User Score
5.7

Mixed or average reviews- based on 9559 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 16, 2015
    6
    The first time I played Oblivion, I was in awe. I had never seen anything like it, and I loved it. Fast forward to 2015, and Bethesda hasn't really learned any new tricks. This really is Skyrim with guns, and it doesnt come together as well as that classic. Yes, there's a huge world to explore, and lots of things to collect and people to talk to. But aside from the fact that it all feelsThe first time I played Oblivion, I was in awe. I had never seen anything like it, and I loved it. Fast forward to 2015, and Bethesda hasn't really learned any new tricks. This really is Skyrim with guns, and it doesnt come together as well as that classic. Yes, there's a huge world to explore, and lots of things to collect and people to talk to. But aside from the fact that it all feels so familiar and played out, the combat is pretty bad. One of the weaknesses of this style of game are the anklebiters. You know, the small creatures you fight who are difficult to track because of their small size and quickness. In Skyrim, those creatures were weak, and never presented much of a threat. In Fallout 4, there seem to be lots of these things, and some of them are very tough. In general, it feels like enemies are tougher to take down than they should be with guns. If I shoot a gangster in the head four or five times, I feel like I should be done with them. Not in this game. And with combat system that isnt really well done, and the scarcity of ammo, it just feels tedious.
    If you really like open world rpgs, you can spend a long time exploring this world. If you want to play a polished action game, this isnt it.
    Expand
  2. Nov 16, 2015
    8
    This is both an improvement and downgrade of Fallout 3/New Vegas, both excellent games. It is heavily faction-oriented, with two major fleshed-out factions and a couple of less developed ones, all of which you will interact with and ultimately determine the fate of.

    Settlements you can customize from houses and furniture to defensive turrets and artillery pieces. Long, extensive
    This is both an improvement and downgrade of Fallout 3/New Vegas, both excellent games. It is heavily faction-oriented, with two major fleshed-out factions and a couple of less developed ones, all of which you will interact with and ultimately determine the fate of.

    Settlements you can customize from houses and furniture to defensive turrets and artillery pieces. Long, extensive storylines. Once you've completed enough missions the game actually generates repeatable ones; you can kill raiders, supermutants, and ghouls at the same plant multiple times each.

    The biggest flaw is the leveling system/character adjustments, a major downgrade from previous games in the series, where the 'skills' have been completely removed and replaced with more perks, including 'tiers' of perks to accomplish what skills once did; instead of having skills in lockpicking, you need to buy levels of the lockpicking perk. In addition, level gates on these 'skills' mean that you cannot focus on sneaking, or shooting, or bargaining, for the first few levels to attain mastery; you have to be a jack of all trades.

    Overall; flawed but okay. New Vegas and Fallout 2 are still my favorite games in the series. This may change as DLC and mods come out.
    Expand
  3. Nov 16, 2015
    2
    I am one who likes content and a long game that is worth my $80, so I understand that content is key. Although I am very disappointed with the sub par PS3 graphics. Seriously, next gen consoles and this is the crap we get. What a cruel joke. I can't enjoy a game if it looks like garbage. Look at Call of Duty or Halo 5, that should be the graphics benchmark!
  4. Nov 16, 2015
    10
    This game is amazing! Im 60 hours in and loving it. The new crafting system is awesome, makes use of all the junk you pick up. It improves on fallout 3 in every way! Shooting is much improved, skills /perks have been revamped, not dumbed down like some say. This game just may be my favorite game of all time!
  5. Nov 16, 2015
    3
    I have to say before writing this that I am a hardcore fallout fan. I played the first fallout game back in '03 and it was a truly amazing experience.

    Then I played 2, and I loved it even more than the first. I was not a massive fan of tactics or BoS, but then again not many people were. Then came Fallout 3, which at the time I enjoyed but whenever I play it now I struggle to enjoy
    I have to say before writing this that I am a hardcore fallout fan. I played the first fallout game back in '03 and it was a truly amazing experience.

    Then I played 2, and I loved it even more than the first. I was not a massive fan of tactics or BoS, but then again not many people were.

    Then came Fallout 3, which at the time I enjoyed but whenever I play it now I struggle to enjoy it. I think the main reason for this was the fact that most decisions did not seem meaningful, and the world seemed like it heavily revolved around the player character, and did not have their own motivations/lives behind the scenes e.g. how you can just do a couple missions, being with a faction for less than a week and become the leader of the faction, which would obviously never happen to anyone but the player.

    After that was New Vegas, which is now tied with 2 for my favorite game of all time. It had the new FPS elements but did not sacrifice it's identity as primarily an RPG. It had interesting characters that did not react to the player as the magical center of the universe. Everything was explained, and not only were the dialogue/missions rich in quantity, but they were also rich in quantity. I was also a big fan of the new setting and not to mention, the DLCs were all fantastic (with the exception of Honest Hearts).

    Then Fallout 4 was announced, and naturally, I was very excited for it, even though Bethesda made it, and I had not been impressed with any of their recent work. The countdown went down until it reached 0 and the teaser trailer was released. Overall, I liked the new art-style and thought the combat that they showed looked good. At E3 though, they showed the game in much more detail and revealed that they had removed skills, given the player character a pre-defined personality/life, as well as a voice. All of these things were OK with me though, because they could easily be worked around with mods. The thing that really pushed me over the edge was the fact that there are only ever 4 dialogue options now, and they are always pretty much just "Yes, no, sarcastic or a question". They even put them always in the same position e.g. Yes is always at the bottom, no on the right, etc. This, coupled with the fact that I already knew that Bethesda really struggled with making interesting stories, meant that this game was going to be an primarily an FPS and secondarily an RPG.

    Now that the game has come out and I have sunk 60 hrs into it, I can safely say that I was right. The optimization is awful 90% of the locations are just **** dungeons that you go into, kill some raiders and get some ammo from a crate at the end. The story is terrible, and you get shoehorned into the concerned parent role no matter what you do. These are only the few things wrong with the game that I can be bothered to list.

    If you are a fan of 1, 2 and New Vegas, this game is certainly not for you. If you want a really, really dumbed down version of Fallout 3 with better combat then you will probably like it.

    The fact that users give this game an average of 5.1 compared to critics with 8.6, shows that critics are not your friends when looking to buy games. I think if you were to compare only the in-depth reviews that talk in detail about all aspects of the game, the average would be between 2 and 4.

    tl;dr Don't pay money for this pile of garbage.
    Expand
  6. Nov 16, 2015
    8
    I found Fallout 4 to be a nice next episode in the series. I'm running it on medium on a slightly above-minimum spec'd GPU but the world looks great, the places are unique enough and are now filled with stuff. Unfortunately, the game has limited support for 4:3 aspect ration and I have to run it in a window (otherwise the UI gliches). I experienced frame drops when enemies are numerous,I found Fallout 4 to be a nice next episode in the series. I'm running it on medium on a slightly above-minimum spec'd GPU but the world looks great, the places are unique enough and are now filled with stuff. Unfortunately, the game has limited support for 4:3 aspect ration and I have to run it in a window (otherwise the UI gliches). I experienced frame drops when enemies are numerous, the environment too complex or having too much fire around me. The UI is acceptable and finally I can use the key E to accept a dialog (which requires a mod in Skyrim?!). I also like the fonts are big and the environments are bright (unlike Witcher 3 where I once failed to exit an Inn because I couldn't locate door in the darkness).

    The economy seems to be scaled back, armor and weapons sell for tens of caps. When I clear out a location, it yields only about 400-900 caps which I usually spend on ammunition and relatively expensive Rad-Away. However, about 20 hours into the game and with the right perks, ammo won't be an issue anymore. Big positive property is that crafting has now real impact; I pretty much liked improving my armor and weapons and cook my food and investing in the associated perks proven to be rewarding. In addition, cooking now removes rad from the food, however, I don't think classical food such as Pork'n'Beans can be cleaned this way and as such are now useless to me at this point.

    In previous games, you had to earn the right to use a Power Armor whereas here you get it as part of the main quest. This may seem odd and non rewarding but I think the game is balanced around it acceptably. It runs on fusion cores which are rare so you won't try to use it all the time except in hairy situations. For example, I run into a pack of Super Mutants of which 1-2 were way over my level. Returning with a Power Armor leveled the field nicely.

    I don't mind the radiant quests either because of the XP reward helps reaching the next level much quicker. Otherwise, I didn't invest to much in the main quest line so far so I can prepare myself for it (hope it doesn't level enemies). Indeed, side quests so far are a bit uninspired: kill or fetch, not boring but not exciting to me either.

    One negative thing about how the first few hours and levels I've spent is the fear of the environment. You are at a low level with simple guns with which you can't properly hit a Bloatfly or a Ghoul running at you 2x as fast than in FO3. I was afraid to take any of the starting quests because of the "show-off" with the Power Armor in the beginning: what if I run into a pack of Supermutants or Deathclaw with my little pistol? If an early quest sends you across the map, who nows what the intended levels are? But one has to go out to get XP to get perks to be able to upgrade stuff and once I got over the start, now I'm more confident and whenever I see some location, I go in without any fear by now (and get back in a Power Armor if necessary).

    Given the new dialog wheel, I liked the previous list-based conversations (modded to show more lines) better as I find it a bit difficult to hit those small arrows on screen (are there keys for those?). Big positive thing that you don't have to open the transfer dialog (which was becoming quite slow to show up in FO3 and FNV) for containers but just point at them and loot them directly and immediately.

    I haven't experienced any quest/game breaking bugs yet but had plenty of the ordinary bugs: Pip-boy and weapons invisible, stuck in rubble, CTD. Enemy pathing is sometimes buggy and they get stuck on things (which of course makes them easier to kill).

    Perhaps the worst technical problem I'm facing is the loading time when fast traveling or entering/exiting a building. It can take up to a half a minute until the game loads up despite it runs on a 500MB/s SSD. I know this game is like 4-5x of Skyrim but Skyrim transitions rarely take 2-3 seconds on the same SSD. (I utilize this time to check my emails and social network sites...).

    Bottom line is that this game is indeed more intended towards those kinds of people who want to experience a game without limits in a streamlined fashion (i.e., who have a daily job and/or family) and don't really want to spend time on too many branches and replays.
    Expand
  7. Nov 16, 2015
    9
    Really good game & Fun game.
    The gameplay and crafting systems are awesome. Beats Fallout 3 in my opinion, my 2 is still king in my heart ;)
    Pros: -VATS is even better and the fighting is better :) -The level up system is different, where I feel levels are more relevant now.. -Crafting system is niiice -Graphics are nice, no idea why people are complaining. Maybe you can't run the
    Really good game & Fun game.
    The gameplay and crafting systems are awesome. Beats Fallout 3 in my opinion, my 2 is still king in my heart ;)

    Pros:
    -VATS is even better and the fighting is better :)
    -The level up system is different, where I feel levels are more relevant now..
    -Crafting system is niiice
    -Graphics are nice, no idea why people are complaining. Maybe you can't run the game properly? Mine are on medium, and they're fine.

    Cons:
    -Bugs (building, particularly)
    -Hud made for consoles more than for PC, on the PC version?
    Expand
  8. Nov 16, 2015
    9
    I don't understand the 0 Ratings.

    This is the best Fallout Game from the whole Series and i played all of them since Fallout 1! It's the most immersive game i ever played. The graphics are good, remember how many little items are scatered troughout the wasteland, you cannot render every item with 4k resolutions, except you own a nasa-computer. Best part here is the new lightning.
    I don't understand the 0 Ratings.

    This is the best Fallout Game from the whole Series and i played all of them since Fallout 1!

    It's the most immersive game i ever played. The graphics are good, remember how many little items are scatered troughout the wasteland, you cannot render every item with 4k resolutions, except you own a nasa-computer. Best part here is the new lightning. Everything looks just beatiful with the sunrays, the fog, the new weathersystem. When the rain drops against your power armor helmet you think just "wow". I stop regularly to enjoy the scenes. Something like that i had with like 100 mods installed on the previous games. The sounds are superb, everything just fits here. The Powerarmor steps, the rain on the rooftops inside buildings, the weapons particularly the laser sounds, the announcements in subway stations and so on... really good.

    To be honest i don't really care about the main plot. I'm about 30 h into the game and haven't even touched the main plot. Just exploring and have tons of fun on the way!

    And i don't think that i'm cut in character devlopment. I like the new system very much. You can choose to be the run and gun type charakter or you go sneaky beaky like. Everything is possible and some traits are now build into the perks... so you didn't loose them.

    You can clearly see how Bethesda has taken a lot of ideas from the modding scene and Fallout 4 really benefits form it! I just love the way you can mod your weapons and armor and that the power armor is becoming something like a "vehicle" which needs "fuel". It feels just right and is set up perfectly immersive. Just go on a diving run with your power armor, it's amazing. And i'm really happy that they finally got a spot flashlight! That's one thing that bothered me in the previous games. Now you have really creepy experiences.

    Sure it's not all perfect... the dialog system could have needed more attention. But i can live with that.

    I enjoy every minute i play, so i can recommend the game for everyone who likes a good mixture of a roleplay and an action game!
    Expand
  9. Nov 16, 2015
    3
    This is a game, set, of different, poorly implemented game mechanics.

    Fallout 4 isn't greater in anything.
    not in story
    not in shooting
    not in base building
    Exploration of the world here, but it is not rewarded great written quests as in Fallout 3.
  10. Nov 16, 2015
    0
    When Fallout 3 was made - I thought:"They simplified game very much and make it boring and repetitive. Characters became plastic and stupid, not because of engine but because of bad dialogues and scenario"
    Now they made Fallout 4. It is much more simplified, plot is slightly better (still not even on the New Vegas level), but dialogues and plot details are much worse.
    I hope they give
    When Fallout 3 was made - I thought:"They simplified game very much and make it boring and repetitive. Characters became plastic and stupid, not because of engine but because of bad dialogues and scenario"
    Now they made Fallout 4. It is much more simplified, plot is slightly better (still not even on the New Vegas level), but dialogues and plot details are much worse.
    I hope they give game to Obsidian again and they still can make something better with it. Bethesda cannot make good stories. Sad but true.
    Expand
  11. Nov 16, 2015
    2
    Major disappointment of the Year, this game feels like it was developed in a hurry from Bethesda to make money, we have Skills tab removed to have to upgrade SPECIAL stats each time we level up, literally there's no Skill limit to do things, this game feels like a Skyrim with Guns, only that is even more disappointing, the new dialogue system didn't come bug-free as it has awkward anglesMajor disappointment of the Year, this game feels like it was developed in a hurry from Bethesda to make money, we have Skills tab removed to have to upgrade SPECIAL stats each time we level up, literally there's no Skill limit to do things, this game feels like a Skyrim with Guns, only that is even more disappointing, the new dialogue system didn't come bug-free as it has awkward angles and sometimes misses lip-sync, sometimes I can't even heard what the characters are saying, also the new Power Armor feels like the Werewolf mode from Skyrim, this game also comes with a plethora of bugs, and FPS issues, even a high-end rig can't run this game optimally, the gun play is better than before, but lacks any difficulty as it doesn't have any skill to depend on, I couldn't really play the game, as of now I have FPS issues with Fallout 4 and there's no fix that worked, this game feels like a lie when Bethesda says that they've spending six years developing this disappointment, apparently Bethesda thinks that their fans are **** retarded or something as they lie without remorse.
    To be honest, this is an example of how overhype does more harm than good.
    Expand
  12. Nov 16, 2015
    1
    The game is infested by bugs and glitches, most of which originate from the old engine and the game being obviously a console port.

    I mean without locking at 30fps the game basically breaks? FOV, camera and mouse sensitivity also broken. But at least these problems can be fixed by ini tweaking, however I didn't pay 60 EUR to start fixing bugs before even finishing the tutorial.
    The game is infested by bugs and glitches, most of which originate from the old engine and the game being obviously a console port.

    I mean without locking at 30fps the game basically breaks? FOV, camera and mouse sensitivity also broken. But at least these problems can be fixed by ini tweaking, however I didn't pay 60 EUR to start fixing bugs before even finishing the tutorial.

    Whoever (re)designed the story/interaction systems should be fired. The story setting has its potential but the linear storytelling kills it all. I was expecting at least New Vegas level of branching stories, but no. You get 4 endings based on ONE!!! choice. And the interaction? At this rate in the next installment talking to NPCs will consist of smashing one button instead of 4... ARROWS?! At this point they haven't even tried hiding that this is a console port, a crappy one at that.

    Beside these design flaws we have textures not loading at all == invisible trees, or loading and being stuck at horribly low res.

    The only novelty is the base/camp building system with relatively little bugs, alignment issues mostly, but the console controls pop up here again.

    Summa summarum, this shouldn't be even the alpha version of the game, and its certainly not an RPG.
    Expand
  13. Nov 16, 2015
    0
    è una cagata pazzesca, piena di bug, glich e via dicendo, inoltre un gioco che nel 2015 sia solo single player non si può sentire. soldi rubati, gioco esclusivo per bimbiminchia e figli di papà
  14. Nov 16, 2015
    10
    The first step in this game is to break right out of the mold. Abandon the minutemen and Preston and put your **** kid on the backburner ASAP, they are both extremely dull and singularly dimensional. As always, Beth likes to throw the easy stuff right in your face. Sidestep it deftly and continue on towards the fun. You won't be disappointed.

    That's what I did. Started my Hard
    The first step in this game is to break right out of the mold. Abandon the minutemen and Preston and put your **** kid on the backburner ASAP, they are both extremely dull and singularly dimensional. As always, Beth likes to throw the easy stuff right in your face. Sidestep it deftly and continue on towards the fun. You won't be disappointed.

    That's what I did. Started my Hard playthrough (1 END) and got to work and... 50 hours later, I'm still getting pleasantly surprised and impressed.

    1. Bethesda's storytelling is improving. I won't spoil except to recommend Goodneighbor and railroad.

    2. Followers getting story arcs now and showing personality that is more than their previous skin-deep characterization which is a welcome change. They have unique dialog for many of the game's locations (not just major ones, either) As they interact with you you gain the ability to meaningfully change their outlook and methods in life... just one of many concepts Beth has skillfully lifted from Bioware/Obsidian storytelling.

    3. The levelbuilding of this game is staggering, 3, sometimes 4 vertical layers...

    4. A number of intuitive changes, quick-access grenades, enemies utilizing cover, the opening of containers has been streamlined so you can just grab what you want from a very efficient dropdown menu, which takes a lot of the hassle out of looting. You can tell they spent a lot of time with their hands on this game and wanted it to feel very crisp.

    5. Crafting. I cannot tell you how satisfying changing the sights on a gun can be... or deciding between hipfire and aimed accuracy on your shotguns for example. Also the feeling of working hard to collect enough fertilizer for grenades and then tossing those bad boys during a fight.

    Bethesda has given us another great canvass where we can paint our own stories and fill in our own blanks. Some of that will be done with rp, and some with mods and I look forward to both. With the current path I'm taking through the game's faction set (again I won't spoil) I am delighted... and slightly afraid that I will reach the end of the novel joys I've experienced thusfar.

    9/10... should be 10, but Beth keeps trying to force us down their herpderp casual-friendly mainquests and I'm frankly tired of it. Can't wait for a random start location mod which was a staple of my Skyrim plays.
    Expand
  15. Nov 16, 2015
    8
    I genuinely don't understand the hate being leveled at Fallout 4 right now. I'm having a ball in it, meanwhile message boards are drowning in pure, unadulterated BILE, not just from PC users but all across the board.

    Does it have some problems? A few. I've been lucky enough not to encounter any hard crashes or major glitches, but as with all of Bethesda's big open world games, the edges
    I genuinely don't understand the hate being leveled at Fallout 4 right now. I'm having a ball in it, meanwhile message boards are drowning in pure, unadulterated BILE, not just from PC users but all across the board.

    Does it have some problems? A few. I've been lucky enough not to encounter any hard crashes or major glitches, but as with all of Bethesda's big open world games, the edges are a bit rough and ready in places.

    I think the problem is that, once again, people bought into the hype machine. Fallout 4 is a good game, don't get me wrong. The combat is much improved, the story is interesting, the NPC companions engaging, but at its core it's just more Fallout. So if you loved Fallout 3 and Fallout NV, there's a lot to love here.

    But if you're expecting something revolutionary? You're going to be disappointed.

    Adjust your expectations, boys and girls. It's just another Fallout game, and that's a bloody good thing because I, for one, have missed tromping around the wastelands shooting Super Mutants in the face (from a very safe distance away, I might add, because some of those buggers now suicide charge you with Fat Man mini-nukes) and have already sunk nearly a day and a half of solid play into this game.

    Because Fallout. Fallout never changes.

    And I, for one, am glad of that.
    Expand
  16. Nov 16, 2015
    0
    Худшая игра серии, это очевидно. Почему критики ставят такие высокие оценки? Это подозрительно)))
    Мне не понравилась прокачка, не понравилось добавления симс. С диалогами тоже какая то фигня, не понимаешь, что от тебя хотят и что выбирать тоже не понятно.
    Fallout New Vegas мне очень понравилась. Верните Foll таким, каким был в New Vegas-е.
    Худшая игра серии, это очевидно. Почему критики ставят такие высокие оценки? Это подозрительно)))
    Мне не понравилась прокачка, не понравилось добавления симс. С диалогами тоже какая то фигня, не понимаешь, что от тебя хотят и что выбирать тоже не понятно.
    Fallout New Vegas мне очень понравилась. Верните Foll таким, каким был в New Vegas-е.
  17. Nov 16, 2015
    8
    Fallout 4 is a really good game. It may not fulfill all the expectations people had, which explains the harsh user reviews.
    Summary: If this would have been Fallout 3, it's score would be around 95, but 7 years later the 87 or so is adequate.
    I must admit, that it doesn't improve Fallout 3 in a way I hoped, but rather makes some rather subtle tweaks and changes to it's mechanics. -
    Fallout 4 is a really good game. It may not fulfill all the expectations people had, which explains the harsh user reviews.
    Summary: If this would have been Fallout 3, it's score would be around 95, but 7 years later the 87 or so is adequate.
    I must admit, that it doesn't improve Fallout 3 in a way I hoped, but rather makes some rather subtle tweaks and changes to it's mechanics.
    - Gunplay feels a lot better.
    - I love the new crafting system for guns and armor.
    The building system on the other hand fells somewhat unfinished. There is no real purpose of building besides just wanting to do it. Here I'm really missing some higher tiers of building. You can just build shabby shacks that look somewhat rotten and dirty. That way you can't really build a nice home. Hopefully they'll fix it with some DLC.
    - First I was a bit reluctant towards the new perk system and the removal of skills, but now I LOVE IT! So many useful perks and no level cap, which means I can get all of them! Level ups are more frequently and I enjoy it everytime I'm allowed to pick a new perk
    I'm playing with a xbox controller and love the controls. I must admit that playing it with keyboard and mouse may feel clunky.

    Now to Fallouts strengths: The world! Bethesda did one again an amazing job in creating a world that looks and feels as one imagines the apocalypse. There is so much to see and so much to do. I get lost in this world and want to explore every bit of it.

    Now excuse me, I have to go back to the wasteland!
    Expand
  18. Nov 16, 2015
    6
    Sad to see that Bethesda didn't take in the solid gameplay, humor and storyline elements Obsidian tried to re-inject into the Fallout series with New Vegas. Instead Fallout 4 seems like a watered down take on Fallout 3, and a rehash of the Father-Son theme of that game. The scrapping of the Fallout skill system seems unnecessary, especially since the replacement seems simplified and moreSad to see that Bethesda didn't take in the solid gameplay, humor and storyline elements Obsidian tried to re-inject into the Fallout series with New Vegas. Instead Fallout 4 seems like a watered down take on Fallout 3, and a rehash of the Father-Son theme of that game. The scrapping of the Fallout skill system seems unnecessary, especially since the replacement seems simplified and more in line for console games. Including the ability to adjusting the cheek-bones of your character's face, voice acting for the main character and base building seems like wasted energy used for making superficial features, which could have been spent to construct more intricate questlines, dialogue trees and a proper skill system. Still, the game does provide entertainment and lets the gamer get back into wasteland exploration and raider fighting, which might be what most people in the end want to get out from this. Expand
  19. Nov 16, 2015
    5
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they did.

    The world in F4 is small (much much smaller than in Witcher3, hey even smaller than in F: NV) and ridiculous (soo many locations packed on small map and the effect is that your are leaving one area and in the same time entering another), graphics are bad (like created in 2010, no sense even to compare Witcher or Dragon Age Inq), story is so so, but the most important thing is that... this series evolve in wrong way. Instead of nextgen RPG (look at Witcher3) we are receiving this...

    Don't buy it. It's not worth 60$.
    Expand
  20. Nov 15, 2015
    0
    It's really odd to say honestly, Skyrim wasn't the best thing but it was addicting and had a decent enough structure to make it accessible, Fallout 4 on the other hand is a draw back and has one of the worst pacing I've ever seen in a WRPG. There are so many few locations, so many few characters, so many few options and I've got to note that In Skyrim it was an easy breeze with multipleIt's really odd to say honestly, Skyrim wasn't the best thing but it was addicting and had a decent enough structure to make it accessible, Fallout 4 on the other hand is a draw back and has one of the worst pacing I've ever seen in a WRPG. There are so many few locations, so many few characters, so many few options and I've got to note that In Skyrim it was an easy breeze with multiple towns to go to... Fallout 4 is nothing but bullet sponges and from what I've seen in this slow pacing only 2 cities. Expand
  21. Nov 15, 2015
    2
    Far from any game which can be called Fallout. Expected Fallout 3/NV with improved crafting and housing, got a game with gun crafting and housing, but without Fallout
  22. Nov 15, 2015
    9
    I didn't overhype myself for this game and for that reason I'm loving it. GOTY candidate. As well there may be a few bugs they are nothing major more of just a hiccup in the engine but I always find myself laughing at them ,they do not take away from the game that much.
  23. Nov 15, 2015
    6
    Score of 7 because the game has minor and major things it excels in, but some minor and major flaws as well.

    Overall it is fun to play and pretty much revives that Fallout 3 experiences we all have been waiting for! But is it enough just to create another clone - or should Bethesda have aimed for more? Lets begin with the positive aspects. ++ World and setting: I simply love the
    Score of 7 because the game has minor and major things it excels in, but some minor and major flaws as well.

    Overall it is fun to play and pretty much revives that Fallout 3 experiences we all have been waiting for! But is it enough just to create another clone - or should Bethesda have aimed for more?

    Lets begin with the positive aspects.

    ++ World and setting: I simply love the wasteland. Bethesda did - as expected - a great job at creating a beautiful world to explore, with a lot of humor and an interesting retro-futuristic-50ish look. The feature of being able to build settlements and own houses ingame may be a small one, but it really adds an aspect most Fallout 3 and Elder Scrolls fans have been waiting for, even if they weren't aware of that, at that point. In skyrim, the first Mods I downloaded and loved using were player abodes - now I can create as I see fit. Good Job, poorly introduced though, but good job nevertheless.
    ++ the perk system: In my opinion the new perk system is great. It is intuitive, easy to understand and adds a great level to role playing. Being able to increase stats is a nice thing as well
    + it may be a small thing, but Bethesda thought of it: you are able to change your face and hair ingame. And not just after a year of complains, fifty mods and five add ons, but right in the vanilla game. Its a small feature, but it shows Bethesda learned form experience, at least in that regard.
    + the VATS: is now moving in slow-mo. Some hate it. I like it. It forces you to make a decision and adds just a small degree of difficulty, in my eyes well done.
    + your character finally looks decent, the editor allows for handsome faces - well done.
    + the gunplay has been improved, it feels more natural now, not bad

    But now to the reasons, why this game is not a 10/10.
    - - The depth of story and the characters
    We are writing the year 2015. Had this game been released in 2013 the way it is, it would have been an 8. But now I have seen Dragon Age III. I have seen the Witcher III - I have seen how well a Role Play Game can bring life and depth to characters. Fallout 4 is missing that. The faces still look expressionless and the NPCs move around like puppets. Yes they have a few more animations, but still. That was okay when Skyrim was released, as it was the state of the art. But no more. And also the depth of the characters. Fallout 4 creates one dimensional characters, the story is predictable. Bringing life to characters is not a thing that requires modern game engines or graphics, it is a matter of planning and writing. Dragon Age III has done a superb job of that, it provided me with companions and characters I cared about. Baldurs Gate, Pillars of Eternity, the Witcher - there are many examples to show that Storytelling can be a thing that makes a game great. Here Bethesda failed as it relies mostly on its open world, neglecting a well written storytelling.
    - - Character Identification:
    Bethesda games like the Elder Scrolls Series or Fallout 3 always relied on the players imagination of how they see themselves in the game. Am I a ruthless rogue or a noble paladin, a savior or a villain that just helps for his own gain? In Fallout 4 this choice is taken from you as you are pressed into the corset of a Father/Mother seeking his/her son. During the main campaign all of a sudden you can only watch your player from a third perspective and think - wait - thats not me, who is this guy and what is he doing to my character. This discrepancy between "I see myself as that kind of character" and "what on earth is my character saying there, I wouldn't act like that" really bugged me.
    - the dialogue options:
    are now reduced to four answers that aren't even spelled out. So you just pick one of the few answers the game offers and watch what happens, for most of the time you don't know what that answer really is supposed to mean: Spoiler: "maybe" usually means "no"
    - - - - - The Interface
    I can't put enough Minus marks on that. This game certainly doesn't deserve a below 5 rating, but I can see, why people are tempted to give one. The interface, especially on PC is simply put: CRAP.
    I can see why the programmers liked that pip-boy-green-on-black-look - but it's useless. Bethesda - look at the Number one most downloaded mod for Skyrim: it is a mod for a new UI. Any idea why that is??? You obviously don't. The lists are annoying and don't do the game justice.
    ------ hard coded keybindings
    Also: I have to write it again, since I don't feel the developers have realized that fully: We are writing the year 2015. Why on earth didn't bethesda foresee players using esdf instead of that ridiculous was. (There is a reason why the "F" is always marked on a Keyboard!). The secondary bindings cannot be changed thus creating a mess once you change the primary ones. poor job. Not being able to control and maneuver as I wish really dampens the game experience A LOT and makes it feel like a flight simulator at times.
    Expand
  24. Nov 15, 2015
    8
    Does not deserve the level of hatred it is getting from the community. Definitely some areas could have been improved, but it's incredibly fun. The weapon/armor modding system is fantastic, and I enjoy the legendary monsters (and gear). The perk tree is certainly different than skill points, but I don't know that it's WORSE, per se, just different.

    I think it's nice they tried something
    Does not deserve the level of hatred it is getting from the community. Definitely some areas could have been improved, but it's incredibly fun. The weapon/armor modding system is fantastic, and I enjoy the legendary monsters (and gear). The perk tree is certainly different than skill points, but I don't know that it's WORSE, per se, just different.

    I think it's nice they tried something different (even though I don't agree with some of the choices) - if developers all made the same game over and over, we'd have nothing but CoD, Battlefield, and Madden clones, where no risks are taken and the same game gets re-released every year.

    A lot of people are complaining that 'this is not Fallout', however Fallout 3 and New Vegas were not really Fallout either. Fallout and Fallout 2 were isometric, slow paced, tactical games with a strong focus on dialogue and non-combat skills (though, to be fair, Tactics was pretty combat oriented). Everything from 3 onward represents a significantly different take on the franchise, and now this is a NEW direction for the franchise.

    Not perfect, but worth playing. 8/10, would pre-order again.
    Expand
  25. Nov 15, 2015
    10
    I think this game deserves to get 9 or even 8, but not 0 for sure. It has many pluses, but I would like to mention the exciting crafting and building system (so much fun building a base), very detailed world and gameplay, amazing atmosphere and really nice music.
  26. Nov 15, 2015
    4
    Summary: Not a fallout game by any stretch. If you can live with that, then it's a fine game. However, if you're looking for a game that will hit the levels of FO3, you're not going to see it. If you were hoping of something as good as FO:NV not a chance. You're better off spending the $10 to buy both, and install the Tales of Two Wastelands mod, which combines both places into theSummary: Not a fallout game by any stretch. If you can live with that, then it's a fine game. However, if you're looking for a game that will hit the levels of FO3, you're not going to see it. If you were hoping of something as good as FO:NV not a chance. You're better off spending the $10 to buy both, and install the Tales of Two Wastelands mod, which combines both places into the FO:NV engine. That will let you enjoy a lengthy game, with better game play, story, and graphics options.

    Other people have covered everything else in more detail, so there's no point in making this larger.

    Story/VO: There is no real story here. It's an abysmal piece of writing that would have had your grade 9 English teacher tell you to rewrite it. If you were expecting an option where your choices changed the outcome or gave you variable choices, it's not going to happen. Since your PC is now voiced, many actions also have a very wooden feeling to them.

    Controls/UI: Terrible, no other way to put it. Your dialog choices are determined by your cursor keys, the pipboy system is a mess. Perk tree is beyond simplistic, and in some cases doesn't clearly state what it does.

    Graphics/Textures are...washed out, no other way to put it. It looks like someone took the texture palette, smeared in some brown and yellow, photocopied it, re-imported into PS then made it into a 128x128 sized texture block.

    Game play elements/Dialog: There are no skills, which are replaced by a perk system. The perk system itself is a complete joke of any previous FO game. Dialog doesn't exist, it's a story on rails. Karma? No karma for you, that's too difficult for people to grasp apparently.

    Crafting: Probably the only redeeming part of the game. Takes the best options of previous games, adds them altogether and lets you do whatever you want with those 300 pencils you've been carrying around.
    Expand
  27. Nov 15, 2015
    5
    After over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'mAfter over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'm missing to join a faction in the Mojave and become an enemy with the opposite faction and its hold locations. I mean, it's still somehow there in Fallout 4 - but massively dumped down. Only so it's fulfilling the purpose of the FPS mechanics. And the simulated free will.

    Conclusion: Fallout 4 is a great FPS game with lots of content and great new features, but it's a poor RPG game and can't really be compared to F3 or NV.
    Expand
  28. Nov 15, 2015
    10
    To all the people saying it's not "Role Playing" enough, I heartily disagree. If you liked the STALKER games, you will like Fallout 4. It's definitely far more RPG-ish than Borderlands. Examples:

    1. Many times in this game I found myself making decisions based on what I thought my character would do, even if it penalized me in terms of the game. 2. Many times I felt immersed in the
    To all the people saying it's not "Role Playing" enough, I heartily disagree. If you liked the STALKER games, you will like Fallout 4. It's definitely far more RPG-ish than Borderlands. Examples:

    1. Many times in this game I found myself making decisions based on what I thought my character would do, even if it penalized me in terms of the game.

    2. Many times I felt immersed in the atmosphere of a particular environment or mission that made me feel like a particular sort of hero, e.g. walking around the ruins of downtown Boston feels like being Vasily from Enemy at the Gates.

    3. Despite the removal of the generic, numeric "skill" system, there is still TONS of room for character customization. Melee character? Totally viable. Stealthy Ninja? Done. Lucky, smooth-talking brainiac? Go for it!

    I really feel like Bethesda has outdone themselves here. I would easily say it's the best Fallout game yet. Are the graphics better than Witcher 3? No. Guess what? Undertale didn't have better graphics either, but it still got a 8.4 user score. If you're genuinely only able to enjoy a game with graphics better than Fallout 4, enjoy playing those 5 games in the history of video games for the next year.

    One final point, the beginning of the game was admittedly rather weak. After playing a few hours, I was disappointed... but stick with it, once you realize the depth and detail this game has to offer, you will realize what an achievement it is.
    Expand
  29. Nov 15, 2015
    9
    Here's the basic rundown:

    Graphics - Above average for a Bethesda sandbox. Nothing stand out, but more than enough to get the job done for presenting the world of Fallout, which is filled with detail. Creature animations in particular are much improved over previous games, looking quite smooth compared to the jerky motions of Fallout 3 or New Vegas. Only the most fickle, graphic
    Here's the basic rundown:

    Graphics - Above average for a Bethesda sandbox. Nothing stand out, but more than enough to get the job done for presenting the world of Fallout, which is filled with detail. Creature animations in particular are much improved over previous games, looking quite smooth compared to the jerky motions of Fallout 3 or New Vegas. Only the most fickle, graphic obsessive types would find much fault here.

    Sound - Solid music that sets the atmosphere well enough, though Bethesda does lose a few points here due to reusing old songs on the radio from previous games. Voice acting ranges from decent to a bit below average, but still leagues above Skyrim's voices, and about on par with New Vegas. All ambient and environment/combat sounds are solid.

    Story - Could have been worse, could have been better. There are some solid points held back by a somewhat limiting dialogue system and not as many chances to really make a variety of choices to roleplay various solutions to problems. There is some good environment storytelling with various holotapes and bits of text on terminals revealing interesting details about locations and people, while the main storyline's focus on the synths does have some good moments and lots of potential. Characters from NPCs to your numerous possible party members are all possessing of distinct personalities and while a few may be more stereotypical than others, each offers some amusing lines or has some engaging bit of backstory to learn. In some ways its more engaging than New Vegas' rather slim (pre-DLC) bare bones story, and is certainly better than the straightforward main quest in Fallout 3, but Fallout 4's story still falls a bit short here.

    Gameplay - Butter smooth combat combined with a massive world filled to the brim with things to explore. The crafting system is pretty robust, with plenty of ways to mod up weapons and armor, and the need of countless items to do said mods provides good motivation to explore even if there weren't cool pick ups like the bobble-heads and magazines to also track down. Combat feels better paced than what was found in 3 or New Vegas, with VATS new crit meter adding a little extra control and punch to the fighting. Power armor is gained early, yet fells more important as it takes time to modify it to be stronger and a limited fuel source makes it feel more like a vehicle than a mere suit of armor. The new method of folding most character customization into perks a bit wonky at first, but does well to streamline upgrading one's character. Skill points are gone, but are redundant at this point, as a perk can be used to upgrade yourself in any way you want from increasing your ability to pick locks or sneak, or do more damage with a particular type of gun, or gain access to better mods. Finally there is the settlement building. While completely optional it is possible to sink a LOT of hours building up the various settlements, connecting them with trade routes, and benefiting from the additional access to resources doing so provides. For those who like to tinker and build, this aspect of the game alone could provide a lot of entertainment value.

    Final Conclusion - Fallout 4 does a lot right, far more than it does wrong. It provides a huge, interesting world to explore while engaging in fast paced, fun combat. If it had a more robust dialogue system and more options for ways to solve quests this would go from being a good game, to being a brilliant one. As it is the game is a worthy addition to the franchise.
    Expand
  30. Nov 15, 2015
    3
    Unfinished, bug ridden mess that only managed to garner a 3/10 from me for moderate improvements to combat, a reconfigured SPECIAL system and Bethesda's usual environment building.
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]