User Score
2.8

Generally unfavorable reviews- based on 6754 Ratings

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  1. Feb 4, 2020
    7
    Bought to laugh. Now I play and play .. :)
    The game has quite serious problems, which do not give a rating higher than 7.
    But this is a very special game that has no analogues.
  2. Dec 29, 2018
    7
    Scoring this game with a 0 or a 10 is not a real analysis. I have spent many hours in this game and i can say its a decent game, mostly since the last patches. A lot of hate from people wich played 2 hours or maybe not even played the game. A lot of fun with friends or even solo, lot of things to do and a decen history (if u know how to read...). On the other hand, the game has a lot ofScoring this game with a 0 or a 10 is not a real analysis. I have spent many hours in this game and i can say its a decent game, mostly since the last patches. A lot of hate from people wich played 2 hours or maybe not even played the game. A lot of fun with friends or even solo, lot of things to do and a decen history (if u know how to read...). On the other hand, the game has a lot of travel to improve, lost of bugs need to be patched, and some content need to ve improved like the money in the shops or the loot from the bosses. I f you have time and you are not a hater you need to check the game for yourself. Expand
  3. Jan 2, 2019
    7
    Grafika zasługuje na co najwyżej 5/10. Lepiej ma się udźwiękowienie 7/10. Gamplay zależy od tego czy gramy z ekipą znajomych czy nie- jeśli nie to właściwie gra nie ma sensu- jest sporo do posłuchania i poczytania i jakąś to historie maluje, ale totalnie bez polotu. Natomiast jeśli macie z kim grać to tytuł ten jest dość przyzwoity- oczywiście dziś, 3 miesiące po premierze... wcześniej...Grafika zasługuje na co najwyżej 5/10. Lepiej ma się udźwiękowienie 7/10. Gamplay zależy od tego czy gramy z ekipą znajomych czy nie- jeśli nie to właściwie gra nie ma sensu- jest sporo do posłuchania i poczytania i jakąś to historie maluje, ale totalnie bez polotu. Natomiast jeśli macie z kim grać to tytuł ten jest dość przyzwoity- oczywiście dziś, 3 miesiące po premierze... wcześniej... dramat. Optymalizacja to absolutne dno, a silnik gry pamięta czasy formowania kontynentów.
    Właściwie jak masz ekipę do grania to inni gracze totalnie nie przeszkadzają, pvp totalnie opcjonalne, budowanie bazy... opcjonalne i na razie raczej bym się tym nie zajmował.
    Już parę godzin przegrane i nawet jakieś łatki się pojawiają na razie 7/10 z czego jeden za to że to setting jednej z fajniejszych serii gier.
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  4. Jan 4, 2019
    7
    Sick of the review bombs for what is actually an OK game. You were told by Bethesda that they were trying something new, wouldn't be Fallout5, was to be a online MMO, and you are all so surprised? Don't like the new flavour fine, but it's not worth spending 5 mins of your life to register to give it a zero.
  5. Jan 14, 2019
    7
    Ok the business model for this game is just wrong. But I don't get people complaining about the lack of story/gameplay. Back in Fallout4 the story was boring and fetchy. I loved the game for scavenging stuff, weapons modding, crafting and building. All of these things are here in 76, so from my point of view it is a fun, fresh experience. It really comes down to what you play Fallout for.Ok the business model for this game is just wrong. But I don't get people complaining about the lack of story/gameplay. Back in Fallout4 the story was boring and fetchy. I loved the game for scavenging stuff, weapons modding, crafting and building. All of these things are here in 76, so from my point of view it is a fun, fresh experience. It really comes down to what you play Fallout for. I do it for the sense of loneliness, the crafting, the weird monsters, and such. If you play this with your friends, it's a gem. If you were looking for a story-driven 1.0 Fallout experience you will surely get disappointed.
    Moreover, Bethesda confirmed support for the game throughout 2019 so it'll just get better and deeper. Just give it a chance!
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  6. May 8, 2021
    7
    This review contains spoilers, click expand to view. Fallout 76 is a game that came out late 2018.
    Ok so, i'm just gonna rate the game based on it's questlines.
    Also spoilers for Fallout 76's Main Questline, Wastelanders and Steel Dawn.

    Fallout 76's main questline:
    Utter Garbage, 90% of the questline is boring, only interesting part is the enclave part where you get to launch a nuke (aka, near the end of the questline). If you think you can just skip to other questlines, too bad, after a certain part, both questlines force you to be level 20. And the easiest way to get those levels is by playing the main questline.

    4/10

    Wastelanders:
    Oh my god this questline is so much more interesting. To give you an example: When you enter The Wayward (a new bar that came with Wastelanders), you immediately get into a stressful interaction between a batter and Trudy. Then you get 5 different options to interact with the Batter, you can attack him, you can use your luck and say that there's something in his gun's barrel or you can use your charisma to at least try to talk it out with him or you can try to get help from Morty (who is hiding behind some boxes) OR you can just ask what is going on. 5 different options, 3 of them require some "SPECIAL" abilities, one of them is straight up entering combat and the last one is asking.
    AND THIS IS JUST THE FIRST QUEST, THIS FIRST QUEST IS WAY MORE INTERESTING AND VARIED THAN 90% OF FALLOUT 76'S MAIN QUESTLINE!

    And this isn't just all, as you progress through out the questline, you have to make a choice between which faction to get help from for raiding Vault 94. You can team up with raiders to EXPLODE the vault door (even though it doesn't make sense) or you can team up with settlers to mine your way into vault 94.

    Overall, this questline is amazing. It still has it's fetch quest-ish times but overall, it's so good, ya all have to play Fallout 76 again JUST FOR WASTELANDERS. 9/10

    Steel Dawn:
    Most stuff i said for Wastelanders can be applied to Steel Dawn, it's way more interesting than Fallout 76's Main Questline. And it has a big twist at the end of the questline! However, unlike Wastelanders, this questline is... kinda short, it's about 4-6 hours, This is because Bethesda decided to split BoS questline into 2, an interesting choice. Questline also leaves it on a cliffhanger... lame.
    But it makes it up with an action packed questline, you raid an enclave base in one of the quests. And then a big twist happens, turns out that Rahmani has done something wrong before BoS came to Appalachia. Oh yeah, did i mention there was a community event just for Steel Dawn, community (of course) succesfully completed all of the tasks that were needed, i wonder how it would turn out if we couldn't complete at least few of them.

    Overall, Steel Dawn is a great questline, it kinda sucks that it's a bit short but it's a good questline, and that's all we want as Fallout fans. 7/10

    Long story short, Fallout 76's main questline sucks. Wastelanders is awesome and is totally worth returning Fallout 76 just for that. Steel Dawn is great, though i do recommend starting Steel Dawn when Steel Reign (Part 2 of Steel Dawn) is released this summer (2021), so you dont have to wait for a month or two while waiting for Steel Reign to arrive.

    Oh yeah, there's barely any end game content, you can stay away from those.
    Fallout 76's 2021 Roadmap if you are interested: https://bethesda.net/en/article/5XyzcQiBzFCYI4hMris1L3/fallout-76-inside-the-vault-2021-roadmap-and-ama
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  7. May 9, 2019
    7
    i just started playing this game after i upgraded my laptop. There were a bunch of difficulties even getting this game to load. They should have some type of 'wizard' to help you with the install. Only reason i didn't abandon the game was because i tried to load it through my geforce options and to my surprise it actually worked. Since then I can say I really am enjoying the game and havei just started playing this game after i upgraded my laptop. There were a bunch of difficulties even getting this game to load. They should have some type of 'wizard' to help you with the install. Only reason i didn't abandon the game was because i tried to load it through my geforce options and to my surprise it actually worked. Since then I can say I really am enjoying the game and have switched to fallout 76 over cs go as my go to for gaming on pc.

    In the communicty I have gotten help from several stronger players by adding friends and fast traveling to these random people and asking questions and or for help with certain things like how to eat drink and get ammo.

    I saw one guy destroying another players camp for resources but overall have found the community to be really caring, even more so than in the real world.

    I think bethesda's vision of a bunch of survivors trying to make it after the fallout really succeeded.

    I do wish there was a way they could do maintenance and server stuff on only a portion of the servers at a time so it would not have outages in the game, because as of now I am writing this review while waiting for them to finish server maintenance so i can play again.

    For what it's worth I would give it a 7 mainly because of all the problems trying to get into the game, but once it's loaded due to the help of the community, i feel i can get strong enough to give back and be a blessing to others while enjoying this current fallout game.

    God bless you,

    FIGHTforJESUS
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  8. May 17, 2019
    7
    Fallout 76 is exactly what it said it would be. A multiplayer fallout experience without human NPCs.

    I have played for 300 hours, with friends and solo. If you are looking to play this game at this point here is my take on this game: I felt like the majority of people writing overly negative reviews haven't actually played the game, and instead review bombed it because it's not the
    Fallout 76 is exactly what it said it would be. A multiplayer fallout experience without human NPCs.

    I have played for 300 hours, with friends and solo. If you are looking to play this game at this point here is my take on this game:

    I felt like the majority of people writing overly negative reviews haven't actually played the game, and instead review bombed it because it's not the next single player RPG experience. It's a Fallout Universe map to explore with stories and content. It was released as a complete story with a story arc you follow throughout your game play, if you follow main stories. There is plenty to do and explore with friends as you complete the story to make the content of this game fully complete in a multiplayer context. The lack of NPCs is part of the story ARC and one of the first things you have to rectify so that you can keep existing in Appalachia. I actually really enjoy the real time implementation of VATS.

    The bad:
    - It's buggy, but I've never had a Bethesda game not be released with bugs TBH.
    - If you want this game for PVP, don't. Play a game meant for PVP and developed with PVP as a basis for the game. PVP in Fallout 76 is mostly an afterthought and player builds can be min/maxed to be nearly invulnerable to casual players. It's just not fun.
    - You need to suspend disbelief to enjoy the story. After finding a note left on a desk of a broken house that didn't blow away in 20 years I laughed. I mean holo tapes left all around on underground desks or workstations, ok. A note on a house in the open?
    - There were glaring bugs that led me to believe that the game was not thoroughly tested or played by the development team themselves.

    Overall I enjoyed my time. Realistically I'd rate my experience as an 8 out of 10 because I had a good group to play with but the actual game is more like a 7 so I will put that as my review. If you enjoy exploring the Fallout Universe like I do, you'll likely still enjoy this game. In the end, all quests in Fallout have always been [choose to complete quest, or ignore] regardless of how many stat check options you were given.
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  9. May 23, 2019
    7
    This Fallout doesn't deserve all the hatred on it. Most of the biggest bugs of the beginnings are patched and the dlc Wild Appalachia brings a lot of missing content and features.
    Sure it's not the best Fallout, a bit boring if you play a lot, but if you take it for what it is : a survival and exploration game in the Fallout universe u will be satisfied.
    Fallout fans : The price is so
    This Fallout doesn't deserve all the hatred on it. Most of the biggest bugs of the beginnings are patched and the dlc Wild Appalachia brings a lot of missing content and features.
    Sure it's not the best Fallout, a bit boring if you play a lot, but if you take it for what it is : a survival and exploration game in the Fallout universe u will be satisfied.
    Fallout fans : The price is so cheap now, try it u don't take a big risk.
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  10. Jun 22, 2019
    7
    This is my first post here and I just wanted to offer a few thoughts on the current state of the game.
    I have been playing for about 5 months for usually multiple hours per day several times per week, and really enjoying my time in Appalachia. The game has improved substantially, and is finally about what it should have been at launch. I would have given it a 8 out of 10 but it still
    This is my first post here and I just wanted to offer a few thoughts on the current state of the game.
    I have been playing for about 5 months for usually multiple hours per day several times per week, and really enjoying my time in Appalachia. The game has improved substantially, and is finally about what it should have been at launch. I would have given it a 8 out of 10 but it still has issues with network latency sensitivity and is prone to server disconnects during times of server stress.
    Others have already summarized what the game is about, so I’ll just a few of my thoughts here:
    Stories are told through holotape and notes, not your typical NPC interactions of previous series titles. Some of the robots have interesting personalities, but it you crave humanoid NPC interactions this may not be the game for you. Bethesda has announced NPCs are coming with a future Wastelanders update.

    It’s open world, learn as you go. No handholding, only basic tutorial quests.
    The community is generally positive.
    Since the games has changed for the better since launch, I would ignore any reviews posted prior to about 3 months ago.

    I typically pick up a game and play only it for a time before moving on, so I cannot compare it to other RPG MMOs except Elder Scrolls Online. I’m a big fan of ESO and played it exclusively for three years prior to picking up this game. ESO also has significantly improved since launch and hopefully Fallout 76 will continue to get better and better.

    TLDR better than it was, still has bugs, pick it up cheap or wait for free weekend to try it out.
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  11. Jun 21, 2019
    7
    Отличная игра. Очень жду рейды в убежища и NPC. Есть баги и проблемы со стабильностью серверов, но тем не менее это хорошая игра.
  12. Jun 21, 2019
    7
    Buggy as hell and often frustrating, but when you work your way around it, you have yourself one of the most feature-filled survival game of the year
  13. Jun 21, 2019
    7
    Still has a lot of bugs, but i's a very enjoyable game going in the right direction.
  14. Nov 15, 2019
    7
    The game's certainly improved over time. It had a rough launch to say the least, but there's actually a decent amount of content now with MUCH fewer issues. It certainly pulls off the RPG aspects better than Fallout 4 since it actually promotes making an actual build instead of an op character that does everything perfectly. That's not to say it's without flaws however. Certain systems inThe game's certainly improved over time. It had a rough launch to say the least, but there's actually a decent amount of content now with MUCH fewer issues. It certainly pulls off the RPG aspects better than Fallout 4 since it actually promotes making an actual build instead of an op character that does everything perfectly. That's not to say it's without flaws however. Certain systems in the game can feel a bit sluggish, hindering gameplay every now and again. Not perfect, but not nearly as bad as people make it out to be. Expand
  15. Apr 15, 2020
    7
    This game is OK. Not so great as previous, many bugs, poor optimization, grindy, but it's OK. I bought it for 15$ and regret nothing.
  16. Jan 14, 2022
    7
    It's fun. Definitely got much better since launch. The story isn't as good as single player fallout, but it is workable and there is lots of stuff to grind and do.
  17. Jan 16, 2022
    7
    It's actually fun game with a pretty good map and neat character development system. The basic gameplay loop is satisfying enough, the problem is, they want you to pay for it like for an mmo, but offer nowhere near enough new content, the endgame is basically just grinding weapons and stuff for your house, if you are into building you can easly read this review as 8 instead, just keep inIt's actually fun game with a pretty good map and neat character development system. The basic gameplay loop is satisfying enough, the problem is, they want you to pay for it like for an mmo, but offer nowhere near enough new content, the endgame is basically just grinding weapons and stuff for your house, if you are into building you can easly read this review as 8 instead, just keep in mind, a lot of the good stuff is in atom shop and sooner or later you will want to pay. Expand
  18. Dec 4, 2020
    7
    The Map is awesome. I really enjoy the atmosphere of the game and it feels really good playing. But well yeah its a mess of bugs the storry sucks there is no text chat, PVP is the worst and micro transactions. Worth buying? If you have friends to play yes, if not no
  19. Jul 16, 2021
    7
    In 2021, the title is very playable. The storyline itself is not thrilling (even though this series stood out the most by the storyline), but the depicted world makes up for it. Imo way better then F4
  20. Mar 9, 2023
    7
    Кряхтит, пердит, задыхается, но все же отдает любимым фолычем. 76 - как друг дебил, кривой, косой, но ты уже к нему привык.
  21. Nov 23, 2018
    6
    Too many bugs to give it any higher. its more of a 5.5 than a 6 right now. without bugs it would be a 6.0 - 7.5

    The gameplay, world and survival elements are solid. the missions, quests and story are reasonably OK. but the bugs both game-breaking bugs and nuisance bugs are far too persistent. we are talking about fallout new Vegas level of bugs on release.
  22. Nov 24, 2018
    6
    The game just isn't fun. It's not without it's moments but they are few and far between. Requiring friends just to find some semblance of fun doesn't make it any better. The world is lifeless (yes I do understand it goes with the story they are trying to present with the Scorched and the survivors trying to live in a world after the bombs fall). There is no purpose to anything you do asThe game just isn't fun. It's not without it's moments but they are few and far between. Requiring friends just to find some semblance of fun doesn't make it any better. The world is lifeless (yes I do understand it goes with the story they are trying to present with the Scorched and the survivors trying to live in a world after the bombs fall). There is no purpose to anything you do as the player. Move from area to area and just pick up junk. Craft some things to move to another area. Progress in levels to get more perks that don't make the game feel like you're actually getting much stronger. Some of the enemies are pretty well designed but their AI makes them boring to fight. The lack of any meaningful story makes the journey just as meaningless.

    If you want to find lore then there is plenty of it. Holotapes and text logs are plentiful but you are experiencing a story that has already happened. You're a trespasser in someone else's journey. We could have lived in a world where the responders were dealing with the Brotherhood of Steel or the Enclave dealing with MODUS. Instead we are left with the husk that is the aftermath. Personally, I would have rathered had a full fledged story experience that I could have played with friends or solo and then also have the world we were given. In the same vein as ESO presents it's non changing world, we could have just lived in a static world that doesn't change with any major action we do but still have a story presented to the audience while dealing with the repercussions that an online only world has to deal with.

    The game isn't a 0 or a 1 but it's definitely a game that the Fallout fans did not want. I'll still play it because some of my friends are having fun and I can create my own moments with them but it's not something I will be playing in the months to come.
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  23. Nov 14, 2018
    6
    This isn't a bad game. It has an interesting open world to explore and the crafting system is worth delving into.

    The negatives:
    - A badly outdated graphics engine that features muddy low detail graphics
    - A non-consensual PvP system that is more annoying than useful
    - A jerky combat system that has plagued all Bethesda games
    - A horrible user interface
    - No decent tutorial
  24. Dec 9, 2018
    6
    A glorious mess. Audiovisually enternaining with the intrigue of exploration contrasted by bugs, bad design decisions and constant nerfing. As if the design goal was to prevent players from getting strong, powerful, rich and well equipped.

    I didn't miss NPCs and their life story and liked the terminal/robot/holo way of getting to the point and issuing the next quest. Discovering
    A glorious mess. Audiovisually enternaining with the intrigue of exploration contrasted by bugs, bad design decisions and constant nerfing. As if the design goal was to prevent players from getting strong, powerful, rich and well equipped.

    I didn't miss NPCs and their life story and liked the terminal/robot/holo way of getting to the point and issuing the next quest. Discovering locations is exciting but there is no "cleared" marker and practically one is expected to return for more scavenge.

    Ballistic weapons felt underpowered, not a decent sniper rifle like my all-time favorite New Vegas Anti-Materiel rifle. Melee on the other hands feels very effective: even without building for one, using a legendary super sledge wrecks most enemies pretty quickly. Perk cards are okay but I liked Fallout 4's approach where I could have all the perks I wanted at level 80: hoarding, damage improvements, defenses, crafting, etc. at once. Instead, limited points and card swapping.

    Camps and workshops make little sense. Camps despawn and likely won't respawn upon login due to location conflicts. Workshops provide so little resources (just nerfed) that you have to take pick them up periodically or they stop producing.

    It's too easy to get overencumbered and thus kissing goodbye to fast-travel. Living like that for weeks makes you appreciate the landscape and hate the middle section of the map as there are very few ramps leading up to it. This comes very annoying when there is a quest stage sending you between the regions or a timed event you won't be able to reach in time on foot.

    PvP doesn't seem to be worth it and should have been a separate mode entirely, maybe after one completes the main story and is at least level 50 (the max level for weapons also) so there everybody has an equal start and build/skill is the dominant factor.

    There are several dozen major bugs (too much damage bug, stats and cards not working properly bug, uncompletable quests, etc.) so in order to avoid the frustration the early birds have suffered through, I recommend waiting for 6 months and far more impactful patches at least.
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  25. Jan 13, 2020
    6
    I'm had a lot of fun playing Fallout 76 in the first few months. It was a different kind of fun than that found in exclusively single-player Fallout experiences, but fun nonetheless. I teamed up with friends and worked on big quests and area events together, AND I'd retire to my C.A.M.P. and work on things alone at my own pace. People calling this a cash grab clearly didn't see the loveI'm had a lot of fun playing Fallout 76 in the first few months. It was a different kind of fun than that found in exclusively single-player Fallout experiences, but fun nonetheless. I teamed up with friends and worked on big quests and area events together, AND I'd retire to my C.A.M.P. and work on things alone at my own pace. People calling this a cash grab clearly didn't see the love and attention that's went into this game. It's far from perfect, but it was a good start.

    All that said, I no longer play. My free time is too valuable and the game world doesn't hold my attention despite the things I have left to do. Fallout 76 wasn't a disaster, but it requires a level of forgiveness and patience I found it too hard to maintain.
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  26. Feb 15, 2022
    6
    Not very bad in 2022, but with silly bugs. It’s can be funny if you play with friends. I completed the main scenario for a week and I an satisfied! Good luck, citizens of Wastelands!
  27. Nov 14, 2018
    6
    Leaving all the bugs and issues aside, it's just not much fun to play. I was on the beta, started again with a new character, so have not got past level 8 yet, so maybe it gets better. But so far it is just a lot of micromanagement of inventory, and searching around for locations to scrap junk. Very slow progression like ESO, but just not a lot of interesting stuff to do.
  28. Jul 14, 2021
    6
    First, don't even consider purchasing Fallout 76. It's been two years since the release, but there are tons of bugs in the game; even these bugs prevent you go through main quests. I'm still playing the game. Because I'm playing knowing that I wasted my money and wasting my time. After more than 40 hours, I will not delete the game until I finish the main quest.

    There is an unnecessary
    First, don't even consider purchasing Fallout 76. It's been two years since the release, but there are tons of bugs in the game; even these bugs prevent you go through main quests. I'm still playing the game. Because I'm playing knowing that I wasted my money and wasting my time. After more than 40 hours, I will not delete the game until I finish the main quest.

    There is an unnecessary and aimless difficulty in the game. Fallout 2 is easier than Fallout 76. For example, your level is 15 and you go to the main mission. You don't know what will you face wherever you go, but then suddenly you come across creatures over 35 levels and even legendary bosses! Even if your level is 35, you have a hard time killing legendary creatures, which 5-10 levels more than your level.

    There is an annoying bug; when you are not under attack, your armour or even your weapon can be broken due to bugs. Also, sometimes, the durability of weapons decreases in 4-5 magazines.

    When you do fast travel to a place, you fall into unexpected places. It might even be a cliff edge. Also, the game starts when you are falling from some height and your health decreases.

    Some main quests and side quests cause time loss. I cannot say that there are no good sides; with your friends, you can hunt down legendary creatures of "unbalanced levels and powers".

    Still, don't buy it! They need 2 or more years to fix the game.

    And, the graphics are like watching a low-quality video.
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  29. Nov 14, 2018
    6
    Buggy, Laggy, Boring... How on earth Bethesda thought this game was ready for release is beyond me.. Save your money.
  30. Dec 16, 2018
    6
    Fallout 76 is more an online first person shooter than it is a role playing game. Gone are branching quest lines and player expression through dialogue or choices. Instead the game relies mostly on how players interact in the game world, for good or bad.

    Bethesda’s Appalachia is beautifully crafted world, and despite bugs and flaws its a game with a lot of potential, but one that needs
    Fallout 76 is more an online first person shooter than it is a role playing game. Gone are branching quest lines and player expression through dialogue or choices. Instead the game relies mostly on how players interact in the game world, for good or bad.

    Bethesda’s Appalachia is beautifully crafted world, and despite bugs and flaws its a game with a lot of potential, but one that needs excessive tweaking to reach its’ potential. For now Fallout 76 tries to be so many things at once, and ironically becomes a bit over-encumbered with ambition itself.

    Fallout 76 consists of multiple paradoxes that does not glue all that well together. It is a Fallout game, but you’re very limited in what you can pick up, keep or sell. It’s a survival game, but there’s power armors and stockpiles of ammo around every corner. It’s a post apocalyptic irradiated place, but you can hardly kill a ghoul without getting a rad-x.

    It’s an open world game where solo exploration is encouraged, but you’ll unintentionally set off group events that makes players flock to your location. You can trade with strangers, but they can one-shot you with an overpowered weapon. You can stay away from other players and play it solo, but over time it might make you feel lonely or even slightly paranoid.

    Bethesda’s Appalachia is perhaps the most impressive game world Bethesda has crafted to date, like a mix of Fallout 4 and Skyrim, only bigger. The addition of different regions makes the world a lot more interesting than earlier Fallouts to explore, and although many Fallout 4 assets are re-used, there’s a lot of new assets and lightings added. You can see valleys and vistas far into the horizon, you can watch rain clouds drift towards you, or nuke clouds rise above you.

    The downside to it, and one that gets more evident the more you play, is that the locations are spread out a lot more than in previous Bethesda games, and that the wilderness itself is largely devoid of animals and points of interest.

    Bethesda games have always been about exploring and looting, but hoarding items has previously been unproblematic when there’s not limited weight and “stash”. Fallout 76 on the other hand introduces both limited inventory weight, stash weight and a lot of other “survival” elements, like food and water needs.

    As you level up you’ll find you need a lot of “convenience” perks to remedy thirst, hunger, food spoilage and low inventory weight, and then there’s also radiation and diseases to account for. This makes leveling up more of a chore than what it has used to be, it’s just not as fun to pick 10 weight and food perks and 2-3 that are unique to your character, just to be able to play the game without going half crazy because your character is thirsty, hungry or over-encumbered all the time.

    There’s an inherent contradiction in the attempted combination of the Bethesda style of open world games, where the player becomes God Allmighty with a all the loose items in the world in a drawer, and a survival setting where the player is supposedly trying to scrape by on tin cans and irradiated flowers.

    We are wading in an endlessly re-spawning junk pile, where all the loot is randomly thrown upon us like bling bling in a casino, but we can’t keep much of it, we can’t stash it, and because vendors have low and limited amounts of caps we can’t easily sell it, at least not without doing the rounds between faction vendors and waiting 24 hours for vendor inventories to reset.

    Another problem with Fallout 76 is that it relies a little too much on leveled lists and randomization. You can find recipes at different locations in the world, but if you want a certain recipe for a certain food item, you just need to be lucky and stumble upon it in-game. The same goes for plans for crafting weapons or armor. At its worst playing Fallout 76 feels more like playing a slot machine than a rpg.

    Luckily Bethesda have said they will improve on the game in the future. Let's hope they pick the right perks to level up their game.
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  31. Nov 30, 2018
    6
    While the lack of humanoid NPCs in the game hurts the storytelling, narrative, and overall depth of the quests in Fallout 76, the game still manages to intrigue to a decent extent.

    To start, the environmental storytelling might be the franchise at its best, but most of the actual quests given by non-human NPCs, terminals, holotapes, letters, exc. begin to feel same in execution, despite
    While the lack of humanoid NPCs in the game hurts the storytelling, narrative, and overall depth of the quests in Fallout 76, the game still manages to intrigue to a decent extent.

    To start, the environmental storytelling might be the franchise at its best, but most of the actual quests given by non-human NPCs, terminals, holotapes, letters, exc. begin to feel same in execution, despite having genuinely interesting and compelling story arcs. The amount of quests is heavy, more than any previous game, but they're very often repetitive and require more reading and listening than actual reacting and participating; to be fair, the stories told as I've previously mentioned are good, sometimes amazing, but a lot remains to be desired due to lack of variation.

    The impromptu events are often quite fun, but often also require real teamwork and communication to accomplish; there is where Fallout 76 either thrives outright or falls flat, depending solely on the experience you have with over players in the game. With teamwork and cooperation, these encounters and missions are often thrilling and extremely rewarding, but with a incompetent passive squad, they feel un-engaging and tedious. The experience depends solely on how you work with others.

    As for PvP, well it's really just a broken, pointless, more so annoying mechanics that serves almost no purpose in the game other than claiming that it's a thing. It's shallow, unfun, boring, and offers no thrill and virtually no reward.

    That being said teaming up with friends and co-oping is the best part of this game outside of environmental storytelling, and this is where Fallout 76 separates itself from the pack. It's quite invigorating to complete quests and events as a squad, as well as discovering new places, their hidden secrets, and defeating West Virginia's mythological creatures together. Genuinely, I believe this would have better off as a co-op experience solely with no PvP elements.

    Mechanically it plays like a refined Fallout 4; imagine Fallout 4, but far better. Performance can be hit or miss, and suffers greatly on consoles, but visually this is the best looking Fallout game, and the best looking game on Bethesda's aging Creation Engine. Some of the textures can appear muddy or bland, but the color pallet is vibrant, and the lighting effects are top notch.

    The final thing is the crafting and survival mechanics, which aren't extremely engaging, but at the same time not that much of a nuance; it's a mechanic in the game, it makes things slightly more interesting and raises the stakes a bit higher, but overall it just gives you a reason to explore your environment thoroughly and keep you a little bit more occupied.

    The map is over 4 times the size of Fallout 4's commonwealth, and the locations are varied and interesting. The world is a highlight of this overall mediocre, what what you want out of it game.

    Fallout 76 isn't bad, it's just made some bad directional decisions. It contains elements of the franchise at both its absolute best and absolute worst. Overall, it's just kind of okay, but definitely worth playing with friends if you're big into Fallout.
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  32. Nov 22, 2018
    6
    Good draft, needs some polish and fine tuning. I enjoy many of the games concepts and approaches, not all executions are handled well. Then there are bugs, not just radroaches.
  33. Jul 20, 2020
    6
    Being a huge fallout fan, i've bought this almost on launch.
    Being now 2 years later, i no longer need to give this game a plain 0.
    But it's still too little, too late.
    Now it feels like a mere DLC to fallout 4, with some more crafting here and there plus a decent storyline with true RPG quests.
  34. Nov 14, 2018
    6
    Not a bad game, but honestly, no NPCs and the repetetive "go find X" even though you know it will just be another corpse, combined with no shared XP or Loot when a teammate kills and enemy you havent hit and the horrendous Stash limit basically kills the game... Its **** sad, because i really wanted to like it, but i just cant enjoy it if my chest is always full and i still cant reallyNot a bad game, but honestly, no NPCs and the repetetive "go find X" even though you know it will just be another corpse, combined with no shared XP or Loot when a teammate kills and enemy you havent hit and the horrendous Stash limit basically kills the game... Its **** sad, because i really wanted to like it, but i just cant enjoy it if my chest is always full and i still cant really build or craft much before its empty again, it just sucks the fun out of crafting and looting and if that isnt fun, what is the point? Expand
  35. Nov 21, 2018
    6
    Lv. 30 and played on 4k ultra settings (45-60 FPS, GTX 1080). Game engine was mostly stable with the exception of many server crashes.

    World design: 95. Graphics: 80. Sound: 85. Story: 35. Multiplayer: 25. Enemy AI: 15. General concept of the game: 30. The release was rushed to fast without a working concept. However, i still enjoyed the exploration and atmosphere. I especially
    Lv. 30 and played on 4k ultra settings (45-60 FPS, GTX 1080). Game engine was mostly stable with the exception of many server crashes.

    World design: 95.
    Graphics: 80.
    Sound: 85.
    Story: 35.
    Multiplayer: 25.
    Enemy AI: 15.
    General concept of the game: 30.

    The release was rushed to fast without a working concept. However, i still enjoyed the exploration and atmosphere. I especially like that the buildings are dark at night. Without question it is the poorest Fallout game till date and i would not expect something this bad from such a large publisher.
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  36. Nov 14, 2018
    6
    This review contains spoilers, click expand to view. Gonna preface my review by saying there is a genuine hate campaign going on against this game that is in no way justified. While the game has flaws a plenty, there's nothing massively out of the ordinary for Bethesda games (or in some cases, many other games.) A lot of these reviews come from people who have VERY CLEARLY not played the game. A lot of criticisms are based off of straight up lies and fake news.
    Additionally, this is NOT a "main series" Fallout title. This is not a singleplayer RPG but instead an open world multiplayer loot'n'shoot survival game. This is a spinoff game. This is a game that is a similar genre to Fallout 4, but not the SAME genre.
    So keeping this in mind, I'm going to review the game under the following criteria: Open World, Multiplayer, Loot'n'shoot, Survival, and "Game".

    Open World:
    One thing Bethesda does that no other studio seems to be quite as capable of is making a genuinely OPEN world filled to the brim with details and exploration. There's junk and clutter around every turn that manages to breathe life in to an otherwise dead world. There's always something on the horizon, and there will be content you simply wont see even after hundreds of hours of gametime. The mantra of go anywhere, do anything definitely shines through in this aspect.
    The story is also told through the open world, each significant area seems to have a piece of lore attached to it that can be learned through recordings, notes, and diaries on computer terminals. Reading through these pieces of information not only lets you experience the story, but also gives you gameplay hints and clues that can help you discover any secrets in the surrounding area.

    The game has a main story, but it takes something of a backseat this time around. A lot of people are critical of that, and I can understand why. However, I don't find that it impacts me much to begin with. The main story provided by Fallout 3/4 are incredibly shallow, and can be completed very quickly by just bee-lining it towards the next quest marker.

    The lack of NPCs and NPC dialog is a bit eh.

    Multiplayer:
    As far as the multiplayer aspect of the game goes, it works quite well. I'm able to get in to a game no problem, and it runs very smoothly. I'm able to play with my friends from around the world with almost no noticable lag. The core game works well too, I enjoyed exploring and fighting alongside my friends, and building camps was definitely rewarding.

    The PvP is a bit dumb however. Easily exploitable. There is a purpose for PvP however. Random fighting in the wasteland is meaningless, where the real PvP comes in to play is over controlling territory in the form of Workshops. Owning a Workshop allows you to harvest valuable materials for your benefit, but someone can come along and try to claim that workshop for themselves. Unfortuantely, there's nothing stopping them from constantly retrying, meaning that if they have the patience, they can force you to keep defending your property.

    Also always on microphones and no text chat... the fact that they thought that was a good idea is a massive yikes from me. Very bad decision, clearly they're out of touch with games.

    Loot'n'shoot:
    A system that basically defines Bethesda's Fallout now. There have been a lot of positive changes to this system. Crafting is much more in depth, breaking down materials and weapons is meaningful, weapon degredation is back and works well with the system they made in Fallout 4...

    The killer, however, is the god damn piece of crap STASH. Why is there a 400lb limit? Even being careful with how you sort your loot, it just ruins the game entirely since you eventually come to a wall where you have to make room in your STASH or don't pick up any more items. This completely breaks the game loop.

    Survival:
    It's basically the survival mode from Fallout 4 except toned down a bit to be less of an annoyance. Keeping yourself unfed isn't a series of increasing debuffs, but a singular large debuff that gets applied when you drop to 25% of your hunger/thirst bars. Keeping them above 75% provides buffs as an incentive to maintain them. Additionally, there's even more benefits to preparing your own food over eating random junk food you find on your journeys.

    Diseases are back, and so long as you aren't getting bitten by rabbid animals or rolling around in dirt, you'll stay healthy. Makes sense to me, so it's a cool touch.

    Game:
    Simply put, the Gamebryo engine just CHUGS in this game. It's at the end of its lifespan. The game runs horrendously by default, and you have to do some SERIOUS gutting to make it playable. It doesn't look bad, but for how it runs it should be looking better.

    FOV isn't locked contrary to popular belief, but an FOV slider would have been nice. The 63 FPS cap is a dumb compromise.

    Ran out of characters.
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  37. Nov 14, 2018
    6
    As a fan of Fallout and Bethesda's open-world games in general, I had hoped at the very least that the environmental storytelling and exploration that the game hadn't been stripped of would at the very least make it worth buying and playing.

    Unfortunately, I only got a couple hours into the game before giving up. The motivation to explore the world compared to the past Fallout games
    As a fan of Fallout and Bethesda's open-world games in general, I had hoped at the very least that the environmental storytelling and exploration that the game hadn't been stripped of would at the very least make it worth buying and playing.

    Unfortunately, I only got a couple hours into the game before giving up. The motivation to explore the world compared to the past Fallout games just isn't there. Without human NPCs to talk to, the game felt very incomplete and empty. The side quests are by far the weakest point of the game, which consist of asking you to go to location X and finding a holotape, or killing X amount of enemies. This is the kind of quest structure you expect from an MMO.

    The whole time I was playing the game, I just wondered why I shouldn't just replay Fallout 4 instead? The gunplay and graphics would be the same, but it would have everything else that 76 was stripped of.

    This is a great game for people who come from MMOs and are used to the type of repetitive content those games have (albeit SWTOR is the exception) or people who only care about gameplay.

    I'd give it a 6/10. If it didn't have the exploration and environmental storytelling that these games are known for, it'd get much worse. What a pity. The setting would have made a good traditional Fallout game.
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  38. Nov 14, 2018
    6
    This game doesn't deserve a 0-1 but it's not an 8-10 either. It should have been marketed as an xpac for FO4, because that's what it is, FO4 online (but not massively) and multiplayer. It heartily maintains BGS's nickname, 'BUGthesda' because it's riddled with them. Some onerous and absurd to have made it to launch, others more forgivable. Some decisions are trying new things withoutThis game doesn't deserve a 0-1 but it's not an 8-10 either. It should have been marketed as an xpac for FO4, because that's what it is, FO4 online (but not massively) and multiplayer. It heartily maintains BGS's nickname, 'BUGthesda' because it's riddled with them. Some onerous and absurd to have made it to launch, others more forgivable. Some decisions are trying new things without listening to what your players actually want and here's the backlash. People really wanted COOP in Fallout, not a faux MMO, that's not massive multi but is permissive and odd pvp but without either fully in or out options pvp? wtf? Too many new things tried here, that really doesn't work. But fun can happen in spite of all of that & the bugs anyway if you let it and don't rage over the issues.
    Will be a much better game a year from now with private servers and mods. But really, not a $60 triple AAA standalone title. Should have been marketed and sold as what it is, a FO4 expac and thing to occupy your time while FO5 is built, preferably on a new engine. It's really, REALLY, time to retire this engine BGS.
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  39. Nov 16, 2018
    6
    A very average game in comparison to many triple A titles released within the last 2 years. Its game-world is nowhere as polished or interesting as Breath of the Wild, Horizon:Zero Dawn or RDR2. Its technical aspects are half a decade behind most $30 games.
    The game looks, feels and plays poorly. Frame stutters, capped framerate, no FOV slider, no push to talk, janky sounds, weapons feel
    A very average game in comparison to many triple A titles released within the last 2 years. Its game-world is nowhere as polished or interesting as Breath of the Wild, Horizon:Zero Dawn or RDR2. Its technical aspects are half a decade behind most $30 games.
    The game looks, feels and plays poorly. Frame stutters, capped framerate, no FOV slider, no push to talk, janky sounds, weapons feel like they have little next to no impact in both audio and visual compared to good FPS, of which there have been plenty since 2017.

    There is a majority of environmental storytelling, if you enjoyed this in other Fallout titles, you will enjoy it here. But there is a significant lack of cohesive main- and sub-plot storytelling. Every location has its own story but you barely ever feel like you're part of a significant storyline with an means to an end. There are also no surprises in storytelling; pretty much every human NPC is dead, you will always return to a terminal or a robot and never be surprised or caught off-guard once.
    The leveling and weapon system are normalized so higher level players don't carry a great advantage over lower level players, making level 20s able to compete with 40s. This artificial balance in turn makes the PvE a complete joke, with the mobs suffering from the typical Bethesda AI flaws since Morrowind (getting stuck, getting confused, standing still. If you shoot a big monster from a position it has hard time reaching, you win).
    As such, there is no real sense of progression either. Hour 3 will feel like hour 30 will feel like hour 300, except you're wearing Power Armor in the end and have an even greater overabundance of Stimpacks to spam and cheese out the already ridiculously easy content.
    The gunplay is incredibly shallow, from bad audio to bad animations and visuals to little impact felt from guns. There is no realism in this shooting, from the way the guns sway to recoil to damage.
    A majority of base movement and combat animations have been recycled from Fallout 3 and Skyrim. You still have swing left, swing right, power attack and block, clunky run animations, clunky wielding animations, pretty much everything that modders worked hard to change for FO4.
    Finally, the character customization is horrible. The most downloaded mods on Nexus for FO4 (and Skyrim) are to improve character customization, visuals, textures and clothes. None of that is in Fallout 76, your character will go through the exact same creation menu as Fallout 4 with barely any improvements made to it, the textures will be bad, the customization will be bad.
    Many clothes just 'hide' your equipped armor pieces, and the majority of armor you find is re-used assets from 4, without even getting a texture upgrade. Customization is one of the most imporant aspects for many people in an RPG and Fallout 76 offers very rudimentary, ugly customization that won't make you feel unique or like a virtual avatar of yourself, just an ugly blob of very dated textures.

    All in all, this game is worse than many early access titles currently, not worth $60 for any of its key aspect: There are many superior multi- and single-player games out on the market. There are games with better storytelling on the market. There are games with better visuals and technology on the market that still offer more interesting gameplay than F76.

    I gave it a 55/100, rounded up to a 6/10 on here. It is an 'okay' game but it's not great. It has fun potential, but not more than other games. Games media will likely give it a deluded high 70 to low 80, but what else is new. Just in terms of graphics, stability and features you'd objectively have to deduct a vast sum of %, but everyone knows they won't.
    Still, it's not a 0/10 like all the bombed reviews claim, but its definitely not a 10/10 with vibrant AI as some of the other reviews claim. The truth is somewhere in the middle.

    Only buy this if you have an abundance of income and don't feel bad for supporting the practice of unfinished, recycled games as a service, or if you enjoy environmental storytelling as the main aspect of a game.
    Fallout 76 is an avatar of mediocrity, and as long as gamers don't start voting with their wallets to force Game Studios to shape up, this will be the standard for many games moving forward.
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  40. Nov 15, 2018
    6
    Here just a few thoughts that I see about the game so far but the cons may change due possible bug fixes and patches if they come anytime that is reasonable and hopefully solid.

    The Pros- `There have a decent improvement on some A.I. for enemies* `There are a decent amount of quests to do so far that are great but some are too repetitive `Is great when playing on a team, can be
    Here just a few thoughts that I see about the game so far but the cons may change due possible bug fixes and patches if they come anytime that is reasonable and hopefully solid.

    The Pros-
    `There have a decent improvement on some A.I. for enemies*
    `There are a decent amount of quests to do so far that are great but some are too repetitive
    `Is great when playing on a team, can be boring when not?
    `Sometimes you find funny animation glitches on NPC?

    Cons-
    `Graphics and slowdowns that are not smooth for many
    `HUGE Bug when you have power armor on and you have more weight than normally allowed to safe travel without power armor leads to upon death, not being able to respond and just idle, only way to fix this is going to the main menu and loosing all your junk.
    `many people have open mic on and it can be annoying, no push to talk
    `fps lock and POV slider but this i feel won't be fixed till who knows when and Can Be a deal breaker for some.
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  41. Nov 25, 2018
    6
    Fallout 76 is like Fallout 4, but with a huge map, various locations and other players, but without the NPC and dialogs.
    Like a spinoff, a game is good if you like to explore the world and build and if you are ready to put up with poor optimization and the price of aaa project.

    ps Thanks, Todd, now my huts with turrets will be seen by someone else besides me)
  42. Nov 16, 2018
    6
    Makes me sad too see all those bad reviews, I cant understand this hate, im having much fun with the game and the humour and storyline is as good as in the prequels from what i played now.
    for me its a great atmospheric singleplayer game with online features.
  43. Nov 16, 2018
    6
    I think a 6.5 is more accurate, lets start with the good, Fallout 76 definitely is a different fallout game. But if you enjoy base building it really is great. This game focuses around building and upgrading either your camp or your personal character. and since everything needs to be upgraded it really makes finding basic junk rewarding. Also a nice feature for Camps and workshops is theI think a 6.5 is more accurate, lets start with the good, Fallout 76 definitely is a different fallout game. But if you enjoy base building it really is great. This game focuses around building and upgrading either your camp or your personal character. and since everything needs to be upgraded it really makes finding basic junk rewarding. Also a nice feature for Camps and workshops is the ability to have materials that can be mined I think thats a pretty cool addition in 76.

    I will say for the story missions are lacking *Spoilers Kinda*...................... Everyone is dead, so story missions follow something like this, find a object find the holotape find the dead person repeat, Sometimes you get to kill some enemies along the way but for the most part thats how the story or most quests go. As for quality of quests I mean its average nothing crazy, And the quests didnt glitch out for me ever, at the time of writing this I am level 30 with about 24 hours in if you include the beta.

    The reason I put the game at a 6 or 6.5 is for the following, the servers, in all my time of playing the servers disconnected me about ten times in the normal game (I never got disconnected in the beta) and ive had this game hard crash twice for me on my rig. For reference I have a intel i7 7700 k GTX 1060 6 GB and 32 GB ddr4. I will also say when you disconnect from the server it tells you way late. I have been disconnected while running to a part of the map only to realize I disconnected and I now have to re walk all the land I just covered, supper annoying. Another reason for the low score is for the power armor glitch, Ive had to reset my game twice for power armor glitches so far, how this happens is you enter the power armor at a bad angle and get stuck.. definitely not fun. so over all for the game being out for two days ish ive crashed 2 times disconnected 10 times and had to restart the game 2 times for the power armor glitch.

    * (side note) Servers can be very lag prone and has bad hit detection this has only happened once to me forcing me to log out and back in again in order to get a better server. It was so bad to the point of me hitting a enemy then that enemy would hit me twice and then just roll over dead mid attack.

    I will also say that this game needs to have some quality of life fixes 400 lbs max stash size is crap That needs to be raised or weight levels need to be decreased. Also No push to talk is annoying as well. I have also noticed even if you turn off the voice chat sometimes the launcher likes to turn it back on again, only happened to me once in the full release and once in the beta so be aware.

    I will also say this game needs a trader hub, most vendors like at a resort in fallout 76 share the caps inventory and I find that very annoying, I suppose a way to combat that is to server hop but it should still be fixed or have something to offset this. It almost feels like you need to be able to post your goods for sale for other players to see, something like a guild store like from ESO (Elder Scrolls Online) A quick spot to put extra amo up for sale or a great place to get cheap goods. Now when I say feel I mean to say selling items is very empty and not satisfying, since vendor hubs share most caps you feel like there is no point to selling you should just scrap it. It just feels like there was supposed to be a trading store but it never really got put in.

    Also A side note that I have is with repairing weapons if i need to use a gear to repair a weapon when I scrap the weapon type in question I should get gear... makes sense right? Wrong! only wood and steel, It just kind of bothers me. But after all of that I will say one more good thing to end on. Huge map! I very rarely come across players and each area is very different from the starting area in the woods to the swamp to the nuclear waste land its all unique and each spot feels very different.
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  44. Nov 17, 2018
    6
    I have sunk many hours into Fallout 76 since the day of it's launch and the amount of fun I've had is astonishing. I've heard a lot of bad things about this game and while I love playing it, whether it be on my own or with friends, I have to agree with some of these points. As much as I expected it the number of bugs and performance problems in this game is disappointing. Getting frameI have sunk many hours into Fallout 76 since the day of it's launch and the amount of fun I've had is astonishing. I've heard a lot of bad things about this game and while I love playing it, whether it be on my own or with friends, I have to agree with some of these points. As much as I expected it the number of bugs and performance problems in this game is disappointing. Getting frame drops in areas that aren't populated by more than 5 or 6 enemies isn't acceptable. While I love this game to death, it is only fair to review it based on the technical aspects. Expand
  45. Nov 18, 2018
    6
    Fallout 76 ein großer Hype aber es wirkt eher als wäre es eine Mod zu Fallout 4...
    Da ich Fallout 4 gespielt habe, mit allen DLC´s und es echt gut fand und Stunden damit verbrachte habe tut mir Fallout 76 echt weh.
    Es ist kein generell schlechtes Spiel, aber es setzt nichts so wirklich zu 100% um. Die Performance ist katastrophal...selbst Fallout 4 lief flüssiger...warum hat es einen
    Fallout 76 ein großer Hype aber es wirkt eher als wäre es eine Mod zu Fallout 4...
    Da ich Fallout 4 gespielt habe, mit allen DLC´s und es echt gut fand und Stunden damit verbrachte habe tut mir Fallout 76 echt weh.

    Es ist kein generell schlechtes Spiel, aber es setzt nichts so wirklich zu 100% um. Die Performance ist katastrophal...selbst Fallout 4 lief flüssiger...warum hat es einen 60 FPS Lock? Ich habe Framedrops immer wieder mal geht es runter auf ca. 35 Fps und das mit einem Ryzen 2700x und einer GTX 1080 in FHD, das sollte selbst auf ultra settings nicht passieren.

    Survival...naja das man Essen und Trinken muss und seine Waffen reparieren zu müssen...das kann man nicht wirklich Survival nennen.

    Online Multiplayer...entweder man spielt mit Freunden im Team oder man sieht außer den Pünktchen auf der Karte stundenlang keinen Spieler. Wenn man doch mal einen sieht will er entweder PvP oder eben ein Team eröffnen für seine Quests leichter zu gestalten...wow super. Unterhalten kann man sich mit fast niemandem, die meisten wollen es nicht und wenn dann können die "Mitspieler" kein Englisch...
    Zudem es mir so vorkommt als würden die NPC plötzlich stärker nur weil ein hoher Spieler in der Nähe ist...hatte es mehrmals das Supermutanten im gleichen Gebäude erst Lvl 5 (anfangs mein Level) und dann plötzlich Level 14 waren (es war eine andere Gruppe im selben Questgebiet) und ich dann nichts mehr tun konnte außer weg laufen.

    Camp bauen...ist eigentlich großteils alles wie bei Fallout 4...nur das die Materialien teils seltener sind.

    Wenn man es mit Freunden spielen kann macht es schon Spaß, selbst alleine kann man eigentlich alles erledigen, aber es ist recht eintönig alleine...

    Fazit: Ein neues Fallout mit einem Koop für bis 4 Spieler hätte meines Erachtens völlig ausgereicht, denn gerade das was an Online Survival Spielen interessant ist fehlt hier oder ist eingegrenzt.

    60€ ist es nicht wert, da gibt es rein mechanisch kostenfreie Titel die es besser machen.
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  46. Nov 18, 2018
    6
    If you loved Fallout 4, particularly Survival Mode, this is basically that on a new map. It has plenty of content to keep a hardcore fan busy but very little of the social science (ethics and consequences) or strong characters that made previous Fallout games so memorable.

    The good: -Big world to explore. Can be atmospheric and beautiful. Fun locations. Good options for varied
    If you loved Fallout 4, particularly Survival Mode, this is basically that on a new map. It has plenty of content to keep a hardcore fan busy but very little of the social science (ethics and consequences) or strong characters that made previous Fallout games so memorable.

    The good:
    -Big world to explore. Can be atmospheric and beautiful. Fun locations. Good options for varied difficulty levels (after leaving the facile starting areas)
    -Translates some of Fallout 4 Survival Mode features into a more reasonable difficulty. Interesting environmental pressures at the best of times.
    -Decent graphics with some shining visual moments. Excellent sound and music. Good acting on voice logs and humanoid monsters.
    -Coop can be super fun.

    The Bad:
    -Fabulously tedious interface that gets worse the longer you play. Inventory menus were slow and unintuitive in every previous title, but two were turn based and the realtime games at least paused when you went to inventory! The system is archaic and nearly unworkable when monsters spawn around you in real time. Building and crafting menus are one step forward, two steps back from Fallout 4. The menus in general are an unholy marriage of PC complexity and Console button saving. All of the unfun housekeeping and inventory repacking takes waaaaaaay longer than it should because of these issues.
    -Graphics are uneven. Some glitches. Some ugly areas.
    -Shallow quests. Few NPCs. No player dialogue.
    -Combat is clunky and repetitive. Enemies are glitchy and dumb.
    -PVP is uncommon, pointless, unbalanced, and a huge immersion break. PvP usually starts by accident and neither side has a clear win condition. When a member of my party accidentally murdered another player, I was able to kick him from the party, execute him for the bounty, and then he rejoined the party a few seconds later. What is the point? I'd prefer separate PVP and PVE servers as opposed to the hybrid system presented here.

    TL;DR: this is and feels like a really big Fallout 4 mod. If that appeals to you, you'll have many hours of fun. If you're on the fence, wait a year and see what direction this game takes with updates and DLC. With a few shake-ups, it could be memorable. Right now, it's a rough-around-the-edges niche product pretending to be a general audience action game.
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  47. Nov 18, 2018
    6
    En soit, je ne trouve pas que Fallout 76 soit " un mauvais jeu ". Certe il a énormément de défauts mais il ne faut pas oublié qu'il est multijoueurs et que d'autres mises a jours arriverons par la suite. Certaines personnes ce plaignent de l'absence de PNJ(s) mais je trouve pas que cela soit un problème bien au contraire ! A mon avis 25ans après la chute de bombes atomiques il n'y auraiEn soit, je ne trouve pas que Fallout 76 soit " un mauvais jeu ". Certe il a énormément de défauts mais il ne faut pas oublié qu'il est multijoueurs et que d'autres mises a jours arriverons par la suite. Certaines personnes ce plaignent de l'absence de PNJ(s) mais je trouve pas que cela soit un problème bien au contraire ! A mon avis 25ans après la chute de bombes atomiques il n'y aurai pas grand monde. Celon moi cela rajoute une atmosphère froide au jeu que j'apprécie beaucoup. L'impression de ce sentir seul au monde après qu'une monde ai décimé tout le monde. Le coté vide dont tout le monde ce plaint et pour moi proche de ce que cela serai en réalité. De plus les PNJ(s) sont quand même présent par l'intermédiaire de Robots avec leurs propres dialogues. Alors pourquoi ne mettre que 6 au final si je n'en pas pas vraiment de mal ? Tout simplement car je suis mitigé. Je suis rassuré sur certains points mais un peu inquiet sur d'autres. En effet j'avais très peur a cause du multijoueur que le jeu ce transforme en vulgaires GTA ONLINE avec des joueurs " Cancers " voulant a tout prix vous tuer pour looter votre stuff. Heureusement rien de tout ca. Le Pvp jugé médiocre pour certains et parfait pour un joueur comme moi. Dommage que le jeu soit en soit assez répétitif. Aller chercher un mission, entrer dans un batiment remplis de " Calcinées " ou de " Goules " prendre un objet et ressortir chercher une autre mission. Encore heureux que les quelques évenements apparaissant aux 4 coins de la map sont là pour donner un peu de peps. Sans oublier les HitsBoxs un peu foireuses et l'argents très compliqué a avoir en jeu ! Expand
  48. Nov 18, 2018
    6
    Played about 20 hours now. One bad thing today is the performance and some minor bugs, but Bethesda promised to update and fix the issues. For me it is not the big of the deal. Graphics is a little bit better than it was in Fallout 4.

    If you like PvP, better play some other games today, but Bethesda promised to execute some kind of faction system and this might be interesting. Some
    Played about 20 hours now. One bad thing today is the performance and some minor bugs, but Bethesda promised to update and fix the issues. For me it is not the big of the deal. Graphics is a little bit better than it was in Fallout 4.

    If you like PvP, better play some other games today, but Bethesda promised to execute some kind of faction system and this might be interesting.

    Some people say there is now story - there is story, lots of it. If you start playing this game without sniffing around and just skip everything you game will tell you - you would not understand anything there. There are many lore parts which explain almost everything happening there, why are there these kind of creatures, what faction tried to make life better in there etc. IT does feel a little bit different than FL4 because without NPC-s you do not have different choices for answering. Quest are linear but not bad. If you played FL4 with looking under every peace and rock, did every single side quest, then you will like this game. If you just go from point to point without paying attention much of the story - it is not for you.

    Game is released a little bit early. I think after few months game bugs will be fixed. Bethesda will add more content there and today it is impossible to know will they introduce NPC-s or not. But as a story goes, there are factions and it is possible to add NPC-s without mismatching the lore.
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  49. Nov 19, 2018
    6
    How a lot of people is saying "This is not a Fallout game" that right it's not. This is a that is trying to be a good Fallout game... But also it try to be a MMO game... And on paper it can be seen as a good plan. But in execution it's not Fallout game and its very poor MMO game... It is very buggy (But just remember that every game from Bethesda started as one huge buggy hell), emptyHow a lot of people is saying "This is not a Fallout game" that right it's not. This is a that is trying to be a good Fallout game... But also it try to be a MMO game... And on paper it can be seen as a good plan. But in execution it's not Fallout game and its very poor MMO game... It is very buggy (But just remember that every game from Bethesda started as one huge buggy hell), empty (there are people, but u can met 10 in 2 minute or none for few hours). NPC will be a lot better in giving quests than their corpses. There is a lot of quests that you will get on one end of the map and you have to kill one mob on the other end and then came back. And because of such quests and lack of NPC that will fill such huge map, there is simply nothing to do. Even when you play with friends game is still missing something... This game is a very average game. Expand
  50. Nov 19, 2018
    6
    I really didn't like Fallout 76 when I was hearing news about it (mainly from ItsAGundam), but eventually I took the plunge to play the "Beta" and suprisingly I found myself enjoying it, it was fun to explore the world and find notes and recordings that slowly explained what happened to all the people. The problem is that I don't think the game will be fun anymore after you've explored allI really didn't like Fallout 76 when I was hearing news about it (mainly from ItsAGundam), but eventually I took the plunge to play the "Beta" and suprisingly I found myself enjoying it, it was fun to explore the world and find notes and recordings that slowly explained what happened to all the people. The problem is that I don't think the game will be fun anymore after you've explored all the locations ans found out all the notes and stuff since in previous games you could go down different dialogue paths and be a different kind of character.

    Some problems that really need fixing are things like adding a push to talk button, which I hope players can strongarm Bethesda into adding.

    While I don't care about them adding an fov slider, they should allow manual ini editing to allow you to change the fov that way instead, it gets around them not wanting to add a slider because of animation and clipping issues, but allows people who are okay with the odd floating arm they might see to stop having headaches after a while. It sucks that they are locking people out of this one tweak.

    Stash size is probably the biggest problem, pretty much everyone who plays fallout has a huge collection of cool and unique things they've found while playing, but with the stash size limit in 76 it forces people to only have a few weapons, armour pieces, health items and junk to be used for building. So you pretty much just have to have one set of items you carry with you at all times, and have your junk and a few other things in your stash. It really limits what you can do and also forces you to play a certain way since you have to constantly worry about how much stuff you have even when you have already cut back on what you have.

    Traders caps pool is another problem, They only have 200 caps to trade with, they only have a small percentage of the caps you give them when you buy something too, so you will always run out before you've finished. it doesn't seem bad at first because you get only a few caps per item you sell, but after you've levelled a bit and got some better gear it quickly eats up the 200 caps pool. They also share a pool of caps with other traders within a certain area, so if you build a base between two traders like I did, you quickly find out how useless that is. traders also wont buy certain items like ammo and building plans, which is annoying because plans and ammo also have a weight value, so you either have to hope you run into another player who wants to trade, wants what your're selling and also has enough caps to buy from you, if not then you may aswell throw the ammo away because it will just cut down your weight limit.

    Private servers now. Bethesda promised that they are going to be adding private servers at some point, but they really should have been in from the start, The biggest potential from this game is going to be the roleplaying aspects of playing with other real humans, Having a private server full of players dedicated to a true roleplaying experience, building settlements together, creating their own factions, having raider groups and building their own shared story in the fallout world. It sounds awesome. But right now you join a random server and chances are no one is actually pretending to be part of the world, heck most players don't even talk because they have to have their mic on all the time or not at all. there's also the chance you're going to be hearing some guy watching the TV whilst chomping down and some crunchy snack whilst their character is just standing still, then there's the people that will just attack you for no real reason, it ruins what could be the best feature that saves the game for a lot of people. Private servers are needed as soon as possible.
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  51. Nov 21, 2018
    6
    So i bought this game and looking forward to it as im a fan of bethesda games, Skyrim Fallout etc so i preordered but missed the open beta but followed the news etc and feedback and was shocked how badly this was received. I held out and waited for release. Release arrived. I woke in Vault 76 eager to get in the wasteland of west Virginia. Picked up some stuff left behind kindly by theSo i bought this game and looking forward to it as im a fan of bethesda games, Skyrim Fallout etc so i preordered but missed the open beta but followed the news etc and feedback and was shocked how badly this was received. I held out and waited for release. Release arrived. I woke in Vault 76 eager to get in the wasteland of west Virginia. Picked up some stuff left behind kindly by the overseer wherever he she was. Opened the vault door and there i was in the wasteland ready to get my first taste of radroach. Now the graphics are not oit of this world but it looked ok some places looked amazing (gtx 1070) so i was on max settings ive seen a lot of complaints that this is a terrible looking game. It isnt, but its not great either a few patches in maybe it will be a lot better. So as i was saying i started wandering the wasteland following the main quest which is ok for the most part until you realise the multiplayer element is pointless and the quests are so go here get this go there fetch this which is ok for a few missions but got to the point where i got a bit sick of it considering on some you had to travel great distance. The action/shooting part is tedious at times and the AI is quite dumb which i figured may improve a few patches in (yet to see) as i mentioned the multiplayer i did team with a couple of guys but we all seemed to be in the same pointless loop of not really needing eachother so after that i played solo. PVP which is the reason i was looking forward to 76 as oppose to being the difference to its previous games in the series was pointless nobody shoots anybody they all see no point due to the stupid mechanics. As a survival element game there is no reason for it to be so other than eating drinking. If your familiar with say ARK,Rust,Conan Exiles etc the elements like building, fighting npc, pvp, base building, teamwork in 76 the element is pointless. The game as a whole is ok not the worst ive played but a long way off being good and a long way from terrible maybe in 6 months it could be worth looking again after a few updates and a cheaper price. So after i played quite a goof while reached level 20 etc had a good run i decided to try my luck on a refund which to full credit to bethesda i received in full no hassle. So to finish if your a fallout fan this game is ok not great and is not half as bad as its made to sound by critics and rager fanboys its worth a look at a cheaper price but at full price £50 GBP its an overpriced ok game. Expand
  52. Nov 21, 2018
    6
    I'm going to give credit where credit is due. The world Fallout 76 is installed in is huge and simply beautiful. The landscape and the main interest points (camps, bases, towns) are very well done with a lot of hidden stashes and secrets for you to find and loot. The hostile mobs that you find in the world can spawn on pre-coded events (quests) or you can force some to spawn (byI'm going to give credit where credit is due. The world Fallout 76 is installed in is huge and simply beautiful. The landscape and the main interest points (camps, bases, towns) are very well done with a lot of hidden stashes and secrets for you to find and loot. The hostile mobs that you find in the world can spawn on pre-coded events (quests) or you can force some to spawn (by annihilating everything with a nuke, it just works), needless to say, the way the mobs scale up to your level is perfectly fine, yet I still wish that some of them posed a bigger threat (Scorched are literally just training dummies for me at any point in the game). I also would've liked the Appalachian folklore beasts to be more unique to this world, rather than having them encountered quite often. They're still interesting to fight, Scorchbeasts being literally hell sometimes to take upon. The crafting and base building in this title are a total improvement over the same systems from FO4, although I still wish they'd have more in store for them. Most likely that wish will be done through future content patches, if any. So far basebuilding had a few breaking bugs that i've encountered but they've been seemingly fixed as of 22/11/2018. The game rewards exploration for sure, and also punishes digging in too deep in some situations. The quests in the game, although as much as I wished for them to be given or completed at human or sentient ghoul NPCs, are at a fine level. They're exactly what you'd expect from a survival game (which this title is, people tend to forget that FO76 is a survival game and not an RPG like the previous installments in the franchise, despite the way Bethesda tried to introduce some lore in the quests with no friendly NPCs around). The quests push you to explore, kill, loot and sometimes, even group up with people in order to face a big threat (group objectives are usually optional, really wish they weren't). For a survival game so far, it is what you'd expect, the survival mechanics (hunger, thirst etc) are well implemented. Now on to the bad parts. FO76 uses the Creation Engine, which is in a huge manner a refurbished Gamebryo engine (engine used for Bethesda games pre Skyrim launch) and it shows its age. There are a lot of bugs and glitches. I've encountered a lot game breaking bugs that just prevented me from doing something that I wanted (specifically in base building). Despite those bugs, I found something else to spend my time on while waiting for Bethesda to drop a patch to fix these problems. So far I can say i'm relatively happy that they've taken care of a few truly nasty game breaking ones, although seemingly ignoring the other minor bugs. The game has a no push to talk button, while being a survival game, which is unexplainable to be honest.
    To summarize the ups and downs:
    Ups:
    -Vast and huge world, great for exploration
    -Lore, despite being introduced the way it is, has its moments a lot of times
    -Crafting and building on point, wish they expand those systems in the future.
    -Survival mechanics work
    -Combat system from FO4, still good
    -Unique mobs, many dangerous, even while in power armor, some, completely training dummies
    -Works good with friends that appreciate survival games with a small questing experience twist

    Downs:
    -Bugthesda confirmed, many remain unfixed, probably will be like that forever.
    -Visual glitches occur very often.
    -Outdated engine shows its age, game has a few optimization issues, not impossible to play at constant frames with a below average PC build.
    -Lack of NPCs (sentient humanoids) is still unexplainable, there should have been at least a few NPC raiders somewhere. I cannot believe that out of all those people that came out of the vault none of them went totally rogue (game should have not been focused on the players being the only inhabitants of the vault, disregarding thus sentient NPCs, is what i'm trying to say).
    -The game can feel dull at points if solo playing, due to how big the world is, there are a lot of open spaces with literally nothing on them.
    -Servers seemingly need a lot of maintenance downtimes, despite not a lot of players being online on one server at a time ( ? - could be faulty engine that doesn't allow big server uptime, who knows, it really sucks when you got engaged in an activity and then you got a downtime of around 1 hour+ incoming in just a few mins).
    -No push to talk yet.
    -A lot of items/objects used to disappear at launch, can't really confirm if they still do today, last time I've encountered something disappearing from my inventory is 3 days ago.
    -Microtransactions (although purely cosmetic) in a game in this state, should not be a thing, at all. Pull an EA and add them later if you really want them Greedthesda.

    Is the game worth 60 bucks as it is right now? I'd say yes and no. You really need to be the target audience of this game in order to get full value. 6/10, has potential if kept updated, like is NMS lately.
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  53. Nov 21, 2018
    6
    Love the world, love exploring it solo for now adds to the eerines of all those perished npc's. The quests would have been more fun if they had any real impact on the world, but due to the lack of the traditional quest givers it falls short. When it comes to bugs i expect no less from Bethesda with the "Creation engine" given time im confident they will sort most of them out.
    The PVP
    Love the world, love exploring it solo for now adds to the eerines of all those perished npc's. The quests would have been more fun if they had any real impact on the world, but due to the lack of the traditional quest givers it falls short. When it comes to bugs i expect no less from Bethesda with the "Creation engine" given time im confident they will sort most of them out.
    The PVP aspect is lackluster due to the systems in place, it should have been more visceral. Ambushing unwary travellers is immposible unless they have a bounty on their head for misbehaving.
    There is a hunter / hunted mode to satiate some PVP needs, but its not enough.
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  54. Nov 21, 2018
    6
    Fallout 76 feels like a survival game with a Fallout skin. As a survival game, it doesn't do too bad. It's definitely not as good as games like Subnautica or the Forest but it can compete wit the PvE aspect of ARK and Rust. If you look at this game as a Fallout game however, you will be very disappointed.
    - First of all, most locations are not interesting. They are bland, empty and
    Fallout 76 feels like a survival game with a Fallout skin. As a survival game, it doesn't do too bad. It's definitely not as good as games like Subnautica or the Forest but it can compete wit the PvE aspect of ARK and Rust. If you look at this game as a Fallout game however, you will be very disappointed.
    - First of all, most locations are not interesting. They are bland, empty and lifeless. Only some transmit a compelling story that keeps the player somewhat interested.
    - The main story is the definition of mediocre. After a long time of play, I have only completed around 5 main quests.
    - Another terrible aspect of the game is the way the story is conveyed. Relying on holotapes and notes devoids the story of any soul. For me the abscence of human NPCs is not the main problem. They could have told the story in a myriad of other creative ways.
    - Long gone are the radio hosts that accompanied you on your lonely voyages.
    - For a game so focused on looting and crafting, you are offered a stash size of 400. This means you will be selling, scrapping and bulking all of your valuable stuff all the time. It truly feels like a chore. I have absolutely no idea how they thought 400 was good stash weight for most players. (This will change in the future but still unacceptable).
    - I have seen very few players in some sessions and quite a few in others. In both however, the interactions are extremely dull.

    This game is riddled with frustrations. Despite it's endless faults, it can be enjoyed if you enjoy survival games. (Looting, crafting and exploring). If you are expecting a Fallout game, steer away.

    To conclude, Fallout 76 is at most average. The bad response it is getting has everything to do with how Bethesda marketed and communicated the product. They should have released it as a beta for a year or so and charged 30$ for it then when ready charge 60$ for it. Too bad
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  55. Nov 22, 2018
    6
    (0-1 SP) Strongly not recommended for solo players who are looking for npc content rich experience like in FO3, FONV and FO4.

    (5-7 MP) That said, we have been having an absolute blast in our friend group overall. This is the first game in the series that you can actually play with friends and we have been having a great time. And I'm not saying that there aren't problems, but rather to
    (0-1 SP) Strongly not recommended for solo players who are looking for npc content rich experience like in FO3, FONV and FO4.

    (5-7 MP) That said, we have been having an absolute blast in our friend group overall. This is the first game in the series that you can actually play with friends and we have been having a great time. And I'm not saying that there aren't problems, but rather to keep pressure on BGS to keep improving and fixing the game. Personally haven't found any game killing bugs, but rather annoying bugs that I can deal with.
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  56. Nov 22, 2018
    6
    1)Графооооооон. Если на Пекарне такая графика я не представляю какая на PS4. 2)Скучный мультиплеер. 3) Не интересные побочные задания. Убей, поднеси, принеси.
  57. Nov 24, 2018
    6
    Very buggy at launch. Not enough communication with the community. This game was marketed as being something different from other Fallout games, so it isn't fair to grade it as such. It has lots of room to grow, patches can fix a lot of the issues in this game. The PVP is broken, the story is lacking because of the exclusion of NPC's. Not a bad game. Kind of like a Rust/Fallout spinoff.
  58. Nov 27, 2018
    6
    I gave it a 6. I've not had any game breaking bugs. Few T pose ghouls charging me. Once had lag up to 13 seconds for looting. No D/Cs for me. There are issues, some that make you wonder how they passed through the Alpha, cause this feels more like a Beta, not a full launch. As Todd would say from his 2012 Skyrim Keynote speech, we are in "Opportunity Time"

    Fallout 76 has that "one more
    I gave it a 6. I've not had any game breaking bugs. Few T pose ghouls charging me. Once had lag up to 13 seconds for looting. No D/Cs for me. There are issues, some that make you wonder how they passed through the Alpha, cause this feels more like a Beta, not a full launch. As Todd would say from his 2012 Skyrim Keynote speech, we are in "Opportunity Time"

    Fallout 76 has that "one more mission" hook for me. Just one more thing, then I'll go to bed. Then it's one more thing to do. HOMM 3 hooked me like that. Before you know it 2am is here.

    I expect this game to get TLC as time goes on. It needs it.

    What I do like is the options for finishing quests. Do the slog of run here, get this, etc....or if you have master hacking bypass all that. How you spec your character matters. It feels like more RPG is coming back into Fallout. I didn't care for Fallout 4's RPG elements, wasn't many of them far as I'm concerned. Far Harbor was a step in the right direction, and I think FO76 is more steps in that RPG element direction.

    Now I am still waiting on Warcraft 4, so I do know how a company can do an MMO and the single player game goes bye bye. I don't want that. So all those that worry about that, that's a legitimate concern and it should be voiced.

    I like the holotape idea for the story. I feel like a detective. And the holotapes are dark, messed up stuff. I like the more brutal stories they are telling.

    This review is written when Stash limit is still 400 and the CAMP bulldozer is weeks away. If Bethesda keeps updating things like that due to our feedback that's good.
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  59. Nov 28, 2018
    6
    The game isn't a complete disaster. It has its moments. But the story in this game is just a complete joke. Not only that it is not very optimized for multiplayer (although it's a multiplayer game), it doesn't makes any fun at all. It's just annoying to read through thousands of terminals just to collect another item and the holotapes don't make it any better.

    I hope Bethesda will bring
    The game isn't a complete disaster. It has its moments. But the story in this game is just a complete joke. Not only that it is not very optimized for multiplayer (although it's a multiplayer game), it doesn't makes any fun at all. It's just annoying to read through thousands of terminals just to collect another item and the holotapes don't make it any better.

    I hope Bethesda will bring a lot of updates, that makes the game a lot better.
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  60. Nov 28, 2018
    6
    Paid full price, long time Fallout fan.

    Fallout is one of my all-time favorite franchises, I own and have played every single title. Fallout 76 has me feeling the most conflicted on whether or not my money/time was wasted. I have experienced just about everything the game has to offer in its current state. So I now feel comfortable giving an honest review. Exploration: I have visited
    Paid full price, long time Fallout fan.

    Fallout is one of my all-time favorite franchises, I own and have played every single title. Fallout 76 has me feeling the most conflicted on whether or not my money/time was wasted. I have experienced just about everything the game has to offer in its current state. So I now feel comfortable giving an honest review.

    Exploration: I have visited about 80% of the entire map (it really is huge)
    Leveling system: I am level 62 currently (S.P.E.C.I.A.L points max at 50, as do the items it seems)
    Story: I completed most of the main story and many, many side quests.

    Pros:
    A huge map with new and cool places to explore.

    A few new interesting creatures, and interesting new weapons to kill them with.

    The holotape story is decent I guess.

    I did enjoy the survival aspect somewhat. you will run out of food, water, and stims.

    Cons:
    The whole world just feels so lifeless, I did not feel attached to the story at all!

    Boring, the story is so distant and hollow that I just don't care to find out what happened, this is a first for me with Bethesda games.

    Bugs, these are mostly bearable but present.

    Other players hurt the story, trying to listen to a holotape and all I hear is some guy hacking up a lung into his mic, or this other guy singing barbie world into his mic. yes, you can mute them but then I have to stop what I am doing, mute them, then start the holotape over and hope some other random guy does not show up.

    It seems 90% of the game is a direct copy and paste from fallout 4, let's grab the UI, creatures, weapons, houses, cars, crafting system, textures and drop them all into Fallout 76. Add a few new creatures, items, and a huge new map and sell it for full price! I am telling you this is a 60$ multiplayer DLC for fallout 4.

    Summary: I am a huge Bethesda fan, Fallout and Elder Scrolls are amazing, I am trying hard to look at this as a new and fresh Idea that just fell short in some ways. I would have been happy to purchase a new DLC for fallout 4 and give it a try. But I was expecting something.....more!.

    I believe I have received much more than I paid for in several of Bethesda's past titles, this one kind of went the other way for me personally but I am still very hopeful for future projects. I also am a single player gamer, so adding multiplayer was bound to crash the party in some ways.

    Everything combined I would say a 6 out of 10 is fair, if you love the franchise you will like some of what they did here. And I imagine you will still get a few dozen hours of enjoyment out of the game.
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  61. Nov 29, 2018
    6
    I would give 6.5 to this game, but the score couldnt allow me to say it.
    Skipping the prelude, now i'll talk about the game (ONLY FROM MY PC EXPERIENCE).
    I'm able to play this game at 60fps, but the servers are inconsistent, sometimes i get random freeze even during combat stages and a very very random/frustrating imput lag, always because of servers IMO. Exept this, the game itself
    I would give 6.5 to this game, but the score couldnt allow me to say it.
    Skipping the prelude, now i'll talk about the game (ONLY FROM MY PC EXPERIENCE).
    I'm able to play this game at 60fps, but the servers are inconsistent, sometimes i get random freeze even during combat stages and a very very random/frustrating imput lag, always because of servers IMO.

    Exept this, the game itself isn't a complete mess. The only true thing that i didn't liked are the NPC's disappearence and the presence of very frequent boring dead times during exploration, but exept those things the game is fine for me.

    The best part of the game are prpbably the MOB, some new monsters are incredible to see and fight and i really appriciated the effort from Bethesda on the building of this new movesets and creatures, and over this even the places to see and to explore are very nice, i really enjoy explore those dungeons
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  62. Nov 30, 2018
    6
    Хэйтеры будут хейтить и ставить 0 в оценке, но адекватно - Фаллаут 76 может развлекать как игра. Да, тут хватает багов (как и в любимом многими новом Человеке-пауке, например), и есть недоработки по геймплею. Но, несмотря на это, я получаю удовольствие от игры и надеюсь, что её доработают.Хэйтеры будут хейтить и ставить 0 в оценке, но адекватно - Фаллаут 76 может развлекать как игра. Да, тут хватает багов (как и в любимом многими новом Человеке-пауке, например), и есть недоработки по геймплею. Но, несмотря на это, я получаю удовольствие от игры и надеюсь, что её доработают.
  63. Dec 2, 2018
    6
    I feel most of the existing critics are biased and salty about the game. Sure it's not a masterpiece but it's not as bad as some people can say. I've played all the BETA, both solo and with friend, and have fun on the game. Some things are good, crafting, building... Sure if you're looking for a RPG quests are meh, but it's not the point of the game, it's a survival.
    But actually, I can't
    I feel most of the existing critics are biased and salty about the game. Sure it's not a masterpiece but it's not as bad as some people can say. I've played all the BETA, both solo and with friend, and have fun on the game. Some things are good, crafting, building... Sure if you're looking for a RPG quests are meh, but it's not the point of the game, it's a survival.
    But actually, I can't recommend anyone who wants to play it solo to buy it except if you’re really into sandbox/survival AND Fallout universe. When I think about launching Fallout 76 I’m finding asking myself “Why would I play Fallout 76 when I can do the same things better in Fallout 4?”.

    I've made a more complete review here, where I can express an opinion in more than 5000 characters : https://bethesda.net/community/topic/282313/objective-review-about-fallout-76

    The game has a really great potential and can become a masterpiece in the Sandbox-games style if Bethesda listen to the community and makes great updates... or the game can completely fall into oblivion.
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  64. Dec 12, 2018
    6
    This review contains spoilers, click expand to view. There are a lot of people reviewing the game who have never played it. I pre-ordered and am still playing it. There are a lot of people who seem to be angry that the game is not fallout 5 or FO: New Vegas 2, some, incorrectly, say that the game has changed Fallout Lore, which if they took the time to read or listen to the game holo tapes, they would see it is not the case. When it comes to open world games, by their very nature there are going to be a few bugs, however, some of the bugs are entirely on Bethesda, as is that bag issue. However, the game itself is fine. It plays more like Borderlands as a shoot 'em and loot 'em adventure, with additional features of crafting and wasteland survivalism. There are no other humans, except for players, which coincides with game lore. While there are areas for improvement, concerning bugs and possibly the addition of some more content which most online games do, the game itself is not as bad as most people are making it out to be. The game engine has actually had many parts of it replaced, so arguments about the game engine are kind of moot, except for concerns over the physics engine, that is due to be replaced. It's like Jacob has a ship and at a port he replaces a part of it, by the time he comes home no piece of the original ship remains, is it the same ship kind of deal. There are also a lot of people who just wanted a FallOut co-op mode and who are upset this isn't one, while others don't care for the anti-griefing measures taken. Bethesda probably should have implements pvp and pve servers so that people could have the kind of game experience they were hoping for and maybe they will do that in the future. There are ways the game probably should be and might be improved, however, the amount of hate is undeserved for the game. Again, we're not talking about the bag for the bugs in general, some of those bugs are entirely on Bethesda and they should be called out for it, but the game is mostly like other mmos only instead of getting quests from a humanoid npc who stands in the same spot and who you have to keep running back to over and over again, the quests come robots and from holo tapes, i.e. the dead. It really pushes the sole survivors of a nuclear holocaust with having all other humans being dead and having the life that remains being hostile. Expand
  65. May 8, 2019
    6
    A game with great world background but ruins in bugs and confusing missions design,there is no one alive in this game so it's too stupid,good narrative script hide in the terminals and notes.Through all the journeys, the game is nearly satisfied to me.

    6.7 Mediocre
  66. Feb 4, 2019
    6
    Playing with friends was the only thing that made this game fun. Other than that, there is no personality in Fallout 76. The robots feign weird personas and give lots of fetch quests. There's nothing interesting to do. When you find a location that looks cool, it often turns out to be mostly empty. The holotape audio logs were not enough to make up for the lack of human NPCs. There aren'tPlaying with friends was the only thing that made this game fun. Other than that, there is no personality in Fallout 76. The robots feign weird personas and give lots of fetch quests. There's nothing interesting to do. When you find a location that looks cool, it often turns out to be mostly empty. The holotape audio logs were not enough to make up for the lack of human NPCs. There aren't any dialogue choices, either. Once you start having fun, countless glitches suddenly show up and ruin your enjoyment. Fallout 76 is a disappointment. I truly hope that Bethesda works much harder on Elder Scrolls VI because they can make masterpieces when they actually care. Expand
  67. Jul 7, 2019
    6
    This review contains spoilers, click expand to view. Many bugs and quite simple endgame makes it boring at times, but it has great gunplay, huge beautiful world and lots of loot to find and people to meet. Expand
  68. Apr 9, 2019
    6
    How you rate this game will very much depend on how you approach it, or what you want from it...

    If you want a deep mix of multiplayer, PvP and story telling...well you are s..t outta luck. Approaching from that standpoint, this game is going to hurt your feelings. On the other hand. If you approach it looking for a single-player, tried and tested shooter, simple survival game, then
    How you rate this game will very much depend on how you approach it, or what you want from it...

    If you want a deep mix of multiplayer, PvP and story telling...well you are s..t outta luck. Approaching from that standpoint, this game is going to hurt your feelings.

    On the other hand. If you approach it looking for a single-player, tried and tested shooter, simple survival game, then you might just enjoy this game.

    The problem here, is that Bethesda decided to use us as free testers to see if they could do multiplayer. It turns out they can't, and we paid the price.
    They decided to jump on the cynical cash cow that is micro-transactions and loot, like so many other scummy game companies out there today. And like the other game games companies they have come to the harsh understanding that we won't swallow their BS anymore (see Anthem as an example of public revolt against shallow online garbage).

    Yes, Bethesda played VERY dirty (no refunds, changing pre-order conditions, getting greedy etc.) And yes, this game isn't really a multiplayer game, but if you want a sort of lonelier Fallout 4.5, then it's actually quite fun to explore, read lore, blow stuff up (assuming Beth don't nerf your guns, mid-play).

    All the zero scores are a bit harsh, but I can understand why, given Beth's treatment of their fan base. Personally I've enjoyed it as a single-player game, but nothing more. It's worth a shot if you can get it cheap, and it seems maybe Bethesda have learned a hard lesson and cleaned up their act a bit.
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  69. May 20, 2019
    6
    A system that supports exploration is good. An enormous open world. Soundtrack and voices are successful. BUT The graphics look like the previous generation. Incredible numbers of bugs. Lack of NPCs. PvP and PvE mechanics need improvements. AS A RESULT, Fallout 76 fails to satisfy a long-established Fallout fan. But players who want to experience the Fallout universe in an onlineA system that supports exploration is good. An enormous open world. Soundtrack and voices are successful. BUT The graphics look like the previous generation. Incredible numbers of bugs. Lack of NPCs. PvP and PvE mechanics need improvements. AS A RESULT, Fallout 76 fails to satisfy a long-established Fallout fan. But players who want to experience the Fallout universe in an online atmosphere can love Fallout 76. Expand
  70. Jun 21, 2019
    6
    I played during the trial like many did, still holding the opinion that the game was crap.
    Playing with a group it took about 10-15 hours before the game got tolerable. At the stage where we were no longer having to worry about resources to micromanage the survival system, around Level 25-30, the game started to open up and give us more options.
    We had more caps to trade with players,
    I played during the trial like many did, still holding the opinion that the game was crap.
    Playing with a group it took about 10-15 hours before the game got tolerable. At the stage where we were no longer having to worry about resources to micromanage the survival system, around Level 25-30, the game started to open up and give us more options.
    We had more caps to trade with players, more resources to sell at our camps, and were starting to be happier with the visual appearance options we had.
    It's worth saying that the game is still incredibly mediocre in its current state. The quests are barren and mostly unmemorable, the performance isn't amazing and the servers have disconnect issues regularly. There's a lot to explore in Appalachia, but not really a lot to do beyond sight seeing.
    With that realization my group struck on making our own fun: Roleplay is where this game shines.

    Arguably more than any previous Fallout game, 76 allows you complete character freedom. You're no longer the protagonist, you're one of many to emerge from Vault 76 and your path is yours to decide. With no real draw from the main quests and little offered tasks beyond chasing levels and loot, our attention was quickly drawn towards the camp system.
    If you liked settlement building in Fallout 4, you'll like it here; infact I like it *more* in 76, it feels more personal and rewarding considering that it can be visited by your friends and other players. With the camps being more limited in size than Fallout 4's settlements, they feel strangely more inviting as you spend more time there.

    My group picked up the roleplay path of traders. We made our camps together, made characters and had hours of fun greeting players like we were the NPC's and they were the protagonists. We provided a friendly area for new players to visit right on the path from the start of the game, and after a week of making our own stories for once, we walked away from 76 with not only a positive outlook, but a desire to purchase the game and keep playing.

    That said... We made our own fun. From a Roleplay stand point the game is fantastic, I just wish it offered more features on this front and really built to that strength. Fallout 76 is a confusing game, it seems to want to offer the traditional Fallout experience, but doesn't go far enough with the features it needs to make that experience. Meanwhile where it excels, in its multiplayer character opportunities, it also doesn't go far enough to really flesh out those systems and make the game a truly unique positive entry in the Fallout series.

    All round, if you enjoy sandbox freedom and you enjoy roleplaying, you'll likely enjoy playing, just make sure you've got a group going in as not a lot of players use voice chat, and text chat currently isn't implemented.
    If you enjoy the single player experience, that's still there in 76, but it's incredibly limited by the game's current roster of content.

    6/10 - A creatively liberating, yet shallow experience. Lots of potential, but needs further fleshing out.
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  71. Feb 6, 2022
    6
    after wastelanders, this game become a great game. bethesda cares about players.
  72. Jun 23, 2020
    6
    With recent updates like wastelanders, this game has seen significant improvement. However, this game still has a long road ahead until it becomes at least 1 7/10. If you really like fallout and are okay with some - by far not has many at launch - bugs, I would recommend this game on sale. Other then that, wait some more. Personally, I find it okay.
  73. Jun 9, 2021
    6
    Unfortunately this game opened to the world very poorly but after 3 years of bug repair, My friends and I returned to the wasteland and had a great time playing it.

    If you're playing this game alone, the missions fall short of just running back and forth for hours on end If you're playing this with friends, its minecraft with banger guns and upgrades. It was fun - THE GRAPHICS WERE
    Unfortunately this game opened to the world very poorly but after 3 years of bug repair, My friends and I returned to the wasteland and had a great time playing it.

    If you're playing this game alone, the missions fall short of just running back and forth for hours on end
    If you're playing this with friends, its minecraft with banger guns and upgrades.

    It was fun - THE GRAPHICS WERE BAD THOOOOUGH
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  74. May 1, 2022
    6
    I don't think 76 is that bad. it has an expansive world with (mostly) fun combat. But boy it has its bugs and most of them aren't to uncommon to see.
  75. Jan 17, 2023
    6
    The game itself isn't that bad, especially after the major updates. But it's simply not fallout.
    If u aren't a fallout fan I can't find a reason to stop u from playing this, but if u r, don't play this.

    Ima just live the rest of my life thinking this as a dlc to fo4
  76. Nov 19, 2018
    5
    I've played this serie since its inception. When Bethesda took over Interplay everyone said that was the end of the serie, sure it was a different game (Fallout 3), but it was enjoyable. This one is a different beast. All Fallout were full of bugs initially, so I can forgive that. What I have problem with is that I'm playing it solo, but still need to be in that online world with peoples II've played this serie since its inception. When Bethesda took over Interplay everyone said that was the end of the serie, sure it was a different game (Fallout 3), but it was enjoyable. This one is a different beast. All Fallout were full of bugs initially, so I can forgive that. What I have problem with is that I'm playing it solo, but still need to be in that online world with peoples I don't interact with. The few times I interacted with peoples it was either quite banal, or annoying (two guys chasing me trying to kill me). So for a game I'm playing and intend to play solo, having the burden of the online e.g. no pause, no real VATS anymore, no real save (checkpoint is so-so), ... is a big negative mark. Add to this that at the core, as many have said, the story is read through holotapes and notes (and the occasional boring robot) make it quite bland. Yes, the world is big and if the troubles don't discourage me, I'll probably spend quite a bit of time exploring it, however, I already feel a little bit bored, while for any of the other games in the serie I was still full enthusiastic at that point in my game time. Maybe an offline mode would alleviate a bit of the issues, but the life less experience might not be something that can be fixed. I still try to love it... might just not happen. Expand
  77. Nov 14, 2018
    5
    On a basic level, FAllout 76 is fun. It's fun to explore the map with friends, listen to audio diaries and shoot a few crystal zombies. However, after about three hours a feeling starts to settle in that you've seen all there is.

    Fallout 76s world is functional. Someone really had fun with the map editor. They're on-pair with Fallout 4, in some cases even better. The places feel
    On a basic level, FAllout 76 is fun. It's fun to explore the map with friends, listen to audio diaries and shoot a few crystal zombies. However, after about three hours a feeling starts to settle in that you've seen all there is.

    Fallout 76s world is functional. Someone really had fun with the map editor. They're on-pair with Fallout 4, in some cases even better. The places feel lived-in and every town went trough little transformations that where build by the survivors.

    Shame you don't meed a single one of them.

    What you meet are crystal zombies, molerats, wild dogs and ghouls that will some times spawn in hordes five meters behind you like in an early 2000s mmo whenever the game feels you need some action. Not that it would be a challenge tho. You can easily outperform the ai by simple walking backwards and shoot the approaching enemies. Often enough they will bug on reaching you, make their attack animation. Then stand there for a second like they just forgot what they wanted to do before approaching you once again.

    Public quests are similiar. I've seen more interesting ones in RIFTS initial release - in 2011. But they don't matter - the loot that they offer doesn't matter. Like most loot in the game. After finding more then fifty pipe pistols it starts to get tideous.

    Fallout 76 feels like Fallout 4 - just less. Less crafting. Less building. Less enemies. Less character development. I would write less rpg too, but the truth is that Fallout 76 isn't an rpg anymore. It's a mediocre shooter with progression trough lootboxes.

    It's noteworthy that there's a surprising lack of clothing and furniture in the game. The cynic in me assumes that it has to do with the built-in online shop. As the 60$ initial cost where merely an entry fee to the shop. Here you can buy hats for 5$, power armor paintjobs for up to 20$ or new furniture for your base. As well as looks for your character and other cosmetics. Even clothing.

    Which is kinda neeeded if you want to stick out. The Character Editor is even more basic then Fallout 4s, which is baffling considering this is a multiplayer title. You will see the same 15 faces again and again. Because that's all you get.

    Last but not least is the inventory management and menu control: It's bad. On the pc, building a base feels like playing the Piano. There was no effort in improving controls. It's really, really dissapointing.

    Fallout 76 feels like something the B team made with existing assets. A quirky little thing for learning and testing the waters. Sold for 20 bucks. But it's not. It's a fully fledged product for 60$ with an in-game shop containing items for hundreds of dollars. And to me, it feels like someone wanted to make the most money with the least amount of work possible. The truly nefarious could even go as far and say that it's another take on paid mods by turning the Fallout franchise in a 'live service'
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  78. Nov 25, 2018
    5
    Whenever I start to love Fallout 76, it does something to make me hate it again. It's buggy and unstable,
    the game-play is grindy and unbalanced.

    The story gets exciting mid and late game, right as progress becomes painful. You quickly become bogged down with weapon repairs and ammo crafting, and enemies that have spammy disorientating attacks that disengage and insta-heal far too frequently.
  79. Nov 24, 2018
    5
    Rating this game 5/10 because I was able to get it for $34 (European Version CD Key). Otherwise, I would've probably given it a 0.
    Definitely not a $60 game, more like an early access / un-finished game. The idea is there and this could be an awesome game if it was done properly, The world is empty, and feels dead, the content there is in the game, is hard to enjoy due to all the bugs
    Rating this game 5/10 because I was able to get it for $34 (European Version CD Key). Otherwise, I would've probably given it a 0.
    Definitely not a $60 game, more like an early access / un-finished game. The idea is there and this could be an awesome game if it was done properly, The world is empty, and feels dead, the content there is in the game, is hard to enjoy due to all the bugs and glitches and the fact that the game runs this bad tells me Bethesda either are really bad at optimization or they just plain don't care.
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  80. Nov 19, 2018
    5
    There's enough to enjoy but not enough to love. You'll miss the NPCs giving you quests. seriously. You'll get tired of the quests from holotapes being pretty much the same: Go see this person; oh, look, they're dead; listen to another holotape and go over there. Sure, there's some environmental stuff, but don't expect to want to keep coming back.

    If you really loved the base building in
    There's enough to enjoy but not enough to love. You'll miss the NPCs giving you quests. seriously. You'll get tired of the quests from holotapes being pretty much the same: Go see this person; oh, look, they're dead; listen to another holotape and go over there. Sure, there's some environmental stuff, but don't expect to want to keep coming back.

    If you really loved the base building in Fo4, then have at this game. If you really wanted to play a Fallout-esque game with friends, try it out. But it's not Fallout enough. It's not good enough. It's just mediocre, which is a shame.
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  81. Jan 31, 2019
    5
    There is an entertaining game here somewhere that is marred by bugs, significant stability issues, terrible balancing, inventory management horrors, a terrible interface and poor support.

    Dear Bethesda, Stop fking with nerfs, pvp servers, and the cash shop and fix the game. Don't worry they are right on top of policing the forums and trying to monetize the game while they put the
    There is an entertaining game here somewhere that is marred by bugs, significant stability issues, terrible balancing, inventory management horrors, a terrible interface and poor support.

    Dear Bethesda, Stop fking with nerfs, pvp servers, and the cash shop and fix the game.

    Don't worry they are right on top of policing the forums and trying to monetize the game while they put the B-team on fixing issues. Hint, the game may always be a mess.
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  82. Nov 24, 2018
    5
    I think the critic average is more realistic than the users. It an okay game that could, and should have been something a lot better. It's buggy and a bit lifeless. The base and stash limits make the game hard to enjoy for me. Here's hoping things improve.
  83. Dec 3, 2018
    5
    On the positive side, I think this is, far and away, the best world Bethesda has ever created. Their environmental storytelling and worldbuilding remains - as always - top notch. The game is richly atmospheric, and exploring the world - the actual act of wandering and seeing the sights itself, not necessarily the mechanics of it - is a truly rewarding experience. The audio logs and notes,On the positive side, I think this is, far and away, the best world Bethesda has ever created. Their environmental storytelling and worldbuilding remains - as always - top notch. The game is richly atmospheric, and exploring the world - the actual act of wandering and seeing the sights itself, not necessarily the mechanics of it - is a truly rewarding experience. The audio logs and notes, though annoyingly overused, are often quite good, telling a story about a world that failed that's arguably darker than anything Fallout has done before. Hope replaced with despair, good intentions gone horribly wrong, haunting ghost towns that show you exactly what went wrong and how without ever having to tell you... it's got it all. It's genuinely a beautiful world, and that's something that has kept me playing, despite its many, many, MANY flaws. Also, the weapon and armor crafting system, though not perfect, is solid and enjoyable to interact with, as is the versatility of the new perk card system used in leveling up - even if, as I mention below, it has some serious flaws of its own. Plus, you get to explore with friends if you want to, and while it's far from a perfect system, coop in this game is genuinely enjoyable on balance. Finally, building a base is cool, even if it has serious issues (see below).

    On the cons side, let's start with something that simply needs to be said: this game is a buggy, broken mess. There is literally not a single core element of this game working reliably anywhere close to 100% of the time. In fact, without much hyperbole, I think it'd be faster to list the things that DO work reliably than it would be to list the things that DON'T work reliably. Nevertheless, here's a very small sampling of the bugs I've personally encountered or experienced.

    -PvP scaling is completely broken at higher levels.
    -Base building is finicky and buggy. Sometimes you'll just lose your entire base to the void - not saved to storage, not just needing to be placed back down, gone.
    -Sometimes food and drink don't work.
    -Sometimes people become invincible.
    -Sometimes enemies become invincible.
    -Sometimes people can't get into power armor without the game crashing.
    -Sometimes people literally can't get out of power armor.
    -NPCs regularly clip into buildings, each other, the ground, etc.
    -Sometimes hostile NPCs will just stand there, doing nothing, not reacting.
    -Sometimes quests will fail to progress, period, and must be abandoned and restarted... if they can be abandoned and restarted.
    -Sometimes other players turn invisible. Or their armor does. Or their power armor does, turning them into a horrifying deformed monster, as getting into power armor stretches the player model to fit the power armor frame.
    -Sometimes creatures vanish when you kill them, or ragdoll physics off into space and THEN despawn, or fall through the ground, preventing you from looting them. This is great fun when they're a legendary enemy that you just burned most of your ammo and stimpacks killing, just to lose out on the legendary loot that was the point of killing them in the first place.

    Then there's some of the appalling design choices, from a bizarre and inconsistent UI to a non-functional economy to the much-talked about and truly awful tiny S.T.A.S.H. limit. And the lack of an XP sharing system for kills, which can actively punish you for group play. There's the near-total lack of an endgame, the baffling lack of text or push-to-talk voice chat, the strange and ultimately damaging insistence on not using human NPCs in the game, the quite poor balance inherent to perk cards, the poorly thought out crafting costs and item weights, etc, etc.

    Put frankly, this is not a good game. It's just not. It feels like an early beta build, or maybe an Early Access title, but it is frankly insulting that they charged $60 for a game in this state at release. And yes, it's a Bethesda product, and Bethesda products are always buggy... but that really, truly isn't an excuse. It never really has been, but in this incarnation of Fallout, where there are no mods just waiting to fix Bethesda's mess, the fact that Bethesda releases incredibly buggy games is just made painfully apparent. Given how many stellar open world games have come out in the last couple years, Bethesda can no longer coast along on their reputation alone.

    Perhaps this will become a good game. I certainly hope it does - it would be a shame to see such a beautiful world go to waste, and there honestly are some good ideas buried in this mess. But right now, it's not, and it's completely unacceptable for Bethesda to expect people to pay retail price for a game that clearly wasn't anywhere near ready for prime time. If you're interested in giving it a try, I strongly encourage you to wait 6-12 months. If it's going to be a good game, Bethesda needs to get its act together and make it one. Don't pay them for the privilege of doing their testing and fixing for them.
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  84. Nov 30, 2018
    5
    Updating my review from a 10 to a 5. This game just doesn't work. I have never seen a AAA title that crashes so much. It's fun playing with friends when the game works, but it hardly ever works. Bethesda and Todd Howard should be ashamed of themselves.
  85. Dec 3, 2018
    5
    I am currently at level 125 so id say I have played the game some time to be able to type a review. I played it since BETA. The game has literally stayed the same since the first day of the BETA.

    There are too many bugs, mostly game breaking (quests simply freeze, clipping enemies and crates, game crashes in middle of quest, frame drops for no reason on a 1080ti). Game crashes at least
    I am currently at level 125 so id say I have played the game some time to be able to type a review. I played it since BETA. The game has literally stayed the same since the first day of the BETA.

    There are too many bugs, mostly game breaking (quests simply freeze, clipping enemies and crates, game crashes in middle of quest, frame drops for no reason on a 1080ti). Game crashes at least 3 times a day and at least one infinite loading screen.

    People exploit the crap out of this bug fest of a game and Bethesda is wasting their time banning people that "talk bad". Its actually easy to level up legitimately by simply exploring and doing a few quests.

    At its current state id say stay away. Only buy if it is 15 euros or less as its simply a reskin mod of fo4 which I have also played for 700 hours. I also played the fallout series since Fallout 2.

    I do not recognise Bethesda anymore, and at this point I will stay away from all their games.
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  86. Nov 27, 2018
    5
    Fallout 76 is confusing. I want to like it, but at 30 hours and roughly level 27 I'm feeling let down. It never actually hit that "This is getting good" phase. It just stayed at this mediocre feeling level that got more and more confusing as I played.
    Pros
    - Huge world, while a little lonely, feels great and has a ton of potential. - More weapons and mods are always a good thing - The
    Fallout 76 is confusing. I want to like it, but at 30 hours and roughly level 27 I'm feeling let down. It never actually hit that "This is getting good" phase. It just stayed at this mediocre feeling level that got more and more confusing as I played.
    Pros
    - Huge world, while a little lonely, feels great and has a ton of potential.
    - More weapons and mods are always a good thing
    - The new leveling system actually feels really good
    - Playing with friends triples the amount of fun

    Cons
    - It gets boring... It feels like Fallout 4's settlement quests minus the illusion of actually helping people. There just doesnt seem to be a purpose beyond learning about what happened; This is further brought down by the fact that theres nothing to make you WANT to learn about what happened. Its just there and you're being pulled around by people that dont exist anymore.
    - Bugs... I dont think I need to say much more. Bethesda doesnt care about fixing bugs. They implemented a new shotgun that reloads correctly, but couldnt fix the damn lever action rifles broken reload. And dont even get me started on the buggy AI, animations, powerarmor slenderman bug, and much more. I could almost forgive some of the lack luster issues if the game actually ran well and didnt bug out all the time.

    Overall, I cant say I didnt enjoy playing. Its a fallout game and it has it's moments of greatness. I just wish bethesda would start listening, fixing their broken engine, and just actually learning from their mistakes. As it stands, their "trying new things" is going to end up burning them hard, assuming it hasnt already.
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  87. Nov 15, 2018
    5
    Honestly, where should I begin? I probably don't need to mention the bugs, nor the various, and quite mind boggling decisions Bethesda has made for a PC release. But, anyway.

    Onto the game itself. Is it a bad game? No. Is it a good game? No. It's acceptable, I don't know how else to describe this game. Bethesda wanted to try something new, and that's very okay. I just don't think
    Honestly, where should I begin? I probably don't need to mention the bugs, nor the various, and quite mind boggling decisions Bethesda has made for a PC release. But, anyway.

    Onto the game itself.

    Is it a bad game? No. Is it a good game? No.
    It's acceptable, I don't know how else to describe this game.

    Bethesda wanted to try something new, and that's very okay. I just don't think using an established IP to do so was all that wise.

    The lack of NPC's is felt, and you feel it fast. For all the jokes about Preston Garvey's quest system, at least he was there. You could interact in any way you saw fit. Here, you're just finding about stories for those who've come before, and it gets stale incredibly quickly.

    If you were on the fence already about this game, don't buy it. However, keep an eye on it for the future, see what Bethesda is planning before you bite the bullet.

    Holotapes and Notes worked reasonably well in the other Fallout games as they were side content, there for you to stumble upon at random. The main content was filled with NPC's, allowing the repetition of some quests (Eg, Prestons) to take a short while longer to set in before you recognize it. In Fallout 76, the game feels like filler, as nothing of true importance actually happens. The player is an observer, not a catalyst. And that, is what kills this game for me, and i'm sure many others.

    Nothing matters, the Game.
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  88. Nov 17, 2018
    5
    its NOT a "0" and its NOT a "10". Its got plenty of bugs, no denying that. However, its a fun experience with friends. Create your own story/ path in this huge world, explore the lore of Fallout. It wont be for everyone, no doubt about it. People putting flat zeros or tens are trying to offset the balance of ratings. My first suggestion is to scroll through the reviews and look at theits NOT a "0" and its NOT a "10". Its got plenty of bugs, no denying that. However, its a fun experience with friends. Create your own story/ path in this huge world, explore the lore of Fallout. It wont be for everyone, no doubt about it. People putting flat zeros or tens are trying to offset the balance of ratings. My first suggestion is to scroll through the reviews and look at the scores around 3-7, the ones that arent biased in any way. There are things to love and hate about this game. Its truly a much better experience if you have a friend to bring in the world that shares your love for exploration and the FO universe. Expand
  89. Nov 28, 2018
    5
    Being a Bethesda game I expect bugs, but normally I forgive many of them due to the interesting stories and worlds their games provide. With Fallout 76 I have mixed feelings. The game can be fun when you add a friend to the mix, however after a few hours of play it gets pretty boring in my opinion and is extremely boring to play solo. Here are my major complaints. The story isn't thatBeing a Bethesda game I expect bugs, but normally I forgive many of them due to the interesting stories and worlds their games provide. With Fallout 76 I have mixed feelings. The game can be fun when you add a friend to the mix, however after a few hours of play it gets pretty boring in my opinion and is extremely boring to play solo. Here are my major complaints. The story isn't that interesting and the game doesn't make you feel special in any way. The daily quests don't drop loot worth picking up, the events can be interesting but ultimately you don't get any reward worth the effort...the boss battles are the same, nothing good in the drops to make you want to ever repeat them. If they added special armors or weapon drops that you could get from certain bosses or certain dailies that would help...but ultimately there doesn't feel like there is anything to do in this game. Expand
  90. Nov 14, 2018
    5
    For an online survival sandbox game, it's pretty dang good! For a Fallout game.... not so good. Its OK overall, but I'm a little disappointed with it so far. I was stupid for wanting this, but I was really craving more of a classic Fallout RPG. I've also had some disconnection issues but that's probably partly due to it being a launch day. We'll see if it gets better but I doubt I'llFor an online survival sandbox game, it's pretty dang good! For a Fallout game.... not so good. Its OK overall, but I'm a little disappointed with it so far. I was stupid for wanting this, but I was really craving more of a classic Fallout RPG. I've also had some disconnection issues but that's probably partly due to it being a launch day. We'll see if it gets better but I doubt I'll play much more than the few hours I've put into the B.E.T.A. and the launch day. Expand
  91. Feb 6, 2021
    5
    It's fine.
    it's always been fine, it's gotten better also.
    Yes it has a lot of issues.
    Yes its not a normal Fallout game.

    The company was however always honest about what kind of gam it was (Yes Bethesda should be shouted out over the luancher/bag) But a lot of people clearing are just mad that it's not what they want, instead of not what it said it would be.

    All that being said, 5/10....
  92. Nov 15, 2018
    5
    Plays like a 7 year old MMO. The most mundane of fetch/kill quests dispensed by terminals, roving trash mob enemies that harangue your every step and no NPC's or halfway decent story are death sentences. Game world is pretty and well designed, Appalachia is a beautiful setting.

    Performance is a mixed bag, I get stable FPS on 4k Ultra settings but random stuttering sporadically ruins the
    Plays like a 7 year old MMO. The most mundane of fetch/kill quests dispensed by terminals, roving trash mob enemies that harangue your every step and no NPC's or halfway decent story are death sentences. Game world is pretty and well designed, Appalachia is a beautiful setting.

    Performance is a mixed bag, I get stable FPS on 4k Ultra settings but random stuttering sporadically ruins the experience. Despite being 4k ultra settings the graphics are still mediocre, not terrible but not decent either.

    Game feels empty without NPC's. Real world players range from antisocial to downright irritating. Most are just doing their own thing and youll see them run by. But other people who are just bored will take to harassing you by teabagging you, following you, and one guy was incessantly whacking the wall with a machete in the first town. Had to listen to constant racket while I was doing quests there. Thankfully theres a mute all voice chat option in menu. Youve been warned,
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  93. Apr 6, 2022
    5
    I'm of two minds about this game.

    On the good side, the world design is outstanding: the map is huge and varied, and there are sights to take the breath away. (No spoilers, but there's a certain bit of monorail infrastructure, in particular . . .) It's just plain fun to stomp around Appalachia. Also, the gameplay is all right, about as good as that in Fallout 4, though VATS is radically
    I'm of two minds about this game.

    On the good side, the world design is outstanding: the map is huge and varied, and there are sights to take the breath away. (No spoilers, but there's a certain bit of monorail infrastructure, in particular . . .) It's just plain fun to stomp around Appalachia. Also, the gameplay is all right, about as good as that in Fallout 4, though VATS is radically changed. I played the game for a while at launch, then again after the recent Wastelanders updated, and I have to say Bethesda have done a credible job of shoehorning some interesting narrative into the game.

    On the bad side, my main objection is to the ever-increasing pressure to spend more real money just to be able to play the game. At launch, the Atomic Shop carried only cosmetic items, as originally advertised. Returning to the game, I find that one of the most basic game mechanics - repairing weapons and armor - is now dependent on micro-transactions. It is possible to earn Atoms in-game, but it would be a real grind to earn enough to be able to afford Repair Kits sufficient to to keep up with the rate of deterioration of weapons and armor. If you have a full set of power armor you need to repair, you would need six repair kits (at 50 Atoms a piece, with discounts only if bought in bulk) . . . and simply building more armor is not really an option, because basic materials (screws in particular) are hard to come by.

    In short, the game is diverting for a while, even enjoyable, but loses all appeal once it comes down to a choice of futile grinding or spending (even more) real money.
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  94. Nov 17, 2018
    5
    There is a lot of dishonest reviewing going on in here. Fallout 76 is NOT a 10/10 game. It's also not a 0/10 game. There are good things here, especially for those who care more about the world they're exploring than the people who live in it. Unfortunately, these good things are drastically hindered by technical limitations, missing features, and a player experience that struggles to findThere is a lot of dishonest reviewing going on in here. Fallout 76 is NOT a 10/10 game. It's also not a 0/10 game. There are good things here, especially for those who care more about the world they're exploring than the people who live in it. Unfortunately, these good things are drastically hindered by technical limitations, missing features, and a player experience that struggles to find any kind of identity.

    If you have three or more friends that are willing to play with you, Fallout 76 can be a ton of fun. Random encounters with other players or taking down a tough boss are just as enjoyable here as they are in any other online multiplayer survival game. Sadly, if you try to go from playing in a group to playing solo, you'll find that the fun factor almost disappears entirely.

    The world is huge and lonely. Whether or not you think this is an accurate depiction of what a post nuclear apocalypse would look like, the fact is that it doesn't make for a fun game. There are no characters to become engaged with, except of course for the other players you meet along the way. And anyone who has been playing online games in the past decade will know that this crowd is crazy diverse, and rarely friendly. If you're unlucky enough to come across the wrong group of people, the game quickly becomes a chore as you get peppered with bullets and goaded into attacking back. The revenge system in place here isn't any good either, and leads to a resource drain for all players involved.

    The game needs work. A LOT of work. In the future, it's entirely possible that enough content will be added to make this a worthwhile purchase, maybe even a price cut. In its current state... well, you're getting what you pay for: A buggy game that's fun with friends, but ONLY with friends. Solo players looking for a gripping narrative should look elsewhere.
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  95. Dec 2, 2018
    5
    not good game. Play rhis if you have no other games. Many bugs, not interesting.
  96. Nov 14, 2018
    5
    I don't even know this game. It looks decent I guess and you got guns and other weapons.
  97. Jul 13, 2019
    5
    Good things about this game:
    - The map it's beautiful, breathtaking and huge. I loved the sense of exploration the first hours.
    -A lot of cool new weapons, armor etc -Some mechanics are interesting,like dropping nukes for high level rewards, that it's fun the first 3 times... -Some events like sheepsquatch are interesting. This game sucks in many many ways. I start: -Graphics are
    Good things about this game:
    - The map it's beautiful, breathtaking and huge. I loved the sense of exploration the first hours.
    -A lot of cool new weapons, armor etc
    -Some mechanics are interesting,like dropping nukes for high level rewards, that it's fun the first 3 times...
    -Some events like sheepsquatch are interesting.

    This game sucks in many many ways. I start:
    -Graphics are bad for today standards, i really don`t care about it, but i understand the people that complains about graphics. A lot of assets are reused from fallout 4.
    -Animations: well, animations are embarrasing. I mean, they look really janky. Every animation in game, like in Fallout 4, and they have not corrected it. It`s 2018 bethesda, graphics aren't going to improve a lot, but animations can improve. You had one job, and the result is pitiful. Also the collision in all bethesda games it's...well a bit terrible saying it lightly
    -Gameplay: well... Gameplay is boring. At least solo, i don´t know how it is to play with friends. gunplay feels janky too. A cover system could been pretty good, but no... And the new V.A,T.S is the most jankyest thing of all game, feels horrible to use it, the real time change destroyed totally it, now is a janky amibot that misses a lot unless you take a vats oriented character.
    -History: is bad,very very bad. I can`t describe it with other words. Terminals? Robots? Really? You scrapped the best thing of Fallout, the word, the characters, the stories theytell you, their progress.
    I discover myself doind missions in this game and do no knowing what the heck i'm supposed to do because i refused to listen to MORE F**KING holotapes, or reading the notes. That's just boring, and i hate it, Bioshock is a good example of this, but WELL DONE.
    -Servers: lag, enemies T-posing and teleporting, players teleporting too, disconnects...i suffered almost all of this and is unacceptable. EDIT: with new updates almost gone,all of it.

    Summary: worst fallout game, janky, unexistant history, bad servers... could be fun with friends, but my friends aren`t going to buy this...

    EDIT: with the last updates the game is a lot better in terms of stability and bugs. But it's core problem, the lack of npcs and souless story hits it hard. Played a bit again to discover new content and dropped it again fast, the new content (Battle Royale? Serously?! XD) was too little.
    Now i give it a 5, because it's an average survival game, but a terrible Fallout game.
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  98. Nov 16, 2018
    5
    A fresh new idea for the Fallout universe is spoiled by bad decisions and sloppy fulfillment. Honestly a fun game but marred by arbitrary design choices that limit the ability to enjoy the staples of previous games. There is still hope for a decent game to arise from Fallout 76 if only a few key features are implemented.

    Graphical: Depth of Field toggle, FOV slider, 60FPS cap. Player
    A fresh new idea for the Fallout universe is spoiled by bad decisions and sloppy fulfillment. Honestly a fun game but marred by arbitrary design choices that limit the ability to enjoy the staples of previous games. There is still hope for a decent game to arise from Fallout 76 if only a few key features are implemented.

    Graphical: Depth of Field toggle, FOV slider, 60FPS cap.
    Player interaction: Push to talk, text chat preferably global or multi-channeled.
    Trading: Vendors shouldn't share caps across map, buying only restores about 25% of the worth back to the vendor, ability to set your camp or a workshop as a trade location/trade request board, if its really an issue of players getting to many caps make food/drink worth zero.
    Building: Allow buildings to semi-clip into terrain as moving camp with blueprints is next to impossible, Need a large increase to the stash size or another way to store things such as build-able loot containers (with locks), increase the maximum size of your camp as well as budget per level.
    World: Event quests need a run over for breaking and bugs, I know they won't add them but no NPC's really leaves you feeling like you're chasing ghosts, Even though they give a reason for it I would like anything other than more scorched to fight in towns.

    All in all it is fun to play with a few friends but is more frustrating the longer you play as storage management becomes a major time sink and the outcome of most of the stories is "They're all dead and you missed it entirely." If Todd and the company does want this game to succeed in anyway they need to start make changes fast, as the stash size issues were known since halfway through the beta and have not been changed yet. Lets just say "We will watch your career with great interest." Bethesda.
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  99. Nov 15, 2018
    5
    Utterly Mediocre.

    Yes, Fallout 76 is a Fallout game, but a boring, uninspired one. The translation of Fallout into what is essentially an MMO is just poorly executed. I like the concept of it, but it falls flat. Firstly, it's a buggy, poorly delivered mess. The AI is either broken or they just didn't really bother adding any in, the game crashes and the servers go down constantly
    Utterly Mediocre.

    Yes, Fallout 76 is a Fallout game, but a boring, uninspired one. The translation of Fallout into what is essentially an MMO is just poorly executed. I like the concept of it, but it falls flat.

    Firstly, it's a buggy, poorly delivered mess. The AI is either broken or they just didn't really bother adding any in, the game crashes and the servers go down constantly and other varied problems persist throughout gameplay.

    Secondly, the lack of NPCs make the world feel empty, the quests & quest log are just unappealing.

    The multiplayer aspect is completely unnecessary as PvP is completely lacklustre and hasn't had any thought into it and perhaps the only saving grace of the game; being able to play co-op with friends is fun, admittedly, but so far I've not had a single quest where I've thought "I really need a friend to help me out with this".

    The C.A.M.P system is mostly irrelevant and unnecessary too. There's not really any gameplay reason to have a camp other than "because it looks cool".

    In terms of gameplay and RPG elements, the combat is just appaling, the perk system allows for no focus in play-style and the enemies are buggy, samey and don't feel challenging at all.

    There are other problems with this game but at this point, you get the idea already anyway.

    So who is this game for? If I had to give an answer, I'd say it's best for people who enjoy games like Rust but with no challenge whatsoever:
    + Pros: Is fun with friends, does have some kind of cool lore stuff buried somewhere in this mess of a game, the end game seems like it could be relatively fun
    - Cons: A LOT.
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  100. Nov 16, 2018
    5
    I have played multiple Bethesda games but this one stands out of them all.
    Pros: Game chat is pretty high quality.
    Everybody gets a fair amount of loot. Game World is 4 times the size of Fallout 4. Cons: No Bethesda game has had more bugs or lazy design than this game. The RPG elements are non existent. The frame rate is a joke. The way this game is marketed you'd think it was Madden
    I have played multiple Bethesda games but this one stands out of them all.
    Pros: Game chat is pretty high quality.
    Everybody gets a fair amount of loot.
    Game World is 4 times the size of Fallout 4.
    Cons: No Bethesda game has had more bugs or lazy design than this game.
    The RPG elements are non existent. The frame rate is a joke.
    The way this game is marketed you'd think it was Madden 19.
    I mean, you have the Pip Boy fail at playing basketball and making a fool of himself? What the **** were you thinking Bethesda?
    Final score is 5/10
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Metascore
52

Mixed or average reviews - based on 46 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 46
  2. Negative: 13 out of 46
  1. Mar 5, 2019
    35
    Fallout 76 represents a big disappointment and the lowest point of the series so far. Riddled with bugs, repetitive and dull gameplay, nonexistent story and outdated graphics, it fails as a both multiplayer and singleplayer experience for fans and newcomers alike.
  2. CD-Action
    Feb 6, 2019
    55
    Miracles do happen once in a while and No Man’s Sky proved that sometimes it is possible to get back on your feet even after a terrible failure. Right now though Fallout 76 is botched spectacularly on so many levels that even talking about this game is a waste of time. [01/2019, p.46]
  3. LEVEL (Czech Republic)
    Jan 10, 2019
    40
    An unfinished game with bifurcated identity and in an almost dysfunctional state. It's hard to build on a bad base, that will never change. Like the war. [Issue#292]