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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Feb 26, 2016
    2
    For every step forward in refining their combat, they took two steps backwards on their rpg element's. Questing, character decisions, and conversation are horrifyingly bad for a game that should be an rpg. After the shining improvements made by obsidian in new Vegas, Bethesda turned and went the opposite direction.

    Rather than feeling like a fallout game, i'm left with this bland
    For every step forward in refining their combat, they took two steps backwards on their rpg element's. Questing, character decisions, and conversation are horrifyingly bad for a game that should be an rpg. After the shining improvements made by obsidian in new Vegas, Bethesda turned and went the opposite direction.

    Rather than feeling like a fallout game, i'm left with this bland wasteland of dead characters and streamlined, casual garbage. To top off the utter lack of content and rpg elements, the game difficulty is a joke. With max difficulty, I can't remember the last time a creature did damage to me, or didn't die in two hits.

    Mods can't save an utter lack of immersion, unless they go and redo every quest in the game there's no way to save this hunk of streamlined garbage.
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  2. Feb 22, 2016
    0
    This is not an RPG at all. Bethesda completely changed the genre of the game to an action game with almost no rpg elements at all. The locations are poorly thought out with little to no imagination. Really what were they thinking Fallout is an RPG series and you turn it into a simplistic shooter type game and you think people are going to like it. Honestly dont know what the developer wasThis is not an RPG at all. Bethesda completely changed the genre of the game to an action game with almost no rpg elements at all. The locations are poorly thought out with little to no imagination. Really what were they thinking Fallout is an RPG series and you turn it into a simplistic shooter type game and you think people are going to like it. Honestly dont know what the developer was thinking but i gave up on this game after 8 hours. Doesn't get any better but if your IQ is below 50 and you like a third person Halo game then by all means.

    Bethesda if you read this PLEASE DONT RUIN THE ELDER SCROLLS SERIES TOO.
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  3. Feb 20, 2016
    2
    Total disappointment. I could find a much better use for this money( Game lacking almost everything what I expected from "Fallout 4". It is not Fallout at all, just one big scrapyard filled without any logic with some enemies for you to kill and get your exp, money and better gun.
    200 yo ghouls walking streets 5 meters from town? Nobody killed them in 200 years? Seriously Bethesda?
    Total disappointment. I could find a much better use for this money( Game lacking almost everything what I expected from "Fallout 4". It is not Fallout at all, just one big scrapyard filled without any logic with some enemies for you to kill and get your exp, money and better gun.
    200 yo ghouls walking streets 5 meters from town? Nobody killed them in 200 years? Seriously Bethesda?
    Raiders behind every corner in amounts that make Fallout 3 envy? I can push "E" and my character will instantly build autocanon from **** sticks and toaster? Sniper rifle what can freeze enemy? Kneepad what give you additional damage for ghouls? Refugees who ask you to build a beds for them? I need to pick every Teddy bear and pan in the world now? It is Fallout now?
    No atmosphere of survival and adventure at all. Super interesting (no) dialogues. Zero logic in world design. Awesome "volume light" effect that will make your video card cry.
    I expected it to be at least little better than F3:New-Vegas, but it is worse than even Fallout 3. No amount of mods can repair it. Considering game need at least 2 much bigger map.
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  4. Feb 19, 2016
    4
    Incredibly linear gameplay, very few real impactful player choices and after only a short while it becomes utterly repetitive.

    the graphics are quite nice, but not without a few notable glitches - combined with a physics engine that can be comedic at times, only further removing the player from any form of immersion. The dialogue options are awful, and more often than not leave the
    Incredibly linear gameplay, very few real impactful player choices and after only a short while it becomes utterly repetitive.

    the graphics are quite nice, but not without a few notable glitches - combined with a physics engine that can be comedic at times, only further removing the player from any form of immersion.

    The dialogue options are awful, and more often than not leave the player with no option.

    I gained some enjoyment out of the 'settlement building' feature but even this feels like an empty reproduction of the Sims.

    The game offers zero challenge even at the highest difficulty.

    There is simply no reason why this game has gone so backwards in so many regards.
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  5. Feb 19, 2016
    1
    This game should be the last in the Fallout series, because Bethesda has perverted everything that was dear to me and people like me in this game series. The game was lost the spirit of wasteland, an interesting plot (what we were shown in 4 parts - this would be ashamed to even the first man who undertook to write a short story, all the money spent on advertising or premium executiveThis game should be the last in the Fallout series, because Bethesda has perverted everything that was dear to me and people like me in this game series. The game was lost the spirit of wasteland, an interesting plot (what we were shown in 4 parts - this would be ashamed to even the first man who undertook to write a short story, all the money spent on advertising or premium executive staff?), So that there is, in the game even one interesting side of the story, the realities of a post apocalyptic world (slavery, prostitution, hopelessness etc). But we got a simulator gardens, a dead alien (shame, shoved him for show to fans not vozbuhali (indignation)), empty monotonous world, lost all the dialogues and received crosshairs Yes, No, sarcasm, output (misery) and of course we got empty and monotonous world shooter, which in 2015 was awarded DITSE AVARDS GAME OF THE YEAR! and RPG of the year! - A slap in the face to all fans of RPGs. I am sure that these nominations were purchased. The lowest estimate for the worst game of the year. Expand
  6. Feb 19, 2016
    1
    This review contains spoilers, click expand to view. Seven years?! Seven years for this POS?!

    Engine and Graphics: The only excuse for how this game looks and plays is that Bethesda honestly finished it in 2010 and they've been keeping it on ice until they needed to raise their profit statement after the failure of Elder Scrolls Online. I'm convinced a malevolent AI from the future sent Fallout 4 back in time to destroy the past. I shudder when I think of the assault on my CPU and graphics card every time I launch this unoptimized

    Story: What story? All roads lead to "Pick A Side". No alternatives, no negotiations, no character development, no customization. It's a story on rails. Your character is already defined by Bethesda. It's an 'open world' game that has you by the collar, no leash to be found. You're held hostage until you arrive at the shamefully disappointing universal ending. My mouth was literally agape as I watched the PS1 era conclusion to the main storyline. Okay, let's see if we can change things up...I played through the main quest again. I randomly pushed buttons for responses for all of the choices and every single one leads to the same conclusion. Every choice is YES...sometimes it is a questioning YES...a sarcastic YES...a negative YES...but still ultimately YES. Why even bother to pretend I have a choice with that abysmal decision wheel. Just give me a cutscene and move me to the next area!

    Gameplay: Every mission, but a few here and there, are fetch or rescue missions. The real reason early promotions focused on Dogmeat is to get you acclimated to the fact that you're no better than a dog. I spent most of my game running to save settlements. I would consciously avoid Preston Garvey, because I knew if talked to him I would be sent on yet another monotonous rescue mission. Not that they're difficult. Opponents run straight at you despite the fact you're lighting them up with gunfire.

    Overall: This is is the most disappointing game of this generation. The fact that Bethesda has failed to even address the OVERWHELMING chorus of voices with legitimate complaints about this turd of a game is further proof of their undeserved arrogance. But, when you think about it, why should they answer to their consumers? I'll admit...it's a hell of a business model. You release an unpolished and unfinished game made on an engine you've been using for almost a decade and allow the modders to fix and improve it over the next few years until they make it playable (if not great).

    Unfortunately, since I bought a retail copy of the game I can't get my money back. Congratulations Bethesda on your brilliant gaming ponzi scheme. I demand answers for this POS...and I'm sure I'm not the only one out there who wants an explanation. So far all we're hearing is crickets and the thud of your bank deposits.
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  7. Feb 18, 2016
    7
    This game is fun and more accessible than Fallout 3 in some ways, but it isn't without it's flaws.

    Pros: The game is more action oriented, fps shooting is more enjoyable. The game is fun and expansive, you will spend hours exploring Customization options for weapons armor and power armor are excellent additions! Cons: While the base building is a fun addition it seems pointless
    This game is fun and more accessible than Fallout 3 in some ways, but it isn't without it's flaws.

    Pros:
    The game is more action oriented, fps shooting is more enjoyable.
    The game is fun and expansive, you will spend hours exploring
    Customization options for weapons armor and power armor are excellent additions!

    Cons:
    While the base building is a fun addition it seems pointless in most cases and doesn't offer much more than the illusion of comfort / world building. I did a lot of this and felt like it wasn't really that useful without really trying to immerse myself into it.

    The story and dialogue options are watered down from the previous games. This might be ok for casual, newcomers but for fans of the series, you will inevitably be disappointed both in the dialogue options and the story arcs.

    Ultimately, this game is fun and I got my money's worth out of it, but it isn't the game I hoped it would be in several key areas, particularly in dialogue options. The different character builds offer a lot of interesting ways to play, making subsequent playthroughs worthwhile, but it falls short of the hype and expectations.

    I'd say this is worth getting if you're even somewhat interested in the series, I put in 40 hours before feeling worn out on it. Perhaps one day I will return to it for more.
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  8. Feb 18, 2016
    4
    My First Fallout Game Was Fallout 3 back in 2011 in my PS3. Played all the DLCs i loved it too bits. Then in the same year i got New Vegas. At first i hated the game. but i gave New Vegas another go and i fell in love with it and then i bought the Ultimate edition in 2012 and enjoyed the heck out of it.
    Then in 2014 i bought these games again in Steam & downloaded mods but honestly i
    My First Fallout Game Was Fallout 3 back in 2011 in my PS3. Played all the DLCs i loved it too bits. Then in the same year i got New Vegas. At first i hated the game. but i gave New Vegas another go and i fell in love with it and then i bought the Ultimate edition in 2012 and enjoyed the heck out of it.
    Then in 2014 i bought these games again in Steam & downloaded mods but honestly i played more Vegas instead and became a Legion Character and played a Survival Hardcore Mod.
    And then Fallout 1 and 2 along with Tactics jumped into Steam. As a Fan of these series i wanted to try these old school games when i played a bit of Fallout 3 in PC with the Classic Old School Weapons Mod.
    And Yes i had a Blast with these games. Played Fallout 1 with the Fixt Mod and Fallout 2 Unmodded but then with the Restoration Patch in the 2nd Playthrough as a Female Character.
    I Love these games and i have yet to complete Fallout Tactics but when Fallout 4 Came out. I was not these people who jump into the Hype train as i watch instead.
    it turns out the Hype is a bad omen to all of us sadly.
    Pros
    1.Okay Graphics
    -Graphics i don't care for them as they don't make the games ( Just look at MGS1 at the PSX Bad Graphics Awesome Game! ) well unless you put your eyes into the walls to see muddy textures instead.
    2.Weapon Customization
    -A Huge Step up from New Vegas Weapon Customization as you can throw in a Huge Magazine to your 10mm Pistol and then Turn it into a Machine Pistol with a amazing DPS!
    Mixed
    1.The Removal of Choices and Karma and Reputation.
    -I Was upset at seeing this and complained at the Steam forums but no avail the people there are very unhelpful as they say it was flawed. yes dammit but they can atleast fix this but removing these takes away the roleplay and choice as i can't play a Evil Character only an Jerk Marty Stu/Mary Sue.
    as last seen FNV with karma and reputation.
    2.No Ammo Swapping
    -No Armor Piercing. No Hollow Point. No EMP Shotgun Rounds WTH Bethesda!? Oh But you can turn your 10mm Pistol into a Incendiary Firing Pistol with A Weapon Mod. NO!
    In Bioshock 1 i can switch to 3 types of ammo for my guns. Normal, Armor Piercing for Big Daddies, Anti-Personel for the Splicers.
    New Vegas i can do these as well to add strategic elements like should i use Normal Bullets or AP on Deathclaws? Why take this away man? now i can't have a Anti-Material Rifle loaded with incendiary or Explosives rounds now. Only some Unique Weapon can do this as i read the Wiki but none for the Combat Shotty :(
    Hopefully the DLC and the Modding Community will throw these back.
    3.The Story
    -By the Gods it is bad... but its just in the middle of the road. Look i watched a Youtube Lets play and see that... yay family! oh no family got shot by bad guy... and they took the macguffin. its time for revenge! Hell yeah go America! *facepalm*
    The Fallout series was a deconstruction of war and the use of nuclear weapons and America saves the day in the Fallout universe set in a Alternative Time line. War... War never changes. Fallout was never about America's history it was about Fallout's History. the Minutemen which i wish where optional but nope they force you to join them! BOS Isn't even better either too.
    There are Plot holes here and there. Why the Hell the Enclave Power armor Mk1 has Mk3 and Mk5??
    Deathclaw Chameleons? Wern't they unable to do that? ( could had saved for a special area )
    Don't get me started with the Plot twist and the endings because i hate it.
    Get out of Emil Pagliarulo Stalker... I Wished they had Obsidian do the story because FNV's Story was Very Good and i mean it.
    Bad
    1.Voiced protagonist
    -I Don't care about people complaining about Silent protagonists but this one is the Worst thing shoehorned into this game!
    Whats the point? Bethesda only wasted money for this!? now you got limited choices because of this! no more roleplaying and no option to mute the character. I don't care just get a Silent Player Mod instead.
    2.Non-killable Characters -In FNV you where almost able to kill everyone. no one is immortal except the kids and the vendertron. Killing everyone including Doc Mitchel. Marcus. Caesar & Mr.House. only leads to Yes man who Respawns and gives you the Wild card path. Heck FO1 & FO2 Even did this! FO4? Can't i kill the minutemen leader instead? Nope Plot Armor! Kill Dogmeat like a cruel monster? NOPE! Even when you kick him out of your party! FNV Yes Companions were essential. but not when they are out of your party or in Hardcore mode where they can die horribly... ED-E NOOOOOOOO!!
    3.Limited Dialogue -Yes No. Barter. Sarcasm. Nuff Said. Only 4 Options. *sigh* Thank God i didn't buy this game. to expensive man. i read it. watched it and spoiled it. i still got other bads in this game but i don't care anymore. the more i talk the more i hate this game. I rather play STALKER, Metro 2033, Mad Max, Borderlands, Wasteland and Fallout 1,2,3 & NV instead. Just get Obsidian to work on Fallout Bethesda please.
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  9. Feb 15, 2016
    1
    A sloppy dated looking mess. Would just about be excusable if this was released for 9.99 by an indie developer but only just.
    Story - Terrible
    Graphics - about 10 years out of date. RPG mechanics - is it still an RPG? Doesn't feel like it Choices / Decision making - which area of the map do i want to run to and kill things now? is about the only choice to make. Bugs - everywhere.
    A sloppy dated looking mess. Would just about be excusable if this was released for 9.99 by an indie developer but only just.
    Story - Terrible
    Graphics - about 10 years out of date.
    RPG mechanics - is it still an RPG? Doesn't feel like it
    Choices / Decision making - which area of the map do i want to run to and kill things now? is about the only choice to make.
    Bugs - everywhere. Characters get stuck all over the place. Can't shoot people just because they are hiding behind something even if i am flanking them.
    AI - horrendous. Preston Garvey can't hit a barn door.
    Voice acting - amateurish
    And as for the base building crap, it's really annoying.
    Stopped playing after about 15 hours and I haven't played a computer game since it's that depressing.
    Sticking with Bioware and CD Projekt Red for my AAA RPG fun.
    Never buying Bethesda ever again and I used to be a fan.
    Oh and the quests are moronic... go here get this and kill that.. because some faceless badly acted person who can barely be bothered to make conversation says you should.
    Oh and it's full of totally forgettable unlikeable characters.
    I can't understand why so many people rate this garbage, it's like Bethesda could send you a poop in a can and people would still say it's great.
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  10. Feb 15, 2016
    4
    This is ’’Fallcry 4’’.

    The story itself is a good idea but unfortunately, poor design choices stands in the way for the story to develop. When I play the story I feel like i’m a dog on a leash with someone who hold my paw throughout the whole game. There is nothing unexpected that happens but it all feels very predetermined in advance. The game is extremely easy as well. There is no
    This is ’’Fallcry 4’’.

    The story itself is a good idea but unfortunately, poor design choices stands in the way for the story to develop. When I play the story I feel like i’m a dog on a leash with someone who hold my paw throughout the whole game. There is nothing unexpected that happens but it all feels very predetermined in advance. The game is extremely easy as well. There is no sense off difficulty to it. In less than in an hour of playing you got your first power armor.

    In terms of gameplay Fallout 4 is a mix between Fallout and Far Cry. The main concern in the game is to shoot other people in the head. RPG element of the game has been weakened in many ways (even though it has been improved in others). The new dialog layout is stupid and unintuitive but after all the dialog does not offer much variety and regardless of what action you take it has more or less not impact on the world or the player. For example the whole Karma system is removed completely from the game and this is and this is a terrible great loss.

    I can forgive bugs and other small errors in the game given that these are fixed latter. I am not picky when it comes to graphics either. But textures look very poor and for some reason they get worse after i’ve been playing making the world look uggly. However, I can not forgive the developers to create a game that does not measure up in the story and gameplay.

    To me, it seems like ’new devs’ were let into the warm room to make the game more ’’accessible’’ and ’’streamlined’’ as its called… and it shows because the game suffers because of these stupid ideas and if it becomes more dumbed-down you may as well not call it fallout anymore.. but Fallcry.

    There is great potential for this game... the problem is that there obviously is CONFLICTING IDEAS of how the game should be because now it does not feel like a coherent experience.
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  11. Feb 14, 2016
    3
    So disappointed with this game. I tried so hard to love it, even put about 15 hours into it. Unfortunately, I got to a point where I just completely lost interest and stopped playing. The missions get repetitive and if you have any skills as a gamer the enemies are easy to defeat and the missions even easier. Sure, I could have upped the difficulty at some point, but to be honest I justSo disappointed with this game. I tried so hard to love it, even put about 15 hours into it. Unfortunately, I got to a point where I just completely lost interest and stopped playing. The missions get repetitive and if you have any skills as a gamer the enemies are easy to defeat and the missions even easier. Sure, I could have upped the difficulty at some point, but to be honest I just felt like I was playing this game because I felt obligated to, not because I was enjoying it. What a let down. Expand
  12. Feb 13, 2016
    3
    Oh wow, where to start. Like many, I've enjoyed previous Fallout games (a little too much) so here's the review I thought I'd never write. Please consider user reviews before making this (expensive) purchase people, there's quite a lot critics just don't touch on. I only wish I'd read some before throwing money at this game, as it turns out, the only fool is me. Let's get this on the road.Oh wow, where to start. Like many, I've enjoyed previous Fallout games (a little too much) so here's the review I thought I'd never write. Please consider user reviews before making this (expensive) purchase people, there's quite a lot critics just don't touch on. I only wish I'd read some before throwing money at this game, as it turns out, the only fool is me. Let's get this on the road. (Lengthy read ahead)

    Over the better part of a decade, a whole crop of great, immersive open-world RPG's have been released. The sheer amount of depth, immersion, gameplay and graphics quality of quite a few of them is impressive - we're no longer forced to make great consessions in favor of a superior RPG experience. (The Witcher 3 hammers that point home for sure) Which is why I was so sure that the previous "King of the Hill" of immersive RPG's would positively outdo itself in its newest itineration, as well as retain all the great stuff that fans of roleplaying games have come to expect from it. I thought it would be the postapocalyptic pendent to Witcher 3, turns out it's the postapocalyptic version of Far Cry - minus some of the entertaining characters.
    Well, nevermind all that - after having played Fallout 4 I'd be happy if it was so much as a carbon copy of Fallout 3 or New Vegas, truth be told it's not even in the ballpark on that front.

    So, let's get to the meat of it. What could possibly cause a game that came out close to a decade after Fallout 3 to be a vastly inferior roleplaying game? For starters, ask yourself what *you* expect from a game when you buy an open-world RPG. An exciting, intricately woven main story that keeps you on your toes? A slew of immersive and emotionally involving side quests with many characters outside the beaten track of the main story to keep you invested and playing all day? Wanting to sleep but you can't, because you have that last emotionally involving questline hammering in your head? A feeling that the world is populated with interesting characters with a unique backstory? Not knowing what you'll find beyond that next hill? The hard decisions? The diplomacy, the player choice? The freedom? The feeling that your choices in-game matter?

    Well, if the answer to any of this was "yes", then skip Fallout 4. None of that is present in the game. (I'm not going to go into the slew of bugs, the disappointing graphics, the horrid character animations, the watered down perks, etc. That's been said before and I'd like to focus on why FO4 is a dismal RPG experience.)

    If you're wondering why, after 15 hours of play, the world already feels devoid of people to talk to, interesting story lines and never generates an adequate sense of population (minus the shooting gallery of ferals, raiders and super mutants ofcourse) then the answer is --- because this is unfortunately what Fallout 4 is. It hands you a main storyline which, apart from being hammy and badly-written, is predictable and quite the F03 story copypasta. (Searching for a family member), the side quests are MMO-style fetch or kill quests, given to you by the same clone-stamp NPC's that hand you the same dialogue over and over with no backstory or immersion whatsoever.

    "But there's still the exploring!" You scream. Well, think about it this way. If you *know* ahead of time you'll either find a group of raiders or ferals or supermutants behind the next hill, what's the reason for wondering what's there in the first place? - You already know. You won't find any hidden interesting factions, pockets of people hidden away that give immersive quests or anything of the sort. You won't be asking yourself what painful, meaningful decisions you may be forced to make next - because there aren't any in this game. This "knowing" kills the fun of exploration the previous games had IMO. (Unless you treated the world as nothing but a loot chest with accompanying shooting gallery, in which case you may enjoy this - but even then only to a degree, and if loot is your main prio, so many more games centered around that have you well and truly covered.)

    I was stoked to hear they added relationships to the game. Like everything else remotely RPG in this game though, this too is a sick, outdated joke. You can "flirt" yet not a single frame of animation indicates you're actually in a relationship. Not one hug or kiss. Companions don't generally react any differently to you even at max affinity. You can't sleep in the same bed as your supposed "lover" at night. (Error message "this bed is being used" - yeah, by my supposed "lover"...) The relationship feels nonexistent to the degree i'm wondering why they bothered with the mechanic at all.

    In every way shape and form, this game underdelivers on the RPG element and overdoes it on the "stoof 2 shoot" motif. If you haven't played previous installments, do yourself a favour and give this one a miss in favour of modded versions of previous games. You'll get a far more rewarding package all the way.
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  13. Feb 12, 2016
    0
    I just finished the game and i think im gonna puke.

    - the story is terrible -all the characters suck -main character is boring as hell autistic dude -every single quest revolves around: "go there and clear the zone of raiders/ghouls/supermutants" -the settlement building is a pointless, incomplete, buggy mess -bugs, bugs everywhere -its a friggin shooter now, with terrible
    I just finished the game and i think im gonna puke.

    - the story is terrible
    -all the characters suck
    -main character is boring as hell autistic dude
    -every single quest revolves around: "go there and clear the zone of raiders/ghouls/supermutants"
    -the settlement building is a pointless, incomplete, buggy mess
    -bugs, bugs everywhere
    -its a friggin shooter now, with terrible shooting mechanics

    Bethesda take my 60$ and shove it up your ass. Thank you for ruining one ot the greatest gaming franchises of all times.
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  14. Feb 12, 2016
    4
    As a huge Fallout and Bethesda fan this game was a huge disappointment. It's an uninspired mess with a terrible game engine and loading screens every 2 minutes. The quest are repetitive and it's like Bethesda just phoned in the whole game without giving a damn. I loved these series, I saved money for months to buy an R9 390 to play this game and here I am using my 300$ video card to playAs a huge Fallout and Bethesda fan this game was a huge disappointment. It's an uninspired mess with a terrible game engine and loading screens every 2 minutes. The quest are repetitive and it's like Bethesda just phoned in the whole game without giving a damn. I loved these series, I saved money for months to buy an R9 390 to play this game and here I am using my 300$ video card to play League of Legends. **** you Bethesda for abandoning your fans :( Expand
  15. Feb 11, 2016
    9
    This review contains spoilers, click expand to view. I have just started my fallout 4 adventure, but i have played 10 hours of fallout and i love it. When you get a quest on fallout you walk to the quest, but on the way you fint something else that is enteresting. So the value of this game is at least 60 usd. The grafhics are decent, nothing spesial, but after a wile you don't care, because you meet new characters and people on the way. 9/10 Expand
  16. Feb 11, 2016
    3
    It might me not a bad game by itself, it is, after all, a quite beautifully designed action game with some RPG elements. But if one judge it as a Fallout game - it just plain terrible. Absolutely nothing of what made Fallout series great isn't here, besides maybe a good music and beautiful world. There is no consequences whatsoever to anything you do (crazy example: insulting a BoS elderIt might me not a bad game by itself, it is, after all, a quite beautifully designed action game with some RPG elements. But if one judge it as a Fallout game - it just plain terrible. Absolutely nothing of what made Fallout series great isn't here, besides maybe a good music and beautiful world. There is no consequences whatsoever to anything you do (crazy example: insulting a BoS elder and mocking their values, won't prevent them from making you a paladin two minutes later), there is no real dialogue (all choices have exactly same outcome, you can't even deny doing quests for NPCs, if you say you don't want - they just ask to think again, and you go back to the same dialogue fork, with only way out to accept the quest), there almost zero interesting bald characters (I could count two or three maybe), all the side quests and huge chunk of main plotline are boring fetch and kill quests (which game happily generate procedurally for you, as all you want to do in Fallout game is do boring kill-all-raiders-and-get-an-item quests). Note: if you familiar with other games in series, you no doubt aware, that side quests, where you meet interesting character and discover things about the world, were the actual "meat" of the games, where main quest line was just a skeleton it was handing on. Non of it is here, after doing couple of dozen of side quests, I just stopped bothering, because literally not of them were interesting, it was just a boring side activity, without as much as an interesting story to discover in old terminal. Grind, as they call it.
    Every faction in game was just a bunch of boring illogical one-dimensional cliche stereotypes, leaving me with non to emotionally or rationally relate. And you didn't even had an option to side non of them, you had to join one of them, and kill all the others (BTW: peaceful solution was not an option in absolute majority of main and quests).
    Out of love for the series, I decided to finish the game (main quest) but I must tell, it wasn't a rewarding experience. At the end, I just ignored all the sides quests, dragged myself throughout the rest of the game, reluctantly joined one faction (which looked only a tiny bit less stupid than the rest) to finish the main quest. And I got rewarded by most boring and anticlimatic ending one can imagine. And they added insult to an injury, as apparently no matter which faction you end with - you get the same cinematic (albeit few phrases changed).And you just continue playing (read: killing raiders and fetching items) as nothing had happened. Nothing you did - really mattered.

    So if you looking for a Fallout game - skip this or you will be greatly disappointed. If you just want to shoot some raiders in a Fallout-themed world - you might give it a try. But you might as well go play Borderland - at least has better written characters (I'm not joking!).
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  17. Feb 11, 2016
    1
    Fallout 4 is the worst title in the Fallout series.

    It is so poorly optimized that if feels that the developers just wanted to throw out a sandbox game and wait for third party modders to fix the game to make it better. So it feels that Bethesda, an amazing RPG developer and publisher, now wants to cash grab what they can while putting in minimal effort, and as well as appealing to the
    Fallout 4 is the worst title in the Fallout series.

    It is so poorly optimized that if feels that the developers just wanted to throw out a sandbox game and wait for third party modders to fix the game to make it better. So it feels that Bethesda, an amazing RPG developer and publisher, now wants to cash grab what they can while putting in minimal effort, and as well as appealing to the least common denominator modern RPGS. Skyrim was similar but at least I felt that it was more appropriate since it's medieval fantasy, so it was like Witcher (I think the Witcher games are some of the best and even comparing it to this feels insulting to me as well, I just can't think of a better analogy at the moment) on a smaller/casual scale with a huge world, Fallout 4 doesn't do anything like that. It took it a step back.

    There is no immersion in the game. Bethesda wanted to give the players many choices but in doing so it really redistricts the player further.

    They spent too much time of gun customization and settlement building that everything else falls so short or has to revolve around it. I did not buy a Fallout game so I can run around and play Forge from Halo, pick up random wonderglue and desk fans (essentially garbage I would avoid in other games), and having to build a house to keep people out when in the other games you just get one at the start, it is pretty empty but you customize it as you get actual items to put in. I just don't appreciate having this "forced" onto me (by that I mean you won't get very far without taking advantage of it. Enemies just become bigger bullet sponges so you have to upgrade your stuff but to get materials in a reliable manner, you gotta take advantage of this mechanic).

    The graphics look like it is from the PS3/360 era with severe optimization problems. I could be walking down a road and my foot would get stuck in a crack that looking down, you won't even see it.

    The AI are really retarded and you can't kill most of the characters, looking at you Garvey (I think that's his name). By retarded I mean that I can be standing on the top of a hill with a .45 revolver, a raider from the bottom will try to rush me with a stick and doesn't even bother going for cover, just a straight run at me while I put caps in him. Turning the difficulty up doesn't make it any harder really, instead of shooting the raider once or twice, it'll take five or six shots. Essentially a bullet sponge difficulty change.

    The questing system is that of an MMORPG. Go to point A, kill or pick up B, return to A, get reward. I can't think of how many quests I did like those. After doing a few side quests, I just gave up on them all together. I am not trying to play a World of Fallout game.

    The storyline was a complete letdown. They try to start off strong by taking your son away from you and you begin a quest to traverse the wasteland to find him. But after about 45 min of playtime, the character pretty much forgets about the kidnapped child and is far more interested in looking for fans and glue inside torn down houses. Some of the faction quests are alright but some are buggy so you can just farm infinite experience.

    Speaking of leveling, the jack of all trades system that was used in Skyrim was brought back (although it did start in Oblivion but it was still at a minimal back then). There are infinite levels so eventually the character will get all the perks and can do ANYTHING in the game (ex: I can be a super doctor, hacker, lock-picking thief, the hardest hitting melee character while manning chain guns and fire with almost perfect aim, and at the same time have the charisma level of a president). This presents the problem is having very low replay value in it. Like why go back and make a new character when it's going to turn out pretty much exactly the same?

    It was also not cool to introduce power armor that early in the game. In all the others, you have to work and go through the training thing to use it.

    Pretty bad game, I would not recommend it unless you want Call of Fallout: Modern Post-Apocalyptic Warfare.
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  18. Feb 11, 2016
    9
    This review contains spoilers, click expand to view. Before I start please remember that I love this game and I am starting my second playthrough.

    Pros: Some of the reasons I love this game is because how smooth the gameplay is and, the controls are setup very well I think the dialogue is quite good and the map is quite big and fun to explore

    Cons: Well the graphics are dated they look like they came straight out of half life 2.
    The storey is crap it is like mario you go find a kidnapped princess but in fallout 4 instead the princess being kidnapped it is your 60 year old son who is older than you. I got the game on November 10 2015, night of the premier. I am playing on a very high power pc so I can play the game with Ultra high graphics with no lag at all, even with max graphics it still does not look great. Over all I think it is a Great game with amazing detail, but is has a crappy storey and bad graphics.
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  19. Feb 11, 2016
    4
    to be fair, i enjoy the gameplay. what mars my experience, and the reason i give it such a low score, is because of the technical problems i've experienced, THAT STILL HAVEN'T BEEN FIXED 2 MONTHS AFTER RELEASE.
    problem number 1 is the resolution is locked to about half my actual screen resolution, unless you start editing INI files. this is just pure laziness. so everything is just crazy
    to be fair, i enjoy the gameplay. what mars my experience, and the reason i give it such a low score, is because of the technical problems i've experienced, THAT STILL HAVEN'T BEEN FIXED 2 MONTHS AFTER RELEASE.
    problem number 1 is the resolution is locked to about half my actual screen resolution, unless you start editing INI files. this is just pure laziness. so everything is just crazy blurry.
    problem number 2 is UI bugs. i had to spend 2 hours trying to search for a MOD that fixed the disappearing lockpick. FFS, it still pisses me off thinking about that. it is SHAMEFUL for a AAA publisher to release a game with problems like these. it feels like i'm playing a game from 2005.
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  20. Feb 10, 2016
    1
    I have to say I am very disappointed with Fallout 4. I received Fallout 4 as a gift and I initially I loved this game, however I got only 20 hours out of this game at best. I used to work fine but recently I have been getting unexplainable and random crashes to desktop every time I try to play. I have no mods whatsoever, and my rig is built to play games like this at the highest graphicI have to say I am very disappointed with Fallout 4. I received Fallout 4 as a gift and I initially I loved this game, however I got only 20 hours out of this game at best. I used to work fine but recently I have been getting unexplainable and random crashes to desktop every time I try to play. I have no mods whatsoever, and my rig is built to play games like this at the highest graphic setting. This problem only seems to happen to Fallout 4 not to Skyrim or any other game I have installed on my computer. I have literally tried everything from multiple reinstallations of the game to attempting to tweak my graphic card, and hard drive. Needless to say I am frustrated beyond belief and am ready to give up on the game all together. Expand
  21. Feb 10, 2016
    6
    Did not live up to the hype in my opinion... :/
    ......................................................................................................
  22. Feb 7, 2016
    6
    Im really iffy on this one. The world of Boston is one of Bethesda's finest productions, but... it just feels so empty. I know the lack of depth in Bethesda's games has always been a common complaint but boy can you feel it here. Skyrim got a lot of flack for being shallow, but at least there was stuff in it. Fallout 4 just has reasonably polished gunplay to hold the world together than aIm really iffy on this one. The world of Boston is one of Bethesda's finest productions, but... it just feels so empty. I know the lack of depth in Bethesda's games has always been a common complaint but boy can you feel it here. Skyrim got a lot of flack for being shallow, but at least there was stuff in it. Fallout 4 just has reasonably polished gunplay to hold the world together than a whole lot of nothing. After the incredibly deep narrative that New Vegas brought us Fallout 4 had huge standards to live up to and it didn't. There wont be enough here to hook you in. So dont bother Expand
  23. Feb 7, 2016
    2
    Fallout 4 was disappointing, to me at least, but then I have played all of the Fallout games. Fallout 3 set the bar for the series, Fallout: New Vegas was a close contender; Fallout 4 on the other hand was mediocre at best. With its very poorly implemented settlement system, and it's vast array of technical and graphical issues, most of which Bethesda has yet to acknowledge much lessFallout 4 was disappointing, to me at least, but then I have played all of the Fallout games. Fallout 3 set the bar for the series, Fallout: New Vegas was a close contender; Fallout 4 on the other hand was mediocre at best. With its very poorly implemented settlement system, and it's vast array of technical and graphical issues, most of which Bethesda has yet to acknowledge much less address, the game failed to even come close to the high bar established by Fallout 3.

    I have never been bored with any Fallout game until now, I found the storyline to be pale, non immersive, repetitive and poorly written. The companions and their storylines were also mediocre and I ended up leaving them farming or defending somewhere... To me, the only companion, except Dogmeat, which which I was able to form any sort of bond with was...umm...well, I guess there weren't any. The much touted graphics simply were not that good, and certainly not in the same league as DA: Inquisition or Witcher 3.

    Fallout 4 seems more like a game that was pushed out the door before it was ready. There is a rough, poorly crafted and unfinished feel about the game that I haven't before in the entire Fallout universe. That coupled with Bethesda's insistence on putting it on the much hated Steam platform makes this my least favorite of all of the Fallout games. Fallout: Brotherhood of Steel, and its heavy metal game music as opposed to the 30s - 50s genre of the rest of the series, was my least favorite Fallout game until now.

    I have finished my first playthrough, and I am not even remotely interested in going through the game for a second playthrough; F03 and Vegas I have played and replayed for years now. In all honesty, F04 will probably end up relegated to Walmart's bargain game bin, it's just that poorly done. Truthfully, I am surprised that there is such a disparity between the critic and user ratings.
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  24. Feb 6, 2016
    0
    You do not need me to tell you that the game is garbage you probably are like me and just came here to make sure you were not the only one who hated this garbage post-apocalyptic Call of duty that Besthesda is trying to pass as fallout. Yes the guns are boring, yes the quests are boring, yes the main quest line is a generic cut and paste job, yes the dialogue wheel is a terrible idea thatYou do not need me to tell you that the game is garbage you probably are like me and just came here to make sure you were not the only one who hated this garbage post-apocalyptic Call of duty that Besthesda is trying to pass as fallout. Yes the guns are boring, yes the quests are boring, yes the main quest line is a generic cut and paste job, yes the dialogue wheel is a terrible idea that spoils the game, and no you aren't crazy you should feel ripped off. I waited years for this game. Fallout 3 alone I must have logged nearly 750 hours if not more. I was stuck on that game for literally 2 years enjoying every moment of it. I bought it for every platform I owned over the years. Fallout: NV was nearly the same. But, fallout 4 I put 150 hour (at least 20 of which I'm sure was me texting/being afk), and just moved on to other games. It was boring, tedious, survival mode is just bullet sponge mode, and the rpg elements have been so stripped down so a smart lemur could figure it out.

    I honestly believe that Bethesda was much more worried about having Fallout sell in mass quantities, which is perfectly fine, but to do this instead of making a great game they made the game play "streamlined." With dialogue that was easier to choice, gun play that fells more like battlefield or cod, and most of all releasing it before the bomb cost became too much. The latter is most apparent not by the insane amount of glitches (which is almost Bethesda's trademark), and more to do with poor animations, a weak variety of location, guns, quest types, etc..., characters you don't care about, and writing that is cringe worthy.

    In short If you haven't bought it wait for the game of the year to drop to 20 bucks then buy it. If you already have bought it sorry for your lose of $60 I feel your pain.

    On a different note I would like to get on my soapbox for the next few sentences. Nearly 90% of reviews I see positive and negative alike say something to the effect of "the modded community will fix [fill in thing that Bethesda should have fix or included before release]." My reason for bring this up is to ask is it right of us to expect unpaid people to fix a shoddy game made by studio that made millions in sales of a product that personally I feel is not really complete or up to par. I believe that it is not fair to except modders to fix salaried developers short comings. Unfortunately Bethesda doesn't care they their made money and the modding community will fix the garbage textures, etc.. because they care, its their hobby, or they are passionate about fixing issues they see in the game. But, personally I do not feel comfortable with that and you should take a second to question if you are too.
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  25. Feb 6, 2016
    6
    Fallout 4 is not a bad game. It has easily over a hundred hours worth of entertainment and a large world-map to explore. I will agree that the story line is not the greatest but neither was Skyrim in my opinion and I still enjoyed playing it. If you want a game that lets you explore new and interesting areas while letting you kill everything in sight with a Fat Man than this is the gameFallout 4 is not a bad game. It has easily over a hundred hours worth of entertainment and a large world-map to explore. I will agree that the story line is not the greatest but neither was Skyrim in my opinion and I still enjoyed playing it. If you want a game that lets you explore new and interesting areas while letting you kill everything in sight with a Fat Man than this is the game for you. If you want a game with a better story line, stick to Telltale games. Expand
  26. Feb 6, 2016
    0
    Probably the worst game I've ever played.

    Simple as that.

    When you play it you have the feeling of playing an alpha, it doesn't feel finished. Pure rubbish.
  27. Feb 5, 2016
    10
    Although I'm a hardcore fan of the series since it first came out I did approach this game cautiously due to the negativity and all the winding up hype, I was expecting a disaster. But boy I was wrong its great atmosphere, great story, good graphics and can be greater by mods, best shooting system in the series. I'm still playing this gem 140 hours and counting.
  28. Feb 5, 2016
    10
    This game is really really really really really really really really really really really really really really really really really really really really fun.
  29. Feb 5, 2016
    6
    The game could've been a lot better, the story wasn't as good as any previous story. It was dull, and there weren't as many endings or dialogue options as any previous fallout game.
    Long story short: It's a good game, but not a good Fallout or Bethesda game.
  30. Feb 4, 2016
    7
    Fallout 4 - A Good Game with a good graphic, a weak Story and a weak build-mode. I like the game all in all, but it's not that epic game i wish it were. (Sry for my bad English)
  31. Feb 4, 2016
    8
    First, the good. The game is incredibly stable for a large, open world game. It's reasonably pretty, especially outdoors, without terribly noticeable pop-in. Combat mechanics are great, especially with guns. Nick is a great companion. Some of the map is very nice, unique and often beautiful. The game has weather, often spectacularly, and while there are radiation storms andFirst, the good. The game is incredibly stable for a large, open world game. It's reasonably pretty, especially outdoors, without terribly noticeable pop-in. Combat mechanics are great, especially with guns. Nick is a great companion. Some of the map is very nice, unique and often beautiful. The game has weather, often spectacularly, and while there are radiation storms and radioactive zones, Bethesda has finally figured out that radioactivity is not making everything green. There is some humor, and plenty of interesting little side stories told in notes and on CRTs. Weapon crafting is decent, although a dearth of pre-war military and civilian weapons makes zero sense in a world full of perfectly edible pre-war food. Settlement building is nice for those who like it, although it's often crippled by arbitrary limits and most of the pieces don't snap together. Factions are reasonably varied (four) and are not completely caricatures.

    Now the bad. Enemy AI is pretty bad for a 2015 game, and companion AI is ludicrously bad. The role playing aspects have been dumbed down to the point of being largely useless, little more than yes/no/sarcasm/huh? buttons, and often what your character says is not what you expect since the choices, to accommodate consoles, are just short summaries. Bethesda's work on character models, textures and animations are still far behind the best of the modders, much less the AAA competition. Guns are not well thought out (26 pound 5.56mm assault rifles) although they do function well. The settlement crafting is crude and often the arbitrary limits make no sense - why am I jury rigging housing when just beyond the glowing green line are perfectly good buildings and houses? Why am I making a settlement on a tiny mud island in the middle of a swamp? The map is way too small, so antagonistic groups live virtually on top of that be another, with zero thought given to how they eat, and firefights often become three-way affairs. The voice acting for the player is supposed to allow emotion, but that is hardly used. Companions have far too little dialog for the programmed amount of chatter. Many of the side quests are extremely repetitive. And the main quest is, um, not very inspiring.

    Overall I like it a lot, but I had hoped for more. However, the revised engine is decent and we are promised a G.E.C.K. So Bethesda's biggest strength, its unmatched modder support, will eventually allow us to tailor the game to our individual preference. In the mean time, it's a pretty good game out of the box. Just be aware that it is more an atmospheric shooter than an RPG.
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  32. Feb 3, 2016
    0
    Terribly flat dialogues, almost no improvement in graphics, non existent RPG! Totally disgrace for Fallout series. I hope Bethesda will suck enough money from this and sell rights on Fallout to someone else.
  33. Feb 3, 2016
    5
    I'm a massive Fallout fan, i played the 97 Fallout to death when it came out, and everyone since has been an improvement, Fallout 3 was epic, even Las Vegas was ok, I didn't expect it to be anything other than a extension of 3 and it was. I had big hopes for 4, couldn't wait, and then it finally came out and i was soooo disappointed. They've kept all the bits we didn't like about 3 ( theI'm a massive Fallout fan, i played the 97 Fallout to death when it came out, and everyone since has been an improvement, Fallout 3 was epic, even Las Vegas was ok, I didn't expect it to be anything other than a extension of 3 and it was. I had big hopes for 4, couldn't wait, and then it finally came out and i was soooo disappointed. They've kept all the bits we didn't like about 3 ( the dodgy shooting etc) and bolted on a few new, but ultimately pretty lame, new bits such as making your own town. It looks dated and i lost interest within a few days. Guess Fallout is done then....Bethesda need a new engine. Expand
  34. Feb 3, 2016
    9
    To say that this game has destroyed the fallout franchise is a overstatement of epic and blowout proportion. This is without doubt a lighter side of the old school rpgs however it is still very much a rpg, granted it does have less deeped in some points of its history thant it probably should have, and though the game has an all is tremendously huge, the main quest can be rushed (and theTo say that this game has destroyed the fallout franchise is a overstatement of epic and blowout proportion. This is without doubt a lighter side of the old school rpgs however it is still very much a rpg, granted it does have less deeped in some points of its history thant it probably should have, and though the game has an all is tremendously huge, the main quest can be rushed (and the important word here is rushed (something a main quest should never be)) in a matter of 2 days. This game is withouth doubt an improvement in most aspected on the previous intalements, even better than new vegas. The scenary, and companions are wonderful, the weapons and crafting system orgasmic, and the settler system something to rival minecraft in the amount of life sucking hours I have lost to it. The final veredict I can lay is that this is withouth doubt at least a 8 out of 10, given that some parts of the history can still be improved, however considering that it is bethesda and they normaly listen closely to the layed out critics I forsee that with the DLC content (upcoming has of yet) it will probably get to a 9 our 10 Expand
  35. Feb 2, 2016
    7
    I was expecting more. While I did play the game for quite a while, I eventually grew bored of it and stopped halfway the main quest.

    I am a player who likes to do all the side quests, obtain all the bobble heads, explore, build, craft. If I had just focused on the main story line I probably would have finished the game in the time I spent on it. I did complete New Vegas and feel this
    I was expecting more. While I did play the game for quite a while, I eventually grew bored of it and stopped halfway the main quest.

    I am a player who likes to do all the side quests, obtain all the bobble heads, explore, build, craft. If I had just focused on the main story line I probably would have finished the game in the time I spent on it. I did complete New Vegas and feel this game isn't up to the same level. Besides the story line, graphics too were a letdown when compared with other recent releases like Metal Gear and Witcher 3.
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  36. Feb 2, 2016
    10
    I love it! Fallout 4 is SUCH an improvement over the mechanics of 3 ! if they put out DLC half as good Fallout 3's this will be the best game in existence . I always felt that console games really lacked that 'sandbox' feel. Honestly i am a PC gamer, i need mods. Fallout 4? I haven't had the need or want to install a single mod, ok , maybe I could use 'scrap scrap' but other wise this is aI love it! Fallout 4 is SUCH an improvement over the mechanics of 3 ! if they put out DLC half as good Fallout 3's this will be the best game in existence . I always felt that console games really lacked that 'sandbox' feel. Honestly i am a PC gamer, i need mods. Fallout 4? I haven't had the need or want to install a single mod, ok , maybe I could use 'scrap scrap' but other wise this is a solid installment to the Fallout franchise.

    Fallout 3 was just so rigid You couldn't do anything besides murder and kill everything .. which isn't so bad. Fallout 4 however really adds a 'progressive feel' like you actually accomplish stuff. Unlike 3 where in the end your only left with a dead story and all your 'stuff' . I could play Fallout 4 forever and still have my settlements to improve, or random events to find, or legendary gear to collect.

    10/10 because unlike every other big company AAA rated game Bethesda still tries to give us something new and different , I appreciate that.
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  37. Jan 31, 2016
    5
    Fallout 4 is not a bad game. It's not a great game either. It's a more polished take on Fallout 3. The world-building is very good. The ruined cities, weather, dead forests have been painted with a more colourful (yet appropriately bleak) brush. For those of you who like combat - it's good - plays liker a shooter.

    The problem with the game mostly in the writing - in short, it's lazy.
    Fallout 4 is not a bad game. It's not a great game either. It's a more polished take on Fallout 3. The world-building is very good. The ruined cities, weather, dead forests have been painted with a more colourful (yet appropriately bleak) brush. For those of you who like combat - it's good - plays liker a shooter.

    The problem with the game mostly in the writing - in short, it's lazy. The game has been artificially inflated by using generated quests that are mostly fetch and kill quests. Sometimes you don't even realise you are doing a computer-generated quest. The actual written quests have a few shining moments, but unfortunately, gravitate towards the same point, and exhibit the same themes. The character building is also poorly paced, but some of the companions are very interesting.

    Critics have given this game a high score, I assume, because they never had to pay for it.
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  38. Jan 31, 2016
    0
    This game is trash, the soul of fallout is make decisions, you can finish Fallout NV whitout killing a single person (main history only) this game is just a bad copy of borderlands, shot, kill and be a stupid. F*** this game.
  39. Jan 31, 2016
    3
    How I feel about this game and Bethesda right now can be summed up by one of Rose of Sharon Cassidy's classic Fallout New Vegas lines, with a couple of changes:

    "You ever had a brother? Some dumbass younger brother, say, who knocked up the pastor's daughter, can't hold a job, and his home-away is a jail cell? That's "Bethesda". Their compass is spinning, all the time. They try to put
    How I feel about this game and Bethesda right now can be summed up by one of Rose of Sharon Cassidy's classic Fallout New Vegas lines, with a couple of changes:

    "You ever had a brother? Some dumbass younger brother, say, who knocked up the pastor's daughter, can't hold a job, and his home-away is a jail cell? That's "Bethesda". Their compass is spinning, all the time. They try to put their "casual game marketing" in everything they see. Nobody's ♥♥♥♥ is that long. Not even Long ♥♥♥♥ Johnson, and he had a ♥♥♥♥ing long ♥♥♥♥. Thus the name. So "Bethesda" tries to hold on to everything. They can't, because it's too big for them to get their arms around. ... Look, don't get me wrong. I wouldn't want "Black Isle" or the "Obsidian" families running the "Franchise", all of them are a different kind of ♥♥♥♥-up. So what's the alternative? "Bethesda" just has some shaping up to do. Maybe "the fans" kicking them in the nuts is a nice wake-up call, is all I'm saying."
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  40. Jan 31, 2016
    7
    Do you like this game?
    -Yes
    -No(get shot in the head by the developers) -Why(the slowest way to go back to the same question) -Why v.2(a bit shorter way to go back to the same question) That's the fells in this game:2 options which one of them you get.Graphics are something that here are on max to make you fell like you live in the 40's.ALSO SOMETHING VERY IMPORTANT>(spoilers and
    Do you like this game?
    -Yes
    -No(get shot in the head by the developers)
    -Why(the slowest way to go back to the same question)
    -Why v.2(a bit shorter way to go back to the same question)
    That's the fells in this game:2 options which one of them you get.Graphics are something that here are on max to make you fell like you live in the 40's.ALSO SOMETHING VERY IMPORTANT>(spoilers and hater alert)

    This game IS COMPLETELY IMPOSSIBLE because the radiation that kill humans kills itself after 10 years and the one that is everywhere(trust me i checked) cant kill anyone.+ who will make a nuke cars?I rate it 7/10 because at least i can explore and my favourite part of the chemistry is the radiation and the radioactive chemicals.
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  41. Jan 30, 2016
    9
    Ok, the game itself is amazing! I love its graphics and its side quest and main missions! But if you are a pc player you will understand that the game crashes so much! Almost every time I try to load up the game it just crashes!
  42. Jan 30, 2016
    3
    The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire.The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire. There are no longer multiple ways to finish most quests, because every quest is "Go here and kill this". The game no longer has skills or traits, instead they've "streamlined" all the rpg elements away, and all that is left is a game that is no longer an rpg at all. There is now only one build, and that is a combat oriented one. It honestly feels more like a poorly made clone falling somewhere between the mass effect and borderlands series. This is not a good thing. Stay far away unless all you are interested in is shooting things and looting locations. There is no payoff at all for your actions in this very shallow playground of a game. It did accomplish one good thing by making me want to replay New Vegas! Expand
  43. Jan 30, 2016
    5
    Some good, some bad, and some ugly...

    After reading all the negatives I wanted to add my voice. Coming from the background of originally playing Fallout 1, 2, Tactics, 3, NV, and now 4 (over 100 hours). And RPGs over many many years. As an RPG this just really isn't much of one anymore. The score would be more like a 2 or 3. As an FPS it's probably more like a 7 or 8 I'm
    Some good, some bad, and some ugly...

    After reading all the negatives I wanted to add my voice. Coming from the background of originally playing Fallout 1, 2, Tactics, 3, NV, and now 4 (over 100 hours). And RPGs over many many years.

    As an RPG this just really isn't much of one anymore. The score would be more like a 2 or 3. As an FPS it's probably more like a 7 or 8 I'm thinking. Action/Adventure/Comedy?? meh... So the good?

    What I liked

    - Atmospherics. Rain, Radiation storms, vegetation (yeah it's dead but it's there), clouds. It's feels more like what you might expect a post apocalyptic world to be like. (maybe not 200 years later but...)
    - I think the people actually do look different from each other compared to FO3
    - The fallout franchise Finally figured out how to make the dangers of radiation poising have a real practical effect.
    - They included some FPS things, like a grenade button.
    - I actually thought the voice acting was well improved with respects to the quality of delivery over FO3 and NV.
    - Some quest items have time limits. I know some people hate this, but I also liked my companions to actually be able to die. I prefer the real consequences over the idea that raiders would actually sit on an abducted settler for months until you get around to killing their camp.
    - You can really build the home of your dreams (mostly).
    - Creatures are more interesting. Burrowing, crawling out of holes. Clinging to walls, etc.

    The Bad....
    - It's not really an RPG, it's an open world FPS. (that's got to be the worst of the worse)
    - Your character development is almost irrelevant. Other than leveling up for more hit points.
    - Dialog options are pretty much gone now.
    - Your settlements become tedious (seriously do I have to literally rescue them all the time?)
    - Hardcore mode?
    - Lots of Mutants, lots of ghouls
    - City flavor is missing (more on that below)
    - The bones of Fallout 1 & 2 are just about gone now.

    I know a lot of people are complaining about the graphics, and some of the glitches. I watched a dead mirelurk fall from the sky after I reloaded a quick save. But those are mostly inconsequential.

    It seems to me that Bethesda looked at what the modding community was doing and took some of the well executed ones and added it to FO4. Environmental effects, and building. I was excited for the idea that I could carve out a settlement the way I imagined. Instead, I'm dealing with a bunchy of whiny settlements that never seem to take care of themselves.

    However I had a concern after FO3 that they might try to slide into their Elder Scrolls territory with a sequel. Instead it appears they're trying to squeak out a pure FPS but can't quite bring themselves to do it. And really they shouldn't. There's lots of other games that do that better.

    So when I said the "flavor" is missing I mean it like this. I used to (and still do) play FO3 just to wander into the capital wasteland and feel the oppressive, ruin of a world brought to it's knees by bombs, and just what might be around the corner. The look, the feel. Imagining what that building might hold if I could just get inside somehow.

    Instead in FO4 I try to find the quickest route some where cause I get tired of running into ONE MORE RAIDER SETTLEMENT blocking the street. Or if it's not a raider it's super mutants. It's less about discovery and more about fighting. Which many others have pointed out is all you really do in the service of pretty much every quest.

    Save some one by killing everything. Bring a new settlement into the fold by doing a quest for them to kill every thing. Someone giving you a problem? Eh, kill em. Might as well.

    So the joy of discovery for me has been largely, largely, stamped out by knowing that all I'm pretty much going to do after killing all the ______ (fill in the blank) is find a building full of junk to scrap.

    FO4 implemented the same scheme that Diablo has done for years by adding some kind of unique effect to their weapons or armor to make it stand out from the crowd. Was kind of fun at first, but honestly, it stopped being of much interest a dozen hours in when you see the same things keep showing up. There's room to improve this with patching or DLC.

    To conclude, if you like just going out and shooting stuff, you might like this. If you like RPGs you won't really get what you want. Hopefully two things come out of this. First, we can hope Oblivion Entertainment gets another shot at a Fallout with a follow-up to New Vegas. Second, hopefully Bethesda, goes back to the RPG core that made this game what it is. But please not Skyrim with a robots. Fallout 1 & 2 were loved for a reason!
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  44. Jan 30, 2016
    2
    Let me begin by saying that I'm a Fallout fan, and I've enjoyed many of Bethesda's offerings. That said, I can't give an endorsement to this game. In fact, I strongly advise that you avoid it.

    Sadly, after some hours playing Fallout 4, I have to say I can't recommend it. In fact, I'd avoid it like the plague. Too many game-breaking bugs, screwed-up, uncompleteable quests, and messed-up
    Let me begin by saying that I'm a Fallout fan, and I've enjoyed many of Bethesda's offerings. That said, I can't give an endorsement to this game. In fact, I strongly advise that you avoid it.

    Sadly, after some hours playing Fallout 4, I have to say I can't recommend it. In fact, I'd avoid it like the plague. Too many game-breaking bugs, screwed-up, uncompleteable quests, and messed-up scripts. I spent WAY too much time searching the Net for work-arounds and console codes just to allow me to finish quests that I'd done everything right for. I don't think it's possible to complete the game without using the console cheats.
    Some of the bugs are REALLY frustrating. In one of the climactic quests, "Rockets' Red Glare," you're supposed to get on a vertibird transport and fly to enemy HQ on a mission to a final confrontation. The transport never gets there, it just flies around the map at random, not under your control.

    Poor QA seems to be ruining more and more games. In this case, a good game, with interesting mechanics and atmosphere, compelling NPCs and a very interesting world is hopelessly pranged by mistakes that could have been easily avoided. I can't recommend it at all.
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  45. Jan 30, 2016
    6
    Fallout 4 is a step back from Fallout 3 and New Vegas, and really shows that Bethesda has failed to innovate much in terms of their game engine, graphics, or gameplay. What they do is pretty cool, but it is becoming stale. And in the wake of The Witcher 3, the bad story and lack of any meaningful choices is made that much more glaring. That said, I had fun, but this could have been so muchFallout 4 is a step back from Fallout 3 and New Vegas, and really shows that Bethesda has failed to innovate much in terms of their game engine, graphics, or gameplay. What they do is pretty cool, but it is becoming stale. And in the wake of The Witcher 3, the bad story and lack of any meaningful choices is made that much more glaring. That said, I had fun, but this could have been so much more, and I genuinely hope that Bethesda will learn from their mistakes - instead of just swimming in their cash - and deliver the next Elder Scrolls game with upgrades and improvements across the board. Expand
  46. Jan 30, 2016
    7
    I'm not going to bash this game into the ground, but i'm going to be fully honest.
    For me, Fallout 4 has improved a lot in certain areas, namely gameplay and graphics. Yes, graphics. While many will complain about the gamebryo engine, i thought it did its job well with this title. This Fallout world is probably the best one designed so far. You don't have to walk through big areas of
    I'm not going to bash this game into the ground, but i'm going to be fully honest.
    For me, Fallout 4 has improved a lot in certain areas, namely gameplay and graphics. Yes, graphics. While many will complain about the gamebryo engine, i thought it did its job well with this title. This Fallout world is probably the best one designed so far. You don't have to walk through big areas of nothingness just so you can get from A to B, it's constantly a treat to bump into various locations and events.
    The quality of writing in this game remained the same, or it got worse. The main story is actually interesting for once, but you will start to see how superficial everything is when you're halfway through it. Your choices have never mattered less in this game, it all feels like a placebo pill. The sidequest content is really poor. The only good quests that i have encountered so far were the USS Constitution, the Silver Shroud and the Cabot questline. Everything else feels so generic, repetitive and lazy. I'm not even going to talk about the radiant quests and the broken record that is Preston Garvey, which leads me to character development. Bethesda seems to be scared of depth, they cannot build a character, they leave everything half-assed. Almost everyone in this game is forgettable, save for a few companions and npcs you meet along the way. I understand why people gave low ratings to this game. They dove into it with high expectations and towards the end they were disapointed by the way Bethesda half assed every good thing that made Fallout games memorable. It is an above average game, with great gameplay, a lot more responsive than the previous titles, but it seems to me like it sacrificed too much. I would give this game a 7 or a 7.5. Bethesda needs to team up with a good writing team, they need to develop their stories, go in depth with character development and sidequest content. In the future they won't get away with the same radiant mechanics and lazy concepts that make this game almost feel like a singleplayer mmo. I will never believe the hype that surrounds future Bethesda titles, because i know that most of it is fake.
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  47. Jan 28, 2016
    1
    What a huge disappointment, clearly took a different with this one. I don't even know where to begin, it's all wrong, it's all cheap and lacks anything beyond the surface. It's a (decent?) shooter game, and nothing more, this isn't a fallout game... not even close.
  48. Jan 28, 2016
    0
    No amount of modding can fix this game! It is a shell, all the missing parts of the fallout franchise are missing. No skills, No reputation, No Dialog! This is the worst game I have purchased in the last 10 years. No longer a fan of Bethesda, why are we supporting companies like this.
  49. Jan 28, 2016
    8
    Jesus christ the anger and fan boy rage in this section is beyond and compression. no this aint a perfect game, but a 0? really? 0? you think this is a "ride to hell retribution" level bad?

    simply put this game is great, with a great world, great gameplay, and great characters and a central narrative that is actually physiologically interesting and morally grey. the RPG elements have
    Jesus christ the anger and fan boy rage in this section is beyond and compression. no this aint a perfect game, but a 0? really? 0? you think this is a "ride to hell retribution" level bad?

    simply put this game is great, with a great world, great gameplay, and great characters and a central narrative that is actually physiologically interesting and morally grey. the RPG elements have taken more than their fair beatings, but the gamepaly more than holds up for what was lost.

    by no means a perfect game, but one you should really pick up sooner or latter.
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  50. Jan 28, 2016
    4
    Let me start by saying all the fan boys that rated this 10/10 within a couple of days of release are just plain wrong (or so blinded by loyalty they outright lied)

    This is not an RPG, this is a FPS, a FPS with a very very short life span. Once you have completed the extremely short main story there are only very very very boring repeat fetch quests to level up with or settlement
    Let me start by saying all the fan boys that rated this 10/10 within a couple of days of release are just plain wrong (or so blinded by loyalty they outright lied)

    This is not an RPG, this is a FPS, a FPS with a very very short life span. Once you have completed the extremely short main story there are only very very very boring repeat fetch quests to level up with or settlement building (which is engaging for a couple of hours until you remember you didn't buy f*cking minecraft)

    Following are some of the poorer aspects of the game -

    Speech is terrible, (the voices, the choices, the script are all awful)
    Repetitive fetch quest, go here, kill everything, come back
    Weapon upgrades are in the main worthless, the same upgrades are almost essential for any weapon
    The perk system is useless, you will never need at least two thirds of them and you will still be over powered.
    Enemy AI is horrendous. Stand there while I pump bullets into you.
    Karma, the one absolutely excellent thing Bethesda did in FO3? Gone, it matters not anyway as you have to be a variation of a good character anyway, you are simply not allowed to kill certain NPC.
    Power armour is a waste of time except as a self styled quest to collect them. It is simply not needed 95% of the time.
    It matters not which faction you 'choose' to side with, the majority of the endings are exactly the same.
    VATS is now completely useless, meaning it's all down the sights COD style shooting.

    I can't be bothered to slate it any more, even though there's more in the tank.

    This could almost be the game that kills the Fallout franchise, it won't because hype beats all, but it certainly could.

    Five years waiting. For this. Shocking. 4/10
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  51. Jan 28, 2016
    8
    Fallout 4 is a huge RPG with a great story, and revamped combat.

    Gameplay First off is the combat, which has seen a very nice overhaul compared to Fallout 3 which was pretty much unbearable if not for the V.A.T.S system, and the shooting is well done and is now competent. The V.A.T.S system is not as "required" now but still fun to use, and its always a pleasure having a slow mo cam
    Fallout 4 is a huge RPG with a great story, and revamped combat.

    Gameplay

    First off is the combat, which has seen a very nice overhaul compared to Fallout 3 which was pretty much unbearable if not for the V.A.T.S system, and the shooting is well done and is now competent. The V.A.T.S system is not as "required" now but still fun to use, and its always a pleasure having a slow mo cam zoom in for some head pops.

    Story

    The story is long, and has some intriguing plot points in it under the initial one that is shown off to you. The biggest star of the game though is the players relationship with companions and the multiple side quests that flesh out the world. They made you care for your companions and gave a sense of place in this world. The factions are also all fleshed out and it makes the decision of picking which one to join and stick with a tough choice as the game progresses.

    Visuals/Presentation

    The visuals in the game are fine and wont blow anyone away but they are good enough and for all the criticisms the game has gotten about bugs i have not run into any particular ones except for slight frame-rate hitches every now and then but overall the game ran good enough without detracting from my experience.

    Overall Fallout 4 is a great RPG with good customization, a very fun story, with nuanced companions, and tough choices to be made, and all though it doesn't feature anything groundbreaking and is more fallout, is still a great experience that you can sink countless hours into.
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  52. Jan 28, 2016
    6
    Well then, Fallout 4 is actually… a good game. It improves the shooter, which makes the action more enjoyable, is customizable, at least regarding gear, weapons and settlements, giving use to all the junk we can find at the wasteland… i loved how the companions interact with you and the environment; you can actually give a **** about them. Now they have their likes and dislikes, getting toWell then, Fallout 4 is actually… a good game. It improves the shooter, which makes the action more enjoyable, is customizable, at least regarding gear, weapons and settlements, giving use to all the junk we can find at the wasteland… i loved how the companions interact with you and the environment; you can actually give a **** about them. Now they have their likes and dislikes, getting to the point where they will leave you alone if they disagree with your actions; Also, they have their own storyline and quests in some cases. And, for the very first time in this saga, the main character has his own voice, which…

    Wait, what?

    Don’t misunderstand me, I actually appreciate the effort put on those speech lines, but man, what the actual **** This is one of the weirdest choices ever made on a sequel, and the reason is simple: because of this the dialogue wheel exists. And this is clearly a step backwards at one of the points which made this experience big in the past. All dialogue choices are reduced to Yes/No/Doubt/Sarcasm. This wouldn’t bother me if they had some kind of ramification on dialogues, but no, no ramification whatsoever. And the point is, and here’s where I feel completely fooled, those dialogue choices very often end up with the same answer by the NPCs. This is more than a mistake, I don’t know why Bethesda threw away dialogue choices, if not entire dialogues, under some lines that no one asked for. Lines which also create a huge disconnect from the environment; I am hearing a voice that is not mine, telling lines that in most cases I didn’t chose due to the lack of information of the dialogue interface. And I feel like, if they kept the old formula, the game would have not only more speech lines, but entire dialogues that would fill the Commonwealth with interaction and, obviously, choices.

    Choices that are conspicuous by absence, something that you will notice when you get along with one faction. There are 4 factions at the game, three of which are relevant to the development of the plot. Well, guess what: these factions are mutually exclusive. No matter how you face the game, when you align with one of this three factions you will be forced to destroy the other two.

    This really pisses me off because Fallout 4 relies too much on its main storyline while side quests are barely remarkable. Of course, there are some awesome side quests, but in most of the cases they are just dull fetch quests, some of them consisting on doing the same thing over and over, and… oh my god, are you ****ing serious? Those quest have no end! And by leveling you will get to the point where these boring, repetitive and infinite quests almost do nothing to help you leveling up!

    I’m done, Fallout 4 is a decent FPS sandbox game, with a detailed and beautiful open world and still enjoyable for the newcomers, but if you love this saga as I do for what made it big, you’ll find yourself disappointed.
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  53. Jan 27, 2016
    2
    This game is an open world fps, with some perks and a cool crafting system.
    A mix between FarCry 3 and Skyrim with a post-apo vibe in it.
    The writing is pretty bad but it's not that important in fps...

    This game is not an RPG.
    This game is not a Fallout.
  54. Jan 27, 2016
    4
    Not a patch on FO3. RPG, what rpg. FPS more like ! I was hoping for something a lot better than 3/vegas but Bethesda didn't deliver. Money for old rope !
  55. Jan 26, 2016
    8
    First, let's get this out of the way: Fallout 4, mechanics-wise, is closer to Skyrim. So for the love of god, stop comparing it to Fallout 3 or New Vegas.

    Fallout 4 was, in aspect, Bethesda Softworks trying new things. From the gun play to the crafting, there's so much new here that it becomes very hard to compare this sequel to.. well.. anything! Is Fallout 4 worth the money?
    First, let's get this out of the way: Fallout 4, mechanics-wise, is closer to Skyrim. So for the love of god, stop comparing it to Fallout 3 or New Vegas.

    Fallout 4 was, in aspect, Bethesda Softworks trying new things. From the gun play to the crafting, there's so much new here that it becomes very hard to compare this sequel to.. well.. anything!

    Is Fallout 4 worth the money? Absolutely.
    Is it as good as it could have been? Of course not.
    Game of the year material? Compared to Witcher, unfortunately, not quite.

    Gameplay is fun. Killing enemies is extremely satisfying. The only issue lies in the game's difficulty- or lack thereof. While the game has no level limit, and tons of character build potential, your character becomes so easily overpowered at level 30ish that it lacks any clear and necessary strategy. A few bugs also plague gameplay, and makes some situations irritating.

    Story is terrible. While some missions are fun, a few quest lines can make you laugh, the overall plot is laughable and poorly done. Bethesda is known for good story, and this isn't it. Endings are, in all, terrible.

    Building is amazing. Clipping issues are irritating, and it's clearly a skeleton for future updates, but it's a great new feature.

    Crafting is nice- but at the cost of little to no unique weapons. Legendary item system is poorly done.

    Graphics are FINE. People are forgetting how long this game has been in production. To top it off, the level design makes crappy graphics totally acceptable.

    Over all, it was the easiest $60 I've ever spent. Could've been much better, and Bethesda needs to step up their game for the next title- but this is still a good game.
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  56. Jan 26, 2016
    8
    This game is entertaining. Bethesda has always laid great groundwork, then people come in behind them to flesh it out. Overall the game is very good.

    Pros: The setting is fantastic. It's full of memorable locations, and overflowing with the dark humor well known in the Fallout universe. The combat is fantastic, with both melee and gunplay very smooth and enjoyable. The voiced acting is
    This game is entertaining. Bethesda has always laid great groundwork, then people come in behind them to flesh it out. Overall the game is very good.

    Pros: The setting is fantastic. It's full of memorable locations, and overflowing with the dark humor well known in the Fallout universe. The combat is fantastic, with both melee and gunplay very smooth and enjoyable. The voiced acting is new, and uncomfortable for many, yet can add to the immersive experience with a bit of imagination. The story is quite good and well thought out. It's concepts have been done before, but not to this extent, with as many options, or in a Fallout game. Plus the crafting, while rudimentary, is brilliant. The bugs are minimal for a Bethesda open-world rpg, though some do crop up.

    Cons: The conversation wheel is lacking in choice, and when an option is chosen, it can take you by surprise what is said. The persistence of the same quests. While a great way to earn xp, they get old quick. Lack of a F:NV hardcore mode was disappointing aspect for many, including myself.

    Overall, this game is a must play. It continues to hit home the "looking to the future" aspect. Sure it has it's problems, but we as gamers must be objective. Is this game better than Fallout 3 or Fallout: New Vegas? Not by a long shot. Are those games better than this iteration? No. This game brings change, for better or worse. People hate change, just look at some of the other reviews. I cannot wait to see what the future holds for this game, and the franchise as a whole.

    Enjoy!
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  57. Jan 25, 2016
    0
    This review contains spoilers, click expand to view. Very disappointing, especially if you play on PC, game is designed and significantly hurt by alot of design decisions to cater to a console crowed, resulting in a significantly dumbed down game

    expect to hear the phrase "I normally don't like RPGs, but I really like this one", as it is a FPS (Boaderlands is a close comparison) with weak RPG elements, almost all choice and story striped out to cram in more go to radiant location kill everyone get radiant item, repeat

    and as is common with Large AAA games expect the ending to be very unpolished and half arsed (suffice to say all the paths to the end are more or less copy and past, and the path you take is akin to pressing one of three buttons), the further you go expect conversations to end half way through, bosses to spawn where they are not supposed to, and lots of sitting (or shooting) for X amount of time until the story wants to progress

    your seance of agency is pretty much zero

    and three months after release there has been one minor patch, leaving many bugs (including game backbreaking ones such removing from the game world your companions or Quest NPCs, Ending Quest Conversation Prematurely, or a peak you get early on thats supposed to give 20% increase to headshoot chance...gives 2000% pretty much eliminating any difficulty, only way to get rid of is to restart or use command codes)
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  58. Jan 24, 2016
    4
    I had so looked forward to finally playing this title, I had put it off until I had the time to really get immersed. And I started out with an abundance of enthusiasm that lasted through the character creation and prologue. After about five hours of game time, however, it started creeping up on me. Where was the Fallout feeling, where was the desire to play on?

    I tried messing with the
    I had so looked forward to finally playing this title, I had put it off until I had the time to really get immersed. And I started out with an abundance of enthusiasm that lasted through the character creation and prologue. After about five hours of game time, however, it started creeping up on me. Where was the Fallout feeling, where was the desire to play on?

    I tried messing with the graphics (to solve the mysterious problem of the game being horribly overbright to look at), I considered a new character, starting over and taking it more slowly. I yanked the difficulty to Survival so I would feel that I was in danger at least. Everything. In the end I tried to push on, to go out and just explore, to feel the world itself. Then after a few hours more it struck me. the plain, horrible truth of it: Fallout 4 is a mediocre game. Plain and simple, I never thought I would say that out loud but it's the truth.

    The graphics are mediocre, the scenery is nice but skin textures stretch awkwardly across poorly animated actors. The voice acting is bad, the story offers no immersion and doesn't spark any desire to explore or interact. I tried to ignore all that and set out on one of the classic exploration tours that I loved in the former Fallout games. Just going into the wasteland, feeling that specific tingling that comes with exploring a dead world where anything (often times something terrible) is waiting around the corner. I went from house to house, explored, looted. Found dead people but they meant nothing. The town had no feeling, just random houses with a surprising abundance of loot. At that time it hit me for real, I shouldn't have bought this game. I had thrown money out the window. I was now at the mercy of the modding community, I pray they'll save this train wreck. I don't know how or why, but I hope they find a way.

    So be warned, if you liked Fallout 3 and/or New Vegas (Fallout 2 is extremely different so I won't include that as a comparison) , you'll very likely not like this game. It seems haphazardly put together, devoid of charm and personality. It's such a shame... really is.
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  59. Jan 24, 2016
    7
    58 hours in, and quite a few of them were decent. I held off on this latest installment because of the terrible reviews. I don't regret the purchase, but I won't be playing more any time soon.

    The writing, characters and dialogue are not nearly as bad as the reviews suggest. (That said, the "upgrade" to the combat isn't nearly as impressive, either.) The game started slowly, managed
    58 hours in, and quite a few of them were decent. I held off on this latest installment because of the terrible reviews. I don't regret the purchase, but I won't be playing more any time soon.

    The writing, characters and dialogue are not nearly as bad as the reviews suggest. (That said, the "upgrade" to the combat isn't nearly as impressive, either.)

    The game started slowly, managed to draw me in...but then spit me back out again. Ultimately, the "final stage" quest decisions left me feeling empty. None of the faction endings made any sense to me. Let's just say that I was craving some alternative solutions...

    This isn't the Fallout 4 I was hoping for. It could have been excellent, but seems to fall flat. Worth playing, but keep your expectations in line.
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  60. Jan 22, 2016
    0
    Put over 1000 hours into New Vegas. Can't be bothered to put in more than 60 into Fallout 4. While the game is beautiful, it lacks any depth. The story is just...terrible. RPG elements almost non-existent. A settlement system which has little to no meaningful impact & only consists of maybe a hundred assets when there are 10,000's in the game. The companion AI....my god. I can'tPut over 1000 hours into New Vegas. Can't be bothered to put in more than 60 into Fallout 4. While the game is beautiful, it lacks any depth. The story is just...terrible. RPG elements almost non-existent. A settlement system which has little to no meaningful impact & only consists of maybe a hundred assets when there are 10,000's in the game. The companion AI....my god. I can't even describe how horrible it is other than to say it literally gave me real migraines. This took 7 years to make? What the hell happened? Expand
  61. Jan 22, 2016
    5
    The great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released onThe great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released on the same year of The Witcher 3.

    After 20 hours of game, you'll just wish that Fallout 4 would stop holding your hand and start treating you like a real gamer.
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  62. Jan 21, 2016
    9
    The year is 2015 and I was at my local video game store and I saw a copy of Fallout 4 i had never played any of the Fallout games before but i had heard a great deal of hype about the game so i thought screw it, i'll buy it, when i got home i eagerly put the disc in my PS4 and then began my spiral into Fallout 4 addiction.
  63. Jan 21, 2016
    0
    Dumbed down to an insult. Exactly what Dragon Age 2 was for DA:O, a braindead mess of a game that not only disappoints but rather insults the fan. Even the dialogue system that used to have lots of different RP options in DA2ised - every option comes down to the exact same effect in the game, said in a badly voice-acted cringe-inducing voice (voiced protag goes against the genre itselfDumbed down to an insult. Exactly what Dragon Age 2 was for DA:O, a braindead mess of a game that not only disappoints but rather insults the fan. Even the dialogue system that used to have lots of different RP options in DA2ised - every option comes down to the exact same effect in the game, said in a badly voice-acted cringe-inducing voice (voiced protag goes against the genre itself really, besides the bad quality). With dialogue and effect that would be thouught out by a 6-year old. The story is bad. No immersion to the world.

    All in all, it's a shooter for the COD fanboy, set in a wasteland. Nothing to do with the original series anymore. Plus, quests have degraded to a MMO standard.

    An absolutely horrible game by a funding/quality standard.
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  64. Jan 19, 2016
    5
    Nice looking game, plenty to do, but Bethesda cut its balls off. Play FO3 or NV instead. The same cut and paste quests that Bioware gave us in Dragon Age Inquisition, only these quests are dressed up nicely just so you dont immediately realise you are doing the same thing over and over again.
  65. Jan 19, 2016
    3
    - **** Story
    - 2008 graphics
    - Terrible quests, all generic kill and loot quests - Buggy as **** - Streamlined the game to appeal to the masses - Perhaps the worst of all is the dialogue wheel, what the **** were they thinking? Allows for no role playing what so ever. All you are is a concerned parent. This is a warning to Bethesda. If this same **** occurs with the Elder Scrolls 6
    - **** Story
    - 2008 graphics
    - Terrible quests, all generic kill and loot quests
    - Buggy as ****
    - Streamlined the game to appeal to the masses
    - Perhaps the worst of all is the dialogue wheel, what the **** were they thinking? Allows for no role playing what so ever. All you are is a concerned parent.

    This is a warning to Bethesda. If this same **** occurs with the Elder Scrolls 6 I will not be purchasing your games anymore.
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  66. Jan 18, 2016
    8
    Storia abbastanza interessante, anche se il finale non è entusiasmante. Graficamente un po' datato ma questa cosa si risolve con le mod. Ricco di bug e glitch vari, alcuni risolti via patch, altri via mod. Meraviglioso, appunto, il parco mod. Questo gioco, come Skyrim, ne è veramente ricchissimo e questa cosa lo rende decisamente molto molto più divertente ed interessante. Molto bello ilStoria abbastanza interessante, anche se il finale non è entusiasmante. Graficamente un po' datato ma questa cosa si risolve con le mod. Ricco di bug e glitch vari, alcuni risolti via patch, altri via mod. Meraviglioso, appunto, il parco mod. Questo gioco, come Skyrim, ne è veramente ricchissimo e questa cosa lo rende decisamente molto molto più divertente ed interessante. Molto bello il sistema di modifica delle armi. Bellissima la gestione degli accampamenti e degli arredamenti/difese/alimentazione e quant'altro. Tantissime missioni secondarie, 4 fazioni tutte molto interessanti e finali multipli. Enorme la mappa di gioco (nonostante non sia al pari di altri giochi, ma poco importa). Un bel gioco, su PC. Non sono sicuro lo consiglierei altrettanto anche su console... Expand
  67. Jan 18, 2016
    0
    Even mоre dumbed-dоwn than Skyrim,i was thinking that it impоsibIe...and this game shоw exacIy hоw Iazy bethesda is.I can't beIive peоpIe stiII defending this cоmpany.
  68. Jan 18, 2016
    0
    yet another example of the gaming industry treating its audience as idiot, taking away any choice in the game apart from whether you accept a quest or not. the game has been dumbed down to the point where there you have no ability to chose a play style.
    its just another case of "lets make a game that's all action because that's fun". which it is, for ten minutes. but after that ten
    yet another example of the gaming industry treating its audience as idiot, taking away any choice in the game apart from whether you accept a quest or not. the game has been dumbed down to the point where there you have no ability to chose a play style.
    its just another case of "lets make a game that's all action because that's fun". which it is, for ten minutes. but after that ten minutes you start seeing the lack of story or character creation (i mean who your character is, not what they look like.

    Lame/10
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  69. Jan 17, 2016
    2
    Buggy, just a rehash of previous game, the loading screens are horrendous, nothing original, real quest are replaced by annoying never ending minutemen "a settlement needs your help". It just seems Bethseda did the most half assed thing they could do to milk the franchise for more money.
  70. Jan 16, 2016
    5
    Staring off with the things I liked about this game
    1. Power armor feels like power armor in other fallout games it’s just another set of armor in no way special and requiring more to wear but not always being better, in FO4 it has great benefits and feels like heavy power armor.
    2. Shooting, in other fallouts you almost have to use VATS half the game because shooting controls are
    Staring off with the things I liked about this game
    1. Power armor feels like power armor in other fallout games it’s just another set of armor in no way special and requiring more to wear but not always being better, in FO4 it has great benefits and feels like heavy power armor.
    2. Shooting, in other fallouts you almost have to use VATS half the game because shooting controls are subpar, this has been greatly improved upon, I personally only used vats for spotting since enemies don’t show up on the compass at range like they used to.
    3. Every piece of scrap matters, you can turn almost anything into gear making it a real post apocalyptic game where you learn to turn fallen trees into houses and soda cans into submachine guns were as other fallout would have you collect lots of items you would never have a use for.
    4. Receive some benefit from your factions (except useless railroad), flares and mortars from minutemen, vertibirds from BOS, synth grenades from institute, although to be fair to the railroad the vertibirds aren’t very useful ether.

    That’s about it so on to everything I personally found wanting
    1. Boring, this game simply fails to engage on any level, it starts with a strong open someone killing your wife and stealing the baby your wife stole from home economics class that you call your son and thus ends your interest in the game, from that point forward it somehow fails to interest you in anything that happens for the rest of the game, the only other fun or exciting thing that happens is in the very next town you visit, it doesn’t seem possible to do this but…yeah it’s just boring.
    2. Pointless, part of the reason people love fallout is the freedom, want to wander off in the wrong direction and help some guy with his math homework instead of saving the world, or **** the world nuke that **** again, that’s fine go ahead be the bad guy, not fallout 4 not matter what you do it pushes you toward the same goals, short of killing everyone you meet there’s nothing you can do to make anyone thing you’re not the hero and I’m not even sure that would work this makes almost all the choices you make in the game pointless but then lacking the detailed story of JRPG’s to make up for the lack of choice.
    3. Cardboard people, in other fallout game you feel the lives of the npc’s they feel like they matter they all have tons of back story most are involved in multiple quests, in fallout 4 that don’t even feel like zombies, they lack the personality to make it even that far, reducing my interest in them to less than zero.
    4. Settlements, it feels like most of the game was scraped for this feature and it’s not even that good, most of the most interesting places in the game are not connected to it at all and the bulk of places you can build are places that suck. Add to that the insanely low build cap which seems to be a limitation of the old engine the game is based on that quite frankly can barely handle this game I don’t care about graphics or stuff like that but the game is so over burdened its barely functional.
    5. Companions also pointless, they can’t fight, only two can hide at all, they spend most of the time getting you spotted and lying on the ground, they have almost no background and don’t feel like people, they feel like equipment, the useless kind you junk.
    6. Weapon customization is a good idea but the last option on every menu is basically the best choice every time so there is no point picking anything else.
    In closing it’s not really an rpg at all anymore and not a very interesting FPS so there’s really nothing it has to offer if you get it on sale check it out otherwise don’t bother, it’s not a terrible game but it’s not worth the full sale price.
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  71. Jan 16, 2016
    5
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run out of power...lazy design.
    Bugs that allow you to sell a item them multiply your money over and over, dog running ahead of you and getting itself killed, glitching through walls, stuck behind a npc forcing you to kill it, no real lighting (Lights just float in the middle of no where)

    Story that got boring fairly quickly. I loved at first that you start off is a nobody, i hated the you quickly turn into a god. I ended up cheating to get over the lazy design choices and split off to explore played around 40 hours (which is still good but mostly just exploring) then never went back.

    I did like the graphic style. Old engine but imo it works well with the post apocalyptic world. The world is super detailed. Squished down version of southern Massachusetts, not all towns made it in as actual cities you can visit which is sad but understandable. On a single 980ti i7-4790k i had no performance issues at all ran very smooth even at 1440p (4k around the normal 40 fps for a single card solution)
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  72. Jan 16, 2016
    4
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and they don't really do anything anyway, no skills, no reputation/karma system...
    The list just goes on. It's an incredibly shallow experience and I grow extremely bored of it's repetetive quests and empty world.

    Please, no more of this. Let Obsidian make the next one..
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  73. Jan 16, 2016
    6
    Points based review:

    STORY: Intro - 9.3 Protagonists - 7.0 | Storytelling - 6.0
    GAMEPLAY: Main Activities - 5.5 | Gameplay Variety - 7.5 | Fun - 3.6 | Genre Rating: 6.8
    GAMEWORLD/DESIGN: 5.0
    TECHNOLOGY: Graphics - 8.0 | Audio: 7.0
    OVERALL RATING: 6.4

    6.4 = 6
  74. Jan 16, 2016
    8
    Бесят олдфаги засирающие эту игру.Им что,заняться нечем?Пусть идут и играют в свой Fallout 2!
    Мне лично игра очень понравилась,приятная глазу графика,крутой и большой открытый мир,интересные квесты.Однозначно стоит своих денег!
    Бесят олдфаги засирающие эту игру.Им что,заняться нечем?Пусть идут и играют в свой Fallout 2!
    Мне лично игра очень понравилась,приятная глазу графика,крутой и большой открытый мир,интересные квесты.Однозначно стоит своих денег!
  75. Jan 16, 2016
    4
    There is not much to say, except Bethesda got rid of the skills, perks and dialog options that are effected by the skills and perks. You have no real choice in how the story progresses and the perks they do have in the game do not effect the game play or story. This adds up to a basic on rails game that pretends to be open. It has zero replay value as the game is on rails and you could notThere is not much to say, except Bethesda got rid of the skills, perks and dialog options that are effected by the skills and perks. You have no real choice in how the story progresses and the perks they do have in the game do not effect the game play or story. This adds up to a basic on rails game that pretends to be open. It has zero replay value as the game is on rails and you could not play as a different type of character even if you wanted to. Expand
  76. Jan 16, 2016
    0
    This review contains spoilers, click expand to view. Lets just say the hype train...crashed. Its hard to call this game, a Fallout game. Bethesda completely removed all the elements that Fallout Fans loved. The biggest element that Bethesda removed was choice. Literally you can make zero game changing choices in this game. Remember in the past Fallouts when all the little side quests actually affected the ending of the game or the side quest would affect the main quest. Well that's gone. To some up Fallout 4, Its just one big disappointment Expand
  77. Jan 15, 2016
    0
    It honestly crushes me to say that Fallout 4 is by far the worst of the series by a wide margin, and is certainly the least interesting and blandest version of the fallout world yet. Truly a cutthroat blockbuster video game. A relic wrapped in plastic. And not to mention it signifies the end of an incredible era of complex and immersive RPG's.

    It doesn't really even belong in the same
    It honestly crushes me to say that Fallout 4 is by far the worst of the series by a wide margin, and is certainly the least interesting and blandest version of the fallout world yet. Truly a cutthroat blockbuster video game. A relic wrapped in plastic. And not to mention it signifies the end of an incredible era of complex and immersive RPG's.

    It doesn't really even belong in the same category or genre as the rest of the franchise, as it is not an RPG. If I had wanted some sort of skill based open world FPS, this would have delighted me endlessly. It is one of the best open world FPS's of all time. But unfortunately, the reason fallout is a cultural phenomenon has nothing to do with graphics or shooting, or any of that other stuff that we get from every other console and pc game in the world.

    We care about fallout because of the endlessly satisfying, deeply funny, complex, often enlightening and utterly human CONTENT and story that the world of fallout offered. It was one of the oldest stories ever told, and told with such cleverness and wit! It is IMMERSION we are striving for. Realism, mythology and fantasy colliding in morally complex, ambiguous and thoughtful ways.

    Deep down, this is what matters. This is why Fallout is what it is today, and also why those in charge of making Fallout 4 were able to trick an insanely real, and awesome, core fan base out of their series by generalizing every aspect of complexity that the other games in the series had to offer (by the boatload). Not being an extreme gamer, I now have to research other RPG's to death and hopefully find another company with a better understanding of their own video games. I loved Morrowind, Fallout 3, and everything in between. But I always assumed they would fix the little issues while making the foundation of the game's platform as an RPG stronger. Unfortunately, it is becoming far too obvious that each subsequent release (besides a few, I loved NV) becomes less interesting, immersive, unique, and complex than the previous installation. Instead of building their worlds thicker, they stripped them down. I wonder, do they even see their games the way that we do? Do they love their games like we love them? The only logical conclusion is: no, of course they don't. Sure some of the smaller fish that actually do the work must have known what a train wreck the game had become. But the company clearly has grown too large, and no longer has an interest in the series, but rather now simply has an interest in creating wealth just like any other faceless corporation.

    Welcome to the era of billion dollar video gaming. Just like blockbuster films - you cannot expect integrity or quality from these monolithic companies anymore. They are merely working to build an engine that suits everyones needs. They created an easy, soft, and nonaggressive video game experience. Yet, it is honestly not worth even getting frustrated over. We have all been watching this happen for a while now. Everything that rises must converge, eh? So, crying out, we quiet down. There is nothing to critique with the interest in saving future series installations in mind. Because, hey, they won! The loads of money that they have already made is nearly historic. So we are left with our memories and that is fine. We just have to wait for the next young company to come along. Ambitious and alive, ready to create the new era of character based immersion gaming.

    Goodbye Fallout. You were truly amazing.
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  78. Jan 15, 2016
    0
    Ill keep this simple.
    This game is a pretty ocean 1 inch deep. Its a shame that people think that this is a RPG.
    Only thing worth mentioning is the crafting system.

    The so called "professional" critics give this game 95 points because they are on Bethesda's payroll.
    It makes me sad to see where the gaming industry is going.
    Tod Howard does it again.
  79. Jan 15, 2016
    6
    Made an account just to write this: The hype was huge, and I had high expectations. Like others, though, I was also disappointed. As a big fan of Bethesda games, I was really looking forward to sinking many hours into the game, and I did (60 - level 31). I found, however, an experience that felt shallow/static, and the more I pressed forward in search of that moment which would engageMade an account just to write this: The hype was huge, and I had high expectations. Like others, though, I was also disappointed. As a big fan of Bethesda games, I was really looking forward to sinking many hours into the game, and I did (60 - level 31). I found, however, an experience that felt shallow/static, and the more I pressed forward in search of that moment which would engage me, the more it became clear that real fun would not be found. There are more features at play here (crafting and settlement construction), but the core of the game has not evolved from previous Beth releases, while other developers have genuinely pushed the industry forward. For example, the voice acting is improved, but the writing is just boring and without the flair of talent. Additionally, the UI was maddening, and I never developed the muscle memory for it. The world itself is attractive, but feels static since there is little evidence of motion in it. The town's are tiny, as well, and outside of that, the gameplay really is just "shoot everything." It doesn't feel like an RPG, but rather a mediocre shooter. If I wanted a shooter, I would buy a shooter. Makes me wish I could be a fly on the wall to witness the decision-making process.

    Maybe I ruined my chance at having fun in this game by playing Skyrim with 230 mods tacked on. That's a serious possibility. But consider that I also really enjoyed vanilla Skyrim through two playthroughs before I even knew that mods existed. As it is, I uninstalled the game, and every few months I will check the mod lists to see if the community has injected some life into the game. I still have some hope that they will succeed where Beth's imagination went soft. That hope, though, is tinged with the understanding that turning this game into something more satisfying, and deeper, will be tough considering the game doesn't possess much beyond it's initial veneer.
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  80. Jan 14, 2016
    1
    So tedious. Inspires no "awe." And the story just mystifies me it's so stupid. Bethesda, are you telling me you couldn't recruit college English major interns to write better quests? Boring.

    And if I have to shoot one more dumb ghoul I will lose my mind. Really pissed I paid $60 for this and didn't wait for it to go on sale in 3 months for 75% off. My bad.
  81. Jan 13, 2016
    3
    My first impression of Fallout 4 immediately got off to a bad start right after I finished installing when I realized, to my horror, that ultra widescreen resolutions were not supported in a AAA game and that I had to research how to edit the ini files to get something passably decent so that the HUD wouldn't drive me crazy while playing. In 2015, there's absolutely no excuse for that!!My first impression of Fallout 4 immediately got off to a bad start right after I finished installing when I realized, to my horror, that ultra widescreen resolutions were not supported in a AAA game and that I had to research how to edit the ini files to get something passably decent so that the HUD wouldn't drive me crazy while playing. In 2015, there's absolutely no excuse for that!!

    As usual, Bethesda crafted a very detailed, open world but unfortunately, the game itself is extremely shallow. The main story is pretty bland. Skills and perks have been gutted, aka 'Streamlined', and combined into one fairly generic system. The dialogue wheel is awful, extremely terse and often misleading. The new voiced protagonist is also a bummer. Even though I really enjoyed Courtenay Taylor as Jack in Mass Effect 2, I found her to be fairly bland and flat as the main protagonist.

    It's clear to me that the bulk of Fallout 4's budget was funneled into the settlement building mechanics which I have to admit can be quite fun especially since I also enjoy builder type games but that's not the experience I'm looking in this franchise. I want Fallout, not Fallout-esque Minecraft. If the roleplaying aspect of the game had even a tiny amount of depth, I'd probably feel a lot better about it but Fallout 4 is so shallow as far as the roleplaying aspect goes, it's just damn sad. I know there will be mods that will probably make up for that but I'm sick and tired of letting Bethesda off the hook with that excuse. The game should stand on its own at release and Fallout 4 does not.

    I'm giving this game a score of three because of the fact that I can find some enjoyment in the settlement building and exploration aspects of the game but as a Fallout roleplaying experience, Fallout 4 fails miserably.
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  82. Jan 13, 2016
    2
    I really couldn't get into this at all. And it wasn't because of some nostalgic FO 1-2 "love-in". So many other issues spoil it even without arguing over its "Fallout-ness":-

    - Chronic stutter even though FRAPS says a constant 60fps which suggests an internal engine render issue. They still haven't fixed some of this engine-level micro-stutter stuff that's plagued Bethesda games since
    I really couldn't get into this at all. And it wasn't because of some nostalgic FO 1-2 "love-in". So many other issues spoil it even without arguing over its "Fallout-ness":-

    - Chronic stutter even though FRAPS says a constant 60fps which suggests an internal engine render issue. They still haven't fixed some of this engine-level micro-stutter stuff that's plagued Bethesda games since at least Oblivion (2007)
    - The ugliest UI imaginable. Remember the stock Oblivion & Skyrim's UI's that everyone quickly downloaded mods to fix? Well this is worse than those but there seems to be no equivalent of "DarnifiedUI" and "SkyUI" at time of writing (which itself is 2 months after launch). Once is "acceptable" but Bethesda seem to have some serious long-term learning disability when modders have to finish their games for them 4 times in a row...
    - Inventory management is hideous (not helped by the fact the inventory takes up barely 1/9th of the screen with the remaining 8/9ths just wasted). Items themselves are just an A-Z mess with little sensible category grouping. Good God, I have 1997-era RPG's with less painful trading mechanics than this
    - Maps (especially local) are totally useless
    - Those awful dumbed down "Mass Effect" style conversation options (Yes, No, Sarcastic) where the conversation lines and the summary regularly don't match up, leaving you thinking "WTF?!? I didn't select that!" half the time
    - Hugely consolized. Simple stuff like you can't click on a conversation option anymore. You have to use the cursor keys. Problem is, when you're walking past someone and a conversation auto-starts up, you then accidentally select the "Up" option (from still walking forward if using the cursor keys for movement). Likewise, if you bind say "Use" to RMB, then issuing commands to followers is just right clicking - but so too is opening containers, so almost every other time you go to search a container you "ask" your companion to stand in front of it instead. ESC doesn't exit menu's nor does clicking the same key, eg, I to open inventory then I again to close (like almost every PC game written since the 90's including Oblivion & Skyrim). If I wanted to be forced to use a controller, I'd go buy a console...
    - Building settlements is mostly pointless and feels "tacked on". It's just another thing to micro-manage for little gain. If you're not there to defend it, it'll get flattened if attacked, so why bother?
    - Can't enter 90% of buildings in many areas. I think Morrowind's (2002) Dunmer villages had more immersion & atmosphere than this
    - Quicksave's randomly go missing. Happened twice now and I definitely didn't delete them myself
    - Dumb "hacking" mechanics
    - Ludicrously "bullet spongy" enemies on "Normal", even for a Bethesda game. A 3s burst, up close from a minigun and a simple human "Raider" keeps coming without a hair out of place? Seriously?
    - The usual "Bethesda Bugs" (plot / faction quest glitches, environmental clipping / iffy collision detection, conversation timing, etc)
    - General writing & voice acting is poor. The intro was good. Unfortunately the intro WAS the most interesting and immersive part of the game
    - RPG? What RPG? With the removal of skills and Karma, the dumbed down "simple dialogue" (because even speaking in sentences is 'too hard' for 'the modern casual audience'?), the dumbed down perks, that the "Power Armor + Minigun" is virtually given to you in Hour 1, "combat is the only option", etc, and it's turned into more of a badly paced shooter than anything RPG-like. Bethesda have been "stream-lining" since Morrowind. Some stuff was needed, other stuff not so much but still arguably acceptable. But this time, they've literally "stream-lined" the whole RPG feel out of Fallout franchise well into the realms where "dumbed down" isn't some relative opinion up for debate. It simply IS...

    Bottom Line : It's buggy, consolized, boring & non-immersive (post-intro). I'll give it 2 (for the intro & soundtrack), but I'm not remotely enjoyable "playing" a game where you spend nearly all the time fighting not to save your son, but against hideous UI & controls, and conversation & inventory mechanics that are another step back from "PC UI lessons (obviously not) learned" in Bethesda games sold 9 years ago...
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  83. Jan 12, 2016
    4
    Second playthrough...desperately trying to inject some sort of meaning into the experience. Come on imagination, you can do it! Nope...nothing. I know! I'll add a cr*pload of mods. That's gotta help! Right? Hmmmm....still not feeling it(Even an 'A.P' mod couldn't save this game, me is thinking at this point). Maybe I need some modding? Pufffffffff. What?? Still no emotion? But that almostSecond playthrough...desperately trying to inject some sort of meaning into the experience. Come on imagination, you can do it! Nope...nothing. I know! I'll add a cr*pload of mods. That's gotta help! Right? Hmmmm....still not feeling it(Even an 'A.P' mod couldn't save this game, me is thinking at this point). Maybe I need some modding? Pufffffffff. What?? Still no emotion? But that almost ALWAYS works! What new form of devious chicanery is this?? Then I recall a latent, niggling theory of mine - this game, along with many others, is a deliberate diversionary, time wasting distraction FIRST, and a genuine attempt at entertainment SECOND, hence the RETARDED companion AI. You CAN'T make it THAT annoying by accident.(I'll leave it to the reader to discern exactly what they're being distracted from.)

    And Boston?? Sorry, but most people outside the U.S don't give a flying cr*p about Boston(sorry Bostonians, it is what it is). New York, L.A...maybe Miami. Heck, even...somewhere in Texas. But Boston + Baseball "Themed" Main City = TWO 'nobody outside the U.S gives a cr*p(s)'.(Yeah yeah, I get it. Go Sox! Ra-Ra-Sis-Boom-Ba! But again, nobody outside the U.S gives an actual cr*p!)

    I suspect you've all come down with a severe case of Cranium-in-anus-itis. Seek medical attention immediately!!

    I could never give you a 0/10...for balance, Fallout4, but I can only give you a 4/10...for old time's sake if nothing else.(You've really really let yourself go. Uggghhh!)
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  84. Jan 12, 2016
    1
    Sadly this is the route AAA games have gone in the past 5 years. Simplify and sale as many copies as possible to the ignorant masses. Due to the amount this game sold, you can bet your ass that Bethesda "knows" what gamer's want.
  85. Jan 12, 2016
    4
    I have played every Fallout game ever made and Fallout 4 is the worse. It started with mixed feelings from the get go and ended with numerous game looping bugs that left me with no option but to leave it. Or until a patch, but the last one was early December and still no major fixes to the game. I suggest leaving this game until it’s been resolved… You have been warned.
    The main
    I have played every Fallout game ever made and Fallout 4 is the worse. It started with mixed feelings from the get go and ended with numerous game looping bugs that left me with no option but to leave it. Or until a patch, but the last one was early December and still no major fixes to the game. I suggest leaving this game until it’s been resolved… You have been warned.
    The main impression I have of the game is the tedious nature of the missions. From constantly being harassed by your settlers as they somehow manage to let themselves be captured again. The annoyance of try to figure out how the game mechanics and how missions work as explanations are incredibly vague at times.
    But the worse crime is the blatant standing on the shoulder of giants. You can see influences of Mass Effect with its character romances and dial spinning dialog options. Minecraft and is building of settlements and structures. As well as other new improvements that have been fully borrowed and half implemented.
    It’s a shame as there are some small glimmers over shadowed by major game coding flaws and underutilised concepts. Like for example you get to build your own bases with scrap found from the wasteland, nice concept… liking it. Yet there are some blindly obvious things Fallout missed, making this ultimately a huge fail.
    First and foremost is no mass way to arm settlers, you literally have to talk to everyone and trade with them independently. Also why not have a base test, throw some raider at the walls, and let me see my settlement defences working out?
    A huge mistake was to allow you to own more than one settlement to be built in the wasteland. It means three quarters of the game is wasted just picking up junk and transporting it back to feed your settlements. Ironically you do this in the hopes that your one of many settlements will leave you alone, defend themselves for a change, but it doesn’t happen. It’s a vicious circle that gobbles up your time and will eventually leave you with a bitter taste in your mouth.
    The story really highlights how bad it has become. I methodically play the game destroying evil and rise to become the leader of the faction I choose. But at some point, really close to the end, you lose all choice. You are pointed down a few roads, none you feel particularly happy about, but you have to take without deviation. Why... because fallout endings have always sucked just a little just like war and war never changes.
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  86. Jan 12, 2016
    5
    I'm kind of at a loss of how to describe the disappointment I have with Fallout 4. I've been playing the games since the original, and each one I've felt was better than the last. Even when Bethesda came in and overhauled the core gameplay with Fallout 3 I welcomed the change. When Obsidian returned for New Vegas I felt the game was as good as it could get. Updated engine, and intriguingI'm kind of at a loss of how to describe the disappointment I have with Fallout 4. I've been playing the games since the original, and each one I've felt was better than the last. Even when Bethesda came in and overhauled the core gameplay with Fallout 3 I welcomed the change. When Obsidian returned for New Vegas I felt the game was as good as it could get. Updated engine, and intriguing characters/world? Yes, please.

    The gameplay for Fallout 4 is pretty similar to FO3 with some improvements to combat, and the hotkey system being the most obvious. The biggest addition to the game would be the settlement crafting, which, IIRC, was a very popular mod for NV/FO3. However you're extremely limited on what can be created and placed. Settlements are, currently, where the modding community thrives.

    The SPECIAL/perk system has been re-imagined as this over-loaded chart that has you increase the rank of a perk for more benefits. There is no level cap and as such allows your character build to be inconsequential in the end. Gone are the options to make your character intelligent with special dialogue options to outsmart an Institute scientist, or being so stupid that you'd believe radroaches started the Great War.

    However, for me, the gameplay in Fallout was always backseat to the story, lore, characters, and world. Fallout 4 however completely seems to miss the mark on this. The Commonwealth seems to be filled with bland, two-dimensional characters. Talking with these NPC's is relegated to "four" choices of spoken dialogue, but with a mod that displays the full dialogue option, rather than just a single keyword, it's clear that all the "choices" are more or less the same. The game is pretty much "on rails".

    Quests are seriously lacking, and other than main-story quests are, more or less, repeated fetch/kill quests. The other main quest type is the "protect" or "scout" settlement quests. Over, and over ad infinitum. The over-all writing seems to suffer. I find myself completely disinterested in the plight of the main character, the factions in the area, and the Commonwealth as a whole. There are a few exceptions to this. Some of the companions personal quests are intriguing, and The Covenant settlement is interesting.

    Overall I find myself TRYING to enjoy the game rather than actually enjoying it. I put off doing any quests in favor of modding, and crafting settlements. I find myself mindlessly exploring the wastes simply "because" rather than having the urge to continue on, and find out what happens next.

    The best thing that can come from Fallout 4, again in my opinion, is that Obsidian now has access to new assets to make a better game. One that Fallout 4 should have been.
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  87. Jan 12, 2016
    0
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0. 2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше) 3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур,
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0.
    2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше)
    3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур, даже иконки в мастерской не всегда все показываются..
    4) единственное что цепляет - атмосфера. Но она к чертям летит (вместе с контролером), под громкий раскатистый мат-перемат, когда посреди пустоши находишь автомат с косой или пив завод с горящими лампочками и вывесками (ок, допустим с электричеством через 200 лет как то придумали, но где лампочек то набрали??) разоренные убежища с несгнившими трупами и не запыленным лутом, и такой фигни много, слишком много.

    Это не просто НЕ ФОЛАУТ, это вообще не игра. Никогда ничего не куплю от Bethesda.

    ВЕРНИТЕ ДЕНЬГИ!!!
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  88. Jan 11, 2016
    0
    Esto no es Fallout. Todo elemento RPG característico de la franquicia fue eliminado por Bethesda y el resultado es un juego que es más un Far Cry que un Fallout. Creo que el juego en sí no es malo, pero lo que hizo Bethesda en este título es el paso equivocado a seguir. Por favor Obsidian, arregla lo que hicieron estos tipos que no tienen idea sobre hacer un RPG.
  89. Jan 11, 2016
    8
    Hardcore RPG fans will be a little disappointed. The problem is that the game gives you the veneer of choice but then denies you any true storytelling elements. As most reviewers have noted, the world is huge and the game is relatively fun. The quests seem unrelated and meander a lot. You'll find yourself wandering across a barren landscape, performing arguably the same quest over andHardcore RPG fans will be a little disappointed. The problem is that the game gives you the veneer of choice but then denies you any true storytelling elements. As most reviewers have noted, the world is huge and the game is relatively fun. The quests seem unrelated and meander a lot. You'll find yourself wandering across a barren landscape, performing arguably the same quest over and over ad infinitum: Shooting, looting. The combat system is pretty good--better than in the Elder Scrolls games at least. But the quest system is worse. The crafting system is okay: It's a little overwhelming and dependent on you carrying tons of objects. The settlements seem like a pointless distraction.
    Since Oblivion, Bethesda has been driven by this idea of providing a bigger and bigger world, as though that's what players truly want. What Skyrim and New Vegas and Fallout 4 don't seem to realize, though, is that gamers don't want a bigger world, we want a world in which our characters have an impact in shaping. Oblivion was redeemed by a Main Quest that was actually pretty solid. Skyrim's sheer beauty helped compensate for a completely limp storyline. Fallout 4 is a good game in Bethesda's pantheon, but it lacks the intimacy of Oblivion and the epic quality of Skyrim. For the first few hours, you'll have a blast scavenging nuclear irradiated rivers and sniping Super Mutants from afar. But then the fetch quests start. The Brotherhood of Steel even has two infinitely recycling fetch quests, which undermines the sense of meaning in the world. Soon, after you've spent hours building settlements that do nothing and interacting with people in meaningless exchanges, you realize the biggest problem of Fallout is its purported strength. It is too open. Bethesda wants to give you so much that none of it really matters. One of the reasons I was so engrossed in BioShock was because they realized that, in order to drive home a powerful and emotionally eviscerating story, you sometimes have to eschew choice. Bethesda gives us mountains and mountains of inconsequential moments. By the time you've slapped around the fiftieth iteration of the same enemy, by the time you've cleared the same version of a similar raider-infested hideout, you get tired and bored and--what's worst--uninvested in the game. But that doesn't mean it's not fun. It is. And it's a brilliant game. It just doesn't connect emotionally or resonate on anything other than an aesthetic level, which is a hard bullet to bite from Bethesda.
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  90. Jan 10, 2016
    3
    This game is a flat warm coke. It looks like coke, it has the same ingredients, but it tastes horrible.

    3 stars for entertainment value. It's different, its fun, and its entertaining. However; its buggy, broken, and terribly supported (1 patch since release two months ago and DLCs are already being touted before another patch). No more money from me, Bethesda. Not until you make a
    This game is a flat warm coke. It looks like coke, it has the same ingredients, but it tastes horrible.

    3 stars for entertainment value. It's different, its fun, and its entertaining. However; its buggy, broken, and terribly supported (1 patch since release two months ago and DLCs are already being touted before another patch).

    No more money from me, Bethesda. Not until you make a Fallout game, because that's not what this is.
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  91. Jan 10, 2016
    6
    The game simply does not live up to expectations. It's not bad, but not certainly not good enough.
    The failings all come down to the watered down RPG elements and the increased focus on FPS mechanics. If that was what Fallout as a franchise was about it would be an above average shooter given the stunning art direction and original universe but it's not.
    Fallout is expected to be
    The game simply does not live up to expectations. It's not bad, but not certainly not good enough.
    The failings all come down to the watered down RPG elements and the increased focus on FPS mechanics. If that was what Fallout as a franchise was about it would be an above average shooter given the stunning art direction and original universe but it's not.
    Fallout is expected to be engrossing and intelligent, this entry to the franchise is neither.
    Simplistic dialog options, story on rails with little to no player choice as to how the game world evolves.
    I watched a "lightning round quick review" on youtube that said it all.
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  92. Jan 9, 2016
    0
    Bethesda took all of fallout's lore, RPG aspects, and important decision making and flushed it all down the drain. What they've created is essentially "durr hurr gunz!!!"
    EVERYTHING has been simplified. They call this an RPG? this is a first person shooter with RPG elements. The perk chart is such a failed excuse at character progression it isn't even funny. i mean, seriously. If this is
    Bethesda took all of fallout's lore, RPG aspects, and important decision making and flushed it all down the drain. What they've created is essentially "durr hurr gunz!!!"
    EVERYTHING has been simplified. They call this an RPG? this is a first person shooter with RPG elements. The perk chart is such a failed excuse at character progression it isn't even funny. i mean, seriously. If this is considered an RPG then I guess call of duty is too, since that game has perks in it. No skills, no important dialogue choices, no karma system. The only thing this game actually improves upon from it's predecessors is gunplay. Shooting feels great, but that's all that feels great in this game. Like this game was built around it. Stealth has gone out this window, why be sneaky when you can go in with power armor and a minigun(that u get 5 minutes into the game), and rape face? The aforementioned perk chart means this game has NO replayability. After the first playthrough I was bored, the game lacked so much depth and content that I felt like I had already done everything. The only thing different I did in my second playthrough was the difficulty setting. Even on Very Hard/survival, All I need to do is save up enough caps and raise the charisma perks enough where i can just buy a bunch of fusion cores and play the whole game in power armor, which makes everything a breeze. Fps is capped at 30/60, and forget about uncapping it. going over 80/90fps severely breaks the game. Overall the game just looks and runs like **** compared to skyrim modded(my framerate sometimes drops to low 20's when in the city, and I have a gtx 970 and a fx-8370, running 1080p without godrays), jetpack breaks the game, followers are useless, AI sucks, bugs galore, gimmicky settlement building, 8 seconds to quick switch weapons, horrible voice acting, bland predictable and uninteresting story, lots of hype around the "10,000 different names are said in the game" thing but the only thing that says names is that cocksworth robot, In an apocolyptic wasteland Loot(especially ammo) is everywhere, follower disposition is annoying and limiting, power armor runs on fusion cores even though the lore is that power armor fusion cores last like 10,000 years, T-60 is nowhere in the lore, overpowered legendary weapons/armor, instantly accepted into the brotherhood as a knight after paladin danse gives you his most prized possession shortly after meeting you, small map(no, the buildings(which by the way every single one has at the most 3 floors total since you can take an elevator all the way to the top/bottom)do not make up for it), The list just goes on and on and on and on... and on... and on...

    Point is game sucks compared to the previous fallout games. We'll see what updates/DLC is like but I'm not getting my hopes up.

    "It just works."
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  93. Jan 9, 2016
    9
    Loved it, put 140 hours into it. Exploring, building, scavenging and of course shooting stuff were the strongest parts. Sure the story could have been a little better or the graphics bumped up a littler higher, but I played through it like a crack addict and was pretty bummed when it was over.

    I hope they put out some decent DLC, so I have a reason to revisit my compound.
  94. Jan 9, 2016
    7
    A superb 1st person action game that lacks the magic of an all time great game.

    I prefer my Fallout experience more grounded as an rpg. A great rpg I play, beat and repeat, repeat, repeat. I put hundreds of hours in the great ones. I try new builds and am constantly diving into the atmosphere to squeeze every detail out I can. I did not do this with Fallout 4. I played it quite a
    A superb 1st person action game that lacks the magic of an all time great game.

    I prefer my Fallout experience more grounded as an rpg. A great rpg I play, beat and repeat, repeat, repeat. I put hundreds of hours in the great ones. I try new builds and am constantly diving into the atmosphere to squeeze every detail out I can.

    I did not do this with Fallout 4. I played it quite a bit, over 100 hours. I would say I got my moneys worth. I will not being headed back to Boston anytime soon.
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  95. Jan 7, 2016
    6
    Fallout 4 was a huge disappointment. It abandoned the variety and wit and charm of the dialogue options, the RPG elements, and the general immersion that New Vegas and 3 had. The graphics are subpar, which doesn't heavily take away from the game, but it would have been nice if it had looked a little bit better. The perk system has been massacred, rendering the S.P.E.C.I.A.L skills choiceFallout 4 was a huge disappointment. It abandoned the variety and wit and charm of the dialogue options, the RPG elements, and the general immersion that New Vegas and 3 had. The graphics are subpar, which doesn't heavily take away from the game, but it would have been nice if it had looked a little bit better. The perk system has been massacred, rendering the S.P.E.C.I.A.L skills choice at the beginning pointless as you can just upgrade them when you level up. The story is poorly written, dull, very little if not non-existent character development, and everything we've come to know and love from Bethesda writing. But seriously, no one bought the damn game for the story anyway. Bethesda did add and improve upon a few things though, although not nearly enough to compensate for all the negatives. The weapons modding/base building system is fun, and helps distract from the lack of variety in the weapons, the power armor is much better, giving a more realistic, slower, clunkier, and stronger feel than those from the other two Fallouts, and the actual combat is probably my favorite out of Vegas and 3. I have encountered very few bugs myself, although I know there are treasure troves of the annoying buggers (I mean come on, this is Bethesda we're talking about). Overall, however, the game is still acceptable, it may not follow the traditional Fallout mold, but it is still a fun to play in my opinion. Expand
  96. Jan 7, 2016
    2
    Bad story telling, bad character design, bad writing (minus one specific character) and outside of that it's the exact same incredibly buggy Bethesda game we keep getting. There is 0 innovation, and the one thing they added thats new (the sims knockoff) is slipshod at best. But the shooting is better. It's not good, but it's better. So there's that. This game should've been 30 dollars.
  97. Jan 7, 2016
    9
    Seems a lot of people around here are a bunch of entitled brats with ridiculous expectations who think that because this isn't witcher 3 or your favourite new game then of course it must be given a 0/10.

    One reviewer hasn't even played the game (just watched youtube) whilst another has played it to the end and still given it a 0/10. Reality check, there are a ton of garbage games out
    Seems a lot of people around here are a bunch of entitled brats with ridiculous expectations who think that because this isn't witcher 3 or your favourite new game then of course it must be given a 0/10.

    One reviewer hasn't even played the game (just watched youtube) whilst another has played it to the end and still given it a 0/10. Reality check, there are a ton of garbage games out there deserving of 1/2/3 out of 10 but, news flash, this is not one of them. No it's not Witcher 3, get over it. No it's not fallout 1/2/3/NV, get over it. Graphics aren't cutting edge, get over it. Game is buggy? Replay fallout 3 and talk to me about buggy. I've played this game twice and not had one bug that couldn't be fixed by saving and reloading

    If you scored this game a 0/1/2/3 out of 10 you need to take a long hard look at yourself and your expectations. These reviews are a bunch of first world BS where gamers complain that things aren't perfect but don't acknowledge any of the good points.

    I can understand anything from a 5/10 but below that and you're having a laugh and can give up on your dream of being a video game reviewer.
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  98. Jan 7, 2016
    5
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Horribly optimized, little
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Horribly optimized, little replay value.

    From a huge FO3 and FNV fan, this hurts a little.
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  99. Jan 7, 2016
    6
    Please forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas likePlease forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas like Tranquility Lane and President Eden, we are left rampaging through an action orientated wasteland which doesn't fuel the imagination to the same extent as its predecessor.

    Pros:
    -Immersive wasteland atmosphere, especially in non-urban areas.
    -Inon Zur's soundtrack.
    -Improved combat.

    Cons:
    -An obvious console port.
    -HUD is too raw, simplistic and "in your face", which kills immersion.
    -The Perk System (and no level cap) isn't conductive to creating a truly unique character.
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  100. Jan 7, 2016
    6
    I'm really sorry but this game didn't catch me...it doesn't feel like fallout 3 or new vegas...it feels like a game made for the masses, average.
    The graphic is outdated, some textures are simply unwatchable.
    The world feels dead, boring and repetitive. Story is too linear and sub quests are all the same. Go there, kill everyone. Dialogues are embarassing. Choices unexistent.
    I'm really sorry but this game didn't catch me...it doesn't feel like fallout 3 or new vegas...it feels like a game made for the masses, average.
    The graphic is outdated, some textures are simply unwatchable.
    The world feels dead, boring and repetitive.
    Story is too linear and sub quests are all the same. Go there, kill everyone.
    Dialogues are embarassing.
    Choices unexistent.
    Companions are irrelevant and sometimes are even in the way.
    Settlements have no point, they are just a nuisance.
    Bulding a house is near impossible.
    This is not the seems. I don't care about planting carrots and potatoes.
    I wasn't expecting this...i was expecting a mature and realistic experience in a post apocalyptic environment.
    This seems a playground.
    It remains playable title..boring but playable.
    I had appreciate the Power Armor aspect and the crafting system.

    You missed the shot Bethesda...a really great one.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]