1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 78 Metascore
    • 75 Critic Score
    A solid tactics title, and while it follows the beaten path, at least it takes you along the scenic route.
    • 78 Metascore
    • 91 Critic Score
    The biggest change to the formula, however, is the persistence of your player as a "Summoner," not to be confused with the 30-odd in-game characters, which get a clean slate at the start of every match.
    • 78 Metascore
    • 75 Critic Score
    Everything from the soundtrack (which features licensed tracks like "Somebody to Love" and "Me and Mrs. Jones") to the customization features to the virtual pet-style Rabbid-inside-your-Wii Remote bonus mode adds enough personality to the relatively simple platforming to make this worth playing.
    • 78 Metascore
    • 70 Critic Score
    Is it worth 30 bucks? If you're heavily invested in its movie-making tech, or didn't struggle with the late game busywork, the answer is probably, though a 10-dollar shave seems more appropriate since stunt antics add relatively little to the sim game.
    • 78 Metascore
    • 100 Critic Score
    Shaun White will probably draw comparisons to the Wii's other snow-topped mountain experience, We Ski, but Road Trip throws out that title's kiddy aesthetic for a cool anime look with a great licensed soundtrack. The game does so many things right, it's almost hard to believe that the same company developed both this and its PS3/360 counterpart.
    • 78 Metascore
    • 85 Critic Score
    The localization team at Capcom should be commended for writing dialogue that is genuinely funny. Basically, if you're a fan of the earlier Phoenix Wright games, you will laugh...a lot. Couple the comedy with Justice's engrossing story and you have a case that would be criminal not to take.
    • 78 Metascore
    • 70 Critic Score
    If anything, Sing and Dance is a good idea on paper, but absolutely flawed in its execution. Arrows are laid side-by-side, making the more difficult patterns a pain to read correctly, and having to focus on scrolling arrows while watching your singing pattern (to make sure the game is recognizing it correctly) is incredibly counter-intuitive.
    • 78 Metascore
    • 100 Critic Score
    A Wii game combining a clever shoot-em-up with a surprisingly rich (if reasonably limited) object editor that lets you create your own levels and scenes. If you've ever had the itch to make your own shooter but don't know a lick about programming, this is one of the best ways to go about it.
    • 78 Metascore
    • 75 Critic Score
    Though it has some hiccups, unexciting party modes, and a questionable difficulty curve, All-Stars Racing is a respectable effort that makes a good kart racer at its core (and is at least much more cohesive than Sega Superstars Tennis).
    • 78 Metascore
    • 67 Critic Score
    Honestly, the level of enjoyment you'll get out of the game will largely depend on which character you play. If the character you play is now one of the stronger fighters on the roster, then you'll most likely have a blast steamrolling the competition.
    • 78 Metascore
    • 90 Critic Score
    Minor camera issues aside, Return of the King is a refreshing example of competent licensing melded with the hack'n'slashery we all know and love. It's even got me psyched for a movie I couldn't have cared less about a week ago, and I think that's saying something.
    • 78 Metascore
    • 80 Critic Score
    Stands out in a sea of competitors not because of an enormous budget, years of hype or an expensive movie license, but because it's simply unique and fun.
    • 78 Metascore
    • 75 Critic Score
    If you're looking for some stealth gameplay in a sandbox environment, this is a great beginner's course into the world of Agent 47. If, however, you're expecting something as revolutionary as the multiplayer in "Pandora Tomorrow," or the high polish of "Snake Eater," this isn't for you.
    • 78 Metascore
    • 70 Critic Score
    It's safe to say it's an above-average game and is certainly playable, but remains some way short of the best the genre has to offer.
    • 78 Metascore
    • 58 Critic Score
    A port that doesn't have anything new or interesting for PC gamers. Sure, it's Devil May Cry 4, and by golly, its enhanced high-res visuals sure look swell. But if you're going to port a game to the PC, you should take advantage of the most versatile platform out there. DMC4 fails to do so.
    • 78 Metascore
    • 58 Critic Score
    Outside of challenging you to find that lone collectible item, the game doesn't hold much incentive for repeat play. No other modes are in the game at all -- no challenge levels, no minigames, nothing. With minimal replay value, repetitive levels, and little of LocoRoco's charm, it's hard to get too excited about a game that, while serviceable, is ultimately rather forgettable.
    • 78 Metascore
    • 75 Critic Score
    The most obvious addition was the addition of dual screens and polygonal graphical elements. But the "tension meter," which built as players performed one-button aerial tricks and allowed bursts of even greater speed, is what really made the game so exhilarating.
    • 78 Metascore
    • 65 Critic Score
    Rise of a Ninja, if nothing else, is undoubtedly a good foundation for something better the next time around. The graphics are fantastic, and running and jumping around the Naruto world is as convincing as it is compelling. If only the activities of this world were made of sterner stuff than rote replication of the source material's events or mind-numbing coin-collecting chores.
    • 78 Metascore
    • 100 Critic Score
    In every way, this is a perfect example of how to remake a great game -- graphics notwithstanding -- and this release makes a brilliant game feel fresh and relevant again.
    • 78 Metascore
    • 91 Critic Score
    Avalanche Studios has broken the movie-game stigma for me by releasing the awesome Toy Story 3.
    • 78 Metascore
    • 75 Critic Score
    Sure, it's predictable, conventional, and a little bit short, not to mention ill-suited for brief pick-up-and-play sessions on the bus, but we're encouraged to see developers making an original, console-quality experience for PSP.
    • 78 Metascore
    • 91 Critic Score
    I'm not a fan of working out, but I still enjoy the time I spend with EA Sports Active. After a workout with the game, I always walk away feeling like I just went through the same intensive, full-body workout that I'd only get from hitting the gym five days a week. It's this feeling that sets EA Sports Active 2 apart from the rest of the exercise games on the market, and it's why, if you're serious about getting into shape (and you can deal with the hefty price tag), you should definitely try EA Sports Active 2.
    • 78 Metascore
    • 100 Critic Score
    The new Colonies Edition lured me back for a third circuit with beautiful graphics that echoed the original game and a wealth of exclusive new features.
    • 78 Metascore
    • 75 Critic Score
    There's a bit more quest variety, but that's really about it in terms of changes. So, if you're itching to get your hands on more DeathSpank, Thongs of Virtue is more of the same, in the best way possible. It's just as well written and silly as its predecessor with just as much charm.
    • 78 Metascore
    • 75 Critic Score
    Those who make it to the end might be disappointed to learn that they'll have to play the upcoming Digital Devil Saga 2 to find out how the story turns out.
    • 78 Metascore
    • 80 Critic Score
    Whatever the future brings, this collection represents a decade of brilliance, a look at a top arcade developer in its prime; any serious gamer needs to own this slice of history.
    • 78 Metascore
    • 80 Critic Score
    Survival horror has simply never looked this good.
    • 78 Metascore
    • 80 Critic Score
    Ultimately, Digital Graphic Novel might be the truest MGS experience -- no gameplay to get in the way of pure plot. While it may be geared only at franchise fans, it's hard to fault Konami or Kojima Productions for bringing out something that we haven't seen much of on the PSP lately: interesting software.
    • 78 Metascore
    • 75 Critic Score
    But unless portability is a necessity for you, the console versions will prove more satisfying.
    • 78 Metascore
    • 75 Critic Score
    In terms of sheer creepiness only "Silent Hill" can give it a run for its money, and Fatal Frame inspires dread in such a different way that it's really worth experiencing.
    • 78 Metascore
    • 91 Critic Score
    To all the SmackDown haters out there: If you're going to jump back in the ring, this is the year to do it. Both of these exciting new additions, along with the aforementioned improvements -- and the upcoming downloadable content -- make SVR09 this year's grapple-game champ.
    • 78 Metascore
    • 75 Critic Score
    While every part of this package is well made and fun, there's not much new -- no online to spice things up, no new graphical upgrades, and a movie that's many years old. But we suppose that's the point -- this is a way to celebrate the series being around for 15 years, and at that, Anniversary Collection does a good job.
    • 78 Metascore
    • 75 Critic Score
    With only four modes, no unlockable incentives to encourage multiple deployments (besides trophies), and a cartoony art style, Crash doesn't sound exciting on paper. But when you zip around, wasp-like, through the levels -- perching on platforms while grabbing out-of-reach body armor and taking potshots at the opposition -- the Contra-meets-TF2 gameplay gels perfectly, keeping you from setting the controller down. And really, that's all an online shooter needs to do.
    • 78 Metascore
    • 75 Critic Score
    This package boasts an impressive amount of features for a downloadable title, and provides a slew of nostalgic fun when paired with an eager partner. Blitz is a worthy throwback to the simpler days when you could tackle a man-sized hot dog with reckless abandon.
    • 78 Metascore
    • 80 Critic Score
    You don't have to already be a fan, though, to appreciate the game, and that's a big part of its appeal. It's pretty easy to jump in, grab a gun and start starring in your own WWII movie mowing down Nazis.
    • 78 Metascore
    • 80 Critic Score
    The game's graphics are still dated despite the new background changes and themed stages. But it's no biggie -- the monkeys are still sucrosely cute, and the levels are well designed.
    • 78 Metascore
    • 75 Critic Score
    A revolution in gaming it's not, but it fits comfortably into its fan-oriented niche&and it plays well in the process.
    • 78 Metascore
    • 80 Critic Score
    It's not the best-designed shooter of the year, and it's far from the nicest-looking, but it is one of the most fun to play, thanks to solid controls and some of the most drop-dead hilarious cutscenes in recent memory.
    • 78 Metascore
    • 85 Critic Score
    Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.
    • 78 Metascore
    • 80 Critic Score
    It offers a stellar single-player adventure mode experience, a ton of unlockables, a comprehensive two-player versus mode, and best of all, the original freakin' "Mortal Kombat II" arcade game. For all of these different modes in a single game, the price tag is practically a steal.
    • 78 Metascore
    • 65 Critic Score
    The hyper-speed of this game makes it feel like more of an arcade experience than a real hockey simulator. It's still a huge step in the right direction, though.
    • 78 Metascore
    • 80 Critic Score
    As a promotional tool for Revenge of the Sith, it's spectacular. I'd not previously been particularly excited for Episode III, but if the machinations alluded to in the game really are those that drive the mythology forward, it's going to be a spectacular finale to the series.
    • 78 Metascore
    • 85 Critic Score
    Penumbra: Black Plague combines puzzles and horror to create a game that is probably unlike anything you've played. It's a little bit like a brain-training game, only between lessons you fray your nerves (in a good way) as you jump and pause at every little noise.
    • 78 Metascore
    • 90 Critic Score
    It <I>is</I> a full-fledged GTA experience, and it <I>is</I> only $20 (even cheaper if you shop around), which means it's an incredibly good value for money at a time when the PS2 is absolutely starved for great new games. Don't buy it if you've played the PSP version, but if you haven't -- it's great.
    • 78 Metascore
    • 65 Critic Score
    EA's NHL effort is masterful, ballsy, and innovative. NHL 2K7 is stale, boring, and predictable.
    • 78 Metascore
    • 58 Critic Score
    It's too obtuse for a newcomer to the sport, but those who understand the gravity of the phrase, "downloading the right Option File" and all that comes with it, PES 2012 is worth a look, once Konami has finally ironed out its issues.
    • 78 Metascore
    • 80 Critic Score
    The combat may feel satisfyingly fresh, but the game's visuals look dated. Bland textures, simple geometry, and bouts of slowdown abound, and distressing load times hearken back to an earlier, more annoying RPG age.
    • 78 Metascore
    • 83 Critic Score
    Despite some of the end-game content feeling designed to annoy the hell out of those who made it that far, the tally of cheap deaths can't detract from the facts: Sonic Colors is the best 3D Sonic game in ages.
    • 78 Metascore
    • 65 Critic Score
    The hyper-speed of this game makes it feel like more of an arcade experience than a real hockey simulator. It's still a huge step in the right direction, though.
    • 78 Metascore
    • 50 Critic Score
    It'd need to deliver a pretty substantial kick in the ass to get anyone to purchase it yet again, but Far Cry: Instincts -- Predator falls quite a bit short in the asskick department. It just doesn't offer enough new material beyond yet another noun tacked to the end of its ever-lengthening name.
    • 78 Metascore
    • 70 Critic Score
    It's a tougher -- and leaner -- game than its older expansion-pack siblings, but isn't starting your own business all about being the toughest and leanest?
    • 78 Metascore
    • 90 Critic Score
    Radiant Dawn is one of the best strategy games you'll find on any console, with a crazily addictive strategic core that more than makes up for the subpar visuals.
    • 78 Metascore
    • 80 Critic Score
    A GBA game that successfully <I>feels</I> like Payne, even though everyone's tiny and doesn't curse as much.
    • 78 Metascore
    • 75 Critic Score
    The presentation won't blow anyone away, but the convenience of having the entire series on a single cartridge -- and one that, unlike the GBA versions, can be played on a DSi -- counts for a lot.
    • 78 Metascore
    • 91 Critic Score
    Dissidia 012 is basically the original game with a good 20 to 30 hours of additional gameplay heaped on top; Square Enix was even nice enough to include a New Game + feature for returning veterans.
    • 78 Metascore
    • 75 Critic Score
    While it doesn't reach the status of a great Western, it's still a marked improvement over its mediocre predecessor.
    • 78 Metascore
    • 55 Critic Score
    Metal Slug's simply impossible at times, and the brief joy of rescuing all of the POWs and reaping their particular rewards turns out to be short-lived; you'll rarely register the bonus that comes with rescuing them and then defeating the boss that stands between you and level's end.
    • 78 Metascore
    • 80 Critic Score
    The fun comes from watching how differently each season unfolds and how it affects your Sims: Winter helps with family bonding, spring brings romance, summer builds friendships, and fall quickens learning new skills.
    • 78 Metascore
    • 90 Critic Score
    It's the closest thing to karaoke perfection I've seen yet.
    • 78 Metascore
    • 70 Critic Score
    Similarly, Airborne's standout feature -- land where you will and fight your way through objectives in whatever order you want -- is less about reliving history than saving a sagging series for which decision-making has meant "where to shoot" and "what to shoot with."
    • 78 Metascore
    • 67 Critic Score
    But my biggest problem with Keflings is its lack of...well, a soul.
    • 78 Metascore
    • 60 Critic Score
    ATV Offroad Fury 3 has one of the most complete set of online options seen a PS2 racing game. Excellent features like ranking, messaging and downloadable ghosts provide all the community extras to go with the main events that support up to six-players.
    • 78 Metascore
    • 60 Critic Score
    In its current state, it's a crippled -- yet still decent -- wrestling title. Much like its console big brother.
    • 78 Metascore
    • 58 Critic Score
    While casting adorable MySims in a kid-friendly, superspy adventure is an idea filled with potential, the game suffers from the one thing a superspy shouldn't have to endure -- boring and repetitive cases.
    • 78 Metascore
    • 85 Critic Score
    TGR truly pushes the GBA's limits to offer one of the most amazing handheld racing experiences ever created. It's a rare creation: a game whose sophisticated graphics engine not only enhances its look, but also its gameplay.
    • 78 Metascore
    • 33 Critic Score
    Really the only thing Ace Combat has to offer that its predecessors don't is a couple of new flight modes and real world locations. This would be enough to recommend the game to die-hard fans, but the camera cut aways make the game a worse experience than its predecessors. If you want a good Ace Combat experience, you should play an earlier game in the series.
    • 78 Metascore
    • 91 Critic Score
    To all the SmackDown haters out there: If you're going to jump back in the ring, this is the year to do it. Both of these exciting new additions, along with the aforementioned improvements -- and the upcoming downloadable content -- make SVR09 this year's grapple-game champ.
    • 78 Metascore
    • 75 Critic Score
    Is El Shaddai unconventional just for the sake of being different, or were the developers going for something bigger? Is being such an abstract game (on multiple levels) the overall point? Ultimately, I don't know the answer to these questions, but I'd definitely call El Shaddai an unconventional game and an entertaining adventure despite some of the creative gaps.
    • 78 Metascore
    • 83 Critic Score
    As a Ghostbusters fan, this game came through by delivering an entertaining experience with plenty of laughs and just the right amount of action.
    • 78 Metascore
    • 65 Critic Score
    My chief concern is TR's longevity. At present, the game offers maybe three or four months of content. With little in the way of engaging PVP, useful item crafting, or other distractions for veterans who've hit the level cap and cleared out all their quests, the game could easily fade away.
    • 78 Metascore
    • 85 Critic Score
    It's this carefully guarded lack of realism that keeps the game fresh. While the multitude of moves are clearly wacky, they're never too over-the-top, and it all fits together in this surprising, tight package.
    • 78 Metascore
    • 70 Critic Score
    Fortunately, the developers have done a good job of implementing that cartooney and sarcastic style, so those players who like the Alien Hominid universe will find a lot to like in the game.
    • 78 Metascore
    • 67 Critic Score
    EA's tennis game is far from perfect, and the control inconsistencies will be too much to overcome for any but the most dedicated tennis fans, but it's a good early attempt; hopefully as developers become more comfortable with the add-on, they'll create more precise (and easier to learn) controls.
    • 78 Metascore
    • 58 Critic Score
    A pretty face only goes so far when there's no soul beneath the surface, and Shake It! is as hollow as they come.
    • 78 Metascore
    • 80 Critic Score
    As a promotional tool for Revenge of the Sith, it's spectacular. I'd not previously been particularly excited for Episode III, but if the machinations alluded to in the game really are those that drive the mythology forward, it's going to be a spectacular finale to the series.
    • 78 Metascore
    • 80 Critic Score
    If you can handle the game's particular style (provided you live close enough to a Wal-Mart to buy one -- that's the only place you can get it), you'll find this a surprisingly well-designed game that offers significant playtime, will nurture latent gardening addictions, and will give you the goofiest "god game" experience you've had in a long, long time.
    • 78 Metascore
    • 75 Critic Score
    It's a must-have for enthusiastic fans of the original, who will easily recognize the quality beneath the hostile surface. Everyone else may want to proceed with caution, though, because you'll probably be too busy having your butt kicked to have a good time.
    • 78 Metascore
    • 80 Critic Score
    Its core gameplay mechanic meets, and in some ways excels over, EA's baseball game... and yet, the window-dressing features are all fairly useless compared to MVP's innovative pitch meter and other extras.
    • 78 Metascore
    • 80 Critic Score
    Does Ridge 7 usher in the next-generation of racing? No. Is it the best way to while away the hours, driving on the PS3? For the time being, yes.
    • 78 Metascore
    • 80 Critic Score
    If you never bothered with the PSP games, the improvements in this radically redesigned Xbox Live Arcade version warrant further inspection on the strength of the speedy gameplay and customizable music analyzer. Although it looks like a tech demo on the surface, what lies beneath is an altogether meatier experience.
    • 78 Metascore
    • 83 Critic Score
    Whether Tropico 4 is really Tropico 3.5 is immaterial; it's fun, it's cheap, and it's worth playing.
    • 78 Metascore
    • 80 Critic Score
    The premier choice for fans of the game behind the game.
    • 78 Metascore
    • 65 Critic Score
    It's clogged up with new features and ideas that simply seem gratuitous. The emphasis on driving skill seems to have been diminished, and in its place the Tiburon team appears to have spent the last year asking "what more can we do to add something new to this thing?"
    • 78 Metascore
    • 80 Critic Score
    The point of Play 2 was simply to take what made the original resonate with gamers and non-gamers alike so well and bring it up a few notches. That's certainly happened here.
    • 78 Metascore
    • 67 Critic Score
    Yes, FIFA is the superior offering this year -- but it's a lot closer than you might initially think. If Takatsuka's team tackles the animation issues and online hiccups next year like they addressed the graphics, presentation, and Master League this year, we could have a 2010 videogame footballing derby worthy of Premier League titans Liverpool and Man United.
    • 78 Metascore
    • 58 Critic Score
    It's a bit of an awkward comparison, but I see shades of "Ninja Gaiden" here: It's unassailably gratifying when the mechanics finally click and you start slicing and volleying your way to victory, but at the same time, it's prohibitive to folks who don't want to spend hours in the school of hard knocks, pursuing what should be a relatively uncomplicated act of learning the game's basic rules and logic.
    • 78 Metascore
    • 100 Critic Score
    Let me just get this out the way: Fire Pro Wrestling Returns is the best wrestling game ever. That's not an exaggerated statement -- you will not find a better mat simulator on the market.
    • 78 Metascore
    • 83 Critic Score
    The mechanics may not seem as new, and you're always several steps ahead of the story, but the eccentric cast of characters in Ace Attorney is always fun to meet again.
    • 77 Metascore
    • 70 Critic Score
    While it may not break, or even dent, any new ground, Titan Quest features a beautifully realized game world based on a tried-and-true core mechanic, with tons of replayability. What's not to like?
    • 77 Metascore
    • 80 Critic Score
    You don't have to already be a fan, though, to appreciate the game, and that's a big part of its appeal. It's pretty easy to jump in, grab a gun and start starring in your own WWII movie mowing down Nazis.
    • 77 Metascore
    • 91 Critic Score
    Overall, the general feel of Shadow Wars is a solid turn-based strategy game -- even if its story backdrop, limited multiplayer, and character archetypes are short on originality.
    • 77 Metascore
    • 83 Critic Score
    Even though it won't wow you with its inventiveness, ExciteBots succeeds on the st[r]ength of its fun racing that keeps challenging you to one more go without ever getting frustrating.
    • 77 Metascore
    • 80 Critic Score
    The Superstar control sets will ensure that each game has a lengthy highlight reel while keeping the gameplay fast and fun. Fundamental issues with the game and its key features keep it out of the upper echelon of basketball titles.
    • 77 Metascore
    • 58 Critic Score
    At its heart, the game's mechanics have a lot of potential, and at their best remind me of puzzle-platforming greats like Klonoa. But in overestimating what the Wiimote can do, developer Ubisoft has made a game that eventually collapses under its own weight.
    • 77 Metascore
    • 85 Critic Score
    It's this carefully guarded lack of realism that keeps the game fresh. While the multitude of moves are clearly wacky, they're never too over-the-top, and it all fits together in this surprising, tight package.
    • 77 Metascore
    • 83 Critic Score
    Still, it's a damn good crime game that delivers satisfying combat, an entertaining glimpse into the Japanese criminal underworld, decent fan service for players who dug the first game, and a pretty awesome tiger-fight scene.
    • 77 Metascore
    • 80 Critic Score
    Brain Age 2 fixes some old problems (you'll no longer shout words over and over to be understood), but introduces new hiccups as well -- good luck learning to write Dr. Kawashima's way without a couple dumb screwups. And a couple words on Dr. Kawashima: The guy is as condescending as ever; clearly, success has gone to his big, fat, disembodied head.
    • 77 Metascore
    • 83 Critic Score
    MM9 is an unapologetic nod to one of gaming's greatest eras. It might've been made especially for nostalgia-crazed dorks like me, but it's something that any challenge-seeking gamer can dig.
    • 77 Metascore
    • 75 Critic Score
    Though it has some hiccups, unexciting party modes, and a questionable difficulty curve, All-Stars Racing is a respectable effort that makes a good kart racer at its core (and is at least much more cohesive than Sega Superstars Tennis).
    • 77 Metascore
    • 75 Critic Score
    When the strength of the game lies solely on the shoulders of an inconsistent narrative in a limited yet gorgeous environment, I can't help but feel robbed of an experience that should be greater than the sum of its parts.

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