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5.0

Mixed or average reviews- based on 3820 Ratings

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  1. Nov 17, 2022
    6
    This review contains spoilers, click expand to view. Я считаю что ставлю даже немного завышенную оценку этой игре. Не знаю чем вдохновлялись разработчики, но написать настолько бездарный сюжет, в котором присутствует лишь иллюзия выбора, нужно было умудриться, скорее всего сюжет был скорее для галочки, чтобы игру покупали. Во-первых почему-то тебе не дают выбора в вилледоре, ты обязан встать на чью-то сторону, чего я вообще не хотел делать, либо взрывай базу миротворцев, либо обрекай жителей базара на смерть. Качество персонажей нельзя назвать плохим, но лично у меня никакого сопереживания они не вызывали. Мне только начала нравится Вероника,но ее убивают спустя 20 минут, спасибо. В общем геймплей на 7, сюжет на 5. Сама игра тянет на 5-6 баллов, я поставлю 6, тк была бы она хуже, я бы её дропнул, про баги я само собой молчу . Expand
  2. Dec 2, 2022
    6
    in general terms, I didn't like the game much, but killing zombies is pretty cool. there are enough bugs in the game, the plot is trash, the characters are wooden. in general, the game is suitable for beating zombies with friends
  3. May 9, 2023
    6
    Too long and boring … Since the start of the quest and till the end you can spend about 20-30 min. And when you finish, you can forget the purpose of it. Jus like The developers couldn't figure out how to extend the gameplay. But at the same time ,the story is not so bad.
  4. May 12, 2023
    6
    Jesus this game sucks boring story, boring characters and my game crashed at the end so now i can't finish it.
  5. Aug 2, 2023
    6
    okok kind of game and visuals but something is lacking thats why i dont want to play this agian
  6. Feb 16, 2022
    5
    As a huge fan of the original I am very sad to say that I’m extremely disappointed. The combat is boring and watered down, the parkour is not a huge improvement, the story is lame. I just can’t get into it. I have been looking forward to this game for years and played only 4 hours and just can’t bring myself to enjoy it. Waiting for Horizon the forbidden west, hopefully that won’tAs a huge fan of the original I am very sad to say that I’m extremely disappointed. The combat is boring and watered down, the parkour is not a huge improvement, the story is lame. I just can’t get into it. I have been looking forward to this game for years and played only 4 hours and just can’t bring myself to enjoy it. Waiting for Horizon the forbidden west, hopefully that won’t disappoint. Expand
  7. Nov 28, 2022
    5
    It was broken then, it's broken now. I really can't figure out why these games just refuse to behave. It's okay i guess, not much has changed since the last one in terms of gameplay, more foliage on the map, other than that it's the same basic game. Really wanted to like it, but if i can't play it without it repeatedly corrupting files, requiring new files to be reinstalled, i just won't.
  8. Feb 5, 2022
    5
    Oh dear.

    It's a mess. A real mess. Bugs all over the shop, with co-op completely borked to the point of being unplayable. Single player hasn't been as bad for me, but still has issues, particularly in relation to framerate drops and crashes. But yeah, they might be patched, so how is the actual game regardless? Aggressively mediocre. Combat, while heavy feeling and satisfying when
    Oh dear.

    It's a mess. A real mess. Bugs all over the shop, with co-op completely borked to the point of being unplayable. Single player hasn't been as bad for me, but still has issues, particularly in relation to framerate drops and crashes.

    But yeah, they might be patched, so how is the actual game regardless? Aggressively mediocre. Combat, while heavy feeling and satisfying when facing hordes of zombies, is simultaneously very basic, particularly against human enemies. Dodge, attack, dodge, attack, win. You find yourself deliberately getting into dangerous situations just to artificially create the feeling of suspense and adrenaline.

    The story is, again, mediocre. Painfully so, to the point where you zone out of cutscenes and making choices just so you can get back to moment-to-moment gameplay again. But even that gameplay is ruined due to a 'countdown' mechanic, where you need to return to base every few minutes or you'll die.

    It's not all bad. The parkour is as good as ever, and in some ways improved. The environment is great but ruined by all tension being taken out of everything due to a type heat vision through walls and ceilings telling you EXACTLY where every enemy is in every building. Compared to Dying Light 1, this is chalk and cheese, especially at night where the first game had a genuine feel of dread/terror at venturing out at night. DL2, definitively, does not.

    Unless you're a mega fan of this world and absolutely need to play something in it, wait for a heavy sale on this one.
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  9. Aug 23, 2022
    5
    The first game was one of my favorites. The first game started with a feeling of being totally outnumbered. My only point of improvement in Dying Light 2 was the parkour. I found everything else to be uninspiring and a little dull. Although I completed the game to the end, I don't see myself returning to it, unlike Dying Light 1.
  10. Feb 9, 2022
    5
    Il voto non è dovuto al fatto che manchi il doppiaggio italiano, ma perché la traduzione è molto spesso sbagliata o assente in alcuni casi. HO avuto problemi anche nel giocare su PS5, vari bug grafici e glitch che facevano saltare i dialoghi in automatico costringendomi a resettare il checkpoint. Tutte queste aggiunte sinceramente dal primo capitolo io non le vedo e sinceramente preferivoIl voto non è dovuto al fatto che manchi il doppiaggio italiano, ma perché la traduzione è molto spesso sbagliata o assente in alcuni casi. HO avuto problemi anche nel giocare su PS5, vari bug grafici e glitch che facevano saltare i dialoghi in automatico costringendomi a resettare il checkpoint. Tutte queste aggiunte sinceramente dal primo capitolo io non le vedo e sinceramente preferivo di gran lunga DL1. Per non parlare di quanto sia stato pompato ai massimi livelli dagli sviluppatori ed invece è estremamente mediocre, idem la storia che presenta buchi di trama a partire dalla seconda metà del gioco.

    Acquistato, finito e venduto subito.
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  11. Feb 9, 2022
    5
    What a disappointing game this was. Looks and feels like a PS3 game, story is boring and very short. The combat is atrocious. The weapons system is just stupid. Very upset about this game, I've loved the previous dying light game and the other Dead Island instalments, but this one is just boring. A vast open map full of emptiness.
  12. Feb 15, 2022
    5
    I could not wait for this game to be released. Unfortunately, this is pretty much a half finished product.

    Some of my points: - 1080p 60 fps on PS5 is unacceptable. The game looks prevgen if it was on low settings. Shadows, textures look very unappealing, in-game themes look way too colourful, oversaturated. Compared to other games like TLOU2 this look very bad. The visual
    I could not wait for this game to be released. Unfortunately, this is pretty much a half finished product.

    Some of my points:
    - 1080p 60 fps on PS5 is unacceptable. The game looks prevgen if it was on low settings. Shadows, textures look very unappealing, in-game themes look way too colourful, oversaturated. Compared to other games like TLOU2 this look very bad. The visual presentations in last year’s trailers were a lie!
    - I have encountered many bugs during gameplay (spawning, performance issues, some crashes etc.)
    - The campaign has a very promising start, story feels interesting. Later, especially at the end and it turns out to be very silly. Almost like a Brazilian soap opera.
    - There are many stupid cut scenes in which other opponents appear out of nowhere and you lose your advantages.
    - NPC-s are unable to follow you on mission, after a cutscene they teleport to next meeting location, where they need to teleport again.
    - RPG elements are mediocre.
    - There aren't many infected on the streets, which is awkward.
    - DL1 felt so much better.
    - Side missions are boring.
    - Stealth elements are meh.

    Overall, I feel let down, as I was very hyped to play it.

    My final verdict is that I cannot recommend it on full price, this game need 12 months’ worth of patch and a great discount.
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  13. Apr 25, 2022
    5
    Bugs causing loss of progress... this wasn't ready for release... I've had to repeat wayyy too many sections
  14. Feb 5, 2022
    5
    Techland should be embarrassed about what their game looks like on next gen. 1080p60 on PS5???!!!!!??? What is this 2012? Be warned this game is NOT OPTIMISED for next gen. Has a lot of potential to be great but they NEED to make it 4k60. The game looks like a xbox one game from 7 years ago.
  15. Feb 7, 2022
    5
    If this was a standalone game without a prequel I would have rated it a bit higher. But compared to the first entry of the series, this game is clearly inferior in terms of proper programming, attention to detail, atmosphere and fun factor:

    What I like about the game: + The environments look kinda good from afar and the city architecture is quite nice - also it has a long drawing
    If this was a standalone game without a prequel I would have rated it a bit higher. But compared to the first entry of the series, this game is clearly inferior in terms of proper programming, attention to detail, atmosphere and fun factor:

    What I like about the game:
    + The environments look kinda good from afar and the city architecture is quite nice - also it has a
    long drawing distance
    + the intro with the doomsday party is really cool and a nice set-piece is created here
    + the music overall sounds pretty awesome
    + parkouring feels quite smooth
    + no Italian dubbing; that language sounds quite weird thb ;)

    and I guess that was that...Now what I DON'T LIKE:

    - game has really bad AI especially for human NPCs (randomly attacking me and not attacking me;
    them running away from me and stopping again looks kinda silly; they also don't respect the
    pathing of other NPCs, i.e. they don't move around each other properly)
    - objects in the world can hardly be interacted with, i.e. they can't be destroyed or tempered with (in
    the 1st game, you could party destroy objects inside of buildings for instance
    - The zombie animations upon them getting hit are not as versatile as in the first game; also there are
    no x-ray effects and there's no more cutting out a bit of flesh at the hips (lol) like you could in the
    first one --> overall less gore and worse ragdoll physics - also enemies sometimes are whirled
    through the air upon relatively weak hits
    - many clipping errors, like groups of zombies constantly clipping into each other
    - some really hilarious bugs like a human spinning his torso like he wanted to imitate the exorcism of
    Emily Rose (actually this is more what I like about the game because it made me laugh pretty hard)
    - I really don't care about the story, and the protagonist (so far); also I don't like that they seemingly
    put quantity over quality and just wanted to have a really long (tedious) story;
    - the graphic style is too colourful in general; the first one just had a better and more oppressing and
    therefore fitting (when talking about a zombie apocalypse) vibe and atmosphere to it

    In a nutshell, I wouldn't recommend the game to lovers of the first game. Again, that depends on what kind of aspects you loved about the first game. If you mainly liked the parkouring and the crafting aspect of the DL1, this could be for you. But in Dying Light 2, too many compromises were made, which doesn't make for as raw and intense of an experience as the first game was. On top of that the programming in general seems flawed in this one and there is not enough attention to detail
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  16. Feb 8, 2022
    5
    So many downgrades compared to the 1st game I can’t believe this is what we got after 7 years
  17. Feb 19, 2022
    5
    This review contains spoilers, click expand to view. As someone who absolutely loves the first Dying light game i can't help but feel disappointed after playing this game. Before i list my pros and cons of the game i want to remind that i played around 30 hours of this game, finished the campaign, did some side quests, found a lot of the upgrades and skills and did some free running. I played this on my ps5.

    Pros:

    Graphics are imo pretty good. I've seen a lot of people saying the graphics are bad but i think they look overall pretty good, they could be better but they did not bother me in the game.

    The crafting system is pretty good and simple to get the hang of.

    The paraglider is really fun and useful and works great in the second map.

    The second map that you unlock is insanely fun to play in. The high colorful buildings are great and varied.

    Cons:

    The story. Yes the story in the first game was also bad but the fun gameplay made up for it but not this time. Considering Techland put so much emphasis on the story when they marketed the game so to see it turn out like this is disappointing. Characters are pointless, boring and forgettable. Hakon was nice but disappears after the half way point and only comes in the end to betray you for no good reason and he is immediately forgiven for this, Lawan is also a character who comes along your journey and does stupid decisions and gets pissy when you call her out for them and gets herself in trouble constantly even if we tell her not to do things that get her in said troubles. Also choices don't really matter at all, no matter what you do Aiden's sister dies in the end so the whole point of the game is pretty much pointless. The only thing your decisions change is who comes with you in the ending, either you're alone, with Hakon or with Lawan, all of which are not satisfying options. Also there are very little connections to the characters from the first game, only one being Spike.

    Combat. The gameplay feels overall a downgrade from the first game in almost every way. The combat in this game feels slow, sluggish, unsatisfying and clunky. Zombies and humans half the time ignore or don't react to your attacks at all. Normal zombies aren't a threat almost at all, the humans on the other hand are stupid persistent and gang up on you and lock in their combo attacks constantly so fighting becomes more of a nuisance than a fun challenge. Also there are no more guns in the game aside from a bow, crossbow and a makeshift gun that break after a couple of shots. Who makes a zombie game without guns!? And for some reason the dropkick feels weird cause human enemies can block it and after you do the kick your character lies in the ground and gets back up so slowly that the enemies can just gang up on you while your still in the ground, so it becomes a liability more than a trusty power move.

    Parkour. Why is it so SLOW!? Jumping is too floaty and mid air control feels horrible. For some reason they added a climbing stamina bar but took out running stamina bar, like why!? Limiting the amount of parkouring you can do in a parkour game is a bad idea and this frustrated me so much especially in the early game when my character could not even climb a billboard because his stamina ran out. It was a **** addition and i hate it. Also why is the character always running but can't run in most of the safe zones even if there aren't even any npcs in them? Overall a downgrade in almost every way from the first game.

    The final boss is complete garbage. It is a buggy glitchy mess and the boss is a complete bullet sponge with bs combos that lock you in place. I honestly prefer the final boss from the first game which is also ass.

    Bugs and glitches. They are everywhere: textures not showing, lip-syncing not working, character pathing gone wrong, enemies getting inside solid objects so you have to restart the game to start everything again, also happened in the final boss phase 3, collision not working, physics not working, parkour not grabbing what you are trying to grab, double jump not working and many more.

    The nights. Volatiles only come out in high level chases in the overworld so they are almost never seen. Streets are ass during the night cause howlers are everywhere and alert all zombies after you. The night time meter also suck cause it limits your night exploration and it's just another pointless micromanagement. They ruined the selling point of the series that being "night is scary and beware" now they are just annoying and frustrating.

    also they removed the survivor skill tree, repairing weapons, first map is boring and sucks and dismemberment is severely downgraded.

    The game needed atleast another year of two in development to iron out the numerous bugs and glitches. I suggest you wait atleast 6 months for them to fix the glitches and wait for a sale. The first game was amazing and this game is worse in almost every way. This game is not horrible but it's not even close to the first game.
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  18. Feb 19, 2022
    5
    Прошел игру, сюжет меня мягко говоря огорчил и все это украшенно неплохим обилием багов.
  19. Feb 17, 2022
    5
    I was a big fan of the first. This one, not so much. The story isn't interesting and this time, the game introduces factions that dont make a big impact on the game itself. The night is much more annoying since you cant avoid getting caught in a chase usually. The challenge missions are not worth playing as the difficulty is unweildly. Crafting upgrades are way too expensive. My biggestI was a big fan of the first. This one, not so much. The story isn't interesting and this time, the game introduces factions that dont make a big impact on the game itself. The night is much more annoying since you cant avoid getting caught in a chase usually. The challenge missions are not worth playing as the difficulty is unweildly. Crafting upgrades are way too expensive. My biggest dislike on this one is the force-down-your-throat parkour. Unlike the first game, it was a fun byproduct. This time its in your combat and quests and proves just how sloppy the mechanics can be.

    In summary, this game is a more grindy version of the one I loved with attempts to revamp that just fall flat. Yea, its similar in some ways, but its added new features that just dampen the experience.
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  20. Sep 3, 2022
    5
    First 5 hour I thought this game is my new Skyrim but right after that the game bored me to hell. This game is boring.
  21. Mar 16, 2022
    5
    It's a mediocre game compared to the first one. Despite a few improvements to parkour, the first game is better in almost every way. The game's optimization is awful, it requires a high-end pc, but it doesn't even deliver the next-gen graphics to justify it. Forgettable.
  22. Mar 1, 2022
    5
    Este juego se lleva una 5 porque mantiene la esencia de la primera entrega, suspendiendo en todo lo demás. Parecía que iba a ser una buena continuación del primer juego, pero ni es bueno, ni es una continuación.

    De las mecánicas que añade esta entrega, cabe destacar la importancia del ciclo día/noche (más bien luz/oscuridad), según la cual el personaje se transformaría en zombie tras
    Este juego se lleva una 5 porque mantiene la esencia de la primera entrega, suspendiendo en todo lo demás. Parecía que iba a ser una buena continuación del primer juego, pero ni es bueno, ni es una continuación.

    De las mecánicas que añade esta entrega, cabe destacar la importancia del ciclo día/noche (más bien luz/oscuridad), según la cual el personaje se transformaría en zombie tras estar 5 minutos en la oscuridad, o tras 5 minutos sin estar cerca de una luz ultravioleta; el cual el propio juego se carga la mecánica al llenar el mapa de consumibles que evitan la transformación del personaje en zombie, haciendo que tras 45 horas de gameplay, no me haya transformado ni una sola vez. Por otra parte, la mecánica de los poderes de zombie, añadiendo super fuerza, velocidad, y super saltos... completamente inútil, solamente añadida para justificar 4 momentos en la historia del juego en los que se usa.

    Tal vez merezca la pena comprarlo dentro de unos meses, cuando baje de precio, ahora mismo por 70€ tienes opciones mucho mejores.
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  23. Feb 5, 2022
    5
    The story is bored and stupid. Side Quests - it's trash like "Found for me banana and go away". Horrible optimisation. On my RTX 2070 and Ryzen 5 5600x I have drop fps from 60 to 11 fps in FHD with mid-high settings with DLSS Perfomance.

    But Open World and Parkour very nice

    6/10
  24. Feb 26, 2022
    5
    This review contains spoilers, click expand to view. I am absolutely disappointed in this game. Besides the countless glitches, my game has crashed three times, I've fallen through the map twice, the parkour mechanics are all over the place; I've died more times by slips and falls than zombies and human enemies attacks because Aiden falls whenever he jumps onto something; trying to jump onto a ledge is a major project at times because he always jumps to the side instead of in front of him. Some of the side missions which required Aiden to make a choice were bugged- no audio and no subtitles, so I had NO idea what the **** was going on!

    And now, my game is broken. I am stuck at the story quest of The Colonel, the mission after meeting Juan at his hideout does not appear. I also cannot sleep in any safe zone; I get the message that I cannot sleep because it's not safe. I cannot progress through the story because the missions are NOT appearing! I restarted the game three times and I am still not seeing any story quest missions. So I am UNABLE to play the game. I never had any problems playing the first Dying Light. This game should have NEVER been released!! GARBAGE!!
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  25. Feb 6, 2022
    5
    Many, many bugs.... Don't complet quest because a bugs.... disappointed....
  26. Feb 6, 2022
    5
    So, we finally know why there were so many delays: Techland needed more time to downgrade it all to PS4 standards. It's evident from the get-go that this game was not designed, not optimized, for PS5. It's not as broken as Cyberpunk was at its launch, but that's not saying much. I guess we just have to accept this sorry state as the new normal of game business.
  27. Feb 6, 2022
    5
    Almost everything is worse than Dying Light 1. DL1 had better combat, better weapons, better HUD, better parkour, better zombie behavior and physics, and better abilities. The graphics look like a game from 2016, not 2022.Denuvo.... Fighting zombies is not fun. Parkour is fun at times, but the whole citi looks so similar that I feel like I've been everywhere, even if it's a new location.Almost everything is worse than Dying Light 1. DL1 had better combat, better weapons, better HUD, better parkour, better zombie behavior and physics, and better abilities. The graphics look like a game from 2016, not 2022.Denuvo.... Fighting zombies is not fun. Parkour is fun at times, but the whole citi looks so similar that I feel like I've been everywhere, even if it's a new location. Story is ok so far, a few weird decisions, but ok for a zombie game. If you've never played DL1, don't bother with DL2 and go straight to Dying Light 1. I can't find a good innovation in this game, though there are a few. In fact, I think this game should be called Far Light: New Dawn 2. Same crap as Far Cry: New Dawn, boring world with boring weapons, boring people problems. They chose the worst part of the apocalypse, rebuilding a world where nothing happens. I personally don't like it. You can choose between 2 sides you want to help. Survivors and Peace Keepers. Both are stupid idiots, one looks like beggars and the other like paintball kids playing soldiers. You can't manually save so if you glitch into a wall during some missions and die you fail it and bye bye. Most of the characters aren't very interesting and the few that are worthwhile aren't super essential to the story. The zombies feel like they are just there to fill out the world, you almost don't have to fight them, the main opponents are humans. The physics and behaviour of the zombies is disappointing, you just sneak past most of them anyway so they don't see you and when you do fight one you don't break their bones with your punches and they don't X-ray like in DL1 which was one of the best features, you don't break their bones with every punch like in DL1. You're just taking away the Hp's that levitate above them to die, also almost everything here defies physics and zombies, humans and Aiden fly through the air like nothing. You can't throw weapons here, stomp on zombies' heads, my favorite two-legged kick is basically useless and difficult to use here. Overall the skills here are boring and useless. Expand
  28. Feb 8, 2022
    5
    Compared to the first part, this is a step backwards. They promised non-linearity and an excellent plot, but in the end they made mediocre characters with mental retardation and lack of motivation.

    Chris Avellone would have done a really great story, but it ended up being crap without him.
  29. Feb 10, 2022
    5
    Such a mess, Such a shame...

    Loved the first game and eagerly awaited a sequel for years. I heard there were real problems in-house at Techland during development of this game, which made me nervous, but pre-launch trailers and content restored faith somewhat. Techland has managed to take a lot of what worked with the first game and either remove it or make it worse. The result is a
    Such a mess, Such a shame...

    Loved the first game and eagerly awaited a sequel for years. I heard there were real problems in-house at Techland during development of this game, which made me nervous, but pre-launch trailers and content restored faith somewhat.

    Techland has managed to take a lot of what worked with the first game and either remove it or make it worse. The result is a game that is nowhere near as fun to play as the first game.

    This game at release is not just a disappointment but a deception. I cannot understand why they choose to market this game years ahead of its release while delivering such a mess of a game

    Here's an idea: Why don't you focus on making a competent game first and then take it to market. It's like the people at Techland that have been hyping the game years in advance and selling promises of greatness have never actually played it or had any first-hand experience with the game. They’re just quoting from a script of ‘key features’ and ‘unique selling points’ that’s been cooked up for them…

    I heard that the CEO is obsessed with copying other AAA devs like ubisoft, EA and CD Projekt Red which explains a lot. That, coupled with egos and bad eggs in leadership roles at Techland (according to many interviews/articles) that are blocking good ideas and insisting on their own, has left players with a confused and mediocre experience.

    The best thing that could happen to this franchise now is if Techland sell the IP to a competent dev such as Kojima studios, Naughty Dog (Pre-TLOU2) or Fromsoft and then we might finally see an open-world Zombie parkour experience realised anywhere near close to it's potential.

    If Techland were to make another game after this, please just play to your strengths. You've hampered both games down to mediocre uninteresting stories with bad writing and voice work. Ditch the 'Story-driven experience' and just make a gamers game. Base building, scavenging, defending against zombie hordes, other factions, fun character progression/customisation, and just let players create their own story in the world. You could do this in 3 years, not 7.

    Also coop is currently broken and when it is working it’s not very fun. Instance after instance. Go somewhere, talk to person - ’waiting for players to proceed’, go to door - ’waiting for players to proceed’ - Go fetch item - ’waiting for players to proceed’, and on it goes…

    Pros:

    ⁃ Parkour is still largely satisfying and more versatile than first game
    ⁃ Added some cool parkour combat moves
    ⁃ Some good world design here
    ⁃ Perfomance mode on PS5 is mostly stable 60 fps
    ⁃ Gameplay flows a bit better between day and night (imo)

    Cons:

    ⁃ Some parkour animations have been redone but are worse - ‘Slide’, Grapple’ etc
    ⁃ Combat is repetitive and unsatisfying - Worse than first game
    ⁃ Ragdoll physics worse
    ⁃ Story and writing is painful
    ⁃ Too many cutscenes
    ⁃ Character dialogue rambles on (what could be said in 15 seconds takes 3 minutes)
    ⁃ Coop is broken/buggy at launch
    ⁃ Coop boils down to running from instance to instance. Can’t even spot/mark things for each other
    ⁃ Exploration of map inline with Ubisoft games - Mark an icon on the map and run to it
    ⁃ Bugs for days… All the same bugs that were in the first game still remain here 7 years later (How has this not been picked up on? Since you supported the first game for 5 years after launch. How are these same bugs here again?)
    ⁃ X-ray feature in combat removed
    ⁃ Moon gravity with parkour and combat. Everything feels ‘weightless’
    ⁃ Many standard ‘Quality of life” elements from other open-world games are not here
    ⁃ Menus are frustrating to navigate
    ⁃ Game is littered with bad game design choices
    ⁃ Story faction choices are underwhelming. Only a few make a difference, the rest are pointless
    ⁃ Removed survivor skill tree when it would have carried over to this game just fine.
    ⁃ Character progression and skill trees not as satisfying
    ⁃ 1080p 60fps on PS5 (thought we were past this?)
    ⁃ Removed volatiles and any threat from night time (Need to make a lvl 4 chase happen to see them)
    ⁃ Sun-baked lighting from first game is gone. Lighting feels flat and you can no longer ‘feel’ the sun going down and night coming like the first game.
    ⁃ Graphics look outdated (More PS4 than PS5)
    ⁃ Can’t repair weapons ⁃ Only 1 weapon moveset across all weapons - left…right… (What a missed opportunity) ⁃ Aiden is the exact the same character as Kyle Crane ⁃ Story and quest design is outdated (ok in 2015, not in 2022) ⁃ Enemy variety and attacks are same and boring to fight ⁃ All weapons handle the same and feel generic It sounds like they’re strived so hard to be a AAA studio and release a AAA game, and they might have just achieved it, but that’s not a good thing imo…
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  30. Feb 6, 2022
    5
    Might be the most glitchy game since Cyberpunk the more you progress the worse it gets. I have completed the story and now all my side missions bug out and or black screen dialouge takes double the amount of time/delayed. Also this white smoke appears randomly on most places on the map so I can't even see where I am going half the time.
Metascore
76

Generally favorable reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 62
  2. Negative: 1 out of 62
  1. May 11, 2022
    75
    Dying Light 2: Stay Human looks more like a DLC to the first game than a whole new one. This does not mean it is a bad game, but it is not one that you should rush to buy. It looks and feels like you are playing the same Dying Light from years ago, and despite the storytelling being solid and entertaining, it is not enough to justify buying it right now.
  2. May 7, 2022
    85
    Delivering a huge improvement on the first title, but lacking with new features, Dying Light 2 Stay Human is quite fun, brutal, rewarding and a game of exceptional quality when it comes to the open world. Minor issues still exist here, but Techland successfully manages to live up to the hype surrounding the game.
  3. Mar 10, 2022
    80
    Dying Light 2 ups the ante from the original in almost every way, offering more satisfying parkour, combat and enough jump scares to make you never want to walk in the darkness ever again. A worthy and essential sequel.