Metascore
69

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 12
  2. Negative: 1 out of 12
  1. Feb 9, 2017
    40
    These flashes of satisfaction aren't enough to hold up a game that’s mediocre at best and vexing at worst. Together with a host of minor annoyances, they add up to a long, dull stint with a bad game from a great franchise that deserves far better treatment.
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  1. Sanctus Reach’s unit and faction design and flexible mechanics deserve a much better campaign and fewer constantly recycled objectives.
  2. Jun 5, 2018
    Despite its short-comings, Sanctus Reach is one of the best turn-based strategy games around.
User Score
6.9

Mixed or average reviews- based on 31 Ratings

User score distribution:
  1. Positive: 16 out of 31
  2. Negative: 5 out of 31
  1. Feb 8, 2017
    6
    This is a good turn based tactics game but doesn't do any special in the genre but is a good fan service for warhammer fans ( i like warhammerThis is a good turn based tactics game but doesn't do any special in the genre but is a good fan service for warhammer fans ( i like warhammer games but not fan ).Especially by the many units and rpg elements but missions are repetive . My opinion : kinda boring Full Review »
  2. Apr 6, 2017
    8
    Review after finishing the single-player game.

    For me this game was a very strange experience. The first 2 missions didn't get me
    Review after finishing the single-player game.

    For me this game was a very strange experience. The first 2 missions didn't get me interested in the game. The first few times that I sat down to play it, it was not exiting, I just had some time and got bored of Civilization, Panzer Corps or Crusader Kings. Once I got playing I could not stop and was fully engaged. Now that its finished I cant wait for expansions.

    The Bad:
    - very simplified briefings. Much could be improved here
    - the maps and the environment are graphically very simple
    - need more in game explanation of what each unit does
    - some balancing is needed
    - some small bugs
    -weird controls; they didn't feel logical even after playing the whole game
    - missions are unbalanced; some skirmishes can be difficult now that the time to finish has been shortened. On the other hand some of the later missions are easy to finish with minimal losses

    The Good:
    - good looking units
    - feels like a good translation of the Table Top game to PC's
    - its WH40k
    - nice choice of units
    - a semblance of unit progress; would be nice if we could make some choices here but at the moment its random
    - some epic battles where you really are not sure you can stop the ork waves
    - once you get into it and understand the rules it becomes really fun
    Full Review »
  3. Nov 30, 2017
    2
    Am amateur piece of sofware with weird gameplay choices and with a poorly designed user interface. The AI is either completely stupid or isAm amateur piece of sofware with weird gameplay choices and with a poorly designed user interface. The AI is either completely stupid or is cheating by having unlimited reinforcements (especially in the Red WAAAGH DLC campaign the AI has overpowered ork units and gets reinforcements in most missions this is extremely annoying and not fun). Most of the missions are extremely repetitive along with poorly designed maps. it also comes along with mediocre sound effects most units sound dumb there is nothing epic about them. I wish a better company made this game. Full Review »