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6.1

Mixed or average reviews- based on 698 Ratings

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  1. May 20, 2019
    1
    Another boring open world game. Developers please stop. We want linear cinematic experience, not sandbox.
  2. May 15, 2019
    8
    Rage 2 has been a blast for me thus far. The gun play, skills, and general craziness of combat are some of the best I've experienced this generation. The game thus far on my PS4 Pro has ran 1080p 60 fps with no drops and the visuals are great. The world is huge and the different environments are really cool. The story has been fun thus far and I like how goofy this game can be. My biggestRage 2 has been a blast for me thus far. The gun play, skills, and general craziness of combat are some of the best I've experienced this generation. The game thus far on my PS4 Pro has ran 1080p 60 fps with no drops and the visuals are great. The world is huge and the different environments are really cool. The story has been fun thus far and I like how goofy this game can be. My biggest complaint is that the driving feels incredibly stiff. Expand
  3. May 17, 2019
    8
    Rage 2 despite some flaws is an example of a studio who has clearly put alot of time and effort into writing the wrongs of the first game. The combat whilst extremely slow in the first 2-3 hours opens up tremendously once the player is given full reigns in the open world allowing the abilities gained from the Ark's to turn Rage 2 from a run of the mill shooter into something special.
    It's
    Rage 2 despite some flaws is an example of a studio who has clearly put alot of time and effort into writing the wrongs of the first game. The combat whilst extremely slow in the first 2-3 hours opens up tremendously once the player is given full reigns in the open world allowing the abilities gained from the Ark's to turn Rage 2 from a run of the mill shooter into something special.
    It's not to say the game has some flaws and the 2 major ones are the story and the vehicles. Again like it's predecessor Rage 2 has an extremely incoherent story with probably the most cookie cutter bad guys I have seen in a shooter since The Helgast from Killzone and the final boss (General Cross) Is poorly implemented and feels like a backstep from the final boss of DOOM 2016 which made use of player skill and a decent spike in difficulty.
    Next the vehicles handle like ass which is baffling seeing as Mad Max had some fantastic controls (On Console) this maybe down to the mix of being an FPS and a Vehicle Combat game which may suggest a split on balancing.
    Overall Rage 2 is a fun game that is painfully average in some portions but I would highly recommend picking it up on a sale only for the fantastic combat and something to keep your attention.
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  4. May 14, 2019
    10
    The gameplay is amazing, it has a huge skill tree, narrative-wise better than most single-player shooters this gen. I would probably put it on pair with Wolfenstein II. On PS4 Pro you can play at 60 fps and even though it's locked at 1080p, the world looks cool and it incentivizes the player to explore. Vehicles feel a little clunky at first but as you get the upgrades, handling improves.The gameplay is amazing, it has a huge skill tree, narrative-wise better than most single-player shooters this gen. I would probably put it on pair with Wolfenstein II. On PS4 Pro you can play at 60 fps and even though it's locked at 1080p, the world looks cool and it incentivizes the player to explore. Vehicles feel a little clunky at first but as you get the upgrades, handling improves. Overall I would say that you{ll have a ton of fun playing this game. Expand
  5. May 25, 2019
    0
    What? Who the beep would think this game WOULDN'T have, at the least, a co-op multiplayer? All of this hype and there's NO CO-OP, NO COMPETITIVE PVP, NO MULTIPLAYER WHATSOEVER, and the game is OVER in about 10 hours? No way in beep. What a total disappointment.
  6. May 18, 2019
    0
    Boring, silly, folly.

    The designers of the avalanche studio game are something extremely untalented.
    Just cause x, mad max, Rage 2..
    Developers should be given prison.

    Bad gameplay
    Terrible gunplay
    Overcomplicated ui
    Trash music
    Terrible facial animation
    No story

    Typical avalanche trash game.
    Shame...
  7. Nov 17, 2019
    2
    Thay crate awasome Mad Max and now thay do this ****

    Collect, upgrade and again. It’s like you are playing a mobile game. Collect, collect, collect, collect. Collect spare parts, collect garbage, collect weapon upgrades. collect, improve the armor, collect something else. Collect, upgrade and again. You have to spend a lot of time on completely meaningless and tedious things, but
    Thay crate awasome Mad Max and now thay do this ****

    Collect, upgrade and again.

    It’s like you are playing a mobile game.
    Collect, collect, collect, collect. Collect spare parts, collect garbage, collect weapon upgrades. collect, improve the armor, collect something else. Collect, upgrade and again.
    You have to spend a lot of time on completely meaningless and tedious things, but then you will find a bonus at the end, and so the whole game. A bunch of meaningless things addictive gameplay. Coins and luminous little things. In my opinion, the game was originally conceived as garbage to pump money, but then they realized that it was disgusting and the lootboxes would simply bury this game.

    Riding uninteresting. There is only one car, everything else is just there. Skirmishes on cars are even worse.
    Shooting is not interesting. But the management of the plant is not bad.
    The graphics are good, but very poorly optimized.
    The interface is the worst I've seen.

    The game is unfinished. It has a huge amount of stupid flaws. I have not seen such a hack for a very long time. One of the worst games of the decade. Playing this is a real torture.
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  8. Apr 19, 2020
    4
    I really wanted to enjoy this game and to be honest there are aspects that I really did. The combat system is quite enjoyable if a repetitive after a while. The variety of weapons available, whilst not huge, is fun. Each weapon has its own unique quirks and tactics that can make them fun to play about with. The RPG elements are quite extensive, not only can you level up weapons and otherI really wanted to enjoy this game and to be honest there are aspects that I really did. The combat system is quite enjoyable if a repetitive after a while. The variety of weapons available, whilst not huge, is fun. Each weapon has its own unique quirks and tactics that can make them fun to play about with. The RPG elements are quite extensive, not only can you level up weapons and other consumables, but you can customise them to better suit your particular play style. Your character is also customisable with different brances of customisation unlocked as you interact with each of the three main NPCs. FInally, the main vehicle is also upgradable to equip new weapons and improve its durability. The downside to these, is that you dont need to make a decision. There are easily enough items available through the game to upgraed all your traits, weapons and consumables This essentially robs the player of replayability that could come from picking a speciality and focusing on it for one playthrough before replaying as a different speciality.

    Unfortunately that is about the limit of what I can say in a positive light about this game. The story line is incredibly short and could easily be completed in a few hours if the numerous enemy bases and collectables were ignored. The dialogue is fun and at times witty, but the main host of characters are instantly forgettable and the quest arcs so short it is difficult to feel any attachment or involvement in the games world.

    Whilst the combat is fun, it suffers from a lack of variety. Most enemies can be killed by simply pounding them full of lead, removing the need to play around with your variety of weapons (I killed 95% of enemies using the assault rifle).

    The overworld is mostly full of markers to investigate, but all basically amount to the same thing - an enemy base that must be infiltrated and cleared out -with a few extra tasks to complete along the way depending on the base type. This is a huge misstep. It is clear from some of the bases that someone at avalanche does have some idea of how to develop a compelling game with fun side quests. Some of the better side quests have there own little stories and great level design. However, most suffer from the same old reused models, rearranged slightly to give the impression of a new section of the game, but it is very apparent that its simply a Ctrl-C, Ctrl-V situation for the vast majority of the map.

    This brings me to the vehicle combat. there are a number of vehicles to be collected in addition to your main vehicle which can be upgraded. However, the need to do so is minimal and all too easy. The only real combat comes from chasing down and destroying mad max-esque convoys led by large trucks, to curry favour with some of the NPCs. However, this quickly gets old and there is litttle else in the way of vehicle combat to speak of. The vehicles you work to collect and upgrade serve no other purpose than to get you from location A to location B in a world that feels oh-so-empty.

    The final and perhaps most dissapointing thing was the large swathes of unused map. There is an entire racing circuit in one of the areas with no associated missions or side quests. Ther are other large sections of map that you can easily complete the game without visiting. They contain nothing, no side quests, no missions, no collectables. This screams of an incomplete game. A world map that can hold so much and was fleshed out with copy-paste bases instead of story and characters.

    Overall Rage has the feeling of a game that needed another 6-12 months in the incubator coupled with a decent amount of feedback from playtesters. There is so much potential in this game that could have been unlocked with a little bit of TLC but it fails to realise almost any of it. It is also notable that in the 6 months since release, there have been few patches to fill in any of the empty map spaces or correct some of the numerous glitches and laggy menus that plague the game.
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  9. Jan 8, 2020
    6
    About as basic and generic of an open world shooter as you can get. The 2016 Doom influence is not only just presence but they might as well have just copy/pasted the gameplay into this one. There's not much here but the gameplay can bee fun for a little bit at least. I wouldn't pay more then 20 bucks for this though. Its like a video game equivalent of a candy bar. Yea sure it may be funAbout as basic and generic of an open world shooter as you can get. The 2016 Doom influence is not only just presence but they might as well have just copy/pasted the gameplay into this one. There's not much here but the gameplay can bee fun for a little bit at least. I wouldn't pay more then 20 bucks for this though. Its like a video game equivalent of a candy bar. Yea sure it may be fun for a little bit, but, at the end of the day, its not that fulfilling and might just be bad for you in the long run. Expand
  10. May 26, 2019
    7
    Excellent gameplay, but as the credits rolled i can't help thinking to myself this game had so much wasted potential. Were talking about game of the year gameplay material here, with literally no story, and an ubisoft checklist open world. Combat is addicting and rewarding, but because the open world is a standard checklist one, it can get repetitive. You combine your special abilitiesExcellent gameplay, but as the credits rolled i can't help thinking to myself this game had so much wasted potential. Were talking about game of the year gameplay material here, with literally no story, and an ubisoft checklist open world. Combat is addicting and rewarding, but because the open world is a standard checklist one, it can get repetitive. You combine your special abilities with shooting and it's an easy 9/10. Other than the combat in this game, everything else is just average and disappointing. Driving is not as bad as everyone makes it out to be, (it is overly arcadey, but serviceable). It's vehicular combat is few and far between, and not as satisfying as it looks tbh. The story itself was a disgrace, plus 8 main missions makes you wonder if they even tried on the storytelling part.
    Pros: amazing combat, rewarding loot, arks, guns and abilities
    So-so: driving and vehicular combat, some interesting and addicting open world activities (the blue markers mostly), while most are repetitive checklist material.
    Cons: extremely short campaign, disgraceful/disappointing lack of story, uninteresting characters and npcs.
    Can you imagine if this game had an decent story and campaign, it would easily been game of the year thus far.. right now it's a checklist game with amazing gameplay that should've been released at $40, because unless you're a trophy/ or achievement junky, it's a generally short game unless you like repetition a lot.
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  11. Feb 6, 2020
    3
    Rather dull and tedious combat, irritating characters and dialogue, lots of driving around a rather lifeless and boring world. It looks nice and runs really well on PC, but is just a chore to play with very little to offer players that have hundreds of other options.
  12. Dec 12, 2019
    5
    This game,,man.. First 5 hours are pretty fun , maybe a little dull. The you find a couple of new weapons and abilities and damn the game pick up and for 5 hour or so I feel like this game is a 10/10.. Then 10 hours later after finishing all the story missions and maybe 100 side mission, I still haven't found 1 more upgrade or Weapon. Been a complete grind. So i finish the campaignThis game,,man.. First 5 hours are pretty fun , maybe a little dull. The you find a couple of new weapons and abilities and damn the game pick up and for 5 hour or so I feel like this game is a 10/10.. Then 10 hours later after finishing all the story missions and maybe 100 side mission, I still haven't found 1 more upgrade or Weapon. Been a complete grind. So i finish the campaign thinking maybe it will unlock the new stuff and make the game fun again,, But NO, what you get for beating the end boss and the story campaign , NOTHING.. Not even cash..
    So after 20 hour of the game and scouring the world I still was missing 3 weapens and 2 abilities.. That is crap and bad game design, and made the whole experience feel like a waste of time and I should have played something else..
    Experience may be different for others, maybe if you use a guide, which I refuse to do.. But for me I got 5 hours of fun and 15 hours of boring searching ..
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  13. Jul 15, 2019
    4
    I don't want to spend a lot of time on this review, since I've already lost a lot of time playing RAGE 2, so I'll just say this.

    Mechanically, as a shooter, it's pretty good. I would rate it an 8/10 for its gameplay alone. The writing is AGGRESSIVELY bad, to the point where it treats its own story and characters like a joke and expects you to do the same. 1/10. Exploration is the
    I don't want to spend a lot of time on this review, since I've already lost a lot of time playing RAGE 2, so I'll just say this.

    Mechanically, as a shooter, it's pretty good. I would rate it an 8/10 for its gameplay alone.

    The writing is AGGRESSIVELY bad, to the point where it treats its own story and characters like a joke and expects you to do the same. 1/10.

    Exploration is the least satisfying of any open world game I've ever played in my life. There are a few weapons and powers you have to find scattered across the wasteland, but that's it. It's a big open waste of time and space.

    Since the writing and characters are atrocious, and every bandit-infested gas station or roadside attraction is exactly the same, there is exactly zero motivation to do anything but follow the arrows to your next objective. At least the original RAGE had character, and a fun CCG built in.

    Skip RAGE 2.
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  14. Dec 14, 2019
    6
    I was hoping that this would be more Doom in a new setting, it's not that at all.

    Uninspired is the one word that best describes this game; it's not a bad game, it's just very much one of those one world games that if you've played one you've played them all and this game doesn't really have any sort of special hook to set it apart from the rest. Not much story, I think there are
    I was hoping that this would be more Doom in a new setting, it's not that at all.

    Uninspired is the one word that best describes this game; it's not a bad game, it's just very much one of those one world games that if you've played one you've played them all and this game doesn't really have any sort of special hook to set it apart from the rest.

    Not much story, I think there are only 8 (15-30 minute each) missions that are required to finish the game. There are a lot of side missions but not much variety to them.

    I enjoyed my time with this game enough to finish it.

    One hard crash in about 15 hours of playing.
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  15. Feb 7, 2021
    9
    Si pasas tres kilos de una buena historia y solo quieres venir a repartir headshots y matar de maneras muy locas este es tu juego. Un mapa de tamaño medio rebosante de contenido para completar, una progresion de personaje muy buena y unas cuantas habilidades y armas cada una más loca que la anterior. Divertidisimo.
  16. May 16, 2019
    4
    In the year 2019 you simply can't release a forced 1st person game anymore. People don't like forced 1st person games. So don't do it. You always, ALWAYS add an optional 3rd person view option in any game. Because if you don't, your game will not get far. Just don't do it. Hope devs learn and especially CDPR too.
  17. Oct 4, 2019
    1
    I feel like I could write a book about all the terrible design decisions made for this game, but since I'm limited here I'll just cover the basics.

    To sum it up, this is one of the worst "open world" games I've ever played. It's main ability/mechanic is "Overdrive", basically the more enemies you kill in a short time frame, the more Felrite (Xp) you get per kill. This also allows you
    I feel like I could write a book about all the terrible design decisions made for this game, but since I'm limited here I'll just cover the basics.

    To sum it up, this is one of the worst "open world" games I've ever played.

    It's main ability/mechanic is "Overdrive", basically the more enemies you kill in a short time frame, the more Felrite (Xp) you get per kill. This also allows you to buff your weapons for a short duration, basically just increasing their damage output. Problem is... the majority of the time you won't be fighting very many enemies. Most random open world events just have 1-8 enemies, meaning you won't even be able to hit the max multiplier of 10x. Every point of interest on the map usually only has you fight at max like 16 enemies at once, so even doing those doesn't allow you to use it much. Perhaps you could just increase the difficulty to increase how many enemies spawn? Nope. They went the lazy route with designing difficulty and just make your weapons weaker and the enemy weapons stronger. Playing this game on anything but Nightmare or harder makes it a joke, but this leads the problem with how you heal. You heal through the Overdrive mechanic, but if you're playing safe (avoiding incoming damage) you won't be able to max out your Overdrive and thus get more Hp and Xp per kill. The only other way to heal is to buy/craft healing injections. Both of which slow down the gameplay considerably. Seeing a problem with it's main ability/mechanic yet?

    That's just one ability, I could touch on each and every ability you can get and how terribly designed they are. (A defensive shield that even when fully upgraded sucks at being a defensive shield for example.)

    Let's touch on the weapons and how to acquire them. Weapons and Abilities both are tied to open world exploration, you have to find Arks to get access to the few weapons and abilities the game has. Not much are marked on your map to start and the only way to find them is by following a vague beam of light that shoots into the sky from each Ark location. (yet the beams of light disappears constantly... bug? intended?), If you don't just google a map of each Ark location you could spend most of the game not even having access to all the weapons and abilities. (There aren't even that many) Now lets talk about the weapons, they all have a Primary and Alternate FIre mode, but they're horribly unoriginal, several just have an AIm down the Sights mode where as others seem to have just been designed to "look cool" for a trailer but be terrible at actual combat situations. Like the Firestorm Revolver, what does it do? Well it's horribly inaccurate primary fire shoots darts basically that stick into the enemies then what does it's secondary fire do? It just snaps your fingers and makes the darts explode setting it's target on fire.... Is is just me or is that horribly unnecessary? The darts could easily just explode on their own (like they do when you use Overdrive) and thus give the gun something more interesting to do with it's alternate fire, but nope, it's just a mechanic to "look cool" when you snap your fingers instead of making any sense for a combat situation. The upgrades you get for weapons seem to just be how the weapon was originally designed to be like, but they stripped it down making the default version a much worse version of how the weapon should be. For example, the "insanely innovative" upgrades for your rocket launcher that locks on to enemies, is, one upgrade allows you to lock onto a SECOND enemy! Omg! So exciting! What does another upgrade down the line do? You guessed it! You can lock onto a THIRD enemy!! So exciting, so innovative. (Your other choices are even less interesting as just being reload speed upgrades or magazine size upgrades.)

    The open world itself feels incredibly pointless and the entire game would be better if they just lined up every point of interest into a line and turned the game into a linear game. You can see all the random events that exist within 5 minutes of playing and they're all pointless. (Race someone for 1 Vehicle Upgrade part or kill random enemies on the road for a pathetic amount of xp is what it boils down to). The points of interests themselves all feel copy-pasted reusing the same environments for the same events over and over with minor differences in layout to not just be exact copy paste.

    Do yourself a favor and skip this game, I wouldn't even suggest it on sale. Even free is a waste of time and there are better free games to play.
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  18. May 30, 2019
    9
    Hella fun. Wasn't expecting much as i wasn't wowed by the first Rage, but id has taken a different tact for the ostensible sequel and it really works. A bright vivid world to explore with great combat mechanics and fun vehicles to get around in. Nothing too deep, but awesome gameplay, which is really what video gaming is, for me, all about.
  19. May 28, 2019
    5
    Rage 2 es un juego que pasa sin pena ni gloria. Pese a coger todo el gunplay de Doom 2016 y llevarlo a un mundo abierto se ven unas grandes carencias, sobre todo en este ultimo.

    Una historia corta y misiones repetitivas pueden hacer al juego pesado.
  20. Jun 20, 2019
    8
    Rage 2 isn’t the best looking game on PS4, but it is one of the most entertaining and thrilling games I’ve played since DOOM 2016. It’s not as good as DOOM but it is as fun. Where DOOM as constant adrenaline filled moments, Rage 2 has al lot more quieter moments, which brings the game down for me.
  21. May 15, 2019
    7
    Good game,but old graphics engine, bathesda Games looks All the same in graphics engine
    the history not.good to!
  22. May 19, 2019
    10
    Playing on PS4 Pro:

    I'm genuinely surprised this game is getting such low reviews. Somehow games like CoD, Division, Battlefield get major passes despite having no story, overly re-used assets from the previous game and bring nothing new to the table. I think I've put somewhere around 10-15 hours into this game and I've enjoyed every bit of it. This is coming from someone who is
    Playing on PS4 Pro:

    I'm genuinely surprised this game is getting such low reviews. Somehow games like CoD, Division, Battlefield get major passes despite having no story, overly re-used assets from the previous game and bring nothing new to the table.

    I think I've put somewhere around 10-15 hours into this game and I've enjoyed every bit of it. This is coming from someone who is skipping most of the bs and cancerous SJWism from Bethesda, Acitvision, EA, etc.

    Graphics do not look bad, at all. I can see how maybe the base ps4 (ps poor, block yourself if you find yourself triggered) will look, similar to the last Rage, but no complaints on PS4 Pro.

    Gameplay, seems to have a lot more going for it this time around than the previous entry. Tons of new upgrades.

    If you liked Rage 1 or any borderlands game you SHOULD like this game. If you're one of those types that only finds a shooter fun if you can play online then you may unjustifiably rate this game lower due to that.

    I would give this an 8.5/10, maybe a 9, but I bumped it since after reading some of the
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  23. Oct 21, 2019
    9
    Je n'attendais pas ce Rage 2 avec enthousiasme mais plutôt une curiosité polie, ayant été très refroidi par le premier "épisode"... Et pourtant, après un début ma foi assez maladroit, le jeu déploie ses ailes et ses ambitions à l'issue de cette première mission : on a la bagnole, quelques pétoires... et tout un monde à faire péter devant nous !

    Un monde ouvert fort bien fait, nettement
    Je n'attendais pas ce Rage 2 avec enthousiasme mais plutôt une curiosité polie, ayant été très refroidi par le premier "épisode"... Et pourtant, après un début ma foi assez maladroit, le jeu déploie ses ailes et ses ambitions à l'issue de cette première mission : on a la bagnole, quelques pétoires... et tout un monde à faire péter devant nous !

    Un monde ouvert fort bien fait, nettement inspiré des meilleurs Far Cry d'Ubi Soft mais avec la touche "Mad Max" en plus... et surtout la touche iD Software : la grosse baston à la Doom 2016 en somme mais agrémentée de pouvoirs (très rigolos) et sans la nécessité de se soigner avec des beignes au corps-à-corps. En vérité, les possibilités sont très riches au fur et à mesure qu'on débloque moult compétences et autres **** "plus" qui nous facilitent le massacre à une cadence industrielle...

    Rage 2 ne fait pas dans la dentelle, il fait, que dis-je, il excelle dans la destruction et le déluge de feu pour nettoyer, décrasser en profondeur toute la vermine du "wasteland"... avec un second degré très bienvenu et toute une ambiance survoltée, exagérée et souvent drolatique ! l'excellente VF permet d'apprécier ce côté "série B" qui ne se pose pas de questions mais va droit au but. Avec le lance-roquettes. Surtout que le héros -ou l'héroïne- parle, contrairement aux Far Cry !

    Les phases en véhicules sont très réussies également et le "phénix", notre carrosse personnel dont on peut améliorer les capacités -aussi- est doté d'une... forte personnalité... D'autres véhicules plus ou moins brutaux et offensifs sont également débloquables tandis qu'on se balade et qu'on fait le ménage... Une mention spéciale pour les "convois" -optionnels- qu'on prend plaisir à dézinguer de façon très mad & furious, d'ailleurs.

    Si le jeu a quelques défauts, ce sera un peu sa répétition et sa campagne un peu courte finalement... ainsi que sa musique plutôt ratée, ses menus perfectibles et quelques bugs mais rien de bien méchant. Nul besoin de farmer quoi que ce soit en tout cas, il suffit de parcourir la carte et jouer normalement comme dans tout monde ouvert bien équilibré qui se respecte, et ça c'est très appréciable. On sent son personnage évoluer et devenir la terreur enragée (ah l'overdrive !) dans ce monde de tarés, et ça aussi, c'est très appréciable.

    Sur la X, on a droit à du 60 im/s qui tient très bien la route même si c'est seulement du 1080 ; de rares textures sont étonnamment vilaines mais le jeu se signale par son bon goût de post-apocalypse (à part les fumigènes roses...) bien délabrée et déjantée. Les effets sonores sont impeccables et participent à cette furie des combats.

    Excellente surprise donc que ce Rage 2 : drôle, furieux, très amusant... un Doom open-bar à ciel ouvert et libre comme l'air. Basique mais réjouissant, exacerbé mais ironique. Simplet mais généreux : du pur gros jeu vidéo en somme.
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  24. Sep 7, 2019
    4
    Ugly and extremely laggy. The menu is still not fixed and as it is important part of the game it still hasn't been fixed even after loads of complaints. Mediocre experience.
  25. Sep 30, 2019
    8
    Not the greatest story, but the gameplay loop is very fun. The upgrades you get for your character actually feel impactful and while the open world is not unique, it still provides a playground of destruction that can make 2-3 hours disappear quickly without noticing it.
  26. Jun 2, 2019
    6
    Rage 2 fails to be better than the sum of its parts, as it suffers from a lackluster open world, a completely forgettable story and cast, a wealth of bugs, and ugly, lag-ridden menus.

    Of course, the shooting feels great, with great weapon variety and satisfying abilities to boot. The enemies could be more varied, but partially make up for this by having top-notch animations. Enemies
    Rage 2 fails to be better than the sum of its parts, as it suffers from a lackluster open world, a completely forgettable story and cast, a wealth of bugs, and ugly, lag-ridden menus.

    Of course, the shooting feels great, with great weapon variety and satisfying abilities to boot. The enemies could be more varied, but partially make up for this by having top-notch animations. Enemies will duck, roll, and move in all kinds of expressive ways in response to the way you approach them. Rage 2 also boasts competent level design, which looks as good as it feels to traverse, with some glaring exceptions (Certain world activities have nearly identical layouts). The driving combat is visually spectacular and fun at first, but quickly becomes stale, with controls that aren't quite on par with the on-foot combat.

    The plot is worthless, the characters cardboard, attempting to compensate for their lack of substance with irreverent humor that mostly falls flat. The character models for the more important NPCs are notably much better than the rest by a large margin, whereas their voice actors' performances are just as hit or miss as the average wasteland schmuck's. Also, the music is pretty weak overall, like the composers were attempting to evoke Mick Gordon's hard-hitting scores from better games, but only managing to produce the diet soda equivalent.

    In the end, Rage 2 kneecaps itself with an excess of downtime between the excitement of each combat encounter and an inescapable sense of mediocrity that pervades every corner of its frequently gorgeous world. It would have been better off with a more tightly paced, linear progression like its close relative Doom 2016 (A game that overshadows Rage 2 in nearly every category). Hopefully the best parts of Rage 2's combat make their way into Doom Eternal and the worst elements stay far away.
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  27. Jun 9, 2019
    5
    Everything outside of the shooting is mundane to, often bad. I knew it wasn't going to be great so I waited to buy it used and I'm already regretting it massively. I recommend waiting for a deep sale and many, many more patches and perhaps updates. There is fun to be had but it is covered in a knee high layer of jank and outdated open world mechanics.
  28. Jul 3, 2019
    10
    Обалденная игра, яркая, веселая, отличный перевод на русский, трофеи приятные, кучу интересных ситуаций в битвах
  29. May 26, 2019
    9
    I've spent a boatload of time on Rage 2 and I'm having a blast, it's just alot of fun with excellent shooting mechanics and a ton to do in an open world setting...fun!!!
  30. Nov 12, 2019
    4
    The action mechanics are great, the shooting, jumping and exploding. Everything else is not. The open world is just an empty, uninspired obstacle, the vehicle driving a not especially funny mess and the story is a laughing matter (in a bad way). Overall just a forgettable game.
Metascore
67

Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 43
  2. Negative: 2 out of 43
  1. Jul 8, 2019
    80
    Rage 2’s nonsensical story is unbearable, and the unskippable exploration parts are mostly irritating and boring. Luckily, the shooting gameplay is so amazing that it’s easy to forgive these flaws. And while encounters can become repetitive, new weapons and abilities make sure there’s always some fun to be had.
  2. Jul 8, 2019
    65
    Rage 2 is a victim of a wave of technical issues and painfully average story but still manages to be one of the most fun FPS you can encounter and can provide you with your adrenaline shot for the day if needed.
  3. Edge Magazine
    Jun 20, 2019
    60
    The relentless thrill of one half of it dragged down by the barren, boring needless sprawl of the other. [Issue#334, p.110]