1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 95 Metascore
    • 100 Critic Score
    While it's unclear if we'll ever see GLaDOS or Chell again, this much is certain: Portal 2 is one of the best games of this generation.
    • 84 Metascore
    • 91 Critic Score
    Mortal Kombat has achieved something that I never thought I'd see in my lifetime: a fighting game that has more than enough single player content to keep casual players involved, with a gameplay system that can satisfy even the most hardcore fighting game fans. NetherRealm Studios' dedication and attention to detail on all fronts shows that they are much more in tune with what gamers look for when purchasing a new game more so than any other fighting game developer out there.
    • 86 Metascore
    • 91 Critic Score
    Mortal Kombat has achieved something that I never thought I'd see in my lifetime: a fighting game that has more than enough single player content to keep casual players involved, with a gameplay system that can satisfy even the most hardcore fighting game fans. NetherRealm Studios' dedication and attention to detail on all fronts shows that they are much more in tune with what gamers look for when purchasing a new game more so than any other fighting game developer out there.
    • 77 Metascore
    • 67 Critic Score
    FFIV is great! But it's also well-trodden territory at this point, presented in a technologically unambitious and aesthetically questionable package. The problem with this collection isn't that it lacks anything new, but rather that the new content feels like a pale imitation of the masterpiece it follows.
    • 74 Metascore
    • 25 Critic Score
    Perhaps worst of all, the sense of place is gone.
    • 86 Metascore
    • 91 Critic Score
    There's a level of creativity, ambition, and polish here that's unusually high for an iPad game, and even in spite of that, the developers have created a modern artistic game that challenges a lot of ideas about what a game can be while feeling retro at the same time.
    • 79 Metascore
    • 83 Critic Score
    Assuming you know what you're getting into -- namely, a meaty and occasionally tough action platformer in the 16-bit vein -- there's a lot to love about Monster Tale. It's brimming with detail; the monster evolution mechanics offer plenty of customization and variety; and all in all it's a wonderful homage to the classic games that clearly inspired it.
    • 49 Metascore
    • 33 Critic Score
    Bust-A-Move Universe stops just shy of being an irredeemably terrible game, but it's certainly not good.
    • 75 Metascore
    • 75 Critic Score
    All Stars serves up some fun arcade-style play and great mix of Legends and modern-day Superstars. However, the game's slow loading sorely needs to be fixed; and its Create A Superstar mode could definitely use a little more beefing up.
    • 75 Metascore
    • 75 Critic Score
    All Stars serves up some fun arcade-style play and great mix of Legends and modern-day Superstars. However, the game's slow loading sorely needs to be fixed; and its Create A Superstar mode could definitely use a little more beefing up.
    • 80 Metascore
    • 75 Critic Score
    Like golf, it's certainly a great game, albeit one with limited appeal.
    • 79 Metascore
    • 75 Critic Score
    Like golf, it's certainly a great game, albeit one with limited appeal.
    • 82 Metascore
    • 83 Critic Score
    If you found Forza or Gran Turismo to be too austere, polite, and reverent, but you still crave a bit of sim-style racing, you'll surely enjoy Shift 2 Unleashed -- as long as you're willing to deal with the consequences of its lack of manners.
    • 81 Metascore
    • 83 Critic Score
    If you found Forza or Gran Turismo to be too austere, polite, and reverent, but you still crave a bit of sim-style racing, you'll surely enjoy Shift 2 Unleashed -- as long as you're willing to deal with the consequences of its lack of manners.
    • 45 Metascore
    • 25 Critic Score
    The difficulty ramps up so much by the game's finale that I'm not convinced it's even possible for a solo player to finish this thing. And even if you could, I'm not sure why you'd want to; Sanctum of Slime has little to offer the die-hard Ghostbusters fan, and even less for the twin-stick shooter crowd.
    • 42 Metascore
    • 25 Critic Score
    The difficulty ramps up so much by the game's finale that I'm not convinced it's even possible for a solo player to finish this thing. And even if you could, I'm not sure why you'd want to; Sanctum of Slime has little to offer the die-hard Ghostbusters fan, and even less for the twin-stick shooter crowd.
    • 75 Metascore
    • 67 Critic Score
    I love this franchise, and playing it in 3D was enough to keep me entertained for hours. I just wish a new Ridge Racer game was more of an event like it used to be.
    • 67 Metascore
    • 67 Critic Score
    Clone Wars' appeal may reside more with the younger audience than that of the more dedicated gamer -- there just isn't enough of a challenge here for most. As such, this version of the game works better as a substitute to those who can't play the excellent console iterations, or who want something else to play on their 3DS until a more substantial title arrives.
    • 77 Metascore
    • 91 Critic Score
    Overall, the general feel of Shadow Wars is a solid turn-based strategy game -- even if its story backdrop, limited multiplayer, and character archetypes are short on originality.
    • 55 Metascore
    • 58 Critic Score
    It's perfect for people looking for a quick gaming fix, but lacking in long-term replayability.
    • 71 Metascore
    • 67 Critic Score
    The 3rd Birthday's emphasis on fast-paced combat and the Overdive mechanic help the game overcome its more abstract flaws (despite some occasional repetition). Still, for old fans of Parasite Eve, the game's treatment of its heroine and legacy is frustrating.
    • 85 Metascore
    • 83 Critic Score
    While the game manages to capture a surprising amount of content and features from the console/arcade versions, it's still hamstrung by control methods that aren't entirely up to the task.
    • 58 Metascore
    • 58 Critic Score
    The core "side-scrolling submarine action game with a bit of realistic physics" campaign is either way too short or frustratingly padded.
    • 76 Metascore
    • 91 Critic Score
    With its breadth of content, incredible amount of collectibles (even if their placement isn't as intuitive as I would like), and the new Assault game modes, this is one of the best Lego games created yet.
    • 75 Metascore
    • 91 Critic Score
    With its breadth of content, incredible amount of collectibles (even if their placement isn't as intuitive as I would like), and the new Assault game modes, this is one of the best Lego games created yet.
    • 85 Metascore
    • 91 Critic Score
    Despite any story hiccups, I can't stress how incredible it all looks.
    • 84 Metascore
    • 91 Critic Score
    Despite any story hiccups, I can't stress how incredible it all looks.
    • 90 Metascore
    • 100 Critic Score
    A polished, smart, generous, elegant, and bold strategy game.
    • 71 Metascore
    • 75 Critic Score
    It's an approachable, enjoyable, but ultimately somewhat insubstantial game, and the 3D visuals add a nice touch but don't have a material impact on how it plays. Hmm...I guess the game and system have a lot in common after all.
    • 82 Metascore
    • 83 Critic Score
    The game is a grand adventure through a fantastical version of feudal Japan, and exploring the mythos and art of this other world should be more than enough reason to give it a try.
    • 78 Metascore
    • 83 Critic Score
    Yakuza 4 provides a deep, unique story that you won't often hear told as well a style of gameplay you don't often get to experience. Do yourself a favor and try something different.
    • 78 Metascore
    • 91 Critic Score
    Dissidia 012 is basically the original game with a good 20 to 30 hours of additional gameplay heaped on top; Square Enix was even nice enough to include a New Game + feature for returning veterans.
    • 70 Metascore
    • 67 Critic Score
    It's apparent that the story and atmosphere of the game is much more important than actual gameplay.
    • 70 Metascore
    • 67 Critic Score
    It's apparent that the story and atmosphere of the game is much more important than actual gameplay.
    • 81 Metascore
    • 91 Critic Score
    Even without multiplayer, Torchlight makes for a remarkably entertaining 10 to 15 hours, with plenty more custom content to come thanks to the powerful game editor TorchED, which you can download free of charge.
    • 90 Metascore
    • 91 Critic Score
    New control schemes that work this well have been long overdue in baseball games, especially when you consider that we've been hanging onto the standard pitch meter for the past eight years. It's time to move on and analog controls are the first step in the right direction.
    • 82 Metascore
    • 83 Critic Score
    It really seems like the biggest mistake is calling it "DA2," as it's just different enough from Dragon Age: Origins to not feel like a sequel, but more like a reboot. The different main character, the faster and more streamlined combat, and the overall structure makes it feel like a fine Dragon Age adventure, but not a direct follow-up to DAO.
    • 79 Metascore
    • 83 Critic Score
    It really seems like the biggest mistake is calling it "DA2," as it's just different enough from Dragon Age: Origins to not feel like a sequel, but more like a reboot. The different main character, the faster and more streamlined combat, and the overall structure makes it feel like a fine Dragon Age adventure, but not a direct follow-up to DAO.
    • 87 Metascore
    • 83 Critic Score
    It sure wouldn't hurt to shake things up a bit.
    • 87 Metascore
    • 83 Critic Score
    It sure wouldn't hurt to shake things up a bit.
    • 84 Metascore
    • 91 Critic Score
    A well-executed rerelease of a great game.
    • 85 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 84 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 77 Metascore
    • 58 Critic Score
    Gameplay concepts this imaginative deserve more thorough exploration than the handful of basic, regurgitated puzzles that populate de Blob 2. Instead, we're stuck with a mediocre platformer that's too easy for adults and too repetitive for most anyone, kids in particular.
    • 74 Metascore
    • 58 Critic Score
    Gameplay concepts this imaginative deserve more thorough exploration than the handful of basic, regurgitated puzzles that populate de Blob 2. Instead, we're stuck with a mediocre platformer that's too easy for adults and too repetitive for most anyone, kids in particular.
    • 79 Metascore
    • 58 Critic Score
    Gameplay concepts this imaginative deserve more thorough exploration than the handful of basic, regurgitated puzzles that populate de Blob 2. Instead, we're stuck with a mediocre platformer that's too easy for adults and too repetitive for most anyone, kids in particular.
    • 85 Metascore
    • 83 Critic Score
    Historia may not have the panache or cachet of this season's other RPG releases, but behind its humble surface is an engaging role-playing game that deserves a chance.
    • 84 Metascore
    • 67 Critic Score
    A game unsure of what it wants to achieve. When it lets itself, it's a fantastic adrenaline rush through well-constructed set-pieces and gloriously fun-to-watch violence. But it too often drags itself down with overly structured situations and restrictive, strategy-heavy gameplay.
    • 83 Metascore
    • 67 Critic Score
    A game unsure of what it wants to achieve. When it lets itself, it's a fantastic adrenaline rush through well-constructed set-pieces and gloriously fun-to-watch violence. But it too often drags itself down with overly structured situations and restrictive, strategy-heavy gameplay.
    • 75 Metascore
    • 42 Critic Score
    If you're masochistic and don't mind awkwardly paced gameplay, you may actually enjoy Uprising. For everyone else, playing this game feels like paying someone $15 to punch you in the face over and over again.
    • 78 Metascore
    • 75 Critic Score
    What it lacks in sophistication it manages to make up for in being longer and more difficult, which should be more than enough to please ardent fans, if not more casual RPG enthusiasts.
    • 85 Metascore
    • 91 Critic Score
    The possibilities are endless, and you'll experience something new in every match you play. Try to leave your preconceived notions about what this game should be at the door, pick it up, and just have fun because that's what this game is all about.
    • 84 Metascore
    • 91 Critic Score
    The possibilities are endless, and you'll experience something new in every match you play. Try to leave your preconceived notions about what this game should be at the door, pick it up, and just have fun because that's what this game is all about.
    • 87 Metascore
    • 100 Critic Score
    Without question, the finest classic remake I've ever played. It helps that the source material is so strong, of course, but what really makes this PSP rendition stand out is the way its creators have addressed every single sticking point that frustrated me all those years ago.
    • 84 Metascore
    • 100 Critic Score
    Stacking proves that lively character and set designs, catchy music, and clever writing are far more important in making a good game than simply simply adding filler to extend the quantity of gameplay hours.
    • 83 Metascore
    • 100 Critic Score
    Stacking proves that lively character and set designs, catchy music, and clever writing are far more important in making a good game than simply simply adding filler to extend the quantity of gameplay hours.
    • 64 Metascore
    • 75 Critic Score
    Despite the faults the individual events have, winning the Star Cup in all four sports unlocks a bonus cameo that almost makes all of the earlier tedium worth it.
    • 88 Metascore
    • 75 Critic Score
    Osmos' visuals are subtly stunning.
    • 82 Metascore
    • 83 Critic Score
    You'll enjoy this clever platformer, but only in short spurts.
    • 84 Metascore
    • 83 Critic Score
    And even though the game's overall single-player campaign wasn't as memorable or as consistent of an experience as I was expecting it to be, the game's robust multiplayer modes more than make up for those disappointments. It's definitely one of the better multiplayer games available on PlayStation 3 and easily one of the best-looking games available to console gamers today.
    • 63 Metascore
    • 83 Critic Score
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
    • 62 Metascore
    • 83 Critic Score
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
    • 80 Metascore
    • 91 Critic Score
    If there's a problem with EOTN it's that you can't play against your friends. No hotseat play, no remote play, no nuthin'. Apart from that, though, the controls are easy to master, the game is huge, the setting is fun, and it costs five freakin' bucks. Don't hate.
    • 43 Metascore
    • 25 Critic Score
    Mindjack's execution is just ludicrously poor at times.
    • 44 Metascore
    • 25 Critic Score
    Mindjack's execution is just ludicrously poor at times.
    • 87 Metascore
    • 83 Critic Score
    It's not perfect, but overlooking some repetitive play and the occasional frame rate hiccup, Infinity Blade is a huge step towards real core gaming on Apple's platform.
    • 89 Metascore
    • 100 Critic Score
    For a company whose fans frequently call them a "god" of the genre, Cave is quickly lording over the iPhone's shooter selection.
    • 72 Metascore
    • 50 Critic Score
    Unless you fancy yourself a hardcore DC comics fan, you'll find little to hold your interest in DCUO in its current state after the first several hours of gameplay.
    • 67 Metascore
    • 42 Critic Score
    Unless you fancy yourself a hardcore DC comics fan, you'll find little to hold your interest in DCUO in its current state after the first several hours of gameplay.
    • 90 Metascore
    • 91 Critic Score
    Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
    • 87 Metascore
    • 91 Critic Score
    Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
    • 89 Metascore
    • 91 Critic Score
    Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
    • 94 Metascore
    • 91 Critic Score
    Mass Effect 2 is a fantastic game regardless of platform, and anyone who doesn't own an Xbox 360 should definitely experience it on PS3. Nevertheless, the 360 version is still the way to go. The continuity of customization offered by the dozens of decision links between the first two games were easily the most satisfying thing about ME2, and that's largely lost on PS3.
    • 83 Metascore
    • 100 Critic Score
    Despite completely divergent gameplay and a very different art style, Ghost Trick feels like a creative extension of Ace Attorney; as though the team at Capcom is able to expand on the ideas in their flagship franchise, without being tethered to either those conventions or characters.
    • 68 Metascore
    • 50 Critic Score
    Middle age is looming, Disgaea. Maybe it's time to consider the video game equivalent of moving out of your parents' basement and getting a job.
    • 66 Metascore
    • 83 Critic Score
    While Re:coded never does anything that's particularly groundbreaking, it does what it sets out to do very well and adds some fun and interesting twists on the standard formula.
    • 81 Metascore
    • 100 Critic Score
    It's an ingenious puzzle game that's sure to challenge and please every type of gamer and comes highly recommended from this author.
    • 91 Metascore
    • 91 Critic Score
    LBP2 has the tools to be fantastic; time will tell us whether it lives up to its potential.
    • 75 Metascore
    • 83 Critic Score
    Raskulls isn't perfect, but it is lighthearted, funny, and a good value at 800 Microsoft points ($10).
    • 90 Metascore
    • 100 Critic Score
    If you're looking to run through the newly busted-up Azeroth with a fresh character, you won't find a better excuse to re-roll than the inclusion of playable Goblins and Worgen in Cataclysm.
    • 74 Metascore
    • 91 Critic Score
    Back to the Future is a promising start for the five-part series and a treat for fans. While adventure aficionados might hope for harder puzzles and larger spaces to explore, casual players and first-time adventure gamers should have fun reconnecting with familiar characters.
    • 77 Metascore
    • 75 Critic Score
    If you've never overseen the Keflings, this is the version to get. For Kefling veterans, all but the most dedicated giants may find the World a bit too familiar.
    • 61 Metascore
    • 58 Critic Score
    A title that isn't all that great and doesn't make a hell of lot of sense.
    • 63 Metascore
    • 58 Critic Score
    A title that isn't all that great and doesn't make a hell of lot of sense.
    • 47 Metascore
    • 25 Critic Score
    Unless you're obsessed with all things Sonic, or you simply must own every Kinect title, stay away from Sonic Free Riders.
    • 93 Metascore
    • 100 Critic Score
    The game's tutorial is excellent, and it slowly introduces you to some otherwise difficult concepts, but unless you have a lot of chords under your fingers beforehand, it takes actual practice to play on Pro Guitar.
    • 91 Metascore
    • 100 Critic Score
    The game's tutorial is excellent, and it slowly introduces you to some otherwise difficult concepts, but unless you have a lot of chords under your fingers beforehand, it takes actual practice to play on Pro Guitar.
    • 93 Metascore
    • 100 Critic Score
    Where previous iterations amounted to ports and bizarre 3D interpretations, Pac-Man CE managed to merge classic, addictive gameplay with a high-definition, modern touch.
    • 62 Metascore
    • 58 Critic Score
    It's hardly the deepest game around, but its combo system, barrage of enemies, and difficulty all dovetail with the endless brutal carnage to recall, in some ways, the Ninja Gaiden remake: If you're good and quick enough, you'll avoid getting hit, but when you get cornered, you'll be walloped.
    • 59 Metascore
    • 58 Critic Score
    It's hardly the deepest game around, but its combo system, barrage of enemies, and difficulty all dovetail with the endless brutal carnage to recall, in some ways, the Ninja Gaiden remake: If you're good and quick enough, you'll avoid getting hit, but when you get cornered, you'll be walloped.
    • 70 Metascore
    • 75 Critic Score
    If you did frequent arcades in the early '90s and remember just how fun X-men Arcade was, though, this is a must-purchase.
    • 64 Metascore
    • 75 Critic Score
    If you did frequent arcades in the early '90s and remember just how fun X-men Arcade was, though, this is a must-purchase.
    • 79 Metascore
    • 83 Critic Score
    If you're willing to overlook a few flaws and the occasional desire to punch a wall out of frustration, this is one of the better puzzle games this year.
    • 61 Metascore
    • 16 Critic Score
    Skate taps into a state of mind. Shaun White is just a succession of awkward obstacles posing as challenges in a game with bad controls and clunky animation.
    • 61 Metascore
    • 16 Critic Score
    Skate taps into a state of mind. Shaun White is just a succession of awkward obstacles posing as challenges in a game with bad controls and clunky animation.
    • 56 Metascore
    • 33 Critic Score
    Unless you're one of those die-hard fanatics that simultaneously weep and scream at the sight of MJ, it's unclear who would be interested in dancing to 26, largely questionable, songs.
    • 74 Metascore
    • 75 Critic Score
    The interplay between the A.I. character and the player character for both puzzle solving and combat adds layers to the gameplay, and the story has its moments. But this definitely isn't "Ico 2."
    • 72 Metascore
    • 75 Critic Score
    The interplay between the A.I. character and the player character for both puzzle solving and combat adds layers to the gameplay, and the story has its moments. But this definitely isn't "Ico 2."
    • 75 Metascore
    • 75 Critic Score
    Behind the premise, though, the game hides a surprising layer of complexity and strategy. The tile-based settings invoke the spirit of tabletop gaming, which carries through excellently to its tactics-focused play.
    • 50 Metascore
    • 25 Critic Score
    Save the money, go outside, and just fight with the air. You'll get the same experience and look just as intelligent.

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