User Score
8.5

Generally favorable reviews- based on 5159 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 8, 2019
    9
    simple y definitivamente otro excelente titulo por parte de FS, la unica pega es el farmeo, en este caso de experiencia pues como en los anteriores por cada punto, se necesita mas y mas experiencia para la próxima
  2. Apr 25, 2019
    10
    From Soft have done it again, with new IP they have brought in new take on the souls like. Sekiro is very different from souls like game. First time, the game has story which every one can understand. The combat is completely different from other games, the enemy health bar is smaller but the posture bar is bigger and in your face to tell you that its the most important feature of combat.From Soft have done it again, with new IP they have brought in new take on the souls like. Sekiro is very different from souls like game. First time, the game has story which every one can understand. The combat is completely different from other games, the enemy health bar is smaller but the posture bar is bigger and in your face to tell you that its the most important feature of combat. There is a single weapon in game. There are now skills passive and active which you unlock via skill points. You earn skill points only by killing enemies and bosses. If you die, you loose half of XP earned. There is also currency now from which you can buy items. There is no other weapon but the prosthetic arm does the role of secondary weapon. There are different types and which can also be upgraded by collecting crafting materials. The bosses are all human level except for few bigger ones. Overall the game is not for everyone, if you can parry then this game is easy else its makes boss fight tough since you need to learn boss moves and see for a opening. Definitely this game is 10 of 10. Expand
  3. Jun 28, 2020
    10
    This review contains spoilers, click expand to view. Second favorite game in this genre behind bloodborne. Nearly perfect!!! Challenging combat, excellent level design. Expand
  4. May 31, 2019
    10
    Another Fromsoftware masterpiece.This game is a breath of fresh air but still has the souls formula in terms of difficulty and progression.This game can not be placed in the soulsborne genre due to many differences in gameplay,the combat in sekiro is one of the best i seen and is soo fun, it may be more complex than the past fromsoft games but it is soo beautiful and addictive.DeflectingAnother Fromsoftware masterpiece.This game is a breath of fresh air but still has the souls formula in terms of difficulty and progression.This game can not be placed in the soulsborne genre due to many differences in gameplay,the combat in sekiro is one of the best i seen and is soo fun, it may be more complex than the past fromsoft games but it is soo beautiful and addictive.Deflecting attacks and responding to different "Perilous Attacks" never gets old.Note that this game (like most fromsoftware games) is pretty difficult,but never to the point where it is unfair in my opinion.This game is probably my favorite fromsoftware game to date.

    I just wished that there was more boss variaty because most bosses are reskins or you fought them before.Nevertheless, this is a great game for TRUE FROMSOFTWARE FANS!
    Expand
  5. Dec 23, 2019
    8
    I won't lie, at first I really didn't like this game, as cool as it looked, it just wasn't sinking in for me, it felt trivial and never seemed to get easier. However once I realised I was playing the game wrong it started to really grow on me quite quickly. Many people critiquing this game mainly base their argument around the games combat, saying it's linear and and not free in how youI won't lie, at first I really didn't like this game, as cool as it looked, it just wasn't sinking in for me, it felt trivial and never seemed to get easier. However once I realised I was playing the game wrong it started to really grow on me quite quickly. Many people critiquing this game mainly base their argument around the games combat, saying it's linear and and not free in how you want attack an enemy, whilst this is true to an extent, this is mainly because the game is not meant to be played like Dark Souls, you are a shinobi your greatest weapon is stealth, and the game really hones this aspect yet it doesn't force you to be stealthy (you'll probably start being stealthy when you die a lot) but it is rarely ever necessary.

    Sekiro is a linear game, not in the sense that you'd think. If this is your first playthrough the game should be linear, there is not much direction unless you do the route provided and you'll probably do that on your first run as it can be quite confusing, in one area there are a bunch of overpowered enemies but in the other area you don't know where to go, this all comes down to a lack of information so when playing for a second, third or even fourth time the world is really your oyster.

    As aforementioned many people seemingly dislike the combat in this game however I really enjoy it, almost as much as Bloodborne, its very fluid and intense, just few mistakes could end your life after a perfect run. Even though many say it is repetitive and linear there are a lot of skills to be unlocked: that should be unlocked, to make the experience more thrilling and more catered towards your style of combat. If you expect to only struggle with the bosses in this game, you're wrong, despite being perfectly capable of running through most enemies, I actually struggled more with some enemy sections of the game then bosses. This is mainly because bosses require skill and groups of enemies require patience and awareness.

    Everything else about this game is arguably brilliant, ts unique graphics and setting is a nice change, giving a new light to everything helping to exaggerate darker areas. The sound design is fantastic giving life to the era at which the game is set and helping to add tension and emotion where without the sound and music it would be lacking. All of the designs are great and unique, clearly having a great influence by its sengoku time period. The story is intriguing the characters have a personality, even Wolf despite being a shinobi, and its overall an experience I hope to have again.
    Expand
  6. Apr 30, 2022
    9
    I really hated this game at first. I felt that it was extremely difficult and unfair and really hard to just get a grasp of how to play the game. But I kept playing and eventually it clicked and now I'm in love with this game. I like many people came into this expecting a souls like game but instead its more of a character action, stealth game that burrows a lot of ideas from dark souls.I really hated this game at first. I felt that it was extremely difficult and unfair and really hard to just get a grasp of how to play the game. But I kept playing and eventually it clicked and now I'm in love with this game. I like many people came into this expecting a souls like game but instead its more of a character action, stealth game that burrows a lot of ideas from dark souls. Instead of making your own character there only one character Wolf and with the lack of customization to play styles there usually a right way to play the game and because of that I feel this hurts the replay value when compared to the souls games. But its kind of unfair for us to keep comparing this to Dark Souls because this game is trying to be something else and it does a damn good job at it. While things like checkpoints, death mechanics and brutal difficulty are carried over from FromSoft's other games this one has a more stealth and one on one dual focus to it. And while the game is quite difficult it felt really rewarding to master and combat is just really fun once you get the hang of it. Countering is a big part of if you cant learn to counter enemies then your not gonna have a great time. Some enemies require you to counter them if you want to realistically take them down and it can be daunting. I feel like I didn't get the hang of the mikari counter until I fought the final boss so yes it is hard but trust me if you have the patience its worth it.

    So other then the combat what else did I like about the game well the setting of feudal Japan was a nice change of pace for FromSoft games and overall the game look's really good. The story is actually not that hard to follow unlike many of their other games. That's not to say its not cripted because it still is in many ways but at the very least you will have an idea of what's going on at all times. And I really liked the story of Sekiro exploring new areas and learning more about Ashina was really interesting. And the highlight of the game would have to be the bosses with some very good bosses in this game. There's a lot of mini bosses to but id say most of them are alright but a few definitely throwaway encounters or just really annoying. My favorite bosses would have to be the guardian ape and the divine dragon one for its challenge and the other just because its fun to fight with out being super difficult.

    Overall Sekiro is really good if I had to criticize it I would say it's maybe a bit to hard in some spots and trying to get all the skills to get the trophy required some annoying grinding and I wish you could upgrade your defensive capabilities in some way other then just getting more HP. But those are small complaints that don't really take away from the overall experience.
    Expand
  7. Nov 28, 2020
    10
    este juego PARA MI. es una obra maestra. por eso miyazaki gano el goty con este juego,este juego tiene muchas de las mejores batallas con jefes de todos los juego de from software, dificultad, set de movimientos, complejo y gran gameplay, adictivo, todas las herramientas shinobi sirven para cualquier situacion. es realmente increible.
  8. Jun 5, 2019
    8
    FromSoftware always tends to amaze people and this time they did it again! Sekiro: Shadows die twice is an amazing game! It has awesome soundtracks which fit right into the atmosphere, it has quite possibly the most realistic samurai swordplay in all of gaming! The boss fights are glorious they are tense, challenging and epic. Sekiro's story is not that great but its certainly not bad itsFromSoftware always tends to amaze people and this time they did it again! Sekiro: Shadows die twice is an amazing game! It has awesome soundtracks which fit right into the atmosphere, it has quite possibly the most realistic samurai swordplay in all of gaming! The boss fights are glorious they are tense, challenging and epic. Sekiro's story is not that great but its certainly not bad its pretty damn good!

    Verdict: In the end Sekiro is an amazing challenging game from the awesome Japanese devs FromSoftware. If your into challenging games with glorious gameplay, boss fights and an intriguing story than you should definitely buy sekiro!
    Expand
  9. May 3, 2019
    10
    Great game! If you're thinking of trying this game, expect the game to be difficult.. This game will test you, and will keep testing you.
  10. May 30, 2019
    10
    This a launcher new line games from software And this game is very cool even in spite of its unjustified severity
  11. May 2, 2019
    10
    Just another masterpiece from Hidetaka Miyazaki. Of course lore is not so close to non japanese players but it still awesome. And what is great that after beating Bloodborne, all Dark Souls series - it's still difficult to cope with the game. It's an evolution in soulsborne genre and it's some kind of fresh air after those endless and similar Ubisoft sandboxes.

    P.S.: Isshin Ashina
    Just another masterpiece from Hidetaka Miyazaki. Of course lore is not so close to non japanese players but it still awesome. And what is great that after beating Bloodborne, all Dark Souls series - it's still difficult to cope with the game. It's an evolution in soulsborne genre and it's some kind of fresh air after those endless and similar Ubisoft sandboxes.

    P.S.: Isshin Ashina (Immortal Severance ending) is probably the hardest boss in video games :)
    Expand
  12. May 9, 2019
    10
    This was my first fromsoftware game, and it was brilliant. Great character design feeling of freedom in where you go despite being quite linear, and the combat is fantastic as long as you're prepared to fail before succeeding
  13. May 18, 2019
    8
    As a Dark Souls veteran, I found this game’s combat and environment infectious. It took the challenge to a whole new level beyond Souls and Bloodborne, and I’m never one to back down.

    The environment is beautiful. It’s inspired, and comprehensive, much like any souls game, but perhaps most similar in its’ singular theme to Bloodborne. What I mean by that is most of the areas do look to be
    As a Dark Souls veteran, I found this game’s combat and environment infectious. It took the challenge to a whole new level beyond Souls and Bloodborne, and I’m never one to back down.

    The environment is beautiful. It’s inspired, and comprehensive, much like any souls game, but perhaps most similar in its’ singular theme to Bloodborne. What I mean by that is most of the areas do look to be of the same world, unlike the stunningly different areas of dark souls, but within that, the vistas are highly varied with rooftops, castles, plains, jungles, caves, etc. Each new view is perhaps more beautiful than the last.

    While you never get a different primary sword to play with, you have plenty of abilities and arm attachment to vary up the combat and overall play experience. These can either be very useful or entirely useless depending on how you choose to play the game. I found it most fun to take full advantage of these abilities and learn to use them as needed as an extension of my base options. This kept the combat more interesting.

    The combat in the game is very polished, and actually very diverse, if you let it be. You can truly play most fights many different ways and they are all viable. You can play with a lot of vertical movement and jumps, or with only ground movement and heavy on parries, or you can play the fast shinobi, running around your enemy at high speed landing slices as you pass their flank at high speed. I think the latter can be highly fun, but also very dangerous, and works best when you have high confidence in an encounter and have really learned the enemy moveset. The point is you can fight many different ways and they all work, and that’s awesome.

    Now about the combat difficulty.. well it’s hard. Very hard. And it’s different. Just because you are good at Souls does not mean you will have anything close to resembling an easy go at this game. The main issue with the combat is, it can be broken. There are ways to attack enemies with highly aggressive approaches that I think break the intended flow of combat on most bosses. With that said, just don’t look up guides. I did not get any guide help and found the fights to be absolutely thrilling. One boss took me 8 hours to beat, and I regret none of it. I got to the point where I knew every move and how to address each one in sequence when to dodge when to parry when to use certain abilities, it became a complicated dance. It was an absolutely thrilling challenge that I’ve never had to quite that extent in any other game.

    This combat comes with a downside due to the game’s design. Some bosses have a sort of “final form” once you’ve beaten them that you have to contend with. The issue is, if you best them in a proper fashion, it is a long, difficult process, and then out of nowhere there is a whole new moveset. Learning their previous moveset took hours, and even if you come in to the final form with full health never taking a hit, they can dispose of you nearly instantaneously. That is when the game, for me, goes from thrillingly difficult, to stiflingly difficult. It’s a mechanic that was present in DS and BB, an enrage form, but those games were much more forgiving, and so you could push through it without as much effort.

    If you take the easy way out and find combat guides, the combat becomes easier, but also very one-dimensional. You don’t quite cheese the encounters, but you certainly limit their scope, and it doesn’t feel like the way the fight was meant to be encountered. I’d suggest trying each fight on your own, it’s a much better experience.

    The lesser, non-boss enemies can likewise be extremely difficult, with certain levels having chains of enemies that are absolutely brutal. The variance among enemies, however, is lacking compared to DS and BB, with most feeling quite similar being almost all humans. It’s my biggest letdown.

    Finally, there are enemies which require a certain consumable in order to be hit. This consumable can only be dropped from certain enemies and at very low rates. This is similar to other consumable requirements in other games, but it just goes too far here. It is ridiculously tedious to farm and the end result is you farm for an hour to get a few minutes of fighting in which.. just sucks when it takes so long to properly learn boss fights. It’s my understanding they have done some rebalancing to fix this, though I cannot comment on this as I have not played since the patch.

    All in all, it’s an amazing game, and worth the money and then some. It’s not perfect, and it’s not quite the best experience FromSoftware has to offer, but it is beautiful, mostly well designed, and enjoyable, if you enjoy a challenge that is.
    Expand
  14. Oct 1, 2021
    8
    Fun game, great combat, intriguing story, great atmosphere and graphics. However, there are a few things that bring this score down to an 8. The minibosses are awful more than half the time, they're not near as polished as other enemies and some are rehashes of old bosses. I also personally dislike the inability to change appearance, the previous souls games always had amazingFun game, great combat, intriguing story, great atmosphere and graphics. However, there are a few things that bring this score down to an 8. The minibosses are awful more than half the time, they're not near as polished as other enemies and some are rehashes of old bosses. I also personally dislike the inability to change appearance, the previous souls games always had amazing customization that this game lacks. However the smooth combat and decent boss design makes it worth a try. Expand
  15. Oct 25, 2019
    10
    My first "Souls Born" game was DS3. I was an amazing game. Thought nothing could come close to that experience..... Then I played Sekiro, and I can honestly say that Sekiro is the better of the two games. Its hard to express the emotional rollercoaster this game puts you through with its rewarding and punishing combat difficulty, but its fantastic. Anyone who is thinking about pickingMy first "Souls Born" game was DS3. I was an amazing game. Thought nothing could come close to that experience..... Then I played Sekiro, and I can honestly say that Sekiro is the better of the two games. Its hard to express the emotional rollercoaster this game puts you through with its rewarding and punishing combat difficulty, but its fantastic. Anyone who is thinking about picking up Sekiro, but hasn't yet, do yourself a favor and buy it right away.. Its extremely fun, and the level design is top notch. Worth every cent of the $60 it cost me. Expand
  16. Apr 9, 2019
    9
    As a newbie to the Souls genre I must say - Sekiro is a great game overall !
    Didnt expect it to go that way, I was about to leave it 2 hours into the game after dying for the 30th time, just like i did with Bloodborne.. This game tho I find quite interesting with the fight mechanics, story, progression, art style, setting, high replay value, multiple endings, and even tho I died no less
    As a newbie to the Souls genre I must say - Sekiro is a great game overall !
    Didnt expect it to go that way, I was about to leave it 2 hours into the game after dying for the 30th time, just like i did with Bloodborne.. This game tho I find quite interesting with the fight mechanics, story, progression, art style, setting, high replay value, multiple endings, and even tho I died no less than 500-600 times i finished it enjoying it all the way.
    I hear Sekiro is the hardest of all the Souls games and Bloodborne, which is funny cuz Bloodborne almost made me go mad for two days until I deleted it. Sekiro is fair to the gamer, giving him chance to stay a bit longer until loving it for what it is.
    Artistically it is quite beautiful with all the places having their own unique charisma, all the enemies and bosses are done really good too.
    Only negative i can say is the camera that goes nuts in tight spaces and locked enemies or worse - bosses unlock from your stance and go HAM on you...
    Gameplay is enjoyable with the Deathblows being quite the fun.
    I would definitely recommend Sekiro: Shadows Die Twice
    - from a new FromSoftware fan
    Expand
  17. May 4, 2019
    10
    Bloody brilliant, yeah at the start its harder than dark souls but once you get into the deflecting and general game mechanics your golden. What a ride, A must play
  18. Jun 14, 2021
    9
    I would not say this is better than bloodborne, which is still my favourite PS4game, but I can see why some may think this is the best FromSoft game. The core premise of this game is you, as the player, become better and better. Remember the chilling moment you had when defeating a difficult boss? The rewarding moment in sekiro comes much later; it comes in new game plus. In the multipleI would not say this is better than bloodborne, which is still my favourite PS4game, but I can see why some may think this is the best FromSoft game. The core premise of this game is you, as the player, become better and better. Remember the chilling moment you had when defeating a difficult boss? The rewarding moment in sekiro comes much later; it comes in new game plus. In the multiple playthroughs, you as a player can fully experience how much better you become compares to the first playthrough and how fair (or in fair) the bosses are. For me, that many bosses like the guardian ape and sword saint are so fairly designed that once you really learnt them, you will never struggle against them again. And this feeling of power is so different from other souls games where players over levelling their character or using some insane built, which can sometimes create a sense of emptiness by providing a fake feeling of accomplishment. Expand
  19. Oct 31, 2022
    9
    Sekiro es una combinación entre shinobi, Onimusha y un Souls, si has jugado esas franquicias imagina una mezcla de ambos y el core de los souls(con todo y su dificultad elevada), aunque tiene mas de los souls que los otros juegos.

    En cuanto el combate, en este juego es fundamental cubrir y hacer parrys a diferencia de bloodborne o darksouls que puedes abordar las peleas esquivando
    Sekiro es una combinación entre shinobi, Onimusha y un Souls, si has jugado esas franquicias imagina una mezcla de ambos y el core de los souls(con todo y su dificultad elevada), aunque tiene mas de los souls que los otros juegos.

    En cuanto el combate, en este juego es fundamental cubrir y hacer parrys a diferencia de bloodborne o darksouls que puedes abordar las peleas esquivando ataques, cosa que en sekiro solo sirve para un tipo de ataque enemigo. En su contra puedo decir que es mucho menos variado que un darksouls, solo cuentas con un arma en casi todo el juego y tienes una prótesis que sirven como arma secundaria, pero lo anterior es muy poco a diferencia de todas las combinaciones que podrías hacer en un souls

    Algo muy positivo de este juego, es que te cuenta la historia de una manera mas clara que los demás juegos de Fromsoftware, al tener un personaje predeterminado, tu personaje no se siente como un hueco de DS si no como un verdadero shinobi con sentimientos e intereses. Lo anterior puede ser positivo o negativo dependiendo de lo que estés buscando.

    En lo que si se lleva un 10 es en la exploración, donde al igual que DS1 sus mundos están interceptados y se siente muy bien el ir descubriendo los ídolos (Hogueras de descanso) pero va mas allá, con su sistema de Gancho salto y sigilo, con lo anterior puedes abandonar una pelea si te sientes superado y escapar para despues esconderte (algo como Assasins creed combinado con metal gear). Lo anterior hace que te dientas muy agil por los escenarios y no como en una ratonera como en DS o Bloodborne.

    En cuanto al sistema de progresión las cosas son muy distintas a DS, ya que no tienes estadísticas solo puedes subir el nivel de ataque, la salud, el daño a la postura y la cantidad y calidad de tus curaciones. Las resistencias al veneno, miedo y demás estadísticas se compensan con consumibles que te dan o puedes comprar y que te suben estás resistencias.

    En General es de aplaudir que Fromsoftware adapta su formula con otros tipos de Gameplays, algo solo Nioh ha podido hacer bien, sin embargo hay decenas de juegos como Lords of the fallen, the surge y demás que han fallado en el intento.

    SEkiro e compra obligada si te gusta el buen diseño de niveles y buenos combates.
    Expand
  20. May 28, 2019
    10
    Game of the year so far for me. Coming in as a massive Souls fan, the combat takes A LOT of getting used to... but when it clicks it feels great. Apart from the combat though, the exploration elements make a Souls-fan feel quite at home and as with all From Soft games it is DRIPPING with atmosphere.

    As with all these games I like to take my time and 'live' the experience, so after
    Game of the year so far for me. Coming in as a massive Souls fan, the combat takes A LOT of getting used to... but when it clicks it feels great. Apart from the combat though, the exploration elements make a Souls-fan feel quite at home and as with all From Soft games it is DRIPPING with atmosphere.

    As with all these games I like to take my time and 'live' the experience, so after pumping about 50 hours in I have now reached the endgame area and feel like I have a proper understanding of the mechanics and the narrative. The story is great, with a few little twists and turns which take it into some very dark areas (both figuratively and literally). The story is conveyed in a far more matter-of-fact way than the Souls games but there is still a lot of environmental storytelling and lore to research... ie the things going on in Fountainhead Palace are not explicitly explained but having researched a bit further, is both interesting and disturbing.

    Difficulty-wise, I find the areas themselves a bit easier than that faced in the Dark Souls and Bloodborne games (probably due to the heavily utilised stealth mechanics) but the boss fights (where the player is unable to use stealth) are significantly tougher. I would place Owl Father above all other bosses faced in Soulsborne and apparently Sword Saint Ishin (whom I am yet to face) is even tougher. It literally took me 8 hours and 20 minutes of getting my *** kicked (and around 50 deaths) until I finally prevailed... not looking forward to Ishin! There are also more bosses than other From Soft games due to there being 'mini'-bosses too.

    There are four different endings, two of which will probably require some research to ensure that each obscure step is completed at the right time in order to achieve each. So replayability is definitely there too. The only thing I would say is it can be a little too tough for some people with a few of my friends struggling to beat an early mini-boss that is WAY before the actual first boss AND WAY easier. That aside though, I cant wait for the DLC.
    Expand
  21. Nov 24, 2019
    8
    This is awesome game. As all other FromSoftware games, this game for sure is worth playing. Gameplay is much more complicated and harder than previous of FromSoftware games, but the most important it is still interesting and rewarding to kill boss/mini-boss. I would put 10/10 on this game if it wasn't two things. Last boss is ultimately hard, which is much harder than anything you do in DSThis is awesome game. As all other FromSoftware games, this game for sure is worth playing. Gameplay is much more complicated and harder than previous of FromSoftware games, but the most important it is still interesting and rewarding to kill boss/mini-boss. I would put 10/10 on this game if it wasn't two things. Last boss is ultimately hard, which is much harder than anything you do in DS or Bloodborne or even every single one in Sekiro before last one. I never killed last boss, but anyway I am feeling rewarding from playing rest of the game. For everyone afraid about parry mechanic. If you are DS veteran and you can manage to play them, don't worry. I have killed every single mini boss and lore boss up to last one, and every single one of them has some bug, which can lead to win. You just need to master exploits if you cant master parry. But believe me, this game deserve to be exploited :). Something else which I didn't like is that there is no any character progression. Only progression is passive hp increase and attack power increase after bosses. This is bad, because if in DS/Bloodborne you could always level up and grind few levels before boss, to make it easier, here you have no choice... boss is designed for the level which you are and more or less you can't skip it (few times , you may choose one boss before another, but nothing else). This make your character progress pointless, because bosses progress with you. Anyway in the end of the day, the game is really interesting and few times it challenged me to learn and to become better in order to complete challenges. And one last thing. Parry is the most unrewarding mechanic versus bosses. Except if you don't parry him perfectly, it is much more unrewarding than soulsborne. It often neither give you time to counter attack boss and if boss is not damaged it even don't add too much to his posture. For me posture of boss, should be permanently decreased by successful parry, or at least to give some reward even while boss is on full health. Expand
  22. Apr 23, 2019
    10
    Si eres un amante de la saga Souls este juego es un soplo de aire fresco con sus muchas nuevas mecánicas ya que es muy diferente a los anteriores títulos y tendrás que aprender a jugar de cero. Querrás perderte en su mundo como cuando jugaste los primeros títulos por primera vez.
    Si no eres fan de la saga pero te llama la atención dale una oportunidad porque puede que encuentres tu tipo
    Si eres un amante de la saga Souls este juego es un soplo de aire fresco con sus muchas nuevas mecánicas ya que es muy diferente a los anteriores títulos y tendrás que aprender a jugar de cero. Querrás perderte en su mundo como cuando jugaste los primeros títulos por primera vez.
    Si no eres fan de la saga pero te llama la atención dale una oportunidad porque puede que encuentres tu tipo de juego perfecto.
    Expand
  23. Jun 3, 2019
    8
    Story telling, artistry, graphics, and mechanics is 9/10.
    Replay value was disappointing. I didn't want to go through any other playthroughs.
  24. May 8, 2021
    8
    After rage quitting back in 2019, I returned to the game this year. When you defeat some key boss and mini-bosses, the game opens up with interesting locations to discover. The first two locations felt lackluster compared to the later ones and I would rather prefer it to be longer and denser with more to do. Some upgrades come so late in the game it feels meaningless to go for them. FPSAfter rage quitting back in 2019, I returned to the game this year. When you defeat some key boss and mini-bosses, the game opens up with interesting locations to discover. The first two locations felt lackluster compared to the later ones and I would rather prefer it to be longer and denser with more to do. Some upgrades come so late in the game it feels meaningless to go for them. FPS drops aside, this game is the most fun I got this year. Expand
  25. May 3, 2019
    10
    This game is not dark souls nor bloodborne, and that's okay. Why? Because From Software has proved that not only can they make a game just as hard as those games, but a game that's a boatload of fun. From what I've played of it, I can tell you it might just be my goty
  26. Mar 23, 2021
    10
    Another masterpiece from From software!!! Very different from all their other games but it's awesome
  27. Apr 29, 2019
    10
    they say '..More pleasessssss.." !!!!
    Lovelyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
  28. May 6, 2019
    10
    Anyone who says that the game is too short is probably rushing the bad ending and not exploring the world.
    This game is as close to a masterpiece as we will see in 2019. The combat is tight, the lore is fascinating and inspired by actual events in Japanese history. The game is clean and crisp. I've had no issues with frame drops or glitches. While the graphics aren't perfect, or as clean
    Anyone who says that the game is too short is probably rushing the bad ending and not exploring the world.
    This game is as close to a masterpiece as we will see in 2019. The combat is tight, the lore is fascinating and inspired by actual events in Japanese history. The game is clean and crisp. I've had no issues with frame drops or glitches. While the graphics aren't perfect, or as clean as other 2019 titles, I've never considered graphics to be the determining factor in making a game. Honestly the best part of this game for me is the lore. While I love the demands of the combat system, and I will address complaints about that in a moment, and how it has a low entry point in the beginning but ramps up nicely lately, the lore knocks it out of the park for me. With every boss beaten and new area unlocked the world get more and more pleasantly weird.
    I'm seeing people complain about the combat system, there's no combat or play-style variety, you can't build your character how you want, so on and so forth. Apparently these players didn't get that far into the fighting style trees or arts. Just because Sekiro doesn't let you cheese the game with over leveled health bars and wearing the highest poise armor in the game doesn't mean its bad. The game has immense variety in both how you approach enemies and the various tools you use to sway the fight one way or another. Also QTE? I don't see one single QTE in the game, this is seriously confusing.
    Ultimately the game is probably the most welcoming From Soft title to come out in a very long time. The game starts out simple yet the further you progress into the game the more options you have for handling mobs and bosses. The game demands mastery of a variety of skills rather than just being alright at one thing, and punishes you when cannot attempt to rise to the challenge. There's a lot to be learned in this game, and the more you learn and master the more you can enjoy the nuance of the system. Also one last thing, if you go into combat playing re-actively you will be crushed by later bosses. This game is about balance, if you don't get that then fights will be very boring and you will get crushed.
    Expand
  29. Apr 11, 2023
    10
    Number Of Playthoughs: 4
    Platinum Trophy
    Total Playtime: Nearly 70 hours Where do I begin with this game? I don't know how From Software managed to create this masterpiece. It is easily one of the greatest games I have ever played. Sure the first run was a bit difficult when I was still learning the ropes but after I learned all the tricks it just clicked with me. If people say it is
    Number Of Playthoughs: 4
    Platinum Trophy
    Total Playtime: Nearly 70 hours
    Where do I begin with this game? I don't know how From Software managed to create this masterpiece. It is easily one of the greatest games I have ever played. Sure the first run was a bit difficult when I was still learning the ropes but after I learned all the tricks it just clicked with me. If people say it is hard and unfair I have to say that they gave up too soon before learning the combat. Soulslike genre isn't for the faint-hearted. One huge difference it has compared to other soulslikes is the fact that you must unlearn most of what you've learned during other soulslikes and approach this game from a new perspective. The new posture mechanic instead of stamina and deflecting mechanic. The only problem I had with the game is that some of the bosses are used more than once during a playthrough. And it gets boring during multiple playthroughs.
    Overall, it was one hell of an experience. 10/10
    Expand
  30. May 1, 2019
    10
    Smooth divergent combat, Boss fights keep getting better and better, Great story line and Sengoku era quote.
  31. Apr 29, 2022
    9
    So I bought this game the first time it came out and wasn't too happy with it. Was already hoping for elden ring at that time and sold it again after an initial playthrough. Rated it at around 6-7.

    I bought this game again a few weeks ago, put my already made opinions aside and completly let in on the experience. Mainly because I started replaying the souls games after elden rinf and
    So I bought this game the first time it came out and wasn't too happy with it. Was already hoping for elden ring at that time and sold it again after an initial playthrough. Rated it at around 6-7.

    I bought this game again a few weeks ago, put my already made opinions aside and completly let in on the experience. Mainly because I started replaying the souls games after elden rinf and because I saw so many beatiful fight montages, that I wanted to play it again very badly.

    Now after the second time playing it I got to admit, I did this game so wrong!
    The story is great (told a bit different than other from titles); gameplay is super flashy, fast and action filled; many new mechanics (some would later find their way in elden ring).

    What bothered me the most in my initial experience, were the limited customizations (gameplay and character wise) as well as the ridiculously high difficulty.
    HOWEVER, if you accept that this not dark souls and commit to learning the mechanics of this game, you'll quickly get a hang of it and realize, that the game isn't that hard if you don't try to dodge roll everything. The amount of skills in the game is huge and they look fantastic! Even if you are always a shinobi without option to "switch your class", it still changes the way you play immensely.

    I still think, that a few other katanas (even if it were only skins) or character skins (3 found their way into the game with a free dlc) wouldn't have hurt the game.
    But overall, this is an incredible game and I would love to see a sequel (or prequel?)
    Expand
  32. Jun 25, 2021
    10
    From Software and another masterpiece. Enjoyed every bit of a it. Took the fighting to another level after Dark Souls series. In terms of fighting mechanics. it is the best From Software game.
  33. Apr 11, 2019
    10
    Miyazaki has created his best IP yet. The Souls series was my favorite gaming series by far, but Sekiro came and somehow managed to be a few levels higher than any Souls game. There is only one thing I enjoy more about the Souls game over Sekiro, the variable worlds you explore in Dark Souls are among the best in video games. Sekiro has less variety in terms of land scape, but man isMiyazaki has created his best IP yet. The Souls series was my favorite gaming series by far, but Sekiro came and somehow managed to be a few levels higher than any Souls game. There is only one thing I enjoy more about the Souls game over Sekiro, the variable worlds you explore in Dark Souls are among the best in video games. Sekiro has less variety in terms of land scape, but man is the gameplay superior in every way.

    Sekiro manages to have one of the best progressions in any game I've played. Defeating each boss teaches you new mechanics in the game and familiarizes you with how the combat works. Each boss is a step up from the last all the way up until the end of the game.

    Let's talk about the combat, how has no other game had a posture style combat system before? This seems like it should be the standard for a sword fighting game. Sekiro gives you three options when it comes to killing enemies, stealth, vitality hits on person, and building up posture by supplying a lot of blows that aren't direct hits and parrying at the right time to stagger your enemy for a death blow. This posture system is so good I am shocked no games done it before (at least as far as I'm aware). There are really 8 key parts to combat besides the three ways to kill, there is blocking / parrying slashes / parying thrusts / attacking / jump kicking / prosthetic use / deflecting lightning back at the opponent / and dodging grabs and other unparryable / blockable moves. Each enemy gives you a split second to decide which of these 8 things you want to do at any given time, some bosses have combos that can combo with any other one of their combos allowing for near infinite combability. This means some bosses require to learn every individual combo and be able to identify which combo is coming up on the fly because bosses could use 2 or 3 combos directly in a row. This kind of fast play makes it feel too good when you pull it off and makes you want to master it to do so.

    In FromSoft fashion we also have plenty of secret areas to explore and numerous bosses / minibosses that are optional. I look forward to DLC and more games in this IP to come, it has become my favorite for sure.
    Expand
  34. Apr 9, 2019
    10
    Wow. Just wow. They really nailed it this time. Combat is tight, fluid, rewarding. The world is breathtaking and exploration is engaging, exciting and tense.

    If there is anything I miss it is customizing the appearance of my character, finding clothing and armor is a lot of fun, and something I would have enjoyed even in this game. All in all, Sekiro is an amazing accomplishment. It
    Wow. Just wow. They really nailed it this time. Combat is tight, fluid, rewarding. The world is breathtaking and exploration is engaging, exciting and tense.

    If there is anything I miss it is customizing the appearance of my character, finding clothing and armor is a lot of fun, and something I would have enjoyed even in this game.

    All in all, Sekiro is an amazing accomplishment. It has quickly, yet safely, become one of my favorite games of all time (especially if I put down my nostalgia glasses). I admire the bravery of FromSoftware to dare stepping out of the mold, trying something new and completely owning it. Well done, and thank you!
    Expand
  35. Jul 25, 2020
    8
    The games graphics and music are masterfully crafted, dare I say beautiful at times. Definitely a fresh breath of air from FromSoftware. Intriguing story, authentic swordplay, fun traversal, and unique progression system. I’ve been a fan since Demon’s Souls for the PS3 all the way to Bloodborne and all the Dark Souls in between.
    Which is why this truly hurts me that I had to sell the game
    The games graphics and music are masterfully crafted, dare I say beautiful at times. Definitely a fresh breath of air from FromSoftware. Intriguing story, authentic swordplay, fun traversal, and unique progression system. I’ve been a fan since Demon’s Souls for the PS3 all the way to Bloodborne and all the Dark Souls in between.
    Which is why this truly hurts me that I had to sell the game because I simply wasn’t having fun with it anymore due to the extreme difficulty. I got all the way up to the old monk and then I finally quit. My passion my enjoyment and and my will gave out. Instead of having an awesome time with this game I was instead looking up on YouTube finding ways to cheese these bosses and having no gratification with the end result, and when I thought the combat finally clicked here I was stuck with another impossible task. Every boss felt like a chore and not a “Mount Everest” to climb...
    If this game had a mode that made it a little simpler I would re-buy it in a heartbeat. (Theres no online, so who would it really hurt besides egos?) And this is coming from somebody who has the platinum trophy for Bloodborne and put 250 hours into that game alone. So I hope somebody from FromSoftware reads this post and takes into consideration the next time they release a game that they don’t have to make it as difficult as possible for the game to sell to the point where it alienates most players. I still recognize the beauty of the game but I cannot except the difficulty.

    Fast forward a month... So I went and bought the game... again. I finally beat it. I gave this a game a 5 before, i'm bumping it up to an 8. I still stand by what I said, but the combat has grown on me. Lack of variety build really hurt this game. There's only a certain way to play it... unless you cheese it. Interesting story, lack of meaningful prosthetics, stealth was just okay.
    Parrying is satisfying... Better than Dark Souls 3.
    Expand
  36. Apr 19, 2019
    10
    To put simply, this game is a masterpiece! From it's look to it's feel it is down right polished! It can be difficult but it's more like a puzzle, memorizing the enemy patterns and knowing how to get past certain attacks. To those who say the game is to difficult and needs and easy mode, if a quadriplegic man can beat it, so can you!
  37. Jul 16, 2021
    10
    I have no words about this game. I just earned Platinum trophy and I can safely say this is a pure masterpiece. The combat system is perfect for this genre. It's very difficult in the beginning but as you try and try again you begin to get good, leaving you with a huge satisfaction when you actually beat a boss. The game's difficulty scales very good by my opinion and most bosses areI have no words about this game. I just earned Platinum trophy and I can safely say this is a pure masterpiece. The combat system is perfect for this genre. It's very difficult in the beginning but as you try and try again you begin to get good, leaving you with a huge satisfaction when you actually beat a boss. The game's difficulty scales very good by my opinion and most bosses are easily beatable of you learn their patterns after many tries. The story is very interesting and visuals are stunning too, especially now that the game got an upgrade for new Gen running at 4K 60fps. In general, the more action aproach in this game, while still remaining a soulsborne is what makes it my personal favorite on the series. Again, it's a masterpiece and I highly recommend it. Expand
  38. Apr 26, 2019
    10
    From software did it again. Sekiro is a game which ask you to play by its rule, but reward you with the satisfaction when you beat it at its own game.

    Cant thank enough from software to keep on making games that are actually games and not going to point A to B and then killing bunch of same enemies for the entirety of the gameplay. Looking at you red dead 2.
    From software is the best
  39. Apr 23, 2019
    10
    This game is actually very hard at the beginning. However, when I find the way to beat the enemies and get the learning curve, it becomes a game so satisfying.
  40. May 3, 2019
    10
    The game has a good chunk of what you would expect from a Souls game: High but extremely fair difficulty, amazing animation and movesets from enemies, a LOT to be discovered around the main story (evironment storytelling is back) and bosses that will always test what you have learned so far.

    I like to compare SEKIRO to real life, you will fail a lot at something, but each time you fail
    The game has a good chunk of what you would expect from a Souls game: High but extremely fair difficulty, amazing animation and movesets from enemies, a LOT to be discovered around the main story (evironment storytelling is back) and bosses that will always test what you have learned so far.

    I like to compare SEKIRO to real life, you will fail a lot at something, but each time you fail you will get a little step closer to overcoming your obstacles, until you finally do and you just feel really proud of what you just did.

    The only bad thing in SEKIRO is that it does not have the variety the other Souls games have (you can't change your clothing and main weapon), but as FROM SOFTWARE stated, this is NOT a Souls game.
    Expand
  41. Sep 16, 2022
    8
    horrible R3 deadzone makes otherwise good game almost unplayable. Whoever idea this was should get fired. Every game should look example from god of war or apex legends what comes to R3 and aiming.
    However othervice game is a masterpiece in any kind of way. Bosses tho are too hard if you are not the type who enjoys grinding. overall solid 8.
  42. Apr 25, 2019
    8
    A great game and it was good experience for me, hope the DLC can be released asap!
  43. May 3, 2019
    10
    Absolutely incredible game. From Software has outdone themselves yet again. You will die a lot but you simply cannot stop playing because of how fun it is
    10/10 must buy
  44. May 20, 2019
    10
    This review contains spoilers, click expand to view. A great game with a great story and incredible soundtrack background Without a doubt one of the best games of this year Expand
  45. May 2, 2019
    9
    Lo mejor que ha conseguido From Software con Sekiro es diferenciarse enormemente de sus otros productos. Tienen cosas muy parecidas y se nota que es su juego, pero es tan diferente de Dark Soul y Bloodborne. Ha conseguido un estilo propio y unas mecánicas muy precisas y que sienten como si fueras un verdadero shinobi. Tiene unas "mecanicas sencillas" (usa la katana para atacar, defiéndete,Lo mejor que ha conseguido From Software con Sekiro es diferenciarse enormemente de sus otros productos. Tienen cosas muy parecidas y se nota que es su juego, pero es tan diferente de Dark Soul y Bloodborne. Ha conseguido un estilo propio y unas mecánicas muy precisas y que sienten como si fueras un verdadero shinobi. Tiene unas "mecanicas sencillas" (usa la katana para atacar, defiéndete, rompe la defensa del objetivo...), pero que necesitas de mucha práctica y de morir mucho para poder dominarlo a la perfección (y no tanto porque llega un jefe que crees que controlas pero te mata). Puede llegar a ser frustrante a veces cuando no consigues derrotar a ciertos jefes pero la satisfacción al empezar a entender sus movimientos y ver que lo estás consiguiendo creo que merece mucho la pena. Un juego que merece la pena. Expand
  46. May 3, 2019
    10
    Otra obra maestra por parte de From Software, jugablemente increíble es una delicia, gráficamente precioso al igual que en cuanto a sonido, incluso la historia esta a gran altura, un juego ademas largo, con un montón de jefes o mini jefes opcionales, varios finales alternativos, muchas cosas ocultas con un mapa enorme por explorar, la gente que lo vota negativo es simplemente por laOtra obra maestra por parte de From Software, jugablemente increíble es una delicia, gráficamente precioso al igual que en cuanto a sonido, incluso la historia esta a gran altura, un juego ademas largo, con un montón de jefes o mini jefes opcionales, varios finales alternativos, muchas cosas ocultas con un mapa enorme por explorar, la gente que lo vota negativo es simplemente por la exagerada dificultad, es cierto que es de los juegos mas difíciles que he jugado, por no decir el mas dificil la verdad, pero justamente esa es la gracia de este titulo, es lo que buscaban para diferenciarse, no es como para votarlo negativo por eso, practicamente todos los juegos del mercado son un paseo, asi que la gente que se queja de la dificultad simplemente que busquen otra cosa, pero que no voten negativo a tal obra maestra, con tanto trabajo detrás, el único pero que le puedo poner respecto a los DS, es que es un juego que tienes que estar siempre al 100%, no hay momento de descanso, incluso con los enemigos mas básicos, no te vale solo aporrear el botón de ataque, pero vamos que eso no quita la obra de arte que es, gracias de nuevo FS. Expand
  47. May 2, 2019
    9
    Jogo muito bom, mantendo a dificuldade e boss fights de costume, e muitos cenários para exploração, como qualquer Dark Souls ou até mesmo Bloodborne. O que peca é a história, que como de costume, não é o foco nesse estilo de jogo da From Software, mas mesmo assim é super divertido (pra quem é fâ desse gênero de jogo, e está ciente da dificuldade). Uma coisa que senti falta, foi aJogo muito bom, mantendo a dificuldade e boss fights de costume, e muitos cenários para exploração, como qualquer Dark Souls ou até mesmo Bloodborne. O que peca é a história, que como de costume, não é o foco nesse estilo de jogo da From Software, mas mesmo assim é super divertido (pra quem é fâ desse gênero de jogo, e está ciente da dificuldade). Uma coisa que senti falta, foi a envolvência das quests secundárias no game, achei meio fraco comparado ao Dark Souls e BloodBorne.

    Game design: 10/10
    Level design: 10/10
    Dificuldade: 9/10
    Gráficos: 10/10
    História: 8/10
    Personagens: 9/10
    Boss Fights: 10/10
    Expand
  48. May 7, 2019
    10
    Ich verstehe nicht wie man als Bloodborne oder Dark Souls Fan dieses Spiel nicht leiden kann. Es ist auf seine eigene Art und Weise absolut ebenbürtig. Ich für meinen Teil habe dieses Feeling beim Zocken welches ich nur bei From Software Games bekomme, deshalb 10/10!!!
  49. May 3, 2019
    10
    really good game the grafix are att point! i dont get why people say it looks like ps2 graphics i mean have you ever played or seen a ps2 game i dont think a ps2 can run this game it will just crash people these days i swear anyway this game is really good the combat the bosses everything is great from software dont litsen to people this game is awesome keep it up!. also the game isreally good game the grafix are att point! i dont get why people say it looks like ps2 graphics i mean have you ever played or seen a ps2 game i dont think a ps2 can run this game it will just crash people these days i swear anyway this game is really good the combat the bosses everything is great from software dont litsen to people this game is awesome keep it up!. also the game is difficult but what do you expect from the people who made dark souls i mean hell it has prepare to die edition. im gonna tell you why these games are difficult the hidetaka miyazaki the idea of the souls series said that he wants to make players feel like they accomplished something big you know that hard boss that you keep dying to and then the satisfaction of finally beating the boss is so good it feels like you took herione. thats why these games are hard they are supposed to be hard thats why these games are so good Expand
  50. May 8, 2019
    10
    Also meiner Meinung nach das beste Spiel der FromSoftware Reihe.

    Kann ich nur empfehlen!
  51. May 11, 2019
    8
    After playing all the From Software previous Demon Souls, Dark Souls, and Bloodborne games I was expecting something quite special with this, and I wasn't disappointed! Sekiro is quite a different beast from its predecessors, so if you go in and play the game fresh you will be in for one fantastic adventure. It can be quite an unforgiving game at times, even when it gives you a chance toAfter playing all the From Software previous Demon Souls, Dark Souls, and Bloodborne games I was expecting something quite special with this, and I wasn't disappointed! Sekiro is quite a different beast from its predecessors, so if you go in and play the game fresh you will be in for one fantastic adventure. It can be quite an unforgiving game at times, even when it gives you a chance to die twice, but the excitement and relief after beating another mini boss or a main boss is quite something. But I feel at times you do come to quite a hard wall with some bosses and only the most patient and persistent gamers will get through it. Expand
  52. May 10, 2019
    10
    I would give this game a 9 but i just can't. It is so rare to see a game this polished and playable today. Tried alot of them. ARK, PUBG, HUNT, TARKOV. Those were all Early-A games and the hype has been on that trail along time. It was just refreshing.

    Game might be hard, but everything is when you don't know how to handle things. It's still more forgiving to a new player than a Dark
    I would give this game a 9 but i just can't. It is so rare to see a game this polished and playable today. Tried alot of them. ARK, PUBG, HUNT, TARKOV. Those were all Early-A games and the hype has been on that trail along time. It was just refreshing.

    Game might be hard, but everything is when you don't know how to handle things. It's still more forgiving to a new player than a Dark Souls game because Sekiro does not require as much setups. It requires you to undertand the mechanics and truly test you.

    Everything below a 7 in a rating on this game is clearly wrong. Expecting things to be something there not is a sin of your own mind. Rating a game is about you not comparing the title to others or your skill with what you managed in other situations.

    I will claim that the phasing in this game is so good it puts alot of games to shame.
    And like most things in life, if you just "Stay a while and listen" most things becomes obvious.
    The game even got a Tutorial were you can practice your mechanics with ease.

    My last words will be "Git Gud". People who can't stand knowing they have to become better sometimes to reach certain satisfactions will never accept that their not good enough either. You can't be good enough with everything in life, check out Tetris.
    So yeah...Git gud.
    Expand
  53. May 14, 2019
    10
    Ok , so, ... if you dont like hard and challenging games, please just stop reading.

    If you like hard and challenging games, keep going !
    If you like from software, keep going !
    If you like feudal japan, then 立ち止まるな !

    Truly a masterpiece !
    ( 本当に傑作!)
  54. May 15, 2019
    10
    If you pay attention there are soo many details. The challenge is very satisfying to experienced gamers. From software should not change a thing. Currently I'm stuck but breaking that barrier is the point. Learn, grow and be the story
  55. May 20, 2019
    10
    Going into Sekiro I wasn't expecting the best I think it down to Activison being involved with the project that and I was alittle salty that it wasn't Bloodborne 2.
    But good lord I was so wrong about this game. Sekiro is a masterclass in both visual storytelling and satisfying melee combat with a progression system that whilst not as expansive as the Soulsborne games is still expansive
    Going into Sekiro I wasn't expecting the best I think it down to Activison being involved with the project that and I was alittle salty that it wasn't Bloodborne 2.
    But good lord I was so wrong about this game. Sekiro is a masterclass in both visual storytelling and satisfying melee combat with a progression system that whilst not as expansive as the Soulsborne games is still expansive resulting in different skill combinations (At least in the first playthrough).
    But why should you play Sekiro ? simple, it provides a rush of thrills unlike any game From Software have created thanks to the reworked combat that is almost like a rhythm game as timing the parries is key and knowing when to attack is important also.
    Sekiro also contains a large variety of bosses with their own unique movesets and hazards to avoid and every victory I had was always satisfying giving me a feeling I hadn't felt since finishing the Soulsborne games for the first time moments like Making a God Tier build in Demon's Souls, Defeating Ornstein and Smough for the first time on 0 Estus, Getting the DLC crowns in Dark Souls II, The moment everything gets Tilted in Bloodborne, And the first time fighting Soul Of Cinder as a fan of the series. Moments like this will stay with me and Sekiro has plenty of moments like that if not topping those experiences at times.
    Sekiro is not without it's faults though a good example being how overpowered the "Shinobi Firecrackers" are as I believe most if not all bosses have a flinch effect when the player uses these. Tools like the Sabimaru or the Folded Umbrella feel borderline underpowered with very limited uses in fact I only used the Purple Folded Umbrella on NG+ to make short work of the Shichimen Warrior boss who's projectiles can be easily countered with this tool.
    Also some bosses are straight up bad like The Divine Dragon and The Mist Noble who are basically just obstacles in the way of the player similar to something like Allant in Demon's Souls or The Congregation in Dark Souls II.
    Ultimately though Sekiro is a masterpiece of immesurable scale and should be something in your game library before the end of this generation and I hope we can get some expansion to the lore of Ashina and the characters that inhabit it although a Bloodborne 2 would be nice before that.
    Expand
  56. Jul 4, 2020
    10
    Sekiro... surement l'un des meilleurs jeux auquel j'ai joué durant toute ma vie.
    il est, et il restera un incontournable du jeu vidéo,
    Apres plus de 60 heures de jeu pour le boucler intégralement une première fois, sans parler des NG+ qui apportent un lot presque infini de défis et plaisir, au même titre que "Dead Cells" Play Learn Die Repeat, et cela couplé a une écriture de personnage,
    Sekiro... surement l'un des meilleurs jeux auquel j'ai joué durant toute ma vie.
    il est, et il restera un incontournable du jeu vidéo,
    Apres plus de 60 heures de jeu pour le boucler intégralement une première fois, sans parler des NG+ qui apportent un lot presque infini de défis et plaisir, au même titre que "Dead Cells" Play Learn Die Repeat, et cela couplé a une écriture de personnage, un univers qui nous absorbe une fois lancé, et une musique... ahhh la bande son... tout simplement.
    UN CHEF-D’ŒUVRE!
    Expand
  57. May 25, 2019
    10
    Listen... I am late to the whole to the whole Dark Souls thing and Im sorry I have no Dark Souls pedigree. I always avoided them due to their 'punishing' difficulty. Then I started with Bloodborne which slowly became one of my favorite games of all time. So I was excited about Sekiro. Um yeah.... its tough, unforgivably tough, more so than any game I've ever played. But I stuck with itListen... I am late to the whole to the whole Dark Souls thing and Im sorry I have no Dark Souls pedigree. I always avoided them due to their 'punishing' difficulty. Then I started with Bloodborne which slowly became one of my favorite games of all time. So I was excited about Sekiro. Um yeah.... its tough, unforgivably tough, more so than any game I've ever played. But I stuck with it remembering that Bloodborne started out like that for me (not to the same degree but in principle). I also assumed that the bosses in the first memory were chronologically the first bosses I were to encounter. So the Drunkard beat me down a dozen times but then I was able to finally defeat him. Virtually seconds away a heart attack I exhaled and continued. OH but what I didn't know i that the real stage boss was right around the corner. Madam Butterfly stomped my ass dozens of times. I tried again and again and again and FINALLY a final deathblow. It was possibly the most fist pumping jump up and down video game moment of my life. I almost passed out. Then I realized that wasn't supposed to be the first bosses. So yeah. Good story. But experiences like that are so rare in games and Ive had them in spades playing this game. Expand
  58. Jun 1, 2019
    10
    One of the best games I ever played, and for sure best game of From. Game mechanics are perfectly fit for me and I realy enjoy playing this game. The Mixture of difficult, rewarding system and stealth mechanics are my favorite in games, so this game couldnt've gone wrong. Although it has one disadvantage, its shorter than previous from games. I know its probably because this game was farOne of the best games I ever played, and for sure best game of From. Game mechanics are perfectly fit for me and I realy enjoy playing this game. The Mixture of difficult, rewarding system and stealth mechanics are my favorite in games, so this game couldnt've gone wrong. Although it has one disadvantage, its shorter than previous from games. I know its probably because this game was far too difficult for most of players, but for me it was just perfect. Expand
  59. Jun 28, 2020
    10
    one of the best from software games
    gameplay, story, music it fxxxing awesome
    graphics are ok but could be better
    it's my second favorite from someone game
  60. Dec 3, 2019
    10
    Absolutely incredible game , my GOTY for 2019. From Software cannot lose. You ARE a shinobi, they nailed it! The world is wonderfully realized like From Software usually does. The combat is addicting. This is the best sword combat game ever!

    There are many different shinobi tools and styles , two people could approach a combat situation completely differently! Parrying is an absolute
    Absolutely incredible game , my GOTY for 2019. From Software cannot lose. You ARE a shinobi, they nailed it! The world is wonderfully realized like From Software usually does. The combat is addicting. This is the best sword combat game ever!

    There are many different shinobi tools and styles , two people could approach a combat situation completely differently!
    Parrying is an absolute joy and feels great when you nail it. There are cryptic NPC quests like in souls. Various endings. Death and respawning mechanics are great.

    I guess some people are mad they did not get another rehashed dark souls? They are mad its hard? there is no way you can give this game a 0 thats insulting.

    This is a masterpiece. I cannot wait for From Software's next game, another new IP!
    Expand
  61. Aug 1, 2019
    10
    One big adrenaline rush, full of intense battles, and beautiful scenery. For those looking into overcoming a challenge, this is definitely a title that shouldn't be ignored. Surely, it can be difficult, but not in the sense that it feels "unfair". The difficulty itself, lies in observation, as in figuring out how to properly approach the current situation that you're facing.
    Simply put;
    One big adrenaline rush, full of intense battles, and beautiful scenery. For those looking into overcoming a challenge, this is definitely a title that shouldn't be ignored. Surely, it can be difficult, but not in the sense that it feels "unfair". The difficulty itself, lies in observation, as in figuring out how to properly approach the current situation that you're facing.
    Simply put; this game is a pure blast from start to finish.
    Expand
  62. Sep 3, 2019
    10
    From Software enterga un gran juego, con una mecánica muy interesante, el gancho; el combate y dificultad impuestas por la saga Souls está presente, pero quizás es un poco más retador ya que tendrás que ajustarte al combate y no aún grindeo/leveleo. La verticalidad de este juego hace que el sigilo valga verdaderamente la pena, ya que puedes llegar a más zonas si espías o estudias a tuFrom Software enterga un gran juego, con una mecánica muy interesante, el gancho; el combate y dificultad impuestas por la saga Souls está presente, pero quizás es un poco más retador ya que tendrás que ajustarte al combate y no aún grindeo/leveleo. La verticalidad de este juego hace que el sigilo valga verdaderamente la pena, ya que puedes llegar a más zonas si espías o estudias a tu oponente con antelación. Expand
  63. Apr 13, 2020
    10
    Pedazo de juegazo de principio a fin. Un 10 en jugabilidad, un 10 en banda sonora, un 10 en la historia, un 10 en el doblaje, el juego en si es un 10.
  64. Sep 3, 2019
    9
    Althought its a FromSoft game at it´s core, it goes beyond what From´s games goes in aesthetic and challenge.

    The hardest part of the game is turn of the "From´s Games" button inside your head and open the heart to something all new, similar to something we fondly remember. Damn, it´s hard, but gets harder as you try to play as any other From game. The combat is truly engaging, and
    Althought its a FromSoft game at it´s core, it goes beyond what From´s games goes in aesthetic and challenge.

    The hardest part of the game is turn of the "From´s Games" button inside your head and open the heart to something all new, similar to something we fondly remember. Damn, it´s hard, but gets harder as you try to play as any other From game.

    The combat is truly engaging, and turn out as a balanced and beaultifuly executed: it´s the cream a la cream of "git gud".

    As you are able to beat a tought boss fight (and some of my favorite ones ever are in this game) , watch a video of your own fight let you take note of how well are you playing and how the control of your character is absolute.

    It has it´s amount of flaws, as a large amount of repeated boss fights, some unbalanced areas and enemies and the sense of smaller and repetitive world, as it´s more grounded at real world. But as soon as dominate the combat, all became more fluid and cinematic.

    it´s at the same time one of the best and most innacessible game in the market, specially if you´re a veteran of From games. Or you learn it´s own ways (and die a lot) or you don´t go foward (dying a lot more).
    Expand
  65. May 13, 2020
    8
    Sekiro contains numerous recognizable elements from From Software's previous title, but they have proven themselves once again fully capable of going in other creative directions and coming out on top. Sekiro is a beautiful adventure game that draws you into a world that you are dying(!) to explore. It's without a doubt their most fantastic looking game to date (though purely as a matterSekiro contains numerous recognizable elements from From Software's previous title, but they have proven themselves once again fully capable of going in other creative directions and coming out on top. Sekiro is a beautiful adventure game that draws you into a world that you are dying(!) to explore. It's without a doubt their most fantastic looking game to date (though purely as a matter of taste I preferred the dark grittiness of Bloodborne), and the fact that Sekiro can use his grappel hook to travel vertically too makes it an entirely different adventure than its "predecessors".

    First, some good stuff
    The game is gorgeous. It's a breath of fresh air from the darkness of Dark Souls and Bloodborne, and it's inspiring to see the team being able to put their creativity to work in a very different direction. In the past, I've found the Dark Souls storytelling variant to be a bit too difficult to decipher, Bloodborne had a great story that required dedication and research, and Sekiro follows that up with an even more spelled out story, still with lots of room for interpretation. The enemy design is varied, ranging from clumsy swordsmen to magical creatures you want to stop and simply observe for their awesome look and moves, practically screaming for you to research their lore. The sneak mechanics may not offer a whole lot new to gaming in general, but it's still incredibly satisfying to successfully backstab an enemy, especially since some of them can be incredibly difficult if you fight them in a normal way. I like this approach of even the toughest enemies being open to a crushing backstab if that's your style. The fighting style is action-filled and very different from earlier From games, but that also brings me to the more negative points.

    It's hard to speak of these games without mentioning difficulty. Getting to the end of Sekiro is, of course, a challenge, to say the least. Director Hidetaka Miyazaki has repeatedly stated that they try to make the games "tough, but fair", a description that fits the previous titles. And indeed, balancing the feeling of being challenging without being too hard to be fun is not an easy task, and one that most game developers simply sidestep by making their games easy by default or adding difficulty levels.

    Sekiro doesn't quite find that balance in the way its predecessors did, and there are several reasons for this.

    1) No From Software games have ever had an "easy mode", but they have still had ways to make the most challenging bosses doable, by letting you invite other players, summoning NPC's or simply grinding a few levels to power up your character. Sekiro doesn't let you do any of these things. If you're stuck, you're stuck. For a casual player like me, it would sometimes mean getting stuck on the same boss for weeks, which is too long for me.

    2) DS and Bloodborne allowed for different playing styles, letting you personalize your character in a way that fits how you want to play. Your particular style may make some bosses more difficult, and others easier. Sekiro wants you to play one way, and if you're not up for it... you're going to be frustrated. You better get used to timing your parrying down to milliseconds and learning each and every move of 30-40 bosses. I'll gladly admit this is not my playing style, and I find even regular enemies so frustratingly difficult to beat that I avoid battle whenever I can. The boss fights are... well... just not fun. That's my best way to describe it. They're too difficult to be enjoyed, and there's also my next point...

    3) Fights are LONG. I'm currently fighting the last boss of the game, and without spoiling much, I can say it's of course a multi-phase boss. The first two phases are not too difficult, but MAN do they drag out. You can easily spend 20 minutes reaching the third phase, and you'll feel the difficulty being cranked up to ridiculous amounts. So, basically, that's the phase that kills you. Which is all fine and dandy, except that you have to go through those long, tedious first phases EVERY time you try again. This is just an example of something that happens repeatedly throughout the game. Fights go on forever, and then you die from one simple mistake.

    Learning new skills and prosthetic tools are fun to watch, but only a few of them make any actual significance in battle. In the end, no matter how many skill points you've gathered during your adventures, your ability to time your parries is what determines the outcome. I'm sure some players love that, but... I don't. I found several boss battles to be a chore more than an enjoyment.

    My advice is... try it. I still loved it, despite my frustrations with the difficulty for my particular playing style. They didn't hit the difficulty balance perfectly in Sekiro in my opinion, but that doesn't take away the fact that it's still a beautifully made game with an interesting story, great overall design and mostly satisfying mechanics
    Expand
  66. Nov 18, 2019
    10
    Bit late with the review, as I finished the game within the same month of release. I even Platinumed the game twice on two seperate accounts.

    The story is very enjoyable and more easy to follow, than Dark Souls or Bloodborne. But to learn more about the world, talking, drinking Sake and reading item descriptions is important and adds to the story. The combat is so satisfying and
    Bit late with the review, as I finished the game within the same month of release. I even Platinumed the game twice on two seperate accounts.

    The story is very enjoyable and more easy to follow, than Dark Souls or Bloodborne. But to learn more about the world, talking, drinking Sake and reading item descriptions is important and adds to the story.

    The combat is so satisfying and enjoyable. While is a "My way or the highway" style of combat, this combat is done perfectly. No other game has a better and more satisfying combat style.

    Paired with a good soundtrack, an amazingly beautiful world and in my opinion great characters, this game is to me the Game of the Year.

    I would have given a 9.5, but as there is no .5, I went with a full 10.

    A negative point I can think of, is, that the mini bosses do repeat and there's not great variety, but the main story bosses (and an optional main boss) all feel important and the battlefields are fitting to the specific boss.

    While it's not an easy game, once you get the combat style, the game will feel more easy, than while you're still struggling with the combat style
    Expand
  67. Sep 10, 2019
    10
    Another masterpiece from From Software. Epic gameplay and new revolution from dark souls.
  68. Apr 5, 2020
    10
    Best game of the year. Sekiro effectively evolves the combat from Dark Souls to create a tense yet flawless combat system. The world is incredibly beautiful and detailed, and often times breathtaking. Sekiro is an absolute masterpiece. Definitely a must-play.
  69. Sep 23, 2019
    10
    Арт-хаус текущего поколоения консолей. Поэтичная, философская, тонкая игра о поиске своего пути. Непревзойденный сеттинг, глубочайший геймплей, фантастический дизайн локаций, Эфимерный мир, линейная, но все равно абрстрактная история, все такая же загадочная, как и все миры Dark Souls. Необъяснимая сложность. Игра, которую вы долго не забудете - много контента заложено в повторноеАрт-хаус текущего поколоения консолей. Поэтичная, философская, тонкая игра о поиске своего пути. Непревзойденный сеттинг, глубочайший геймплей, фантастический дизайн локаций, Эфимерный мир, линейная, но все равно абрстрактная история, все такая же загадочная, как и все миры Dark Souls. Необъяснимая сложность. Игра, которую вы долго не забудете - много контента заложено в повторное прохождение (привет Nier:Automata). Смогут ли From Software переплюнуть себя в Elnden Ring, или это лучшая игра souls-like геймлпея? Expand
  70. Dec 20, 2019
    10
    HERMOSO,INCREÍBLE,BRUTAL Sin duda un juego que no debe faltar en tu culto de gamer
  71. Jan 26, 2021
    10
    ..........................................................................:
  72. Jul 8, 2020
    10
    Uma obra-prima que coroa de forma magistral o trabalho da lendária From Software. Um jogo que necessita de muita dedicação para começar, porém o prazer de vencer os desafios é único. Jóia rara!!!
  73. Oct 4, 2019
    10
    Bem desafiador muito bom! Espero que venha dlcs para poder jogar muito mais!
  74. Oct 9, 2019
    10
    Just finished this gem, what an amazing game, no way to cheat you got to learn how to play and improve your skills else there is no way you can beat the boss. It really bringed me back to a different era where you actually had to learn how to play to win. If you are a gamer buy and play this game, u LL get angry you LL swear But once u have beaten at least you have learned something!
  75. Nov 10, 2019
    10
    This my first fromsoftware game i play first time i play it i thing it is very hard and it is i die a lot but evrey times i die i learn of my mistake i get platinum on this game and just yesterday i was in ng+7 and i end the game without dying once
  76. Oct 15, 2019
    10
    Excellent, good game mechanics, quite a challenge even for experienced gamers. 100% recommended.
  77. Oct 13, 2019
    10
    Simply amazing...
    The story, the scenes in-game, the boss fights, the enemies, and gameplay. If you have a PlayStation and up for a challenge, this is a must-have.
  78. Jul 4, 2020
    10
    this is the most challenging game I've ever played and that made me like this style of play. impeccable controls and captivating history. deserving of Goty 2020.
  79. Oct 21, 2019
    10
    This review contains spoilers, click expand to view. Epic game. Goty 2019

    Great music, great gameplay, great history, great graphics, great boss Battles, great character design.
    Expand
  80. Oct 23, 2019
    10
    Amazing! Love the game so much. Spent over 600 hours playing it. Give it a try, you won't regret it!
  81. Jul 12, 2020
    8
    The only thing that i don't like of this game is the lack of good responsiveness of the movements. When you press at some time doesn't work until the artifficial intelligence allows the caracter yo respond
  82. Oct 26, 2019
    10
    GOTY,a difficult game but with patience and perseverance this is one of the most rewarding games I have played.Maybe only Death Stranding can knock it off now.
  83. Jul 21, 2020
    9
    What a ride! From software has been a such a solid developer in the past and it’s nothing new here because this game is incredible! I was able to sink in over 40 hours into this game and boy was it fun/frustrating at times. Took me a minute to get the partying down but once I did. Chopping enemies and bosses down like cake was so satisfying! This games story isn’t anything to write homeWhat a ride! From software has been a such a solid developer in the past and it’s nothing new here because this game is incredible! I was able to sink in over 40 hours into this game and boy was it fun/frustrating at times. Took me a minute to get the partying down but once I did. Chopping enemies and bosses down like cake was so satisfying! This games story isn’t anything to write home about but the combat and gameplay is what keeps you locked in and invested. All the bosses were of dark souls quality and I’m glad this game is very different from what other titles they make. Sekiro has its highs in its gameplay and lows in the story and graphics. I feel they could have done better with the animations and graphical fidelity but the satisfaction of the gameplay loop keeps the player engaged. I loved this game and I would recommend anyone who likes action RPGs and who is looking for a challenge to try it out. Expand
  84. Nov 28, 2019
    10
    Sekiro: shadow die twice è il canto del cigno di un autore capace come il maestro Miyazaki e di uno studio talentuoso come From Software. Gameplay ed ambientazione inarrivabile.
  85. Nov 9, 2019
    10
    Wow I love this game, the only souls game which I platinumed which to be fair is because it is the easiest one out of the six souls games to get.

    The boss fights are amazing, on your first run you will get destroyed by them.....a lot but its the satisfaction of finally defeating them is perfect. The story although simple is effective and smart especially when you find out how to get
    Wow I love this game, the only souls game which I platinumed which to be fair is because it is the easiest one out of the six souls games to get.

    The boss fights are amazing, on your first run you will get destroyed by them.....a lot but its the satisfaction of finally defeating them is perfect.

    The story although simple is effective and smart especially when you find out how to get each of the four endings. The lore is still there and interesting but not the best.

    The characters once again are perfect just like most of the souls games.

    The combat and stealth is smooth and satisfying, the prosthetic tools and skills although may be used only for certain enemies or bosses they all have their purpose which is what they where intended for.

    I'm sure all souls fans have played this game, but I definitely recommend this to people who have the patience to find out the enemies moves to give this a try as well.

    Best Game of 2019 so far.
    Expand
  86. Nov 11, 2019
    10
    cant say i was expecting any less from FS at this point , a game that although different from other FS games was just perfect , the music .. the graphics and the scenery .. but i owe it all to the combat ! , the combat style in this game is unique to say the least , it'll force you to adapt to it and harshly punish you if you didn't , and just the feeling when you go face to face clashingcant say i was expecting any less from FS at this point , a game that although different from other FS games was just perfect , the music .. the graphics and the scenery .. but i owe it all to the combat ! , the combat style in this game is unique to say the least , it'll force you to adapt to it and harshly punish you if you didn't , and just the feeling when you go face to face clashing with an opponent is a wonderful feeling ! .. no surprise here just another 10 ! Expand
  87. Nov 11, 2019
    8
    What an awesome game, its the first game I played which was developed by from software and I just loved it. The game is difficult for sure but never I felt with a single boss that it was unfair and everytime I died (I died a lot) it really motivated me to try for that boss again. I do like theno stamina bar rpg feature as it makes the game more combat focused and you need to grind a lotWhat an awesome game, its the first game I played which was developed by from software and I just loved it. The game is difficult for sure but never I felt with a single boss that it was unfair and everytime I died (I died a lot) it really motivated me to try for that boss again. I do like theno stamina bar rpg feature as it makes the game more combat focused and you need to grind a lot less. I agree that rpg feature is fun and you get to try new builds and ways to beat up bosses but this was a refreshing change Expand
  88. Nov 14, 2019
    10
    One of the best gaming experiences I have ever had. The gameplay is top notch. The combat feels like something out of real life and the music is absolutely perfect!
  89. Jun 18, 2020
    10
    Easily one of the best games of 2019. The challenge, the amazing combat system and the art style are unparalleled.
  90. Nov 21, 2019
    10
    Jogo épico, fases muito bem construidas, seguindo o estilo souls, jogo incrível.
  91. Nov 18, 2019
    10
    Um dos melhores jogos da geração, combate perfeito, lutas épicas, inimigos formidáveis e uma história bem sombria e original.
  92. Nov 18, 2019
    9
    Sekiro: Shadows Die Twice is the natural evolution of Soulsborne games, taking two steps towards the Tenchu series.

    Sekiro is a ninja redemption story set in a more fantastic version of feudal Japan. Unlike FromSoftware's previous franchises Dark Souls and Bloodborne, Sekiro takes a more direct approach to storytelling. Rather than creating your own character the player controls a
    Sekiro: Shadows Die Twice is the natural evolution of Soulsborne games, taking two steps towards the Tenchu series.

    Sekiro is a ninja redemption story set in a more fantastic version of feudal Japan. Unlike FromSoftware's previous franchises Dark Souls and Bloodborne, Sekiro takes a more direct approach to storytelling. Rather than creating your own character the player controls a nameless shinobi sworn to protect his master, a young prince of Ashina, armed (no pun intended) with a katana and an increasing arsenal of tools attached to a prosthetic arm. The story is carried by conversations between the characters rather than picking up scattered pieces of lore from item descriptions and vague references. Although Sekiro still manages to leave the more obscure mysteries for the player to solve on his own - or at least look it up later on a YouTube channel dedicated to FromSoftware lore.

    Sekiro's gameplay consists of equal parts sneaking around, ambushing enemies and epic sword fights. Nearly all enemies in the game can only be defeated by a shinobi deathblow, an instant kill ability that triggers once the player fills the enemy's stagger bar by landing blows and deflecting attacks in swift succession. Sekiro also introduces a vertical element to the combat where the correct answer to certain situations is to jump above the enemy attacks rather than simply dodging out of the way. More importantly, it relies very heavily on mastering the deflection mechanic similiar to parrying in the Soulsborne games. A last second block of your katana awards you with an opening to go on the offensive as well as building up a significant amount of stagger. Once the mechanics click for the player the combat turns into a fast, satisfying clash of swords where the shortest path to victory is perfecting the correct set of inputs required to stagger your foe. Additionally the player has access to a variety of upgradeable tools and consumable items that offer unique interactions with different types of enemies from shattering shields with an axe to scaring the hell out of beasts with firecrackers. Especially when dealing with the more challenging enemies like bosses you are almost expected to find a weakness to exploit for an easier victory.

    Much to the dismay of the more casual players (and certain professional game critics) Sekiro doesn't only not have a difficulty settings, it also removes the option to grind for experience and overlevel the game's content by not having character attributes. On the other end of the spectrum, however, the news are much better: Sekiro has not one but two different ways to increase the challenge (and rewards) even further.

    While Sekiro: Shadows Die Twice lacks the sheer build variety of Dark Souls, mastering the almost rock-paper-scissors like combat is much, much more satisfying than ever before in a Soulsborne game. Even though Bloodborne holds a special place in my heart as the greatest FromSoftware game made so far, I might consider Sekiro its equal.
    Expand
  93. Nov 20, 2019
    10
    the game mechanics is just outstanding, the fight is so emersive that sometimes you can forget the breath. The characters moves are just perfect. The music, the voices sound (in Japanese) are so well projected. English is not my strong so I'm gonna stop right here
  94. Apr 29, 2022
    10
    Красивая графика, динамика боёв, битвы с гуманоидными врагами вообще каеф……….
  95. Nov 26, 2019
    10
    The best game I have played this generation. The game tests your skill. It's so satisfying to parry and kill bosses. Learning the moves and destrying the boss your next turn is just amazing. The story is fantastic and the combat is just the best I've seen in years.
  96. Nov 26, 2019
    10
    Improves the combat formula from previous games, making it more dynamic. More forgiving 'bonfire' placement. Best action game out there.
  97. Dec 7, 2019
    10
    You love bloodborne?
    Dark souls? If you want a very hard f*cking game this game is for you and it's ready to make you f*cking cry when you saw genihchiro say hi from me and be ready to have a good s*x
  98. Nov 30, 2019
    10
    Игра очень манит своим жестоким стелсом, игра прекрасна, пейзажи,гейплей, все сделано с любовью, игра по настоящему сложная, в целом From Software постарались.
  99. Nov 30, 2019
    8
    (Very short/simple review) Learn how to hit that L1 , LB, button at the right time, and you will have a good time. Simple and very plain.
  100. Dec 4, 2019
    10
    В этой игре прекрасно всё: боёвка, сеттинг, лор. 1000/10. Парирование на кончиках пальцев.
Metascore
90

Universal acclaim - based on 77 Critic Reviews

Critic score distribution:
  1. Positive: 76 out of 77
  2. Mixed: 0 out of 77
  3. Negative: 1 out of 77
  1. Dec 17, 2024
    90
    Overall, Sekiro is defined by its riveting, challenging, and ultimately highly rewarding gameplay. Stemming from simplicity but giving a wide variety of different combat options, few games come close to matching the exhilarating rush that Sekiro’s best moments provide. Exploring its atmospherically engrossing levels is a treat, from a visual, musical, and atmospheric standpoint. Even if exploration and character storylines are sometimes hampered by Dragonrot, repeatedly severing the immortality of bosses with brutal “Shinobi Executions” and discovering the ritual secrets of eternal life offers a captivating experience that stands out as one of FromSoftware’s best and most distinctive titles.
  2. May 15, 2019
    90
    Sekiro: Shadows Die Twice is an enjoyable, yet deeply challenging game. It's not really a Dark Souls with samurais game, but whether or not you enjoyed the difficulty level of the battles in Dark Souls will be a good benchmark in gauging how much you'll like Sekiro. If you're persistent, up for a challenge, and don't become frustrated easily, then Sekiro: Shadows Die Twice is an easy game to recommend.
  3. Apr 28, 2019
    100
    Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.