User Score
7.8

Generally favorable reviews- based on 5428 Ratings

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  1. Dec 13, 2016
    10
    I love this game. I will admit, its pretty light on any sort of substantial story until about chapter 9, but when the story kicks in its great. There are a few unecessary plot points and holes but all in all its a great game. I feel like most of the whiners about this game being terrible and rating it a 0 are the people that only love the original Final Fantasy format and have troubleI love this game. I will admit, its pretty light on any sort of substantial story until about chapter 9, but when the story kicks in its great. There are a few unecessary plot points and holes but all in all its a great game. I feel like most of the whiners about this game being terrible and rating it a 0 are the people that only love the original Final Fantasy format and have trouble accepting anything new and different. Expand
  2. Dec 13, 2016
    9
    The biggest complaints to this game are utter **** and for one main reason. You can apply them to every other game in the series. Final Fantasy XV is a Final Fantasy game through and through, and what people don't realize is that what they want isn't Final Fantasy. Already people have hit the "This review is garbage" button and moved on, and they're in what we call denial.

    Let's start
    The biggest complaints to this game are utter **** and for one main reason. You can apply them to every other game in the series. Final Fantasy XV is a Final Fantasy game through and through, and what people don't realize is that what they want isn't Final Fantasy. Already people have hit the "This review is garbage" button and moved on, and they're in what we call denial.

    Let's start with these gripes people have. "There's long stretches of going to a mission objective with nothing in between!" Much like the old games, where going from town to town was nothing except random encounters. Those encounters are still here, if you go on foot you will find them, if you drive at night they will find you.

    "The cast are a bunch of emo boys, and there's no variety between them! Old games had men and women and non human characters sometimes." Yes, and no. Final Fantasy V featured a cast with ONE male protagonist and 3 females. Final Fantasy 1 didn't have genders at all, and neither did the original FF 3. (Not 6, the original class based Final Fantasy 3.) 1 and 3 also featured characters with literally NO personality, no story, and it wasn't until the remake of 3 that we got that. So in terms of "blandest" protagonists ever, 15 is still a cut above several entries in the series. And the emo boy look started with Cloud, and you loved it, now you hate, because you aren't twelve and have taste, but nostalgia goggles at popular this year.

    "Well, the side quests don't have any story content to them. You basically go to a place, fight a monster, and go back. BORING!" Like Monster Hunter, like Elder Scrolls, like The Witcher, all high valued games. But let's take this in terms of Final Fantasy. ... Before 7 were there even side quests? I think there were a few in 6, but before that even if there was a side quest it was getting a summon or an item that certainly wasn't important to the plot. That's the definition of a side quest. And while the ones in 15 might not have much of a story, if at all, they make sense. Hunting monsters is what the detachment of fighters the majority of your party is made up of DOES. You basically just said, "Why are the soldiers fighting a war? That's stupid." And they even point out VERY early on that the all black "Emo" look is regulation uniforms. They're stupid, I'll give you that right now, it's very dumb that the king said "I want my soldiers to dress up like the Backstreet Boys!" but if that's the universe that's the universe.

    "The battles are so terrible though! Even if the hunts make sense the combat is just holding one button. You can do this with your eyes shut!" And if you played every other FF game right, you can win by holding down X. Yes, it's true. I know, take a deep breath. Final Fantasy by the very nature of a JRPG means that winning battles can come down entirely to being beefy. Do you think it's more tactical to select a skill and watch it happen, as opposed to having to time the use of the skill so it doesn't miss? Final Fantasy used to be pure numbers, it was all luck or grinding. FFXV removes a good chunk of that, and I can tell you right now that it does because I took down a level 30 Iron Giant at LEVEL TEN. Why? Because I strategized. I picked good magic, I built meter, I hit it with its weakness, warped out, used Gladiolus' special, warped in, hit it again, chained, rinse repeat. It was far more involved and tactical than, "Oh, a horde of monsters. *Summon Titan to deal 3000 damage to all of them* Oh, I won."

    And the story, every Final Fantasy gets weird at the end. If you don't think they do, rewatch the scenes on Youtube. Skip the gameplay, watch the scenes. So we're going to fight Sephiroth, who is this super solider, that's actually a genetic modified human from a petrified ancient, who now wants to destroy the world. Yeah, that makes complete perfect sense, totally not utter nonsense that you have to set aside disbelief to follow. How about Final Fantasy V? Where a tree with evil spirits turned into an evil warlock that wants to swallow the world into the void by smashing some magic crystals? Yeah, perfect sense. ... They're all slightly nonsensical, and at least FFXV has promised to help clear up a lot of the story, so benefit of the doubt until then.

    Overall, the game is a much needed breath of fresh air, even if it's not perfect. It has flaws, the combat can get VERY tedious, especially when you just want to complete a side quest, without fighting a bunch of wolves that are far below your level, or enemies spawning in front of your car at night when you're just trying to spend EXP. And the quips DO get boring and nerve wracking after a while, but 12 and 13 had both of those problems, in a sense. It's inherent in all video games. It's silly to think that FFXV was going to solve long standing issues with the medium. What it did do however is update the Final Fantasy formula into something modern. If you don't like that, that's fine, but it's not bad.
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  3. Dec 13, 2016
    6
    i honestly think that it is a pretty nice game but i also believe that is kind of overrated . i could give it a ten for the work they have done on the design of the world of the game , the graphics are really amazing . the cities and the landscapes are leaving you breathless all the colors probably even the monsters are all made so perfectly . but thinking of all this and still i get myi honestly think that it is a pretty nice game but i also believe that is kind of overrated . i could give it a ten for the work they have done on the design of the world of the game , the graphics are really amazing . the cities and the landscapes are leaving you breathless all the colors probably even the monsters are all made so perfectly . but thinking of all this and still i get my self really bored playing this game . i mean you spend hours just waiting in the car , travelling from place to place on feet or with the chocobo , too many conversations endless cinematics and action absolutely nothing . as well the whole thing in the game is kind of cheesy for me.. i mean you cant travel 4 mins with the car just to collect some plants and then back again.. probably it could seem better if someone is 10 years old or something.. Expand
  4. Dec 13, 2016
    7
    You can not drive a car !!!!! The plot is bad, dumb and full of holes !!! The main characters of 4 pieces of 4 and all of Karl !!! Instead of turn-bais slasher !!! + Beautiful graphics, beautiful world, stylish main character, a beautiful machine.
  5. Dec 13, 2016
    6
    It's not a FF game... the history is SOOOOO FLAT. The gameplay is fun, but is not a good jrpg.

    + Music is excelent
    + Graphics is excelent
    + Gameplay is fine

    - History Flat
    - Secundary Quest is repetitive and bored
    - Ui problems
  6. Dec 13, 2016
    10
    Perfeito, do início ao fim! Tenho certeza que Prompto é Gay! O que me encantou mais ainda. Não jogo outra coisa, gráficos lindos, história linda, mundo aberto. Só acho que deveria ter melhor esquema de magias e invocações.
  7. Dec 13, 2016
    9
    Final Fantasy XV finally hits the shelves, being announced a decade ago and having to be delayed over and over again. Final Fantasy gives us a new story, new gameplay mechanics, and new characters. Does this game triumph or does it suffer the Duke Nukem effect? Let’s find out.

    Story: You play as prince Noctis as he is about to embark on a life-changing journey/adventure with his
    Final Fantasy XV finally hits the shelves, being announced a decade ago and having to be delayed over and over again. Final Fantasy gives us a new story, new gameplay mechanics, and new characters. Does this game triumph or does it suffer the Duke Nukem effect? Let’s find out.

    Story: You play as prince Noctis as he is about to embark on a life-changing journey/adventure with his friend, Ignis (cook), Prompto (best friend), and Gladiolus (bodyguard). You begin by leaving your kingdom to go get married to Lady Luna Freya, to make an alliance between his kingdom and hers. Early on in his journey Prince Noctis and his friends come to discover that the imperial army has taken over his kingdom, his father has been killed, and his bride to be is missing. So now it is up to him and his loyal companions to take down the imperial army and reclaim their kingdom.

    Gameplay: Final Fantasy XV is a bit different than what some classic fans are used to, being familiar with the linear turn based RPG; that is not the case here. Final Fantasy XV is a game that combines both linear and open-world gaming; the first half of the game is open world with lots of side content, and the second half is completely linear. The combat is totally different and much more in depth than expected; this includes some timely countering, dodging and combining combos with your party. You can assign your party special attacks; along your adventure you can upgrade their abilities, and their natural abilities such as cooking, fishing, and photography. Another big part of this game is the traveling, you have a special car that takes you place to place which is mostly driven by Ignis, but when you choose to drive the controls are so stiff with the car you are better off fast traveling or just having Ignis drive the whole time. The bond between the four friends is quite remarkable and you see how it becomes stronger as the story progresses. When you’re not out in the field taking some monster down for some extra XP or driving to the next check point you are exploring dungeons, eating food, and collecting resources.

    Graphics: Final Fantasy XV does not disappoint when it comes to the graphics, improving from its predecessors and living up to the expectations of a next-gen game. Final Fantasy has always pushed the limits regarding its visuals, and XV does just that.

    Verdict: Final Fantasy XV delivers; for a game that did not have my interest, once I had it in my hands I could not put it down. With a fantastic story, unique characters, in depth combat, wonderful RPG elements, and a ton of weaponry to choose from, Final Fantasy XV is a game you do not want to skip out on this holiday season.
    Final Fantasy XV: 9/10
    to rent or purchase Final Fantasy XV go to gameaccess.ca canada’s largest video game rental service
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  8. Dec 13, 2016
    5
    I'm extremely disappointed with this game. My mayor gripe is with the story, you can clearly tell it's a mishmash of unfinished bits. Like they run out of time and cobbed together everything they had. Think something like the ending of SWTOR 2 but for more than half the game. I don't understand how something so glaring didn't get mentioned in the reviews. You may end up mildly enjoying theI'm extremely disappointed with this game. My mayor gripe is with the story, you can clearly tell it's a mishmash of unfinished bits. Like they run out of time and cobbed together everything they had. Think something like the ending of SWTOR 2 but for more than half the game. I don't understand how something so glaring didn't get mentioned in the reviews. You may end up mildly enjoying the story but be warned: you'll feel like some major plot points have been left out.

    My second gripe is with the combat system. But maybe it's just me because a lot of people seems to enjoy it. I find it somewhat "bare". Progressing into the skill tree doesn't open up interesting new mechanics. Plus the interface is cumbersone. You can map to quick buttons 3 of you party skills but if you want to use something different in fights you have to fiddle with menues breaking up the pace of the combat. I really don't like it but i guess that's personal

    Last is the open world side of the game. It's really meh. Nothing special there to see or do. Plus moving around is a royal pain in the ass. You have fast travel but only by day. If you're stuck out there by night and you don't want to rest in a camp you have to "drive" the car manually which consists in keeping a trigger pushed and watching your veichle slowing trudging toward you destination for some minutes
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  9. Dec 13, 2016
    10
    I am amazed by how beautiful the world is! I just couldn't stop playing because of how interesting the characters were. My love towards final fantasy grew after I finished the game.
    A solid game with a good story, interesting characters, and a large world filled with so much stuff to do.
    A Must buy
  10. kpc
    Dec 13, 2016
    4
    I think between this and Diablo 3, we can safely conclude that 10 years is just too much time to spend continually revising an iconic RPG that depends on a coherent story and deep character development. I simply don't get how you devote that much time to something and have the final product be this incomplete... full of holes and leaning heavily on some CGI movie prequel since the gameI think between this and Diablo 3, we can safely conclude that 10 years is just too much time to spend continually revising an iconic RPG that depends on a coherent story and deep character development. I simply don't get how you devote that much time to something and have the final product be this incomplete... full of holes and leaning heavily on some CGI movie prequel since the game can't be bothered to spend 15 minutes setting the stage or introducing the characters. This feels more like something that was thrown together in a few months, focusing primarily on combat mechanics and terrain textures over the kind of engrossing storytelling one expects from a Final Fantasy title.

    Overall, I played it, I enjoyed it, and it was worth the money I paid for it. That's far more than I could say for FFXIII. Still, this is more of a Skyrim + Shadows of Mordor clone than a Final Fantasy game. The combat is fluid, but way too simplistic. The magic of building up your character over time is lost to a skill tree that is, again, just a SoM clone. None of the choices you make meaningfully change how you play, it's just "gotta catch em all" AP farming through mundane tasks. The quest system feels like the love child of an MMO's "go kill boars" and Infamous's "run around the map and clear all these pre-marked objectives" grind fest. Graphics feel more like remastered previous gen than something developed for current gen consoles. Least likable/relatable FF protagonists ever, and even more forgettable villains. Female lead is reduced to a damsel in distress fetish with no reason to care what happens to her as a character, as her fate is just a (poor) plot point in the male lead's development. The story climaxes far too abruptly, with a Deus ex Machina finish.

    Looking forward to the FF7 remake and hoping against all hope they don't find a way to screw that up as badly.
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  11. Dec 13, 2016
    10
    Just finished this game and all I can say is this Is one of the best games this year! Good story, awesome fighting, great characters that you WONT forget anytime soon! and the replay value is high. A Must for RPG fans!!!
  12. Dec 12, 2016
    9
    Finally after years waiting, behold in hand the long awaited game of the series Final Fantasy titled as XV and already thanking Equare Enix for the legend in Portuguese.

    -Everything is very beautiful and neat in the game really something fascinating to come across during the Gameplays. -The soundtracks are amazing as you would expect and it fits very well in every situation of the
    Finally after years waiting, behold in hand the long awaited game of the series Final Fantasy titled as XV and already thanking Equare Enix for the legend in Portuguese.

    -Everything is very beautiful and neat in the game really something fascinating to come across during the Gameplays.
    -The soundtracks are amazing as you would expect and it fits very well in every situation of the game.
    - Beautiful graphics (PS4), animations and effects are well developed and the summons appearances are also excellent.
    -The story is good plus for those who did not watch "Kingsglaive" really will not understand much since the game quotes the events of the movie and this ends up being recommended before playing.
    -The proposal of the mode of combat and exploration are great but a little limited in some situations and in the combat that there are not many spells and summons as usual, but it has that expansive quality as always.

    Summarizing everything- -Some Negatives
    -Graphics- 9.0 -Low amounts of spells and summons in the game-
    -SoundTracks- 9.5 -The beginning of the game is a little slow-
    -History- 9.0 -The World Map is small without counting the Dungeons-
    -Gameplay- 8.9

    -My Final Note- 93/100- XD
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  13. Dec 12, 2016
    8
    Понравилось! Рекомендую...

    Но есть проблемы... Что понравилось: - Отличная атмосфера игры - вначале это дорожное путешествие, потом драма переходящая в трагедию. Прекрасно! - Открытый и красивый мир (который правда неожиданно "заканчивается" ближе к финалу) - Шутки-прибаутки героев - чудесно - Тачка понравилась - это конечно не ГТА 6, но нам ведь и не надо! - Анимация и живость
    Понравилось! Рекомендую...

    Но есть проблемы...

    Что понравилось:
    - Отличная атмосфера игры - вначале это дорожное путешествие, потом драма переходящая в трагедию. Прекрасно!
    - Открытый и красивый мир (который правда неожиданно "заканчивается" ближе к финалу)
    - Шутки-прибаутки героев - чудесно
    - Тачка понравилась - это конечно не ГТА 6, но нам ведь и не надо!
    - Анимация и живость героев, кемпинги, рыбалки и фотки. Игра заставляет поверить что у тебя есть друзья! Спасибо тебе, игра.

    Что не понравилось:
    - Неровности сюжета. То сентиментальная речь которая должна цеплять за душу вызывает только улыбки или даже недоумение. То смерть второстепенного персонажа к которому вообще не успел "прикипеть" вызывает зевок и вопрос - "а это был кто вообще, а ведь он оказывается был нам дорог"?
    - Разработчики не смогли сделать мир до конца открытым, пришлось скатиться в линейность к концу второй трети игры. Выглядит это не очень красиво.
    - Самый главный минус - это унылые второстепенные квесты. Давно пора запретить создавать квесты типа: "Пойди туда и принеси мне 10 хвостов носорогов". К сожалению все не сюжетные квесты именно такие. Для меня это главное разочарование, ведь я не смог раскрыть весь открытый мир - наскучило. Ах да я же был должен наслаждаться боевкой... но без сюжетной мотивации у меня лично это не вышло.

    Что вызывало смешанные чувства:
    - Бой как бы неплох... Но если честно к концу понимаешь что тактики почти нет. Финальные боссы сводились к двум действиям: питью зелья и атаке... ну иногда приходилось воскрешать павших бойцов. Но в середине игры порой были очень интересные бои. Рекомендую, кстати, играть в Режиме Ожидания (Waiting Mode).
    - Dungeons (подземелья) - темно, страшно и атмосферно, вроди бы и нравится... но в основном очень линейно...
    - И еще раз сюжет... Финал - порадовал! Послевкусие осталось... Но в целом эта фантазия не так прекрасна, как 7-ая, 8-ая или 10-ая. Мой вердикт: на четверочку сюжет... с минусом.

    В целом игра мне понравилась и я рекомендовал бы ее как поклонникам серии так и новичкам. Считаю что это огромный шаг вперед после провальной на мой взгляд 13-ой части.
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  14. Dec 12, 2016
    10
    I loved this game. This is the first Final Fantasy I have done a full playthrough of since Final Fantasy 10.
    It is well worth your time,
    Theres a lot of negativity on here, but a lot of these people that claim that the "quests are fetch and grab" are not exploring the procurement points , such as the camps, on the map. Many , many, many, many of the CAMPS as well as the INNS trigger
    I loved this game. This is the first Final Fantasy I have done a full playthrough of since Final Fantasy 10.
    It is well worth your time,
    Theres a lot of negativity on here, but a lot of these people that claim that the "quests are fetch and grab" are not exploring the procurement points , such as the camps, on the map.

    Many , many, many, many of the CAMPS as well as the INNS trigger cutscenes.
    If you sleep at these points,
    Gladiolus, Ignis, and Prompto can give you SPECIAL tagalong quests that involve just YOU and THAT CHARACTER (two people)

    Someone mentioned not being able to summon, your summons. Thats bull, again, you pull back from the enemies without hitting any other button and hold L2 for around 5 to 10 seconds without pushing any other buttons.

    People say their is not enough equipment.
    HAHAHAHAHAH is that a joke? Noctis himself has over 10 different (UNIQUE TO HIM) WEAPON equipments.
    This is not counting the numerous mechanical items that you can find throughout the game,
    or the numerous weapons that can be equipped by yourself and your party members. There is atleast 30 of each type of weapon . not including mechanical weapons and weapons unique to Noctis.

    People say their is not enough accessories,
    Yet you can even activate 2nd and 3rd slot accessories and by level 30 I had over 20 of them.

    The gameplay is very fun. creating combos and using teamwork .

    The story is awesome. Progresses very well with both the quests and side quests.

    At no point in this game did i ever feel "bored" .

    I am over 40 hours in, and i am nowhere near beating the game.

    Many people seemed to have rushed this game for no reason.

    Lastly,

    People are addressing camera angle issues during combat, especially.
    This can be fixed from the settings menu in which you can choose how fast the camera follows you or how far away or what angle it is at.

    Almost everything people have complained about on here is totally nonsensical.
    -----------------------------------------------------------------------
    If you want to play a shooting RPG, go play fallout 4.
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  15. Dec 12, 2016
    9
    Squire Enix give a game that offers a unique combat system, a magical open world, lovable characters, and a story that I will never forget. This is meant to be a Final Fantasy for both new and old fans. The story kept me entertained and interested, despite it becoming somewhat of a mess towards the end. The characters were likable, and I found myself caring for all Noctis and his friendsSquire Enix give a game that offers a unique combat system, a magical open world, lovable characters, and a story that I will never forget. This is meant to be a Final Fantasy for both new and old fans. The story kept me entertained and interested, despite it becoming somewhat of a mess towards the end. The characters were likable, and I found myself caring for all Noctis and his friends throughout the gaming. The only real complaint I might have is that after a particular point in the story, the game abandons the open world in favor of driving the story forward until the end. Speaking of the ending, while I won't go into any detail here, I can say I was very pleased with how everything ended, and it will stay with me as one of my favorite video game endings. Expand
  16. Dec 12, 2016
    9
    After 40 hours in to the game, not sure how far i'm in the main quest but I have more explored the world and done sidequests. The World feels and looks amazing, the beasts are stunning with their sounds and some of the boss fights have been rewarding.

    Some of the design choices on the UI makes things unecessarily unintuitive / dull / silly but the core game is so good that I can forgive
    After 40 hours in to the game, not sure how far i'm in the main quest but I have more explored the world and done sidequests. The World feels and looks amazing, the beasts are stunning with their sounds and some of the boss fights have been rewarding.

    Some of the design choices on the UI makes things unecessarily unintuitive / dull / silly but the core game is so good that I can forgive due to this. If they patch the UI oddities on later quality of life updates, my review would be 9/10
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  17. Dec 12, 2016
    9
    Clocking 36 hours so far, I've completed a handful of side quests, and the entire main story of this game. As of now, my conclusion is that Final Fantasy XV is a fantastic addition to any RPG fan's collection. I give this game an 8.6/10, so obviously, I definitely found a number of faults in the game as well; but overall, it's a fantastic Final Fantasy adventure set in a beautiful FinalClocking 36 hours so far, I've completed a handful of side quests, and the entire main story of this game. As of now, my conclusion is that Final Fantasy XV is a fantastic addition to any RPG fan's collection. I give this game an 8.6/10, so obviously, I definitely found a number of faults in the game as well; but overall, it's a fantastic Final Fantasy adventure set in a beautiful Final Fantasy world that I'm going to enjoy spending another dozen or more hours exploring.

    The Good:
    -The characters have fantastic chemistry, and listening to the side banter as you undertake quests or move from quest location to quest location was great. Doing side quests also nets you some additional dialogue scenes that sometimes gives you even more insight into your entourage's personalities, and I felt like the "bond" I forged with my team was really from all the side questing I did.
    -The battle system. There are some negative aspects to it too that I'll list later, but overall, it was entertaining enough, and gets fairly challenging for some of the side quests or random overtuned bosses you find as you explore the map. Main story battles are never "that hard" really. But I don't ever think I've ever encountered a truly "difficult" storyline battle in any other FF either (between I to XIII-2), so that's fine.
    -The "open world"-ness of this game was perfect, in my opinion. The last thing I wanted was a Witcher/Falllout/ES clone with a Final Fantasy facelift, and I think XV handled the balance perfectly. Sure, there aren't AS MANY things to do in this world as you would find in, say, Skyrim or Oblivion, nor do the side missions have the same amount of depth as in Witcher 3. But what I really wanted out of this game as a franchise with JRPG roots was really one main storyline, and then supplemental quests on the side to help fill out the experience with more fun things to do that don't have to become entirely new storylines on their own, unlike how the several branching/diverging side storylines are for the side quests in Bethesda titles. So something reminiscent of hunts in FFXII, or catching monsters in FFX for the arena, or finding random things on the map like Chocographs. And that *flavor* of side quest is exactly what we got here for the most part.
    -The story; overall, I liked it. It gave a good sense of grandeur that didn't seem overblown or overly cliche. Again, some negatives here that I'll expound upon below, but I honestly don't understand how some folks are saying they didn't "get it" without Kingsglaive or Brotherhood. I haven't seen either, and I feel like I 100% understand the story, and was 100% happy with how the game resolved the primary issue.
    -The graphics are AMAZING
    -The soundtrack is AMAZING

    The Bad:
    -The battle system seemed disorganized at times. Like many have said, for simpler fights, it does deteriorate into button mashing (for some of the side quest fights, there does seem to be more structure though; opponents telegraphing moves for you to avoid, telegraphing openings to get a good combo in etc). But I was hoping they'd take some inspiration from the Kingdom Hearts series in designing the battle system, which they didn't really. Also, I rarely ever found myself using magic in the 36 hours I've played so far, which was a little disappointing.
    -Like I said above, the story was good, content-wise. But it DID feel quite rushed in the last 5 chapters or so. All of a sudden, the game decides to hit you with 2-3 big plot points with extremely brief dialogue scenes, that make sense, but you just don't have time to take it all in and appreciate what just happened because it all happened so quickly. I think this problem would have been resolved had the game been designed to have maybe 10-15 more hours of storyline, as opposed to the ~20 hours of story it actually has.
    -The cast: the characters we got, like I said above, were great together. But I really miss the old FF style of having a larger cast of characters that you slowly meet throughout your adventure, and I was extremely disappointed that they went with such a small cast.
    -Minor possible issue: a large chunk of the side quests are "hunt" based. For some gamers, this may feel "grindy" or repetitive, which is understandable. I myself enjoyed the hunts though, as I like feeling like I'm getting sent out to kill huge things in the wilds. I haven't finished them all though, but already I've seen a few throwbacks to old FF's, which was great

    So overall, I thought this game was absolutely a joy to play so far, and has a new "feel" to it that isn't quite "like the old school FF's", but rather a feel that can be described as being "uniquely Final Fantasy XV". My favorite part of this game has got to be immersing myself on the "road trip" with the main characters, and getting to know them throughout the story and side q's. I am absolutely looking forward to what kind of new experiences Square Enix brings out in the future!
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  18. Dec 12, 2016
    1
    Garbage story, garbage characters, garbage open world, garbage length.

    The only good things about it were the vistas when driving, the flying Regalia, the music and the summons (when you actually met the requirements to summon them (*sigh*).

    Anyways, I would nominate FFXV as the worst game I played this year easily.
  19. Dec 12, 2016
    0
    I feel insulted as a fan of series by the design, quality of execution and incoherency in tone of this game. If there is a paid service to remove my memory of knowing this game I would pay without hesitation, and preserve my love for the true FF games.
  20. Dec 12, 2016
    9
    I like everything about this game, probably except the story. Every final fantasy is meant to different. People comparing with older fantasies may need to think twice as things have changed and it is impossible to satisfy everyone.

    Even if they change something in the game, the chances are the amount of people who turn from disliking to liking it will be just as many as the ones that
    I like everything about this game, probably except the story. Every final fantasy is meant to different. People comparing with older fantasies may need to think twice as things have changed and it is impossible to satisfy everyone.

    Even if they change something in the game, the chances are the amount of people who turn from disliking to liking it will be just as many as the ones that turn the other way around.

    In an era where reviews, endings, bugs, stories, and secrets can be uploaded and easily accessible within hours after a game's release, we need to carefully sort what we see online before we play the game. I prefer not to start the game with any prejudice.

    If you don't like it then its not the game for you, If you do then it is for you.

    I personally tried it without looking at any review or spoilers whatsoever and I like it a lot.
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  21. Dec 11, 2016
    8
    I'd like to preface this review by saying that I have fully completed the game (in 18.4 Hours), reached level 99 (in 33.6 Hours), and have done every primary activity in the game (in 109.6 Hours), along with acquiring the Platinum trophy (in 89.4 Hours), just for the sake of this being a complete review (This may not reflect the average amount of time it will take to fully complete theI'd like to preface this review by saying that I have fully completed the game (in 18.4 Hours), reached level 99 (in 33.6 Hours), and have done every primary activity in the game (in 109.6 Hours), along with acquiring the Platinum trophy (in 89.4 Hours), just for the sake of this being a complete review (This may not reflect the average amount of time it will take to fully complete the game). I will also be holding off on bringing up any spoilers, because this review is purely meant to highlight the pros and cons of this title.

    Being a fairly devout fan of the Final Fantasy series (Up until Final Fantasy 13), I can safely say that I've had a love-hate relationship with the franchise over time. That being the case, I've found myself being extremely cautious when it came to this title, due to the negative direction of the franchise as a whole over the past few years. Though, I'd have to say that I was quite pleasantly surprised at the standard of quality among the series that's set by this game. Though, there are some pretty noticeable problems.

    - Overall Atmosphere -

    Final Fantasy 15 is among my Top 5 favourite Final Fantasy games now (My favourites being; FF5,FF6,FF7,FF9,FF15). This is because it rekindled my love for the overarching aesthetic of the Final Fantasy universe! The world in FFXV is beautiful, and is more than likely going to captivate anyone who can experience the game first hand. Its sprawling landscapes, mysterious geological anomalies, and beautiful cultural locations give life to a world that could only dwell in a Final Fantasy game. Alongside the world, the game has a fairly satisfying combat system, which will leave you feeling like an absolute badass at the end of most fights. But we'll speak more about the combat system later in this review.

    - Story -

    The main story, on the other hand, is largely subjective. This is due primarily to its quite blatant problem when it comes to the story lacking a consistently entertaining experience. At times the story can be engrossing and will have you loving the characters and atmosphere. Though, on several occasions it leaves you waiting for something overwhelmingly extravagant to happen, when nothing ends up happening at all. For instance, there is a certain chapter in which the game loses all momentum and leaves you hoping that the segment will end very soon. This can be regarded as a large issue, especially when speaking of a Final Fantasy game. Though, there is one arguably good/bad change (depending on how you look at it) to the story's progression and details. The story of FFXV is immensely more comprehensive than most Final Fantasy games' narratives, which is actually somewhat of a drawback, in my opinion.

    - Post-Game Activities -

    The post-game activities (Things you can do after the story is complete) are replete with a variety of interesting and uninteresting quests and objectives. Some of which will have you exploring dungeons and fighting fantastic creatures, while others will just be boring fetch quests that add nothing to the overall experience. There are also many separate outlying dungeons and areas in which you will be tasked with acquiring Royal Arms and many other rare weapons, accessories, and items which allow you to personalize your experience in exploration and combat. But there is only so much you can do, which may leave you tired of playing the game for subsequent hours after completion.

    - Characters -

    Love 'em or hate 'em, it's all up to how you view these characters in the end. Generally speaking, the characters are much more in-depth than what they initially come off to be. Plus, they exude a certain wittiness that some may find annoying, and others may find charming and quirky. I'm not going to say much else regarding the characters, being that it's primarily preferential whether you like them or not.

    - Combat -

    The combat looks and feels fierce during large sequences and against powerful enemies. But if you were hoping to have your very sanity challenged by a painstaking and bloodletting challenge akin to a Dark Souls perma-death run, you've come to the wrong place. The combat, while visually satisfying, is not challenging at all (In my opinion). Even larger boss battles can be very forgiving, when all you have to do is stock up on restoratives (Phoenix Downs, Elixirs, (Hi)-Potions, etc). Restoratives make you borderline invincible , due to the fact that you and your team could be completely wiped out, and all you have to do is use one Mega-Phoenix, then everyone is back on their feet with full health and a decent status buff.

    - Conclusion -

    I couldn't touch on some of the more minor topics, due to the 5000 character limit. But if you're interested in a visually stimulating, slightly more in-depth hack and slash game with a fun and lively atmosphere, along with a few glitches/problems, I would highly recommend that you check out Final Fantasy 15! I hope you find my opinion of the game helpful!
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  22. Dec 11, 2016
    7
    This review contains spoilers, click expand to view. I'm gonna have to break down this game into pieces because of all of the highs and lows.

    Music: the music in this game was fantastic it made almost every part of the game from the remake of stand by me at the beginning to the eic battle music throughout. 10/10

    Gameplay: the figjting mechanics were very fun and felt realistic, the link attacks make the fighting feel fluid and seamless. 9/10

    Characters: for the most part the main characters felt uninteresting. There was very little development beind then and i felt that the most interesting characters in the game were the supporting cast. (Arenea, Regis, Ardyn)5/10 slight redemption for the amazing support cast.

    Story: holy **** this story was all over the place, they tried so hard to make a great story and it shows in some places but it seems so rushed. Major SPOILER WARNING!!!!!!!!! There are cerain parts of the story where they are trying to add to the story and make it more intersting and it just fails horribly. Ardyn is your brother?? Prompto was apart of the Nifleheim MT project I think? I'm not really sure. The story was way too rushed and rhey didn't take time to explain these seemingly important plot points. 2/10.

    Over all the game did well in the music and gameplay departments which definitely saved the game. They also did well at playing off the nostalgia of the series with the familar summons of the game (the new looks of the summons are also completely badass) when you get past the story and the characters this game is very fun to play, and i would be excited to see a new game that helps clarify the story and bring some new interesring gameplay to the table, a Kingsglaive story playing as regis, or a spinoff playing as Arenea would be amazing!
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  23. Dec 11, 2016
    7
    This review contains spoilers, click expand to view. I loved many parts of FFXV, but story didn't deliver to deserve any higher than 6-8/10

    +Battle Gameplay is THE BEST!
    +Movement Animation
    +Story wasn't bad but not wow! It lacked a lot of information
    +Beautiful World

    -Story lacked a lot in Information about characters
    -Luna is an Important character but wasn't given enough time in the game?!!
    -WTH WITH TABATA PUTTING SAD ENDING IN ALL HIS GAMES?! DO YOU HAVE A PROBLEM???
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  24. Dec 11, 2016
    9
    Final Fantasy 15 is the first great entry since 12. If you are looking for a game of old like those in the 8 bit era you will be disappointed, but it is a very good modern final fantasy game and probably the way the series will head into the future. The major downside to this game which caused me to give it a 9 instead of 10 was the repetitive side quests and a little too short of mainFinal Fantasy 15 is the first great entry since 12. If you are looking for a game of old like those in the 8 bit era you will be disappointed, but it is a very good modern final fantasy game and probably the way the series will head into the future. The major downside to this game which caused me to give it a 9 instead of 10 was the repetitive side quests and a little too short of main campaign. The volume of content helps make up for the short campaign as you will spend a ton of time doing everything that needs to be done, roughly about 100 hours. I still give it a 9/10 as this is my favorite battle system in a final fantasy ever, and is the reason I love the game so much. I would have to say Final Fantasy is getting back on the right track, while this entry is not as good as most of the Ps1/Ps2 titles, its close. The real downside to this game is I feel that the replay value will be a bit low compared to past entries due to the repetitive side quests, which will deter completionists from completing the game multiple times. All in all I still give this game a solid 9.

    Pros:
    - The Barney-like dialogue of FF13 trilogy is gone.
    - Believable and memorable characters, good storyline albeit short for my taste.
    - Best combat system in the franchise to date imo if you don't have a preference for turn based vs. action (turn based is never coming back, so stop rating a game a 1 just because its action)
    - High difficulty encounters do require proper execution.
    - Throwback to previous FF's with various easter eggs.
    - Realistic Setting

    Cons:
    - Sidequests are a little boring and repetitive.
    - Short main storyline
    - Magic system is broken overpowered and trivializes a lot of hard encounters, also wish it wasn't consumable based (probably the reason for its power level).
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  25. Dec 11, 2016
    10
    Um dos FF mais bonitos e divertidos que já joguei.

    Muitas coisas para fazer, historia legal no ponto certo (Nada de muitas reviravoltas, mas tudo bem construido)

    Super recomendo.
  26. Dec 11, 2016
    1
    you have plenty of reviews to read here...
    I'm going to be quick

    Is just garbage putted in a sparkling bag... that'all
    Don't waste your time on this, really

    And also, I bet that square enix is paying for reviews, and created some fake user review... because.. it's not possible to give 6 or more to FFXV
  27. Dec 11, 2016
    1
    **** gartbage, the tutorial alone made me want to rage quit, the **** ass tutorial if **** visual aids, the fact that i was super frustrated 30 seconds into the game should speak volumes on the **** square enix abortion fluid rejects that wrote this. MOTHER**** CANCER, the tutorial will give you **** AIDS , and you will die a horrible death trying to understand these stupid **** tutorial.
  28. Dec 11, 2016
    7
    I was excited to play this game when it was first announced as Final Fantasy Versus 13. The game was set in the world of 13 with a dark tone to it. It looked like a very interesting concept of a main Final Fantasy going hack and slash. Sadly enough though, the game was re-made into 15 which is still really good but with the many short comings from 15, it keeps it from becoming a greatI was excited to play this game when it was first announced as Final Fantasy Versus 13. The game was set in the world of 13 with a dark tone to it. It looked like a very interesting concept of a main Final Fantasy going hack and slash. Sadly enough though, the game was re-made into 15 which is still really good but with the many short comings from 15, it keeps it from becoming a great game. So does the game does its justice after a long 10 year development cycle or does it fall into the dark abyss where other highly-anticipated games fade throughout time?

    Story- The story in 15 is decent enough and easy to understand. You play as Noctic, Prince and future ruler of Lucis as his father King Regis was killed in a peace treaty that turned into an assassination ambush. With the help of your friends Gladiolus, Prompto, and Ignis, Noctic will have to go around the game and become more powerful to take back the throne. The thing is, the games world isn't thoroughly explained as you're put right in the world with no exposition to really tell what the hell is going on unless you play through the story. The story is simple enough but what makes the story better is the relationship between the 4 main protagonist. The way each character has their own personalities and goals as you progress through the game. The problem though is that you get more of a personal affection with these characters and the world itself after watching the spin-off Brothers Final Fantasy 15 and Kingsglaive Final Fantasy 15 to better immerse yourself on the world of Eos. That shouldn't be a thing since a game should be able to help the player be more involved in the lore and characters.

    Gameplay- The gameplay of 15 is different than most FF games in the series. It's a hack and slash that has the mix between Crisis Core and Type-0 . It's a very simplistic mechanic that is very fun to play with as Noctis has over several different uses for weapons. The problem with the gameplay is that everything else kinda sucks or an annoyance throughout the game. The driving feels very automated and you are constraint on the road like a safe-drivers ed teacher. You can't really crash unless taking turns on roads. The side-quest can be very bland at times as most of them is fetch quest but most of them also involves with giant or tough daemons to deal with, so it's not a bore to play through. The open world is a new refreshing idea as Lucis is pretty big enough to explore around. There are several different dungeons that are fun at times but some are just broken and tedious to go through. The use of different weapons is exhilarating as it gives a brand mix of something you get from Devil May Cry; very varied in its combat. The one thing they changed is the leveling up system isn't the same as other FF games. Throughout the game, your characters gain experience but you can only deposit them when you're resting. While you're resting, you can actually have buffs for eating different foods either by Ignis or a vendor. Other mechanics like you can only go one direction when either climbing up and down, X/A being the Jump button with it also being the confirming button, Amiger trigger buttons are glitched sometimes and not always responsive, Blocking doesn't always work, Broken boss battles like the Nalfgar, and the stupid requirements to do summons. Summons only come when they feel like it. It's stupid.

    Graphics and Sound- The world of Eos is beautiful and the main difference about most FF games is that 15 is takes the real world and puts recreates a bit of it into the living world of 15. Creatures look fantastic, MAIN character models look amazing, particle affects to lighting is superb, and it's stable enough to play through. The music is freaking fantastic as each battle music fits right in and the use of the southern bell feel as Noctis and his friends road trip together around Lucis is appropriate. The music has such an amazing orchestra beat to it that each battle feels epic and uplifting as things are about to go down. I love the fact that they are able to keep Versus13 soundtrack in the game.The only main draw is the the draw distance sucks in this game, making pop-ins blandly coming out but that's only if you in huge grass fields.

    With it's many faults, FFXV is still a good game to play for new comers and old final fantasy fans who accepts new change. I had a blast playing through the 96 hours and now I feel empty inside because I still want more from 15. There are gonna be updates that improve game mechanics and adding new features so I can't wait for those. It is a buy for new comers and FF fans( The ones that want something different rather than the turn-based gameplay).
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  29. Dec 11, 2016
    4
    Way too many glitches for a game that took 10 years to make, froze up on me in a dungeon which i couldn't save in lost an hour of game play. Story is WAAYYY too short and unfulfiling, not enough character development and side missions are generic and boring. Probably one of the worst Final Fantasy games ever, Square Enix should be ashamed of this giant piece of crap.

    Camera angles are,
    Way too many glitches for a game that took 10 years to make, froze up on me in a dungeon which i couldn't save in lost an hour of game play. Story is WAAYYY too short and unfulfiling, not enough character development and side missions are generic and boring. Probably one of the worst Final Fantasy games ever, Square Enix should be ashamed of this giant piece of crap.

    Camera angles are, horrible. Allies block you from going into places and you cant move them or go through them and they also get lost while doing some dungeons because the creators clearly didn't care about Final Fantasy fans when they made this game. Lost all of my respect for Square Enix.
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  30. Dec 11, 2016
    7
    Big disappointmet with **** story and akward combat system. Great open world with awesome graphic sometimes, boring menu options, lack of magic and swords... just freaking weird FF game. Have'nt seen good FF game since FF12.
    But it is just ok game.
  31. Dec 11, 2016
    8
    Gonna be a long post here, but for anybody interested in FFXV, I suggest you take a few minutes to give it a read. I'm a life long fan of the franchise, and have a LOT to say about it. No worries here, because it will all be spoiler free as far as story goes.
    It's been about 10 years since a game called Final Fantasy Versus XIII was shown. That game would later on become known as Final
    Gonna be a long post here, but for anybody interested in FFXV, I suggest you take a few minutes to give it a read. I'm a life long fan of the franchise, and have a LOT to say about it. No worries here, because it will all be spoiler free as far as story goes.
    It's been about 10 years since a game called Final Fantasy Versus XIII was shown. That game would later on become known as Final Fantasy XV. Many people were waiting a long time for this to come out obviously (especially since XII wasn't really all that good, and XIV is an MMO) people wanted another solid single player FF and to many XV was the answer. So does it hold up? Was it worth the wait? What does it have to offer? Let's dive right on in, and figure it out.
    Graphics: The game is very pretty to look at which is no surprise, but it does feel like it has cut corners in certain departments. One of which is many of the NPC's look generic, and are constantly reused with different color schemes. The models just seem choppy, and even worthy of PS2 quality. Also a few of the enviroments are bland, and come off bland, empty, and open. Despite these minor discrepancies, the game looks great for the most part, and really shows off some magnificent art and detail. The main character models look good, and detailed. Some of the enemies really look savage, and threatening. Animations for most models look good, but again going back to the NPC's...many of them move about in an awkward fashion, and though this is a JRPG, the lipsync is still kind of goofy. Don't worry it's still better than X's lipsyncing.
    Combat: This is the biggest change the game has to offer. It's not turn based, and you don't use any other characters, besides the main protagonist. It's pure action combat. Think of it playing similar to Kingdom Hearts. Luckily the combat is very responsive, and easy to get used to after a bit of practice. Learning to dodge, and use the correct weapons in the right situations is crucial for victory. You can also eat/camp to buff your characters up before a tough battle. Many weapons are available for use in FFXV, anywhere from guns to swords. Variety is definitely a welcome aspect, but again you will have to make sure you know what weapons work against certain enemies, or a fight can take much longer. Weapons are the strong suit in this game, but sadly I can't say the same for magic, which is another staple in the series. Magic is very limited in the game, and comes with a cooldown after use. Granted the magic is quite powerful if crafted correctly....but you wont be seeing many spells here. Mainly just fire, ice, and lightning (with a few exceptions much later in the game.) so don't go expecting to cast off ultimas, flares, meteors, etc. Total bummer. I do hope that they fix the magic system because it just seems so lackluster. Luckily the weapon combat is solid, and you may even be able to use a few summons on your adventure as well. There are also joint attacks (which take the place of limit breakers) and can prove to be quite useful in not only hurting the enemy, but also giving you a bit of breathing room. Each character has a few of these attacks to unlock, and they will be crucial to victory.
    Leveling System/Ascension: EXP is present in this game, and of course plays a big role. There is also AP which allows you to upgrade your characters and various other aspects of the game. Your EXP stocks up and will not level you up unless you go to camping grounds or an inn. This is very important! Let me explain as to why that is. Let's say I have 20k EXP stocked up on my characters, and I decide to go to an inn so it will start to level my team up. Certain inns will yield an XP bonus. I have seen it range from 1.2k boost to 3.0 boost. Obviously inns that yield a bigger bonus will cost more to stay at. So if you want to level up significantly faster, then that would be your best bet. Now let's say I go to a camping ground to level up and rest up. Camping will not yield bonus XP, but instead offers you the option to buff your characters up with a meal. Some of these LIMITED buffs offer a huge bonus in HP, XP gain (for fights after you camp) and attack power. This is a good option to use if you are stuck at that boss that keeps giving you trouble, and you need an extra boosts in stats. However there are also diners all over the world that have a limited selection of meals to eat that will boost stats. These are also on a time limit, and you can only buff yourself up with one meal at a time. So don't go in thinking you're going to eat 3 things and get all the benefits from every meal. It will just replace the stats from your prior meal. IT DOES NOT STACK! Now that all that is out of the way let me go in depth with Ascension. AP is required to up your Ascension skills. Some of these include new moves, permanent EXP gain, and the ability to equip more accessories. It's a very simplistic system, and is clearly intended to not put too much pressure on new players to the series. I wont say anything else on it, because there just really isn't much else to say. It's kind of a weak system as far as customizing goes, however AP is shared between all characters so you can really go to town on it.
    Exploration: The first half of the game has a lot to explore, while the second half of the game is much weaker, and linear. However it is very story driven, and attempts to finish telling the story. There are many things to find on the world map, such as loot, ingredients for cooking, ores for car customization, and a few weapons here and there. There are also hunts, and dungeons as well. Many of these are optional, but recommended. You can traverse the lands on foot, in your car, or my personal favorite: Chocobo! Also worth noting that your car is upgradeable so it will perform better, and your choco will level up, which in turn also improves his/her performance. The choco gains new skills/stats automatically. All you have to do is ride it, and in time it will level up. There is another method of transportation, but I'm sure any FF vet already knows what that involves. There are many areas and sidequests to explore, but I didn't find much loot in way of weapons/accessories. This kind of bummed me out because I like a vast number of weapons I can pick and choose from. This now brings me to my next category...
    Weapons/Accessories: The main protagonist can use any weapon/magic in the game. The others are set only to use 2 types of weapons, and any magic in the game. Certain weapons obviously yield certain stats, and possibly some sort of elemental buff as well. Pretty standard, and again I feel they made it this way to go easy on the newer players. There are some upgradeable weapons, but it's very basic. Don't go expecting the weapon system to be like FFVII where you can slap materia on it, and make it a powerhouse. Ain't happening! The game also offers accessories. These are pretty standard in FF titles. Some give EXP bonus, and some give more HP/MP/ETC. You can unlock more accessory slots via ascension so that's cool. There is no way to upgrade your accessories (at least not that i'm aware of) so don't hold your breath on that. Also going back to FFVII this game kind of reminded me of it, because there is no armor in the game. Just fatigues. Basically different skins for your character to wear. I haven't noticed any sort of advantage to them, and they seem to be purely cosmetic.So just like FFVII you only have to worry about weapon/accessory load out. No armor. Which is a bummer, because adding armor into the game adds depth/challenge.
    Skills: Each character has a given skill that they can do. For example Noctis can trigger a fishing mini game at various fishing holes. The fishing mini game is done well, and can yield fish that provide items/food for camping. The skill levels up as well, and will give more bonuses to you. Ignis can cook for the team at a campground which as stated before can buff the team up with some great temporary stat boosts. The more he cooks for the team, the higher the level goes. Gladio has survival tactics that focus on collecting more items after a battle. The more you travel on foot, the more it levels up, and last but not least is prompto who has the photography skill. Probably one of the coolest skills in the game. He can basically chronicle your entire journey with photos. The more photos taken, means the more photography levels up.You can even share your exploits on social media if you desire. A cool little feature that I hope more games do. It's kind of hard to take a snapshot in battle with other games, so maybe this one will set the bar, since all photography is automatic. You can also save up to 150 pictures. So save those memories! The skill system is something that is again, very simplistic, but at least adds a bit more of depth.
    Music/Sound: No complaints here. Nothing but praise. The music is very good, the sound of a sword slicing, or a gun shooting is pleasing. The voice acting is top notch, and if that wasn't enough for you...well you even get to listen to past Final Fantasy music in your car while you drive to your next objective (so long as you don't fast travel!) You can even purchase an MP3 player in-game and listen to it while travelling on foot! Pretty cool idea!
    Story: It can be a bit confusing and lackluster at times. A lot of stuff happens off screen. I'm wondering if that is due to the DLC that will be coming out in the future. There isn't much backstory on the boys either. I hope you enjoy anime, and CGI movies, because there is an hour long anime called brotherhood that explains the characters a bit more in-depth, and then there is the movie called Kingsglaive which I still haven't seen, but again gives more insight to the overall struggle between the empire and Lucis. I feel that they really did skimp out on story with this installment, but for what it is worth, the bit they do give you is very interesting, and I wont spoil anything here, but this game probably had one of the best endings in gaming history. Just pay attention, and you may see or hear some interesting things! Also seriously if you do like Anime, then I suggest checking out Brotherhood. It's not balls out action, but it does have some, and the stories are good and hold weight. Don't bother with it if you don't plan to play this though, as nothing will really make any sense to you.
    So that's about all I can think of off the top of my head about this game. My final thoughts on it are pretty clear that I do like this game (please refer to attached photo) and I may not think that it was worth a 10 year wait, but it's better than XIII.....but nowhere near as good as XIV....or XII (which will have an HD release next year with a bunch of new things for NA audiences to enjoy)This however is still a solid entry in the series, and Square has already announced that it plans to update the game with new features such as added cutscenes to explain some of the happenings that occurred off-screen, a possible character switching system, a new game plus mode, and other free updates to keep the game running smoothly, and keep the player playing for a long time. Seriously though, how come they didn't just add new game plus before launch? One thing to remedy with the lack of new game plus for now is that you can continue playing the game to wrap up any loose ends after you beat it. Gotta beat them super bosses! So in time the game should get better, but in the meantime just enjoy it for what it is. A good solid RPG with enough content to have you playing for hours on end. To the few that actually read this, thank you for taking the time to read my thoughts on it. Happy Gaming!
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  32. Dec 11, 2016
    4
    What is FF's company doing? Pls... -.-

    Let's start with the bad: MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially. Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in
    What is FF's company doing? Pls... -.-

    Let's start with the bad:

    MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially.

    Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in combat and sometimes you have to chase them trying to get the killing blow. Its not innovative or fun after awhile, it becomes more of a task.

    The open world design: I understand open world designs are popular with certain games, but I do not think Final Fantasy benefited from it. There is so much open world that there seems to be no purpose other than to hide things or make travelling take time. If the world were condensed it could look better and combat would probably be better due to added time to improve it during development.. They likely spent so much time to make this world and then littered it with monsters to slay. Random encounters in the old games could become annoying, but running around forever in a lifeless open world is definitely worse.

    Progression: The ascension chart doesn't give you the depth or flexibility other final fantasies like 10 did. In 10 you could really build a character up the way you want. Here in 15 its pretty limited.

    Characters: The game opens with Noctis being a child as his father sends him away. Having seen Kings Glaive and what happens to his father and the capital it made it more bothersome that the main character would be such a child under such serious conditions of war and an arranged marriage to restore peace. Add on that he is travelling with his 3 best friends who all look like teenagers who exclusively buy their clothes at hot topic and I'm not going to care too much about them. Everyone wants to write about how the story is about these 4, but that's trying to pick one positive out of the game and the story and it really should be about the kingdom and over coming evil. When the story is so bad that we try to make the relationships between the characters the reason to call it good its an even bigger failure. Also you don't really see much character growth from them.

    There are not great characters that I want to see more of or admire. Go and look at FF4 or FF6. For SNES sprites those characters had more depth than the ones in FF15. Even FF10 had much better characters.

    Side Games: Ever since FF6 and FF7 side games/activities have played a big part in Final Fantasy games. Here they seem like an after thought. The arcade games are terrible, time consuming, and not rewarding enough. Chocobo racing is okay, but not great.

    That's it for the bad or I will never get to the good.

    First good thing is that combat is easy. Anyone can beat this game.

    For those who feel RPGs are too confusing this game makes everything very easy. Magic is kind of pointless and Summons make it even easier. Plus you can hide mid combat by hanging at certain points to heal.

    The food looks really good and the boosts are nice. Actually the boosts are almost too nice that in some cases it seems like they lowered the players stats to put more focus on the cooking. Seems like they are still coping MMOs a bit still.

    The auto pilot on the car is nice.

    It runs relatively well, but I do seem the frame rate drop quite a bit.

    that's all I have for good.

    Honestly this is not the game fans expected or deserved. I feel like true final fantasy fans will have to live in the past because square isn't capable of making good games anymore. When I was growing up they were the top in the industry. Their games were massive and played really well. Square used to be on the cutting edge of graphics and here in FF15 the hair on the characters looks chunky.

    I know a lot of people wanted this game to be great, so did I. The fact is that it isn't a great game. I don't care what critics say or release day reviewers. The game is not a 10, 9, 8 or 7. I could accept someone giving it a 6, but anything above that is a lie.

    Now I know I'm no authority on this, but check videos on youtube and really look at the game. Don't just listen to the media campaign. We know companies pay for reviews and part of me wonders how many of these user reviews are actually people square paid to give the game a ten. I know that sounds a lot like a conspiracy theory, but square spent too much on this game not to take steps to guarantee its success. We have all seen the power of marketing.

    I recommend waiting for the game to drop in price. Its not as good as people are saying. There are far better games made in far less time. Please don't be fooled
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  33. Dec 11, 2016
    7
    I have so far sunk 50 hours into this game so I think I could provide a fairly valid review (although there is a lot more content left to explore). Overall the game is definitely enjoyable on a plethora of planes, but there are downsides that do hinder the game.
    Pros
    The combat system is quite fluid and you can definitely get good at it (but at the same time you could just apply the same
    I have so far sunk 50 hours into this game so I think I could provide a fairly valid review (although there is a lot more content left to explore). Overall the game is definitely enjoyable on a plethora of planes, but there are downsides that do hinder the game.
    Pros
    The combat system is quite fluid and you can definitely get good at it (but at the same time you could just apply the same technique to every battle if you wanted to and still get away with it)
    (At first) the world feels extremely interactive and reactive, with constant dialogue going on within the team. (But this does become repetitive and other NPC lack any dept whatsoever)
    Enemies are all quite unique in their different combat styles and at first they will be quite difficult but you'll soon enough learn how to deal (Again almost all enemies could still be dealt with in the same way if you wanted to)
    There is a lot to do! I don't think I am even half way through doing everything there is to do (however there is a con in this that quite a lot of the side quests are rather uninspired, it would have been quite to see a side quest that ended up becoming quite significant and having a long chain of events, but instead they are mostly single event missions)
    The little extras to the game such as photos and fishing although fairly small, are neat little additions
    The is a satisfying sense of progression, both in terms of your own skill level and character level, there isn't a necessity to grind out levels and the like (although it is there if you're into that)
    The aesthetic of the game is really well done, with long draw distances and vibrant combat scenes

    Cons
    There are many moments that seemingly exist to just waste your time, from climbing ladders that take 30 seconds and going in elevators that take 2 minutes (not loading into a new area)
    Slow load times (primarily noticed when fast travelling)
    Lack of convenient access (A specific example I have is where there is a short wall (that should be jumpable) cannot be scaled is any way and the only way to the other side is a 2 minute run)
    There are a few bugs here and there (such as not being able to revive team mates and not being able to warp strike out of combat for faster travel)
    The camera can be really frustrating at times, especially in tight spaces or where there are many trees around, it can become almost a battle where you just hold down attack and hope for the best
    The boss battles in my opinion where pretty lackluster, pretty much every enemy is just a matter of wearing down their health by attacking as per usual
    The later part of the game is linear (not open world) and the game fails in some parts of this, some of it is just you walk around a bit, fight some enemies and then that;s it. (One quest includes waiting for your train to arrive at the station takes like 5 minutes and you can't really do anything)
    The game doesn't do a great job explaining everything, a lot of useful info is left out and this can often just be plain irritating
    An awful lot of time is spent just travelling to where you want to go, and this feels like a real chore especially when there is no gain in the process
    Quest system on your map could be improved just so you could see where all quests lay on the map instead of only showing one at a time
    The story felt quite unfulfilling, I had no idea what I was doing for half of it, I just simply traveled there finished it and moved on
    Music wasn't anything special
    Summons are painful at times, you have to hold down the summon button all the while trying to not get interrupt, when you do get the summon, it is the exact same cut scene and that's it. In addition to summons just randomly and rarely being available
    The car isn't really a car, it's more of a glorified loading screen or if you wish to manually control it, you hold R2 until you're at your destination (runs on a train track almost)
    There could have been so much more dept to the skill tree in this game but unfortunately after buying 1/4 of the them, you lose that feeling of anxiously waiting to get your next one

    After writing out all this I realized that I can't really give this game the original 8 I had planned, but nevertheless I definitely enjoy playing it and I would recommend it as long as you don't mind sinking more hours into it than should be necessary
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  34. Dec 11, 2016
    8
    This is a game of vast potential which is mostly hampered by the atrocious side quests which lead to an inconsistent storyline.

    For starters this game has among the best graphics and breathtaking landscapes I have ever seen, alongside The Witcher 3. The special effects in combat also work extremely well and don't seem to cause any major fps drops (atleast with PS4). The combat system of
    This is a game of vast potential which is mostly hampered by the atrocious side quests which lead to an inconsistent storyline.

    For starters this game has among the best graphics and breathtaking landscapes I have ever seen, alongside The Witcher 3. The special effects in combat also work extremely well and don't seem to cause any major fps drops (atleast with PS4). The combat system of this game is also one of the most addicting ones I have witnessed, it starts out slowly and adds up to be quite diverse with link strikes, short term god mode, spells, summons and a wide variety of weapons to choose from. The only disadvantages I found in combat are the camera which can sometimes be annoying and the fact that the flow of combat must often be interrupted (changing gear through menus mid-combat, changing from Active to Wait mode in combat etc.).

    Now for the story elements. The main story itself is quite engaging but the best part are your travelling companions who are truly the backbone of this game. Roaming the world with them really feels like a trip with your friends (with some touching insight into their psyche sometimes involved -I'm looking at you Prompto) and ultimately ends up absolving this game of its vices. The biggest problem with the game however are the side-quests.

    They are completely uninspired and completely disconnected from the game's events. Some really tragic stuff is going down in the main line and you are running around catching frogs. In addition, the quests are extremely repetitive (find gem, bring gem, get another quest to bring another gem) and the rewards are somewhat mediocre themselves, so you will mostly run around doing repetitive and boring side quests to accumulate experience. One partial solution around this would have been if they had adjusted the main storyline a bit beforehand to offer some purpose to the future king running around playing everyone's doormat (Like they did with the soul-saving mechanism in Lightning Returns)

    Overall, if you can overlook the issue with the side quests (seriously, who thought of them?), this game is totally worth diving into and will reward you with some memorable moments.
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  35. Dec 10, 2016
    10
    Great game. Even after beating it, i find myself being drawn back to it, for the post game stuff, or just to replay portions of it. The story may not be fleshed out in the game as much as some want, but that can be remedied with some reading, as well as watching the decent Kingsglaive movie.
  36. Dec 10, 2016
    10
    great game, cannot wait till the DLCs.

    The villian was a bit too hateable but other than that everything is peachy, went with the black choker HP regen build and can spam 4x royal weapons set up for days on end.
  37. Dec 10, 2016
    0
    I am complete dumbfounded as to how this game currently has a user score of 7.9. Does SE have some kind of paid reviewer campaign to bump up the score?

    Don't be fooled. This game a complete sack of dog **** Do not buy this game if you're a final fantasy fan. Do not buy this game if you're a fan of ARPGs or WRPGS. Do not buy this game if you're a fan of games in general. It straight up
    I am complete dumbfounded as to how this game currently has a user score of 7.9. Does SE have some kind of paid reviewer campaign to bump up the score?

    Don't be fooled. This game a complete sack of dog **** Do not buy this game if you're a final fantasy fan. Do not buy this game if you're a fan of ARPGs or WRPGS. Do not buy this game if you're a fan of games in general. It straight up sucks no matter what type of game you are looking for.

    I'm keeping my review spoiler free but I'll just say this - The story sucks and it's short. You start off with your entire crew, NO BACKGROUND as to why they are even friends or together in the first place. You meet a bunch of people once or twice but apparently very familiar with them but the story explains none of it. Everybody you meet you leave the interaction asking "why does my character know this person and why do I care about what they have to say?" In summary, you will get nothing satisfying from the story.

    With that out the way, let me go into the pros and cons of the rest of the game:

    Pros:

    + Graphics are decent. However it is apparent that there is quite a bit of reuse from when this game was intended to be put on the PS3.
    + Townz and a World Map (barely, more on this)

    Cons:

    - The combat is complete ass. It's two button combat, there is no depth or strategy. Just attack an dodge by holding down the button (you dont even have to time it properly). They made the game so easy it's impossible to die. There is nothing tech or complicated about the system.

    - The magic system is complete ass. Instead of casting magic, you craft it using mats you find into a sort of alchemy bomb. Once you do this, you have to use your weapon slots for magic, there is a cooldown once you pop it, and you only get a maximum of 3 charges. One it runs out you have to go back into the menu, craft more, or equip something else or just run around like a dumb ass with one of your 4 weapon slots empty. Why would you ever create a system where you have to constant go back into the menu during battle over and over to use magic? Seriously what the ****

    - Townz and a world map are great, but they also decided to add roads to and from every town along with a car......yes a car. This is final fantasy right? Not only that, much of the game involves driving from town to town doing bull**** quests so most of the game you are just sitting there staring at the ass of your car. Boring. There is a fast travel option, but that pops a loading screen that takes as much time or even longer than traveling there manually. Oh by the way, even though you have "manual" control of the car you can't go off the road. Dumb. Next time, make the townz closer together and stick with Chocobos for ground travel.

    - Crappy characters. Why am I going on a adventure with 4 jpop stars that all look and dress the same? I couldn't care less about this sausage fest. No playable female characters seriously? Just the same emo dudes going on a bro trip all game. I couldn't even think of a worse idea than this.

    - The leveling system is ****ty. You get EXP for just talking to people or driving around instead of only from killing mobs or completing quest. You can talk around town talking to a few different people, sleep in the inn and pop a few levels. Oh yeah lets talk about that. In this game, instead of poping levels as soon as you get enough EXP, you have to sleep at a inn or camp to have that exp actually tallied. Why? What is the purpose of this system other than just to add extra annoyance for the player? These is nothing strategic about requiring sleeping at a inn for your EXP to really count. Also, levels dont add much to your stats anyway and there not even much stats in the game anyway. FF has been on a long trend of dumbing down the amount of stats characters have, well this game just took it to the logical conclusion of only having HP and MP (and not MP for magic.....) pretty much.

    - Another sphere grid, one I couldn't care less about. You get very very few new abilities from this sphere grid, nothing really all that exciting. Leveling up used to be a fun process to unlock tons of new abilities for your character, not so much here. From level 1 to level 99 you will pretty much be using your character the same way.

    - Although this game is open world, which I consider a plus, there is actually only one continent you can freely explore. There is not really a entire world map with different kingdoms and different continents you can visit. Also, in the open world you can explore, it's largely empty and uninteresting.

    In summary, on it's own, this is just a bad game. Do not buy it.
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  38. Dec 10, 2016
    3
    This game pales in comparison to other Final Fantasy games. It pales in comparison to most games at that. Playing this game was sincerely frustrating at points, you would think it would be this wonderful world with just TONS to explore, right? Given how it took a whole decade to make! Haha. Wrong. The story can hardly be called a story due to how badly put together it is. It's upsetting.This game pales in comparison to other Final Fantasy games. It pales in comparison to most games at that. Playing this game was sincerely frustrating at points, you would think it would be this wonderful world with just TONS to explore, right? Given how it took a whole decade to make! Haha. Wrong. The story can hardly be called a story due to how badly put together it is. It's upsetting. Now, you may think that expectations made this game bad for me, well no. I didn't think it was going to be a masterpiece, but I also didn't think it was going to be this much of a let down. Let's talk about its gimmicks promoted as features now.

    The Open World:
    Given how big the entirety of the map is, you'd think that there would be dungeons and cities at every corner, wrong. There are around a dozen or so dungeons and, get this, two whole cities. It's pathetic. There is so much empty space. There are certain points, campsites, called havens and using these is redundant given there's practically always a rest point much more convenient in a little town or at a gas station. There's really no exploration to this game as walking on foot looking for dungeons would be a royal pain in the ass and using a chocobo to find dungeons would be slightly less aggravating, but you'd still end up finding practically nothing in all the empty space which is sprinkled with rather useless items here and there.

    Combat:
    It's tasteless, repetitive and rather devoid of need of any sort of skill. The attack patterns of the monsters are inclined to aim for you even if you're far from them and trying to "hide" to regain health and mana, but they'll still find you and try to attack you. The whole "hiding/crouching" gimmick is practically non-existent throughout the game, so why even implement it? There are no combos, really, and just consists of spamming one button the majority of the time. Trying to be skillful will be rewarded with inescapable incoming damage. Maddening.

    Equipment and items:
    Awful. There are only a handful of weapons in the game and an even much smaller amount of armors/outfits.
    The system for armors and equipment is very lackluster and, get this, each outfit counts as two, one with a jacket and one without. How lazy. Customization is nonexistent and could have added a nice touch to the game. There are accessories, but these don't even appear on your person or your teammates. It's a shame, as customization could have been a nice and easy touch.

    Story:
    Messy, forgettable, poorly brought about.

    Music:
    Forgettable.

    Movement:
    Just including this because it irked me, how the main character has to wipe his hands after every mob not permitting you to run. You can't grab on to any sort of ledge to boost yourself up on a rock for a better vantage point or anything of the sort. Your teammates will get in your way a lot of the time while anywhere. Accidentally running into a wall or object will cause you to bounce back off it. Lengthily. It's a nuisance.

    Driving:
    You aren't really even driving. Why even have a car?

    Characters:
    They're okay, and I use that in the loosest sense. The idea of what little this game is, is countered by the constant pushing of dialogue of how great and long an adventure this was, by the main characters. Which I easily see it could have been had things been executed more properly.

    All in all, this game was disappointing and I wouldn't recommend it.
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  39. Dec 10, 2016
    0
    This review contains spoilers, click expand to view. This game is a mess with its story half of its chapter's is open world kinda, and the last half is super linear more linear then FFXIII. Imo FFXIII story plot was much better then FFXV i Felt like they rushed this game and didn't give it the attension it needed. i play Final fantasy For the amazing graphics and character design's i Love Nomura's character designs , plus i play for the story and beautiful cutscenes and of course combat diffculty. sadly this game only had one . and that's the Graphics which only looks good on a 4k HDR TV. it even haves a setting for HDR in the option. so if u don't have a 4k hdr 65" tv u wont get the full experience which is sad. plus the game doesn't even have a Hard mode. highest mode is normal mode. which is super easy. i was able to level up to lvl 70 on chapter 3 in the story with ease. since they allow you to do almost every side quest that gives you a bunch of Experiance and whats makes it more easy level is they give tally experience point bonus like 2x lodge so i pretty much got 600k+ experience in 4 in game days . Making me go from level 53 to level 68. game haves no challage. one other thing that is annoying is prompto asking me what he should shoot with his camera. every in game day. i wish their was a option in game that i can tell him what to shoot instead of having the game slow down to wait for him to ask me the same question over and over again. ok thats just a few small things i didn't about the game mechanic's. now for the story and boss battle's. What the ****was Hajime Tabata smoking when he made that leviathan battle? the camera was all over the place u can barely control are see warp spots. and if u fall in the water the camera get stuck looking down at the water for 4 top 5 minutes(for me it did) plus the second half of the fight reminded me of sonic Adventure chaos boss battle when sonic goes super sonic. its litearlly the same concept a giant water monster in the middle and u flying around it hitting it. compared to the 2013 e3 game trailer for that fight. you could tell it was downgraded by alot and rushed. when i met downgraded i mean tetsuya nomura had to give it to someone that mostly makes handheld/mobile games. chapter's 11-14. enough said WTH? more linear then ff13 one chapter is you in a train. just riding a train to lunafreya's home to talk to a old lady and then go back to the train. plus they kill off the main villien in kingsglaive off scree. okay i am done the only good thing is graphics on 4k hdr tv and free roam. there's alot more cons for this cons but i don't wanna spoil this mess of a story mode Expand
  40. Dec 10, 2016
    4
    The good:
    - Graphics are excellent for the most part, some minor frame sync issues but otherwise fantastic.
    - Soundtrack is great, some tracks feel like out of place tie-ins but otherwise it's good. - The open world feels alive, and it's a real pleasure to explore during the first 9 chapters/post-game. The Bad. - The Story makes absolutely no sense and reeks of cut content. - The
    The good:
    - Graphics are excellent for the most part, some minor frame sync issues but otherwise fantastic.
    - Soundtrack is great, some tracks feel like out of place tie-ins but otherwise it's good.
    - The open world feels alive, and it's a real pleasure to explore during the first 9 chapters/post-game.

    The Bad.
    - The Story makes absolutely no sense and reeks of cut content.
    - The characters are bland and character development is almost non-existent, with most characters not even introduced.
    - The final six chapters are dire, with incredibly linear environments.
    - Set piece bosses look fantastic but are essentially huge QTE events.
    - Combat is shallow and doesn't evolve as you progress, you hold circle to kill, and hold square to not die, and press triangle to warp into range so you can continue to hold circle to kill.
    - During most battles enemies attack in large packs, telegraphing of attacks is poor, so evading damage is a matter of either luck or just not attacking at all.
    - Companion AI is bad, you have zero control over them, and you'll spend a good chunk of most boss fights either soloing or picking them up off the ground.
    - 9.4gb day one patch (might be higher if buying after the date of this post).
    - Loading times are horrendous.
    - Side quests are almost entirely fetch/kill quests.
    - Chapter 13 is the most tedious, poorly designed section of a game I've ever had the displeasure of playing.
    - The ending.
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  41. Dec 10, 2016
    9
    game play : game play is fun, a lot of fun if you understand mechanic. just don't hold one button, wasp out some time try attack back for link attack. use friend command properly and use magic when thing is hard

    dungeon: a lot dungeon on map but most of them are on the edge of map... side quest : most of them are fetch quest but little story is appreciate for doing. some of Hunt
    game play : game play is fun, a lot of fun if you understand mechanic. just don't hold one button, wasp out some time try attack back for link attack. use friend command properly and use magic when thing is hard

    dungeon: a lot dungeon on map but most of them are on the edge of map...

    side quest : most of them are fetch quest but little story is appreciate for doing. some of Hunt quest are intense.

    story : not good not bad.

    overall : it's fun game.

    ps. very sorry for my dirty English. : P
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  42. Dec 10, 2016
    7
    It's clear that much of what made it into FFXV was repurposed from its original intention, and as a result the story comes off disjointed and vague. The combat system is a fun, welcome change of pace, but it's also too easy - I only died once in the entire game, and that was from not realizing some random enemy was twice my level. Still, fans will find much to enjoy in this entry, fromIt's clear that much of what made it into FFXV was repurposed from its original intention, and as a result the story comes off disjointed and vague. The combat system is a fun, welcome change of pace, but it's also too easy - I only died once in the entire game, and that was from not realizing some random enemy was twice my level. Still, fans will find much to enjoy in this entry, from some beautiful music and character/creature design and a huge open world with plenty of silly things to do with your bros.

    Ultimately the decision to move away from a dark tale of an angsty prince reclaiming his kingdom might have been a blessing for us all, because what we get instead is a simple meditation on friendship. It's endearing in spite of itself and I did enjoy the voice acting of the villain quite a bit. Most importantly, the colorful nature of the open world and the attention to detail show Square Enix knows how to put some heart and levity into a game, something they've been having trouble with for quite some time.

    Hopefully, we get a more focused, well-rounded entry the next time around. I'm definitely still a fan through and through.
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  43. Dec 10, 2016
    9
    This review contains spoilers, click expand to view. This is the best game I've ever played.. but I still expected a lot more! (MASSIVE SPOILERS AHEAD)
    I class myself as a Final Fantasy fan having played over ten titles. Loved VII, VIII, and X. Struggled out of boredom to finish XII and then didn't even bother with XIII.

    Since the first FFXV trailer in 2006 I've been eagerly anticipating the release of this title! I had pre ordered it on Amazon years in advance and on the day I received the copy I was ecstatic to say the least, even bought a new TV as the screen did not fit on my current one.

    The game starts off great and gets even better. The characters are the best of any FF and have so much potential! I am a pro turn based gamer but I have to admit the actual gameplay is amazing with an engaging combat mechanism and countless extras you can do from racing your car in a high speed chase to shooting machine guns at robots. I actually loved the summoning mode (although initially confusing on how to trigger it), and appreciated how the archaeons would come in times of need in a tough battle giving you a sense of relief whilst struggling against a feared enemy rather than any tiny powered gimmick that you could call countless times in a minor battle against a little chicken fiend.
    All of this awesomeness is varnished with an outstanding soundtrack to match (hats off to Shimomura-san).

    A downside evident fairly on however is the lack of cutscenes. Final Fantasy is loved by many for its wonderful storytelling in its high quality scenes but this desperately lacked those moments. At first I thought it was as they had transferred all the early scenes to the Kingsglaive movie and that as you passed that point in the game, the story would pick up. It never did. The game was left with so many gaps in the story and events happening off screen it was hard to understand the plot let alone enjoy it. Despite ten years in making, after a certain point in the game it felt completely rushed and unfinished. Don't get me started on how annoying and tedious Chapter 13 was.

    The brief story telling they did have was still completely inadequate. It seemed as though all the epicness of the XIII versus trailers had been totally lost. The one scene where Noctis meets Stella had more chemistry than the entire game with Luna. I felt so little for Luna that after her death I actually hoped they'd bring Stella into it and Noctis would forget all about his penfriend who he was told he should marry.
    The character Noctis previously portrayed was a strong, confident prince now turned into an annoying spoilt brat. It would have worked if his character developed over time, but it hardly did.

    Then came the ending, leaving me completely disappointed. With the ten year time jump, they had so much opportunity to give us some emotional heartfelt scenes. With the King returning ten years on after being thought dead (just like Simba). The moment his friends first see him alive and are completely stunned with joy. The moment he meets Iris, and Cid, and all his old friends. The moment he returns to the now refugee camp of Lestallum and his people heartily cheer his return with a newfound hope. None of that happened however and you were left with a complete anti-climax.
    Then came Insomnia, the home I was so longing to explore and renovate back to its former glory. It however served nothing but a stage for the final boss.

    Why can Square Enix not finish a game without killing off the hero? I get that tragedy works in bringing tears and all but not when they do it every single time. If you think about it, the whole game was a waste as Ardyn actually got what he wanted and Noctis lost everything. How ridiculous.
    An epic scene towards the end would have been the first Versus XIII trailer ever. They could have left it as Noctis losing all his friends from Chapter 13 and then returning to Insomnia. Sitting on the throne in depression, thinking he had lost everything. Empire sending in all their troops after him and he comes outside and kills a few handfuls of them without any emotion and then returns to his throne as he did, now yielding the power of the ring (which for some reason had become a weak toy in the game compared to all its power in Kingsglaive when wielded by Nyx). That would have really pleased us with the trailer nostagia. Then continued with whatever story and ended with him restoring Lucia back to its days of former glory as a bad ass king. Allowing you to explore the open World once more in the present day.

    Despite all these criticisms I still enjoyed the game. After clocking it I'm still finding loads of new stuff to do even though i had completed all the sidequests previously. I'm looking forward to the updates now. I know this would probably be very cliche and annoying but I actually want Square Enix to release another game via DLC suggesting Chapter 9 onwards was all just a bad dream and rehash the entire second part of the story to how it should have been!
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  44. Dec 10, 2016
    10
    FINAL FANTASY XV is a game that has everything to make you happy. It has a open world, but also, has many linear moments due to story, and the story is VERY good at all. Escaping the flames of war, Noctis epic journey with his best friends is very real and deep. The battle system is so good and the game has the best dungeons in all FF series.
  45. Dec 9, 2016
    4
    I haven't written a review online in ages but seeing the scores hover around 80-85 is blowing my mind.

    I'm trying to think of a Final Fantasy that I've played that's worse than this one. I'm hard pressed to think of one. The combat system is pretty good. It's fun at least. Other than that the story is at best nonsensical and at worst completely terrible. It's not an awful game
    I haven't written a review online in ages but seeing the scores hover around 80-85 is blowing my mind.

    I'm trying to think of a Final Fantasy that I've played that's worse than this one. I'm hard pressed to think of one.

    The combat system is pretty good. It's fun at least.

    Other than that the story is at best nonsensical and at worst completely terrible.

    It's not an awful game because it tugs on the nostalgia strings enough but it's certainly one of the worst in the series.
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  46. Dec 9, 2016
    8
    Story - As far from previous final fantasy games (except FF13), they usually have interesting to great story or plot but as far as FFXV goes, it is still dissapointing despite the hype. The main story is short for a open world game, the story is too simple, too serious sometimes, and some parts are annoying and majority of the characters are unlikable or not even memorable except the mainStory - As far from previous final fantasy games (except FF13), they usually have interesting to great story or plot but as far as FFXV goes, it is still dissapointing despite the hype. The main story is short for a open world game, the story is too simple, too serious sometimes, and some parts are annoying and majority of the characters are unlikable or not even memorable except the main antagonist (wont spoil) and the leading lady which are for me the best characters in the game, they are even better than the boyband protagonist. As summary for the story, Noctis the prince of Lucis on the day the start of the game will have a wedding ceremony with Lunafreya, A former princess of Tenebrae and an oracle for a peace treaty between Lucis and Nifleheim. However, While Journeying to the place of the wedding, the group learned on the way that the empire of Nifleheim have betrayed Lucis and stole its crystal, in addition, King Regis (Father of Noct), Lunafreya and Noctis himself has been announced dead following the betrayal. It is now Noctis and his friends mission to take back Lucis from his enemies and also recover ancient artifacts which he can use against Nifleheim. The story then includes some complications and shows secrets in between. The side quests really doesnt help either since most are just fetching quests which are repetitive nowadays in open world games. Still though, I love the interaction of the main characters in game though. A score of 7/10.

    Gameplay - The game borrowed the gameplay mechanics of another big Square enix title Kingdom Hearts. It is simple, action packed and nice for an RPG game. It is satisfying. Another good addition on the game is the things you can do in the world, fishing, riding cars, getting selfies and many other things that makes the world alive and fun. However, the cons of the game is you can only control Noctis in game. You cant use other characters, in addition, the spell mechanic of this game is bad. so bad that i wont recommend you doing a magic build. Another thing to note is that shops are almost unusable since the only thing you can buy from them are weapons and a few items. A score of 8/10 will suffice.

    Graphics - Since the coming of PS3, gone are the days that Square Enix titles are the forefront of advanced graphics and beautiful scenery and environment. However, I can tell you that this game is BEAUTIFUL. The environment are gorgeous. The thing i really love from this game is the design of the monsters especially those large ones which are gargantuan in size. It is even better than the critically acclaimed Witcher 3 in terms of World and monster designs. So pretty, a score of 10/10

    Music and sound - Im neutral on this one. This game really highlighted retro music of past FF games. It is good for me and fun, however, due to this, the game didnt put much new music for the ears to listen too. If you are a gamer of past FF games. You will be familiar with majority of the games soundtrack. As to voice acting, the english version sucks. They are literally out of place, everyone is made like an FF character design and identical if you take away the bad haircuts or ridiculous and faces then suddenly you have one who speaks british accent, mexican accent, etc. I prefer gamers to use the japanese version. A score of 7/10.

    Overall average = 8

    Finally, We're all here playing this game which spent 10 years to make. It is satisfying, fun and as a gamer of previous FF games. It is both a familiar and new experience for me. Is it good? OF COURSE IT IS. but is it better and revolutionary compared to some previous FF Games? OF COURSE NO. But regardless, this is still a must buy for those FF enthusiast out there. Congrats to Square Enix for putting their best to finally finish this game. Thanks
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  47. Dec 9, 2016
    10
    Nearly everything I have wanted in a video game!

    People will disagree with me of course (this is the internet) but FF 15 is one of the best games I have played in many years. And I have played a lot of games on all the different consoles. I have never been this hooked into a game. The world that I can explore is massive and beautiful, the side quests and characters are fun and
    Nearly everything I have wanted in a video game!

    People will disagree with me of course (this is the internet) but FF 15 is one of the best games I have played in many years. And I have played a lot of games on all the different consoles.
    I have never been this hooked into a game. The world that I can explore is massive and beautiful, the side quests and characters are fun and interesting, the combat is extremely fun and addicting, and that's just scratching the surface.

    It may not be the best FF game but as a game in general it is one of my favorites and it has been put into my Top 10 games of all time!
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  48. Dec 9, 2016
    2
    Playing both FFXV and World of Final Fantasy its clear to me, even though with a much cmaller budget, World of Final Fantasy is the superior game.

    I dont know what happened with the FF series but its more aking to DMC or GoW than FF nowadays. The battlesystem is better in WoFF due to its turn based combat, a testament that the system has not died. FF15 combat is uninspired and
    Playing both FFXV and World of Final Fantasy its clear to me, even though with a much cmaller budget, World of Final Fantasy is the superior game.

    I dont know what happened with the FF series but its more aking to DMC or GoW than FF nowadays.
    The battlesystem is better in WoFF due to its turn based combat, a testament that the system has not died.

    FF15 combat is uninspired and quickly becomes boring, baiscly pushing a button over and over.
    Holding circle or square to win every fight, and the magic system is so boring.
    Changing weapons doesnt do much either.

    The characters are uninteresting and sotryling isnt much better.

    Im scared what SE is gonna do with FF7 Remake if they use this as the measurement.
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  49. Dec 9, 2016
    10
    This is not the game I was expecting after years of watching videos and playing demos, but it ended up being better than what I was expecting. Long time FF fans will love this game. New fans to the series will love the game. Being able to listen to past FF songs is a big plus. Where the story suffers, the gameplay makes up for it, but that said, anyone who didn't watch Kingsglaive orThis is not the game I was expecting after years of watching videos and playing demos, but it ended up being better than what I was expecting. Long time FF fans will love this game. New fans to the series will love the game. Being able to listen to past FF songs is a big plus. Where the story suffers, the gameplay makes up for it, but that said, anyone who didn't watch Kingsglaive or Brotherhood are missing out on significant backstory. Expand
  50. Dec 9, 2016
    7
    A great concept ruined by many glitches and poor story telling. This game is fun. I had fun. But Final Fantasy relies heavily on story and characters. And they have to put in patches to help with that. But there is no saving this game. The DLC and any amount of extras they throw in will never be enough.

    It took 10 years and we got something that feels like a 2-3 year rushed game. It's
    A great concept ruined by many glitches and poor story telling. This game is fun. I had fun. But Final Fantasy relies heavily on story and characters. And they have to put in patches to help with that. But there is no saving this game. The DLC and any amount of extras they throw in will never be enough.

    It took 10 years and we got something that feels like a 2-3 year rushed game. It's very obvious this game was originally supposed to be a 3 part series. And it should've been. I have a huge feeling this was a decision Tabata made and ruined the story. Nomura should've had full focus on this game and released 2-3 games based on this story. Even scenes we saw a year ago did not make it in this final release. Too much was cut and changed.

    If you're still at the beginning of the game, you probably do not agree with my score and what was said. Even I wouldn't have agreed.
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  51. Dec 9, 2016
    5
    Feel superficial....First off if you don't have 100hrs to put into it, it might be worth skipping. It looks and feels very polished but for me the travel system makes it almost unplayable. You spend so much time just riding in a car its ridiculous. Combine that with the absurd number of pointless boring and repetitive side quests its too much. Most side quests will take longer to travel toFeel superficial....First off if you don't have 100hrs to put into it, it might be worth skipping. It looks and feels very polished but for me the travel system makes it almost unplayable. You spend so much time just riding in a car its ridiculous. Combine that with the absurd number of pointless boring and repetitive side quests its too much. Most side quests will take longer to travel to and from than to complete. Also the story is ok but not great, the relationships of the companions are pretty boring. There are plenty of good things about the game it could have been great, but there is so much filler, so much that really doesn't need to be there I feel like I'm wasting my time when I play it. Final thought, as a comparison of open world games, I recently finished The Witcher 3, FFXV does not offer an open world you want to explore, and doesn't provide impactful or important side quests that build on a world or story. I wanted to do side quests in witcher because they told a story about a monster or a village or something that added to the overall story. I spend two hours playing FFXV and feel like I've accomplished nothing. Expand
  52. Dec 9, 2016
    9
    It's really really fun. The world is beautiful. The characters believable yet still true to final fantasy. It's a definite 10 until the last few chapters made it a 9. The story isn't as deep as I expected. Plot holes everywhere. But still fun and really enjoyable. The first PS4 game I'm gonna complete the trophy list.
  53. Dec 9, 2016
    7
    Pros: The scale of the game brings awe at times. The world is gigantic. There is a real "bro roadtrip" feel to the game. Combat is deeper than it originally seems.

    Cons: The worst sidequests you can find in games. One is literally to run to a guys farm across the world, pick up like a single pea, and go back to turn it in. That isn't even the real problem though, many games can
    Pros: The scale of the game brings awe at times. The world is gigantic. There is a real "bro roadtrip" feel to the game. Combat is deeper than it originally seems.

    Cons: The worst sidequests you can find in games. One is literally to run to a guys farm across the world, pick up like a single pea, and go back to turn it in. That isn't even the real problem though, many games can have this sort of thing.

    The real problem is what all of the sidequests amount to: Pick up quest, return to car, fast travel to nearest parking spot, run to quest, kill/pick up single thing, fast travel back to car, fast travel back to hub to turn in. "Fast travel" is codeword for minute long loadscreen. Half your time is spent loading. Weak sidequests can be tolerable when you are pushing towards progression, but when you factor in all the extra wasted time, it becomes misery.

    That would be fine if the game just had serious flaws around its side content, but that is what the bulk of the game actually is. The main story is fractured, messy, and not particularly compelling (despite having so much potential), and is actually quite short compared to FF standards. Its all the extra activities that are supposed to make the game what it is.

    This leaves a game with a ton of content, but a significant portion that isn't fun to do. Either due to it being shallow and/or the obstacles in place that hinder you from moving as swiftly as you would like.

    There are some enjoyable dungeons, and some post-game stuff that fares better, but for the most part I found myself perpetually let down.

    I can't help but think back to FFXIII's valid criticisms of linearity. This game is the complete opposite of that, to the other extreme, and with a whole new set of problems that unfortunately weren't addressed.
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  54. Dec 9, 2016
    5
    pros:
    -graphics
    -technic ok -dynamic fighting system -Impressive Giant creatures -very good ost but bad sometimes -Team is alive -exploration is interesting -immersives dungeons cons: -imperfect battle system: very messy when too much enemies or in tiny places -Very bad narrative structure -minimalist production -Second part of game is rushed -First minutes of the game are
    pros:
    -graphics
    -technic ok
    -dynamic fighting system
    -Impressive Giant creatures
    -very good ost but bad sometimes
    -Team is alive
    -exploration is interesting
    -immersives dungeons

    cons:
    -imperfect battle system: very messy when too much enemies or in tiny places
    -Very bad narrative structure
    -minimalist production
    -Second part of game is rushed
    -First minutes of the game are only baiting for nothing
    -Characters are transparent: they have no purpose in life
    -boss fightings are bad, messy and unbalanced: we often dont know why we win
    -too much advertising in game (cup noodles)
    -incoherent open-world with no human activities (copy/paste of gas stations: only one city)
    -too much fetch quests with no coherence
    -chapter 13 is only here to gain some time, very bad. Mechanics are not mastered
    -Huuuuuuuuuuge plot holes.
    -Very few choices of armor
    -Where is Kingsglaive background?
    -No labial syncrhonization
    -Beginning is ffxv, end is versus FXIII, no story coherence.
    -camera is a bit crazy
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  55. Dec 9, 2016
    9
    I am a first timer...
    it is a vast world of huge amount of activities. The graphic a very good but not excellent because of bad water textures and trees branches are solid but in the other aspects it is perfect.
    game play in the battles is great..greater than God of War series but i cant understand why the square enix works the road really bad.. driving ... other drivers and else...
    I am a first timer...
    it is a vast world of huge amount of activities. The graphic a very good but not excellent because of bad water textures and trees branches are solid but in the other aspects it is perfect.
    game play in the battles is great..greater than God of War series but i cant understand why the square enix works the road really bad.. driving ... other drivers and else...
    the game is great. you will love it.
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  56. Dec 8, 2016
    6
    Well just played into 67th hours in the game. Planning to change my score so far
    Well im a long term final fantasy fan, don't get me wrong that i'm bias or something.
    Initially i gave this series a 10/10 but after long hours of gaming, i decided to change my score Pros - beautifully drawn characters and nice animations - superb combat gameplay (something refreshing) - good music
    Well just played into 67th hours in the game. Planning to change my score so far
    Well im a long term final fantasy fan, don't get me wrong that i'm bias or something.
    Initially i gave this series a 10/10 but after long hours of gaming, i decided to change my score

    Pros
    - beautifully drawn characters and nice animations
    - superb combat gameplay (something refreshing)
    - good music

    cons
    - very poorly written story
    - no female permanent character
    - so many pointless side quest- fetch quest
    - so few summons and magics
    - no romance in the show
    - very long loading time

    Well i think the precious final fantasy series such as X, VII, VIII, IX, XII are a lot better than this series. What made them better than final fantasy XV?

    - As i said before, the story. The story had no depth at all. Developer had been so focused on combat and animation but forgets to write a good story. What is the point? I would rather had good story and average animation in final fantasy
    - There are very little to no love story in this game. Look at lunarfreya, im not even sad after she had died. Because she had such a low screen time. Im sadder if iris died.
    - Love story is very important in every final fantasy series. Those without it tends to have poorer performances
    - And the side quest are so annoying. I freaked out doing side quest. Its one of the worst i have ever seen
    - One more thing is that no female supporting characters to control. I wished they could let iris stay longer in the group. This is so frustrating. Come on, most of the gamers for final fantasy are guys. Why are you showing me a group of nice looking males. Are we gay or what? At least show us some likable female characters that we can control in our main game play.
    - and look at the summons, the animation is very good but i can't use it whenever i want. It just came out randomly. And there are so few summons. And i hate the design of ifrit and bahamut. They are drawn so ugly
    - One more is the loading time. There are at one point where i would just want to throw the controller on the floor because of the freaking long loading time

    Ok enough of my ranting, personally final fantasy is such a wasted potential. It had very good animation but very bad story. For square enix to take so long just to make such games, i can say that they are very unprofessional. Please square enix, make a better final fantasy game next time. Don't dissapoint us again with this bad storytelling.
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  57. Dec 8, 2016
    10
    Plus
    ------
    + Great gfx
    + Amazing music
    + Combat is diverse and alot of fun
    + nice open world
    + SquareEnix promises many free updates
    + being able to fly your car is amazing

    Minus
    --------
    - nothing that i didn't like
  58. Dec 8, 2016
    4
    This review contains spoilers, click expand to view. Because this probably matters to some reviewers, I've played all of the FF games from 4-15 (minus the MMOs), and the sequels of the ones that have them.

    I'm not sure how to express my disappointment with this game after 10 long years of waiting excitedly, ever since that first trailer quoting Shakespeare and depicting Noctis unleashing hell on the insurgents trying to take over Lucis. We can only imagine what this game would have been if Nomura had remained the director instead of Tabata, if it had vaguely resembled the original Versus 13 story instead of this rebranded one, if it had had the more complicated battle features the early trailers showed conceptualized, and most of all, if fans hadn't thrown an absolutely **** fit over 13's gameplay and linearity (which is no more or less linear than 10, but no one complains about that) and scared the developers into changing a game that was probably linear with a good story into a game that is sort of open-world and has a horribly paced story that feels incomplete and unrewarding.

    There were so many moments I was actually confused as to what I was supposed to do next. With the option to screw around doing fetch quests and a main quest line telling me to press onward into the plot, and what level it was appropriate to do it at, I eventually felt that by exploring the world more I was over-leveling and went to go forward with the story. I'd gotten a bit bored of all the dilly-dallying and shilly-shallying watching four men go glamping while the rest of their kingdom is literally at war, so on I went.

    Altissia and the Leviathan sequence are perhaps the best part of the entire game. These were the only moments I felt truly moved by the plot in an emotional way, the only moments the events unfolding seemed significant, and even the gameplay of this section was outstanding. The interview with the First Secretary reminded me of the courtroom scene in Chrono Trigger, and despite that Leviathan was basically a no-fail auto-battle, the cinematics and ensuing drama were a spectacle. During the FMV scene with Luna and Noct, I was awe-stricken. The art and visuals made me think "this is one of the most beautiful things I've seen in my life." I felt overjoyed to get to experience something like this.

    If only I'd have known that the plot completely falls apart and nothing more rewarding is to come, I'd have considered that the tragic ending and quit the game right there. Everything from here on just made me question what the hell went wrong in the making of this game. There is a time travelling dog that no one but Noctis seems to know about. This breaks the entire story. You are given the option to travel to the past before the events of Altissia. I was so excited thinking the game was about to take a time-travel twist a la Chrono Trigger, and that the guys would realize they needed to do something to change the outcome, to save Luna. Maybe if I collected all 13 royal arms this time I could go back and be strong enough to prevent that tragedy? But considering the high levels required to visit some of the dungeons which house the royal arms, I figured they'd be revisited later in the plot, so I pushed forward. By the time I hit the time lapse and the so-called "final battle" I thought I was at the mid-point of the game and that it'd be a false ending, and I'd have to time-travel and get the rest of the royal arms to get the real ending. NOPE. I finished the game with just 9 of the 13 royal arms, leaving me to wonder, what even was the point of collecting those?

    Summons are a letdown, hardly ever seeing them other than Ramuh. Magic was so limited. Look at what Nyx can do with the ring of the Lucii in Kingsglaive (summon the Old Wall), but all Noctis, the actual king of Lucis, can do are a few weak spells that rarely even work on basic mob enemies, and sure as hell don't work on bosses. Really?

    The story felt so rushed and so weak after Luna's departure from it, and all the other character deaths were completely unceremonious, happening off-screen and for almost no reason. Ravis's role in the story and motivations are still unknown. And what of the Empire? Did they all turn to daemons? Is the Empire truly a threat that is gone now? Surely they have various levels of rulers throughout the kingdom and aren't gone entirely. What of Noctis's ultimate sacrifice in the end? A Pyrrhic victory: the world gets daylight back and no daemons but the kingdom of Lucis, which is already reduced to a wasteland, literally has no heir to the throne now. So am I expected to believe their continued survival will be peaceful and there won't be continued warring over rulership? We’re supposed to accept all the characters we were supposed to have grown to love (but didn’t get enough backstory or development to love) are all dead but it’s okay because a bunch of rednecks hulled up in Lestallum survived? Yay?! The final "dream" scene was a depressing stab at a happy ending that didn't happen.
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  59. Dec 8, 2016
    9
    This game is great for those who waited for it without expecting anything massive.

    I enjoyed all FF games, except No.12 and 13 - This one is great for me, i enjoy it. Im 32 years old now and have kids, this game fits in perfect with my life and i can only recommend it. It's diffrent, but so are the consoles and demands. Everytime i stop playing, i want to play it more, thats all i can
    This game is great for those who waited for it without expecting anything massive.

    I enjoyed all FF games, except No.12 and 13 - This one is great for me, i enjoy it. Im 32 years old now and have kids, this game fits in perfect with my life and i can only recommend it. It's diffrent, but so are the consoles and demands. Everytime i stop playing, i want to play it more, thats all i can say.

    It's great.
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  60. Dec 8, 2016
    9
    Hands down Game of the Year. Took me 50 Hours to beat the main story. The cutscenes are beautiful the world is beautifully polished and well realised. the animations are crazy good. The amound of well designed enemies and bosses is staggering. There is just so much to do and experience in this game and it is all so well done, this is why it deserves GOTY. I felt the story was really goodHands down Game of the Year. Took me 50 Hours to beat the main story. The cutscenes are beautiful the world is beautifully polished and well realised. the animations are crazy good. The amound of well designed enemies and bosses is staggering. There is just so much to do and experience in this game and it is all so well done, this is why it deserves GOTY. I felt the story was really good even though a lot of people didn't.. Guess they coudn't follow. The only thing holding it back are some of the side activities they feel like time killers and aren't as polished as the rest of the games.. Not to forget the game has the witcher/skyrim story syndrome; You're off to a important main mission but start to forget all about it doing side activities lol. Great game and recommended for any gamer. Expand
  61. Dec 8, 2016
    5
    This review contains spoilers, click expand to view. Some things are done really well in this one however, there's also some really bad design choices in here that had a big impact on my enjoyment of the game. I've listed below the issues I had with the game, I'll skip the positives because there's so many good reviews on here.

    Party - You're stuck with 4 male characters. In other FF games you can pick from a dozen, in this you can't, which for me is really just lazy development. Also, as if to rub your face in it, there's a couple of times where you might have someone else join your party just for a task, so it's like the game is saying to you that you 'could' have them, but you can't.

    Weapons - the upgrade system is beyond bad. It takes several days of resting and main quests (not hunts) to upgrade each one. This is at a time when you will be trying to stockpile exp, so you're forced to either use up your exp and rest, or not get weapons upgraded. Also you can't chose the order, so if you want to upgrade your sword and have the materials, you will have to wait until all the other weapons are upgraded to the same level first, along with the delays that come with each one. This for me was so annoying I didn't bother.

    Night - I like the concept of the day/night cycle, but trying to get about at night is annoying. Loads of hunts are at night and you often run into mountains/trees because you just can't see them until they are right in front of you. If you have to take a set path, you often can't even see if and just run about until you stumble upon it.

    Summoning - I think in my 50+ hours I have done 3 or 4 summons. They are so underused in this game and seem to be random occurrences, which is really a shame. In all FF games these have been a focus, in this one they are a rarity. Also, only a few are in game, where is ODIN etc?????

    Combat - the worst feature. You can out-level a mob severely and still get knocked down etc because the instant you start a fight, they all go for Noctus so you get swamped. Also, levels mean nothing in this game. I entered a level 55 dungeon at level 70 and didn't even make it to the end boss, the lead up bosses knocked me about like pinball until I just got fed up and turned off the game. I don't understand why the franchise was so desperate to move away from turn based, this was when it was most successful and the transition is poorly executed and nowhere near as enjoyable.

    Magic - Severely underused in the game. Previous FF games have usually found a strong niche for this, here it's more of a 'use a few times then not bother' mechanic.

    Travel - you have car, which you can't upgrade to a flying car until AFTER you complete the game. You can't drive off the roads, so it's basically a tram without the tramlines. Also, you will frequently find yourself fast traveling back to your car and then immediately fast traveling to your mission objective, the whole traveling concept is poorly implemented and just clunky.

    Menu - could have been much more user friendly and intuitive.

    Story - Completely loses cohesion about the 75% mark. I know it could be said this is staple for FF by now but still, at least try to make a story line that doesn't fall apart before it's even done.

    Not all open world - By the end you will have spent hours in corridors and confined maps. It has parts of 'open world', but much less than previous FF games. There's basically one open world area, but you will visit other areas are that just A to B routes.

    Items - there's a tiny fraction of usable items compared to previous FF games and the way you use some of them is confusing. Phoenix downs, for example, you buy them, but you never actually 'use' them, they are used automatically. The game does not tell you this however.

    Leveling - The storing exp idea is interesting but has issues. It leads the player into wanting to stock up exp, leading to hours of playing with no sense of progression or getting stronger. Even when you do level up, it feels minimal, I jumped from level 40 to 70 and didn't feel any big improvement, which kind of made me feel like the hours of grinding I put in were wasted.

    Camping - interesting but mostly not used. By end game my cooking skill was 3, most of time you will stack exp then use a hotel for the exp multiplier. You can buy meals for the stat boosts so why bother missing exp at camp?

    Fishing - Fun but annoying if you lose a lure, how do you know where to get it again? You shouldn't need to rely on google for info.

    Overall, the game has good points but given there's been so many entries in this franchise now, there's really no excuse for the poorly implemented issues listed above - SQUARE should really know better and should have made a much more polished game, especially with apparently 10 years in the making.

    Worth getting? Yes, but probably only on sale.

    Worth the hype? I'm really very sad to say no, it's not.

    I love FF games but feel this one has a lot of let down.
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  62. Dec 8, 2016
    6
    Not great tbh. Played for 40hrs waiting for it the get exciting but in vain. The so called side quests are awful. Lack decent fast travel, average graphics and really boring simplistic combat. Also the music when ur riding the bird is so annoying. It's an average game so it deserves a big dirty 6/10
  63. Dec 8, 2016
    10
    Incredible music, gorgeous world, epic combat and engaging story. FFXV really nailed it especially in the mind blowing attention to detail.

    It is amusing to see how many people came into FF expecting the same volume of story we have seen in other FF's. Issue is EVERY single FF has been linear. Linearity affords 40 straight hours of condensed story and laughably the people who cry about
    Incredible music, gorgeous world, epic combat and engaging story. FFXV really nailed it especially in the mind blowing attention to detail.

    It is amusing to see how many people came into FF expecting the same volume of story we have seen in other FF's. Issue is EVERY single FF has been linear. Linearity affords 40 straight hours of condensed story and laughably the people who cry about the story leaving question unanswered, also cry about linearity.

    FFXV's charm is in the journey and exploration, that was its aim and it did that in a truly masterful way. Will go down as a phenominal title in the series!
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  64. Dec 8, 2016
    9
    Despite all the obvious flaws in this game, FFXV manages to mask them all with a masterfully crafted world that you keep wanting to jump back into. Simply the best open-world game I've played since Skyrim.
  65. Dec 8, 2016
    6
    You were close, so very close to being good..

    Ultimately, the game is pretty fun in places but drops off when it's away from it's high spots. When it's good, it's fantastic, for the other 80% of the time, it's mediocre at best.
  66. Dec 8, 2016
    9
    +Incredible Enemies, Monsters and Bosses
    +Exciting Combat
    +Beautiful Open-World to Adventure
    +Helpful Buddy Companions

    -Beautiful with Glitches
    -No Save Point in Combat Zone

    Final Fantasy XV is the one of imperfect and long development game.
  67. Dec 8, 2016
    10
    This game has a great deal for you to enjoy. It has an open world, side quests, hunts, and minigames. There is a lot to do and explore. I have a blast playing it., and I really enjoy the story. Escaping the destruction of his kingdom, Noctis embarks on an epic journey with his best friends. The story is deep, and emotionally compelling.. The battle system is so much fun! It may take 30This game has a great deal for you to enjoy. It has an open world, side quests, hunts, and minigames. There is a lot to do and explore. I have a blast playing it., and I really enjoy the story. Escaping the destruction of his kingdom, Noctis embarks on an epic journey with his best friends. The story is deep, and emotionally compelling.. The battle system is so much fun! It may take 30 minutes to get use to it, but after that, you then have so much fun fighting monsters and enemies when you get the hang of it all. Expand
  68. Dec 8, 2016
    9
    I never thought I would say this, but Final Fantasy 15 is actually pretty good. I loved 4,6,7 & 9 but 10,12 & 13 all left a fairly bad taste in my mouth, not saying they were bad games they just weren't my preferred entries. I went in to 15 with low expectations, especially with it quartet of kpop boyband idols, I came out shocked. I found myself lost exploring the beautiful open worldI never thought I would say this, but Final Fantasy 15 is actually pretty good. I loved 4,6,7 & 9 but 10,12 & 13 all left a fairly bad taste in my mouth, not saying they were bad games they just weren't my preferred entries. I went in to 15 with low expectations, especially with it quartet of kpop boyband idols, I came out shocked. I found myself lost exploring the beautiful open world taking on dozens of side quests for hours without touching the story. Much like the tie in film kingsglaive I found the story very rushed, poorly written and hard to follow for the most part. But the gameplay itself makes up for those shortcomings. The combat is a joy, being fairly easy to learn but hard to master. I also very much enjoyed the modern designs of classic series creatures and the modernized high fantasy world. A little disappointing is the lack of Nobou Umatses score writing, making the soundtrack a bit forgettable. This game actually renewed my interest in the series which I never would have expected. Expand
  69. Dec 7, 2016
    8
    The 15th entry in the series is very different to what fans usually associate with "Final Fantasy". Some people will like it for what it is and some will probably dismiss it because its too different to what they consider an FF Game.

    I like the game because FF for me has always been about trying something new. Here we have a huge open world with lots of areas to explore, monsters and
    The 15th entry in the series is very different to what fans usually associate with "Final Fantasy". Some people will like it for what it is and some will probably dismiss it because its too different to what they consider an FF Game.

    I like the game because FF for me has always been about trying something new. Here we have a huge open world with lots of areas to explore, monsters and bosses to kill, side quest to complete, and things to collect. Seems to be an endless amount of things for the player to uncover and it's different and very fun.

    Combat is engaging and while simple enough at first glance it shows it's true colors the further in you get with link strikes, blind side moves, abilitets from party members and different weapons.

    The only thing that really stands out as bad in my opinion is the story as it's not very interesting or fun. To fully understand and appreciate what's going on you also have to watch the "Kingsglaive" movie which is stupid in and out of itself because it should have just been part of the game.

    The game play is what matters most in a game for me though and it's incredibly fun.
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  70. Dec 7, 2016
    10
    Just beat the game earlier today, and I loved it =) I'm glad I took the time off from work for this game I have waited 10 years for. I won't give any spoilers here, but the ending left me sad and depressed; but also gave me a bittersweet feeling after that end of credits scene. I'm still thinking about it really... My only real issue was the lack of a few much needed cut-scene's toJust beat the game earlier today, and I loved it =) I'm glad I took the time off from work for this game I have waited 10 years for. I won't give any spoilers here, but the ending left me sad and depressed; but also gave me a bittersweet feeling after that end of credits scene. I'm still thinking about it really... My only real issue was the lack of a few much needed cut-scene's to explain what happened after Chapter 8 with a few important characters that by Chapter 13 (which mind you is a long and quite annoying chapter), you can't help but want that extra story/scene development. As of this posting though, Tabata said they will be adding scenes for the future to flesh it out more which I am quite alright with after some other peoples thoughts mirrored my own.

    Overall, I give this game a 9.5+ out of 10 regardless, and quite happy with the game that I will continue to play for a long time and in the future. (It doesn't beat, story-wise my favorite FF which was X; but the combat and characters are both very excellent)

    Thank You Square Enix =) I hope to see XVI before the end of this console cycle, which is unlikely with the remake of 7, which I'm very excited for as well.
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  71. Dec 7, 2016
    8
    This review contains spoilers, click expand to view. [Condensed Review]

    Concept: Create a hybridization of Final Fantasy elements both old and new without it feeling like a cheap adventure title with the name plastered on but not really holding onto elements dear to the series.

    Graphics: The graphics are for the most part spectacular and the animations are impressive and detailed. Camera angles are odd at times especially when paused mid-combat, however the gameplay never suffers as a result.

    Sound: The voice acting is superb and there is an available collection of classic melodies from Final Fantasies both old and new. Some of the Final Fantasy XV pieces themselves are less stellar than others, however the soundtrack is passable.

    Playability: The locomotion in terms of vehicles is one of the worst elements of the game as it is such an integral part of gameplay at times. However, combat and overall control of the game handles well once you overcome a slight skill gap.

    Entertainment: The world and players won’t lack for activities both main and side content related to dive into. While the experience takes a hit in its later narrative exploits and also in its ability to traverse the expansive world, the overall experience is an enjoyable and worthwhile one.

    Replay Value: High.

    Overall Score: 8.0
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  72. Dec 7, 2016
    8
    This review contains spoilers, click expand to view. HONEST, UNBIASED REVIEW FROM A LONG TIME FAN! I ADDRESS EVERYTHING FROM GAMEPLAY, PACING, COMPARISONS TO PREVIOUS TITLES AND A CRITIQUE ON THE FABULA NOVA SERIES. PLEASE READ! VERY SLIGHT SPOILERS, NOTHING MAJOR.

    I will start with some general gripes about the Fabula Nova Cyrstallis nonsense as I feel that the issues with it are symptomatiic of the general problems with recent FF games.

    We were led to believe that the game would have more realistic characters with real emotions and all that other good stuff. Now, I can't say that I care much about that stuff since this is, after all, a video game but I do like it when people deliver on promises.

    What we have instead are complete character archetypes:

    Noctis is your typical "must save the world" character who is virtually indistinguishable from Cloud and Squall in his demeanor. He is a pouty **** throughout the game. There is a sense of undecisiveness to him. Now, that's not necessarily bad but it isnt anything new in FF games with weak heroes.

    Gladio is the loyal knight/defender character. Think Basch or Steiner but far less interesting a lot cornier.

    Prompto is the comedic relief goofy character. Think Locke, Zidane, Tidus, Wakka but inferior to all of them by a vast margin.

    Ignis is the overly serious thinker of the group. Every RPG has one of these. He is unoriginal in every way imaginable. He's a poor man's Balthier but probably the best of the four party characters.

    We were told there would be more realistic stories yet the story of FFXV is basically a simple one of "save the princes and then the world from the evil empire" completely indistinguishable from the first half of FFIX, the first half of FFVI etc.

    NOW TO THE GAME!

    The gameplay is very very simple but very very fun and addictive. It essentially is hold O until everything dies or hold SQUARE so you can defend. With the occasional press of the TRIANGLE button to warp strike someone. Magic is very unnecessary and a complete afterthought. I am probably 70 percent done with the game and have used three spells the entire game. I also have yet to die once, something that has never happened in an FF game this far into it (Characters around level 36 with minimal sidequesting).

    The game does a GREAT job of showcasing Noctis' power to essentially summon weapons for use. Holding O allows Noctis to attack continuously and pressing the directional buttons allows for quick weapon switches mid combo. This is the first game ive played where this feels natural. Even in Devil May Cry or God Of War it feels silly.

    The driving is stupid and the load times if you fast travel are considerable. The game is open world but there are very few cities to screw around in. Mostly, you will spend the game sleeping in caravans and campsites.

    The sidequests: Virtually every sidequest is a fetch quest or a hunt which works like a fetch quest. It is go from point A to point B, possibly kill something, get an item and come back to point A. The sidequests are uninteresting and the rewards are small. You can get money by selling your loot.

    Difficulty of the game: This is the easiest RPG I have ever played. As mentioned before, I have not died once. It is virtually impossible to die. If you lose your entire HP, the character is wounded and loses max HP slowly. Once the max HP goes to zero, one more blow will kill the character. HOWEVER, your allies can bring you out of this state an infinite amount of times. Furthermore, even if they dont and you "die" you can Phoenix Down yourself back into the battle. Presumably this can be done as many times as there are phoenix downs in your inventory. When a battle seems tough, you are often saved by the abililty to summon an Esper (often it is Ramuh) that comes and kills every enemy.

    I am quite into the game and the story has not developed more than "We must save the princess and our land." Literally nothing of value has happened. More happened in the first one hour of FFIX than has happened this entire game.

    The expectations for a game in 8-10 years of development are very very high and this game falls short of most things. It is clear that this was meant to be a spinoff of FFXIII as it lacks the umph of a numbered FF game except for the even worse FFXIII.

    I still give this game a solid 8/10 because of its addictive nature, fluid combat, decent and manipulable pacing in rest points, intuitive controls, scale, and originality compared to other FF games (which is something that cannot be understated considering all that FF has done the past main non-online games). Gameplay and pacing to me are the most important things in a game and this has GREAT gameplay and good pacing. I know that for many the story is what draws people in to FFXV. The story is one of the weakest in FF and one of the weakest in JRPGS. Still worth a buy if for nothing than to add to your collection.
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  73. Dec 7, 2016
    10
    Awesome game! Highly recommend to any long term final fantasy fans and all of the newcomers to the series! Ive had tons of fun with this game! Best one since FFX IMO
  74. Dec 7, 2016
    10
    Best game I have ever played, the story is par none, the graphics are amazing for a console (PC elitest here), combat was intuitive and new, the magic is pretty busted but kind of balances out by the fact that you can only hold a limited amt of magic at a time and have to collect it. The boss fights are the coolest I've seen in any game (I liked MGRR's a lot, but FFXV's is better), theBest game I have ever played, the story is par none, the graphics are amazing for a console (PC elitest here), combat was intuitive and new, the magic is pretty busted but kind of balances out by the fact that you can only hold a limited amt of magic at a time and have to collect it. The boss fights are the coolest I've seen in any game (I liked MGRR's a lot, but FFXV's is better), the music is also gorgeous (stand by meeeee~). Every part of the game is enjoyable, even those long car rides, just cruisin with your goons feels awesome. All the characters are loveable and the english VAs are actually not terrible for once which is amazing, but they give you the option to do other languages w/ sub if you'd like. I'm a more recent fan of the FF series (played Type-0 HD, FF13 trilogy, FF14) and this is my favorite and without any question. Best storytelling any game I have played throughout my lifetime and I've been playing since a child so I've been played quite a few games to say the least, the game is so emotionally heart wrenching and just absolutely beautiful. Expand
  75. Dec 7, 2016
    9
    good game, this game have story, very good music, good character and open world (dungeaon are amazing).
    some problems with camera.
    this game needed female protagonist
  76. Dec 7, 2016
    8
    I miss the days when Final Fantasy was great don't get me wrong what Hajime Tabata and his team have accomplished here is very good especially the development hell this game was stuck in, however it feels like half the game is missing, the second half of the game feels so rushed which is a real shame because the first half i had a lot of fun with.

    Nice to see an open world return and a
    I miss the days when Final Fantasy was great don't get me wrong what Hajime Tabata and his team have accomplished here is very good especially the development hell this game was stuck in, however it feels like half the game is missing, the second half of the game feels so rushed which is a real shame because the first half i had a lot of fun with.

    Nice to see an open world return and a very pretty world as well that you want to explore coupled with some likeable main characters and sub characters, combat though is a bit simplistic quite often you just need to spam the O button.

    Driving to and from quests gets a bit tedious and fast travel was getting plenty of use after a while another annoying point is the AI controls of your party members while travelling around the world they would frequently get in your way, also had a couple of occasions during mid battle it would suddenly become impossible to hit or get hit by an enemy on one occasion this happened during a boss fight which was very annoying.

    Overall i give Final Fantasy XV 7.8/10 rounding up to an 8 overall it has flaws and even after 10 years it feels a little rushed but there are plenty of things to like about this game.
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  77. Dec 7, 2016
    6
    Everyone knows Final Fantasy XV was a flawed venture from the start. Originally a sequel to the XIII series, then hastily transformed into the next major installment in the series after a ridiculous 10 year development time. Leaping from one bad director (though wonderful character designer) to another (Tabata is a terrible game director, for reference, he has only ever worked on FinalEveryone knows Final Fantasy XV was a flawed venture from the start. Originally a sequel to the XIII series, then hastily transformed into the next major installment in the series after a ridiculous 10 year development time. Leaping from one bad director (though wonderful character designer) to another (Tabata is a terrible game director, for reference, he has only ever worked on Final Fantasy VII sequels and XIII sequels and almost all of their stories are terrible – he also seems to have a sort of irreverent attitude toward the rest of the series), where will it fit in in the pantheon of Final Fantasy titans? Somewhere between ‘Better than XIII’ and ‘Worse than most of the rest’.

    Let’s go ahead and do bad news first, shall we? XV’s story is not only incoherent, but tiresome and under developed. It still feels like a sequel to something. It’s not a fully fleshed out narrative in even the most naïve sense. Most of the ‘big moments’ in the story take place off screen, with nameless (though obviously meticulously designed) characters popping in and out of existence with no explanation or reasoning. For instance, the Emperor of the opposing nation ‘Ledolas Eldercapt’ though frequently seen in advertising and Kingsglaive, has one speaking line and appearance in the entire game and then disappears. The only characters that receive any kind of background or laughably ‘development’ are the four main characters Noctis, Prompto, Ignis, and Gladiolus. And by background I mean things like ‘Ignis likes Coffee’, ‘Prompto dislikes bugs’, ‘Noctis likes to fish’, ‘Gladio likes ramen’; incredibly superficial personality traits that really have absolutely no impact on the characters or their lives. At no point in the roughly 50+ hours I’ve spent playing the game did I feel like I had a good grasp of what was happening in the ‘story’, what the land of Eos was about, or what any of the characters had at stake personally. I want to say that the strong relationship between the four main characters is touching, but it has absolutely no depth.

    Ignis, Prompto, and Gladio have no dialogue about why they’re travelling with the prince, what personal reasons they might have, what reservations they may keep, ideas, motivations, emotions – none of it. There is no bestiary, no glossary of terms, no journal, nothing to help you build the world of Eos and gain a fuller picture of what’s happening. To that point, NPCs are plentiful, but you can only passively ‘listen’ to their inane conversations, (i.e. boy this sure tastes good) they don’t give you hints, talk about current events, or help paint the dull and hollow picture that XV is. It was, and still is, very disenfranchising for such a lauded entry in a story-driven franchise to release and be so barren of purpose, reason, or depth. When ‘Kingsglaive’ and ‘Brotherhood’ were announced, my first initial reaction was ‘Oh **** they’re supplementing poor storytelling in the main game with extra pieces of media’ and I was unfortunately and regrettably correct. To make things more obvious, the ‘main story’ of XV can be completed in less than 20 hours. 20 HOURS. I have a hard time completing Final Fantasy IX in less than 60 hours. The majority of the game is an open world full of fetch quests, hunts, and infuriating load times while waiting for the car to drive you from point A to point B to point A to point B.

    It’s a lot of bad news, I know. The good news isn’t nearly as meaty. The combat is pretty fun. Noctis is very responsive, dodging is easy, and big bosses and daemons are wonderful to look at and fun to bring down. It’s a lot like Kingdom Hearts and a lot not. You can technically ‘auto attack’ by just holding ‘o’, but you can also just mash ‘o’ to attach and perform combos, which I prefer. The downside to the combat is that Noctis doesn’t have abilities or skills like in the demos. No ‘tempest slash’, no ‘jump’, no nothing. It’s just plain attacking for the whole game. The ‘armiger’ ability is okay, and your companions can each have one skill out of a possible three assigned to a hot button for you to command them to do. It gets old quickly. ONLY THREE SKILLS EACH! The **** The ‘ascension’ tree (a poor cousin to X’s sphere grid} is more or less barren of anything worthwhile besides bulk stat upgrades. It’s not 10 strength here, 5 magic there it’s one node that ‘doubles strength based on how manly levels gained’. Only one of those nodes. That’s it.

    The soundtrack is expertly composed by Yoko Shimomura– and honestly any music she ever touches turns to gold, so that’s a big plus. Huge orchestral tracks with bass, violin, opera, and catchy tunes – it’s pretty amazing.

    TL;DR, XV is a half-baked disappointment. It should have remained FF XIII Versus or just disappeared. They shouldn’t have tried to save it like this. The story is asinine, the combat is just okay, and the world is very big, beautiful, and boring.
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  78. Dec 7, 2016
    9
    Great game. I expected something much worse after the last final fantasy games... but this is a new starting. The gameplay is awesome though the camera sometimes is a mess. The story is short but good. The openworld makes it much better than the fix corridors in the last final fantasy games. Cool game, should be a must in this generation.
  79. Dec 7, 2016
    9
    Gran juego y muy buena experencia.
    Muy largo me ha llegado a las 80 horas el tenerlo platinado el juego
    Historia muy buena que te hace meterse en ella muy buena. Los personajes evolucionan muy bien, misiones de cazas y secundarias bastante buenas y actividades como pescar. La unica pega es el capitulo 13 que no tiene que ver mucho con el estilo del juego y se te hace muy pesado aun que
    Gran juego y muy buena experencia.
    Muy largo me ha llegado a las 80 horas el tenerlo platinado el juego
    Historia muy buena que te hace meterse en ella muy buena.
    Los personajes evolucionan muy bien, misiones de cazas y secundarias bastante buenas y actividades como pescar.
    La unica pega es el capitulo 13 que no tiene que ver mucho con el estilo del juego y se te hace muy pesado aun que solo dura 2 o 3 horas esa parte
    Por lo demas un juego excelente
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  80. Dec 7, 2016
    9
    First of, is the game worth the 10 year wait? No
    Good now that, that's out of the way, lets not look at the game as being in development for 10 years. Lets look at how the game plays out. Final Fantasy XV plays out in an action based combat, but unlike games like Devil May Cry, God of War and etc. the game goes for a more realistic way of combat, which means your attacks feels heavy and
    First of, is the game worth the 10 year wait? No
    Good now that, that's out of the way, lets not look at the game as being in development for 10 years. Lets look at how the game plays out. Final Fantasy XV plays out in an action based combat, but unlike games like Devil May Cry, God of War and etc. the game goes for a more realistic way of combat, which means your attacks feels heavy and sometimes stagger you so you can't just dodge mid-attack, something I personally like. There are a decent amount of weapons, outside the normal weapons, called Royal Arms, that have their own unique way of attacking, 13 in total, then there are Short Swords, Lances, Daggers, Great Swords, Guns, Mechanics, Shields and Magic, Notcis, the main protoganist, and the one YOU control, can use EVERY weapon. All of your party members can use magic, but Ignis can also use Daggers and Lances, Gladio can use Great Swords and Shields, while Prompto can use Gun and Mechanics.
    The story is that Noctis needs to marry Lunefreya, but on his way to picking her up, he finds trouble, it's your job to fix it.
    The story is decent, at best, but the post game content and side content in general really shines through, and it's the games strong point. Also with the graphics, you drive through a beautiful world, filled with many secrets to uncover. Are you ready to step into the world of Eos, and take back your throne?
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  81. Dec 7, 2016
    3
    A game has failed when it makes you wait and auto-pilot for half the time. In FFXV, it felt like there waa so many things that obstructed me from actually playing the game. For the first threee chapters it forces you to use auto Pilot for the car so you sit there watching them sit around doing nothing for 1 to 5 minutes. There is fast travel (for the arbitrary fee of 10 gil) but theA game has failed when it makes you wait and auto-pilot for half the time. In FFXV, it felt like there waa so many things that obstructed me from actually playing the game. For the first threee chapters it forces you to use auto Pilot for the car so you sit there watching them sit around doing nothing for 1 to 5 minutes. There is fast travel (for the arbitrary fee of 10 gil) but the loading times can take just as much time as the auto pilot so theres no point to it.Most of the time the hunt fight itself would last even less than the drive it took or fast travel loading screen to get there. Then you'd have to auto pilot back another 1 to 5 minutes. Instead of stacking hunt quests and running from hunt to hunt, clearing the region in one clean satisfying sweep, the back and forth just wastes so much time. There's a lot of other similar things that just waste your time in the game. This is the reason why people have so many hours in the game, because half of it was spent idle, not doing anything but waiting to get to your destination. Expand
  82. Dec 7, 2016
    9
    Final Fantasy XV is what we've waited for and even more !
    I must say that I was really afraid of the way they have taken the series since in XIII they also changed the formula and it was a mass and so bad in every aspect (except for graphics).
    FF XV is an open world game (With linear gameplay at story telling) feels to me like Witcher 3 combined with Dragon Age Inquisition and fighting
    Final Fantasy XV is what we've waited for and even more !
    I must say that I was really afraid of the way they have taken the series since in XIII they also changed the formula and it was a mass and so bad in every aspect (except for graphics).
    FF XV is an open world game (With linear gameplay at story telling) feels to me like Witcher 3 combined with Dragon Age Inquisition and fighting style of Devil May Cry however with the Final Fantasy atmosphere.
    This game contains FF features such as Chocobos, Summons, Gear and items, upgrade system and consists linear quests for story telling.
    The fighting system is very good once you get to know it with great party combos.
    Road trip driving with your car anywhere you want, listening to all previous FF soundtracks while driving ;)
    Each one of the characters has some role in the game which defines their personalities (except for Noctis which is just fishing).
    For me XV is fourth in the FF series right after VII, VIII and X.
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  83. Dec 7, 2016
    6
    This review contains spoilers, click expand to view. Divisive game

    Final Fantasy XV is a game that lies to you from the very first moments you start it. To have even basic grasp on convoluted, very badly told story you MUST watch Kingsglaive movie and Brotherhood anime series. It’s impossible entry point for an average Joe and in light of that “Game for Final Fantasy fans and first timers” screen seems like adding insult to injury.

    “Eyes that can see beautiful graphics and music”

    Even with severe lip-synching problem game looks great. True - roughly half of the world map consist of deserts, but other half – beautiful wetlands and later - Venice inspired city more than makes up for it. Yoko Shinomura music is most likely the best part of this game. Just listen to “Somnus” and you’ll understand why.

    “Eyes that can see open world full of fetch quests”

    This is first time Final Fantasy went open world. After linear corridors of FFXIII we needed something different – but what we have here isn’t doing the job. This is 2016 not 2008, we have few open world titles every single year, and those games execute open world formula with much greater success.

    World of FFXV is huge, you can spent countless hours there. Problem is – majority of activities consist of boring fetch quests. There are few quest lines that will lead you to interesting places, but those are few and far between. After few hours of side-questing I’ve decided to skip it completely, as they felt like chore.

    “Eyes that can see terrible world design”

    Who the hell though it’s a good idea to merry demons and magic with diners and camping in Nevada? FFXV is forcing bro-roadtrip theme, but it just doesn’t work. FF was always about saving the world, not the bachelor trip. At some point I was wondering when we will reach some strip clubs and hookers.

    “Eyes that can see uninspiring combat”

    At first glance combat seems great. Gone are the days of turn based encounters – now we’re going real time. It’s very impressive spectacle – watching Noctis warp from enemy to enemy. Unfortunately novelty wears off pretty quickly and we’re left with combat system that requires zero skill.

    Forget about dodging or any other advanced tactics. What you can do (and what game kind of asks you to do) is to overpower your enemies with series of short range Warp Strikes. Just juggle potions and elixirs – and you can down even very high level bosses.

    Magic system is so lame I didn’t use it at all. It’s like they took all the worst parts of FFVIII (tedious draw) and discarded all the good stuff (augmenting stats, elemental resistances and attacks). There is no healing magic, only 3 offensive types. You can be damaged by your own spell. Most definitely the worst magic system in any FF to date.

    “Eyes that can see badly told story”

    FFXV story is all over the place. I mean, when you think about it – its premise is so easy (empire is bad – we’re the good guys – go reclaim the throne young prince) – there is no way SE could mess it up. SPOILERS – they can, and they do.

    In concept this is dark, tragic game about sacrifices and hard choices. There are some events that (I presume) were made to make you weep. I remember crying like a baby when FFX ended (and by all account that game was way brighter and upbeat than FFXV). Here I felt nothing, nothing at all.

    That’s because story is very poorly told. There are key scenes missing. So many events happen off screen. Even if you watched Kingsglaive you will be left wondering – what the hell is going on. And that applies to villains, world state – and even some main cast. It’s really hard to care for Luna when she and Noctis has ZERO dialog lines together. Can you even believe it? After all this build up.

    Game is short. Main story missions will take you up to 15, maybe 20 hours. Second part – when game forces you into closed corridors feels rushed.

    “Eyes that can see the light of expiring souls”

    Unfortunately the only soul I see expiring is the one of FF of old – great, epic adventures full of mysteries and excellent storytelling. What does it even mean to be a Final Fantasy game now? Do we give SE card blanche to put FF coat of paint on just any title?

    Final Fantasy XV is a game tormented by long and rocky development cycle. There are just so many ambitious ideas that clash here – most of them don’t mesh together. Story – most important component of any Final Fantasy is nearly nonexistent here. Instead we’re left with fetch quest extravaganza in bland, lifeless open world.

    What we’ve got here is a decent title, but I would argue it would be better this game never happen, and we were left with the vision, ideal, dream of FFXIII versus with its beautiful dark themes and Shakespeare quotes to live on.

    FFXV is way better than disastrous FFXIII, but it’s hardly step in the right direction. FFXV came ten years too late to be relevant. In terms of design – it’s light years behind The Witcher 3. Overall - disappointing experience.
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  84. Dec 7, 2016
    10
    So far have played over 40 hours of Final Fantasy XV since the release day, and am enjoying the game immensely. The characters are engaging, sound track is exceptional, the graphics are some of the most beautiful I have seen in a game, the story is deep - but this has to be searched for on occasion. With this being an open world game rushing through it will mean missing a large numberSo far have played over 40 hours of Final Fantasy XV since the release day, and am enjoying the game immensely. The characters are engaging, sound track is exceptional, the graphics are some of the most beautiful I have seen in a game, the story is deep - but this has to be searched for on occasion. With this being an open world game rushing through it will mean missing a large number story elements, which I can only assume some reviewers have done based on what they have written.
    One of the most enjoyable elements of the game is the combat system, I look forward to every battle that I
    get into.
    There are the odd annoying sections - the car is 'on rails' and you can't drive it where you want to - it is stuck to the roads. A highlight of the car from a Final Fantasy fans point of view is that you can play all the old music from past final fantasy games on it's radio!
    And if you fast travel between locations you have visited the loading takes a while. However, on the loading side there is none at all if you don't fast travel, every area is open and accessible.

    I'm around half way through the game at the moment and look forward to ending work every day so I can get lost in the world of Eos yet again. Can not recommend the game highly enough.
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  85. Dec 6, 2016
    10
    This game is an instant classic... If anything what this game did was revive and gave a bright hope and future for the franchise... No doubt there will be a 16 now... Beautiful game
  86. Dec 6, 2016
    10
    I fell in love with the game imediatly with the song stand by me done wonderfully by Florence... This game has a lot of heart and soul and I just love it.
  87. Dec 6, 2016
    10
    Hermoso, FFXV tiene un sistema de juego muy divertido y completo, la musica es simplemente maravillosa y la historia te deja marcado para siempre, amo a FFXV
  88. Dec 6, 2016
    10
    Please, take a few moments of your time to read this:

    There is one thing you should take note of; I cannot and will not call this a review. I think burdening a game that is in the scale of Final Fantasy XV with a number is beyond my capabilities. That said, I simply scored it the maximum possible score, as I foremost desire for this review to be read. So, please, join me for a not so
    Please, take a few moments of your time to read this:

    There is one thing you should take note of; I cannot and will not call this a review. I think burdening a game that is in the scale of Final Fantasy XV with a number is beyond my capabilities. That said, I simply scored it the maximum possible score, as I foremost desire for this review to be read. So, please, join me for a not so brief yet somewhat important talk.

    Final Fantasy XV has two major flaws:

    The first and less burdening flaw lies in its side quests. Many of them consist of simply fetching stuff with no background story at all of the world or the characters we are in. Thus, no drive to really explore these quests is really created, making most people who can't enjoy such a thing feel discontent from the game.
    The second flaw is actually important and in the end, takes away a lot from Final Fantasy XV. We have here an amazing story, which I assume was written with love and thought. But it's.. simply put, badly executed. Missed cut scenes, cut content, way few explanations, fewer "meetings" in the story with important characters in the game, like King Regis, Luna, even the Emperor and most of all, a feeling of a work that didn't get enough time to be completed. Was it the development hell from which it had to be saved, or a lack of concern for storytelling? I don't really know. Even the material that came with the movie and the anime don't correct this bad side of the game. The story is just not handled right. What I need to clear though is that, while many people say or believe the story is bad, they are actually far from correct. The story is brilliant, the way that is presented though... Far from it.

    And so, I get to the main point I wanted to talk with you. Why can't I review this game, or why can't I shake this feeling in my heart that it's a ten, despite its clear flaws? (Take in mind I have never played another FF game)

    That is truly a simple thing. I immersed myself in this beautiful world and explored it -and still am- with all my being. It's truly a marvel how a world so alive can be created through a computer. You cannot help but enjoy traversing through this world, through its lakes, its dessert, its mountains, its towns, its many many dungeons. The vastness of it, its beauty, the amazing music, the fun of exploration, the different beasts that come with it are all simply connected by a trivial thing. The relationship of its core cast. Those four young characters, albeit a somewhat generic and mainstream J-BoyBand, are connected so deeply and their relationship is crafted so well that you can't escape from their "spell". All those side quest problems, or even the execution of the main story, are somewhat if not completely forgotten due to the simple relationship of four characters. As you enjoy traveling with them, eating with them, indulging in their hobbies, getting stronger, you'll see four splendidly crafted characters - and their in between relations - that keep you immersed in the world. And suddenly, all the aforementioned problems, although visible and still there.. are simply cast aside. So much that, by the end of the game, you are afraid to proceed to the last mission, simply because you don't want your journey to end. You don't want to say goodbye to these characters.

    There is where Final Fantasy shines. That's the reason why I cannot simply give you a proper review. This game is a work of art and the next evolution of video games. Those of us who believe in the potential of video games as art cannot simply ignore this. And more importantly, those who didn't manage to escape from the "spell" are bound to fondly think of this world for some time to come.

    Conclusion: Many people will not understand this game and won't go past its flaws. I agree that the way the story is handled is a massive blow to its concept, which is beautiful. That's the reason why it has received mixed reviews up till now. It's also the reason why its true aim that I mentioned before is somewhat "hidden". But, I at least hope that after reading this, even you people who have come to dislike the game would see it in a new light. It's a way forward in the Art of Video Games. And you should at least-as video gamers - recognize that.
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  89. Dec 6, 2016
    6
    Summary (tl:dr): Terrible and sometimes baffling design choices hold this game back from being a truly enjoyable experience. Many of the flaws are minor, but get bit by one mosquito and you'll swat the air around you, get bit by a hundred and you're likely to pack up and go back inside.
    -The Open World: This game is technically an open-world game, however it was designed without any of
    Summary (tl:dr): Terrible and sometimes baffling design choices hold this game back from being a truly enjoyable experience. Many of the flaws are minor, but get bit by one mosquito and you'll swat the air around you, get bit by a hundred and you're likely to pack up and go back inside.
    -The Open World: This game is technically an open-world game, however it was designed without any of the freedoms that make the open-world format so much fun. Invisible walls are everywhere (one of my biggest pet-peaves in open-world games). One of these walls was a small railing that seperated a road and an accessable area. It would not let me jump over the railing. I had to find an exit. Ultimately, this is the biggest problem with how the developers handled the open-world design. They wanted to give you freedom but they couldn't give up the control. They control where you go, where you can't go and how you get there. This goes against the spirit of open-world games.
    -Magic: Here is one of the baffling design choices, magic is a consumable "item" with a cooldown in this game. It is also wildly overpowered, allowing me to take down the level 54 boss Midgarsormr at level 28. You also cannot really "be" a black or white mage because of the cooldown and limited spell selection. Magic should have been drastically different to allow you to progress as one of those traditional final fantasy staples..
    -Difficulty: Way too easy (played on normal mode). You literally cannot die unless you either choose to, or you run out of healing items, which will probably never happen because they give you a ton and you rarely even need them.
    -Customization: There is no meaningful customization options. You have several skill trees to spend ability points in, however the design of this tree makes it to where you simply cannot specialize in any one style of play. There are no skills that boost your performance with a particular weapon, spell or ability for example. Every stat buff you get applies to every member if your party, so you can't give them any distinguishable rolls either. As a pro, I did like that they added skills that modify wait time mode and the exploration tree let you earn more AP based on the things you did most often.
    Minor Complaints: You get an MP3 player that doesn't work when you would want it to most. In battle, on chocobos and while fishing. (Minor Spoiler) The capstone bonus you get for leveling your chocobo skill is a useless assist in combat, instead of what should have been a speed/stamina/jump/glide increase or something useful and unique. They give you the option to manually drive the car, then immediately take it away for 3 chapters for no real reason (another example of the developer pointlessly dictating how you should play a game marketed as "open-world"). Sexism, the first main female character you meet is designed in an objectified way. Heteronormativity, all the characters are cis and straight.
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  90. Dec 6, 2016
    0
    Everyone reading the negative reviews, realize that the game didn't adhere to what the reviewer was looking for before the game was played. The game delivers a one of a kind incredible experience with fluidity and immersion in combat and exploration unlike any game I have ever seen. Notice how the reviews are mainly 8-10 or very poor. This describes a demographic of people who love anEveryone reading the negative reviews, realize that the game didn't adhere to what the reviewer was looking for before the game was played. The game delivers a one of a kind incredible experience with fluidity and immersion in combat and exploration unlike any game I have ever seen. Notice how the reviews are mainly 8-10 or very poor. This describes a demographic of people who love an awesome experience and people who are crying about it not being what they wanted. Expand
  91. Dec 6, 2016
    10
    At the time of writing this, I have invested 68 hours into the game. My actual number is a 9.5/10

    Going into the game I had consumed the media SE wanted me to consume; Kingsglaive and Brotherhood. These did add to the world and backstory of the characters. I was able to look past some perceived character flaws because of them. Brotherhood showed me who these men were and what to expect.
    At the time of writing this, I have invested 68 hours into the game. My actual number is a 9.5/10

    Going into the game I had consumed the media SE wanted me to consume; Kingsglaive and Brotherhood. These did add to the world and backstory of the characters. I was able to look past some perceived character flaws because of them. Brotherhood showed me who these men were and what to expect. I never went into the game thinking something coming out of Japan wouldn't have some of their weak character tropes. I do think watching these extra pieces helped immerse me in the story.

    My main little gripes were about controlling vehicles like turning the chocobo while rotating the camera or the stiffness of driving the regalia in general. The camera on bigger foes was not my favorite, but I never found myself losing because of it. I still got the job done. My third little annoyance was the repetitive dialogue in certain parts... "Talk about backseat fishing" after most casts for hours. The story pacing does change after chapter 9, sure, but you have to realize the gravity of the situation. What had just happened in Altissia. I believe it was made to send your reality crashing down around you and create a dismal view on the world in the process. As a whole I enjoyed the story and the story arc. I liked the end. The jump in time took a small leap of faith, but who knows how those crystals work?

    The pros list is almost everything else in the game to me. I just came off of beating Xenoblade Chronicles, and besides the story, this game did everything better. (XC had a really fresh story that made you reconsider where you stand morally).The combat in FFXV is sublime, the world feels as big as it is, but not too big, the main fights are not difficult enough to discourage you, but are wonderful spectacles. The list goes on. From the outset of watching Brotherhood, I knew they were forging something special with these relationships. They even broke out of their respective tropes by the end. You get to see the genesis and evolution of each of them. What they say or don't say in some cases lets you in on the real information of who they are.

    When I finished the story, I immediately wanted more. I dove back in and am now 23+ hours into the after-game. I want to do everything I can. I want the best weapons. I want to explore everything. I want to do every side quest (they are better and more varied in this game than most). While I was playing through this game I felt like I was playing something enormously important. I still feel that way in the after game. I can't get enough. Nothing besides the cup noodle ad took me out of it like all of these complaints I'm seeing. I went in with high expectations and somehow the game delivered to ME and exceeded them. I really hope people try this for themselves and don't just take number reviews, because it IS worth your time.

    Thank you for reading.
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  92. Dec 6, 2016
    4
    It's like playing a bad anime without the benefits of the aforementioned medium. The story is slowed to a snails pace with forgettable bland open world and side quests. The characters really have no quality that makes them go beyond a complete one dimensional how to write a Japanese character guide. The graphics aren't as good as the screenshots we were shown. I thought this rpg could beIt's like playing a bad anime without the benefits of the aforementioned medium. The story is slowed to a snails pace with forgettable bland open world and side quests. The characters really have no quality that makes them go beyond a complete one dimensional how to write a Japanese character guide. The graphics aren't as good as the screenshots we were shown. I thought this rpg could be game of year with it's content and unique anime flair. The combat is really shallow and not engaging. Play Batman Telltale instead :) Expand
  93. Dec 6, 2016
    10
    I am not a Final Fantasy fan and this is my second game in series. My first was Final Fantasy 12 and I found that game amazingly cute but battle system is really turned me off.
    So fifteen part was so hyped and I could not miss it. ( yeah hype got me and I am not proud of that)
    And I am so glad that I picked this game up! World is amazing and finally after some time we have good old
    I am not a Final Fantasy fan and this is my second game in series. My first was Final Fantasy 12 and I found that game amazingly cute but battle system is really turned me off.
    So fifteen part was so hyped and I could not miss it. ( yeah hype got me and I am not proud of that)
    And I am so glad that I picked this game up! World is amazing and finally after some time we have good old japanese adventure. Game is so cozy and after you get used to weird interface design and some technical issues you are starting to get so much fun and you do not wanna leave this world. And you are enjoying each moment of this game. That game simply just have a soul. Battle system is not perfect but I like it. Final of the story is little ordinary and maybe little disappointing.
    I am giving that game 10/10 despite that it has some issues because this game is stand out among all these grey sequels. It just different and has cozy vibe. I miss games like that.
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  94. Dec 6, 2016
    8
    Just to put it out there FF 15 is the one and only Final Fantasy game I have ever played. I'm 30 years old and have been gaming almost all my life, so how I made it through all this time without playing one is beyond me. Anyway, FF 15 feels to me like a much more streamlined RPG with what feels like more of a western RPG than a JRPG. You are set in a gigantic open world (I would argueJust to put it out there FF 15 is the one and only Final Fantasy game I have ever played. I'm 30 years old and have been gaming almost all my life, so how I made it through all this time without playing one is beyond me. Anyway, FF 15 feels to me like a much more streamlined RPG with what feels like more of a western RPG than a JRPG. You are set in a gigantic open world (I would argue that it is almost as big as The Witcher 3) with 3 bros' and a really nice car. From what I understand FF was always turn based combat whereas 15 is not. I'm not going to say the combat is perfect but it is almost there. The camera can get real frustrating, and if you play I would suggest using the far camera setting when out in the open and middles when indoors, and turning wait mode on. Wait mode pretty much pauses the game when Noctis (your character) stops moving. It gives you more opportunity to plan and execute more. Those things together make combat a lot more fun imo.. This might sound stupid but the combat feels a lot like the Arkham games. Where you are holding down circle to attack and sometimes hitting square when prompted to block (on ps4 anyway). It just isn't quite as polished as the arkham games but it works just fine. Being a newcomer to the series I know **** about what is actually going on in the story so I would assume if you haven't played any, or at least in a while you wont either. But that is ok. The gameplay was enough to keep me hooked. I really like the friends you travel with. Ignus, Gladiolus, and Prompto are your travel companions through most of the game and I gotta say it was a lot of fun having them around. The banter was sometimes actually funny and it was cool seeing them bonding. It gave me a family vibe that was really interesting and fun to witness. I am not super sure what long time fans think but I am having a blast playing and I can't wait to start a new game. I really think those of you that are like me and haven't played any FF or at least haven't played FF in a long time, I highly suggest you try it even if you don't like JRPGs but love western rpgs. Total blast! Expand
  95. Dec 6, 2016
    9
    En mi opinion personal del juego lo unico malo que le encuentro es que es muy sencillo y esto en un FINAL FANTASY pasa factura por lo demas esta a la altura y te entretiene muchas horas.
  96. Dec 6, 2016
    10
    This review contains spoilers, click expand to view. This is a beautiful game. Final Fantasy XV is truly amazing and haven't liked an FF game so much since X.
    It has some issues following a proper narrative line, but if looked in-depth the story is there.
    The interaction between the 4 characters is awesome and even though I had a boys band feeling from the trailers, all of that has been dissipated upon playing.

    Wow, this game.. This story... This idea.. I will be trekking m future kids of the game that revived a franchise and a game that made me cry multiple times
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  97. Dec 6, 2016
    7
    It's not a bad game but it's not your typical FF experience. I've spent 62 hours in the open world doing all kinds of quests and whatnot, and then I traveled the sea only to find myself at the end of the game in ~5 hours. I wish the world would have been more littered with the main story-line, more cutscenes and important characters. The bad guy, and none of the other characters wereIt's not a bad game but it's not your typical FF experience. I've spent 62 hours in the open world doing all kinds of quests and whatnot, and then I traveled the sea only to find myself at the end of the game in ~5 hours. I wish the world would have been more littered with the main story-line, more cutscenes and important characters. The bad guy, and none of the other characters were built-up, they came and left too early so they become strong. I mean all the FF games had some pretty strong characters... I have very mixed feeling about it. Bottom line: this is a good game and you should play it, but don't expect FF style deep story.

    I would also mention that toward the end the cutscenes and other events tent to be short and they feel like being cut-down. Some scenes made no sense and were poorly made.
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  98. Dec 6, 2016
    10
    Wow, this game.. This story... This idea.. I will be trekking m future kids of the game that revived a franchise and a game that made me cry multiple times
  99. Dec 6, 2016
    10
    This is definetly one of the hardest felt stories I've ever played, the emotion between father and son... Best friends and lovers is insane and the gameplay system one of the funnest ever
  100. Dec 6, 2016
    3
    Cliche'd story without anything happening and horrible pacing.
    No sense of progression. The first time something noteworthy happens is chapter 9/15.
    One chapter is literally: Use auto travel to get to another outpost. Thats 1/15th of the plot! In a story driven game!!! During one mission you are tasked to capture an imperial officer. After you capture him a party member sais that he is
    Cliche'd story without anything happening and horrible pacing.
    No sense of progression. The first time something noteworthy happens is chapter 9/15.
    One chapter is literally: Use auto travel to get to another outpost. Thats 1/15th of the plot! In a story driven game!!!
    During one mission you are tasked to capture an imperial officer. After you capture him a party member sais that he is taking him back to base only to tell you seconds later that he escaped. Even better: there was no reason to be on that mission in the first place. You simply get told to capture that dude by your party members and after he escapes it is like this mission has never happened.
    Cheap attempts of tragedy. Killing characters you have no reason to care for does not make an emotional story.
    Why have different costumes if your start with 3 additional custumes for each character that have worse attributes than the standard one? Only one costumes is obtainable later. Did the 3D artists run out of time?

    Walking cliches as characters. You play the moody teen boy traveling with the loud and friendly 'big guy', the 'mature' nerd who wears glasses (in case you don't notice he is the nerdy guy) and the annoying and kind of simple minded guy who wants to take selfies all the time.
    Weird out-of-character behavior during cut-scenes.
    There is no reason for having a party. Only one character can be controlled. The others don't have a role in the plot. There is no dialog except senseless banter.
    Your companions are incredible one dimensional and don't have anything interesting to say after the first one or two hours.
    It feels like the intra-party dialog was implemented before the story was written so the dialog doesn't have any connection to the plot.

    At one point. Noctis gets told that he can freely choose which three of his party members he wants to put on 'evacuation duty'. He cannot pick himself because he must fight the monster. Which three of his three companions might he choose for this important task?
    It is obvious that a bigger party system was planned but scrapped and the remnants are still all over the place.
    Glitchy 'interact' button. Every time you want to interact with something you will jump first because there is a tiny amount of velocity left. There is more than one button on the gamepad. Use them, dammit!
    Side quests are a bad joke. You can only run errants for shop owners etc. There are no side stories whatsoever. Weirdly, you don't talk to the shop owner to start a quest. Instead you interact with some arbitrary item in his vicinity. I know its not a big deal but its so weird. Especially with the super glitchy interaction button.
    The world is empty. Almost all quests amount to a bad walking simulator. No monsters, no treasures, no nothing. One level is a literal walking simulator on a train. Just walk for 10 minutes. Nothing to do. No one to talk to.
    The world doesn't feel big. It feels like your running around the same diner for the whole game. Every place has the same side quests.
    It feels like a camping trip instead of a journey to save the world. Plus: invisible walls everywhere.
    Horrible 'level-design'. Some places look like a $10 asset flip on Steam.

    A combat system that is basically one continuous QTE. There is no challenge. Press 'evade' until the parry event triggers. Then press Attack. Continue until everyone is dead. Works for hordes of weak enemies and huge bosses alike. Party members are simply a decoy.
    Your player level and equipment hardly even matters since you are practically invincible while pressing 'evade'. Fights will take a bit longer. That is all.
    Inconsistent cover mechanic. Why have a cover mechanic when nothing can be used as cover. A tiny piece of rock? Sure. A wall? Nope.
    Broken as hell 'Wait' mode. Boss fights wont work with Wait mode because occasionally you have to wait for the boss to do something. That doesn't work if time stops when you do nothing.
    Unresponsive controls.
    Glitchy lock-on mechanic and completely broken camera system.
    The game has a surprisingly elaborate cooking mechanic that does not work with the major part of the game.
    The main story missions rarely include opportunities to cook meals and even if you plan ahead and eat before starting the mission you can be sure that the first step of any mission is to stay somewhere over night thereby canceling to effect of meals.

    The whole thing feels like a tech-demo with some half-assed gameplay put on top afterwards. I was promised a story full of intrigue, treachery and tragedy. I must have gotten a faulty disc because none of that happened during my play through.

    One time, a boss was stuck at 1HP and wouldn't trigger the next QTE. I had to re-watch 20 minutes of unskippable cut scenes and repeat 20 minutes of glitchy, un-losable fight (It is literally 'hold one button until the monster is dead' )
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Metascore
81

Generally favorable reviews - based on 109 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 109
  2. Negative: 0 out of 109
  1. Feb 14, 2017
    70
    After so many years of development, Final Fantasy XV is not what I expected it to be. The universe is immense and beautiful and the characters are just fine. But the story is short and disappointing and the gameplay suffers from lack of depth. FFXV is a good game, but it can never bring the former glories back to the series.
  2. Edge Magazine
    Feb 14, 2017
    70
    Even as you reflect on the rarity of a blockbuster that's willing to take real risks, you'll be left with the uncomfortable realisation that ten years wasn't quite long enough, after all. Those jagged edges are, in the end, just a little too sharp. [Feb 2017, p.110]
  3. Feb 7, 2017
    83
    Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.