1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 86 Metascore
    • 83 Critic Score
    Football fundamentals matter now. Successful plays come from knowing the situation, calling the right play, making a good pre-snap read, and then executing -- the same criteria that determines the outcome in a real game.
    • 79 Metascore
    • 83 Critic Score
    Make no mistake, what's offered in Outrun Arcade Online is brilliant, addictive fun, but it could have definitely offered more.
    • 86 Metascore
    • 83 Critic Score
    And while the information overload does come with a steep learning curve, it will smooth out eventually if you stick with the game. What won't smooth out, however, are The Sims 3's problems with stability and performance.
    • 77 Metascore
    • 83 Critic Score
    And that highlights Scott Pilgim's real problem: the lack of any online multiplayer. If you want to play with friends, they have to be sitting on the couch in the same room with you.
    • 88 Metascore
    • 83 Critic Score
    2K Sports' "NHL 2K9" is not a bad game, especially if you'd rather get out there and play than spend time learning button combos. But even with its few warts, NHL 09 is simply too big, too adventurous, too pretty, and too danged consuming to be considered anything other than the best hockey videogame ever produced.
    • 74 Metascore
    • 83 Critic Score
    It's a fantastic installment for newcomers to the Prince of Persia series, but those who've been Persia fans since Sands of Time may find The Forgotten Sands mildly forgettable.
    • 68 Metascore
    • 83 Critic Score
    Fortune Street excels as a social experience: The sort of things that fosters knock-down, drag-out competition over the course of long, grueling hours. Just the thing for the holidays, really.
    • 86 Metascore
    • 83 Critic Score
    A truly enjoyable game with some minor quibbles. You can pick it up and race in five-minute sprints when you feel like killing a little time, or you can drill down into it with the level editor and the myriad unlockables.
    • 77 Metascore
    • 83 Critic Score
    Still, it's a damn good crime game that delivers satisfying combat, an entertaining glimpse into the Japanese criminal underworld, decent fan service for players who dug the first game, and a pretty awesome tiger-fight scene.
    • 83 Metascore
    • 83 Critic Score
    Because multiplayer puts all the focus back on just racing, online could be Shift's strongest suit.
    • 81 Metascore
    • 83 Critic Score
    A worthy beginning for what will surely be a long line of expansion packs.
    • 60 Metascore
    • 83 Critic Score
    The game's a bit short and doesn't provide much beyond the visceral glee of running over craploads of people who actually have it coming, but that's probably more than enough for the lean, $10 price tag.
    • 93 Metascore
    • 83 Critic Score
    While the developers made a conscious effort to shake things up with new ideas and implementations, the game falls into a weird middle ground filled with genuine surprises, inessential carry-overs, and copy/paste quest structures. That said, I still believe this to be one of the more admirable chapters of the series, even if at times it feels the developers were unsure of which sacred cows to keep and which to sacrifice.
    • 80 Metascore
    • 83 Critic Score
    It's a first-rate puzzle platformer. And it's so charming that you won't be able to help but make frequent use of that hug button.
    • 83 Metascore
    • 83 Critic Score
    It's a game designed to feed on your nostalgic memories of Final Fantasy VII, and in that regard, it never falters.
    • 84 Metascore
    • 83 Critic Score
    Lackluster side-content notwithstanding, Saints Row: The Third is so crazy and over-the-top that you can't go wrong with this game -- provided that you're the sort that would appreciate the game's knowingly juvenile sense of humor.
    • 82 Metascore
    • 83 Critic Score
    Lackluster side-content notwithstanding, Saints Row: The Third is so crazy and over-the-top that you can't go wrong with this game -- provided that you're the sort that would appreciate the game's knowingly juvenile sense of humor.
    • 81 Metascore
    • 83 Critic Score
    Toy Soldiers smartly sticks to its roots, paying homage to the genre that defines it. But it also manages to strike out on its own with clever ideas that other tower defense titles could learn a lesson from. The old-fashioned charm melded with action elements makes a unique experience worth the time of any strategic masters, action aficionados, or history buffs.
    • 78 Metascore
    • 83 Critic Score
    As a Ghostbusters fan, this game came through by delivering an entertaining experience with plenty of laughs and just the right amount of action.
    • 81 Metascore
    • 83 Critic Score
    If you found Forza or Gran Turismo to be too austere, polite, and reverent, but you still crave a bit of sim-style racing, you'll surely enjoy Shift 2 Unleashed -- as long as you're willing to deal with the consequences of its lack of manners.
    • 75 Metascore
    • 83 Critic Score
    It strikes the perfect balance of adding new material without taking away from the overall game, and it doesn't feel like a completely different path but rather a cool new take on some of the basic mechanics.
    • 62 Metascore
    • 83 Critic Score
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
    • 82 Metascore
    • 83 Critic Score
    If you found Forza or Gran Turismo to be too austere, polite, and reverent, but you still crave a bit of sim-style racing, you'll surely enjoy Shift 2 Unleashed -- as long as you're willing to deal with the consequences of its lack of manners.
    • 63 Metascore
    • 83 Critic Score
    So much of the dialogue and story changes depend on your choices that it's absolutely worth revisiting at least once after the credits roll.
    • 63 Metascore
    • 83 Critic Score
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
    • 83 Metascore
    • 83 Critic Score
    Rhythm Heaven does its job with style and aplomb, but anyone who's played the GBA original knows that the concept has been done better. No one who enjoys pure fun should miss out on this game...but once you've had your fill, be sure to track down a copy of the GBA original for an even better time.
    • 75 Metascore
    • 83 Critic Score
    Yes, the dialogue can be trite and vapid, but Sakura Wars goes much deeper than a simple "dating sim" -- Western gamers really haven't seen this mix of real-time, visual-novel storytelling and giant-mech strategy before.
    • 88 Metascore
    • 83 Critic Score
    Dead Space ultimately feels like an incredibly polished and varied 6-hour game stretched out to make it twice that long. While I felt like I was repeating the same objectives a few too many times, the combat held up so well that I didn't even mind...too much.
    • 81 Metascore
    • 83 Critic Score
    SVR 2010 is the ultimate wrestling gamer's sandbox. And the combination of one of the most finely tuned 3D wrestling engines with the ability to create and download so much new content, makes 2010 the best SmackDown title to date.
    • 87 Metascore
    • 83 Critic Score
    It's not perfect, but overlooking some repetitive play and the occasional frame rate hiccup, Infinity Blade is a huge step towards real core gaming on Apple's platform.
    • 75 Metascore
    • 83 Critic Score
    But with a few refinements and over seven hours of new gameplay (far more if you choose to tackle the game's unlockable and aptly named Insane Mode difficulty), its $5 price drop from the original won't leave you feeling like an orange on the business end of...well...an old friend.
    • 71 Metascore
    • 83 Critic Score
    Lips is the best new karaoke platform to come along in ages.
    • 82 Metascore
    • 83 Critic Score
    After having a chance to check out all three versions, we recommend picking up the Wii version and playing with the Classic Controller -- it's got a much more natural feel than the other two consoles' controllers, especially the wonky Xbox 360 D-pad.
    • 73 Metascore
    • 83 Critic Score
    Scott Pilgim's real problem: the lack of any online multiplayer.
    • 76 Metascore
    • 83 Critic Score
    So yeah, this is a good time all around. The only thing better than killing the hell out of a few thousand undead is doing it with friends. Well, unless you can do it for dirt cheap. Which you can. Fancy that.
    • 84 Metascore
    • 83 Critic Score
    The game's issues are outweighed by the fact that no other game on the market plays like this.
    • 88 Metascore
    • 83 Critic Score
    If you were hoping for another chance to jump in and explore Rapture, BioShock 2 probably won't disappoint you, but you're not getting the same caliber of twisted, engaging story this time around. It's a standard, straightforward tale, with a few too many holes to be called truly "great," but it's still a fun ride.
    • 85 Metascore
    • 83 Critic Score
    The game's issues are outweighed by the fact that no other game on the market plays like this.
    • 75 Metascore
    • 83 Critic Score
    Raskulls isn't perfect, but it is lighthearted, funny, and a good value at 800 Microsoft points ($10).
    • 77 Metascore
    • 83 Critic Score
    Some repetitive puzzle design and a half-baked multiplayer component still aren't enough to completely tarnish Singularity, however. Beneath its flawed exterior lies a fine shooter that experiments with time manipulation more aptly than any game since Braid.
    • 82 Metascore
    • 83 Critic Score
    Creativity often thrives under the most severe limitations, and those who relish the opportunity to entertain others (or even just themselves) in videogame form will love WarioWare D.I.Y. It provides a detailed yet streamlined mechanism for creativity, meaning the challenge is in coming up with creative ideas rather than wrestling with the interface.
    • 81 Metascore
    • 83 Critic Score
    The good news is that developer Eurocom has managed to craft a new GoldenEye that, despite a few hiccups, makes a valiant effort to straddle the divide between nostalgia and a new generation of first-person shooters.
    • 79 Metascore
    • 83 Critic Score
    A "good" game whose bugs keep it from being "excellent."
    • 80 Metascore
    • 83 Critic Score
    If you can get past the saccharine coating of the Ninjatown world, you'll find a surprisingly good tower defense-style filling hidden inside the hard candy shell.
    • 81 Metascore
    • 83 Critic Score
    There is just enough here to entice fans of the franchise to dip back in, especially with the online options, in spite of them needing a little tweaking.
    • 85 Metascore
    • 83 Critic Score
    But Revolution's greatest omission is testament to just how addicting the game is. It's disappointing not having the option to play "one more turn..." after a victory condition is achieved and continuing to build (or rebuild) your empire.
    • 85 Metascore
    • 83 Critic Score
    The consistent rotation of gameplay styles keep the experience energized, and fleshing out your fellowship with two friends makes for some amazing couch co-op. Although the game may be lagging a bit mechanically, the gorgeous wonderment of the world makes Trine 2 an adventure well-worth embarking upon.
    • 79 Metascore
    • 83 Critic Score
    These two games are badass. Those of you who remember them fondly from your Osh Kosh days will be swept up in a wave of nostalgia right at the title screen, and everybody else will be hooked from level one.
    • 85 Metascore
    • 83 Critic Score
    The consistent rotation of gameplay styles keep the experience energized, and fleshing out your fellowship with two friends makes for some amazing couch co-op. Although the game may be lagging a bit mechanically, the gorgeous wonderment of the world makes Trine 2 an adventure well-worth embarking upon.
    • 80 Metascore
    • 83 Critic Score
    A more than worthy remake of a gaming great, and RPG fans should consider it a mandatory play. Remakes aren't a science -- they're an art...and Dragon Quest IV has been re-created with deft strokes.
    • 88 Metascore
    • 83 Critic Score
    2K Sports' "NHL 2K9" is not a bad game, especially if you'd rather get out there and play than spend time learning button combos. But even with its few warts, NHL 09 is simply too big, too adventurous, too pretty, and too danged consuming to be considered anything other than the best hockey videogame ever produced.
    • 83 Metascore
    • 83 Critic Score
    Even if you're not a UFC fan this is still an incredibly fun fighting game.
    • 81 Metascore
    • 83 Critic Score
    I am happy to say that EA Sports Active finally bridges the gap between house and gym, earning it top honors as the best exercise game currently out for the Wii.
    • 86 Metascore
    • 80 Critic Score
    Like any good sequel, Lego Star Wars II improves on the original in almost every way. But most importantly, it's about the good episodes now. For that reason alone, Lego Star Wars II is one of the most enjoyable games of this fall.
    • 78 Metascore
    • 80 Critic Score
    It offers a stellar single-player adventure mode experience, a ton of unlockables, a comprehensive two-player versus mode, and best of all, the original freakin' "Mortal Kombat II" arcade game. For all of these different modes in a single game, the price tag is practically a steal.
    • 71 Metascore
    • 80 Critic Score
    It takes a while for the card-based gameplay of Episode III to grow on you, but once it does, it'll get its hooks in as firmly as the other PSO chapters.
    • 78 Metascore
    • 80 Critic Score
    Whatever the future brings, this collection represents a decade of brilliance, a look at a top arcade developer in its prime; any serious gamer needs to own this slice of history.
    • 71 Metascore
    • 80 Critic Score
    Nothing is more impressive than seeing good 3D graphics on a system considered "underpowered" in that area (see also: "Panzer Dragoon" on the Sega Saturn), and you get the whole package with Deadly Silence.
    • 69 Metascore
    • 80 Critic Score
    If there's a heaven, I think it's full of giant spiders and rocket launchers. It's a place where skyscrapers collapse if you breathe on them too hard and you never run out of ammunition. When I die, I want to go to Earth Defense Force 2017.
    • 83 Metascore
    • 80 Critic Score
    Slightly flawed in some spots -- its Career mode, for example, is a pyramid of increasingly challenging events rather than a glimpse into a racer's life -- DiRT is nevertheless a big, beautiful game that goes places previous McRaes have not. It's quite simply one of the finest driving-centric titles to hit the still-new PS3 world.
    • 76 Metascore
    • 80 Critic Score
    A lot of the setpiece "dungeons" are smaller and more limited; when combined with the lack of an "overworld" to explore along the lines of the Silent Hill streets, The Room is much more linear and less exploratory than any of the previous games.
    • 84 Metascore
    • 80 Critic Score
    If you can look past the story, the game is a lot of fun, and it's definitely worth experiencing. Once you start to get good with telekinesis, you'll wonder why more games haven't exploited the power.
    • 76 Metascore
    • 80 Critic Score
    It's telling that even when Silent Hill isn't at its best, it's still better than most of the competition, and both parts of that sentence are true about The Room.
    • 71 Metascore
    • 80 Critic Score
    It's a lot more game than you'd expect from your average handheld title, and one that transcends the usual, disposable nature of portable games.
    • 79 Metascore
    • 80 Critic Score
    It'll feel like you're learning videogames all over again, and the reward is scoring off a wicked slapshot after a series of quick, sharp passes. Ahh, the joy. Ultimately, the biggest praise that can be heaped on this game is this: It feels like hockey.
    • 73 Metascore
    • 80 Critic Score
    Though it doesn't need a particularly impressive presentation for the formula to work, Glory Days 2 surprises with silky-smooth, colorful visuals reminiscent of a shrunken, high-speed Metal Slug.
    • 78 Metascore
    • 80 Critic Score
    Most notably, the game does its best to reward creative pathfinding. Do a little searching in each level and you'll find myriad vents, air ducts, and the like, which, when utilized, help give you the jump on your opponents and let you avoid head-on fights.
    • 85 Metascore
    • 80 Critic Score
    The successful parsing of battle, dialogue, and set-up sessions in Sacred Stones demonstrates again that the GBA might not be a Revolution, but it's something I sure would revisit time after time.
    • 78 Metascore
    • 80 Critic Score
    Does Ridge 7 usher in the next-generation of racing? No. Is it the best way to while away the hours, driving on the PS3? For the time being, yes.
    • 89 Metascore
    • 80 Critic Score
    Nintendo's crafted a thoroughly enjoyable game here, a solid portable experience packed with everything that makes Mario so great -- challenge, fanservice, secrets. Everything except brash imagination.
    • 84 Metascore
    • 80 Critic Score
    The stellar soundtrack that accompanies this epic war of the gods is merely the ribbon on top of an all-around-wonderful role-playing package. Don't miss this one.
    • 85 Metascore
    • 80 Critic Score
    While it's far from the platforming/role-playing godsend that some Nintendo fans expected, Super Paper Mario still qualifies as a must-play for any Wii owner. It's creative, fun, and perhaps most importantly, funny.
    • 78 Metascore
    • 80 Critic Score
    The point of Play 2 was simply to take what made the original resonate with gamers and non-gamers alike so well and bring it up a few notches. That's certainly happened here.
    • 76 Metascore
    • 80 Critic Score
    It's a strange situation when one of the weakest elements of a game -- in Spider-Man 2's case, the story -- can massively improve in a follow-up, and yet the overall quality of the games can remain roughly the same, but that's exactly what's happened here.
    • 82 Metascore
    • 80 Critic Score
    All 13 of the game's missions are well crafted and challenging, but after four iterations of this series, I felt a need for a new challenge.
    • 74 Metascore
    • 80 Critic Score
    With its intuitive interface and pile of options, Zoo Keeper is the best game of Bejeweled you'll ever play. And frankly, that should be all the recommendation you need.
    • 78 Metascore
    • 80 Critic Score
    Hotel Dusk is in a class of its own, with a vastly more interesting story and setting than its predecessor. It's stylish, intriguing, and unique -- definitely worth tracking down.
    • 73 Metascore
    • 80 Critic Score
    Yes, other brawlers may perfectly replicate the real-life trajectory of a fist making its way to a face. But God Hand takes you back to those days when you were a little kid in Chuck E. Cheese's. And that's far more satisfying -- and impressive.
    • 77 Metascore
    • 80 Critic Score
    Brain Age 2 fixes some old problems (you'll no longer shout words over and over to be understood), but introduces new hiccups as well -- good luck learning to write Dr. Kawashima's way without a couple dumb screwups. And a couple words on Dr. Kawashima: The guy is as condescending as ever; clearly, success has gone to his big, fat, disembodied head.
    • 78 Metascore
    • 80 Critic Score
    Namco deserves credit for creating a game so perfectly suited to the handheld format. Each stage is subdivided into multiple sections so that it's impossible to lose more than a few minutes of progress at any given time, and an autosave function makes recording and restoring progress a completely transparent task.
    • 66 Metascore
    • 80 Critic Score
    It's addictive, funny, and will make you feel more than a little sad when it's over.
    • 74 Metascore
    • 80 Critic Score
    It's a shame Ultimate Spider-Man isn't a bit longer and that the web-swinging isn't quite as fun anymore, but this is the most polished Spider-Man game yet and something no fan of the series should be without.
    • 83 Metascore
    • 80 Critic Score
    Slightly flawed in some spots -- its Career mode, for example, is a pyramid of increasingly challenging events rather than a glimpse into a racer's life -- DiRT is nevertheless a big, beautiful game that goes places previous McRaes have not. It's quite simply one of the finest driving-centric titles to hit the still-new 360 world.
    • 78 Metascore
    • 80 Critic Score
    You don't have to already be a fan, though, to appreciate the game, and that's a big part of its appeal. It's pretty easy to jump in, grab a gun and start starring in your own WWII movie mowing down Nazis.
    • 74 Metascore
    • 80 Critic Score
    With no cost for the game itself and a subscription cost about the price of a single gallon of gas, Dungeon Runners has a pretty nice cost-reward ratio going for it. There's no reason not to at least give it a crack.
    • 78 Metascore
    • 80 Critic Score
    Survival horror has simply never looked this good.
    • 79 Metascore
    • 80 Critic Score
    Rough in spots and a bit too casual for some, Test Drive Unlimited nevertheless delivers a truly innovative format and a gorgeous, massive world populated by real people. Now get in and drive!
    • 78 Metascore
    • 80 Critic Score
    As a promotional tool for Revenge of the Sith, it's spectacular. I'd not previously been particularly excited for Episode III, but if the machinations alluded to in the game really are those that drive the mythology forward, it's going to be a spectacular finale to the series.
    • 70 Metascore
    • 80 Critic Score
    An entertaining experience that unfortunately never manages to take that crucial step towards greatness.
    • 79 Metascore
    • 80 Critic Score
    Can a game that lets you pick up a body, throw it, and tilt it with the PS3 controller as it flies at other enemies be bad?
    • 72 Metascore
    • 80 Critic Score
    Fans of classic games -- or anyone who has ever longed to save the world by answering trivia about the Golden Girls, really -- can't afford to miss it.
    • 85 Metascore
    • 80 Critic Score
    As fanservice, The Warriors is a treat for anyone who loves the movie, and as a beat-em-up, it outclasses recent efforts from competitors. Yet as a complete package, it's somewhat inconsistent.
    • 63 Metascore
    • 80 Critic Score
    If you sneak up behind someone, you have the option of picking his pocket or performing a cool and dramatic bloodless kill that will make hiding his body more effective. These sneaky kills are especially nice since once you trigger them.
    • 80 Metascore
    • 80 Critic Score
    But if you get your kicks closing howzatwork-gaps or scribbling 10-page After Action Reports (AARs) novellas on message boards, Doomsday's probably a $20 bargain-basement ticket.
    • 77 Metascore
    • 80 Critic Score
    It's hard to find any major faults with Budokai 3. With 40 characters from Dragon Ball Z and Dragon Ball GT, the Saiyan Overdrive System, and an ambitious new story mode, I'm absolutely blown away by this game. If you're a DBZ fan like me, there's no reason to think you won't be too.
    • 84 Metascore
    • 80 Critic Score
    The matchmatching is simply atrocious.
    • 78 Metascore
    • 80 Critic Score
    If you never bothered with the PSP games, the improvements in this radically redesigned Xbox Live Arcade version warrant further inspection on the strength of the speedy gameplay and customizable music analyzer. Although it looks like a tech demo on the surface, what lies beneath is an altogether meatier experience.
    • 82 Metascore
    • 80 Critic Score
    I'm hoarse because roughly three-quarters of the tracks are complicated tunes that require impressive vocal acrobatics and extensive falsetto, which is torture for someone who normally sings in the baritone range.
    • 73 Metascore
    • 80 Critic Score
    Great graphics, an updated card database and an excellent pseudo-adventure mode make this the franchise's best handheld effort to date.
    • 74 Metascore
    • 80 Critic Score
    It is, in the end, what you make of it -- and if you can look beyond its humble visuals and the occasionally janky controls, that's a fine thing indeed.

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