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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 12, 2015
    3
    This game does not live up to my expectations.The beginning of game quite good, but after passing of the first city where give power armor... It becomes boring to play.
    Also I want to note lag of dialogues in the Russian version when some characters speak.
    As a result: game not failure, but also and also doesn't show something outstanding, fascinating.
  2. Nov 12, 2015
    1
    It was soo bad it forced me to create an account. (just a small info: i already refunded the game and not planning to play it ever again)
    To start I was greatly dissapointed by the pile of crap which was presented to me as a fallout 4 BUT i try to remain calm as there are some good things in new fallout soo:
    + The "minecraft villagebuilder" is great, soo is weapon modifications i really
    It was soo bad it forced me to create an account. (just a small info: i already refunded the game and not planning to play it ever again)
    To start I was greatly dissapointed by the pile of crap which was presented to me as a fallout 4 BUT i try to remain calm as there are some good things in new fallout soo:
    + The "minecraft villagebuilder" is great, soo is weapon modifications i really like that part
    + finnaly someone thought about fallout characters sprinting
    - companion
    - super weak main story (So Chliché WITHOUT ANY F. CHOICES TO MAKE)
    -stupid power armor
    -stupid perks and oversimplification of special and perks
    -I cried during dialogues ass they dont matter at all, because dubbing a proper dialogue would cost more right? Soo lets point a middle finger at players, i mean they already pre-ordered it

    and one small + : I laughed my ass off when Codsworth said to me at the start: Hello mr. ****
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  3. Nov 12, 2015
    10
    Everything you expect, and more. The world is extremely densely populated with things to do. People spamming "1" ratings probably haven't spent more than 5 hours playing the game, if that. Gunplay feels better, the crafting system is awesome, and settlements are a huge time sink. Easiest 10 I've ever given.
  4. Nov 12, 2015
    10
    This game is... good. Its not awesome, but it's not terrible either. You should read my rating as a 7.5, but to be honest, the user rating is being skewed by 95% of the reviews on here, mine included. Unfortunately, by giving a score of zero, when the game deserves at least a 7, maybe more, is skewing the score far too much to the low end.
    Its a good game, but the (over)hype for it seems
    This game is... good. Its not awesome, but it's not terrible either. You should read my rating as a 7.5, but to be honest, the user rating is being skewed by 95% of the reviews on here, mine included. Unfortunately, by giving a score of zero, when the game deserves at least a 7, maybe more, is skewing the score far too much to the low end.
    Its a good game, but the (over)hype for it seems to have killed everyones enthusiasm for it. A shame :-/
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  5. Nov 12, 2015
    1
    This isn't Fallout, this isn't good, this isn't A-RPG, this hasn't nothing in common with Fallout. This is ****.

    I quote someone under this comment Complete garbage.
    "**** console port, **** graphics, **** story, **** gameplay. This is not fallout, this is first person farmville."
    ...with a lot of shooting
  6. Nov 12, 2015
    1
    What a disappointment Fallout 4 is. Bethesda has taken their writing to a whole new terrible level. The settlement building and scrapping of items is fun, but the quests? That dialogue wheel is a terrible design decision and your armor & weapons not breaking? Come on Bethesda this is a post-apocalyptic world where you have to scavenge and maintain items you have in order to survive whatWhat a disappointment Fallout 4 is. Bethesda has taken their writing to a whole new terrible level. The settlement building and scrapping of items is fun, but the quests? That dialogue wheel is a terrible design decision and your armor & weapons not breaking? Come on Bethesda this is a post-apocalyptic world where you have to scavenge and maintain items you have in order to survive what the world throws at you.

    A Hardcore Mode like from F: NV that Obsidian added would of also been nice Bethesda! PLEASE include a Hardcore Mode with the need of sleep and thirst to survive in the Wasteland. Otherwise this is my last game bought from you.
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  7. Nov 12, 2015
    6
    So much hype and so much disappointment. Now I will say that I do not agree with the reviews giving this game a flat out bad rating, it is still a decent game. That said I really really expected more than just a slightly upgraded version of Fallout 3. New Vegas came out only 2 years after Fallout 3 and brought WAY more to the table than Fallout 4.

    Positives: The new power armor
    So much hype and so much disappointment. Now I will say that I do not agree with the reviews giving this game a flat out bad rating, it is still a decent game. That said I really really expected more than just a slightly upgraded version of Fallout 3. New Vegas came out only 2 years after Fallout 3 and brought WAY more to the table than Fallout 4.

    Positives: The new power armor mechanics are fantastic. Sound is great. Graphics, in particular the atmosphere. Lots of customization in the crafting system

    Negatives: Plot is a HUGE letdown. The UI is awful. AI, while improved, is still bad. Side quests are not interesting at all. Performance issues & bugs.

    It feels like Bethesda knew this game was going to sell well so they just took the money and ran with it.
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  8. Nov 12, 2015
    1
    Bethesda what are you doing? Dialogue wheels do not belong in your games those belong in BioWare's games. Your storytelling has become worse and worse with each game you make. Next time hire Obsidian to write your stories for a Fallout made by them and ES 6 and Fallout 5. This game makes me sad I spent $60 on it, never again until I see Obsidian's writing from here on out.
  9. Nov 12, 2015
    6
    Not too bad. Bethesda level of bugginess, but as always, fans will fix the game eventually.
    Other than that, it's not half bad. Focus has been shifted more to gunplay instead of roleplaying and everything seems bit more simplified than before. Not that it's a bad thing.
    Enjoyable, even more when the bugs have been fixed. Announced requirements and recommended specs are bit high compared
    Not too bad. Bethesda level of bugginess, but as always, fans will fix the game eventually.
    Other than that, it's not half bad. Focus has been shifted more to gunplay instead of roleplaying and everything seems bit more simplified than before. Not that it's a bad thing.
    Enjoyable, even more when the bugs have been fixed.
    Announced requirements and recommended specs are bit high compared to what the game actually seems to work with. So no need to worry about computer being up to the required specs. Core2 Quad Q6600 is good enough CPU to run the game nicely when paired with decent GPU.
    Overall a good experience.
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  10. Nov 12, 2015
    5
    Many things are wrong with this game such as:

    Bethesda lied about the frame rate being unlocked, it's locked to 60 and higher frames cause the games engine to speed up. The UI is copied straight from the console versions with no thought in mind for PC users with many controls being locked and building mode using a key layout that requires 3 hands. Many many performance issues and
    Many things are wrong with this game such as:

    Bethesda lied about the frame rate being unlocked, it's locked to 60 and higher frames cause the games engine to speed up.

    The UI is copied straight from the console versions with no thought in mind for PC users with many controls being locked and building mode using a key layout that requires 3 hands.

    Many many performance issues and crashes and no Sli support.

    The game feels rushed and unfinished a more suitable name for this title would be rage 2.
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  11. Nov 12, 2015
    10
    First of all, I'll say that I've played TES: Morrowind, Oblivion, Skyrim. In Fallout series I played Fallout 3, New Vegas and off course Fallout 4. They share the same game engine and Fallout 4 just continue it.
    I was really surprised by graphics part. Bethesda Softworks are well known for lack of graphic quality in their games. Just look at the Skyrim. It's awful, despite that, game
    First of all, I'll say that I've played TES: Morrowind, Oblivion, Skyrim. In Fallout series I played Fallout 3, New Vegas and off course Fallout 4. They share the same game engine and Fallout 4 just continue it.
    I was really surprised by graphics part. Bethesda Softworks are well known for lack of graphic quality in their games. Just look at the Skyrim. It's awful, despite that, game still awesome.
    Yes, I know graphics is not the best. It's not like "Crysis 3" or Call of Duty, or whatever you expected. For the open world game graphics is really good.

    System Requirements:
    Before writing this review I saw some people complaining that requirements too high ...
    . . . Really?!
    I found only one "high" requirement: 30 Gb on hard drive. Done!
    I'm assuming that no one trying to run game on old Pentium with 32 Mb of GPU memory...
    And there is a nice Metacritic review, telling us that guy has rig for 20 000 Euro and he has 10 Fps in game ... Nice joke. This review has to be deleted.

    Gameplay:
    I like Fallout 3. Who feels same - you will like Fallout 4 too. It's fully expand and upgrades everything we had in F3 and now you can do a lot of things and spend a lot of time just trying to settle. Nothing really more to say than just other positive reviewers.

    P.S. About ratings. here. I don't understand why people giving 0, 1, 3 as a rating. This rating mean that you really hate this game and comparing to the 100% trash. Really? I'm pretty sure that you don't know how to evaluate games.
    I'm giving 1010 just to raise user score, which is unjustified.

    My more honest grade would be 8.5-9 out of 10.
    Good Luck!
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  12. Nov 12, 2015
    6
    I've come to the conclusion that the games Bethesda roll out are so detailed and immense in scale that they can't be bothered to pay anyone to play test them any more. That would explain a lot of things.

    Things, such as, my first encounter with a Deathclaw at the very start of the game. Round one - I open my Pip-Boy to use a Stimpack, and can't close it. Deathclaw stands, bemused, next
    I've come to the conclusion that the games Bethesda roll out are so detailed and immense in scale that they can't be bothered to pay anyone to play test them any more. That would explain a lot of things.

    Things, such as, my first encounter with a Deathclaw at the very start of the game. Round one - I open my Pip-Boy to use a Stimpack, and can't close it. Deathclaw stands, bemused, next to my motionless body. Re-load. Round two - I decide to hide in one of the buildings which is working quite well. Deathclaw runs away and doesn't come back. Eventually I go in search to find that he's stuck on a pile of rocks. Shoot him a couple of times before he teleports around behind me and rips my limps from my torso. Re-load. Round three...well, you get the idea.

    Like all Bethesda releases, there are a ton of bugs at launch. Some are minor annoyances, some are immersion-breaking, and others require you to load the game from your most recent save. This may have been more acceptable seven years ago in the days of Fallout 3, but we've seen so many super-polished games with massive worlds since then, eg: Witcher 3, GTA5, etc. The bar has been raised for all open-world games recently, and Bethesda ran right into it and bumped their head.

    The Creation Engine is really starting to show its age. I'm normally in the "graphics don't matter" camp, but when I actually recognize objects and textures which were lifted right out of Fallout 3 and implanted into 4 without even so much as a re-skin, it irks me. Overall the graphics and presentation is a mixed bag. The exterior views/landscapes are actually great in my opinion. Character models are average. Building interiors and many of the item models/textures are significantly below par by today's standards. Animations are poor and lip-syncing often attains kung-fu-movie levels of awful. This engine has been powering all of their open-world games since the stiff-legged Khajiits of Morrowind floated across screens 13 years ago. It really needs to go.

    Ranting out of the way, it's definitely not all bad. When all of the bugs are fixed, I would happily update my review score to a solid 7/10. Improved graphics/textures via modding would hit an 8/10. Sadly nothing will ever fix the awful "speech wheel", wooden dialog and an in-game menu which was invented somewhere in between the discovery of fire and the first wheel.

    An overall disappointing experience, especially given all the hype.
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  13. Nov 12, 2015
    7
    15 Hours played.
    Running an AMD A-10 6800K at 4.7Ghz, 16GB RAM, Radeon R9 280X, SSD, Win7UE.
    7/10 summary: While it's not exactly like Fallout 3, I really enjoy some of the changes and that Bethesda did not fall to the dark side with micro-transactions. It's not what I expected, but I am having a lot of fun with it, which is good enough for me. Also, in 15hrs of play I have encountered
    15 Hours played.
    Running an AMD A-10 6800K at 4.7Ghz, 16GB RAM, Radeon R9 280X, SSD, Win7UE.

    7/10 summary: While it's not exactly like Fallout 3, I really enjoy some of the changes and that Bethesda did not fall to the dark side with micro-transactions. It's not what I expected, but I am having a lot of fun with it, which is good enough for me. Also, in 15hrs of play I have encountered only one bug, which was during dialogue, but it was solved by walking away and trying again. Oh, and currently GodRays kill my FPS.

    Things that I liked:
    + No micro-transactions.
    + Pip-Boy app (don't have the plastic, but use my phone next to me.)
    + Improved animations, especially with Dogmeat take-downs.
    + "Pick and choose" perks let me get to my ideal character quickly.
    + Each Attribute feels useful.
    + Gunplay feels better.
    + Good gun customization and making Gun-nut a useful perk.
    + Less perks, but they are all useful.
    + Improved faces and hair. (finally)
    + Dialogue is not as boring as Skyrim.
    + Relationships and relationship freedom are not forced down your throat like the Dragon Age games ("Look how progressive we are") and you are not locked down by your choices. (not seen first-hand yet, based on a friend's playthrough)

    Things that bothered me.
    - Only 4 dialogue options per step. Yes,No,Sarcasm,Maybe. And you can't see what your character says ahead of time. If it turns out to not be what you wanted....tough. Major step backwards.
    - While the UI and buttons are streamlined, it still feels worse than before using M+K. Mainly with this 4-way dialogue.
    - I don't agree with the power armor up front. Yes it felt cool, but now it just sits in the garage because it really eats fusion cores. If I wanted a "heavy" character, I would dislike the battery search. Also...it's a fusion core that powers large turbines for 200 years, but powers your suit for 2 hours?
    - While base building is nice, it seems like a gimmick (almost forced), and wouldn't fit at all when I do a "evil" play-through. IDK, maybe they wont go to sanctuary when I do that play-through.
    - Weak opening goal....seriously, the gunshot they chose is like a cheap jump-scare in horror games. Is that the best you could do? A cheap tug at human instincts?

    Side thoughts on the fusion cores: I wonder if there are enough cores in the default world to roleplay a heavy character through an average play-though. I bet not. If someone told me Bethesda almost went to micro transactions with fusion cores as the forerunner, I would believe it. It explains the "giving" of the armor rather than earning, and the short lifespan of the cores. If that happened, it would shoot my score down to a 4/10, as it would kill my immersion on any play-though.

    Performance: At first I gave a test on Ultra. I averaged 40-60 FPS with some dips to 26FPS when large groups popped-in. After turning off God Rays and scaling back some distances, mainly shadows (biggest impact), I rarely drop below 50FPS. Then again, AMD hasn't released any drivers yet and it was built for NVIDIA gameworks. This could change in the future. I did not unlock the Framerate Cap.

    Had to open .ini for FOV change and removing mouse acceleration.

    I am disappointed in the Config screen....missing a ton of options. It's now all Low-Medium-High-Ultra.

    ==Lessons Learned===
    - The 'missing perks' are now magazines scattered about the wastes. I think this is better than generic +5 boosts of previous games.

    - You can move mods from one weapon to the other without paying the rare resources again: 10mm #1 has a scope and you want it on 10mm #2. Customize 10mm #1 and switch out the scope for ironsights. This makes the scope a 'mod item' in your inventory. Go to 10mm #2 and give it the scope....no resources needed.
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  14. Nov 12, 2015
    9
    Fallout 4 while not a technical marvel, nor a step in any new direction from previous entries. it is however still a superb title just like the previous games that came before it.

    Its safe to say Bethesda has taken the safe path and stuck to doing what they do best. Making great open world RPG's with hours of content. While the game lacks inspiration and at times feels more like an
    Fallout 4 while not a technical marvel, nor a step in any new direction from previous entries. it is however still a superb title just like the previous games that came before it.

    Its safe to say Bethesda has taken the safe path and stuck to doing what they do best. Making great open world RPG's with hours of content. While the game lacks inspiration and at times feels more like an updated version of Fallout 3 running in the Skyrim engine with a few technical flaws. But anyone who delves into this game will find it easy to overlook these issues due to the superb gameplay, story, quests and all the other enriching values this game has to offer.

    Another standout entry into the fallout series. Lets just hope Fallout 5 manage a bigger leap in creativity.
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  15. Nov 12, 2015
    10
    Okay, i'm sick of the bad reviews, especially since one person complained that the mayer of diamond city called him/her piper's "little sister" even though clearly that player didn't listen because he was talking about pipers little sister.. anyways, the game in my opinion is great, so it doesn't have as much choice as fallout 3 but it does have choice and besides that practically everyOkay, i'm sick of the bad reviews, especially since one person complained that the mayer of diamond city called him/her piper's "little sister" even though clearly that player didn't listen because he was talking about pipers little sister.. anyways, the game in my opinion is great, so it doesn't have as much choice as fallout 3 but it does have choice and besides that practically every aspect is better than fallout 3(don't get me wrong, fallout 3 is still one of the greatest games). The customization in fallout 4 is unbelievable you can turn any gun into something you want and it makes it your weapon, you will feel more comfortable with the weapons, also you can build settlements which is weird but really interesting. I'm not going to go into depth with that, but some of the quests are miles better than fallout 3 quests for instance the quest with dogmeat, when he tracks the guy who we think has shaun, that mission was awesome, and of course just the story and wandering around feels like fallout 3 nothing about fallout 4 feels worse than any of the fallout games except for the choice, I understand that a lot of us want to try being bad in the game and we can't really do it and that sucks but why are people giving the game a zero because of it, it doesn't make sense, there have also been reviews saying the game sucks because your companions can't die, the reason bethesda did this was because a lot of fallout fans hated that they died, annnndddd also people are complaining that dog meats hair doesn't look good... are you serious.. thats not even the game that is hair on a dog i the game... holy **** The graphics are not bad either, Maybe I'm just a fanboy of fallout but this game seems amazing and I've barely scratched the surface. Also the combat in the game feels a lot more fun than any of the fallouts, especially the melee is really awesome. I actually feel like I am killing things in the game, The game truly is amazing

    pros:
    -Awesome missions
    -a somewhat intriguing story (although fallout 3's story wasn't very intriguing either in my opinion but was still good)
    -good graphics
    -Extremely fun combat
    -Awesome Customization
    -companions don't die :D
    -Extremely fun in general
    -Wandering is still as fun as all of the fallouts especially with all the beauty of the game
    -amazing

    Cons:
    -Not much of a choice throughout the game (although you still have the choice to join what ever group you want, Brotherhood of steel, Minutemen, and more.)
    -story can be bland at times (deserves to be on cons and pros)

    Stop complaining everyone just enjoy the game!
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  16. Nov 12, 2015
    4
    The writing is probably the worst in the whole series. It makes b-movies and fan fiction look like Shakespeare level material in comparisson. And it makes talking with people a real chore since it's never interesting. The stupid Mass Effect like dialoge wheel does not help either. And of course the characters are just as bland and uninteresting as the dialogues. Sadly this time around evenThe writing is probably the worst in the whole series. It makes b-movies and fan fiction look like Shakespeare level material in comparisson. And it makes talking with people a real chore since it's never interesting. The stupid Mass Effect like dialoge wheel does not help either. And of course the characters are just as bland and uninteresting as the dialogues. Sadly this time around even the world seems bland and uninspired. It just feels like something a single dude playing around with the Fallout 3 editor for around a year put together. It really does!

    The UI is the worst piece of crap I've seen in a long time. Organizing your inventory and comparing items is a nightmare! And the controls with K&M are a slap in the face. The whole building structures part might well be the most clunky thing I ever had to deal with in a video game!

    The Roleplaying aspects of Fallout 4... Oh my god they killed Kenny! I really don't even know where to start...

    - They dumbed down the character development
    - Killed dialog choices with the Mass Effect Wheel
    - Removed the ability to roleplay your character
    - Pretty much removed most choices from the game altogether

    This game can not even be called an RPG anymore in my opinion. Skyrim was at least still an RPG Light, this game is a true travesty. I read somewhere that this supposedly was in development for 6 years... I really don't know what to say to that. This game is an abomination.

    Without the Fallout name and sold as a survival FPS about running around in a Wasteland and shooting zombies, I guess this could be considered an OKish game (not good mind you!). Yet as both an RPG (cringe) as well as a Fallout game (cringe even more) it's an abomination! It really is terrible and this time around even mods might not be able to fix it. There is just too much wrong with this game.
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  17. Nov 12, 2015
    10
    Basically Skyrim in the Wasteland. Improved shooting mechanics, robust base building, improved character creator, beautiful score from Inon Zur...need I go on. Just go buy the game!
  18. Nov 12, 2015
    7
    It's a good game if you're seaching for a sandbox post apo shooter. A bad one if you're seaching for a RPG.

    Fallout 3 had its drawback from the first Fallout RPGs. Then came Fallout:NewVegas that was pretty good. Now we have Fallout 4 and it's not a RPG anymore, it's more like a shooter with pre-made choices. Visualy, The environment is gorgeous and more beliviable than ever but the
    It's a good game if you're seaching for a sandbox post apo shooter. A bad one if you're seaching for a RPG.

    Fallout 3 had its drawback from the first Fallout RPGs. Then came Fallout:NewVegas that was pretty good.
    Now we have Fallout 4 and it's not a RPG anymore, it's more like a shooter with pre-made choices.

    Visualy, The environment is gorgeous and more beliviable than ever but the lack of dialogues options make it empty and frustrating.
    The major drawback is that you can't be the person you want. You are forced on some choices that are not the one you'd take. So you don't attach to your character because it doesn't feel like the one you'd play.
    Eventually you can do some side quests but even there it's really poor in story writtings and globally lack of fun.

    The funniest part are :
    - the exploration and find all the eastereggs and the attention to details.
    - the construction workshop

    I just hope some mods will do the trick and make it a good RPG game.

    I should have waited for the goty version :)
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  19. Nov 12, 2015
    9
    The graphics are fantastic, not sure why people hate them - they are vastly improved over FO3 and NV. The main problem people have is a graphics/performance issue, but I am not sure whats causing this and I am unaffected so I am not dropping points (especially as this will be fixed soon enough).

    Bought a new R9 380 4GB (on i5-2500k, 16GB Ram) and can run on ultra @ 1080p smoothly with
    The graphics are fantastic, not sure why people hate them - they are vastly improved over FO3 and NV. The main problem people have is a graphics/performance issue, but I am not sure whats causing this and I am unaffected so I am not dropping points (especially as this will be fixed soon enough).

    Bought a new R9 380 4GB (on i5-2500k, 16GB Ram) and can run on ultra @ 1080p smoothly with no stuttering or glitches.

    I think the intro/character creation was excellent, makes sense with the plot but allows us to have a glimpse at the pre-war/fallout aspect which was a nice addition (albeit brief).

    At first I thought the lack of skills was dumbing down - its not, its all been consolidated into the SPECIAL/Perks system with the perks. (if you have max charisma but zero persuation games normally fail you, but under the new system its the max charisma that matters which makes more sense - and perks can be taken to make this more succesful).

    On the map size, it may appear smaller but I have found its not just a case of being densely packed but there is less "dead" or "inactive" space, and lots of small buildings are open in the world (not needing you to enter tiny shacks like before which was annoying).

    My only gripe so far is the controls/ui so I am knocking this down to 9 but I am sure I will get used to it. Actually I don't like the lack of control over the characters voice (many games use EQ/pitch effects to customise a voice actors recorded lines) but this is a personal preference it doesnt make the game bad so I wont knock a point off for it. (nothing wrong with the voice btw - I just like to customise things).

    For what its worth I am not new to the series or Bethesda being an older gamer who still plays FO1,2 (and tactics since im a pervert apparently - its actually a great tactical rpg) and Morrowind etc.

    Biggest tip to enjoy the game - drop all preconceptions, just take it as a game in its own right and you will be pleased if you like open world exploration, the fallout settings and humour and especially the SHENANIGANS. No game has shenanigans like FALLOUT!
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  20. Nov 12, 2015
    4
    Only played enough to get some first impressions, and I doubt I will have the resolve necessary to play it anymore. All the way form the very beginning the game is overly pompous/pathetic - combine this with 7-year-old writing and a bunch of logic holes and basically that's Fallout 4 for you.

    Want more? Overly simplified mechanics - traits and perks gone, the S.P.E.C.I.A.L system
    Only played enough to get some first impressions, and I doubt I will have the resolve necessary to play it anymore. All the way form the very beginning the game is overly pompous/pathetic - combine this with 7-year-old writing and a bunch of logic holes and basically that's Fallout 4 for you.

    Want more?

    Overly simplified mechanics - traits and perks gone, the S.P.E.C.I.A.L system devoid of nearly all relevance compared to older titles of the franchise; no hardcore mode which I loved in New Vegas. Graphic engine about 10+ years old only rehashed slightly - for the second time now - and the developers have the audacity to tell us the engine is something brand new... Seriously, this game looks only slightly better than Skyrim. Almost nonexistent dialog options, and if you manage to find them they are almost irrelevant. The voice acting is so sloooow and bland it hurts my ears - combined with HILARIOUS facial expressions and poor childish writing the only feelings it brings up in me are that of embarrassment and amusement so more often than not i would just skip the dialog. But don't worry - should you ever want to skip entire conversation the extremely dumb dialog wheel has it easy for you as most often the only things you can say are 'yes', 'no', 'bad', 'good'.

    To sum up, In a new age of games like Witcher 3 and Pillars of Eternity Fallout 4 is not only laughable but also the worst of Bethesda's games to date. Fallout 3 fanboys should have plenty of fun though, so I imagine Todd Howards will keep lying to himself and everyone else around him as he always does.
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  21. Nov 12, 2015
    6
    Fallout 4 is a game that does many things, but at a shallow level and is often flawed, yet it's the larger picture of the puzzle that comes together that makes the game a fun time.

    The game sets out by introducing the player to a time before the war, where tensions between america and russia is at an all-time high, as you'll immediately hear it on the news. You're allowed to play either
    Fallout 4 is a game that does many things, but at a shallow level and is often flawed, yet it's the larger picture of the puzzle that comes together that makes the game a fun time.

    The game sets out by introducing the player to a time before the war, where tensions between america and russia is at an all-time high, as you'll immediately hear it on the news. You're allowed to play either a male or a female character, (a tradition of the Fallout franchise), the husband or the wife. Shortly after, you're introduced to your infant son, in hopes that you'll bond with him. You won't. After a few minutes of exploration the alarms are set off, public service announcements are sent out on the radios and you make your way to a vault, shelter for humans to outlive the radiation of the nuclear bombs and the wasteland, for a while.

    This solidifies the suspicions that the writers of Bethesda fundamentally do not understand the concepts and themes the previous installments explored. It's meant to be a morbid but comedic insight into the reestablishment of society, where various ideas on how it's meant to be done are tackled. Yet Fallout 4 chooses an on-the-nose approach without much conceptual exploration. You escape your icy prison back to the surface 200 or so years later. Only to discover that not much has happened for two centuries and people are still stuck culturally in the time you left behind. Odd, given that we as a species develop and establish fast. Do you remember what happened that long ago? Chances are you don't. At the very least, Boston is a joy to explore and the attention to detail is what sets it apart from other games, and unlike previous titles in the franchise, it features a lot of vertical exploration.

    Boasted as new features to the franchise, settlements and customization of armor and weapons, albeit only to consoles. PC players has had these features /since/ Fallout 3, thanks to the modding community. Albeit, Bethesdas implementation is much more elaborate and /workable/. A common thing you'll be seeing throughout the game for all new additions to the game have been previously available as a mod.

    A staple of the Fallout games /skills/ has been removed, in favor of solely focusing on perks and S.P.E.C.I.A.L. stats. A total of 70 perks are in the game, each of them can be expanded upon by sinking more points into. Yet, one will find that the perks are by-the-numbers and that the developers lacked imagination when it came to shaping your character, as gameplay features are entirely taken out with some, and other simply give boring damage increase or reductions.

    Now, let's talk about dissonance between player and character. For there is a -lot- of it this time around, due to two new implementations. A voice for the character, and the popular but hated dialogue wheel. The VO is often overacted, lacks emotion and subtlety, and the stale facial animations rarely expresses the topic at hand. The wheel, clearly /taken/ from the Mass Effect franchise and solidified by the works of Telltale, reduces the broad set of options one would have in previous Fallouts, and dialogue /used/ to be a big part of the franchise, now taken a backseat in favor of the more guts galore combat. Rarely are the choices given to the player representative of what the character will say or do.

    At the very least, shooting bullets, scrap and lasers, chucking grenades, planting mines and firing of mini-nukes has never been this satisfying in a Bethesda game. The developers obviously drew inspirations from Destiny - last years noteworthy multiplayer shooter, a highly criticized product. You'll be get to obliterate humanoids, beasts, mutants, robots and all manners of foes. Most notable addition the the array of target practices, are legendary foes. They're tougher, and deal more damage - but they always guarantee you a unique drop. You'll waste a lot of resources taking them down, shooting them in head or heels /over and over/ while going through your stimpaks (healthpacks) quickly, unless you're exploiting the ridiculously dumb AI.

    In a year in which The WItcher 3, developed by a much smaller studio than Bethesda and for an even lower budget, comes out with highly praised graphical fidelity, it's inexcusable for a triple A game developer to come out with such supbar looks. Fallout 4, as quoted by Miller himself, looks like how you /remember/ Fallout 3, behind a veil of rose-tinted goggles, even so, it is a massive improvement over previous games, just not up to modern standards. It's subjective, however, and I found myself enjoying the aesthetic, which seemed to be a mix of retro Fallout and recent Bioware products.

    Something that must be noted, and to be expected by a Bethesda game, is the state in which it was released. It's riddled with bugs, broken quests and performance problems. With /many/ players reporting the game taxing their minds and not just their hardware.
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  22. Nov 12, 2015
    0
    The game might be good, it might be bad: I never got the chance to play it because it wouldn't stop crashing when I hit the play button. Great job Bethesda, bet you expect the modders to fix your screw ups again.
  23. Nov 12, 2015
    8
    Fallout 4 delivers. Yes, there are bugs. No, you shouldn't be surprised.

    The gunplay has improved. The new perk system is new and interesting.

    Give it a try, if you like 3 and NV, you will love it.
  24. Nov 12, 2015
    1
    Totally useless crafting, boring explorations.
    Every dialog — crude piece of commonness.
    Graphics — Drake face.
    Jolly wasteland... JOLLY WASTELAND, CARL.

    Either past 7 years Bethesda did nothing, or their employees are complete f*cktards.
  25. Nov 12, 2015
    3
    summary. this is a casual game to build a settle, this is not fallout NV or 3,

    i've played this game for 13 hours until i said, it's enough, i don't have any reason to keep playing because all quest are boring and the only thing is kill guys, mutants and big rats. ->The dog is stupid and inmortal, comeon ->the enemies are more stupid than my dog, he only know how to shot me and in
    summary. this is a casual game to build a settle, this is not fallout NV or 3,

    i've played this game for 13 hours until i said, it's enough, i don't have any reason to keep playing because all quest are boring and the only thing is kill guys, mutants and big rats.
    ->The dog is stupid and inmortal, comeon
    ->the enemies are more stupid than my dog, he only know how to shot me and in some cases, hide form me behind a corner.
    ->full of bethesda bugs, but this time is worse.
    ->my power armor is amazing but i can't find power so it's useless
    (spoiler)
    what about my daughter? someone kidnap her and i'm wasting my time looking for cooper in the ruins to build up a generator or something else.
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  26. Nov 12, 2015
    10
    Textures and chracter animations not so good but athmosphere is best of best.

    Base building is very interesting and fun. Min every 5 minutes i found new content it is fantastic. FPS system is gain smooth action to the game and it is bestly fits the an RPG game. New RPG star system is better than classical boring skill point system. It is future of the RPG games because old
    Textures and chracter animations not so good but athmosphere is best of best.

    Base building is very interesting and fun.

    Min every 5 minutes i found new content it is fantastic.

    FPS system is gain smooth action to the game and it is bestly fits the an RPG game.

    New RPG star system is better than classical boring skill point system.

    It is future of the RPG games because old school RPG system become boring.

    Easy understandable conversation system than epic hard, non understandable english language.
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  27. Nov 12, 2015
    9
    Fallout 4 is an enjoyable game. I have no idea what all the graphics complaints are about, this is surprising. Personally I believe the graphics look rather nice. The game play is fun, particularly the enhanced building/crafting abilities

    I believe the graphical textures are set to roughly where they are to help those who have less money to spend on a super graphics card. I don't
    Fallout 4 is an enjoyable game. I have no idea what all the graphics complaints are about, this is surprising. Personally I believe the graphics look rather nice. The game play is fun, particularly the enhanced building/crafting abilities

    I believe the graphical textures are set to roughly where they are to help those who have less money to spend on a super graphics card. I don't believe it is Bethesda being lazy as all the graphics kids seem to think. Yes they could be better but already an HD texture set is available just needs one of the highly skilled modders to be able to apply it to the game. However, the brightness of the Fog is annoying, but good old mods will fix that. There are already some wonderful presets which make the game look vibrant.

    My FPS throughout has been between 50/60 even the larger battles. However the large battles generally hit your processor quite hard, so a good one is essential.

    The gun play is so much better now, they nailed that and the melee is just as easy too.

    The game is by no means perfect, but what game is? And before you say anything comparing this to TW3 (which everyone seems to do) is irrelevant, also that game is not perfect either.

    I am sure all the haters gonna call me a fanboy or whatever, but in my eyes the game is good and really handy that it is pick up put down especially when you have a family. It's also nice to be able to use a female protagonist rather that the generic middle age man (yawn).

    I am still trying to work out why people complain about the controls which are fine to me and yes I use a mouse and keyboard.

    So overall the game is good, but needs a little work (like most), the AI can be rather dumb, followers included. Anyway disappointing score on here, but highly rated on steam
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  28. Nov 12, 2015
    3
    Complete and utter abuse of the company's cherished reputation, as was the case with ESO.

    Story is completely uninspired, and as predicted the voiced protagonist means quests and dialogue are paper-thin in terms of plot and gameplay. Entire character motivation is based around a 15 minute cutscene at the start of the game that does nothing to establish a narrative beyond rely on
    Complete and utter abuse of the company's cherished reputation, as was the case with ESO.

    Story is completely uninspired, and as predicted the voiced protagonist means quests and dialogue are paper-thin in terms of plot and gameplay. Entire character motivation is based around a 15 minute cutscene at the start of the game that does nothing to establish a narrative beyond rely on pre-established lore (which gets completely disrespected immediately after). Could not care less about my shoe-horned 'family' that im supposed to care about.

    After playing for 15 hours I'm yet to find a quest that isn't 'go here, kill x and return'. Game hits a huge wall around the 10 hour mark, where you realize you've seen all the content you're getting - its just reiterations after that. Those claiming the game is decent are simply yet to hit this wall, or blinded by hype.
    Quest environments are predictable and linear, with little opportunity for straying from the beaten path or using character traits to explore new opportunities. 90% of scenarios are indoor, path driven experiences that only support the run-and-gun tactic.

    Weapon and armor customizations are a joke, differences between customized versions are often completely arbitrary (e.g 5-10% range damage drop off improvement with NO difference in base damage between pistols and SNIPER variants). Ammunition sub-types are completely abolished, and weapon variety is hilariously small compared to previous games - coupled with above mentioned lack of impact from customization, weapons rarely feel any different.

    RPG elements are completely missing, this is an FPS by anyone's standard. Only semblance of RPG is the perk system, which is boring and uninspired compared to previous games. Removal of skills TRIVIALIZES character progression and makes levelling up and making a 'build' a complete waste of time. Unless you're the type that enjoys cracking out a spreadsheet and calculating that extra two damage or ten caps you're saving because of those uninspired perks you spent hours grinding out, prepare to be very disappointed.

    Progression is terrible - power armour is found an hour into the game that makes you nearly invulnerable, and you're also given a minigun and 700 rounds at the same time. Perks are separated in ranks by huge level gaps that make no sense and restrict creativity in building your character. Many rank 10 perks will require level 1 for the first rank, then level 20+ (??!?!?!?) for the second. Many of the seemingly end-game legendary items have trivially easy methods of collection, when compared to some of the massive effort you had to put in to find them in previous games.

    Companions and general AI are PLAGUED with issues, from obvious things like teleporting into elevators and suddenly turning against their own factions at a moments notice, to subtle things like blocking doorways when you're under fire or walking infront of thrown grenades. Enemy AI is completely predictable and does not change at ALL regardless of difficult settings, despite promises that 'higher difficulties wont just turn enemies into sponges' during E3. Enemies will consistently hide behind cover that offers laughable protection and have no concept of how they are placed as a group (I've seen groups of five all trying to use the same doorway as cover...)

    Finally, the world feels empty and barren compared to other games. You don't feel as though you're part of a living, breathing world - you just stumble into an area and everyone is immediately willing to accept this total stranger into their ranks for the most insignificant stuff. Things like being allowed into diamond city or joining the brotherhood of steel after a 30 second encounter just completely devalue the role they play in the world.

    You had seven years Bethesda, what the hell. Obsidian wrote half of this **** for you, all you had to do was pretty it up and create a different looking world for us to exist in. Why would you just cut the franchise to pieces? Why take everything that made the games good and just throw it to the wind in the pursuit of casual FPS appeal?
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  29. Nov 12, 2015
    8
    It's a Bethesda game, what can I say. Some things have changed, much has stayed the same. It's a massive world to explore with all sorts of kooky places to find.

    - You can build settlements. It's OK. A bit slow and fidgety, but I guess some people enjoy that sort of thing. - You can modify gear extensively. It's fun, if a bit annoying to hoard up the required components. This goes for
    It's a Bethesda game, what can I say. Some things have changed, much has stayed the same. It's a massive world to explore with all sorts of kooky places to find.

    - You can build settlements. It's OK. A bit slow and fidgety, but I guess some people enjoy that sort of thing.
    - You can modify gear extensively. It's fun, if a bit annoying to hoard up the required components. This goes for the above as well.
    - The dialogue system has changed. I think it's a downgrade from earlier Bethesda games, but it gets the job done.
    - Skills are gone, there are only perks now. I miss the skills, but it doesn't ruin the game.
    - The story is competent. Nothing new here.
    - Worst negative so far: I had a quest fail due to the time running out, I guess. Bad Bethesda! No timers on quests! (Especially invisible timers).

    Bottom line: It's another Bethesda open world time sink.. and I LOVE it.
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  30. Nov 12, 2015
    8
    Если это тренировка перед выходом новой TES, то она не удачная. С таким успехом его никто не купит.If this training before the release of the new TES, it is not successful. With such a success nobody will buy it.
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]