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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Mar 30, 2017
    2
    Having original Fallouts in mind, this game is a joke. I thought Bethesda Fallouts were going to get better after New Vegas (which was OK with mods, but still far far worse than Fallout 1/2), but Fallout 4 can't even be called an RPG game - dialogue choices are non existent, side quests are copy and paste "go there and kill x", there is no way to solve anything peacefully, perk system isHaving original Fallouts in mind, this game is a joke. I thought Bethesda Fallouts were going to get better after New Vegas (which was OK with mods, but still far far worse than Fallout 1/2), but Fallout 4 can't even be called an RPG game - dialogue choices are non existent, side quests are copy and paste "go there and kill x", there is no way to solve anything peacefully, perk system is as dumb as it could be and they even managed to kill the exploration aspect - you won't find anything interesting here, only bandit/monster camps - also main story line is Fallout 3 copy, except this time more predictable and with worse writing.
    There is not a single enjoyable thing in this game - weapon modifications were supposed to be cool, but since there is no diversity and every weapon have "best in slot" mods, adding anything else is pointless. Base building, which was another big feature, is a failure. Bethesda even managed to ruin VATS system, while all they should do is copy it from their previous games.
    Worst Fallout game BY FAR. I thought things couldn't be worse after F3, but Bethesda proved me wrong. I have no idea how is this game getting praised by critics. They either got paid by studio or are extremely incompetent and shouldn't be able to review any more games ever.
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  2. Mar 29, 2017
    7
    Rich and detailed world and excellent guns and technology let down by bugs and flaws in the game story and mechanics. The concept of the game is great and I really enjoyed exploring the world, upgrading tech and shooting things, however a few vital things have been overlooked.

    Playing this game felt like a beta. There are so many graphical glitches, quest completion bugs, characters
    Rich and detailed world and excellent guns and technology let down by bugs and flaws in the game story and mechanics. The concept of the game is great and I really enjoyed exploring the world, upgrading tech and shooting things, however a few vital things have been overlooked.

    Playing this game felt like a beta. There are so many graphical glitches, quest completion bugs, characters getting stuck in objects, perspective view glitches, textures missing. Come on, this isn't amateur hour, you should expect to be able to play a game to completion with none of this.

    A fundamental flaw is the combat mechanics. Although the blocking system works well with melee attacks, the cover system is far below par when you can't even hide behind cover or walls or interact with the world around you to help you in fights, which is the whole focus of the game.

    The worst is the stealth system, hearing the constant barrage of comments from enemies who can seemingly hear you through walls is an absolute joke and I couldn't see any reason to try and pick anyone's pocket or try a stealthy approach when killing and looting is easy and straightforward.

    There is way too much clutter around the place, most of it useless or irrelevant. By the end of the game I had 400 unused stim-packs and a mountain of junk. It would have been much better if items were rare and more associated with quests in the game. And the crafting stations around the world seemed totally pointless when you were forced to store your mountain of loot back at the base because it was too heavy to carry around.

    So much of the content in the game feels like a waste of time, protecting and building at settlements for instance, why bother when you can just go kill some enemies and sell their weapons for caps. And most of the perks are terrible, if you max out commando and heavy weapons expert you get double damage and stagger on heavy and automatic weapons which make you virtually invincible.

    By the end of the game my defence rating in power armour was 1900, and I had a maxed out Final Judgement gatling laser with 100 cores which is the equivalent of 50000 ammo and I was fighting what was supposed to be boss characters who had a single armour item giving them a 50 defence rating and a laser pistol, which meant that they all died more or less instantly and barely made a mark on me. Even the ones in power armour only seemed to last a few seconds.

    Finally the storyline, I wanted to achieve world peace however the game put me into a situation where whichever path I chose seemed to result in my character having no problem with killing civilians or characters I had previously been friendly with to achieve somewhat sketchy goals.

    Nice try but it felt more like a sandbox world experiment than a polished game ready for sale, people need to start realising with these games that too much freedom means too many flaws and that basic standards for glitches and game mechanics should never be overlooked.

    The sandbox element can easily ruin a game when you can complete difficult quests early, get the most powerful items and then find that most of the remaining game content gives you useless items and is too easy to be fun or relevant..
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  3. Mar 27, 2017
    5
    The game is pretty soulless. It is a big open world without any depth. I'm a huge fan of Fallout, this game is just a shooting gallery with a fallout theme.
  4. Mar 24, 2017
    7
    First of all, as a Fallout player, i expected a lot of Fallout 4. And, i can say without any doubt that, after 297h played that i can give my opinion with some credit.

    Fallout 4 starts with a great plot. But, the storyline tends to decay on it's intense. By the end of game you only want to focus on other things, and you sometines forget the main storyline. This is not something i like
    First of all, as a Fallout player, i expected a lot of Fallout 4. And, i can say without any doubt that, after 297h played that i can give my opinion with some credit.

    Fallout 4 starts with a great plot. But, the storyline tends to decay on it's intense. By the end of game you only want to focus on other things, and you sometines forget the main storyline. This is not something i like on a Fallout game, as i loved Fallout 3 and Fallout NV storylines. In this storyline you fell you have no freedom apart from two or three general choices.

    But, in the other hand, i would like to say some good things of this game. Firstly, some sidequests are simply brilliant. The chances to raise some villages, build your own structures, etc, makes you feel you are evolving the world that surrounds you. The 4 main factions of the game are quite good, even more if you choose railroad. The graphics are accurate to the year of releasing. The customization of weapons, the perks and the game system is quite similar to other Fallout games, maybe with more Action.

    And, if you choose hard mode, with some survival aspects, game turns even more interesting. Adding some mods to it will make the game very inmersive.

    That's why i think that, despite the low main quest, the game is acceptable, It doesn't deserve a 9 or 10, but either less than a 6, as it has a lot of good and acceptable things.
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  5. Mar 22, 2017
    8
    An inferior product to FNV Skyrim and F3 the game has been casualized it became more of a shooter than an Actual RPG while this hasn't stopped me from playing 1107 hours thanks modding for that. The Game in itself is alright and was worth the full retail price like every Bethesda Game studios games. But this is really more casual to appeal to a wider audience. If you want a uniqueAn inferior product to FNV Skyrim and F3 the game has been casualized it became more of a shooter than an Actual RPG while this hasn't stopped me from playing 1107 hours thanks modding for that. The Game in itself is alright and was worth the full retail price like every Bethesda Game studios games. But this is really more casual to appeal to a wider audience. If you want a unique experience i suggest you to play on Hardcore which make it closer to a Dark-souls kinda game with Bed to save disease fatigue etc. And if you can get it on PC GET IT ON PC because modding will make it worth every pennies. there is no way i would have spend 1000 hours the vanilla experience and console mods especially on PS4 are really limited PC is the way to go. As For the rest it Bethsoft and you will have bug problem instability and such even poor performance on PC if you can go beyond that its worth it especially now the game is easy to find used at a lower price. Also when it comes to DLC's you need mostly Far harbor and Nuka world the rest is just Settlement building assets if you are into it than get them if not stay aways. Expand
  6. Mar 20, 2017
    9
    This game has flaws, including dialogue, some half-baked characters, and rather repetitive shooter-based quests. I 100% recognize the lack-of-choice nature of these flaws takes away from some core fallout feeling.

    That said, a failure to meet hype does not make for a bad game. This is still a top 10% title, with an incredible rebuild-the-world construction system, well-tuned and
    This game has flaws, including dialogue, some half-baked characters, and rather repetitive shooter-based quests. I 100% recognize the lack-of-choice nature of these flaws takes away from some core fallout feeling.

    That said, a failure to meet hype does not make for a bad game. This is still a top 10% title, with an incredible rebuild-the-world construction system, well-tuned and well-conceived weapon and armor crafting, and tight visuals and combat. The story contains a very real debate on whether apparently-sentient machines should be granted human rights, and your macro play style does feel like an impassioned quest to fulfill your beliefs on the subject. Power armor is captured perfectly as the lore has described it, and Boston residents can't but get excited about the captured feeling of the city.

    Not as good as past Fallout titles, I'll agree, but a grade A game regardless.
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  7. Mar 20, 2017
    2
    Wait for a sale or torrent it. Fallout 4 is not worth a buy IMO and i regret that i got caught up in the hype and bought it before reading reviews. Its a decent shooter with minor prg elements and if i was rating it based on that alone, i would probably score it 6/10. But its very clear that Betesda doesn't give a **** about the franchise, or the fans and are catering to casual gamers. ifWait for a sale or torrent it. Fallout 4 is not worth a buy IMO and i regret that i got caught up in the hype and bought it before reading reviews. Its a decent shooter with minor prg elements and if i was rating it based on that alone, i would probably score it 6/10. But its very clear that Betesda doesn't give a **** about the franchise, or the fans and are catering to casual gamers. if you want an RPG experience, go back and play modded skyrim, fallout 1,2,3, or wasteland 2. IF you want a good dystropian shooter, play metro 2033 and last light. This feels like the worst of both worlds.

    Also the graphics looks several years old
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  8. Mar 13, 2017
    10
    This is my first Fallout game and I am loving it so far. I love the lore of the game and just exploring the world after the great war of 2077. The crafting is awesome and settlement building puts me into character of a person who truly wants to make the commonwealth a better place. The shooting is great with a large amount of weapons to choose from. I love the characters and the manyThis is my first Fallout game and I am loving it so far. I love the lore of the game and just exploring the world after the great war of 2077. The crafting is awesome and settlement building puts me into character of a person who truly wants to make the commonwealth a better place. The shooting is great with a large amount of weapons to choose from. I love the characters and the many things you can do outside of the main story. I like trying out all of the features in the game like the artillery strikes. I must say that this is the best game I have played in a long time. Expand
  9. Mar 7, 2017
    5
    It's disappointing coming from New Vegas. I can still go back and play that and feel intensely satisfied with the story and the quests ( We can all admit the gunplay is a we bit clunky). Then going to Fallout 4 it just seemed to suck the immersion out of the experience. The gun play was really great, but it just fell short of Fallout. Call me a Fan boy if you would like, but thems the brakes.
  10. Mar 5, 2017
    3
    This game is pretty much Fallout 3 but worse. Much, MUCH worse!
    To be fair though it's the game that got me into the series and the weapon and armor modding system isn't terrible but it"s just a way for Bethesda to include less unique weapons and armors and make the already existing "unique" weapons complete garbage with THE SAME SKIN as the original one, but still, compared to other
    This game is pretty much Fallout 3 but worse. Much, MUCH worse!
    To be fair though it's the game that got me into the series and the weapon and armor modding system isn't terrible but it"s just a way for Bethesda to include less unique weapons and armors and make the already existing "unique" weapons complete garbage with THE SAME SKIN as the original one, but still, compared to other Fallout games this game is ABYSMALLY bad so if you're planning on playing it please, please, DO NOT PLAY THIS GAME. Just go play Fallout New Vegas or even Fallout 3 if you want.Trust me, you'll have a better time.
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  11. Mar 3, 2017
    6
    Это не RPG, это опен-ворлд шутер с прокачкой. Как FarCry.
    Вся прокачка сведена к порядку получения перков. У вас нет иного пути, как стать терминатором. Нет перекрывающих друг друга перков, спешл можно повышать. Все диалоги сведены к 4 фразам, из которых нужна лишь одна -- толкающая сюжет вперед. Квесты тут -- это неплохие истории, но абсолютно унылы геймплейно. В общем, рпг нет.
    Это не RPG, это опен-ворлд шутер с прокачкой. Как FarCry.
    Вся прокачка сведена к порядку получения перков. У вас нет иного пути, как стать терминатором. Нет перекрывающих друг друга перков, спешл можно повышать. Все диалоги сведены к 4 фразам, из которых нужна лишь одна -- толкающая сюжет вперед. Квесты тут -- это неплохие истории, но абсолютно унылы геймплейно. В общем, рпг нет.

    Крафтинг... Шикарнейшая кастомизация оружия под ваш вкус. Возможность пробегать игру в костюме Выходца. А вот другая сторона медали.. Начнем с того, что вся стройка поселений украдена с RTS-Мода. Интерфейс, логика работы поселений и взаимодействия с ресурсами. Ну, такое себе. Вдовесок докину слишком большое количество ресурсов -- их не 5, их не 6, их десятки и все нужны.

    А вот с миром получше. Мир -- мне понравился. И красивые локации, и наконец-то погода(ну, она была в длс к ФНВ, но там был лишь дождь). А беседка традиционно сильна в небольших историях, рассказанных через левелдизайн. Впрочем, кинуть камень в беседку я все же хочу: КАКИЕ НАХРЕН ГРАЖДАНИН 1 ГРАЖДАНИН 2 АГРХХХ. Ну и да, опять бесезда клала ♥♥♥♥♥♥ на весь мир фоллыча, кроме ее собственного, я запомнил лишь одну отсылку к БлекАйловским играм.

    Звук -- ну, он уныл.

    Буду честен, именно игровой процесс в фоллычах всегда был уныл. Но четверка.. Ух, это нечто. Я не знаю как, но эти черти одним режимом поменяли все мое мнение об игре. Из скучного шутера без баллистики -- они сделали неплохое и даже напрягающее приключение. Режим очень хорош и я его мельком описал в полной версии. Очень хорошо: радиация и броня. 1 -- наконец-то радиация опасна. Теперь радиация основательно жрет хп и это шикарно. А броня.. Чтож, броня очень крутая. Изменение интерфейса, акцент на "передвижном танке", возможность апгрейда -- все круто. С балансом проблемы правда. Лекарств все также слишком много, еды тоже, воды тоже, а ядерные батареи для брони везде прям есть. Это все убивает необходимость крафтинга этих вещей и вообще облегчает игру. А, еще тут есть легендарное оружие. Это, скажем так, ♥♥♥♥♥♥♥♥ец. У меня все.

    Сюжет. Сначала: спасибо, что бесезда решила перенять опыт у ФНВ и сделать политические игрища. На этом "спасибо" в отношении сюжета заканчиваются, начинается ненависть. Какого хрена у них сюжет спизжен с "Мечтают ли андроиды об электровцах"? Я понимаю, когда это один квест в тройке. Но они весь сюжет построили на этом, на отсылке, это просто тотальный ад, это.. Ух, я сейчас инфаркт получу..
    Ладно, зато напарники получились забавными, но до харизмы хотя бы Буна им далеко.

    Подведя итог, я скажу что игру тянет выживание. Если вам интересен шутер в красивом опенворлде и неплохим уровнем сложности в любимом сеттинге -- милости прошу к нашему шалашу.
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  12. Feb 24, 2017
    2
    got so pissed with this game just after 3hrs of play that I had to register here to stop you from repeating my mistake and buying it.. disappointment of the decade, I've played all fallouts and enjoyed 3 and NV (even though they were far from perfect), but 4 is so bad it just hurts, it's a shame this excuse for a developer has the rights to the title, just sell it if you don't plan to givegot so pissed with this game just after 3hrs of play that I had to register here to stop you from repeating my mistake and buying it.. disappointment of the decade, I've played all fallouts and enjoyed 3 and NV (even though they were far from perfect), but 4 is so bad it just hurts, it's a shame this excuse for a developer has the rights to the title, just sell it if you don't plan to give it justice

    to sum up the flaws:
    - story is insulting to intelligence,
    - dialogues are horrible, bad kid's cartoon level
    - rpg elements killed, basically just first person shooter with horrible shooting at that
    - laziness when it comes to designing environments
    - engine is horrible, bugs, loading screens, graphics from past decade
    - immersion breaking lack of logic
    - and many more

    just forget it, waste of money
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  13. Feb 21, 2017
    8
    That's one of the best games I ever played, I love that you can do anything you want, like killing even friends, and it gets consequences, that's something I love the entire game, there's not much linear story, but the side quests compensate it.
    Only thing that makes me not to give a 10 is that is a little bit boring to walk, and walk, and walk for KMs (what takes hours sometimes) then
    That's one of the best games I ever played, I love that you can do anything you want, like killing even friends, and it gets consequences, that's something I love the entire game, there's not much linear story, but the side quests compensate it.
    Only thing that makes me not to give a 10 is that is a little bit boring to walk, and walk, and walk for KMs (what takes hours sometimes) then die and get to walk all the way again. . I don't give much sh** for graphics, but if I did, I would remove some points, it can be compared to Fallout 3 ones.
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  14. Feb 11, 2017
    3
    This game barely if at all qualifies as an rpg. It has a one size fits all build. Where perks don't really change the game so much as they are required to be able to do or use anything properly. You basically have to become invincible, and until then spam healing items because every enemy is a bum rushing horde or pop out of the ground goblin. The 'cover system' doesn't really workThis game barely if at all qualifies as an rpg. It has a one size fits all build. Where perks don't really change the game so much as they are required to be able to do or use anything properly. You basically have to become invincible, and until then spam healing items because every enemy is a bum rushing horde or pop out of the ground goblin. The 'cover system' doesn't really work even with mods so basically all they did was add the sprint feature that modders made for New Vegas, and made free aiming relatively workable. You still can't direct your squad, who also fail at stealth. You're locked into being a particular character that you can't really put yourself into, or decide who they are beyond being nice, sarcastic, or just an jerk. The dialogue is so simplistic that it offers no real choice, nor do any of the quests beyond which hollow, incoherent, and ultimately uninteresting faction you'll side with for the main quest. They literally give you the same quests but only change out which faction you're representing during, over and over again, while giving you side quests that are almost indistinguishable from the endless stream of procedurally generated "radiant quests". Overall the writing quality is so low one would almost think they decided to rip off Fallout: Brotherhood of Steel, aka the worst one in the franchise, this time around instead of the first two games like they did with Fallout 3. Which may be why you get a brief one size fits all ending, for the main quest and ending slideshow. All in all the game is painfully short, unless you want to play the crappiest version of minecraft ever. It has the world's worst user interface, and practically zero integration into the rest of the game. It doesn't even have a point. Either you ignore it, or it becomes a chore because your settlers are useless. It also requires you treat the game like an MMO. Which you already kind of have to, what with the grinding and endless farming required to even get halfway to max level and acquire the best gear. Thus exacerbating the hoarding requirements of the last two games, and utterly destroying any notion of prudently managing an inventory of scarce items. Thankfully they saw fit to replace the dozens of fun weapons and armor combos with tiered versions of the five things worth using. Oh yes, the touted crafting system basically just involves making slightly better versions of a scope, a barrel, a grip, and every other component instead of being able to optimize it for your playstyle. Being that only one combination is actually worth using. Especially when you consider the stupid legendary system which means you have to rely entirely on luck to get what you need. Have fun getting 80 different legendary versions of the crappiest weapons in the game. Their effects kind of break immersion, which is also a critical flaw of the game. There are too many continuity errors and nonsensical things to ever properly immerse yourself (you can just straight up craft turrets and generators instantaneously), even before you get to the boring plot and one dimensional characters. The setting is so bland and repetitive that even the standout locations are mostly too boring to explore, and when you bother you find yourself disappointed. The radio is even more repetitive than before because they recycled a bunch of songs, and largely lacks the interesting commentary on your quests that we saw in the previous two games. The ecosystem still makes no sense, and just gradually becomes overrun with the strongest enemy types because apparently every Bethesda Fallout game takes place during a mass extinction event. They scrapped the repair system, and made the one thing that was supposed to be insanely durable require constant maintenance. Overall it doesn't inspire me whatsoever. It contains no dreamfuel, like the previous games where you'd wonder about the possibilities, the lore and history of the Fallout world. Partly because what they present to you is barely half finished, and the rest of it lacks any depth. It's decent if you only play it once, never complete it, and constantly adjust the difficulty settings/mod it to death because it has no sense of scaling. It doesn't really qualify as a Fallout game. Expand
  15. Feb 6, 2017
    1
    Epic fail of bethesda. Why do you change the scripter team ?! This is not fallout. NO KARMA, no real story, no real faction, no real interest in quest, no...thing. I will not buy the next bethesda game before metacritic user return.

    Fallout is dead
  16. Feb 2, 2017
    0
    This is not a Fallout. This is not a RPG (probably, the worst Bethesda's rpg). This is a mediocre fps; you cant shoot through objects, **** aim, etc. And this "game" is even **** Sims. can you imagine? You may ask me: what the God is good in that **** To be honest - nothing. This bramin's **** is not even a game. -10/10.
  17. Feb 2, 2017
    6
    Bethesda, я был бы очень вам благодарен, если бы вы позволили Obsidian на таком хорошем движке с отличной графикой сделать новую игру. Fallout 4 плохой назвать, конечно же, нельзя. Однако речь идёт о Fallout. Надеюсь, в будущем вы будете лучше прислушиваться к фанатам серии. Особенно к фанатам серии Fallout. Тем, кто делает отличные моды на уровне официальных дополнений. Тем, кто сделалBethesda, я был бы очень вам благодарен, если бы вы позволили Obsidian на таком хорошем движке с отличной графикой сделать новую игру. Fallout 4 плохой назвать, конечно же, нельзя. Однако речь идёт о Fallout. Надеюсь, в будущем вы будете лучше прислушиваться к фанатам серии. Особенно к фанатам серии Fallout. Тем, кто делает отличные моды на уровне официальных дополнений. Тем, кто сделал Fallout of Nevada. Тем, кто сделал Fallout 1.5. Тем, кто сделал Project Nevada и многим другим. Expand
  18. Jan 28, 2017
    6
    This is an opinion about game without DLC: I didn't buy any.

    Advantages: - great sandbox giving you a freedom to explore, - interesting idea about settlement building, - well done power armor, - good weapon and armor crafting, - fine shooter. Drawbacks: - main story and most sidequests short and boring, - limited companion relations, - barely useful local map with
    This is an opinion about game without DLC: I didn't buy any.

    Advantages:
    - great sandbox giving you a freedom to explore,
    - interesting idea about settlement building,
    - well done power armor,
    - good weapon and armor crafting,
    - fine shooter.

    Drawbacks:
    - main story and most sidequests short and boring,
    - limited companion relations,
    - barely useful local map with mixed-up-down levels,
    - companions shoot walls rather than enemies, quite often practice yoga without movement,
    - graphics optimalization in towns: huge FPS drops with GPU use at 60%, and CPU at 50%.

    Others:
    - some music similar to Dragon Age Origins, void theme?
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  19. Jan 24, 2017
    10
    This review contains spoilers, click expand to view. As a first time player gotta say these angry reviewers do not do this game justice. It is a f-king fantastic game with attention to detail everywhere and so much content to explore. The game mechanic is great and blends so well with the environment. I was never a true fan of any shooter game but this game just make it work for me. Some may claim its shallow, but if you pay enough attention to detail, it is actually way beyond what meets the eye.
    The only complaint I have for this game is the Railway Faction. Why the hell would you want to save synth when humanity is on the brink of destruction? Seems like a crappy idea that somehow got approved by the game's management.
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  20. Jan 16, 2017
    8
    This is a hyper ambitious AAA game with huge amount of content.

    Think that while it has a large and i do mean LARGE amount of badly designed systems even flawed as hell this stands heads above most other games and i still manage to have great fun. My biggest gripe with the game is the perk system which i feel could have been done better. If i were impartial id likely rate it lower
    This is a hyper ambitious AAA game with huge amount of content.

    Think that while it has a large and i do mean LARGE amount of badly designed systems even flawed as hell this stands heads above most other games and i still manage to have great fun.

    My biggest gripe with the game is the perk system which i feel could have been done better.

    If i were impartial id likely rate it lower then 8/10 but im just a private person and im not a machine, i like this or i dont based on emotions and the whole fallout-mood managed to grip me yet again and pull me into the world.
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  21. Jan 11, 2017
    1
    They've done it again. They have taken a very promising franchise and sent it to hell.
    If Bethesda continues dumbing down their games like they have done with Fallout 4, they're gonna end up releasing a JRPG!
  22. Jan 11, 2017
    0
    This game is an example of terrible design, storytelling and convenient, shallow plot.

    Nothing you do in this game means anything - no faction you join (out of the limited 4 that even exist) ever does anything or makes any amount of sense. Choice is completely obliterated, destroyed for the purposes of brainless gunplay. There are no interesting characters here - all facades are
    This game is an example of terrible design, storytelling and convenient, shallow plot.

    Nothing you do in this game means anything - no faction you join (out of the limited 4 that even exist) ever does anything or makes any amount of sense. Choice is completely obliterated, destroyed for the purposes of brainless gunplay.

    There are no interesting characters here - all facades are easily and instantly seen through, as is the plot, which is about as cliche as literally any D- grade movie ever made.

    The graphics are quite terrible as well, limited by the ageing engine.

    Once again, there is no choice - you get to be the good guy, and only the good guy. While some may argue you can roleplay as either, this is false as there is no roleplay in the game from the start.

    The brainless fetch/kill quests are also a disgrace and an embarrassment to whoever had the inclination to decide upon this approach.

    This should never have been released. It is an insult to the artistic medium of interactive media.
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  23. Jan 4, 2017
    0
    Probably doesn't deserve 0, but for how disappointing it was, and that it represents a change towards mass market appeal rather than artistic integrity that the industry is heading towards, I cant in good conscious give it any higher. If you liked the previous Fallout games such as 3 or New Vegas or even 1 and 2, don't touch Fallout 4 with a 10 foot pole.
  24. Jan 2, 2017
    8
    This review contains spoilers, click expand to view. Fallout 4 is a jolly fun game with lots of imagination put into it. As someone who values aesthetics, I particularly appreciate the advanced character creator.

    Improvement could come in the form of having more complex quests that involve more than going somewhere and having to shoot things to reach something.

    It would also be more engaging to have more independence- the situations sometimes feel like they'll have the same result regardless of what I say (and the vague dialogue options make it difficult to know what I will say anyway). When the narrative gets more intense such as (SPOILER) when I'm ordered to destroy Railroad, I'd like to have a few options to make it more engaging- Can I try to talk it through with them? Can I trick the Institute? Such options could still have tragic consequences but it'd be nice to have more narrative choices regardless. After all, a role playing game should be about the player's decisions.

    (SPOILER) The thing that bothers me the most is the conclusion of the main quest. The narrative became dramatic when I entered the Institute, discovered its secrets and had to choose if I wanted to join it. The intensity increased (in my chosen plot path) when I discovered that Father was dying. After that, it was anti-climactic; there were no new revelations or twists. It was just a case of finishing off missions until Father died. Then he died and that was that.

    Minor thoughts are that it'd be nice to have a bigger range of clothing and for locations to be more interesting (Diamond City is a village and wasteland buildings all hold the same things).

    Aside from those points, I'm perfectly happy with it!
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  25. Jan 1, 2017
    4
    In some ways, Fallout 4 is superior to Fallout 3 and New Vegas, but in many ways, it is an inferior product to both. It takes one step forward, and two steps back by invoking "me too" syndrome so much that it becomes boring.

    Visuals and sound are slightly improved from Fallout 3/New Vegas. The game looks to be on the quality level of Skyrim, but that's about par for the course.
    In some ways, Fallout 4 is superior to Fallout 3 and New Vegas, but in many ways, it is an inferior product to both. It takes one step forward, and two steps back by invoking "me too" syndrome so much that it becomes boring.

    Visuals and sound are slightly improved from Fallout 3/New Vegas. The game looks to be on the quality level of Skyrim, but that's about par for the course. Skyrim was never the most gorgeous game, but is workable for what it is.

    Sound is a bit improved, especially in the area of voice acting. Bethesda went out of its way to hire more voice actors and more lines for these characters to say in the background, but it's not really there for story purposes, it's all for ambiance.

    Music is a down here. The original soundtrack is passable, but not memorable. What is truly awful is the radio. The majority of the soundtrack from Fallout 3 is re-used, added mostly to by royalty free song tracks that were included in fan-made addons for 3/New Vegas. This is a let-down as you either get 30s/40s/50s era song tracks mixed with heavy-handed atomic-themed songs from that era as well, and nothing that would add to the ambiance of a nuclear Boston.

    Mechanics-wise, in an effort to garner interest and familiarity to a broader gaming audience, Fallout 4 has attempted to improve and simplify it's interface by taking elements from other games and applying it here. The result is a mixed bag that relies on systems that are not conducive to a good roleplaying game. It wants to be New Vegas, Mass Effect, Destiny, and others, but doesn't quite stick the landing or hold to a coherent, meaningful narrative.

    The gunplay is much more polished than previous games, taking a lot of inspiration from Bungie's Destiny game to improve the combat. The result is a much more polished than previous Fallout games.

    However, it is combined with a crafting system that is not nearly as useful as it wants to be. The modular approach to the crafting system is quite underwhelming. While each weapon type is given enough work that they are different, each individual weapon does not really feel more than cosmetically different than another.

    Armor is similar to weapons. It's mostly modular parts you strap to yourself, and allows for a bit more personal customization, but it's ultimately mostly cosmetic.

    Power Armor is a new system and adds a new experience, but ultimately falls on its face. It does feel much more like a vehicle, but at the same time, it's given so early and so easily, it never feels like an accomplishment to use.

    The biggest change, and the most polarizing mechanic, is the settlement building system. Clearly inspired by building games like Minecraft, it does add a system for building your own bases and settlements by collecting resources and using those to make houses and defenses for people to live in your settlements. Much of the DLC for Fallout 4 is based around this system.

    Unfortunately, this mechanic was said to be not required to play Fallout 4, but it is absolutely required to be used in order to progress through the central storyline.

    Companions in Fallout 4 are nothing to write home about. They are better than Fallout 3's companions, but not as nuanced as New Vegas. They are not tied to factions, but rather the player's actions. It is possible to completely ignore your companion's reactions and still achieve the best reputation with them.

    The dialogue wheel comes straight from other, more tightly written games such as Mass Effect or TellTale's Walking Dead. It is also combined with a voiced protagonist. This is not an improvement, as the "do anything you want" approach of previous games is tossed out the window for poorly written dialogue where players do not really know what they are going to say. This new dialogue system works much better in a structured story like the above examples of Mass Effect or Walking Dead, but doesn't quite very well in Fallout 4.

    The dialogue system is further hampered by the story, which is one of the worst parts of Fallout 4. A lot of 4's story is reused from 3. The central plot involves running across the wasteland to find a missing family member, and it requires dealing with three different organizations in order to find a solution to the overall Wasteland problem. Each of the three main factions are unique and at odds with each other in one way or another, but unfortunately, they are not very deeply written or convincing.

    What really hurts Fallout 4 is that there are so many radiant quests, and so few storytelling quests, that you never get to know these groups. There are very few character-building quests tied to these groups that you never get to know what the stakes are for each faction. As such, the repetitive radiant quests are boring filler, and really just takes up time. It doesn't help your understanding of the factions, nor is it interesting enough to be rewarding.
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  26. Dec 31, 2016
    0
    This game made me commit virtual genocide...

    When I finally reached the Institute for the "big reveal" I immediately executed my son and then proceeded to purge the Institute of any life form be they natural or synthetic. Such was the utter stupidity of the plot that I felt compelled to exterminate every one of these imbeciles to stop their idiocy from infecting the rest of the
    This game made me commit virtual genocide...

    When I finally reached the Institute for the "big reveal" I immediately executed my son and then proceeded to purge the Institute of any life form be they natural or synthetic. Such was the utter stupidity of the plot that I felt compelled to exterminate every one of these imbeciles to stop their idiocy from infecting the rest of the wasteland. Not that the people in the wasteland were any better but they've been exposed to high levels of radiation so their brain damage is understandable. Oh and I had to download a mod in order to kill almost anything not a raider or a ghoul in this damn game.

    Despite the gross dumbification that has occurred in the Elder Scrolls series, this game actually made me appreciate Skyrim for the factions and guilds that you can join. Believe it or not in that game you can actually *drumroll* roleplay a **** character!

    This game is comprised of two things - shoot and loot.

    Don't get me wrong I quite like running around in the GITS suit shooting stuff with an M14 or sneaking around stabbing raiders but you quickly realise that it's all for nothing. Just a big sandbox full of things to shoot but nothing to actually invest you in the world. Bethesda appears more interested in creating gimmicky theme parks than they do a realistic living breathing world.

    The BoS are you're stereotypical good guys now, unlike New Vegas where they were struggling with the growing realization of themselves becoming totally redundant, overshadowed by the NCR. In this game they have access to a massive airship, untold numbers of vertibirds, power armour suits and soldiers - I thought these guys were supposed to be a close knit group of secretive cultists who lived in bunkers?

    Even with mods that show you what your character is going to say the dialogue is still atrocious. Upon meeting the BoS and completing the mandatory "go there kill everything" mission (get used to them!) I was asked if I wanted to join them. The guy said he expected me to follow their tenants - I asked them what they were and it was "honesty and respect" - really... is that it!?

    It's an average looting/shooting game but hands down the worst Fallout game ever made and probably the worst RPG ever made.
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  27. Dec 29, 2016
    2
    Compared to Fallout 3, this is an enormous letdown. Gone is the motivation for completing quests. Instead, gamers are supposed to have fun doing the same radial quests over and over a 100 times. Beth tried to instill the "never-ending game" design from Skyrim into this. Huge failure.
  28. Dec 27, 2016
    9
    So listen, the first time I played a Fallout game was Fallout: New Vegas and when I heard this was coming out I just knew I ha to get it. The thing about these games is that this gives you an opportunity to EXPLORE. It's super important, this is not a game to be rushed. I would really advise people to go everywhere and explore every inch of everything all the time, theres so much stuff. ISo listen, the first time I played a Fallout game was Fallout: New Vegas and when I heard this was coming out I just knew I ha to get it. The thing about these games is that this gives you an opportunity to EXPLORE. It's super important, this is not a game to be rushed. I would really advise people to go everywhere and explore every inch of everything all the time, theres so much stuff. I personally think the character creation is amazing and I love the hair movement and details in the outfits. Your character can finally speak and you can really shift a situation based solely on what you say at times. The reason I gave it an 9 was about the storyline is pretty repetitive and those minuteman missions sometimes are a pain in the ass. I also experienced glitches...but like, characters disappearing and never seen again glitches. I also wish there was more ways to be part of a faction like in New Vegas, when you can blend in with an outfit. Other than that it's worth every penny. Expand
  29. Dec 22, 2016
    9
    Ok, so my first review on Metacritic! I'm not a hardcore Fallout fan (The only two I've played is Fallout: New Vegas and FO4). I can very easily see for the hardcore fans of Fallout why this game is such a disappointment. However if you are fairly new to the series...this is a good game at it's core. I will say this game without no potential to be modded....would be an average to goodOk, so my first review on Metacritic! I'm not a hardcore Fallout fan (The only two I've played is Fallout: New Vegas and FO4). I can very easily see for the hardcore fans of Fallout why this game is such a disappointment. However if you are fairly new to the series...this is a good game at it's core. I will say this game without no potential to be modded....would be an average to good game. The graphics and worldspace won't blow you away like Witcher 3 does. If you have "beastly" PC, you can make Fallout 4 a whole different experience. There is some great texture mods, and mods that fill in the "gaps" so to speak. I currently run about 230 mods with FO4 and it looks just as good as Witcher 3 does. I know having a computer that can run 4K texture mods or that many mods is not an option for everyone. We have a wonderful modding community and encourage anyone to enjoy and endorse their hard work. I personally love the settlement building and defending them (and there are many, many mods that expand this feature). The crafting systems are excellent and Survival mode is awesome. All is not pretty with FO4. Character animations need work, Being able to be evil or good and having your decisions have more moral impact in the world (like Witcher 3) would be awesome. I found the story line good. Quests are redundant, but I enjoy being out in the worldspace exploring and doing things so not so redundant for me. Anyway, in a nutshell, if you have a capable computer, go to Nexus and start modding your Fallout today! Expand
  30. Dec 13, 2016
    3
    Upgraded graphics, a better in game console, game play that's a massive step back from Fallout New Vegas and a voiced protagonist that destroys any opportunity to role play in this role playing game, one that limits your response in any conversation to: "Yes", "No", a lame joke or "Why?".
    If you've ever dreamed of being a lame wise cracking mother or father in a post apocalyptic
    Upgraded graphics, a better in game console, game play that's a massive step back from Fallout New Vegas and a voiced protagonist that destroys any opportunity to role play in this role playing game, one that limits your response in any conversation to: "Yes", "No", a lame joke or "Why?".
    If you've ever dreamed of being a lame wise cracking mother or father in a post apocalyptic wasteland this is the game for you.
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  31. Dec 7, 2016
    10
    One word to describe Fallout 4? Fun.
    I put just over 1000 into this game so far. You may be surprised that there are areas on the map I still haven't set foot on.
    Let's start with the graphics. They are perfect. Not only are the textures and shaders quite good, but the actual look of the game is spot on. I have never seen a Fallout game look this "Fallout-like"(not even Fallout 1). The
    One word to describe Fallout 4? Fun.
    I put just over 1000 into this game so far. You may be surprised that there are areas on the map I still haven't set foot on.
    Let's start with the graphics. They are perfect. Not only are the textures and shaders quite good, but the actual look of the game is spot on. I have never seen a Fallout game look this "Fallout-like"(not even Fallout 1). The cars, the guns, the buildings, everything you see will only further immerse you into the retro-futuristic post-apocalyptic world of Fallout.
    The sound. People don't talk about sound in video games enough anymore. Fallout 4 has some of the best music in games to date, and certainly the best of the past few years. In addition, the in-game radio station plays some great 1950's music that fits perfectly into the setting, and the devs went out of their way to record original songs as well.
    The writing is excellent. Where Fallout 3 was too much based on a personal mission, and New Vegas focused only on factions and politics, Fallout 4 brings a great mix of the two to the table. The story is one of the best open world stories in the last decade, with actual consequences and a proper impact on the world. Side quests are quite satisfying as well, and often dosed with a healthy amount of humor.
    When it comes to the game's world, Bethesda never fails, and the team has outdone themselves once again. On the micro level, the world is rich and detailed. You can easily read the labels on cereal boxes, or enjoy some great art on the covers of magazines. On the macro level, the Commonwealth, and Boston are huge and breathtaking. Where New Vegas disappointed with a flat, boring world design, Fallout 4 intrigues, with every alley being a potentially rewarding route.
    The core gameplay is where it's all at though. And that's where Fallout 4 shines. The combat is amazing. Simply put, it parries that of FPS games, and pretty much stomps on every other guns RPG ever. Power armor gameplay is executed perfectly, and definitely makes up for the absence of vehicles. Crafting is possibly the best I have ever seen in any game, with every object in the game actually being useful as material.
    The settlement system is brilliant and limited only by your imagination, allowing players to create entire cities in the wasteland.
    The enemies are quite fun to battle with. Humanoids will use grenades to flush you out of cover while in cover themselves, mole rats will ding through the ground to attack you from the rear, Deathclaws will zig-zag to avoid your attacks while closing the distance, and so on.

    So to conclude, this is an amazing game, and if you don't already own it you're doing something wrong.
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  32. Dec 5, 2016
    8
    I love the game very much, the combat was EXTREMELY IMPROVED, and the story was pretty good, but I can't say that it the best in the series. This game does take a long time to play if your wanting to play most of the game, but the main story should take you a good few day or week to complete. Not in hours, but it might take you that long to finish the main story so look for that. The gameI love the game very much, the combat was EXTREMELY IMPROVED, and the story was pretty good, but I can't say that it the best in the series. This game does take a long time to play if your wanting to play most of the game, but the main story should take you a good few day or week to complete. Not in hours, but it might take you that long to finish the main story so look for that. The game does how ever doesn't give you much of a chose of being a "good or bad" guy, but the four main factions in the game are good. But let me tell you something that you might have heard MANY time about this game, Preston Harvey is VERY REPETITIVE. Now with the price a little less than at launch, it DEFINITELY worth your money. Expand
  33. Nov 30, 2016
    6
    For the first ten hours or so Fallout 4 is pretty fun and is exactly what I'd expect from a Bethesda RPG (in terms of what I love). After a certain amount of time however its flaws really, really begin to shine through. Quests quickly become repetitive and soon the things that aren't so great stick out even more as you try to suck out all of the depth this game has to offer. Fallout 4For the first ten hours or so Fallout 4 is pretty fun and is exactly what I'd expect from a Bethesda RPG (in terms of what I love). After a certain amount of time however its flaws really, really begin to shine through. Quests quickly become repetitive and soon the things that aren't so great stick out even more as you try to suck out all of the depth this game has to offer. Fallout 4 isn't a bad game, but it ultimately falls flat on its expectations as a Bethesda game and a Fallout game. Expand
  34. Nov 26, 2016
    5
    Take Fallout 3. Now remove everything from Fallout 3 that made it immersive and "deep". Then, make it super casual by restricting player choice, adding hitmarkers, and making it feel as much like a crappy RPG spin off of everybody's favorite overhyped multiplayer twitch shooter as possible. Also, don't forget to make the graphics look cartoony. Nothing says immersive apocalyptic RPG likeTake Fallout 3. Now remove everything from Fallout 3 that made it immersive and "deep". Then, make it super casual by restricting player choice, adding hitmarkers, and making it feel as much like a crappy RPG spin off of everybody's favorite overhyped multiplayer twitch shooter as possible. Also, don't forget to make the graphics look cartoony. Nothing says immersive apocalyptic RPG like cartoony graphics. Finally, make way too much about the game revolve around a crappy minecraft settlement simulator, and you have finally arrived at why this game is a bastard incarnation of Fallout. Expand
  35. Nov 25, 2016
    1
    This is not a fallout game, and quite a disgrace on Bethesda to try to pass it off as one. RPG elements are mostly gone, or dumbed down to a ridiculous point. Replay value is gone. Karma is gone. Memorable quests and choices within those quests are gone. Its seriously unbelievable that I had to force my way through my one 80 hour play through. (Just to get my money's worth) ThisThis is not a fallout game, and quite a disgrace on Bethesda to try to pass it off as one. RPG elements are mostly gone, or dumbed down to a ridiculous point. Replay value is gone. Karma is gone. Memorable quests and choices within those quests are gone. Its seriously unbelievable that I had to force my way through my one 80 hour play through. (Just to get my money's worth) This considering I've put countless hours in fallout 1 and 2, a ton of hours in 3, and at least 6 playthroughs of NV. I cant remember a single quest, or memorable moment in 4, and the crafting was a complete waste of time, and boring to the point I would just do what they made me do.

    Im really trying not to be too harsh here, as I've loved Bethesda's work up until this point. This, however, was a total embarrassment. I realize they have to appeal to a wider audience, and trying to maximize sales with a more FPS feel is probably a smart move to that end. Fine. Do an FPS on its own, and leave fallout alone. Keep its core, or dont do it at all, and sell it to obsidian. Seriously, those of us who have been here since the old school games feel totally cheated. I should have asked for my money back. Complete garbage.
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  36. Nov 24, 2016
    0
    This game is a disgrace to all fallout canons. How come we came to the same son/father **** again? Ripping off plots of previous installments almost completely.... Way to go Bethesda. Why dont you bother to work with Obsidian again? You cant go an inch without them!
  37. Nov 21, 2016
    7
    A decent title from Bethesda, but I can't say it's particularly hooking. Less than fifteen hours in and I'm already playing another game. In the presence of a few changes and improvements, which were mostly minor, Fallout 4 still failed to deliver a terrific experience. Oh yes, five years later yet I didn't see any stunning changes to the graphics, what a letdown. But despite of those,A decent title from Bethesda, but I can't say it's particularly hooking. Less than fifteen hours in and I'm already playing another game. In the presence of a few changes and improvements, which were mostly minor, Fallout 4 still failed to deliver a terrific experience. Oh yes, five years later yet I didn't see any stunning changes to the graphics, what a letdown. But despite of those, Fallout 4 is an okay game that isn't actually a waste of time. Expand
  38. Nov 18, 2016
    8
    This review contains spoilers, click expand to view. fallout 4 was experience in the franchise and I enjoyed it a lot ive also bought autamatron dlc and I enjoyed it to, the game has an excellent soundtrack and gameplay (although the songs on the radio loop) and the graphics have the rules of mafia 3 (sometimes ugly, sometimes good) I like the perk system witch can lead to some pretty fun moments. I played the game on console (PS4) and the game only crashed once on me. The story is quite depressing with cancer and your wife dying but it is all over shadowed by all the huge and cool weapons you will get in the game. With the fact that the dialog options being very minimal and sometimes having the sarcasm option just say sarcasm sometimes, But the games fun missions and also having the fanbase split over weather its good or not makes me wonder what Bethesda is going to do but I have to say that I really like the game Expand
  39. Nov 14, 2016
    3
    Writing, story, and world building take a back seat to brand recognition and flashy graphics (which aren't that good, mind you). The world is fairly interesting to explore, which is the only thing the game is really good for, considering most of the quests in the game are unsatisfying to say the least, most of them giving you little in the way of any real agency. There are too many jarringWriting, story, and world building take a back seat to brand recognition and flashy graphics (which aren't that good, mind you). The world is fairly interesting to explore, which is the only thing the game is really good for, considering most of the quests in the game are unsatisfying to say the least, most of them giving you little in the way of any real agency. There are too many jarring lapses in the established lore to ignore.

    The game's alright if all you want to do is run around mindlessly shooting stuff with your guns for about 3 hours and then quit. Sometimes I'll be high and consider launching it up before I realize I uninstalled it and own KillingFloor.

    If you're looking for a good RPG, go play New Vegas. I hope Bethesda lets Obsidian make the rest of the fallout games, since they know how to make a much better game with a fraction of the time and resources. I know that won't happen, but a man can dream.
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  40. Nov 13, 2016
    10
    Fallout 4 is such an amazing game. It's even better with all those crazy mods. I've played through the game several times and put over 200+ hours. Despite the out dated game engine, visually it is still nice and only made better with graphic mods. Hopefully the next Fallout game will use a brand new engine with better graphics. If you're a true RPG fan, Fallout 4 is your dream game.
  41. Nov 6, 2016
    6
    I had a good experience playing Fallout 4, but this game is not what we were waiting.
    - Graphics: The level was a little bit less than we expected for a new generation game. The enviromen instead, is awesome. I really enjoyed the post apocalyptic word that Bethesda made.
    -History & content: I didn't like the main history. The way to choose your side was awfull, for me too hasty and
    I had a good experience playing Fallout 4, but this game is not what we were waiting.
    - Graphics: The level was a little bit less than we expected for a new generation game. The enviromen instead, is awesome. I really enjoyed the post apocalyptic word that Bethesda made.
    -History & content: I didn't like the main history. The way to choose your side was awfull, for me too hasty and suddenly. And the secondly misions were there because it's an open world RPG. They were mostly boring.
    The building mode is OK, I spent a lot of hours making Sactuary Hills a beauty town. The weapon set of the game is also great. I think that they are enought to say that there are variety.
    -New content: Honestly, I didn't like the expansions of Fallout 4. The main misions were boring for me. The new content of building, companions... are great for make more complete the game.
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  42. Nov 5, 2016
    4
    Settlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other thanSettlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other than wasting your time from playing the actual game (which was why they made it in the first place) to make it seem like there's "hours" of content. Bethesda could've added more dynamic features in the settlement system but didn't and expect the modding community to build from it's barebones they've given us.
    Exploration/Towns: Everywhere you go, everything you do is the same rinse and repeat. You find a location, kill enemies and loot (which is the core mechanic in the game yet it's the most boring thing to do?). It's an open world but there's nothing interesting to do other than walking around, killing **** and leveling up (I'm gonna talk more about this abomination of a system). None of the areas you visit aren't memorable (Even the towns) and more likely will never go back except for resources you need to build **** (and I'll talk about this as well). Fallout 3, Fallout New Vegas and Skyrim had many locations that were memorable and had interesting backstories of how it came to be, hell even girdershade from fallout 3 was more interesting than most of the areas of Fallout 4. Bethesda concentrated of making the world of Fallout 4 as big as it could be and ignoring details that came with it. I would rather have a detail world than a large one (That's what she said).
    Leveling/perks: You can play a certain play style for a bit of time before you start to gain enough experience to "level" up and allocate the point into areas you're weak in. Over time, you'll become proficient (god tier) in every perk and the play style will now become a freedom of choice instead of dealing your characters' weaknesses in areas they don't excel greatly and try to overcome their cons with their pros. The perks are a joke and are stretched out to increase the level cap to satisfy peoples' level fetishes and again to make it seem like there's "hours" of content when you don't have all the perks filled up. Bethesda did this to appeal to wider range of audiences who don't like to be limited and have the ability to change to a new different playstyle at will, because making the game as a casual as it could be will make more money for us! **** YOU BETHESDA.
    Weapon Crafting: In my honest opinion, I feel that the damage modifications on the weapons don't even count towards the 50 base weapons with over 700 modified versions of the weapons, those are necessary when facing higher level enemies. Fallout 3 and Fallout New Vegas had skills which increased the damage output as well as the accuaracy of a weapon when you put points into the combat skills such as "Small Guns" F3 or "Guns" FNV. There wasn't much variety of options to change how the gun behave (other than mods that let you put any weapon modification) in Fallout 4 other than basic ones such as increased clip sizes instead of shooting modes or weapon degradation (F3 and FNV). They had the base but didn't add the other extra features which was replaced by the borderland inspired legendary weapons, Woohoo...

    Quests(****ing Radiant)/Voice Dialogue: If they just didn't concentrated on the voice acting of the male and female protagonist we could've had a better well written story line instead of the flip roles from Fallout 3 (They really thought out the main quest line through with that >.>). The story was bland and predictable but not as worse as those radiant quests which serve no purpose other than (say it with me) wasting your time to make it seem like there's "hours" and "endless" content. They had an interesting concept of machines acting and thinking like humans and could've use that as twist for the main character being one of them the whole time but that's Bethesda for you.

    There is one thing that has bother so much ever since I started playing Fallout 4 and no it's not the radiant quests or the birth of the Preston Garvey meme, it's this mother****ing old ass creation engine they "updated" to use for Fallout 4 even though they CLEARLY had enough money (triple A company)in the budget to afford a brand new game engine but instead, wanted to beat a ****ing 7 year old rotten dead horse locked away inside Bethesdas' prison (fetish) dungeon. A ****ing GTX 1080 COLLECTORS EDITION VIDEO CARD couldn't run 60 FPS 1080p resolution in a ****ing city and I had to install performance mods and reduce shadow distance to make the game playable. THIS ISN'T FALLOUT 3, IT'S FALLOUT 4. WHO WAS RESPONSIBLE FOR THIS MESS OF A GAME, WHAT HAPPENED TO THE INNOVATION, WHEN DID YOU STARTED TO LOST THE CHARM OF FALLOUT, WHERE ARE THE ****ING IMPROVEMENTS, WHY WE THE FANS DIDN'T RECEIVE THE PRODUCT WE DESERVE. P.S. F.U
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  43. Nov 3, 2016
    7
    I've done over 20 ours now, adding a mod each time I play starting with head shots.
    Without mods the game would be pretty average, the plot is boring, speech options are a joke and like FO3 I don't feel my decisions make that much difference to the outcome of the game.
    Combat is better than previous especially with the modern guns mod and new VATS, early game guns such as pipe pistols
    I've done over 20 ours now, adding a mod each time I play starting with head shots.
    Without mods the game would be pretty average, the plot is boring, speech options are a joke and like FO3 I don't feel my decisions make that much difference to the outcome of the game.

    Combat is better than previous especially with the modern guns mod and new VATS, early game guns such as pipe pistols are pretty pathetic and not believable. Power Armour is a joke as it is too easy to get and you can get killed by a baseball bat or BB gun if they get you enough times.

    Deathclaws are way to tough!! I emptied half my mini gun ammo into the first one to kill it!!

    It is a good game but it isn't as captivating as New Vegas which was excellent as an RPG. I enjoy developing my settlement in between missions but feel this was added to hide what is basically Fallout 3.

    I'm not into keeping settlers happy so I've only built a decent gaff for myself, I've been frozen for 200 years after all. The 'looking for my kidnapped son' quest was interesting until I killed the kidnapper. He might be dead, if not he'll be fine as I've got my own life to sort out. Not sure I will bother to finish this game.

    This could have been the best game of all time, with bars, clubs (like New Vegas), more interesting varied NPC's and some decent radio wouldn't go amiss. A couple of bands playing in the pubs would have been good too.

    Hopefully the people who did New Vegas will build a better game around this engine like they did the last one. Considering how good Skyrim is I'm surprised they didn't do better with this one.
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  44. Oct 25, 2016
    7
    I'm having flashbacks to when Dragon Age 2 released and the game was flooded with mixed reviews, many of them angry Bioware fans feeling betrayed by Bioware's design choices. But DA2 wasn't a bad game. It's the same thing with Fallout 4. The thing is this, Fallout 4 is not a bad game, but Bethesda is clearly losing ground with their fanbase and making the wrong decisions in their games.I'm having flashbacks to when Dragon Age 2 released and the game was flooded with mixed reviews, many of them angry Bioware fans feeling betrayed by Bioware's design choices. But DA2 wasn't a bad game. It's the same thing with Fallout 4. The thing is this, Fallout 4 is not a bad game, but Bethesda is clearly losing ground with their fanbase and making the wrong decisions in their games. There has been a disturbing trend of Bethesda continually simplifying their games. This started with Oblivion and now it has made its way to Fallout.

    Of course, theres a bit of hypocrisy here from many fans. Skyrim was certainly dumbed down, yet has stellar reviews and has not received the hatred that Fallout 4 has gotten. Its as if all of a sudden the Bethesda fanbase has woken up to the fact that Bethesda has been dumbing down their games.

    But F4 is not a bad game. The 1 - 4 reviews are completely UNWARRANTED for this title.

    Both the Fallout series and Elder Scrolls are known for deep, complex immersion RPG games where player choice is supposed to matter. If you want to be an evil **** you can. If you want to be a goody two shoes, you can as well. There used to be a choice and consequence system that is sorely absent in F4. Its either friendly factions or raiders. There is little in between - there are a few notable quests that give you some choices, but in general you are forced to be the good guy.

    Bethesda has also once again simplified the character development process, instead of working on both SPECIAL perks and skills from F3, it has now just come down to just SPECIAL perks, and that's it - you also gain 10 HP when you level up. Wow. What happened Bethesda?

    Clearly the time Bethesda spent on development was the crafting system. F4 features a deep crafting system. As you explore, you pick up "junk", (which actually isnt junk at all) and use those parts to craft things, like weapon mods and upgrades, and your power armor. But this is where it gets funky - theres too much focus on crafting. Eventually, you are almost forced to get a "Settlement" - an actual town, so to speak. And you craft it from the down up, we're talking power generators, light poles, walls - etc. The problem is that I dont really want to do this, and clearly theres been plenty of time devoted to this sort of thing. You play Fallout for survival and exploration, not building towns and cities.

    It becomes extremely grindy, because you are constantly picking up junk and storing it. And it gets crazier, because you have other parameters, like town happiness, food, water - this is some complex stuff. Is this a town management game or Fallout 4? What was Bethesda thinking? If they added the complexity of town building to character development the game would have been much better off. Actually, yeah, ok, I see where they were going with this. But it doesn't work for F4.

    Another gripe I have is the fact that there is a bit of a Borderlands feel to it. There is a focus on combat, a bit too much. There are legendary enemies which drop super items akin to Diablo and ARPG suffix's (Pistol of Wounding). These items have special effects which cannot be crafted but are always superior to crafted items. This is cool and all, but adds another element of GRIND. This is not really Fallout. If I want to play Borderlands, I will play Borderlands.

    But F4 is NOT a bad game. Yeah, it has the typical Bethesda bugs - Bethesda is well known for their bugs and glitches, and F4 has plenty of them. But F4's combat system works beautifully. Its thoroughly enjoyable sniping that super mutant or smashing that hound to bits with my sledgehammer. F4's combat is extremely well done, and VATS makes it all the more fun! It was really, really fun exploring the South part of the map, where combat gets really hairy and requires you to stay on your toes. This is where F4 shines.

    F4's musical score is excellent and probably the best out of series and possibly the best out of any Bethesda game. 10/10 for music.

    Overall, F4 is disappointing, and just shows how too much hype can kill a game. I just wish Bethesda would have spent more money developing their game than making cool ads. The disturbing trend of Bethesda dumbing down their games continues. I dont see how they can do go any further, but they might just find a way in Fallout 5. Bethesda, please go back to your roots and make complex immersive RPG's where player choice matters. Please.
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  45. Oct 21, 2016
    10
    Fallout 4 Review

    Before reading This review is based on my second mildly modified playthrough of Fallout 4 alongside with all of the DLCs. Story and Quests The main plot didn’t really disappoint, mainly because I didn’t expect much of it. To me in the end it wasn’t half bad, I got what I expected. Most of the main story quest were good, it definitely had some memorable moments,
    Fallout 4 Review

    Before reading
    This review is based on my second mildly modified playthrough of Fallout 4 alongside with all of the DLCs.

    Story and Quests

    The main plot didn’t really disappoint, mainly because I didn’t expect much of it. To me in the end it wasn’t half bad, I got what I expected. Most of the main story quest were good, it definitely had some memorable moments, difficult choices and the total length of the story wasn’t too bad. As for side content and quests, which were usually good but often hard to find. Radiant quests in Fallout 4 had a large role which annoyed many, including me. While ignoring radiant quest, you can easily get around 80hours of quality content out of Fallout 4. The highly criticised voiced protagonist and the new dialogue system didn’t bother me, which did undoubtedly pose problems. But to me they were welcome changes, which felt like taking one step back and two steps forward.

    Gameplay

    Gameplay probably features the biggest changes and improvements of the Fallout series. Improvements can be found from various aspects of the game, from combat, exploration, crafting and character building. Compared to Fallout 3, the combat is much more responsive, faster and dynamic. Enemy variation is amazing in Fallout 4 and it was often surprising to see new features and abilities added to already known enemy types. Crafting is one of the biggest and greatest part of Fallout 4. As soon I saw the new crafting system of Fallout 4 in E3, I knew it was gonna be great and sure wasn’t disappointed. With Automatron DLC you can also build your own robots, and go far as building your own kickass Sentry Bot. With the improved crafting looting and exploration became more important and rewarding. Junk rarity was also in great balance, I often found myself missing needed materials which then motivated me go out to explore the wasteland. With the new crafting system also came the settlement mode, which allowed players to create their own towns and settlements. To me the vanilla settlement mode was dull in many ways. Either way the settlement mode can a lot of fun with mods, allowing you to actually craft something genuine and incredible. The leveling and perk system was also redesigned. While there was nothing wrong with the previous system, the new system was a welcome change.

    Atmosphere

    With the improvement to the weather system and technical features, the gameworld became more immersive and atmospheric. In general the atmosphere in Fallout 4 is more subtle than in previous entries. Commonwealth felt much brighter and hopeful than the desolate Capital Wasteland or Mojave Desert. This is likely due to the more vibrant weathers. To improve immersion, Bethesda did a nice job of reducing the amount of loading screens. Abandoned towns now could be explored without having to struggle through the 5 second loading screen every now and then. Animations weren’t really mind blowing, but they certainly were better than in the previous games.

    Visuals and Audio

    I remember when the first reveal trailer was shown, many were critizising its graphics. In reality, to me at least the graphics look great. As I mentioned before, I upgraded my system, so I was able to enjoy Fallout 4 at full ultra-settings. Bethesda did a great job by making a much more vibrant weather system. Weather ranging from clear blue skies to the toxic radiation storms. Usage of shadows is bit weak though, as many of the gameworlds lights do not cast shadows. Also kudos to Nvidia for the implementation of volumetric light shafts, HBAO+ and Flex powered debris effect.
    Not much can be said about the audio except its good. Usage of ambient sounds was improved, gunshots sounded nice and beefy and generally the SFXs are great. Only complaint I have about the audio, is the poor usage of reverb. The new Creation engine has reverb parameters and profiles, yet Bethesda didn’t seem to take the advantage of it.

    Cons and Pros

    + Absolutely amazing art design and direction. Hands down the best one in the series.
    + A highly detailed and immersive gameworld
    + Fantastic crafting system
    + Improved and faster paced combat
    + Voiced protagonist
    + Wonderful soundtrack by Inon Zur
    + Hours upon hours of addictive gameplay.

    - Weakened RPG elements.
    - Settlement building is far too clunky in vanilla which completely limits your creativity.
    - The vanilla Diamond City Radio got repetitive real quick. With only total of 37 songs from which 12 were recycled from Fallout 3.
    - Visual quality and performance ratio is quite bad.

    Final Verdict

    While Fallout 4 did sacrifice some of its predecessors RPG elements, it still turned out to be one of the best open-world shooter that I’ve played. Fallout did change for better or worse, but as for me, it’s still
    an Fallout game, and a damn good one.

    Another fantastic Fallout game
    9.3 - 9.7/10.0
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  46. Oct 18, 2016
    10
    This is easily the best game produced since the original Deus Ex. A truly magical experience. It''s hard to even know where to begin.

    Right off the bat, I felt a deep and visceral connection to my wife and child. Fallout 4 really made me feel, which I have never seen before in a roleplaying game. The story really hits some emotional notes early on, and has a great sense of adventure
    This is easily the best game produced since the original Deus Ex. A truly magical experience. It''s hard to even know where to begin.

    Right off the bat, I felt a deep and visceral connection to my wife and child. Fallout 4 really made me feel, which I have never seen before in a roleplaying game. The story really hits some emotional notes early on, and has a great sense of adventure and ominousness. It loses the latter two qualities about 2/3s of the way through the campaign, but this is in the wake of a very original and emotionally charged plot twist. The whole "synth" concept felt a little half baked, but it does make for a more morally nuanced story than anything we've seen before in Fallout.

    The combat is amazing. It is FPS quality. I remember my amazement when I first saw an enemy lean out from behind a wall to take shots, or blind fire from behind cover.

    The world feels alive. This is something I felt Oblivion had that was missing in Fallout 3 and Skyrim, but its back in Fallout 4. Returning to a location you've already been to can present new quests, and an even more pleasant surprise is that even refusing quests can have complicated. I remember once I decided not to help an NPC out with his problems, only to find he got himself killed trying to handle the situation by his lonesome.

    There is a sense of organicness in Fallout 4 that just seems to be missing in RPGs. There are slickly done scripted events (such as when I entered a dark room and suddenly all its lights turned on and I found four heavily armed people pointing guns at me), the conversational animations and believable and intricate and add a great sense of intimacy and believability. I will never forget the pain I saw in a synth's eyes who described himself as "discarded Institute trash". Nothing feel formulaic. Its the little touches that make the game great. The way documents like newsletters are presented in their original form rather than green text, or the player character whispers "yes" when he/she successfully picks a lock, or the way everything from stimpak injections to drinking water is animated.

    The characters are a mixed bag. Nick Valentine is a character as well written as anything in Mass Effect 2. Other characters become painfully one dimensional. Paladin Danse is nothing but a soldier. Piper seems loveable at first but soon appears to be nothing more than a reporter.

    While its far from perfect, Fallout 4 is one of the best games ever made.
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  47. Oct 18, 2016
    4
    it sucks a load its the worst ever and Bethesda can go suck a dick, graphics suck, gameplay sucks, building 5/10, story sucks, character are the worst and glitches everywhere. Fallout 4: Glitch party.
  48. Oct 16, 2016
    4
    They should call it Fall of Duty or Casuallout. Unbeliveable almost 10 years after Fallout 3, a game that feels like a literal backstep - including removing many key features. I won't even start to compare to Fallout NV, which was completely ignored in the design of this sequel. The graphics sucks, the world feels generic, I can't understand why they chose Boston, nothing against the cityThey should call it Fall of Duty or Casuallout. Unbeliveable almost 10 years after Fallout 3, a game that feels like a literal backstep - including removing many key features. I won't even start to compare to Fallout NV, which was completely ignored in the design of this sequel. The graphics sucks, the world feels generic, I can't understand why they chose Boston, nothing against the city but it's not as charismatic as DC or Vegas (why not NYC?), and the combat is an absolute piece of garbage, priorizing action over RPG, but even the action feels outdated, so you can say it's a causal action shooter made with a classic RPG franchise, but even at being a casual action shooter it fails. It actually reminds me a lot of the mediocre id's RAGE.

    Anyway, the worst part will always be the horrible loading times on PC, even on a i5 with SSD. And if the game only looked impressed, I would understand the loadings, but waiting minutes to see a ugly world render is the pinnacle of frustration
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  49. Oct 15, 2016
    7
    Nowhere near as good as FO3. The story starts out strong but quickly becomes boring. The plot twist in the middle of the game would be awesome if I was really invested in the characters or story but as it is I could have cared less about it.

    The way you are forced to side with one of the factions limits any sort of real choice. I personally didn't like any of the factions but I was
    Nowhere near as good as FO3. The story starts out strong but quickly becomes boring. The plot twist in the middle of the game would be awesome if I was really invested in the characters or story but as it is I could have cared less about it.

    The way you are forced to side with one of the factions limits any sort of real choice. I personally didn't like any of the factions but I was forced to work with a couple of them just to move the main quest forward. Pretty lame.

    The crafting system was a joke, the settlement system is an utter waste of time that I was forced to use for a few questions. The perks were OK but the perk UI was horrifically designed.
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  50. Oct 14, 2016
    1
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to handle the game in its full glory; I loved the last 2 fallout titles so much that I didn't need to play the game to know it was incredible and full of gameplay.

    But I was wrong.

    At first, I was amazed by all of the new mechanics. I didn't particularly care for how they changed VATs, power armor, level up system, or how the every-playthrough-worthy companion Dogmeat was reduced to a dumb ass german shepard whose sole purpose is to get in the way of your walking path and line of fire, or the "Legendary Items" system. What they focused on were the aesthetics of the game- a giant, seemingly full map full of variety, and remodeling the creatures and weapons, and they left out crucial components that made Fallout 3, New Vegas, and even Skyrim amazingly fun, high-replay value games.

    After 2 weeks of playing it and accumulating around a hundred hours of gameplay, I stopped my wishful thinking that the game would get better and realized that they RUINED fallout. There were always missions and items that I had fun doing and obtaining solely from the knowledge and experience of my last playthrough, which added life to the game. For instance, in New Vegas, I always got Chance's Knife, Love and Hate, and the YCS gauss rifle as soon as I started the game- they were my favorite weapons in every playthrough, and were as powerful as the skill points I assigned to them were- much like The Terrible Shotgun in Fallout 3, or how I walked to get dogmeat immediately after entering the wasteland. There were plenty of unique items and interactions that I thoroughly enjoy and remember from both of those games- I could go on for hours and hours. The point being, the variety of experiences kept my interest peaked for long periods of time, and with so much to do in one save, it was never dull to see or do those things again, maybe differently in the next playthrough.

    Fallout 4 demolished that value. I played fallout 3 all the way through countless times, totaling about 1200 hours of gameplay. I played New Vegas almost 40 times- totaling abut 1600 hours. I played skyrim until I just simply couldn't have a new experience- for over 2500 hours.

    I.

    F***ing.

    Love.

    Bethesda.

    But fallout 4 is soooooo monotonous. They made a map that was way too big to fill and they bit off more than they could chew filling it with unique things to do. The glowing sea for instance takes up about 1/8th of the total map and literally the only thing there is a high chance to spawn monsters. There are no unique items to tiptoe through hordes of deathclaws to, nor are there even any items to pick up for that matter. Its a walkthrough gallery of CGI garbage- literally. There is a giant city, FULL of locations to discover and massive buildings, but most of them have nothing more than low-level enemies and scrap in them.

    When it comes down to it, the most substantial amount of your time with fallout 4 is collecting BS so that you can build a crappy settlement that serves no real purpose but to house your mounds upon mounds of worthless loot and trading for ammo which always seems to be in short supply- no matter how powerful your weapon- another bothersome aspect. I can't simply walk to Evergreen Mills and get myself a legendary weapon that is universally good against enemies, I have to make due with the OKAY weapons that you need a ton of parts and leveling to improve.

    The story of this game is trash. "Like, dude, what if in fallout 4, instead of a son wanting to venture out of the safety of the vault to find his dad, we had a dad in a vault he didn't want to be in venture out to find his son?" On that note, I think enough is said. The idea of the institute and androids being connected- is just forced. It would be like finding out your dad was the leader of the enclave in fallout 3. It's just stupidly unoriginal.

    And to top off the rest of the disappointments, the season pass was about as worthless to improving the game as possible. It just forced a bunch of impractical devices and patch-worthy new items into the crafting menu, and included 2 very small, clearly rushed expansion packs known as Far Harbor and Nuka World. The rest of the DLCs were low-interest settlement upgrades that people would have just modded into the damn game if they really wanted them.

    THAT is why I think it deserves a 1/10. One point for keeping my stupid, gullible ass occupied for about 250 hours. Had they released the DLC all at once, I would have stopped after realizing there was nothing more to come. Here is 5000 characters worth of what I think of Fallout 4, summarized:

    OVERHYPED MEDIOCRITY
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  51. Oct 11, 2016
    4
    Уже много сказано, что как шутер игра неплоха, а в остальном... Сюжет дерьмо, опять найди отца/сына, абсолютно убогие детские диалоги с этим голимым [сарказмом], абсолютно беспомощные в бою тупорылые напарники, эта ненужная стройка сортирных поселений для бомжей, непродуманный баланс сражения, опыта за врагов, прогрызающие силовую броню тараканы и прочее прочее гавно...Уже много сказано, что как шутер игра неплоха, а в остальном... Сюжет дерьмо, опять найди отца/сына, абсолютно убогие детские диалоги с этим голимым [сарказмом], абсолютно беспомощные в бою тупорылые напарники, эта ненужная стройка сортирных поселений для бомжей, непродуманный баланс сражения, опыта за врагов, прогрызающие силовую броню тараканы и прочее прочее гавно...
  52. Oct 8, 2016
    2
    I've been a fan of Bethesda for a long time, and of the Fallout series. I loved New Vegas, I loved 3. However, 4 is dreadful. Not only has Bethesda turned this into an action game, it's bug riddled beyond belief, and has become so bad that I can't even play it anymore. Literally. My pc crashes every single time I play it for more than five minutes. Now it isn't my rig, because my rig canI've been a fan of Bethesda for a long time, and of the Fallout series. I loved New Vegas, I loved 3. However, 4 is dreadful. Not only has Bethesda turned this into an action game, it's bug riddled beyond belief, and has become so bad that I can't even play it anymore. Literally. My pc crashes every single time I play it for more than five minutes. Now it isn't my rig, because my rig can run DOOM on ultra settings without breaking a sweat. It's simply poor programming and optimisation on their behalf.

    This was the only game I've ever pre-ordered, and what a fool they've made out of me. Save your money and don't buy this game. I can't give it any higher than a two because the damn game won't even work anymore so it's practically dead. I've tried every fix in the book and nothing. Sorry Bethesda, but you lost a loyal customer.
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  53. Oct 5, 2016
    0
    Well,what a huge disappointment. I have really enjoyed F3 and FNV, hence my hopes and expectations for this game were massive. I would have never expected that this franchise would be simply ruined.

    I have played for 10 hours and uninstalled the game. There is absolutely nothing that could keep me playing. RPG elements: difficult choices, immersive story line, colorful characters,
    Well,what a huge disappointment. I have really enjoyed F3 and FNV, hence my hopes and expectations for this game were massive. I would have never expected that this franchise would be simply ruined.

    I have played for 10 hours and uninstalled the game. There is absolutely nothing that could keep me playing.

    RPG elements: difficult choices, immersive story line, colorful characters, leveling... it's just not there. There is no depth whatsoever, no purpose. Voice acting seems silly, especially MC's. Side quests are very repetitive, enemies all the same after awhile. This is just an awful game.

    Settlement had promise but is just broken. No way, or very hard to say which settler is doing what etc. Very unpolished. I simply cannot believe that they released it like this! Never, ever will I buy an RPG from Bethesda again. Such a shame :(
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  54. Oct 3, 2016
    9
    Here is the real story. The game is awesome and the only thing stopping it from being a perfect 10/10 is glitches. There are random times when the game will get stuck. You will do everything you are supposed to do, and yet the game gets stuck and you cannot progress down that particular story line any further. The only way to fix this is to reload a previous save, thus forcing you to redoHere is the real story. The game is awesome and the only thing stopping it from being a perfect 10/10 is glitches. There are random times when the game will get stuck. You will do everything you are supposed to do, and yet the game gets stuck and you cannot progress down that particular story line any further. The only way to fix this is to reload a previous save, thus forcing you to redo things you have already done.

    This, and I grant that it is a big flaw, does not prevent this from being a landmark game in this genre. Now a days every developer is so infatuated with the idea of multi player. Bethesda has not yet infected their games with an online multi-player.... yet.

    Fallout is huge, expansive, immersive and one hell of a lot of fun to play. It is challenging without being to easy and not being to difficult. Get overly cocky or careless and that rad scorpion will kick your ass. Walk in guns blazing to a group of super mutants... and they will put you down. Enemies are diverse and some are creepy as hell. I cannot stand blood bugs and bloat flies and love locking on with VATS and watching their grisly demise in slow motion.

    People that hate the game over its various glitches I understand having to reload saves and go back to an earlier point is frustrating. Get past this and you have a near endless world to explore and how you conquer its many challenges is totally up to you. You dont like being diplomatic? Kill everyone in the room. The choice is yours.
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  55. Sep 30, 2016
    0
    Without a doubt the worst Fallout thus far. The old attribute / skill / perk system (which worked fine) has been completely ruined, forcing you to basically choose between a role-playing build that sucks at combat or a character who excels at combat but has no flavor. Previous Fallout entries balanced combat with roleplaying but Fallout 4 feels like a combat game with roleplaying aspectsWithout a doubt the worst Fallout thus far. The old attribute / skill / perk system (which worked fine) has been completely ruined, forcing you to basically choose between a role-playing build that sucks at combat or a character who excels at combat but has no flavor. Previous Fallout entries balanced combat with roleplaying but Fallout 4 feels like a combat game with roleplaying aspects thrown in as an afterthought. Half of the perks are useless, and then half of the remaining useful perks have boring stat affects that hardly bend the rules of the game. Lets talk weapons. Do you like energy weapons? Do you like pistols? Well, too bad, because in Fallout 4 it is all about boring rifles you can find in countless other games. You are given more pistols (and energy weapons) in the first couple of hours of New Vegas than you are in the entirety of Fallout 4, which uses "weapon customization" to try to hide its complete lack of weapon diversity. Armor suffers from a lack of diversity as well, but Power Armor does not make up for that a little bit. Maybe if the devs spent less time on a useless settlement crafting gimmick they could have focused on what actually matters in a Fallout title. The heart of roleplaying is making choices and completing interesting quests. Fallout 4 offers very little choices. Your character is a helpful good guy. There is nothing you can do to change that. So lets talk quests. Half of the "quests" are radiant / fetch quests that fall into the category of go here, kill everything, get this one thing, bring it back. Past this the interesting quests that give you many different paths to reach a solution are few and far between. If you compare the number of side quests in Fallout 4 to other Fallout games its pathetic. You know how being able to persuade people was actually useful in New Vegas and Fallout 3? Yeah, well forget about that here. I rarely came across any opportunities to persuade other NPCs, and the few ones I did come across revolved around asking for more caps for completing quests. What happened to the quests that you could solve without violence? Not to mention, interacting with other NPCs is extremely awkward. Its hard to tell when you have initiated dialogue, the animations are strange, the fact that your character speaks is terrible, etc. And companions? Utterly retarded. They will rush into combat when you are sneaking. They will run right over traps you are carefully trying to defuse. They won't be able to find their way out of a room with one exit. Its embarrassing and frustrating. The only memorable character in the entire game I found was Nic Valentine. So the quests and character interactions are a complete bust, but I was hoping it would at least be interesting to explore the map. How wrong I was. So many locations obviously had very little thought put into them, and the fact that I was forced to clear out the same locations multiple times in order to complete quests grew tiring. Ever heard the phrase "wide as an ocean, deep as a puddle" ? Well it absolutely applies to this game. It baffles me also how Fallout 4 saw all the great changes Fallout New Vegas made and COMPLETELY IGNORED THEM! No ammo crafting. No reputations with factions. No making speech ACTUALLY USEFUL. And on top of that they don't fix what was wrong with previous Fallout games (the bugs, loading times, clunky combat, etc.) I won't be purchasing Fallout 5 if the same team is responsible. Fallout 4 may be a decent game, but it is an absolutely atrocious Fallout game. Expand
  56. Sep 26, 2016
    9
    I'm just writing at least 150 characters because I wanted to save this review in a more convenient way to look back at scores that I had given stuff as a user.
  57. Sep 23, 2016
    0
    when i die, have bethesda lower my coffin into the ground so they can let me down one more time. The game is bland, boring, badly written, badly optimized and full of bugs. They didnt event patch it properly and leave it to the modders to patch (after only 9-10 months!). DLCs over priced and comprised of mostly stuff that you hate.
  58. Sep 22, 2016
    9
    I have the game with the season pass. I would say that this is a great game, nice game mechanics, very very very long, but sometimes I feel that it could be better on make decisions / rpg system; previous fallout was better in rpg system. I can't really understand why people rate zero, that's totally no sense. If you are not sure, buy it, I suggest you this great game. Don't trust othersI have the game with the season pass. I would say that this is a great game, nice game mechanics, very very very long, but sometimes I feel that it could be better on make decisions / rpg system; previous fallout was better in rpg system. I can't really understand why people rate zero, that's totally no sense. If you are not sure, buy it, I suggest you this great game. Don't trust others very bad ratings, it's frustrated people who cannot enjoy their games. Expand
  59. Sep 15, 2016
    4
    This game is not a PC game ! Horrible gameplay ! It is not acceptable for PC player to buy a game that is so much unoptimized ! The inventory/controls are made for Xbox/Playstation but not for PC. It could be much better ! Very disappointed ... Also, in comparison, Fallout 3 lvl-up system was much better. Waiting for nice mods to correct that, but I think it should be a developer issue andThis game is not a PC game ! Horrible gameplay ! It is not acceptable for PC player to buy a game that is so much unoptimized ! The inventory/controls are made for Xbox/Playstation but not for PC. It could be much better ! Very disappointed ... Also, in comparison, Fallout 3 lvl-up system was much better. Waiting for nice mods to correct that, but I think it should be a developer issue and not consumer issue.

    Users rating are always lower than general rating ... --> Because general ratings are obviously fake !
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  60. Sep 15, 2016
    7
    Fallout 4 feels like an old game with refreshed graphics. In my opinion open-world games these days shouldn't load when entering a building or a new small area. What saves the game is an excellent story, the 50's like post-apocalyptic retro-future setting and some new elements like the Vertibird helicopters or more focus on the companion characters. On the other hand if there is fuel forFallout 4 feels like an old game with refreshed graphics. In my opinion open-world games these days shouldn't load when entering a building or a new small area. What saves the game is an excellent story, the 50's like post-apocalyptic retro-future setting and some new elements like the Vertibird helicopters or more focus on the companion characters. On the other hand if there is fuel for the Vertibirds why is there no single vehicle in thr entire Commonwealth? Again this feels like a limitation of an old game engine. The graphics is really good in my opinion but it's full of glitches at least on AMD. In terms of performance the game is terrible. On a high end AMD system you need to decrease shadow draw distance and reduce tesselation to make it playable with the rest on highest settings. Still on places high up in the air the framerate drops dramatically. Clearly a lack of optimisation because there are mods that reduce shadow draw distance dynamically or mods that add distance fog. Both something the developers could have implemented. What shocked me most is the amount of game play bugs. Some quests are almost a year after release and many patches later broken. I had to re-play some quests or just wondered how quirked they were. Often simple things like the weight limit of items you carry stopped working till I reloaded thr game. Expand
  61. Sep 14, 2016
    9
    I think the user reviews on this product are largely unfair and are the product of entitlement. This is a seriously well crafted product with a big story and lots of innovation over previous Bethesda titles. It isn't perfect, but it will consume hours and hours of you time.

    Now that I have defended it, I will briefly criticize its faults: 1) The fallout series needs a reboot. Drop the
    I think the user reviews on this product are largely unfair and are the product of entitlement. This is a seriously well crafted product with a big story and lots of innovation over previous Bethesda titles. It isn't perfect, but it will consume hours and hours of you time.

    Now that I have defended it, I will briefly criticize its faults:
    1) The fallout series needs a reboot. Drop the canon. It is getting more ridiculous with each release...and this does not, in my opinion, work as well as it once did. Pushing reality works better if there is some basis to push from. Make the game environment much more believable...and write it from the present perspective with a retro flavor. Then introduce your wonderful capacity for humor and intrigue.
    2) Drop the terrible PIP boy graphics, bad functionality and interface. It's too important. Most gamers are not old enough to remember these graphical systems anyhow. Use a smart phone layout with LCD, simulated finger swipe, holograms and a whole suite of real next gen technologies then make it retro.
    3) Commit to the new features ...
    - Base building was a brilliant feature that was really underdone ... third party mods were essential but it was still lacking.
    - Legendary creatures and weapons were totally underdeveloped. Screwed up game play. Personally, I think they are a just not a fit for this game (a Borderlands like feature), and would be better to DLC them properly for enthusiasts.
    - if you are adding characters with more depth (a la BioWare), do more...but this was not a bad evolution from earlier titles ... I just see the potential.
    4) Know your setting and work within it. Steam engines, pocket watches, and water-cooled machine guns (the assault rifle) are not rooted in the fifties, but in earlier decades. There are many examples of these mismatches.
    5) Will the next city also be un-nuked? I assume it will be New York. Really? After Armageddon and 200+ years, New York and other major cities would not exist at all. An incinerated pancake buried by erosion. Back to point one about believably.
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  62. Sep 11, 2016
    4
    Dull, boring and after all sad experience with this game. This is not how a RPG should look like ffs. Paper cut NPCs, no real survival options even after update and the main story DEAR LORD why, oh why. Im a person, who finished F3 and F3 New Vegas at least 5 times and all i can say about F4 - disappointment. Huge, huge disappointment. I would rather went for F3 & F3: NW with mods onceDull, boring and after all sad experience with this game. This is not how a RPG should look like ffs. Paper cut NPCs, no real survival options even after update and the main story DEAR LORD why, oh why. Im a person, who finished F3 and F3 New Vegas at least 5 times and all i can say about F4 - disappointment. Huge, huge disappointment. I would rather went for F3 & F3: NW with mods once again than for this THING for the second playthrough. Don't waste your time and money for F4. Expand
  63. Sep 10, 2016
    10
    This game is fantastic! If you enjoy games that you start off a weak and find gear and build your character into a god you will love this! Sure there are elements that have taken a step backward from Skyrim such as speechcraft and length of game content... (it took me 100 hours for the main game versus 180+ for Skyrim) but the story is great, the characters are memorable, the gun play isThis game is fantastic! If you enjoy games that you start off a weak and find gear and build your character into a god you will love this! Sure there are elements that have taken a step backward from Skyrim such as speechcraft and length of game content... (it took me 100 hours for the main game versus 180+ for Skyrim) but the story is great, the characters are memorable, the gun play is super fun, the crafting is the best ive seen, and the workshop is like Legos for adults. Let yourself get lost in the world. Slow down and explore. I really don't understand how such a fun game can get such a bad rep. Play it! Expand
  64. Sep 9, 2016
    10
    This review contains spoilers, click expand to view. *SPOILER WARNING AHEAD! YOU HAVE BEEN WARNED!*
    Fallout 4 is one of the most post apocalyptic/open world game of entire "Fallout" Series. This game is still fun though but some features were removed.
    Weapon:
    I like weapon systems in the game. But unfortunately, Weapon Condition (CND) is gone from Fallout 3/New Vegas but replace with weapon modifications system that can modify your weapon at any time.
    I will give this: 9.5 of 10
    Gameplay:
    Fun, Absolutely amazing. a kit of Companions, Unique Enemies and lots of place to explore including Vault.
    I will give this: 10 of 10
    Graphics:
    I want to say though, the graphics is F***ING ABSOLUTELY BEAUTIFUL unlike Fallout 3 and Fallout New Vegas.
    I will give this 10 of 10
    ----------------------------------------------------------------------------------------------------------------------------------------------
    But unfortunately. Bethesda has developed this game with lots of bugs (Glitch, etc.) so Bethesda will fix it later. I will give User Score 10 of 10 anyway because it's so fun for me.
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  65. Sep 3, 2016
    5
    I love the world of Fallout. I've played all of them even though none have been without flaws. Fallout 4 tried to be innovated, it was in my opinion partially successful. Some of the new ideas were great additions to the game but I feel like they were so busy being innovated that they forgot the "game" part in the game.

    I would love to give the game 10 points but these are the reasons I
    I love the world of Fallout. I've played all of them even though none have been without flaws. Fallout 4 tried to be innovated, it was in my opinion partially successful. Some of the new ideas were great additions to the game but I feel like they were so busy being innovated that they forgot the "game" part in the game.

    I would love to give the game 10 points but these are the reasons I lowered it:
    - 2 Point for bugs => This game got a lot of bugs. Some was even discovered in past games, are simple to reproduce and are still not fixed. Other bugs are caused by content and should be fairly easy to patch but still remain to this day. Very bad Bethesda.
    - 2 Point for story => Did someone forget the writers in the cellar? This installment have the weakest story of them all and it is very weak. Dialogues doesn't branch and the you got a big, open world filled with... nothing. Just randomly placed content for you to toy around with. The followers are the least memorable that I can remember and I am not sure but are they trying to make Synths good and Brotherhood evil or is it the other way around. It is just a mess.
    - 1 Point for DLC => Look, content and stories for the game... that you have to pay for. I bet this stuff got worked on during development of the main game and later cut because it would make good DLC to further milk users on their money.

    Sadly, I wish I didn't have to say it but Bethesda, get your act together and do something good with the Fallout world or hire Obsidian and give them the time needed to do it for you but don't milk such an iconic and loved franchise like this.
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  66. Sep 3, 2016
    0
    Absolute ****. Okay ive never loved these games as much as others but at least they had something this was just a boring action game passing off as something better but its no better than a CoD game. Story absolute rubbish and i wonder if the critics were paid to write good reviews for this one.
  67. Sep 1, 2016
    7
    Let's get the bad things out of the way first:

    1. I really like the idea of having a voiced protagonist but unfortunately the dialogue system has stripped away the role-playing aspect of the game. Your options are pretty much limited to being a good guy. Take a look at DA: Inquisition and give us different voices to choose from next time Bethesda. 2. The overall story is a bit
    Let's get the bad things out of the way first:

    1. I really like the idea of having a voiced protagonist but unfortunately the dialogue system has stripped away the role-playing aspect of the game. Your options are pretty much limited to being a good guy. Take a look at DA: Inquisition and give us different voices to choose from next time Bethesda.

    2. The overall story is a bit uninteresting and you didn't get enough time during the intro to really grow to care about your family or the world. (the intro movie is actually excellent, but the rest is just "meh")

    3. Performance can still get pretty crappy even on my machine (Sapphire 390X 8GB Tri-X OC + FX9590 @ 5 GHz + 16 GB RAM) [partially due to mods]

    As for the good things:

    1. Weapon customization - probably the best improvement over Fallout 3 given how much it lets you personalize your weapons. But it needs more base weapons along with some decals/colors/whatever that you can add. (modders to the rescue fortunately)

    2.
    a) The companions are convincing and really well voice-acted and you grow to like many of them for their own personalities.

    b) I love the way you've recorded so many names for Codsworth to call you. More of this in future games, for at least all main NPCs!

    c) The "romance" plots are a marked improvement over Skyrim but they're still very shallow compared to e.g. Bioware games.

    3. Everything else is pretty great. Love the atmosphere with immersive weather events like radiation storms, building settlements, etc. It's nice to see Bethesda bring in more of the immersion features that are so popular in mods.

    These are my main thoughts that come to mind at the moment. I still have a long way to go and yet to even finish the main quest but at this moment I think the game will be worth your money. It feels like it has quite a lot of replay value. Will see if I update this review later.
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  68. Aug 30, 2016
    6
    i gave this a low score because i have a top of the line laptop and i put the settings to best performance and it still runs like **** and i always have to start all over on the story to get only 1.5% further
  69. Aug 30, 2016
    8
    Es un gran shooter, es un gran juego de mundo abierto, es un gran juego de aventuras, la ambientación y el mapa son brutales. Pero no es un Fallout, no hay rol, las decisiones que puedes tomar son estúpidas, el juego está bien, joder, pero dista mucho de ser el puto juegazo que fue el 3.
  70. Aug 30, 2016
    3
    I've played the game for 200 hrs the game is a slightly more open game then farcry 3. Wide as the ocean, deep as a puddle. I can only remember one location and its diamond city and again i've played for 200 hrs. fallout NV had so many memorable locations like good springs camp mccarran The Strip and more so did fallout 3 and skyrim. fallout 4 is Bethesda's attempt of copying minecraft andI've played the game for 200 hrs the game is a slightly more open game then farcry 3. Wide as the ocean, deep as a puddle. I can only remember one location and its diamond city and again i've played for 200 hrs. fallout NV had so many memorable locations like good springs camp mccarran The Strip and more so did fallout 3 and skyrim. fallout 4 is Bethesda's attempt of copying minecraft and in my opinion i think they failed at that attempt. If you look at the steam charts website you can see more people playing skyrim then fallout 4 it has very little replayability and no feel of mystery and adventure since you have to build your own locations.
    There's a lot of criticism about the graphics but you can ignore them bethesda rpgs never had very good graphics any way. If you're looking for a zen game about collecting resources and building things i'd suggest save your money and play minecraft. If you're looking for a cathartic experience going around killing things and blowing stuff up i'd suggest playing just cause 2.
    Buy fallout 4 when it's on a discount and avoid the dlc
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  71. Aug 26, 2016
    8
    I will never understand why this game has such low reviews. It's a fun first person rpg shooter. Yeah, they dumbed it down a bit, but the characters are likable. The voice acting is all over the map, but the writing's generally very good. The shooting's fine, the weapons customization, even if over all options are a bit limited. It's a solid game. It's not perfect, the AI could be better,I will never understand why this game has such low reviews. It's a fun first person rpg shooter. Yeah, they dumbed it down a bit, but the characters are likable. The voice acting is all over the map, but the writing's generally very good. The shooting's fine, the weapons customization, even if over all options are a bit limited. It's a solid game. It's not perfect, the AI could be better, there could be more weapons, different ammo types like the previous games would be nice, ect. But what it does do, it does well. Expand
  72. Aug 26, 2016
    4
    It's like somebody made a Fallout game without realizing what makes a Fallout game good.

    What does make a Fallout game good is a world with stories behind every area, interesting vibrant characters, lots of player choice ,strong storylines and quests that can be approached from different angles depending on how you've levelled your character. Fallout 4, does none of this. It strips
    It's like somebody made a Fallout game without realizing what makes a Fallout game good.

    What does make a Fallout game good is a world with stories behind every area, interesting vibrant characters, lots of player choice ,strong storylines and quests that can be approached from different angles depending on how you've levelled your character.

    Fallout 4, does none of this. It strips away everything you like about a Fallout game, chucks in some one-dimensional characters and some guns and leaves it at that. The world's boring, the areas genuinely seem like they were made as replicas to real life counterparts rather than focusing on story depth and good gameplay, stats barely matter and there is no player choice.

    A very poor entry in the Fallout series and a very average (at best) game. When Fallout: New Vegas, a Fallout game that's not even made by the company that traditionally make the game is a way better title , you know there's a problem.
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  73. Aug 23, 2016
    7
    Good game overall, but is unfortunate enough of carrying the famous title of the Fallout series. Had this game come out on its own independent of any game series, it would have done pretty well, but the Fallout series had a good reputation which made this game look much worse in comparison. The game is pretty fun to play with an open-world and enjoyable characters(even though they are moreGood game overall, but is unfortunate enough of carrying the famous title of the Fallout series. Had this game come out on its own independent of any game series, it would have done pretty well, but the Fallout series had a good reputation which made this game look much worse in comparison. The game is pretty fun to play with an open-world and enjoyable characters(even though they are more like robots than humans), the game is not quite as immersive and epic feeling as the previous Fallout games, but it is still enjoyable to play in your free time if you like FPS Open-World games. Story is lackluster to be honest, but gameplay is pretty solid in my opinion, don't pick it up if you're expecting a good story. Mods make this game much better, and can increase your enjoyment while playing by a lot, so keep that in mind if you are planning on downloading mods. Expand
  74. Aug 23, 2016
    0
    Bethesda didn't give any f*cks about this game, why should YOU?

    If you see Fallout 4 on a store page, stay away. It doesn't deserve a cent of your money. And there are a lot of OTHER games that do, so why not make a GOOD choice instead? You wonder why? Well then, get some popcorn and relax, here it comes! Fallout 4 is a mediocre, lame, uninspired experience. It's something you
    Bethesda didn't give any f*cks about this game, why should YOU?

    If you see Fallout 4 on a store page, stay away.
    It doesn't deserve a cent of your money. And there are a lot of OTHER games that do, so why not make a GOOD choice instead?

    You wonder why?
    Well then, get some popcorn and relax, here it comes!

    Fallout 4 is a mediocre, lame, uninspired experience. It's something you will regret playing, it's something that will loose your interest like a goldfish, and it's something you just wish was done better. It's an experience that leaves you with a bitter shovelware aftertaste.

    Every single core aspect of this game feels underdone, rushed and primitive. From rudimentary RPG elements and artless voice acting, to mediocre graphics and terrible, TERRIBLE optimization.

    Ever wondered what an RPG would look like if stripped of most RPG elements? If you guessed "sh*t", then you're pretty close to getting the core idea behind Fallout 4. Progression is absolutely trashed, with butchered skills and meaningless SPECIAL the experience is bland and doesn't differ much from play-through to play-through. It simply doesn't matter - no matter what you do, every time you will end up with the same bloody character. Forget being specialized in a weapon class. Forget deep character customization, there's none of that here.

    Game mechanics are so ironed, so simplified and so pre-digested that it makes you wonder whether Bethesda treats you like a brain amputee or the game was in fact designed for baby seals.

    Writing is a special subject with this one as it hits all the records of triviality and stupidity, even by the very low standards of Bethesda. Fallout 4 is easily the dumbest and the blandest story from Bethesda so far. And perhabs the biggest issue here is cold, under-thought world with NO depth to it. All of the characters are absolutely superficial, they don't have anything to them - not even the main ones!

    It feels like you wander across a ghost town with uncanny robots all over you, nobody of them ever feels like a real human.

    For instance, NOBODY in this game ever WANTS anything. Nobody ever expresses any wish for anything. Nobody ever makes any plans whatsoever. They are quite literally like goldfish with no own will, they only exist as a means to your quest, and distinguish themselves little from the furniture or the scenery.

    Only the main characters have some simple personal traits, but even they function without any kind of motive or will. This makes them feel like brainwashed cultists who's sole reasoning seems to be "because cthulhu commands so". All characters act according to the ideologies of their faction(there are only 3), with no personal incentive or interest. All other non faction npcs and raiders don't have a will and a point to their lives.

    "Good writing."

    The Institute makes androids just because why not. The Brotherhood hates androids just because "it's technology". You will never even remember the characters once you're done with the game. They are meaningless, and they will be gone.

    The Institute itself is a freaking joke. It's a major plot device and perhaps the biggest letdown in the story. It's a token of how old, rusty and unimaginative the writers of Bethesda have become.

    Throughout the game's exposition you're immensely hyped to finally meet the institute.
    And when you do finally get there, what f*cking mysteries do you discover?

    They make androids. That's it.

    You know they've been doing androids SINCE FALLOUT 3! This isn't even spoilers cause there's nothing to spoil. They don't make nothing else. No awesome super-weapons, no mind-boggling experiments, NOTHING.

    And what about he story itself? Guess what's it about. If you said it's about searching your dad, you're almost right. It's about searching your son.

    Player choices, a token of the Fallout series, are a joke. There is either A or B, often you aren't given even that, and frequently both A and B result in the same thing.

    The dialogue is shrunk, so are your choices as well. It's either "Tell me more", "Yes", "No" or "Goodbye". Genius. Do you remember dialogues from the previous games?

    Voiced protagonist my *ss. And the voice acting is mostly mediocre, with only small sparks of good acting.

    Bethesda has done nothing to improve on the game and the genre, there is no innovation and even the basic mechanics are just poor and limited. The core pillars of a fallout experience - progression and writing - are a f*cking shame in this game, cut, butchered mess with no proper concept. What were those greedy bastards thinking?
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  75. Aug 22, 2016
    2
    Bethesda disguised their next Elder Scrolls game as a Fallout. This game is just Hack'n'Shoot and has little role-playing in it. It's more of an action-adventure game... you explore, you kill and loot. You sometimes have puzzles and a bit of interaction with some npcs, but your choices in the conversations have little or no impact on the game. The choices are like Knight of the OldBethesda disguised their next Elder Scrolls game as a Fallout. This game is just Hack'n'Shoot and has little role-playing in it. It's more of an action-adventure game... you explore, you kill and loot. You sometimes have puzzles and a bit of interaction with some npcs, but your choices in the conversations have little or no impact on the game. The choices are like Knight of the Old Republic's near the end where you choose your ending, no plot tree, just a boring Elder Scrolls linear story with three to four almost identical endings (like massacre these guys, or kill those guys, etc. No diplomacy, no bargaining, no let's be a happy family with everyone happy, etc.).

    Bethesda are hypocrites. This game ain't part of the Fallout series. If they would have called it like Bloodshed in the Commonwealth, an action-adventure game in the Fallout univverse, I would have given this game a 10 / 10, it would have been a kickass FPS with adventure elements on top of the building of bases.

    Speaking of building bases/hamlets, this aspect of the game is completly useless. Nothing happens with these communities aside from random "go kill X to protect Y" missions. No missions to improve the community, no internal strife, no seek out new colonists for this hamlet, nothing!

    Bethesda has missed the mark for sure. They call this game Fallout 4, but it has nothing of the series aside from the game world. At least the old company had the intelligence of naming their game another way when they tried something else when Fallout Tactics came out. They did not called it Fallout 3.

    They spent too much time and money on graphics and not enough on the game itself. And don't tell me and others that this was what the fans wanted, that is total BS! We want a game like Fallout 1, 2 or New Vegas, at the limit like Fallout 3, but that game was too linear and I won't play anymore. Unlike Fallout 1, 2 and New Vegas which I play each year once, sometimes all the way through to the end.

    PLEASE BETHESDA, GIVE BACK THE RIGHTS OF FALLOUT TO OBSIDIAN and the others who worked on the 2 first Fallouts! Please!
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  76. Aug 16, 2016
    9
    Fallout 4 is an excellent game. It's hard to play this game without imagining how much better it could have been if it had more polish, more impressive and optimized graphics, and more interesting quest content. However, it has everything I wanted from a new Fallout game, and there is just no substitute for that.
  77. Aug 16, 2016
    3
    meta critic has stopped being any kind of benchmark...........it is another paid up propaganda tool to sell ......

    i dont use it anymore....except the user reviews........the last game i trusted and i ignored the users was wastelands 2.......wont be making this mistake anymore. 60% of reviews are negative/neutral........but for metacritic it was an 84%.......sorry no........ the
    meta critic has stopped being any kind of benchmark...........it is another paid up propaganda tool to sell ......

    i dont use it anymore....except the user reviews........the last game i trusted and i ignored the users was wastelands 2.......wont be making this mistake anymore.

    60% of reviews are negative/neutral........but for metacritic it was an 84%.......sorry no........

    the rpg elements are simplified........eveyrthing is dumbed down "special" is gone ......check steam user reviews check user reviews.....dont ever rely on media....

    pc gamer originally scored drafon age 2 a 94%.........rome 2 high 80's on RELEASE!!!!!......

    enough manipulation
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  78. Aug 13, 2016
    10
    Truly amazing. Just like F3 and FNV but better. Each area feels different, and the verticality of downtown Boston is amazing. Everything is connected at level and above, giving you seemingly unending paths to take and watch your back from. Power Armor is balanced by having VATS drain it significantly, and personally I love the new Perk System (its seems cleaner to me than the oldTruly amazing. Just like F3 and FNV but better. Each area feels different, and the verticality of downtown Boston is amazing. Everything is connected at level and above, giving you seemingly unending paths to take and watch your back from. Power Armor is balanced by having VATS drain it significantly, and personally I love the new Perk System (its seems cleaner to me than the old Skills system). Sure, it could have been ported better and that makes me angry, but the reality is, mods will fix that and the game is just awesome. About 250 hours and only have seen maybe 60% of the map. Expand
  79. Aug 13, 2016
    0
    Worst bethesda game. I was fanboy of bethesda, and I still cant believe how far have they fallen...

    thi is not an rpg anymore, its just a casual shooter, with no depth. There are a lot of location, but they are all filled with same mobs and uninteresting loot. The thing that they seize all development on this game after 8 months shows that they know they **** up big. u dun goofed,
    Worst bethesda game. I was fanboy of bethesda, and I still cant believe how far have they fallen...

    thi is not an rpg anymore, its just a casual shooter, with no depth. There are a lot of location, but they are all filled with same mobs and uninteresting loot.

    The thing that they seize all development on this game after 8 months shows that they know they **** up big.

    u dun goofed, bethesda.
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  80. Aug 11, 2016
    3
    Fallout 4 is by far the most disappointing game purchase of 2015. In the 25 hours I spent in Fallout 4 I found hardly anything to be excited about. Give the choice, I would rather play New Vegas or even Fallout 3. I'm glad I didn't buy the season pass as I have no desire to revisit the Boston wasteland. Skip this one entirely. Opening a box of Hot Pockets™ offers more immersion and freedomFallout 4 is by far the most disappointing game purchase of 2015. In the 25 hours I spent in Fallout 4 I found hardly anything to be excited about. Give the choice, I would rather play New Vegas or even Fallout 3. I'm glad I didn't buy the season pass as I have no desire to revisit the Boston wasteland. Skip this one entirely. Opening a box of Hot Pockets™ offers more immersion and freedom of choice than this game. Expand
  81. Aug 11, 2016
    5
    The game looks amazing! The intro and the start is full of atmosphere, wow... 3 hours later im bored out of my mind. No real choices in dialoge. This is not fallout :(
  82. Aug 10, 2016
    5
    I have been a Fallout series fan since the original, owning all games in the franchise. It is one of my favourite series. I didn't particularly like Fallout 3 AKA Oblivion with guns, but i enjoyed it for what it was. New Vegas was a vast improvement, technical issues aside. Still, Bethesda seems to lack basic understanding of what made the Fallout series great, and they seem to want toI have been a Fallout series fan since the original, owning all games in the franchise. It is one of my favourite series. I didn't particularly like Fallout 3 AKA Oblivion with guns, but i enjoyed it for what it was. New Vegas was a vast improvement, technical issues aside. Still, Bethesda seems to lack basic understanding of what made the Fallout series great, and they seem to want to turn it into a Farcry-wannabe instead of a proper RPG.

    Fallout 4 is not a bad game, but it is not a great game either. It is first and foremost a Farcry4 type shooter, with more dialogue and minecraft elements. That's about it.

    My problem with Fallout 4 is that it feels empty, tedious, boring, lifeless. It has no soul, it is just a "product", not a work of art. Sure, shooting mechanics were improved, looting is faster etc, but those are only minor improvements and don't make up for the loss of unique settlements/npcs/questlines. Most of the quests are randomized, most NPCs are just randomized, game is a repetitive grind. It is perhaps the only Fallout series game that i struggled finding the motivation to keep playing, i had to actually convince myself to play it, to try and have fun with it.

    There are many things that grind the game's pace to a halt. The loot system is bad overall. Junk are more important than proper equipment now, since your craftable mods are better than whatever you find or buy. You also need tons of junk to improve your settlements (the map has few prebuild settlements, you have to create most of them yourself). So wherever you go, you just have to loot everything, and there is only so much space in your inventory... Having to make multiple trips back and forth to base is not uncommon, to transfer all the loot. This gets boring fast. Sure, you may argue that you can choose not to get all the junk, but that means that by the time you need to craft a mod, repair armor, or just improve your settlement, you won't have everything at hand.

    The story was ok-ish, for a Bethesda game. You don't play Bethesda games for the story after all, but for the sandbox. But it just doesn't offer you much of an incentive to keep grinding. You never feel like you need to get to the end to find out about the lore, you just don't care, it is something that just exists.

    All in all, it is a by the book Bethesda product. It has no ambition, and no character. You can have fun with it, assuming you are not bored to death with Bethesda's recipe already. You aren't missing anything if you never touch it, no important lore or really good gameplay. You can skip it. Witcher 3, this is not.
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  83. Aug 2, 2016
    0
    Just watched the intro to Fallout 4 on Youtube - writers must be sociopaths.

    So you start off a video game with the protagonist watching their partner being shot....

    Wtf is wrong with you people.
  84. Aug 2, 2016
    6
    I rented this game very recently and safe to say I'm glad I didnt spend 60 bucks or wait in line for it. I enjoy the exploring, the dog, the rebuild the settlement aspect, the atmosphere and environments have a very cool look but over all the game doesnt have much polish and is very buggy. The faces look weird in dialogue some of them looking even looking demonic plus the writing andI rented this game very recently and safe to say I'm glad I didnt spend 60 bucks or wait in line for it. I enjoy the exploring, the dog, the rebuild the settlement aspect, the atmosphere and environments have a very cool look but over all the game doesnt have much polish and is very buggy. The faces look weird in dialogue some of them looking even looking demonic plus the writing and voice acting isnt very good, I mean some of the delivery is just horrible , like the little girl that shouts with the Newspaper in Diamond City, might be the worst I've ever heard, its a nitpick but I expect more polish. Third person view is basically unplayable its very jagged jumpy and ugly especially when you are running. In the first person view there were many times where the frame rate would just go insane for about 10 seconds mostly during combat or explosions and I would have to put the controller down while the game spazzed out. Combat also kind of gets old and the A.I. partners are terrible. Too many times I looked around and they were miles away, too many times they stood by in a fire fight while I got swarmed by enemies while they fired maybe 3 shots and hid in a room. The game is also void of any real weight nothing you do really feels impactful and I thought that was pretty disappointing. There is also two major bugs in the game that infuriated me. One the map would send you across the map to incorrect mission locations and for someone that just started playing and cant fast travel everywhere thats a big waste of time. Second one is there's a mission where you must take back the old minutemen castle, to use as a central base from these crab creatures and its a pretty difficult for me at least and it took a little while to complete then at the end the game tells you to "Meet the minutemen in the courtyard, only the guy you need to talk to Garvey isn't there. So I wasted about 15 minutes wondering around the castle destroying egg nests (which no matter how many you destroy the objective doesnt get completed another bug) until I saw far away o my map, the original objective marker, so I went to it and its Garvey running on a loop yelling about taking back the castle (which we already did) and fixing the radio (not even in the mission). And so i talked to him and... nothing he just kept running, so the mission I took the time to complete was for nothing because of a stupid **** bug. I rambled but thats a damn shame that a developer cant even keep major mission and story altering bugs out of the final product. This was an okay rental but i'd be mad if I spent full price on this. Expand
  85. qm3
    Jul 24, 2016
    3
    +3 points for the shooting mechanics and simulation.
    -7 for the oversimplified storyline, quests, decision making rip-off and the lack of details.

    Imagine the feel when you flirt with Paladin Danse just by jerking in and out of your power armor a few times.
  86. Jul 20, 2016
    0
    What a disappointing game, so disappointing I registered for metacritic just to leave this review. After playing and thoroughly enjoying Fallout 2,3 and New Vegas, I was eagerly awaiting this game. But boring, so boring it has turned out to be. Best of luck getting me to buy another one of your games Bethesda.
  87. Jul 18, 2016
    4
    Judging solely on this game alone, and not the ones that came before, it's just not a good game. For $25 AND heavily modded, it is playable.

    What makes it bad is the lack of incorporating what other FPS games have done that expand the genre. You still can't grab ledges. A staple in major FPSs for a few years now. Nope, stil can't get over that 4ft wall or climb through a window.
    Judging solely on this game alone, and not the ones that came before, it's just not a good game. For $25 AND heavily modded, it is playable.

    What makes it bad is the lack of incorporating what other FPS games have done that expand the genre.

    You still can't grab ledges. A staple in major FPSs for a few years now. Nope, stil can't get over that 4ft wall or climb through a window.
    The thing here is, this is an RPG in first person, and "action" FPSs are more immersive.

    You can't hide in brush, and enemies have a 6th sense to detect you, even if they can't see you. Again, imersion.

    Intetactive kills are a joke. You have to be undetected AND have a melee weapon equipped AND do a power swing.

    Weapon switching doesn't pause the game. And the weapon menu is clunky. And you can't use your mouse wheel to cycle through favorite main weapons. The mouse wheel frickin changes 3rd person camera distance??? How often do you think I "need" to do that vs changing my weapon? Couldn't put that on a ctrl+mousewheel?

    They put Enter key as the select key, but your fingers aren't close to that key. Couldn't make it spacebar? Or give me a keybind?

    Tab OR Esc key will be "back" or "exit" depenfing on the menu or context... wtf? Couldn't just make them always the same?

    No way to build genetic structures for settlements. You have to place every single wall... and the snapping is horrid.... and the rotation has no snap! Why not do 45 degree snaps? So all my **** is lined up? Especially since you made the rotation so fast...

    Unarmoref NPCs can take multiple bullets to the head. Decomposing ghouls take multiple clips before dying, and their attacks kill you easily. I get this isn't an action game, but you are hiding ****ty game mechanics behind artificially inflayed hitpoints per hit zone.

    How is it my "automatic" weapons do less damage pet bullet? It's the same frickin bullet! And, for some reason, in VATS, my automatic weapons fire only one more bullet for the same AP? I'd understand a decrease in accuracy, especially with consecutive shots, but less bullets? Just **** game mechanics...

    Dialog options... how the hell did you skimp on giving us the actual dialog? Several times I chose an option that said something I didn't want, or wouldn't have chosen, if I'd have known the actual dialog. Was this because you didn't want to update text files?

    It's a **** design choice to say almost nothing has grown in 200 years since the nuclear fallout. That is just stupid, and we have several examples of that just not being true in the real world.

    Overall, I think it's a ****ty port of a condole game, and was never intended to do more than ride the coat tails of our fond memories with Fallout 3. Which, this game is more of a Fallout 3.5. There are a ton of mods that reduce or fix all most of these shortcomings, but you have to search them out and find the right combo of mods to get what you really want. I've spent more time finding the right mods than playingvthe game so far...
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  88. Jul 15, 2016
    4
    I've played both Fallout 3 and Fallout New Vegas and have to admit both of those were better than this latest iteration in the Fallout series. At least with those two games you had something to hook you into the game and spur on your interest. Fallout 4, like Fallout 3, uses the missing family member plot to try and draw you into the story, but the ridiculously rushed, sloppy intro doesI've played both Fallout 3 and Fallout New Vegas and have to admit both of those were better than this latest iteration in the Fallout series. At least with those two games you had something to hook you into the game and spur on your interest. Fallout 4, like Fallout 3, uses the missing family member plot to try and draw you into the story, but the ridiculously rushed, sloppy intro does nothing to build up your interest in the game at all. I've only spent a few hours playing the game but just cannot get into it while I wander around aimlessly just looking for things to shoot as I have absolutely zero motivation to care about anything in the game. Add to that the somewhat dated graphics, environments that seem to seem to belong in an LSD addict's colouring book, terrible facial animations, boring settlement building, retarded dialogue system and dumbed down RPG elements, and I really wonder how the so-called critics could rate this game so highly. Maybe I'll be able to force myself to sit down with this game for a bit longer sometime and revise my rating, but I doubt that. It really seems like this was a side project for Bethe$da just to keep the Fallout franchise going and cash in on the hype with minimal development effort while they focused on other projects like Elder Scrolls Online.

    Rather spend your money on Fallout New Vegas if you haven't already played it and spruce it up to your personal taste with a few choice free mods from the Fallout Nexus or someplace similar. It really is something of a travesty when a company like Bethe$da is raking in the money with these so-called "AAA" titles while the likes of Obsidian who seem to have a much better idea of what constitutes a great CRPG game have to use Kickstarter to fund their projects.
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  89. Jul 14, 2016
    3
    This game is simply bad. I am very depressed to say so. The game starts out so promising, but it has enough bugs to qualify as a species of beetle, terrible graphics which are somehow simultaneously poorly optimized, and simply isn't worth the money you pay for it unless you plan on running it on Medium settings; this game was built for consoles and runs best on your computer if yourThis game is simply bad. I am very depressed to say so. The game starts out so promising, but it has enough bugs to qualify as a species of beetle, terrible graphics which are somehow simultaneously poorly optimized, and simply isn't worth the money you pay for it unless you plan on running it on Medium settings; this game was built for consoles and runs best on your computer if your computer is forcibly ran like a console. If you have an old computer, this is the game for you. If you have a post 2013 computer, don't even buy this game unless you want the graphics falling apart every 15 minutes. The company which made this game will not care to update its large list of problems and modders so far have been incapable of fixing them either. Worst of all is the fact that the hardest difficulty is unplayable because of the amount of bugs in the game. You NEED the game console to play the game because the console is a debugger and is used to fix bugs, but on the hardest difficulty, they remove the console from the game so you can't use it to fix bugs. Playing on survival mode is a DEATH warrant which will lead to endless frustration. The game is a 0/10 on Survival mode and 3/10 because they have other modes you can play on.

    So, to reiterate:
    1. 2013+ computer? Don't buy.
    2. Always play on the hardest difficulty? Don't buy.

    I'd price this game at $0 if you have a newer computer and/or always play the hardest difficulties on games. $10 if you can stand crappy graphics and any difficulty below Survival.

    I would give it a higher rating if I knew Bethesda were working on fixing this game's huge list of problems, but they are not working on it because they have already made a lot of money and have no reason to fix old issues, even though the problems are so deep that modders cannot pick up Bethesda's slack this time.

    Do not buy, do not waste your time, force Bethesda to at least put in some effort on Fallout 5. We know there will be a Fallout 5 as long as there are idiots who buy crappy games like Fallout 4.

    Again, I'm depressed to write this review. I'm sorry.
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  90. Jul 11, 2016
    8
    Fallout 4 has some problems, but does a lot of things very well. Once you have understood the new world will you have a lot of fun. The crafting and some of the told stories are great. The world is awesome. There are sometimes a few bugs, but none of them was game breaking yet.
  91. Jul 10, 2016
    8
    I was surprised to see such a low average rating. I mean, sure, as usual, Bethesda made something with outdated graphics and a fair amount of bugs, but it's not so horrible.
    Then after reading the negative reviews, I realized most are from Fallout fans that got disappointed because this game isn't in the spirit of the previous Fallout games. Maybe so. I did play Fallout 3 and Fallout New
    I was surprised to see such a low average rating. I mean, sure, as usual, Bethesda made something with outdated graphics and a fair amount of bugs, but it's not so horrible.
    Then after reading the negative reviews, I realized most are from Fallout fans that got disappointed because this game isn't in the spirit of the previous Fallout games. Maybe so. I did play Fallout 3 and Fallout New Vegas, and it didn't struck me that much. Apart from the very awkward dialog wheel which doesn't properly present the dialog choices (it summarizes them in a few words), which means often you can't understand fully what the different options mean until you pick them.
    The settlement building is a really nice idea, sadly the building controls are really poor. The companion system is nice too, but the companions tend to get stuck, and when you park them in a large settlement good luck finding them (even worse, when you don't remember in which settlement you stored them, there's no quick way to find them - without using the console I mean).

    All in all, it's a decent game with a large world and many quests and places to build stuff, but it gets repetitive and tedious. If you are a die-hard Fallout fan maybe you'll be disappointed, but if not, despite the bugs it's quite worth playing I think.
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  92. Jul 8, 2016
    0
    Bethesda killed Fallout series, I hope it's clear for everybody now, from a epic game, with fantastic mechanics, advanced char building, superb dialogues, story and political incorrectness, we now have a first-person shooter with minimal story + Sims, but you can't build a big settlement even if you have quad GeForce Titan X in your PC, because the game engine is old, buggy and inefficientBethesda killed Fallout series, I hope it's clear for everybody now, from a epic game, with fantastic mechanics, advanced char building, superb dialogues, story and political incorrectness, we now have a first-person shooter with minimal story + Sims, but you can't build a big settlement even if you have quad GeForce Titan X in your PC, because the game engine is old, buggy and inefficient and it will still lag and your frames will drop to 2 FPS, so there's no endgame. The storyline for base game and the DLC's (Automatron and Far Harbor) is very short, you can finish the base game in one day. I'm not counting "Contraptions" or Wasteland Workshop" as a DLC's because that would be a bad joke, Bethesda focused on quantity of DLC's, not their quality. And one of the funniest things is that the modders realeased tons of stuff for free before Bethesda's pseudo-DLC's, like elevators more than three months before the "Contraptions DLC" was released. Expand
  93. Jul 5, 2016
    6
    For better or worse, the recipe of what makes a Fallout game has changed. Great strides have been made since Fallout 3 and New Vegas but with a terrible cost. With Fallout 4, some key ingredients that make a fallout game have been cut way back. If you are new to the franchise, you won’t know what you are missing. My first impressions of this game having played Fallout 3 and New Vegas wereFor better or worse, the recipe of what makes a Fallout game has changed. Great strides have been made since Fallout 3 and New Vegas but with a terrible cost. With Fallout 4, some key ingredients that make a fallout game have been cut way back. If you are new to the franchise, you won’t know what you are missing. My first impressions of this game having played Fallout 3 and New Vegas were not great. Goodbye skillpoints and interesting dialogue options. And I’m no graphics snob, but early in the game they were rough. Having completed the game, it becomes apparent there is something fundamentally off preventing this from being a good or even great fallout game, while a few bugs aside it would otherwise be considered a good game.
    Its an attitude really, and a general lack of self consistency that hurts the game. For instance the radio DJ is no 3 Dog, and sounds like a wet blanket in general. That along with a largely filler perk tree, and a very unbalanced difficulty progression seriously hurt the game.
    The good: The central theme, at least in theory. Is it slavery if the robots are self aware and have free will? This could be an interesting idea to play with. But aside from the single mission where SPOILER OMITTED turns out to be a synth, it was largely a botched execution.
    Gunplay is much better than previous games. I focused on rifles for my playthrough and it has now gotten to the point where I would target someone in VATS, ~50% chance to hit, miss 3 times (happens) and then blow them away using a simple scope without VATS and never miss. Other than targeting hard to spot enemies, and the occasional crit I was often better off not using VATS. I also like that grenades could be equipped the same time as a gun. The explosives mechanic in general was much improved.
    There was more variety with enemies, compared to previous games. Fighting Behemoth sized creatures is more fun than it used to be. In general the gameplay was less clunky and a bit better streamlined than previous entries. Voiced dialogue and cinematic camera was also a nice improvement, even if it did hurt creativity.
    The first couple times you use power armor is great fun. Though its not uncommon to ignore it completely until you have a surplus of fusion cores at the end of the game and not much to do.
    The bad: A key roleplay element of fallout games was lost. In previous entries having a high enough stat or ability unlocked different ways to complete missions, yielding different loot and sometimes different outcomes. By folding that into a perk tree, all of the uniqueness was lost. And a lot of the perk tree felt like filler. More than once I had to spent a couple points simply to unlock the ability I was interested in.
    Settlement building was an interesting idea but the execution was terrible. Sims does it better. I was looking forward to building off a fortress and fending off raiders. But bad enemy spawn points, arbitrary settlement limits, and a really rough interface sucked the fun out of that aspect of the game. Additionally it hurts immersion as the settlements you can build look radically different from the rest of the game.
    The level design of interiors is clearly optimized for radiant quests. If you keep doing the radiant quests, great. If not, its a repetitiveness that would have been better left empty. At its best Fallout games could tell a story with a few messages on terminals, oddly scattered loot and a skeleton or 3. This game either hit you over the head with something simple, or had nothing to say with its level design. In general the world felt like loot and enemies got dropped into it and didn’t feel lived in.
    The plot of the game itself, is sci-fi B-movie material. Which doesn’t have to be a bad thing. I kept drawing parallels to the Old World Blues. A series of highly implausible characters were locked in an endless struggle, and it worked on many levels. In this game the institute causes all sorts of problems on the surface because ??? Best answer I have is because plot. Nearly all characters in this game lacked any kind of motivation. What little there was usually came in the form of exposition instead of quests or events.
    Legendary guns started out a great idea. Unfortunately some of the statuses are OP and immersion breaking, while the rest are largely useless. The random drop nature of the weapons was fun at first, but by game end you’ll sift through a lot of terrible gear for anything that might be an improvement.
    The ugly. The view of the ground from a vertibird. Object clipping got really bad.
    Also in my playthrough the dialogue on a few companion quests was bugged. Quests stalled just before completion. If it happens to you, replacing the companion and then talking to them at a settlement allowed the quest dialogue to progress.
    Overall, not a bad game, but not quite the great leap forward from New Vegas we were all expecting prior to launch.
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  94. Jul 4, 2016
    5
    This game isn't as terrible or great as many of these reviews on either extreme suggest. The following is a list of observations that I'll try to make as objective as possible.

    Positives: -Graphics & Sound. Like the aesthetic or not, the technology is superior to all previous vanilla Bethesda games. Some of the textures are lacking, and it is not as good as many other modern titles,
    This game isn't as terrible or great as many of these reviews on either extreme suggest. The following is a list of observations that I'll try to make as objective as possible.

    Positives:

    -Graphics & Sound. Like the aesthetic or not, the technology is superior to all previous vanilla Bethesda games. Some of the textures are lacking, and it is not as good as many other modern titles, but overall it is a step-up. The sounds, score, and music selections also are all solid.

    -Updated (64bit/DX11) Game Engine. This alleviates many of the memory-related limitations of previous games (especially relevant to people who mod their game heavily).

    -Improved Gameplay Elements. A robust weapon modding/crafting system, legendary items, unique power armor mechanics, smoother feeling gun-play than previous Fallout games, and a generally polished feel all around.

    -Mod Support. This goes without saying for Bethesda games.

    Neutral/Personal Opinions:

    -Voiced Player Character. I personally don't like it, as it further removes the game from being an RPG in a traditional sense. None of the characters I can make in FO4 feel like my own, but instead feel like a version of the same guy/girl I made before with a mood swing. Having a voiced character also limits the feasibility of having a lot of dialogue options (see the "Negatives"). That said, the voice acting itself is quite strong on average for what it's worth.

    -Settlement Building. It feels like a rushed-out feature to me - it's very clunky, limited, and relatively inconsequential. It's getting better with some of the DLC (and even more so with mods), but overall it still feels like a bit of a missed opportunity.

    -Story. I feel it's weak, and predictable - additionally the premise is a rehash of Bethesda's last FO game, Fallout 3 (instead of "find your father", it's "find your son"). The story has some good moments, and there are a few memorable side-quests, but overall it feels lacking to me compared to previous games.

    -Perk System. I like it more than the arbitrary skill point numbers in previous Fallout personally, but there are still some areas of weakness. In an ideal perk system, I believe no one perk should feel mandatory - each perk should be interesting and provide its own unique benefits over taking other perks. In Fallout 4 it feels like you end up missing out on a LOT of the game if you don't take some crafting perks and at least one of Lockpicking and/or Hacking.

    -Minigames (Lockpicking/Hacking). I dislike them, some people don't mind them or even like them. Personally when playing Fallout, I'd rather continue playing Fallout, rather than continuously being interrupted by some silly minigames.

    Negatives:

    -Dialogue System & Variety. Four vaguely worded responses is rarely, if ever, enough - this is even worse when the responses are oftentimes meaningless. The common joke is that the options are typically "Yes", "No (Yes)", "What? (Yes)", and "Sarcastic (Yes)" - sadly this is actually pretty accurate. It is somewhat the fault of having a voiced player character, as having more options would require more voice acting.

    -Lack of Player Choice. As mentioned above, Bethesda seems to want you to do everything possible in the game in a single play-through. There is almost never an option to simply refuse a quest through dialogue. As a result, the game ends up feeling very railroaded and not much like an RPG.

    -"Radiant" Questing. +90% of the quests in the game feel like dynamically generated "go here and [kill/collect] [raiders/super mutants/ghouls/an object]" - even many of the main quest tasks feel this way. Sadly some of the most intriguing/interesting/impact-ful quest premises end up boiling down to this as well (thinking of the tasks surrounding a certain robot-oriented side-quest).

    Conclusion:

    It feels like Bethesda is trying to move away from the formula that made them so successful in the first place. While changes can often provide a breath of fresh air, making too many changes at once risks alienating the existing audience.

    I'm sure that with more interesting mods I'll get my fair share of enjoyment out of this installation, but I really wish Bethesda had done some things differently.
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  95. Jul 3, 2016
    8
    Many people tell me that Fallout 4 is **** But I disagree. The point why they think so is that 4 game is pretty similar to the previous ones. Maybe. But as I haven't ever played any Fallout games, I really enjoyed playing Fallout 4. Yes, sometimes the game makes you angry, but eventually you start loving it. Interesting quests (with the except of sidequests), pretty good combat system (aMany people tell me that Fallout 4 is **** But I disagree. The point why they think so is that 4 game is pretty similar to the previous ones. Maybe. But as I haven't ever played any Fallout games, I really enjoyed playing Fallout 4. Yes, sometimes the game makes you angry, but eventually you start loving it. Interesting quests (with the except of sidequests), pretty good combat system (a lot of weapons and stuff). The con is lack of unforgettable soundtrack. Whatever people and journalists say, I'd definitely recommend trying Fallout 4, especially if you haven't ever played Fallout.

    P.S. Currently I have got 70 hours played, and I haven't completed any DLCs fully.
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  96. Jun 28, 2016
    0
    Greedy people ruin my favorit game...R.I.P. Fallout 4
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  97. Jun 26, 2016
    1
    I gave it a 2 instead of a 0, because, as sandbox post-apocalyptic single-player Rust knock offs go, its pretty decent. Like most of the most helpful rated reviews on here, I don't think this is a Fallout game... or an RPG for that matter. It lacks heart, the writers and the people who decided what quests should make it into the game should all be fired. The art is killer, great 3dI gave it a 2 instead of a 0, because, as sandbox post-apocalyptic single-player Rust knock offs go, its pretty decent. Like most of the most helpful rated reviews on here, I don't think this is a Fallout game... or an RPG for that matter. It lacks heart, the writers and the people who decided what quests should make it into the game should all be fired. The art is killer, great 3d modelers and such, could have used more actual PBR maps but yeah.

    Anyways, this game has ensured that I will never actually pay for another Bethedsa game again. Why should I? This game has no heart, not a single moment in the game moved me emotionally at all. In contrast, parts in Fallout 3 gave me frisson and Fallout New Vegas outright made me tear up. You basically tricked me, Bethedsa, and for that **** YOU. You lead me to believe that you were going to make an at least halfway decent Fallout game that would have at least a few poignant story moments that I'd remember for years to come. What I got is a shallow piece of **** that's only good for the same kind of entertainment I get out of Minecraft/Rust/Ark.

    The Season Pass gave me some hope that you'd release some deeper DLCs, but so far, nothing. Far Harbor is even more shallow than the main game, and the "largest DLC land area ever" seems like an empty level with nothing to do but shoot ****. I put like a 1000 hours into Fallout 3 and 2000+ into Fallout New Vegas... I doubt I'll even get past 300 in FO4, even after you release Nuka World.

    Case and point; if you want to make hit single player games and not have them pirated, then make them deep and moving. People play single player for ****ing storyline, you idiots. Consider all the future single player so-called "FPS-RPG" games that I pirate from you my way of trying to get a refund for FO4.
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  98. Jun 18, 2016
    0
    Zero. Yes, absolute zero. It's not fallout. If this game would be RAGE 2 or something like that, I would give 6-7/10. Yes, middlecore shooter in post-apoc without any interesting RPG features.
    Killed SPECIAL system, killed dialogs (but to be hones, the main problem is not about 4 answers. It's about Bethesda's inability to write good dialogs), junk quests and game fillers like "another
    Zero. Yes, absolute zero. It's not fallout. If this game would be RAGE 2 or something like that, I would give 6-7/10. Yes, middlecore shooter in post-apoc without any interesting RPG features.
    Killed SPECIAL system, killed dialogs (but to be hones, the main problem is not about 4 answers. It's about Bethesda's inability to write good dialogs), junk quests and game fillers like "another settlement needs our help" and build-your-own-village. No, idea of building your shelter is a quite good thing, but this bad implementation and bad overall quality of other aspects of game doesn't make sense. If it would have been a good game then building could be a plus. But there it doesn't make any sense.
    And DLC's. Stupid as hell, especially last Far Harbor and it's MATRIX STYLE mission. Really, who da fk invented this mission. Is it you, Todd?
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  99. Jun 17, 2016
    6
    The game is like a sandbox as a child. You wish to dig a hole in the sandbox, because you heard on the cartoons that you could dig all the way to China! So you dig past the first inch or so and you're having a blast, just imagine what its like on the other side! But then you reach the bottom, after two inches, just a black tarp or piece of wood. Nothing else. I've been a fan of FalloutThe game is like a sandbox as a child. You wish to dig a hole in the sandbox, because you heard on the cartoons that you could dig all the way to China! So you dig past the first inch or so and you're having a blast, just imagine what its like on the other side! But then you reach the bottom, after two inches, just a black tarp or piece of wood. Nothing else. I've been a fan of Fallout since the third installment, and 3 as well as NV have both had significant flaws. Fallout 4 does not improve on these flaws, only worsening them to appeal to a broader market. Areas to explore all feel the same, the majority of quests are quite forgettable, and the biggest flaw of all - the dialogue. The dialogue has been limited to four choices per dialogue event, with the majority of the time the answers being "Yes", "Sarcastic yes", "F***k you", and "Tell me more". While the gameplay has been improved, the extremely dated engine limits how much fun can be had just as a shooter.

    Fallout 4 attempts to merge the best of both RPG games and Action-Packed FPS games, while only being mediocre at either one.
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  100. Jun 17, 2016
    7
    After having sunk more than 200 hours in the game I have to re-do my review. I originally gave it a 9/10, as the gunplay was great, the graphics were good enough to not be a problem, the dialogue felt organic and the exploring was much fun. And all of these points still stand. But why the 7/10 then? Well, for a open world exploring game/ sandbox it's still a 9/10, but for a RPG it's just aAfter having sunk more than 200 hours in the game I have to re-do my review. I originally gave it a 9/10, as the gunplay was great, the graphics were good enough to not be a problem, the dialogue felt organic and the exploring was much fun. And all of these points still stand. But why the 7/10 then? Well, for a open world exploring game/ sandbox it's still a 9/10, but for a RPG it's just a 4/10. Why? Well, I would pin it down to two words: dialogue and decisions
    Wait, didn't I just said the dialogue was organic in the sense of good? Well, the dialogue is acutally now halfway entertaining to watch/listen, the cinematic camera does a really good job at that, compared to FO3's and NV's static system with a silent protagonist. The problem though is the actual content of the dialogue, including the limitation of only 4 options of what to say. Because in the content of what your character can say lies point 2: The decisions. Can you be a nice guy? Yes. Can you be a sarcastic nice guy? Yes. Can you be a greedy sarcastic nice guy? Yes. Can you be evil or anything else? No. No options for beeing "evil", no alternative solutions for quests (for example, maybe not just kill these raiders but tell them to go somewhere else?), using your SPECIAL stats or perks to find solutions like these? Nope, a few half-baked "speech checks" which are percentage based, so you can reaload the game tilli t works, and all they give is more caps (hence the "greedy sarcastic guy" thing). But that's basically it in the sense of roleplaying. You can't be very much someone else then whot he game wants you to be. Also there are way too many essential (unkillable) NPCs which also reduces my possible decisions.
    Oh, and let me make a comparison to NV: In NV, there was the Brootherhood of Stell in a bunker. Someone may later give you the quest to take them out or make peace with them (you can decide). But you can simply kill them all and blow up the bunker or become their ally without the quest. In FO4, there is also the Brootherhood of Steel. They have an airship. You can kill everyone on the airship, yes, but you can't bring it down. You need to get to the quest which demands you to. And you also can't be allied with them/irgnore them unlike you help them (or you side with the MInute Men, but then again you aree not allowed to destryo the airship), then you have to destroy all the other factions though. See the problem? Fallout 4 is a good exploration game and a piss poor RPG.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]