User Score
9.1

Universal acclaim- based on 21430 Ratings

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  1. Jul 28, 2020
    8
    This is the best samurai game ever made. It's gorgeous, it's stylish, it's fun open world. It's got a dedicated photo button and it deserves one. You're playing a Kurosawa film.

    What you need to know: - This is a Sucker Punch game, combat WILL test you. When you don't get it, it's very frustrating as a dozen enemies pound you from all sides. When you get it, you will be a God of
    This is the best samurai game ever made. It's gorgeous, it's stylish, it's fun open world. It's got a dedicated photo button and it deserves one. You're playing a Kurosawa film.

    What you need to know:
    - This is a Sucker Punch game, combat WILL test you. When you don't get it, it's very frustrating as a dozen enemies pound you from all sides. When you get it, you will be a God of Death, carving a swath through your enemies as they void their bladders in fear. I can clear out an entire camp of 50 mobs and feel just on the edge of dying all the time, but I don't, by the skin of my teeth. The balancing is perfect.
    - I've seen some people complain about the lack of humor. Well, this is a Kurosawa film. It's very grim and serious and there is humor but it's very dry. You're not going to laugh out loud, but there's lots of opportunities for a grin.
    - The very worst thing about the game is how the camera loves to obstruct your view and they weren't polite enough to make anything blocking your view transparent. That's not hard, so that's a full point off there. All I can say is use the roll button (circle) till you have enough breathing room to move the camera.
    - This game is f@#$ing huge - 5 years worth of development. You'll get your money's worth.
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  2. Feb 2, 2021
    8
    Game are great! Masterpiece graphic, open word,very good combat, well maked story...
  3. Jul 28, 2020
    8
    This review contains spoilers, click expand to view. Ghost of Tsushima is one of the better games I’ve played this year interesting open world some of the missions are copied and pasted but if you want a fun interesting open world then Ghost of Tsushima is for u. Expand
  4. Jul 29, 2020
    8
    Most intresting combat sistem i ever seen , the open world is so relaxing and colorful
  5. Nov 5, 2020
    8
    After putting in over 20 hours of this game, I must say I am impressed. It's like you're in some kind of Japanese painting. The visuals and landscapes are absolutely stunning. The colors are vibrant and everything moves so eloquently. It's an excellent open-world Samurai game. There are plenty of options when it comes to weapons and abilities, and it's cool to slowly upgrade it all. Jin isAfter putting in over 20 hours of this game, I must say I am impressed. It's like you're in some kind of Japanese painting. The visuals and landscapes are absolutely stunning. The colors are vibrant and everything moves so eloquently. It's an excellent open-world Samurai game. There are plenty of options when it comes to weapons and abilities, and it's cool to slowly upgrade it all. Jin is somewhat of a dull character, to be honest, and the story could be better. It's easy to get sidetracked with all of the side missions too, so you can quickly become detached from the main story, which is what happened to me. With that being said, it's a little disjointed at times. The combat is the best part about the game. It's unique and satisfying, and keeps you wanting more. Also, it can be unclear on where to go next for certain missions which can be annoying. But ultimately, it's a success and a game Sucker Punch should be proud of. Expand
  6. Jul 30, 2020
    8
    gameplay is really good but I didn't feel like I relate to any of the characters. the story could have been much better and the side missions seemed repetitive and kinda boring. the only reason I'm giving this an 8 is the gameplay which is one of the best gameplays I've seen in a game.
  7. Jul 30, 2020
    8
    Достойный представитель эксклюзивов Playstation, не шедевр безусловно, но очень достойно. Платина взята.
  8. Jul 31, 2020
    8
    Игра хорошая но есть недочеты как не лучшая стабильность (большое кол-во багов), и маленьких недочетов лично для меня. А так очень хорошая игра.
  9. Aug 3, 2020
    8
    Es un juego enorme en todo sentido una travesia que como toda aventura tiene sus pros y sus contras en este caso, el juego rapidamente se torna repetitivo dependiendo de tu tiempo de juego en el aspecto tecnico, graficamente es una brutalidad a nivel de **** iluminacion etc. y en la categoria de sonido no destaca realmnete, y para mi lo mas importante en un videojuego que es suEs un juego enorme en todo sentido una travesia que como toda aventura tiene sus pros y sus contras en este caso, el juego rapidamente se torna repetitivo dependiendo de tu tiempo de juego en el aspecto tecnico, graficamente es una brutalidad a nivel de **** iluminacion etc. y en la categoria de sonido no destaca realmnete, y para mi lo mas importante en un videojuego que es su ambientacion y el como te puede llegar a sumergir esta misma, en este caso es bastante buena pero no me a logrado sumergir del todo pero clraro que lo logro y por ultimo la historia.
    De esta esperaba muchoo mas pero no es la gran cosa tenia un potencial increible pero la forma en la que se desarrola y el como es contada se siente sosa y en ocaciones vas a preferir explorar el enorme mundo que esta a nuesta disposicion que el seguir la trama.
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  10. Sep 28, 2020
    8
    Pros: Absolutely beautiful graphics, gorgeous environments and fun gameplay
    Cons: Recycled cutscenes, overall the story feels repetitive ex: go to Point A, kill the Mongols, go to Point B, kill the Mongols, and so on.

    I really liked GoT but it didn't draw me in as deep as some other games out there. Definitely one of the top ten games on the PS4 but the story felt a little hollow at times.
  11. Jul 31, 2020
    8
    Me gusto y esta chido existen pocos juegos de mundo abierto donde me propongo a ir a un sitio alto a admirar el paisaje, al mismo tiempo el mundo no esta vacio ni tampoco ocupado el cual da un balance algo perfecto entre exploracion y interaccion, no dare mas detalles mas que el sobre la jugabilidad y mas para evitar spoilers (de hecho fue este juego que me motivo a hacerme una cuentaMe gusto y esta chido existen pocos juegos de mundo abierto donde me propongo a ir a un sitio alto a admirar el paisaje, al mismo tiempo el mundo no esta vacio ni tampoco ocupado el cual da un balance algo perfecto entre exploracion y interaccion, no dare mas detalles mas que el sobre la jugabilidad y mas para evitar spoilers (de hecho fue este juego que me motivo a hacerme una cuenta aqui) Pd:se que no esta en ingles pero debia hablar de este juego si o si. Expand
  12. Aug 1, 2020
    8
    very fun game to play but with the problems it has it very hard to enjoy as your fighting it most of the time (cam) so much to do so invested into world if the problems get fixed it a easy 9 but due to them it a 8

    pros 1) world is so nice and very cool to be in 2) combat is good to use cons 1) the cam controller are so bad half the your fighting it to do what you press 2)when
    very fun game to play but with the problems it has it very hard to enjoy as your fighting it most of the time (cam) so much to do so invested into world if the problems get fixed it a easy 9 but due to them it a 8

    pros
    1) world is so nice and very cool to be in
    2) combat is good to use

    cons
    1) the cam controller are so bad half the your fighting it to do what you press
    2)when scaling walls you player with jump into walls inside of what you aim at or not grab on to thing he meant to
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  13. Aug 2, 2020
    8
    This game is absolutely beautiful. More importantly than that though, its fun to play. Having said that there are a few bugs/glitches I've come across. While they're not game breaking in the slightest they are immersion breaking and thats a big deal in a game like this in my opinion anyway. So far by biggest issue with the game for me is that there's no option to respec. Hopefully it getsThis game is absolutely beautiful. More importantly than that though, its fun to play. Having said that there are a few bugs/glitches I've come across. While they're not game breaking in the slightest they are immersion breaking and thats a big deal in a game like this in my opinion anyway. So far by biggest issue with the game for me is that there's no option to respec. Hopefully it gets added at a later date. Expand
  14. Aug 3, 2020
    8
    Amazing game.The mechanics are beautiful.My favourite parts are the gust of wind that guides you through the world and how the weather changes based on your playstile.I would have given it a 10,but the camera is a huge turnoff.You can't kill an enemy you don't see.
  15. Aug 4, 2020
    8
    Phenomenal story about honor and sacrifice. Combat mechanics could have used a little more time in the oven but that is the only thing holding the game back from a 10 in my opinion thanks to the great visuals, story and the overall love and care that was put into its production.
  16. Aug 31, 2020
    8
    It's fun, but I found it too easy. I played on hardest mode and only found some of the duels challenging in Act 2. The ghost weapons are all too strong in my opinion. It is one of the few games I've platinumed. That being said, it's really pretty and the art is great. The controls are good. The story is fine, and the game is still quite fun most of the time.
  17. Aug 5, 2020
    8
    Really good game, for those who compare this to assassins creed, you don't know anything. This game is way better than a boring generic AC. graphics are not amazing as they first appeared in the commercials but still very good. Storytelling is nice. The environment is excellent, you really feel like a samurai in the Japanese middle age. The gameplay is very nice too, a bit disturbing atReally good game, for those who compare this to assassins creed, you don't know anything. This game is way better than a boring generic AC. graphics are not amazing as they first appeared in the commercials but still very good. Storytelling is nice. The environment is excellent, you really feel like a samurai in the Japanese middle age. The gameplay is very nice too, a bit disturbing at the beginning with the camera which is slightly different than usual, but within the game, we adapt. The soundtrack is perfect, the Japanese voices are great. The custom of the main character is really cool too. There aren't massive issues. Annexe quests are a bit repetitive at some point. I was a bit disappointed with certain other aspects like when there is body on the floor, your feet pass trough it like nothing, you are not on the body, you are in the body, problem is that it happens 100% of the time like they didn't pay attention to that. Or when you throw an arrow on something like a tree or whatever, you're never going to fund it stick into something, it just disappears. Another thing is that you pass literally trough every bamboo forest like if there isn't anything, impossible to cut the bamboo with your katana or anything.
    Small thing but it breaks a bit the immersion and makes the game unperfect, it is those tiny things that make the difference between a really good game and a masterclass.
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  18. Jan 16, 2021
    8
    Ghost of Tsushima is the first game that I have platinumed in years, though this doesn't mean it's a perfect game. Far from it.

    There is no denying the techinal achievement Sucker Punch have pulled off here. Getting GoT to run smoothly on a base PS4 is nothing short of astonishing, and aside from a few framerate hiccups towards the end of the story, its an incredible experience. The
    Ghost of Tsushima is the first game that I have platinumed in years, though this doesn't mean it's a perfect game. Far from it.

    There is no denying the techinal achievement Sucker Punch have pulled off here. Getting GoT to run smoothly on a base PS4 is nothing short of astonishing, and aside from a few framerate hiccups towards the end of the story, its an incredible experience. The level of detail applied to the enviroment helps make it feel as close to photo realistic as the Playstation 4 is going to ever achieve. The way the grass flows in the wind, how Jin reaches down from his horse to feel the flowers through his finger tips as he rides. These small elements are moments of wonder that can't help but make you smile. The games photo mode does an excellent job of highlighting Tsushimas beauty, and in some ways becomes a mini game on its own. With so many filters, timescales and bokeh options applied, its hard not to stop at every cliff face to take "just one more" photo.

    Loading and fast travel are incredibly fast. Weirdly infact. I can't be sure someone didn't slip one of these new PS5 SSD's into my console when I wasn't looking. If this is any indication of the future, then I'm sad to announce that people will be hearing from me less due to the reduction my available time to pick up my phone.

    While the graphical achievements are clear for all to see, the story is where Ghost of Tsushima falls a little flat. For a game with such an intriguing and well acted antagonist, an opportunity is missed to delve far deeper into Khotun Khan. Having an almost 'Thanos' feel to him, constantly pulling strings in the background feels ominous and powerful, but the payoff doesn't match the journey. Jin's backstory and upbringing is fleshed out well through flashback cutscenes within the main story that help you invest more in the supporting casts decisions, but you never feel a true connection to anyone. The game pulls off only one real gutpunching moment, and it doesn't come from where you'd expect.

    Story wise, the game is essentially split into 3 chapters, You can choose to concentrate solely on these story missons and make a B line for the credits, but so much story and lore is missed through side chartacter development if completing the story is your only goal. its recommended you at least follow character arcs that you feel you have an affinity with, and the game does a good job of introducing you to the first of each of these through the main scenerio. The acting and motion capture is strong. It's no The Last of US, but it holds up well over Tsusima's 30hrs and never feels awkward or stiff.

    The overall gameplay is a mixed bag. The combat itself is strong, offering you 4 different unlockable stances to deal with different enemy variations. This makes the combat feel deep, and there's little more enjoyable in the game than switching between multiple enemies quickly while choosing the correct stance. On top of a boat load of unlockable techniques and passives, Jin will take upwards of 50 hrs to fully upgrade everything he has to offer. Unfortunately the variation of gameplay can quickly become repetitve while utilising these abilities. Side quests are all too familar and always appear to end the same way. Liberating Tsushimas many mongol camps can be fun when fighting head on, but due to the games terrible stealth mechanics, approaching them silently all becomes a bit copy and paste. Enemy AI is almost laughable while in stealth mode, which doesn't help anyone looking to fully immerse themseleves in this part of Japanese history. I doubt there was ever a mongol that chased a Japanese Samurai from 2ft behind, only to give up whilst being audibly confused, because the samurai entered a tent.

    saying this, one of the most notable features Ghost of Tsushima offers is the complete lack of UI, and it works wonders. With a swipe of the Dualshocks touchpad, Jin can follow the wind to his next objective, or become sidetracked by a small yellow leading him to one of the islands many mysteries...

    Fast forward 10 hrs, and the repetitve nature of the now highly annoying the yellow bird appearing on your screen every 3 mins just feels like a game mechanic in itself. It becomes all it set out to destroy (I assume). The world loses its sense of awe and magic it has in its first few hours, mainly because this now stupid bird (You can't shoot it with an arrow by the way) never leads you to anything new. Its always another Fox Den, another Haiku, another Hotspring. You never feel like had you not followed tweety bird you would be missing out on a secret, and thats a shame. The premise is great, and works for a time, but i'm sure it will be improved upon by others in the next few years.

    Overall, Ghost of Tsushima is an enjoyable swansong for the PS4. What it lacks in gameplay variety, it makes of for in its sheer beauty and fantastic combat. Hopefully with a bit more fleshing out in a sequel, it can hit new highs.
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  19. Aug 10, 2020
    8
    Игра хороша геймплеем,саундтреками,концовка мощная,если вам нравятся соул-лайк игры играйте на харде,а не на "кошмаре" это сложнее чем секиро. Трава отличная, лисы - милые,графика отличная, но не лучше TLoU 2. Берите,если прошли TLoU 2Игра хороша геймплеем,саундтреками,концовка мощная,если вам нравятся соул-лайк игры играйте на харде,а не на "кошмаре" это сложнее чем секиро. Трава отличная, лисы - милые,графика отличная, но не лучше TLoU 2. Берите,если прошли TLoU 2
  20. Aug 16, 2020
    8
    Uma verdadeira obra-prima do entretenimento. Ambientação, combate e costumes japoneses bem explorados, referência histórica precisa mesmo não sendo uma representação fidedigna a todos os fatos. Boa dublagem em português do Brasil e com ótimas escolhas para áudio imersivo. Os pontos negativos são inúmeros bugs visuais e mecânicas já amplamente utilizadas em outras franquias. Se você esperaUma verdadeira obra-prima do entretenimento. Ambientação, combate e costumes japoneses bem explorados, referência histórica precisa mesmo não sendo uma representação fidedigna a todos os fatos. Boa dublagem em português do Brasil e com ótimas escolhas para áudio imersivo. Os pontos negativos são inúmeros bugs visuais e mecânicas já amplamente utilizadas em outras franquias. Se você espera algo focado em histórias sentimentalista ocidentais, não é algo recomendado ao seu gosto. Ghost of Tsushima foca nas escolhas entre o “Bushidō” ou o “Kuroudo” e suas respectivas consequências. Expand
  21. Aug 11, 2020
    8
    Disclaimer: I played this game on Hard mode then switched to Lethal when it came out.

    This game has sufficiently scratch an itch that I've had forever: playing a good, realistic samurai game. Sucker punch did an amazing job of coming up with an engaging setting with great characters and a good story. However, there is one thing above all that stands out as the most spectacular aspect
    Disclaimer: I played this game on Hard mode then switched to Lethal when it came out.

    This game has sufficiently scratch an itch that I've had forever: playing a good, realistic samurai game. Sucker punch did an amazing job of coming up with an engaging setting with great characters and a good story.

    However, there is one thing above all that stands out as the most spectacular aspect of this game: the combat. This is what makes you never want to put the controller down. The sword combat is so fluid and addicting. Parrying is easy to learn but hard to master. I seriously sough out mongol encampments just so I could rush in and fight a bunch of mongols; it was that fun. Also, the standoff mechanic never got old. I felt so satisfying to cut down those first few opponents in one silver arc from Jin's sword. The ghost combat did not feel as satisfying but that kind of makes sense since you aren't in combat per se. I enjoyed some of the stealth elements but the polish of the sword combat was just so much better.

    While the combat felt amazing, the camera constantly ruined it at times. Sucker Punch did not give us a targeting mechanic in this game which is a perfectly fine decision. I get that they wanted you to think harder about your movements. Yet, the camera would get caught on walls and in trees which completely messed up combat. This could've been easily fixed by allowing us to change the controller layout so that the combat buttons were on the shoulder buttons. That way we could've moved the camera while fighting. I'd say 1 out of 4 times, the camera would cause me to mess up the fight and 1 out of 8 times, cause me to die (of course this is because lethal mode allows for minimal error and you die in a couple hits).

    Besides the camera, there were other things I did not like. The facial and character animations in cutscenes felt lifeless and almost like I was watching Wallace and Gromit. There was marketing where Sucker Punch made us think we'd have a choice in playing like a samurai or playing like the ghost but the game forces you to play as the ghost so it seemed like a disconnect. I wish we had the option to really play like a samurai the whole game but I understand the purposes of the ghost for the story. Also, there were many times in combat where I would roll away only for the enemy to basically teleport to me and hit me. It seems like once the animation is going and they are about to hit you, rolling will do nothing for you which doesn't make sense.

    Now for all the things I loved. The world is beautiful. I genuinely loved every environment. The picture mode is impeccable and should be added to every game (I would have a photo op every hour I swear). The horse mechanics are the best I have ever experienced in a video game. The sound effects and ambient sounds are all so good (especially the sound of your horse galloping). The fact that they put haikus in a samurai game. Jin's butt. All the vanity gear was cool. I was invested in all the characters (but Jin felt flat compared to everyone else). The story wasn't award-winning but the emotional beats landed for me. The cinematic duels were fun. The short parkour puzzles for any shrine. Grappling hook!

    While I had a ton of fun, there are still things left to be desired.
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  22. Aug 12, 2020
    8
    The game has a very interesting story and stunning enviroments. Very good combat, and it never gets old. Overall it's a very fun game that i highly recommend. But the game have some issues: the camera tends to be very problematic in combat, especially in close environments, and i dont't really like the missions where the player don't have freedom to approach.
  23. Aug 12, 2020
    8
    I very much enjoyed this game and Sucker Punch has done an amazing job in in bringing a Samurai power fantasy trip to life. It's a solid 4/5 game with some great mechanics and also very generic open-world tropes that we have all seen and done before, albeit, SP have tried to breath some new life into these to make them more interesting. Since gaining the platinum trophy yesterday, here'sI very much enjoyed this game and Sucker Punch has done an amazing job in in bringing a Samurai power fantasy trip to life. It's a solid 4/5 game with some great mechanics and also very generic open-world tropes that we have all seen and done before, albeit, SP have tried to breath some new life into these to make them more interesting. Since gaining the platinum trophy yesterday, here's what I did and didn't like about the game:

    Pros:
    - Graphically the game is immense with fantastic art direction. The facial animations and English voice work for main characters is also top notch
    - The combat is really good, some of the best 'grounded' sword combat I have ever seen in a game. For the entirety of the game (some 30+ plus hours if you're going for the platinum) combat remains a delight and doesn't get boring. Towards the end of the game, with all skills unlocked, you truly feel like a complete badass Samurai which is awesome.
    - The music in the game is great and really fits the whole serious Samurai Japanese theme
    - Lack of an in-game hud is a complete breath of fresh air into the open-world format. It means there is less clutter on screen, you aren't constantly looking at a mini-map and progression feels more natural and organic. The guiding wind mechanic is really cool. There is a health bar, etc, when you enter combat or when you select weapons but they don't get in the way and clutter the game like something from Assassins Creed for example.
    - The standoff mechanic is fun, seeing you march into an enemy encampment and just challenge everyone to a duel. It never gets old.

    Cons:
    - Combat may be brilliant but the stealth is only bang average. It's standard fair with assassinations, using our bow for headshots, throwing chimes to distract guards. It's not bad, just average, something we have seen a million times in AC and other stealth action games. Enemy AI is also not the smartest. You could wipe out 3-4 guards in combat and one of their fellow Mongol grunts within earshot will just ignore the entire thing.
    - I wasn't a huge fan of the story nor the cast of characters. Jin (the main character) is very one dimensional and not much to him other than stoic Samurai survivor slowly unlearning his culture to learn new ways to fight. That's it. The other supporting characters are also very serious and one dimensional. The story consists of gain allies, fight big boss miss big boss, gain more allies, fight big boss, miss big boss and then gain final allies, etc. Not much else to it apart from that. Side quests are plentiful, sometimes interesting, but mainly generic. Speak to NPC, go to location to find lost brother, etc, fight a bunch of the same Mongols, and then return with said brother or item. They start off fun, but if going for the platinum you have to do dozens and dozens of these and it gets very tedious towards the end of the game.
    - Collectables are quite fun to collect in this unlike AC. Fox dens, haiku's and shrines really do stand out but they too become tedious to collect all towards the end of the game.
    - The game can be played in Japanese but the voice work for this is very poor. The game was obviously made by an American studio for western English speaking audiences so the Japanese voice acting has been dubbed over character models. It looks like a poor movie dubbing. I personally, think it should have been made with the Japanese voice acting as the priority.

    Again, the game is a solid 4/5 for me, I really liked it and would recommend it. Combat is utterly fantastic, graphics are brilliant, and it's the closest I have ever felt to becoming an all powerful Samurai. I feel like the game would have been better if it dropped the standard open world mechanics and if it was more akin to the likes of God of War or Last of Us's story based linear progression. I think the story would have been more focused and had a bigger impact, which for me, is the reason why I play games in the first place.
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  24. Aug 12, 2020
    8
    I am deeply honoured to have Ghost of Tsushima as my first review. From a vast and beautiful open world to a cast of amazing characters, this game is a must buy for everyone who loves open world story driven games. I have spent hours immersed in an open world that is complimentary towards Japanese culture and history. The combat mechanics are fluid, however, they can get repetitive atI am deeply honoured to have Ghost of Tsushima as my first review. From a vast and beautiful open world to a cast of amazing characters, this game is a must buy for everyone who loves open world story driven games. I have spent hours immersed in an open world that is complimentary towards Japanese culture and history. The combat mechanics are fluid, however, they can get repetitive at times. I like the customisation aspects of this game, though when dieing clothes, I wish you had the freedom to dye specific parts of the clothing. And yes I wanted the same attire as Kenshin Himura lol.

    The best possible way to play this for the greatest experience is on hard difficulty. The game on this difficulty is not too challenging but it's not easy either. Overall, being a huge fan of Japanese culture, I am stunned by this game. I highly recommend this game to anyone. This game, whilst not perfect, it has paved the way for future installments which I'm sure will not be disappointing. Ghost of Tsushima is a great first step for the franchise and is definitely a must play.
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  25. Dec 5, 2020
    8
    The best way I can describe this game is Far Cry with swords. Its a great game with a great story. The combat is top notch. Who knew sword fighting could be so smooth and fun? My only complaint is the repetiveness.
  26. Aug 15, 2020
    8
    Ghost of Tsushima is a very good game, the story is amazing and the island of Tsushima is interesting and big but when you complete 100% is boring because the island is completely empty you dont have nothing to do. Would be good an arena to fight with enemies or retry enemies bases Pd: sorry my english is not good
  27. Aug 15, 2020
    8
    Excelente jogo, muito belo de ver, mas precisa melhorar na textura de alguns objetos
  28. Aug 15, 2020
    8
    The game is fun, it does get repetitive, but still I enjoyed playing it. The repetition kind of kills it for me though. I was just wanting it to be over by the end.
  29. Aug 19, 2020
    8
    Great game, quite enjoyable for the most part and some kool weapons/skills & armour customisation.. However the combat does get a bit repetitive and becomes rather same old at times.. Overall it’s a solid experience though and worth buying.
  30. Aug 22, 2020
    8
    Great game. It's doesnt perfect itself in one thing but it has so much variety. The figthing is good but nowhere near as perfect. Cool story.
Metascore
83

Generally favorable reviews - based on 122 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 122
  1. LEVEL (Czech Republic)
    Oct 7, 2020
    100
    The best samurai game in a long time and a great fun for all, who love action. Love for Japan and its history is a big plus, but its knowledge is not necessary to enjoy every minute of this beautiful game. [Issue#305]
  2. Oct 5, 2020
    85
    Ghost of Tsushima is a flawed, but fun, game. While the gameplay itself was solid, and the story was decent, I definitely expected a lot more from Sony’s final PlayStation 4 exclusive. It had enough to keep me hooked, but lacked the polish we’ve all grown to love from a Sony first party game.
  3. Sep 15, 2020
    70
    Ultimately, it feels like the game could have benefited from a smaller scope or a more linear structure. Focus on the duels could have created a more engrossing product, especially if it honed in on the narrative for a more concise and cinematic experience. But as it stands, Ghost of Tsushima is another AAA open world title and doesn’t seek to define itself as anything other than that.