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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 20, 2015
    4
    After over 80 hours logged and playing on hard or very hard this game may be one of my biggest let downs. The RPG elements and dialogue have been butchered, far worse than what was done to Skyrim. The user interface is trash for anything other than controllers. The story and characters are laughable, upon making it to diamond city I had a hearty chuckle at the "emotion" piper portrays atAfter over 80 hours logged and playing on hard or very hard this game may be one of my biggest let downs. The RPG elements and dialogue have been butchered, far worse than what was done to Skyrim. The user interface is trash for anything other than controllers. The story and characters are laughable, upon making it to diamond city I had a hearty chuckle at the "emotion" piper portrays at the gate.The only redeeming quality is the gun-play and modding of guns/armor.

    And to the big list of problems-
    -The dialogue wheel only approximates what your character will actually say and is limited to 4 choices at a time.
    -The game has a whopping 6 pistols, 2 shotguns, 5 rifles (not counting energy), and custom ammo and grenade launchers have been REMOVED. There is not even an under the barrel launcher mod!?
    -After exploring/clearing an area you are rewarded with a chest ala skyrim. At level 50+ it has pipe weapons. Dredging down a Missile Silo in the glowing sea? Think you will find something cool or unique at the end? Nope, just a basic weapon and it will be in a chest rather than placed in the world.
    - At level 50+ enemies are still using basic pipe weapons that are un-modded.
    - Settlements and building are poorly implemented and lack depth.
    - Skills are gone and lockpicking/hacking is now reliant on perks.
    -Shoddy FPS on decent PC
    -Unkillable characters make their return.
    -Explosive builds/characters have little choice in weapons
    - 80 hours and not much left to do
    The list can go on and on
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  2. Nov 20, 2015
    5
    This review contains spoilers, click expand to view. I feel cheated. Faction I chose ultimately didn't matter in in the end, and I was surprised when it ended so abruptly. Feels like more Fallout 3. If that's what you're looking for, great, if not, however... If you're a die hard Fallout fan, able to squeeze out every ounce of entertainment out of the games, then you're probably going to be satisfied. If you're looking for a deeper RPG, maybe look somewhere else, or at least wait for the price drop. Surprisingly shallow. Expand
  3. Nov 20, 2015
    3
    22 hours in and I don't think I have the strength to go on. There is just nothing to hook the player into continuing through this giant mess of an RPG. The main story is just not compelling, the side quests are not compelling, the visuals are awful and the controls are clunky. Even the main radio station stinks.

    The only thing I like so far is the build mode but that can only carry
    22 hours in and I don't think I have the strength to go on. There is just nothing to hook the player into continuing through this giant mess of an RPG. The main story is just not compelling, the side quests are not compelling, the visuals are awful and the controls are clunky. Even the main radio station stinks.

    The only thing I like so far is the build mode but that can only carry you so far before getting bored.
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  4. Nov 20, 2015
    9
    I've played Fallout 3 and New Vegas, viewing New Vegas as being the significantly better story-telling experience and my absolute favorite in the franchise.

    I do not understand anyone's gripes with this game. Every major new feature added in, with the exception of the voiced player character, was previously a mod from 3 and new vegas. -Power armor has weight to it, has the best
    I've played Fallout 3 and New Vegas, viewing New Vegas as being the significantly better story-telling experience and my absolute favorite in the franchise.

    I do not understand anyone's gripes with this game.

    Every major new feature added in, with the exception of the voiced player character, was previously a mod from 3 and new vegas.
    -Power armor has weight to it, has the best stats, and requires energy to power it. This was one of the definitive power armor mods out there.
    -Weather effects, including radiation storms.
    -Custom variants of already included weapons.
    -Settlement building (Real-time Settler)
    -Layered armor
    And a ton more...

    In regards to the perk tree... It does feel watered down, but it also feels like, just like with the dialog, choice matters more. Instead of arbitrary skill points that add simple multipliers for you to work towards, you're instead given half your usual SPECIAL amount from previous titles, and perk options that carry a lot more weight. Instead of stat raising for combat and picking more diplomatic or resourceful perks, you're left with only the option to either invest in combat that level, invest in resourcefulness, or raise your SPECIAL to work toward something. The system actually feels a lot more unforgiving than the previous iteration, so I can only see it as an improvement.

    Same with dialog. While there may not be a defined karma system, karma is still technically there with the weight of conversation choices and your actions in general. In this game, it's less like karma is needed and more like it's completely redundant. This game just doesn't have a need for a system that was already sub-par to begin with.

    Overall, this game is a beefed up Fallout 3 with a significantly more immersive experience, more intuitive controls, and vastly superior graphics (which actually look better than the newest Call of Duty, yet people say they're garbage for some reason).
    I recommend this title to everyone. It is perhaps the best Fallout title to date. It is by far the best Bethesda title to date as well.

    If you want a stat management game - a genre that's been on it's way out since Mass Effect, go try Pillars of Eternity or Wasteland 2. Leave your shallow and dated statistical elements out of our immersive RPG experiences.

    I thought I would edit this to include two things:

    1) I play on survival difficulty. While not really as 'Fun' as Hardcore mode in New Vegas, it is definitely more challenging.
    2) I play with a Keyboard and Mouse. This question was asked of me. I thought I would state it.
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  5. Nov 20, 2015
    2
    Good:
    The first few minutes of the game are really nice. The atmosphere created in the house is what the entire game should have been like.
    At least when you first encounter Piper she has some good lip sync talking to the gate guard. Bad: No RPG mechanics. They removed Karma, they removed faction popularity (replaced with "This action will make you a permanent enemy to XXXXX. Do you
    Good:
    The first few minutes of the game are really nice. The atmosphere created in the house is what the entire game should have been like.
    At least when you first encounter Piper she has some good lip sync talking to the gate guard.

    Bad:
    No RPG mechanics. They removed Karma, they removed faction popularity (replaced with "This action will make you a permanent enemy to XXXXX. Do you wish to continue?" and removed skill checks. Now everything is charisma based which is a huge step back.

    Gun modding could have been MUCH better. The skill progression requiring you to level up is only there to piss you off I guess, but there are already mods getting rid of it.

    Character talks. At first I liked this, until I realised how RAILROAD-ed this game was.The plot is really weak. MUH Shaun... MUH he's still alive. MUH revenge. Awful plot. Oh no we have to free the synths! They are people! Oh no, villagers need help, let's go! Build a beacon for settlers! On New Vegas you can just and kill Benny, but here you cannot skip to the "late game" because you need the Courser **** and build some crap.

    So few guns! Did anyone else notice how it's all Pipe gun/rifle, Plasma pistol/rifle, one sniper rifle, submachine gun, 10mm gun and then the bigs like Fatman? I know you can customize them, but they are still the same thing and only a few NPCs use something other than pipe/plasma (i.e. only those at the quest in which you rescue Valentine use the submachine guns). I have only found one or two melee weapons (if you count a baseball bat...) and absolutely NO unarmed weapons like the mechanic punch-thingie. What?!?
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  6. Nov 20, 2015
    7
    I went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line andI went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line and the less the designers interfere, the better. Particularly since none of them are ever any good at crafting story arcs or providing real drama. So on that basis, I do enjoy Fallout 4. You can run around and snoop with few barriers in your way. I've been sending a robot around to kill off bandits at various military bases because I like giant robots and dislike bandits. Not many games will let you do that kind of thing outside any top-down plot. I haven't found it to be badly bugged. It's bugged, of course, but nothing too game breaking. The NPCs stand on the roof. It's funny. If it wasn't bugged I'd miss these kinds of bugs. The crafting system is fun but way too easy and unearned. I like the weapons mods as well, and the fact that you can do your own aiming pretty well. There are a lot of different play styles possible. On the down side, I haven't found the NPC's particularly interesting or flexible. They tend to repeat a lot. The companion AI is still hilariously goofy, though from time to time your sidekick will suddenly be uber-effective. Then it's right back to running in front of you. It's worth the money for the simple reason that you can get hundreds of hours of fun out of it. And because we should be encouraging more sandbox games and fewer "gamey" games where the developers hold our hand the whole time. If you don't like the plots to this Fallout, just ignore them. The plot to Skyrim was stupid too and ridiculously easy. But that was never the point to these games. Expand
  7. Nov 20, 2015
    6
    People have written enough about all of Fallout 4's good and bad sides so I want to keep it short. Fallout 4 doesn't deserve 10 points nor does it deserve 0 points. It's a mediocre game with decent atmosphere but very little RPG elements.

    Shooting and graphics seem to be the only two things that have been improved over New Vegas. Everything else is just sub-par. The story is very
    People have written enough about all of Fallout 4's good and bad sides so I want to keep it short. Fallout 4 doesn't deserve 10 points nor does it deserve 0 points. It's a mediocre game with decent atmosphere but very little RPG elements.

    Shooting and graphics seem to be the only two things that have been improved over New Vegas. Everything else is just sub-par. The story is very boring. There's no tension, no surprises. Same is true for all of the quests. Go there, kill that (80%). Go there, fetch that (20%). That's it. Everything seems to be built around the modding and crafting features which are not bad in itself. They would have been a great addition to the game if there was any other content in it worth mentioning.

    There are just a few basic weapon and armor models plus hundreds of mods for them. But the modding doesn't seem to make much of a difference in practice so I didn't use it much.

    UI is just ridiculous as always. I don't understand why Bethesda outfits every game with the same unusable UI at release which must be improved by modders in every single iteration over and over again.

    Also this will be the last game I bought from you unless you move on to a modern engine with decent animations and proper FOV.

    Don't get me wrong, the game is playable and it is even fun (I finished the main storyline and most of the side quests), but it is nothing new. It feels like a DLC for Fallout 3 with slightly improved graphics. But I can't give more than 6 points.

    I don't understand the people which give less than 5 points though. If you want to see a game that clearly deserves way less than 5 points go pirate Dragon Age: Inquisition and delete it again after five minutes of gameplay.
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  8. Nov 20, 2015
    4
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    For ****s Sake
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  9. Nov 20, 2015
    0
    Bethesda promise to player baked chicken and threw them only a bone!!!

    - graphic
    - really small wordl
    - generetic quest
    - short mainlines of story.
  10. Nov 20, 2015
    0
    this is not Fallout =/ Call it SkyrimOut or OblivionOut, but its not Fallout. And wtf with story? imao 0/10 Obsidian made NV wich was not so bad as F3 or F4. But Bethesda not even learn lesson.
  11. Nov 20, 2015
    10
    so what dark soul 2 which has terrible motion and graphically less than fallout4 has better score than fallout4? cmon this game needs fair shake. The game isn't about what you see, it's about what you feel and how addictive it is.
  12. Nov 20, 2015
    0
    0 only for the fact that the Fallout: New Vegas was rated 84, being a great game. At the same time, the Fallout 4 was rated 85 through corrupt critics. It is only harvesting game without a whole bunch of DLC is not a complete game. And because nuclear batteries for power armor is working 15 minutes instead of hundreds of years. That's all.
  13. Nov 20, 2015
    1
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it literally wrecks this game for me! i can't watch the damn conversations.
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  14. Nov 20, 2015
    7
    Mediocre at best. Nothing new even with the bugfest we usually get from Bethesda + dumbing down RPG elements. This is typical mcdonald's of gaming. But why should Bethesda improve when people accept their unfinished and lackluster products...
  15. Nov 20, 2015
    2
    A mediocre action game.
    A terrible rpg game.
    A disaster as a fallout sequel. The worst bethesda game I played and one of the worst experiences in an rpg game I had. The good : The gun/armor customization is very well done. The power armor. The shooting mechanics are mediocre but I expected worse. The bad : No dialogue choices. The story , need I say more ? Ghouls and
    A mediocre action game.
    A terrible rpg game.
    A disaster as a fallout sequel.

    The worst bethesda game I played and one of the worst experiences in an rpg game I had.

    The good :
    The gun/armor customization is very well done.
    The power armor.
    The shooting mechanics are mediocre but I expected worse.

    The bad :
    No dialogue choices.
    The story , need I say more ?
    Ghouls and supermutants are RARE, supermutants are practically extinct as a species.
    It's been 200 plus since the bombs fell , humanity is in the process of starting to prosper again,
    bethesda clearly has no idea of the fallout universe.
    Bugs the game is full of them. Two gamebreaking bugs that happened to me :
    1st - Deathclaw uncounter early in the game bugged had to restart lost 1-2 hours of game.
    2nd - Could not join the brotherhood, had to restart lost 10 hours of game.
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  16. Nov 20, 2015
    9
    The only part of 4 that i dont care for is the new dialogue system. It very much feels like everything i loved about the series with that exception. Ive yet to see any of the game breaking bugs reported at 80 hours in. I have had some graphical issues with the LOD textures not falling off but it was solved by reloading. Not bad considering the amazing scale and scope within a living worldThe only part of 4 that i dont care for is the new dialogue system. It very much feels like everything i loved about the series with that exception. Ive yet to see any of the game breaking bugs reported at 80 hours in. I have had some graphical issues with the LOD textures not falling off but it was solved by reloading. Not bad considering the amazing scale and scope within a living world theyve delivered yet again. Expand
  17. Nov 20, 2015
    1
    Playable, but barely. Very disappointing. Sick and tired of developers treating gamers like idiots. I can read and reallly want to. The text system burns me up, the perk system is oversimplified, other things... basically if you can't take a step forward with a new product don't release. Putting lipstick on a pig (crafting/base building system) doesn't make it right.
  18. Nov 20, 2015
    1
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout series, this one it's a big disappointment.
    If this is the result of 7 years of development then something it's wrong.
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  19. Nov 20, 2015
    6
    Reviewing after 125 hours played.

    What Fallout 4 does well: 1. The color infusion has really helped to make the world beautiful in all its wasteland devastation. This without sacrificing the core feeling of the series (Fallout 2, still the best Fallout game, was not a game without color). 2. One of the major issues with Fallout 3 has been addressed in that the game no longer has a
    Reviewing after 125 hours played.

    What Fallout 4 does well:
    1. The color infusion has really helped to make the world beautiful in all its wasteland devastation. This without sacrificing the core feeling of the series (Fallout 2, still the best Fallout game, was not a game without color).
    2. One of the major issues with Fallout 3 has been addressed in that the game no longer has a hard ending; you can keep exploring and leveling infinitely.
    3. The main story line is really good and the voice actors do a great job.

    What Fallout 4 does less well and fails miserably at.
    1. The same bugs as always in Bethesda games are ever present. Its amazing that they put this much time into developing a game without properly addressing these issues. A role playing game is all about suspension of disbelief. This can never be accomplished in a game where NPC's keep walking into walls all the time, where Brahmin spawn on top of roofs and where the dialogue is either repetitive (an arrow to the knee) or doesn't make sense. NPC's will still say stuff like "I hope you know how much you did for us... you ain't here looking for trouble are you?". They will be familiar with you one second and forget you exist the very next.
    2. Combat is still horrible, just as horrible as always. Clunky, unnatural and nowhere near the improvements that were promised pre release. This is a huge problem as 75 % of your game time usually will consist of combat.
    3. Settlement management is just too buggy. This is really sad as this could have been the salvation of the title. I have spent 50 + hours just managing settlements and it's frustrating to see how well this could have worked and how horribly it does work in the end. Construction works fine if you want to build the basic shacks that the templates are meant to construct. However if you try to build anything more advanced it quickly gets frustrating. Building blocks wont work together in a smooth way. Also the object limit per settlement is a major drawback. After a while you begin to wonder why you bother with settlements, there are no real rewards apart from modest vendor incomes. If I ever start over with a new character I wont bother with settlements, I'll just build a garage for my own storage and workbench needs.

    All in all, Fallout 4 is not a bad game. It just isn't what the pre release hype promised and a bitter disappointment after Skyrim that took Bethesda games to a new level.
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  20. Nov 20, 2015
    4
    an old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, andan old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, and dissapointed and that is the skill/leveling system... its just outrageous, i dont recognize this game anymore.
    The only good thing i can say about fallout that never dissapointed me and im sure its not gonna do it now is the modding community, them, and only them are the ones able to make this thing right, to do the work bethesda didnt want to do. So believe it or not, im level 29, still didnt finish the main story and im already goin to stop and wait till something from modders comes around, what a disgrace...
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  21. Nov 20, 2015
    2
    Where to begin?
    I was expecting a great game to say the least. I rode the hype train pretty heavily. However this game was an absolute disaster on so many levels. Just trying to come with it all will be a huge challenge so I am not even going to try. I am just going to list the good and the bad in the game and that's it.
    The good: The character creation system was really good. However I
    Where to begin?
    I was expecting a great game to say the least. I rode the hype train pretty heavily. However this game was an absolute disaster on so many levels. Just trying to come with it all will be a huge challenge so I am not even going to try. I am just going to list the good and the bad in the game and that's it.
    The good:
    The character creation system was really good. However I must say that it was pointless creating the look of the other character as that character will not matter at all in the game.
    Crafting system was generally good, at least for the weapons and armor.
    Combat was improved but it is not nearly as good as other titles which focuses more on combat.
    VATS was improved although I think that time goes too fast in VATS and it kind of destroys its purpose. Previous VATS was better, however still a nice feature.
    The bad:
    Leveling up. It was just plain horrible, there is no point leveling up anymore since all you get are these perk points. You can't increase your SPECIAL points when you level up!
    Perks. What the hell, mainstreamed like crazy. Most of these perks are pointless. None of the perks are essential for the game!
    Combat. Especially the stealth combat does not work. There is absolutely no reason to put on a suppressor on a gun as the enemy will still find you even if you shoot from 200 meters away and have all the necessary perks and everything. Also the hip firing is just horrendous, the targeting grid is so huge that it becomes overly changeling to even get a single hit on the other character. In fact I would suggest everyone to just use melee weapons, they are m,much better. Just run up to the enemy and slash their throats.
    Dialogue. Lacking very much, I do enjoy the voice acting and everything but dialogue is such a mess that it is pointless to talk to people. Many characters say the exact same **** often it does not matter what the hell you are saying and sarcasm can go either way.
    Story and quests. Also very lacking, the story was not all that intriguing and felt quite shallow to be honest. But that was still the best part of this section as the quests were absolutely horrendous. What you did was all the same thing, as minuteman you just helped some settlement and as a brotherhood of steel you just went and picked up artifacts and killed every enemy in a location. It was repeated forever, nowhere did it say that, hey stupid progress with the main quest and then the brotherhood of steel quest will also progress. In short quests were awful! Also to note that the story progressed very quickly! Also the ending was basically the same for every faction. The only difference was who was left alive and who roams the commonwealth afterwards as NPCs(boring as hell!).
    Settlements and crafting for those settlements. The worst feature ever! I tried to make my settlement a safe haven for the settlers. I barricaded them with huge fences just like in some kind of concentration camp, I built them a nice place to live with many beds fitted closely together. I put turrets left and right to shoot any and all attackers. I made a single entrance in the form of a gate and put huge defenses both in front of it and behind it. It was secure as hell and I provided them with all their needs, water, food, security, power, beds. They were happy but they were stupid. When there was an attack these people opened the gate and ran outside so that they could fight when they could just have stayed inside and let the turrets take care of the raiders. So they got killed en mass.
    Stupid AI, both the NPCs and especially your companions.
    Graphics. Horrendous graphics and it barely looks better than fallout 3.
    Loading time. What the hell so many loading times(especially in game!). I have a great PC and it still loads forever even through I have specifically put this game on my Intel SSD drive. Also I have the latest i7 6700K CPU and gtx 980 ti in sli config and 32 Gigs of DDR4 RAM. It shows one thing, old and bad engine!!!!
    Radio. The same songs playing over and over again. I just got a headache when listening to it. Bad choice!
    Bugs everywhere! Some bugs were game breaking. I encountered a bug where I did not take with me danse to the supermutant location and he just appeared there. But he appeared as a hostile despite me not firing a single shot at him. That made the whole brotherhood of steel hostiles for no god damn reason.
    This game sucks rotten horse testicles and it was not worth my buy.
    Rating of 2/10 seems to be a rating which is fitting for the current state of the game.
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  22. Nov 20, 2015
    10
    I find it highly suspicious that the average user review for this game is so much lower than other user reviews for games that have professional scores above 80. Just to mention a few, MGS V (user rating of about 7.5), The Witcher 3 (user review of an astounding 9.0), Tales from the Borderlands (user review average around 8.5). This is most certainly due to dozens of fake accounts beingI find it highly suspicious that the average user review for this game is so much lower than other user reviews for games that have professional scores above 80. Just to mention a few, MGS V (user rating of about 7.5), The Witcher 3 (user review of an astounding 9.0), Tales from the Borderlands (user review average around 8.5). This is most certainly due to dozens of fake accounts being created just to blemish the score for Fallout 4. Metacritic also appears to be fond of this because this is the second review I write saying just that. OK, it's not a review of the game to be fair, so I'll add something else this time: Fallout 4 is absolutely amazing. It's Bethesda's best game so far and one of the best RPGs around. And yes, IT IS an RPG, as anyone who has seriously played P&P will recognize - those who play roll the dice and choose the tactical approach, of course, will never understand what an RPG is supposed to be. Expand
  23. Nov 20, 2015
    6
    A very mediocre showing by Bethesda, the game is fun, but, textures, UI, and AI are terrible; same stability issues as Skyrim (Creation Engine), limited dialogue options, and a myriad of missed opportunities to improve the series show that Bethesda didn't put in much effort. The game is still fun, but nowhere near where it should have been coming out the gate.
  24. Nov 20, 2015
    2
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are just rinse and repeats of "go here, kill some dudes, come back for some crappy-ass reward of 100 caps"
    3) There is ZERO RPG quality to this. As with Skyrim (which was massively overrated IMHO) it doesn't matter what line of dialogue you choose, it is all going to end up going largely, if not entirely, the same way.
    4) The base-building stuff? Todd Howard made such a big deal about it, but it serves no function and is pretty boring. Do they test this stuff on real gamers or on girls who want to play house? Jeez
    5) It feels this game was made for a mass market that appeals to people who like mindless Quake-style FSP, rather than using their brains.

    I don't know if another Elder Scrolls is in production, but if it is then they need to raise their game MASSIVELY. Also, I think the FO franchise is over. I think they need to think of a new setting/story and make new RPGs in the way they USED to make them.
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  25. Nov 20, 2015
    7
    The game is ok. It is basically Fallout 3 with a less satisfying story and without the subway crawl to get to areas in the city. There is nothing new in the game and that is probably why most of us are underwhelmed by it. But it is still a game that is fun to play. Its just that the fun wears off pretty fast.
  26. Nov 20, 2015
    8
    If Skyrim and Minecraft had a baby, and were cryogenically frozen together until after the nuclear apocalypse, and then that baby was kidnapped, that baby would be Fallout 4.

    8/10 because of console control optimization.
  27. Nov 20, 2015
    7
    Overall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control overOverall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control over your settlements and settlers is lackluster. The story is ok albeit largely predictable. Voice acting is ok with some gems shining through here and there (follow up on the various distress signals).

    I could go on but to cut this short this game is middle of the road for me, its not terrible but its not great. What makes this game a 7 for me rather than 5/6 is the ability to just ignore all the main stuff and go exploring. Tracking down distress signals, creeping through ruined buildings, discovering the little stories sprinkled throughout the landscape, thats what keeps me coming back to this game. It just a shame there isn't more of that and the less of the other stuff.

    Signed - SpaceGhostC2C
    PS. Bring on the mods!
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  28. Nov 20, 2015
    0
    Game of the year ! Year 2008. Dont get me wrong. Its a good shooter but the worst Fallout Ive ever played included F3. Two steps forward after NV and about a mile back(( Well done Bethesda !
  29. Nov 20, 2015
    8
    A small step in the right direction for improvements such as better combat, no more god mode VATS system which adds more challenge to Fallout 4 as you're still receiving damage while you decide which part to aim at! Graphics are vastly improved and looks really good on PC, launch Fallout 3 and New Vegas then load up Fallout 4, character models look much better, there's some much nicerA small step in the right direction for improvements such as better combat, no more god mode VATS system which adds more challenge to Fallout 4 as you're still receiving damage while you decide which part to aim at! Graphics are vastly improved and looks really good on PC, launch Fallout 3 and New Vegas then load up Fallout 4, character models look much better, there's some much nicer environmental effects and a much better draw distance, the texturing is weak in Fallout 4 which will get fixed (as they would anyway) once modding tools are released but they should have been much better for PC to begin with!

    Weak points are terrible UI and UI controls, weak dialogue system which is quite limited and doesn't change much to the gameplay, bigger map but things feel more spread out so lots of emptiness inbetween awesome looking places (pro and con here), the story is so-so and questing is nothing special.

    But once again Bethesda creates a stunning world to explore, an amazing atmosphere that pulls you in, great sense of wonder as you explore every inch of the map, tinkering with your power armour(s) has the same addictiveness as Mad Max's Magnum Opus! Crafting is much better in FO4 and building settlements is the icing on the cake. You can now play in 3rd person thanks to the much better animations. FO4 feels more like STALKER than Fallout as it's more about action and exploration with questing as a distraction and light RPG elements, but I'm a big fan of STALKER so this change to Fallout's RPG system doesn't bother me so much but would have preferred it if Bethesda stuck to Fallout's roots and they experimented with a new IP.
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  30. Nov 20, 2015
    9
    Wondering why this game has so many highly negative reviews, yet just as many highly positive ones? It's simple: Fallout 4 is not the game you were expecting. Many people will see just how refreshing and different it is compared to older titles and be delighted. Many will have a knee-jerk "Pepperidge farm remembers when an RPG would kick you in the balls for no reason" reaction. The ironyWondering why this game has so many highly negative reviews, yet just as many highly positive ones? It's simple: Fallout 4 is not the game you were expecting. Many people will see just how refreshing and different it is compared to older titles and be delighted. Many will have a knee-jerk "Pepperidge farm remembers when an RPG would kick you in the balls for no reason" reaction. The irony is that those accusing this game of dumbing down RPGs just haven't put the time in to discover everything Fallout 4 has to offer. There are thousands of stories, ranging from complex ones you have to piece together detective style whilst exploring an entire location, to equally powerful stories told in a single frame. After 150 hours of playing this game, I still haven't discovered them all.

    So what has it lost? You can no longer repair weapons, or craft ammo. Instead ammo is scarce, making it foolish to stick to the same gun for any length of time. Karma is gone - no more binary choice between being sickeningly good or hideously evil with no reward for nuance or moral complexity. Instead, your companions react differently to different events. Some like you helping people, others like you stealing. If they like you enough, they will give you a unique perk, giving you a genuine reward for pleasing them.

    Conversation options are more limited. Instead, you can only have the same conversation with an NPC once, so no more endlessly trying out different options till you get the result you want. You have to make split second decisions, just like in real life.

    Immortal companions - somehow Bethesda decided that constantly reloading the game every time one of the stupid idiots died killed the immersion and made them irritating to the point most people didn't travel with them at all. If that's your idea of challenging game play then I'd suggest just going the whole hog and taking up self-flagellation.

    Here's the big one though: you can't be whatever character you want. You have to be a father or a mother, looking for their son. Some people really don't like this. Instead though, you get a cohesive story, meaningful quests that make you feel invested in completing them and realistic companions and NPCs that react to almost everything you do. Fair trade off I would say. There's no way to make a game this big, and still allow people to play as whoever they want. And is it really that different from most other RPGs? You HAVE to be a amnesiac courier looking for his killers in New Vegas. You HAVE to be the Dragonborn in Skyrim. You HAVE to be a Witcher in the Witcher. How is this any different? Fallout 4 may give you a pretty concrete goal to achieve, but it gives you endless ways to achieve it.

    Does it have its problems? Hell yes. Bugs ranging from hilarious to game breaking. But then that's what you get with a game so monstrously big that the world's biggest QA department couldn't possibly find them all. The control system is legitimately awful. Not for moving around, or combat, but for crafting and inventory management. Again, there's just so much you can do, this was bound to happen. You get used to it though. Whilst the settlement building mechanic is revolutionary for an RPG, it is far from perfect and you will need to invest a lot of time to get the hang of it. But a quick Google search will show you what is possible and what others have created, only two weeks after the games release. It also gives you a legitimate reason to collect almost every bit of junk you find. In terms of role playing, searching across an irradiated wasteland for a desk fan just so you can upgrade your rifle is about as immersive as it gets.

    So no, this game is not dumbed down. In many ways it is closer to Fallout 2 than Fallout 3 and New Vegas, in terms of how much it expects you to work out on your own. No it is not Call of Duty. Call of Duty fans will likely hate this game for not holding their hand and providing a solid 8 hours of mountain dew fueled racist carnage. But it is different. Those who only want the same classic RPG formula they have experienced a million times before, but on a larger scale will just have to find something else. But those hoping for a game that tries to push the boundaries of the genre rather than slavishly adhere to a tried and tested formula, will find endless novelty, unprecedented freedom and total immersion in a world as beautiful as it is heartrendingly sad.
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  31. Nov 20, 2015
    0
    Поздравляю всех! Игра победит в номинации "Разочарование года"
    длц лучше с торрента скачаю -_-
  32. Nov 20, 2015
    3
    Old engine, Old texture requirements, old glitches, old problems. Why should I think this is a next gen game when I'm able to fix the problems using FO3 ini and console tweaks? Simply lowering the resolutions of the in game textures gives me the same FPS as Skyrim.
  33. Nov 20, 2015
    3
    Remember the song they used to promote the game "The Wanderer", after playing the game makes more sense cuz the only fun thing to do in this game in wander around.

    Story sucks, characters suck, the writing is really cheap and the rpg elements are almost non existent but you can still spend lot of hours wandering around killing stuff and "helping" random people till you get bored and
    Remember the song they used to promote the game "The Wanderer", after playing the game makes more sense cuz the only fun thing to do in this game in wander around.

    Story sucks, characters suck, the writing is really cheap and the rpg elements are almost non existent but you can still spend lot of hours wandering around killing stuff and "helping" random people till you get bored and stop playing for a while.
    The map is huge, has some couple of interesting places, the game play isn't that different from F3 and the "game improvements" are all in the wrong places (like building).
    Then we have a lot of weird decisions like the new SPECIAL system that only matters in the beginning, somehow they manage to make dialogue worst, the story, like already say, it's really cheap and try to feed of some nostalgia and to force feelings that don't emerge because they use the wrong elements, we can build stuff, mod weapons and armor but forget about building ammo.

    It's a really mediocre game, to me it feels like F3 with lot of mods, a bigger map full of details but a poor story with awful restrictions in dialogue and RPG elements. At least with F3 they tried to keep some RPG stuff, now they just give up and went full casual explorer shooter.

    If Fallout weren't in the name I would give it a 5 or a 6, maybe a 7 because it gave me lot of hours of wandering and I'm still far from finishing all the side quests.
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  34. Nov 20, 2015
    5
    Too many elements are missing for this to be a great game. NV was pretty good and every detail in that game that made it better than F3 has been ignored. Games too easy, to focused around combat, perks are essentially gone, town building is pointless and designed by retards, facial models are from 2002, RPG elements -such as talking people out of a fight are completely random or missing.Too many elements are missing for this to be a great game. NV was pretty good and every detail in that game that made it better than F3 has been ignored. Games too easy, to focused around combat, perks are essentially gone, town building is pointless and designed by retards, facial models are from 2002, RPG elements -such as talking people out of a fight are completely random or missing. The game is fun, and with a lot of modding, patching and DLC may be great one day, but currently it's not. Expand
  35. Nov 20, 2015
    5
    The game hasn't delivered anything innovative, in fact it has taken several steps backwards and shows the level of intelligence of modern game developers,t hat have given fans a dumbed down version of an RPG that gives little choice and little consequence. There are those whom truly believe that this is a game worthy of being called Fallout and being released in 2015, I am not one ofThe game hasn't delivered anything innovative, in fact it has taken several steps backwards and shows the level of intelligence of modern game developers,t hat have given fans a dumbed down version of an RPG that gives little choice and little consequence. There are those whom truly believe that this is a game worthy of being called Fallout and being released in 2015, I am not one of them. Sad to see a series crash and burn with many mindless design implementations. Sack the Project Leader, sack the lot of them. Expand
  36. Nov 20, 2015
    10
    I loved fallout 3 and new vegas and I love this. I'm sure everyone who knows what fallout games are about will appreciate it.
    that said, I'm mainly doing this to counter all the haters giving
  37. Nov 19, 2015
    5
    Peor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieresPeor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieres hacer uno mismo puedes hacerlo ya que caso todos los terminales están dificultad fácil. Voy a hacer sincero el juego esta bien puedes pasar un buen rato por el yermo haciendo cualquier cosa PERO el juego se a CASUALIZADO tanto que los de Bethesda piensan que tenemos 4 años. Expand
  38. Nov 19, 2015
    8
    Fallout4 is no means a bad game, in fact it’s a really beautiful game with TONS of content that I doubt any other game can come close to matching it, furthermore it’s one of the most bug free Bethesda game yet.

    However I would not recommend this game now to the fans of original fallout series or who really liked fallout NV or 3. The reason for this is fallout 4 has heavily dumbed
    Fallout4 is no means a bad game, in fact it’s a really beautiful game with TONS of content that I doubt any other game can come close to matching it, furthermore it’s one of the most bug free Bethesda game yet.

    However I would not recommend this game now to the fans of original fallout series or who really liked fallout NV or 3.

    The reason for this is fallout 4 has heavily dumbed down the RPG elements which is the reason why so many fallout fan love fallout, but is now more combat focused and feels more like "Fallout: call of borderlands" rather than traditional fallout games. To keep this spoiler free as possible I won’t go into the details but the main story is also poorly written and is not immersive.

    Lastly despite the graphical and gameplay improvements the game overall seems unpolished for example the UI and settings for PC is horrible you will have to mod and play around with the ini files. But this is nothing new for Bethesda games (Wait for SDK to be released).

    TLDL: Good Game, just not a good fallout game. Just wait for the MODS.
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  39. Nov 19, 2015
    10
    For anyone saying this game is bad is just crazy. This game is worth all 60$ for any system but most of all for PC. One of the best stories I have ever seen Bethesda put their time into. Funny thing is people have been saying the story is terrible but this one was way better than fallout 3's and even one of Bethesda's greatest games: Skyrim. Add that with the amazing customization of yourFor anyone saying this game is bad is just crazy. This game is worth all 60$ for any system but most of all for PC. One of the best stories I have ever seen Bethesda put their time into. Funny thing is people have been saying the story is terrible but this one was way better than fallout 3's and even one of Bethesda's greatest games: Skyrim. Add that with the amazing customization of your weapons, your own freakin house or settlement is so cool and fun to play around with. Side quests are amazingly fun and makes you not want to put your controller down. The perk system is a great change making it even more customizable for your character skills. Also the game has a much more serious tone to it. Of course though there is a lot of dark humor too. The voice protagonist is very well done along with every character in the game. I found only a couple of reused voice actors unlike skyrim or fallout which had so many it was a little immersion breaking. The combat has been amazing as well letting you really be strategic with your shots. Also the gunplay it self feels great almost as if you were playing battlefield but with a great rpg twist. Overall this game deserves above an 8 anyone giving it lower than a 7 should really see a doctor in my opinion. Expand
  40. Nov 19, 2015
    7
    Firstly, people giving 0-2 reviews because it "wasn't what you expected" need to learn that isn't how you review a game. Focus on both the good and the bad and not only negative aspects that you "reckon". Criticisms are valid and I have them too, but that does not mean the game is worth 1/10. All it does is make you look like a whining idiot who didn't get the toy he wanted.

    With that
    Firstly, people giving 0-2 reviews because it "wasn't what you expected" need to learn that isn't how you review a game. Focus on both the good and the bad and not only negative aspects that you "reckon". Criticisms are valid and I have them too, but that does not mean the game is worth 1/10. All it does is make you look like a whining idiot who didn't get the toy he wanted.

    With that out of the way I'm going to keep this as short as I can. Fallout 4 is a decent looking game with a lot to see and do that will keep you playing long enough to get your value for money. The world is beautiful looking and immersive. It's a lot more dense than that of New Vegas and doesn't lead you as firmly around the map in a preset direction. The combat has been improved a bit and the addition of settlements adds to the game play time and allows you to flex your creative muscles.

    That said there are some disappointing aspects to the game. I'm aware New Vegas was developed by Obsidian but it's a shame Bethesda didn't have them on board for this one. The mechanics are somewhat dumbed down, for example the dialogue wheel and your SPECIAL stats, other than charisma, not influencing conversation choices. I can see why they went with the wheel given your character acts out the dialogue but it still feels like a step backwards. A helpful player has already developed a mod that allows you to see the full dialogue options and I recommend that if you miss the old style. I also wasn't a fan of getting power armour so early into the game because I always considered it to be a goal to work towards. As compensation however we are treated to a much more visually interesting world than New Vegas. Surely some of you were disappointed when you finally got to the strip only to realise how boring and depressing it was.

    Overall though, the fun has outweighed the bad and for all it's faults this is still a good game. I hope other reviewers grow up and stop giving it a 1 or 2 because they were personally hurt. I hope they learn to recognise that there is both good and bad things to say about almost any game and a fair review explores both before coming to a conclusion.
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  41. Nov 19, 2015
    1
    Many reviews here have covered the salient defects of Fallout 4 when compared to Bethesda's previous incarnations. Before offering my take on what I think are the most important defects, let me offer credit where credit is due by pointing out where Bethesda went right.

    Firstly, while many people complain about the graphics quality, I find it to be refreshing, detailed, and overall an
    Many reviews here have covered the salient defects of Fallout 4 when compared to Bethesda's previous incarnations. Before offering my take on what I think are the most important defects, let me offer credit where credit is due by pointing out where Bethesda went right.

    Firstly, while many people complain about the graphics quality, I find it to be refreshing, detailed, and overall an implementation beyond my expectations. Bethesda clearly listened to customer feedback with regard to the dreary green tint in Fallout 3, and noted the improvement in color palette offered by Obsidian in New Vegas. Secondly, while not perfectly implemented, the base building aspect of Fallout 4 is a welcome feature.

    These two points earn this game two points, but compromising the fundamentals of what made Fallout Fallout subtract the other eight.

    The majority of my complaints center around the indisputable fact that Fallout 4 can hardly be described as an RPG. RPGs require more than just a perk every level. Removing the skills system which had been in place in some form since 1999 was the first undeniable mistake Bethesda made with Fallout 4. While Bethesda likes to present their games as a bastion of player choice, it makes no sense to do so when they diminish the player's ability to customize his or her character to anything beyond a shallow extent.

    And following the lack of player choice, we find immediately upon starting the game that the "role" of our character is barely determined by our choices. No longer can we create our own back story, determine our own personality, decide whether we want to be family people or murderous villains, because Bethesda has chosen our role for us. Not only do they do this by deciding upon the aforementioned characteristics and forcing us into a very specific story, but they have done so by voicing our characters with a voice that represents *their* vision, not ours.

    Fallout 4 is a world of clear black and white, good and evil. No longer is there a moral grey area in the wasteland. No longer are there multiple perspectives of right and wrong. Instead, Bethesda has intellectually compressed itself into a simple, clear world with little depth and which can appeal only to the shallow.

    This is, in essence, the Bioware model. Without Bethesda to compete with this model, the time of the RPG has died. Bethesda was the only AAA developer on the market that seemed to be a resistance against the homogenization of games; beyond the shallow offerings that rake in millions of dollars. Bethesda did something special, and occupied a special, unique place in the gaming landscape, and they eschewed this for...profit perhaps? But this answer doesn't satisfy me, because ultimately Fallout 4 would have gone on to make millions regardless of what kind of game they made. So no, I don't think profit explains the hollow shell of Fallout that Bethesda has offered us. I find the only reasonable explanation left over to be that Bethesda has simply lost sight of their goal and failed to understand what made their product great in the first place.

    This lost sight culminates ultimately in a pretty product with no depth. A game with little replay value. A solid disappointment.

    This game was not made for Fallout fans, this game was made for Call of Duty and Rage fans. Players who don't want to deal with complexity, reading, moral questions, or choices. Players who want their choices lain out for them. There is nothing inherently wrong with this mode of gaming. There is something inherently wrong with this mode of gaming when you call it Fallout.
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  42. Nov 19, 2015
    1
    Bethesda dropped the ball with Fallout 4 game is horrible. Well I never bought it because I have lousy internet and the game comes with 4gbs on a single DVD disk. Pete Hines saying it's to combat piracy is an excuse. Also hearing armor n' weapons don't break and companions never dying is a turn off for me.

    Guess what Mr. Hines. I have lousy internet and cannot buy Fallout 4 and I will
    Bethesda dropped the ball with Fallout 4 game is horrible. Well I never bought it because I have lousy internet and the game comes with 4gbs on a single DVD disk. Pete Hines saying it's to combat piracy is an excuse. Also hearing armor n' weapons don't break and companions never dying is a turn off for me.

    Guess what Mr. Hines. I have lousy internet and cannot buy Fallout 4 and I will not use Steam, never bought F: NV, Skyrim and now Fallout 4 because of this. You will never see my money if you keep doing this to PC gamer.

    Print some disks of the PC version of Fallout 4 with the whole entire game on it and without Steam and I will buy it, then I will buy ES 6 and Fallout 5 in that same way.
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  43. Nov 19, 2015
    1
    What a shame ...

    Such a famous title,
    such a recently released game,
    doesn't even Support WQHD resolution.

    That's just beginning.

    Texture sucks, No more dialog amusement, No stats and perks,

    It's not The game we've known, loved, enjoyed ... any more.
  44. Nov 19, 2015
    0
    Where to start, I played 5 hours of this game and realized very quickly this game was not ready to launch. I've played Fallout 3 (215 hrs), New Vegas (548 hrs.), and Skyrim (500 hrs) all of these games had bugs, most were patched and made playable (some by mods!). There is absolutely no excuse for the bugs that are occurring in a 10+ year old engine, Hands/weapons disappearing, pip boyWhere to start, I played 5 hours of this game and realized very quickly this game was not ready to launch. I've played Fallout 3 (215 hrs), New Vegas (548 hrs.), and Skyrim (500 hrs) all of these games had bugs, most were patched and made playable (some by mods!). There is absolutely no excuse for the bugs that are occurring in a 10+ year old engine, Hands/weapons disappearing, pip boy freezing up, dog constantly under your feet so you can't move, constantly getting stuck on small objects on floor, or having to go back and reload a saved game to continue on.
    I could go on but after reading the reviews here I have to agree, big fail for an RPG Bethesda:
    score 0 of 10
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  45. Nov 19, 2015
    10
    I really can't see why so many people stomp this game into the ground. It really meets all my high expectations. And also after now 23 hours into the game I have not encountered one bug that was more than maybe a little "oh, that's weird". The graphics aren't the best but they are more then enough. They are especially enough for one of the best parts of the game: The Atmosphere.
    It's
    I really can't see why so many people stomp this game into the ground. It really meets all my high expectations. And also after now 23 hours into the game I have not encountered one bug that was more than maybe a little "oh, that's weird". The graphics aren't the best but they are more then enough. They are especially enough for one of the best parts of the game: The Atmosphere.
    It's really amazing how the dynamic weather really manages to change your mood. For example standing on a high place while a radiation storm takes place and just watching the streets feels just so epic that you could forget that this is not part of a cinematic, but actually a dynamic part of the game.

    Most of the quests are great too, even the plain "fetch something for me" quests mostly have a rather well thought out and unique backstory. I think I never had more fun in a videogame than in the questline about the Silver Shroud. In this game you really enjoy to read all the notes you find and talk about everything with the involved characters.
    The voiced protagonist actually helps in this because it makes the dialogues so much more lively. Although I can understand why some people might not like the summary based system, which is not very clear at times. For example at one instance there was the option just labeled "Violence" and it wasn't sure if that meant to ask the other character why he is so violent or to resort to violence yourself. Meant to do the former but it turned out to be the latter. Glad I saved beforehand.

    Can't say much about the settlement system, because that seems to be more like endgame content. But the weapon crafting system is really fun and intuitive too. It even makes the scavenging useful and exciting, which was just a pain in Fallout 3. Now you can give your favourite weapon a name and watch it grow with you over the course of the game instead of tossing it away once you find a better alternative.

    All in all I would dare to call this game a masterpiece. Maybe not from a technical standpoint but for sure from an artistic one. And that's what really matters in a game like this. It's just great fun and atmospheric and I'm looking forward to many more hours of enjoying this game.
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  46. Nov 19, 2015
    7
    Not a bad game overall, but texture looks terrible even at ultra settings, like someone puked on my armor :|
    Having to run around to gather every single piece of junk to build your settlement is tedious. Worth playing but not worth 60 euros
  47. Nov 19, 2015
    6
    Fallout 4, while still a fun game, is a large step backwards from previous titles in the series with issues ranging from questionable design decisions to poor optimisation to an identity crisis concerning the game's genre. The developers seem to be focusing on adding shallow secondary features rather than creating strong core features. Bethesda's games seem be getting more and more dumbedFallout 4, while still a fun game, is a large step backwards from previous titles in the series with issues ranging from questionable design decisions to poor optimisation to an identity crisis concerning the game's genre. The developers seem to be focusing on adding shallow secondary features rather than creating strong core features. Bethesda's games seem be getting more and more dumbed down with each rendition, and Fallout 4 is far from an exception to this trend. That's not to say that there aren't some innovations, but they're too few and too insignificant to make up for the removed content.

    By far the most flagrant issue with Fallout 4 is the voiced protagonist and the ramifications of its addition. A voiced protagonist could have actually meant good things for the series, but instead it has heralded the removal of a large degree of player freedom and choice. Dialogue has been stripped bare, and a large number of other questionable changes were undoubtedly influenced by the decision to have a voiced protagonist.

    One of the game’s main issues which was obviously inspired by the voiced protagonist is the dialogue. Only four options are given for every conversation, and most of them follow a set template of yes, no, sarcastic, and maybe. When it’s not a template conversation, it usually doesn't even matter what you choose, as the response will just be the same with slight variations, which often leads to jarring and discontinuous conversations. You don't get options which allow you to play antagonistically and your mannerism doesn't change with your character's S.P.E.C.I.A.L. stats. The only stat which matters in dialogue is charisma, and even then it’s only for speech checks. Almost all of the dialogue options you have are either morally ambiguous or directly related to the predetermined backstory, and a lot of the dialogue options given are also duplicates of questions which you have most likely already had answered by a different NPC. At least the voice acting has improved significantly relative to Skyrim, but it's still not anything special.

    The main story of Fallout 4 is bland, uninspired, and full of clichés. It's like someone wrote the entire story in one night after watching a sci-fi marathon on television. As for quests, they're pretty mediocre: go here, kill that, talk to this guy, yada yada. The only branching I've found was at one point in the main quest, but it was more of a choice of whether you wanted to continue or just quit there than an actual branch.

    Yet another place where Bethesda has dumbed down the game is in the removal of skills. Not only has this made the game less dynamic in gameplay, it has removed the various skill checks from the already suffering dialogue. Perks have been expanded in lieu of skills, but almost all of them are combat-oriented and dull. Lady killer/black widow don't even give custom dialogue. Most offensive of all, though, is the fact that you can now increase your S.P.E.C.I.A.L. stats at a rate of one per level, rendering any strategic placement of your starting stats effectively null and severely reducing replay value.

    Where has Bethesda put all of their development effort, then? Well, guns now operate like they would in a traditional shooter, and there is a mediocre cover system. It's too bad that the AI improvements are limited to failing to use the cover system instead of actually attacking and being able to constantly spam grenades, which more often hurt themselves or their allies than you. They'll even use missile launchers at point-blank range. Apart from that, expect the traditional tiered bullet sponges system, except for the new bullet sponges that heal to full health when filled with bullets so they can soak up more bullets. These particular bullets sponges drop gear with enchantments. I guess Bethesda decided it would be easier to embrace the crappy MMO-style bullet sponge system by adding more MMO-esque features rather than fix the problem. Speaking of, you can also build settlements now, and they're incredibly mediocre. I can't help but question why they spent all this time on a poorly-interfaced, clunky building system when a player could simply mod in something similar to what they can build much more easily, especially since console players can supposedly use mods now. As for the weapon mods, they've essentially just cut down on the number of unique weapons and replaced them with a system that lets you create military-grade weaponry from tin cans and alarm clocks. Meanwhile, the majority of enemies use guns made out of piping.

    I have a lot more that I’d like to say, but I’m already running into the character limit, so to sum up, Fallout 4 is a poor RPG, a poor FPS, and a somewhat decent adventure FPS with RPG elements. Bethesda needs to focus on making the actual game rather than adding gimmicky features like animated vault boys, mini-games like Donkey Kong, a single NPC which says your name, or shallow settlement-building.
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  48. Nov 19, 2015
    10
    This review contains spoilers, click expand to view. This is definitely going to be game of the year with a large open world, a large variety of perks, weapons, armor, and so much more.

    A Dead Land: The game excels when it comes to its open world. Lots of enemies, new ways explore the world, and it's been reported that Fallout 4's map size is 11 minutes long vertically. And trust me it's large. The game looks gorgeous with a new creation engine. Some people say it isn't graphically up to date but you have to admit, it is a giant leap from Fallout New Vegas (2010). You guys also realize that map size is a factor, right? Plus with lots of new radio stations and lots of side quests in which other companions could possibly react towards the actions of these side missions and some may interest you. You can also create your own settlement that you have to keep resourced, defended, and a simple place to let settlers rest and go on with their business.

    200-Life Crysis: The game takes place a few minutes or hours "depending how long you create your character" before the bombs have dropped. So you soon enter Vault 111 where a freak experiment goes horribly wrong. Since your 200 year cryogenic stasis, takes you deep into the future in where you have to find your son Shaun who has been kidnapped by the institute a isis like group who kidnaps survivors of the commonwealth. So it is your job to take him back.

    Guns n' more bullets: Shooting is more playable. V.A.T.S. is still a thing in this Fallout installment but shooting a gun feels more shooty than your average Fallout game. Your guns no longer break so you can shoot with letting it break but it looses a more survival focused aspect but I didn't like survival focused aspects anyway. You can also customize your amazing little guy into a F***ing beast, with re-naming it, adding new weapon mods that are available to all weapons. Legendary enemies drop legendary loot and it is either amazing or surprising. You can also choose when you want to get a critical strike on an enemy or not. It you get enough hits on enemies, you will build up a bar that will fill up and create an execution command and vats no longer pause the game it will slow it down the game leaving vulnerable to an easy but cheap death, so act fast.

    The Uglies returned: Enemies look more disgusting and more terrifying than ever before. With new ones such as bloodbugs and synths. Oh and if you hate deathclaws they're back and deadlier than ever. Enemies with a star next to them represent Legendary enemies. Enemies featured with a skull next to them, f***ing run. You can guess who is the first is to encounter.

    Packin' a punch: The amount of base perks built in to the game are over 70 but go a little deeper and you will find over 200 perks. How, they are counted a mini perks to a perk. Let that sync in to your head before moving on. Bobbleheads make a return but a little more impactful than Fallout 3. A little hint the perception bobblehead is the first to be found usually.
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  49. Nov 19, 2015
    8
    I was tempted to give this a 10, just to offset some of the petulant zeros that have been tossed down, but I restrained myself to what I thought the game deserved.
    I sank hours into this game. I'd say 90-99% of those were bug free. It's ridiculous to expect a studio Bethesda's size to create anything of this scope with 0 bugs (for any studio it's a long shot). Even then, I enjoyed a few
    I was tempted to give this a 10, just to offset some of the petulant zeros that have been tossed down, but I restrained myself to what I thought the game deserved.
    I sank hours into this game. I'd say 90-99% of those were bug free. It's ridiculous to expect a studio Bethesda's size to create anything of this scope with 0 bugs (for any studio it's a long shot). Even then, I enjoyed a few of the bugs and none of them actually stopped me from playing. Most were cured by a quicksave and quickload. Even when I fell through a building (damn you jet pack) I was able to fast travel outside of it and resume. GTA V had much worse bugs. Nearly the whole time I was playing I was having fun, it was Fallout. A little different, sure, but still Fallout and fun is primarily what I look for when I play a game.
    The graphics were solid, a little dated looking maybe, but they are smooth and do their job. A big improvement on previous Fallouts and Elder Scrolls games (unless you include mods). Whatever, I was never spending time brooding over them anyway, I was off shooting irradiated creatures and collecting bottle caps.
    The companions. Man, the interaction with them is good, I like that they can disapprove of things you do and throw a strop and leave you, but I feel making them solid was a mistake from a gameplay perspective. I had more fun just wandering the wastes without them because they had a habit of getting in the way, or blowing me up in place of their intended target. A pity, but not a huge issue with the game, I always preferred being a lone wolf and one of the perks specifically boosts your stats when you are companionless.
    The crafting system was awesome. I had a lot of fun playing with the various upgrades on the different guns, I was a little disappointed the sniper rifles weren't more powerful (my .44 did more damage than a .50 cal) but other than that it was a really nice system. As was the armour upgrades and Power armour upgrades (I really wanted more than one of them on each piece!)
    The settlement system is a neat idea, horribly implemented. Honestly, this is my biggest gripe with this game, and why it's an 8 and not a 9. It's cool being able to build a settlement, and manage its needs, see it attacked, defend it, populate it, make custom houses, etc. The problem is there's no tutorial for it. There's a tutorial for the combat (which we've seen before) and a short one for the Pipboy, but for the workshop the game just kinda occasionally throws up cryptic pop ups and hopes you figure it out. Once you learn how it all works, how to wire things up (spacebar) and how to wire lights (a powered pylon nearby), you quickly realise that it's incredibly limited and shallow. 6 stories max, no you can't have a balcony, no you can't create a solid wall if there's not precisely enough space for the wall between 2 points, no you can't have anything besides 4 generators and 3 types of pretty much everything else. The worst part of the settlements however is that everything has to be done in person. Want to allocate someone to the defensive tower you built? Well off you go searching through your town to find them then. Want to set up a trade route with another town? Find someone to do it and hope they weren't your farmer or your food production will go down. There's no way to access information on who's doing what and it can take an indefensible amount of time to find who you need to accomplish a task. It's such a faff, I don't think I'll bother with it when I decide to play through the game again. Which is a real pity.
    The real guts of this game lie in the gameplay. The Bioware-style 4 response system has been criticised, and I can see why people don't like it, but it doesn't really interfere as much as you'd think and I've yet to be surprised by something my character has said. The gunplay is fast-paced and fun, the slowdown for VATS over the old pause mode is a good change, it makes the combat feel more fluid though I think the targeting ui needs a bit of work as it's a pain with a mouse when the targets are near one another. The exploration is truly rewarding with a metric ****-ton of stuff to see and do. The factions are interesting with brilliantly fleshed out backstories and you'll launch the game to "just do one quest" and shut it down to find yourself in the small hours of the morning dreading your alarm clock's inevitable squeal in a few short hours.

    If someone were to ask me if I recommend buying this game, I'd give them a resounding yes. If they asked me was it a perfect game, it'd be a resounding no. But really, what game is perfect? In the end all that matters is if you can eke out enough fun to justify the money spent on a game, and in Fallout 4s case you don't even need to eke, it supplies it in spades.
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  50. Nov 19, 2015
    8
    Fallout 4 has flaws. Especially the dialogues and awkward start. But then, the game does a great job on telling story with world building. Most locations feel unique and quite a few tell a story of their own, just told by carefully aranged props, logs and notes, even without quests. Speaking of them, I helped a crew of robot pirates on a flying sail ship, i followed radio signals and foundFallout 4 has flaws. Especially the dialogues and awkward start. But then, the game does a great job on telling story with world building. Most locations feel unique and quite a few tell a story of their own, just told by carefully aranged props, logs and notes, even without quests. Speaking of them, I helped a crew of robot pirates on a flying sail ship, i followed radio signals and found out about the entire history of a settlement from the brothers who founded it to the supermutants inhabiting it in 2282 and i found out about a boy exploiting his teacher who fed his students with mentats - shortly before discovering his mentats stash.

    Fallout was never about a controlled experience that feeds you content step by step, personally i fell like it was always was about observing and exploring instead of participating in a rollercoaster ride. With all the shortcomings the game has - and there are plenty of them - i'm happy they did things the way they did.

    The game might not be for everyone, and that's okay. Inform yourself before you buy- there are enough possibilities to do so.
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  51. Nov 19, 2015
    0
    I give it a 0 because I can't give it negative numbers. Little to no RPG elements in the game basically a shooter mascaraing as an RPG. Compared to the previous titles it is inferior in every way possible. The graphics remind me of Dora the Explorer and the difficulty is appropriate of that age group as well even on survival. The much touted dialogue options are misleading as hell being asI give it a 0 because I can't give it negative numbers. Little to no RPG elements in the game basically a shooter mascaraing as an RPG. Compared to the previous titles it is inferior in every way possible. The graphics remind me of Dora the Explorer and the difficulty is appropriate of that age group as well even on survival. The much touted dialogue options are misleading as hell being as you don't know what your character is actually going to say when you pick an option and could be the exact opposite of what you are wanting to say. Customization on your weapons is a token gesture and a half hearted one at that. There is no love to the environment as in previous games and the dark humor carefully crafted into the world previously is also strangely absent. Hardly any optimization for the PC. This was very clearly created for the consoles and then dumped on a PC market. The settlement gimmick... Oh my god the settlements... when did fallout become the **** sims? I could go on for hours. This is by far the worst fallout entrance in the series and yes that includes tactics.

    Oh and all of this is to say nothing of the enormous number of bugs plaguing the game at launch and still as I write this review over a week after launch.

    Mods may save the game a year from now but it won't save my trust in Bethesda.
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  52. Nov 19, 2015
    0
    Это не Fallout, это жалкая поделка лишь использующая известное имя. В большей степени забагованный шутер с устаревшей графикой, примитивными диалогами, вечно застревающими в текстурах NPC, нежели полноценная ролевая игра. На мой взгляд, разработчики могли бы поступить честно и позиционировать игру как самостоятельный проект, ничего не имеющий общего с оригинальной серией Fallout.Это не Fallout, это жалкая поделка лишь использующая известное имя. В большей степени забагованный шутер с устаревшей графикой, примитивными диалогами, вечно застревающими в текстурах NPC, нежели полноценная ролевая игра. На мой взгляд, разработчики могли бы поступить честно и позиционировать игру как самостоятельный проект, ничего не имеющий общего с оригинальной серией Fallout.
  53. Nov 19, 2015
    0
    I don't even know where to start. So much has been lost. It's simply not Fallout anymore.

    Marketing duped everybody. Bethesda's PR team is hard at work, defending their garbage excuse of a Fallout game and banning everybody that thinks otherwise on their forums. Don't trust the paid "critic reviews". Don't trust Bethesda's army of PR trolls leaving positive reviews and comments on
    I don't even know where to start. So much has been lost. It's simply not Fallout anymore.

    Marketing duped everybody. Bethesda's PR team is hard at work, defending their garbage excuse of a Fallout game and banning everybody that thinks otherwise on their forums.

    Don't trust the paid "critic reviews". Don't trust Bethesda's army of PR trolls leaving positive reviews and comments on places like Steam and the Bethesda forums.

    The game is crap. Anybody that knows and loves Fallout knows this game is crap and it isn't Fallout. I'm not going into any more depth than that. The other 2000+ negative reviews elaborate my thoughts to a T.

    Bethesda messed up, but the sad part is, they really think they did a good job. Bethesda needs a reality check from Obsidian.

    Don't buy it. Pirate. I truly feel sorry for everybody that was duped into spending their hard earned cash on this game, and was horribly disappointed. I feel for you.

    40 hours in and I'm done with it. No interest in it what-so-ever. Mods can't fix this game. It's crap to the core. I really tried to like it but it's not possible.

    R.I.P. Fallout
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  54. RM8
    Nov 19, 2015
    1
    Fallout 4 is such a bad game, like really bad. BGS has become a dev with poor design decisions.

    Witcher 3's quests have meaningful choices and consequences, the removal of armor & weapons breaking is dumb CDPR added it in Witcher 3 while BGS has it kept removed since Skyrim. Go figure.

    My last purchase of a game made by BGS devs from now on.
  55. Nov 19, 2015
    4
    Verstümmeltes Dialogsystem, Skillsystem runtergedummt, gestrichene Karmapunkte, Inventar aus Oblivion, veraltete Grafik, Gesichtsanimationen, Lippensynchronität usw.
    Trauerspiel !
    Meine Entäuschung des Jahres.
  56. Nov 19, 2015
    4
    Fallout 4 is a real disappointment. It seems Bethesda didn't spend any time to make to make the game playable for PC. Instead of testing it by a single PC player, they spend millions on advertising. This is simply unacceptable for a AAA game. That's to bad because it has a lot of potential Hopefully the game will be fixed by Modders, but out of the box, Fallout 4 is simply unplayable. IFallout 4 is a real disappointment. It seems Bethesda didn't spend any time to make to make the game playable for PC. Instead of testing it by a single PC player, they spend millions on advertising. This is simply unacceptable for a AAA game. That's to bad because it has a lot of potential Hopefully the game will be fixed by Modders, but out of the box, Fallout 4 is simply unplayable. I would everyone to avoid it as the plague untill they take PC players serious Expand
  57. Nov 19, 2015
    3
    Laughably bad. I just finished the game and truly didn't enjoy it compared to F:NV/FO3. Here are my reasons:

    1) The introduction was fantastic, but the rest of the game never captured the story in a similar way. 2) Side quests in FO3/F:NV were far more interesting. 3) The landscape was extremely repetitive. Every area seemed like a borderline copy/paste job. I thought there would
    Laughably bad. I just finished the game and truly didn't enjoy it compared to F:NV/FO3. Here are my reasons:

    1) The introduction was fantastic, but the rest of the game never captured the story in a similar way.

    2) Side quests in FO3/F:NV were far more interesting.

    3) The landscape was extremely repetitive. Every area seemed like a borderline copy/paste job. I thought there would be more variation.

    4) The voice acting was stiff.

    5) The theme was not as interesting.

    6) The land, being as large as it was, seemed extremely empty.

    7) Base building is cumbersome and unnecessary.

    8) I thought colors should've been more vibrant. It was dull in a neutral way. Washed out without a theme.

    9) Weapons were extremely boring. You get a power armor WAY too soon in the game.
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  58. Nov 19, 2015
    4
    This had the potential to be a really good game, but it lacks a good story, non repetitive quests and interesting characters. It just feels empty and boring. All the quests are basically the same, you get a location and you go there and shoot everybody. You just have to shoot everybody there is no other option. The dialogue system was lobotomized, the UI is for consoles and it feels dumbThis had the potential to be a really good game, but it lacks a good story, non repetitive quests and interesting characters. It just feels empty and boring. All the quests are basically the same, you get a location and you go there and shoot everybody. You just have to shoot everybody there is no other option. The dialogue system was lobotomized, the UI is for consoles and it feels dumb using it on a PC. There is some sort of crafting system for building communities and towns, but it has no real effect on the game so it's just a time-sink I guess.

    All in all, the game just lacks soul and imagination to the point it just saddens me because I see the potential in it.
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  59. Nov 19, 2015
    4
    Fallout 4 is a game somewhere in between fantastic and horrible.
    Its world as well as its various mechanics (crafting, building) is great fun to explore. The story is nice, not witcher-like presented, but entertaining. The graphics are, though not spectacular, nice to look at and well put together.
    After 50 hours of all but rushed playthrough, I started to head deep into Boston Center.
    Fallout 4 is a game somewhere in between fantastic and horrible.
    Its world as well as its various mechanics (crafting, building) is great fun to explore. The story is nice, not witcher-like presented, but entertaining. The graphics are, though not spectacular, nice to look at and well put together.
    After 50 hours of all but rushed playthrough, I started to head deep into Boston Center. And out of nowhere Fallout showed its other, technically broken face. In those areas the game performance is drastically worsening. Obviously, those areas contain a high amount of object and detail, but a drecrease of FPS like 50% and worse with additional stuttering, no matter what I tweak via driver or ini files, is just not acceptable at all. And I have to mention that even when playing in the outskirts of the map now, the performance keeps behaving nervous with stutterings in between. To be fair: it helps to reduce shadow distance to the lowest setting, but this heavily affects the graphical fidelity.
    VERDICT: gameplay wise a ton of quality entertainment, unfortunately packed with severe technical issues. From my point of view Fallout 4 needs quick repairs.
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  60. Nov 19, 2015
    4
    Overrated as hell. Very bad crafted, it makes me feel like they really don't took their time finishing the game. Total disappointment. Need a major dlc to take the real advantage of the game.
  61. Nov 19, 2015
    7
    On balance good.

    This is a good game. It just could have been a lot better on the PC had Bethesda bothered to optimise it for the PC. Its not quite in the league of the greats like Fallout 3 or Skyrim, but its not far behind either. I had fun in the game and will sink many more hours into it. 7 out of 10, in what could have been 8 out of 10 if they optimised it properly, or 10 out of
    On balance good.

    This is a good game. It just could have been a lot better on the PC had Bethesda bothered to optimise it for the PC.
    Its not quite in the league of the greats like Fallout 3 or Skyrim, but its not far behind either. I had fun in the game and will sink many more hours into it. 7 out of 10, in what could have been 8 out of 10 if they optimised it properly, or 10 out of 10 if they were quite as fastidious as they were with Skyrim or Fallout 3.

    Still worth playing though for sure. Will be greatly enhanced I suspect by the mods on their way.
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  62. Nov 19, 2015
    3
    There's little more to be said than the fact that Bethesda butchered an amazing setting for the sake of making a gimmicky sandbox shooter.
    For what it is, the game is decent with a lot of work put into details, however there is no point of playing beyond shooting and looting. I recommend any of the Bioshock games as much cheaper and better alternatives.
    For people who specifically want a
    There's little more to be said than the fact that Bethesda butchered an amazing setting for the sake of making a gimmicky sandbox shooter.
    For what it is, the game is decent with a lot of work put into details, however there is no point of playing beyond shooting and looting. I recommend any of the Bioshock games as much cheaper and better alternatives.
    For people who specifically want a sandbox game, both Fallout New Vegas and Skyrim are vastly better games with a huge modding community behind both.

    I give this game a score of 3 based on the fact that it does not live up to being a Fallout game - Not just what I personally want from a Fallout game, but what should be expected.
    The lack of meaningful impact you have on the world as well as a dreadful dialogue system equates to having a racing game with roller skates instead of cars. The game just doesn't work beyond the gimmicks.
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  63. Nov 19, 2015
    4
    Nope, this ain't no new New Vegas, it's by far worse. First the pros I like:
    +Crafting system: I like this "Lego"-style items creation/customization.
    +Visuals: Pretty nice, thought i wouldn't call it "Next Gen", maybe "Last Gen taken further". Now the cons: -Quests: The hell???? It feels like LIneage's "go and fetch a gazillion of dragons bollocks". Even the dialogues are the same!!
    Nope, this ain't no new New Vegas, it's by far worse. First the pros I like:
    +Crafting system: I like this "Lego"-style items creation/customization.
    +Visuals: Pretty nice, thought i wouldn't call it "Next Gen", maybe "Last Gen taken further".

    Now the cons:
    -Quests: The hell???? It feels like LIneage's "go and fetch a gazillion of dragons bollocks". Even the dialogues are the same!! But maybe it will get better, though i doubt it.
    -Freedom: Most of the buildings are just sealed off for us, not many of them accessible. Basically just the locations that are marked on your map are explorable, all other houses are not...strange for a story that is actually taking place in a city.
    -Loading times: Damn, my HDD is not the fastest one, but 5 MINUTES loading??? When fast travelling, this is really annoying. Otherwise it's smooth.
    -Story: Spent 14 hours in-game so far and the story....it's not there. New Vegas is by FAR superior regarding story immersion and overall story telling.
    -Perks, SPECIAL: Gone is the classic Fallout system...hail the new simplified system! Not cool. We have a saying "don't touch the system if it's running" and Bethesda touched the system...in a way that completely destroyed it.
    -Survival: There's no survival struggle. The only thing of concern is kill or be killed. No weapon/armor deterioration. Feels more like 3rd person shooter only.

    Hey Bethesda, next time let guys at Obsidian do the work! I hope next Elder Scrolls title won't be screwed in similar manner because i like that franchise even more than Fallout.
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  64. Nov 19, 2015
    1
    I played Fallout 3 and New Vegas and I must say that NPCs are seriously lacking depth of character,
    the world feels empty (aside hordes of enemies), diamond city is disappointing- it simply cannot compare to the excellent Megaton, simply put the immersion factor is lacking. This game really feels like bioshock infinite, no what I am saying it's bioshock infinite for 80%, 20% its Far Cry-
    I played Fallout 3 and New Vegas and I must say that NPCs are seriously lacking depth of character,
    the world feels empty (aside hordes of enemies), diamond city is disappointing- it simply cannot compare to the excellent Megaton, simply put the immersion factor is lacking. This game really feels like bioshock infinite, no what I am saying it's bioshock infinite for 80%, 20% its Far Cry- a sandbox fps. there's only few dialogue options with so-called ''residents'', there's no attachment felt to the people you encounter. The only thing that can save this game is the Creation kit and hundreds of talented modders. And the ctitics score of 10 out of 10? Wow, it makes people think they are all paid to give out scores like this.
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  65. Nov 19, 2015
    5
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high. Pro's: Shooting mechanics vastly improved from earlier iterations (though you might expect that
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high.

    Pro's:

    Shooting mechanics vastly improved from earlier iterations (though you might expect that considering they're 6 years newer). Exploration is still fun perhaps the best of any bethesda game with a densely packed map. Weapon customisation is much more than a gimmick and lets you deeply customise your weapons. Fallout theme still feels very strong and old players will know the world straight away.

    Cons:

    A voiced protagonist CAN work. Mass Effect did it superbly, being a badass with Shepherd felt natural but so did being a saint. FO4 however falls way below the mark, and I feel as though anyone who has played the previous games can feel this. The dialogue is on rails, meaning what you say in convos has little or no effect on the path of the conversation, gone are the days of saying something so aggressive or offensive the whole town pulls a piece on you, it is literally totally cosmetic (around 90% of the time at least.)

    The game completely prevents you from making any kind of impactful evil/heroic choices!! There are a few at the end, but it's the lack of the small choices and seeing how those choices affect the people around you that really hit home in mid game. I just felt the whole game and every time the portage opened his mouth that this was their character, not mine, a far cry from the madness of NV or FO3 or Oblivion.

    The game absolutely forces this character upon you from the instant, something they have NEVER done before in ANY game. When you get shot in NV, escape the prison in oblivion, break out of the vault in FO3, all of those games gave you a very grey start that set the stage for you to have reasons for being evil, and reasons for being good. Fallout 4 FORCES you to be good, literally. I cannot overstate how unnatural it feels to be an evil character in this game, such a stark contrast from any of the previous titles.

    Finally, THERE ARE NO SKILLS. Nope, you read that right, none. No more big guns science speech bartering, all there is is the "Special" scheme from the last game and some perks which add SOME depth, but levelling up the individual perks really became tedious, and it puts a barrier in the way of fine tuning your character thats hard to explain.

    In conclusion, this game was fun, definitely, and there is a lot of innovation here. To say this game is bad would be a lie. There were frame rate drops and some graphical issues but I don't play these games for that so didn't bother me. What a do play them for however, is immersion and character development, both of which, are inconceivably lacking, considering bethesda's past.
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  66. Nov 19, 2015
    8
    The game looks nice, has a few bugs and inconsistencies, relatively recently started to play it so many more may be, but as yet it draws me a lot of pleasure.

    Sorry for my English: P
  67. Nov 19, 2015
    3
    + art style (imho doesn't fit Fallout, but... it's interesting)
    + power armour
    + a nice idea for crafting, if underdeveloped - no character development (both numbers and role-playing) - linear (aka absolutely no choice and consequence) and cliche story (bad writing, terrible VO) - no alternatives to... shooting things - autodialogue with yes/yes/sarcastic(yes)/no(yes) options - UI
    + art style (imho doesn't fit Fallout, but... it's interesting)
    + power armour
    + a nice idea for crafting, if underdeveloped

    - no character development (both numbers and role-playing)
    - linear (aka absolutely no choice and consequence) and cliche story (bad writing, terrible VO)
    - no alternatives to... shooting things
    - autodialogue with yes/yes/sarcastic(yes)/no(yes) options
    - UI and M&KB support
    - bugs, crashes, low performance
    - immortal NPCs

    I'm not sure what this game is. I know it's not a RPG. A shooter? Metro is a better shooter with similar setting, at least highest difficulty means realism, not HP pool bloat. Town sim? Minecraft? Rage?

    All in all... 3/10
    People will probably find it fun and casual shooter. For me it's just too... boring and underdeveloped.
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  68. Nov 19, 2015
    10
    This review contains spoilers, click expand to view. I think that people commenting on the writing need to consider the immensely difficult task of writing a great story a thousand different times.

    Fallout games are massive, and this one is no different. Negative reviews mention that there are few interesting stories in this, but I find ramming colonial ships into skyscrapers and raising a militia to be a fine cup of tea. Not to mention the bitter sips that come with the main quest and its moral ambiguity. This is the masterstroke of the series. With Fallout 3, you're given no real choices. With New Vegas, the good factions unquestionably lead to good endings (NCR, independent, and even House despite what some would say), and the debate centers always around which epilogue really benefits the people the most. With 4 though, I had to spend countless moments of my time debating what good really is, let alone which ending choices would actualize this good. And in the end, you have to do terrible things no matter what you choose to do.

    I have to give this game a ten. The universe it has given us is full of character. There are a few issues, however, although the rating stands as other elements have certainly made up for the following:

    1) Most importantly, the characters need more. Characterization is what makes RPG games really alive. I fell in love with Piper, and now she seems little more than 7 lines of dialogue I get when I ask for her thoughts. Having characters give a few comments for different locations is a start, but not everything.

    2) Main quest should be longer. Incredible story, but it felt short. Felt like the struggle really started and ended in the blink of an eye, and relying on finding Shaun for the beginning of the game doesn't make the following struggle feel more real even if it pads the plot with more content.

    3) Some choices were too hastily created just to include all factions. For example, Sturges magically understands teleportation from a few diagrams. Truly, just a small quest before this in which a scientist is recruited for the cause to help Sturges would have made more sense. Balancing is great, but the story arcs don't need to always be parallel or of equal length or difficulty.

    Still, despite these issues and some moments of poor writing, I cannot recommend this game enough.

    PS: Those angered by the voiced dialogue, we've seen voiceless protagonists go in every other franchise. The jump from Dragon Age Origins to Dragon Age 2 comes to mind. This jump is here to stay, no matter how much whining is done. Truly, just as many people (if not more) would complain of how dated the game felt if there were no voiced dialogue. I remember being sour when voices were introduced in the DA franchise, but I've come to appreciate it, and would recommend trying to accept it. Role-playing can still be very rich if you bend a little and accept a little story being fed to you.
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  69. Nov 19, 2015
    10
    After 60 hours in the game at this moment:
    The atmosphere is still there - do not believe the whining. This is the same Fallout but in the new format. And it does not make it worse. This large-scale and perfectly made game in which you can see the attention to details. But there are drawbacks - the simple dialogues system, some bugs, but this is kind of game that you want to live and play
    After 60 hours in the game at this moment:
    The atmosphere is still there - do not believe the whining. This is the same Fallout but in the new format. And it does not make it worse. This large-scale and perfectly made game in which you can see the attention to details. But there are drawbacks - the simple dialogues system, some bugs, but this is kind of game that you want to live and play in. Great works!
    And of course we are waiting for the players mods! ;)
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  70. Nov 19, 2015
    9
    Fallout 4 is brilliant! I have been playing for 70 hours so far and have loved every minute. The graphics are nice, the characters and companions are interesting and varied, the story is engaging and sucked me in and the combat is fun too. The amount of variation is great, always some new location to see, faction to work with or quest to undertake. The base building stuff is fun too.Fallout 4 is brilliant! I have been playing for 70 hours so far and have loved every minute. The graphics are nice, the characters and companions are interesting and varied, the story is engaging and sucked me in and the combat is fun too. The amount of variation is great, always some new location to see, faction to work with or quest to undertake. The base building stuff is fun too. Really though, my favourite aspect is the companions and the great dialogue, there is so much attention to detail in this game and the voice acting is spot on. It is atmospheric and very well put together (apart from a few bugs, which will more than likely get patched anyways). I highly recommend this game! Expand
  71. Nov 19, 2015
    8
    Fallout 4 is an improvement to almost every mechanical aspect of the Fallout franchise. While that has left less time to fulfil some parts of the game, it is far from 'betraying the franchise'. I believe it is a huge step forward to progress the franchise as the game plays far better than before.

    The changes to VATs combat, critical attacks, container handling, loot rewards, puzzles,
    Fallout 4 is an improvement to almost every mechanical aspect of the Fallout franchise. While that has left less time to fulfil some parts of the game, it is far from 'betraying the franchise'. I believe it is a huge step forward to progress the franchise as the game plays far better than before.

    The changes to VATs combat, critical attacks, container handling, loot rewards, puzzles, random situations and environment are all improvements. Compared to all the other games I am having more fun playing the game than before and have not looked at the game once and said "you know what, this needs to be modded so much it's not even the original anymore". The major additions I'd say for the game are the Power Armour (which I don't use and haven't needed to but will create another character to play with), the weapon modifications and the Settlements. Each one is a fantastic feature of the game and the sheer level of customisation from them is really rewarding and gives that brilliant sense of 'this is MY game'.

    I would say the only feature lacking is the dialogue. Dialogue has been simplified into 4 options and there is rarely a SPECIAL or Skill based check in conversations. While this does mean a very charismatic character will cheese their way through almost every conversation it does leave you feeling that your character is not really the expert of science or the cunning survivalist. While it doesn't cater as much to hardcore players (now I say hardcore but really only those who are obsessed with RP) it does cater for a majority of players. Yes your character is voiced. It is an amazing feature, to hear the emotion in your player, to actually hear yourself interacting with the environment. There is no choice in voice or pitch but for the first ever voiced FO game I am not complaining as the blank and empty lines of text are pretty depressing.

    In addition, Karma is removed. It's great. No longer does some magical sound dictate whether what you are doing is right or wrong. Instead your companions influence your actions, while some promote drug addiction and stealing, others promote lawfulness, selfishness, haggling, hacking, lockpicking, etc, nobody says what is actually good or evil. When it comes to that crossroads of who you will side with there is really no good or evil answer. You pick who you want to be and you can be the good guy in all of them because, and here's my favourite the part, if you think its the right thing to do then that's all that matters.

    The only reason I wouldn't give this game any more than 8 is because of the dialogue. It's obvious that dialogue is more important to others, and that one flaw means a score of 0, but for me I thoroughly enjoyed the game. Perhaps it is because I liked the voice itself and enjoyed the personality of my character but if you are on the wall about playing the game you should watch some Let's Plays to see if that one downside is worth rating the game with angst.

    P.S. my favourite feature: the game hasn't crashed once for me, and I can easily alt-tab during loading screens in borderless.
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  72. Nov 19, 2015
    10
    Geat game, have played Fallout 1-NV. This game bring new color to the game as well as some well needed change with the combat system. Very happy with how it turned out, however it is not without issue. As you may see the dialogue options are a bit simple, which even all maxed perks and magazines and bobble-heads is still not changed. Looking forward to the DLC to fix this a little andGeat game, have played Fallout 1-NV. This game bring new color to the game as well as some well needed change with the combat system. Very happy with how it turned out, however it is not without issue. As you may see the dialogue options are a bit simple, which even all maxed perks and magazines and bobble-heads is still not changed. Looking forward to the DLC to fix this a little and expand on the somewhat small map size, but the story itself is awesome and has a few twists along the road through this RPG. The guns have very simple mods, some will make then way weaker than they should and nothing extremely impressive is added. 2 major concerns of mine are the armor system and the building system, which are fine to new player or someone who has little experience with armor customization and sims builder. The building system almost wants to build the whole thing for you and wont let you use enough creativity in the project to make it blend, not to mention to look yours in the commonwealth. The armor system wont let you take apart special armor and stack that onto something else which was disappointing. Another disappointment was the limited amount of armor that looks ok on your character and the layering system seems to also make you lose appreciation for customization.. no matter how cool that one part looks or is modded, it'll always look stupid with the other parts.. Let me wear a big jacket over my armor parts or under them, i'm stuck with some shirt options.. yikes. Hope yall have some bomb DLC's lined up. Expand
  73. Nov 18, 2015
    0
    Worst game in franchise ever. They ruined dialogue system, special, perks, vats - almost all. This game not worthy to be called Fallout, and now im afraid to buying any other game in future from Bethesda.
  74. Nov 18, 2015
    8
    I'm not done with the game yet, so I may have more to say later. I really don't understand why people dislike this so much.

    I wasn't thrilled with the change to VATS when I heard about it. I'm not an FPS player, and rely on VATS probably too much. But in action it isn't bad at all, just a little different and it forces me to make quick decisions. Not a bad thing. I do love the option to
    I'm not done with the game yet, so I may have more to say later. I really don't understand why people dislike this so much.

    I wasn't thrilled with the change to VATS when I heard about it. I'm not an FPS player, and rely on VATS probably too much. But in action it isn't bad at all, just a little different and it forces me to make quick decisions. Not a bad thing. I do love the option to hold your breath when using a sniper rifle, that was a great addition that I'm really enjoying. It is so much easier to shoot someone right in the face now.

    The crafting is... weird. I suppose maybe it doesn't seem that much different or unusual for those who used the crafting options extensively previously. I didn't and it's mostly all new to me. I am enjoying the ability to mod my guns and armor as I see fit for my play style. The building and managing settlements may be a bit much. I don't dislike it exactly, I just think it may be a little overkill.

    I have a lot of mixed feelings about the changes to the power armor. I understand how it makes sense. It needs to be powered, and that power is limited. It makes even more sense since the power armor is available so early in the game. So I do understand why it is like it is. I simply preferred the slap it on and be awesome of previous games.

    So far the actual gameplay seems pretty standard. Kill raiders and mutated crap, collect piles of junk and useless crap and become a hoarder on a level to contend with those on reality shows. Make friends. Make enemies. Plenty to do on the side while focusing on a main goal. In the end, I've enjoyed Fallout since I played the first one and am enjoying it still. As long as I'm having fun, I'll keep on playing. And the one thing I think is absolutely best so far is the soundtrack. The way the music fits whatever your doing is perfect. And the first time it launches into the theme is very epic.
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  75. Nov 18, 2015
    0
    Where is the CATS? FALLOUT? No. Dont buy this .. shooter shooter game based on the Fallout universe. Congratulations Bethesda!
    They totally kill my favorite game.
  76. Nov 18, 2015
    6
    Everything about this game is boring. Would be good yes, by 2010 standarts maybe...
    The only thing not boring in this game is the donkey kong part....
  77. Nov 18, 2015
    0
    Game is very awesome. And i mean it. You can build weapons, access new perks and even build a city. These game really deserves a 10 out of 10. However, game released with a major bugs. After 24 hours of game play my frame rate drastically decreased until it was impossible to play. So actually i cant play the game. Its not playable at all. So if there is no game there is no score. 0 out of 10.
  78. Nov 18, 2015
    8
    I disagree with most everything I read in these poor reviews, except for a few small criticisms.

    I also disagree with this tendency of rating things 0 / 10 because you want to affect the overall score. That's not what a review is --- you are doing it wrong. My review is my honest assessment , thus = A REVIEW. First, responding to many of the criticisms: " lets take all context
    I disagree with most everything I read in these poor reviews, except for a few small criticisms.

    I also disagree with this tendency of rating things 0 / 10 because you want to affect the overall score. That's not what a review is --- you are doing it wrong. My review is my honest assessment , thus = A REVIEW.

    First, responding to many of the criticisms:

    " lets take all context away from the choices the player will make"
    "No choice on how to develop your character"
    "No character development"

    What was the "character development" in Fallout 3? Oh right, you could either blow up Megaton, or not blow up Megaton. You had that ridiculous karma system (I stole 5 items, but I want to stay as a "saint".. so I just have to kill 10 creatures to make the karma back...) People apparently have some strange rose colored glasses looking at the past. No game EVER has had a very good karma system, and I'm talking this problem goes all the way back to the first games that tried it like Ultima 4. It's not an easy thing to do. Fallout 3 was a fake 'which way' book that only had 2 endings, the plot was entirely linear with little variation based on your actions. That's true of every RPG game that attempts it. On that note, I'd say this version of Fallout tried a little less than those games to make you PRETEND your choices have an effect. I'll give you, blowing up megaton is a pretty major change to the game / storyline - but that was the only major change. In this version there's actually quite a few directions your character can go as far as following specific quest lines - but the outcome is going to end up the same in the end --- and it did in fallout 3 and New Vegas and as I said EVERY RPG I can think of. I'll give you that the good guy / bad guy aspect is slightly diminished in this version (such as not killing off the whole town.. something I personally haven't found to be thrilling since I was 13.. but ok, true) but all the criticisms leveled above in quotes could also have gone for Fallout 3 or any RPG.

    As far as the criticisms about the perk system / skills. Funny that everyone flips out, they condensed all of the same skills that Fallout 3 had in the form of a percentage score, and instead turned them into perks. Smart move, in my opinion - they just consolidated it into one.

    Example -- you may before have had lockpicking that went from 0 to 100% -- now you have 5 ranks. The old lockpicking skill that was a percentage was STILL actually just 5 levels of lockpicking disquised as a 0 to 100%... the effect of that was, you could have a score of say 70 and be short of making the next level... it was in other words, rather broken. But now, they changed it to a perk system, and fallout fans think they lost something. All the skills you had, big guns, commando, etc - they are almost all represented in the same way as before - even with the same names in many cases - but instead of a skill - it's a perk. It's not that confusing people... it's the same - actually they've just added a lot of skills / perks you didn't have before -- bonus.

    Other criticisms

    "That silly wheel with only 4 choices"

    ... I honestly don't understand you people. Again, how many choices in dialog did you have with fallout 3? Do you guys have some false memory where you typed in your responses to the dialog or something? It's the same, except the dialog gives a summary of what you are saying rather than word for word - I prefer the short version.

    Criticism made "It's more of a shooter than an RPG"

    Fallout 3 was a first person shooter - and not any different really, except they've improved the shooting - and now VATS doesn't pause completely (also an improvement in my view, you shouldn't be able to pause indefinitely in the middle of a fight while targeting, but... hey, it's a targeting system - so maybe. Whatever the case, I like that it continues to move in slo-mo, I think it's a nice touch.)

    You know, there's a lot of different criticisms, and I think most are about some romanticized version of fallout that never existed.

    my positives and negatives.

    + Crafting system - great improvement
    + The graphics are improved - yet admittedly dated in comparison to other titles
    + The settler aspect is a great new addition -- but feels unnecessary to overall story. That doesn't bother me tremendously, when adding new features the first time this often is the case. This was Bethesda realizing how much people enjoy having "their house" so they built it into the game. Could use improvement as far as fitting it in better with the overall game.
    + I like the changes that have occurred with the perk system -- it's simple, consolidated and has a lot more options.

    - Biggest issue: I'm about 35 hrs in, and the story isn't as good as the others but there are bright points. Sometimes characters are flat - but again, true for Fallout 3 and all RPG's I can think of.

    - Bethesda physics glitches occur (not a big bother to me) -
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  79. Nov 18, 2015
    1
    Bethesda has cheapened out more than ever and doesn't care about the PC.

    Fallout 4 cannot have stable FPS or physics past 60FPS. I have a 144hz monitor and everything flies or spirals like a tornado. There is no FOV slider in the options menu either. Now lets talk about the bad. Bethesda has turned Fallout 4 into an abomination it's Frankenstein 4 instead. The dialogue wheel sucks
    Bethesda has cheapened out more than ever and doesn't care about the PC.

    Fallout 4 cannot have stable FPS or physics past 60FPS. I have a 144hz monitor and everything flies or spirals like a tornado.

    There is no FOV slider in the options menu either.

    Now lets talk about the bad. Bethesda has turned Fallout 4 into an abomination it's Frankenstein 4 instead. The dialogue wheel sucks I wish it to be removed in a patch, add at least 100 more quest Bethesda please, the removal of armor and weapons breaking is a HUGE let down too, Immortal companions? What is this? Be a god and never die and have your allies never die and win battles for you?

    Never buying games from Bethesda ever again for as long as I live they make horrible games now. It most definitely started with Skyrim.
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  80. Nov 18, 2015
    10
    Nearing 5 user score...this is just sad, why are you giving 0's all the time it just makes this site as reliable as **** ^^
    So the game isnt perfect... then give it a 7 or something... But the game has a lot of good values as well and overall i had a lot of fun with it, you just need to be less small minded and open for changes.
    This game actually has some strong philosophical questions
    Nearing 5 user score...this is just sad, why are you giving 0's all the time it just makes this site as reliable as **** ^^
    So the game isnt perfect... then give it a 7 or something... But the game has a lot of good values as well and overall i had a lot of fun with it, you just need to be less small minded and open for changes.
    This game actually has some strong philosophical questions and it brings those to the table in nice ways.
    And i think it would have taken the GOTY reward easily if not for Witcher 3, this is going to be an interesting fight.
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  81. Nov 18, 2015
    5
    Most of the mediocrity is already well covered by objective non-professional critics. One thing many do not mention is is the sheer amount of magic they ported over from Elder Scrolls, as well as borrowing from Borderlands (random bosses) and Resident Evil (bosses mutate after being hit - WTF!?!). When added to the magic re-spawn of the same enemies and items at each Point of Interest,Most of the mediocrity is already well covered by objective non-professional critics. One thing many do not mention is is the sheer amount of magic they ported over from Elder Scrolls, as well as borrowing from Borderlands (random bosses) and Resident Evil (bosses mutate after being hit - WTF!?!). When added to the magic re-spawn of the same enemies and items at each Point of Interest, after a few days, you will give up any pretense of calling this a Fallout game. When you get a laser weapon that has the ability to magically poision or frenzy a target, you will forget this is supposed to be Fallout.

    The total lack of immersion in Fallout 4 makes it very easy to stop playing and do something else (like write reviews). Anyone that played F3/FNV cannot say the same thing.

    Total list of lies that Todd promised at E3:

    "It just works" - BS in every regard. Not only for bugs, but for the lazy/haphazard design. Floating platforms is good game making? Settlement happiness arbitrarily dropping, or raiders that magically teleport past the walls and dozens of turrets to constantly kidnap settlers? If this is working, you are fired.

    Volumetric Lights - there is only one (the sun) and it is not fully volumetric, as it just has godrays

    Volumetric Shadows - totally absent

    Physically Based Render Engine (PBRE) - The physically based rendering is mostly deactivated, leaving just a deferred render engine (the same thing they have always been using). They are even using specular maps, which no functional PBRE ever needs.

    Destructible Environments - A few pannels that fall off a few special buildings does not qualify as an environment. When most of the pannels do not even break, just pop-off, it does not even qualify as destructible.

    The best thing about F4 is that all the "professional reviewers" that failed to notice any of these aspects. Whether they are incompetent, or shills, they just burned their organization/site. You need to keep a list of both the reviewer and who they were working for, so that you are never fooled by either of them in the future. This game will be worth $30 in a year after modders fix and finish most of the half-assed gameplay. Until then, stay away from this toxic mediocrity and play FNV again (with mods).
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  82. Nov 18, 2015
    0
    I'm sorry but it needs to be said: This game can't be reviewed because in my opinion it is unpolished...unfinished...and basically a post-nuclear Skyrim. Out of all the big AAA game releases this year, Fallout 4 spits in the face of its own hype. The across the board glitches, late PS2/early PS3 textures, and the dull storyline clearly indicate that this 'game' did not spend enough timeI'm sorry but it needs to be said: This game can't be reviewed because in my opinion it is unpolished...unfinished...and basically a post-nuclear Skyrim. Out of all the big AAA game releases this year, Fallout 4 spits in the face of its own hype. The across the board glitches, late PS2/early PS3 textures, and the dull storyline clearly indicate that this 'game' did not spend enough time in the oven. It is my contention that Bethesda released this disaster with full expectation of a horde of modders descending on it to fix its many and gratuitous faults. (Hooray, for the modders...Boo for Bethesda for using you as a resource for free labor).

    In the wake of The Witcher 3 and yes, even GTA V this can't be the "masterpiece' that Bethesda wanted to gift the gaming world. The fact that the major review sites can even give it such high scores has permanently damaged my opinion of their objectivity and increased my possibly paranoid belief in a behind the scenes payola scheme.

    Avoid this at all costs... or at least until the talented modders have transformed it into the game it SHOULD be a year from now.
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  83. Nov 18, 2015
    4
    Although I am a massive fan of previous Fallout games (even Fallout 3), after logging two different playthroughs on Fallout 4, I can honestly say it's the weakest entry in the series and one of the worst games I have played all year.

    Compared to previous Fallout games, the gameplay has been massively dumbed down. Even compared to the likes of Skryim the game feels simplistic. The
    Although I am a massive fan of previous Fallout games (even Fallout 3), after logging two different playthroughs on Fallout 4, I can honestly say it's the weakest entry in the series and one of the worst games I have played all year.

    Compared to previous Fallout games, the gameplay has been massively dumbed down. Even compared to the likes of Skryim the game feels simplistic. The SPECIAL system has been rendered inconsequential because you can put points into your SPECIAL stats by simply levelling up and there is no level cap. If you dump points into Intelligence at the start you can be 10/10'd in every stat within the first few hours. The skill system has been taken out and merged with perks, which means you'll never really have to consider your build and can just choose perks in whatever weapon type you fancy using that day. Since most decent weapons can be collected off "legendary" mobs or found in crates and you'll very rarely be troubled by locks or computers compared to previous games, levelling combat perks is all you need to do for success.

    Consequences and morals have also either been removed or dumbed down massively. Instead of the karma system which tracked your general moral standing and a complex factional reputation system, your standing within the gameworld is now only tracked by an utterly broken companion relationship system. Simply put, there just isn't gravity for your actions. Preston- a man dedicated to protecting his settlers and restoring peace to the Commonwealth- was standing with me when I butchered a whole settlement of his followers and stole their stuff. He didn't blink twice and helped me kill them. Later he was offended when I pickpocketed a hostile NPC but makes quips the whole time when you rob the dead. I then got his relationship back to max with me by taking the supressor on and off a gun ten times in a row. Charisma checks are also a waste of time now. They either give you a small increase in the money you get from quests or a small amount more background information into what you're doing. You'll never see any real benefits. The few times it's used to avoid combat have no consequences in the future. The NPCs stop being relevent the second their place in your character's quest are done with.

    Killing people is generally your only option and there is very little in the way of branching paths. You either agree to do a quest or don't and it'll be added into your quest log anyway. Compare and contrast to New Vegas which gives you a massively different tone and experience and style of quest depending on the decisions you make. This year we've seen The Witcher 3 and Undertale, two games which have handled consequences for your actions and interaction with the player character infinitely better than Fallout 4 has.

    Though I was skeptical at the "more personal" story that is offered up by Bethesda this time round, I was willing to give it a chance, but all it has done is restrict the backstory and roleplay potential you have. Unlike New Vegas, which gives you a personal motive of revenge and then opens you up to a grand, region changing plot, Fallout 4 gives you a personal motive that hardly evolves beyond that.

    Graphically, the game is pretty bad. The textures are slightly worse than Skyrim and the clothing is especially awful. Faces can be good or bad depending on the character and it all looks a little jarring. Terrains look very blurred even on ultra graphics, and NPCs can blend into the landscape due to the lack of any real sharpening. Other minor points include the lack of weapon holstering and terrible lip synching.

    Outside of the dummied out stat and level progression system, there is little in the way of improvement. Combat feels a little meatier but melee builds are rendered worthless because NPCs can stunlock you by bashing you with their guns and shooting you down. Stealth is as uninspiring as it was in previous games. The AI is still wonky as well.

    One of the few significant changes is the settlement system which feels more like a poorly implemented Nexus mod rather than an actually important part of the game. One of the few improvements I appreciated was the new modding system.

    Performance is terrible at the moment. Loading times are an embarassment and framerates are very unstable despite the poor graphics.

    Maybe the game will be good in a year or so, but for now there is very little good I can say about the game . The only reason I am not giving this 1/10 is the sound direction is pretty good.
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  84. Nov 18, 2015
    3
    This review contains spoilers, click expand to view. (Spoilers in review)
    I enjoy the new crafting system and the addition of building settlements but after a few hours these become very gimmicky and in some cases completely useless.

    The story on the other hand is completely abysmal there is no interaction between your husband or child making his death completely pointless and I found myself having no motivation what so ever to find Shaun besides the quest requires me to.
    The whole plot twist with your child now being a elderly man was completely pointless as you have no reason to care about this character,the game completely lost me when I had to decide my "faction" because each of their quests are so limited and you basically do the same thing in each quest.

    In my play through I sided with the BOS and I found it complete stupid how in the final mission you blow up the institute,the brotherhood is about preserving technology and there you just nuked the biggest cache of technology available.

    I also found quest structure completely worthless as I felt some of the things I was being forced to do I wouldn't have done if i had my own option this is only limited more by the terrible speech system.

    The ending was completely terrible too,there are only 2 endings to the entire game this is a huge step backwards from New Vegas' multiple endings and even fallout 3's multiple endings. I was left completely unsatisfied.

    I also found the environments and city's lacking character and lore they are only there as a trading hub and giving you a minigun and power Armour that early in the game is completely infuriating.
    Companions seem 2 dimensional and way too strong and the endgame is completely boring.

    The radio is good on the other hand though but I recommend Fallout 3 or New Vegas to anyone wanting to play fallout over this.
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  85. Nov 18, 2015
    9
    The hate this game is catching is completely unwarranted. Is it a 10/10, absolutely not but its not a 0/10, that's for damn sure. Just the internet hate echo chamber in action.

    Anyway, ill start with: The Bad. - The dialogue is terrible compared to FO3 and tying into this the karma system as well. It was awesome all the different dialogue options they had and I dont think they
    The hate this game is catching is completely unwarranted. Is it a 10/10, absolutely not but its not a 0/10, that's for damn sure. Just the internet hate echo chamber in action.

    Anyway, ill start with:

    The Bad.
    - The dialogue is terrible compared to FO3 and tying into this the karma system as well. It was awesome all the different dialogue options they had and I dont think they needed to "optimize" this aspect for console. I played FO3 on the 360 and it was just as easy in terms of dialogue...pretty pissed about this

    - I guess the graphics aren't very good, but I don't really give a **** to be honest. The people whining about that are just dickheads. Awesome graphics are something I appreciate when I first step into a gameworld and then forget about.

    The good:
    - Tons of fun to fight, gunplay is way better and the VATS is still awesome and slightly improved by the crit meter

    - Looting system is way better and helps to keep the game immersive

    - Quests are quite fun, people saying they're all fetch quests must have played like 2 hours and went looking for fetch quests. A quest to rescue someone /= a fetch quest. A lot of the quests revolve around going and clearing places out which means killing. This is like half the point of this game, killing everything...Anyway, I'd say the quests are on par with FO3.

    - Crafting and modding system, awesome, simply put. House building...pretty fun, never played the mod everyone talks about but I enjoy this aspect for maybe 30 minutes at a time then I get bored, move on and come back later.

    - New enemies, holy **** so much fun. Legendary enemies were a great edition. Also the degrees of enemies is awesome, like ranks and whatnot.

    - Power armor is way better in this game, finding really good power armor seems pretty hard to do (good) so you work for it. Also new guns that are awesome, junk jet is okay, syringer is pretty cool, but the variety of weapons is just awesome.

    - tons of new songs and things to listen to on the radio, ****s my jam, that fiddle is awesome.

    - Weird little side quests that show up are cool so far, my guess is that they'll get boring but so far they're fun.

    I think I've touched upon everything I wanted to. For reference, I'm about 50 hours into the game at present. I've tried to be as critical as possible, I'd realistically rank this at an 8.5/10 if they let me but i settled on 9 because I think the game is just tons of fun.
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  86. Nov 18, 2015
    8
    Having played FO3 and NV I can totally agree with my fellow wastelanders that this game doesn't feel like a Fallout game. That being said many are complaining about issues like optimisation or crashing which New Vegas was terrible for, as were it's companions. I enjoy the game for its Sandbox element but it's definitely a poor RPG. I'm giving it a positive score because I believe it's aHaving played FO3 and NV I can totally agree with my fellow wastelanders that this game doesn't feel like a Fallout game. That being said many are complaining about issues like optimisation or crashing which New Vegas was terrible for, as were it's companions. I enjoy the game for its Sandbox element but it's definitely a poor RPG. I'm giving it a positive score because I believe it's a step in the right direction, fixing fps, game crashes, adding base building all deserve to be in the fallout series and fit in well. It's fun building for sure. How the likes of Dragon Age Inquisition can rank higher on user score than FO4 is beyond me. The game will give you hours upon hours of fun, but improvements are required swiftly. Very close to giving this a 7 already. Expand
  87. Nov 18, 2015
    8
    Old fallout player here and I've been enjoying Fallout 4 a lot but it's not without it's caveats. People who are putting a 1-4 obviously have some kind of axe to grind unless they're just furious users who can't get the game to run for one reason or another.

    I'm rating it an 8 at this point because it has a ton of emergent and just downright random goodness that happens as you go
    Old fallout player here and I've been enjoying Fallout 4 a lot but it's not without it's caveats. People who are putting a 1-4 obviously have some kind of axe to grind unless they're just furious users who can't get the game to run for one reason or another.

    I'm rating it an 8 at this point because it has a ton of emergent and just downright random goodness that happens as you go about. It's fun, but it's also buggy as all get-out as we all know. It's not perfect but it's not terrible either. If you want some good random fun give it a try, and take all the salty reviews with a grain of salt (go figure).
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  88. Nov 18, 2015
    10
    I've put over 100 hours on it in 10 days time and I'm in love with this game. It's extremely good. It's not without flaws like the UI being terrible on PC, or the dialogue system being mediocre, but those don't detract from the game to not make it one of the best games I've played in the last few years.

    This is honestly one of my favorite games of all time, and I've been playing games
    I've put over 100 hours on it in 10 days time and I'm in love with this game. It's extremely good. It's not without flaws like the UI being terrible on PC, or the dialogue system being mediocre, but those don't detract from the game to not make it one of the best games I've played in the last few years.

    This is honestly one of my favorite games of all time, and I've been playing games since the early 90's
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  89. Nov 18, 2015
    0
    Its a good game.
    You must play some time to get this.
    Fallout 4 is one of the most anticipated games for 2015 and it simply delivers when it comes to game play and story. Graphics and new mechanics have been vastly upgraded and the game overall has a polished feel to it. If you are a fan of the Fallout franchise then this is a must have. For people one the fence it would be a strong
    Its a good game.
    You must play some time to get this.
    Fallout 4 is one of the most anticipated games for 2015 and it simply delivers when it comes to game play and story. Graphics and new mechanics have been vastly upgraded and the game overall has a polished feel to it. If you are a fan of the Fallout franchise then this is a must have. For people one the fence it would be a strong recommendation to try.
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  90. Nov 18, 2015
    9
    While the voiced protagonist threw me a bit since it's such a departure from the typical Bethesda protagonists the game makes up for it in just about every other area, combat is much improved over other fallout games and the addition of mods made getting the perfect weapon a great test of trial, error and stripping the world of all the duct tape. The use of limited ammunition over thatWhile the voiced protagonist threw me a bit since it's such a departure from the typical Bethesda protagonists the game makes up for it in just about every other area, combat is much improved over other fallout games and the addition of mods made getting the perfect weapon a great test of trial, error and stripping the world of all the duct tape. The use of limited ammunition over that stupid condition meter in 3 is a big improvement in terms of forcing weapon changes and the perk system is much more streamlined and intuitive, though having some attribute points in addition to the perk points would have been an improvement.
    Story and characters were both solid, while the story can be a little cliched at times there are some really great moments to find if you explore enough.
    And of course the Settlements system adds hours of extra playtime and also quite a bit of fun as you watch four missile launcher turrets demolish a horde of super mutants.
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  91. Nov 18, 2015
    8
    Overall I enjoy this and while I do wish Bethesda was better at making titles for the PC instead of porting it over with sub-par menus and settings interaction. Shouldn't have to go into ini files to change FOV etc. Game play wise though this is very good bugs aside, the mod community as usual will pick up for Bethesda's shortcomings with features that should be part of the game (ammoOverall I enjoy this and while I do wish Bethesda was better at making titles for the PC instead of porting it over with sub-par menus and settings interaction. Shouldn't have to go into ini files to change FOV etc. Game play wise though this is very good bugs aside, the mod community as usual will pick up for Bethesda's shortcomings with features that should be part of the game (ammo crafting, etc) which is as usual their saving grace. The visual bells and whistles part of me is disappointed without a doubt but the game play while similar to Fallout 3 is good enough and has enough subtle changes to keep me interested. Expand
  92. Nov 18, 2015
    0
    I guess its a decent game since it seems to remind people of far cry and borderlands and people spoke highly of those games. However as a Fallout game it is Inferior in most ways compared to the previous games in the series due to the removal of just about anything that made it an rpg - now its just an open world shooter and while it's still a fun shooter game it's not the fallout I was expecting.
  93. Nov 18, 2015
    4
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in characters, and throw an incredibly short and boring mainstory. You people seriously disgust me.
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  94. Nov 18, 2015
    10
    it's by far the best fallout game. yes, some critical elements are missing, the karma system, for example. but it has none the less tons of fun, is extremely immersing.
  95. Nov 18, 2015
    8
    ~~Warning this is my opinion!!!
    Fallout 4 will have you riding the nostalgia train as you beat raiders heads into a gory pulp while you hear butcher pete choppin that meat. Fallout 4 is a impressive game with a decent amount of flaws, a diamond in the rough as it is. I shall now list its pro's and con's.
    Pros ~huge weapon customization you can pretty much make a gun, melee, or energy
    ~~Warning this is my opinion!!!
    Fallout 4 will have you riding the nostalgia train as you beat raiders heads into a gory pulp while you hear butcher pete choppin that meat. Fallout 4 is a impressive game with a decent amount of flaws, a diamond in the rough as it is. I shall now list its pro's and con's.

    Pros
    ~huge weapon customization you can pretty much make a gun, melee, or energy weapon to fit any play style.
    ~likable companions, theres a follower for everbody
    ~dense open world, this map is filled to the brim with stuff for you to do. Do you want to build your very own town you got it, do you want to looking for rare and deadly weapons its there, want to go explore destoryed yet majestic ruins or pre war locations its there.
    ~The gun play is pretty good nothing to write home about but it gets the job done, melee needs some tweaks though.
    ~The main character is pretty well voiced i can feel the words most of the time, but facial animation which will be a con needs alot of work.
    ~enemies dont feel weak and are challenging, execpt super mutants they feel nerfed to all hell.
    ~story is well written when you start and when it ends, the middle gets kinda grindy but pays off near the end.
    ~soundtrack, its the best fallout soundtrack to date, but the radio host can get annoying.

    Cons
    ~facial animation, some of the expression are down right silly, ive had emotional moments that didnt hit home because my guy looked like he hadnt tooken a **** for a month
    ~power armor, the time you get the armor is not the problem the first type you get sucks, you step on a landmine half your armor is gone. The main problem is the fusion core, the item you need to run the suit. These fusion cores can be found by the dozen in one place, not a dark cave lurking with deadly enemies but at a allies base. I was able to use the power armor pretty much the whole game.
    ~npcs, not enough unique npcs
    ~story isnt really for newcomers, to really make a meaningful decisions you must know the lore of fallout. Without this you couldnt care less about the factions.
    ~Bosses, most arent challenging just alot of bullet sponges
    Ai, this is what made the game sometimes awful, my followers get stuck and have horrible path finding a portion of the time.
    ~ui, janky and hard to navigate at first but i got used to it.
    ~ performance, Im running this on a gtx 550 ti 8gbs of ram, outside the city i could get a somewhat steady 30 to 40 fps but in the dense cities lag was a promise, this needs to be fixed or maybe i just need to get a better pc.

    P.S if you give this game a 0 your a **** point blank and **** .
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  96. Nov 18, 2015
    6
    Like few here I played Morrowind, Oblivion, Fallout since nr 1 and always loved them.
    Skyrim (even with much better graphics) was the first warning of some of the old magic disappearing but I had hope for F04. I know Oblivion and FO3 spoiled me.
    When I visit Metacritic the first thing that hits me are the ‘critic’ reviews. I can only say same as so many here, don't trust the Critic
    Like few here I played Morrowind, Oblivion, Fallout since nr 1 and always loved them.
    Skyrim (even with much better graphics) was the first warning of some of the old magic disappearing but I had hope for F04. I know Oblivion and FO3 spoiled me.

    When I visit Metacritic the first thing that hits me are the ‘critic’ reviews.
    I can only say same as so many here, don't trust the Critic Reviews. 10/10 for this game... We all know they are paid to write that but still... Even as a fanboy I don’t get it.
    On the other hand 0/10 from users is also not correct. The game works (with bugs). Even when like for me this game is a big disappointment it aint a 0/10 at all.

    I am used to play heavily modded FO3 and F0NV and that influences my verdict, a lot 'so called' new stuff' aint new to me. Played both 3 and NV hundreds of hours. My NV looks actually better than this 4 ...
    Weapon modding is not new, I have in FO3 already for example and I don’t find it that brilliant in this game at all.

    Is it pretty for a game in 2015: No way; ugly: No.
    Is that a problem: NO but I miss it, I still enjoy Oblivion for example, still we are 2015 and most have better PC now then 5 years ago. I played FarCry 4 and GTA5 lately and when you then go to FO4 it is like going back in time. For any other studio OK but this is Bethesda, these guys are supposed to be the top.
    They should at least have made a new engine. Maybe they needed quick cash for whatever reasons.

    FO4 should have been called FO Baltimore the 4 is simply not justified, people would still buy it but not at the actual price but at $40 for example.
    Been playing 40 hours now and still have no emotional feel with this game. It feels dead, dumb, dialogues are oh dear... and it feels small.
    In general the game just feels wrong, hard to put a finger on it. Same feel I had with Skyrim but in that game that feel only came After 60 hours playing.
    I could go on but not in the mood, I join the comments of people who gave this game a 5/10. For a Publisher like Betheseda 5/10 is like a 0/10 compared to other publishers.

    My score: compared to modded FONV = 4/10 because I am sure the modders would have done a much better job or already did.
    For the ones who never modded = 6/10.
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  97. Nov 18, 2015
    8
    This game sure has flaws but this game deserves a 7.0 rating at the least.
    what"s Good
    1. gun-play & customization
    2. building houses
    3. good graphics for a Bethesda game
    4. great open world

    Cons
    1. rpg element less than fallout nv
    2. clunky
    3. Characters

    and this game is not in any way better than witcher 3: Wild Hunt
  98. Nov 18, 2015
    5
    This review contains spoilers, click expand to view. I've waited for the game for quite a while. I can't say I hated it, but I heavily disliked it.

    1. New character progression. Perk tree is OK and nice, absence of skills bugged me a lot. This leads to point 2 -
    2. Skill checks. What happened to good old RPG communication? What's up with all those 4 tiny-weeny choices? I made a mistake replaying New Vegas before release, and that set me off even more. Yes | No (Yes) | Maybe (Yes later) | Sarcastic
    3. Weapons. I kinda like not having a need to repair a weapon, though it is just my preference and it was a nice touch, being in a world after atomic annihilation. New combat system makes it too un-fallouty. I used VATS only a few times to get rid of pesky fast bugs and damage some rare challenging enemies. Other times I would feel simple shooting would suffice.
    4. Missions. God dammit, what's all those "help the settlement", "find tech", "sweep someplace", "place some sensors" missions? I can't remember being that annoyed, there have to be other ways of exploring places and progressing a character other than those...
    5. Main point. Story.

    When I just started looking for Shaun, I immediately thought "Gosh, it would be such a cliche if Shaun turned out to be and old man, working for institute. Haha, no way this is so simple. Well **** I waited patiently to see some interesting development after I met Father. Nope. Nothing.
    The fraction opposition is also horrid. I was on good terms with them until the very end. I then had to abandon being a Paladin to secure the catalyst. Ok, I lived with that, it would be hard to get the young Elder working with me as the Institute head. Hey, I can still help Railroad to get out the synths, and then lead Institute to glory, me being an Institute head? Nope. No compromises. Go massacre your Railroad friends, or blow up the place with great technological advancements to help the humanity. WHY?

    Still, it has good old Fallout vibe, and I will be returning to the game to explore new locations outside this horrid main story. The game is not a masterpiece, but is still worth playing.
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  99. Nov 18, 2015
    6
    The problem with the game is that they did the important things poorly, but the unimportant things well. TLDR: Conversation bad, weapons good, world & npc is passable.

    The bad: a) The dialogue system: It's reduced to a yes/no/maybe arbitration, without you knowing what you will say. As a result it doesn't feel like you're having a conversation, but that you simply exist to allow NPC's
    The problem with the game is that they did the important things poorly, but the unimportant things well. TLDR: Conversation bad, weapons good, world & npc is passable.

    The bad:
    a) The dialogue system: It's reduced to a yes/no/maybe arbitration, without you knowing what you will say. As a result it doesn't feel like you're having a conversation, but that you simply exist to allow NPC's to voice their lines to you. This can work in a game with a very strong narrative and a somewhat linear story arc, but not *at all* in the Fallout universe
    b) Lack of nuance in the dialogue means it simply can't offer any real consequence what you say, or potential to play a real character. The story, npc's and world in general don't support it, and you don't feel like a person existing in that world. It becomes very hard to care about yourself, the npc's, or the story itself.

    The good:
    They did weapons, power-armor, settlements and perks really well. It's however, not what makes a great game. It just makes it possible to experience what could have been a great game, but isn't. Oh... and the dog is absolutely brilliant, though I wish I could name him.

    The mediocre:
    The world design is a bit "I can take it or leave it". "Everything looks the same" wherever you go, but there are good parts as well. Most followers are decent enough and worth the effort, but not memorable on a scale that includes Bioware games.
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  100. Nov 18, 2015
    10
    Some of the old school stuff has been eliminated because of the refined perk system so some of the older Fallout fans will feel Fallout 4 has some lacking qualities but overall the game is amazing. most of the reviews ive read suggest that the person writing it is not happy with the visuals, hardcore mode being missing, traits, and of course karma and reputation, i found the factions inSome of the old school stuff has been eliminated because of the refined perk system so some of the older Fallout fans will feel Fallout 4 has some lacking qualities but overall the game is amazing. most of the reviews ive read suggest that the person writing it is not happy with the visuals, hardcore mode being missing, traits, and of course karma and reputation, i found the factions in Fallout 4 to be linked up to a point, so you just do missions until they make you pick a side after you do them all save then beat the game with all endings. Despite all this, its still Fallout. Expand
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]