User Score
7.8

Generally favorable reviews- based on 5428 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 29, 2016
    3
    such a product should not be on the market and have a critical and / or sales success (the phantom pain), should throw down the same manufacturer that sells these days. if he had any name (which is not mgs or ff) and an advertising campaign mounted on purpose to sell, it would have been struck down and the company would have gone bankrupt at least having regard to multi-year investments.such a product should not be on the market and have a critical and / or sales success (the phantom pain), should throw down the same manufacturer that sells these days. if he had any name (which is not mgs or ff) and an advertising campaign mounted on purpose to sell, it would have been struck down and the company would have gone bankrupt at least having regard to multi-year investments. disappointed by critics who praised him for the name it bears, and not following the objectivity that meant entering the square blacklist.

    ffxv does not reach in any way the previous saga exalted, resulting in an empty product, incomplete and botched badly. each component of the game is not worthy of a AAA title: a poorly defined graphics, with frequent dips in frame and a hateful camera; a shallow gameplay and mechanical very slow designed to extend the life and unnerve; a meaningless plot, with characters (presented in all these years of trailer) reduced to miserable appearances (lol); longevity of the main quest of 15h, with fetch quests all the same to all, and the only good of the game is successful about the soundtrack (I guess you could say made by third parties), wasted on this failure. ffxv first not to be a ff is not even a video game because it is incomplete, poor in every component and by far the worst chapter in this saga almost waned. goodbye final fantasy
    Expand
  2. Dec 29, 2016
    6
    Major disappointment. Game starts strongly - open world, road trip - but falls apart after the first island. The game feels like it was rushed to completion on a shoestring budget. The subsequent areas are incomplete; walled off so you can "look but don't touch". The areas you can walk through are empty - no NPCs, no side quests... just nothing. The story stops making sense. It's veryMajor disappointment. Game starts strongly - open world, road trip - but falls apart after the first island. The game feels like it was rushed to completion on a shoestring budget. The subsequent areas are incomplete; walled off so you can "look but don't touch". The areas you can walk through are empty - no NPCs, no side quests... just nothing. The story stops making sense. It's very obvious entire side-stories were cut.

    You can see the vision of what might have been. An ice and snow area. A castle on fire. A city metropolis. A night version of the world. But the vision was never realised. Several areas clearly built for a boss battle, but the boss never materialises. The final boss battle is cut short - you never see the villain's final form, as you'd expect from a FF game - instead a QTE event against a staggering human form.

    The story is a mess. Not enough cutscenes - only 5 hours, when a typical FF game you expect 20-30 hours cutscenes - and it was obviously butchered. The missing story is partly explained through notes, but it's still underdeveloped. Character development is ignored - there are major character who you learn nothing about, because their scenes got cut to make a deadline.

    The new battle system is a total failure The tactical planning and strategic resource management in other FF games, reduced to quicktime events and button mashing. It's just shameful.

    Giving it 6/10 because the first island is so good and shows what could have been. But can't rate it any higher because it's an incomplete game. It's not even half a game. It's more like 25%.This should have been a multi-part game, with FFXV only covering the first island.
    Expand
  3. Dec 29, 2016
    2
    This game is just a cooking and camping simulator.

    Full of boring fetch quests.
    Brainless combat. just mashing one button.
    Terrible storytelling.
    Lots of important events occur offscreen.
    Terrible AI party.
    Load of hype cutscenes from 2013-2016 trailers not even in the game.
  4. Dec 28, 2016
    0
    Totally uninspiring game. It utilizes graphics and obscene scenes to try and get you gripped. It only consists of mindless fetch quests as an attempt to make the game last longer. If that is what you want out of a final fantasy game then go ahead and buy it.
  5. Dec 28, 2016
    5
    This game is a typical Japanese style open world RPG. They just fill the world with "filler" side quests, that are not interesting at all.
    They try to clone the success of Dragon Age and Mass Effect, emphasis on your "buddies". But your buddies are generic prototypes without interesting background story or charm.
    If you think that's fine, it's an FF, we can still play it for the epic
    This game is a typical Japanese style open world RPG. They just fill the world with "filler" side quests, that are not interesting at all.
    They try to clone the success of Dragon Age and Mass Effect, emphasis on your "buddies". But your buddies are generic prototypes without interesting background story or charm.

    If you think that's fine, it's an FF, we can still play it for the epic main story.
    You are wrong.
    I don't know how is it possible to come up a game with such nonsense story after so many years of development and iteration. The main story is just as bad as the side quests. It feels like a poorly edited movie, a lot of parts of the story don't connect with each other. The developer running out of time?

    But any way, since the game provided a huge open world, and a kind of robust combat system, I'll give a 5.
    Expand
  6. Dec 28, 2016
    7
    First things first. This has nothing to do with the Final Fantasy series many PPL grew up with and Love. But this aspect away, then it is indeed a good solid Game you can have many good hours with. The Fighting System is a total Mess and far away from being innovative or even fun to play, most of the Time you are holding Down the attack button ,pressing the block button when asked to. YourFirst things first. This has nothing to do with the Final Fantasy series many PPL grew up with and Love. But this aspect away, then it is indeed a good solid Game you can have many good hours with. The Fighting System is a total Mess and far away from being innovative or even fun to play, most of the Time you are holding Down the attack button ,pressing the block button when asked to. Your Companions are worthless in Fights and get themselves Killed most of the Time because they are to stupid to move away when a boss does a Areal attack, and the lack of story telling CGI movies made me almost cry because this was what the big flair of FF was, watching a epic 30min cgi after struggeling through a chapter of the game was always great and a nice way to progress the story and get informed what happened behind the scenes while you fought a building high foe.
    these are the reasons for me this is no real FF but an ok rpg in a FF-esque world.

    Now to the Good parts. The Open world and the possibilities to Explore via Chocobo are Great and you loose hours exploring a new found Dungeon ,go fishing or hunting Monsters for Cash while leeaving the Main Story behind.TheSummons are Epic and its just great watching Ramuh or Leviathan Destroying everything while you watch them from the Ground!Discovering new Receipes for Ignis and taking a Foto tour with Prompto are good fun too especially because they actually help you and give you new Perks/buffs for the next day after you ate them.In my opinion they should have taken a year more time, while canceling Kingsglaive and instead cut the movie (with additional Material) and add it as cutscenes into the game, also they should have wheter do a real Realtime Battle System ala DMC or something else or just leave it Round Based like FF always was just cooler looking (the wait mode they included as other method of Fighting isnt really a choice) also they hould have let you choose wich char of your party you want to control and switch between the OTF.also they should have added more Party members and let the group build up like in old games where u start alone or as Duo and meet everyone else on your journey.
    And what really bugged me was the last §rd of the Game as it was linear AF only getting on one path until the final Conclusion,wich felt just wrong after having so much freedom the last 40hrs before that finish., and they left huuuge story holes open, probably for future DLC wich is a shame!
    Expand
  7. Dec 28, 2016
    8
    First of all, I admit storytelling for this game is not great, and concept to adventure open world is not well fit to main story line, but still this game has many features to enjoy.
    Field in open world is beautifully established, sound track is great as always FF series have been, and once you understand what happened in the game (this part is actually huge problem due to horrible
    First of all, I admit storytelling for this game is not great, and concept to adventure open world is not well fit to main story line, but still this game has many features to enjoy.
    Field in open world is beautifully established, sound track is great as always FF series have been, and once you understand what happened in the game (this part is actually huge problem due to horrible storytelling) story would be pretty touching. Many of dungeons are well designed, so it offers interesting stuffs to enjoy after finishing main story.
    For me this game is not perfect, but still very fun-I've been playing for about 70hr and definitely will play more. It would be a one of greatest game if Squar Enix patch up the game to have better narratives for main story and details for some important supporting characters.
    Expand
  8. Dec 28, 2016
    6
    Wow—a game that has actually compelled me to take my time to write a review. To users that rated this game on Day 1 of release…thanks for nothing.

    This game is a solid 6. It will entertain you and doesn’t get off to an awful start, but the game continues to collapse after the first ~5 hours in. For brief moments this game feels like it could be an 8 or 9 (i.e. esper summons, certain
    Wow—a game that has actually compelled me to take my time to write a review. To users that rated this game on Day 1 of release…thanks for nothing.

    This game is a solid 6. It will entertain you and doesn’t get off to an awful start, but the game continues to collapse after the first ~5 hours in. For brief moments this game feels like it could be an 8 or 9 (i.e. esper summons, certain battle sequences or CGI scenes). However, those moments are fleeting and soon enough you are cast back into the shell of a game which utilizes many half-assed mechanics.

    STORY: 4/10--All reviewers are on the same page with this one--the story is disjointed, it feels like parts are left out, not enough context/background is provided. There is very little reason to empathize with the characters and fight for them. If this game was developed with the idea that people would be watching Kingsglaive or going back and purchasing it, then shame on the devs. This game needs to stand on its own and it doesn't. If story is important to you, then either watch the movie or pass on FFXV (they plan to patch the story--Crazy!!). I can't imagine it even making sense with the movie as many key events happen off-screen or are simply not explained. These were key opportunities to show impactful events (i.e. deaths, permanent injuries, political events).

    Music: 7/10--This could be an 8 if there was more music. I don't find the tracks to be very original, memorable or something that will blow you away. However, the menu music is relaxing and catchy, the combat music is fitting. I found myself getting a little amped up when I heard the specific music that plays when an esper summon becomes available. It's got a very **** is about to go down" feel to it. So, where's the problem? As you travel the world you'll notice almost every place you stop in the open world plays the SAME honky-tonk country song. In almost every FF game you can attach a song to a town or villain and I can't do that with FFXV. There's just not enough here.

    COMBAT: 8/10--Combat is fun. It's not very complicated and with a little bit of effort you can become powerful enough to make most battles a nonthreat. With practice, it's cool to switch between weapons on the fly and to match-up to the enemies weakness by weapon type or element. Blocking and parrying is simple, but feels great nonetheless. Magic is very powerful when crafted properly, but I found the crafting system to be a little annoying and equipping magic takes up one of your weapon slots. Missing from this game (to my knowledge) are classic FF spells like Haste, Berserk, Holy, Ultima, Meteor, and so on. There is only Fire, Thunder and Ice which can be modified to stop, poison and kill enemies (with a few other unmentionable buffs).

    GAMEPLAY: 6/10--FFXV has several minigames and other mechanics such as cooking, but they're not implemented in any meaningful or enjoyable way. Fishing is rather boring as is the pinball game. Cooking can give your party serious stat boosts, but require camping which means you earn 1.0x your exp when resting (as opposed to a cheap hotel which may give 1.5x). So what actually happens before a tough battle is you will go rest at a hotel to cash in your XP at 1.5x or 2.0x, then go rest again at a campsite to cook. It's silly and annoying. Sure, there is chocobo racing, but it just gets you medals. Don't expect to obtain Knights of the Round from this minigame. Some reviewers have raved about the roadtrip feel to this game. It was cool at first, but I shortly found myself using fast travel whenever possible. The relaxing car ride also feels very out of place in terms of the story and some of the prompts you receive before driving at night get old really fast as you cannot skip it. There is so much more to say on all the mechanics in this game, but the short of it is it all feels sort of rushed and there to "check the box".

    WORLD DESIGN: 5/10: The mix of openworld and linear story feels like two different games literally stitched together by a few lines of code to transport you between the modes. There are a couple of cool places in the world, but you don't spend enough time there. Go Google "final fantasy towns" and click the wikia page. Every FF except very early ones) has really unique towns you can remember by name, by site, by the music. FFXV breaks that with a bunch of identical roadstops playing the same music. The towns are not unique or fun to explore. The only reason to explore is to pickup random glowing dots (items) on the ground which actually detracts from looking at the world.

    I could go on, but I'm at the max char limit. This is quite the game to analyze...it really is a frankenstein of development. Even the graphics and voice-acting can be stellar in some areas, and HORRID the next. Supposedly there are great dungeons accessible AFTER the story. Huh? You have to ask, what kind of game were they trying to make???
    Expand
  9. Dec 28, 2016
    10
    Its pretty good.
    10 for graphics
    10 for story
    10 for gameplay
    10 for sound
    I'm just going to type this to finish the rest of the 150 character minimum.
  10. Dec 27, 2016
    10
    I'm a long time fan of the franchise and I enjoyed every minute of it. I like the story, the characters, the music, the game-play, the graphics, and everything in between (like when i thought Noctis was executing a limit break by flying off and all i could see was the landscape below me.... then Noctis dropped down and was below the streets. It was hilarious.)
  11. Dec 27, 2016
    5
    Long have I waited for a final fantasy that delivered on what made past games great. While I will admit that the graphics are good and the combat is fun the game suffers in too many areas to be considered a good Final Fantasy game. The endgame hunts are good but the fact you can only have one at a time is stupid. Traveling in the car ,especially while flying, is terrible and they shouldLong have I waited for a final fantasy that delivered on what made past games great. While I will admit that the graphics are good and the combat is fun the game suffers in too many areas to be considered a good Final Fantasy game. The endgame hunts are good but the fact you can only have one at a time is stupid. Traveling in the car ,especially while flying, is terrible and they should setup landmarks like Skyrim where, if you've been to a checkpoint, you can fast travel. The endgame dungeons are horrid. Fight the same four or five enemies in different quantities for 3+ hours without being able to save till you get to the boss.
    The game just feels unfinished. The story has huge gaps in it.
    Why was the empire even in the game?
    What happened to that immortal guy in the first dungeon.
    Why do you get reported dead by the empire than stroll around like nothing happened. No one notices that the DEAD PRINCE is walking around.
    The character development picks up at the end but 75% of the game you don't care about your friends and I never cared about Lunafreya. They are supposed to have this bond. They met for ONE DAY twelve years ago, but they were pen pals? They have cell phones in the world. The difficulty is way too low. It is almost impossible to die, with items you could probably beat the game at level 25. Skipping cutscenes maybe 15 hours to beat if rushed.
    I know it seems brutal, but I did beat it and get max Lvl. I think if they had used the combat system with a well fleshed out story and characters it could have been really great. It seems like they spend a lot of time on the battle system and not enough on pacing and storytelling. fetch quests are all the side missions and none have depth except the chocobo line. If i had to rate the recent FF games it would be as listed below
    It can give an insight into what i value in games. RPGS are about stories and worlds, not the best graphics and battle system.
    FF6
    FF7
    FF9
    FFXII
    FFX
    FF8
    FFXV
    FFXIII
    XIII-2
    X-2
    My suggestion
    rent it, beat it, return it
    5/10
    Expand
  12. Dec 27, 2016
    4
    I give this game a 4 just for the effort of the graphics soundtrack please story the worst ever its a crime to give this game the title of game of the year its a game i played and i never want to see it again the logo its the only trademark of the final series
  13. Dec 26, 2016
    9
    Beat the game in 27 hours over the course of 2-3 days with the intention of straight-shooting the story as much as possible and am now again 20 hours in over the course of 2-3 more days in trying for a mostly-full completion. I'll start with 1. what most people will see as bad, then speak a little bit about 2. what I personally don't like, and then 3. a quick run through of everything FF15Beat the game in 27 hours over the course of 2-3 days with the intention of straight-shooting the story as much as possible and am now again 20 hours in over the course of 2-3 more days in trying for a mostly-full completion. I'll start with 1. what most people will see as bad, then speak a little bit about 2. what I personally don't like, and then 3. a quick run through of everything FF15 does correctly and excellent in my opinion:

    1.

    The game makes you "watch" sometimes, putting you in a situation where you are meant to soak in the atmosphere. If you are impatient and just genuinely want pure action from video games, I'd stay away from FF15. I thought the "watching" parts of the game really made me feel like the world was real and that Noctis and his guardians were real dedicated to each other. Frankly, it's one of the reasons why I like the game so much, but again, if you aren't this kind of gamer it is probably the main reason I would say to stay away from FF15.

    The combat isn't Devil May Cry, Dark Souls, Darksiders or any kind of action/adventure-style. It is also not completely turn-based. I say that because some people literally don't know about this until they start playing. It may seem nit-picky to even mention it in a review, but you would be surprised for the reasons people don't like games.

    There are parts of this game that are not story, heroes-saving-the-day oriented (think GTA5's golf or tennis or skydiving or racing). Some FF fans may think that this detracts from the focus you could have if the game was just based on story elements, but as a repeat player the non-story critical elements keep me engaged and fill out the world.

    The game expects you to know a little bit about the world of FF15 before playing. Seriously, if you want to play watch the short movies and TV episodes associated with FF15. You can find them on YouTube. I wouldn't have minded doing this, but I found out during my playthrough and I could see other people hating that the game doesn't start on "Square One."

    2.

    A lot of FF15's functions and controls very unintuitive. The game has a way of "interrupting itself" at times too, and this is annoying. Perhaps because I blew straight through the story and am now doing a patient replay and doing everything, my second playthrough just feels so much better than the first as it relates to understanding all the mechanics and how the world in FF15 works. To spin this positively though, I feel great that I learned the full controls and setup of the game on my own after sometime, but I wonder if there was an easier way of doing this.

    Noctis feels extremely squishy. This can get annoying when fighting foes that are higher levels than you, and more so when, as mentioned before, you haven't worked out all the kinks of playing through the game. As a plus, this game is definitely harder than most FF games I have played when attempting a straight-shot full complete, but in a way that doesn't feel extremely cheap. An example is FF10, an amazing game, but a game that you can just tell had some sections where you were meant to be repeatedly smashed by a boss until you realized that it was time to murder giant turtles until you could prevent being smashed by said boss. If you die in this game it is because you are genuinely not fighting correctly or the stuff you are fighting is way too hard. The difficulty and the awkward controls can frustrate non-veterans at points though.

    The story is serviceable, but has a few points I REALLY don't like about it. I won't spoil anything, but I really don't like when a game expects you to already be emotionally invested in or be intuitive against characters too early into their introductions. Things will happen to someone or you'll see someone and it's like the game is telling you "you should be feeling sad right now" and "this guy is your enemy." As someone that plays games without sound a lot (my thought process is that BGM doesn't play in real life), you can really see some of the game's silliness when playing without sound.

    3.

    The game looks great, is definitely something that wasn't possible on last-gen consoles, the combat feels nice and new, I really like how packed with details and features the game is (the team gets dirty after fighting too long, the mini games are surprisingly well done, chocobo riding is dope, etc.), and in general just feels like a solid $60ish well-spent. The game isn't a perfect 10 for me, at certain times where it is forcing me to do things I don't want to do or isn't fleshing out characters more than I would like it's a 6.0-7.0, but as a package it's more of a 9.0 to 9.5.

    I try to think about games in the sense of what the developers and art team were trying to convey, and it feels like the team cared about what they were making with FF15. I like that they gave me a little "thank you" note in my game box, and the disc inside the game case feels like a good gift to put this card with.
    Expand
  14. Dec 26, 2016
    9
    I absolutely love this game. The world itself is what was worth the 10 years. This being my first ever Final Fantasy game, I went in expecting amazing gameplay and battles, as well as beautiful environments and compelling music. I went in with the right expectations (Sans the story, of course). First off, I'll start with the characters. The characters were likeable enough. I've never seenI absolutely love this game. The world itself is what was worth the 10 years. This being my first ever Final Fantasy game, I went in expecting amazing gameplay and battles, as well as beautiful environments and compelling music. I went in with the right expectations (Sans the story, of course). First off, I'll start with the characters. The characters were likeable enough. I've never seen a game with such a relatable "Prince" character, let alone pull off such chemistry between such a close-knit group of friends. They were funny when they told their jokes, but had their heartfelt moments - especially in the end of the game. As with any game, each of the four falls into certain archetypes that, in all honesty, are somewhat overplayed, but it works.

    Now the story isn't the game's strong point as it relies on a movie and five-episode anime. There are parts that seemed kind of rushed (especially close to the end), and kind of jarring because of such a weird change between open and linear. Though the game does warn you when it becomes linear, telling the player that they won't be able to visit the open-world for quite some time. I agree with most people in saying Chapter 13 is probably the worst chapter in the story, focusing on some form of stealth that really does not match the tone. For that entire chapter, the player has no party, so it's quiet. The only other noises you hear are the patrolling enemies that apparently can see where you're hiding if you ran away and hid just one corner away from them, but turn dumb as bricks had you turned about 50 corners in such a small hallway, then hiding just one corner away. Throughout the entirety of the part that does take place in the open-world though, Noctis is sent through quests taking him through destroying military bases, finding royal arms, or going into covenants with the gods. So technically, you can complete the story in more than 20 hours, if you decide to find ALL the Royal Arms before continuing on. Royal Arms are arguably the best weapons in the game, usually having Attack Points of 330 or higher. However, this power comes at the price of Noct's slowly deteriorating health with every hit he makes using them, so it's always best to keep potions handy when the player knows they're going to use them.

    Speaking of weapons, now I'm going to talk about Combat and Gameplay. Combat is actually really fun. Players are told in the tutorial to hold down the attack button to attack enemies and pull combos, however, players can actually keep mashing if they prefer the normal Hack-and-Slash gameplay. For fans of the older games, players can actually set the combat to "wait mode" which pauses the game (for a certain amount of time) when the player stands still, so they can strategize in the heat of battle. I prefer the active battle, truth be told, as the wait mode can take me out of the immersion. Battles actually look really cool and the hits are satisfying, but should they meet certain requirements, players are able to summon the aforementioned Gods to basically finish off the battles in such a beautifully satisfying flourish. Driving's kinda "eh" as the car's on a rail, but players can determine the direction of where to turn at intersections, should they pick manual mode. Auto mode's self-explanatory, but also leads to the fast travel system. Boss battles are really **** cool and look beautiful. There is a lot of **** you can do in this massive world too, ranging from Chocobo Races to Dungeoneering. Platforming's kind of **** due to the jump mechanic being odd (which caused me to cry out of anger due to the difficulty of the End Game Pitioss Dungeon). The game does have long load times, so take piss breaks when using fast-travel.

    I've never seen such good graphics on a third-person perspective RPG. Seriously, the lighting and the textures are top-notch. Especially on the goddamn food. Everything looked almost as they were promised during the E3 presentation.

    If you're a fan of the series, get it! If you're new to the series, it's a nice and fresh introduction. I highly recommend this game, as I've never played any game that looks as cool or plays as satisfyingly as Final Fantasy XV. I understand the game's far from perfect, as it has some glaring holes in both story and gameplay, but looking past that, it actually was worth the ten years of development. Usually, with games in development hell, they turn out to be not-as-good as everyone was hyped up for it. This one came as close to the hype as I've ever seen any game. Seriously, buy it. Fans of open-world RPGs or Hack and Slash games will not be disappointed due to likeable characters, satisfying combat, and tonnes of **** to do. The game is so beautiful that I'm still amazed by how it looks. It's a nice change of pace for the Final Fantasy series, and I'm glad this was my introduction

    This is possibly one of MY personal contenders for Game of the Year 2016.
    Expand
  15. Dec 25, 2016
    10
    I believe this game gave everything it promised. characters were endearing in their own way, the world was well developed, and broad with various locations of different varieties. The side-quests add on to the character personalities as well as the NCP's and their world. The music is stellar, and the voice acting is A+, though I kind of felt that Gladiolus' lines could have been lessI believe this game gave everything it promised. characters were endearing in their own way, the world was well developed, and broad with various locations of different varieties. The side-quests add on to the character personalities as well as the NCP's and their world. The music is stellar, and the voice acting is A+, though I kind of felt that Gladiolus' lines could have been less harsh--they made him into a jackass, unlike the Japanese VA that made him come off as a big-brother figure. Otherwise, no complaints, and I can't wait for the DLC that's coming out for the game. Expand
  16. Dec 25, 2016
    5
    One of the worst open world experience of the last 5 years. I don't understand how critics can be so favorable.

    It feels like playing a prettier, flashier World of Warcraft if it hadn't evolved since The Burning Crusade. Exploration isn't rewarded at all, side quests are repetitive, poorly written and designed. There's so little content and life in this world. It's like if the creators
    One of the worst open world experience of the last 5 years. I don't understand how critics can be so favorable.

    It feels like playing a prettier, flashier World of Warcraft if it hadn't evolved since The Burning Crusade. Exploration isn't rewarded at all, side quests are repetitive, poorly written and designed. There's so little content and life in this world. It's like if the creators had never laid their hands on The Witcher 3, GTA 5, Red Dead Redemption or Fallout 3.

    Why 5 then?
    - Combat system works at first and is quite impressive (very dynamic, flashy). However magic is poorly designed and it's all kind of messy and gets repetitive after a while.
    - Music is great.
    - Roadtrip bromance kind of work and is refreshing.

    Do not buy that, go play 30$ The Witcher 3 GOTY Edition instead. It offers a far superior open world experience.
    Expand
  17. Dec 25, 2016
    3
    I so wanted to love this game the nostalgia of Final Fantasy makes me want to rate this game at least an 8 but then I think back to the original Final Fantasy XIV before realm reborn and realize that this game is in par with what that game offered as an MMO. It was so incredibly horrible that the developers gave a free year of game play and focused on recasting FFXIV Realm Reborn. I putI so wanted to love this game the nostalgia of Final Fantasy makes me want to rate this game at least an 8 but then I think back to the original Final Fantasy XIV before realm reborn and realize that this game is in par with what that game offered as an MMO. It was so incredibly horrible that the developers gave a free year of game play and focused on recasting FFXIV Realm Reborn. I put Final Fantasy XV right on pace. The Developers created a story with such lack luster that they should be ashamed to call this title Final Fantasy. When I think Final Fantasy I think of a story so compelling it draws you in and its almost like watching a movie. It was apparent within the first 15 minutes of Final Fantasy XV that this was not going to be the case. At the beginning my father says to take care as I am the heir and the last son of the royal family. I knew immediately that something tragic was about to unfold. About 40 minutes later in the game it happened my father the king died in a less than epic fashion. There was absolutely zero character development or emotion for the passing of my father. In some strange way I was more relieved that my companions sister lived and was less concerned with the death of my own father the king to the empire. I never really fell into the story of how now I am the king as the passing of my father happened. I never felt the drama of my future queen and her departing. In fact it was so clunky I had a hard time following the story. I agree that the open world, side quests and dungeons are great but with the ultimate sacrifice of a compelling story that drives me. I never felt connected to the story in a way that felt epic or made my heart skip a beat. I am trying to not give too many spoilers but if your considering purchasing a final fantasy go buy the hd remake of final fantasy 10 as it is 100% better than this garbage. Please save your $60 and don't support the developer and bad games as this only encourages them to produce more bad games. As gamers we deserve more especially from a franchise name such as final fantasy. Don't get caught up in the nostalgia of final fantasy thinking OMG another Final Fantasy this has to be good because if it were any other game it wouldn't score over a 5 star review by any site. You have been warned don't purchase unless you are willing to accept a disappointment to the franchise yet again. Good Job Square Enix you matched Final Fantasy XIV the original yet again what a shame. Expand
  18. Dec 24, 2016
    4
    This review contains spoilers, click expand to view. Gameplay - 3/10
    At its current state it is still filled with bugs and no where near as polished as it should be. Fighting is as simple as holding down attack and dodging buttons. It's cooler to watch than control. Tactics for other characters is weak and boring. I don't know how many times I tried to pick up an item, open a door or hop on a chocobo and I jumped 10 times before actually accessing the desired task. You constantly tip toe in dungeons and towns forcing you to sprint and kill your stamina. Just let me run dammit! Summons? Cool but random. Just let me summon them like previous games.

    Graphics - 9/10
    No doubt this game is beautiful. There were many moments I had to stare at the scenery before I could carry on. Entering Altissia blew my load. As pretty as the game is, it still lacks the character of previous games. Promto is photographer of the year!

    Music - 7/10
    Yoko Shimomura's contribution to the Final Fantasy series fits well. Main battle themes are awesome and the boss battles give you a real epic feel. If you like Kindom Hearts soundtracks, you'll like this one. One thing I hated was the town music. Other than Hammerhead, I found all town tracks to be SO ANNOYING! The redneck themes in Lucis had me muting the game while I was in towns.

    Story - 2/10
    Hands down the worst and more boring FF story to date. The original concept from Final Fantasy Versus XIII had me excited. I really wanted to feel like this was a modern Final Fantasy with a touch of Baz Luhrmann's Romeo + Juliet mixed with the whole "Fantasy based on reality" theme. The relationship with Notic and King Regis is nowhere to be found. So many interesting characters not given a chance to shine such as Lunafreya, Ravus, Iedolas Aldercapt, heck even Arden didn't make as big of an impact. Kingsglaive gives you the background leading up to the game but the game does a poor job of connecting them. The whole Lucis area had me cringing with redneck NPC's and towns. The second half of the game transitions from open world to a much more linear approach but gives you much more story and less redneck BS. Character relationship between the group is ok but I honestly didn't know if Prompto was gonna build up the courage to ask to suck my dick. Either you're gay or not, just stop bugging me with your BS! As a prince/king, Noctis is alright but nowhere near as cool as Cloud or Lightning. I really wanted to see Tetsuya Nomura's version of him.

    Cutscenes - 4/10
    Previous FF games made cutscenes feel like a reward for kicking some serious ass. For the first half of the game, cutscenes feel no different than those from a free MMORPG. The second half is better with actual pre-rendered cutscenes. I will say the scene where Lunafreya gives Notis the ring is one of the most beautiful FF cutscenes I've seen in a while.

    Voice Acting - 1/10
    Complete **** Everyone in Lucis is a redneck except for one douchebag who has a New York Italian accent. Dude even says cliche **** like "bada bing bada boom" and "fa-get-about-it". I kept pretending Ignis was Balthier from FFXII.

    TL;DR
    Beautiful game with mostly good soundtrack killed by lacking story, no polish and an even further push away from the true Final Fantasy feel. Name it something else and it might be seen as a decent game.
    Expand
  19. Dec 24, 2016
    7
    After spending close to 40 hours playing this game, I still have mixed feelings about it.

    1. The “Open World” I wasn’t against the idea of an open world final fantasy game. I had played The Witcher 3 prior to this and was very impressed with the open world structure. Everything felt organic, continuous, and although there was a lot of monotony with the design, the regions you entered
    After spending close to 40 hours playing this game, I still have mixed feelings about it.

    1. The “Open World”
    I wasn’t against the idea of an open world final fantasy game. I had played The Witcher 3 prior to this and was very impressed with the open world structure. Everything felt organic, continuous, and although there was a lot of monotony with the design, the regions you entered had a sort of “personality” that went with it. This was not always the case for FFXV. Let me start by saying that yes, the world is beautiful and there is a lot of room to traverse. But in a lot of ways, it’s actually very limiting. Lucis sort of blends together across the board and a lot of it can feel like filler. Even the sidequests can feel like filler, most are a kill or fetch quest. Don’t get me wrong, the scenery looks beautiful, and there are specific areas that deviate from the norm, but there are many times where you’re barred from venturing into certain areas by an invisible wall. And the regions in the open world that you’re exposed to don’t necessarily feel significant and captivating. A lot of it actually looks the same with very little distinction. You find yourself driving back-and-forth across these areas several times feeling like it’s all the same. The exploration also gets cut short after a certain point. In essence, you can go back to it, but what if I want to explore more of the new areas we’re exposed to?
    2. The Storyline
    This series has always had a knack for making sure the main storyline took priority. They have definitely shown some major flaws with the way they tell it, but for the most part it felt as though they were trying to create a world with a lot of depth. The problem with FFXV’s story is the lack of depth. I wanted to care about these characters, and be drawn in to an enticing story. But, this game just didn’t manage to do that. The first half of the game drags a bit, and doesn’t do a good job of building things up. It felt as though sometimes they threw in random “sad” moments to try to make the player more interested, but instead it made me realize how little I knew or cared about some of these characters. A lot of the characters were hardly memorable. And in the second half (if you can even call it a half) once things started to gain momentum and depth, the game ends, literally. Lunafreya, Ignis, Prompto, and Gladiolus are all main characters yet their backstories all felt a bit shallow, or had a ton of plot holes (i.e. Prompto’s deep dark secret, what happened with that?) Things are introduced and then hardly elaborated upon. Why should I care about Ravus? What are his motives? And is Aranea good or bad? She just has a change of heart all of a sudden? What happens to Altissia? And why the hell can’t we explore the WoR??! Yes, I am aware of Kingsglaive, but I shouldn’t have to buy spin-off movies and anime cartoon series just to know what the hell is going on with my characters. If you’re going to design a storyline, give us the finished product. This game felt like a rushed job, and it definitely shows. In theory, this plot had so much potential and was actually very interesting, but this game suffers from poor pacing, poor story execution, and lack of character depth/progression.
    3. Battle System/Customization
    I really like the battle system in this game. Sometimes it feels a bit button-mashy, and the AI can be super irritating sometimes, but I still really enjoy it. It rewards attentiveness and being on que, and there are a few other things that make the combat feel strategic. I actually looked forward to random battles (which are continuous with the open world). But, the camera easily gets distorted (especially in crammed areas) and if there are multiple enemies, it can be hard to tell who you’re actually aiming for. The customization aspect was fine. There are a few powerful weapons to look out for and equip to your party, but other than that the game felt almost too easy (even by FF standards) and didn’t require much of this. The final boss battle (and most boss battles) were very disappointing and unmemorable. The way they’re introduced tends to run on the anticlimactic side. I want to feel the rush when I’m about to take on a deadly foe, not just be like “oh by the way here’s a boss fight, have fun.” Atleast combat was really fun though, I’m still enjoying it, even with its flaws.

    Bottom line: Do I regret buying this game? No. I think it’s a game that has a lot of good qualities, nice graphic design, and solid combat. But, after seeing the great work this series has done over the years, I’m a little sick of playing these newer games that feel like incomplete, rushed jobs.
    Expand
  20. Dec 24, 2016
    8
    My first Final Fantasy which I completed. I barely scratched FF X and FF XIII, so I consider myself new to the genre. At first, this game was pretty average, but with every next hour playing it grew on me. Story was good with epic ending, but really confusing because of lack of bigger explanation. Combat feels great. There's much more space for improvement tho in almost every aspect. AfterMy first Final Fantasy which I completed. I barely scratched FF X and FF XIII, so I consider myself new to the genre. At first, this game was pretty average, but with every next hour playing it grew on me. Story was good with epic ending, but really confusing because of lack of bigger explanation. Combat feels great. There's much more space for improvement tho in almost every aspect. After 10 years of developing this game should be perfect, but it isn't. I sunk for over 56h and yesterday got my platinum trophy.

    I don't do metacritic reviews, ever. There is something special about this game and when I'll think about it in the future, it'll all be very pleasant memories.
    Expand
  21. Dec 23, 2016
    4
    This game is ok I guess. The story doesn't make much sense, characters are boring af and the combat is good to an extent. After a while it gets boring though it's not like dishonored 2 where you can kill people multiple ways you just button mash until the monster or whatever you're fighting is dead. And the final boss like really come on. Graphics and the scope of the world are niceThis game is ok I guess. The story doesn't make much sense, characters are boring af and the combat is good to an extent. After a while it gets boring though it's not like dishonored 2 where you can kill people multiple ways you just button mash until the monster or whatever you're fighting is dead. And the final boss like really come on. Graphics and the scope of the world are nice though and there's a lot of side quests you can do even though some of them are pointless. If you're the type of person who can only buy around 3 games a year and needs a game to play until another one comes out then I'd recommend this. But if you want a good game worth your money I'd pass on this. Expand
  22. Dec 23, 2016
    1
    Something is SERIOUSLY wrong!
    God how I wished this was a Final Fantasy game!!! It is only by name.

    If you want to make a flawed action game that:
    i) steals a million ideas from many other games of various genres, however with VERY poor incorporation (cooking, fishing as MAIN SKILLS?) OR
    ii) an action RPG with some Final Fantasy momments...

    WHY THE HELL CALL IT A FINAL FANTASY GAME?
  23. Dec 22, 2016
    4
    This review contains spoilers, click expand to view. Pros:
    The game's beautiful. I particularly loved the opening scene when the characters arrived in Altissia. Overall, I also liked the design of the world for much this same reason.
    The music's also pretty good; though, I prefer the non-Western/Southern sounding pieces (i.e. Somnus as opposed to the music that plays at the outposts). That's mostly a matter of preference than anything else, though.
    Combat can be fun.
    While there are very few of them, the tours were a nice addition to the game.
    I like side quests, so I worked on pretty much most of them before leaving to Altissia, and subsequently finished those before hitting the point of needing to use Umbra to do anything at all in either Altissia or Lucis.
    Realistic food with boosts!
    Experience bonus at inns.

    Cons:
    The side characters are pretty much flat, but I was at least happy with being able to interact with Iris and Aranea, even if they were for short periods of time. Cor, on the other hand, seems randomly thrown in. You see him at the beginning of the game for a short period of time and see him one last time before setting off for Altissia. That's literally it for him.
    Lunafreya is supposed to be extremely important (and to an extent, she is), but it doesn't actually FEEL that way. You learn about her through very brief and few cut scenes until eventually Noctis gets to finally see her. But he never actually gets to interact with her, and as the player, we don't get to actually know her. Also, I've seen that her character section in the guide book claims she's much better than Stella, and Luna's supposed to be independent and strong by comparison. Stella was apparently going to be a damsel-in-distress? But, if anyone saw Kingsglaive, Luna doesn't come across this way at all. If anything, she's extremely troublesome and IS a damsel-in-distress in the sense that 1. she needed to be saved from the Empire in the first place by the Kingsglaive and 2. her irrational and stupid behavior got Nyx into more dangerous situations than would have happened had she just stopped trying to wander off on her own. She reasons every time with Nyx by saying she's not afraid of death, which just makes her come across as suicidal instead of actually caring one way or the other about fulfilling her destiny as Oracle. Had Nyx not been with her, there's a good chance Luna would have died, wouldn't have gotten the Ring of the Lucii, and Noct wouldn't have been able to acquire the ring himself later in the game.
    It's also worth noting that Luna reasons with Noct's dad that she can't join Noctis' group because this would put him in even more danger as a result of the Empire looking for her. She acknowledges she's a danger to Noct, but, for someone who's supposed to come across as selfless and dutiful, she doesn't seem to be concerned about this in regards to her role in Altissia. Noct and his friends are the ones who have to make sure that 1. there's minimal casualties/harm done to the civilians as a result of the Empire stepping in and 2. that Leviathan causes minimal damage to the surrounding area as well. At no point did Luna consider the people and their homes? Or, if she did, there was nothing to show as much.
    In short, Luna had the potential to be a great character, but the little we've seen of her shows otherwise. And her character, for this reason, also seems contradictive/unbelievable.
    Then there are the characters from the Empire itself... We see very little of their Emperor (once in Kingsglaive and one or two times in the beginning of the game). Aside from showing some officers in a cut scene that includes Aranea and Ravus, we never see or hear from the other officers ever again. Aranea's decent somewhat since you do get to interact with her here and there. Ravus...doesn't make a lot of sense. Kingsglaive contradicts what is later shown of the character in the game. He also comes across as an antagonist in the beginning, but the game never follows through with this one scene that shows it. Instead, towards the end of the game, he's dead as a result of Ardyn.
    A lot of important elements end up taking place off screen.
    In comparison to other Final Fantasy titles, the story is extremely short. I only have 100+ hours on the game as a result of side quests and other things on the side. The story itself is probably only between 20-30 hours long, if that.
    I also really wanted to explore Tenebrae, but only Lucis is actually explorable. That was disappointing to me.
    Also, there's a bit about Prompto being an MT in chapter 13, but this just seemed randomly thrown in. Neither Brotherhood nor the rest of the game even hints at as much.
    In terms of combat, the camera can be pretty atrocious. The magic system also is terrible, and I usually refrained from even using it at all. Summons are also random, and I usually only ever get Ramuh.
    Prompto's photography can seriously suck at times.

    Overall, it's good-ish, but it's not the Final Fantasy it should be.
    Expand
  24. Dec 22, 2016
    7
    7 for being okay.
    Storyline: Too short and bad.
    Characters: Noctis and bros great. But where is Luna, she is lost only in cutscenes and very few at that. Luna was promoted as strongest FF female by Tabata and I disagree. She is weakest FF character to date. Gameplay: 9/10. Action gameplay and Wait mode a great mix. Summons: Are a no show for most of the game. They are useless.
    7 for being okay.
    Storyline: Too short and bad.
    Characters: Noctis and bros great. But where is Luna, she is lost only in cutscenes and very few at that. Luna was promoted as strongest FF female by Tabata and I disagree. She is weakest FF character to date.
    Gameplay: 9/10. Action gameplay and Wait mode a great mix.
    Summons: Are a no show for most of the game. They are useless. In post game dungeons they are not in it at all.
    Replay: 4/10. Very little replay value. Dungeons are terrible and imbalance a lot with some with no monsters at all or some too much levels and no healing for most part.
    Magic: 2/10. No magic in game for most part. No white mage since again Luna is useless and not playable at all only around in CGI and never fights at all.
    Expand
  25. Dec 22, 2016
    4
    As a long term fan (over 20yr) of the Final Fantasy series I found this game to be a disappointment overall. While nowhere near as bad as XIII, it is not the franchise redeeming title I had hoped for.

    Gameplay: I was initially really looking forward to the open world action combat, and at the start of the game I still was, but as the hours passed and the combat remained the same
    As a long term fan (over 20yr) of the Final Fantasy series I found this game to be a disappointment overall. While nowhere near as bad as XIII, it is not the franchise redeeming title I had hoped for.

    Gameplay:

    I was initially really looking forward to the open world action combat, and at the start of the game I still was, but as the hours passed and the combat remained the same stagnant affair of warping around/block/parry while potion spamming to keep idiot party members alive (they will die to almost everything unless overlevelled), it became clear that things will get no better.

    Bosses have absolutely no difference in tactics than normal fights, they have more HP and hit a little harder, that is it. Magic is almost completely useless and boring. You only get 3 flavour of spells, Fire, Ice and Lightning, and using them almost always damages your own party members.

    Quests are almost all fetch quests in mmo style, there are only about 20 or so quest givers in the whole world, most have a quest chain where they want you do to the exact same task but in a different location or a harder target each time (e.g. find red frogs here, next quest - find yellow frogs here).

    You can undertake hunts to enemies which are more powerful than usual, and while this is a fun diversion you can only pick up one hunt quest at a time, the vast majority of your time spent hunting is the long drive to and from the quest givers, if you could pick them all up at once it would only take you an hour or two to complete them all.

    Story:

    The story is definitely a strong point in the first half of the game, but the pacing is completely broken, and by the final half you just want it to end because you realise the developers have rushed the last part and it's no longer any fun.

    Character:

    This is a much hyped aspect of the game, with people claiming character development is a strong point. Within the game itself there is BARELY any character development amongst your characters. If you count 4 men making reactive superficial smart ass wisecracks at eachother for hours as development then so be it, but compared to FFX's journey which managed to flesh out 7 characters, FFXV just falls completely flat. They are about as compelling as Vaan from FFXII. The game does a good job at point of soliciting an emotional reaction from the player, but this is due to the situations you are witnessing, you could replace the characters involved with almost any generic puppet and the scenes would still have the same impact.

    Despite all of the above, I did have fun with this game (albeit just under 85 hours to do everything without a guide, very short for full completion of a FF game).
    Expand
  26. Dec 22, 2016
    6
    Fun new game mechanics evolve the franchise to a more active frenetic combat approach that will keep you engaged. However, it severely limits your options as you have no control of the rest your party other than directing them to perform an occasional special and working toward triggering team attacks. Spells are also severely lacking here, consisting of various versions of fire, ice,Fun new game mechanics evolve the franchise to a more active frenetic combat approach that will keep you engaged. However, it severely limits your options as you have no control of the rest your party other than directing them to perform an occasional special and working toward triggering team attacks. Spells are also severely lacking here, consisting of various versions of fire, ice, and lightning. That's right, no Gravity, Demi, Flare, Ultima, etc. In fact, there are no spell casters in your team. Spells are crafted by combining elements with items, and then equipped to one of your active weapon slots. When "cast" they work like grenades, tossed into an area of effect. Then, a cooldown timer restricts you from using another spell for a time.

    The open world is very nice to look at. But that world is sparsely filled. Quests are relegated to standard fetch quests that do nothing to further your understanding of the world you are exploring. An optional hunting quest line is also available, but, like other side quests, only serve to grind for xp. You can also only have one active hunt at a time. A curious design choice that will have you spending alot of time traveling (or loading if you fast travel) back and forth between the world and a questing hub.

    The story...is not really here. The game plays out in two parts. The first half is an open world playground with meaningless sidequests and very little of the main plot. The second half strips the open world from you and shoves you through set piece after set piece in what feels like a highlight reel of a story. The bits in between these events are never touched upon. Oddly enough, it was the first half I enjoyed the most. This is where you get the funny dialogue between you and your "bros," the three traveling companions and your best friends. Even though there is barely any exploration of your relationship or character development, there are genuinely funny moments. This element of humor and camaraderie is entirely lacking in the second half. It moves so quickly and spends so much time on the events, that you never get to care about the characters themselves. Much of the story isn't even in the game. If you don't watch the movie (Kingsglaive) you'll miss out on what happened during the opening parts of the game. The game really doesn't go into this at all, possibly in an attempt to encourage sales of the movie. If you want to know more about the relationship between the four friends, you have to watch the anime (Brotherhood). Again, a possible attempt to increase earnings by piecemealing out the story among various products?

    Customization is also missing here. Previous titles had a plethora of weapons, armor, accessories, spells, skills, items, etc. that could be utilized to your heart's content. Older titles even had optional sidequests that rewarded your tenacity in defeating superbosses or traversing challenging dungeons with some of the most powerful gear and skills in the game. FFXV lacks all of that. There is no armor. There are outfits that change your stats and your physical appearance. However, you pretty much start with all of the outfits you will ever have (a whopping 4 of them per character, 6 for the main character if you pre-ordered). Weapons are very limited. In my journey, I came across maybe five or six of each type of weapon. The gems are the royal arms, weapons only the main character can utilize. These are weapons of the kings of old passed on from generation to generation of successors. They are powerful! But will drain your HP as you use them, so do so sparingly. Accessories, are extremely basic, maybe 10 different kinds, with a host of upgraded versions of them. There barely any active skills and no jobs or classes to speak of. Skills are limited to the specials you can order your team mates to perform when your action bar reaches a certain threshold. You yourself, only get one special attack. That's right, ONE skill. Remember previous entries' skill lists you could learn, or the limit breaks you could unleash? Here, you only get one. It does however, get stronger as you collect more royal arms. You get the idea here, very limited customization. Probably the most restrictive in an any JRPG i've played. JRPGs are known for gear hunting. I get breaking the mold, but breaking the fun ones seems a strange decision.

    In the end, this game felt like an unfinished product pushed out too soon due to a long development period and/or excessive financial strain. As an action romp, this game accomplishes stylish (though limited in options) combat, flashy visuals, and a large open world (in the first half anyway). But as an RPG, it severely lacks for customization and storytelling, forcing you into a relentless series of set pieces during the second half that leaves you feeling like you just played two separate games.
    Expand
  27. Dec 22, 2016
    3
    I have been playing Final Fantasy since FF7. This... this felt nothing like a Final Fantasy to me. The story is just completely lacking. You don't feel drawn to the characters in any fashion. I found myself 20 hours into the game and had accomplished very little. Initially I felt the new combat system was pretty interesting, however it was apparent after awhile that it simply doesn't takeI have been playing Final Fantasy since FF7. This... this felt nothing like a Final Fantasy to me. The story is just completely lacking. You don't feel drawn to the characters in any fashion. I found myself 20 hours into the game and had accomplished very little. Initially I felt the new combat system was pretty interesting, however it was apparent after awhile that it simply doesn't take any skill, however it is still satisfying when you get in a good rhythm. You don't need to think very much. I think that's what bothers me about this game - it takes out the thinking aspect. The car driving, the meal preparing and the photography really just turned me off of this game. The game is gorgeous, which is awesome. However it's like they created the entire game around you looking at things. Driving the car is pointless and annoying. Taking pictures of random things is cheesy and serves no purpose. Long drawn-out scenes of making food is just laughable. I really don't want to spend a quarter of my game play looking at different dishes of food. I love being able to build out my characters and that aspect is also gutted. Even the magic system and summoning is gutted. I can see how this might appeal to a wider general audience, however the lack of depth just left me feeling empty and is making it feel harder to come back to. Expand
  28. Dec 22, 2016
    10
    This is the modern Final Fantasy I've been waiting for. I felt like the series had started to go off the rails around 12, and went completely off the rails at 13, but this installment has gotten it back on track. It feels like a hybrid of traditional FF and an open-world GTA experience. Which doesn't sound like it should work but completely does. I would estimate I am less than 20% throughThis is the modern Final Fantasy I've been waiting for. I felt like the series had started to go off the rails around 12, and went completely off the rails at 13, but this installment has gotten it back on track. It feels like a hybrid of traditional FF and an open-world GTA experience. Which doesn't sound like it should work but completely does. I would estimate I am less than 20% through the game so far but I've been loving every minute of it. The graphics are outstanding, the combat system is fun and the plot (from what I've seen of it so far) is interesting. If it keeps up this level of quality it is going to replace FFX as my favorite modern FF. Expand
  29. Dec 22, 2016
    0
    The story is terrible nothing happens for 10 chapters then you suddenly have finished the game, combat system is made in the 90' and it's not a RPG at all, magic is boring and a complete waste of time.

    Everything that you loved about all the old good FF is not in this game.
  30. Dec 22, 2016
    9
    I liked it a lot. Its a different FF. The summons are a rulette and this for me its a negative point, but good game. This is why i pointed with 9 the game.
  31. Dec 21, 2016
    0
    This was barely final fantasy for me, the cooking, driving, camping, selfies forced on you to earn AP was less final fantasy and more mainstream culture shoved down your throat. This game definitely has its merit but it is not final fantasy and shouldn't be advertised as such.
  32. Dec 21, 2016
    3
    The game is mediocre in possibly the most frustrating way possible. Some parts truly shine, while other parts are terrible to play and atrociously boring. I can't bring myself to finish it; I've spent 35 hours in the game so far, and every time I think I get the combat, my AI road-trip pals decide to stand in fire for no reason. Or let themselves be surrounded. Or something else stupidThe game is mediocre in possibly the most frustrating way possible. Some parts truly shine, while other parts are terrible to play and atrociously boring. I can't bring myself to finish it; I've spent 35 hours in the game so far, and every time I think I get the combat, my AI road-trip pals decide to stand in fire for no reason. Or let themselves be surrounded. Or something else stupid which I have zero control over. It's beautiful most of the time, and ugly sometimes. The best music is the CD's from the previous games you can buy ingame. The story is... OK? Like a summer blockbuster. It has enormous plot-holes and is in general not interesting. The world is huge, beautiful, and mostly empty. In the beginning the characters talked together in the car and held interesting, character building conversations. Past the midpoint they just... Sit in silence and stare at their phones. Much like I ended up doing. And then I stopped playing.

    I'm disappointed, and frustrated that some parts shine while overall it's just so utterly average an experience.
    Expand
  33. Dec 21, 2016
    3
    Really poor gameplay.
    fake loading screen with the car travel when you go somewhere for the first time can take up to 5 6 min when you just shouldn't look at the screen and do something best with your time.
    the camera is unable to follow with the high speed gameplay of the fight even at the highest sensitivity. the "open world" is filled with wall and barriers you can't jump above that
    Really poor gameplay.
    fake loading screen with the car travel when you go somewhere for the first time can take up to 5 6 min when you just shouldn't look at the screen and do something best with your time.
    the camera is unable to follow with the high speed gameplay of the fight even at the highest sensitivity.
    the "open world" is filled with wall and barriers you can't jump above that forces you to go back constantly to the road and remove all feeling of open world you could have.
    There is no difficulty at all, being a hit and run or hold square and hit when you should.
    And to sum it up they change the rule of the gameplay (second life bar when you can only use item) on the last fight which is really poor game concept to say the least.
    The story is nice and the character mildly interesting that is all the pro i could come up with after 50h of gameplay.
    Expand
  34. Dec 21, 2016
    6
    I finished this game the other night with 70+hrs in and all I could wonder is why it took the creators 10yrs to complete this game. I am honestly disappointed with it. I didn't feel any connection with any of the characters, the story didn't draw me in, and the side quests (aka "fetch" quests) aren't rewarding at all. Compared to older FF games do a quest and you'll receive a well neededI finished this game the other night with 70+hrs in and all I could wonder is why it took the creators 10yrs to complete this game. I am honestly disappointed with it. I didn't feel any connection with any of the characters, the story didn't draw me in, and the side quests (aka "fetch" quests) aren't rewarding at all. Compared to older FF games do a quest and you'll receive a well needed accessory or weapon. In FF XV you'll receive like a hi-potion or a megalixir for example. I'm not fighting a level 99 monster (and I really like to fight optional bosses) just to be rewarded some BS. I did not like the ending boss fight at all. It didn't feel like a boss fight whatsoever. There was just no challenge to it. There are summons called Astrals that, unlike other FF games, you cannot summon whenever you want. They only appear for you when they, the Astrals, deem it necessary. Now to level up you have to rest at a hotel, motel, or camp site to accumulate all of your EXP which i hate! If you don't do any of those things you will not level up. The openworld didn't feel like an openworld to me either. I couldn't just go anywhere I wanted like you can in GTA. When I hear "openworld" GTA comes to mind. Those are my personal issues with this game. So in the end this game is great, good, or bad. It's just an "ok" game. My opinion is to wait for a price drop. Expand
  35. Dec 21, 2016
    0
    Hajime Tabata ruined FF for me once and for all.
    Story, which is quintessential for every FF game, is garbage here. I was so dissapointed with the story, that post game didn't do any better. Deleted the game from my console and sold the disc. I'll never play any FF from Tabata. (Played almost all FF games and huge fan of series)
  36. Dec 20, 2016
    4
    This game was really painful to complete, esp. from Chapter 13 on. The only thing I really enjoyed about this game was being able to listen to the great soundtracks from previous Final Fantasy games while staring at the screen as the Regalia cruised around, only hoping to recoup the AP I spend on this and that.

    The combat was often a complete disaster in which I couldn't see where the
    This game was really painful to complete, esp. from Chapter 13 on. The only thing I really enjoyed about this game was being able to listen to the great soundtracks from previous Final Fantasy games while staring at the screen as the Regalia cruised around, only hoping to recoup the AP I spend on this and that.

    The combat was often a complete disaster in which I couldn't see where the enemy was -- the camera controls in the Wait Mode were often impossible. The only challenging fights were gimmicked -- you had to use a summon to win the fight. The price was also far too high for the quality of the gameplay.

    (For context, I completed the game before the first update & got 78% of the trophies.)
    Expand
  37. Dec 20, 2016
    5
    square and enix made better games before they merged and now too many ideas is a bad thing,
    I hope the new Zelda don't share the same fate with this current trend of open world games.
    If your a fan of turn based be prepared to not like this . pros- graphics are nice -music is not bad -older FF enemies -one of the last areas looks like midgar neg- don't worry about battling just
    square and enix made better games before they merged and now too many ideas is a bad thing,
    I hope the new Zelda don't share the same fate with this current trend of open world games.
    If your a fan of turn based be prepared to not like this .

    pros- graphics are nice
    -music is not bad
    -older FF enemies
    -one of the last areas looks like midgar

    neg- don't worry about battling just go do a side quest that will be all the xp you will need.
    -load times are terrible
    -car that has terrible controls
    -storyline is confusing
    -battle system is terrible all you do is hit a button no strategy
    -you have to try to die to die it's way to easy not rewarding one bit
    -you can live on regular potions don't need elixirs etc to make it thru any battle
    -boring filler side quests unrelated to the story

    there was a day when a side quest or two was for something that really helped you beat a game and now you can feed a cat and gain a level.this game is terrible and I could not wait for it to end.wait for persona 5 is you like rpgs or play lufia 2 or chrono trigger....don't waste your life on this .
    Expand
  38. Dec 20, 2016
    9
    Multiple revisions, and remakes have led to something worth the wait, lovable in almost anyway, I could not help but tear up at the end. This showed video games are a work of art when the time is put into it. But what do I know? I'm just some geeky nerdy gamer weeaboo trash
  39. Dec 20, 2016
    10
    Very few games have me still enjoying the world, characters, and combat after 100+ hours. I was a bit skeptical going in, because I'm used to my FF games as turn based, but this gives me hope for the remake for FFVII. Does it have its flaws? Certainly, what game doesn't? But the world is beautiful and more importantly it feels alive.

    The bro-roadtrip feels organic due to the
    Very few games have me still enjoying the world, characters, and combat after 100+ hours. I was a bit skeptical going in, because I'm used to my FF games as turn based, but this gives me hope for the remake for FFVII. Does it have its flaws? Certainly, what game doesn't? But the world is beautiful and more importantly it feels alive.

    The bro-roadtrip feels organic due to the camaraderie of the four the make up the main party. The variety of activities and sheer amount of content is incredible. Over 100 hunts, tons of other side-quests which don't just give gil/exp, but also do things like upgrading your car, characters, and giving you shop discounts, the pinball-ish mini-game to earn bonus items/gear, and even over 100 types of fish to catch if that's your thing, which can be used in spell creation, cooking, or just making extra gil. But most of this is entirely optional, so you can enjoy the activities you like and ignore the others that don't matter to you. (personally I've embraced it all).

    Art is subjective and everyone interprets it different. I did watch the Kingsglaive movie and the Brotherhood anime before playing, so perhaps that allowed me to embrace and immerse myself into the world more easily. This is an adventure that already has so much, but definitely feels like it could have had even more. This is certainly a Final Fantasy world I wouldn't mind re-visiting again in future games, I enjoyed it that much.
    Expand
  40. Dec 20, 2016
    3
    Este juego no se merece todo lo recibido tiene falta de contenido en la parte de historia si solo vas a pasártela te pasas el juego en menos de 20 horas , tiene algún que otro bug y las misiones secundarias son algunas muy repetitivas.

    Me esperaba mas de este juego pero no vale tanto la pena.
  41. Dec 20, 2016
    4
    To clarify, I made a Metacritic account solely to review this overwhelmingly disappointing experience. As someone who was still in middle school when "Versus XIII" was announced and became increasingly excited over it's premise; I feel as though I waited long enough to expect a full, complete experience. A decade passed: the title changed, the movie and anime were released, tidbits ofTo clarify, I made a Metacritic account solely to review this overwhelmingly disappointing experience. As someone who was still in middle school when "Versus XIII" was announced and became increasingly excited over it's premise; I feel as though I waited long enough to expect a full, complete experience. A decade passed: the title changed, the movie and anime were released, tidbits of combat and story footage were shown and needless to say everyone, including myself were beyond ready. I'm not even a huge Final Fantasy fan in general, never really appealed to me but this one was different. After starting the game, I was pretty engrossed for the first few hours. The world was expansive and intriguing, characters seemed likable and the combat was flashy. However, as the hours dragged on, so did my experience. Personally, I was always more excited about the combat and exploration than the story. But the latter proved to be nonsensical. Minimalism is fine, but when taken to the extreme that is FF 15's delivery, it becomes problematic. And the real shame is how much potential it had to be fleshed out. The story itself isn't terrible, but the presentation is. Even after watching the contextual media that proceeded it; there are countless gaps in logic, multiple times when vital characters leave the entire game for no apparent reason and it isn't explained, and main villains basically meet ill-fates without any exposition as to what happened or how they got to that point. I will say, without spoiling anything, Ardyn was such a fantastic antagonist. But he was the sole reprieve from an otherwise convoluted plot that wasn't given the time or energy it needed to really shine. And "DLC will fix it" is unacceptable; a main story should at least have a plausible beginning, middle and end, especially for a game that was in development for so long and even received extra backstory before it's release. The combat was also underwhelming. The choice to not make triangle a secondary attack button for varying combos, or to even simply give your party different commands for different scenarios; the list goes on and on. The latter really bothered me because that's where 99% of the game's challenge arose from, your invalid party members dying repeatedly in one or two blows later on in the game when you could've easily told them to "defend" when it seemed necessary. Or to focus attacks on your target, etc. Instead, they rush in constantly with no regard for any semblance of tactics and you have to keep reviving them over and over as a consequence. It's not all bad, it can be fun to watch but holding down two buttons for the majority of your experience doesn't really constitute a "deep" overall system. Directional attacks, summons and magic are all implemented pretty well and some of the boss fights are truly incredible. Graphics and sound design are masterful for the most part and the dialogue isn't nearly as bad as I was thinking it might be. The driving is also a mixed bag, while it gives you a chance to soak up the awesome scenery, it quickly becomes a lost novelty as you sit there for minutes on end with dead-silence. The phrase "it's just a shame" resonates so heavily with so many factors of this game and it really is unfortunate. Even comparing it to something such as Wild Hunt; it's night and day in terms of overall combat mechanics, story structure and character development. I wanted so badly to enjoy this game but I am simply not understanding the praise this game is getting. It may be a result of the hype, but when you really examine it, the overall experience is a shallow one. It also only took me maybe 23 hours to beat while doing a decent amount of the primarily mundane side-quests. Felt absolutely no inclination to go back to the game for any reason, traded it back the day I beat it. My apologies for the long-winded nature of this review but I hope it helps some people on the fence about purchasing. I'd recommend renting it first because I know my opinion is the minority and you may really enjoy what it has to offer and I hope you do. I certainly wanted to. Expand
  42. Dec 20, 2016
    9
    So I haven't played a Final Fantasy that had you really "care" about the Characters since Final Fantasy VIII. Final Fantasy XV has an amazing story. While it's not perfect, I feel it does so much better than XIII did and doesn't pretend to be something its not.
  43. Dec 20, 2016
    10
    After playing 50+ hours and finishing the story, I can safely say that this is definitely one of the best Final Fantasies I've ever played. I have finished every single player Final Fantasy since FF7 so I know what I'm talking about. I see a lot of users hating about various features such as the loading and filler sidequests, but those pale in comparison to the awesomeness of the story andAfter playing 50+ hours and finishing the story, I can safely say that this is definitely one of the best Final Fantasies I've ever played. I have finished every single player Final Fantasy since FF7 so I know what I'm talking about. I see a lot of users hating about various features such as the loading and filler sidequests, but those pale in comparison to the awesomeness of the story and how truly fun it is to experience the "road trip" feel with your 3 buddies. Everything from the revamped combat system, to the insane graphics, the HUGE open world that you are in is just jaw-dropping. If you are a fan of the franchise, then you DO NOT want to miss this game and even if you're not a fan, this is a perfect Final Fantasy to pick up, and I guarantee it will make you love the JRPG genre. Expand
  44. Dec 20, 2016
    10
    This game for me is one of the best games for 2016. Its not perfect but is very good. best gaming sound ever. At first i dont like th battle sistem but now its fine the camera still have lots of problems.
  45. Dec 20, 2016
    5
    COMBAT is the deepest aspect of the game and it is enjoyable to the very end.
    The MUSIC, aside from Stand By Me, is completely forgettable. This was shocking not only because this is a Final Fantasy game, but because the composer, Yoko Shimomura, has made some deep and lively soundtracks in the past that added a great deal to the game, like Legend of Mana.
    There are some beautiful and
    COMBAT is the deepest aspect of the game and it is enjoyable to the very end.
    The MUSIC, aside from Stand By Me, is completely forgettable. This was shocking not only because this is a Final Fantasy game, but because the composer, Yoko Shimomura, has made some deep and lively soundtracks in the past that added a great deal to the game, like Legend of Mana.
    There are some beautiful and interesting TOWNS but the plot fails to make you care about them for the most part.
    The CHARACTERS show growth, but it mostly occurs off-screen or outside of the game entirely. Definitely watch Kingsglaive and Brotherhood before playing the game.
    SPOILER FREE - The STORY is light and unsubstantial. Where there should be emotional punches there is only anger at a lack of buildup, even taking into consideration the anime and movie.
    Considering that the game spent 10 years in development it is unforgivable that my biggest gripe is a weak story that could have been made much better if it had been given more substance. Square Enix is certainly capable of making players care about their characters and locations but they largely failed to do so in this entry.
    Expand
  46. Dec 19, 2016
    10
    I absolutely loved this game. Yep, that's what I'm opening with. I know this game doesn't fit the mold of the final fantasies we are all used to, but given how utterly uninspiring the characters in ff12 and ff13 were, I think most people will actually like the change. For me, not only was this game refreshing, but it was fun, and downright addictive. The graphics were amazing, as one mightI absolutely loved this game. Yep, that's what I'm opening with. I know this game doesn't fit the mold of the final fantasies we are all used to, but given how utterly uninspiring the characters in ff12 and ff13 were, I think most people will actually like the change. For me, not only was this game refreshing, but it was fun, and downright addictive. The graphics were amazing, as one might expect from a square enix game, and the characters truly are deep and interesting. I felt the 4 main characters really made this game awesome.

    The story was good, though a bit confusing until you get all the facts towards the end of the game, but I had no problems following it. The ending really does bring it all together and provides a satisfactory conclusion (in my opinion).

    As for the game play, I know it isn't turn based but I actually prefer this style because it makes things move quicker while still maintaining a level of strategy. For example, you can customize the battle by changing your friends' special moves, and you can scan enemies to find out what weapons and spells they are weakest to and priced accordingly. In short, I didn't think this was just a hack and slash with no depth.

    Some of the side quests can be a bit repetitive, but I actually had a lot of fun doing them. Also, I guess in the way of criticism, some of the dungeons were a bit tedious, but they don't by any means break the game. If I could tell square enix to change one thing it would be to let us save in all the dungeons, because I cannot imagine my power going out in the middle of some of those and having to do them over again. Lol.
    Expand
  47. Dec 19, 2016
    0
    - Terrible plot with many flaws and irrelevant characters.
    - Story had a great potential, mas Hajime Tabata's director ruined it.
    - The majority of scenes showed on trailers since 2013 doesn't appear in game.
  48. Dec 19, 2016
    0
    Tabata is a failure as a director not in terms of financial success, but being a creative driving force while Nomura had the vision but was crappy at deadlines, if he stayed the director he would have had a finished product albeit longer time to get released. What Tabata did was basically destroy 80% of the game and did what he could with the remaining content which is bad. Bad repetitiveTabata is a failure as a director not in terms of financial success, but being a creative driving force while Nomura had the vision but was crappy at deadlines, if he stayed the director he would have had a finished product albeit longer time to get released. What Tabata did was basically destroy 80% of the game and did what he could with the remaining content which is bad. Bad repetitive combat (basically hold phase out to never get hurt lol), bad disconnected story with multiple plot holes (what happened to Ravus, where's cor? where did Gladio go oh wait paid dlc, who the hell is jared and talcott, no point of Umbra and Pryna, stella had more time in the trailer than luna who was a glorified plot device LOL), and weak characters with no character development unless they cut out huge portions which they did, boring driving and fetch quests which is the majority of the game, inaccessible lands like the continent for Nifleheim and Tenenbrae as well as Insomnia and Altissia and Chaos Realm, and a crappy cringey forced ending. Wasted millions of dollars on Kingsglaive (sucked), Audi, Brotherhood (boring), making food look good, entire UNCOVERED event and mass marketing when they could have focused all resources to COMPLETING a game. Because of this game, any Tabata game will diminish in preorders and release day sales due to bad User reviews. SE is on it's way to becoming a pachinko business. But I will anticipate and buy any Nomura products if they are ever released because although his games have flaws, they are complete and are always classics with a great creative mind. Thanks SE...not! Expand
  49. Dec 19, 2016
    4
    И что мы имеем в итоге? Фантазию без фантазии!
    Графика - это конечно замечательно, FPS - это чудесно, геймплей - это основа основ, комбо всякие разные, оружия, и камера, про камеру, конечно, не забудем.
    А где сюжет? Или нынче сюжет играм не обязателен? Нет, разумеется, мы в седьмую часть играли только ради черного чокобо и алмазного оружия. А в восьмую, что бы на бюст Шивы лишний раз
    И что мы имеем в итоге? Фантазию без фантазии!
    Графика - это конечно замечательно, FPS - это чудесно, геймплей - это основа основ, комбо всякие разные, оружия, и камера, про камеру, конечно, не забудем.
    А где сюжет? Или нынче сюжет играм не обязателен? Нет, разумеется, мы в седьмую часть играли только ради черного чокобо и алмазного оружия. А в восьмую, что бы на бюст Шивы лишний раз полюбоваться, ну или широкую грудь Ифрита, кому, что ближе.
    Знаете, я люблю яблоки, особенно некоторые сорта яблок, но когда я беру яблоко, а полвина из него гнилая, я не могу сказать, что это хорошее яблоко. Оно вообще-то плохое, даже если вторая его часть вполне себе ничего, все равно, яблоко от этого лучше не становиться.
    Expand
  50. Dec 19, 2016
    4
    This review contains spoilers, click expand to view. I love Final Fantasy! I've always loved Final Fantasy! I enjoy the quirky nature of the narrative which drives the protagonists, if it's to save the world, the girl, the crystal or whatever needs saving in their respective games. I love to hate the weird dialouge, the annoying voice of the ever-present high pitched upbeat female party member. The 'you'll-only-get-it-if-you're-from-Japan' jokes that aren't funny but they are because they're not. Make sense? Even the sounds in the menu, the blips and plings that carry through all the FF games. Yes, FFXIII wasn't what we hoped for gameplay wise, but in terms of its characters and narrative it was very much a FF game. So why is it, that FFXV doesn't feel like FF at all?!
    Well, the story is an absolute mess, barely coherent and extremely poorly executed. That any respective writer would attach his/her name to this is beyond me! The true story is actually the story behind the game and it shows! Re-write after re-write does nothing good to any narrative. And to top it off, if you haven't seen the companion pieces Kingsglaive or Brotherhood you'll miss out on huge chunks of it as well. Oh, and if you really want to know everything, you had better be ready to dish out some more money as the DLCs will focus on your companions during the main plot, basically filling in the gaps that made you go "huh?" during the main game. Why does Gladio leave the party all of a sudden? Why does he come back in disguise? Hope you've saved up some dough if you want to find out. A quick calculation: 60$ for the main game, 25$ for the Season Pass and 5$ to rent Kingsglaive (Brotherhood is free on Youtube) so that's 90$ for a game! I'm sorry, but that's just not OK! How would you feel if you saw a movie with several key scenes removed, and the studio then said, "if you want to see those scenes to even get a sense of the plot, you have to pay extra"? The best example of the anti-FF vibe this game gives is all the stuff you can do AFTER the story is done. Yes, after the plot is (somewhat) resolved, the game opens up and even introduces new gameplay mechanics (eg the flying car) and lets you explore new dungeons previously unreachable. Now, there is nothing wrong with expanding a game, quite the contrary, but doing it after the narrative has ended begs the question: why? Why would I want to continue playing when it's all said and done? What's the carrot to keep me interested? FFXV is not Destiny or The Division, it does not need an "endgame" to keep players playing. Are we going to see seasons, co-op play and the like? I doubt it! They could (and should) have made it an original IP since it has nothing to do with the FF brand, save for a few callbacks like chocobos and the like. The developers have said that they intend to patch the game, giving a better pace, fleshing out story moments and the like. So thanks Square Enix for letting us pay to be your beta testers! Maybe in a year or so, the game will be more in line with what the developers intended, but right now it's just an action-rpg and FF should be so much more. So to sum it up, a terrible, amateurish story wrapped in a descent JRPG which calls itself Final Fantasy, but has nothing in common with it's predecessors. Skip this one.
    Expand
  51. Dec 19, 2016
    8
    Five Word Review: Flaws don't ruin enjoyable JRPG.
    Favorite Thing: Love what they did with the summons, so epic.
    Least Favorite Thing: Chapter 13. People describe linear experiences as "walking down a hallway". Chapter 13 takes that way too literally.

    Playtime: ~ 61h
    Enjoyment: 8/10
    Recommendation: Most definitely
  52. Dec 19, 2016
    3
    I've played FF7(fantasic), FF8 (my favourity), FF9 (a bit childlish theme, but still had a decent story and structure), FF10 (so-so hate the level grind design but good ability unlock system) and FF13 (the worse FF out there)

    Pros + Good Graphics + Not bad voice acting + some good journey relationship building dialogue, but also a lot of useless trash talk too Cons - Bland story
    I've played FF7(fantasic), FF8 (my favourity), FF9 (a bit childlish theme, but still had a decent story and structure), FF10 (so-so hate the level grind design but good ability unlock system) and FF13 (the worse FF out there)

    Pros
    + Good Graphics
    + Not bad voice acting
    + some good journey relationship building dialogue, but also a lot of useless trash talk too

    Cons
    - Bland story and doesn't make sense
    - Boring Combat system - just button mash the circle button or hold it down. Not much strategy and can't use other characters and other abilities
    - Poor and boring level design
    - Story is poorly paced. Your kingdom is taken over Imperials, but you have time to go fishing and drive slowly. No sense of urgency.
    - No driving skills needed - boring watching someone drive
    - leveling exploit - can level up super fast and too easy to get all abilities and summons unlike FF8
    - can't use much summons
    - too much useless cut scenes
    - loading scenes take too long
    - cooking system isn't that rewarding or interesting to level up
    - not much customisation for weapons, abilities and armour/clothing with different stats
    - soundtrack is inconsistent and doesn't match certain timings of the story i.e

    Can't believe there are so much good reviews. Game is probably more fit for really young kids who like filler tasks and fetch quests. Witcher 3 is definitely the better open world RPG.
    Expand
  53. Dec 18, 2016
    5
    This is half a game. The first half is almost TOO much, and its very good. The second half is linear, cheesy, boring, and traps you. Once you start it, you are trapped for dozens of hours, until you beat the main baddy. Then you get to go back to the world, But why would you want to? The climax is supposed to be at the and, and reward the grinding. This game is a 5/10, being half a game.This is half a game. The first half is almost TOO much, and its very good. The second half is linear, cheesy, boring, and traps you. Once you start it, you are trapped for dozens of hours, until you beat the main baddy. Then you get to go back to the world, But why would you want to? The climax is supposed to be at the and, and reward the grinding. This game is a 5/10, being half a game. Very disappointing structural flaw. How did this get approved? Heads need to roll at the top, Square Enix. This is bad game direction.

    Also, the plot was alternatively convoluted and bullet-riddled, or predicatable and derivative.

    This is almost a good game, but its just not. I played it for over 50 hours and then just stopped caring. The Linear aspect made me feel cheated.
    Expand
  54. Dec 18, 2016
    10
    Amazing game!!! Immensely better than FFXIII.
    The story is great (specially watching the movie and the five anime chapters before playing the game). However, it's greatest achieve is the battle system and the soundtrack, simply amazing
  55. Dec 18, 2016
    8
    Don't let the 10 years of development hell scare you: this game is amazing! Although the narrative gets a bit weird and the camera might get bumpy in narrow spaces, the characters are charismatic enough to overcome this and so is the finely tuned gameplay. Final Fantasy XV is an amazing experience, one that kept me come back for more. It is worth every year of delay.
  56. Dec 18, 2016
    6
    I wanted to like this game. In fact, I wanted this game to be my favorite game of all time, but it comes nowhere near that and I can barely call it a good game. All of the leaders of the Empire are used once or twice and then entirely tossed aside. They're even lesser characters than those that give fetch quests.

    The story lacks so much that it seems to be barely strung together. So
    I wanted to like this game. In fact, I wanted this game to be my favorite game of all time, but it comes nowhere near that and I can barely call it a good game. All of the leaders of the Empire are used once or twice and then entirely tossed aside. They're even lesser characters than those that give fetch quests.

    The story lacks so much that it seems to be barely strung together. So much content is tossed aside for their tie-in material. They kept saying that Kingsglaive and Brotherhood were optional and meant to be simply companion experiences, but they're not. They are entirely necessary for the overarching plot.

    Every character besides the 4 main characters is so underdeveloped that they're irrelevant and unnecessary. And while I loved the 4 main bros, I really wished they made other characters more interesting. Luna was marketed as the stories female lead, but she really isn't. All of here development happens in the Kingsglaive movie. Regis (and this isn't a spoiler, it was heavily marketed) who dies early in the beginning doesn't even get any flashback scenes from when Noctis was a child for us to care about his death. Honestly, although I love the 4 main bros i'd argue even they got shafted when it comes to their background (which is is in the guide book but not in the game) stories because I only know them for how they interact during the adventure.

    The Open world is beautiful but entirely empty and filled with boring fetch quests. In fact, I'd say the Open world is this game's biggest problem. Because they focused so much on making a sparse open world you can tell that this is what caused them to forget the story entirely. Many people complain about pacing issues (the first half of the game takes a long time and the last half goes by quickly) and that's because of the open world. If you just try and get through the main story then I doubt the game lasts more than 10 hours. It only feels long because in the open sections you might go do the boring side quests which ALL revolve around "go kill this" or "go fetch that". I wish they had focused on the story and just made multiple small but open enough explore-able zones for major areas. Tenebrae, an area they showed as late as the Uncovered trailer, was completely cut. And Altissia is minuscule. And the reason for the bad loading screens, is because so much unnecessary space needs to load.

    The truth is, as much as I give Tabata s**t (some of which he rightfully deserves) I'm mostly pissed at Square Enix upper management. The reason Versus XIII took so damn long was because they would move his team to fix the issues with their awful in house engine, the main XIII game which had it's own development problems, and their disastrous original launch of XIV. So f**k you Square Enix for not being able to get your s**t together, and f**k you Tabata for gutting what Nomura had for a trilogy and craning it into a mediocre game.
    Expand
  57. Dec 18, 2016
    9
    I am about 35 hours into the game already and have not been bored of it yet. I still enjoy running into battles, destroying foes, and collecting items along the way. This does feel like a Final Fantasy game in the frantic action and party gameplay. This game could have been an all time great if the story were better and more organized. I really have no connection to the story right now. ItI am about 35 hours into the game already and have not been bored of it yet. I still enjoy running into battles, destroying foes, and collecting items along the way. This does feel like a Final Fantasy game in the frantic action and party gameplay. This game could have been an all time great if the story were better and more organized. I really have no connection to the story right now. It feels incomplete. The only meat in the story involves the interactions with the friends in the party. But This game is still great. I want to grind and fight hours later and that is the sign i am having fun and its a good game Expand
  58. Dec 18, 2016
    5
    Just a very mediocre game for me. The story is a complete let down when coming off of Kingsglaive, especially the changes in voice actors to the usual wooden-sounding dub. Besides that, most of the story just dragged along with missions devolving into MMO quest structures from 2002.

    The character plotting is absolutely nonsensical. I'm not sure how bad guys could be treated so casually,
    Just a very mediocre game for me. The story is a complete let down when coming off of Kingsglaive, especially the changes in voice actors to the usual wooden-sounding dub. Besides that, most of the story just dragged along with missions devolving into MMO quest structures from 2002.

    The character plotting is absolutely nonsensical. I'm not sure how bad guys could be treated so casually, it's jarring. One of them knowingly shows you around and the whole team is cool with it until a certain battle. There's even a point where one bad guy literally walks up to our heroes and they do nothing but watch him brandish a sword near Noctis' neck....what?! Do none of these people care at all?

    Combat is my favorite part of this game....but that's when my teammates aren't glitching out and getting stuck behind rocks in the middle of battle. This has happened on a near constant basis, especially when a certain spear-wielder joined my team for a bit. Besides that, combat takes a complete turn towards crap-town when fighting ginormous enemies, these are truly frustrating bits.

    Given their current handling of DLC and patches, I won't be sticking around for much longer. One playthrough of this is more than enough mediocrity....on to better games.
    Expand
  59. Dec 18, 2016
    2
    If you're a fan of the old school Final Fantasy games this isn't for you. In an attempt to attract new and old fans Square-Enix has failed in making a game either side wants. It's the first button masher Final Fantasy game. That pretty much says it all. A fast paced, action rpg with elements of fantasy. Geared towards teen boys. I wasn't really expecting much anyway this time around, but aIf you're a fan of the old school Final Fantasy games this isn't for you. In an attempt to attract new and old fans Square-Enix has failed in making a game either side wants. It's the first button masher Final Fantasy game. That pretty much says it all. A fast paced, action rpg with elements of fantasy. Geared towards teen boys. I wasn't really expecting much anyway this time around, but a small sense of hope was lingering in the back of my head. But alas, all hope was gone when a cover version of "Stand By Me" was played in the intro of the game, That set the mood for the entire game. A buddy/bromance coming of age story with button mashing....No thanks. By the end of the game, one is just happy to be done with it. Expand
  60. Dec 17, 2016
    3
    terrible game I couldn't even finish it, characters are boring and the story feels remote .......................................................... !!!
  61. Dec 17, 2016
    5
    Absolute disappointment. This game is one of the most visually beautiful games i have ever played and yet it completely falls short in every other aspect. The combat while flashy, is the most repetitive thing i have ever played. It has no depth, nor does it offer any real strategic challenge. It simply comes down to hold a button to attack and hold a button to block with a few specialAbsolute disappointment. This game is one of the most visually beautiful games i have ever played and yet it completely falls short in every other aspect. The combat while flashy, is the most repetitive thing i have ever played. It has no depth, nor does it offer any real strategic challenge. It simply comes down to hold a button to attack and hold a button to block with a few special attacks in between once your gauge has changed. The story was put in the back burner, which is surprising considering the amount of promotional material release prior to the game (Movie, anime, trailers. etc) half of the game involves such minimal story progression, you start to wonder why the characters even bother. The world is a beautiful yet empty mess, there's little to nothing to do in that wide open space of play ground. You will reach other cities in different parts of the game, only to find out every city is equally as empty as the previous. There is also no character development, there is no reason why you should care for the characters aside from a few entertaining one liners, so if all it takes for you to fall in love and be invested in a character are one liners, then this is the game for you. The game overall is an absolute waste of potential. Expand
  62. Dec 17, 2016
    10
    This review contains spoilers, click expand to view. This might be my favorite game of my entire adult life. As a teenager Final Fantasy 9 changed my thought or what video game story could be and this game did it again. When you finish the game, this story will leave you utterly destroyed,the heartbreak was like watching "the notebook" for the first time. I cried for a solid 15 minutes while I just sat their as the credits rolled. After completing the main game you can return to the entire open world to finish where you left off. I beat the game after playing for about 60 hours, and I just passed the 100 hour mark just completing quest and exploring dungeons and I still see no end in sight. The action game mechanics could not be a more welcome addition to the elemental weakness and tactical attributes of the series. THANK YOU SQUARE, you have finally redeemed yourself in my eyes after FF13 was such a bummer. Expand
  63. Dec 17, 2016
    9
    I have never played a FF game. My friends talked me into buying it. I'm only on chapter 4 because i'm doing side quests, hunts and grinding my 4 skills to level 10. I can't believe I did not play FF ever. I will be buying the other FF games when i'm done this one. This is a must buy especially for hardcore FF gamers.
  64. Dec 17, 2016
    3
    Disappointing.

    negatives: as already mentioned here... poor intro, unlikable characters, repetitive missions, menus and map / compass poorly designed, buggy animation, repetitive and uninteresting combat, magic system sucks. game world is huge but poorly designed, not really open world (oh a waist high fence, can't go there!). The fights are purely about your character level and how
    Disappointing.

    negatives: as already mentioned here... poor intro, unlikable characters, repetitive missions, menus and map / compass poorly designed, buggy animation, repetitive and uninteresting combat, magic system sucks. game world is huge but poorly designed, not really open world (oh a waist high fence, can't go there!). The fights are purely about your character level and how many potions you have. Forget strategy. Loading times. Car sucks. fetch quests, which you have to return to the quest giver to complete. uninteresting story.

    positives; looks good, car stereo is good, chocobo's are fun.

    trying to convince myself why I want to finish this?
    Expand
  65. Dec 17, 2016
    9
    This is a fantastic game. Never played any RPGs and went into Eos with no expectations and now this game has ruined me for other games :D
    Buy it, play it. It's well worth the money and time is one of the best you'll ever spend in gaming.
  66. Dec 16, 2016
    3
    Disappointment is an understatement. I can not understand why lately some jrpg devs, including this one, have abandoned their jrpg roots and are actively attempting to westernise games. By doing so they are isolating loyal fans who will end up walking away from the series for good. Ffxv's story was so poorly told, the battles so easy (due to the title being short it seemed it was fluffedDisappointment is an understatement. I can not understand why lately some jrpg devs, including this one, have abandoned their jrpg roots and are actively attempting to westernise games. By doing so they are isolating loyal fans who will end up walking away from the series for good. Ffxv's story was so poorly told, the battles so easy (due to the title being short it seemed it was fluffed out with side quests resulting in too much early game exp), there are no female playable characters, the magic system is a joke, the open world in first half is empty and lifeless and the sheer screw you to loyal ff fans is obvious with the western overhaul. Who do you think got the series as far as it did? It was your old fans. Before some fan boy calls me a troll, I will point out I loved ff13-2, so thats saying something. The premise had so much potential. It almost feels as though square enix got greedy after supporting the development cycle for ten years and what was supposed to be all in game ended up being slaughtered into seperate elements eg; movie, dlc, season pass, game etc. If all of this was in the game as with the good old days it probably would have been amazing. Where is the integrity? If SE does the same to automata following the masterpiece that was nier I will happily walk away from the genre with fond memories but a sour taste in my mouth. Expand
  67. Dec 16, 2016
    8
    Enjoyed it the first one I enjoyed since 10. I personally prefer turn base combat in my final fantasy bt maybe I''m just old and a hater and need to go back to the old peoples home at the ripe old age of 27. But I do like the combat system very simple and intuitive but problems come when you need to block and the camera feels like showing you a bush rather than the threat coming in to ripEnjoyed it the first one I enjoyed since 10. I personally prefer turn base combat in my final fantasy bt maybe I''m just old and a hater and need to go back to the old peoples home at the ripe old age of 27. But I do like the combat system very simple and intuitive but problems come when you need to block and the camera feels like showing you a bush rather than the threat coming in to rip off your crown jewels. But besides this very enjoyable only major complaints are side quests can get very repetitive and to the point of mind numbing and some loading screens taking ages also the frequency of them. But even after I got bored of the side quests half way through I enjoyed the main quest enjoyable and interesting enough to play to story end after story completion and about a third of side quests completed clocked up about 40 hours.

    The good- I enjoyed the characters and a battle system where I don't just press auto to win
    The bad- Whats killing me? Oh the giant bee I could not see as the camera has suddenly decided it's a peeping tom that wants to watch you from behind a hedge.
    The ugly- The loading screens. Oh dam it wake up the game is starting. And those really short chapters like those books for stupid people "I read 5 chapters today" And they only read 5 pages
    Final Verdict: 8/10 Dam good game
    Despite my criticism I did enjoy my time with the game and will probably return mid 2017 to polish off the dlc if it interests me.
    Expand
  68. Dec 16, 2016
    7
    Overall, it is a game which you pay for the side mission, and the main storyline comes as a gift. So you can treat this game as two:
    1. A prince trying to save the world by gathering the power
    2. A demon hunter who is hunting around the open world For the first part, it sucks, which I refer to whatever is coming after chapter 8. Chapter 13 is a nightmare, hope they can fix it during
    Overall, it is a game which you pay for the side mission, and the main storyline comes as a gift. So you can treat this game as two:
    1. A prince trying to save the world by gathering the power
    2. A demon hunter who is hunting around the open world

    For the first part, it sucks, which I refer to whatever is coming after chapter 8. Chapter 13 is a nightmare, hope they can fix it during the coming DLC. I won't spoil anything here, but I can tell you chapter 1-8 and 9-15 is complete two different games. I know it's really hard to put 3 stories into 1.

    For the second part, It is perfect. You can do whatever you want, whatever you can image in a giant open world, hundreds of interesting side mission, lots of hidden information. Ride Chocobo, fishing, hunter, cooking...etc.

    So I give 7 out of 10. This game worth your money, just eat the **** ending and enjoy it as an exploration game.
    Expand
  69. Dec 16, 2016
    5
    The wait for this game is comparable to the Gun N' Roses Chinese Democracy album; just because it's been in development for 10 years does not mean it's a good thing. This is evident in the final product as you can see ideas sprinkled throughout that don't all add together well. After completing the story, I can safely say this was pretty disappointing overall
    The combat for example is
    The wait for this game is comparable to the Gun N' Roses Chinese Democracy album; just because it's been in development for 10 years does not mean it's a good thing. This is evident in the final product as you can see ideas sprinkled throughout that don't all add together well. After completing the story, I can safely say this was pretty disappointing overall
    The combat for example is not very satisfying. For the first part of the game, you can simply hold down the attack button with the occasional dodge/parry button prompt. Eventually you have more options such as magic, teammate techniques, etc but overall, there's a lot of holding down attack button. Warp striking feels like the only versatile option yet, not too satisfying. I rarely ever needed to use magic and using potions becomes a pain since there is no armor in the entire game. You can use accessories/boosts but plan on using hi-potions constantly. Why there is no armor beats me but being dressed in black leather the entire game looks retarded. Also, I have yet to have the option to use a "summon" as this is prompt sensitive at random times. So in conclusion, you can count on holding O button, reusing potions, and warp striking to get your way to the end.
    The story Is not interesting. You will most likely be pretty confused as to what is going on and rely on the internet to sum it all up. You start off reclaiming your throne and towards the end, just gets confusing. Most importantly, I didn't even care what was going on at that point. Just be aware it gets confusing with some plot twist that make it more confusing. The story also tries to make you care about the bond of you and your friends, yet the characters are so terrible you couldn't care if any of them died.
    The graphics/setting looks pretty neat, like a final fantasy game. Some of the textures are a little ugly but overall pretty good. I think the roads, humans, real life product placement, etc take away from the fantasy setting unfortunatley. A lot of the land is pretty empty too which leads to the next point: pacing
    Where this game fails the most is the pacing. Getting from point A to B gets pretty tedious. The driving in the game is terrible and unnecessary. A lot of times you will want to fast travel (if you can) which can take some long loading times. Or you will have to fast travel to your car, then fast travel again to wherever. The best way of getting around is probably by chocobo.
    In conclusion, not too good. There are good moments of battle, exploring, hunting but sadly gets overshadowed my the flaws. When those moments do shine though, they can make for what could have been a stellar game. The development time shows evidence of these sporadic good/bad ideas. I'm at the point of extras after completing the game and I will say the option dungeon was pretty cool, although not the best reward. I'm hoping some of the extra dungeons, bosses are interesting too but after the story, it almost seems too late to fully get emerged into the experience.
    P.S. the music was a total let down...even the one good song from the demo "Noctis dream" isn't even in the game!
    Expand
  70. Dec 16, 2016
    9
    Final Fantasy has been many things throughout the years. Every entry is a unique experience. Consequently, each entry has both its avid supporters and vocal detractors among its own fan base and the gamer community in general. I know plenty of people who's favorite Final Fantasy games are some that I consider low points for the franchise. Final Fantasy XV is no different. It can't beFinal Fantasy has been many things throughout the years. Every entry is a unique experience. Consequently, each entry has both its avid supporters and vocal detractors among its own fan base and the gamer community in general. I know plenty of people who's favorite Final Fantasy games are some that I consider low points for the franchise. Final Fantasy XV is no different. It can't be everything to everyone. But it comes about as close as any game can!

    Final Fantasy XV tells a very grand, epic story (as you'd expect) punctuated with small, personal moments. It drew me in from the first moments of its very understated beginning. When I play a game, what I look for more than almost anything else is a world worth living in. After all, that's what we do when we play a game, we get to live in a different world. And the world of Final Fantasy XV is massive and full of beauty, danger, and delight. There's so much to explore and do in the world that it's easy to lose sight of the story.

    The battle system is quite fun. It has just enough variety and strategy (if you choose to take the less brute force approach) to keep it interesting. I didn't care for the magic system - just my preference, it wasn't fundamentally flawed or anything - and I wish there was a greater degree of control over the summons. I would've like to see more summons as well, if only because the provide the game with some of its most breathtaking spectacle.

    Final Fantasy XV is a game worth experiencing. I highly recommend it. I've loved nearly every moment in this game, and I think it bodes very well for the future of the franchise.
    Expand
  71. Dec 16, 2016
    7
    A literal dream come true for some Final Fantasy fans, FF XV comes with alot of anticipation as we've waited about 10 years for this game to become a reality. And while the majority of the game succeeds in being a truly great FF game, it's severely hampered by the story and by some very unimpressive quests that are in the game.
    The elephant in the room is the story and how almost
    A literal dream come true for some Final Fantasy fans, FF XV comes with alot of anticipation as we've waited about 10 years for this game to become a reality. And while the majority of the game succeeds in being a truly great FF game, it's severely hampered by the story and by some very unimpressive quests that are in the game.
    The elephant in the room is the story and how almost unfinished it is at certain parts. The beginning is almost completely taken out of the game and put into the anime that follows along with the game. The middle portion suffers from little to no explanation about why certain things are happening and what is, frankly, going on half the time. I would constantly say to myself "why is this character here and what are they doing?" as very little is actually explained, even with some of the more important characters in the game. Square has said they are going to add additional cutscenes to the game but the damage is already done, especially since the game was already pushed back to fix the issues they saw with it. Throw in the very odd horror level late in the game that just dragged on for way to long and you have a recipe for disaster.
    It's a shame that the story is terrible as Noctis and his crew are very good characters and their interactions are one of the best parts of the game. Even the smaller side characters are memorable and the game really made you feel for them. And the combat system is one of the better ones I've played in an RPG in a long time, if you like Action RPG style games. For more traditional fans, the turn based mechanic has been taken out completely, with only a "wait" timer having been added so you can scan enemies and plan your attack. I personally loved the new system and I hope they build off of it for the future.
    At the end of the day, the game doesn't live up to the hype that people built for it. Especially after the last delay, to see a story as poorly done as this is truly pathetic in my book. And it's a shame as the final area is full of really cool monsters and the final bosses are very fun to fight. I frankly had no idea, beyond the general "kill the bad guy" objective, as to why we were there and what we were doing. And the game never does anything to clarify itself as to what is going on. The story feels incomplete and I can't recommend it to anyone till that point. My score is from the combat system and the wonderful characters that are in this awful set piece. They were enough to carry it for me to completion. However I have zero interest in going back into the game now. Between the really bad fetch quests that plague the open world, to the promise that they will add more cutscenes, it doesn't do enough to keep my interest. The game is both very enjoyable and almost unplayable at the same time for me and that is enough to make me finished with it for good unless something drastic were to happen.
    For anyone on the fence, wait for the next big cutscene addition to enjoy the game. You, frankly, won't get what you're supposed to out of the copy that is currently being sold in stores.
    Expand
  72. DDP
    Dec 16, 2016
    10
    Not sure why some people are so salty on this title, which can easily be considered one of the best FF ever (said by someone that played them all). I heard people bashing it after not playing it because FF6 is the best or the 7th is the best... The game has amazing graphic, a great story (which will require to watch brotherhood and kingsglaive to be better enjoyed) and some of the mostNot sure why some people are so salty on this title, which can easily be considered one of the best FF ever (said by someone that played them all). I heard people bashing it after not playing it because FF6 is the best or the 7th is the best... The game has amazing graphic, a great story (which will require to watch brotherhood and kingsglaive to be better enjoyed) and some of the most amazing content ever. Do not play a game being butthurt, play it to enjoy it. Expand
  73. Dec 15, 2016
    0
    INCOMPLETE, RUSHED GAME. More than half a game is cut off.

    Wow what an insult to fans of the series. Having played the entire series multiple times and play this premaejac game is so disrespectful to diehards. You can fool the casual fans but this was just a hot mess. No prologue, no story focus, rushed chain of events, no character development or substance, boring fetch quests, too
    INCOMPLETE, RUSHED GAME. More than half a game is cut off.

    Wow what an insult to fans of the series. Having played the entire series multiple times and play this premaejac game is so disrespectful to diehards. You can fool the casual fans but this was just a hot mess. No prologue, no story focus, rushed chain of events, no character development or substance, boring fetch quests, too much time driving, trying to hard to be emotional when the characters themseleves aren't fleshed out, multiple plot holes all over the place, lack of closure, and is probably the shortest FF in terms of story. This is such a try hard wannabe RPG. JUST STOP! Tabata has once again proven to be an incompetent director like the mess that is Type 0. I rather have waited 20 more years for Nomura to direct this than the quickie given by Tabata. The only good thing is the fishing, they might as well have done a mobile game out of that and it would be more enjoyable. What a sad excuse for people waiting for 10 years...
    Expand
  74. Dec 15, 2016
    7
    An Incomplete Game

    While Final Fantasy XV offers a lot of good elements, its limits progressively become more clear the further you progress. The second half shows a lot of signs that this game was never actually completed and I can only assume that the developers basically tossed out as much detail as possible and dropped the rest of the story into a super linear structure just to get
    An Incomplete Game

    While Final Fantasy XV offers a lot of good elements, its limits progressively become more clear the further you progress. The second half shows a lot of signs that this game was never actually completed and I can only assume that the developers basically tossed out as much detail as possible and dropped the rest of the story into a super linear structure just to get the project out the door. Only the first 20-25 hours or so of the game are open and even then a lot of key events seem to be either missing or poorly defined. The first 25 hours really seem like they should have been the first quarter or third of the game but they are more like the first 2/3rds. Most of the game is also filled out with fetch quests, the games story actually takes very little time at all, especially when compared to past games in the series. This game isn't bad but it wasn't worth the wait and it isn't even close to the best in the series.

    Final Fantasy XV has a lot of good things going for it. The world is beautiful to behold, the few characters that are developed are done so in an organic way, the voice acting is good, combat is fun (although a bit shallow), the monsters have never looked better, Chocobo riding has never been better, and the summonings are more impressive than ever.

    With all that said, all of those good elements feel incomplete. The open world, as beautiful as it is, is full of invisible walls, it isn''t an open world, it is just a big path that looks open. Most areas in the game can only be accessed by following a straight path. Characters can't swim, or jump off mountain tops, or really access any important areas in the game without going down a very straightforward route. Many of the areas of the game that looked the most interesting to visit in the trailers such as Insomnia and Tenbrae are basically just backdrops. Summonings look incredible but the player has almost no control over them at all, they basically appear at random. It doesn't feel like you have any control of their power at all. I have no problem with summoning being rare but they should have at least given you the ability to store points towards summoning them or something. Most of the times that I was able to summon it was completely unnecessary or it was an automatic summoning for the sake of the story. Magic also looks cool but there are very few spells and they all basically just amount to the same thing with a different look. There isn't nearly the variety of magic that was available in past FF games, such as haste, reflect, shell, etc. Noctis is also incredibly powerful but since you can only use most of his powers in specific situations you never get to feel as powerful as he should be. His most powerful skills are locked to battles that might as well have been cut scenes based on how straightforward and limited they are.

    The most disappointing element of Final Fantasy XV is by far the story. It's a shame because there are actually a lot of good ideas. The problem is that none of those ideas are developed in a deep way. Key characters like Luna and Regis probably got far more scene time in trailers leading up to the game. I have seen brotherhood and Kingsglaive but even after seeing them I have no real attachment to Regis or Luna. We were told that this game was supposed to feature a complex relationship between father and son but that doesn't come across in the game at all. Noctis has almost no interactions with Regis or Luna at all. Likewise most of the plot with the villains of the story seems to have been cut. The emperor also made more appearances in trailers for the game than he actually does in the game. Pretty much the entire plot of the game is just narrated by Arden and while the concept of his character is very interesting his story is ultimately reduced to little more than a basic tale of revenge. I never felt like any of the characters had really complex motives. The Astrals themselves and the plague that is engulfing the world also have no depth behind them, they simply exist. Games like FFVI, FFVII, FFIX and FFX all had very complex and interesting reasons behind the problems that are threatening the world. FFXV doesn't even come close to that level.

    I have very mixed feelings on FFXV, while there is a lot of good here, the game feels incomplete in almost every way. I really enjoyed the first 9 chapters of the game but after that it goes down hill very fast. There are a lot of good ideas and intriguing characters but almost none are developed with any depth. Its really a shame. The game does a lot right but in all honestly without all of the technical wonder and visual spectacle this would probably rank as one of the worst Final Fantasy games. Even with all that it is far from the peak of the series. How Square Enix can possibly think that this would be the game to reclaim the RPG throne is beyond me. It's worth playing but it's far from being the masterpiece that it should have been.
    Expand
  75. Dec 15, 2016
    8
    Listen, final fantasy 15 is a good game. It will make you laugh. It will make you angry. It will take your breath away and then hit you right in the feels. Above all though it will make you want to go camping with your buddies.

    It's a story about 4 guys on an adventure, riding chocobos and joking about women. It's a man's game. It's got cars and fishing and cooking over a fire in the
    Listen, final fantasy 15 is a good game. It will make you laugh. It will make you angry. It will take your breath away and then hit you right in the feels. Above all though it will make you want to go camping with your buddies.

    It's a story about 4 guys on an adventure, riding chocobos and joking about women. It's a man's game. It's got cars and fishing and cooking over a fire in the wilderness.

    Give it a shot, you wont regret it
    Expand
  76. Dec 15, 2016
    5
    This review contains spoilers, click expand to view. Liked the mechanics, the boss fights and a lot of the mini-games, but when I realized how the story ends...I play games to get away from reality, not to have a story teller build me up and then rip everything down. After the FF7 remake, I'm done with FF. It's become too dark for me, if I want tragedy, I'll turn on the news. Too bad none of the people who write these games never really listen to players, apparently we're "Degrading their creativity" when we comment. Expand
  77. Dec 15, 2016
    9
    You will find everything you need in a FF game, and some more. It has that feeling of a quality build, the music, the story... it's a FF game all along. Maybe the only 'bad' thing we could say is that it seems to be an offline MMORPG game, which could be good for some players. It feels like this because of the "action style" battles, instead of more "turn based", and the constant missionsYou will find everything you need in a FF game, and some more. It has that feeling of a quality build, the music, the story... it's a FF game all along. Maybe the only 'bad' thing we could say is that it seems to be an offline MMORPG game, which could be good for some players. It feels like this because of the "action style" battles, instead of more "turn based", and the constant missions and sub missions. Sometimes it feels that the main plot is buried deep into these side missions. Sometimes the camera works weird, and you won't see a thing. Maybe a patch will fix that. Overall a very good game, worth your time and money. Expand
  78. Dec 15, 2016
    10
    I actually prefer this game to the Witcher 3. Witcher 3 excelled in complex item and gear management and intricate stories behind your missions. BUT the open world is samey everywhere and you get lost really easily going from place to place as the topography doesn't change much from Zone to Zone. Still a great game obviously that should be played. Final Fantasy XV has great chemistryI actually prefer this game to the Witcher 3. Witcher 3 excelled in complex item and gear management and intricate stories behind your missions. BUT the open world is samey everywhere and you get lost really easily going from place to place as the topography doesn't change much from Zone to Zone. Still a great game obviously that should be played. Final Fantasy XV has great chemistry between the characters, a tight focus on the overarching plot, A truly fantastical world that has unique areas that are accessed quickly with well designed, branching path dungeons. Great combat system that can chain different weapons together, so you don't just hold a button down. A very Final Fantasy feel: Epic monsters, balanced party, a great day night cycle, cool easter eggs. It's just a shame how critical people feel they have to be and keep themselves from enjoying great games like this one. It's a Medium to light RPG with fun gameplay loops and amazing world to explore with sights to take in at almost every turn. It's a masterpiece that shouldn't be missed by any rpg fan. Hope my opinion helps in your decision making! Have fun! Expand
  79. Dec 14, 2016
    6
    This review contains spoilers, click expand to view. I just don't get where everyones coming from. I've beat every numbered ff game sans 11, 12 and 14.
    FF15 isnt a bad game but man is it medicore. Its probably one of the most disopointing meh games in the series.

    First lets address the ps4 version.

    The ps4 version offers a crisper picture coming in at a locked 1080p. The game hits and stays at 30fps. There is sometimes a oddity in jerky animations but i'd say this is unnnoticable to most normal peoples eyes. The ps4 version has less issues with texture pop in than the xbox one version.

    The xbox version runs a 720p to 900p. When the games running at 900p things look pretty much as solid as the ps4 version however, its running in 720p the vast majority of the time and honestly the picture looks soft and blurry as hell. The xbox version suffers from textures pop in and not loading fast enough a lot. This happens when theres not enough free space on the HDD. It has to load so much data that if the ff15 data isnt on the outer quicker part of the HDD then it cant load fast enough to keep up with the textures.

    I've got 67 hours on the xbox one version and my friend has 200 hours on the ps4 version with everything complete. I myself on xbox only have 90% of the achivements and tons of pointless bland quest to do. He has literally every single quest, hunt, etc to include the bonus dugeons.

    It shys away from the strong story telling of previous games to have a paper thin, poorly wrote, awfully explained and pretty much flaws flat on its face with its lack of depth. You build absolutely no emotion connection with luna.

    Its a technical mess, glitches amass. Popin, textures loading awfully, the game having load times that make the neogeo cd look like lighting comparitly. Aimless pointless traveling thats early to mask loading issues. Games crashed on me 3 times my friends have all had it at least crash once. Im talking about just serious bugs everywhere. This isnt being repoarted from someone whos put 6 to 30 hours into the game.

    The battle system lacks any depth. Its mostly just hold b. The magic system is junk feels like a after thought. The skill tree is **** Things costing 333 and above will simply almost never get bought. You'll be max level and no where near the ap you need for anything. Most of the skills you will soon realize are useless and not thought out. Especially all the ones to enhance the ammount of AP you get. They cost so much that they negate anything wasted into them.

    The graphics are all over the place. Some times looking like a last gen game and not even a good one to the next minute blowing your mind.

    Hallow gameplay. Most of the game is the same damn quest over and over an over. If I wanted that i'd play a western rpg. I want my quest to have real uniqueness with a story to drive them. I've literally fixed the same guys car like 3 times. The hunts have no meaning except exp. This game is literally Fetchquest Fantasy 15.

    Dialog repeatition. They're trying to build up your emotional bond and people seem so captivated by this hallow experience. You're out of unique dialog or any building of bonds by around 7 hours into the game.

    If you dont want a story and you want questing and you dont even want a final fantasy or anything that resembles a final fantasy maybe you'll enjoy this. This is clearly the mind of western rpg or mmo mentality spilling into a single player game.

    To each his own but, the over whelming positivity and hype for this game is baffling. I've yet to meet a single person who likes the game in person and it seems to just be an online presence of this over hyping.
    Expand
  80. Dec 14, 2016
    5
    Basically the first half of this game is amazing, but the second half is total garbage. Also the mechanics are not good when put under scrutiny. Ultimately, I had a blast with approximately half of the game, but had the worst time with the other half.
  81. Dec 14, 2016
    7
    This review contains spoilers, click expand to view. Graphics - Good textures but it has too many pop-ins for monsters and the fps drops cause of these graphics are too unreal. The open world has some great set pieces but overall the world just feels empty.

    Gameplay - Fast paced combat is good but it offers no strategy at all. Magic is just a disappointment because it ends up hurting your team mates and there is no AI instruction for them to avoid friendly fire.

    Voice - It's more of a miss rather than a hit.

    Story - Highly convoluted and watching Kingsglaive and Brotherhood is a must. None of the past trailers you see is in the game. Luna's character development was lackluster. When you reach chapter 10, it's both a mess and had some good parts in it.

    **spoilers**

    The prologue does not add anything to the story. Ifrit was just there for the sake of being in the game. It adds nothing but simple padding. Bahamut can only be summoned once.

    Music - Both a hit and miss. A hit when it comes to larger battles and grand schemes. A miss when it comes to chilling in hub areas like outposts and lestallum because of generic music.

    Overall, this game is MGSV all over again. Good gameplay. Bad story. And just disappointments.
    Expand
  82. Dec 14, 2016
    9
    Tough honestly it's more of a 8.5/10 game for me.

    Pros: - Superb main characters - Excellent atmosphere - Noctis battle control is very fluid and option for a more tactical mode is a plus too - Easily the best open world graphics on the PS4 currently - The music is excellent - Feels like Final Fantasy (FF fans will love this game) Cons: - Feels a bit rushed the closer it is to
    Tough honestly it's more of a 8.5/10 game for me.

    Pros:
    - Superb main characters
    - Excellent atmosphere
    - Noctis battle control is very fluid and option for a more tactical mode is a plus too
    - Easily the best open world graphics on the PS4 currently
    - The music is excellent
    - Feels like Final Fantasy (FF fans will love this game)

    Cons:
    - Feels a bit rushed the closer it is to the end.
    - Sidequests are repetitive without an underlying story
    - The 3 friends AI in battle are pretty stupid sometimes
    - The camera in battle can use a little bit of tweaking
    Expand
  83. Dec 14, 2016
    7
    A decent game with a many small flaws.

    This is not a professional review; I will not bore you nor pretend that my opinion is superior. I see myself as an average game. I work in the city, I have a life, and I like to play video games when I can. I'm into all sorts of games, regardless of their genre, or setting. I played the old Final Fantasy games 7-10, 12,and 13. I think Final Fantasy
    A decent game with a many small flaws.

    This is not a professional review; I will not bore you nor pretend that my opinion is superior. I see myself as an average game. I work in the city, I have a life, and I like to play video games when I can. I'm into all sorts of games, regardless of their genre, or setting. I played the old Final Fantasy games 7-10, 12,and 13. I think Final Fantasy 15 is a decent game but it has many flaws.

    The plot, I feel like it was created with the developers throwing sticky papers at a wall with key words to suggest what the plot would consist of. The story has so many things; Astral (Gods), Rings of powers (Think Lord Of the Rings), and powerful kings who's power is like gods. It has demons, swords, and guns, magic, and all other stuff. Normally, Final Fantasy can make that stuff work, hell, it did with Final Fantasy X. However, in this game, it's told bad, they cut out key events in order to motivate gamers to watch the movie "Kingsglaive".

    The combat is fun. Unfortunately they have stripped it down to the point that it requires little attention to what you are doing. They have nearly removed all ability to control teammates except using their super attacks. The main protagonist is control with simple commands, holding Box to dodge all incoming attacks. Pressing O initiates a combo move. The design feels like they really did not want this game to be about a group, but rather one character, but they were scared to make that final leap. The result is a game where your teammates will constantly die as they are programmed to not understand what is going on. They will walk into enemy range despite having ranged weapons, they will walk into friendly fire for no other reason than bad programming. They will randomly dodge attacks and go on a bullseye spree. Meanwhile, the player (me and you), will be dodge 90%+ of all incoming attacks and using our nearly unlimited item inventory to make sure all allies are alive.

    The open world is great. It's HUGE. The best part is, you have to take a car ride to go any distance. It's a shame that you can't really control the car so it feels it's a loading mode; sure you can even fast travel there (if you have been there before) but the loading time when fast travel is shockingly long, even on a PS4Pro. The side quests are what you expect; you collect some random item for some random person who gives you a one-two sentence background. You will be collect dog tags, yellow frogs, blue frogs, red frogs.. You will get a chance to interact with dry valve pipes and other machinery like trees or rocks. It's quite fascinating! In fact, some quest will have you taking pictures of "nature".

    On the bright side, the game does look beautiful. I have a HDR KS8000 Samsung and Pro, it does look very nice.

    I give this game a 7/10 because it carries the Final Fantasy name. If it had another name, I'd be laughing at how some of these design decision got past the executives.
    Expand
  84. Dec 14, 2016
    9
    Here my review

    on final fantasy xv you can play as Noctis with friends Ignis,Gladiolus and Prompto most of the game you spend driving around which is auto or manual but you also fast travel to the places you already been .There lots of side actives to do like fishing and riding chocobo as well. The combat system is action-based battle system compare the other game where it wasn't
    Here my review

    on final fantasy xv you can play as Noctis with friends Ignis,Gladiolus and
    Prompto most of the game you spend driving around which is auto or manual but you also fast travel to the places you already been .There lots of side actives to do like fishing and riding chocobo as well.

    The combat system is action-based battle system compare the other game where it wasn't the
    same you also summon Astral deities to your aid.
    Camera controls can be annoying at times and the magic system is not very good in my option there is a
    massive open world to explore the dungeons can annoying because if you die you have to start again.

    Even with flaws with the camera controls and the magic system i really enjoyed
    this game was playing it util the early hours of the morning i for a game that took ten years to finished has been my game of the year really enjoyed i give this game at 9/10
    only thing they could improve is the camera system and the magic system also the frame rate seem a bit choppy a patch should fix this overall a great game was wroth the ten years it took to make.

    That it's for my review i hope you guys enjoy this
    Expand
  85. Dec 14, 2016
    8
    PRO:-Great gameplay
    -Good characters
    -Great visual -So much to do -Bosses feel epic -Great soundtrack except radio lucis which is trash -Animations is superb -Chocobo looks better than ever CON:-Story has potential but not fully realized -Character has the same problem like the story(because of the collector books and anime and movies that they don't explain enough,hope they
    PRO:-Great gameplay
    -Good characters
    -Great visual
    -So much to do
    -Bosses feel epic
    -Great soundtrack except radio lucis which is trash
    -Animations is superb
    -Chocobo looks better than ever
    CON:-Story has potential but not fully realized
    -Character has the same problem like the story(because of the collector books and anime and
    movies that they don't explain enough,hope they include everything missing in upcoming updates
    and dlc)
    -THE **** CAR IS AWFUL
    -So many pointless side quest
    Overall its a great game but it's not as amazing other said and obviously not as bad as some might say.
    Expand
  86. Dec 14, 2016
    8
    I don't think a game has ever left me feeling as conflicted as this one has. The story is the biggest problem with the game. It's far too fast paced and never slows down. The game just felt like it wanted to end as soon as possible. Unfortunately this also leads to problems with the characters. The main 4 are fine and are quite possibly some of my favorite in the franchise. The sideI don't think a game has ever left me feeling as conflicted as this one has. The story is the biggest problem with the game. It's far too fast paced and never slows down. The game just felt like it wanted to end as soon as possible. Unfortunately this also leads to problems with the characters. The main 4 are fine and are quite possibly some of my favorite in the franchise. The side characters however are hardly there. Even characters like Luna and Cor, two heavily advertised characters are hardly there. It doesn't give us any time to get attached or to even get to know anyone outside of the main 4. The Altissia segment i think highlights all of this the best. You do 2 short quests, meat 2 new characters that you never see again and you're done. This being said not everything about it was bad. I think if it was just better paced and told it would have been absolutely fantastic. As i said the main 4 are great, there's a very real sense of comradery between them that i've never seen in a final fantasy or even most games before. Throughout the story i found myself caring about these 4 more and more which did surprise me considering the stories issues. The ending was also pretty damn great even making me tear up a bit.

    Gameplay is where i think the game shines. While it does have the problems that a lot if not all open world games suffer from. The combat was so fun that i never really found myself minding at all. The combat is probably the most fun i've had in a final fantasy game. If you like kingdom hearts chances are you'll love the combat. The leveling system i think is pretty damn unique i can't say for sure if i'd like it to be a thing in all FF's but i can say that if they make a XV-2 i hope they stick with it. There was also some things i wasn't really expecting like the AP or the variety of weapons. The skills were also a very nice touch. Each one of the main 4 has a skill that they can use that skill being that characters hobby, Noctis likes to fish, Prompto takes pictures, Gladio is an outdoorsman and Ignis likes to cook. Some are more useful than others ignis probably being the most useful. The fishing mini-game is pretty nice, probably the most realistic fishing in a game that's not a fishing sim. Food buffs are also a very nice touch to the game and something i hope is carried on in future titles. The chocobo riding is pretty great too allowing for an alternate form of travel as well as a pretty fun mini-game. The gameplay's not perfect though i think the magic system should have been expanded further and summoning shouldn't be as powerful or random as it is. Riding around in the car can be a bit mundane though personally i liked it. As i said before it does suffer from problems the open world genre as a whole has. There's also everything after the open world segment. Now everything after the open world part of the game is honestly not very long and a lot of people have problems with it. Me personally i didn't mind it. It wasn't great but i think i'd have more of a problem with it had it lasted longer.

    Misc praises and criticisms:
    The games music is absolutely fantastic
    The game looks fantastic
    I really liked some of the side quest characters
    I wish there was more unique towns in the game.
    This is one of the few games to actually do night correctly.
    There should have been more to Altissa and the last parts of the game.

    I've put almost 90 hours into the game so far and while the game does very much have story problems I enjoyed the bulk of the gameplay. FFXV isn't perfect but i can say i look forward to whatever Squenix decides to do next and i just hope they do a better job of telling those stories.
    Expand
  87. Dec 14, 2016
    10
    Great game, i dont care about the haters spamming to lower the grades here.

    The 0 scores are ridiculous, people have nothing else to do , and put hate in a game, thats really childish and ridiculous. My pros and cons to the game. + Very good graphics and textures, especially on some monsters/bosses. + Very pretty environments + Amazing battle system + Nice way to implement
    Great game, i dont care about the haters spamming to lower the grades here.

    The 0 scores are ridiculous, people have nothing else to do , and put hate in a game, thats really childish and ridiculous.

    My pros and cons to the game.

    + Very good graphics and textures, especially on some monsters/bosses.
    + Very pretty environments
    + Amazing battle system
    + Nice way to implement magic inside battles, i never liked to play with mages, but using fire with combos is awesome.
    + A lot to do, quests, sidequest, a lot o places to explore and lore to acquire about the game
    + The combo history, Kingslave and brotherhood is a nice combination.
    + Fishing is cool and a nice passtime
    + Using chocobo is cool too, you can stop and battle anytime.

    Cons

    - The story needs a little more explanation, they are adding stuff with future patches, so it is great
    - The dlc selling is not fair, but this is the new era of gaming , every company does that.
    - Maybe a little more combos? and turn off AUTO ATTACK, it makes the game not being able to combo in a right way.
    - Add a hard difficult mode
    Expand
  88. Dec 14, 2016
    4
    This RPG is first of all, a crappy skyrim copy with final fantasy printed on it, and second of all, is literally annoying to play from start to finish, everything about it is tedious, too much travel, too much loading, the menus don't really function well, nothing feels convenient for the player, its as if they INTENDED for this game to be annoying to play.

    The battle system leaves you
    This RPG is first of all, a crappy skyrim copy with final fantasy printed on it, and second of all, is literally annoying to play from start to finish, everything about it is tedious, too much travel, too much loading, the menus don't really function well, nothing feels convenient for the player, its as if they INTENDED for this game to be annoying to play.

    The battle system leaves you feeling like you have no control of the battle, nor awareness of it, i'm constantly baffled by my own party's terrible AI and surprised when all of the sudden everyone dies and i honestly have no idea why, or what to do about it, not to mention you cannot focus your attack on one enemy strategically. Battles are boring, you just hold 'O' till it's over and hope you don't have to use too many items to keep your guys alive. Enemies sometimes have brutal knockdown mechanics or simply ARE FLYING and you have no way to counter it, nor any way of disposing of large groups of enemies effectively. You have to create and equip magic spells individually (all of which have splash damage that hurts you), and make sure not to use up weapon slots because you need them for weapons YOU DON'T USE, THAT JUST BUFF YOUR CHARACTER, because there's no armor system.

    The story?!?! Jesus Christ. You made a whole movie to set this story up, and halfway through the story, the entire storyline simply vanishes and gets replaced by a different villain, whose actions are barely explained, and none of the old characters get any exposition, nor is there any epilogue.

    There is so much stuff in this game that is cosmetic and adds nothing to the game, and so many UI decisions that literally inconvenience the player and force you to wait and wait and wait. Wait for the upgrade, wait for the call, do quests and hunts, spend the night, warp to the car, warp to the rest spot, warp back to town, warp to the parking spot. It feels like a mess, it feels like its not cohesive, it feels like a frankenstein project they tried to smooth over, but could never get everyone on the same page.
    Expand
  89. Dec 14, 2016
    0
    I was looking forward to this game and got it on the day of release, but never have I ever gotten rid of a game in less than a week of playing because it's just that bad. I completed the story in 20 hours, and the story fails to engage you in any real way, or to shine a light on any characters to make you care about them. It's the least enjoyable, and least memorable story I've everI was looking forward to this game and got it on the day of release, but never have I ever gotten rid of a game in less than a week of playing because it's just that bad. I completed the story in 20 hours, and the story fails to engage you in any real way, or to shine a light on any characters to make you care about them. It's the least enjoyable, and least memorable story I've ever experienced in any RPG, let alone how short it is. Even if you were underwhelmed by the story like me, you'd hope that at least the endgame content would be extremely epic. Sadly no..... actually this part of the game is even worse than the first 20 hours. You'll spend your time watching your car auto drive around a Texas style setting, you might hop out and run around some wetlands and when enemies appear you just hold the attack button and auto kill anything. If your health runs low you just pop potions and rinse repeat, this gets tedious real quick. I failed to enjoy any music score throughout the game because you spend most of your time listening to music from previous final fantasies, I didn't find any of the other music memorable like it usually is. Side quests are a complete joke, and there's far too many of them. I almost feel like I should rate this game a little higher, maybe because the graphics are nice or something.... But no, for a game that couldn't entertain me for even 1 week, it's just not a game worth playing or spending any money on, I'd sooner give FFXIII another playthrough than play this. Expand
  90. Dec 14, 2016
    8
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 81/100
    Mein User Score = 8/10

    Lohnenswert? = Ja!
    Fortsetzung erwünscht? = Auch gerne :)
    Expand
  91. Dec 14, 2016
    4
    FFXV is a disjointed hodgepodge — an endless cycle of mundane quests and hobbies slapped onto a sprawling world that gets increasingly claustrophobic as you reach its unsatisfying conclusion. If you enjoy a good plot and solid character development, look elsewhere. The characters are paper thin.

    This game is like a disappointing hookup with someone you've been lusting after for 10
    FFXV is a disjointed hodgepodge — an endless cycle of mundane quests and hobbies slapped onto a sprawling world that gets increasingly claustrophobic as you reach its unsatisfying conclusion. If you enjoy a good plot and solid character development, look elsewhere. The characters are paper thin.

    This game is like a disappointing hookup with someone you've been lusting after for 10 years. You build them up to be enticing and attractive, creating all these grandiose expectations — but when you get to know them, they're a vapid, boring **** who just wants to fish, cook, and dabble in photography while the world crumbles around you.

    If you enjoy past FF games, avoid this. I cannot recommend this to you in good faith.
    Expand
  92. Dec 13, 2016
    0
    If it was "just some JRPG" i would gladly place 8 or 9, because game have its pretty good moments.

    But as Final Fantasy game it lack of too much things. Why would they give that game to Tabata, instead of Nomura?
  93. Dec 13, 2016
    10
    Final Fantasy XV is an all-out masterpiece, without a doubt worthy of being ranked among the best entries in the series such as FFVI.

    This game excels in every department, with memorable characters, fun dodge-parry-punish based combat that retains that FF magic touch, AAA presentation, jaw-dropping visuals, a vast overworld, a robust soundtrack featuring many past FF favorite tunes,
    Final Fantasy XV is an all-out masterpiece, without a doubt worthy of being ranked among the best entries in the series such as FFVI.

    This game excels in every department, with memorable characters, fun dodge-parry-punish based combat that retains that FF magic touch, AAA presentation, jaw-dropping visuals, a vast overworld, a robust soundtrack featuring many past FF favorite tunes, and, most importantly, a truly moving story that begins rather innocuously (and perhaps confusingly, to anyone who hasn't seen Kingsglaive and Brotherhood) but picks up speed like a junkie strapped to a roller coaster in the latter half with many surprising and gut-wrenching twists.

    The world feels lived-in and believable and the range of the writing and evolving relationships between the main characters and NPCs only adds to the immersion. And the customizability of your vehicle, the Regalia, makes it a treat for car lovers.

    Make no mistake, much of FFXV concerns 4 bros on a road trip through a gorgeous open-world, and certain hunts and side-quests feel like content for the sake of content, but the enemies, environments, weapons, and mini-games are all very well-designed. Like many open-world games, at times it's easy to get side-tracked. But a couple of glitches/camera issues/awkward dub moments aside, I can't fault the developers on a single major decision here.

    The many refined aspects of FFXV all gel together to create an unforgettable experience that's much more than the sum of its parts. Even the fan-maligned Chapter 13 is a bold and welcome change of pace and tone, as well as a sly bit of meta-commentary.

    The only issues I have are (A) the camera can sometimes get stuck behind large bushes or objects during combat. It doesn't happen that often but it can be annoying, (B) some of the side-quests and hunts are boring, and (C) the dub isn't perfect. Other than that, I really can't complain. When the story kicks in, the game hits like a sucker punch.

    (Played 42 hours or so, did a bunch of side-quests, but I still have many hours to go if I'm to collect the remaining Royal Arms and tackle the post-game content.)

    Easily 10/10. FFXV is the most fun I've had gaming all year and boasts one of the most moving final arcs in any JRPG.
    Expand
  94. Dec 13, 2016
    10
    This was my most anticipated game of the year and it did not disappoint. Final Fantasy XV might just be my favorite Final Fantasy. That is a big thing to say, I know, and a lot of diehard Final Fantasy fans will probably disagree with me, but XV is just that good.

    The best thing about XV is it's story, with its characters, and combat following close behind. While i still think VII has
    This was my most anticipated game of the year and it did not disappoint. Final Fantasy XV might just be my favorite Final Fantasy. That is a big thing to say, I know, and a lot of diehard Final Fantasy fans will probably disagree with me, but XV is just that good.

    The best thing about XV is it's story, with its characters, and combat following close behind. While i still think VII has the best story, XV comes close in my opinion. It's not perfect, but then again, no story is. XV always kept suprising me to the very end. The characters are wonderful and i never got tired of them and the combat was way better then i expected. All of these things combined is what truly make XV such a hard game for me to rank. But one thing i can say is that XV is definitely the best entry of recent years, and if this is the future of Final Fantasy then i can't wait for the next one.
    Expand
  95. Dec 13, 2016
    5
    About 30 hours played and I really want to enjoy the game more but I just can't. The first 10 hours or so were enjoyable: Learning the new world, learning the combat system, learning the skills and ascension system. But the more I play the more it started going off the rails.

    Let's start with the biggest issue of all, story. I went into this game having watched both Kingsglaive (the
    About 30 hours played and I really want to enjoy the game more but I just can't. The first 10 hours or so were enjoyable: Learning the new world, learning the combat system, learning the skills and ascension system. But the more I play the more it started going off the rails.

    Let's start with the biggest issue of all, story. I went into this game having watched both Kingsglaive (the movie) and Brotherhood (the anime), so I have never once felt lost or confused. However, if someone picks up the game without having touched the movie or anime, they'll be utterly lost about what they're really out there doing. The fundamental core of a role playing game is the story and being forced to go outside of the game to learn the backstory that rounds out the game is a HUGE no-no.

    The real time combat system is decent but after around 10-15 hours you'll realize you're basically using the same 2-3 weapon types, doing the same combos, using the same 2-3 techniques from the rest of your party members, and just yawning your way through most encounters. The only time the encounters are troublesome is late, late at night when it sometimes feels like dropping high level daemons on you or when you get literal battalions of magitek solders dropped on your head.

    Open world: This is where the game really falls apart. Most of the quests are just glorified, MMO-style, fetch and return quests but the worst problem is the insane amount of time it takes to get places. Only certain areas (cities, rest stops, some parking stops) get the benefit of fast travel, so when going from quest area to quest area you're forced to sit there and endure the wait of travel. This can take anywhere from 1 minute to 10 minutes REAL TIME depending on distance. Even IF you can fast travel, the load times are so bad that often they're not much better than waiting for the driving. After about 10 hours I realized I was waiting far more often than I was playing so I started using Chocobos instead of driving - but that's about the same, as Chocobos have most of the same design limitations as the car except they can go offroad. When riding a Chocobo, you can basically move forward and sprint. So instead of waiting to drive, you're just holding R2 to make the Chocobo run. I would say that of my total 30 hours played thus far, a good third of that - maybe more - has been spent waiting either at load screens or in transit.

    Sound: The soundtrack is so utterly forgettable that I find myself purposely listening to the overworld music from every other FF game via the car "radio".

    It's playable, and enjoyable for a while at first, but then it devolves into a boring waiting simulator with rote combat and a convoluted story (unless you've watched the corresponding media outside of the game). Sq-Enix tried copying the western RPG style and it's clear this is just a pale imitation.

    One final note: NO ONE has made fishing an enjoyable side game. Outside of the arcadey Sega Bass Fishing, every attempt has been boring and tiresome. There's a reason fishing been extremely maligned within the World of Warcraft community and it's no better here. Game devs, stop trying to make fishing a fun side game that always devolves into boring QTE crapfests.
    Expand
  96. Dec 13, 2016
    9
    Just completed the main story, and wow what an awesome game! The game definitely has some issues with story, taking awhile to travel places, and not explaining how to do something, but overall it's the best RPG game I have played probably since FF7. The game took me 4-5hrs of playing before I really got into it and started to really enjoy everything. Now that I beat the main story, I can'tJust completed the main story, and wow what an awesome game! The game definitely has some issues with story, taking awhile to travel places, and not explaining how to do something, but overall it's the best RPG game I have played probably since FF7. The game took me 4-5hrs of playing before I really got into it and started to really enjoy everything. Now that I beat the main story, I can't wait to go back and play all the extra side quests, I feel like the game has just started! I would say besides the Witness this is my favorite game on PS4 so far. Expand
  97. Dec 13, 2016
    2
    Played more hours on the game. It further confirms the story to be one of the worst of the FFseries.

    For anyone that's just into pretty graphics and Korean boy-band (or perhaps japanese night clubs like Conan O'brien said), this can be attracting I guess. The combat system is not bad. But that're the only good things about the game. Graphics and a somewhat novel fighting system.
    Played more hours on the game. It further confirms the story to be one of the worst of the FFseries.

    For anyone that's just into pretty graphics and Korean boy-band (or perhaps japanese night clubs like Conan O'brien said), this can be attracting I guess.

    The combat system is not bad.

    But that're the only good things about the game. Graphics and a somewhat novel fighting system.
    The story's rigid cast (only controlling Noctis?????) is just dull, like ff13-LR dull.

    Magic needed to be gathered? Crappy summons? You bet.

    I guess those the people give it 10 must be paid or just die-hard korean boy band fans. I first rated it as 4, but to balance the ocean of paid reviews, 2 this time. Plus the fact it gets more on my nerves the more I played it.
    Expand
  98. Dec 13, 2016
    6
    Currently 6/10 due to sheer tons of bugs, glitches and some plot/story line issues. The biggest problem with FF15 is that, it was released too early again and the the Day 1 purchasers as always are the beta testers, its sad really because the game could have easily been an 8 or 9 rating if some more time and quality control so some of the really glaring and obvious issues was fixedCurrently 6/10 due to sheer tons of bugs, glitches and some plot/story line issues. The biggest problem with FF15 is that, it was released too early again and the the Day 1 purchasers as always are the beta testers, its sad really because the game could have easily been an 8 or 9 rating if some more time and quality control so some of the really glaring and obvious issues was fixed before launch.

    Another problem is that this game is barely a final fantasy game, its like a proverbial wolf in sheeps clothing, alot of the classic and core elements to any final fantasy game are 'kind' of there, but only skin deep. The 'open world' really isn't that open, and the impression that its huge...it really isn't that big at all considering thats really the only major play area in the game, Altissia is fairly small, and serves very limited purpose except for a couple of hunt quests and obviously, to slightly further the story along and the Gralia sections is just one linear route, in fairness Chapter 13 isn't nearly as bad as people make it out to be though, but the fact you have two extra islands that are practically wasted with limited things to do doesn't help.

    The best parts of FF15 are its graphics and sound, these are exceptionally well created and honestly, the eye candy is so good that for alot of people reviewing the game, I'm honestly guessing they are just basing alot of the reviews on looks alone, and not gameplay.....ah...gameplay, thats where some of the major problems which hurt FF15 sadly, from nearly gamebreaking or quest breaking bugs like with the notorious Castlemark Tower bug, through to frustrating combat mechanics - the prime example here is Noctis spends most of his time knocked on his ass, it doesn't matter the monsters but almost 99% of the time, one hit will knock Noctis over unless you learn to dodge every single damn attack, and during fights against multiple foes, its nearly impossible to dodge everything.

    Another major problem, and it was to be expected - the camera has problems, especially in dungeons or narrow areas, I've had the camera spin around uncontrollable, through to fighting in bushes with the bushes blocking all view of the battle. Another example of poor mechanics is how summoning works, basically the only summon you'll really ever see is Ramuh, since each summon has a very specific and core set of rules in order to summon, most of the time you'll only ever 'qualify' to summon Ramuh, and even then - its very inconsistent and a missed opportunity.

    Another problem is how grindy post-game, SE..whats with putting break limits at 999AP? each, seriously? Whilst, its actually not hard at all to reach the current level cap -- its a very lengthy and boring process to gain large amounts of AP.

    I could go on and on here, nitpicking every problem - but I'll close with this, FF15 isn't a bad game, its got moments where it shines, but its also got moments that will cause untold frustration - its obvious that more time was needed to craft a proper Final Fantasy game, whilst this is better than FF13, this still isn't up to the golden standard that the fans have come to expect. Whilst I still say FF15 is worth checking out for fans and newcomers, it doesn't live up to the hype.
    Expand
  99. Dec 13, 2016
    8
    After completing the game and putting about 40 hours into it, I would say this game is a solid 8 out of 10.

    Pros: + Amazing soundtrack, with tons of previous FF music available as you progress, with the mp3 key item you can listen to music from previous Final Fantasy games while you run around the over world. Thematically, it is incredible. + Gorgeous visuals, I played on lite mode
    After completing the game and putting about 40 hours into it, I would say this game is a solid 8 out of 10.

    Pros:
    + Amazing soundtrack, with tons of previous FF music available as you progress, with the mp3 key item you can listen to music from previous Final Fantasy games while you run around the over world. Thematically, it is incredible.

    + Gorgeous visuals, I played on lite mode on a PS4 Pro and it looks really good with mostly decent fps. It stutters a bit but it's not going to hurt the experience that much. I usually game at 60fps on my pc and didn't have much of an issue.

    + Fun albeit somewhat boring at times combat. It's action packed and not like FF13 which I like, but it does sort of boil down to holding down O or Square while pushing a direction on the Left stick. I never got too bored of it, but by 40 hours in, I was hoping for a bit more variety.

    + Fun overworld with plenty to do. The sidequests are good, not great much of the time, and compared to the Witcher 3, leave a bit to be desired. However the rewards and variety are enough to keep it fun for quite some time.

    + The relationship between the four protagonists. At first, I felt a bit luke warm toward the characters, but as the story went on, it was awesome seeing them all interact. It feels like you're along on the journey with them, and while the story telling isn't always perfect, the relationship between the four is mostly enjoyable and fun.

    Cons

    + The story isn't terrible, in fact I enjoyed it quite a bit more of the time than not, but there are some missing pieces that make following it difficult. I love Final Fantasy games, so esoteric, difficult to understand stories are something I don't mind, but without watching outside content or reading up on the lore outside of the game is required for a fuller understanding, and that's a shame because while I may be willing to do a bit of that, most people would prefer that to be all "in house" and I can't blame them.

    + Glitches. They're not super frequent but they appear every now and then, and sometimes require you to save and reload to fix them. For a game of this size and scope, they're forgivable but they do exist.

    Final Thoughts: I think this is a solid game if you have, or haven't played a final fantasy game. At the time of writing this, the developers claim to be releasing some free dlc as well as paid, and the free dlc is supposed to address some of the story telling issues, though it may be too little too late for those of us who have already purchased it and played through it. If you like rpgs, and the FF series, I would say this game is absolutely worth the full price of $60 if you can't find a sale, especially if the free dlc does even just a little bit more in terms of making the game better.
    Expand
  100. Dec 13, 2016
    9
    This is a very different Final Fantasy game. But not in a bad way. There are many ways for people to criticize this game, and they are entitled to those opinions, but if you go into this game, you have to go in wanting to enjoy it. Immerse yourself in the world, experience everything it has to offer and you will enjoy it. Don't take it too seriously and it will reward you with a fun experience.
Metascore
81

Generally favorable reviews - based on 109 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 109
  2. Negative: 0 out of 109
  1. Feb 14, 2017
    70
    After so many years of development, Final Fantasy XV is not what I expected it to be. The universe is immense and beautiful and the characters are just fine. But the story is short and disappointing and the gameplay suffers from lack of depth. FFXV is a good game, but it can never bring the former glories back to the series.
  2. Edge Magazine
    Feb 14, 2017
    70
    Even as you reflect on the rarity of a blockbuster that's willing to take real risks, you'll be left with the uncomfortable realisation that ten years wasn't quite long enough, after all. Those jagged edges are, in the end, just a little too sharp. [Feb 2017, p.110]
  3. Feb 7, 2017
    83
    Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.