4P.de's Scores

  • Games
For 3,823 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3837 game reviews
    • 40 Metascore
    • 55 Critic Score
    The discrepancy between visual and game design couldn’t be bigger. While the pixelart is simply beautiful throughout the fighting mechanics and collision detection need an overhaul.
    • 40 Metascore
    • 35 Critic Score
    Simple shooting and VR can go together as for example Gunjack or Until Dawn proved. This, on the other hand, is underwhelming. Except for the well-executed archery mechanics, this lacks finesse and structure.
    • 40 Metascore
    • 60 Critic Score
    It shows off a few interesting mechanics which help to save it from certain doom that seems unavoidable if you just look at the abysmal AI or the superficial elements you encounter plenty of times.
    • 40 Metascore
    • 29 Critic Score
    Dare to fly? No! I won’t! You can’t force me!
    • 39 Metascore
    • 58 Critic Score
    Two worlds collide: On one side you get loads of bizarre enemies and hair-raising ideas. On the other you get frustrated by old-fashioned mission design, poor AI and boring gunfights. Like Stewie says: "Again! Again! I love repetition!"
    • 39 Metascore
    • 22 Critic Score
    I am thankful that the indie scene produced games like Amnesia, Outlast or Slender and thus helped build the renaissance of survival horror. Unfortunately House of Caravan with its uninspired borrowing from games or concepts like Gone Home or P.T. will be remembered for … Well, for… Nothing. A game that nobody needs.
    • 39 Metascore
    • 40 Critic Score
    If you played games like Alien Breed or Dead Nation you know what to expect. But be aware that even though the lighting and sound effects are nice, virtually everything else is below par.
    • 39 Metascore
    • 29 Critic Score
    Errors, bugs, frustration and cringe: Remothered Broken Porcelain is one of the worst horror games of the year.
    • 39 Metascore
    • 45 Critic Score
    It could have been a modern Godzilla Destroy All Monsters Melee. But in this form Pacific Rim is just a conceptually interesting but boring fighting game with big robots and gutsy in-app-purchases.
    • 38 Metascore
    • 45 Critic Score
    What chaos! This is by far the weirdest jump-and-run I have played in a while. Unfortunately it is not as fascinating as it sounds, since the novelty factor soon becomes stale and uninspired.
    • 38 Metascore
    • 37 Critic Score
    Although it is not as bad as I initially feared and despite showing some interesting concepts, Battleship still is rubbish.
    • 38 Metascore
    • 52 Critic Score
    It was clever to cut the name Resident Evil from the title. Even better it world have been to cut all ties to the Zombie-IP. With its technical flaws and abundant content this shooter is as much needed as another Operation Raccoon City or another hole in the head.
    • 38 Metascore
    • 59 Critic Score
    The mysterious story sparks your curiosity and the match of vampires and stealth seems like a good concept. But if you take elements from stealth giants like Splinter Cell, Deus Ex or Dishonored you have to make sure that they work well together. And here, they don’t.
    • 38 Metascore
    • 45 Critic Score
    In theory this could be an entertaining coop brawler. But it lacks in technical quality, variety and esprit. “Kowabunga” alone doesn’t cut it.
    • 38 Metascore
    • 39 Critic Score
    First of all, Blades of Time wasn’t a particularly good game when it was originally released seven years ago. And with this version showing even more performance issues than back then, I cannot find any reasonable answer why this game was granted a re-release.
    • 38 Metascore
    • 15 Critic Score
    Who needs Souls Calibur: Lost Swords? Well, with all the “complete” versions available at with a budget price tag, actually nobody.
    • 38 Metascore
    • 42 Critic Score
    It's a pity that Capcom constricts the new Steel Battalion with Kinect. Without the motion controls this could have been an entertaining mech shooter.
    • 38 Metascore
    • 35 Critic Score
    Visually the reincarnation of the cult monsters is a disappointment, brought down by the sluggish controls and redundant mission design. Godzilla should have stayed in hibernation.
    • 37 Metascore
    • 59 Critic Score
    Really, I’ve had it with the premature release of unfinished projects and their bugs. But even when everything works, this is a rather mediocre fantasy adventure that vainly tries to recapture the fascination of an Ultima Underworld.
    • 36 Metascore
    • 40 Critic Score
    Yes, it is playable. And some dribbling looks decent. But if you're looking for the next generation of basketball, this is not it.
    • 35 Metascore
    • 60 Critic Score
    You can have fun with this game - in a weird sense. The video-episodes are amateurish and the topics mundane. Nonetheless there are some interesting moments that made me laugh and think about male dating behaviour.
    • 34 Metascore
    • 40 Critic Score
    I don’t care who dies or survives. In the beginning my curiosity was sparked by stealth mechanics as well as team and resource management. But in the end this is an outdated, very generic, very boring and often very ugly zombie action that certainly fails to live up to the big name it carries.
    • 34 Metascore
    • 20 Critic Score
    If the goal was to demonstrate what can go wrong in terms of game design, presentation and visual quality: Congratulations, you passed with flying colors! Nothing in this game is appealing or entertaining.
    • 34 Metascore
    • 30 Critic Score
    Quotation forthcoming.
    • 34 Metascore
    • 42 Critic Score
    Even though the presentation is decent, the game is a disappointment – mainly due to the outright weird driving physics as well as technical shortcomings.
    • 33 Metascore
    • 25 Critic Score
    No. That’s a no-go. Warhammer 40K is one of my favorite licenses. It’s scarred by brutal war. It depends on its stories, its atmosphere and its art design. This on the other hand offers nothing but utter disappointment.
    • 33 Metascore
    • 40 Critic Score
    Good ideas poorly implemented: Gollum's well-staged inner conflict in a coherent world with weaknesses that are rampant.
    • 33 Metascore
    • 60 Critic Score
    AMY
    Amy impressively showcases how underdeveloped gaming generally is on an emotional level. But unfortunately the moments of frustration about the controls, the lengthy storytelling, frustrating AI and too much trial and error prevail.
    • 33 Metascore
    • 20 Critic Score
    In the rare moments where its elements come together, you’ll be playing a neat, but irrelevant Hitman clone. But most of the time you’re just annoyed by technical and AI shortcomings.
    • 33 Metascore
    • 34 Critic Score
    I wouldn’t have missed a thing if this “game” would have stayed away from consoles. This is just a boring, technically absolutely unimpressive simulation that fails at the only thing it should rather do well: Simulate.

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