User Score
8.5

Generally favorable reviews- based on 5159 Ratings

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  1. Mar 29, 2019
    9
    While there are a far too many mini-bosses, the game-play and atmosphere is masterful. It's different enough from the Souls games, and a bit reminiscent of the Gaiden games. Players both old and new to From Software can enjoy this challenging, exciting, and at times frustrating title.
  2. Mar 29, 2019
    5
    this is not the kind of game from FS that we would like to see, it's a curve slasher that you get tired of, removed the old mechanics by adding slasher elements...
  3. Mar 29, 2019
    7
    Pre-release promotion material and official change of genre somehow enwrapped me into believing that Sekiro might indeed be something different from Souls series. Thankfully it was an illusion: like predecessors, Sekiro is all about combat and exploration. Though not in classical ratio.

    The genre is ‘action-adventure’ now but there are some important remnants of RPGs. ‘Souls’ are now
    Pre-release promotion material and official change of genre somehow enwrapped me into believing that Sekiro might indeed be something different from Souls series. Thankfully it was an illusion: like predecessors, Sekiro is all about combat and exploration. Though not in classical ratio.

    The genre is ‘action-adventure’ now but there are some important remnants of RPGs. ‘Souls’ are now experience and money. Half of the both exp and money is irreversibly lost upon death. Exp goes into skill points needed to buy abilities: passive, conditional and active. Money is needed to trade and to upgrade prosthetic arm. Prosthetic arm is fitted with multiple tools that have numerous upgrades costing randomly dropped materials, so we can label prosthetic arm as a loose imitation of equipment progression. Character development simplified into two stats: vitalily, upgradeable by Prayer Beads found in the world, and attack power, increased upon defeating bosses. The last part is ‘healing gourd’ aka estus flask, serving and upgradeable in absolutely same manner as in DS2 and DS3. As you can see, aside from lacking of character builds, Sekiro is as RPG as DSs were RPGs (can DSs be called RPGs is another question), especially given the fact that Sekiro is still about that “think up the story yourself”, weird oddities and hidden pseudo quests.

    The problem is that the journey of taciturn shinobi Wolf in service of young lord Kuro, whose blood can bestow immortality, is plainly *less* that of any soulsborne game. It comes from two objective factors. First, and more crucial one, is limitation of the setting. It is totally understandable but still regrettable that feudal Japan, XVI age, cannot provide the same grandiose and contrast locations that purely fictional world can. I mean, typical Japanese castle filled with typical japanese houses? Snowy mountains leading to them? Grass fields? Sakuras? Too *plain*, especially compared to DS1. The only two locations that surprised me were Sunken Valley and Ashina Depths. And not because it was something unseen before, but because it was unexpected. The second factor is above mention lack of material gain in exploration. Prayer beads, gourd seeds, 8-9 tools and occasional story item is comprehensive list of worth finds. How much shorter is it compared to predecessors? (Well, note for the new players - it’s still better than countless generic text/audio logs or coins/vases/masks/ships/cups/..., which is somehow predominant gameplay device nowadays). But still, the world is seamless, big and beautiful, all in good old traditions. The ability to fall from high heights and hook oneself to distant cliffs is breathtaking. From Software was afraid to fail vertical level design but they managed it well. So is it worth exploring? Yes. Is it good? Yes. Is it the best? Not at all.

    Now for the funny part: combat. Let’s lay bare few bitter truths first: combat arts are useless, prosthetic tools are useless, stealth is a joke. By useless I mean low percentage of useful tools/arts, and complete unnecessity to use them. Stealth is helpful (especially as a first strike to mini-bosses) but secondary: if they removed it, no one would have noticed. It all comes down to deflections. You and your opponent have posture bars that is filled upon taking damage, guarding (blocking) or when your opponent timely guard your attack aka deflect. When enemy’s bar fills up shinobi is allowed to execute deathblow which instantly decacipate opponent (bosses requires several deathblows). When shinobi’s bar fills up he is stunned briefly. You still have your dodges but they will do you much less good than in DSs. Well, actually dodges is essential part of hit’n’run tactics to kill things (which is, by the way, the only path to success on higher difficulties) but my point is that deflections are the bliss. Miyazaki stated his intention was to capture the feel of "swords clashing" and it’s right here, just as he said. You attack and you deflect. Yes, it’s reflexes, yes, it’s QTE, like many player already drew comparison, but damn it’s beautiful. The feel is here and it's awesome. The mobility of Sekiro is awesome too. The great three (attack, deflect, dodge) creates a real martial flow.

    And yet we cannot toss this sad fact about Sekiro aside: most of the bosses are a reflex trainers. There are no strategic approaches, no use of head brains (unless you’re a hit'n’runner). From Software clearly intended to create a “difficult” game and wasn’t really creative about it. Some bosses are pumped with ridiculously high amount of posture/health and design of some of the others is outrightly horrible (hello, Long-arm Centipede Giraffe). The percent of useless mechanics in the game is unbecoming.

    Sekiro is “git gud” game. Exploration is still fun but locked behind reflex combat. Don’t try to be a Shadow unless it is exactly what you are looking for.
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  4. Mar 29, 2019
    10
    Masterpiece. It's not that hard if you really play it, not in a way of playing COD.
  5. Mar 29, 2019
    0
    Game feels half cooked in the stealth department. No wall animations for stealth kills just the drop down and behind the back

    There is not a new item in this game not talking about prosthetics that improves the stealth aspect
  6. Mar 28, 2019
    10
    Being a veteran souls player I have to say this is another masterpiece from the great mind of Miyazaki. Also the most difficult of all from soft games( the bosses are insane), the monsters are pretty easy though due to the stealth mechanic. Going through the different areas and stages you can see the great amount of work that was poured into it, from majestic buildings to deadly cavernsBeing a veteran souls player I have to say this is another masterpiece from the great mind of Miyazaki. Also the most difficult of all from soft games( the bosses are insane), the monsters are pretty easy though due to the stealth mechanic. Going through the different areas and stages you can see the great amount of work that was poured into it, from majestic buildings to deadly caverns you have everything. I recently finished the game and all I can say the sense of accomplishment is one that I haven't had since beating bloodborne, I am excited to play again on new game plus. I have noticed many people complaining of the difficulty or saying it's not a soul's borne game, but people have been approaching the game incorrectly. This is a whole new type of gameplay, that Miyazaki wants us to learn, you still have dodging and blocking but now its more focused on blocking on the right moment, remembering certain patterns of enemies and bosses to build the posture bar so you can finally deal the finishing blow. you need to dodge at the right time and attack in the right moments. This game requires skillful play and I understand many people might not be for that but people need to understand that is the basis of from software games. To learn to adapt and conquer the challenges in front of you, and then feel great accomplishment from your efforts. It emulates real-life situations where difficult hurdles are thrown at you and the losers are the ones who give up but the winners are the few that endure and develop their senses to overcome the odds. This is what this game feels like, so I implore all of you to not give up and keep trying because eventually, you will get it. Especially those who hate on the game there is no need to give a masterpiece like this a bad review just because you couldn't get over the challenge, just move on with your life or keep trying until you get it. Heck, there are many out there willing to help also, just ask me and I can give you tips. But all in all, this is one of the best games I have ever played. I rarely enjoy many types of video games. The only few are probably battle royal games like apex legends. Yet, nothing can compare to the games from software makes. Miyazaki and his team have been saving the video game industry from dying out and I am really honored to be a part of the experience. Thank you for reading this review :). Expand
  7. Mar 28, 2019
    6
    This review contains spoilers, click expand to view. From Software has downgraded "player choice" (a sword , an axe , a flame thing and useless shurikens and i can't progress orge keeps throwing me over cliff as circle block doesn't work properly sometimes) , Downgraded " Customisation " the lack of no characterisation and the slow grinding need to acquire a very limited skill tree (currenty 2 the starting one and unlockable prothetis one) added mechanics that a player cannot 100% rely on e.g you can't do the game purely with hit run and escape to stealth mechanics as bosses/mini bosses such as chain orge heal. This is punishing , devoid of fun and my absolute worst purchase of 2019 so far considering devil may cry 5 is better as is the first nioh game. Why show off stealth mechanics if they don't work for bigger enemies and the death mechanic to revive to take down enemies doesn't work either so there is no dying and killing like i saw else where its basically false advertising . Jumping is nice accept when trying to grab ledge as it won't always register your trying to grab ledge. Grappling hook is nice but has no use in combat even through i took the grappling hook skill. Orge kills me with grab again turns back walks 5-10 steps but yet some how knows i have revived???. wtf is this?. The story is better than dark souls/demon souls but i cannot progress in any form due to shobi items costing in game currency, they don't even give you a set amount for free. The lack of stat system means no gaining health, no gaining attack power that's all done with items now and beating mini bosses by trying to beat poorly designed crap for hours on end, the souls games where doable for disabled people this garbage isn't. The posture system is load of bull to its basically there to justify boss armor or artifical health. Considering that videos i saw showed players dying then combing back to life to do stealth hit i feel i was lied too by promotional materials. Expand
  8. Mar 28, 2019
    1
    Has some pretty sweet game play, but the difficulty coupled with the penalty of losing money and xp when you die has made it almost completely unenjoyable. This is the only FromSoft game I won't be finishing. It's exhaustingly difficult.
  9. Mar 28, 2019
    10
    STICK WITH IT. It's not a Souls game but it is made with the same level of dedication. It's only "hard" because you have to educate yourself and learn how to play it. That takes time. Whatever you do, don't give up on it. I broke through the frustration wall and now I'm absolutely loving it. The game mechanics seem confusing at first but you get muscle memory after a while and then itSTICK WITH IT. It's not a Souls game but it is made with the same level of dedication. It's only "hard" because you have to educate yourself and learn how to play it. That takes time. Whatever you do, don't give up on it. I broke through the frustration wall and now I'm absolutely loving it. The game mechanics seem confusing at first but you get muscle memory after a while and then it turns into a total blast. Again, keep going! Expand
  10. Mar 28, 2019
    9
    If you like samurai/ninja and Japanese lore as well as the Soulsborne games, then run and buy this. I have not been able to put Sekiro down. If you are new to FromSoftware's games then be prepared for extremely intense yet rewarding mechanics that you don't find in modern games. People saying there is no leveling up are not good enough to progress I assume. There is character leveling,If you like samurai/ninja and Japanese lore as well as the Soulsborne games, then run and buy this. I have not been able to put Sekiro down. If you are new to FromSoftware's games then be prepared for extremely intense yet rewarding mechanics that you don't find in modern games. People saying there is no leveling up are not good enough to progress I assume. There is character leveling, skill leveling and tool leveling. No, there is no difficulty setting (except a trick to make it harder) Yes, you lose XP and money when you die. Yes, you will die a lot. No risk, no reward. There are always systems in place in any Fromsoftware game and this is one of the most fast paced and intense game they have ever made. Highly recommended. Expand
  11. Mar 28, 2019
    8
    I really wanted to give this a 9 or even a 10, but I had to be fair to myself and my expectations. I, like so many others, struggled to enjoy Sekiro at first. I blame this on my expectations to play like Dark Souls/Bloodborne.

    Combat, was by far the most difficult transition. I just couldn't get into playing the game in its intended way; dangerously. Eventually I learnt it was less
    I really wanted to give this a 9 or even a 10, but I had to be fair to myself and my expectations. I, like so many others, struggled to enjoy Sekiro at first. I blame this on my expectations to play like Dark Souls/Bloodborne.

    Combat, was by far the most difficult transition. I just couldn't get into playing the game in its intended way; dangerously. Eventually I learnt it was less about dodges and jumps, instead focusing on close quarters vis-a-vis parries and split second openings to strike.

    Since then, I have found battle -- in particular (mini) boss battles -- enjoyable and intense. Patience and concentration is required. But I can't help but feel that I'd finally learnt how to fight - properly - way too late on in the game.

    Sekiro presents itself as visually polished, with beautiful vistas and an environment that's second to none. The frantic open exploration really compliments this and is most highlighted when making a leap of faith off a ledge to grapple-hook away from a tense fight, unsure as to whether you'll make it.

    A variety of endings gives longevity but nothing next to the experience of character builds and customisation that adds to a more traditional Soulsborne experience. This is where Sekiro misses a trick, but it's more than made up for with the a library of skills to learn and shinobi tools to boot.

    The positives far outweigh the negatives and this game is happily recommend. An easy 8/10 if not a 9.
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  12. Mar 28, 2019
    10
    Потрясающая боевка, отличный геймдизайн, проработанный мир игры, невероятный хардкор-все это про sekiro:shadows die twice. Игра настолько хардкорная, что я после прохождения бб и 3 дс-ов, страдаю от анальной порки от каждого бомжа, а про боссов я вообще молчу, на первого встречного мне босса (леди бабочка), я потратил 4 часа, я восторге, секира-божественна !Потрясающая боевка, отличный геймдизайн, проработанный мир игры, невероятный хардкор-все это про sekiro:shadows die twice. Игра настолько хардкорная, что я после прохождения бб и 3 дс-ов, страдаю от анальной порки от каждого бомжа, а про боссов я вообще молчу, на первого встречного мне босса (леди бабочка), я потратил 4 часа, я восторге, секира-божественна !
  13. Mar 28, 2019
    8
    This game is pretty fun so far in a lot of ways. I agree with some people saying that it used aspects of dark souls but left out things that make dark souls games fun. But that aside my biggest problem with the game is that when you get to a boss/miniboss you want to clear all the enemies around the boss first before engaging the boss and of course you're probably going to die a few timesThis game is pretty fun so far in a lot of ways. I agree with some people saying that it used aspects of dark souls but left out things that make dark souls games fun. But that aside my biggest problem with the game is that when you get to a boss/miniboss you want to clear all the enemies around the boss first before engaging the boss and of course you're probably going to die a few times before beating the boss. So this means you're going to have to go through getting rid of the trash enemies around the boss over and over again which is tedious. In my opinion they should've left the other enemies separate from the boss battles like dark souls does. The other thing is that when you get to a boss/mini boss if you want to do the smart thing and do a stealth hit on it first to take half the health away you often have to go face the boss to wake it up basically then run away, wait for it to chill out, then sneak back to the boss and do a stealth hit. I think this is stupid because once again when you're facing bosses that you are probably going to die a few times before defeating you have to repeat this technique over and over. In dark souls there is no gimmick like that so it worked. You could run past all the weak enemies and enter the boss and the smoke wall would keep the other enemies out. It's just you and the boss and no repetitive busy work before you face it. Other than this problem it's a good game but not as good as any of the dark souls in my opinion. Combat wise, customization wise and considering what I've just talked about. Expand
  14. Mar 28, 2019
    4
    the best thing about the souls games is leveling up and getting better gear, this made it really addictive for me.. but you won't get this with this game, not being able to level up and make your character stronger with better weapons leads to a lot of frustration and in the end it's just not fun to play..
  15. Mar 28, 2019
    10
    Amazing game, challenging but very satisfying, masterpiece, to enjoy hours and hours
  16. Mar 28, 2019
    10
    Ragey bois need to put the controllers down and find other ways to vent than bashing on another FS masterpiece. No it's not DS. No it's not BB. This is Sekiro and no matter how much of a GOD you were at the former, you'll need to rethink your strategy and get good (absolutely no pun intended) because right now you are not.
    To others; NO the gameplay is not clunky, NO the graphics aren't
    Ragey bois need to put the controllers down and find other ways to vent than bashing on another FS masterpiece. No it's not DS. No it's not BB. This is Sekiro and no matter how much of a GOD you were at the former, you'll need to rethink your strategy and get good (absolutely no pun intended) because right now you are not.
    To others; NO the gameplay is not clunky, NO the graphics aren't inferior to prior FS titles (they have slightly improved) and don't be mistaken because apart from the "Japanese" levels you'll definitely encounter some truly nightmarish Soulsborney areas you wish you hadn't. Enjoy !
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  17. Mar 28, 2019
    2
    Если коротко, ждал DS3 про Японию, вышел Hitman's Creed may Cry с примитивным стелсом от ребят, которые полжизни делали souls-игры (отсюда и "костры", и кастрированные "души", и немножко интерфейса, и разбросанные по миру подсвеченные предметы). На убийство боссов максимально пофигу (в souls-like игре-то!). Переоцененная поделка, совершенно не ясно, за что получившая такие высокие баллы.Если коротко, ждал DS3 про Японию, вышел Hitman's Creed may Cry с примитивным стелсом от ребят, которые полжизни делали souls-игры (отсюда и "костры", и кастрированные "души", и немножко интерфейса, и разбросанные по миру подсвеченные предметы). На убийство боссов максимально пофигу (в souls-like игре-то!). Переоцененная поделка, совершенно не ясно, за что получившая такие высокие баллы. Хотя, если людям от Sekiro нужен был рескин костров из DS, наличие боссов и Миядзаки-сюжет, то конечно это для них 10/10. Для меня же это как если бы взяли DS3 и вырезали из него половину того, за что я его полюбил. Expand
  18. Mar 28, 2019
    1
    Another over hyped game from From Software. Boring world with tedious game mechanics. Give me Wither 3 anyday to this.
  19. Mar 28, 2019
    7
    Fun game with balance issues.
    Posture gimmick defeats the purpose of a health bar. Build it up and watch 100% of their life drop to zero in a devastating death blow attack.
    You're going to need to get used to this as your sword is inferior to plastic knives in terms of damage. When it comes to dealing damage enemies might as well have lightsabers. You can do a 10 hit combo and if
    Fun game with balance issues.
    Posture gimmick defeats the purpose of a health bar. Build it up and watch 100% of their life drop to zero in a devastating death blow attack.
    You're going to need to get used to this as your sword is inferior to plastic knives in terms of damage.
    When it comes to dealing damage enemies might as well have lightsabers.
    You can do a 10 hit combo and if you're lucky the enemy MIGHT notice a slight itch going on only to find you struggling to do any kind of damage.
    Why the player has a posture gauge is beyond me.
    Attack the enemy 50 times you'll get about 50% of the job done.
    Get hit once by the enemy and you'll slip into a small seizure party.

    If you're looking for a hardcore blocking simulator this game is for you.
    It's a fun game but hardly in the same league as Bloodborne or any other souls game for that matter.
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  20. Mar 28, 2019
    10
    Gra wymagająca oraz bardzo dająca bardzo satysfakcji z grania osoby które lubią gry FROMSOFTWARE napewno odnajdą się w klimacie gry.
  21. Mar 27, 2019
    10
    Шедевральная смесь Тенчу и Душ, великолепный гемдизайн и боевка в частности! Оторваться от игры невозможно, в нее хочется возвращаться снова и снова, исследовать каждый уголок этого мира.
  22. Mar 27, 2019
    10
    best fighting system in gaming history 10/10
    literally superior in every aspect.
  23. Mar 27, 2019
    9
    if you dont have the brain capability to locate your guard button, this game might be very difficult for you.
  24. Mar 27, 2019
    0
    I was so looking forward to this game and even pre ordered it. What a waste. I’m a casual gamer and not skilled enough or patient enough to get past first mini boss . Loved everything else FromSoftware has put out since Demons’ Souls. Don’t understand who their audience for this game is or what the point is.
  25. Mar 27, 2019
    2
    If I wanted to spend hours of my time suffering without results, I would get a second job in retail, at least I'd get paid. This game is crap compared to other Fromsoftware titles. Very disappointed in the lack of balance in this game. First off, you can only possess one main weapon in the game, so you cannot play the way you want to like in Dark souls or Bloodborne. Secondly, boss fightsIf I wanted to spend hours of my time suffering without results, I would get a second job in retail, at least I'd get paid. This game is crap compared to other Fromsoftware titles. Very disappointed in the lack of balance in this game. First off, you can only possess one main weapon in the game, so you cannot play the way you want to like in Dark souls or Bloodborne. Secondly, boss fights are extremely difficult, long, and unforgiving. They demand perfection during the entire match -you slowly chip away at their health, while one slip up from your character often results in a one-hit-kill. Expand
  26. Mar 27, 2019
    10
    Game with an interesting story, it is true that the weapons and style of clothing are the same and that the enemies are almost repetitive, but with a great difficulty of game as well as history, if you only look for a game where you would like to have a character cute without anything deep in their environment Sekiro is not for you (players who only look for meaningless complaints), inGame with an interesting story, it is true that the weapons and style of clothing are the same and that the enemies are almost repetitive, but with a great difficulty of game as well as history, if you only look for a game where you would like to have a character cute without anything deep in their environment Sekiro is not for you (players who only look for meaningless complaints), in short an increibe game. Expand
  27. Mar 27, 2019
    9
    Brilliant game but won't please everyone.
    Level design excellent, I would say probably the best within from software games.
    Story and characters are also good, I would prefer to see a bit more interaction with some NPCs and some side quests fell short but in general quite satisfactory. Game Play is a bit disruptive from previous from software games but very well balanced, stealth
    Brilliant game but won't please everyone.
    Level design excellent, I would say probably the best within from software games.
    Story and characters are also good, I would prefer to see a bit more interaction with some NPCs and some side quests fell short but in general quite satisfactory.
    Game Play is a bit disruptive from previous from software games but very well balanced, stealth mechanics are a good addition but sword clashing and grappling hook for exploration is where the game play shines.
    World and atmosphere are mix of beauty and mystery, it's really well done however there's not a lot of variety through the game, I guess is matter of quality over quantity.
    There will be a lot of frustrating moments, specially on boss fights and if attempting a boss 20 times it's a deal breaker for you then this is not your game.
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  28. Mar 27, 2019
    1
    Я бы хотел поставить хорошую оценку, хотел бы посоветовать в нее поиграть, но только не на пс4, особенно если у вас не пс4 про.
    Это просто ужасно, речь идет даже не о 30 фпс, а скорее о 20, а если говорить о битвах с боссами, то это просто не играбельно. Вы просто не можете нормально играть, потому что игра не отзывается на управление так, как нужно, инпут лаг доходит до половины секунды,
    Я бы хотел поставить хорошую оценку, хотел бы посоветовать в нее поиграть, но только не на пс4, особенно если у вас не пс4 про.
    Это просто ужасно, речь идет даже не о 30 фпс, а скорее о 20, а если говорить о битвах с боссами, то это просто не играбельно. Вы просто не можете нормально играть, потому что игра не отзывается на управление так, как нужно, инпут лаг доходит до половины секунды, не смотря на то, что вы видите атаку противника, вы знаете что с ней делать, но вы просто ничего не можете предпринять, потому что игра лагает. Если вы раздумываете брать игру или нет, и у вас есть выбор пс4 или ПК, то не задумывайтесь, берите на ПК, ведь требования для нее очень низкие.
    Очень жаль, не так часто выходит игра, которая так затягивает, надеюсь в будущем хоть как то починят патчами, а пока что только 4/10, только за ужасную оптимизацию под пс4.

    UPD: Прошла неделя, и в игре где довольно много багов и ужасная оптимизация ноль патчей, НОЛЬ, я повторю, ноль. По этому меняю оценку на 1/10. Я разочаровался в from software. Не думаю, что буду покупать их продукты в будущем.
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  29. Mar 27, 2019
    10
    Different enough from From Software's last few releases to feel fresh, but similar enough to keep us crawling back for more. I don't want to spoil any game mechanics or progression like some of the other reviewers, but don't go into this expecting the exact same Dark Souls formula. It is very much a different game as far as progression is concerned. This game is focused primarily on combatDifferent enough from From Software's last few releases to feel fresh, but similar enough to keep us crawling back for more. I don't want to spoil any game mechanics or progression like some of the other reviewers, but don't go into this expecting the exact same Dark Souls formula. It is very much a different game as far as progression is concerned. This game is focused primarily on combat and exploration. You don't have to worry about finding sets of armor, new weapons, etc. You do however need to practice your combat skills until you feel comfortable navigating this treacherous world filled with supernatural creatures inspired by Japanese myths and lore. One aspect that I like is the removal of any online features. I always felt like summoning was a crutch for players that were too lazy to study each boss and figure out a proper strategy in order to defeat them. Bottom line, it is a great game. Expand
  30. Mar 27, 2019
    10
    Game of the year!!
    A perfect accompaniment to the SoulsBorne series, with plenty of unique ideas of its own and some of the best combat of the generation.
Metascore
90

Universal acclaim - based on 77 Critic Reviews

Critic score distribution:
  1. Positive: 76 out of 77
  2. Mixed: 0 out of 77
  3. Negative: 1 out of 77
  1. Dec 17, 2024
    90
    Overall, Sekiro is defined by its riveting, challenging, and ultimately highly rewarding gameplay. Stemming from simplicity but giving a wide variety of different combat options, few games come close to matching the exhilarating rush that Sekiro’s best moments provide. Exploring its atmospherically engrossing levels is a treat, from a visual, musical, and atmospheric standpoint. Even if exploration and character storylines are sometimes hampered by Dragonrot, repeatedly severing the immortality of bosses with brutal “Shinobi Executions” and discovering the ritual secrets of eternal life offers a captivating experience that stands out as one of FromSoftware’s best and most distinctive titles.
  2. May 15, 2019
    90
    Sekiro: Shadows Die Twice is an enjoyable, yet deeply challenging game. It's not really a Dark Souls with samurais game, but whether or not you enjoyed the difficulty level of the battles in Dark Souls will be a good benchmark in gauging how much you'll like Sekiro. If you're persistent, up for a challenge, and don't become frustrated easily, then Sekiro: Shadows Die Twice is an easy game to recommend.
  3. Apr 28, 2019
    100
    Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.