- Publisher: SCEA , Sony Interactive Entertainment
- Release Date: Apr 12, 2016
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Dec 1, 2016Ratchet & Clank looks and plays as well as it ever has. Fans will enjoy the nostalgic journey through familiar planets, while newcomers will appreciate the chaotic and creative weaponry. But for the ninth game in a franchise that built its name on unique weapons, it’s a shame that the arsenal just coasts on fan-favorites. Insomniac played it safe.
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Apr 30, 2016Neither evolutionary nor revolutionary, Ratchet and Clank is gorgeous trip back down memory lane that reinvigorates a passion for a genre which never really should have gone away. Hopefully it paves the way for more adventurous sequels, even if the film proves unsuccessful.
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Edge MagazineJun 7, 2016It's not taxing or provocative, it will leave you neither upset nor elated; it simply wants to give you a good time. Sometimes that's enough. [June 2016, p.114]
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Apr 18, 2016By the end, Ratchet and Clank (2016) isn't just a better-playing copy of a now-classic action game; it packs in enough surprises to keep a decade-plus fan like myself surprised. For that matter, "better-playing" doesn't do this remake justice. This is the best blend of shooting, hopping, and humor the series has struck yet. Whether that's enough to overcome origin story fatigue—or general Ratchet and Clank fatigue—is an open question.
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Apr 23, 2016That’s not to say that Ratchet and Clank is a lifeless cash-in. It’s replete with care and vitality, and it feels like an honest return to a world the creators love. But as a utilization of its own past, it’s dull and safe. A game that so directly recreates a relic of gaming’s past needs to justify its own existence—to use the past in an interesting way, to imbue it with creative vitality. 2016’s Ratchet and Clank doesn’t. Nothing here surprises. Nothing here transforms.
Awards & Rankings
User score distribution:
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Positive: 2,290 out of 2806
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Mixed: 370 out of 2806
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Negative: 146 out of 2806
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Apr 12, 2016
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Apr 12, 2016