User Score
8.4

Generally favorable reviews- based on 2864 Ratings

User score distribution:
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  1. May 24, 2016
    7
    Pros: The story doesn't get in the way of the game. The characters are okay and the dialogue is decent. The 'glory kills' are quick and take place in real time -- enemies keep moving and firing at you You can't really just sit back and snipe at enemies like in a lot of modern shooters, mostly because you need to pick up health from dead enemies. The game runs extremely smoothly.

    Cons:
    Pros: The story doesn't get in the way of the game. The characters are okay and the dialogue is decent. The 'glory kills' are quick and take place in real time -- enemies keep moving and firing at you You can't really just sit back and snipe at enemies like in a lot of modern shooters, mostly because you need to pick up health from dead enemies. The game runs extremely smoothly.

    Cons: The weapons all feel pretty much the same and don't feel powerful. The explosions feel very fake. Most of the upgrades to the weapons are trivial and barely help. The upgrades to the suit are boring. The secrets are easy to find, and they don't really give you anything special. The gameplay mostly involves running away from enemies and strafing -- no enemies can catch up to you. The graphics are mediocre at best. There are no physics. The environments feel the same.

    I wish I really liked this game like other seem to, but I don't. The gameplay design - that forces players to move -- has a lot of potential to resurrect the dead genre of FPS, but this game doesn't quite pull it off. I still haven't played FPS i like since Half life 2 and bioshock.
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  2. Dec 1, 2016
    7
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 68/100
    Mein User Score = 7/10

    Lohnenswert? = Aufjedenfall für Oldschool-Shooter-Fans
    Fortsetzung erwünscht? = Gerne.
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  3. May 13, 2016
    7
    DOOM has a slight struggle to find it's own identity. The story delivers exactly what you would expect from an arcade experience. On the other side, DOOM lacks a lot of well beloved features from it's predecessors and has some quickly appearing wear marks of it's own. However, the technical aspect performs well on PC and Consoles and the Multiplayer is fun, but requires some balancing updates.
  4. May 18, 2016
    7
    The single player campaign is fun since the AI is excellent. If this game had co-op in the campaign it might be among the most fun shooters on PS4 of all time. I can't stress this enough -- the lack of coop play takes away basically all replay value in this game. Developers did a good job, but feature-wise feels behind the times for a 2016 FPS. SnapMap has a lot of potential but I'veThe single player campaign is fun since the AI is excellent. If this game had co-op in the campaign it might be among the most fun shooters on PS4 of all time. I can't stress this enough -- the lack of coop play takes away basically all replay value in this game. Developers did a good job, but feature-wise feels behind the times for a 2016 FPS. SnapMap has a lot of potential but I've yet to play a user-created level that's actually fun. Expand
  5. May 19, 2016
    7
    en mi opinión este juego pudo ofrecer más jugabilidad, a que me refiero con esto, la verdad se me hizo muy repetitivo, los demonios eran casi siempre los mismos, los jefes no presentaban un reto, etc. DOOM es un juego prácticamente para pasar el rato, con oleadas de demonios, y lugares secretos. los glory kills son casi siempre los mismo no ofrece una gran variedad de ataques, el onlineen mi opinión este juego pudo ofrecer más jugabilidad, a que me refiero con esto, la verdad se me hizo muy repetitivo, los demonios eran casi siempre los mismos, los jefes no presentaban un reto, etc. DOOM es un juego prácticamente para pasar el rato, con oleadas de demonios, y lugares secretos. los glory kills son casi siempre los mismo no ofrece una gran variedad de ataques, el online esta bien, no es innovador pero es divertido que es lo que importa, igual su servicio online esta algo podrido, debe de resolver esto Bethesda. Expand
  6. May 25, 2016
    7
    OLD SCHOOL, is the perfect way to describe this new entry in the Doom franchise. All in all, the new Doom is a good game, but with some faults.

    See, not everything old school should be something we long for. Some of the design choices for the campaign are primitive at best. Mainly, the need to kill every single enemy in a room in order to go to the next. And despite all the adrenaline
    OLD SCHOOL, is the perfect way to describe this new entry in the Doom franchise. All in all, the new Doom is a good game, but with some faults.

    See, not everything old school should be something we long for. Some of the design choices for the campaign are primitive at best. Mainly, the need to kill every single enemy in a room in order to go to the next. And despite all the adrenaline you get from killing demons, eventually you ask yourself: is there anything else to this game? The answer is no. Killing demons is fun, but the game eventually throws so many of them at you that you will begin to feel fatigue.

    Diversity is a good thing, and an essential part of having a modern day video game. Multiple mechanics working in conjunction to provide an experience only modern games allow. Having a dozen of well made weapons is not having multiple mechanics. In fact, Doom has only one mechanic: "shoot and kill".

    The multiplayer feels like a modern remake of Quake (pick one, they are all essentially the same). Which is not a bad thing, but it honestly lacks the necessary depth to keep you invested in the long term. Again, is fun but not a substantial addition to your free time.

    Finally, the Doom modding system is great. If you have the patience and ability to dedicate enough time to create content. Yet, is too early to tell if anything truly mesmerizing can come out of it. I am sure that if great user content begins to appear, then this feature is the most essential one to Doom.

    In conclusion, Doom is a good game for 60 bucks. Is a GREAT game for 40, and a fantastic one for less than 30 bucks. So it's really up to you if you are willing to wait it out for the cheaper prices.
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  7. Jun 18, 2016
    7
    I sorta feel like I should weigh how much I paid for a game into the review score. Some people might view this as unfair, but some people like pineapple on pizza. I can't be bothered with either.

    So, yeah, gave this a 7, but let's be clear: this game is fun. This is a good time. And had I found it for $20-$30 on Half.com or in Gamestop, I'd give it a high 8 or a 9. But, I paid full
    I sorta feel like I should weigh how much I paid for a game into the review score. Some people might view this as unfair, but some people like pineapple on pizza. I can't be bothered with either.

    So, yeah, gave this a 7, but let's be clear: this game is fun. This is a good time. And had I found it for $20-$30 on Half.com or in Gamestop, I'd give it a high 8 or a 9. But, I paid full price and it was a short (but wild) ride.

    Like your mom. HEH, RIGHT?

    Ok. Anyway.

    What I loved: BLAM BLAM BLAM BLAM BLAM. Satisfying combat. Simplistic upgrade system. Interesting sprinklings of codecs to feed you hints about the background and story. The 'your balls-outyness will be rewarded, my child' pace. Seeing all my favorite demons from my 20s in all of their nexgen upgraded glory. The BFG.

    What I didn't: In staying true to it's Doominess, it's repetitive and shallow. Sometimes it's a grind. But that's Doom, kids. You play Doom because it's Doom. You don't listen to Justin Timberlake hoping for deep-assed Tom Waits-style insights and lyrics, you listen because it's familiar and you know what to expect and it makes you feel good even if you're a little mad because no human being should have a life that good. Seriously, eff Justin Timberlake. But that's Doom, man. It's not The Last Of Us. It's not Silent Hill 2. Hell, when it comes to story, it ain't even L.A. Noire.

    Man, THAT hurt to type.

    But it's a good time. It's just not "worth the full price of admission" good time.

    And a passing mention of the multiplayer: Eh. It's aight. Played 9-10 matches, had a reasonably decent time, didn't feel the urge to go back. Think of a fast-paced-but-sloppy Halo 4.

    So if you can borrow it or get it cheap, seriously, go for it. Oh unless you get queasy easily, like this one friend of mine. Like, if you can't manage the gore in an average episode of Walking Dead, maybe stay away. You poor bastard.
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  8. Oct 4, 2016
    7
    Doom (2016) Review
    Alex the Kidd, Gamers of the Round Table
    Bethesda and ID’s visceral collaboration, Doom throws players into a fast-paced, metal-fueled first-person shooter. With monsters and mayhem in abundance, does Doom offer anything new to the over saturated FPS market, or are fans left with another generic shooter? The Good The fast paced action of Doom sets it apart from
    Doom (2016) Review
    Alex the Kidd, Gamers of the Round Table

    Bethesda and ID’s visceral collaboration, Doom throws players into a fast-paced, metal-fueled first-person shooter. With monsters and mayhem in abundance, does Doom offer anything new to the over saturated FPS market, or are fans left with another generic shooter?

    The Good
    The fast paced action of Doom sets it apart from other games in the FPS genre. There is no time to take cover, and if you don’t move, you are guaranteed to die while enemies are around. There is a feeling of urgency and an element of unpredictability with the enemies that is absent from most games of the genre. The game encourages players to utilize its “gore kill” system by having enemies drop health pick-ups from being killed in this manner; this was a feature that could have felt tacked-on, but ultimately becomes a core combat element that can be necessary for those running low on health. The brutality of the weapons and the creativity behind their upgrade/attachments provide players with a level of strategy to handle demonic encounters; players must act quickly when fighting demons as the weapon wheel only slows the action, but does not stop it. Players are challenged with adjusting to any demonic encounter on the fly and this level of non-stop action makes for an enjoyable experience.
    The snapmap game mode deserves high praise not only for its entertainment value, but also its practical applications in teaching coding. Snapmap allows players to create their own playable maps and upload them for others to play themselves. The remarkable aspect behind this game mode is the detail, size, and environmental reactions a player can create within their own map; the level of detail and control that players can put into their own creation makes this game mode a how-to for coding. Were it not for the games Mature rating (17+), Doom would be a highly recommended teaching tool for those students interested in coding.

    The Bad
    While there is a story present within Doom’s campaign mode, it’s less than compelling; portal to hell has been opened, close it. While the story unfolds through collectable dossiers and natural progression, there is little depth or surprises here. It’s not terrible, but it’s not great either. The online multiplayer is more of the same, in that there is little difference between it and every other multiplayer FPS mode on the market. You won’t see anything here that you haven’t seen before.
    The major offender in Doom is repetition; there isn’t much more to this game other than move from one area to the next to clear out enemies. While players are encouraged to explore the surprisingly large maps, the repetitive nature of clearing out hives of demons begins to take its toll, and eventually the gameplay becomes stagnant. The level and creature designs are extremely detailed, but the gameplay never really evolves, despite having more difficult enemies thrown at you as the story progresses. Doom plays all of its cards in the first half; everything from that point on is more of the same.

    Rating
    7.5 – Doom brings freshness to the FPS genre that has been absent for far too long. The old-style health and armor pick-ups create a difficulty many gamers either forgot existed, or had never experienced. Fans of the series will rejoice with the fast-paced blood-bath that is Doom. While the core game becomes repetitive, the inclusion of the snapmap is an innovative game mode that is ripe with potential, and the multiplayer mode at the very least serves its purpose, despite not bringing anything new to the table. Overall, Doom is a non-stop ride through hell and back, and many gamers will be pleased by the series return to form.
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  9. Aug 16, 2016
    7
    Doom is a horror first-person shooter video game developed by id Software and published by Bethesda.

    + Fun
    + Boss Battles
    - Repetitive Arenas
    - Boring Multiplayer
  10. Sep 29, 2016
    7
    When I first time got this game, I really like its style, blood, straight way. But I feel boring when I continue played to the end. The story is poor and boring. A good way to get off the pressure.
  11. Jul 19, 2017
    7
    DOOM is a reboot of the series, with less survival horror elements and more of a focus on the original games. With this change of pace from Doom 3, there is typical action-focused gameplay. The story exists only as a vehicle for the player to move from point A to point B, eliminating various demons and acquiring an objective which allows access to another area. Regarding this, it's a veryDOOM is a reboot of the series, with less survival horror elements and more of a focus on the original games. With this change of pace from Doom 3, there is typical action-focused gameplay. The story exists only as a vehicle for the player to move from point A to point B, eliminating various demons and acquiring an objective which allows access to another area. Regarding this, it's a very predictable story.

    This aspect is the most frustrating of the game, because it is painfully obvious there is wasted potential. For most players, it's not a problem because they simply want to kill more enemies with more guns. And that's most enjoyable about DOOM, it's what will keep players coming back and enjoying the game and will most likely lead to a sequel.

    The multiplayer is the worst part about DOOM. I would have preferred the developers forego multiplayer to focus more on a more diverse campaign. Snapmap is a welcome addition, because the community is fantastic with their originality. Snapmap is a lot more enjoyable than the multiplayer.
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  12. May 17, 2017
    7
    Doom. I got to say I have to be careful in my judgement, coming from nostalgia. If you'd somehow forget about the 90:s and the birth of modern 'shooters' with the original Doom, then Doom 2016 would still be a surprisingly good first person shooter. Doom 2016 is all about the campaign, which is excellent, and in this day and age written in a sense that you'll be able to grasp and getDoom. I got to say I have to be careful in my judgement, coming from nostalgia. If you'd somehow forget about the 90:s and the birth of modern 'shooters' with the original Doom, then Doom 2016 would still be a surprisingly good first person shooter. Doom 2016 is all about the campaign, which is excellent, and in this day and age written in a sense that you'll be able to grasp and get involved in. It never obstructs the action, and this is the single most important aspect of any shooter, and for Doom this is the key to success. Because the action in Doom 2016 will take you by surprise. In its best moments, it's absolutely and literally heart-pounding. So coming back to nostalgia again, this is Doom as it was, but on serious amounts of steroids and adrenaline. Doom is hard on the weak, and pleasure for the hard.
    The downside though, is in Doom:s multiplayer PvP which feels dated to say the least. Naturally, I'm a product of evolution who prefer the 'hide and recover' mechanic of modern shooters, and Doom doesn't have that. You'll need to brush off your old strafing-skills from the nineties again. Because this is Doom. And it doesn't care what you think. I'm gonna end it like that, really, "This is Doom". Because it sure as hell is.
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  13. Nov 13, 2017
    7
    An intense, hard-hitting and non stop gore fest is Doom's remaster packed to the brim with fun. I found myself getting lost in the world and repeating "One more area, okay just one more" as I traversed the depths of hell, sniping, shotgunning and of course, chainsawing. Dooms remaster is a prime example of how a FPS in 2016/17 should be. Fantastic graphics and a smooth 60FPS, makes for aAn intense, hard-hitting and non stop gore fest is Doom's remaster packed to the brim with fun. I found myself getting lost in the world and repeating "One more area, okay just one more" as I traversed the depths of hell, sniping, shotgunning and of course, chainsawing. Dooms remaster is a prime example of how a FPS in 2016/17 should be. Fantastic graphics and a smooth 60FPS, makes for a satisfying experience.

    Dooms multiplayer is great, modern... but repetitive. It limits itself in that the maps all feel the same, and there isn't that much variation in game modes, and therefore the experience was the same every time. Most of the time in fact it just felt like the campaign but with other players shooting at you as well. Speaking of repetition after a while of gaining equipment and (baring in mind I was playing the hardest difficulty) and killing the same demons in waves to clear areas over and over it does repeat itself slightly, and at times just felt boring.

    With all this being said I found the story of it alright, however for a FPS for this it isn't really that important as it's definitely more focused on acing the shooter aspect of it. It launches you right in with one objective: shoot and kill. Moreover I feel the boss fights of this game were fantastic, grueling and bloody all throughout with interesting mechanics, hard amounts of health and brilliant design they were always new and a joy to play through.

    Overall DOOM was a fun game to play, I wouldn't however go back to it as there are other less repetitive experiences to be had in other games like this, however this does not take away from what an experience doom was. It's reasonably lengthy 12 hour campaign and entertaining multiplayer probably more fit for some than others, you get well worth the price of a now £15 game or lower. A fantastic example of how a FPS should play, nostalgia trip and memorable experience.
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  14. Mar 18, 2018
    7
    Doom's single-player recalls great FPS action from a simpler time, but its multiplayer misses more than it hits.
  15. Jun 6, 2020
    7
    Dooms gunplay is fantastic and so is it's music. But it ends up feeling very samey since most places look very similar with the same color pallet and its lack of boss fights until the very end. You basically just go into room after room shooting monsters the entire time. Thankfully the gunplay is so good it makes up for i somewhat. Thankfully Doom Eternal fixes these issues.
  16. Jan 7, 2019
    7
    Doom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the oldDoom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the old results in an experience which won't satisfy either school of thought. SnapMap, meanwhile, is a blend of weird and simple and endearing. Expand
  17. Feb 5, 2019
    7
    Pretty good graphics, pretty good ambiance, pretty good soundtrack, fun gameplay.

    The game can get a little bit repetitive towards the middle but it won't really hurt the experience. What does hurt the game pretty significantly are its generic plot and its underwhelming ending. Doom is a fun First Person Shooter but, in my opinion, it's good enough to get a 7/10, but not good enough
    Pretty good graphics, pretty good ambiance, pretty good soundtrack, fun gameplay.

    The game can get a little bit repetitive towards the middle but it won't really hurt the experience. What does hurt the game pretty significantly are its generic plot and its underwhelming ending.

    Doom is a fun First Person Shooter but, in my opinion, it's good enough to get a 7/10, but not good enough to leave an impression.
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  18. Aug 18, 2019
    7
    Doom's single-player recalls great FPS action from a simpler time, but its multiplayer misses more than it hits.
  19. Aug 26, 2020
    7
    Doom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the oldDoom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the old results in an experience which won't satisfy either school of thought. SnapMap, meanwhile, is a blend of weird and simple and endearing. Expand
  20. Mar 27, 2020
    7
    a great reboot of the franchise that peaks early but plays a bit too safe in the 2nd half. Good game for non doom fans to experience the franchise. Plus one of the few AAA 60 fps shooters on the ps4 which is a great acheivement
  21. Mar 31, 2021
    7
    Story: 6
    Graphics: 8
    Sound: 6
    Gameplay: 8
    Game Time: 13 Hours (Main Story)
  22. Jul 14, 2020
    7
    забавная хрень, но немножко утомляет повторениями. такж смутило отсуствие катсцен
  23. Mar 30, 2021
    7
    Doom is a lot of fun and I enjoyed it the further I got into the game, but I dont nearly enjoy the game as much as other people seem to. But I can see why people do love Doom. The multiplayer is great and could have brought it up a point for me but now theirs almost no one playing and the lobbies are barely half filled. If I was their day 1 then the multiplayer could made the game better for me
  24. May 16, 2023
    7
    Good game, the gameplay feels good. Everything it does, it does very well but something is missing to make it truly a special game.
  25. Jan 8, 2021
    7
    i've cleared Doom 2016 twice. its actions are so good and music is pretty nice but the story is not that exciting or interesting after all. i haven't got more stress with playing doom(2016) than doom eternal so i'd give a point more.
  26. Oct 6, 2020
    7
    Probably one of the most overrated games ever for me, as for doom fans I’m sure this is a great reboot, but as for just as actual great games goes this is definitely not great, there’s hardly any story here even though I know there’s not meant to be any, the customisation to the weapons is okay which can be further modified through completing challenges with each mod of the weapon (Probably one of the most overrated games ever for me, as for doom fans I’m sure this is a great reboot, but as for just as actual great games goes this is definitely not great, there’s hardly any story here even though I know there’s not meant to be any, the customisation to the weapons is okay which can be further modified through completing challenges with each mod of the weapon ( there’s 2 mods to each gun) and the rune trial effects and upgrades are interesting, but the suit upgrades of what I remember are pretty dull and besides that you just upgrade your health, armour and ammo capacity. And then besides that you just go from boring open space to boring open space blasting the same demons that just constantly do the same **** there’s no set prices by the way or cut scenes, just demon set ups. I thought this would be better if they were more closed spaces like at the beginning. The best thing about the game was the boss fights, to which there’s only 3 and the last one I thought was boring compared to the cyber demon and the 2nd one which were pretty good and the funnest parts of the game by far. The visuals are nice but there just isn’t much variety to them, everything about the game is just so repetitive. So as for rebooting an old legendary franchise I suppose it’s a very good thing but it’s just that really, mostly just a big dumb run, jump and gun blow up demons romp. As for the multiplayer I’ve only played 2 matches which was just today and it was very slow and lackluster, especially the mode “warpath” (I think it’s called) but I was only playing on the beginner section, I didn’t get to play a demon also, but all of the new guns and equipment and playable demons you can eventually use look exciting, but besides this I’m sure I’ve heard very good things about the multiplayer. And besides all that I don’t know anything about snapmap and that’s all really. Expand
  27. Sep 9, 2023
    7
    Doom 2016 really has a great gameplay loop, but there's a lot of fluff that dilutes what could've been a great game into just a good one.
    The obvious stuff is **** like being able to upgrade the doomslayer armor (which doesn't really affect gameplay that much, so it creates a situation where it isn't really impactful, but you still have to do it), the rune challenges, and the biggest
    Doom 2016 really has a great gameplay loop, but there's a lot of fluff that dilutes what could've been a great game into just a good one.
    The obvious stuff is **** like being able to upgrade the doomslayer armor (which doesn't really affect gameplay that much, so it creates a situation where it isn't really impactful, but you still have to do it), the rune challenges, and the biggest problem of them all, the fact the game is long (for doom) yet it gets repetetive towards the end
    Almost great, but falls shot towards the end 7.5/10
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  28. Feb 9, 2021
    7
    I play this game after seeing it was preised by everyone. I'm not an old fan. I didn't play the 90s ones yet I found it quite boring. Guess I was expecting some history behind instead of shooting and killing. Still a good game to pass the time and not having to think too much.
  29. Jan 15, 2022
    7
    Doom is one of the best shooters ever created. Each weapon is different, each weapon mod is different
    and each demon is different. It is unbelievably fun just blasting heads and guts out of demon with these massive badass weapons.. That being said, there are a few weapons like the gauss cannon and the super shotgun, that are so powerful, they break the balance of the game, forcing players
    Doom is one of the best shooters ever created. Each weapon is different, each weapon mod is different
    and each demon is different. It is unbelievably fun just blasting heads and guts out of demon with these massive badass weapons.. That being said, there are a few weapons like the gauss cannon and the super shotgun, that are so powerful, they break the balance of the game, forcing players like me to not use them, so the demons have at least a chance of killing me. The fighting arenas are well designed and a joy to bounce around on. The music will probably go down in history as one of the best pieces of music ever created in a videogame. The best aspect of Doom is the feeling of a badass, the feeling of being a Demon slayer, and the music compliments this feeling well. The story is really nothing special, dialogue is fine, platforming sections are sometimes very annoying, and some boss fights just feel like big weapon sponges that do the same thing over and over and over.
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  30. Jun 10, 2021
    7
    Looking back on Doom 2016 I have good memories of it! It was one of the first games I bought for my PS4 (didn’t get one until 2017) & I was a relative virgin to FPS games at the time. But much like the generation that grew up as Doom & Wolfenstein popularized the genre, both series were here for me in the modern age to ease me into FPS mechanics that I always found disorienting before.Looking back on Doom 2016 I have good memories of it! It was one of the first games I bought for my PS4 (didn’t get one until 2017) & I was a relative virgin to FPS games at the time. But much like the generation that grew up as Doom & Wolfenstein popularized the genre, both series were here for me in the modern age to ease me into FPS mechanics that I always found disorienting before. Although in comparison to Doom Eternal.. it’s definitely been outshone as of now. Just in the moment to moment gameplay I think Eternal is a far better game (minus the platforming) although I liked the mysterious atmosphere of Doom 16 more. Oh, and Mick Gordon. Nuff said. Expand
Metascore
85

Generally favorable reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 61
  2. Negative: 0 out of 61
  1. Dec 1, 2016
    80
    Doom honors its legacy while setting the stage for a new era for the long dormant franchise. Intimately gory encounters and a surprising emphasis on story more than make up for the bland multiplayer.
  2. Aug 10, 2016
    90
    Exactly the right amount of old and new, DOOM is an adrenaline rush that borders on overwhelming in the best possible way.
  3. Edge Magazine
    Jul 24, 2016
    90
    Doom's shimmering, bombastic combat is as absorbing as it is revelatory. [Aug 2016, p.100]