4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 74 Metascore
    • 63 Critic Score
    Game progress that is too slow, little co-op mechanics and a lack of incentives to grind are sobering.
    • 74 Metascore
    • 80 Critic Score
    Even with overshadowing qualities of the original sequel and the compromises you have to make in terms of visuals and control this is still an entertaining ghost hunt.
    • 74 Metascore
    • 67 Critic Score
    Visually beautiful, but in terms of mechanics as old-fashioned and unchallenging as on consoles. At least it manages to deliver a decent story with interesting characters.
    • 74 Metascore
    • 74 Critic Score
    It's Peach Time! Creative and sweetly designed pastime with a lot of variety at the beginning, but which lacks motivating content as it progresses. The adventure would have benefited from more tricky puzzles and mini-games or additional game mechanics.
    • 74 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 83 Critic Score
    An impeccable console port of the old-school RPG with a decent control scheme and additions to the already deep battle system.
    • 74 Metascore
    • 77 Critic Score
    Unlike Devil Survivor Soul Hackers isn’t plagued by technical faults or glitches. So if you’re a fan of classic Japanese dungeon crawlers and also like the slightly bizarre, this is definitely for you.
    • 74 Metascore
    • 72 Critic Score
    TRI
    TRI shows a clever concept but is afraid to explore its depths and lacks a decent narrative.
    • 74 Metascore
    • 68 Critic Score
    While mechanically and visually A.o.T. 2 shows improvement in almost every aspect to its predecessor the retelling of the “old” story that takes place over two thirds of the campaign playtime is definitely a downer.
    • 74 Metascore
    • 70 Critic Score
    Even though the acrobatic slay-em-all gets dreary after a while, this is a solid action game set in the unforgiven Attack on Titan universe.
    • 74 Metascore
    • 60 Critic Score
    The concept is still working, but this is hardly more than an unpolished lump of gemstone.
    • 74 Metascore
    • 66 Critic Score
    It might have more options to adjust the visuals. But it still plays in the second league of open world games while the zombie outbreak lost its bite and Frank West lost his cynical touch, which was replaced by one-liners that would be too corny even for Evil Dead’s Ash Williams.
    • 74 Metascore
    • 64 Critic Score
    Solid battle-royale with comic visuals and stronger survival influences than the competition, but also a serious lack of variety.
    • 74 Metascore
    • 77 Critic Score
    Shadow Warrior offers thoroughly entertaining old-school-action, blood and gore.
    • 74 Metascore
    • 76 Critic Score
    Simple, yet quite entertaining flying in VR through a deserted Paris that appeals to soloists with loads of challenges as well as leaderboards, while the online hunts deliver with fast paced pursuits.
    • 74 Metascore
    • 60 Critic Score
    Gust opened the world, but it still lacks a more interesting story and better visuals.
    • 74 Metascore
    • 66 Critic Score
    Old wine in even older bottles: The developers make far too little of the possibilities of the medium. The only thing that's really creepy here are the numerous logic gaps.
    • 74 Metascore
    • 76 Critic Score
    The inclusion of tactical elements like the orders for the teammates give this otherwise very conservative musou action an interesting twist.
    • 74 Metascore
    • 66 Critic Score
    Solid but shallow adventure with loads of references to Grimms fairy tales.
    • 74 Metascore
    • 79 Critic Score
    The stubborn insistence on co-op elements impedes more than it helps. But otherwise Capcom is on a good way back to old survival horror virtues with Revelations 2. And that is something that I didn’t think possible after the Resident Evil 6 experience.
    • 74 Metascore
    • 66 Critic Score
    EA's try to reboot the Syndicate franchise didn't succeed. Although the shooter offers some interesting ideas they are overshadowed by a feeble story and lackluster mechanics.
    • 74 Metascore
    • 58 Critic Score
    I was hoping that Dying Light would be more than Dead Island in a big city. And while the parkour elements as well as the stealth are a welcome but in some cases underutilized addition to the proven zombie killing formula, a lot of the core gameplay is run-of-the-mill open world: Mindless fetch-missions with almost no coherent or suspenseful story.
    • 74 Metascore
    • 83 Critic Score
    Yes, this is one of the quirkiest tactic RPGs out there. And in terms of content it is outshined by its predecessors. But even after 12 years Disgaea packs a punch and keeps you busy for hours, days and weeks.
    • 74 Metascore
    • 70 Critic Score
    The way it approaches tactical battles, make John Wick Hex not only interesting, but quite unique. But it also starts to show the lack of diversity too soon.
    • 74 Metascore
    • 75 Critic Score
    Visually attractive remaster of the successful Sonic episode from the Wii era. Mechanically the platforming action is not as appealing as it was more than ten years ago.
    • 74 Metascore
    • 74 Critic Score
    While the first hour is as im- as depressive (at times), the limitations of the mechanics slowly take over. The moral implications of each decision you make (or have to make) are clearly there and always impactful - up to the very end. But since it is always black or white with no grey areas whatsoever, the concept is reduced to trial and error.
    • 74 Metascore
    • 77 Critic Score
    It takes a while to notice that behind all absurdity and craziness hides an interesting fight for survival.
    • 74 Metascore
    • 70 Critic Score
    A successful city-building simulation that builds on the strengths of its predecessor, but is dragged down by terrible performance.
    • 74 Metascore
    • 36 Critic Score
    Somewhere on the way the developers lost their grip on the game. What starts as an ambitious take on the works of David Lynch, slowly becomes boring button-push cinema.
    • 74 Metascore
    • 79 Critic Score
    The presentation might not be spectacular, but you’ll get loads of upgradable units, buildings and an extensive dynamic campaign. Eador might not be as intuitive as Might & Magic Heroes, but it is just as difficult to get away from it.

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