John Romero's Daikatana Image
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4.6

Generally unfavorable reviews- based on 61 Ratings

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  • Summary: Designed by the legendary John Romero, Daikatana is a first person perspective action, which takes the 3D shoot'em up genre into a new dimension.
    Players assume the role of Hiro, traveling through time with his two sidekicks, the beautiful, yet lethal Mikko and the powerful mercenary
    Designed by the legendary John Romero, Daikatana is a first person perspective action, which takes the 3D shoot'em up genre into a new dimension.
    Players assume the role of Hiro, traveling through time with his two sidekicks, the beautiful, yet lethal Mikko and the powerful mercenary Superfly Johnson. The player must lead this team, interacting with them to guide them through perilous worlds, exploring vast levels that are filled with an array of intelligent enemies.
    In their quest to save history, players will journey through four different time periods, traveling from mythical Greece to a post apocalyptic San Francisco 500 years in the future. Battling over 60 different monstrous enemies with more than 30 different weapon types, breaching obstacles and unearthing secret locations.
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Score distribution:
  1. Positive: 5 out of 11
  2. Negative: 3 out of 11
  1. Dec 14, 2021
    10
    Nice and cool game from 90s games, deserves and oportunity is very good and interesting
  2. Feb 5, 2021
    10
    Its a game. That's for sure. 10/10 would watch my AI teammates get stuck on ladders and geometry again and again and again. I am a VERY smart person.
  3. Aug 7, 2014
    9
    I never understood why all the world seems to hate Daikatana, because it's one of my favourite FPS experiences that I enjoyed back in the dayI never understood why all the world seems to hate Daikatana, because it's one of my favourite FPS experiences that I enjoyed back in the day as well as recently when I went through it again. It's much more variable than the most, it takes you on a journey through time and different locations, it gives you plenty of different weapons for each era and of course the fun sword play with Daikatana herself. Maybe too many people were put off by the first act, which is very dark and dirty cyber future with annoying robo-mosquitos and frogs, quite a good way how to scare away the impatient, but amazing way how to start things off in an unpleasant and challenging way to reward the player with true beauty later. But I really enjoyed even the first act, especially the wonderful music. Speaking of music, it's one of the highlight of the entire game, fantastic soundtrack. After electro-industrial of the first act comes great string epicness of the act 2 in Ancient Greece, supported by majestic level design resulting in just amazing, very memorable experience that was the highlight of the entire game. Pity that development of this game obviously went through hell, loosing the data and team members and it couldn't be even more fleshed out, I heard there were plans for the maze with Minotaur and other good stuff that unfortunately never came to life. The 3rd Act again fantastic dark ages in winter and locations infested by plague, another great experience, remembering the Commander Keen or whatever that fish was Easter egg underwater and the final act coming back to oldschool guns to end this epic story. I even enjoyed the multiplayer and I really don't see the reason for all the hate of this game. It's not perfect, but it was and still is an amazing FPS experience for me. 9/10 Expand
  4. Nov 5, 2013
    7
    Daikatana is difficult. In that difficulty there is a fun and rewarding experience. The game was definitely over ambitious and was pushedDaikatana is difficult. In that difficulty there is a fun and rewarding experience. The game was definitely over ambitious and was pushed back/redesigned on new engines for long enough to make it fizzle out beneath better FPS games of the day. It has it's bugs and issues. Most notably with your companions. If you figure out how they work and when to tell them to stay put rather than attack, they're not a serious issue. I give this game a positive score because I believe that underneath the controversy it's still an interesting game that's a lot of fun to trudge your way through. If you're an expert FPS it's worth checking out. Expand
  5. Jul 3, 2021
    6
    A game that turned into a disaster when it was going to be a great game. The graphics are outdated by the year. I can say that AI is theA game that turned into a disaster when it was going to be a great game. The graphics are outdated by the year. I can say that AI is the biggest factor that leads the game to disaster. Controls bad ground constantly slipping. You are encountering a lot of bugs. For example; You have to cross an electrified road in Wyndrax Tower and while I was passing a bug happened and HP increased to 4400 and armor to 13,000. So the game started crashing and I had to revert to my old save. Likewise in Mishima Labs the elevator stuck and not working etc. The game crashed at least 20 times until I finished the game. So what were the things that made the game good? The story isn't bad. Level design was fine. However, the first episode was so bad, there were people who left the game in the first place just because of it. It's like Unreal 1 but worse. The game gets better with episode 2. In Episode 2, the game turns into Hexen 2, I really like it. Quake 2 tracks in Episode 3 as well. Episode 4 is a little weak compared to 2 and 3, but overall good. Weapon variety is very good. It's really a shame to the game. While it was going to be a good game, it was unfinished. The late release of the game also caused a lot of reaction. But despite everything, I tried to enjoy it and episodes 2 and 3 gave me that. The reason I gave 6 points is definitely because the AI ​​and controls are so bad and bugs Expand
  6. Dec 14, 2020
    6
    Actually I like this game, but it's so raw. Good music and bad soundisign, great moving and flow of the game and bad lvl design, also a lot ofActually I like this game, but it's so raw. Good music and bad soundisign, great moving and flow of the game and bad lvl design, also a lot of hitscan ememies. Expand
  7. Jan 14, 2018
    0
    Broken, unable to play. 0/10
    I can't get past the first level. The game crashes when I walk up to the big door.
    Even if the game did work
    Broken, unable to play. 0/10
    I can't get past the first level. The game crashes when I walk up to the big door.

    Even if the game did work properly, it has some weird problems encountered in the first level.
    - By default, you can't save the game without a gem. This can be turned off in the settings, but this actually required a patch after release. The original game with no updates has a limited number of saves.
    - The load times are horrendous because the load time is tied to vsync. You need to turn off vsync just for the game to load in a reasonable amount of time.
    - The graphics are not good. I don't mean ugly, but I mean they make the gameplay needlessly difficult. In a game like Doom, you always know when you are looking at a monster. In Daikatana, you will find yourself shooting at a green object against a green background that hovers above green water. I can't tell if I'm shooting an enemy or shooting at a rock.
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