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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Dec 2, 2015
    6
    First thing I'm going to said it a decent game but I would like to say is that I am fan of Fallout New Vegas and I enjoyed it much more than Fallout 3 for many different reasons, such as: Multiple ways to finish the game, likeable and believable characters, multiple ways to do quests, reputation, karma etc. Overall Fallout New Vegas was superior to Fallout 3 in many ways and I a regret toFirst thing I'm going to said it a decent game but I would like to say is that I am fan of Fallout New Vegas and I enjoyed it much more than Fallout 3 for many different reasons, such as: Multiple ways to finish the game, likeable and believable characters, multiple ways to do quests, reputation, karma etc. Overall Fallout New Vegas was superior to Fallout 3 in many ways and I a regret to inform you that Fallout 4 is nowhere near that level. In fact, I consider Fallout 4 one of the weakest entries in the franchise, even worse than Fallout 3, but I will explain below why.

    I will start of with the fact that Fallout 4 doesn't let you roleplay too much, if at all. You always start of as a concerned father/mother who is looking for his/her son. Now, having a set background wouldn't be bad if it was designed properly, but unfortunately it is not. The player is forced into being a goodie-to-shoes good guy or sarcastic guy. The game does not allow you to play as, for example: Crazy Maniac, Sir talks a lot (can avoid almost every combat, by talking), Evil Emperor, or something in between. You can decide to not do a quest, but that is it. Either way it is still waiting for you and you can pick it up at any time. Of course there are times when you can be little bit evil, but they are far and between. So replayability and roleplaying were cut down a lot, which for RPG fans is a great deal, especially since most of them prefer to play as a someone they imagine rather than someone designed for them.

    Of course there are games that are exceptions such as: Mass Effect or Witcher 3, but those games have got preset protagonist, while Fallout franchise never had one. Of course you would be: Vault Dweller, Chosen One, Lone Wanderer, Courier, but those are just titles and it is up to player to decide who they are and how they act. In Fallout 4 we do not get that freedom.

    Now onto the characters. Most of the NPCs in the game are boring as hell. Even companions are hardly interesting and the way the react to your actions and how long it takes is poorly designed. For example, there is Curie, who you can impress by being nice, siding with Railroad, etc. But even after I did many things like that it takes ages to romance her, so no easy way with it I am afraid. The only companions I like so far are Dogmeat and Cadsworth, but other than that I want to shoot some of them in the face.

    And here we get to another stupidity of Fallout 4- essential characters, they are almost everywhere. Basically, You are connected to the quest, I can't kill you. It breaks immersion and is annoying when there are some NPCs, like Mama Murphy who you want to shoot in the face, but you can't. The only thing you can do about her is to build her a chair, somewhere where no one will ever find her.

    Now let's talk a bit about character progression and how inferior it is compared to Fallout NV or even Fallout 3. In both of those games you had to pick your special carefully, otherwise your build would be flawed and you would suffer a lot. They were RPGs that punished players for making stupid builds and mistakes. You could not become a Jack Of All trades because levels and perks were limited so you had to be careful what to choose. In Fallout 4 though, there isn't such thing. You can become 10 across all special, or even 11 if you pick boobleheads just by leveling up. There are very few builds that will make player miserable, such as the one focused on Charisma so it much less punishing than previous games. It is more streamlined, which for me is not a good thing.

    Anyway, as you level up you can either boost your special or take a perk, which sounds good on paper but in practise it takes away from the game, because the most important thing in this game is to get you damage and let you build weapons. Other builds are much less optimal. It wouldn't be that bad, but because Bethesda cut out Skills, karma and reputation there almost no alternate ways to do quests. The only instance that required high int and nothing more was found by me after 40 hours of playing the game, which is just bad.

    Now onto the quests and main storyline. The main quest takes the player through the ruins of commonwealth in order to find Shaun, the son of the Protagonist. Unfortunately it is quite predictable, and does not allow too much flexibility. In the end we find him and we have to decide which faction to support. So the main quest is bad, but it has never been great in most Bethesda games or even the most important. Side quests were the most important part of playing Fallout games. For example in New Vegas, there was a quest in Goodsprings, where you could side with either the town or the powder gangers. Doesn't seem impressive, does it? HOWEVER, you could join one of those sides whenever you wanted or even back stab the one you supported, for example: Side with powder gangers, but lay mines on the road and kill them all before they come to the town or just murd
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  2. Dec 2, 2015
    5
    What can i say but - big disappointment.
    It's the same old Fallout 3 with "newer" graphics and new maps. Same old style, guns, gameplay, etc. Feels like a glorified DLC for F3.
    Oh, and ghouls are stupidly fast.
  3. Dec 2, 2015
    0
    Bug infested mess in a dead world. Overrated mainstream trash. Buy Xenoblade X for a better open world experience. Bethesda has to leave it up to players to fix their mess of a game through mods, which is a disgrace.
  4. Dec 2, 2015
    4
    Bethesda They were always good at creating large worlds maps and interesting locations and could not done anything else interesting or innovative. Sadly they never made game with good RPG mechanic nor balanced fun game as whole. I think people are getting finally feed with that. Fallout 4 is even below tiers standard in lot of aspects. If you are small kid of average intelligence whoBethesda They were always good at creating large worlds maps and interesting locations and could not done anything else interesting or innovative. Sadly they never made game with good RPG mechanic nor balanced fun game as whole. I think people are getting finally feed with that. Fallout 4 is even below tiers standard in lot of aspects. If you are small kid of average intelligence who likes to consume shiny packaging and well marketed hype you will have fun. Everyone else who has at least some taste and standards stay away.
    Whole game quality like made by some cheap offshore team in Africa or India. Defensively not someone
    with passion and love for his work.

    +game has nice 2d art
    +its fallout

    - - -totally unbalanced. Power armor obtained nearly at start of the game and that is just tip of the iceberg
    (loot suxed with all games I think like oblivion skyrm ...)

    --inventory/loot system is dumb and basic.

    -Dog is an idiot will block you
    -dog works as grande decoy. This is really stupid but I believe lot of kids find is super cool.
    -dog can be used to cary items he, fits more than I can put in my car. (again I bet that dumb kids love that)
    -not even story is fun
    -skills and leveling element still crap but bit better than Skyrm.
    --world is not believable and far fetched. It seems like city got bombarded by few small boms.
    its like made by 15 year old boy.
    -all new features like settlement that tries to be innovative are actually not adding much fun to game.
    --- I could continue for another page of negative points :(

    what I dont understand is reviews. Its probably that they got no balls to rate such hyped AAA tile less than 8 and wanted to stay palls with gaming companies to keep getting games before release or nice xmass presents.
    Unless is total obvious screw up like batman or sim city no one got balls to rate.
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  5. Dec 2, 2015
    7
    The first Fallout I played was 3 and I enjoyed it a lot. New Vegas was even better. Fallout 4 has gone in a new direction and in many ways has taken steps back.

    Firstly, the gunplay is the best it's been. Nothing spectacular, but it is fun. The graphics are out of date, yes, but personally I feel this whole outrage regarding the graphical fidelity has been blown out of proportion, as
    The first Fallout I played was 3 and I enjoyed it a lot. New Vegas was even better. Fallout 4 has gone in a new direction and in many ways has taken steps back.

    Firstly, the gunplay is the best it's been. Nothing spectacular, but it is fun.
    The graphics are out of date, yes, but personally I feel this whole outrage regarding the graphical fidelity has been blown out of proportion, as it doesn't look too bad.
    The story, quests and characters have got a lot better from Fallout 3, a major reason why people didn't like Fallout 3 has been resolved.

    What I have an issue with is how far Bethesda have taken this towards a simple action shooter from and action RPG. With the exclusion of skill points, the game lacks build diversity. Many traits are simply boring passives.

    In all, the game is good. I really enjoy it, but I was let down. Would recommend when it comes down in price a little bit.
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  6. Dec 2, 2015
    3
    This review contains spoilers, click expand to view. One of the worst games I've paid for. Graphics-horrible (kill your character and watch some Nintendo grade graphics). Gameplay - good grief! (Spend 5 minutes building the wife a face, only to watch her die a few minutes later). ( Or, walk for 10 minutes-literally- to get from point A to point B. Or, spend hours collecting bottle caps and rubber bands so you can build your own weapons. Or, once you die, watch the screen for minutes while they reload the game. Or, strike out to find yor kidnapped baby, but totally forget that's what your mission is. Of, get into a conversation with a game character. Your side of the discussion goes like this-you get a choice of dialog, choose 1 of 4 answers, the last choice Always being the only logical one. Or, if you choose to have a dog, you can't name him-his name is Dogmeat, which is appropriate. Ever few minutes he gets attacked by people or creatures, and if you don't stop what you're doing and rescue him, he will be killed. Is this fun or what? Don't know if you can have a name either, mine was called 'Player'. How original! Seriously, don't waste your money on this 1990-looking trash. Expand
  7. Dec 2, 2015
    10
    Loving the game, best one in the series so far. An expansive open world with so many side quests I am not sure you could ever find them all, let alone complete them. Plus some new in game mechanics, companions & settlement building.
  8. Dec 2, 2015
    0
    Stay away! Totally waste of money. This is not Fallout. Bad story, Bad dialogues, Bad graphics. It's not a RPG game. Disappointment of the year! And the bugs...
  9. Dec 2, 2015
    4
    Okay well I'll try and be as fair as possible. Fallout 4 is a fun action adventure game with plenty going for it. But I'm not rating it as an action adventure game. I'm rating it as a Bethesda open world role playing game.

    So let's just start with a 10 (a fair assumption based on how much I've enjoyed past Bethesda games). -1 For the over simplified and restrictive perk system. It's
    Okay well I'll try and be as fair as possible. Fallout 4 is a fun action adventure game with plenty going for it. But I'm not rating it as an action adventure game. I'm rating it as a Bethesda open world role playing game.

    So let's just start with a 10 (a fair assumption based on how much I've enjoyed past Bethesda games).

    -1 For the over simplified and restrictive perk system. It's not a massive issue for me but it's a step in the wrong direction and it's worth at least a point being knocked off.
    -3 For the voiced protagonist. This is a HUGE failure and the single biggest thing ruining the experience. It's simply not possible to define your own character and personality anymore, you have two choices, both defined by Bethesda. It's like roleplaying with a GM who keeps telling you what your character thinks says and does. I know other games the the "RPG" label do it but to me this is at odds with the fundamental principle of creating a character and playing a role. Voiced protagonist's work in games like tomb raider or even Mass Effect because those are not really role playing games, they are story's they you watch and take over for the action bits. Fun but not what I was looking for here as all.
    -2 for the dialogue wheel, 4 options, often the same with what you are actually choosing wreathed in mystery. It's just bad through and through and is another sing that Bethesda wanted to make a cinematic action story rather than a role playing game.

    That leaves me with a 4 which I'm going to stick with. I could add points here and there and I could detract points here and there but overall Fallout 4 is a game that could easily of been amazing but by trying to be a different genre and forcing a questionable story and personality on my undermines most of the "live another life" feeling that I look for in Bethesda games. That 4 reflects my overall disappointment well.
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  10. Dec 2, 2015
    2
    Pretty terrible overall, every single thing got simplified, making a character isnt fun anymore its just
    time consuming. To get certain Perks you gotta be pretty high level (46+) and theres no character level limit.
    There are no decisions to be made, you kill a few more monsters and do whatever you want. The weapons are boring, customisation might be great but unique weapons are
    Pretty terrible overall, every single thing got simplified, making a character isnt fun anymore its just
    time consuming. To get certain Perks you gotta be pretty high level (46+) and theres no character level limit.

    There are no decisions to be made, you kill a few more monsters and do whatever you want.

    The weapons are boring, customisation might be great but unique weapons are bland, very few have new models or even textures.

    The writing isnt good and the way the conversations work is terrible.

    If the game wants you to do something it will get you to do it: 4 different awnsers, all 4 mean yes in the end, its literally impossible to have a conversation with a character and not start its quest.

    MOST IMPORTANT TO ME:

    The game more or less forces you to do stuff for the minutemen, if you then do alot for them you will realize
    that there is now acknowledgement for your archivements whatsoever. The guy giving you the quests doesnt know where he lives, a guy you already did 3 quests for will ask whether you are with the minutemen etc.
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  11. Dec 1, 2015
    10
    Superb! This is in the top 5 games I've ever played. I'm floored there are so many bad reviews. I sincerely believe that the people giving it negative reviews tried to play through it fast like any other game they've played in the past. I could see how the complex nuances would escape you if you went about it this way. As for me; I've spent a lot of time building my settlements up.Superb! This is in the top 5 games I've ever played. I'm floored there are so many bad reviews. I sincerely believe that the people giving it negative reviews tried to play through it fast like any other game they've played in the past. I could see how the complex nuances would escape you if you went about it this way. As for me; I've spent a lot of time building my settlements up. There's a bar in each one with ceiling fans, jukeboxes, smokes a brews on tables, etc. I've researched and refined the best defensive strategies and employed the standard at each location. Each settlement is a creative masterpiece. Although I've sank a lot of time into that, I don't feel like I've skimped on questing and fighting. It's easy to put time into both since there's no time limit on quests and tasks. As for graphics I'm really impressed with the godrays and the artillery in particular. The story line is engaging and fun.. and these devs have a great sense of humor. Besides the very few bugs I've encountered (understandable for a game so new and so vast) I really can't think of how it could possibly be better than it is. I don't know if I've ever been so immersed in a game before, and I've been at this since the 90s. Bravo Bethesda!! Expand
  12. Dec 1, 2015
    10
    Jesus Christ, these negative reviews are absurd. Giving it a 10 to balance out the total insanity of people giving out red scores to this magnificent video game. You all should be ashamed of yourselves, this is a prime example of why no one trusts user reviews on here anymore.
  13. Dec 1, 2015
    4
    After playing Fallout 4 for 50+ hours, I developed my own opinion about Fallout 4. It's not that great of a game nor is it that bad either. It falls in the middle and here's some of the reasons I've come up with while playing.

    Pro: + Improved gun-play (but points docked for bullet sponge enemies) + Gun customization was a good step in New Vegas and Fallout 4 implements it properly.
    After playing Fallout 4 for 50+ hours, I developed my own opinion about Fallout 4. It's not that great of a game nor is it that bad either. It falls in the middle and here's some of the reasons I've come up with while playing.

    Pro:
    + Improved gun-play (but points docked for bullet sponge enemies)
    + Gun customization was a good step in New Vegas and Fallout 4 implements it properly. Being able to alter a lousy sniper rifle to a spear of death is rather gratifying.
    + Fun settlement mechanics (some points docked for it feeling like a last minute addition rather than being substantial)
    + Improved Power Armour usage

    Flaws
    - Dialogue system. It is awful here as the decision to give voice acting to the player character winds up limiting dialogue options down to 4 that are usually lead to the same outcome. There are too few dialogue options that radically alter the sequences of events after. Also, whoever thought that brief descriptions of dialogue options was a good idea should be shot or given a broken nose because words like sarcastic or mere one liners do not convey enough about the intent or tone of the dialogue option. I will pick a sarcastic response sometimes only to have it progress the dialogue and making me sound like a complete **** without lasting effect on the other NPCs. It does not help that the only relevant stat to have for dialogue is charisma now unlike previous games that had skill checks to deliver differing results. This is Fallout 4's biggest misstep for me as a good part of the Fallout series involves dialogue with other NPCs with the potential of changing the outcome (this is the series known for being able to talk down the final bosses).
    - No real role-playing potential as a result of the dialogue system. The problem with the dialogue system and the lack of consequences is that the protagonist only comes across as a yes man with varying degrees of acceptance towards his position in life.
    - Main story being lackluster is typical of Bethesda games and Fallout 4 is one of these games. The initial premise and motivator for the story starts out engaging but loses focus when the open world comes it. Since your character has some form of personality due to unprompted dialogue, it is rather jarring to see him forget his main goal to start a farm. The end game is a complete mess of quests for dull and underdeveloped factions (save for one pre-existing group) since it is possible to end-up as friends of 4 factions that oppose each other somehow (rather than New Vegas's well-implemented faction system)
    - Lousy companion AI and far too few companion quests. The number of times Preston and Dogmeat have ruined my stealth runs by moving too close to enemies, blocking my shots or triggered traps will take a calculator to fully quantify. It does not help that only a few of these companions will have quests to begin with which keeps people invested in keeping them around.
    - The removal of skill trees for redundant perks. This is most prominent in the perk for unlocking advanced locks or hacking advanced terminals. The perk simply exists to substitute these removed skills. They do allow for more specialized characters though so it's not all bad. Just disappointing due to the redundant additions.
    - Overly rapid progression (especially with loot) in the game. After the first 1-3 hours, you will start off with Power Armour and a minigun. You then kill a late game deathclaw with your equipment. 3-7 hours later after exploring, you will find a Fat Man/Missile Launcher with more than enough legendary gear to keep you in the game for a long time. I think Bethesda forgot about gradual progression here.
    - Poor graphics for a 2015 triple-A release. When certain textures resemble textures from Skyrim, Fallout New Vegas or Fallout 3, something has gone wrong somewhere. Also, lip sync is both terrible and horrifying (Piper's gaping abyss haunts my nightmares). Nice weather effects though.
    - Bugs that pop up too often should stop being a typical thing in a Bethesda game. We should stop giving Bethesda a free pass so often especially when their official fixes take a long time to be implemented and more reliance is placed on independent modders instead. If they could not play-test enough to catch these bugs, at least respond to these issues as quickly as companies like CD Projekt Red who gave pretty quick responses to bugs in Witcher 3. My own list of bugs includes slow switching of weapons with hotkeys, invisible guns when switching at times, crazy ragdoll physics with corpses (corpses should not be capable of doing a horizontal Cossack dance), disappearing textures, companions being incapable of going back to their original home bases, and an occasional hard crash to desktop.
    - Dull sidquests with few locations.

    While the game is fun and will probably fill up your time, it does not really pay off like a Fallout game should. Bethesda really dropped the ball here when making a Fallout game but at least made an okay gam
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  14. Dec 1, 2015
    9
    Good game with lots of content, great game-play.

    Loses a point for bugs as well as the poor dialog options.

    Its ridiculous to see so much bad press from users giving this game a 0 and low marks. That's just silly. There is more than enough content to get your money's worth in the game.
  15. Dec 1, 2015
    8
    So Metacritic ate my last review so I will keep this one simple. Yes I reccomend this game and I rate it a 8 (7.9 rounded up) as it still has it's flaws, here are the points I am judging it by.

    Pro's (8/10) - Graphics are good for the engine and they are not too demanding even on mh GT 630 2 GB DDR3 card at a modified Ultra. - Storyline while spaced out is decent, and there is plenty
    So Metacritic ate my last review so I will keep this one simple. Yes I reccomend this game and I rate it a 8 (7.9 rounded up) as it still has it's flaws, here are the points I am judging it by.

    Pro's (8/10)
    - Graphics are good for the engine and they are not too demanding even on mh GT 630 2 GB DDR3 card at a modified Ultra.
    - Storyline while spaced out is decent, and there is plenty to explore and discover as well as a lot of side quests.
    - Crafting system and settlement building system are great additions, and I think they nabbed some of the people who worked on New Vegas for the crafting system.
    - Interactions are more human and the animations are far better than previous games.
    - Power armor, it works so much better and feels much more realistic than before.
    - Weapon and armor variety, and armor system.
    - Map, size is nice and locations are really well placed.
    - Gunplay, much improved and more intuitive.
    - AI enemy tactics, they are smarter and more adaptive than previous games.
    - Cleanest release on my end, I have run into very few major bugs and most of them are minor and not game breaking. Plus no major CTD issues too, unlike 3 and NV which CTD randomly on me without warning even after mod based fixes.

    Now for the negative points (2/10)
    - The odd bug that gets in the way but nothing too serious, except for one quest involving MacCready where he will not move.
    - Game UI in some places is clunky, especially in settlement building mode
    - A lot of troubles assigning settlers to places in settlement mode, again the clunky settlement UI
    - Horrible companion AI, can they please STOP blocking doorways and getting under foot!
    - Too addicting and taking up too much of my time! KIDDING, this is not a real con this is a joke one, dang you Fallcrack!

    Graphics: 8/10
    Gameplay: 10/10
    Companions: 6/10
    UI: 7/10
    Funfactor: 10/10
    Replayability: 9/10
    Music/Radio: 9/10
    Challenge: 10/10

    So in the end I give this game 8/10 and it could use some UI streamlining in places, and an improvement to companion AI, as well as some bug fixes but overall this is one of the least buggy and glitchy initial releases by Bethesda.
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  16. Dec 1, 2015
    9
    Haters gonna hate, but sometimes you'd wish they were a little more creative. Moaning about a lack of story and quitting because they've "seen everything" is nothing more than childish bashing of a game they haven't probably played at all. You don't like Fallout because you're a Witcher guy? Fine then, don't play the game. But don't make up stupid troll reviews in order to "drag down theHaters gonna hate, but sometimes you'd wish they were a little more creative. Moaning about a lack of story and quitting because they've "seen everything" is nothing more than childish bashing of a game they haven't probably played at all. You don't like Fallout because you're a Witcher guy? Fine then, don't play the game. But don't make up stupid troll reviews in order to "drag down the enemy".
    Yes, F4's graphics are weak on consoles (don't know about PC, my friends tell me it's better there). Yes, the controls suck donkey ass on consoled (much better on PC, I've been told). But you know what? I enjoy the game regardless because it doesn't take me by the hand like a little girl and leads me along the rails.
    From beginning to end, you're completely free in your actions and decisions, something that's become a lost art in games nowadays. And no, the story isn't "epic" in the sense that it always claps the player on the shoulder because he's a mighty, irresistible white-haired mage-warrior that everyone in the game seems to revere and/or crave. You're an average Joe that somehow gets thrown in between the battle lines.
    Some love this game, some hate it, but I still get the feeling 75 % of the guys kicking this game are just copy-pasting the other guys' bad reviews without ever having played the game. Their loss.
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  17. Dec 1, 2015
    3
    This review contains spoilers, click expand to view. Ok so, I don't normal do reviews and created an account just for this. This game sucks. I was one of the many people waiting for years for this game, I have played all the Elder Scrolls and previous Fallout games and when it came to this I was shocked to see how lazy Bethesda has become.

    1. The graphics are horrible. Yes most people argue graphics aren't everything and I agree, they aren't, but when the graphics are a have minor improvements to the previous game made on old gen hardware, something is seriously wrong. Many would argue that for an open world game the graphics will need to be downgraded to run but just look at the Witcher 3.

    2. Gameplay. Yes this is an improvement from the previous games however it feels like a cheap Call of Duty rip off.

    3. Story is awful. I normal don't look for amazing stories in RPG's (this isn't an RPG) however they are always a plus. The story in Fallout 4 is awful. It feels fine and well past after the first 4 missions then it speeds up to an unoriginal mess of a story with characters no one cares about. It tries to play on old players nostalga bring back characters such as Doctor Li, Liberty Prime and Arthur Maxson. This annoyed me greatly as instead of making new and interesting characters they bring a robot, an up tight **** and a spoil child who thinks he's a man. There is no real choices in this game. Let the Institute live or blow a big hole in the ground. WOW! Also part of the final battle has you holding hands with a giant robot as it is incapable to walk on its own, sound familiar?

    4. UI and dialogue. Dialogue is bad. Real bad. Here are you options. The friendly option, the sarcastic option, the **** option, a question option and sometimes an awful persuasion attempt to get and extra 25 caps to go fetch some random farmer his carrots back from some Super Mutants. Stop trying to copy Mass Effect, Bethesda. UI is so poor, so bland and plain.

    5. Crafting. The crafting was a welcome feature for me when it came to this game. However there is no tutorial at all guiding you, showing you how to build this and that. Once I figured it all out and began enjoying it.... then it became repetitive and boring.

    Here are some-things I would also like to note. Bad animation, horrible performance on consoles and sometimes on PC, buggy and has not been patched since release, some horrible voice acting, honestly quite a boring location, perk chart is a horrible idea, lip sync is so annoying, Bethesda are too dependent on modders to fix their game for them, has no RPG elements to it apart from character creation and Bethesda, please don't ever have a voiced protagonist again.

    All in all this is a bad game. Without the Fallout name in front of it, it's nothing more than a poor shooter copying Call of Duty. Bethesda, you should be ashamed.
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  18. Dec 1, 2015
    9
    I've been reading quite a few "User reviews" on Metacritic.com for Fallout 4 and I can't help but feel the need to defend Fallout 4, because I found the user opinions on this particular game are ridiculous and unwarranted.

    First off I would like to note that i've put about 100 hours on the game and can safely say that this game deserves to be recognized for its ambitiousness. Value
    I've been reading quite a few "User reviews" on Metacritic.com for Fallout 4 and I can't help but feel the need to defend Fallout 4, because I found the user opinions on this particular game are ridiculous and unwarranted.

    First off I would like to note that i've put about 100 hours on the game and can safely say that this game deserves to be recognized for its ambitiousness.

    Value of the game:
    I can understand in some cases why some people don't get the hype surrounding the game when they have not yet played past the introduction and put at least 5 hours into the world of fallout 4. The creators were smart about not presenting all the features and content of the game up front, they allow the player to discover it all for the first time on their own. Believe me there is more then meets the eye when it comes to what this game really offers. Some game developers like to tease everything you can do within the marketing of the game and when it comes to actually playing the game it can leave the player a little underwhelmed. but Bethesda on the other hand takes the risk of players missing out on certain content in the game and allows the player to discover it all on their own time, this makes for a more surprising game, full of content and things to discover. I'm 100% sure that the reason why people are so unimpressed with the game is because they have not played enough of the game yet to realize how massive it is.

    Graphics:
    I have to admit the graphics are clearly running on an older engine. However the Lighting and Shadow effects make up for lost detail and I prefer the artsy style over realism if it means It will run great on my machine. That being said, does it really matter that much when all the game-play mechanics are improved and run just fine.

    Story:
    When people say that the story is no good, I have no idea what they are referring too, because Ive encountered plenty of story character stuff in the game and I can honestly say the dialog and characters are some of the best i've ever seen in a game. I'm always excited to find the next quest characters, because the quality in writing and story is engaging.

    Gameplay:
    This is not Call of duty, so you shouldn't be expecting a fast paced shooter like that. This is an Action RPG and a very good one at that. I my self could not even begin to complain about the gameplay and anything else ive talked about thus far.. My one complaint is that there are some random bugs that bother me, like my companion sometimes require a little more then a simple command to get them to go where I want, but these kinds of things can be fixed through patches.

    Over all experience of the game after 100 hours is that I think Fallout 4 will go down in history as one of the greatest open world RPG's ever made.

    If I had one thing to say to those who gave the game a 0 rating, which is just stupid to begin with is that they should really give the game another shot because the game is slow to open up to you.

    also post your reviews after you have finished the bloody game.
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  19. Dec 1, 2015
    6
    Gran shooter y un mal RPG....

    Para los amantes de la saga una pequeña decepción y para todo aquel que se une en este ha sido todo un descubrimiento.... Que decir tiene que las conversaciones no llevan a ninguna parte... solo voy por el yermo pegando tiros y de vez en cuando me paro charlo con alguien pero da igual lo que elija (no es relevante) vamos que sirve para poco... En una
    Gran shooter y un mal RPG....

    Para los amantes de la saga una pequeña decepción y para todo aquel que se une en este ha sido todo un descubrimiento.... Que decir tiene que las conversaciones no llevan a ninguna parte... solo voy por el yermo pegando tiros y de vez en cuando me paro charlo con alguien pero da igual lo que elija (no es relevante) vamos que sirve para poco...

    En una palabra lo han casualizado... pero hasta tal extremo que en muchas partes del juego pierde su esencia. También hay que decir que las mecánicas de disparos han mejorado mucho y le sientan muy bien, detrás de esta afirmación hay un gran trabajo sobre todo después de leer que solo un estudio de 100 personas han llevado a cabo esta obra en gran parte titanica. Las dimensiones del mapa, su densidad relativa.. porque no nos olvidemos de que aunk veamos algo en el mapa no significa que lo pase sea relevante.. parece un juego pasillero pero con un pasillo muy grande tanto que lo llaman de mundo abierto. Falta profundidad toma de decisiones relevantes que el mundo cambie que mi partida sea diferente a la tuya y al ponerlo en comun la gente viva experiencias diferentes tanto que apetezca repetir...

    :(
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  20. Dec 1, 2015
    10
    Can't understand those who Fallout 4 did not like! Personally, I believe that it is a masterpiece in its class...the only graphics are not pleased..and the plot just not the top!) in Fallout just felt to play)!
  21. Dec 1, 2015
    7
    The problem with fallout is not that it is a terrible game, far from it; but it is also not a perfect game. It seems to be plagued with minor graphical glitches, mechanical inconsistencies, and a overall lack of basic features everywhere.

    In a game about shooting, you would think a glitch that prevents you from pulling the trigger or being able to reload would be something the QA team
    The problem with fallout is not that it is a terrible game, far from it; but it is also not a perfect game. It seems to be plagued with minor graphical glitches, mechanical inconsistencies, and a overall lack of basic features everywhere.

    In a game about shooting, you would think a glitch that prevents you from pulling the trigger or being able to reload would be something the QA team would have caught and ironed out long ago. The sad part is, Bethesda probably knew about every glitch and error, but chose to release it anyways, knowing full well that they would still make a killing from this game's release. I could probably end it like that, "Fallout 4: good enough to not hurt our sales". And that's truly what this feels like, a calculated game from upper management where the errors were left to the modding community to fix. If they could get away with not putting it into the game, they didn't. Why waste resources when you know other will do a better job and for free.

    It's very difficult to explain why, for example, a player cannot see their own weapon holstered, like they could in fallout 3, New Vegas, Oblivion, Skyrim, etc. etc. etc. Yes, the weapons are configurable and so you can literally start with a gun the size of a pistol and mod the thing into a full sized sniper rifle, which would look ridiculous if it was holstered on the leg, but you can't tell me they couldn't figure out some algorithm where the engine looks at what mods are on a given weapon to determine the size and placement when not in your hand? Modders will figure that out ASAP as soon as they are given the tools. And this isn't just a minor oversight, something where you can just configure a .ini file to show holstered weapons, it flat outs doesn't exist! Bethesda didn't even bother to make the sheathing animations for characters!

    It is ridiculous, for example, that on the character select screen there is no 'randomize' feature for the character creation! Indeed it will ALLWAYS default to white male. A few years ago, this would have been acceptable as the 'normal' for this industry, but in this day and age with this level of technology? Really? Can't do it? I can't make the girl the war vet? Ok, what about inconsistencies, such as if I step on a landmine and immediately reload my save, the trap is now gone. What about basic game settings, such as a gamma slider in the options menu so I can adjust the darkness, so that I can actually see something at night? That seems like a somewhat major oversight, the ability to change the darkness/brightness settings in the game! Maybe it's some setting in the .ini file, a number I can adjust? NOPE, DOESN'T EXIST! I had to download a retexture mod to overhaul the entire engine to make everything visible to me, because even at max brightness/contrast settings on my screen it was still too dark!

    The most glaring of problems in this game seem to be the overall LACK of features, simple fixes and small changes that should have been in this game at launch. Witcher 3 showed us that massive worlds can exist with little to no loading screens and Call of Duty plays smooth with weapon cycling and doesn't leave the player foundling air, waiting for a gun to spawn before being able to return fire. If the old engine can handle it, make a new engine! If this game had come out 4 years ago, would have been groundbreaking! As a AAA game today? It's sad.

    Fallout 4 is still a good game and you can read other reviews for all of the positive parts. I would still pay full price for it, but I this should be a warning to Bethesda. The next time, they will not be so lucky.
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  22. Dec 1, 2015
    8
    This is a very fun game, but I think the biggest problem for critics of the game is it gets too far away from its roots. It's too dis-similar from Fallout 3 and New Vegas and this is going to get all of the series fanboys oout to rage review the game.

    The RPG aspect of this game is not what it could be. In fact, if you look hard at it, it's pretty gutted. You automatically get in with
    This is a very fun game, but I think the biggest problem for critics of the game is it gets too far away from its roots. It's too dis-similar from Fallout 3 and New Vegas and this is going to get all of the series fanboys oout to rage review the game.

    The RPG aspect of this game is not what it could be. In fact, if you look hard at it, it's pretty gutted. You automatically get in with every faction almost right at the start of the game. I suppose this is done in order to unlock more quests so you can level appropriately.
    It's more like Skyrim in game mechanics and execution than Fallout 3. A mile wide, an inch deep. This is not what Fallout gamers are used to, or wanting. Thus, the crazy low scores which are more rage than logic. This game's not a 0, or a 1, or a 2.

    Other negatives: It looks like the PC version was ported from console edition (it should be the other way around). The chat wheel is a freaking embarrassment alone. The graphics are very pedestrian. Certain SPECIALS are near pointless (perception, intelligence to a lesser extent), while others are borderline OP (Charisma). No skills, just pick a perk every level.
    Blacksmithing is one of the lamest perks there is, as a melee combatant my crafting options are remarkably lame and limited. Even worse, I get a shiskebab only to found out it's grossly inferior to what I already have. What?
    Finally, a fair amount of bugs that Bethesda likely just said "no worries, modders will fix the game for us". Hey, unpaid labor? What's not to like.

    Positives: Combat is fun, reasonably challenging if you don't put it on easy mode. The companions are by and large cool, and you have many of them to choose from. Crafting in the game is fun for the most part, but without console commands to give yourself resources, I don't see how you can possibly build up more than one or two settlements organically. It would take hundreds of hours to do so (I'm about 70 in).
    Exploring is still fun, it IS Fallout. I like what they did with the various factions of adversaries, even if how you react to them doesn't really matter.

    In the end, it's still Fallout. I'm still quite addicted to it, I've come to grips with what it its and accepted it accordingly. I can't reconcile giving it any lower than an 8 based on the time I've spent on it, and honestly it's being penalized for not being the Fallout RPG I was expecting. If they had kept the focus on RPG, it'd be 10/10.
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  23. Dec 1, 2015
    1
    Very bad game is very bad. The gameplay is just awful and very boring. Sad to see how much Bethesda has mutilated the series. Fallout is now a pure first person action game set in a theme park like world.
  24. Dec 1, 2015
    5
    Probably the most disappointing game I've played in YEARS. Why did they not let Obsidian make this game? The story is underwhelming, the characters are literally blank pages of paper, the game is full of bugs, and the missions are boring. Don't buy it, pirate it.
  25. Dec 1, 2015
    2
    This game is an overhyped joke.

    The gameplay is mediocre, the loading times are eternal, the graphics are SO BAD and yet the game demands you to have a NASA computer.
    I don't have much to say about the story because I just played 7 or 8 hours. This game is dissapointing.
  26. Nov 30, 2015
    0
    It is a decent game, and I would give it 7-8 points, but 0 points is for ruining the Fallout series and claiming to be RPG.

    This is more like Borderlands 3.
  27. Nov 30, 2015
    5
    The near 10 year old Gamebyro engine (Oblivion, Fallout,Skyrim) never looked this good, but its also shows its shortcomings.
    The game looks great - compared to what Bethesda previously has done. Fact, although there still plenty of muddy/low resolution textures, but this isn't only about the graphics.
    The gameplay isn't much different from Fallout 3. You go out and kill everything in
    The near 10 year old Gamebyro engine (Oblivion, Fallout,Skyrim) never looked this good, but its also shows its shortcomings.
    The game looks great - compared to what Bethesda previously has done. Fact, although there still plenty of muddy/low resolution textures, but this isn't only about the graphics.
    The gameplay isn't much different from Fallout 3.
    You go out and kill everything in sight, collect and loot everything down to the last spoon and tin can. Both Skyrim and Oblivion and FO3 had the same. You spend half of your gameplay staring at your inventory and trying to decide what to keep, what to throw away. You can write this in stone: Your inventory will be full almost all the time. We have all got to this in Oblivion and Skryim and FO3 too.
    The engine has familiar downfalls, that Bethesda was never able to conquer over 2 decades.
    Anyone, who played Oblivion or Skyrim immediately feel right at home, regarding the problematic areas of this open world engine. If an NPC attacking a hostile NPC..you can't really do anything. VATS help but you gonna end up shooting your friendly too.
    Getting into a conversation while others pushing you around is annoying. Sometimes it's hard to initiate a conversation, because the NPC is trying to walk away or turn away. Sometimes you are "stuck" in a conversation and you keep turning around, even if you are happened to be under attack. This is all familiar.
    Strange physics sometimes ...things can get stuck in other objects and shake violently.
    The crafting mechanics is good...this is surely adding some extra gameplay no doubt.
    The menus and the interface is awful. This is worse than Skyrim. There is no way to have a clear well categorized menu option for the items. Especially when transfering . It's hard to tell what is worth to pick up. Surely, this game has the most horrendous menu system I have ever seen. Imagine 200-300 items you look through..and it's in line..like in a notepad format and you barely get any clue about what is what or which is better. Now, imagine, you have to look through over and over, as you pick up new things. Assigning to numbers while keeping an eye on your type of ammo and the amount, it gets really old an annoying.
    Even if you don't want to, you gonna end up carrying 7-8 types of weapons, because they all need different ammo. 7-8 types of weapons with multiple configurations...it gets really confusing and wasting a lot of time, due to the menu system being so inefficient and unnecessarily hard to sort. Imagine, if they would have just a copy of a spreadheet from Excel, that would have been a 100 times better. That's how awful it is.

    Missions.
    If you have played FO3 or Skyrim, well you gonna feel right at home. Go here, kill them, come back. Go there kill them, come back. You get the idea. The new recruiting stations is a good idea though. Once you figure out the - once again- God awful menu system, you gonna be building bases and managing the people you recruited. It's a good way to break up the monotone fetch and loot missions.
    Also, it's gonna take several hours, until you figure out how things work with the crafting and building..since there is hardly any explanation for anything. You either watch youtube videos, or you just go on and you figure it out as you play. It will take several hours. It took me several hours, but i also didn't watch any youtube videos, neither read any guides. I'm still not entirely know everything, even after 15 hours, I have questions regarding buildings, bases, crafting.
    Despite the good entertainment value and refreshing extra elements, I can't give more than 5. The bugs and glitches remain, the structure of the missions remain, the repetition and garbage collecting remain, just as it was in FO3, Skryim or Oblivion. Deep down, you gonna feel like, this game is a blast of the past despite its new shiny coating of graphics, and while things improved, there are decade old problems remained.
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  28. Nov 30, 2015
    10
    Currently 100+ hours in. And it's awesome. I've played Fallout 2, Fallout 3 and Fallout NV. I loved all of them and this is on the exact same level.

    Everything has a purpose and the building aspect is great. Also, you aren't forced into doing it... you can do as much or as little as you want. People saying you "have" to do it obviously haven't played a Bethesda game before. Same goes
    Currently 100+ hours in. And it's awesome. I've played Fallout 2, Fallout 3 and Fallout NV. I loved all of them and this is on the exact same level.

    Everything has a purpose and the building aspect is great. Also, you aren't forced into doing it... you can do as much or as little as you want. People saying you "have" to do it obviously haven't played a Bethesda game before. Same goes for people who say "I don't know what to do / no clear instructions / no path". Do what you want. That's the point.

    People saying it's 0/10 and horrible must be on the good stuff.
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  29. Nov 30, 2015
    6
    While the gameplay has been improved and attention to physical detail is noticeably better than the past two iterations, the plot seems Hollow, and contrived with very noticeable plot holes, cliche and not well thought out plot twists and not whole lot of options to deviate from the set storylines.

    On the whole your hand is held the entire length of the game, and for being the "savior"
    While the gameplay has been improved and attention to physical detail is noticeably better than the past two iterations, the plot seems Hollow, and contrived with very noticeable plot holes, cliche and not well thought out plot twists and not whole lot of options to deviate from the set storylines.

    On the whole your hand is held the entire length of the game, and for being the "savior" or "Demon" of the commonwealth you end up as neither, as most of the endings are the virtually the same no matter who you side with. I understand realistically you can't make everybody happy in every story but ffs you're basically a god by the end of the game, YOU should have say in what happens. Not just " hey leader of faction i joined up with do whatever the hell you want."

    Its an open world game, you should be allowed to do what you want, Mind you Fallout NV (obsidian) seemed to Nail this almost perfectly.

    Honestly the best parts were the addition of the crafting and settlement management, and it has his limitations, and it was addictive enough to get me through the game.
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  30. Nov 30, 2015
    7
    The graphics are fine - not amazing, not terrible. The gameplay is awesome, and the story is decent. Sure, it has bugs, but 90% of AAA titles do, and very few of them are gamebreaking. The claims that it's horribly bugged are a bogus circlejerk stemming from how every bug anyone encounters, no matter how small or rare, is posted online and added to "the pile".

    It does NOT deserve a 5.4,
    The graphics are fine - not amazing, not terrible. The gameplay is awesome, and the story is decent. Sure, it has bugs, but 90% of AAA titles do, and very few of them are gamebreaking. The claims that it's horribly bugged are a bogus circlejerk stemming from how every bug anyone encounters, no matter how small or rare, is posted online and added to "the pile".

    It does NOT deserve a 5.4, it deserves at least a solid 7. These countless negative reviews are mostly from people who never played the game, because I've read a bunch and a LOT of them are absolute bull.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]