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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 11, 2015
    7
    Some of these reviewers has never touched Fallout 3 or Fallout: New Vegas, otherwise they would quickly notice that in Fallout 4, many essentual features that helped define them as a rpg, well they're missing.

    - Karma: You remember looking for red items or even trying to avoid stealing from certain factions in Fallout 3 or New Vegas, whatever you decided to do it would have an impact on
    Some of these reviewers has never touched Fallout 3 or Fallout: New Vegas, otherwise they would quickly notice that in Fallout 4, many essentual features that helped define them as a rpg, well they're missing.

    - Karma: You remember looking for red items or even trying to avoid stealing from certain factions in Fallout 3 or New Vegas, whatever you decided to do it would have an impact on your reputation.

    - Reputation: it is like taking the vault out of Fallout, you just don't do it. Reputation was one of the things that made the series what it is today and i blindly expected it to be there. Instead of just blasting everything around you without worry like now in Fallout 4. If you desired to stay friendly or the opposite in Fallout3/New Vegas, you often selected your targets more carefully.

    Durability/repairs: i had a discussion on this subject and most people were happy that they no longer had to carry 3 of each item around in order to repair which i can relate to. However they seem to have forgotten that there was alternative methods to repair, like using repair kits that tends to be rare in the beginning or vendors(even more with mods). I still do not see this as a valid reason to strip down something that has always added depth and realism, unless you were expecting to play a modern First Person Shooter.

    Dialogue: In the previous games as i recall Fallout 3 and New Vegas, you could see how much of each special were needed in to progress further in that part of the dialogue, if you had less than that you could simply not pick it or sometimes they would give you a different answer than if you had the special requirements.

    If you prefer the action elements over rpg then this is probably the best game you will touch for a very long time, however i know most of the old timers play it solely for the rpg and for that i have to give it a 7 until i see some or all of the missing features added.
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  2. Nov 11, 2015
    1
    This is pretty sad for Bethesda to do this in 2015, I understood why there were bugs in 2008, but 7 years later you would think they would learn? They have not and it's still a mess with everything including story. I can forgive bugs, but not boring stories that are linear that cut the fun of the ARPG it was meant to be.

    Sad honestly.
  3. Nov 11, 2015
    0
    Disgusting consolized mess, the UI is a disaster for any PC user, it screams for a controller and as for the performance... just like any other poorly ported console game:

    Example : Batman Arkham Knight, AC Unity

    Performance is absolutely horrendous, from 60 fps outside to 12-25 fps inside buildings, from 60 fps in some areas to 25-35 fps when looking at a city.
  4. Nov 11, 2015
    5
    4 hours in. It does not make me want to keep playing. Its like DLC for fallout 3. Very disappointing.

    Plus the facial animation is like something from 2010. Come on Bethesda.
  5. Nov 11, 2015
    10
    Bethesda showed us game-play at E3, we knew what we were going to get, and we got it. Quite frankly, I believe that they've outdone themselves immensely with this game, and I think it's heart-breaking that all these trolls are dragging it's score through the mud in such an unfair manner.

    Again, we knew what Bethesda was making, and they delivered. If you were surprised in a negative
    Bethesda showed us game-play at E3, we knew what we were going to get, and we got it. Quite frankly, I believe that they've outdone themselves immensely with this game, and I think it's heart-breaking that all these trolls are dragging it's score through the mud in such an unfair manner.

    Again, we knew what Bethesda was making, and they delivered. If you were surprised in a negative fashion by what you'd seen when first playing this game, it's your own fault.
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  6. Nov 11, 2015
    4
    No aporta nada nuevo a la saga, parece que estoy jugando en la anterior generación, las mecanicas son las mismas y el argumento es penoso. Lo he jugado 10 horas y lo he dejado por aburrido.
  7. Nov 11, 2015
    4
    This review contains spoilers, click expand to view. Average at its best to be honest. The game looks a bit dated and a bit boring but overall, again, pretty average. I had high expectations from fallout 4 considering all that pre-release hype it had. Expand
  8. Nov 11, 2015
    0
    This game gets a solid zero. Eventually this attitude must have stop, I'm so tired and fed up on all of this. And then, and only after or if all the crap that was advertised will work properly and won't make me google and dance around it for 40 minutes just so that it merely gets to main menu, it will recieve it's deserved 6.5 out of 10.
    i5, R9 380, 16gb ram.
  9. Nov 11, 2015
    9
    Great game so far, good addition to the franchise. Playing PC and XB1 versions, no issues with either so far! There is a hardcore mode despite what people say. There are some pacing issues early on that may put off newcomers, but if you love this franchise you know what to expect. Slow build until you end up the ultimate adventurer!
    Lighting looks good, design changes for some of the
    Great game so far, good addition to the franchise. Playing PC and XB1 versions, no issues with either so far! There is a hardcore mode despite what people say. There are some pacing issues early on that may put off newcomers, but if you love this franchise you know what to expect. Slow build until you end up the ultimate adventurer!
    Lighting looks good, design changes for some of the common enemies are subtle but noticeable. Overall a good step forward, just could have done with less diluting of core elements to appeal to mass crowd. People loved Skyrim as it was, so why dilute the feature set?
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  10. Nov 11, 2015
    7
    Bethesda. Bethesda never changes...
    -Bad graphic
    -Engine from the Paleolithic
    -Dialogues... They are disgusting
    -Bad otimization
    -Building as you play indie game

    +Nice palette of colors
    +Normal but still twitching animation
    +Good shooting
    + great editor of characters
  11. Nov 11, 2015
    3
    This game has a severe case of consolitis. Yeah it's great that console players can play this game, but we have a situation now where the PC crowd has a screwed up UI(Too big, extremely unwieldly, obviously designed for a game pad), the controls are more often hardlocked than not(Again, obviously designed for a game pad) and we have frame rate caps because the developers weren't botheredThis game has a severe case of consolitis. Yeah it's great that console players can play this game, but we have a situation now where the PC crowd has a screwed up UI(Too big, extremely unwieldly, obviously designed for a game pad), the controls are more often hardlocked than not(Again, obviously designed for a game pad) and we have frame rate caps because the developers weren't bothered developing a game that could run safely beyond 50 frames per second.

    More than anything, this is unbelievably shoddy programming by Bethesda - more than usual, too, which is saying something - with absolutely stupid bugs all over the place. The engine limitations are also fairly obvious with how dated it is at this stage.

    It's also blatantly obvious Bethesda is using the modding community as a crutch for its poor development practices. I appreciate the dedication of modders and like that they're facilitated but this has enabled bad development practices from Bethesda. If you want a smooth game, wait a year and buy it, do not now.

    In terms of concrete game design, it's better in a lot of ways than 3/NV. The crafting system is amazing and has so much depth, and it will really thrive with the modding scene I think.

    The settlement building system has some interesting concepts but in real terms has poor implementation - you can flatten an entire building for scrap in like 10 seconds - but I think this definitely has a lot of potential and I can see it improving(Again, doubly so with mods. See what I mean?).

    The gun play is vastly improved. The Call of Duty hitmarker stuff is a bit unnecessary but I'm not bothered by it. I'm sure there'll be a mod(again) to disable it, though this should have obviously been a game menu option from release. But overall the gunplay has developed into a solid shooter.

    The dialogue wheel, however, is probably one of the worst design choices that nobody ever asked for. Like seriously, I've never sat through a Bethesda game and thought "You know what I want? A vague dialogue wheel which wont give me all the information I need to make informed decisions." It's a bad choice, it needs to go and never see the light of day in any other games. It's bad, bad, bad.

    The character creation system is probably one of the best I've seen, especially from a Bethesda publication. I'm also still coming to grips with the Perk/Skill system but I'm liking it.

    However, all in all, the design choices are massively overshadowed by the terrible bugs and development practices. For that I would recommend a DO NOT BUY. Wait it out for a few months at least.
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  12. Nov 11, 2015
    3
    No FOV or multiscreen support on PC in 2015 is unforgivable. These are things that have been asked for ages.

    Graphically poor, poor animation. Wait for discounts.
  13. Nov 11, 2015
    0
    This game is nothing of an RPG, its a shooter now. Dialogues are just a joke... Game world is extremely small, after 2h of game-play i saw almost half of the map. Joke, joke, joke...
  14. Nov 11, 2015
    6
    If you are left handed, or don't use the WASD keys, or have any intention of changing the default keys to ones that you prefer, DO NOT, UNDER ANY CIRCUMSTANCES, BUY THIS GAME!

    Many keys are "locked", meaning that if you have a particular preference for play (especially if you are left handed and use the number pad for movement), you'll find yourself struggling with an ergonomic
    If you are left handed, or don't use the WASD keys, or have any intention of changing the default keys to ones that you prefer, DO NOT, UNDER ANY CIRCUMSTANCES, BUY THIS GAME!

    Many keys are "locked", meaning that if you have a particular preference for play (especially if you are left handed and use the number pad for movement), you'll find yourself struggling with an ergonomic disaster. I spent several hours trying to get the whole WASD thing happening, but in the end, trying to override decades of habit was a pointless, futile exercise.

    On the positive side, I've had no crashes and am perfectly happy with the graphics running on medium. I like the brighter colours of the game world and the general look of the game.

    I also liked the new VATS, rather much to my surprise, as I expected it to be one of the things I hated. It slows the game to the point where you don't feel completely rushed to assess and decide on your enemies weak spots, but not so slow as to remove any sense of urgency. Indeed, I think they hit the sweet spot with VATS, because whereas in previous games, was a useful time to go make a cup of tea, now it contains a welcome element of danger.

    I thought that the opening sequence was well done and gave me a good sense of atmosphere. I didn't find it particularly hard to put myself in the mind of the protagonist and empathise with her experience of the end of the world and confused reawakening.

    Sadly, the game failed to run with what could have been a really engrossing and RPG filled transition 200 years into the future. Almost as soon as I was out of the vault, I fully acclimatised with morphing from a suburban housewife and lawyer into a sociopathic killer. Within 30 minutes of leaving the vault, it was quite clear that I was just another FPS cardboard cutout.

    Having abandoned a potentially awesome "girl out of time" storyline, for one written by hacks, the devs preceded to abandon the survival and life threatening danger that has made previous games great. The first mistake was giving the player powered armour and a minigun at the very start of the game. Now, if this was just a teaser for things to come, with a storyline removal of the armour and gun, that'd be kinda cool.

    But it isn't. In fact after nine hours of gameplay in which I reached about level 6 I had found a total of three suits of power armour and had three cores to power them. Now, any difficulty is a fast travel away from being eradicated (fast travel didn't seem to use any of the power either). Power Armour is the peak of armoured perfection and should not simply be handed out on a platter. When you get it, you should feel like you've achieved something, not been visited by your drunk fairy godmother.

    Forget roleplaying. Dialogue options in this game are atrocious. with only four selections and no real idea of what your character is going to say. Half the time, one of them seems to be "sarcastic", but you've no idea in advance if that means "douchebag", or "witty rejoinder". In previous games, you could actually see what your character was going to say and you weren't limited to only four options. In any case, most people aren't sarcastic, so making that the only "role playing" choice probably speaks to Devs with significant social and relationship issues. Kind, sympathetic, angry, joyful, or worried would have worked just as well.

    Mind you, given the two dimensional nature of the conversations and NPCs and the fact that all conversations seem to lead to the same outcome, it doesn't really matter what answer you give. Your path has already been pre-ordained and you are going to get on that railroad!

    With respect to NPCs, Fallout 4 lacks the humour and vibrancy of previous titles. Enemies seem generic with little to distinguish one group from the others. Don't expect to find a Moira from Megaton, Sunny Smiles, or even a Gob in this universe. The closest I saw was one character with mystic powers, but the potential was lost through poor voice acting, the crappy conversation wheel and the fact that she only seemed to exist as an accessory to the main story, rather than as a living and breathing person with a will of her own.

    The dumbing down of SPECIAL and perks from previous games is really disappointing. If you want to be able to open locks, or hack computers (and you do), you want perception and agility 4, which means you've eaten up 6 of your 21 SPECIAL starting points.

    While, a mere 3 points in Agility will enable you to take all the perks you need in order to sneak like a pro, many of the high level perks are marginal, (rooted, nerd rage, sniper, ghoulish and solar powered come to mind) or way too specific and pointless for almost any build (Idiot Savant).

    To the extent that I used the settlement building simulation I found it to be tedious, counter intuitive and difficult to navigate. Some RTFM might have helped, but by then I was beyond caring, and left them to starve, while I gave up on the game.
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  15. Nov 11, 2015
    4
    What to say, I am disappointed.
    - expectations were high, so was price
    - no eyefinitiy support? are you kidding me? I have to play only on one of my lcds. - are you serious with the GUI? I have paid for PC version, this console port makes angry - graphics is ok, for 2010. Have you seen Witcher or at least Stalker? Where is the graphics from presentations? - I was buying RPG, but you
    What to say, I am disappointed.
    - expectations were high, so was price
    - no eyefinitiy support? are you kidding me? I have to play only on one of my lcds.
    - are you serious with the GUI? I have paid for PC version, this console port makes angry
    - graphics is ok, for 2010. Have you seen Witcher or at least Stalker? Where is the graphics from presentations?
    - I was buying RPG, but you sold me shooter

    I regret, that I have spent my money in presale and cannot return my copy.

    I like the open world, you have made, but it is not enough, You will never see my money again.
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  16. Nov 11, 2015
    10
    This is the best FPS that was ever made in the PC gaming history.

    Excellent work, Bethesda. As a casual mainstream console gamer, and loyal diehard fans of Call of Duty, and Ubisoft's user-friendly sandbox action games, I never like Bethesda’s Elder Scroll series or Fallout series, because they lack fantastic action elements, have long dialogue with clunky choices, and are too
    This is the best FPS that was ever made in the PC gaming history.

    Excellent work, Bethesda. As a casual mainstream console gamer, and loyal diehard fans of Call of Duty, and Ubisoft's user-friendly sandbox action games, I never like Bethesda’s Elder Scroll series or Fallout series, because they lack fantastic action elements, have long dialogue with clunky choices, and are too complicated due to their frustrating attribute and skill system, in which casual gamers don’t know what’s going on in the character level-up mechanism and miss the fantastic gun blazing moments in Call of Duty.

    However, from the significant improvement in this title, I can sense the sincere attitude and respect from my newly beloved Bethesda to cater for our taste. This game has improvement because of the following:
    1. Removal of annoying skill system, replaced by easy-to-learn perks
    2. Addition of Call of Duty FPS mechanics, and introduction of bullet time, both are the best features highly praised by casual FPS gamers
    3. Addition of MineCraft base building, another favorite of casual gamers
    4. Introduction of a simplified dialogue wheel system, inspired from one of the master piece from BioWare, Dragon Age II
    5. Power Armor serves as a cool-looking robot / vehicle, every FPS gamers love vehicle! ;)
    6. Best console interface flawlessly ported to PC, even when playing in PC, I can still feel that it is user-friendly, smooth and fantastic which can only be achieved by the perfect harmony of interface from console

    Although this game is already the best FPS, as a humble supporter of Bethesda, I would still like to contribute ideas for the upcoming DLC / expansions in future, to further satisfy our gamers’ need:
    1. 2-weapon slot only – this is the golden standard of FPS from Call of Duty
    2. Removal of action point system, use kill-streak mechanics to activate bullet time, every FPS fans love this for killing hordes of enemies! ;)
    3. Introduction of cover-based shooting, TPS mode, with frequent switching between FPS and TPS view, and combat / climbing / cover shifting animation playing all the time – think about Deus Ex Human Revolution, every console gamers love to watch the frequent camera switching with combat animation playing on its own!
    4. Removal of weapon mods: please just add the loot-based mechanics from Borderlands, every FPS gamers love to kill enemies / boss for 1000 times or more just to farm the best gear, crafting the best weapon without farming means no fun for FPS fans! ;<
    5. Introduction of online auction house: every casual gamers love this feature, and like to use real-world-money rather than in-game currency to buy rare equipment in an open world of MMO!
    6. Removal of single player mode, enforcement of always-online authentication mechanism and MMO side quests: quest content in single player is still too complex for causal gamers to comprehend, the best solution is to make the game as a MMO, so every quest can be accepted after hearing 1 sentence of quest details from quest giver
    7. Leap of Faith perk, climbing tower to explore map mechanism: the best 2 sandbox feature that has every existed!
    8. Reduce the openness of world: please make the world consist of a large set of linear corridors so that player will never get lost OR just mark all the points of interest on the map just like Ubisoft’s awesome Far Cry series
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  17. Nov 11, 2015
    3
    This is no what i expected. First its a shooter, i wanted RPG. Second, its minecraft. And last but not least, characters are so flat and boring, The Witcher showed us how open word with living characters should looks like. This is not bad game... but its not Fallout that i used to know.
  18. Nov 11, 2015
    1
    I had very high hopes for Fallout 4 and was disappointed. I have played Fallout 1 & 2 and finished them countless times. Fallout 3 and New Vegas strayed from the depth of Fallout 1 & 2, and Fallout 4 took it even further and transformed the game into an 3rd1st person shooter with some RPG elements. Another example of how major companies can destroy a perfect game.

    - skills are gone -
    I had very high hopes for Fallout 4 and was disappointed. I have played Fallout 1 & 2 and finished them countless times. Fallout 3 and New Vegas strayed from the depth of Fallout 1 & 2, and Fallout 4 took it even further and transformed the game into an 3rd1st person shooter with some RPG elements. Another example of how major companies can destroy a perfect game.

    - skills are gone
    - perks are destroyed by mixing them with skills
    - zero-perk influence in-game: without investing in anything I can play 'sniper' with a machine gun :)) A machine gun!!!! Sniper!!! WTF?!
    - no more dialogues with many options that immerse you in the world
    - no chance for charisma characters
    - dumbed down quests like in WoW Vanilla or Burning Crusade: go there, kill that, return, profit, rinse, repeat
    - town building which gives absolutely nothing (no one dies of hunger or thirst or sleep deprivation, no one attacks you etc.)
    - too easy to play now. I can jump in the middle of 10 foes and kill them all with a simple gun. I wasn't able to do that in fallout 2 not even in the end, wearing power armor and best weapons :)

    On the plus side: the graphics are pretty good.
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  19. Nov 11, 2015
    9
    Now to be fair I have only spent 4-5 good hours on this game so far so I may not be qualified to give it a full review, but neither are the 820 negative ratings -_-
    This game plays well for me at 4K with consistent 60 FPS (if your system can't handle eye candy then you need to use the right graphical settings). I started off playing the first 2.5-3 hours with a keyboard and mouse (I tried
    Now to be fair I have only spent 4-5 good hours on this game so far so I may not be qualified to give it a full review, but neither are the 820 negative ratings -_-
    This game plays well for me at 4K with consistent 60 FPS (if your system can't handle eye candy then you need to use the right graphical settings). I started off playing the first 2.5-3 hours with a keyboard and mouse (I tried using an XBO controller and I didn't like it). I ended up getting a steam controller today and after choosing the right config, I love it.

    This game has quite a bit of RPG elements but it's also a FPS/ 3rd person shooter. The game can be unforgiving if you don't plan your attacks, but if you play smart then you will be satisfied with the gameplay. As for the story, I enjoy it so far but to be honest I'm doing all of the side quests that I get the chance to do. I am in no rush to beat this game. I'm giving it a 9 out of 10 simply because I feel that they could've updated the game engine (apparently it's the same as Skyrim).
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  20. Nov 11, 2015
    2
    This is not a Fallout series game.
    Seriously, no dialogs, no more S.P.E.C.I.A.L system, no interesting quests - just loot' n' shoot. But it is a Bethesda game - actually, it is Buggerfall v.2 with F3-like "HELLO SON" scenario.
    Enjoy your AAA!
  21. Nov 11, 2015
    0
    1-Railroaded progression through the world and map early on.

    2-SPECIAL Stats are kneecapped in terms of effectiveness 3-Unkillable NPCs 4-Too much shooting, too little quality dialogue or roleplaying. AKA, Borderlands Syndrome. 5-Quests are at least 75% kill quests. 6-No Ron Perlman for the intro/outro videos. 7-Endings have been hacked down to nubs, and showcase no
    1-Railroaded progression through the world and map early on.

    2-SPECIAL Stats are kneecapped in terms of effectiveness

    3-Unkillable NPCs

    4-Too much shooting, too little quality dialogue or roleplaying. AKA, Borderlands Syndrome.

    5-Quests are at least 75% kill quests.

    6-No Ron Perlman for the intro/outro videos.

    7-Endings have been hacked down to nubs, and showcase no acknowledgement of things you've done outside of one major choice.

    8-Skills are gone, which were a staple of the CRPG genre, especially Fallout.

    9-Karma is also gone.

    10-Dialogue is wretched, and leaves no room for nuance. Speech challenges no longer branch out from Speech alone into Skills.

    11-At least 10 Perks are unlocks of things unrelated to your avatar, while the rest are blase percentage increases, sometimes with overlap in some places.

    12-Getting Power Armor, something that took time and effort to get in past games, within five minutes of leaving the Vault, and a Minigun.

    13-Having Sprint, Grenade and Bash mapped to one button.

    14- Glitches out the ass, including installation glitches and PC crash/freeze bugs.
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  22. Nov 11, 2015
    0
    Dumbed down, empty, soulless stupid sandbox PoS. I can't believe they turned this legendary game into a console kiddie christmas gift.

    Damn you bethesda.
  23. Nov 11, 2015
    10
    This is a great game, please ignore the people that are saying otherwise, because it`s most often due to their bad PCs that can`t run the game properly.
  24. Nov 11, 2015
    10
    je de bonne qualité poussif dans le housing pour un jeu solo prend de chose a faire et de choix . la gestion de l armure et top car on est face a la realité avec l energie qui n'est pas illimité
  25. Nov 11, 2015
    4
    If this game was supposed to be a shooter I can understand 7,8,9,10 scores its not supposed to be a shooter guys and gals. Where are the branching paths to this story huh, where are the cool quests huh, where is the dialog with choices that impact the story?

    This is a generic first person shooter an average one at that, there is no replay ability because all you choices lead to the
    If this game was supposed to be a shooter I can understand 7,8,9,10 scores its not supposed to be a shooter guys and gals. Where are the branching paths to this story huh, where are the cool quests huh, where is the dialog with choices that impact the story?

    This is a generic first person shooter an average one at that, there is no replay ability because all you choices lead to the same exact thing. I could go on and on I wont why bother. 7 as a shooter 1 as a Fallout game average is a generous 4.
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  26. Nov 11, 2015
    8
    Я отлично понимаю, откуда такие кардинально различающиеся оценки среди юзеров (либо 0, либо 8-10) и откуда такая разница между оценками игровых изданий и игроков. Все потому, что народ хотел увидеть Фолл 2, ну или хотя бы 3, и испытать при этом такие же эмоции как в далекое светлое время, когда они были молоды и невинны, а игровые издания подошли более объективно (опустим проплаченныеЯ отлично понимаю, откуда такие кардинально различающиеся оценки среди юзеров (либо 0, либо 8-10) и откуда такая разница между оценками игровых изданий и игроков. Все потому, что народ хотел увидеть Фолл 2, ну или хотя бы 3, и испытать при этом такие же эмоции как в далекое светлое время, когда они были молоды и невинны, а игровые издания подошли более объективно (опустим проплаченные оценки). Это. Другой. Фаллаут. Со своими плюсами, минусами и широкими возможностями для мододелов. Категорически противны люди, выставляющие этой игре, например 0 или 1 - эта игра хороша. Очень хороша. Атмосферна, и в ней есть чем заняться, но хэйтерство в интернете абсолютно и вездесуще - люди либо любят что-то в интернетиках, либо абсолютно ненавидят. Всем не угодишь. Все негативные оценки этой игре выставлены мечтательными людьми, которые "уж они бы сделали свой Фолл с блэкджеком и шлюхами", но ненавистная Беседка срубает их последние кровно заработанные, которые они откладывали полгода деньги.
    А если по игре: то тут можно строить домики, выращивать метафрукты и варить мет! Беседка заставила меня ходить и подбирать алюминиевые банки с пола, собирать за нариками Даймонд-сити бутылки из-под ядерколы! Хосспади, 10 бомжей из 10! Теперь весь тот мусор, на который вы не обращали внимания в предыдущих частях - нашел себе применение, а это огромный потенциал для допиливания, модов и ДЛЦ. Тут как в казино: если у Вас есть лишние деньги, от которых не обеднеет семейный бюджет - покупайте смело, Вы проведете тут немало задротских часов.
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  27. Nov 11, 2015
    0
    This game is a complete insult to the human intelligence and the RPG genre. This is the furthest thing to an RPG with completely dumbed down dialouge, no choices and consequences, no skills, and all the quests are "mmo" kill this group or get this item **** The settlement builder is a clearly shoe horned mess that is a damn chore to get anything to work right. The worst part about it isThis game is a complete insult to the human intelligence and the RPG genre. This is the furthest thing to an RPG with completely dumbed down dialouge, no choices and consequences, no skills, and all the quests are "mmo" kill this group or get this item **** The settlement builder is a clearly shoe horned mess that is a damn chore to get anything to work right. The worst part about it is that Bethesda really thought they could use this as an excuse to not add any real settlements to the game, "You **** can do the work for us!". The story is most shallow **** there is in the game. Feeling like a Fallout 3 redux(it's like poetry, it rhymes), that's not a good thing. Fallout 3's story was already a nonsensical mess that was nothing like Fallout. Fallout isn't about Daddy/Son "Emotionally Driven!" **** The dialogue is also completely shallow and is probably the worst thing about the game, why even have the characters talk at all? The companions and factions in this game are also completely shallow and uninteresting. It's almost like Beth completely ignored New Vegas(We know they did). In almost every category, New Vegas is still the king over the rest of the Bethesda "RPGs". Fallout 4 is nothing more than a shoot and loot, hobo simulator. I am truly saddened that such a great franchise must go through such butchery from a company that just doesn't care/understand.

    R.I.P. Fallout
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  28. Nov 11, 2015
    1
    The main problem in this game is that feeling that you dont play game from 2015, we have that MONEY problem again, it is all about that. I cant belive someone can work on something for years and then deliver something like that. Yet again we have unfinished product, and now we have to wait that famous "first week patch" to work out so many problems. A lot of people say how this is based onThe main problem in this game is that feeling that you dont play game from 2015, we have that MONEY problem again, it is all about that. I cant belive someone can work on something for years and then deliver something like that. Yet again we have unfinished product, and now we have to wait that famous "first week patch" to work out so many problems. A lot of people say how this is based on consoles and I must agree, because that brings money, at least in the heads of this "hard working people". Everything becomes fake these days, they spend milions of dollars to advertising the crap. You cant, you just cant go to reduction of game, because that dosent match your master consoles plan. PC today is virtually unlimited, and what we have? Those consoles are made from pc core, and if someone lose pc players that is their unconditional fall. I mean in 2015 we have loading screen for entering the building? When you speak to the people in the game it all feels stretch, even the story isnt something. The game feels out of date, because of smart reducttion of people behind this game. Yes you can build your own settlement, you can craft some most generic weapons I ever see, just dosent seems right. A lot of people say it is a Sykrim, but without dragos, yea, sykrim also had his own reductions for the same reasons, and that game was out 2011, and now what year is it? After 4 years, you deliver the same? Something is fron with game industry, and we need gaming revolution, every game become like sport, non of few changes, another year on cover and voila you have a BRAND NEW game. Very disappointing and poor Expand
  29. Nov 11, 2015
    4
    This is truly one of the biggest disappointments of the year. I've heard it all, from the "the reason Skyrim has 60 companions and Fallout 4 has 12 is because Bethesda wanted to make them unique" to the "Bethesda using last gen assets from an 8 year old game is perfectly acceptable because it speed up development time". But none of these excuse bethesda's laziness. After all they are aThis is truly one of the biggest disappointments of the year. I've heard it all, from the "the reason Skyrim has 60 companions and Fallout 4 has 12 is because Bethesda wanted to make them unique" to the "Bethesda using last gen assets from an 8 year old game is perfectly acceptable because it speed up development time". But none of these excuse bethesda's laziness. After all they are a multi billion dollar company, with development teams bigger than most industry leading companies out there, it is a shame that a triple A company with 4 consecutive game of the year awards and a budget so large it would put most triple A games to bed releases yet another unfinished product to the market.

    Glitches:
    The game has countless problems, from AI path-finding glitches, falling through the ground, areas not loading properly, constant freezes (specially on consoles), re-used animations from skyrim and Fallout 3, the list goes on. Like many reviewers (who GAVE IT A 10/10) POINTED out, it is a Bethesda game, and they still haven't figured a way to release a properly working game. How can someone admit that the game is unplayable at times yet give it a 10/10 is beyond me *cash in sound plays in the background*.

    The player model often finds itself stuck around the world, from invisible walls (the countless videos about it on the internet) to not being able to pass through areas because there's a small rock on the ground obstructing it's path.

    Story:
    It's more of the same, Bethesda has this ability to make interesting stories, that are only good on concept. I enjoyed it at times, but when you have games like Witcher 3 in which most side quests affect the world around you and the main quest has a lot of diverging paths that will ultimately affect the outcome of the story, playing fallout, despite being an open world, feel like an scripted experience.

    Graphics: It's laughably ugly. From armors not being fully 3d rendered, with the majority (80%) of details being illusions caused by normals/bumpmaps generated from baking much much higher poly meshes. Even the shirt sleeve tears are not rendered this time, they are hand drawn (actual meshes) to avoid using high quality texture work with proper alpha channels. It's an ugly technique that makes things such as ripped cloth look like a lego set piece. Shadows stop being rendered 5 meters way from you. LOD is reduced to a minimum, even on max settings on PC so that the engine can keep itself from CTD.

    Gameplay: In short, It's better than fallout 3. Shooting mechanics actually have feel to them now, there is actual recoil to some weapons. Enemies drop like flies, disembodiment looks great... the hit detection has been improved. The vats system is as great as Fallout 3. The gameplay is definitely the highest point in the series, but it's not enough to justify everything else that's going on.

    Will you like this game? Depends, are you the type of person who blindly wastes your money on DLC, micro-transactions and browser games with bait pictures of hot females? Do you have nothing else better to play? Are you a Fallout die-hard who will threaten people with decapitation over observable facts? Then this is the game for you.

    For the rest of us. No, Wait for the game to be patched, DLCs to come out and it to drop in price. This game is not worth 70 bucks.
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  30. Nov 11, 2015
    4
    This game looks like they just took Fallout 3, added new lights and scenery. Maybe its great for players with low pc specs or a big FANS of Fallout, but this can't be sold for 60 BUCKS. I don't see any work. Just routine gameplay. Only plus is the beginning of the game, its interesting and intriguingly...
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]