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5.8

Mixed or average reviews- based on 738 Ratings

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  1. Jun 7, 2016
    7
    I'm here to give my honest review, not try and raise or lower the overall score. The fact that is happening to the user reviews for this games tells me that children should not be aloud to use the internet.

    I was a fan of the original. This game is more of the same with a story just as weak as the original. The gameplay is very good with some quirks just like the original. The AI is
    I'm here to give my honest review, not try and raise or lower the overall score. The fact that is happening to the user reviews for this games tells me that children should not be aloud to use the internet.

    I was a fan of the original. This game is more of the same with a story just as weak as the original. The gameplay is very good with some quirks just like the original. The AI is very bad just like the original. So like me if you liked the original you will probably enjoy this. 7.5 for me. Stupid internet.
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  2. Jun 7, 2016
    2
    This game can be explained in four words lifeless, wasted potential and boring.

    When I first heard the idea of open world Mirror's Edge I was excited sadly this is just plain trash, you no longer can pick up weapons for some reason, the characters are terrible just awful, the story is short and awful, the combat is clunky and buggy, the world design is horrible and the parkour is ruined
    This game can be explained in four words lifeless, wasted potential and boring.

    When I first heard the idea of open world Mirror's Edge I was excited sadly this is just plain trash, you no longer can pick up weapons for some reason, the characters are terrible just awful, the story is short and awful, the combat is clunky and buggy, the world design is horrible and the parkour is ruined by even more linear levels than the first game when this is supposed to be open world.

    I am dumbfounded by how trash this game is, never buy this not even for a single dollar.

    EA- Making Things Worse
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  3. Jun 7, 2016
    3
    I'm a big RPG fan, I only play RPGs and MMORPGs, but my favourite game of all time was Mirror's Edge, the amazing architectonic and interior-design, the sounds, the way you feel like there's only you and the city, the secuturity guys were just like.. "extras", the Glass City felt incredibly big, the history was great, the characters too, just 5 of them, but they were amazing, I just lovedI'm a big RPG fan, I only play RPGs and MMORPGs, but my favourite game of all time was Mirror's Edge, the amazing architectonic and interior-design, the sounds, the way you feel like there's only you and the city, the secuturity guys were just like.. "extras", the Glass City felt incredibly big, the history was great, the characters too, just 5 of them, but they were amazing, I just loved it...

    Now, EA killed another great game that I really loved, the game is full of NPCs, that kill the feeling of being alone on a enormous city, I just hated this, the characters are just... bleh... it seems like another generic video-game, same with the history, at least, they kept the building and areas design I loved, but... that's all.

    After this, I'll just unistall the game from my PS4, and it will be on my library as another franchise-killer, I hope we'll get another Mirror's Edge "1" like game soon, if not, you'll better stick to the original one, an avoid this game.
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  4. Jun 7, 2016
    10
    Mirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many of the things that fans wished for. The open world is gorgeous and incredibly fun to run around in, the story is exciting and touching and the characters feel much more alive. It took me about 7 and a half hours to finish the story of the game, whichMirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many of the things that fans wished for. The open world is gorgeous and incredibly fun to run around in, the story is exciting and touching and the characters feel much more alive. It took me about 7 and a half hours to finish the story of the game, which is also a huge step up from the original's 2 and a half hour story mode. And I still can't put the game down, thanks to its plethora of side activities that are just as fun as the original game's time trials.

    If there's anything I'd complain about in this game, it would only be that the ending of the story didn't really reach much of a conclusion. I was hoping for the protagonist's actions in the story to have more of an impact, but to be honest, the ending made sense and it was actually very refreshing to get a story that doesn't have an overly happy ending.

    There's a lot more that I would love to say about this game, but I'm not very good at expressing myself in text, so I'll let the short description of what I liked and disliked and the score I gave speak for those masses of thoughts I have for this game.
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  5. Apr 19, 2018
    4
    Thought it would be a great game for sale,well it isn't even that
    positive
    + nice and fluid jumping and running + pretty good graphics + it has potential negative - dull story - almost every mission feels the same - combat is a joke,only a few brain cells are needed to do it - ending is also dull - fighting bad guys with guns and tasers ,while you have fists,like tf -
    Thought it would be a great game for sale,well it isn't even that
    positive
    + nice and fluid jumping and running
    + pretty good graphics
    + it has potential
    negative
    - dull story
    - almost every mission feels the same
    - combat is a joke,only a few brain cells are needed to do it
    - ending is also dull
    - fighting bad guys with guns and tasers ,while you have fists,like tf
    - checkpoints are horrible
    conclusion:
    Unfortunately ,the game is a big mess, i had some fun moments with this game,but the negative points overrun this game,which makes it a game as bad as school
    Only recommended for freerunners on a monthly ps plus sale,the rest can use it as toilet paper
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  6. Jan 27, 2020
    1
    The game gets very boring very fast and the fighting system is one of the worst i've ever gone trough.
  7. Jan 13, 2017
    7
    For a game that was eight years in the making, Mirror's edge Catalyst has tried to keep a lot of the original spirit of the game alive. You play as Faith, going up against a city full of intrusive surveillance and leaping head long in to danger.

    Graphically it is beautiful game with very little in the way of frame rate drops and a very colourful vibrant setting. It also has a very large
    For a game that was eight years in the making, Mirror's edge Catalyst has tried to keep a lot of the original spirit of the game alive. You play as Faith, going up against a city full of intrusive surveillance and leaping head long in to danger.

    Graphically it is beautiful game with very little in the way of frame rate drops and a very colourful vibrant setting. It also has a very large world to explore with a plethora of easter eggs. The issue lies in how little it has evolved overall. This hybrid of sequel and remake makes it unfortunately neither fish nor fowl.

    We don't get any origins of Faith and Merc... As he's not in the game. As a fan who owns the original comic telling that origin to say it's a colossal disappointment is an understatement. It also is hampered by too many Batman/Spiderman gimmicks like the grappling hook. Doing them mid-run occasionally is one thing but often cutting huge sections of the map out due to overuse becomes boring.

    The story is also very predictable and one directional, complete with one of the most abrupt out of nowhere endings I have witnessed in a long time. The combat is laughable with often strafe kicks being way too overpowered. Though the idea of kicking enemies in to each other is quite nice.

    The biggest positive is that the gun play is totally removed from the game. In the more epic police parkour chases it feels very much Jackie Chan the videogame, which is awesome. The more puzzle centric levels such as the node rooms are a welcome change in pace with the player encouraged to be creative. The open world is very large and you are positively influenced to not follow the runner vision as 90% of the time, your own routes will be faster.

    As a fan of the original game it is frustrating to see classic settings like the shard way below their original glory, but it still plays unlike most games out there. It is very familiar and for fans of the original game that is no bad thing. But if you come to this game expecting a new evolution that truly makes it shine amongst the pile of first person shooters and action platformers.. Sorry to say but this is not that game.

    Overall if you enjoyed the original buy it and enjoy it. If you are not a fan of the original, this will not change your mind.
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  8. Mar 3, 2018
    7
    I played 14 hours of this game... 14 hours of frustration over the god-awful controls, 14 hours of a pretty mediocre story and 14 hours of frame-drops and bugs... The amount of times I died because of a bug or Faith being stupid and jumping off buildings instead of running on walls is massive... But there is still something about this game that makes me come back to it daily... The giantI played 14 hours of this game... 14 hours of frustration over the god-awful controls, 14 hours of a pretty mediocre story and 14 hours of frame-drops and bugs... The amount of times I died because of a bug or Faith being stupid and jumping off buildings instead of running on walls is massive... But there is still something about this game that makes me come back to it daily... The giant part of the City of Glass looks amazing with so much stuff to do after the game ends... The characters are amazing too... Even though there were just 4 GridNotes (The best parts of the game), I really enjoyed playing through the side missions... I didn't plan on finishing this game on 100%, but after spending 14 hours of my precious time playing this, I think I can spend a bit more...
    +Great characters
    +Fun missions
    +A large amount of, all though repetitive, after-game content
    -Boring story
    -Broken controls
    -Bugs... A LOT of Bugs...
    I'm giving the game a 7/10...
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  9. Mar 13, 2017
    7
    Despite its obvious flaws I enjoyed the original Mirrors Edge title and this sequel (or more accurately prequel) is an overall improvement. One of the originals biggest issues was the combat, particular the awkward shooting sections for which the controls simply weren’t up to the task. Catalyst does the sensible thing by completely removing guns from the equation and integrating the handDespite its obvious flaws I enjoyed the original Mirrors Edge title and this sequel (or more accurately prequel) is an overall improvement. One of the originals biggest issues was the combat, particular the awkward shooting sections for which the controls simply weren’t up to the task. Catalyst does the sensible thing by completely removing guns from the equation and integrating the hand to hand fighting into the parkour. Keeping your speed up now builds a ‘momentum meter’ that, as well as allowing you to dodge bullets, also makes your attacks more powerful. If you can get the timing right you can take down many of the enemies in one hit without having to interrupt your free running. Some of the sections where you have to fight enemies within a tight space still play a little awkwardly but the combat is much better than it was previously.

    The actual free running itself is of course still great fun and there is still no other game that offers such fast paced, first person action. Giving players the option of how much assistance the “runner vision” provides is a nice touch that allows players of all abilities to jump, swing and slide their way around the environment feeling in complete control.

    At this point in the review a seven out of ten probably sounds like a bit of a low score, unfortunately however Catalyst still has a few issues preventing it from reaching its full potential and can be frustrating at times. As with the original Mirrors Edge it is still pretty easy to miss-time a jump, especially when the game tasks you with jumping between platforms at lower speeds, and the fact that death results in a 5-10 second loading screen doesn’t help matters. The switch to a more open world environment, complete with side missions and collectables, doesn’t really work either. Not only is the format completely overused these days but here its only purpose seems to be to artificially extend the length of the game. Safe houses to which you can fast travel can be unlocked but it sometimes feels as though you are spending as much time running to missions as you do actually completing them and. I’m all for player freedom in video games but Catalyst is at its best during the parts of the game where the gameplay is more tightly scripted The side quests that appear as little icons on your map (how original!) are not particularly imaginative and mostly consist of timed runs to deliver objects from one location to another. Not only do they become repetitive very quickly but failing a mission because you turned up one second late when delivering ingredients for a meal just makes no sense. Seeing NPC characters just standing around waiting for you also takes away from the immersion of the games world and story and serves to constantly remind you that you’re playing a video game.

    To be honest I can’t remember all that much about the plot of the original Mirror’s Edge and give it a few weeks I’m pretty sure I won’t remember much about this one either. Like the first title in the series you seem to be fighting against some giant, faceless corporation but a couple of hours into the game I started skipping most of the cut scenes as I had little to no interest in the games storyline.

    Overall then this is an improvement on the original but Catalyst still doesn’t truly realise the potential of its central concept.
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  10. Nov 16, 2019
    3
    Is is impossible to destroy the brilliant atmosphere and gamedesign of original ME I thought, but I was so wrong, so wrong. ME Catalyst simply BORING!!!! Hove dropped it after one hour, better to replay original one fifth time.
  11. Jan 20, 2018
    4
    What a big mistake this game is
    the game a lot of problems for example bugs, glitches, uninterested characters, bad story, bad ending
    boring side quests, boring open world, boring main missions, cringe dialog and many more
    its so sad that the first one is way better the this i wished this would ve been better
    but its what a bad squeal is gonna be.
  12. Dec 1, 2020
    1
    This game can be explained in four words lifeless, wasted potential and boring.

    When I first heard the idea of open world Mirror's Edge I was excited sadly this is just plain trash, you no longer can pick up weapons for some reason, the characters are
  13. Feb 3, 2021
    3
    This review contains spoilers, click expand to view. To set things off,I have bought a month of EA Play,for playing EA games that were rated badly or that I had missed.The game was installed fast,and no issues such as crashing and lag appeared during the entire gameplay experience for me.
    The story is bad,easily forgetable and not very interesting.It began in a full of hope way,but,it's length and plot that followed ruined it,it is short,and there is nothing to keep you conected,about 20% through I started not to be interested anymore,but,I bought it,so I had to finish it.After reaching the end,I have to say that I was not impressed at all with the final scens and final of the story.It leaves the player in front of a dead end,with a single crack which could be a sequel.
    The gameplay was fun,for the first 30 minutes,then it became repetitive.Parkour is the core of this game and series.In this game,it is done about right,the only thing which ruins it is the huge amount of bugs and bad controls.In many points of the story,I had to take a deep breath and evaluate if to continue or not,as the bugs were ruining my experience during parkour.
    CThe combat is very bland,nothing special and certainly not something very enjoyable.I encountered many bugs during combat,and once again thought about ending the experience there.I personally would have liked to see a better combat system,including some kind of gun and better enemies.Also,boss fights would have been nice.At the final fight,you get to fight 2 sentinels(the elite unit of the game),certainly not difficult or enjoyable.Personally I would have enjoyed a fight against Cat,and a great ending afterwards.
    The skill system is not welcome and certainly bad,poorly executed in my opinion.Those abilities should be available from the start,with the gadgets being added during the story(titanfall 2 is a very good example of this),this would help avoid the massive amount of backtracking.The amount of collectibles is right away massive,probably not enjoyable for most players,certainly not for me.Side quests are not interesting,not much to keep you playing after finishing the main story.
    Graphics are straight away nice,no doubt on this matter.
    The map is small,with a lot of backtracking.It seems dead,not alive as such a world should be.The only sign of life is represented by the cars and flying vehicles around the map.
    Overall,the game will surely be loved by the fans of the franchise,but newcomers might not be attracted by it,as it is,in my opinion,bland.It would be a great game without the bugs,like holes in the map from which you cannot escape,and with a lot more content,along with a lively map.
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  14. Jan 7, 2019
    4
    In my opinion, the original game was tremendously better. The game is playable. It never crashed on me. That's all that redeems this joke of a game for me.
  15. Jul 22, 2016
    4
    They have tried a new idea by making the game open world but poorly executed, its just filler and boy is it boring filler. if you took away the open world and all you had was the linear levels like the first one a: it would be better and b: it would be 1/4 of the time to complete this game. the pros: the soundtrack fits the game brilliant its one of the things i like about the first one,They have tried a new idea by making the game open world but poorly executed, its just filler and boy is it boring filler. if you took away the open world and all you had was the linear levels like the first one a: it would be better and b: it would be 1/4 of the time to complete this game. the pros: the soundtrack fits the game brilliant its one of the things i like about the first one, very relaxing futuristic music. The graphics are good and the voice acting was very good.
    The cons: Graphics are sometimes not great when you stop to look at the detail textures, there isn't much there, i suppose you could say that the city is called crystal city so hence not much detail but the thing i noticed the most was if you stop and look at a wall and walk up to the wall (like at the bird mans place where i noticed it) the texture would drop in and then when i step back it would drop out again. Story is not great but neither was the first one so don't expect to have your mind blown or a gripping tale. I did find the linear levels a bit more enjoyable than the open world (it was BORING!) but the game is based around exploring the open world which involves parcel delivery service and speed run and well..... i didn't get very far in to this to discover all of it because i couldn't be bothered with wasting anymore of my time. The characters are cliche, the a.i are zombies, the hand to hand combat (yes no more guns) is great when your free running but awful when your just standing there trying to hit them like a robot. the free running is good but that is all there is and after 2 hours i was bored of free running.

    If all you want is to free run (because that is all of the gameplay) for i don't know about 30 hours collecting every little thing and completing every side activity then you'll probably like this game. But for me they should of stuck to linear levels which would of been shorter but that is what made the first one great, that it wasn't stretched out with pointless filler. This open world has nothing to do except run around and complete boring objectives and collect pointless things which gets old really quick.
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  16. Jul 31, 2016
    5
    Massive fan of the original - it was refreshing and new and although I know it wasn't perfect it was a success as far as I was concerned - it could've been built on and made better.

    Catalyst is a disappointment - the biggest problem is that it has gone open world and it needn't have. You have this big city to explore but it's dull and lifeless. The story is shallow and forgettable just
    Massive fan of the original - it was refreshing and new and although I know it wasn't perfect it was a success as far as I was concerned - it could've been built on and made better.

    Catalyst is a disappointment - the biggest problem is that it has gone open world and it needn't have. You have this big city to explore but it's dull and lifeless. The story is shallow and forgettable just like its characters. They included a pointless skills tree which once you have aren't enough points to you can buy skills such as being able to turn round on the spot.

    Fans of mirrors edge may enjoy it - I'm a fan of the series but this didn't do it for me at all.
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  17. Sep 29, 2017
    10
    Это первая игра за последние несколько лет которая зацепила. Другого и не ожидал, так как первая часть очень понравилась. Для меня аудио-визуальная составляющая игры входит в гармонию с моим восприятием мира, и наверное поэтому я могу бесконечно бегать смотреть и слушать музыку в игре. Это как слушать эмбиент, когда ты не бежишь а течёшь по локации но ещё и с визуализацией, гениальнаяЭто первая игра за последние несколько лет которая зацепила. Другого и не ожидал, так как первая часть очень понравилась. Для меня аудио-визуальная составляющая игры входит в гармонию с моим восприятием мира, и наверное поэтому я могу бесконечно бегать смотреть и слушать музыку в игре. Это как слушать эмбиент, когда ты не бежишь а течёшь по локации но ещё и с визуализацией, гениальная игра, спасибо. Expand
  18. Jan 30, 2017
    5
    This is a cool game, but there are so many flaws that bring it down. Most notable is the excruciating load times. If you happen to fall, and you will - ALOT, it's a good 20 seconds to bring you back. The main story is not exactly captivating and the side quests are insanely difficult. They are all timed (does anyone ever like timed missions?) and it is impossible to make even theThis is a cool game, but there are so many flaws that bring it down. Most notable is the excruciating load times. If you happen to fall, and you will - ALOT, it's a good 20 seconds to bring you back. The main story is not exactly captivating and the side quests are insanely difficult. They are all timed (does anyone ever like timed missions?) and it is impossible to make even the minimum time if you follow the guided path flawlessly. You are required to find an alternate route, but you don't know where your going until you fail the first (of many) attempts. Also, if its so urgent to deliver something in under 38 seconds, why are people just standing around on rooftops waiting for a runner to happen by?
    It's a shame because I really enjoy the aesthetic and the running. Let's hope the fix the flaws for the next one.
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  19. Oct 6, 2016
    6
    Extremely short and it doesn't leave you satisfied.

    There is almost no interaction aside from the "dialogue" (which was good), which at the end doesn't matter, there is absolutely /zero/ gameplay, the story was okay (aside from the terrible ending) and that's Firewatch.

    Simple and short.
  20. Jun 15, 2016
    8
    The way I see, most games present themselves in different ways, these are what I usually grade them on, rather than a set 5 categories like Game Informer. For Catalyst, these categories are Gameplay, Aesthetics and Narrative.

    Gameplay and Aesthetics are both phenomenal. Gameplay is great, as good as any parkour game, thought so of the last one and think so of this one. Combat is the
    The way I see, most games present themselves in different ways, these are what I usually grade them on, rather than a set 5 categories like Game Informer. For Catalyst, these categories are Gameplay, Aesthetics and Narrative.

    Gameplay and Aesthetics are both phenomenal. Gameplay is great, as good as any parkour game, thought so of the last one and think so of this one. Combat is the weakest part of the game, still work and is more fluid without guns. However, it can feel clunky at times and the subtraction of guns should have included the addition of combos. Also, you can't counter anymore which is a huge minus. Every other aspect of Gameplay is great. The reason I included Aesthetics in this part is because the Aesthetics help the feel of the Gameplay. I've said this of the last Mirror's Edge game and I'll say it of this one, this is the best art style of any game ever. The only other major series I could think of would be Final Fantasy, but I love this art style so much. The Aesthetics give a great feeling to the Gameplay. If you're running for an extended period of time, some music should begin to play to heighten that feeling. Without the Aesthetics, the Gameplay would feel and be worse, dropping this game's rating significantly.

    Next comes the Narrative, which fails to engage. It starts very well and ends very well, but the middle there's a severe lack of character development. This happens a lot in open-world games and is why they shouldn't have gone with this model, but more on that later. The narrative itself is a rag-tag group of runners living on the edge of a corporate world, trying to survive and deal revolutionaries and the evils of individualism. It's Marxism 101, we could've handled the corporations, but without all of the philosophical grandstanding, which is quite ironic because the most evil corporation of them all, EA, published this game. If you would learn about the difficulties and oppression through actual story, rather than **** side quests, it would allow for greater character development. The story was just too childish, it would've been much better in the hands of someone like George R.R. Martin, it needs to be darker.
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  21. Jun 8, 2016
    7
    I feel as though they tried to make this reboot appeal to a wider audience.
    And in the process Catalyst losses the atmosphere and spirit that made the first a cult favorite.
    I felt as though the first game had the setting just right. The setting was futuristic but not in a Sci-fi way. It was of a foreseeable future which made the whole story that much more relatable. The colors were
    I feel as though they tried to make this reboot appeal to a wider audience.
    And in the process Catalyst losses the atmosphere and spirit that made the first a cult favorite.

    I felt as though the first game had the setting just right. The setting was futuristic but not in a Sci-fi way. It was of a foreseeable future which made the whole story that much more relatable. The colors were far more simplistic with contrasting primary colors.
    In contrast, the setting for catalyst is outlandishly sci-fi with overwhelmingly complex and abstract shapes and colors commonly seen in Space Sci-fi setting. It makes the whole setting so generic and not relatable.

    Even the music in this game misses the mark in my opinion. Even though solar field is back for this game, it felt different from the last. The first game had a sense of sadness yet nostalgic and hopeful, silence, peace, sterility. A prime example is the "intro theme song" and "The Shard". This soundtrack for Catalyst just sounds too much like generic sci-fi and the theme song sounded like something out of an indie playlist. Very generic and anti-climatic. The game in general does not capture the spirit that the stole the hearts of gamers all over the world.
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  22. Jun 12, 2016
    3
    I was a HUGE fan of the original Mirror's Edge. Sadly, this game is a mere shadow of its former self. The decision to go open world was a wrong one and it makes what used to be a tight, focused game into a disjointed fetch quest. The problem with the game is that it's BORING. I buy a lot of games. Either I beat a game or I play through about half before I get distracted by anotherI was a HUGE fan of the original Mirror's Edge. Sadly, this game is a mere shadow of its former self. The decision to go open world was a wrong one and it makes what used to be a tight, focused game into a disjointed fetch quest. The problem with the game is that it's BORING. I buy a lot of games. Either I beat a game or I play through about half before I get distracted by another game and it goes on the shelf. I played this game for 3 hrs and I was done - no going on the shelf. I traded it in and thank goodness I got 33.00 back from Best Buy so it was only a 17.00 loss for me. Seriously, guys - just avoid this game. It's not even worth 10 bucks. You will get bored - fast. Expand
  23. Jun 9, 2016
    5
    I played the first and thought it was quite fun so when I heard their was going to be a part two I was quite excited. When I got the game it did not take long to realize this game is just crap. The main character went from being fun in part one to being this robot thing in the second installment. Honestly I was looking forward to this game but now I I'm left with broken hopes and thoughtI played the first and thought it was quite fun so when I heard their was going to be a part two I was quite excited. When I got the game it did not take long to realize this game is just crap. The main character went from being fun in part one to being this robot thing in the second installment. Honestly I was looking forward to this game but now I I'm left with broken hopes and thought of could have been. DON'T GET THIS GAME. Expand
  24. Jun 7, 2016
    8
    Im not going to sugar coat the game on how bland it can be and how the AI can be tediously dumb and the characters can be mind-numbingly boring, but behind it all, is a great parkour game, one of which many other genres cant seem to make. If you remove the mirror's edge logo from the game and the nostalgia glasses come off, you can see a great game with good dynamics inside. The story soIm not going to sugar coat the game on how bland it can be and how the AI can be tediously dumb and the characters can be mind-numbingly boring, but behind it all, is a great parkour game, one of which many other genres cant seem to make. If you remove the mirror's edge logo from the game and the nostalgia glasses come off, you can see a great game with good dynamics inside. The story so far is keeping me going, and after purchasing the beautiful collectors edition, i can say, that while i may slightly regret buying the game, i can safely say the statue is amazing, and the game is worth it Expand
  25. Jun 7, 2016
    9
    The amount of negative reviews is shocking to me. I'm enjoying this game a lot, and it looks and sounds stunning (as stunning as the PS4 can be). My only complaints are the loading times when dying are too long and I sometimes spend hours trying to get to where I need to go; it feels cryptic at times. The Dashes are a blast! As a speedrunner, going for a better time repeatedly is reallyThe amount of negative reviews is shocking to me. I'm enjoying this game a lot, and it looks and sounds stunning (as stunning as the PS4 can be). My only complaints are the loading times when dying are too long and I sometimes spend hours trying to get to where I need to go; it feels cryptic at times. The Dashes are a blast! As a speedrunner, going for a better time repeatedly is really fun. The collectibles are fun to track down too, it reminds me of the orbs in Crackdown. This game is a great sequel, but not excellent. Expand
  26. Jun 8, 2016
    10
    the game is awesome user score is completely trolled no mentioned the upgrade system the mag rope and other cool new features some people say i hate combat it has so many ways to finish someone like some people only press triangle it has so many combat finishers like side kick backflip kick and more the user score killed me
  27. Jun 9, 2016
    8
    Just beat this game 10 minutes ago and I honestly found it to be good. Don't know what the hell the internets problem is with this game but whatever it is people are bashing this game way too hard for no good reason. The main complaint seems to be the combat. The people who say the combat is bad seem to be the same people who don't know how to play. The combat in this game requires you toJust beat this game 10 minutes ago and I honestly found it to be good. Don't know what the hell the internets problem is with this game but whatever it is people are bashing this game way too hard for no good reason. The main complaint seems to be the combat. The people who say the combat is bad seem to be the same people who don't know how to play. The combat in this game requires you to experiment with the environment to take down your enemies, it's not about you just standing there and you punching enemies until they fall down one by one. I've seen a bunch of people on Youtube do this and it's honestly really cringeworthy. Visuals are beautiful, soundtrack is amazing, some of the characters like Plastic and Icarus were great and memorable.

    But the thing that really stands out is the incredible and jaw dropping parkour. It's not like in Assassin's Creed where you just push a button to climb and that's it. This game has a lot of emphasis on parkour, you actually need momentum and timing. The only flaw I can agree with is the story. It's not "horrible", it's just kind of lame and cliche.

    One last thing i'd like to point out is that I highly recommend playing this game without hud on. All you need is the your stamina and health bar. Disable the useless enemy health bars and that stupid combat reticle thing. Also disable the runner vision, only use it whenever you're lost. Don't know what EA was thinking when they decided to put this much hud into a Mirror's Edge game.

    There you go, an honest review. It's like an 8/10. I'm convinced the people that are bashing this game haven't even played it and just go by what other people say.
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  28. Jun 16, 2016
    7
    Mirror’s Edge Catalyst has its good moments but unfortunately it has its bad moments - too often. Technically the game is great but on the content side it unfortunately leaves the feeling there should’ve been something more. As I was closing the final 15% of the game my overall feeling was good but for some reason they decided to put extra combat encounters in the last 15% of the gameMirror’s Edge Catalyst has its good moments but unfortunately it has its bad moments - too often. Technically the game is great but on the content side it unfortunately leaves the feeling there should’ve been something more. As I was closing the final 15% of the game my overall feeling was good but for some reason they decided to put extra combat encounters in the last 15% of the game which literally made me hate the game at some points. The combat is ok at best but most of the time it’s clumsy and frustrating and only manages to ruin the game.
    The story was somewhat uninspiring and towards the end the game started to drag a bit.
    I do still recommend the game if you liked the first one and enjoy the parkour action and exploring the city which offers a lot more freedom and alternative routes than the missions of the first game. If you want great action and parkour, buy Dying Light.
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  29. Feb 26, 2017
    4
    é bem triste você gostar de uma franquia como mirror's edge e vê isso acontecer, os graficos desse jogo são otimos.. e é isso.. apenas isso que tem de bom, de resto o jogo peca em tudo. as partes de luta parece um teatro dos anos 80 você luta os seus oponentes e eles caem como um fantoche.. muito diferente do primeiro jogo onde você poderia usar ate armas.. dessa vez você está em perigoé bem triste você gostar de uma franquia como mirror's edge e vê isso acontecer, os graficos desse jogo são otimos.. e é isso.. apenas isso que tem de bom, de resto o jogo peca em tudo. as partes de luta parece um teatro dos anos 80 você luta os seus oponentes e eles caem como um fantoche.. muito diferente do primeiro jogo onde você poderia usar ate armas.. dessa vez você está em perigo eminente e sequer pegar uma arma para se defender você pode, os pulos e saltos que são algo crucial para o jogo nem sempre são precisos, tive muitas mortes atoa.. e passei bastante raiva, e o RELOADING É MUITO DEMORADO. então eu tentava ao maximo não morrer para não ter que ver a tela de loading por 30,40,50 segundos.. o mais decepcionante para mim nesse pacote foi a historia, bom.. que historia? o jogo praticamente não tem, todas as mortes que existem no jogo que deveriam te impactar não fazem nada, você não sente nada.. você simplesmente não se importa.. o jogo não é divertido a historia você nem presta atenção, o combate é ruim, e os pulos não são precisos.. e o jogo se importa mais para fazer uma sequencia do que manter uma boa historia e coerente.. simplesmente triste e patetico, eu queria dar 4.5 para esse jogo mas não dá para fazer isso aqui no metacritic entre 4 ou 5 é mais justo dar um 4 para esse jogo patetico Expand
  30. Aug 12, 2017
    8
    The negative critics and opinions are way too harsh and I think they probably didn't even complete the game. I was a fan of the original Mirrors Edge and bought this successor day one via hype train. This was my experience:

    First few hours of the game: - looks ok, sometimes good. But why does it not look as good as Battlefield, DICE ? - Is that short area here all of the map ? I hope
    The negative critics and opinions are way too harsh and I think they probably didn't even complete the game. I was a fan of the original Mirrors Edge and bought this successor day one via hype train. This was my experience:

    First few hours of the game:
    - looks ok, sometimes good. But why does it not look as good as Battlefield, DICE ?
    - Is that short area here all of the map ? I hope not.
    - Genereic fetch and run quests....hmmm

    So I was a little bit disappointed by that seemingly wasted potential, at first.

    Then after some hours later into the game, after I unlocked 2-3 more areas and the story unfolds:
    - hey the music is nice, and this enw area has much cooler atmosphere.
    - running around is actually satisfying
    - those node riddles are awesome
    - combat looks good but is of course still simple and not the focus of the game.

    after 50% 100% of the game:
    - This is such a good atmosphere
    - I really like the the little rebel against the system story. It was told well withing the frame of this game.
    - eager to complete the story
    - sad when it all ended.

    Please give this game a chance the first quarter is just a 7 but then it migrates to a near 9 towards the end. There is no other game where you can explore a city with that kind of mobility. I was surprised I liked it so much in the end, again.
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Metascore
69

Mixed or average reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 50
  2. Negative: 0 out of 50
  1. Dec 1, 2016
    60
    While there’s nothing else out there that can deliver the thrill of racing across this vast city and scaling massive buildings using insane parkour techniques, the sense of wonder isn’t as strong as before. Catalyst is held back by a horrendous combat system and a lackluster story that takes itself too seriously. If you can get past its flaws, you’ll find Mirror’s Edge Catalyst is still a modest platformer.
  2. Sep 7, 2016
    65
    Catalyst is an example of how bigger doesn't always have to mean better. Some games don't benefit from becoming an open world adventure and should stick to what worked well, even amazing in the original. Catalyst unfortunately, traded quality for quantity.
  3. Edge Magazine
    Aug 26, 2016
    60
    The game's huge assortment of side missions and time trials, along with Gridnode runs, represent its most appealing offerings as you hone your route and - for the most part - focus on nothing but running. [Issue#296, p.108]