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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Jan 7, 2016
    5
    + Good opening
    + Some companions (Piper, Valentine) are wonderful
    + Some quests (Silver Shroud) are moving AND tricky + Settlement system shows promise - Settlements are just for show - you cannot recreate the commonwealth - Settlement bugs are common - the spreadsheet will show no water, for example - Settlements can't defend themselves unless you are there - despite everyone
    + Good opening
    + Some companions (Piper, Valentine) are wonderful
    + Some quests (Silver Shroud) are moving AND tricky
    + Settlement system shows promise

    - Settlements are just for show - you cannot recreate the commonwealth
    - Settlement bugs are common - the spreadsheet will show no water, for example
    - Settlements can't defend themselves unless you are there - despite everyone wearing power armor and carrying miniguns. They automatically fail, because Bethseda wants to force you to drop everything all the time and babysit them
    - the characters choices don't really matter. You are a pawn, never a General, despite what they tell you.
    - it's not an rpg - it's a shooter. It's not a PC game - it's a console game that PC players can sort of play.
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  2. Jan 6, 2016
    7
    I'm new to Fallout series. I'm aware most die hard fans hate the dumbed-down dialogue lack of options, but that didn't hurt me as much, since I've never played any other Fallout. That being said:

    Positives: - Hard at first. Requires you to think before spending points in the SPECIAL thing. Once you define and stick with your build, the game becomes super easy. But that feels like it
    I'm new to Fallout series. I'm aware most die hard fans hate the dumbed-down dialogue lack of options, but that didn't hurt me as much, since I've never played any other Fallout. That being said:

    Positives:
    - Hard at first. Requires you to think before spending points in the SPECIAL thing. Once you define and stick with your build, the game becomes super easy. But that feels like it was thanks to your choices. The game could easily be harder if I didn't stick with a build (I went stealthy/sniper);
    - Playing stealth is fun. The AI is not the worst I've seen, and sniping stuff with the right perks is rewarding;
    - Interesting side quests. More fun than the actual main story. It is not as interesting as The Witcher 3, but it still has funny dialogues;
    - Great atmosphere, SUPERB soundtrack. The music is the best in this year. And the post apocalyptic world is really immersive;
    - Crazy amount of content to explore. I didn't clocked it, but I've played it for more then 80 hours for sure.

    Negatives:
    - Settlements are completely useless and boring. I'm glad I've ignored it completely, because it wouldn't make any difference in the end anyway; If i want to build things I will play Sin City or something. At least give me some reward for investing time on it. This is the major fail in this game.
    - The graphics are terrible. Old gen stuff. When you're at close range all you see is blurry textures. God it's PSOne quality textures. And when you're out in open world prepare your fps to drop to the single numbers. Seriously, it almost froze my PC (and I'm with a 980 GTX Ti here).
    - Even thought some quests are fun, the game becomes really repetitive after some time. By the end of the game I was urging for it to end already, I couldn't take it anymore. You just kill stuff or do some dumb item bringing here and there;
    - The replay value is zero. I never thought I would say this about a Fallout game, after so many people recommended it for all the branches I could fork the storyline in. But I've lost all interest for this game after I finished it once, since I've heard all the endings are pretty much the same.

    All in all I'd say the game is OK. It's far from what all the masterpiece people told me it would be. But it provided good fun while it lasted. At least it had a lot of content to explore.
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  3. Jan 6, 2016
    10
    Just give it a chance.

    At first I saw the game, within an hour or two I felt like it was Fallout 3 but with some clumsy crafting system. Then after a few hours more, I thought that and then I'm some kind of junk collector. But after a while, maybe after a day I really fell in love with the game. The main thing, the game is just huge. There is really a lot of places to explore,
    Just give it a chance.

    At first I saw the game, within an hour or two I felt like it was Fallout 3 but with some clumsy crafting system.
    Then after a few hours more, I thought that and then I'm some kind of junk collector.

    But after a while, maybe after a day I really fell in love with the game.
    The main thing, the game is just huge.
    There is really a lot of places to explore, interesting stories and side quests.
    Then the finally made the weapons and armor systems much more interesting (a problem I've had with all Bethesda RPGs).

    There is so much content, I've been skipping the main quest line and doing the side quests for many days now. So much to the game I think I might have to do a 2nd play through or spend the next few months playing and exploring everything.

    Ignore the bad reviews, like everyone else I know that actually plays the game they really like it.
    Even the crafting system that I thought was clumsy at first (leaves a lot of room for improvement) I got a handle on it after a while.

    Just give it a chance, you'll see, you won't be disappointed.
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  4. Jan 6, 2016
    4
    A 'good' game, terrible Fallout game.

    Fallout, one of my favorite RPG games, has been slaughtered, mutilated and transformed into a hideous mash of random dynamics that only lessened the core of a Fallout game... RPG elements are so watered down, i wouldn't even call this an RPG. The dialogue is less than poor.. Its disgusting.. The simplified dialolgue wheel and the absence of any
    A 'good' game, terrible Fallout game.

    Fallout, one of my favorite RPG games, has been slaughtered, mutilated and transformed into a hideous mash of random dynamics that only lessened the core of a Fallout game... RPG elements are so watered down, i wouldn't even call this an RPG. The dialogue is less than poor.. Its disgusting.. The simplified dialolgue wheel and the absence of any special related dialogue options beyond Charisma is a major disappointment, and completely unnessesary. Just... why?

    The lack of character development and choice is an insult to the fallout franchise. Why main protagonist voice acting? Is this mass effect? Why limit character design for only the smallest addition of story telling? What happened to the skills? why is every character the exact same starting off? I remember having a Stupid brute at the start of one playthrough of NV, and a smartass scientist in another... The settlement system is underdeveloped and a waste of time. It literally has zero effect on the game.

    The factions are stale and their quest are all the same repeatable quests taking you to the same area... Not to mention they all lead to the same copy pasta ending scene. If Fallout 4 wasn't a Fallout game, i'd like it more. Just knowing what this could have been, leaves a sour taste in my mouth.

    After all of this, i still think it's a decent game. The world is beautifully crafted, and my only gripe is that it lacks depth. Almost every location is "Kill everything that moves and loot the simi relevent gear". Along with the "Kill everything" scheme, the gunplay has been well done. It really does feel less clunky. However, if i had to choose between gunplay, and RPG elements i'd choose the RPG side.

    To sum it up, If you like open world action shooters, this is a good game for you. However, If you LOVED Fallout 3 and New Vegas as well as their RPG goodness, Don't waste your money.. Wait another year, and maybe the modding community can fix Fallout 4.... or perhaps obsidian will take a crack at it? one can only hope..
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  5. Jan 5, 2016
    3
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad. This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad.

    This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make the game easier for console gamers.

    This game is WORSE than 3 and NV. Please, buy NV. It is a much better game in every aspect.
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  6. Jan 5, 2016
    1
    Wow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling theWow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling the quest matters.NV was great when it comes to sidequests.

    Your skills are now useless in conversations.You need X amount of charisma, thats it.NV was so much better when you feel the build of your character matters in some way.

    The UI is a desaster!!!Its not only clunky as hell, its hard to navigate without a gamepad.In fights that sucks!THe VATS is a problem too because the time flows when you are in VATS and most of the time its hard to target certain bodyparts with the mouse.

    Tactical gameplay is not in this game.When you fight enemys above you level youll simply die.I tried just for fun to lure some tough raiders into a minefield with lots and lots of mines.They took nearly no damage.The scaling of the enemys is terrible.You will find it either too hard or too easy.Pop a dozen of ghouls, no prob, minutes later one raider might run you over.You cant roleplay that way i think and its no fun when a game scales so poorly i think.

    I saw some comment the shooting is so much better.Yes, compared to F3 and maybe NV yes but those where no great games.What the hell is your standard?This is clearly no RPG and when i want to play a GREAT FPS i play a great one, not an abomination like Fallout 4.I play Wolfenstein for example with great visuals, great sound and so on!The gunplay is not even ok because everything is so clunky and ugly.So many bad textures that i cant the enemys when they stand next to a **** wall.And the weaponhandling is weird too.I can talk about the framerate too.A great FPS runs with a constant framerate where i can shoot things with precision.Fallout 4 runs NOT smooth.If you think Fallout 4 is an ok shooter go and play Wolfenstein or Shadow Warrior!!!!

    Bugs!!!Bugs!!!Bugs!!!I had some issues with bugs.Power armor is bugged as hell.The HUD is not displaying anything for example!According to my HUD in the armor i have no ammo, no health, no fusion core.This is **** bugs are there, companions fell through the terrain and died(they came back after i fasttraveld) and so on.

    The crafting seems nice, at first.Until you realize that you can just wait when enemys drop better stuff.This way i had a perfect 10mm after hours without wasting resources.I had to build the basic addon, on another weapon of the same model, trade the pieces, done.I have done that with most of my equipment and i had upgrades that needed the last ranks of weaponsmith for example when i was on a low level.That is just bad design because Bethesda makes it so some res are artificially rare and expensive.With my way you dont need that ressources.Should never be that way cause the crafting is a way for YOU to determine the way you want to play.Thats the plan from bethesda i think and they screwed this up.

    Visuals are pretty bad.Who gives this piece of ugly garbage a 95??Of course, IGN.Cause they had no bugs and a brilliant looking game i guess.The engine is outdated and they say its new.Lie!!!

    Conclusion:Boring as **** with bugs, clunky UI, no story, no immersion in the world and they dumbed down EVERYTHING.The 4 way dialogue-wheel is the nail in the coffin.Without the bugs the game might be a 2.With the bugs its 1, barely, because you can start it.I was never that bored when i played a game.Bethesda, you suck.You suck at writing, at programming and at building world where RPG players can immerse themselfes.All the people that think this is a great game:You suck, i dont care if you allowed to have an own oppinion.You are a person without taste!!!
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  7. Jan 5, 2016
    5
    With over 270 hours and 100% achievements, you would think I'd give Fallout 4 a better rating. Instead I gave it 5/10 and still feel like I'm being generous. Please allow me to explain how I reached this conclusion.

    Upon leaving the vault and entering the wasteland, it feels like every other Fallout title. You can't wait to explore unique locations, find stronger weapons, get your
    With over 270 hours and 100% achievements, you would think I'd give Fallout 4 a better rating. Instead I gave it 5/10 and still feel like I'm being generous. Please allow me to explain how I reached this conclusion.

    Upon leaving the vault and entering the wasteland, it feels like every other Fallout title. You can't wait to explore unique locations, find stronger weapons, get your first suit of power armor; ultimately, finish quests with the best possible outcome. Whether your character is good, evil, or neutral- your choices effect what kind of ending you get.

    My first impressions of Fallout 4 were pretty good. Graphics were improved, the main story was interesting, side quests reaped good rewards, gameplay was smooth (aside from a few bugs). I thought the settlements provided a nice break from questing and exploring. There was only 2 things that really bothered me. (1)The new perk/stat/skill allocation system being one of them. I felt like I had way less control over the development of my character. (2)Dialog options. With only having 4 dialog options, it severely limited the role playing aspect of the game. Obviously, this change was implemented for console gamers and/or casual players with a short attention spans.

    As with all my first playthroughs- no guides, no forums, no spoilers. Since I did not read or discuss Fallout 4, I remained blissfully ignorant throughout most of the game. I started getting a little nervous after doing 20+ quests for each of the factions. I found myself asking, "Um, when is this quest-line going to end?... this is getting repetitive". Shortly after, I realized these must be repeatable quests and I'm just wasting my time.

    I decided to continue the main quest and explore more. The progression of the main quest was a bit anti-climatic and predictable. Suddenly, every location seemed generic and heavily repeated. I had 20+ settlements and they constantly asked for help. Building became boring the second I learned how limited and inconsequential it was. After a while, I dreaded finding new settlements.

    It kept getting easier and easier. I periodically upped the difficult level until I was maxed out on survival by level 50. The amount of HP and armor enemies had made my weapon and armor selection extremely limited. Combat remained easy, but it became a chore. Around this time, I didn't need anything. Caps, stimpaks, ammo, armor, weapons, ect. were all a "non-issue." I was carting junk for my pointless settlements, that's about it.

    The final push was painful. After finding as many locations and completing as many quests that I could, it was time to finally beat the game. Around level 80, I saved before I became enemies with anyone significant so I could reload in order to explore other "possibilities." There was a cut-scene. Then there was confusion. I couldn't understand. I literally had to Google to make sure what I saw was the actual ending. Then I reloaded and beat it 2 other ways. I sat in awe as I realized how inconsequential every decision I made was. All those speech checks, settlements, and side-quests. I could have ignored 95% of the content and would have gotten the same vague, asinine ending.

    I picked up the few achievements I missed; closed the game and said good-bye for good. I've played every Fallout (besides Fallout Tactics) and this is the first one to have zero point zero replayability. I agree with the common consensus that it's not bad game, but it's not a great game either. As many have stated, it's less immersive and lacks the "RP" in "RPG". That's why I give it a 5/10 for it's complete mediocrity.

    For fans of Fallout 1 & 2, I recommend you check out Wasteland 2; if you haven't already. I enjoyed Wasteland 2 more than Fallout 4, which might sound crazy to some. Honestly, I wish Bethesda would bring Brian Fargo back to the Fallout Series. Pipe dream, really. Let's just hope this isn't Bethesda's "Jump the Shark" moment.
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  8. Jan 5, 2016
    8
    Just spent 7 days in the Commonwealth and it was a great experience. I've made friends, saved a bunch of folks, crafted, base built, taken on deathclaws and assaultrons, traded a ton, perked up and loaded up with junk. Days disappear when I play this one. For me this is a sign of a good value game. But Fallout 4 is not for everybody.

    PROS -weapon and armour customization -companions
    Just spent 7 days in the Commonwealth and it was a great experience. I've made friends, saved a bunch of folks, crafted, base built, taken on deathclaws and assaultrons, traded a ton, perked up and loaded up with junk. Days disappear when I play this one. For me this is a sign of a good value game. But Fallout 4 is not for everybody.

    PROS
    -weapon and armour customization
    -companions are stealthy, entertaining and useful if you give them good gear
    -base building option gives xp
    - VATS and shooting from the hip improved
    -more streamlined action
    -option to use power armour for difficult battles
    -Don't need to choose between energy weapons and small guns
    -Loot is actually useful
    -Buildings often have exits to the outside so you can fast travel without having to backtrack once you've cleared them
    -Bobbleheads are back

    CONS
    -sometimes buggy (but not even nearly as bad as fallout 3). Pip boy and gun disappear, occasionally stuck in doorways and have to console command to get out. Some missions have to be reloaded because they won't progress. I wouldn't recommend playing on console for this reason
    -Repetitive fetch quests to locations already visited rather than new ones I haven't
    -Very vague about what you are supposed to do
    -Settlers can run off with your power armour

    Notable differences
    -no more skills like small guns/big guns/energy weapons
    -skills unlock as perks in the perk tree
    -No real option of evil run
    -Most choices don't matter very much
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  9. Jan 5, 2016
    2
    Poor story, poor UI, poor graphics. Stripped out the choice from FO3 (not that there was much there anyway) and converted it to a pick your ending game with everyone offering quests.

    The same old crappy buggy zombie not paying licensing fee's gamebryo engine still drives the game and it really shows through with old mini-games, old graphics, old bugs, ... It is a fallout game but not
    Poor story, poor UI, poor graphics. Stripped out the choice from FO3 (not that there was much there anyway) and converted it to a pick your ending game with everyone offering quests.

    The same old crappy buggy zombie not paying licensing fee's gamebryo engine still drives the game and it really shows through with old mini-games, old graphics, old bugs, ...

    It is a fallout game but not only is the old (FO, FO2) spirit completely gone they even decided the new FO3/FONV was too much and stripped the game down even more while offering ARK survival evolved style building for no apparent reason.
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  10. Jan 5, 2016
    0
    Im sorry but I just don't understand the hype behind these games. The graphics look like late 90's games at best. I know its a RPG but I have definitely seen better than this especially in the PC market.
  11. Jan 5, 2016
    7
    This review contains spoilers, click expand to view. Short Review: If you liked Skyrim, you'll probably like Fallout 4.

    This game is not a perfect 10/10, but it's not a 0/10. It's a 7/10 game.

    CONS:
    The game has issues. The story is not exceptionally interesting. Saving your son seems like a worthwhile goal, but once you find him, things don't really progress that much. You're just doing some kind of checklist after that.

    (If you want to avoid spoilers, don't read the next paragraph)
    I joined the Institute, and the final mission felt somewhat empty. I was hoping to board the Brotherhood of Steel airship and kill the command from the inside. Instead, I just hacked Liberty Prime and it did the job for me (which didn't work until I used console commands). When my son died, I felt like there should've been more to do in the Institute.

    The conversation wheel is vague, but I think everyone knows this. Why didn't they just use the Skyrim conversation choices? I know voice acting in the game is an impressive addition and adding more choices would mean more work for them, but even if they just stuck with four options, allowing you to see what you're about to say would be nice. I found myself constantly autosaving during conversations.

    Graphically, the game could use some work. The frame rate's garbage, despite looking like Skyrim.

    Locations aren't are interesting as New Vegas' locations. There isn't much of a variety of location types beyond coastal location, urban location, or outside the city locations (I'm sorry if that's vague). Even Diamond City, the biggest settlement in the game, is really underwhelming and not much happens in it. I just wish I could kill the people in the upper bowl stealthily without the security getting on my ass about it. If you thought Nazeem from Skyrim was bad... well, don't venture into the upper bowl of Diamond City.

    I feel bad for anyone playing the console version because too many times did I have to fix a problem using console commands. I can't list all of the glitches I faced, but when I had to use a console command to complete the most important mission in the game, something's up.

    PROS:
    However, there are some good aspects of it. The combat has been decently improved over Fallout 3. Fighting without VATS feels doable, and using sniper rifles is even more effective than before. Weapon customization and armour upgrades makes collecting scrap a worthwhile endeavour.

    And most of all? NO WEAPON DEGRADATION!

    I don't think one person enjoyed weapon degradation... and if you did, I... I don't know what to say to that. Congratulations, I guess? I think when most people see their favourite weapon starting to wear away and you have to continuously repair it to keep it in perfect condition, it doesn't make them feel good.

    Companions are now more of a thing and the game rewards you for having them with companion-based perks (that stay even if you kill them! Hurray!). They don't hinder stealth anymore, and are generally well characterized.

    NEITHER HERE OR THERE:
    There are some things that bother me, but they aren't exactly pros or cons.

    In terms of equipment, I wasn't impressed with the power armour. I didn't like it when it changed my HUD, making it a little busier and changing my HUD colour. But I don't call this a bad thing since I primarily used sniper rifles and long-ranged weapons to fight, so my opinion on this matter is relatively moot.

    Still on the topic of equipment: I never changed my equipment from the first few items I got in the beginning because the game stopped giving me SPECIAL-boosting equipment after level 15. But this could just be my own experience with the game.

    Graphically, I actually liked the visuals. I don't think AAA games need to look photo-realistic. I just wish the game performed well and never really dipped in frame rates. Not entirely a problem, since this may be fixed later and it didn't hamper my gameplay too heavily.

    Overall, this is a fun game that's well worth your time and $80 (depending on where you buy it).
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  12. Jan 5, 2016
    0
    Utterly dissapointing. I did beat the game (rushing towards the end), so in reality I guess it would be a 6/10 or 7/10, but the 10's need to be balanced badly. Bethesda *really* should have just perma-hired Obsidian as their developer, as FO:NV is the only 3D-FO that has the good original Fallout vibe. And we don't need to compare this to the old classics either, coming to F4 from WitcherUtterly dissapointing. I did beat the game (rushing towards the end), so in reality I guess it would be a 6/10 or 7/10, but the 10's need to be balanced badly. Bethesda *really* should have just perma-hired Obsidian as their developer, as FO:NV is the only 3D-FO that has the good original Fallout vibe. And we don't need to compare this to the old classics either, coming to F4 from Witcher 3 highlighted all the flaws here very clearly. The writing, storytelling, graphics, worldbuilding, all sub-par, sadly. Expand
  13. Jan 4, 2016
    7
    + A great world with many locations, every place looks different, they didn't notably reuse buildings
    + Indirect storytelling in the world is good, maybe a bit worse than in FO3 and NV
    + Best gunplay so far, no more pointless weapon repairing + Crafting and legendary items are great + Settlements are also a good feature + The graphics look good, not worse than e.g. battlefield 4, as
    + A great world with many locations, every place looks different, they didn't notably reuse buildings
    + Indirect storytelling in the world is good, maybe a bit worse than in FO3 and NV
    + Best gunplay so far, no more pointless weapon repairing
    + Crafting and legendary items are great
    + Settlements are also a good feature
    + The graphics look good, not worse than e.g. battlefield 4, as in they fit and are artistic, though not super realistic. I just never had the feeling that it was bad.
    + New levelling system is an improvement. Skills were unnecessary in previous games, also it didn't make sense that you could have 100 science with 1 intelligence. You can complete the game with many different playstyles, also on the higher difficulties.
    + Companion system was also improved.

    - Main story isn't great, not far worse than in FO3 (NV was best of the 3). The factions are cool though.
    - Perks should have had more use than what it says in their descriptions. As in Barter / Intimidation should have been a requirement for some dialogue options, not just randomized dialogue success depending on your Speech level. And Perks should generally have been used for dialogue, like Skills in FO:NV and FO3. Things like science should have had more use for repairing elevators etc.
    - Repeating Settlement quests are bad
    - Runs quite bad with AMD graphics, especially godrays are not usable with decent fps
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  14. Jan 3, 2016
    8
    It took the game a long time till it really "fired up" in my opinion, but after it did the game was great, the graphics are awesome and the game-play is great the only thing i hated was the settlements building mechanics, it is too hard to handle with, also the story was bad, i literally played the game just because it was Fallout 4.
    To sum up:
    Graphics- 9/10
    game-play-8/10
    story-5/10
  15. Jan 2, 2016
    8
    Everything in this game is what I always wanted from a Fallout franchise game, from gameplay to graphics. I'm giving a 8 because the story is not that good.
  16. Jan 2, 2016
    8
    I'm about 30 hours into this game. I'd have to say it's a solid addition to the franchise.

    Everything about it, besides maybe the storyline/writing, was improved upon. The UI and combat feel much better compared to the previous titles. A bit smoother if you will. I'm not a huge fan of VATS, but I will use it ocassionally for a slow mode kill. The map is somewhat small as many
    I'm about 30 hours into this game. I'd have to say it's a solid addition to the franchise.

    Everything about it, besides maybe the storyline/writing, was improved upon.

    The UI and combat feel much better compared to the previous titles. A bit smoother if you will. I'm not a huge fan of VATS, but I will use it ocassionally for a slow mode kill.

    The map is somewhat small as many have pointed out. Let's think quality over quantity in this regard. The areas in this small map have a lot of character, lots of polish, and a lot of loot.

    The intro to the game was a bit lackluster, I think I was more amazed with Fallout 3's intro and emerging for the vault.

    The crafting and modding of weapons/armor are both nice additions. I've spent lots of time already building up Sanctuary, the first settlement you're given. It's the first time I've personally seen a single player RPG do something like that and it's pretty cool to be able to craft the world you're playing in.

    Anyways, it's a fun game and is really content rich, even if many of the quests are a bit shallow.

    8/10
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  17. Jan 1, 2016
    0
    The Worst Fallout in the entire franchise I would totally forgive the half attempted story and lack of role play if my character wasn't a weak loser who suffers from polio every time he carries loot from 1 battle, and suffers a stroke every time he walks into a building.

    Litterally the only saving grace for this game is its mods. This act should not be rewarded, Shame on Bethesda those
    The Worst Fallout in the entire franchise I would totally forgive the half attempted story and lack of role play if my character wasn't a weak loser who suffers from polio every time he carries loot from 1 battle, and suffers a stroke every time he walks into a building.

    Litterally the only saving grace for this game is its mods. This act should not be rewarded, Shame on Bethesda those money grabbing fools
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  18. Jan 1, 2016
    3
    Playing Fallout 4 was such an unsatisfying Fallout experience that I went back and played New Vegas for the first time after reading how good it was from some of the other reviews here. I spent a couple hours picking up highly recommended mods. After getting everything running nicely, I was absolutely shocked when comparing the modded FNV experience with FO4.

    Modded FNV has: -Better
    Playing Fallout 4 was such an unsatisfying Fallout experience that I went back and played New Vegas for the first time after reading how good it was from some of the other reviews here. I spent a couple hours picking up highly recommended mods. After getting everything running nicely, I was absolutely shocked when comparing the modded FNV experience with FO4.

    Modded FNV has:
    -Better textures
    -Better performance in fps
    -Better character faces and facial animations
    -Better weapon textures AND a huge variety of weapons

    And that's only considering the aesthetic improvements, the massive amount of additional modded content notwithstanding. I am frankly shocked that a AAA development studio is unable to meet or exceed the development quality of mods made by unpaid community modders in a game using the same engine. I can only guess that a priority on console development is why the PC offering is so poor in comparison.

    I would have been able to overlook the technical ineptitude of the game if there were anything resembling the soul of Fallout still present. As many other reviewers have pointed out, the essence of Fallout has always been choice and flexibility in how to resolve problems. In previous Fallout titles, everything from a total pacifist run to wholesale murder of nearly everyone were viable ways to play the game, with potential alternate routes depending on skill checks and your character's inclinations. Fallout 4 gives us improved gunplay, but has stripped out the ability to make meaningful decisions about how to resolve problems, as nearly every quest can only be resolved by going in and shooting up the place.

    The voiced protagonist contributes to this straitjacketing. This is a design decision that does not work within a sandbox RPG. Games like Mass Effect worked better with a voiced protagonist because the story and setting were more focused and the base character more developed. The dialogue was also more consistently written and voice-acted-- I have no desire to do another playthrough to hear the female voice actor, but the male voice actor at least was inconsistent in the tone and style of his delivery to the point of totally breaking immersion.

    The writing quality and pacing was bad. Your character wakes up a subjective 15 minutes after having breakfast with his family to a post-apocalytpic wasteland, and rather than giving us any reflection on the massive future shock and dislocation the character would surely be feeling, we're picking up power armor and a minigun and killing a deathclaw within an hour. I thought the power armor and minigun were fine as a teaser for things to come, since you don't have fusion cores and ammo readily available in the early game, but it would have been nice to have even a cursory nod toward having the character understand what the hell happened to the world around him.

    The main storyline serves to introduce the player to the main factions present in the Commonwealth. However, at a crucial juncture, the lack of choice in resolving conflict undermines the story, as the player is locked into wholesale slaughter of all the competing factions, with no chance for diplomacy or double-dealing. Most or all of the factions aren't really in diametric opposition, so this turn in the story feels incredibly forced, and like the writers just ran out of steam. The ending was so abrupt and underwhelming that I literally had to use Google to confirm that I really had seen the ending.

    The choice to implement random-style loot on legendary enemies and to tie equipment modding to junk scavenging are mildly interesting at first, but dissolve into tedium quickly due to the uselessness of most of the legendary affixes, and the hours of scouring forgettable locations for junk. It would be generous to call the settlement features half-finished. I don't get where the demand for Minecraft/Sims-style crossover gameplay was coming from-- it doesn't appeal to me in a role-playing title but that still doesn't excuse Bethesda's half-baked implementation.

    Bethesda chose to strip out the soul of Fallout games in favor of making a generic shooter that combines shooter, RPG, and builder elements, but does none of them very well. They've gone from a "must-buy" development studio to one that I will approach with heavy skepticism in the future, and wait on user reviews for an accurate representation of the game since it seems the professional reviewers have little integrity.
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  19. Jan 1, 2016
    2
    I was going to give this game a 4 for effort. Up to this point in time it has been a mediocre experience, but I carried on playing though regardless. Pretty much all negative reviews on here are correct, I didn't really feel like I needed to add my opinion to the thousands people voicing their disappointment.
    However I have encountered a serious bug with a main character called Desdemona
    I was going to give this game a 4 for effort. Up to this point in time it has been a mediocre experience, but I carried on playing though regardless. Pretty much all negative reviews on here are correct, I didn't really feel like I needed to add my opinion to the thousands people voicing their disappointment.
    However I have encountered a serious bug with a main character called Desdemona and I now cannot progress through the story so I now give this game 2 and now feel compelled to review it.

    I think the user score of 5.4 is generous. Pretty terrible effort from Bethesda, this bland mess simply has no soul and is ridden with bugs. Avoid.
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  20. Jan 1, 2016
    5
    Fallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that wasFallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that was very enjoyable in first and second Fallout games. Here in a manner of minutes you're forced to help a group of survivors, equipped with Power Armor of the get go. On my very first sitting with the game I was a General of Minutemen and a Knight in the Brotherhood of Steel... and as much as I enjoyed my time with the game, for the life of me, I could not see a dialog option to be just pure evil bastard! Not to mention that the dialogues have only four (sic!) outcomes where three of them are always yes, no and I don't know... The story is boring, the side quests are repetitive, gun play is fun but again - what if I don't want to shoot everything? Not an option most of the time.
    Technically the graphics are okay. Nothing fancy but not horrible. I was able to keep the game at a stable 60fps most of the time. Few glitches happened, nothing gamebreaking. But the damned loading screens! They're everywhere! SSD is a must otherwise fast travel can be as slow as running on a lower spec PCs. The facial animations are a bit... out there. Music is there. Forgettable but fitting the game. Now... FOV is vomit inducing, thankfully it can be adjusted with a simple command prompt still it only reminds me that there's no options menu! Everything is set up from the launcher that has a very limited options to choose from. Also the default controls are totally counter-intuitive! Most of the time they require you to grow a third hand - one in WASD area, one on the mouse and third one near the Enter key.
    Overall, after around 150 hours of gameplay, I wanna play Wasteland 2 again and never go back to Fallout series as long as it's in the hands of Bethesda Softworks.
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  21. Jan 1, 2016
    9
    Ho letto molte opinioni negative, certo non è epico come i precedenti e non c'e' un grande passo avanti sul lato tecnico, però ho imparato ad apprezzarlo giocandolo. Alcuni aspetti del gioco non li utilizzo molto per esempio la possibilità di costruire edifici e di arredarli. Tutto sommato godibile.
  22. Jan 1, 2016
    4
    After 11 days with this game..What i can say...Wonderful environment, not bad graphic, terrible combat mechanic, terrible npc ai, really stupid and ♥♥♥♥♥♥♥♥ main plot. Guys this scenario can write a 10 years, old without that big holes in plot. And when Fallout 3 was a big mistake, Fallout Nv was quite good with complicated world and characters. Fallout 4 i dont know what type this gameAfter 11 days with this game..What i can say...Wonderful environment, not bad graphic, terrible combat mechanic, terrible npc ai, really stupid and ♥♥♥♥♥♥♥♥ main plot. Guys this scenario can write a 10 years, old without that big holes in plot. And when Fallout 3 was a big mistake, Fallout Nv was quite good with complicated world and characters. Fallout 4 i dont know what type this game is, definitely not Crpg, shooter more. And this scenario...guys...please. You all Killed this franchise without mercy and, ♥♥♥♥♥ all mature players with Super Sledge. Start is fun..after that everything is dying. So many wasted possibilities, so many booring quests, and in mine loong career as a Game Master in few rpg systems you really really need to send that guys to read some good books. Maybe it will help.
    Anyway mine scores for this game:1 to 10
    Quests - total score 4, main story line beginning 7 ending 2.It start good and ...thats all. Lovercraftian quests toons of wasted potential.
    World - 8 Nice locations few really fun to explore. Prydven is beautiful.
    NPC Characters - 4 Some ok,some flat and boring. Nothing to be excited. Please return to bg 1 bg2 to learn how to build deep funny characters. It is all about story and fun.
    Mechanic - 1. Its booring, and stupid in soo many examples...
    Total not to solid -4.
    And i know for Bethesda last years succes is measured in number of copies sold- but Witcher 3 can do both things. Quality and profit.
    Recommended for easy shooters fans, not recommended for fallout, and post-apo fans.
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  23. Dec 30, 2015
    3
    I feel this is high enough for a game that wasn't finished.

    When you keep seeing things like cars with their doors open and not even a tiny piece of garbage inside, it looks like someone just cleaned the inside of the cars. And the tugboats most of them don't even have a interior. Trying to snipe someone can be quite hard when the draw distance at max is so damn low, use the scope
    I feel this is high enough for a game that wasn't finished.

    When you keep seeing things like cars with their doors open and not even a tiny piece of garbage inside, it looks like someone just cleaned the inside of the cars.

    And the tugboats most of them don't even have a interior.

    Trying to snipe someone can be quite hard when the draw distance at max is so damn low, use the scope and most of the game disappears in the distance.

    Overuse of sprites to, but i can understand them on this point. Must have been quite the challenge trying to get this to work on those console ****

    It's worth playing but by far the worst Fallout game to date, emotionless, cold and unfinished.

    Feels like the developers disliked the making of Fallout 4, it bleeds through while playing and gets worse the longer you play.
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  24. Dec 30, 2015
    6
    Ok at best.

    Fallout is a game with a low graphical fidelity for 2015s Triple-A standards. This would be fine if the game would be well optimised, but it simply is not. The main story and each "factions" story and quest lines arent that entertaining as i would have liked them to be. I enjoyed Fallout 3 a lot more regarding that matter. The map itself is quite large, and what i like
    Ok at best.

    Fallout is a game with a low graphical fidelity for 2015s Triple-A standards. This would be fine if the game would be well optimised, but it simply is not.

    The main story and each "factions" story and quest lines arent that entertaining as i would have liked them to be. I enjoyed Fallout 3 a lot more regarding that matter.

    The map itself is quite large, and what i like in particular is the fact that enemies scale in a certain level range according to region/ ares other then to the players own level. That means, that if you are very far into the game and have a high level and go back into the starting area, you will be able to crush anything that comes near you with ease. On the other hand, certain areas will be set to high lvl enemies in which you would get crushed if you were to face them early on. I feel this is the more immersive way to go.

    Gunplay is good, quite simply put.

    However, the way they changed the lvling and skilling system in Fallout 4 is an absolute joke to me. Instead of having the old Fallout 3 way , they decided to go for a very lazy approach in my eyes. The only thing you now get from lvling up is a point you can use to choose a perk for one of the S.P.E.C.I.A.L attributes. We did have this before, but with the addition of you being able to put points into each of these attributes, up to 100 everytime you lvl up. Now you can only go in a rough direction by applying a few points the each attribute at the start. A change i absolutely dislike and influenced my gaming experience quite a bit.

    In General , it seems like Bethesda have shifted their focus from an RPG to an Open-World Shooter by dumbing down the role playing elements such as the skill system and dialogue options while significantly improving gun play. Some people may like this change, however, i personally prefer the more RPG based approach of the older titles. The crafting system for me doesnt really fit into the game that well and does not enhance the gaming experience at all, which is a shame. All in all this game is OK, but not quite entertaining enough for me to warrant a price tag of 60 euros.
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  25. Dec 30, 2015
    8
    I really don't understand some of the reviews on here. Some of the people who have given it a negative score have done so after 100+ hours of playing so it can't be that bad. Yes, the game could be better (if it was all that was promised, it would have got a 10) and, as usual with bethesda games, there are a few annoying bugs but the game is enjoyable nonetheless. If you want a game thatI really don't understand some of the reviews on here. Some of the people who have given it a negative score have done so after 100+ hours of playing so it can't be that bad. Yes, the game could be better (if it was all that was promised, it would have got a 10) and, as usual with bethesda games, there are a few annoying bugs but the game is enjoyable nonetheless. If you want a game that achieves everything that it sets out to do then fallout 4 is not for you. If you can look past a few bugs and one or two other features (the morality system for example is great in theory but poorly executed) then you will thoroughly enjoy this game. Expand
  26. Dec 30, 2015
    4
    Small and disappointing. I'm a big TES fan and have never played a Fallout title. Diamond City in FO4 has about half the quests of Solitude in Skyrim and half the named NPCs. All factions in this game have the same quest. I would have been unhappy if in Skyrim, all the guilds had the same end story. They were similar, sure, but at least featured different people in different places.Small and disappointing. I'm a big TES fan and have never played a Fallout title. Diamond City in FO4 has about half the quests of Solitude in Skyrim and half the named NPCs. All factions in this game have the same quest. I would have been unhappy if in Skyrim, all the guilds had the same end story. They were similar, sure, but at least featured different people in different places.

    Very low replay value compared to current TES titles. I've played thousands of hours of TES but at only a couple hundred hours of FO4, I feel "finished."
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  27. Dec 30, 2015
    5
    Fallout 4, the long awaited sequel to a long line of successful predecessors.

    I am not sure if it was Todd Howards own decision or if the management level told him to design the game like this, but Fallout 4 is just a hull disemboweled from all elements the previous Fallouts made so famous. The good side of the game are the improved graphics (still no challenge for other 2015 titles,
    Fallout 4, the long awaited sequel to a long line of successful predecessors.

    I am not sure if it was Todd Howards own decision or if the management level told him to design the game like this, but Fallout 4 is just a hull disemboweled from all elements the previous Fallouts made so famous.

    The good side of the game are the improved graphics (still no challenge for other 2015 titles, but if you look at Fallout 4 and then start up Fallout: NV you know what i mean) and the really nice looking gameworld and the new gun handling that feels fantastic to previous fallouts and upgrading your weapons is a better version of the module upgrades from Fallout New Vegas. But thats already the point where the positive stuff ends.

    Beeing able to build settlements is a nice feature but at last it´s only a time sink for to increase your ingame time as it does not affect the game world/progress with anything.

    The negative parts are that Fallout 4 got rid of everything that made the old Fallouts out. The Dialogue system has no multilayered choices anymore. In previous Fallouts saying "no" to an npc often opened the option to be able to talk to another person and get another quest or something else. Nothing like this left, 4 options where 3 are all the same (say yes, yes ironically, yes with getting some options) or no. And no only ends the dialogue leaving you with... nothing. Quests are not multi-layered anymore and Fallout 4 is filled up with repeating radiant quests mainly. 3-4 interesting mini-multi-layeres sidequest lines, the rest is simple: go there, kill everything, get something that is done in normaly 5 minutes.

    The rpg part is the most controverse i have seen yet and it´s design (and player reactions) remind me a bit of the Diablo 3 desaster. It is not your character in Fallout 4 anymore as the perk system is that way simplyfied that it forgives every wrong set point in the next few levels. And you can´t really set wrong skills as only the weapon affecting skills are really useful, the rest will nearly never change anything of your experience. Where lockpicking/hacking was a useful skill in previous fallouts to get a better armor/weapon at some point it will only give you 10 shots ammo and some bottlecaps more in Fallout 4.
    Exploration gets not rewarded, in absolute no point as nearly all special items are directly placed on your mainquest route.

    Fallout 4 turned out to be a nice looking shooter with a Fallout shirt put on, but from it´s rpg demanding and good rated predecessors is not really much left. I really don´t like the direction Bethesda went with this franchise, they could also have called it Wolfenstein:The Fallout.

    I give it a 4 points as the graphics are still okay and fitting for the theme and it gave me some hours moving through the game world. Everyone who is looking for more should take a step back and maybe choose another title.
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  28. Dec 30, 2015
    10
    My wife was mad at me for having a romance with Piper Wright. I told her I'm doing it just for the additional perks...that was a poor choice of words.
  29. Dec 30, 2015
    0
    Bethesda told us that the freedom of the player was their first priority. Well...NO!
    - No karma
    - No reputation, no factions - Most of npc are so-called "essential" and unkillable - You have NO CHOICE except for your haircut - You are a "good boy" boring character with his own idiot voice who does everything that he's told to. - Dialog sucks, only 4 words to say and it doesn't
    Bethesda told us that the freedom of the player was their first priority. Well...NO!
    - No karma
    - No reputation, no factions
    - Most of npc are so-called "essential" and unkillable
    - You have NO CHOICE except for your haircut
    - You are a "good boy" boring character with his own idiot voice who does everything that he's told to.
    - Dialog sucks, only 4 words to say and it doesn't change anything. Sarcastic is useless.
    - You become a killing machine, peacefull options don't exist anymore, you are send here and here to murder billions of raiders.
    Let obsidian make another "NewVegas" style or drop the liscence.
    Please bethesda, you are ruining fallout. It's all about the money...
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  30. Dec 29, 2015
    9
    Fantastic continuation of the series that lives up to the expectations. Comparing to the previous versions can be hard at stages, as a few features are removed that probably stop this from being a 10. Any fan of the other games or a FPS with a bit of RPG elements should take a look at this.
  31. Dec 29, 2015
    8
    I found Fallout 4 to be fun. I think the background soundtrack in the game is great. The radio station is ok. I liked the intro and in general enjoyed the story line. There just need to be more to do and see. The settlement building is entertaining, but seems to have little effect overall.

    There just is a lack of people, settlements, cities, things to see and do. It has a big
    I found Fallout 4 to be fun. I think the background soundtrack in the game is great. The radio station is ok. I liked the intro and in general enjoyed the story line. There just need to be more to do and see. The settlement building is entertaining, but seems to have little effect overall.

    There just is a lack of people, settlements, cities, things to see and do. It has a big map, just its either empty, has bandits or mutants. I feel that is a shame. In the past Skyrim and Fallout 3 seemed huge there was always something to discover or see. Fallout 4 just lacks this.

    The mod system is fun. The graphics are decent but some textures are surprisingly lacking. I'm hoping that when the new creation kit comes out all the modders will "fix" all these issues but that itself is a sad thought.

    Final thoughts. I enjoyed it, it just seems to be missing that spark that everyone would hope it would have. I'm hoping that the DLC will add some more real content into the game but I think that will just rub folks the wrong way.
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  32. Dec 29, 2015
    10
    Wow! I know I might be a "little" late in this discussion but I have to say... This game IS great. I have over 20 years on gaming, and yes, I play to the very end all Fallout series, including the New Vegas Add-On(s) and I dont feel "betrayed" or "outraged" at all. Its a great story, a sweet gameplay, lots of crafting and managing, which is in my opinion, a huge evolution... I dontWow! I know I might be a "little" late in this discussion but I have to say... This game IS great. I have over 20 years on gaming, and yes, I play to the very end all Fallout series, including the New Vegas Add-On(s) and I dont feel "betrayed" or "outraged" at all. Its a great story, a sweet gameplay, lots of crafting and managing, which is in my opinion, a huge evolution... I dont understand why this burst of rage... Of course, PP tend to be classical fans and despise all core changes. I know. Well if you are one of those, MOD the **** out it. It is one of this game´s better quality: mod friendly(somewhat). PP nagged about the conversation whell, there is the mod. Pp talk a lot **** of the graphics, there is the mods. There will be eventually some mod to make companions killable maybe.
    Well I have 70 hours already, and Im 30 years old with job and wife so, it might be the opinion of an ex hardcore that is nowadays somewhat casual, but i must say: Since I have to narrow my gaming time I started to read reviews and comments of games before I get to it. Silly mistake. It was the proof the pp can hate every******* thing (Forgive my english, its not my first language)
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  33. Dec 29, 2015
    5
    Lets all be honest here, you can't give a game 0 just because you did not like it, the game is good by itself, you can expend hours and hours on it, yes that is true, it just depend on how you see it and what background you have before you played it.

    I played a lot of games, including all original fallout games and what makes me really sad is the fact that the hype was huge, and the
    Lets all be honest here, you can't give a game 0 just because you did not like it, the game is good by itself, you can expend hours and hours on it, yes that is true, it just depend on how you see it and what background you have before you played it.

    I played a lot of games, including all original fallout games and what makes me really sad is the fact that the hype was huge, and the aggressive propaganda was disgusting. Are you in need of medical assistance to stop playing this game? are you addicted to trash grabbing, do you really believe this game gives you unlimited exploration? My god, Kojima is playing it too and took a photo with a PS4 copy, right after announcing his partnership with Sony, he is now addicted to fallout 4, god have mercy on his soul.

    What is fallout 4 actually good at.

    graphics are not that bad, view distance is actually good.

    What is fallout 4 bad at.

    1* Writing is one that comes ahead in my mind, i could not get the feel of the game when you and the NPC's are inconsistent with their lines, i quit the game on multiple occasions, including piper's first talk on diamond city, preston garvey( we can't access the fusion core, only you can, after that we will give you this piece of technological discovery, even if we meet just this moment, convenienty placed before a minigun. The talk with you son, and a few others.

    2* Quests really are just as everyone said, kill this enemies get back, repeat. little monster variety, no memorable characters, useless vendors, no in game economy, stupidly amounts of junk, that should not have existed in fallout 3 and NV to begin with, all materials should have been on vendors, to create a game economy and reserve loot space to actually good and hard to find items, creating a more rewarding exploration feeling. Power armor lost its identity, they throwed away a great quest opportunity, to make crappy mods and paintings. Just like the power armor, they have gone to far with the mod thing, better to have new models for weapons than 200 mods that have 0 gameplay value.

    3* Nobody gives a **** about this, it's just me complaining, but Bethesda have the worst map design i ever seen, they literally just brush things on their map editors, filling it with junk and things without giving it thought or using logic, example, Why there is debris on the flour if the roof is intact, lots of clipping and blurry meshes. Not an RPG game anymore.

    4* And finally, it does not matter if you liked the game or not, stop pre ordering please.
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  34. Dec 28, 2015
    2
    The game is addictive simply because we love all the Fallout precedents, but it's really unpolished. The only thing you do in the game is kill, there is a huge lack of interactions with the world, you just kill. It seems like Fallout 3, and only the main quest is interesting, the side quests is only to kill something.
    The loot system is utterly rubbish, you'll see yourself looting
    The game is addictive simply because we love all the Fallout precedents, but it's really unpolished. The only thing you do in the game is kill, there is a huge lack of interactions with the world, you just kill. It seems like Fallout 3, and only the main quest is interesting, the side quests is only to kill something.
    The loot system is utterly rubbish, you'll see yourself looting absolutely everything, fast travel, and get back on it again.
    Really disappointing.
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  35. Dec 28, 2015
    3
    Fallout 4 for me is most disappointing game of 2015.

    + Gunfights are quite nice, though im not playing fallout 4 for gunfights.. + I think graphics are decent enough but game should run better with such a graphics. + Nice character creation. + So far, i only encountered minor bugs. - Beginning is a good concept executed poorly. Why even bother to start game before the war if there
    Fallout 4 for me is most disappointing game of 2015.

    + Gunfights are quite nice, though im not playing fallout 4 for gunfights..
    + I think graphics are decent enough but game should run better with such a graphics.
    + Nice character creation.
    + So far, i only encountered minor bugs.

    - Beginning is a good concept executed poorly. Why even bother to start game before the war if there is nothing to do there? They could have added tutorial or couple of quests that would create emotional connection between our character and wife/husband.
    - Couple hours into the game, you will already have one of the best weapons, power armor and you will defeat deathclaw...
    - High difficulty levels are like this: you are getting weaker while enemies are getting stronger, resulting in enemies being bullet sponges while you can be killed by a rat biting you couple of times.. Also, my beloved hardcore mode is gone...
    - Dialogue is one of the biggest mistakes made by bethesda, there are only 4 options, and even then they are "more info/yes/sarcasm/no".. Why did they change it, it's not like previous dialogue system was bad, i feel like it was changed so it could fit controller layout (4 buttons).
    - Wasteland is very detailed but there is nothing interesting in there, its just buildings full of loot and raiders..
    - Diamond city is extremely small, doesn't even feel like "The Great Green Jewel", its more like "Small settlement".
    - Most of the quests are either fetch quests or "go clear that building from mutants".
    - No side storylines like in skyrim.
    - Quests involving settlements are very boring.

    I feel like a lot of bad decisions were made while creating this game. This game feels more like first person shooter rather than role play game, which is disappointing because rpg aspect is what made me love this franchise.
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  36. Dec 27, 2015
    2
    +Graphics
    +Power armor is cool
    +Combat is clean Now onto the bad stuff -Worst character creation in all of Fallout history -Very little variety in the enemies that you fight -Very, very bad dialogue with almost no use of the Charisma attribute -Terrible story, with an even worse ending -Walk in a straight line or be punished gameplay (The lower your level is in comparison to an
    +Graphics
    +Power armor is cool
    +Combat is clean
    Now onto the bad stuff
    -Worst character creation in all of Fallout history
    -Very little variety in the enemies that you fight
    -Very, very bad dialogue with almost no use of the Charisma attribute
    -Terrible story, with an even worse ending
    -Walk in a straight line or be punished gameplay (The lower your level is in comparison to an enemy, the less damage you will deal regardless of weapon strength or perks)
    -Barely an RPG
    -VATS is now even more sloppy than in previous titles
    -Wasteland does not look barren, or weathered. There is an abundance of wildlife and plants regardless of post-nuclear war. (Completely goes against the theme of Fallout)
    -Extremely small "Open world" map.

    Do not buy this game, its a waste of your money.
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  37. Dec 27, 2015
    0
    My expectation of everything that was actually broken in Fallout 3 to be fixed in the much hyped Fallout 4 is nothing more than a dream now. Its exactly the same if not worse. 0/10 for something THAT over hyped. Its a 5/10 otherwise. I tried to play the game for about an hour or so but cant see myself enjoying it, same as Fallout 3, clunky, buggy piece of poo. Maybe for someone that livesMy expectation of everything that was actually broken in Fallout 3 to be fixed in the much hyped Fallout 4 is nothing more than a dream now. Its exactly the same if not worse. 0/10 for something THAT over hyped. Its a 5/10 otherwise. I tried to play the game for about an hour or so but cant see myself enjoying it, same as Fallout 3, clunky, buggy piece of poo. Maybe for someone that lives in its own world it might be a good grade. Expand
  38. Dec 27, 2015
    8
    This review contains spoilers, click expand to view. Good game overall only complain really had about was that power armor was available too early allthou i didint really affect the gameplay. Main story was bit short but for me wide world to explore has been best thing in fallout games. Expand
  39. Dec 27, 2015
    2
    I don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, noI don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, no matter who the developers are. I just hope this isn't the future of Bethesda Game Studios games. To me Fallout 4 is like stabbing myself in the leg and trying to convince myself it feels fine.

    Just found out: FALLOUT 4 USES MANY OF THE SAME TEXTURES AS FALLOUT 3. I mean *COME ON* BGS! Are you SERIOUS?!

    (Copy and pasted stuff from my Steam review.)
    - It's a half/half game, it's good and bad. Story is horrible - gameplay is good. Personal character is horrible - NPCs are good. RPG is gone - shooter takes its place. To me this game feels like a spin-off of Fallout, kind of similiar to how FNV is to F3. There's a lot wrong but it makes up for with various aspects. Lore is once again messed up, it honestly doesn't even feel like a Fallout game if it weren't for the Deathclaws and BoS, those are the only two things that make F4 feel like Fallout. No player freedom like we were given in previous games, referring to TES and Fallout, we obviously have the freedom to roam around the wasteland but other than that it's nothing.

    - This is less of a RPG game and more of an open-world shooter. Bethesda wanted to do new and innovative stuff, while they accomplished most of it they failed to keep true to what the game is. The one thing they failed exceptionally at was the dialogue system, it fails to do what even other studios failed at. Voice acting is alright but doesn't fit in - and that isn't me being a nostalgic silent protagonist, it just truly doesn't work. Let me give an example, you can join whatever faction you want right, true. When you join the BoS you're a tough militaristic and devoted soldier to the BoS and their tenets. However when you're roaming the wasteland searching for your damn son you're a father figure and continue to act as such. In addition you can join the Minuteman and other factions - all of which your character acts accordingly. Getting the picture? One second you act like a loyal soldier, the next you're a father, then you're a passive smuggling rebel. It just flows so awkwardly. To go back to the system itself - like I said - it fails horribly. Yes, No, Maybe, Info/Sarcastic. What is this BGS? What the hell do you call that? Screw it, in the end it doesn't even matter because all of them mean "yes" anyways.

    - No choices, no consequences, nothing that made Fallout great is in Fallout 4.

    - Back on mods though, BGS in it's entirety SHOULD NOT rely on modders to make their games good. It's no wonder they're making mods available across all platforms, it makes sense now. They feel they're allowed to half-ass the games now because we modders will fix it and make it better, therefore allowing them to slack off. I'm still waiting for their plans to return to paid-mods, I can see it now it'll be with Fallout 4. But not going to relight a fire, on to something else.

    - For some reason I'll put the story here. It's bad. It doesn't even feel like any thought went into it, it's the exact same as Fallout 3 except the roles are reversed. Nearly the same god damn thing. You leave the Vault, go to a large wasteland city, find people to help, continue searching, find someone that knows something about where your goal is, convince them to help, meet your goal and find out that they're really the leader of something massive. Done, bam. Hell, I enjoyed a CoD series more than this, dafuq? Now after the aforementioned story you go on to faction stories and whom to support. FACTION STORIES HAVE ONLY TWO MAIN QUESTS. ALL OF WHICH ARE THE SAME. And that's it. That's Fallout 4. Alright, alright - I forgot to mention that almost all missions in between the beginning from the end are filler side op missions, get this, kill them, repeat. If you thought Skyrim was bad then you're in for a surprise when it comes to this. There is hardly ANY side missions. Yes I know the side op missions I just mentioned are actually called side missions and are considered missions themselves but that doesn't cut it, that's just **** Those side op missions belong in the misc missions not a mission themselves. I understand that not all missions can be long and drawn out quests that are their own entire story, there needs to be a balance between the two, Fallout 4/BGS just didn't do that. The misc missions far over-number the amount of actual missions. And it just doesn't work that way. Nothing is fun about it, hell you don't even go to new places they send you back to the same locations.

    Remember this is only a partial review of notable sections from my actual Steam review, so things are a little out of order and may not totally make sense.
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  40. Dec 26, 2015
    0
    What a steaming pile of garbage, no amount of mods on earth will fix this horrible game. They've made it so casual a 4 year old could probably beat it while drinking a juice box and button mashing. Your choices don't make a bit of difference because the 4 choices you get all do the same thing, and you only get to choose between 2 endings. There is no good or evil because your character canWhat a steaming pile of garbage, no amount of mods on earth will fix this horrible game. They've made it so casual a 4 year old could probably beat it while drinking a juice box and button mashing. Your choices don't make a bit of difference because the 4 choices you get all do the same thing, and you only get to choose between 2 endings. There is no good or evil because your character can only be good. The story line and characters are so boring and forgettable I fell asleep several times while playing. The entire wasteland is made up of almost nothing but generic raiders who's sole purpose in life is to raid these struggling settlements on the other side of the map rather than just scavenge through local buildings for easily available loot.. The weapons modding and settlement building are cool I guess, but I don't really understand how a weapons and armor made from scrap found around the wasteland can have unlimited durability yet a military grade suite of armor needs to constantly be repaired. They took out factions, speech checks, persuasion, armor and weapons durability, karma, and the ability to choose several different endings. I can see now why Bethesda didn't want any leaked footage getting out before launch day, people would have cancelled their pre-orders and never bought the game. Expand
  41. Dec 26, 2015
    8
    After reading many of the reviews here it's hard to say anything that hasn't been said already and it seems that players either love or hate this game and either give it a ridiculously low or high score, none of which it should deserve. First of all, I want to emphasize that it is not a bad game, I spent quite a lot of time with it and pretty much enjoyed it, but I was still disappointedAfter reading many of the reviews here it's hard to say anything that hasn't been said already and it seems that players either love or hate this game and either give it a ridiculously low or high score, none of which it should deserve. First of all, I want to emphasize that it is not a bad game, I spent quite a lot of time with it and pretty much enjoyed it, but I was still disappointed in the end. I simply expected more of such a title.

    The game provides a really good atmosphere. The post-apocalyptic world of Boston is truly fascinating, full of small details and easter eggs worth exploring. I found myself spending far more time exploring the world than doing quests and yet, after watching Youtube videos I had to realize how deep the content is and how many things I simply hadn't noticed.
    I think the combat has improved since Fallout 3. VATS is still fun and provides many bonuses, but no longer absolutely necessary to use. Aiming in general is much easier but it also means that is no longer that dependent on character abilities, you can easily headshot every opponent with any sort of character. The enemies disappointed me a bit, as there's no real variety, especially if you already know the series. You'll be fighting pretty much the same raiders, super mutants, animals, feral ghouls and robots you've already encountered in the previous games with synths being the only main exception. Sure there are variants of each type, but still gets boring pretty soon. I also have to mention that the AI is quite bad with many opponents getting stuck. There aren't many weapons in the game as well, although they can be modified which is a nice new feature compared to previous Fallout games.

    The graphics were... fine. That's the correct word for that. Nothing spectacular, but as a fan of the series I couldn't care less. Yet it could disappoint some people. Certain things look nice, and it's more colourful than the third game. However the character animations, especially the facial expressions during dialogues are just horrible. As if the developers didn't care about it, it's just not synchronized with the audio. Speaking of the audio, I liked the voice acting, think it's better compared to the previous games and we also have a voiced protagonist here. The radio stations were fine but not as enjoyable as in Fallout 3. The DJ was quite the opposite of Three Dog, yet the music was almost the same with very few new tracks. Couldn't the developers find anything new from that era or what?

    Now a few words about the role-playing aspects of the game. As if the developers forgot that Fallout is indeed an RPG where you can shoot guns and not an action game with some RPG elements. Those who expect it to be an FPS-like game will be disappointed because combat (although improved) doesn't match that of a real action game. Those who expect an RPG will also be disappointed because of the really simplified RPG elements. It's a simplified hybrid that exceed neither as an FPS or RPG. The main story starts promising but in the end it turns out to be nothing more than a simple faction war with few possible choices. The writing is bad, you have very few dialogue options and your responses don't seem to alter the story. This is not acceptable for an RPG I think. I also didn't like the ending. I don't want to add spoilers, but don't quite understand why a faction which wants to preserve technology would destroy something more advanced in such a post-apocalyptic scenario. It's just not logical to me among many other things.

    The skill system is gone, every time you level up, you simply gain one perk point which adds a certain bonus (such as the ability to pick more advanced locks). The perk tree is interesting at first, but the character development is way too simplified in my opinion. Those who liked Fallout, pretty much liked it because of its character customization, you had to plan your build. Here your levelling is not limited, the S.P.E.C.I.A.L. stats can be improved as perks, so theoretically you can have everything useful unlocked with a single character. Way too bad for an RPG. Seriously. As I mentioned before the main attributes don't affect much of the gameplay neither, you can shoot as accurate as you want even with low perception for instance, the latter only affects accuracy in VATS.

    Settlements are a completely new feature of the game. I guess they realized how successful Minecraft was and simply wanted to add something similar where players can use their creativity and build anything they can imagine. Or at least that was the idea. Fortunately, the game doesn't force you to use it, it's just a bonus and can be fun, but it's not a revolutionary change.

    Besides all the errors, Fallout 4 is a good game and really enjoyable. Yet it has serious faults and I haven't even mentioned its bugs, many of which are quite annoying, though I have to admit that some are funny as hell. Good, but definitely not the game of the year as expected.
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  42. Dec 26, 2015
    5
    Fallout 4 isn't nearly as bad as most people seem to think it is (I'm not saying it's a good game), but it isn't a HORRIBLE game.

    The gameplay is much improved since the previous installments. It's somewhat enjoyable. The sounds guns make is satisfying, and the crafting system is for the most part well developed. The characters are enticing, and usually have something of interest to
    Fallout 4 isn't nearly as bad as most people seem to think it is (I'm not saying it's a good game), but it isn't a HORRIBLE game.

    The gameplay is much improved since the previous installments. It's somewhat enjoyable. The sounds guns make is satisfying, and the crafting system is for the most part well developed. The characters are enticing, and usually have something of interest to say.

    The world always invites you to explore it, you never know what you'll find: good loot, a legendary monster, etc. The atmosphere synergies' well with the post-apoc theme. Gloomy, and green tinted. Unfortunately, the same cannot be said for the graphics... or the UI.

    The graphics are straight-up outdated. The textures are very poor. The UI is among the worst I have ever seen. It's blatantly horrible, delivering very little information while forcing you to scour through it to find a monotonously named item. Horrible. Also, the performance isn't the best (especially for how horrible the game looks.)

    The story is dull. I never gave a single **** about it, nor did I pay attention at all.

    Overall just a very... average game.
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  43. Dec 24, 2015
    5
    It wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon modsIt wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon mods system is great, as Is the new power armor system, everything else falls short. And a lot of things made no sense. After a battle fought in power armor parts had to be fixed since a grenade fell nearby. Understandable, but if you fight the same battle in raider armor made from junk you never need to fix it. Weapons also never break, weaken or jam, even those made from plumbing supplies and driftwood. Which oddly enough describes half the guns in this game. The build system lacks physics making it possible to build bases that hover in the air. And they have a crippling parts count limit that seems pretty arbitrary.

    The game is small both in size and density. There are 3 towns with voiced characters. everywhere else is populated by raiders. Skyrim had 9 believably large cities and several more towns. all with voiced characters and many side quests New Vegas had at least 7. Even fallout 3 had 4 such locations. Most fallout 4 side quests use repetitive dialogue, especially the minutemen ones. And nearly all consist of Nothing more than, going somewhere and killing or fetching something. gone too is the humor these quests brought in previous titles.

    the story relies on a series of twilight zone style twists. Which of course are no fun the next time. Dialogue options are limited and you don't actually know what your own character is going to say. Perks have no effect on dialogue at all and neither does the special.

    The background given to your character if they are male is that there a war veteran, while if your female you're a lawyer, and yet the story progresses exactly the same. Despite most of it involving killing people. Come on since she is voiced and a Lawyer; I expected her to be a little upset after killing somebody the first time, but... nope. She didn't even react to facing a Deathclaw, which also happens in the first 20 min. Why they didn't Just have whoever YOU choose be the ex soldier, I don't know, It would have made more sense. Especially since you get your first power armor within the first 20 minutes, and know how to work it, something a lawyer turned housewife should not know how to do.

    The largest gripe of all I had is in nearly every quest nothing you do matters. You can talk somebody out of killing a person, only to have their partner do it anyway, with the dialogue after being identical. No choice you make in a quest has any repercussions later. In fact there is no karma system, or even a bounty system like Skyrim. You can walk into town, kill 5 guards come back a few days later and they're back to cracking jokes about your armor. In general the game doesn't really let you be evil, no mater how many people you kill or what quest options you choose, folks will treat you as their savior. No hidden faction or missions are revealed for your misdeeds, unlike the previous fallout's or Skyrim.

    Unlike New Vegas, you can't broker alliances between factions. Worst of all No matter who you side with, you get the same end missions. Many of which share animations, scenes and objectives. followed by the same monologue and montage after. Despite having radically different agendas all factions resort to the same exact methods. Making every choice you thought you made meaningless. Which is why I agree with many others in saying that this Is an FPS game. Not even a particularly good one.

    On top of all this it lacks polish. Despite my I7 nvidia gtx 970 and 32gb of ram letting me average 60 fps, on one helicopter gunner mission it always drops to 12 fps. This is not only time this happens either
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  44. Dec 24, 2015
    6
    In the beginning I had hopes for the game. I tried to enjoy the voiced protagonist, but in the end it felt as if it was a huge failure. I hoped for an immersive RPG with enjoyable FPS mechanics as that is what it seemed it would be when the E3 footage was released. However, this is not what I got from this game. While the game that was released had enjoyable FPS mechanics, the RPG style ofIn the beginning I had hopes for the game. I tried to enjoy the voiced protagonist, but in the end it felt as if it was a huge failure. I hoped for an immersive RPG with enjoyable FPS mechanics as that is what it seemed it would be when the E3 footage was released. However, this is not what I got from this game. While the game that was released had enjoyable FPS mechanics, the RPG style of the game was left in the ruins of The Capital Wasteland and The Mojave. The game presented had a voiced protagonist and an atrocious speech wheel, which just drained from the RPG feel of the game. After beating the game once, I went back for a second play-through. The second play-through felt the exact same as my first play-though aside from the faction choices. It felt as if the second character I made had no defining characteristics over the first. Overall, the replay value of the game feels terribly low. Bethesda strayed too far from what made previous games like Skyrim and Fallout 3 great RPGs. All in all Fallout 4 is not a terrible game but a terrible RPG. Expand
  45. Dec 24, 2015
    6
    Well, shying away from the hyperbolic Fallout 4 reviews, I have to say I was pretty disappointed with this game. There is a lot taken away from Fallout 4 that was there in the previous iterations of the game: the dialog, the karma system (though that was taken away in FO:NV, you could still be a dick in the game), and a few other things I can't be bothered to remember at this point.Well, shying away from the hyperbolic Fallout 4 reviews, I have to say I was pretty disappointed with this game. There is a lot taken away from Fallout 4 that was there in the previous iterations of the game: the dialog, the karma system (though that was taken away in FO:NV, you could still be a dick in the game), and a few other things I can't be bothered to remember at this point.

    Actually, that kind of sums up my feelings on FO4. Meh, can't be bothered.

    Played through the main mission once (BoS line), and honestly can't be bothered to play through again. I have no investment in the settlement building, as all it nets me is more random NPCs to give me more radiant quests.

    Actually, the game seems to rely WAY too much on the radiant quest system. It was dull in Skyrim, and it is dull here. Really wish Bethesda would do away with relying on it so much.

    Didn't really care for the companions, they all seemed pretty dull (though that was, for me: Nick Valentine, Piper, Curie, the NCRlite guy and Dogmeat)

    And I honestly have no idea why the Institute or Synths are supposed to be bad other than people have told me they are bad. I couldn't muster up the energy to feel ANYTHING for them, though in saying that, couldn't muster up any energy to feel for anyone in the game.

    From a technical standpoint, the game is decent. I didn't suffer anywhere near as many CTDs as former Bethesda games, but the story and the factions were pretty lackluster, and the twists were mostly projected from miles away.

    Giving the character a backstory too… honestly, FO3 did a great job of it, FO:NV gave us a complete blank slate… Fallout 4… I dunno, was I supposed to feel something for the animatronic baby? Was I supposed to scream in horror as my husband/wife was shot and killed and my baby taken? Hell, the most I know about my partner was that I chose to play as the other gender. Also, they had a wedding ring that I held onto incase it was useful, but it wasn't.

    While I wouldn't call this a "don't buy" I would call it a "don't buy at full price" with a "wait for the creation kit to come out so modders can make it a more interesting game."
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  46. Dec 24, 2015
    0
    Absolute rubbish - what a disgrace to bring such game in 2015! Nothing new, recycled same garbage engine from 2008. True game was Fallout 1/2 - i want to see real reboot of those.
    CD Project RED needs to take this franchise over!
  47. Dec 24, 2015
    6
    Let's get this out of the way: Fallout 4 is not a great game. It could be, if it wasn't plagued by countless of problems and had a more interesting story.

    Settlements are a great idea badly executed. Your biggest enemy aren't raiders, those are in fact completely harmless. Your enemy is the interface. If you attempt any kind of resource/storage management, you will be doing things
    Let's get this out of the way: Fallout 4 is not a great game. It could be, if it wasn't plagued by countless of problems and had a more interesting story.

    Settlements are a great idea badly executed. Your biggest enemy aren't raiders, those are in fact completely harmless. Your enemy is the interface. If you attempt any kind of resource/storage management, you will be doing things either very slowly or many times over. The overall impression is that their definition of "settlement" are four people living in a hut.

    Fallout 4 has the most cumbersome and badly designed interface I have ever seen. It is clearly made for consoles, and I doubt it's any good with a controller either, but it has been ported to the PC without any regards for the inherent differences between the platforms. The game is controlled by a limited amount of keys, which in return all have many different functions, more often than not completely unrelated ones, with the appropriate action being determined by your current point of view, or the menu/mode you're in. There is also a difference between long and short key presses with the duration for activating the secondary function varying between keys. It's indescribably bad and turns any kind of settlement management into a major time sink. A nightmare. The opposite of an enjoyable game.

    Fallout 4 suffers from many bugs of various kinds, the majority of which are annoying but harmless. They do however make it even less immersive. Especially non-story dialog is often ridiculous to a point where it would be preferable not to have the characters voiced, especially if you have to live through those few and bad lines every time you interact with a settler.

    The story is ok. Nothing to get excited about, but generally enjoyable. Their zero to hero approach for the protagonist is not believable, which took away a lot for me. First day in the army? Go have a chat with the supreme commander! You killed a few raiders? All hail our new general! YOU KNOW WHO THAT GUY IS? HE KILLED A [spoiler] ! HE IS SO HOT! I assume there is an age at which you wank to such things. One has to try hard to block out all the following "dear leader" praises.

    And no, you have no choice. There is no choice in this game. "No" is not an acceptable answer. You shall accept this quest. You can walk away, but you cannot refuse. Though I haven't tried trashing the Prydwen yet. Maybe they'd take that as a no.

    If you focus on one quest line, the story would probably work better. There are different paths you can follow, all of which seem to be largely unaware of the others (up to the point I have played) and pretend to be demanding 100% of your attention. It's a game, so urgency often must be faked. That's cool, unless you do so excessively, until the player cannot satisfy all urgent tasks, and the situation can only be resolved deus ex. It's often the normal state of affairs, you will have conflicting schedules most of the time, most notably, there is always at least one settlement that needs saving from something.

    The game has its strong points, one of them being that even a mediocre Fallout universe is still kinda cool. Of course, the majority of players won't get to see much of it, because there are so many fast travel points, one often has to zoom in to find the correct on in the stack. But if one makes the seemingly strange decision to just go exploring, one will discover an interesting world. The Boston area depicted is pretty big, so the density of hidden tales to be found is lower than in FO3, but still decent.

    There is greatness in Fallout 4 and its mediocreness is a tragedy. Many of the issues it suffers from are easily correctable, it fits the profile of a badly tested and unpolished product. Though if engine stability permits, and that's a big "if" with Bethesda, modders will turn this into the great game it could have been from the start. In the meantime, play some Project Nevada. :-)
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  48. Dec 24, 2015
    8
    A fun expansive game which one can spend many hours enjoying the wastes of Boston. Fun art style. Gun use has been incredibly improved to the point where this is a fun FPS, weapon and armour customization is also a great addition. The story, character development, and graphics certainly lack in Fallout 4. But the bottom line is that the gameplay is very fun. If one enjoys RPG's or FPS'sA fun expansive game which one can spend many hours enjoying the wastes of Boston. Fun art style. Gun use has been incredibly improved to the point where this is a fun FPS, weapon and armour customization is also a great addition. The story, character development, and graphics certainly lack in Fallout 4. But the bottom line is that the gameplay is very fun. If one enjoys RPG's or FPS's this is going to be a great game. Expand
  49. Dec 24, 2015
    1
    It is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stayIt is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stay away from this drivel at all costs. Expand
  50. Dec 24, 2015
    2
    If you are a real Fallout 1 - 2 fan do not buy this game !
    Bethesda said it is the biggest game project ever - if yes I am scarred for the future games - honestly.
  51. Dec 23, 2015
    5
    I could see how some people may enjoy this type of game for its open world and seemingly endless exploration, but honestly, the exploration doesn't feel really rewarding as there is a lot of nothing.

    My biggest gripe with the game is the combat. The system is extremely simplistic, and your success in combat is largely dependent upon your level and armor/weapons... Not skill. Hell! There
    I could see how some people may enjoy this type of game for its open world and seemingly endless exploration, but honestly, the exploration doesn't feel really rewarding as there is a lot of nothing.

    My biggest gripe with the game is the combat. The system is extremely simplistic, and your success in combat is largely dependent upon your level and armor/weapons... Not skill. Hell! There is even a perk that makes you stronger if you stand still and fight!

    When fighting enemies that are far above my level and can one shot me, I find myself having to "cheese" them in order to win, but getting objects between me and them and playing "ring around the rosie" for 10 minutes while shooting them in the face. This isn't fun combat. You may say, "Well level up then and fight them toe to toe", but that is the point I am trying to make! I don't want to have to be a certain level to go toe to toe with it. Let me dodge, block, parry, etc. it with extreme precision to beat it. Not run backwards and shoot over and over and over again.

    I never feel like this game is ever challenging... and I am playing on the hardest difficulty you can. ALSO, the hardest difficulty doesn't even make combat harder! It just makes healing worse, slowing combat EVEN MORE!

    Here's the skinny of it... If you loved Skyrim, you will probably love this game. I blame Dark Souls for ruining my love of FPS and these types of RPG.
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  52. Dec 23, 2015
    7
    I had hoped for a game more captivating than Fallout New Vegas, which I enjoyed much more than Fallout 3. Did not happen. There were some great / redeeming aspects, however, with the help of a large amount of mods. Yet, the game's lack of character building (via the new streamlined perk system that does not force any tough choices that define the type of character you will be, includingI had hoped for a game more captivating than Fallout New Vegas, which I enjoyed much more than Fallout 3. Did not happen. There were some great / redeeming aspects, however, with the help of a large amount of mods. Yet, the game's lack of character building (via the new streamlined perk system that does not force any tough choices that define the type of character you will be, including the weapons you will use), meaningful dialogue options, interesting quests (that go beyond going somewhere and killing everyone), complex characters, romance-able companions, environments and current-generation textures held it back. Ultimately, it worth playing but... Expand
  53. Dec 23, 2015
    6
    One of the most disappointing games in recent years. I'd been looking forward to it ever since I finished Fallout 3, which I really loved. So what makes Fallout 4 so disappointing?

    What I always loved about the Fallout series was the atmosphere. The emptiness, and the danger you felt as you traveled. With Fallout 4 they completely ruined that aspect. It now feels more like a war-zone
    One of the most disappointing games in recent years. I'd been looking forward to it ever since I finished Fallout 3, which I really loved. So what makes Fallout 4 so disappointing?

    What I always loved about the Fallout series was the atmosphere. The emptiness, and the danger you felt as you traveled. With Fallout 4 they completely ruined that aspect. It now feels more like a war-zone than a dangerous pre-nuclear-war world.
    Also, some areas really eat up your CPU, so I got FPS spikes and stutters on my high-end PC (GTX 980, i-5 CPU, etc, etc..)
    Bethesda did improve the combat system and the graphics, but that's all there is to it.
    If this game wasn't titled "Fallout" it would've been a good game.
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  54. Dec 23, 2015
    10
    Hands down the best game I've ever played. Amazing graphics for such an open game. Gunplay improved over FO3/NV. VATS is incredibly fun to use. Companions have unique personalities and their interactions with each other is a nice touch. I finally feel immersed in one of these BethSoft games now that my character SPEAKS! The world looks and feels so much more believable than FO3/NVHands down the best game I've ever played. Amazing graphics for such an open game. Gunplay improved over FO3/NV. VATS is incredibly fun to use. Companions have unique personalities and their interactions with each other is a nice touch. I finally feel immersed in one of these BethSoft games now that my character SPEAKS! The world looks and feels so much more believable than FO3/NV too.

    If I was forced to have a complaint it would be that at just shy of 120 hours /played, I am starting to run out of things to do and getting nervous I will run out of Fallout 4 before the DLC.

    The way Power Armor works now is flat out genius. The Perks rework takes it from a numbers game to a real character simulator. And it's incredibly balanced - you can play multiple specs successfully.

    I don't know exactly what it is about this game. I couldn't get into The Witcher 3 at all, when it was suggested I play that if I liked FO4. Please hurry DLC, there isn't any other game out there for me in a post FO4 world.
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  55. Dec 23, 2015
    4
    Disappointed of the year,

    People waiting for a fallout game, but they find a mine craft mixed with Sims. I start to play the game after the 3 hours suddenly realize ı just build beds and walls for My Sims. Where is my explore, story, quests. skills most important them all what type of "V.A.T.S" is that ? it is not useful you have to play whole game like a play FPS but this game must be
    Disappointed of the year,

    People waiting for a fallout game, but they find a mine craft mixed with Sims. I start to play the game after the 3 hours suddenly realize ı just build beds and walls for My Sims. Where is my explore, story, quests. skills most important them all what type of "V.A.T.S" is that ? it is not useful you have to play whole game like a play FPS but this game must be a RPG right ?
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  56. Dec 22, 2015
    7
    First the bad news:

    This game is not as good as its predecessors. If you have played and enjoyed Fallout 3 and Fallout: New Vegas, you will be disappointed at what got left out. The repair system is gone. The skill system is reduced to a shadow of itself. To improve a skill, you select the skill in the perk tree on leveling up rather than having points to spend, or having skills
    First the bad news:

    This game is not as good as its predecessors. If you have played and enjoyed Fallout 3 and Fallout: New Vegas, you will be disappointed at what got left out. The repair system is gone. The skill system is reduced to a shadow of itself. To improve a skill, you select the skill in the perk tree on leveling up rather than having points to spend, or having skills improve with use a'la Skyrim. There is no karma and no in-game consequences for being evil- except you may lose traction on any romance you may have going. The romance system is so rudimentary it falls to the level of parody. Worst of all, there is no way to craft ammunition- the single biggest improvement in F:NV. Have 2000 rounds of .38? Too bad. Sell it for 1/10 the value and buy 20 rounds of .50 from a gouging vendor. This is my single biggest complaint in the game- ammo is at a premium but 3/4 of what you find is of no use to you.

    The good:

    And yet, at the end of the day, the game delivers most- not all, but most- of what a Fallout game represents. The world space is detailed and large. There are many quests, both scripted and radiant. They take you all over the world space. Weather and other environmentals are well portrayed. The interiors are well put together. Probably the most radical new component is the settlement building system- you finally have a use for all the random junk you keep finding. Combat is good and V.A.T.S. is vastly improved into a sort of bullet time rather than the old -freeze everything, place your shots like a game of Battleship, unfreeze and watch what happens- model.

    If this had been the first Fallout using the Bethesda engine and design philosophy, it would be an exceptional game. Problem is, it isn't. And it's 2015, not 2008. F3 was a great game that I still play to this day. F:NV took the good things about F3 and gave us more and improved on the original. Fallout 4 is a step backwards. It feels flat. It almost feels like they decided to put out a baseline vanilla game knowing the mod community would improve it. It's the same disappointing taste I had with Mass Effect 3 though not as shattering.

    Still, worth playing and once the GECK comes out, mods will address the shortcomings. I'd wait for it to be on sale though.
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  57. Dec 22, 2015
    7
    I want to abstain from this 1/10 score holywar, so I give it 7. It's not a bad game, and it has its good sides. Thirst of all, I liked the whole craftingconstruction thing, it's very well made. Second, as much as I love original isometric Fallout, I can't deny that tabletop ruleset is not that good for a 1st person perspective. Yes, they simplified it too much I think, but it's a lotI want to abstain from this 1/10 score holywar, so I give it 7. It's not a bad game, and it has its good sides. Thirst of all, I liked the whole craftingconstruction thing, it's very well made. Second, as much as I love original isometric Fallout, I can't deny that tabletop ruleset is not that good for a 1st person perspective. Yes, they simplified it too much I think, but it's a lot better case, than if they leaved it as is. (I didn't play Fallout3 or NV, so I don't know how they dealt with that earlier) Classic Beth's open world and beautiful scenery is also a big +. It's also a very good shooter experience. I think, if you do a Fallout 1st person perspective game, gameplay-wise it should be like Fallout 4.

    But as you know, gameplay is not the only part of the final product.

    The quests, oh my god, the quests are awful! "Go there(where you have been 3 times already), kill trillion of respawned raiders and bring me this thing". And almost ALL quests are like this! Yes, some have good and interesting backstory, but they all end in this awful go-kill-bring pattern. I was in horror how much potential they just trampled into the ground.

    Overall it's a typical action-RPG, and it's not that bad.
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  58. Dec 22, 2015
    6
    I have played this game extensively, having logged four days and thirteen hours on one character. I wanted to start this with the things the game has done well, I really did. However, the more I wrote, the more apparent it became that I wouldn't have room for the short paragraph of good things I wrote about Fallout 4, at least not if I wanted to include everything they did wrong. ThatI have played this game extensively, having logged four days and thirteen hours on one character. I wanted to start this with the things the game has done well, I really did. However, the more I wrote, the more apparent it became that I wouldn't have room for the short paragraph of good things I wrote about Fallout 4, at least not if I wanted to include everything they did wrong. That alone says a lot about the game. So while I wish I could have included a few positive things, these negative things will have to suffice... The biggest issue I had with the game was the gun/ armor crafting system. At first glance, it looks as though there's a hugely in-depth system for customizing your weapons and armor. From the very beginning, Bethesda toted their weapon mod system, and how you could spend hours just setting your weapon up exactly how you want it. However, after a short time in-game, you start to realize that the weapon mods are all very shallow, and that every weapon has a "best possible setup" that can only be reached by dumping points into the associated perk. Rather than having mods that might, say, increase the rate of fire but hurt accuracy, you've got all the top-tier mods that are better than everything else. You'll find yourself deciding to not even mod a weapon until you unlock the best rank in the "Gun Nut" perk, because its a waste of resources to do so. There are really very few actual weapons in the game, which after a while starts to make things extremely dull. One specific, yet major, issue that I noticed is that sniper rifles are completely non-existent in this game. Sure, you can craft one and slap all the appropriate mods on it, but it's still weaker than most other weapons in the game. Considering how many people enjoy playing stealth characters, I feel like this was an enormous oversight. Another major problem you'll run into is the armor system. If you care even a little bit about the way your character looks, this is going to drive you insane. Every last type of layered armor is ugly and bulky, and never seems to provide enough protection. Couple that with the fact that you can't wear armor on top of probably 75% of the clothes in the game, and you get a constant struggle of looks vs. utility. On top of that, the Legendary armor you come across never really seems to be worth using. If you want to use the layered armor, expect to spend most of the game in your vault suit. This may be subjective, but I hated the way they chose to use Power Armor in this game. You're constantly worrying about running out of fusion cores (which power the Power Armor), and they're extremely rare, so you find yourself leaving your Power Armor at your settlement so as to not waste battery. That, in turn, means you never have your Power Armor when you actually want it. The settlement system, though I think it was a good idea, is completely broken. Its extremely difficult to build anything that looks halfway decent, and you find yourself building a lot of boxes and prefabs just because it's such a colossal pain to build anything the way you want it. It's almost as if the settlement system was left in alpha, like it was something they forgot about until the very last minute and then hurried to make usable. It could have been fun, intuitive and useful, but instead it is annoying, frustrating and unimportant. And god forbid you have more than one or two settlements, because you'll constantly be under attack. Every single time I've "waited" in the game, even if it was only for an hour or two, I failed at least one "help defend (insert settlement)" quest. Take that along with the fact that the settlements are unimportant and that there's no lasting consequences for letting one get wiped out, and it becomes more of an annoyance than anything. Of course, the dialogue system and the overall lack of a compelling story have been discussed extensively. The voice-acted dialogue breaks immersion pretty severely, or at least it did for me, and you never really actually have a choice. Dialogue is more or less just choosing how you say "yes". There's no karma or fame system, no lasting consequences for your choices, there are no medicine/repair/science/charisma-type dialogue checks (which makes the whole per system feel dumbed-down and unimportant), no real faction loyalty aside from the single point in the game where you get to choose who to align with. The story is bland and expects you to feel an emotional connection to your son and wife, even though you only spend a grand total of about 15 minutes with them. The fact that your backstory is forced breaks immersion as well. Long gone is the "lone wanderer" feeling, the ability to project yourself unto your character. There is definitely a lot more that can be said about the game, but I'm running out of space. This game is chock-full of great ideas that are only half-executed. You will get some enjoyment out of it, but it's not the Fallout game we had been waiting for. Expand
  59. Dec 22, 2015
    5
    Fallout 3 and Fallout 3 NV were great because they had complex story lines where your choices mattered. As you developed and moved along the Wasteland it felt like it was changed/shaped by the choices you made. It felt like you were truly the force behind the story line. Furthermore, in past Fallout games, the factions and NPCs both individually and their interplay amongst each otherFallout 3 and Fallout 3 NV were great because they had complex story lines where your choices mattered. As you developed and moved along the Wasteland it felt like it was changed/shaped by the choices you made. It felt like you were truly the force behind the story line. Furthermore, in past Fallout games, the factions and NPCs both individually and their interplay amongst each other was complex and interesting.

    Here in Fallout 4 unfortunately Bethesda drops the ball and one is not left with the same level of attachment and volition. The factions and the NPC's seem sadly two dimensional and bland - the story line linear. Your interactions with them were furthermore hindered by a new system where you are given only a few words for each response choice. Once you clicked on it the voice over actor would delver them - often to my chagrin to find that the delivery was different than what you thought - be it sarcastic, mean or positive. Tasks/Quests were often repetitive - mostly around killing NPC bad guys. The endings were what made me the most angry. I felt like I was slapped in the face, wasting a few hundred hours of my time playing only to be forced into a very unsatisfying conclusion. Crafting settlements was a nice addition but this became repetitive quickly. Furthermore, with poor physics/manipulation capabilities around trying to align objects became very frustrating. You lost hours trying to get things set up/aligned.

    The positives, while annoying due to shabby physics/manipulation, crafting settlements was fun. The ability to craft/customize your weapons was a nice addition. Combat - while not stellar is better than in previous releases. The mobile device addition to off load the Pip Boy worked well.

    When you create Fallout 3 and Fallout 3 New Vegas (tip the hat to Obsidian on the latter) and you have such a dedicated fan base who makes mods - you need to step up your game. Fallout 4 is a disappointment. Hopefully the fan base will create awesome mods to save the day going forward.
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  60. Dec 22, 2015
    9
    This review contains spoilers, click expand to view. I really can't understand people... And trust me, I'm trying my best. But at this point, with 55 hours of gameplay, I have to say, it's definitey not a bad game ! First off, I have played Fallout 3 and Fallout: New Vegas (the last one is still my favorite even after playing Fallout 4 though), and I got to say, this one has definitely lots of differences: no more skills, another approach on SPECIAL, and different dialog system. It may feels strange at first, but you can eventually get used to it and still get fun out of it. Now, this game has also other bad aspects like any game: bad optimisation on PC, bugs, and such. Other than that, it's a pretty high quality game: good writing with political and morals implications in it (spoiler alert: it's about AIs) with also comic aspects like in the previous games, pretty graphics, the vaults (oh my gosh the vaults), nice crafting system, the VATS better than ever, it's even easier to have a power armor than before, it's safe to say: if you're not a die hard fan that won't play anything that's made by Black Isle Studios, then here you have it, Fallout 4, a good game ! Expand
  61. Dec 22, 2015
    1
    This game is just so bad in every department. And Bethesda actually succeeded in dumbing down their dumbed down games even more. Everything is just bad or awful - the writing, graphics, art design, voice acting, quest design, story/writing, mechanics, user interface EVERYTHING are just AWFUL. Stay away at all costs and save your money for a decent game.
  62. Dec 22, 2015
    4
    This review contains spoilers, click expand to view. What happened to the dialogues , the game lost its soul , they offered the role.
    They should have gone the way they left with the fallout new vegas which in my view was the most faithful was the fallout one had the opportunity to make a great game , I think they would have outperformed all the games Fallout series if they had focused more on the mystique of the game that invest in marketing
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  63. Dec 22, 2015
    8
    Fallout 4 is definitely a great game, but its definitely lacking. Unfortunately it has the same problem that New Vegas held, there is just not that much that is different from Fallout 3. The new mod system and town creation is great, but beyond that, the game is average. As everyone else has stated, most of the map just feels small with only ~3 "full" towns, where Skyrim had 9 and theyFallout 4 is definitely a great game, but its definitely lacking. Unfortunately it has the same problem that New Vegas held, there is just not that much that is different from Fallout 3. The new mod system and town creation is great, but beyond that, the game is average. As everyone else has stated, most of the map just feels small with only ~3 "full" towns, where Skyrim had 9 and they all were much larger. The main quest starts out pretty interesting, but by the end is also lacking and you no longer feel like you are a part of it. Overall, just basically more fallout. Its a great game but no real new ideas Expand
  64. Dec 21, 2015
    3
    This review contains spoilers, click expand to view. I enjoy the graphics upgrade and brighter world. Would be nice if they put in some greenery at some point, it is 200 years after the war.
    The gunplay enhancements are also nice but still lagging behind anything considered current in FPSes. Being unable to target limbs in VATS as a melee character and the ridiculous imbalances of combat in general are sad. (Enemies are bullet sponges, you can get the best weapons minutes into the game)
    The atmosphere is gutted, the voice acting is frequently out of place and tells you how to play your character (4 variants of the same thing). The world would actually be fine, if rather small and shallow, if the game was set 30-60 years after the war but 200 makes it ridiculous. A city of 50 people is not a city, its a collection of shacks. There should be many, many more humans and much larger civilizations without intervening elements stopping them. Feral ghouls are silly zombies, legendary enemies are immersion breaking in their gameyness, super mutants are barely explained and just orcs. What really irks me is that decent writing and atmosphere shine through occasionally but there is just so much mediocrity between each nugget.
    Animations are again a step up but still lagging behind any other relevant games. Bethesda really needs to invest in some good coders and animators to either fix their broken engine or buy/make a new one. Also still no ladders and 5 minute loading screens on a decent rig? Could be handled better.
    The factions appear interesting at first glance but they are again shallow and out of place. Spoiler warnings but minute men are a bunch of squatters who claim to be rebuilding and protecting the wasteland but actually just rely on you for everything from planting crops to killing 6 ghouls. The railroad is tiny and has no other goals than saving synths, they should be a minor faction. Brotherhood of Steel are actually better represented than they were in F3 but their ending is a copy and paste from F3 as well (hope you liked Liberty Prime). The Institute is approaching decency but they again feel shallow and out of place. Their goals are all over the board, which could be seen as a fault of them just being scientists and not leaders but its not written well enough to do so. So many things are just poorly handled from synth replacers to stopping cyborg augmentation.
    If you want an RPG with decent gunplay, an immersive story about a technologically superior force interfering with the denizens of wasteland america, warring against the somewhat ineffective peace bringing civilization and the brutal but effective questionable group on the otherside with half a dozen minor factions spread out, play Fallout New Vegas. My greatest hope for this is that Bethesda let Obsidian make another game, with the engine enhancements and new power armour system it could be GOTY.
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  65. Dec 21, 2015
    0
    - Utterly non immersive. It feels like they came up with some areas and then just slammed them into a bland openworld map
    - Dull story
    - Dire graphics. The game is simply not fit to be called a AAA game in 2015 looking as it does - Shoddy performance - Same bugs as Skyrim. It's nice to know these idiots are learning from past games...oh wait... - 7 years waiting for this junk? What a
    - Utterly non immersive. It feels like they came up with some areas and then just slammed them into a bland openworld map
    - Dull story
    - Dire graphics. The game is simply not fit to be called a AAA game in 2015 looking as it does
    - Shoddy performance
    - Same bugs as Skyrim. It's nice to know these idiots are learning from past games...oh wait...
    - 7 years waiting for this junk? What a joke. This game could have easily come out 4 years ago.
    - Far too easy. Within an hour you have power armour and have killed a Deathclaw. Within 3 hours I had killed a legendary deathclaw and got my hands on a Fatboy.
    - Still walled/loading screen separated towns. GTA doesn't need them so why the **** does this shoddy game?

    - No actual choice. Again, this game isn't fit for 2015. Unlike every other rpg out there this game still gives you no choice on how you want to play it. You have to be the good guy and go down the linear storyline. It's horribly dated.

    If this game didn't have Bethesda or Fallout stamped on it, it would have gone straight to bargain bins.
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  66. Dec 21, 2015
    8
    Bethesda did it again, they built a giant world with amazing detail and tons of little stories told through world building. The gameplay is a mighty step up, it's fun to shoot and melee which has always been a problem in beth games

    There is however a step back and it's not because of the voicewheel or lack of skill based speechchecks, that stuff really doesn't matter. What does matter
    Bethesda did it again, they built a giant world with amazing detail and tons of little stories told through world building. The gameplay is a mighty step up, it's fun to shoot and melee which has always been a problem in beth games

    There is however a step back and it's not because of the voicewheel or lack of skill based speechchecks, that stuff really doesn't matter. What does matter is the reliance on radiant quests to give the illusion that the amount of quests is even close to older titles.

    Don't worry compared to its competition (apart from the witcher 3) the amount of content is still impressive, it's just not as staggering as the older titles where even after 200+ hours you were able to find new quests.

    If you are into the beth formula you will still put in 150+ hours to see everything so it's still worth the full price, the main quest is compelling and the characters likable.

    With the right mods and dlc this could become game of the decade but as it is it is just a competent entry into the bethesda portfolio.
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  67. Dec 21, 2015
    1
    Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell,Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell, even the stats got mucked into being boring as heck. What a disappointment. Not worth the price, especially considering this is one of the first bethesda games with ZERO (0) replayability, definitely not a game worth sullying the good name of fallout on.

    I will be glad to forget this game ever existed, I only hope bethesda actually learns from these mistakes and doesn't try to repeat them in their next open world "rpg" title.
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  68. Dec 21, 2015
    3
    Fallout 4 appeals to the lowest common denominator and in the process strips away everything that made the series amazing to begin with. The game was entertaining and was a fairly competent first person shooter/RPG hybrid. But as a fallout game it is extremely lacking. I do not have high hopes for the series in the future.
  69. Dec 21, 2015
    0
    What I really dislike about Bethesda Softworks and their games, is that the writing is never good. Nor do they seem to improve on problems their previous games suffered from. Now don't be sad for them, they make a lot of money on this. They even bought out all the critic so they could write positive reviews instead of writing the truth about this pile of cr@p. Oh, no wait! We have theWhat I really dislike about Bethesda Softworks and their games, is that the writing is never good. Nor do they seem to improve on problems their previous games suffered from. Now don't be sad for them, they make a lot of money on this. They even bought out all the critic so they could write positive reviews instead of writing the truth about this pile of cr@p. Oh, no wait! We have the Nexus modding community, just add in a few boobs here and there, some armor, weapon and graphics mods and it's a great game! No it isn't. I've played Bethesda's games since they released Oblivion and Fallout 3, and these were also really dull, lifeless, badly written and clunky. To sum it up, don't buy from them guys. It's mediocre blockbuster stuff. Expand
  70. Dec 21, 2015
    8
    Fallout 4 is a great game but certainly not outstanding and not really comparable to maybe one or two other games that came out this year. None-the-less, it's still a very solid game.

    Positives: -lively and enjoyable gameplay -interesting companions -great lighting -good mod support -concept of settlements is nice idea -weapon mod system -power armour -female protagonist voice
    Fallout 4 is a great game but certainly not outstanding and not really comparable to maybe one or two other games that came out this year. None-the-less, it's still a very solid game.

    Positives:
    -lively and enjoyable gameplay
    -interesting companions
    -great lighting
    -good mod support
    -concept of settlements is nice idea
    -weapon mod system
    -power armour
    -female protagonist voice acting is fairly good
    -the side quests are satisfying

    Negatives:
    -main story is a little dull
    -awful animations
    -lacking texture quality
    -poorly optimized
    -male protagonist voice acting is terrible
    -difficult to use UI
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  71. Dec 20, 2015
    9
    The breadth of Fallout 4 is immense. It's amazing for such a large game to not only come out DLC free, but (mostly) bug free in its release. The only setbacks to Fo4 seems to be the lackluster story that never really seems to engage the player, and the all-too-familiar difficulty scheme of Bethesda games. You will be invincible by level 20, regardless of setting.
    Despite all of this,
    The breadth of Fallout 4 is immense. It's amazing for such a large game to not only come out DLC free, but (mostly) bug free in its release. The only setbacks to Fo4 seems to be the lackluster story that never really seems to engage the player, and the all-too-familiar difficulty scheme of Bethesda games. You will be invincible by level 20, regardless of setting.
    Despite all of this, Fallout 4 is a must-have title that is bound to stick around and be modded, updated, and revamped for years.
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  72. Dec 20, 2015
    0
    Fallout 4 is ultimately disappointing. The story is beyond wretched, being shallow and pedantic, offering the playing no insight or even enjoyment. The big surprise during the game was so insulting I went on a murderous rampage which only served to illustrate how little the players actions actually drive anything since no one in the Institute seemed to care that I had just blown theirFallout 4 is ultimately disappointing. The story is beyond wretched, being shallow and pedantic, offering the playing no insight or even enjoyment. The big surprise during the game was so insulting I went on a murderous rampage which only served to illustrate how little the players actions actually drive anything since no one in the Institute seemed to care that I had just blown their leader's head off with a Gauss Rifle.

    Any and all RPG elements have been stripped away leaving a bare bones PERK chart that does not allow for any kind of character customization beyond what kind of pants are you going to wear.

    Side quests are the same rehash of shot all the mutants and raiders, find some random piece of fluff and pound sand.

    And while this is easily the nicest looking Fallout game, with excellent use of colour and weather effects, the character models can't seem to work their mouths properly.

    It's hard to believe this repetitive, shooter mess has come from Bethesda, the same company that brought us Morrowind's completely player driven experience and seemingly endless night sky. Bethesda seems to have made Fallout 4 as streamlined as possible and in so doing has alienated the Fallout audience.

    "Disappointing" sums up Fallout 4, with the only worth while addition being a deep and involved crafting system. I rather like crafting systems especially in post-apocalyptic settings. But the crafting and base building of Fallout 4 belong in a better game, plain and simple.

    Fallout 4 is too simple to appeal to any Role-Playing game enthusiast, it's combat is too clumsy and awkward to appeal to shooting fans and the story is too **** to appeal to anyone!
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  73. Dec 20, 2015
    3
    Oh my god this edition to the Fallout series is embarrassing. This game is more of an Action FPS rather than an RPG! The dialog has been dumbed down to a terrible dialog wheel, and your character has a pre selected background that you CANNOT change.

    The only thing I can say about this game is that it has the best gun play out of all the fallout games, but that's really about it.
  74. Dec 20, 2015
    3
    From a player that never played older Fallout before:

    1, game performance & visual For a 2015 game, the visual department of this game is pretty terrible. Low polygon stuff, unnecessarily high resolution but still rather low quality textures. Long loading time, stutter, freeze, there seems to be issue about Nvidia vs AMD again. For all the technical problems piles up in exchange for a
    From a player that never played older Fallout before:

    1, game performance & visual
    For a 2015 game, the visual department of this game is pretty terrible. Low polygon stuff, unnecessarily high resolution but still rather low quality textures. Long loading time, stutter, freeze, there seems to be issue about Nvidia vs AMD again. For all the technical problems piles up in exchange for a game that looks like from 2010... it just fail this category. The developer seriously should have just throw that old game engine to the bin already and use something more modern, at least Unreal Engine 3 or something. I understand that the game is made for modding and I guess that's the primary reason why they stuck with an engine so old. But still, should have use other better engine and spent the time to figure out about the modding addition.

    2, audio and dialog
    Bland. Oh their son got kidnapped, husband/wife got killed... and... Still sounds like your character just woke up from a normal day sleep nothing had happened. Nothing much interesting about all those dialogs.

    3, story & quests
    Kill the raiders / monsters, setup radio tower, repeat. Is there even a story in this game? So far after a few days playing, everything seems so bland. Hell even S.T.A.L.K.E.R. Shadow of Chernobyl have a decent story to it from the get go.

    4, weapon, gears & combat, etc
    Before I going to talk about combat I have to point out the interface is terrible to sort / find items. With equipped items stays in the same list, it's annoying to move stuff around and often accidentally move or even worst - scraped your gear. Worst when you try to scroll the whole big list trying to find your junk material...
    Weapons have no durability and don't lock up. Wut?! Those pipes quality sure are good! Duh... I understand they trying to keep the game really "crude" with all those pipes weapons, but seriously isn't this is the USA we're talking about? With all those pipes weapons, the combat isn't exactly great in early game. Weapon/bullet ballistic, it just doesn't have any good feelings playing those weapons. Can be the problem of bland audio and visual feedback making everything seems kinda cartoonish. Gun fights seems pretty boring in this game. And those NPCs can takes like what... 10... 20 bullets onto their head... (there is a mod to fix this problem)
    And that stupid dog, always get in my way. And it can carry as much items I load onto it and it still runs normally. Doesn't seem to be any weight limit on it? And oh, it doesn't even have any bags, how can a dog carry so many stuff LOL! Terrible.
    The radiation mechanics in this game is weird and almost useless. I am almost wearing nothing and still can stand in the radiation storm without much trouble. Go swim in the river and got some radiation, came back on land and no more radiation that continues to kill you, instead it just a static red bar on your health bar. Radiation doesn't seem to be even a threat AT ALL.

    5, settlement system
    I don't know if that appear in older Fallout game, but there was a game I played that have 100% identical system, Rust. In Rust, the constructing system is more robust and easy to use. But this game have some issues like not allowing you to place an item, having some weird gaps, or the super annoying snapping problem. In the end of the day there are just some critical mods required in this department to spice the settlement system up - mods that adds TONS more items to make, increase build range, allow placing despite "red", allow clipping, etc... I can see that this is a interesting part of the game that people will spent most of their time into than anything else.
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  75. Dec 20, 2015
    4
    I love the fallout series, and generally most Bethesda games. This isn't Fallout though, this is Fallout base management sim beta v 1.0. While the game does have some good qualities you have to wade through a sea of bugs, glitches, and broken gameplay to get to them. I had to restart my file twice due to encountering game breaking bugs to which there has yet to be a patch for either. I'veI love the fallout series, and generally most Bethesda games. This isn't Fallout though, this is Fallout base management sim beta v 1.0. While the game does have some good qualities you have to wade through a sea of bugs, glitches, and broken gameplay to get to them. I had to restart my file twice due to encountering game breaking bugs to which there has yet to be a patch for either. I've had companions vanish before my eyes never to be found again, I've had modded weapons vanish from my inventory, and worst of all I had $60 vanish from my wallet for an unfinished heavily broken beta. Wait until they've heavily patched it, and even then get it on sale. It's not worth it otherwise. Expand
  76. Dec 20, 2015
    1
    Really,
    We could start a kicksarter project for Interplay to buy back Fallout...
    Bethesda AND the console players are gonna kill the Fallout series if there are going to be more Fallout games.
    AWESOME
  77. Dec 20, 2015
    0
    I don't own this game but my fried was always raving about the series and I had a go at 4 at his house, he seemed very excited about this. Unfortunately that was as far as the excitement got; I was bored within about 30 minutes, must have spent about 20 minutes running around outside the bunker and found myself hankering for an episode of come dine with me rather than this piece of boringI don't own this game but my fried was always raving about the series and I had a go at 4 at his house, he seemed very excited about this. Unfortunately that was as far as the excitement got; I was bored within about 30 minutes, must have spent about 20 minutes running around outside the bunker and found myself hankering for an episode of come dine with me rather than this piece of boring **** I just didn't care, one bit about any of it. The combat is like a wet fart, the dialogue rather unimaginative and I freaking hate kidnapping plots, it's just LAZY, LAZY, LAZY.... Something tells me the kid will be some kind of saviour but I really couldn't give a toss to find out whether this is true. I may try fallout 3, mainly because of the begging of previously mentioned friend, fingers crossed for a sale on steam, but this? This is a pile of wank, it steals ME's dialogue and from what I've seen on Angry Joe has zero impact on the trajectory of the game, so even implements that atrociously.... Well done Bethesda! Quite frankly, Far cry 4 kicks it's ass, buy that instead and you will have a happy Christmas! Expand
  78. Dec 19, 2015
    2
    At first I was so hyped about this game, but after the release, as a FO3&FONV fan, I was really really disappointed.
    Bethesda was successful in converting one of the best game franchise to another brainless-garbage shooter game littered around the street.
  79. Dec 19, 2015
    2
    Old Grumpy Gamer.

    I dont care about graphics ---> the artstyle is still awesone. 9+ I care about the character system ---> and they screwed it. Terrible. No "small Frame ?", no negative perks ? Shame on you. The storyline ? I have to smile the whole time. Written by an undereducated marketing clown. The settlement system ? --> i would like to play an RPG and not a builder. The whole
    Old Grumpy Gamer.

    I dont care about graphics ---> the artstyle is still awesone. 9+
    I care about the character system ---> and they screwed it. Terrible. No "small Frame ?", no negative perks ? Shame on you.
    The storyline ? I have to smile the whole time. Written by an undereducated marketing clown.
    The settlement system ? --> i would like to play an RPG and not a builder.
    The whole game is stripped down by complexity.
    The direction Bethesda is aiming is terrible wrong.
    52 hours on the record, bored, deleted.
    Playing Fallout 2 again.
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  80. Dec 19, 2015
    4
    I personally don't know what Bethesda was thinking when they released this, but it couldn't be anything less then a "cash grab".

    I haven't played the previous Fallouts, nor do i plan too after playing this. So with that being said onto the Pros and Cons. Pros: -Some lighting effects (Some shadows, along with AO and rain effects look decent, if not better then the majority of the
    I personally don't know what Bethesda was thinking when they released this, but it couldn't be anything less then a "cash grab".

    I haven't played the previous Fallouts, nor do i plan too after playing this. So with that being said onto the Pros and Cons.

    Pros:
    -Some lighting effects (Some shadows, along with AO and rain effects look decent, if not better then the majority of the game)
    -Minecrafting (can be abit of fun once you play around with it.)
    -Upgrading/ customizing weapons
    -Vats is also pretty good (Again, haven't played a fallout previous to this)
    -Soundtrack (Menu ost is amazing)

    Cons:
    -The Story
    It's bad, there is no real thing to explain here. Without including any spoilers, its quite possibly the most cliche script i've ever seen. (Apart from multiple factions, which is the only decent portion of it. Even then it still fails because some faction's storylines just F***ing suck compared to the rest. I'm looking at you whoever made the Minutemen Questline....) Endings are also pretty similar.

    -Gameplay
    Again, its the first fallout i've played so far. I've looked at videos of the previous fallout entries, and while fallout 4 has much better gameplay (from the videos that is) than the previous titles, its still extremely slow paced for my taste.

    Difficulty
    AI doesn't become smarter, they become giant bullet sponges while dealing more damage to you. Challenge is pretty much just off-set by better gear.

    Weapons
    While weapon customization is good, most options (And a good majority of weapons) are completely useless. After a while your down to extremely generic weapons that pretty much take up your entire inventory.

    (Some gun models don't even have triggers on them, though i won't really include that in the cons)

    Graphics
    It's bad. Really bad. This game is quite possibly the worst looking game i've played within the last 7 years.
    (Wtf is that foggy white light indoors?)

    Optimization
    My specs:
    Gtx 960 (2g)
    FX 6300
    8G ram

    Lowest AVG FPS :29 (Outside, Inside 35)
    Highest AVG FPS : 49 (Outside, Inside 57)
    Settings (High, Godrays off, Shadows are all at high, view distance maxed as well)
    I understand that i could tinker with my settings for more FPS, and i understand that i don't have a beast gaming PC, and i understand that I'm not using an intel processor (in the mist of upgrading in a week)
    But for a game that came out LATE 2015, and even if its rendering at a decent distance, this game runs and looks like horse S***. There is no reason why this game is optimized as it is. None. You can't defend this game at any level when it comes to optimization or graphical quality (Other than a few lighting effects of course). I get it, graphics aren't everything, but i shouldn't be playing a game that looks like it came out in 2007 in 2015.

    Voice Acting

    Some Voice actors sound much better than others, however alot of the voices sound as if there coming from B rated actors (Hell even C rated sometimes). Enemy voice acting is pretty decent however.

    Side Quests
    90% of them are generic fetch quests. (However some random encounters are much better than others).

    Mixed opinions on subjects are as followed:
    Exploration: While the world is decently sized, alot of it just feels empty. Locations are mostly closed off, and most locations are pretty much just for taking screanshots and have no real purpose. Which again, is pretty weird considering how hyped-up this game was. Teammates/Companions While some of the features of the AI are great (ie, dialog, background, customization). The biggest problem is that its pretty much pointless to have one. The story doesn't change, the AI depending on the situation just likes or hates you for your choice. Along with the fact that they don't die completely, takes the little realism that this game has, out the window. Perks: While the concept is pretty good, it's pretty much the same as any RPG. Put X stat in X skill and get X bonus. No real skill tree's or gameplay changes. Random encounters: While some do add abit of style to it (The fridge man lol) most are again pretty pointless, aside from getting legendary weapons. They don't add anything to the story the majority of the time, and the ones that do are just really small details. I don't know if i missed anything but, at this point im just going to call it a night. All in all, while the game is not a 1, its certainly not worthy of anything over a 5. This is one of the games that you play when your bored, and like to have mindless fun. I personally don't know what game the other reviewers (The ones getting 8-10s especially) are playing, but i guess i might be playing a completely different version. My final score is a 4.5/10.
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  81. Dec 19, 2015
    5
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't bother me with having to baby a bunch of strangers everywhere I go.
    2. The new dialogue system is really awful. There's usually one choice. If you pick something else the options re-appear until you pick the 'right' choice to make the game progress the way it was going to anyway.
    3. The leveling system is a huge step backward, and is designed in such a way as to make breaking the game much easier. For example I used to have to wait until I was very far into the game to take 'Ninja' in previous Fallout games. Now I can take it on level 1. Talking of which...
    4. Giving the player access to power armour on level 1 and setting up a confrontation with a deathclaw almost immediately in a game like Fallout is such a blunder from a pacing and progression point of view that it boggles my mind.
    5. The crafting system seems tacked on and feels very awkward. It seems that they've used arbitrary crafting and level checks to balance an otherwise broken game.
    6. The game becomes more and more tedious and samey as you progress. You're often sent back to the same locations two or three times to do different quests, and while some of the quests are interesting, the vast majority are 'go there and kill everything that moves'.
    7. There is no hardcore mode. Survival mode just means you have to pump more bullets into each enemy and it takes longer for you to heal, but as the leveling system is broken it won't take long before you're flush with ammo and not worrying about healing much anyway.

    In short Fallout 4 is a decent but not great game with a lot of issues. It's really not progressed much at all in the 4 or so years since New Vegas (which I'd argue is the far superior game in almost every respect). It's much more of an FPS and less of an RPG than the previous games, which will please some (mostly players new to the franchise) and annoy others (a lot of people who love the previous Fallout games).

    My advice is this: If you love the previous Fallout games then wait until Fallout 4 is discounted on Steam. It's worth $30 or so imo.

    I'm sure there will be more Fallout games in the future, but this latest has set a few precedents that don't bode well for upcoming Fallout games, so I think it'd be great if they handed the next one to Obsidian, who in my opinion did most things right with New Vegas. That's unlikely to happen though, so I'm not really looking forward to Fallout 5.
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  82. Dec 18, 2015
    10
    If you liked fallout 3 then you will like fallout 4. I cannot understand why each sequel of a game must show something different. The Fallout 3 game was amazing and this is more of the same with a new story and improved graphics. This game is just what I expected and it is a lot of fun to play. Consider it to be a huge DLC of the other fallout games and you will love it. I bought allIf you liked fallout 3 then you will like fallout 4. I cannot understand why each sequel of a game must show something different. The Fallout 3 game was amazing and this is more of the same with a new story and improved graphics. This game is just what I expected and it is a lot of fun to play. Consider it to be a huge DLC of the other fallout games and you will love it. I bought all of the DLC content on fallout 3 and skyrim so why stop there and get this game. The game is so huge with so many things to do. Remember the game will get the steam workshop and all of the cool mods. How could you possibly love fallout 3 and hate fallout 4? That makes no sense. If you hated fallout 3 then why would you get fallout 4? Expand
  83. Dec 18, 2015
    6
    This game won't scratch the RPG itch, but if that's fine with you it's alright.

    I spent a fair bit of time exploring the world and found it very enjoyable. the world looks nice, building towns is fun, the crafting is much better and that's about it. I spent so much time exploring because the main story is pretty awful and the insertion of repeatable quests makes the game feel tedious
    This game won't scratch the RPG itch, but if that's fine with you it's alright.

    I spent a fair bit of time exploring the world and found it very enjoyable. the world looks nice, building towns is fun, the crafting is much better and that's about it. I spent so much time exploring because the main story is pretty awful and the insertion of repeatable quests makes the game feel tedious till you discover there's no punishment for skipping them or reward for completing them.

    The main story, writing aside, is a mess. I'm not sure who you're supposed to be in this game, but it sure as heck isn't someone who just saw their whole world nuked to hell. Nuking everything seems to be your go-to for many major plot lines. The few people that should just be executed are protected by plot immunity. And much of the story is delivered through text rather than through objects in the world and interactions in the world. A lesson in avoiding exposition is really needed at the Bethesda offices.

    The plot is... strange. At some point mid game you accomplish your story starting goal and are left sort of spinning. At that point you have the option of progressing the game through a few different paths, all of which involve being the sort of evil born by stupidity. There's no option to be a good person, there's no option to be an evil person, you can't really rebuild civilization, no. It's you choosing which way to screw everything up in a dramatic fashion.

    The world itself is also fairly inconsistent. We have slavers who buy and sell slaves only after they reach our contemporary age of majority. We have whole cars made with steel and no parts. We have a secret group whose existence is doubted despite their easily identifiable minions wandering around.

    All that said, this is the first game I've played where I can stuff a computer nerds home made girlfriend fantasy into someone else's hot new body and make sweet love to it, so it does get some bonuses for weirdness.

    I highly recommend the game if you avoid the main story.
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  84. Dec 18, 2015
    0
    Bethesda has completely trashed a beloved and rich IP with its Fallout games. They have gutted the franchise of everything that made it great in the first place; fun RPG mechanics that allow for many different types of character builds; morally ambiguous choices that impact the game world and story; and writing that is equally dark, comedic and original. In place of those qualities theyBethesda has completely trashed a beloved and rich IP with its Fallout games. They have gutted the franchise of everything that made it great in the first place; fun RPG mechanics that allow for many different types of character builds; morally ambiguous choices that impact the game world and story; and writing that is equally dark, comedic and original. In place of those qualities they have left an empty, Fallout shaped shell.

    The writing is horrible and riddled with cliches and tropes. There is basically no reason to even pretend that this is an RPG anymore rather than merely an open-world shooter. The narrative is completely linear and accepts very little input from the player. The mechanics, while enjoyable as merely an action game, have no relation to the character-building depth that is supposed to be associated with RPGs, especially considering that your character is a blank slate.

    The graphics are not on par with what is technologically feasible at this time. It is one of the worst looking games to come out this year.

    All in all, Bethesda has succeeded in making a game that is nearly perfect in its mediocrity. They have shown themselves to be careless and faithless stewards of the Fallout franchise and have shown a complete lack of respect for its fans. At this point, Fallout has been reduced to the creative level of Call of Duty and can be expected to come out every once in a while as barely improved iterations of the same mediocre formula, just because people will buy it and not for the love of game development or the IP itself.
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  85. Dec 18, 2015
    5
    Fallout has always had a big place in my heart, my first RPG was Fallout 2 when I was 14 years old. To me it was always more about story and character building, I loved crafting a unique and special person that was all "me." Now I can't, because Bethesda has shoehorned me into their vision of their protagonist. The game holds your hand as you travel along a railroaded story, killingFallout has always had a big place in my heart, my first RPG was Fallout 2 when I was 14 years old. To me it was always more about story and character building, I loved crafting a unique and special person that was all "me." Now I can't, because Bethesda has shoehorned me into their vision of their protagonist. The game holds your hand as you travel along a railroaded story, killing explainable hoards of raiders and super-mutants, who's ability to sustain their numbers is never revealed. Fetch quests and a new radiant quest system has you repeating the same drole activities again and again, never once feeling a part of the world. Bethesda has removed every single element that makes Fallout what it is except the Vault suit. An empty shell of a game that bodes terribly for the future of the big game dev studios and PC gaming in general. Hopefully they give Obsidian the rights to do a West Coast remake of this game, because for me this game shows that Bethesda has no clue about what makes Fallout, Fallout. Expand
  86. Dec 18, 2015
    5
    The game feels overburdened with stuff and is not engaging enough. Technology-wise it is by no means a bad game (but keep in mind that this is a Bethesda RPG after all, so there are glitches, most of which I could fix with quicksave/reload), and the UI is definitely an improvement over F3/NV.

    That said, the content in the game feels extremely boring. 90% of the missions are basically
    The game feels overburdened with stuff and is not engaging enough. Technology-wise it is by no means a bad game (but keep in mind that this is a Bethesda RPG after all, so there are glitches, most of which I could fix with quicksave/reload), and the UI is definitely an improvement over F3/NV.

    That said, the content in the game feels extremely boring. 90% of the missions are basically "shoot those guys and bring back that item", the characters and companions are either unengaging or obnoxious (with possible exception of the dog). The main storyline is simply not engaging (maybe because it's been told a million times in other games already), and all the endings feel lackluster.

    The dialogue system has been dulled down significantly, with your dialogue choices having little to no effect, you might as well just spam the left arrow to sound sarcastic all the time. And you've never have a complete understanding of what you're going to say, because each choice is represented by a single word and there is no ability to see the phrase your character is going for (unlike DXHR, for example).

    The absence of the level cap is nice, but perk system is a double-edged sword: while you can get just the perks you want, their higher-level versions are locked behind a level wall, forcing you to spread your skillpoints over a myriade of skills which you don't need or want.

    The settlements mechanic is completely useless, unless you are the person who would rather have AI play their game for them. And while putting extra shops/power armor stands/other stuff certainly seems like a good idea, I feel like building your own structures is best left to something like Rust or Minecraft.

    To sum up: too many gimmicks, old plot, smaller map, better graphics and UI. Not impressed.
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  87. Dec 18, 2015
    1
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours." It is a
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours."
    It is a role playing game, but you are railroaded into one role. There is no reply value and core franchise elements were removed.
    I felt that I can do whatever Bethesda wants me to do, which isn't very much. And I am forced to do many of their choice. I like fictional games. I don't like when the description of the game is also fiction. Mods can not save this game.
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  88. Dec 18, 2015
    0
    It's not a 1/10 game: No it's a solid 7/10 game yet seeing all the 10/10 reviews i felt that it's only fair to balance it out.

    Unlike many i'm not bitter about graphics game looks aesthetic enough and unlike older game it more stable: i never experienced a CTD. Still game is not optimised, not at all. I play Battlefront at ultra with solid 30fps yet with Fallout 4 i'm having horrible
    It's not a 1/10 game: No it's a solid 7/10 game yet seeing all the 10/10 reviews i felt that it's only fair to balance it out.

    Unlike many i'm not bitter about graphics game looks aesthetic enough and unlike older game it more stable: i never experienced a CTD. Still game is not optimised, not at all. I play Battlefront at ultra with solid 30fps yet with Fallout 4 i'm having horrible FPS drops from time to time; some locations like infamous corvega factory, simply kills the system.

    While game is much stable than previous Bethesda games, number of quest are bugged astonishing: quest givers attack you for wearing PA or using particular helmet upgrade, not doing some quests in certain order breaks other quests and even in extreme cases game prevents you from requiting a companion that's not related to him at all.

    Big downer of the game is of all Bethesda and Fallout games it's with the least freedom. All of the games have always provided with a blank state, for example in Fallout and Fallout 3 our character was a Vault resident yet his job, character and sexuality was never told before player started to choose skills.

    In older games except for Fallout 3(partly) player freedom was top priority, you could be someguy with high charisma and luck as some car salesmanlike guy who wins every game at the gasino and solves his problem with his tongue(literaly sometimes) and when he fails to do so simply lucks out somehow. Or you could be someone with high INT and PER, as some post-apocalyptic version of Nikola Tesla helping or abusing others with your high intelligence keen mind. Or someone with high STR and END, a guy with scares anyone who dares to stand in his way, a terrifying monster like man who uses chems as if they're juice. A wasteland doctor who helps communities or works with drug dealers, some badass wasteland Ranger who shots a mutant in the eye, saves the town then sleeps spends his earnings with some h**kers

    Sadly in Fallout 4 none of it possible: a voiced acted character with very restrictive background kills all possibilites. New dialog system simply ignores your skills and for that you simply can't RP your character during dialogs.

    Companions are much better this time however due to their A.I they simply take away the fun and ambiance from exploration, which is the best offering of Fallout 4.

    Number of decent side quests are very few, radiant quests are everywhere and they're forced on you most of the time.

    Anytime you return to your settlement some pointless radiant quest is given and they sometimes sends you to other side of the map for no apperant reason: when player randomly finds a new locations during exploration it feels rewarding however when they become quest markers for simple "kill everyone" mission suddenly they don't lose that: because you know the name of the this place and there you'll
    kill raiders or ghouls. Radiant quests and companion A.I simply hurts the exploration.

    This game lacks anything original or innovative.What Fallout 4 offers mostly repetative things like settlement building or radiant quests but does not offers many well written, well designed quests that series are known for. It's a good game however it offers less of what previous games did and their places gives uses hollow things like a mediocre building mechanic, a horrible repetive radiant quests.

    FPS is better, Power Armors fun, enemies and combat are varied yes however most sad thing is F4 simply lacks the criticising approach to the nationalistic and consumer centric culture of the old world that older games had: in Fallout there was always this the stark contradiction between the actual wasteland and posters that show the old world as world of family values and freedom. In truth before the reckoning humanity had fallen as low is it could, people were greedy, ignorant and vile. In contrast F4 is idealizing the old world during the prologue, wee see the old world as it is shown in the posters.

    If Fallout 4 lacks the role-playing and lacks the intelligent writing and lacks the theme, then why it's called Fallout?
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  89. Dec 18, 2015
    2
    This incarnation throws out all the elements that made the series: The lore, Humor, RPG elements, immersiveness, ability to tackle objectives in numerous way, a blank slate main character turn into whoever you please.

    You take all that away and what you're left with is a series that never would have had a following to begin with. It's a linear 1st person shooter that's dated and
    This incarnation throws out all the elements that made the series: The lore, Humor, RPG elements, immersiveness, ability to tackle objectives in numerous way, a blank slate main character turn into whoever you please.

    You take all that away and what you're left with is a series that never would have had a following to begin with. It's a linear 1st person shooter that's dated and mediocre to poor across the board.

    I don't know who's playing and enjoying this. I don't know if people who think this game is great are actual people and not just an overzealous social media ads. Anyone who's played the last game or is a fan of series would have been disappointed. Anyone who hadn't, probably wouldn't think anything of the brand and would instead gravitate to other games that are far superior in terms of gunplay, RPG, collecting, crafting, story, etc.

    I played it for 10 hours and just uninstalled it. I tried to like it, but it was too much of a chore. I remember one in-game moment where I killed a guy's wife. He walked over, looked at her dead body and went "hm" before walking away. How he feels about his wife is how I feel about this game.

    Hopefully obsidian will make a Fallout 4.5 (like the did with New Vegas.) Either way, I'm not buying before I see user reviews ever again.
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  90. Dec 18, 2015
    1
    This is the worst Bethesda could do - go further than Fallout 3 with simplicity and lore-killing. I am a BIG fan of F1, F2 (!), FNV - I used to think Fallout 3 was the worst game in the franchise, but Bethesda has proven me wrong. Fallout 3 is now really okay, comparing to fourth installment.
    I do not care for graphics, I care for the world, setting, story, lore. All what was good in old
    This is the worst Bethesda could do - go further than Fallout 3 with simplicity and lore-killing. I am a BIG fan of F1, F2 (!), FNV - I used to think Fallout 3 was the worst game in the franchise, but Bethesda has proven me wrong. Fallout 3 is now really okay, comparing to fourth installment.
    I do not care for graphics, I care for the world, setting, story, lore. All what was good in old Fallouts is thrown away. Bethesda tries to reinvent whole post-apo franchise and in my opinion they made it for MUCH worse. Fallout 4 has proven that story of first two Fallouts (+NV) is not important - and it was the best Fallout franchise could offer. Sadly, it's all put into garbage
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  91. Dec 18, 2015
    6
    So I sank nearly 200 hours into this and I feel like I finished everything that was worth doing around the 80-100 hour mark. F4 certainly has not changed my opinion of Bethesda games; They're like junk food. They taste good and sometimes you get a craving for them, but they ultimately leave you feeling empty and unsatisfied.

    I don't particularly want to rant about every detail I didn't
    So I sank nearly 200 hours into this and I feel like I finished everything that was worth doing around the 80-100 hour mark. F4 certainly has not changed my opinion of Bethesda games; They're like junk food. They taste good and sometimes you get a craving for them, but they ultimately leave you feeling empty and unsatisfied.

    I don't particularly want to rant about every detail I didn't like in this game, but there are some things I feel I need to talk about. The game has no challenge worth mentioning, unless you consider chipping away at bullet-sponges to be a rewarding experience. Similar to the Super Mutants of Fallout 3, Deathclaws have been downgraded from how they used to be and are now the new "Generic roaming tough-guy enemy" (Even though they shouldn't be roaming in the first place). Just like Skyrim, NPC's dump meaningless and unwanted quests in your journal if you even so much as hear them whispering in the distance. You're expected to do everything for everybody and it gets tiresome quickly. Example: One of the most common side quests is to clear out a spot that would make a good new settlement. Generally the person giving you the quest will say something like "I've got some friends who want to move in there". So you clear out the place, report back, and 2 settlers will move in to their new home. However, they do nothing when they arrive. They won't set up a farm, beds, defences or even attempt to clean the place up. Despite being told that these settlers wanted to move in once this piece of land was cleared out, they are perfectly happy to just sit there and starve to death until you come back and build up the place for them. What exactly was their plan for the place they asked you to clear out for them? I really can't stand how incompetent everybody is in Bethesda games. Also these kinds of quests are pretty much unlimited, so even if you do take the time to build up settlements for people, there is no sense of progression because you're immediately bogged down with 3 or 4 more of the same quest (Literally, as many of the quest-givers have a nasty habit of giving you 3 or 4 more quests before they allow you to turn in the ones you've already finished). At the time of writing this review, the GECK is not available so mod support is limited and as of December 7th 2015, an update was added which removed what little mod support the game already had (So long, Pre-war house). On that note, I don't understand why rebuilding pre-war stuff is not an option. When it was revealed that you were a pre-war survivor and military veteran, I figured that you having pre-war knowledge would become a big deal in the game. In FNV I remember someone saying that mining machines are tricky to use because nobody alive has the knowledge to repair them, or rebuild them if they ever completely break down. Not to mention HELIOS 1. But no, your characters status as a pre-war survivor is meaningless. He/she rarely even mentions it, he/she can't even sweep the piles of leaves and rubble out of his/her home. But hey, that's my fault for expecting more depth from a Bethesda game, I don't know why I keep trying.

    Please excuse the wall of text, but I assure you, that was the short-list.

    If you already got Fallout 4 on release, chances are you've finished it and moved on, so I'm really just writing this review for anybody who's still undecided about getting F4. This is certainly not Fallout New Vegas. It doesn't even have a Hardcore mode (Despite carrying over Skyrim's cooking system). I've been told that F4 started out as a mod for Skyrim and it sure feels like it. You really won't miss much by waiting for this game to go on sale, maybe in the form of the GOTY edition, when full modding support is available.
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  92. Dec 18, 2015
    2
    Everything is smaller in scale, no more sense of wonder for exploerers.
    In games like skyrim, fallout, huge open environment where you can wander around and explore is half the fun. In fallout 4, everything got smaller, cramp packed in one small city. No more joys of exploring vast underground subway stations filled with ghouls, no more exploring interesting, sometimes downright
    Everything is smaller in scale, no more sense of wonder for exploerers.
    In games like skyrim, fallout, huge open environment where you can wander around and explore is half the fun. In fallout 4, everything got smaller, cramp packed in one small city. No more joys of exploring vast underground subway stations filled with ghouls, no more exploring interesting, sometimes downright sinister vaults ; FO4 has several vaults but they all are smaller and uninteresting compared to FO3.
    Some shills from bethesda will always claim that when indoors and outdoors are combined, FO4 is bigger than FO3. But hey, most of the indoor area is smaller, too, no more sense of wonder, no more vast world out there for you to explore, everything is smaller and packed in a small area.

    You basically goes from street to street where endlessly respawning same 'ol radiers, gunners, mutants in a very familiar area since you've been there more than 40 times!

    Forced, overexaggerated presence of settlement
    This time around building settlement takes a rather big part of fallout gameplay. They say it's completely optional but I can't help but feeling that good chunks of explorable area got reduced or omitted to give ways to this settlement management.

    Really bad optimization
    FO4 apparently focuses heavily on first person shooting this time around. Shooting foes became much more smooth, and feels and handles a lot like any other modern shooters on the market.
    One thing bestheda forgot to realize in the game is that you need a smooth framerate for smooth first person shooting experience. In this regard, FO4 pc version surely dropped the ball. Introduction of nvidia only features like godrays, which btw is the main cause of stuttering and FPS drops even on very beefy machines. Shadow bugs in the city area that can knock out FPS like nobody's business. Pay a visit to corvega assembly plant, and you'll know what it is like to play a FPS with 13~20 FPS.

    One thing you should know is that bestheda along with microsoft, intel HD, nvidia optimus seems to cut off their support for full screen mode on windows 8.1. Basically if you're using a laptop with windwos 8.1 + intel HD graphic card + nvidia optimus card especially GT800M and GT900M series, you can never run the game in full screen and forced to play only on borderless window mode, which introduces another 10 to 15 FPS drop. There is no way to really tell which companies are really responsible or which combination of them are resopnsible, but if there is one thing clear, MS is refusing to update windows 8.1 denying basic functionality like able to play the game in full screen mode for the aforementioned setup. Intel driver department has admitted that this is an issue with the driver, yet couldn't, maybe don't want to come up with the solution for about 2 years now, since dragon age inquisition has the same problem reported by countless users on EA forum, intel forum, nvidia forum alike.
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  93. Dec 17, 2015
    8
    A lot of people will give this game a bad review without playing it, just like every Call of Duty game.

    It's a good game. Not fantastic, not amazing, not perfect, not the amazing sequel we wanted. But at the very least, it's a good game.
  94. Dec 17, 2015
    10
    I dont understand why so many people are unhappy with this game. I have played 150 hours so far and not a single moment was boring or not fun. Yes I have played the other fallout games.

    The power armor system is really pleasing in a way to make using your power armor feel much more special than it has in previous games They weapon customization system works great and I never just use
    I dont understand why so many people are unhappy with this game. I have played 150 hours so far and not a single moment was boring or not fun. Yes I have played the other fallout games.

    The power armor system is really pleasing in a way to make using your power armor feel much more special than it has in previous games

    They weapon customization system works great and I never just use one weapon. (like i did in previous fallout games)

    The world itself fells perfect with its fair share of humor (like the many hidden teddy bears) but also serious with the constant threat of raiders, deathclaws, mirelurks, ETC.

    The main story really made me pay attention to my choices. help synths, my son, or the brotherhood.

    The karma system being gone is really the only complaint I have. I loved being able to choose if i wanted to play the "do this" "fetch that" way or if i just wanted to kill anyone who i wanted and rule over the mojave
    in new vegas.

    I felt like the lack of quests was because Bethesda wanted the many different stories with the wasteland to be told without guidance of a quest marker every time you open the map.

    I think that Bethesda did too good of a job building hype for the game that when it finally came everyone had thier hopes way too high. I myself only found out through E3 and tried my best to avoid the hype. That
    is something I do with every game.
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  95. Dec 17, 2015
    0
    Very poorly optimized, locked to 60fps, boring story, how can I even attempt to enjoy a game if my frame rate drops to 30 or bellow. It's very hard to recommend this game to anyone but a fallout fanboy.
  96. Dec 17, 2015
    0
    Fallout 4, while being a "mature" game, is an A-RPG which targets too many audiences ; young people (yes, I just said mature game), middle-aged people, openworld and sandbox fans, minecraft-like building fans, action shooter fans, and roleplayer.
    Basically, they are targeting everyone, and you can't please everyone. Especially when you keep butchering the lore of a glorious Intellectual
    Fallout 4, while being a "mature" game, is an A-RPG which targets too many audiences ; young people (yes, I just said mature game), middle-aged people, openworld and sandbox fans, minecraft-like building fans, action shooter fans, and roleplayer.
    Basically, they are targeting everyone, and you can't please everyone. Especially when you keep butchering the lore of a glorious Intellectual Property which is Fallout, with the stupidity of thousand suns, seriously looking at you lead designer.
    Fallout 3 was garbage too, looking at the same guy who said...
    Quotes from Bethesda's Lead Designer about Fallout 3, their first Beth-Fallout :
    "For the first time, we're allowing Fallout players to fully enter into the universe they love so much."
    "You know, I think there's somewhat of a misconception concerning the original Fallout, and the type of gameplay it offered. Fallout wasn't a turn-based strategy game... it wasn't a turn-based RPG for that matter. It was real-time RPG with turn-based combat."
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  97. Dec 17, 2015
    3
    It's a Fallout game that threw out every aspect of Fallout for mediocre shooting mechanics.
    No RPG elements, panders to the ''play for 15 hours and not play it again'' crowd, no point in making builds since you can eventually get all the perks and SPECIALs and become god of the wasteland, no RPG elements, no point in replaying the game since it will always be the same **** runs like ****
    It's a Fallout game that threw out every aspect of Fallout for mediocre shooting mechanics.
    No RPG elements, panders to the ''play for 15 hours and not play it again'' crowd, no point in making builds since you can eventually get all the perks and SPECIALs and become god of the wasteland, no RPG elements, no point in replaying the game since it will always be the same **** runs like **** in urban areas, lack of weapons, useless time-sink settlement system. Bethesda, once again, puts half the effort into their game and expects their modders to finish the rest for them.
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  98. Dec 17, 2015
    1
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual FPS style.

    The Pros:

    -Graphics are improved over previous entries, but are still sub-standard.

    -Enemy AI is slightly improved, animals will burrow into the ground when you try the old 'stand on a rock to get out of reach' trick that has worked in every other Bethesda RPG. Human enemies actually take cover and don't just rush to their deaths, they also weave when you are aiming at them.

    -Building is a nice touch, although the mechanics of it could be hugely improved, as it is riddled with illogical flaws (like floating buildings). You can actually build a flying wooden house in the sky (not actually flying, just daft physics). Yes, really.

    -The shooting mechanics are a little better than previous entries, BUT the improvement is not massive, and it still feels largely the same as F3/NV. Don't expect Bioshock shooting or anything.

    -Crafting/upgrades. Good, but require far too much time investment to get anything worthwhile.

    -------------

    The cons:

    - Dialogue. The new dialogue system is absolutely atrocious. Now F3 and NV weren't exactly perfect in terms of dialogue, but they provided interesting, unexpected choices, with numerous outcomes in every situation. Remember spitting on Butch's sweet roll? Remember being an evil character? None of this exists in F4, and this is the game's biggest failure: dialogue is now reduced to 4 choices at all times:
    1) yes (the only way to progress)
    2) no (=come back later if you change your mind)
    3) why/what? (provides a recap of whatever has just been said, in case you skipped past the dialogue)
    4) Sarcastic (tell a joke, none of which are ever funny or remotely amusing, and none have any additional effect on the conversation).

    Almost every conversation has only one outcome: violence. I've obsessively re-loaded and tried multiple ways around each conversation/standoff. Only rarely was there any choice whatsoever to avert a bloodbath. More than 90% of these situations have only one outcome. I enjoyed F3 and NV even more. F4 has completely destroyed the most fun and enjoyable aspect of the series: RP and interaction with NPCs. This has truly ruined the core of the game: your choices DO NOT matter. At all.

    -RPG elements removed. Seriously.

    -Voiced protagonist. This was a horrible addition. I have not yet played a female character, but the male voice actor is ridiculous. He sounds completely nonchalant about everything. To clarify: his infant son has just been kidnapped, and he never gives any hints of being upset or traumatised, or being angry or anything. There are a few main story quests where he starts to sound a little upset, and of course, every storyline situation turns into a battle. You get a choice of 4 ways of saying 'ok, let's fight' every time before it starts. The voiced protagonist has no character, and really brings the whole RP element down as he plays the uncaring, nonchalant father looking (or not bothering to, most of the time) for his missing child.

    -Ridiculous plot holes and narrative flaws:
    1) Kellogg (the man who kidnapped your son) somehow knows your son's name, despite there being no possible way of him knowing this, having abducted the baby as an infant and having never seen or heard his name. Somehow, Kellogg magically knows Shaun's name. Ludicrous. Bethesda cannot write coherently at all.

    2) I wandered into a place called Covenant, where my character immediately started getting dialogue options to ask about characters he has never heard of previously, calling them by name. This happens a LOT in Fallout 4 if you do your own exploring instead of just doing what quest-givers tell you.

    -General lack of challenge, juxtaposed against cheap overpowered bullet-sponge 'legendary' enemies.
    The vast majority of side quests consist of 'clear all ghouls' followed by the same quest 10 times in different locations. When it's not 'kill ghouls', it's 'kill all raiders', or 'retrieve item'. These quests make up the vast majority of the game's content, and they offer no dialogue at all, just combat with no other option.

    Within the first 15 minutes or so of starting the game, you are given power-armour with a minigun, and you are made to fight a Deathclaw immediately after getting this gear. Within 30 mins of that, you'll join the Brotherhood of Steel after killing a few ghouls. The power armour removes any aspect of difficulty from this game, so I absolutely refuse to use it at all, it is like having god-mode cheats activated from the beginning. I can't stand using it.

    -Bugs, ranging from the mildly omical, to the game-breaking.

    Do you like Fallout? Avoid this garbage!
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  99. Dec 16, 2015
    8
    This review contains spoilers, click expand to view. A great game. Fun and entertaining. However there's two types of Fallout players...

    1. You like Fallout 1-3: Choice driven to a degree but still relatively linear with it's story approach. Karma played a role somewhat but ultimately didn't affect the players decision too much. Your character had a set goal, that was in a sense 'noble' and ultimately in most player's cases ended nobly. The game rewards more for positive karma so naturally most people chose the high ground. Exploration is very fun, as with any Fallout game but it kind of held your hand a little in terms of game play.

    2. You like Fallout NV: Very very choice driven, heavily story focused, decisions held weight right through til the finale. The world felt very much somber, at war and quite depressing. You had no set goal rather than revenge, simple. This method allowed people to take either side of the karma aspect which provided more an experience in story telling. It just felt more open.

    This being said. I love all of the aforementioned deeply but how does this reflect on Fallout 4?

    Fallout 4 has gone back to the 1-2 approach of giving you something noble (SPOILER: finding your child and avenging your dead partner). This isn't necessarily bad at all. The overall experience of Fallout 4 is fun. Which after all is what I'm all about; having fun! But I just felt it spread itself a little too thin in terms of story development and really motivating me to follow the main quest when there's so much else Id rather do. Sorry but I'd rather build settlements than find my stolen child. Hopefully DLC will flesh out the world a little more so I can feel more invested in this installment. If you want fun this is for you but if you're looking for more feeling and emotion then go play New Vegas.

    I can recommend if you have a PC get it on that as the modding community creates a lot more playable value and depth to the world.
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  100. Dec 16, 2015
    1
    As a fan of both Fallout and Elder Scrolls series I was very disappointed and sad to see what Fallout has come to.

    I don't get this, frankly. What is this game? A city building game? A first person shooter? I'm not quite sure, but my feeling is I wasted my time waiting for this thing.
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]