Metascore
67

Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 43
  2. Negative: 2 out of 43
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  1. May 18, 2019
    85
    Rage 2 shines in its gunfights, driving sequences, and from the fun perks and upgrades that you can use. The open world is an invitation to exploration but still sometimes feels a bit empty.
  2. Jul 8, 2019
    80
    Rage 2’s nonsensical story is unbearable, and the unskippable exploration parts are mostly irritating and boring. Luckily, the shooting gameplay is so amazing that it’s easy to forgive these flaws. And while encounters can become repetitive, new weapons and abilities make sure there’s always some fun to be had.
  3. May 20, 2019
    80
    A pretty well done FPS game, with some problems with its structure as an open world game.
  4. May 20, 2019
    80
    Rage 2 is one of the year’s most disappointing titles. However, the shooting is some of the best this generation when you’ve finally dedicated enough time to unlock different abilities and poured a couple of upgrades into one of the best shotguns in gaming. Unfortunately, the middle chapter is full to the brim with busywork that taints the entire experience. At one stage, I was spending 10 minutes driving for a five minute firefight before getting back in a car for another 10 minute drive and a stilted vehicular combat section. Shooter fans deserve better.
  5. May 20, 2019
    80
    There simultaneously needed to be a lot more of Rage 2 and lot less; a lot more depth in its driving, story, and missions and a lot less repeated content and long stretches of empty landscape. With all of the fluff in between frenetic firefights, most of Rage 2‘s incredible moments are bookended by elements that are underbaked by comparison. But id’s knack for making impeccable first-person shooting mechanics makes Rage 2 succeed despite having faults that would doom a lesser shooter.
  6. May 18, 2019
    80
    If narratively shallow yet entertaining movies are popcorn flicks, Rage 2 is the ultimate popcorn game, and that’s okay. At no point during my 15 hours running rampant around its post-apocalyptic wasteland did I feel the need to know more about a character’s subplot, or question the antagonist’s motives. I was too caught up in the spectacle of carnage to care.
  7. May 15, 2019
    80
    Rage 2 is ugly, silly, and dated, and yet, I still enjoyed the hell out of most of my time with it. The game delivers the kind of low-stress, high-satisfaction fun you don’t often get from big-budget games these days. If you’re willing to check your brain at the title screen, I suggest you jump into this apocalypse now.
  8. May 13, 2019
    80
    Rage 2 sticks to its own nature of an open world sandbox game, offering a short plot but at the same time an incredible, genuine quality of action.
  9. May 13, 2019
    80
    RAGE 2 is probably one of Avalanche’s best games since Mad Max came out in 2015. The wildland offers plenty of content, and the fun is always there, thanks to the input of id software for everything FPS related, and Bethesda’s trademark humour (including those hilarious cheats).
  10. May 20, 2019
    78
    Overall, Rage 2 is definitely a step up from the original, with a bigger world that feels a lot more desolate (in a good way). It has a variety of lands to explore, unique bosses to run into, and a bevy of leveling trees that will keep you motivated throughout the gameplay. What it needed and didn’t get were a better story and less repetition. The game has grown, but it still has more than enough room to continue to grow.
  11. May 17, 2019
    75
    RAGE 2's unique visual style and genuinely fun gameplay mechanics ultimately outweigh a bit uninspired mission design, a disappointing story and at times flawed technical execution. If you can live with that, you'll absolutely have fun.
  12. 75
    Rage 2 has room to grow, but it's also a great game to pick up and play. Combat is visceral in all the right ways, and exploration is always rewarding. A few technical issues and a general sense of sameness keep it from pure excellence, but Rage 2 still represents a good time.
  13. May 13, 2019
    75
    Rage 2 is a great game for the right reasons. If you’re looking for a game with a phenomenal story, you’re in the wrong place. The story is boring to me, and rather short at 13 hours of leisurely gameplay. At the very least it doesn’t drop off the planet like Rage did. Gameplay is fun, and vehicle combat works well, giving you an open world Mad Max-esque experience that is simply enjoyable and hard to put down.
  14. May 24, 2019
    74
    RAGE 2 is bigger, more beautiful and more explosive than its predecessor, but at the same time more generic and monotonous. The shooting action is once again top notch, including a shotgun to die for, so it's functions as a fine appetizer before DOOM: Eternal arrives.
  15. May 15, 2019
    73
    Rage 2 makes it very hard to befriend the game.
  16. Playstation Official Magazine UK
    May 28, 2019
    70
    Classic Id gunplay is attached to an old-fashioned, noisy but danger-free open world. There’s fun to be had but it’s limited and we’ve seen and blown apart these goons before. [Issue#163, p.81]
  17. May 28, 2019
    70
    Whilst Rage 2 offers an intense wave of combat, the open world is dull, and the story and missions rarely excite.
  18. 70
    Rage 2 is a truly excellent shooter with big, beefy weapons and some huge, challenging battles to participate in. However, it is wrapped up in an open world which is quite bland and too generic to separate it from all the post-apocalyptic sandbox shooters that have come before it.
  19. May 21, 2019
    70
    Over all, Rage 2 is a good game, but not worth buying if you’re already an established fan of open world games.
  20. May 21, 2019
    70
    Rage 2 has some of the most rewarding and impactful combat in the genre. However, the bland world, repetitive missions, and weak story make it hard to care about the lives you take or the lives you save. Driving controls well, but ends up feeling completely unnecessary other than getting you from point A to B. Fortunately, shooting things never gets old, and the combat shotgun will surely put a smile on your face.
  21. May 20, 2019
    70
    RAGE 2's on-foot action is some of the most fun we've had this generation. As a shooter it's undeniably top tier, but the combat constantly has to fight for its rightful place in the spotlight. All the bright pink paint in the apocalypse couldn't stop the game's open world from feeling lacklustre, and the vehicular stuff struggles throughout. RAGE 2 needed the chaos and insanity that its marketing campaign was so eager to push, because we've ended up with a disappointingly safe objective-based grind, in which the excellent combat is the only thing strong enough to string you along.
  22. May 18, 2019
    70
    The satisfying action and relentless chaos of Rage 2 peppers a formulaic open world with thrills.
  23. May 16, 2019
    70
    The list of things I don’t like about Rage 2 is much longer than the things I like about it, but the one thing it does better than I even expected is combat. Once you’ve filled up your toolbox of weapons and powers, you have seemingly endless ways to take on the game’s foes. Unfortunately, its bland story, drab tone, and scattered open world drag it down, but the fierce firefights kept me engaged the whole way.
  24. May 13, 2019
    70
    The up-close-and-personal style of combat that id Software games are known for was the first milestone in Rage 2 and that’s reflected in the overall package. When you’re fighting, the game is at its absolute best. The elements around it don’t feel as if they received the same amount of love and drag the experience down a few notches. Fans of id Software games or anyone looking for a good old fashion Doom shooter will find it in Rage 2. Fans of Avalanche Studios’ sandbox games will want to stick with Just Cause 3 or 4.
  25. May 13, 2019
    70
    Rage 2 is buggy and features a by-the-numbers open world, but the core shooting mechanics are exemplary and the progression systems are a ton of fun.
  26. May 13, 2019
    70
    Rage 2 is a chaotic, fun, and rewarding adventure that combines a light but interesting narrative with explosive combat and a well-structured open world. It won't blow you off your feet, but you'll have plenty of fun blowing everyone else off theirs.
  27. Jul 8, 2019
    65
    Rage 2 is a victim of a wave of technical issues and painfully average story but still manages to be one of the most fun FPS you can encounter and can provide you with your adrenaline shot for the day if needed.
  28. Jun 17, 2019
    65
    It's a game that's definitely worth playing, but it could have been so much better than it really is. For all the vibrant pink and yellow, it's the game equivalent of beige.
  29. May 20, 2019
    65
    id Software's magic touch with the old ultra-violence isn't quite enough to completely save Rage 2 from the rest of its sloppy and seemingly rushed trimmings, but if you want to play as a superhero who isn't fussy about killing, you're well set here.
  30. 65
    RAGE 2 is a culmination of many gameplay tropes we’ve seen year after year. That isn’t inherently negative, but when it doesn’t do many of them particularly well, it makes you just want to go play better games. Traveling across the map is a slog, the menus are slow and clunky, and there were significant texture issues that broke the immersion for me.
  31. Edge Magazine
    Jun 20, 2019
    60
    The relentless thrill of one half of it dragged down by the barren, boring needless sprawl of the other. [Issue#334, p.110]
  32. May 28, 2019
    60
    Rage 2 sadly epitomises everything that’s stale about the gaming market today, and while it’s by no means a bad game, it’s just one that should have released years ago, if at all.
  33. May 22, 2019
    60
    Rage 2 is a satisfying FPS. Even if if the whole weapon and powers' package feel generous in order to fight dozens and dozens of enemies, campaign feels very short, and its world is not what we can call very lively and full of interesting things to do.
  34. 60
    Underneath it all, RAGE 2 is one of the most energetic and frenetic shooters I’ve played since DOOM. But you must, unfortunately, wade through a poorly paced story, a drab open world, and a few locks and progression gates to even experience the best it has to offer. Those who persist will adore RAGE 2, but it’s such a bizarrely inconsistent journey to get there that it’s hard to recommend to everyone.
  35. 60
    The combat of Rage 2 is its saving grace, and depending on how many gibs you’re producing it can be a blast. Like a string of neon pink Christmas lights, there are fleeting moments of brilliance, but every moment in between feels dull.
  36. A special kind of frustration swells up from playing a game that delivers pristine action mechanics set within a creatively vapid world.
  37. May 16, 2019
    60
    The story is dreadful and short with no personality, charm or consistent tone. The Wasteland is vast but feels empty with repetitive side activities and large sections of the map underutilized. There’s a lot of great ideas and ambition here, but the excellent combat never quite gels together with the game’s other elements. Rage 2 kicks off with a bang of explosions and personality but ends with a whimper.
  38. May 16, 2019
    60
    Rage 2 is a short game with a weak story and dull open world elements. However, the core shooting gameplay is strong enough that hardcore FPS fans may still want to give it a look once the price goes down.
  39. May 14, 2019
    60
    As a first person shooter, Rage 2 has some of the best action of the year but as an open world adventure it squanders everything on a listless story campaign and banal mission design.
  40. May 14, 2019
    60
    It’s hard not to be disappointed in how little use the Wasteland has for you when you're not dealing in lead.
  41. May 21, 2019
    50
    Rage 2 tries to do so many things in such a small timeframe that it forgets to do anything original or inventive with its many unfocused components. Its combat alleviates these issues in short spurts, but it's not enough to weave a cohesive thread through this confused trip through a familiar wasteland.
  42. LEVEL (Czech Republic)
    May 31, 2019
    40
    Rage 2 works when there is lots of shooting, but struggles heavily with uninteresting activities, repetitive boss fights and with a story that isn't really a story. [Issue#295]
  43. May 24, 2019
    40
    The outside looks good, but the moment you get close enough to interact with anything, it never ceases to reveal just how shallow it is. The missions, the few that actually exist, end the same way and are quite frequently unimpressive, the wasteland looks great but is boring to traverse and explore, and the few things that are good, like the combat, are mired with systems that are either a hassle to get access to or a hassle to deal with. It’s been a while since I have been genuinely disappointed with a game in almost every way. I don’t like this feeling. And neither will you.
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  1. May 17, 2019
    So much of this promising collaboration between id and Avalanche is unremarkable - but it's salvaged by bloody, brilliant combat.
  2. May 17, 2019
    Rage 2 has moments of Good Stupid, but they’re outweighed by moments of Bad Stupid: uninspired and rote enemy encounters, not enouch reasons to use my powers, and a general disdain for its own fiction. For a game about being an overpowered Ranger who can punch people until they explode, I rarely felt powerful. Rage 2 promised me chaos in its lawless world that I alone could save with big guns, super powers, and a bitchin’ car, but by the end, I was still looking for it.
  3. May 17, 2019
    Rage 2 is pretty damn good... when it allows itself to be. When it's not being good, it's being frequently irritating and boring thanks to broken pacing and open world busywork. The frustration is that its high points are really cool, but they feel few and far between due to the stuttered pacing. A fundamentally good game actively diminished by poor design decisions.
User Score
6.1

Mixed or average reviews- based on 698 Ratings

User score distribution:
  1. May 14, 2019
    10
    It's like every other ID software game, you have to be in it for the combat. I rate it an 8/10 but put 10/10 to counter balance a bit. ForIt's like every other ID software game, you have to be in it for the combat. I rate it an 8/10 but put 10/10 to counter balance a bit. For some background i am typically a fan of most fps games like far cry as well as doom and Wolfenstein. It feels just like the previous rage but better in every way which is exactly what i was hoping for. The game runs perfect on PS4 and i haven't had a single issue so far. If you have similar tastes in games to what i have mentioned i would highly recommend picking up the game. Full Review »
  2. May 15, 2019
    4
    Boring. Lacks good story and writing. Feels like farming Ubisoft games, but worse. Open world is boring. AI is stupid. Shooting mechanic feels good.
  3. May 14, 2019
    9
    If you love story-driven, no-gameplay, casual and pointless snot about love, tears and "Baron stories" - this masterpiece isn't for you.If you love story-driven, no-gameplay, casual and pointless snot about love, tears and "Baron stories" - this masterpiece isn't for you.

    Generally, this is just excellent game that actually achieve it's own aims and targets. You get infinite madness, based on flexible and smooth shooter mechanics with deep upgrade system. Skill-based gameplay and the art of destroying enemies.

    • Great amount of customization, upgrades, abilities, opportunities and skills in game. This game takes all the experiences from the best single-player shooters and does one of the best experiences for last years. I really enjoy both opening and using new abilities. Unique feeling of how "you were" and how you are now after a couple of enhancements- just gives you very satisfying feeling. It makes you research and rethink your own gameplay style, reinventing it over and over again until it comes to your ideal style.

    • Really satisfying and cozy art-direction, and vision of post-apocalyptic madness. At the same time some levels and company moments of the game are having pretty serious atmosphere, which also feels good. Plot is basic but it's actually what such games need. Characters are simple, but have unique charisma each.

    • Driving options aren't really variable, but generally took the best from Avalanche's Mad Max Experience and is a good addition to dilute infantry shooting with some death-race elements or just to effectively destroy enemies in bases, which is fun according to how unique is each machine unit by shooting, driving and abilities criterias + deep customization. Don't wait for it to become the main mechanics. It's just very satisfying addition.

    • Good controls over the hero, intuitive interface, stylish glitch effects, okay-plot that absolutely fits games aims. This game is about gameplay-fun, mad-max-like vibe and good art-direction.

    • Design of the world is also understandable. Some people believe if you made Open World - it has to be about adventure, exploring, RPG and life simulation. Well, I love this way but there's another concept. RAGE2 didn't even ever try to pretend to be like RPG-open world about exploration. Open World here plays a role of an option for you to replace load times between company missions on activities, so you could have even more shooting and driving fun, collect resources, find upgrades and do side-quests. Just to have some free-time fun still based on same shooting/driving experience. No more, no less. And if you understand open world the way it's meant to be understood - you won't really complain about it. It achieves it's aims.

    I love taking over bases, find and open stuff which increases my hours of core game experience. A very good time spending between main story lines. So don't wait from open world stuff it didn't aim and promise to achieve. It's an opportunity to have some more fun for you IF YOU WISH (because no one makes you grind the world, it's optional). Maybe if you give this game a chance - sequel could potentially enhance it's open world concept into something you actually wait for. With personal quests, research, exploration and life simulation. Yet - suggested concept perfectly fits game's design.

    For me Rage2 successfully achieved all goals devs actually wanted to achieve. Don't judge games for stuff it doesn't even has as a target to bring anyone

    Minuses:

    • Why didn't you give console versions more manual control options? I mean, it's 2019 year, it's time to take console shooting a bit more serious with giving more opportunities to player. Deadzone, responsive curve, acceleration etc. These options should be available for shooter-core games.

    • Game really lacks like sandbox sabotage mechanics, to wreak some chaos from the shadows. Kinda stealth but not necessary in a primitive orthodox meaning. At least something very basic. It just kinda feels generic: entering battles one way over and over again, while you can always take at least couple of enemies without warning. I don't ask for deep-stealth experience, cuz game is about different rhythm. But at least to have detection mechanics, so until being detected I could play a bit with stuff to enter the battle with prepared actions or by neutralizing key enemies, leaving secondaries around to fight traditional way.

    • IDK why so bad optimization on base PS4. I personally play on PS4 Pro. But you know, ps4 pro, xone x and cross-gen in general shouldn't even exist and your primary priority should be the base console performance. Although, effects, art and physics in the game are very good - overal graphics visually don't even try to use even 70% of base PS4 powers... At least I have 60fps on Pro... My friends have 30fps, blurry image, v-sync etc. Please, polish the game while you have time.

    I want this masterpiece franchise to become popular and have sequels. And I really wish you to fix some issues AFAIK, because some people might not want to get the game because of it
    Full Review »