User Score
7.0

Mixed or average reviews- based on 1769 Ratings

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  1. Jul 19, 2020
    10
    This review contains spoilers, click expand to view. I loved when Bob-omb dies I was crying for a while when I saw that scene. Music is amazing giving me a relaxing feeling. I loved the game and the story when you talk about paper Mario games you cannot wait for a great story but this time the story accomplish it's goal just having fun the audience (isn't necessary wait for a deep RPG game). Isn't perfect but the kind of game you must to play. Expand
  2. Jul 20, 2020
    3
    This game has its ups but it is overall a terrible experience especially for RPG fans
  3. Jul 20, 2020
    1
    Game is **** I really hate the gameplay everything is stocked and does not meet expectations
  4. Jul 21, 2020
    0
    Nintendo has done it again. They keep finding ways to avoid bringing Paper Mario back to its roots. New terrible gimmicks (battle system and confetti holes), plain and repetitive NPCs, partners that have no personality and aren't unique. This game feels like a cash grab, probably because it is, given the Switch's long first-party game drought. This game represents everything bad about theNintendo has done it again. They keep finding ways to avoid bringing Paper Mario back to its roots. New terrible gimmicks (battle system and confetti holes), plain and repetitive NPCs, partners that have no personality and aren't unique. This game feels like a cash grab, probably because it is, given the Switch's long first-party game drought. This game represents everything bad about the way Nintendo is making games right now. Shame on them for this lazy excuse for an entry in the once great PM series.

    Edit: after progressing more, it's clear that this game had little to no effort put into an interesting story or world. Dropping my score because this disappointing game is an absolute embarrassment.
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  5. Jul 19, 2020
    0
    Muy infantil. Si eres un niño o un calvo puede que te guste,para los que buscamos algo más es basura.
  6. Jul 19, 2020
    8
    Es muy buen juego con nuevas mecánicas respecto a los anteriores Paper Mario como no el de Wii o Gamecube, este tiene la mecánica de las batallas estilo puzzle que le da un aire fresco a la saga pero a la larga puede llegar a gustar o incluso a cansar, en general el estilo artístico y técnico del juego no se le puede reprochar nada, Nintendo no falla en ese apartado juegos de calidad yEs muy buen juego con nuevas mecánicas respecto a los anteriores Paper Mario como no el de Wii o Gamecube, este tiene la mecánica de las batallas estilo puzzle que le da un aire fresco a la saga pero a la larga puede llegar a gustar o incluso a cansar, en general el estilo artístico y técnico del juego no se le puede reprochar nada, Nintendo no falla en ese apartado juegos de calidad y belleza, bastant lleno de contenidos y diálogos con toques de humor muy buenos, quizá la historia sea demasiado genérica pero en general es muy buen juego que te puede dar muchas horas Expand
  7. Jul 21, 2020
    0
    It's just straight up, a bad game. Constant gameplay interruptions with useless dialogue. The coins are insanely bloated and takes away from even wanting to collect them. Filling holes with confetti is the same thing as painting the white spots and it's a terrible idea. Nobody wants to run around hitting everything with a hammer just to be able to fill in the holes. Especially when theIt's just straight up, a bad game. Constant gameplay interruptions with useless dialogue. The coins are insanely bloated and takes away from even wanting to collect them. Filling holes with confetti is the same thing as painting the white spots and it's a terrible idea. Nobody wants to run around hitting everything with a hammer just to be able to fill in the holes. Especially when the only reward for doing so is more coins. The battles are nothing more than tedious. Absolutely no point in doing them and you will find yourself avoiding them to the best of your abilities only to let out a sigh of disappointment when you actually do have to do them. The partners are awful and add absolutely zero value to the game. Olivia atleast had a little bit of creativity but her personality is terrible and all she ever does is repeat the things someone else already said, or say what just happened right in front of you. The main boss designs? Are some of the dumbest I've ever seen. When you use a box of colored pencils as a box, that is complete laziness in my opinion. The jokes are terrible and they never stop. Every chapter has insanely cringe song and dance. Exploration in this game is not rewarding in the slightest. You either find more coins when you always have 10k+ or you find a useless little statue thing that you will never go and look at again. This whole thing with rescuing Toads really needs to not be a thing anymore. There's like 100 Toads to find in every chapter. It really feels like that's all I'm doing is finding Toads and they don't even have any distinct differences. It's just always the same looking Toad. Literally hundreds of times.

    The only redeeming qualities of this game is the world is beautiful. The art team really did go all in with that. Personally I think they went a little too far with the paper aspect of it, but I can't say the world doesn't look really nice. The music, not the cringe song and dance they keep trying to force us to laugh at, but each area's music, the battle music, etc, those are almost all really well done. The boss fights were kinda fun for the first half of the game, but the second half of the game feels more like "let's just hurry up and get this done".

    I mark this game at a 2 because it IS better than SS or CS but it's still an awful game.
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  8. Jul 20, 2020
    4
    This review contains spoilers, click expand to view. The Origami King (TOK) is more of a spiritual successor of Sticker Star and Color Splash than the first 3 games of this series (Paper Mario, TTYD, and Super Paper Mario). TOK however, does a slightly better job creating a combat system that was initially interesting, utilizing puzzle combat that can be summed up as line the enemies in a row or a square and jump on them or hit them with a hammer, respectively.

    However, I quickly noticed my enjoyment of the game increasing after the first 2 levels were over. This increase was because the game introduced a movement mechanic that allows you to completely skip the combat by simply running over the enemies, defeating them immediately.

    Nintendo is attempting to create a balance between the old games, and the new direction it has been dragging the Paper Mario series for years. However if you're going to make an adventure game, make one. Don't make a half-hearted combat system that doesn't even truly reward you with in game progression, via experience points to level up your character for example.

    I would also note that Paper Mario originally was an art style utilized to maximize the performance of the original games on hardware that wouldn't have been able to handle anything else. Intelligent Systems was able to maximize the amount of game they could create doing this. However now instead of being an art style, they have decided that "paper" itself is the driving theme of this series. Maybe its just me, but going through an old dungeon only to end up fighting a literal paper hole puncher is slightly immersion breaking and doesn't even make sense in the Mario universe. And the constant paper references grows old fairly quickly, with jokes flopping more times than hitting.

    That's not to say there weren't redeeming parts of the game, but I felt only half the game was actually good given only half the game was spent living in the Mario universe and in the other half the big baddy was art supplies.

    Regardless, this game will not fill the void Nintendo has created in not making a Mario RPG since TTYD. And given that the game contradicts itself in giving you ways to completely avoid parts of the game (including another way other than I mentioned), I cannot give this game a neutral/good score.
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  9. Jul 19, 2020
    0
    The Paper Mario team continues to repeat the same mistakes they've been making since Sticker Star and ignoring fan feedback. No real EXP system (its an RPG), no badges, no unique party members with actual personalities, overabundance of paper puns and paper gimmicks (which was never supposed to be the point. This isn't supposed to be "PAPER" Mario, this is supposed to be "Mario STORY"),The Paper Mario team continues to repeat the same mistakes they've been making since Sticker Star and ignoring fan feedback. No real EXP system (its an RPG), no badges, no unique party members with actual personalities, overabundance of paper puns and paper gimmicks (which was never supposed to be the point. This isn't supposed to be "PAPER" Mario, this is supposed to be "Mario STORY"), battle system is slow and gimmicky, bosses lack imagination (literally inanimate objects that serve as lame arts and crafts puns), and just overall a lack of soul. I get that with Sticker Star, they wanted to try something new. But it didn't work. Then they did the same exact thing again in Color Splash, and it didn't work. Now they're doing the literal exact same thing again in Origami King, and guess what? IT STILL DOESN'T WORK. How about instead of repeating the same broken and unfun gameplay style that just does not work, how about instead use a new formula that actually does work, or just go back to the styles of one of the first three games? Bring back Star Points, bring back flowers and badges, bring back unique party members and NPCs, bring back jump and hammer upgrades, and bring back special moves. Bring back the Paper Mario we ACTUALLY WANT Expand
  10. Jul 19, 2020
    0
    Don't buy this junk. I have played the Paper Mario saga since N64, and I can only say that I am sad and angry about the crap they sell now. No RPG, boring and tedious battle system, graphics that although very beautiful are not the best, mutilated the EXP system, medals, star power, tedious work to find boring Toads, confetti everywhere? ... It seems like Nintendo is mocking fans withDon't buy this junk. I have played the Paper Mario saga since N64, and I can only say that I am sad and angry about the crap they sell now. No RPG, boring and tedious battle system, graphics that although very beautiful are not the best, mutilated the EXP system, medals, star power, tedious work to find boring Toads, confetti everywhere? ... It seems like Nintendo is mocking fans with mediocre products, mediocre stories and a lot of hive. Don't waste your money on this trash. Expand
  11. Jul 19, 2020
    4
    Everything about the game is great except for the battling. I find myself fleeing or avoiding battles since I have no motive other than coins.
  12. Jul 18, 2020
    10
    Really like how charming this game is. This is my paper Mario experience and love the world building and complexity of the combat.
  13. Jul 18, 2020
    8
    Blind reviews just because this game isn’t exactly like every turned based rpg out there is just sad. This game is new and exciting to play. Just because it’s not to your liking gameplay wise does not mean it’s not worth a try. It’s a fun game, has a lot to love, and is very welcome in the Paper Mario series. I definitely recommend playing it
  14. Jul 19, 2020
    10
    Se ve claramente una evolución, no se puede esperar que sea idéntico a versiones previas, sin duda un gran juego que sigue conservando ese nivel de dificultad.
  15. Jul 18, 2020
    9
    I was very nervous to purchase this game after the last few, but I am so glad I did. I don’t even know where to to start. Great soundtrack with throwbacks to the original Super Mario Bros. Fun battling system. Funny dialog. Fresh story. Lots and lots of collectibles. Tons of weapons, accessories, and items to use. I am livening this game! A couple of things to note if you’re just startingI was very nervous to purchase this game after the last few, but I am so glad I did. I don’t even know where to to start. Great soundtrack with throwbacks to the original Super Mario Bros. Fun battling system. Funny dialog. Fresh story. Lots and lots of collectibles. Tons of weapons, accessories, and items to use. I am livening this game! A couple of things to note if you’re just starting out. The first couple of hours are rather simple. The puzzles are easy and the battle system seems like a joke. KEEP PLAYING. I’m sure this is by design, but I can see how this would put people off at first, myself included. But after about 90 minutes of gameplay last night I was completely hooked. I have since poured approximately eight hours in and am still finding new things to love about this game. The game is a joy to play. Do yourself a favor, and pick it up. Expand
  16. Jul 18, 2020
    9
    Paper Mario The Origami King is a Good game, nice graphics, story again interesting, finally a world that is connected. The combat system is acceptable, I think the boss combat system is very good. Paper Mario fans should now realize that the Paper Mario series is no longer an RPG series. There are already 4 Paper Mario games that are based on Action Adventures and less on an RPG. The gamePaper Mario The Origami King is a Good game, nice graphics, story again interesting, finally a world that is connected. The combat system is acceptable, I think the boss combat system is very good. Paper Mario fans should now realize that the Paper Mario series is no longer an RPG series. There are already 4 Paper Mario games that are based on Action Adventures and less on an RPG. The game also has sad moments that I don't want to spoil For me it is the second best paper Mario. Paper mario TTYD is still the Best.I recommend buying Paper Mario The Origami King it's very fun.If you want to Play an Real Mario RPG then Play Mario & Luigi Expand
  17. Jul 20, 2020
    0
    Es la misma mierda de siempre.
    Dejen morir la saga en paz por el amor de Dios!!
  18. Jul 18, 2020
    9
    Buen juego. Mantiene partes del clásico pero es una nueva aventura interesante. Buenas gráficas, podría mejorar un poco el sistema de pelea.
  19. Jul 18, 2020
    9
    Excelente entrega de la saga, muy pulida en todos sus apartados. El toque puzzle en los combates sienta de maravilla y añade una nueva capa de complejidad. La aventura está llena de humor y desborda creatividad por todos lados, 100% recomendada
  20. Jul 18, 2020
    9
    If your reading this, I have to first point out that majority of the red reviews are people review bombing this game. This game looks amazing with all the colours mixing together to create something beautiful on the screen. There might not be exp, but when you beat bosses your hp goes up and you get stronger. There are a lot of collectibles you can collect, They serve no purpose butIf your reading this, I have to first point out that majority of the red reviews are people review bombing this game. This game looks amazing with all the colours mixing together to create something beautiful on the screen. There might not be exp, but when you beat bosses your hp goes up and you get stronger. There are a lot of collectibles you can collect, They serve no purpose but they’re kind of cute. Coins have a purpose now. Multiple items in the game cost about a thousand coins to eight thousand coins where I am now. There are many toads in this game. The more you save, the more toads will be in the stands. The game controls really well, and the only problem about it is that I feel like you jump too low. Overall, the game looks incredibly smooth and controls smoothly. The coins are balanced well with how many you need to buy things and how many you get per battle. Expand
  21. Jul 18, 2020
    9
    First of all, I'm justa couple hours into the game, I defeated the first streamer boss and just started the second ''chapter''. So far the game is really really good. There are a couple things I would change in term of the comabt system, but except that part of the game, I wouldn't change anything (except maybe the extreme amount of hand holding at the start of the game.)

    First of all,
    First of all, I'm justa couple hours into the game, I defeated the first streamer boss and just started the second ''chapter''. So far the game is really really good. There are a couple things I would change in term of the comabt system, but except that part of the game, I wouldn't change anything (except maybe the extreme amount of hand holding at the start of the game.)

    First of all, every artistic aspects of the game are great, the visual, the music, the writing, it all deserves a good 10/10 just by itself, I love how the world feels like an actual world and not just an art project like Color splash (how the sky, the horizona nd all were also, paper, now it is pretty much a normal sky). I am a huge collectathon fan, so finding each and every toads, fishing, filling up every empty spots with confeties is amazing.

    Basically, the game would get a good 10/10 from me if it wasn'T for a couple things with the combat. Don't get me wrong, this is one of if not THE best and most interesting combat system I have played yet, even the lack of experience points, I don'T particularly mind because pretty much every ''chapters'' have it's own progression. The thing with it lies in how easy it is and how redundant it is at some points. What do I mean by how easy it is? The moment you start the fight, the enemies are already positioned in the most optimal way and you just recreat it super easily, get a damage buff and 1 shot all of them, there are more enemies than usual? don'T worry, the system gave you a free extra action. The other part is how you pretty much only jump and smash with your hammer, it is redundant and I hope later in the game you get something more amazing than ''shiny boots'' or ''metal boots''. Boss fights are amazing, no problems with that.

    I give it a 9/10 despite it'S flawed combats because I bought it because I wanted to play an adventurous puzzle game and on that part, it more than delivered, the combat is mind numbingly easy and redundant, but I still like to do them and I love to see the coins pile up (thank you for removing the 9999 coins cap) and see it as a high score.
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  22. Jul 19, 2020
    2
    The only reason this game is even getting this type of score is because the music is really good.

    PROS: - Good visuals - Great music - Good base for an actual good game CONS - An over complicated ring battle system that makes it annoying to do battles at all. - Battles don't give any XP, making them basically useless to do at all! - The only original designs is Olivia and Olly
    The only reason this game is even getting this type of score is because the music is really good.

    PROS:
    - Good visuals
    - Great music
    - Good base for an actual good game

    CONS
    - An over complicated ring battle system that makes it annoying to do battles at all.
    - Battles don't give any XP, making them basically useless to do at all!
    - The only original designs is Olivia and Olly
    - Partners are only temporary and not really part of the adventure
    - They still are leaning on that sticker star system, though not as heavily, items are temporary
    - The constant paper gimmicks thrown in your face is getting tiresome
    - The bosses literally are office supplies, who even approved this idea at all???
    - There is no RPG system, no partners that stay with you, they lost a lot of their originality.
    - NPCs lost a lot of their originality - Botw and Mario Odyssey have original characters, why can't Paper Mario???

    Overall - A waste of money, only buy this game if its on sale for cheap or watch a youtuber gameplay it. Its not worth it. The writing is ok, but there is only so much paper gimmick jokes you can take. It makes me sad cause Mario RPG, Paper Mario 64, and The Thousand Year Door, had beautiful amazing original characters, great story, beautiful worlds that didn't focus on the Paper gimmick, a great soundtrack, meaningful battles that made the player feel stronger as you progressed since there is XP(and you had to manage your HP, FP, and Badge Points as you leveled up), Badges that gave you ways to customize that experience and great partners that shared the story/adventure with you. These are things which I feel is completely lost in the newer series. I urge others to play Mario RPG, Paper Mario 64 and The Thousand Year Door over this game because you'll get a better more fulfilling adventure then you would here.
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  23. Jul 19, 2020
    2
    El juego tiene un gran apartado gráfico y artístico, ese es su mayor fuerte. La mecánica de ir rellenando espacios con el confeti, es también divertida, pero el problema es que el confeti está por todos lados, y pierde la gracia muy pronto. Aparte de lo anterior, nada más que rescatar, los combates aburren muy rápido, estar dando vuelta el campo se vuelve aburridisimo, traté de evitar losEl juego tiene un gran apartado gráfico y artístico, ese es su mayor fuerte. La mecánica de ir rellenando espacios con el confeti, es también divertida, pero el problema es que el confeti está por todos lados, y pierde la gracia muy pronto. Aparte de lo anterior, nada más que rescatar, los combates aburren muy rápido, estar dando vuelta el campo se vuelve aburridisimo, traté de evitar los enemigos lo más que pude. Los combates contra los jefes también aburren muchisimo, cada vez que entraba a un combate contra jefe me salía del juego, y lo retomaba horas después porque es ABURRIDISIMO Y CANSADOR. LAS MONEDAS SON DEMASIADAS, NUNCA FALTAN, Y SIRVEN DE VEZ EN CUANDO. No hay estadisticas que subir, y las batallas no sirven para nada. Lo único que se puede hacer en el combate es: Martillo o salto. Si tienes objetos, flor de fuego, bloque pow, y no mucho más. EL JUEGO ES DECEPCIONANTE. Expand
  24. Jul 19, 2020
    3
    This review contains spoilers, click expand to view. The gameplay, while unique and promising in concept, falls short when lining up enemies becomes super easy and it provides enough power to end fights almost instantly, and then just become a drag when you don't do it, and you instead win by simply exhausting your resources, which actually encourages you to avoid as many fights as possible since you get nothing out of fighting that you wouldn't find all over the place in the overworld, whether that be confetti or coins. It's probably been beaten to death, but the fact remains that an RPG without an experience system more often than not simply gives no reason to want to do tedious battles. The idea they likely had to circumvent this simply ended up being to have many unavoidable fights throughout the game, which sort of works I suppose, but the monotony is not broken just because instead of fighting some origami goombas because you should, now you're fighting them because the game doesn't give you a choice.

    Lastly, when it comes to gameplay, the partners are pretty much useless and only occasionally do anything in battles (with some of them sitting out certain areas entirely)

    The plot is mostly what Sticker Star and Color Splash were in the end, without any particularly special differences between them. The villain takes a macguffin related to whatever paper gimmick is present in one of those three games, and Mario must team up with another floating partner who doesn't do much to help you outside of explaining the games' gimmicks, tossing some witty dialogue, and sacrificing themselves at the very end of the story as yet another cheap attempt at emotional writing that just becomes stale when they've done it for the third time now. Actually, make that 4th, because Bobby also sacrifices himself in an incredibly forced attempt at a sad death, the second in the game alone. It's become a trope for every Paper Mario game now since Sticker Star and it's played itself out to the point where it feels more like a joke than the sad moment they're intending to portray. The dialogue throughout the game otherwise is very much so like Color Splash, in that it's mostly witty and attempting to be humorous at any point wherever possible, and sometimes it works and others it just doesn't. In general I feel like the past two Paper Mario games have had a terrible time writing a tone into their plot because it's never not intending to be mostly comedic until the few moments where it tries to get sad.

    Lastly, the character design is better than the previous two installments in the series, but still fall short of what fans have mostly been asking for. What makes it worse is that its gotten to a point where the games are beginning to make jokes about how all of a certain race look the same, whether it be Toads or Bob-Ombs. Miyamoto and Tanabe seem to be insistent that creating unique designs for pre-existing characters or races is something they just don't want to do for some reason, which I find baffling.

    Overall, all of this leads up to a question of, "Did you like Sticker Star and Color Splash?" Because if you did, then you'll love this game, as it's pretty much the exact same outside of the slightly inventive fighting mechanics. If you thought any of the previous two games were just OK or flawed then I can't possibly recommend spending 60 dollars for the same experience for the third time.
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  25. Jul 19, 2020
    0
    It's not as good Paper Mario Sticker Star
    Oh yeah and it's pretty good it's better Than Paper Mario The Thousand-Year Door
  26. Jul 21, 2020
    7
    Way too much talking from the little origami princess. Somewhat intriguing but generally boring...
  27. Jul 24, 2020
    10
    This review contains spoilers, click expand to view. I've only gotten closed to being finished with TTYD when this game came out. I gotta say, while I enjoyed TTYD immensely, Origami King is my favorite Paper Mario game out of the ones that I've played.

    The battle system is great, although tricky at times. The witty humor and writing is great. The entire game graphically and aesthetically looks beautiful. The soundtracks are a banger. My only problems fall when 100% completing the game where there are a few collectibles that I struggled immensely in getting or just didn't enjoy doing, such as the Bossotronic rematches, getting all of the coins in Eddy's River, and getting a Perfect Game in Shy Guys Finish Last.

    Overall, I love this game even during my frustrations of how bad I am at video games. I highly recommend getting this game!
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  28. Jul 19, 2020
    5
    Nintendo lo ha vuelto a hacer. Como muchos nos temíamos, nos han colado otro “sistema de combate” digno de un Mario Party. Que pena, con lo bonito que es el juego a nivel de diseño artístico, y como se lo han cargado desde la anterior entrega.
  29. Jul 19, 2020
    7
    Paper Mario and the Origami King is a game with great artstyle, fantastic music and a good humour mixed up with a few negative things. The battlesystem has a puzzle element which is a little bit challenging but on the other hand boring and useless, cause there is no big reason to fight at all. And when we talk about Challenge... The game is charming, beautiful and fun, I really enjoyed it,Paper Mario and the Origami King is a game with great artstyle, fantastic music and a good humour mixed up with a few negative things. The battlesystem has a puzzle element which is a little bit challenging but on the other hand boring and useless, cause there is no big reason to fight at all. And when we talk about Challenge... The game is charming, beautiful and fun, I really enjoyed it, but it's way too easy. They don't allow you to use your brain and solve some puzzles without getting any hint. Your little origami partner is giving hints all the time. So no challenge at all. Nintendo needs to realise that a part of their audience is maybe young but not dumb.

    So in fact a good game, easy but good. If they follow that direction, then maybe we will get a great paper mario in the next decade.
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  30. Jul 31, 2020
    0
    I honestly feel like a F****** idiot for buying this sh*ty uninspired game. Omg it's so godamn boring its killing me. Wtf is wrong with Nintendo???
Metascore
80

Generally favorable reviews - based on 116 Critic Reviews

Critic score distribution:
  1. Positive: 87 out of 116
  2. Negative: 0 out of 116
  1. Ninty Fresh Magazine
    Dec 21, 2020
    70
    The Origami King is a game greater than the sum of its parts. It reaffirms Nintendo’s status as king of innovation, even if the folds don’t quite align. [Issue #2, p.66]
  2. Dec 16, 2020
    95
    Paper Mario: The Origami King arrives on Nintendo Switch with very high quality graphics, a pleasant soundtrack and a plot full of very good humor, typical of the Paper Mario series. Among countless places to visit, bosses to win, and puzzles to solve, the game can be considered one of the best in the franchise.
  3. Oct 29, 2020
    70
    Paper Mario deserves better. The prestige of a Final Fantasy veteran appropriating his magic onto a handicraft world deserves better. The unforgettable wit and lovable cast expanding Mario lore deserves better. And we know that Intelligent Systems can do better than committing themselves to a misguided identity crisis.