4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 81 Metascore
    • 85 Critic Score
    Like Universal Classics Pinball the pinball adventures into the world of dinosaurs lack some atmosphere in terms of original music, but if you like the Zen approach to pinball, Jurassic Park is a worthwhile and thoroughly entertaining addition to your library.
    • tbd Metascore
    • 64 Critic Score
    Supercross brings you solid motocross action with a decent track editor. AI, collision detection and presentation still need work, though.
    • 78 Metascore
    • 78 Critic Score
    Decent retro beat-em-up with an interesting battle system. But you’ll have to invest some time to understand and use all the subtleties it has to offer.
    • 63 Metascore
    • 60 Critic Score
    The artdesign is beautiful (minus the big headed ugly pilgrims), the depth behind the VR glasses is impressive. But to be honest, the lemmings principle is not enhanced in any form by virtual reality and gets redundant too fast.
    • 88 Metascore
    • 74 Critic Score
    “They cannot be serious!” became my mantra with Celeste. I like a steep challenge, but this is way too much. While the retro platformer shows off some interesting ideas the fun largely depends on your capacity for suffering as well as patience. This is one of the hardest games out there. They cannot be serious.
    • 69 Metascore
    • 65 Critic Score
    The nostalgic flair from back in the early strategy days is still there. But sind RTS came such a long way and has improved even with its successor (in 1999) tremendously, the gameplay deficits are also more evident.
    • 65 Metascore
    • 68 Critic Score
    With opening up the world this is the most radical step the series has taken since moving from classic brawling on the original PlayStation to the musou-action we love and hate for almost 20 years now. And while some elements are overdone and others are not elaborate enough, at its core this is still a good first step into a promising future of the franchise.
    • 75 Metascore
    • 83 Critic Score
    This one-man-project is definitely worth a look. A lot of elements are far from perfect, but in terms of atmosphere and story-telling this is one of the best indie jump&runs out there.
    • 70 Metascore
    • 83 Critic Score
    Fe
    Next to the beautiful art and sound design, Fe has some great moments - and one truly monumental. But unfortunately that moments is wasted to early in the game, followed my mechanical routine bar any surprises. It is entertaining throughout, but in the end it could have been much more. Nonetheless a good entry point for EA’s Originals indie label.
    • 76 Metascore
    • 68 Critic Score
    I cherish the medieval authenticity that Kingdom Come strives for. And that Warhorse implements some mechanics that separate it from other roleplaying games. But there are also loads of elements that are not worked out well enough, that are just painful to see unfold or plain buggy that I am really torn. I want to applaud the devs, but sometimes I just hate them.
    • 92 Metascore
    • 86 Critic Score
    Platinum Games did a solid job with the conversion of the sequel to one of the best action games ever. I would have wished for a higher resolution (at least docked) and more visual finetuning, though. And I could do without the “pay-to-shortcut” Amiibo implementation. Having said that, this still is an instant classic.
    • 55 Metascore
    • 63 Critic Score
    While the art design truly captures the manga/anime source, the mechanics never really stand out and try to accommodate fans of beat-em-up, musou and 3d-brawling - all at the same time.
    • 68 Metascore
    • 70 Critic Score
    It has some flaws like a weak story and a brash art design. But it also has some innovative ideas and stages the strategic battles of minatures in glorious dioramas.
    • 74 Metascore
    • 73 Critic Score
    While the economy model is superficial at times it is a lot of fun to lay tracks, connect the cities and drive as a passenger. A solid logistics sim with model railroad appeal.
    • 71 Metascore
    • 78 Critic Score
    This is the first VR surprise of this year. The simple duel concept keeps the tension high behind the headset and with added puzzle elements and weird story surprises this one-shot-one-kill-nervewrecker will keep you on your toes.
    • 77 Metascore
    • 62 Critic Score
    This is a solid start for the planned trilogy. Mixing stealth, shock effects and survival horror, the experience is truly terrifying - at least in the beginning. Towards the end it becomes routine while the minigames and trial & error sequences become tedious.
    • 81 Metascore
    • 83 Critic Score
    A solid port of an entertaining building-crafting-roleplaying hybrid. Unfortunately the rough edges of the PS4-version haven’t been smoothed out.
    • tbd Metascore
    • 82 Critic Score
    A breath of fresh air for classic shoot-em-ups. While the multi-colored ruleset, that takes a page out of Ikaruga’s book is cumbersome at times, it will captivate you once you get the hang of it.
    • 87 Metascore
    • 80 Critic Score
    While the action could have been a little more challenging, this nonetheless is a fascinating and surprisingly story-rich trip into a bizarre fantasy world.
    • 77 Metascore
    • 79 Critic Score
    While EA Sports usually manages to avoid the “fullprice update” moniker with its yearly franchise iterations, UFC 3 (on a two year cycle, after all) can’t escape the update screams. There is progress, but the better presentation aside nothing that in the end couldn’t have been put in a patch for the predecessor.
    • 80 Metascore
    • 68 Critic Score
    Although there is almost every cyberpunk cliché to be found somewhere, the themes and dialogues are put together well. Which can’t be said about the actual playing mechanics, since they leave a lot to be desired.
    • 90 Metascore
    • 88 Critic Score
    Finally Monster Hunter is back on the big screen, where it all started and where it can show its gorgeousness and splendor once more. With progress in almost every aspect this is a monster that will keep you busy on- or offline for weeks to come.
    • 66 Metascore
    • 67 Critic Score
    In theory there is an interesting concept hidden in the futuristic labyrinth Vesta has to escape with the help of her wits and her robot guardian. But the execution is too inconsequential too often, thus rendering the interesting mechanics redundant.
    • 91 Metascore
    • 95 Critic Score
    It is unbelievable how intensive the experience feels after all these years. One of the best games of all time is back with a vengeance in this exemplary remake that delivers a sublime adventure from the first to the very last minute.
    • 67 Metascore
    • 75 Critic Score
    While the battle mechanics of this team brawler are pleasantly “different” and there is an abundance of cosmetic fan service items, the actual gaming content is quite shallow. Here you feel the most that the journey of the almost 30 beloved characters started in the arcades.
    • 87 Metascore
    • 83 Critic Score
    Once you get used to the problems like the arduous generation of drinking water, the story start getting you in its grips while you literally dive deeper and deeper into the mystery.
    • 87 Metascore
    • 84 Critic Score
    The visuals are fantastic and do the source material justice. The toned down fighting mechanics are a blast. But the weak AI in the redundant story mode and the occasional hiccup with matchmaking during the mostly lag free online battles still need to be addressed and cost dearly.
    • 75 Metascore
    • 84 Critic Score
    At first Full Metal Furies is just another coop-action. But the more you play, the more you discover - and sometimes the only solution is grind. But nonetheless this is a surprisingly captivating action romp.
    • 59 Metascore
    • 62 Critic Score
    It starts strong, then it deteriorates and all of a sudden it is over. While the audiovisual presentation is classy the content is too thin.
    • tbd Metascore
    • 19 Critic Score
    This must be one of the worst and most boring horror experiences of all time. Catastrophic game design, redundant shock moments and an abysmal script: The Nightfall is scary for all the wrong reasons.

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