1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 77 Metascore
    • 50 Critic Score
    It could have been made somewhat better by more accessible, easily relatable songs, but with an otherwise lacking career mode, everything about Warriors of Rock reeks of regurgitated design decisions and a desire to simply make as much money as possible without really trying to add anything new.
    • 72 Metascore
    • 50 Critic Score
    It could have been made somewhat better by more accessible, easily relatable songs, but with an otherwise lacking career mode, everything about Warriors of Rock reeks of regurgitated design decisions and a desire to simply make as much money as possible without really trying to add anything new.
    • 58 Metascore
    • 42 Critic Score
    Double Helix obviously had good intentions, but, as a whole, Front Mission Evolved is completely unnecessary.
    • 81 Metascore
    • 67 Critic Score
    Though that simplicity can be an asset, in many ways it's the game's greatest weakness as well. The personality will carry you through the campaign, but repeating battles of attrition wear thin too quickly; Ronimo has some great ideas in this little package, even if the end result falls a little short of becoming an RTS classic.
    • 43 Metascore
    • 33 Critic Score
    An example of just how much the little details matter in game design. They're what make Gears of War work so well, and where Quantum Theory stumbles just too often to be worth much of anyone's time. The experience of playing it is something like watching a student copy off of an answer sheet for a test...and somehow getting the answers wrong, anyway.
    • 37 Metascore
    • 33 Critic Score
    An example of just how much the little details matter in game design. They're what make Gears of War work so well, and where Quantum Theory stumbles just too often to be worth much of anyone's time. The experience of playing it is something like watching a student copy off of an answer sheet for a test...and somehow getting the answers wrong, anyway.
    • 58 Metascore
    • 67 Critic Score
    For all of Blade Kitten's low points, it pulls itself together nicely when it wants to show off.
    • 49 Metascore
    • 33 Critic Score
    Right now, playing FFXIV is like playing with a toy stuck in a plastic bag: it can be fun for a while and you can get the general idea, but you can't appreciate the full experience. Future updates will no doubt open the bag, but for now, it's sealed frustratingly tight.
    • 78 Metascore
    • 75 Critic Score
    There's a bit more quest variety, but that's really about it in terms of changes. So, if you're itching to get your hands on more DeathSpank, Thongs of Virtue is more of the same, in the best way possible. It's just as well written and silly as its predecessor with just as much charm.
    • 90 Metascore
    • 50 Critic Score
    Unfortunately, it also features some questionable design decisions, an A.I. that can't play the game Firaxis has designed, and the need for a couple of patches.
    • 66 Metascore
    • 67 Critic Score
    Though not a great game on its own, Patrician IV has all of the things that make good trading games interesting and challenging.
    • 80 Metascore
    • 91 Critic Score
    If you haven't played Infinity Gene already, or even if you have, it's a worthwhile purchase at $10. If you can get past the short stages, repeating bosses and, for some of you, buying the game again, the superb design, extra modes and inventive use of retro style seen here is well worth the price of admission.
    • 74 Metascore
    • 67 Critic Score
    Tumble isn't anything super special with its austere and generic looks, but it's also a completely competent, decently challenging, motion-controlled block puzzle game.
    • 91 Metascore
    • 100 Critic Score
    But after seeing the perfect last shot of the campaign (in fact, it's so spot-on, that Bungie community director Brian Jarrard confirms that, unlike previous titles, there's no additional cinematic or end-scene for finishing on Legendary difficulty -- everyone sees the same last scene), and playing round after round of multiplayer, I can say that while I admire and respect every previous Halo title, Reach is the Halo that I absolutely love.
    • 48 Metascore
    • 25 Critic Score
    A slapdash title like this shouldn't take anyone's time or money.
    • 80 Metascore
    • 91 Critic Score
    If you haven't played Infinity Gene already, or even if you have, it's a worthwhile purchase at $10. If you can get past the short stages, repeating bosses and, for some of you, buying the game again, the superb design, extra modes and inventive use of retro style seen here is well worth the price of admission.
    • 58 Metascore
    • 58 Critic Score
    Quest is easy to pick up and put back down, especially with the chapters-in-a-book framework. The swordplay is far from perfect and the adventuring itself overly simplistic sure, but its accessibility is, ultimately, its most prevailing quality.
    • 69 Metascore
    • 58 Critic Score
    Phantasy Star Portable 2's appeal ends with the multiplayer, however. The exceedingly dull single-player, frustrating boss fights, and dated combat system prevent this latest Phantasy Star from being anything more than just that.
    • 89 Metascore
    • 91 Critic Score
    While I'd still point to the touch-enabled iPad edition as the definitive version of the game (thus far), Plants vs. Zombies makes a very impressive transition to Xbox Live Arcade.
    • 76 Metascore
    • 91 Critic Score
    But is Sports Champions a "killer app?" Not exactly, but, as you might guess, the multiplayer is a lot more fun than single-player.
    • 55 Metascore
    • 58 Critic Score
    Ultimately, Start The Party! is an inoffensive suite of party-centric minigames; they range from amusing distractions to boring EyeToy Play rehashes.
    • 82 Metascore
    • 83 Critic Score
    It recaptures the fun of the console games, while adding features that make it a worthwhile entry in the game's canon. This isn't a little sibling; it's a true, if slight, evolutionary step for the series.
    • 70 Metascore
    • 83 Critic Score
    If you know you're getting into an easy and simple brawler, then The Brave and The Bold is one heck of a ride. It's unapologetically simple and goofy, and it not only presents a good throwback to the 16-bit era, but also to a more lighthearted take on Batman in general.
    • 74 Metascore
    • 75 Critic Score
    The change in combat options is a welcome addition, I just wish that the story had delivered on the comic legacy of one of Marvel's more enduring heroes.
    • 76 Metascore
    • 75 Critic Score
    The gameplay kept me coming back, making the barely-there story fade into the back of my thoughts. The change in combat options is a welcome addition, I just wish that the story had delivered on the comic legacy of one of Marvel's more enduring heroes.
    • 70 Metascore
    • 58 Critic Score
    If you're looking to get in on some air combat without a huge wait, you may be disappointed. More hardcore flight fans, however, will eventually find an enjoyable experience somewhere beneath the fluff.
    • 68 Metascore
    • 58 Critic Score
    If you're looking to get in on some air combat without a huge wait, you may be disappointed. More hardcore flight fans, however, will eventually find an enjoyable experience somewhere beneath the fluff.
    • 88 Metascore
    • 83 Critic Score
    Scoring, match-making, and goalie quirks aside, this game literally has no competition in the marketplace other than itself.
    • 88 Metascore
    • 83 Critic Score
    Scoring, match-making, and goalie quirks aside, this game literally has no competition in the marketplace other than itself.
    • 76 Metascore
    • 75 Critic Score
    EA has succeeded in making a fun party game that's easy for players of all ages to pick up and enjoy thanks to its superior controls and fast pace.

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