- Publisher: Bethesda Softworks
- Release Date: May 13, 2016
- Also On: PC, Switch, Xbox One
Summary:
There is no taking cover or stopping to regenerate health in campaign mode as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creative and violent ways. In multiplayer, dominate your opponents in DOOM’s signature, fast-paced arena-style combat. In both classic and all-new game modes, annihilate your enemies utilizing your personal blend of skill, powerful weapons, vertical movement, and unique power-ups that allow you to play as a demon. DOOM SnapMap is an easy-to-use game and level editor that allows for limitless gameplay experiences on every platform. Anyone can snap together and customize maps, add pre-defined or custom gameplay, and edit game logic to create new modes. Instantly play your creation or make it available to players around the world. [ID/Bethesda]
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| Rating: | M |
|---|---|
| Developer: | id Software |
| Genre(s): | Sci-Fi, Third-Person, Action, Shooter, First-Person, Arcade |
| Number of Online Players: | Up to 12 Players |
| Cast | Credit |
|---|---|
| Kevin Cloud | DOOM SnapMap Lead Producer |
| Patrick Hook | Senior Mission Designer |
| Stephen Ash | Senior Game Programmers |
| Andy Chang | Senior 3d Modeler |
| Greg Barr | Mission Designers |
| Jason O'Connell | Principal Mission Designer |
| Jerry Keehan | Mission Design Director |
| Daniel Young | Senior AI Programmers |
| Marty Stratton | Game Director |
| Robert A. Duffy | Chief Technical Officer |
| Chad Mossholder | Principal Audio Designer |
| Paul Belmore | Senior Animators |
| Thao Le | Senior Environment Artists |
| Shinichiro Hara | Animation Director |
| Michael Kopietz | Senior Engine & Graphics Programmers |
| Darin McNeil | Lead Tools Programmer |
| Dan Moditch | Producers |
| Danny Keys | Media Artist |
| Jake Hernandez | 3d Modelers |
| Billy Ethan Khan | Lead Programmer |
| Dmitriy Buluchevskiy | Senior AI Programmers |
| Roger Berrones | Senior Animators |
| Brian Kowalczyk | Senior Animators |
| Gregor Kopka | Lead Weapon Modeler |
| John Dean | DOOM SnapMap Lead Programmer |
| Garrett Young | General Manager |
| Austin Cline | Senior Environment Artists |
| Johnmichael Quinlan | Senior Tools Programmers |
| Christopher Peacock | 3d Modelers |
| Kurt Loudy | AI Gameplay Designer |
| Evan Eubanks | Multiplayer Lead Programmer |
| John Roberts | Senior Engine & Graphics Programmers |
| Timothy Bell | Principal Producer |
| Michael Aubuchon | Multiplayer Designer |
| Jason Martin | Lead Character Artist |
| Efgeni Bischoff | Senior Character Artists |
| Jean Geffroy | Senior Engine & Graphics Programmers |
| Bogdan Coroi | Senior Engine & Graphics Programmers |
| Ivo Zoltan Frey | Lead Animation Programmer |
| Axel Gneiting | Senior Engine & Graphics Programmers |
| Tiago Sousa | Lead Rendering Programmer |
| Jeremy Thurman | Environment Art |
| Michael Bosley | Senior Engine & Graphics Programmers |
| Hugo Martin | Creative Director |
| Sean Bean | Campaign Lead Producer |
| Michael Maynard | Senior Game Programmers |
| Patrick Duffy | Lead UI Artist |
| Chris Hite | Audio Director |
| Brad Bramlett | Multiplayer Lead Producer |
| Principal Engine Programmers | Principal Engine Programmers |
| Geoffroy Aubey | Senior Engine & Graphics Programmers |
| Jacob D. Bringas | Senior Game Programmers |
| Jeff Farrand | Senior Game Programmers |
| Kevin Malinak | Game Programmers |
| Mark Diaz | Game Programmers |
| Jake Campbell | Principal AI Programmer |
| Kerry Allen | Senior UI Programmer |
| Timothy Scalzo | UI Programmer |
| Evgeny Andreeshchev | Senior Tools Programmers |
| Joshua Bramer | Tools Programmers |
| Gregory Hodges | Tools Programmers |
| Johnny Casey | Multiplayer Programmers |
| Eric Tjader | Multiplayer Programmers |
| Richard Langridge | Multiplayer Programmers |
| Dustin Land | Multiplayer Programmers |
| Alex Owens | Multiplayer Programmers |
| Travis Bradshaw | Lead Dev Services Programmer |
| Christopher Hays | Development Services Programmers |
| Matthew Michler | Development Services Programmers |
| Gregory Naughton | Development Services Programmers |
| Jesse Printz | Development Services Programmers |
| Steven Serafin | Technical Producer |
| Shale Williams | Technical Specialist |
| Kirsten Dearnley | Technical Writer |
| Benjamin Miles | Build Analyst |
| Jonathan Lane | Lead Concept Artist |
| Bryan Flynn | Concept Artists |
| Alejandro Palma | Concept Artists |
| Colin Geller | Concept Artists |
| Emerson Tung | Concept Artists |
| Denzil O'Neill | Senior Character Artists |
| Bryan Wynia | Senior Character Artists |
| Emanuel Palalic | Character Artist |
| Lear Darocy | Lead Environment Artist |
| Robert Hodri | Senior Environment Artists |
| Felix Leyendecker | Senior Environment Artists |
| Daniel Scanio | Senior Environment Artists |
| Pontus W | Senior Environment Artists |
| Marc Edwards | Environment Art |
| Ryan Watkins | Environment Art |
| Phillip Bailey | Environment Art |
| Nicolas Dunbeck | Environment Art |
| Nick Slay | Environment Art |
| Cameron Kerby | Environment Art |
| Luis Perez | Environment Art |
| M | Lead 3d Modeler |
| Gregg Stangl | 3d Modelers |
| Sup Choi | 3d Modelers |
| Timothee Yeramian | 3d Modelers |
| Brian Ellebracht | Lighting Artists |
| Tony Garza | Lighting Artists |
| Wirginia Romanowska | Lead Visual FX Artist |
| Derek Best | Visual FX Artist |
| Daniel Gagn | UI Artist |
| Hammed Al-Tamimi | Technical Artist |
| Brett Paton | Principal Animator |
| Joon Hyung Kim | Senior Animators |
| Alan Rogers | Senior Animators |
| Jeff Senita | Animator |
| Peter Sokal | Gameplay Systems Designer |
| David Vargo | Mission Designers |
| James Selen | Mission Designers |
| Morgan Wilson | Mission Designers |
| Brandon Souders | Mission Designers |
| Timothy Locke | Mission Designers |
| Adam Bideau | Additional Mission Design |
| Ben F. Carney | Audio Designers |
| Sean A. Duffy | Audio Designers |
| Matthew Nelson | Producers |
| Thomas Eubanks | Producers |
| Roberto Garcia-Lago | Producers |
| Chad Eanes | Producers |
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