4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 85 Metascore
    • 83 Critic Score
    Some elements like microtransaction feel inept, but most of the time the symbiosis of random battles, turn based tactics and time manipulation works surprisingly well. If you cherish old rpg virtues this is definitely for you.
    • 85 Metascore
    • 88 Critic Score
    While EAs next gen basketball is embarrassing, 2K shows them how it’s done. It plays authentic, it looks fantastic, which makes watching the games a lot of fun. If you like Basketball you’ll be entertained for months – even if the online games are a little bumpy and you don’t get all the modes you are used to.
    • 65 Metascore
    • 47 Critic Score
    Playing this digging puzzler made me almost fall asleep. But as soon as you get a few players to help you, you’ll uncover some fun buried under all that rubble.
    • 73 Metascore
    • 71 Critic Score
    The charming puzzle concept still is there, but without the touch surfaces of the Vita it loses some of its appeal.
    • 75 Metascore
    • 75 Critic Score
    Three years after its initial release, the fight against Brainiac still is entertaining and probably the best hack&slay of some sort until the arrival of Diablo 3. Since it is free-to-play the only thing you would waste is hard drive space, so give it a try.
    • 75 Metascore
    • 61 Critic Score
    I don’t know if this is the road that EA should follow when it comes to Need for Speed. An interesting concept suffers from technical faults like bad AI or abysmal online features. And of course the fact that other games like Forza Horizon or NfS Most Wanted are plain and simple more fun to play.
    • 38 Metascore
    • 45 Critic Score
    What chaos! This is by far the weirdest jump-and-run I have played in a while. Unfortunately it is not as fascinating as it sounds, since the novelty factor soon becomes stale and uninspired.
    • tbd Metascore
    • 84 Critic Score
    This is the game I wanted to have a few years ago: The party dynamics of Rock Band combined with the real guitar playing of Rocksmith. The recognition technique is simply flawless.
    • 62 Metascore
    • 60 Critic Score
    So much potential. So many wasted chances. As a sci-fi satire it works astonishingly well, but repetitive tasks and redundant space missions stop Redshirt from becoming even remotely stellar.
    • 90 Metascore
    • 90 Critic Score
    Beautiful design, clever mechanics that challenge the tactician. If you like war games, then you shouldn’t miss out on this gem.
    • 65 Metascore
    • 58 Critic Score
    Conceptually an interesting golf game, but it stays too superficial to be either a real challenge or to be more than short term entertainment.
    • 62 Metascore
    • 64 Critic Score
    This old-fashioned platformer draws its motivation mainly from the steep learning curve and the high difficulty level.
    • 70 Metascore
    • 83 Critic Score
    There is no additional content, no added touch-controls but the magic of this charming role-playing game is still there.
    • 78 Metascore
    • 77 Critic Score
    Los Perdidos certainly has its flaws – and so do some game design decisions that make this Zombie adventure feel more like Dynasty Warriors at times. But nonetheless it delivers undead splattering fun.
    • 23 Metascore
    • 28 Critic Score
    This is a big disappointment. Fighter Within fails not only as a game for motion recognition but also as an alternative for the likes of Tekken.
    • 84 Metascore
    • 85 Critic Score
    A game is doing something exceptionally well if you get blown to bits and still sit there with a big smile on your face. Resogun is as fast, elegant and explosive as a shoot em up needs to be.
    • 73 Metascore
    • 60 Critic Score
    While undoubtedly the lightnight fast combo-orgy-brawling shows potential, the price politics and technical glitches make sure that this is little more than a beat-em-up snack.
    • 80 Metascore
    • 80 Critic Score
    A clean port of a solid brawler with an interesting, albeit short story campaign. If you were battling Superman on another system already there is not much here to convince you of purchasing it again, though.
    • 73 Metascore
    • 84 Critic Score
    Visually simply the best Killzone yet and mechanically more varied then before, Guerilla Games delivers an entertaining shooter for the PS4 launch. Unfortunately the AI didn’t yet reach the next generation.
    • 85 Metascore
    • 81 Critic Score
    Finally: 64 players with 60 frames per second. While the visuals are not yet at the level of high-end PCs, at least the size of the maps and subsequently the fun associated with it arrives on the next console generation.
    • 79 Metascore
    • 79 Critic Score
    When it comes to driving physics and the core elements of simulation this is the game to beat. But in terms of content, the dysfunctional AI-revolution and microtransactions right from the start I rather go back to Forza 4 or wait for Gran Turismo 6.
    • 82 Metascore
    • 70 Critic Score
    Tricky puzzle fast food that will keep fans of randomly generated dungeon action busy.
    • 54 Metascore
    • 55 Critic Score
    Generic level design, a world without magic, technically weak: This is an exclusive disappointment for the new system.
    • 59 Metascore
    • 75 Critic Score
    This is a commendable little puzzler. But unfortunately the PS4-version suffers from constant framerate issues.
    • 48 Metascore
    • 75 Critic Score
    LocoCycle is pure honest trash. And the best thing: Twisted Pixel is fully aware of it, takes its game very seriously and feeds it with humour. And the result is mindless fun.
    • 71 Metascore
    • 82 Critic Score
    With six people in front of the sensor, the core ingredient of Just Dance, the fun, is more emphasized than ever before.
    • 88 Metascore
    • 85 Critic Score
    The base quality is there – just like in the current gen versions. And there are lots of small additions, some of them more useful than others. But overall it is not the significant progress I was hoping for.
    • 36 Metascore
    • 40 Critic Score
    Yes, it is playable. And some dribbling looks decent. But if you're looking for the next generation of basketball, this is not it.
    • 33 Metascore
    • 16 Critic Score
    Somewhere in this mess is an X as you know and like it: Smaller, but prettier and with a solid foundation. But with problems like game-stopping bugs and bad design decisions all the ambition goes down the drain.
    • 49 Metascore
    • 55 Critic Score
    On the surface everything seems to work, but the deeper you look, you’ll find that there is just nothing there. But the trip into the Adventure Park was good for something: It made me install Rollercoaster Tycoon 3 again.

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