- Publisher: Slitherine
- Release Date: Jan 19, 2017
- Critic score
- Publication
- By date
- Unscored
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Oct 23, 2018Sanctus Reach is a classic turn-based strategy game, full of good ideas and with a high number of campaigns that guarantee many hours of entertainment. The three levels of difficulty ensure that it is suitable for both experts in the genre and for beginners.
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CD-ActionMar 6, 2017Sanctus Reach does not offer scale or presentation comparable to Total War series, but it has the charm of an old school turn-based strategy game and seems to be a great basis for future Warhammer 40,000 titles. [03/2017, p.46]
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Jan 31, 2017Warhammer 40,000: Sanctus Reach provides deep gameplay with a simple recipe: easy-to-learn combat rules and units… lots and lots of unique units. Despite minor bugs and a lack of flair – no cutscenes, little narrative, not much in the way of physics – Sanctus Reach is a solid entry in the Warhammer franchise, and an excellent turn-based tactical game to boot.
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Jan 25, 2017Warhammer 40,000: Sanctus Reach is a good strategy game that lacks in narrative terms.
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Jan 19, 2017Sanctus Reach is a well-executed Warhammer 40,000 game that should easily please turn based strategy fans and provides plenty of content for the price.
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Feb 6, 2017Ain't pretty but plays well.
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Feb 1, 2017Warhammer 40,000: Sanctus Reach is a good turn based strategy game with the essence of the original table board game.
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Jan 25, 2017It's hard to deny Sanctus Reach a certain aura, peculiar to clashes of miniature figurines on meticulously assembled tabletop battlefields. So, if you feel like devoting your life to the Emperor and have no buddies who'd fancy a tabletop session, or you're just not interested in collecting figurines, you should definitely give Sanctus Reach a try. Just remember--it's for hardcore strategy fans only.
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Jan 19, 2017Sanctus Reach is a cool and fun turn-based 3D wargame that fans of Warhammer 40K will no doubt lap up. I had a lot of fun with it and I'm certainly going to be stepping back into our dark human future for more.
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Jan 20, 2017Warhammer 40,000: Sanctus Reach could be a good turn based strategy game, some mechanics are well implemented but numbers and statistics seem to be quite random.
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Game World Navigator MagazineMar 1, 2017Sanctus Reach took a lot from tabletop rules, but not everything: for example, action points, square-based grid, abilities with long recharge time – all that has little to do with original Warhammer 40k. Although the game does get some things right: victory depends on control of key points, number of turns is limited, and RNG is just as capricious as dice: misses with point-blank shots and instant kills with lucky crits are par for the course here. [Issue#217, p.82]
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Feb 9, 2017These flashes of satisfaction aren't enough to hold up a game that’s mediocre at best and vexing at worst. Together with a host of minor annoyances, they add up to a long, dull stint with a bad game from a great franchise that deserves far better treatment.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Jan 22, 2017Sanctus Reach’s unit and faction design and flexible mechanics deserve a much better campaign and fewer constantly recycled objectives.
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Jun 5, 2018Despite its short-comings, Sanctus Reach is one of the best turn-based strategy games around.
User score distribution:
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Positive: 16 out of 31
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Mixed: 10 out of 31
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Negative: 5 out of 31
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Feb 8, 2017
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Apr 6, 2017
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Nov 30, 2017