4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 77 Metascore
    • 75 Critic Score
    It works well on consoles. Unfortunately it suffers from mediocre visuals, complicated UI and little content at this point – especially when you compare it to the PC version.
    • 76 Metascore
    • 81 Critic Score
    With Strider Double Helix walks the tightrope between vintage mechanics and modern visuals – without making concessions to either side. Difficulty could be higher, though.
    • tbd Metascore
    • 75 Critic Score
    Fun is what counts in the end. And just like its brother on Xbox One is a fun romp – regardless of the countless shortcomings that just prove that the line between polished trash and plain garbage can be very thin.
    • 91 Metascore
    • 90 Critic Score
    On Xbox One Raymans platforming adventure is as legendary as ever.
    • 83 Metascore
    • 90 Critic Score
    This is cool stuff. With Tropical Freeze Nintendo proves once again that the cult monkey still belongs to the platforming elite.
    • 80 Metascore
    • 87 Critic Score
    You can leave this high school either as a murderer or as a corpse. The line between friendship and rivalry is blurred. You look into the soul of the characters where hope gets replaced by despair in an instant. This is an excellent morbid surreal whodunit.
    • 70 Metascore
    • 81 Critic Score
    Dustforce works well on a variety of levels. Unfortunately storytelling and accurate controls are not among them.
    • 58 Metascore
    • 49 Critic Score
    The battle system is catastrophic. Otherwise the 4X-system works. Which makes the ugly and confusing military confrontations even more annoying.
    • 84 Metascore
    • 83 Critic Score
    TxK
    What a rush! The assault on your retinas has to be seen to be believed. If you liked Tempest, you certainly don’t want to miss this.
    • 50 Metascore
    • 45 Critic Score
    For some games the transition from mobile devices to the PC works well. Here this is not the case.
    • 59 Metascore
    • 2 Critic Score
    Mythic said they want to treat the source with respect. They said, that the ultimate rpg series returns. But is is a slap in the face at the latest when you are invited to watch a trailer for FIFA. The paywall come later and are not as evident as in Dungeon Keeper, but nonetheless this is fantasy fastfood that result in aversion instead of immersion.
    • 68 Metascore
    • 80 Critic Score
    While the concept feels as fresh as anything and thanks to Unreal technology Albion looks better than ever, you’ll notice the age of the source material. Nonetheless it is a nice stroll down memory lane.
    • 78 Metascore
    • 85 Critic Score
    Technically this excellent terror tale is not quite on the same level as the PC version and the constant light show of the controller takes away atmosphere instead of adding to it. But nonetheless this is an intensive survival course in a world reigned by horror and violence.
    • tbd Metascore
    • 40 Critic Score
    The beginning is interesting, the storytelling experiment works well. But technical and design flaws make this tale terrifying for the wrong reasons.
    • 72 Metascore
    • 82 Critic Score
    A challenging and funny retro adventure in classic MetroidVania style.
    • tbd Metascore
    • 77 Critic Score
    The mixture of dungeon crawler, hunt for loot and dualstick action works surprisingly well, eventually you don’t think about the mobile roots anymore. But towards the end the weak balancing takes a lot of the fun away.
    • 76 Metascore
    • 80 Critic Score
    The direction is so intense that you get lost in this dark New York fairy tale with its surreal characters, excellent dialogue and morbid thriller flair. For the long wait it is rather short though.
    • 69 Metascore
    • 80 Critic Score
    At first it looks like a silly experiment, but once you sink your tentacles into the game, you’ll encounter challenging and manic arcade fun.
    • tbd Metascore
    • 5 Critic Score
    There is software trash that halfway tries to camouflage its flaws with visual appeal or an interesting concept. And then there is Guise of the Wolf…
    • 73 Metascore
    • 74 Critic Score
    Fast, good looking and mean: Strike Vector offers challenging dogfights and extensive modification. But the modes are just standard, while the number of maps simply is too low.
    • 42 Metascore
    • 1 Critic Score
    How dare you to soil a classic like that. This is the epitome of in-app-pestilence. The paid content gets a grip on the gaming experience way too quickly. What once was one of Bullfrog's finest masterpieces now is nothing more than a soulless marketing product.
    • 85 Metascore
    • 76 Critic Score
    It looks sharper, runs more smoothly and looks better overall. But certain gameplay and design shortcomings are still there.
    • 74 Metascore
    • 76 Critic Score
    I can’t remember when I cursed that much while playing a multiplayer shooter. It is tactically challenging, but suffers from dreary maps and lack of modes.
    • 73 Metascore
    • 70 Critic Score
    It can’t keep up with Legend of Grimrock or the group tactics of Etrian Odyssey. But nonetheless this is a labour of love that will keep fans of retro dungeon crawler happy.
    • 53 Metascore
    • 65 Critic Score
    In the end it feels more like a map pack than a sequel. But nonetheless with a full group of four people you’ll get quite some fun out of sniping a few zombie heads.
    • 55 Metascore
    • 57 Critic Score
    Humans Must Answer wants to celebrate old school action, but too often it just feels old, especially when it comes to level design. More fresh air like the interesting turret system is needed.
    • 65 Metascore
    • 65 Critic Score
    The concept is timeless, but more variety and a little progress would have gone a long way.
    • 58 Metascore
    • 63 Critic Score
    This adventure shows some conceptually interesting ideas, but the lack of detail and atmosphere saps the motivation right out of you.
    • 79 Metascore
    • 82 Critic Score
    This is almost like real skateboarding: You’ll kiss the ground – a lot. But you will stay motivated enough to get up again and keep trying.
    • 66 Metascore
    • 65 Critic Score
    The setting aside KickBeat is as conventional as a rhythm game as the songwriting of Jon Bon Jovi. You know what you get but don’t expect any surprises.

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