Metascore
64

Mixed or average reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 45
  2. Negative: 4 out of 45
  1. Jan 19, 2015
    85
    Gat Out of Hell is a very nice expansion which offers hours of gameplay. The humor we know from previous parts is there and much more. The graphics are a little disappointing, but despite that it's simply a must play.
  2. Jan 20, 2015
    82
    One of the funniest and craziest DLCs ever. The new powers and weapons are exhilarating, and there's a lot to do, even after the end of the main storyline. If you enjoyed Saints Row IV, this is simply a must-have.
  3. Jan 20, 2015
    80
    The first new city since Saints Row: The Third, great characters, hilarious writing, awesome weapons, and a much more refined focus on gameplay all lend to the overall sense of fun that permeates every aspect of the game.
  4. Jan 20, 2015
    80
    ons of gameplay, awesome new abilities, and probably the most enjoyable time anyone would really spend in Hell. Yeah I’m sold and you will be too.
  5. Jan 19, 2015
    80
    This expansion feels fresh and better than the main game. If you enjoyed Saints Row III or IV, you should try it.
  6. Jan 19, 2015
    80
    Quotation forthcoming.
  7. Jan 19, 2015
    80
    Gat Out of Hell can stand on its own. Yes, it is undercooked, and it has problems, but the core mechanics and gameplay still work.
  8. Jan 19, 2015
    80
    Gat out of Hell was a great swan song for Saints Row IV, and it is now one of my favorite entries in the series.
  9. Jan 19, 2015
    78
    The new weapons, including a minigun-equipped armchair and the Ark of the Covenant – which uses enemies as ammo – are a blast for mowing down guardian demons.
  10. 75
    Gat out of Hell applies a dose of air freshener to mask the musty smell emanating from the more traditional aspects of the Saints Row formula and delivers a fun, if overly familiar, slice of its chaos-riddled gameplay.
  11. Jan 19, 2015
    75
    Gat Out of Hell comes up short in mission variety, but concludes in a tantalizing way: with five different endings. Could one of them point to the future of the series? Time will tell, but if this is indeed the last hurrah for this continuity of the 3rd Street Saints, it’s been a hell of a ride, Volition.
  12. 70
    Fans of the Saints Row series will enjoy the expanded scope of Gat Out Of Hell and the new world. Everyone else may want to instead stick with Saints Row IV, which has been re-released on current consoles, before venturing into the underworld with the expansion.
  13. Feb 13, 2015
    70
    The main thing going against this title is that it lacks any kind of satisfying conclusion to all of its mayhem, and isn’t close to being fleshed out enough for most players to care.
  14. Feb 6, 2015
    70
    If you loved Saints Row IV, you will love Gat out of Hell. There’s plenty of content here and even though much hasn’t changed, playing as Johnny Gat in Hell translates to a humorous adventure with exaggerated gameplay elements that only Saints Row can deliver.
  15. Feb 3, 2015
    70
    Volition knows exactly what the Saints Row series is. It's dumb, enjoyable fun that's not to be taken too seriously. Gat out of Hell certainly fits that criteria and though it's a smaller package this time around, it's still nice to take a short weekend trip to hell. Just don't expect to stay very long.
  16. Jan 28, 2015
    70
    We can’t expect the best gameplay from a franchise that mocks pretty much everything we know with every new title. But for a couple of hours we’ll have genuine fun picking up collectibles and laughing at the hilarious plot.
  17. Jan 22, 2015
    70
    With entertaining powers and some great new weapons, the standalone expansion holds its own – but don't expect your otherworldly vacation to be anything more than a quick and familiar break.
  18. Jan 21, 2015
    70
    The return of super powers and introduction of flight makes it a mostly enjoyable three hours, but as a standalone experience it falls just short of typical Saints Row success.
  19. Jan 20, 2015
    70
    It's an expansion that leaves a lot to be desired, only because there’s enough fertile ground to support a full blown game.
  20. Jan 19, 2015
    70
    Gat Out of Hell captures the madness and destruction that made the series so fun, but even as an expansion pack, there’s not much new here. So much of it is cut from the same cloth of Saints Row IV that the nuances end up meaning much less than they should.
  21. Jan 19, 2015
    70
    This expansion is pretty enjoyable, but not essential. It’s got some great new weapons and provides an easy excuse to dip back into a world of shameless comic violence – it’s also a fairly disposable adventure that doesn’t offer much in the way of essential material. You do get to shoot Satan in the face, however, so at least Volition is true to its word.
  22. Jan 19, 2015
    70
    Gat out of Hell gives you more stuff to do, and is mildly entertaining while it lasts, but it's not a patch on the core game it comes with. If thought of as the side course to the main dish, this is fine. Newcomers will find a lot to enjoy, but there's little reason to return if a dive into Hell is what you were looking forward to.
  23. Feb 10, 2015
    66
    A bold proposal that manages to entertain without much fanfare despite the fact that it could be better only by being more varied.
  24. Mar 18, 2015
    65
    Gat out of Hell is not bad, but it's not great either. To put it simply, it's more Saints Row IV. If you go into it thinking its going to have all new gameplay with an all new story, you are going to be disappointed. It's fun but the overwhelming feel of deja vu may sour you a bit on it.
  25. Jan 23, 2015
    65
    Gat out of Hell brings an end to the crazy ride that has been Saints Row IV, but while some parts of that ride take you to interesting places and let you see exciting sights, most of the trip cuts through landscapes you’ll swear you’ve traveled many times before.
  26. Jan 21, 2015
    65
    It was great to spend a little more time with the Saints crew and when the series pops, it really pops. I enjoyed some of the situations and one-liners, that musical number was a true classic, and being able to fly across the city on a pair of wings was fantastic. Unfortunately, without more of the comedy and writing that makes Saints Row great, Gat Out Of Hell is too much busywork and not enough good time.
  27. 65
    If Saints Row‘s meta humor can get you through collecting your hundredth orb or doing the same type of mission on repeat, you may want to check out GOH. But, if not, I’d recommend staying away from this one, as it burns itself out a bit too quick.
  28. Jan 20, 2015
    65
    It’s clear that Gat out of Hell is purely fan service. If you liked the lunacy of Saints Row IV, you’ll find more of it here. While it isn’t bringing a great deal of new to the table, that doesn’t prevent it from being a fun ride while it lasts.
  29. Playstation Official Magazine UK
    Mar 7, 2015
    60
    It's never dull or ordinary. [March 2015, p.91]
  30. Jan 21, 2015
    60
    Nearly everything good about Gat Out of Hell has been done better in the main games. We remember laughing out loud during the last two Saints Row outings, but couldn’t even muster a chuckle throughout the duration of the expansion.
  31. Saints Row IV: Gat Out of Hell is basically a sandbox with only a couple toys. It’s fun to drive a yellow dump truck into castles you made with a pail a couple of times, but it wears thin – and quicker than you’d like.
  32. Jan 19, 2015
    60
    By tying humor and outrageous context to its moving parts, Saints Row The Third and Saints Row IV became viable systems in the modern open-world paradigm. Gat out of Hell (mostly) forgets all of this, sheds (mostly) all of its psychotic humor, and bolts on (mostly) dated mechanics.
  33. Jan 19, 2015
    60
    Gat out of Hell is not the best way to expand the brand. Less story and more gameplay show how old and rough gameplay is. Volition's brand needs to be over the top to appeal it's fans, and this DLC rarely do it.
  34. Games Master UK
    Feb 22, 2015
    57
    The series' comedy chops survive the trip to Hell, but recycled minigames and weak combat are torture. [Mar 2015, p.77]
  35. Jan 21, 2015
    55
    The game cannot stand on its legs, and in two, at most three hours, the risk of having already done and seen everything is really high. There are different endings, but we doubt that anyone would wanna take up the game once finished.
  36. Mar 22, 2015
    50
    If you don't care about playing last-gen material on new-gen platforms, give this a miss, do yourself a favour and pickup a copy of the original Saints Row IV for under a tenner.
  37. Feb 16, 2015
    50
    Neither heavenly nor hellish, Saints Row: Gat Out Of Hell is an average standalone that is firmly stuck in Limbo.
  38. Feb 16, 2015
    50
    Gat out of Hell feels like a sequel that was turned into a downloadable side story. It's jam packed with enough collectibles and side missions to fill an entire new Saints Row game, but is sorely lacking in story content. What's there is as funny as always, but it still leaves much to be desired.
  39. Jan 19, 2015
    50
    Hell as a location feels a bit bland, and without the other Saints to bounce off Kinzie and Gat aren’t that interesting or funny. Combine that with the lack of in-game music and customisation options and this entry is a step backwards for the series.
  40. Jan 19, 2015
    50
    Another ludicrous spectacle, but Volition’s patchy action/comedy sandbox doesn’t prove to be a gangster’s paradise.
  41. Jan 19, 2015
    42
    Gat Out Of Hell is a buggy, glitchy mess, and there's no getting around the fact it could — and probably should — be way better than it is.
  42. Edge Magazine
    Mar 10, 2015
    40
    An ugly, throwaway cash grab. [March 2015, p.110]
  43. Jan 27, 2015
    40
    The Saints go straight to hell, both literally and metaphorically, in Saints Row IV standalone expansion, Gat Out of Hell.
  44. Jan 20, 2015
    40
    While its fun to see how absurd those distractions get that only makes it harder and harder to pretend you’re playing a real game, with consequences and genuine danger. Despite all that we’re curious to see what Violation will do for their first next gen-only sequel, but for now this second expansion is probably best left to burn.
User Score
5.5

Mixed or average reviews- based on 177 Ratings

User score distribution:
  1. Positive: 36 out of 177
  2. Negative: 52 out of 177
  1. Jul 12, 2016
    10
    You might be wondering why I gave this game a perfect 10/10 score when nearly all critic reviews land in the 50-60 range. I'll tell youYou might be wondering why I gave this game a perfect 10/10 score when nearly all critic reviews land in the 50-60 range. I'll tell you exactly why. Because it was free. Full Review »
  2. Feb 4, 2015
    8
    Superpowers? Check! Aliens? Check! Santa Claus? Check!
    Yes indeed folks the 4th edition of the Saints Row franchise really does seem to have
    Superpowers? Check! Aliens? Check! Santa Claus? Check!
    Yes indeed folks the 4th edition of the Saints Row franchise really does seem to have it all! From the very outset high octane action is on the cards, throwing you straight into the Saints latest mission.

    The core of Saints Row is there; there are still plenty of absurd weapons, costumes, and activities. But the way you interact with the world has changed. No longer are you an ordinary earthbound mortal. Saints Row IV turns you into a superhero capable of running up the sides of buildings and flinging people with your mind. The new world actually enables even more craziness that what any fan of the series would be hoping for.

    The game itself is not a tough challenge for any experienced gamer, in fact some may deem that the missions are too short or too easy, however this game is designed to entertain not frustrate. This is non-clearer than the moment you find yourself swaying gently whilst you guide our hero to climb a rocket whilst Aerosmith’s ‘I Don’t Wanna Miss A Thing’ blares through your speakers.

    Let’s not forget the pink elephant in the room…. How does it compare to GTA 5? Well although the similarities are there, a comparison may not ever be needed. GTA offers reality whilst Saints is pure fantasy. So it’s time to let GTA go guys and let down your hair by blasting crazy aliens out of the sky!

    Visually Saints is what we have seen in the past, after 4 hours of gameplay I was unsure whether the designers had taken advantage of the next-gen to its full potential (PS4 version reviewed). All is forgiven as this little niggle is soon out-weighed by the fact that Saints is a pick up and go type of game with easy to use controls and opening missions which quickly allow players to practice their superhuman skills such as running along walls and lifting objects with the power of your mind… indeed!

    Because the game is so good about dishing out new weapons and abilities at a steady pace, you often feel like you have some fun new toy with which to torment your puny alien oppressors. However, because you have so many ways of so effectively overcoming them, combat eventually starts to feel rote and inconsequential, and you may often find yourself just freeze-blasting and shattering your enemies repeatedly to be done with a fight as quickly as possible. And it doesn’t help that even though many of your weapons have crazy visual effects or other gimmicks associated with them, they lack any sense of oomph.

    Although it’s easy to do so, try not to run straight through the story missions, as it is some of the side missions (each allowing you to gain XP, Cache or goodies) that bring some of the biggest laughs so taking the time to explore these is highly recommended. ‘How the Saints Saved Christmas’ is a little festive delight allowing you to shoot Santa Claws out of the sky whilst dressed in last year’s Christmas jumper!
    In all if you want a game that’s easy to play from the get go that gives you and your mates a true belly laugh pick up the latest installment and you will not regret it!
    Full Review @ItsMuchMore
    Full Review »
  3. Jul 18, 2016
    7
    Gat out of Hell is a nice but not great stand-alone expansion sold at an appropriate full price. In fact, I picked it up for free through PSGat out of Hell is a nice but not great stand-alone expansion sold at an appropriate full price. In fact, I picked it up for free through PS Plus. The gameplay is fun but a few design decisions make Gat out of Hell less than a AAA experience.

    Gat out of Hell is a basically a smaller version of Saint's Row IV only set in a Hell themed version of Steel Port. Your super powers are now demon themed, but are otherwise the same. You can glide/fly, jump, run super fast, and do super stomp or other super attacks. Upgrading is also the same: you collect orbs from the tops of buildings and money from completing missions and killing demons. Just as Saint's Row IV played like a DLC of Saint's Row III, Gat out of Hell plays like DLC of Saint's Row IV. That's ok, really. Not every game has to be a bloated 100+ hours to completion epic. Stand-alone expansions like Far Cry: Blood Dragon and Infamous: First Light were both fun and inexpensive titles. Gat out of Hell continues this tradition (if not a few years too late).

    At least Saint's Row really nails the whole point of character progression. You become incredibly powerful very quickly. Enemies don't. This means upgrading abilities and leveling up makes the character actually more powerful and more fun to play, rather than populating the world with higher level versions of the same enemies. You fight the same Archdukes at level 20 that you do at level 5, only at level 20 you can quickly hand them their ass. More games should get on board with this system.

    Gat out of Hell, however, really misses opportunities to utilize all of its assets. There are 7 special guns in the game based on the 7 deadly sins. They are fun to use, but also easily missed. Upgrades to all of the super powers are also easily missed. I found myself ready for the last mission and having only unlocked two of the special weapons and none of the upgraded abilities. For fun, I found all the map locations that unlock abilities such as making enemies bow before you or stealing the souls of enemies. But I never used the new abilities more than once to try them out. In a video game, never save the best weapons for last.

    My play through was less than 20 hours. For an open sandbox game, the playtime is ridiculously low, but for a game that is akin to a DLC, the playtime was rather robust. I spent less time playing the more excellent Far Cry 3: Blood Dragon. The playtime is mostly short because you can fly all over the Hellified Steel Port incredibly fast. (Flying is so fast, the fast travel locations in the game are entirely unnecessary.) Missions have been distilled to a minimum of objectives to complete, and do remind me of the original Crackdown. Despite the focus on gameplay, there are more cutscenes (including one musical number) than a game this size deserves. There are also 5 different endings.

    The game is a little rough to start. It is clearly a last gen title meant to accompany Saints Row IV. Unfortunately, this stand-alone expansion was released too late. The opening sequence makes no sense if you never played Saints Row IV and made little sense to anyone like me who has already forgotten key plot points of Saints Row IV. Dropping into Hell was confusing. Not only are you given little indication of what to do, you are also not told how to do it. Which button do I use to enter a car? How do I switch weapons? Where am I going? Even a stand-alone expansion needs a tutorial.
    Full Review »