4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 75 Metascore
    • 78 Critic Score
    Merciless, brutal and forceful – a nice entry for Telltale into this fantasy world. Don’t expect any gameplay surprises though.
    • 75 Metascore
    • 65 Critic Score
    Mechanically and in terms of storytelling you get the same experience on PS5 like on the other platforms. The newly added DualSense functionality feels out of place, though.
    • 75 Metascore
    • 80 Critic Score
    I was very skeptical, but Prison Architect is a prime example that this kind of strategy can work on consoles.
    • 75 Metascore
    • 68 Critic Score
    The new content and revamped elements are integrated seamlessly, but bugs, AI issues and well-known, yet still evident problems make this Definitive Edition definitely feel unfinished.
    • 75 Metascore
    • 78 Critic Score
    This surreal trip delivers an interesting rhythm of puzzles and platforming.
    • 75 Metascore
    • 71 Critic Score
    While better than its predecessor, Dungeons 3 still is miles away from the classic Dungeon Keeper 2. While the core mechanics are pretty decent, there still is a lot of untapped potential left. Instead the team focused on the narrative with its abysmal jokes - the script is a gag-a-thon that manages to miss its target in almost every aspect.
    • 75 Metascore
    • 70 Critic Score
    Nicely revamped and expanded collection of atmospheric horror madness that still lacks gameplay substance.
    • 75 Metascore
    • 76 Critic Score
    Nice visual novel with exciting characters and interesting story concept, but cannot maintain its high level until the finale.
    • 75 Metascore
    • 65 Critic Score
    Entertaining management of a flight crew thru military missions, hampered by clunky controls and harsh difficulty spikes.
    • 75 Metascore
    • 72 Critic Score
    The clearer focus on the campaign as well as the cool mythical troops and the setting are on spot, but total standstill in terms of battlefield mechanics and minor flaws make sure that Troy doesn’t reach its potential.
    • 75 Metascore
    • 60 Critic Score
    Beatbuddy shows off an ambitious concept and captures your heart with its visuals. The level and puzzle design on the other hand, seems too generic and uninspired.
    • 75 Metascore
    • 77 Critic Score
    Thoroughly entertaining top-down-action reminiscent of the early GTAs. While the economy and industry elements are a welcome addition they stay superficial and could be connected to the core mechanics in a more coherent or more meaningful way.
    • 75 Metascore
    • 72 Critic Score
    You’ll see that at WayForward there are some Duck Tales fans at work. From animations to remixes of the original soundtrack this jump&run delivers retro feeling. More puzzles, abilities or contemporary ideas would work wonders though.
    • 75 Metascore
    • 80 Critic Score
    With all its technical shortcomings that show the age of the originals, these adventures are a prime example for good story-telling and still show more atmosphere, character and soul than a lot of open world playgrounds in recent years.
    • 75 Metascore
    • 85 Critic Score
    Yes: It is short. But it still brings to the plate what is needed for an entertaining puzzle adventure: creativity, intuitive controls and a mysterious atmosphere.
    • 75 Metascore
    • 78 Critic Score
    Observation is original and entertaining, but sometimes also quite confusing journey into deep space and the mind of an AI.
    • 75 Metascore
    • 72 Critic Score
    I expected more from Symphony. Compared with colorful spectacles like Child of Eden or Gridrunner Revolution this music shooter seems blend. It's nice to see the action develop to your personal soundtrack though…
    • 75 Metascore
    • 75 Critic Score
    After a long period of waiting finally a good RTS arrives. While the scenario is great and the campaign is exemplary, the tactical complexity, AI and base building leave room for improvement.
    • 75 Metascore
    • 75 Critic Score
    Blunt, gory, brutal - after ten years of development hell, Dead Island 2 is a good, dull action snack with no pretense or story highlights.
    • 75 Metascore
    • 87 Critic Score
    Challenging and captivating turn based match-3-variation somewhere between PuzzleQuest and FTL: Faster Than Light.
    • 75 Metascore
    • 80 Critic Score
    A unique and immersive stealth adventure fully catered to VR.
    • 75 Metascore
    • 80 Critic Score
    With the sorcerer king as antagonist you are taunted as well as challenged from the very beginning. And while this is a neat creative impulse, the art design, AI and diplomacy options leave hold the concept back.
    • 75 Metascore
    • 75 Critic Score
    Three years after its initial release, the fight against Brainiac still is entertaining and probably the best hack&slay of some sort until the arrival of Diablo 3. Since it is free-to-play the only thing you would waste is hard drive space, so give it a try.
    • 75 Metascore
    • 62 Critic Score
    Don’t expect any revolutionary changes to the two year old PC release. But with added content, optimized controls and a solid core throughout you’ll find yourself spending more time on these islands than originally expected.
    • 75 Metascore
    • 76 Critic Score
    Despite its old-fashioned statics and occasional illogical moments, VirtuaVerse is an entertaining point&click adventure with great cyberpunk flair and in interesting story.
    • 75 Metascore
    • 85 Critic Score
    Despite small restrictions on consoles in terms of control, Ion Fury still is a great old-school-shooter.
    • 75 Metascore
    • 85 Critic Score
    Occult adventure full of alpine mysticism and dark magic. Mundaun delivers an intensive experience far off the beaten track.
    • 74 Metascore
    • 58 Critic Score
    Too bad. This could have been a really nice take on games like Metroid and Castlevania. But a beautiful art design simply isn’t enough. The fighting system is as superficial as it is unfair sometimes. But then dying seems to be a calculated gameplay element as well.
    • 74 Metascore
    • 73 Critic Score
    While the economy model is superficial at times it is a lot of fun to lay tracks, connect the cities and drive as a passenger. A solid logistics sim with model railroad appeal.
    • 74 Metascore
    • 70 Critic Score
    Yes, the enthusiasm of the 80s is gone. But this still is solid old school entertainment.

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