4P.de's Scores

  • Games
For 3,821 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3835 game reviews
    • 79 Metascore
    • 84 Critic Score
    The brilliantly designed "The Tales of the Arabian Nights" alone is worth the entrance to this arcade – even tough the visuals can't compete with the likes of Zen Pinball or Pinball FX 2.
    • 51 Metascore
    • 73 Critic Score
    If you're looking for an interesting tactic/roleplaying mix, this might be it. But be aware that Confrontation offers little to no challenge for hardcore tacticians.
    • 76 Metascore
    • 82 Critic Score
    It may be a little too easy, but nonetheless this is a lot of fun. Rhythm Thief is the best game of its kind since Elite Beat Agents.
    • 75 Metascore
    • 80 Critic Score
    Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
    • 54 Metascore
    • 70 Critic Score
    Headstrong Games catapults you right into the action: Rocket after rocket, hard-lock-mode, barellroll, Immelmann, BOOM! But if you're looking for a challenge, find other skies to conquer.
    • 75 Metascore
    • 73 Critic Score
    At its' core this is a great simulation. But aside from the believable analogue swing it is also an uninspired sequel.
    • 74 Metascore
    • 75 Critic Score
    The new Naruto is more Clash of Ninja and less Ultimate Ninja. It is rather an entertaining martial arts snack than a main course.
    • 67 Metascore
    • 80 Critic Score
    It is not an epic strategy game like Dune but this little gem offers something for almost everybody: Beginners will not be overburdened while experienced players will get a challenge with the unusual mechanics and veterans can ramp up the difficulty level to get their money's worth.
    • 81 Metascore
    • 69 Critic Score
    The granddaddy of shoot-em-ups gets an interesting touch remake, but fails to motivate in the long run.
    • 55 Metascore
    • 70 Critic Score
    You don't have to be a Star Wars fan to have fun with the lightsaber battles for Kinect – but it helps tremendously so one can ignore little faults like the bad storytelling in the campaign. Even with the mostly entertaining minigames the game rarely taps its full potential.
    • 71 Metascore
    • 58 Critic Score
    As a successor to the glorious Ridge Racer franchise Unbounded is quite disappointing, the controls are sluggish, the AI is unfair, the destruction feels superficial. Almost everything that you once associated with Ridge Racer is gone. Thanks to the editor and the well executed online mode it might still be worth a look for some.
    • 83 Metascore
    • 80 Critic Score
    This is a lot of fun! Like Words With Friends the back and forth of challenges is quite entertaining.
    • 57 Metascore
    • 75 Critic Score
    They could have called this one "Mashed+". Handling, track design, weapons, malicious joy: This feels like the eight year old predecessor. But it still works – unless you're alone on the track.
    • 65 Metascore
    • 55 Critic Score
    Armored Core V is a very dull vision of a future filled with powerful mechs – even though the tactical options and the extensive construction of those metal beasts are quite impressive.
    • 64 Metascore
    • 40 Critic Score
    This is an old-fashioned and totally uninspired online arena shooter that one can hardly recommend – and not only because you will have problems to find someone on the deserted servers.
    • 64 Metascore
    • 75 Critic Score
    The surprisingly high share of puzzles and the appeal of exploring the open city and unlocking its' secrets gives you 20+ hours of entertaining horror. And even though the combat system is superficial and the engine shows some frustrating framerate issues this playable nightmare shows a lot of facets between creepy moments and pure terror.
    • 68 Metascore
    • 74 Critic Score
    The motion recognition works well, the levels based on five of Pixar's iconic feature films look great and playing with your personalized character is a sure hit with the younger players. Unfortunately with merely 15 short levels the adventure falls a bit on the short side, although the hunt for the highscore might draw you back into the park.
    • 83 Metascore
    • 82 Critic Score
    The basic concept might be a bit outdated by now but it still is as addictive as it is simple. And with the addition of gravity and indirect hits it gains a lot of creativity, although luck plays a bigger part than ever before.
    • tbd Metascore
    • 36 Critic Score
    As a free to play browser game Snipers would be okay – if Hydravision manages to wipe out all the bugs.
    • 75 Metascore
    • 72 Critic Score
    Colourful and entertaining minigames with retro feeling.
    • 58 Metascore
    • 46 Critic Score
    Despite nice visuals Defenders of Ardania has no chance of competing with games like Defense Grid, Sol Survivor or Anomaly. The balancing is below par, you hardly need any tactics and the interface is just poor.
    • 52 Metascore
    • 49 Critic Score
    Operation Raccoon City failed! Fans of Resident Evil will be just as disappointed as anyone hoping for a Left 4 Dead challenger. It is a disgrace for the franchise.
    • 83 Metascore
    • 82 Critic Score
    Kudos to Grasshopper and Digital Reality: I didn't think that a side scrolling shooter could look this marvelous. This is a well-executed take on bullet hell action with a clever integration of slow motion.
    • 86 Metascore
    • 85 Critic Score
    At first I was skeptical, but Creative Assembly presents challenging and varied strategy, which has been improved on a lot of levels although some relevant areas like AI and diplomacy have been left out.
    • 58 Metascore
    • 50 Critic Score
    Almost everything that you associate with Ninja Gaiden is missing, above all the challenging difficulty level. Furthermore the intensity of the fights has been sacrificed to please the casual gamers. This feels more like a Dynasty Gaiden or Ninja Warriors than a true sequel to the once-feared franchise.
    • 83 Metascore
    • 70 Critic Score
    I wish I could love Kid Icarus more. Because in theory it has everything: A top-notch presentation, loads of minigames and stuff on the side that is almost more interesting than the campaign, a brilliant soundtrack. But there is one thing that overshadows everything: The frustrating controls!
    • 87 Metascore
    • 82 Critic Score
    Ghost Trick is a clever adventure where you travel into the past of deceased to solve intelligent puzzles in order to investigate your own death – very entertaining.
    • tbd Metascore
    • 83 Critic Score
    This is a typical PopCap game: Absolutely charming, easy to get into and highly addictive.
    • 64 Metascore
    • 58 Critic Score
    The change from semi-open brawler with deep characters to almost linear zombie-shooter with hardly any story was a bad idea.
    • 71 Metascore
    • 77 Critic Score
    The presentation is definitely not the strong point, but Unit 13 offers well designed infiltration missions and a very entertaining coop mode.
    • 73 Metascore
    • 83 Critic Score
    You can play Birds of Steel as a simple arcade shooter. But it rises up to all its glory as a simulation – especially if you have a decent amount of flight hardware. The physics system is convincing, the mode selection will keep you busy for months – especially online. But aside from the detailed planes the presentation is rather average and bugs within the AI system stall the fun a little.
    • 77 Metascore
    • 82 Critic Score
    After SSX this is the second successful reboot for former EA Sports Big franchises: With FIFA 12 as foundation the mechanics in Street feel much more down-to-earth compared to the predecessors without losing their arcade touch. But physics and AI still need improvement.
    • 75 Metascore
    • 75 Critic Score
    This is one of the best trading-card games in the AppStore. But you're forced to buy new cards via microtransactions much too early – you can't even finish the campaign without some additional booster packs.
    • 83 Metascore
    • 83 Critic Score
    A lot of games tried to copy Minecraft – or at least participate from its' success. But this two-dimensional take on the well known formula is the only game that is able to step out of the shadow of the indie phenomenon that inspired it. It leads you into a unique world full of creative magic.
    • 67 Metascore
    • 65 Critic Score
    The name says it all. You definitely have many robots to shoot. Unfortunately dozens of enemies on the screen can't save this title from long-term boredom, especially if you're hunting the metal beasts alone.
    • 67 Metascore
    • 75 Critic Score
    The game consists of six repeatable boss fights with atmospheric pictures and sounds, while a world and story around it is sorely missed. Nonetheless you get a good amount of entertainment for a fair price.
    • 73 Metascore
    • 78 Critic Score
    The ruleset has been completely revamped. You still need quite a bit of luck when it comes to the dice, but tactics and a hint of strategy have been added. Mario's get-together has never been better.
    • tbd Metascore
    • 38 Critic Score
    Numerous bugs, sloppy controls and shallow dialogue make this a very frustrating experience.
    • 53 Metascore
    • 57 Critic Score
    I don't know if it was the best idea to move away from the comic style of the predecessor. But this engine with its' technical problems starting from bland textures up to framerate issues, not to mention the really bad voiceovers certainly won't help Ayumi to find an audience. Too bad, cause the core with linear exploration and fighting works surprisingly well.
    • 83 Metascore
    • 87 Critic Score
    A gorgeous presentation, motivating gameplay and amazing depth – the gathering of these beat-em-up-heavyweights is a sure hit regardless of your experience.
    • 76 Metascore
    • 58 Critic Score
    The reboot of Twisted Metal is disappointing. The creative ideas give you a glimpse of what could have been, but in the end the driving action is too chaotic, too unfair and shows too many problems with the online stability.
    • 81 Metascore
    • 87 Critic Score
    Physics based experiments and a charming steampunk atmosphere: Vessel transports you into a fascinating puzzle world.
    • 69 Metascore
    • 80 Critic Score
    Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
    • 55 Metascore
    • 57 Critic Score
    Shinobido 2 is like a journey in a time long gone – also technically. But even if you can't shake off the feeling that the makers of Tenchu are somewhat stuck in the PSone-era, you'll find some morbid fascination lurking behind the next corner along with your victims.
    • 78 Metascore
    • 78 Critic Score
    Even with its technical glitches Metal Gear Solid Snake Eater 3D is still a good game – especially if you don't know the original.
    • 45 Metascore
    • 31 Critic Score
    This game is as dull as it is short, the mission design alternates between frustrating and uninspired. Against this even Ace Combat looks like a hardcore simulation.
    • 93 Metascore
    • 75 Critic Score
    You meet old friends and you feel at home on the Normandy. But this is the weakest and most monotonous episode of a futuristic adventure that went the wrong way over time. The action is not varied enough, relies too heavily on surviving wave after wave and rarely equals the tension of shooters like Killzone or Gears of War. On all levels I missed variety and challenge. If you started this odyssey with Shepherd a few years ago, you'll want to end this nonetheless – and you won't be disappointed. But after the credits I didn't think about a possible sequel but the missing headshot statistics.
    • 69 Metascore
    • 33 Critic Score
    In the end this is not much more than a demoversion with a hefty pricetag, a slap in the face of the devoted fan.
    • 66 Metascore
    • 48 Critic Score
    The visuals are clearly better than in the disastrous 3DS version but still this racer is far away from taking the pole position. Poor AI, an inconsistent penalty system and the reduced content are disappointing.
    • 76 Metascore
    • 75 Critic Score
    Solid expansion to the strategic journey into the Victorian era with rather superficial content.
    • 80 Metascore
    • 78 Critic Score
    The Last Story tries to walk on a new path – and quite successful at times. But sometimes it just gets caught somewhere in no man's land between action and roleplaying.
    • 83 Metascore
    • 85 Critic Score
    It not only looks great, but gives you high quality content: Loads of modes, a well balanced roster, a complex fighting system, accurate controls.
    • 92 Metascore
    • 90 Critic Score
    Magical, impressive, inspiring – like an Arabian Nights' story. The world with its monumental vistas reminds you of ICO and Shadow of the Colossus while the game design continues the mysterious experience of Flower.
    • 49 Metascore
    • 62 Critic Score
    Jolty driving physics, a rudimentary online mode – everything reminds of the iOS roots. But in the end Asphalt still is the mediocre arcade racer it always was.
    • 78 Metascore
    • 80 Critic Score
    Small engines, big fun: Once you started it is hard to put the Vita down. Head-to-head online duels are sorely missed, though.
    • 57 Metascore
    • 50 Critic Score
    This is an ambitious mix of Pikmin and Overlord plus loads of heavy metal. Unfortunately it lacks everything that made the aforementioned games so special. If it wouldn't be for the interesting bossfights this corps could stay in hell.


    • 92 Metascore
    • 87 Critic Score
    It's not just the clever idea or the funky artdesign – it is the combination of everything, infused with a helping of Elite Beat Agents, a pinch of Rhythm Paradise and a teaspoon of Ghost Trick. Beat Sneak Bandit is as creative as intelligent.


    • 31 Metascore
    • 30 Critic Score
    This is nothing but a failed arena racer that should be avoided even by the most undiscerning crash junkie.


    • 72 Metascore
    • 72 Critic Score
    Whenever the authors finally get the chance to tell their story it evolves further than "Gears of Blade Runner". Nonetheless Binary Domain gets stuck somewhere in the middle between the eastern excellence of bossfights and the western school of modern shooter action.
    • 82 Metascore
    • 88 Critic Score
    SSX
    You will remember the breathtaking speed, the spectacular stunts, the great combination of music and on-screen action and, above all, the untamed fun.
    • 84 Metascore
    • 87 Critic Score
    Zelda meets Robotron: Isaac celebrates old school topdown action in randomly generated dungeons.
    • 57 Metascore
    • 56 Critic Score
    I expected worse from Jacko's Vita performance. With the first songs the finger dancing manages to entertain, but if you compare the experience to its' bigger cousins you'll miss variety as well as a whole lot of content.
    • 82 Metascore
    • 85 Critic Score
    The Vita incarnation of the acclaimed PSN dualstick shooter looks great on the small screen and will keep you going for the highscore again and again.
    • 81 Metascore
    • 65 Critic Score
    The campaign is sterile, the presentation mediocre and in the long run the battles don't reach genre standards. A lot of good ideas are sabotaged by annoying flaws.
    • 71 Metascore
    • 72 Critic Score
    The stylish art design and the story are convincing while the gaming experience falls short.
    • 76 Metascore
    • 77 Critic Score
    If you like your horror spiced up with action, this is for you. But if you're looking for suspense and mystery you should look for different tale.
    • 80 Metascore
    • 80 Critic Score
    A mobile beat-em-up never looked so good. Unfortunately the Vita fighters don't get the same expansive content package that made the stationary version so exceptional.
    • 71 Metascore
    • 80 Critic Score
    The tasks are superficial, the controls not always accurate. Nonetheless this a charming little puzzler that I don't want to miss.
    • 67 Metascore
    • 68 Critic Score
    Does Dynasty Warriors Next deliver a new gaming experience? Not at all. But with all the added Vita-elements the arcade character of the infamous mass brawler reaches new heights, which might just be what this franchise needs.
    • 72 Metascore
    • 79 Critic Score
    The art design is timeless, the conventional controls are spot on and the action is as challenging as ever. But the implementation of vita-exclusive control features rather stalls the fight dynamics.
    • 49 Metascore
    • 60 Critic Score
    The Vita version of this PSN hack'n-slay, which in return is based on a mobile phone franchise, offers solid entertainment with a hefty price tag.
    • 83 Metascore
    • 80 Critic Score
    The tense atmosphere aged well and still delivers exciting moments two years after the 360 release, while the explosive action is still better than most of recently released shooters.
    • 74 Metascore
    • 66 Critic Score
    EA's try to reboot the Syndicate franchise didn't succeed. Although the shooter offers some interesting ideas they are overshadowed by a feeble story and lackluster mechanics.
    • 82 Metascore
    • 80 Critic Score
    Whoever wants to dive deep into the Dark Ages will find a complex strategic simulation.
    • 83 Metascore
    • 67 Critic Score
    Combining little blocks was never more stylish than with Lumines. Unfortunately this rendition is a mere shadow of its former PSP-self.
    • 76 Metascore
    • 72 Critic Score
    Everybody's Golf always was and still is a challenging, very charming delight with a lot of content. But on Vita it lacks new ideas while the physics system doesn't seem to be up to date.
    • 77 Metascore
    • 53 Critic Score
    The mobile centre court offers all the playable modes, the full career and the same visual experience as the "big" versions. But that also means it's still stuck somewhere between arcade and simulation while adding a totally useless online mode.
    • 44 Metascore
    • 62 Critic Score
    Thankfully the shaky framerate and the meager content with focus on DLC and track recycling are not exemplary for Vita games. Ridge Racer disappoints on the new platform, although soundtrack and car handling are top notch.
    • 88 Metascore
    • 87 Critic Score
    I played the 360- and the PS3-version. And still the level design with its bright colours and crazy ideas managed to captivate me. This was and still is one of the best jump-and-runs in recent memory.
    • 62 Metascore
    • 60 Critic Score
    If you can look beyond the technical issues you'll get a tolerable funracer with an interesting editor.
    • 80 Metascore
    • 85 Critic Score
    If you want to show off the technical capabilities of your new mobile system, go and get Drake's new adventure. But this is more than a techdemo. The concept with puzzles, action and climbing is as exciting as on the PS3. The story isn't, though.
    • 57 Metascore
    • 69 Critic Score
    This minigame collection serves as a good example for the potential of the various control options the Vita has to offer.
    • 54 Metascore
    • 51 Critic Score
    The concept is interesting: Who doesn't want to see themselves in a cow costume with a sunflower hat and a guitar on your back throwing kicks that are as deadly as they are elegant? Unfortunately the execution of that concept is far less interesting.
    • 73 Metascore
    • 80 Critic Score
    You need brains and skills to lead the cute but deadly alien to freedom in this puzzle-rich stealth action. Warp might be a brief delight, but a delight it definitely is.
    • 79 Metascore
    • 78 Critic Score
    This is a good soccer game! But this is not a spectacular mobile version of FIFA 12, it is rather a variation of FIFA 11. It looks great, it plays more like arcade-soccer and offers less content than its big brother.
    • 64 Metascore
    • 69 Critic Score
    Overall you'll get a solid and entertaining beat-em-up experience, but if you plan to challenge your friends online, look somewhere else.
    • 77 Metascore
    • 79 Critic Score
    This new interpretation of old-school brawling action works well and doesn't rely just on its sheer amount of blood on the screen or the well executed comic-design.
    • 75 Metascore
    • 90 Critic Score
    Mysterious, poetical and full of atmosphere – Dear Esther is as magical as a short story from Ray Bradbury. The creative way of storytelling fascinated me from the very first moment.
    • 85 Metascore
    • 89 Critic Score
    The new submission system copies a page out of EAs MMA conceptbook, but it works well and adds depth to the already convincing fighting system that gives you loads of options to try and dominate your opponent, regardless where the fight takes place in the octagon.
    • 62 Metascore
    • 55 Critic Score
    It seems to me as if the developers didn't know where to go with this reboot of the turnbased tactics classic. It's nice to be back in Arulco but the gameplay experience lacks depth and direction, the action is superficial while the tactical options are shallow.
    • 73 Metascore
    • 65 Critic Score
    Game set and match EA? Not really. Loads of official licences are not enough to replace the lack of a decent challenge on the court. It's still better than Virtua Tennis 4 though.
    • 71 Metascore
    • 71 Critic Score
    Its biggest downfall is lack of useful content. With just five maps and three modes it's not enough to keep you playing for a longer period – even though the frantic action is quite entertaining. With better matchmaking and less focus on DLC the impostors would have a bigger survival chance.
    • 76 Metascore
    • 83 Critic Score
    So far I haven't seen an adventure where the puzzles were so plausible and seamlessly integrated into the main plot. Unfortunately character design and direction in general are far less perfect.
    • 91 Metascore
    • 75 Critic Score
    More Need for Speed, less FlatOut, more racing, less drifting. And it is simply one of the best looking racers in the AppStore. Unfortunately there is no local multiplayer while online play is still contaminated with lags.
    • 79 Metascore
    • 78 Critic Score
    If you hated its predecessor you will surely not warm up to this sequel. On the other hand Serah and Noel do a lot better than Lightning and her friends in Final Fantasy XIII. Here's more to do, more to discover, more roleplaying.
    • 87 Metascore
    • 85 Critic Score
    This is one of the most atmospheric games I have played on the iPad so far, even though this isn't a RPG with dialogues, quests or plot but a simple turnbased game of dice against the clock that`s based on luck as well as rudimentary tactics.
    • 66 Metascore
    • 57 Critic Score
    The dynamic duo goes for the gold in almost 60 disciplines, but most of them are so irrelevant that the main challenge is to keep yourself motivated.
    • 80 Metascore
    • 83 Critic Score
    The constant change between fiction and reality, the Darkness' dirty illusions and Jackie's inevitable descent into madness make this shooter very special. But you have to ignore the AI problems and the barely average action mechanics for which Digital Extremes is well known.
    • 66 Metascore
    • 71 Critic Score
    Compared to masterful strategy like Total War the medieval realtime battles lack detail, challenge and tactical depth. But King Arthur is saved by its atmospheric roleplaying part that reflects the darkness, insecurity and quest for meaning in the post-roman era.
    • 79 Metascore
    • 86 Critic Score
    The bold mix of mature themed story-adventure and motivating puzzles works surprisingly well and glues you to the pad. If you're looking for something out of the ordinary you should give Catherine a chance. Most likely you will fall in love with her.

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