- Publisher: 505 Games
- Release Date: Aug 31, 2017
- Also On: PlayStation 4, Switch
User Score
Mixed or average reviews- based on 73 Ratings
User score distribution:
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Positive: 34 out of 73
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Mixed: 28 out of 73
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Negative: 11 out of 73
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May 29, 2018Five Word Review: Neat puzzle game about loss.
Favorite Thing: The puzzle mechanic and seeing how each outcome chained into the next was neat.
Least Favorite Thing: Mumble speech. Sometimes it works but this game goes overboard with it.
Date Completed: 2018-05-29
Playtime: ~ 3.5h
Enjoyment: 7/10
Recommendation: It's short but it's well worth your time. -
Aug 31, 2017
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Aug 12, 2019Nice concept to talk about loss.
Really liked the art style of the game.
Also the story telling was quite good, nice use of body language and sound when there are no speech or faces.
The puzzle develop in a good pace overall.
The big disadvantage for me was the waste of time on the repeated unskipable cut-scenes. I got really annoyed by it. -
Mar 1, 2020A beautifully drawn, short story/mini-puzzle game, with a charming plot and gorgeous visuals, but not much else. Unskippable repetitive cutscenes were also quite annoying at times. Amazing music from Steven Wilson is a plus of course, but it can be enjoyed equally outside of the game.
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Aug 10, 2019
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Dec 19, 2020
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Jun 22, 2023Pleasant and kind of emotional story and kind of cute atmosphere and graphics. But that's really it. The rest of the game is just either too short or too repetitive or kind of annoying at times.
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Nov 20, 2017As a game it’s fairly simple and repetitive, but if the idea of a well-crafted, emotional story gives you shivers, Last Day of June is an interactive experience you need to play.
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Nov 17, 2017Without much words or lengthy conversations, Last Day of June tells a compelling story about destinies, dreams and loss that surround its protagonist Carl. The game needs more work in some technical and visual aspects, but I gotta hand it to the developers from Ovosonico — they know how to work with emotions.
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CD-ActionNov 16, 2017The game, heavily inspired by Steve Wilson’s “Drive Home” music video, deals with feelings we all experience at some point – grief and helplessness after losing a loved one. It does a great job for most of the time but stumbles at the very end, as the last 15 or so minutes are unnecessarily bloated and unbearably metaphysical. [11/2017, p.49]