4P.de's Scores

  • Games
For 3,821 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Fallout 4: Far Harbor
Lowest review score: 1 Dungeon Keeper
Score distribution:
3835 game reviews
    • 80 Metascore
    • 84 Critic Score
    Like its Switch sibling roughly a year ago this is a captivating old-school RPG with an extensive turn-based battle system and stunning art design, but also quite some grind and varying quality in the storytelling for the eight protagonists.
    • 87 Metascore
    • 84 Critic Score
    The scale of Odyssey is epic - on almost every level. Ubisoft shows a new quality in storytelling that surpasses Biowares latest efforts. Mechanically though this is rather an Origins 2.0 with some of the old shortcomings still all too visible. Having said that, this is the best Assassin’s Creed since Revelations.
    • 87 Metascore
    • 84 Critic Score
    In terms of story-telling and direction this might as well be an addition to Marvel’s Cinematic Universe with its high production values. But as soon as you stray away from the main plot, you’ll land in an open world that is mostly beautiful to look at, but where some positive elements meet quite a few that are only average at best. Nonetheless a great superhero romp throughout.
    • 79 Metascore
    • 84 Critic Score
    Why the loot and upgrade system, Housemarque? At its core Alienation is a glorious twinstick shooter with interesting classes, beautiful visuals, top notch pacing and a challenging coop mode. It didn’t need the Diablo-ish influences that pull me right out of the flow.
    • 75 Metascore
    • 84 Critic Score
    This side of Sanctuary it doesn’t get much better than this. Victor Vran blurs the lines between hack & slash and action adventure, delivering a very unique experience. Unfortunately it suffers from a generic art design and the preset character development.
    • 88 Metascore
    • 84 Critic Score
    This is a labor of love. Huge freedom combined with challenging turn-based tactics make this a great addition to the consoles’ role-playing library.
    • 80 Metascore
    • 84 Critic Score
    Finally Madden is on its way to former glory. EA Tiburon is not there yet (at least on One and PS4, whilst PS3 and 360 move closer to the status of the infamous Legacy Editions), but the decisions they made and the steps they took are hopeful.
    • 82 Metascore
    • 84 Critic Score
    If after Fallout 4 or The Witcher 3 you still have time and the need for another epic open world roleplaying game, then go ahead. This is still the great epic that it always was. But although it is visually enhanced sometimes the five year old engine foundation shines through while there are some new bugs to be found – mostly in connection with the Mods that are allowed on console.
    • 85 Metascore
    • 84 Critic Score
    This is not as mass compatible as Street Fighter 5, but with a deep fighting system, beautiful visuals and a lot of content this might just be the best old school beat-em-up you might get on PC.
    • 83 Metascore
    • 84 Critic Score
    This still is a prime example of intelligent game design, proving how much fun a simple, but well thought through concept can be. The change of pace due to your actions delivers a very unique shooter mechanic.
    • 84 Metascore
    • 84 Critic Score
    Red Matter 2 is a mesmerizing VR adventure filled with mysterious technology - with a few additional graphical refinements on PC.
    • 80 Metascore
    • 84 Critic Score
    Enjoyable point & click adventure with a touch of mystery, a very unique visual design and entertaining, yet sometimes incoherent puzzles.
    • 85 Metascore
    • 84 Critic Score
    With a potent PC the visuals are nothing short of stunning. And with all the content bundled plus all the enhancements that have been introduced to the console versions since the release, this so far is the definitive version of this thoroughly entertaining roleplaying experience.
    • 82 Metascore
    • 84 Critic Score
    I wish that Level 5 would take some more risks and implement some new ideas. On the other hand the series' proven qualities shine through at every corner: You'll get well conceived puzzles by the bucket, a comfortable multi-tiered help system and an interesting adventure story with charming cartoon sequences.
    • 80 Metascore
    • 84 Critic Score
    While Square is fighting with its tradition Atlus cements its status as a first class JRPG maestro. Yes: At its core Tokyo Mirage is as conventional as the art design is colorful. And the story is less captivating than the Persona mysteries. But when it comes to the multi-tiered battle system, #FE shines.
    • tbd Metascore
    • 84 Critic Score
    Bezier is short – even for a twin-stick action treat. But it also is very intensive. This one man project delivers a lot of “Ouch” and “Ommph”. Well done, Mr. Bak.
    • 72 Metascore
    • 84 Critic Score
    There is a lot to love: The level design in this stealth gem is beautiful, the challenge level is high, the main character is a cynical bastard. Unfortunately in later levels the balancing is not as convincing.
    • 80 Metascore
    • 83 Critic Score
    This is a competent sequel to an outstanding RTS game with a compelling multiplayer experience, although problems with AI and path-finding are still evident.
    • 86 Metascore
    • 83 Critic Score
    It is silly, it is challenging and it is highly motivating. Even with its flaws it is hard to resist Rayman.
    • 80 Metascore
    • 83 Critic Score
    Don’t be fooled: This is (as it always was) a challenging old school platformer. The simple design feels a bit outdated by now, though.
    • 64 Metascore
    • 83 Critic Score
    In some areas it feels too old-fashioned, but if you are a fan of tactical RPGs like Disgaea this is definitely for you.
    • 78 Metascore
    • 83 Critic Score
    Interesting mix of classic art and black humour à la Monty Python, wrapped in adventure mechanics.
    • 82 Metascore
    • 83 Critic Score
    Even with the caveat that it only works for a few rounds at a time due to the uniform flow and the lack of variety, this is the best Battlefield that never was.
    • tbd Metascore
    • 83 Critic Score
    This is a typical PopCap game: Absolutely charming, easy to get into and highly addictive.
    • 61 Metascore
    • 83 Critic Score
    Except for the surprisingly annoying music and the rather short playtime Sonic shows off his best side: The levels are big and invite you to explore, the teamactions are entertaining. If you're into retro-gameplay, this is one for you.
    • 71 Metascore
    • 83 Critic Score
    It cannot topple Monster Hunter World from the top of the food chain, but if you like your monster hunting and gathering with a hefty dose of post-apocalyptic atmosphere, this definitely is for you.
    • 69 Metascore
    • 83 Critic Score
    Yes, the arenas could be more varied. But nonetheless, this is a challenging high score shooter that induces the infamous “one-more-try” into your system with ease.
    • 88 Metascore
    • 83 Critic Score
    There are slight gameplay issues like the control scheme. But that is secondary against the beautiful art design and the quality of storytelling.
    • 86 Metascore
    • 83 Critic Score
    Music and sweaty lightsaber choreographies merge into an impressive VR experience that unfortunately lacks content and song-import for your favorite music.
    • 70 Metascore
    • 83 Critic Score
    Fe
    Next to the beautiful art and sound design, Fe has some great moments - and one truly monumental. But unfortunately that moments is wasted to early in the game, followed my mechanical routine bar any surprises. It is entertaining throughout, but in the end it could have been much more. Nonetheless a good entry point for EA’s Originals indie label.
    • 75 Metascore
    • 83 Critic Score
    This one-man-project is definitely worth a look. A lot of elements are far from perfect, but in terms of atmosphere and story-telling this is one of the best indie jump&runs out there.
    • 89 Metascore
    • 83 Critic Score
    Pandora is more colorful and more vivid than ever before. The enemies act smarter and they attack in mixed groups so the team of up to four heroes has to work together - elemental damage and positioning are keys to survival. Unfortunately the storytelling takes a while before it gets interesting (although the humour is top-notch) and sometimes you get stuck in a mission treadmill.
    • 82 Metascore
    • 83 Critic Score
    Transformed is one of the best fun-racers in recent months and a classy alternative to Mario Kart, whose dominance is crumbling away. Without the frame-rate problems during split-screen races the speeding hedgehog might even have outpaced the racing plumber.
    • 87 Metascore
    • 83 Critic Score
    In terms of variety this is the best Total War yet. But with stagnation on so many other levels Warhammer 2 wasted the opportunity to become a true masterpiece. Nonetheless this is exciting strategy with powerful battles.
    • 83 Metascore
    • 83 Critic Score
    As an open roleplaying world Eos is just in the minor leagues. Beautiful to look at but filled with redundant and basic fetch- and kill-quests, it is too evident, that Square’s open world experience stems from MMOs. Nonetheless, the fresh real-time battle system is a risk that I truly can appreciate, while storytelling and imaginative characters showcase the return of Square’s strengths that have been forgotten during the FF13-trilogy.
    • 86 Metascore
    • 83 Critic Score
    Lively, varied and sometimes quite challenging: Crash Bandicoot 4 builds on the N.Sane Trilogy - on current systems even more vibrant and a little more beautiful.
    • 86 Metascore
    • 83 Critic Score
    As a lifelong fan of classic cartoons Cuphead is a dream come true. The artdesign and its execution are out of this world. And while I can appreciate a steep learning curve and a decent challenge, the high concentration levels needed can get tedious at times.
    • 75 Metascore
    • 83 Critic Score
    A wild, intense ride perfectly suited for VR. It lacks detail in certain areas, but this nonetheless is something special.
    • 78 Metascore
    • 83 Critic Score
    The type of humor is certainly not to everyone's taste, but I personally love it.
    • 80 Metascore
    • 83 Critic Score
    Sometimes this sidescrolling time manipulating action with its charming pixel look is extremely hectic. But all frustration aside the intelligent design keeps you coming back.
    • 86 Metascore
    • 83 Critic Score
    On One it is as good as ever: a very challenging rhythm-experience, graced with minimalistic visuals and a steep, but fair learning curve.
    • 77 Metascore
    • 83 Critic Score
    Challenging, ridiculously old-school platforming with puzzles that challenge your brain as well as your hands – I like it.
    • 89 Metascore
    • 83 Critic Score
    Challenging action in a beautiful pixel world with loads of interesting weapons and a slightly misbalanced repetition per hour ratio.
    • 85 Metascore
    • 83 Critic Score
    This is what modern city building should look like. There are small annoying flaws in terms of traffic infrastructure (roundabouts, pathfinding) and also the difficulty level is very forgiving. But none of it is critical and will keep you from playing. Where SimCity and Cities XXL failed, Cities Skylines passes with flying colours.
    • 76 Metascore
    • 83 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 83 Critic Score
    Even with a few bugs and a rough multiplayer experience this is an entertaining remake of a true classic with pirate flair.
    • 77 Metascore
    • 83 Critic Score
    Challenging, classic, colorful: Luigis Add-On brings a new feeling to the retro-platformer, but frustrates with its inert controls.
    • 85 Metascore
    • 83 Critic Score
    Some elements like microtransaction feel inept, but most of the time the symbiosis of random battles, turn based tactics and time manipulation works surprisingly well. If you cherish old rpg virtues this is definitely for you.
    • 79 Metascore
    • 83 Critic Score
    Judgment is a step back for the series, even though the fight against the Locust is still enjoyable. But the most fun you’ll find in multiplayer: The campaign gains momentum in co-op and the versus modes will keep you glued to the pad for hours.
    • 77 Metascore
    • 83 Critic Score
    Listening to well written dialogue and mixing drinks while meeting interesting characters - this is a little storytelling gem.
    • 78 Metascore
    • 83 Critic Score
    A tense tactical adventure in an absolutely convincing world that can’t keep the pace it is initially setting.
    • 68 Metascore
    • 83 Critic Score
    I love Arkedo: For five years they keep doing what they love most – and that is goofy arcade games, in this case a ludicrous 2D-platformer with a high amount of cartoony violence.
    • 83 Metascore
    • 83 Critic Score
    Charming, entertaining adventure game with a cat - attractive setting, strong graphics and the fresh hero make Stray more than just an insider tip.
    • 82 Metascore
    • 83 Critic Score
    In terms of content this is definitely the ultimate Monster Hunter experience. The visuals can’t hide their age, though. The world still is harmonious and confronts you with truly impressive enemies, but a lot of animations and effects date back to the PS2 era. That doesn’t take away anything from the still motivating hunting and gathering that is easier to control than ever before.
    • 83 Metascore
    • 83 Critic Score
    It is so hard not to like DragonQuest Builders. With its mix of MineCraft-ish creative freedom, meaningful quests and a very superficial fight system this adventure sparks my curiosity and keeps me interested for a long time.
    • 81 Metascore
    • 83 Critic Score
    A lot of games tried to copy Minecraft – or at least participate from its' success. But this two-dimensional take on the well known formula is the only game that is able to step out of the shadow of the indie phenomenon that inspired it. It leads you into a unique world full of creative magic and translates well onto consoles thanks to the very good pad controls.
    • 79 Metascore
    • 83 Critic Score
    Persona 5 Tactica has to accept compromises to its name model, but still carries out the genre change with flying colors and offers entertaining tactical fun for fans of the Phantom Thieves.
    • 78 Metascore
    • 83 Critic Score
    Challenging, precise, fast: This tower climb offers you good clean fun.
    • 78 Metascore
    • 83 Critic Score
    Lo Wang’s run-and-gun excursion doesn’t want to be anything else but a classic shoot-em-up with cocky one-liners and bucketloads of blood. And hell, does it succeed. Duke Nukem would be proud.
    • 75 Metascore
    • 83 Critic Score
    The perspective might be unsual, but in the 2D-arenas you'll witness intense online battles. Balancing is okay, controls are easy to pick up and the cartoon style is easy on the eyes.
    • 78 Metascore
    • 83 Critic Score
    How can you not like Lego Star Wars? Top notch presentation, an impeccable timing for the trademark humor and slight improvements within the proven mechanics make this a blast. Unfortunately the difficulty level is still very low while an online-option is still abundant.
    • 83 Metascore
    • 83 Critic Score
    Even though Life is Strange doesn’t utilize all its potential on the final stretch this is a strong emotional finish to a cracking mystery thriller.
    • 83 Metascore
    • 83 Critic Score
    Feral Interactive delivers a technically excellent Switch-port. But like in the original the artificially stretched campaign is filled not only with tension and panic moments but sometimes with outright frustration.
    • 86 Metascore
    • 83 Critic Score
    More interactive movie than classic adventure this is one of Telltale’s best stories that seamlessly fits into the universe created by Gearbox.
    • 82 Metascore
    • 83 Critic Score
    With amazing perspective games and surprising puzzle concepts, Viewfinder reinvents itself again and again and stands out from the genre despite a weak story and a lack of claim.
    • 70 Metascore
    • 83 Critic Score
    Characters, puzzles, humor: The Cave bears the distinctive handwriting of its creator Ron Gilbert. But while this creative beauty was awakened after a 20-year-long slumber, it shows some facets that are not as pretty. The puzzles could be more elaborate, the level design more varied and the engine more fluent.
    • 83 Metascore
    • 83 Critic Score
    Beat Saber meets John Wick: Intense music action in VR with rather typical shortcomings in terms of modes and content.
    • 78 Metascore
    • 83 Critic Score
    This is one of those rare games where you have the feeling of playing something not seen or done before. Short, with a steep learning curve and a sometimes frustratingly high difficulty not everything is perfect, though.
    • 70 Metascore
    • 83 Critic Score
    Rainbow Moon bedazzles with its classic turn based tactics in front of scenic backdrops. Story and characters could be better, but exploring the huge world, fighting countless battles and nurturing your heroes will keep you busy for weeks and months.
    • 76 Metascore
    • 83 Critic Score
    An atmospheric journey into Scandinavian fairy tales with loads of interesting puzzles. If only the story about the siblings Lars and Tove would have been giving more space to flourish...
    • 70 Metascore
    • 83 Critic Score
    There is no additional content, no added touch-controls but the magic of this charming role-playing game is still there.
    • 84 Metascore
    • 83 Critic Score
    For the conclusion of the trilogy IOI relies primarily on the tried and tested; A combination of cleverly designed assassination playgrounds and creative methods to achieve your goals. Unfortunately AI problems and script bugs stop Agent 47 in his tracks here and there.
    • 79 Metascore
    • 83 Critic Score
    If you like 3D-puzzles like Kula World or Pullblox this is definitely worth a look.
    • 78 Metascore
    • 83 Critic Score
    I was looking forward to meeting Rhys, Vaughn, Fiona and Sasha again – and I wasn’t disappointed, even though in terms of mechanics there has been no progress at all. But when it comes to dialogue, characters, directing and story this is Telltale at its best.
    • 82 Metascore
    • 83 Critic Score
    Two Point Hospital was brought to consoles in a thoroughly convincing way.
    • tbd Metascore
    • 83 Critic Score
    Distressing and exactly what jumpscare-afficionados need: Even with its control flaws, Lies Beneath is a quite entertaining VR shooter.
    • 86 Metascore
    • 83 Critic Score
    The launcher aside A Realm Reborn is a technically sound port that is not plagued by the PlaySation 3’s initial problems.
    • 88 Metascore
    • 83 Critic Score
    A decade ago Blizzard ruled the Hack&Slay world with an iron fist but its new expedition into hell is just one among many well-executed action roleplaying games. They rely too much on well known mechanics to set themselves apart from the competition. Is it an experience worth your time? Absolutely - especially if you have some friends to beat up the spawns of hell. But Diablo 3 missed the chance to move the genre into the future.
    • 81 Metascore
    • 83 Critic Score
    Anime roleplaying game with high production value and a great entertainment factor – and all of that for free.
    • 78 Metascore
    • 83 Critic Score
    Creative Assembly managed to capture the claustrophobic and dark atmosphere of the film classic. Sometimes the totally unpredictable xenomorph will push you over the edge of frustration, but in the end the suspense and tension will win you over again.
    • 81 Metascore
    • 83 Critic Score
    Is it better than last year? Theoretically yes. The visuals are improved, so is the running game. But there are also still some old problems left to fix, while the continuation of the Longshot story mode suffers from an irrelevant script.
    • 80 Metascore
    • 83 Critic Score
    Playful, strong round tactics spectacle with many guest stars from older parts of the series, compared to whose stories the new plot seems comparatively pale.
    • 71 Metascore
    • 83 Critic Score
    Zenimax had a steep mountain to climb: They had to cater to both the expectations of fans of Offline-Tamriel as well as demands of online-mechanics. And even though the result is far from perfect and seems to lose focus here or there, I don’t regret any of the rather large amount of time I’ve spent with TESO.
    • 76 Metascore
    • 83 Critic Score
    Entertaining as well as funny dungeon defense with roguelite elements and Twitch integration.
    • 83 Metascore
    • 83 Critic Score
    It is a lot of fun to be the clinic director in the spiritual successor to Theme Hospital. But the jokes get stale a tad too soon, while the beginning phase of each hospital becomes too routine.
    • 79 Metascore
    • 83 Critic Score
    While the fighting mechanics are as deep as easily accessible and the roster is filled to the rim, I just can’t warm up to the visuals. Leaving the sprites behind doesn’t do it for me, since in this version the well-known as well as the new characters can hardly keep up with their colleagues in the Tekken or DoA franchises.
    • 81 Metascore
    • 83 Critic Score
    A solid port of an entertaining building-crafting-roleplaying hybrid. Unfortunately the rough edges of the PS4-version haven’t been smoothed out.
    • 82 Metascore
    • 83 Critic Score
    Like the Trials games, Joe Danger delivered simple but exciting fun. With the sequel you'll get even more goodies and options. But for me the lane changes, unicycles etc. were just a distraction from the neck-braking stunts.
    • 75 Metascore
    • 83 Critic Score
    Fract is an awesome audiovisual experience. If you like electronic music, you can dive into an ocean filled with impressive imagination.
    • 82 Metascore
    • 83 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 83 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 83 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 83 Critic Score
    Pepper Grinder impresses with incredibly smooth gameplay, cleverly designed levels and fresh mechanics at every corner. Only the boss fights spoil the soup a little.
    • 80 Metascore
    • 83 Critic Score
    A visually impressive, intense campaign meets a bucketload of multiplayer modes - although not all of them are convincing.
    • 74 Metascore
    • 83 Critic Score
    An impeccable console port of the old-school RPG with a decent control scheme and additions to the already deep battle system.
    • 71 Metascore
    • 83 Critic Score
    A nice mixture of classic platforming and puzzles set in an interesting VR world.
    • 75 Metascore
    • 83 Critic Score
    The colorful fight between the undead and the armored crops was and still is a nice take on the all too serious military multiplayer shooters out there.
    • 82 Metascore
    • 83 Critic Score
    Ubisoft is definitely on the right path with their newest interpretation of open world action. For a metropolis like Frisco the streets could be more crowded, but the interactions you can actually witness are giving the impression of a breathing living city. That aside the hacking action relies a little too much on too similar patterns within the main missions, although in the last third there are enough pace changes and surprises to keep you going, while the script as well as the characters keep this more light hearted and cheek-in-tongue hacker tale alive.
    • 73 Metascore
    • 83 Critic Score
    Delightful twinstick shooter with imppressive sound design und enormous tactical freedom.
    • 80 Metascore
    • 83 Critic Score
    A textbook remaster: The looter shooter that started it all still has its problems (as it did ten years ago), but visually as well as mechanically it is up to date - and still a quell of motivation for hunters and gatherers.

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