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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 20, 2015
    4
    After over 80 hours logged and playing on hard or very hard this game may be one of my biggest let downs. The RPG elements and dialogue have been butchered, far worse than what was done to Skyrim. The user interface is trash for anything other than controllers. The story and characters are laughable, upon making it to diamond city I had a hearty chuckle at the "emotion" piper portrays atAfter over 80 hours logged and playing on hard or very hard this game may be one of my biggest let downs. The RPG elements and dialogue have been butchered, far worse than what was done to Skyrim. The user interface is trash for anything other than controllers. The story and characters are laughable, upon making it to diamond city I had a hearty chuckle at the "emotion" piper portrays at the gate.The only redeeming quality is the gun-play and modding of guns/armor.

    And to the big list of problems-
    -The dialogue wheel only approximates what your character will actually say and is limited to 4 choices at a time.
    -The game has a whopping 6 pistols, 2 shotguns, 5 rifles (not counting energy), and custom ammo and grenade launchers have been REMOVED. There is not even an under the barrel launcher mod!?
    -After exploring/clearing an area you are rewarded with a chest ala skyrim. At level 50+ it has pipe weapons. Dredging down a Missile Silo in the glowing sea? Think you will find something cool or unique at the end? Nope, just a basic weapon and it will be in a chest rather than placed in the world.
    - At level 50+ enemies are still using basic pipe weapons that are un-modded.
    - Settlements and building are poorly implemented and lack depth.
    - Skills are gone and lockpicking/hacking is now reliant on perks.
    -Shoddy FPS on decent PC
    -Unkillable characters make their return.
    -Explosive builds/characters have little choice in weapons
    - 80 hours and not much left to do
    The list can go on and on
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  2. Nov 20, 2015
    5
    This review contains spoilers, click expand to view. I feel cheated. Faction I chose ultimately didn't matter in in the end, and I was surprised when it ended so abruptly. Feels like more Fallout 3. If that's what you're looking for, great, if not, however... If you're a die hard Fallout fan, able to squeeze out every ounce of entertainment out of the games, then you're probably going to be satisfied. If you're looking for a deeper RPG, maybe look somewhere else, or at least wait for the price drop. Surprisingly shallow. Expand
  3. Nov 20, 2015
    3
    22 hours in and I don't think I have the strength to go on. There is just nothing to hook the player into continuing through this giant mess of an RPG. The main story is just not compelling, the side quests are not compelling, the visuals are awful and the controls are clunky. Even the main radio station stinks.

    The only thing I like so far is the build mode but that can only carry
    22 hours in and I don't think I have the strength to go on. There is just nothing to hook the player into continuing through this giant mess of an RPG. The main story is just not compelling, the side quests are not compelling, the visuals are awful and the controls are clunky. Even the main radio station stinks.

    The only thing I like so far is the build mode but that can only carry you so far before getting bored.
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  4. Nov 20, 2015
    9
    I've played Fallout 3 and New Vegas, viewing New Vegas as being the significantly better story-telling experience and my absolute favorite in the franchise.

    I do not understand anyone's gripes with this game. Every major new feature added in, with the exception of the voiced player character, was previously a mod from 3 and new vegas. -Power armor has weight to it, has the best
    I've played Fallout 3 and New Vegas, viewing New Vegas as being the significantly better story-telling experience and my absolute favorite in the franchise.

    I do not understand anyone's gripes with this game.

    Every major new feature added in, with the exception of the voiced player character, was previously a mod from 3 and new vegas.
    -Power armor has weight to it, has the best stats, and requires energy to power it. This was one of the definitive power armor mods out there.
    -Weather effects, including radiation storms.
    -Custom variants of already included weapons.
    -Settlement building (Real-time Settler)
    -Layered armor
    And a ton more...

    In regards to the perk tree... It does feel watered down, but it also feels like, just like with the dialog, choice matters more. Instead of arbitrary skill points that add simple multipliers for you to work towards, you're instead given half your usual SPECIAL amount from previous titles, and perk options that carry a lot more weight. Instead of stat raising for combat and picking more diplomatic or resourceful perks, you're left with only the option to either invest in combat that level, invest in resourcefulness, or raise your SPECIAL to work toward something. The system actually feels a lot more unforgiving than the previous iteration, so I can only see it as an improvement.

    Same with dialog. While there may not be a defined karma system, karma is still technically there with the weight of conversation choices and your actions in general. In this game, it's less like karma is needed and more like it's completely redundant. This game just doesn't have a need for a system that was already sub-par to begin with.

    Overall, this game is a beefed up Fallout 3 with a significantly more immersive experience, more intuitive controls, and vastly superior graphics (which actually look better than the newest Call of Duty, yet people say they're garbage for some reason).
    I recommend this title to everyone. It is perhaps the best Fallout title to date. It is by far the best Bethesda title to date as well.

    If you want a stat management game - a genre that's been on it's way out since Mass Effect, go try Pillars of Eternity or Wasteland 2. Leave your shallow and dated statistical elements out of our immersive RPG experiences.

    I thought I would edit this to include two things:

    1) I play on survival difficulty. While not really as 'Fun' as Hardcore mode in New Vegas, it is definitely more challenging.
    2) I play with a Keyboard and Mouse. This question was asked of me. I thought I would state it.
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  5. Nov 20, 2015
    2
    Good:
    The first few minutes of the game are really nice. The atmosphere created in the house is what the entire game should have been like.
    At least when you first encounter Piper she has some good lip sync talking to the gate guard. Bad: No RPG mechanics. They removed Karma, they removed faction popularity (replaced with "This action will make you a permanent enemy to XXXXX. Do you
    Good:
    The first few minutes of the game are really nice. The atmosphere created in the house is what the entire game should have been like.
    At least when you first encounter Piper she has some good lip sync talking to the gate guard.

    Bad:
    No RPG mechanics. They removed Karma, they removed faction popularity (replaced with "This action will make you a permanent enemy to XXXXX. Do you wish to continue?" and removed skill checks. Now everything is charisma based which is a huge step back.

    Gun modding could have been MUCH better. The skill progression requiring you to level up is only there to piss you off I guess, but there are already mods getting rid of it.

    Character talks. At first I liked this, until I realised how RAILROAD-ed this game was.The plot is really weak. MUH Shaun... MUH he's still alive. MUH revenge. Awful plot. Oh no we have to free the synths! They are people! Oh no, villagers need help, let's go! Build a beacon for settlers! On New Vegas you can just and kill Benny, but here you cannot skip to the "late game" because you need the Courser **** and build some crap.

    So few guns! Did anyone else notice how it's all Pipe gun/rifle, Plasma pistol/rifle, one sniper rifle, submachine gun, 10mm gun and then the bigs like Fatman? I know you can customize them, but they are still the same thing and only a few NPCs use something other than pipe/plasma (i.e. only those at the quest in which you rescue Valentine use the submachine guns). I have only found one or two melee weapons (if you count a baseball bat...) and absolutely NO unarmed weapons like the mechanic punch-thingie. What?!?
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  6. Nov 20, 2015
    7
    I went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line andI went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line and the less the designers interfere, the better. Particularly since none of them are ever any good at crafting story arcs or providing real drama. So on that basis, I do enjoy Fallout 4. You can run around and snoop with few barriers in your way. I've been sending a robot around to kill off bandits at various military bases because I like giant robots and dislike bandits. Not many games will let you do that kind of thing outside any top-down plot. I haven't found it to be badly bugged. It's bugged, of course, but nothing too game breaking. The NPCs stand on the roof. It's funny. If it wasn't bugged I'd miss these kinds of bugs. The crafting system is fun but way too easy and unearned. I like the weapons mods as well, and the fact that you can do your own aiming pretty well. There are a lot of different play styles possible. On the down side, I haven't found the NPC's particularly interesting or flexible. They tend to repeat a lot. The companion AI is still hilariously goofy, though from time to time your sidekick will suddenly be uber-effective. Then it's right back to running in front of you. It's worth the money for the simple reason that you can get hundreds of hours of fun out of it. And because we should be encouraging more sandbox games and fewer "gamey" games where the developers hold our hand the whole time. If you don't like the plots to this Fallout, just ignore them. The plot to Skyrim was stupid too and ridiculously easy. But that was never the point to these games. Expand
  7. Nov 20, 2015
    6
    People have written enough about all of Fallout 4's good and bad sides so I want to keep it short. Fallout 4 doesn't deserve 10 points nor does it deserve 0 points. It's a mediocre game with decent atmosphere but very little RPG elements.

    Shooting and graphics seem to be the only two things that have been improved over New Vegas. Everything else is just sub-par. The story is very
    People have written enough about all of Fallout 4's good and bad sides so I want to keep it short. Fallout 4 doesn't deserve 10 points nor does it deserve 0 points. It's a mediocre game with decent atmosphere but very little RPG elements.

    Shooting and graphics seem to be the only two things that have been improved over New Vegas. Everything else is just sub-par. The story is very boring. There's no tension, no surprises. Same is true for all of the quests. Go there, kill that (80%). Go there, fetch that (20%). That's it. Everything seems to be built around the modding and crafting features which are not bad in itself. They would have been a great addition to the game if there was any other content in it worth mentioning.

    There are just a few basic weapon and armor models plus hundreds of mods for them. But the modding doesn't seem to make much of a difference in practice so I didn't use it much.

    UI is just ridiculous as always. I don't understand why Bethesda outfits every game with the same unusable UI at release which must be improved by modders in every single iteration over and over again.

    Also this will be the last game I bought from you unless you move on to a modern engine with decent animations and proper FOV.

    Don't get me wrong, the game is playable and it is even fun (I finished the main storyline and most of the side quests), but it is nothing new. It feels like a DLC for Fallout 3 with slightly improved graphics. But I can't give more than 6 points.

    I don't understand the people which give less than 5 points though. If you want to see a game that clearly deserves way less than 5 points go pirate Dragon Age: Inquisition and delete it again after five minutes of gameplay.
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  8. Nov 20, 2015
    4
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    For ****s Sake
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  9. Nov 20, 2015
    0
    Bethesda promise to player baked chicken and threw them only a bone!!!

    - graphic
    - really small wordl
    - generetic quest
    - short mainlines of story.
  10. Nov 20, 2015
    0
    this is not Fallout =/ Call it SkyrimOut or OblivionOut, but its not Fallout. And wtf with story? imao 0/10 Obsidian made NV wich was not so bad as F3 or F4. But Bethesda not even learn lesson.
  11. Nov 20, 2015
    10
    so what dark soul 2 which has terrible motion and graphically less than fallout4 has better score than fallout4? cmon this game needs fair shake. The game isn't about what you see, it's about what you feel and how addictive it is.
  12. Nov 20, 2015
    0
    0 only for the fact that the Fallout: New Vegas was rated 84, being a great game. At the same time, the Fallout 4 was rated 85 through corrupt critics. It is only harvesting game without a whole bunch of DLC is not a complete game. And because nuclear batteries for power armor is working 15 minutes instead of hundreds of years. That's all.
  13. Nov 20, 2015
    1
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it literally wrecks this game for me! i can't watch the damn conversations.
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  14. Nov 20, 2015
    7
    Mediocre at best. Nothing new even with the bugfest we usually get from Bethesda + dumbing down RPG elements. This is typical mcdonald's of gaming. But why should Bethesda improve when people accept their unfinished and lackluster products...
  15. Nov 20, 2015
    2
    A mediocre action game.
    A terrible rpg game.
    A disaster as a fallout sequel. The worst bethesda game I played and one of the worst experiences in an rpg game I had. The good : The gun/armor customization is very well done. The power armor. The shooting mechanics are mediocre but I expected worse. The bad : No dialogue choices. The story , need I say more ? Ghouls and
    A mediocre action game.
    A terrible rpg game.
    A disaster as a fallout sequel.

    The worst bethesda game I played and one of the worst experiences in an rpg game I had.

    The good :
    The gun/armor customization is very well done.
    The power armor.
    The shooting mechanics are mediocre but I expected worse.

    The bad :
    No dialogue choices.
    The story , need I say more ?
    Ghouls and supermutants are RARE, supermutants are practically extinct as a species.
    It's been 200 plus since the bombs fell , humanity is in the process of starting to prosper again,
    bethesda clearly has no idea of the fallout universe.
    Bugs the game is full of them. Two gamebreaking bugs that happened to me :
    1st - Deathclaw uncounter early in the game bugged had to restart lost 1-2 hours of game.
    2nd - Could not join the brotherhood, had to restart lost 10 hours of game.
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  16. Nov 20, 2015
    9
    The only part of 4 that i dont care for is the new dialogue system. It very much feels like everything i loved about the series with that exception. Ive yet to see any of the game breaking bugs reported at 80 hours in. I have had some graphical issues with the LOD textures not falling off but it was solved by reloading. Not bad considering the amazing scale and scope within a living worldThe only part of 4 that i dont care for is the new dialogue system. It very much feels like everything i loved about the series with that exception. Ive yet to see any of the game breaking bugs reported at 80 hours in. I have had some graphical issues with the LOD textures not falling off but it was solved by reloading. Not bad considering the amazing scale and scope within a living world theyve delivered yet again. Expand
  17. Nov 20, 2015
    1
    Playable, but barely. Very disappointing. Sick and tired of developers treating gamers like idiots. I can read and reallly want to. The text system burns me up, the perk system is oversimplified, other things... basically if you can't take a step forward with a new product don't release. Putting lipstick on a pig (crafting/base building system) doesn't make it right.
  18. Nov 20, 2015
    1
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout series, this one it's a big disappointment.
    If this is the result of 7 years of development then something it's wrong.
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  19. Nov 20, 2015
    6
    Reviewing after 125 hours played.

    What Fallout 4 does well: 1. The color infusion has really helped to make the world beautiful in all its wasteland devastation. This without sacrificing the core feeling of the series (Fallout 2, still the best Fallout game, was not a game without color). 2. One of the major issues with Fallout 3 has been addressed in that the game no longer has a
    Reviewing after 125 hours played.

    What Fallout 4 does well:
    1. The color infusion has really helped to make the world beautiful in all its wasteland devastation. This without sacrificing the core feeling of the series (Fallout 2, still the best Fallout game, was not a game without color).
    2. One of the major issues with Fallout 3 has been addressed in that the game no longer has a hard ending; you can keep exploring and leveling infinitely.
    3. The main story line is really good and the voice actors do a great job.

    What Fallout 4 does less well and fails miserably at.
    1. The same bugs as always in Bethesda games are ever present. Its amazing that they put this much time into developing a game without properly addressing these issues. A role playing game is all about suspension of disbelief. This can never be accomplished in a game where NPC's keep walking into walls all the time, where Brahmin spawn on top of roofs and where the dialogue is either repetitive (an arrow to the knee) or doesn't make sense. NPC's will still say stuff like "I hope you know how much you did for us... you ain't here looking for trouble are you?". They will be familiar with you one second and forget you exist the very next.
    2. Combat is still horrible, just as horrible as always. Clunky, unnatural and nowhere near the improvements that were promised pre release. This is a huge problem as 75 % of your game time usually will consist of combat.
    3. Settlement management is just too buggy. This is really sad as this could have been the salvation of the title. I have spent 50 + hours just managing settlements and it's frustrating to see how well this could have worked and how horribly it does work in the end. Construction works fine if you want to build the basic shacks that the templates are meant to construct. However if you try to build anything more advanced it quickly gets frustrating. Building blocks wont work together in a smooth way. Also the object limit per settlement is a major drawback. After a while you begin to wonder why you bother with settlements, there are no real rewards apart from modest vendor incomes. If I ever start over with a new character I wont bother with settlements, I'll just build a garage for my own storage and workbench needs.

    All in all, Fallout 4 is not a bad game. It just isn't what the pre release hype promised and a bitter disappointment after Skyrim that took Bethesda games to a new level.
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  20. Nov 20, 2015
    4
    an old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, andan old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, and dissapointed and that is the skill/leveling system... its just outrageous, i dont recognize this game anymore.
    The only good thing i can say about fallout that never dissapointed me and im sure its not gonna do it now is the modding community, them, and only them are the ones able to make this thing right, to do the work bethesda didnt want to do. So believe it or not, im level 29, still didnt finish the main story and im already goin to stop and wait till something from modders comes around, what a disgrace...
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  21. Nov 20, 2015
    2
    Where to begin?
    I was expecting a great game to say the least. I rode the hype train pretty heavily. However this game was an absolute disaster on so many levels. Just trying to come with it all will be a huge challenge so I am not even going to try. I am just going to list the good and the bad in the game and that's it.
    The good: The character creation system was really good. However I
    Where to begin?
    I was expecting a great game to say the least. I rode the hype train pretty heavily. However this game was an absolute disaster on so many levels. Just trying to come with it all will be a huge challenge so I am not even going to try. I am just going to list the good and the bad in the game and that's it.
    The good:
    The character creation system was really good. However I must say that it was pointless creating the look of the other character as that character will not matter at all in the game.
    Crafting system was generally good, at least for the weapons and armor.
    Combat was improved but it is not nearly as good as other titles which focuses more on combat.
    VATS was improved although I think that time goes too fast in VATS and it kind of destroys its purpose. Previous VATS was better, however still a nice feature.
    The bad:
    Leveling up. It was just plain horrible, there is no point leveling up anymore since all you get are these perk points. You can't increase your SPECIAL points when you level up!
    Perks. What the hell, mainstreamed like crazy. Most of these perks are pointless. None of the perks are essential for the game!
    Combat. Especially the stealth combat does not work. There is absolutely no reason to put on a suppressor on a gun as the enemy will still find you even if you shoot from 200 meters away and have all the necessary perks and everything. Also the hip firing is just horrendous, the targeting grid is so huge that it becomes overly changeling to even get a single hit on the other character. In fact I would suggest everyone to just use melee weapons, they are m,much better. Just run up to the enemy and slash their throats.
    Dialogue. Lacking very much, I do enjoy the voice acting and everything but dialogue is such a mess that it is pointless to talk to people. Many characters say the exact same **** often it does not matter what the hell you are saying and sarcasm can go either way.
    Story and quests. Also very lacking, the story was not all that intriguing and felt quite shallow to be honest. But that was still the best part of this section as the quests were absolutely horrendous. What you did was all the same thing, as minuteman you just helped some settlement and as a brotherhood of steel you just went and picked up artifacts and killed every enemy in a location. It was repeated forever, nowhere did it say that, hey stupid progress with the main quest and then the brotherhood of steel quest will also progress. In short quests were awful! Also to note that the story progressed very quickly! Also the ending was basically the same for every faction. The only difference was who was left alive and who roams the commonwealth afterwards as NPCs(boring as hell!).
    Settlements and crafting for those settlements. The worst feature ever! I tried to make my settlement a safe haven for the settlers. I barricaded them with huge fences just like in some kind of concentration camp, I built them a nice place to live with many beds fitted closely together. I put turrets left and right to shoot any and all attackers. I made a single entrance in the form of a gate and put huge defenses both in front of it and behind it. It was secure as hell and I provided them with all their needs, water, food, security, power, beds. They were happy but they were stupid. When there was an attack these people opened the gate and ran outside so that they could fight when they could just have stayed inside and let the turrets take care of the raiders. So they got killed en mass.
    Stupid AI, both the NPCs and especially your companions.
    Graphics. Horrendous graphics and it barely looks better than fallout 3.
    Loading time. What the hell so many loading times(especially in game!). I have a great PC and it still loads forever even through I have specifically put this game on my Intel SSD drive. Also I have the latest i7 6700K CPU and gtx 980 ti in sli config and 32 Gigs of DDR4 RAM. It shows one thing, old and bad engine!!!!
    Radio. The same songs playing over and over again. I just got a headache when listening to it. Bad choice!
    Bugs everywhere! Some bugs were game breaking. I encountered a bug where I did not take with me danse to the supermutant location and he just appeared there. But he appeared as a hostile despite me not firing a single shot at him. That made the whole brotherhood of steel hostiles for no god damn reason.
    This game sucks rotten horse testicles and it was not worth my buy.
    Rating of 2/10 seems to be a rating which is fitting for the current state of the game.
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  22. Nov 20, 2015
    10
    I find it highly suspicious that the average user review for this game is so much lower than other user reviews for games that have professional scores above 80. Just to mention a few, MGS V (user rating of about 7.5), The Witcher 3 (user review of an astounding 9.0), Tales from the Borderlands (user review average around 8.5). This is most certainly due to dozens of fake accounts beingI find it highly suspicious that the average user review for this game is so much lower than other user reviews for games that have professional scores above 80. Just to mention a few, MGS V (user rating of about 7.5), The Witcher 3 (user review of an astounding 9.0), Tales from the Borderlands (user review average around 8.5). This is most certainly due to dozens of fake accounts being created just to blemish the score for Fallout 4. Metacritic also appears to be fond of this because this is the second review I write saying just that. OK, it's not a review of the game to be fair, so I'll add something else this time: Fallout 4 is absolutely amazing. It's Bethesda's best game so far and one of the best RPGs around. And yes, IT IS an RPG, as anyone who has seriously played P&P will recognize - those who play roll the dice and choose the tactical approach, of course, will never understand what an RPG is supposed to be. Expand
  23. Nov 20, 2015
    6
    A very mediocre showing by Bethesda, the game is fun, but, textures, UI, and AI are terrible; same stability issues as Skyrim (Creation Engine), limited dialogue options, and a myriad of missed opportunities to improve the series show that Bethesda didn't put in much effort. The game is still fun, but nowhere near where it should have been coming out the gate.
  24. Nov 20, 2015
    2
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are just rinse and repeats of "go here, kill some dudes, come back for some crappy-ass reward of 100 caps"
    3) There is ZERO RPG quality to this. As with Skyrim (which was massively overrated IMHO) it doesn't matter what line of dialogue you choose, it is all going to end up going largely, if not entirely, the same way.
    4) The base-building stuff? Todd Howard made such a big deal about it, but it serves no function and is pretty boring. Do they test this stuff on real gamers or on girls who want to play house? Jeez
    5) It feels this game was made for a mass market that appeals to people who like mindless Quake-style FSP, rather than using their brains.

    I don't know if another Elder Scrolls is in production, but if it is then they need to raise their game MASSIVELY. Also, I think the FO franchise is over. I think they need to think of a new setting/story and make new RPGs in the way they USED to make them.
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  25. Nov 20, 2015
    7
    The game is ok. It is basically Fallout 3 with a less satisfying story and without the subway crawl to get to areas in the city. There is nothing new in the game and that is probably why most of us are underwhelmed by it. But it is still a game that is fun to play. Its just that the fun wears off pretty fast.
  26. Nov 20, 2015
    8
    If Skyrim and Minecraft had a baby, and were cryogenically frozen together until after the nuclear apocalypse, and then that baby was kidnapped, that baby would be Fallout 4.

    8/10 because of console control optimization.
  27. Nov 20, 2015
    7
    Overall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control overOverall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control over your settlements and settlers is lackluster. The story is ok albeit largely predictable. Voice acting is ok with some gems shining through here and there (follow up on the various distress signals).

    I could go on but to cut this short this game is middle of the road for me, its not terrible but its not great. What makes this game a 7 for me rather than 5/6 is the ability to just ignore all the main stuff and go exploring. Tracking down distress signals, creeping through ruined buildings, discovering the little stories sprinkled throughout the landscape, thats what keeps me coming back to this game. It just a shame there isn't more of that and the less of the other stuff.

    Signed - SpaceGhostC2C
    PS. Bring on the mods!
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  28. Nov 20, 2015
    0
    Game of the year ! Year 2008. Dont get me wrong. Its a good shooter but the worst Fallout Ive ever played included F3. Two steps forward after NV and about a mile back(( Well done Bethesda !
  29. Nov 20, 2015
    8
    A small step in the right direction for improvements such as better combat, no more god mode VATS system which adds more challenge to Fallout 4 as you're still receiving damage while you decide which part to aim at! Graphics are vastly improved and looks really good on PC, launch Fallout 3 and New Vegas then load up Fallout 4, character models look much better, there's some much nicerA small step in the right direction for improvements such as better combat, no more god mode VATS system which adds more challenge to Fallout 4 as you're still receiving damage while you decide which part to aim at! Graphics are vastly improved and looks really good on PC, launch Fallout 3 and New Vegas then load up Fallout 4, character models look much better, there's some much nicer environmental effects and a much better draw distance, the texturing is weak in Fallout 4 which will get fixed (as they would anyway) once modding tools are released but they should have been much better for PC to begin with!

    Weak points are terrible UI and UI controls, weak dialogue system which is quite limited and doesn't change much to the gameplay, bigger map but things feel more spread out so lots of emptiness inbetween awesome looking places (pro and con here), the story is so-so and questing is nothing special.

    But once again Bethesda creates a stunning world to explore, an amazing atmosphere that pulls you in, great sense of wonder as you explore every inch of the map, tinkering with your power armour(s) has the same addictiveness as Mad Max's Magnum Opus! Crafting is much better in FO4 and building settlements is the icing on the cake. You can now play in 3rd person thanks to the much better animations. FO4 feels more like STALKER than Fallout as it's more about action and exploration with questing as a distraction and light RPG elements, but I'm a big fan of STALKER so this change to Fallout's RPG system doesn't bother me so much but would have preferred it if Bethesda stuck to Fallout's roots and they experimented with a new IP.
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  30. Nov 20, 2015
    9
    Wondering why this game has so many highly negative reviews, yet just as many highly positive ones? It's simple: Fallout 4 is not the game you were expecting. Many people will see just how refreshing and different it is compared to older titles and be delighted. Many will have a knee-jerk "Pepperidge farm remembers when an RPG would kick you in the balls for no reason" reaction. The ironyWondering why this game has so many highly negative reviews, yet just as many highly positive ones? It's simple: Fallout 4 is not the game you were expecting. Many people will see just how refreshing and different it is compared to older titles and be delighted. Many will have a knee-jerk "Pepperidge farm remembers when an RPG would kick you in the balls for no reason" reaction. The irony is that those accusing this game of dumbing down RPGs just haven't put the time in to discover everything Fallout 4 has to offer. There are thousands of stories, ranging from complex ones you have to piece together detective style whilst exploring an entire location, to equally powerful stories told in a single frame. After 150 hours of playing this game, I still haven't discovered them all.

    So what has it lost? You can no longer repair weapons, or craft ammo. Instead ammo is scarce, making it foolish to stick to the same gun for any length of time. Karma is gone - no more binary choice between being sickeningly good or hideously evil with no reward for nuance or moral complexity. Instead, your companions react differently to different events. Some like you helping people, others like you stealing. If they like you enough, they will give you a unique perk, giving you a genuine reward for pleasing them.

    Conversation options are more limited. Instead, you can only have the same conversation with an NPC once, so no more endlessly trying out different options till you get the result you want. You have to make split second decisions, just like in real life.

    Immortal companions - somehow Bethesda decided that constantly reloading the game every time one of the stupid idiots died killed the immersion and made them irritating to the point most people didn't travel with them at all. If that's your idea of challenging game play then I'd suggest just going the whole hog and taking up self-flagellation.

    Here's the big one though: you can't be whatever character you want. You have to be a father or a mother, looking for their son. Some people really don't like this. Instead though, you get a cohesive story, meaningful quests that make you feel invested in completing them and realistic companions and NPCs that react to almost everything you do. Fair trade off I would say. There's no way to make a game this big, and still allow people to play as whoever they want. And is it really that different from most other RPGs? You HAVE to be a amnesiac courier looking for his killers in New Vegas. You HAVE to be the Dragonborn in Skyrim. You HAVE to be a Witcher in the Witcher. How is this any different? Fallout 4 may give you a pretty concrete goal to achieve, but it gives you endless ways to achieve it.

    Does it have its problems? Hell yes. Bugs ranging from hilarious to game breaking. But then that's what you get with a game so monstrously big that the world's biggest QA department couldn't possibly find them all. The control system is legitimately awful. Not for moving around, or combat, but for crafting and inventory management. Again, there's just so much you can do, this was bound to happen. You get used to it though. Whilst the settlement building mechanic is revolutionary for an RPG, it is far from perfect and you will need to invest a lot of time to get the hang of it. But a quick Google search will show you what is possible and what others have created, only two weeks after the games release. It also gives you a legitimate reason to collect almost every bit of junk you find. In terms of role playing, searching across an irradiated wasteland for a desk fan just so you can upgrade your rifle is about as immersive as it gets.

    So no, this game is not dumbed down. In many ways it is closer to Fallout 2 than Fallout 3 and New Vegas, in terms of how much it expects you to work out on your own. No it is not Call of Duty. Call of Duty fans will likely hate this game for not holding their hand and providing a solid 8 hours of mountain dew fueled racist carnage. But it is different. Those who only want the same classic RPG formula they have experienced a million times before, but on a larger scale will just have to find something else. But those hoping for a game that tries to push the boundaries of the genre rather than slavishly adhere to a tried and tested formula, will find endless novelty, unprecedented freedom and total immersion in a world as beautiful as it is heartrendingly sad.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]