4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 42 Metascore
    • 1 Critic Score
    How dare you to soil a classic like that. This is the epitome of in-app-pestilence. The paid content gets a grip on the gaming experience way too quickly. What once was one of Bullfrog's finest masterpieces now is nothing more than a soulless marketing product.
    • 85 Metascore
    • 76 Critic Score
    It looks sharper, runs more smoothly and looks better overall. But certain gameplay and design shortcomings are still there.
    • 74 Metascore
    • 76 Critic Score
    I can’t remember when I cursed that much while playing a multiplayer shooter. It is tactically challenging, but suffers from dreary maps and lack of modes.
    • 73 Metascore
    • 70 Critic Score
    It can’t keep up with Legend of Grimrock or the group tactics of Etrian Odyssey. But nonetheless this is a labour of love that will keep fans of retro dungeon crawler happy.
    • 53 Metascore
    • 65 Critic Score
    In the end it feels more like a map pack than a sequel. But nonetheless with a full group of four people you’ll get quite some fun out of sniping a few zombie heads.
    • 55 Metascore
    • 57 Critic Score
    Humans Must Answer wants to celebrate old school action, but too often it just feels old, especially when it comes to level design. More fresh air like the interesting turret system is needed.
    • 65 Metascore
    • 65 Critic Score
    The concept is timeless, but more variety and a little progress would have gone a long way.
    • 58 Metascore
    • 63 Critic Score
    This adventure shows some conceptually interesting ideas, but the lack of detail and atmosphere saps the motivation right out of you.
    • 79 Metascore
    • 82 Critic Score
    This is almost like real skateboarding: You’ll kiss the ground – a lot. But you will stay motivated enough to get up again and keep trying.
    • 66 Metascore
    • 65 Critic Score
    The setting aside KickBeat is as conventional as a rhythm game as the songwriting of Jon Bon Jovi. You know what you get but don’t expect any surprises.
    • 57 Metascore
    • 72 Critic Score
    This is a solid rendition of the well known formula, catered to the needs of the handheld generation, but without an online mode the fun is limited.
    • 68 Metascore
    • 68 Critic Score
    This is pure turn-based mediocrity. It is conservative in every aspect and takes no risks whatsoever. On the other hand, it doesn’t do anything particularly bad.
    • 61 Metascore
    • 49 Critic Score
    It could have been an alternative to Mario Kart. But without online play and balancing issues this one decent fun racer becomes a frustrating racer.
    • 80 Metascore
    • 79 Critic Score
    Up to now the franchise stood for uncompromising arcade fun. But with this iteration there is another element: micro-transactions, in-app-purchases. But whatever you may call it hinders the fun, even though you can get through the game without...
    • 82 Metascore
    • 72 Critic Score
    A charming first act that gives you an outlook into interesting storylines. But since puzzles are too easy and it is rather short all the hopes lie on the conclusion.
    • tbd Metascore
    • 67 Critic Score
    King Art and Nordic Games wasted their second opportunity, to release a technically sound adventure. If you can see behind the framerate issues, aliasing, tearing and clumsy controls, you’ll find a rather interesting thriller.
    • tbd Metascore
    • 65 Critic Score
    An interesting indie cocktail that blends elements of Left 4 Dead, Metal Slug and Tower Defense. With better partner AI, more stages and less technical issues this could be a sleeper hit.
    • 81 Metascore
    • 90 Critic Score
    Once you start, it is almost impossible to get away from this dynamic cell conquering. Inspired by classic board games like Go, Pathogen builds a new experience by adding modern elements like chain reactions or moving arenas. Brilliant.
    • 81 Metascore
    • 75 Critic Score
    With human competition Nidhogg stages captivating sword fighting duels. But the surprisingly deep fighting system suffers from lack of content and a weak campaign.
    • 62 Metascore
    • 67 Critic Score
    All the visual improvement and added content can’t camouflage the handheld origins, which in return means that all the design and content shortcomings of the Vita version are still there.
    • 78 Metascore
    • 75 Critic Score
    The ecological system as well as the crafting are cool, but the need for useless repetition gets on your nerves after a while. Nonetheless you can expect a merciless fight for survival with a captivating art design.
    • 73 Metascore
    • 60 Critic Score
    Conservative, but entertaining roleplaying adventure.
    • 70 Metascore
    • 69 Critic Score
    It bites off a little more than it can chew. Starting out with the premise of being a full political simulator in the end it is little more than an turn-based interaction with a population. But on this level you’ll get the high complexity that you’ll miss in macro management.
    • 83 Metascore
    • 80 Critic Score
    Even with the support of potent hardware, some of the technical problems remain. But nonetheless this is a fast paced action game that you don’t see too often on the PC – and it is surprisingly well implemented in the Metal Gear universe.
    • 62 Metascore
    • 45 Critic Score
    The concept is interesting, the execution is frustrating. The journey through the pixelated limbo for videogame heroes sparks your curiosity, but what remains is a lukewarm collection of quiz- and minigames.
    • 71 Metascore
    • 70 Critic Score
    If Legend of Grimrock is the mysterious and deadly dungeon crawler counterpart to Dark Souls, then Might & Magic X is closely related to Diablo 3: colorful, entertaining and full of loot- but almost without any sense of danger.
    • 86 Metascore
    • 83 Critic Score
    It is silly, it is challenging and it is highly motivating. Even with its flaws it is hard to resist Rayman.
    • 91 Metascore
    • 90 Critic Score
    Four years after its initial release Flower didn’t lose one iota of its fascination and still captures you from the very beginning.
    • 86 Metascore
    • 90 Critic Score
    More tactical variation, more individual character development, more challenge, more fun: Enemy within makes XCOM better than ever.
    • 76 Metascore
    • 80 Critic Score
    After it became a sleeper hit in Nintendo's eShop for the 3DS, this entertaining platformer found a new home on the PC.

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