Phoenix Point: Behemoth Edition Image
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  • Summary: The Earth has been overrun. A mutating, alien menace threatens the last remnants of mankind. Only the Phoenix Project, a secret organisation of the greatest minds and bravest soldiers left on earth, can repel the aliens and reverse the inevitable. It is up to you to lead the Phoenix Project:The Earth has been overrun. A mutating, alien menace threatens the last remnants of mankind. Only the Phoenix Project, a secret organisation of the greatest minds and bravest soldiers left on earth, can repel the aliens and reverse the inevitable. It is up to you to lead the Phoenix Project: research and develop new technologies and techniques, explore a ravaged planet, build your bases, manage resources on a global scale,and fight challenging, turn-based battles. But you won't be alone. Factions, including the militaristic New Jericho, the mystical Disciples of Anu, and the technophiles of Synedrion, have their own values and views. You can choose to work together to unite mankind and take back the planet via Phoenix Point's diplomacy system, or you can simply crush all your rivals with military might. No matter what you choose, you are in for a brutal challenge and endless replayability.

    Phoenix Point: Behemoth Edition is the definitive console version of the acclaimed strategy game from the creator of X-COM, collecting 4 DLC expansions, a weapons pack and more.
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  2. Negative: 0 out of 1
  1. Dec 13, 2021
    70
    For as good as the lore and worldbuilding in Phoenix Point is, the generic – and sometimes tedious – gameplay doesn’t back this up properly. Clearly, a lot of time and effort has gone into creating this world, but the turn-based gameplay could have been ripped from a number of existing titles.
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Aug 28, 2023
    10
    The game was fun and that graphics are really good. The gameplay was the best part though.
  2. Dec 14, 2021
    7
    Leider kommt es zum Hauptableger XCom nicht dazu, macht viel richtig aber auch viel falsch, die kampagne wird nie fertig, ständigLeider kommt es zum Hauptableger XCom nicht dazu, macht viel richtig aber auch viel falsch, die kampagne wird nie fertig, ständig rohstoffmangel und di gegner werden im endgame zu stark Expand
  3. Jan 17, 2022
    6
    Created by the original game designer of X-COM, Julian Gollop, this game brings back the wonky aspects of that title that the Firaxis versionCreated by the original game designer of X-COM, Julian Gollop, this game brings back the wonky aspects of that title that the Firaxis version left out in the interest of streamlining the game. For better or worse these "unfun" parts are back in. Examples such as inventory management and arranging transportation of soldiers between bases. Recruitment of soldiers and base management has also become more expansive or tedious depending upon your viewpoint. I feel like I'm playing quartermaster logistics officer half the time.

    Still, there's a lot of fun to be had, and the story is interesting. The game feels a lot more like an RPG than X-COM as you explore the planet by travelling across nodes essentially to reveal the world. The combat is well-designed, with an impressive damage model that allows you to see exactly where you're aiming and what the cone of fire is, and also location specific damage that allows you target critical locations of the enemy. I was impressed by how the enemies continously evolved throughout the game until the very end into variants that are more intelligent and have more capabilities. Along with constantly evolving technology, this made combat fresh and exciting with every mission. The terrain is almost fully destructible just like the original X-COM. Fights often turn into entertaining games of positioning, taking advantage of openings, and controlling zones with overwatch.

    What brings Phoenix Point down considerably are the number of game-breaking bugs. My inventory disappeared randomly. When reloading a mission, one of my characters had been turned into an oven(couldn't move but could still fire a gun). Load times for tactical maps are really quite terribly long for some reason. Unlike most isometric tactical games, Phoenix Point has many levels with constantly respawning enemies, which I personally found incredibly annoying.

    This game feels like it was a little too ambitious, especially with the 3 competing factions that you can ally with. Faction approval rating is very important, and there are actual missions they can give you, with valuable technology as rewards. It reminded me of Fallout: New Vegas. These factions always end up going to war with each other towards the end of the game though regardless of what you do.

    As an X-COM veteran, I should note that this game is quite difficult. Often you will come across enemies and situations that you just can't handle, and that seem quite unfair. I'm sure this is intentional, and just the nature of the game they're trying to create, but it can be frustrating to have your guys die or get mind-controlled and there's not much you can do about it.
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