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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Jul 25, 2015
    3
    THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a ****THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a **** masterpiece on PC.
    The graphics of DAI are great for the most part so good job with that. The story is so so! Not too good and not to bad, And the combat has less abilities than in previous titles which sucks. Why couln't you take the strategic combat of Dragon Age Origins, improve the Graphics, make it open world,change the story and add some awesome combat music and that's it. STOP REINVENTING THE COMBAT!
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  2. May 19, 2015
    6
    I am not sure how to feel about Dragon Age Inquisition. Did I have fun with it? Yes. Do I think it is a good Dragon Age? No.

    The story is bland for any game and extremely disappointing for a Bioware Game. While there are some good ideas and even a few touching scenes, the whole story seems disjointed, without context and, worst of all, without significance. I forgot multiple times what
    I am not sure how to feel about Dragon Age Inquisition. Did I have fun with it? Yes. Do I think it is a good Dragon Age? No.

    The story is bland for any game and extremely disappointing for a Bioware Game. While there are some good ideas and even a few touching scenes, the whole story seems disjointed, without context and, worst of all, without significance. I forgot multiple times what exactly was happening or who that person was. You do not get a feeling of epicness like in Origins, or an emotional and personal impact like in Dragon Age 2. It is also short and not very deep. I thought I was about halfway through the main story when the journal told me that the next quest would be the final one.

    The characters are, for the most part, well written, but the relationships do not feel nearly as deep as in both prequels. The romance arc I picked - with Blackwall - was disappointing, the romance was locked in after I flirted twice, and then he barely had anything to say to me, not even the way he would greet me changed, as if nothing had ever happened. Even the main character has no depth - we know almost nothing about the background of the Inquisitor, and he or she never quite develops a personality. Even the Warden managed to be more memorable, and achieved that without even having a voice actor. When Hawke makes a cameo and is instantly more likeable, you notice how bland the Inquisitor really is.

    The feature that you, as the Inquisitor, have freedom over the world and can customize your own castle, is a good one - and does entertain for a while - but cannot replace the depth of story and character, and the lack of both is especially striking for a Bioware game. Plus, any sense of threat or urgency that the story sequences might create vanishes while you are grinding your ass off for the side quests and inquisition missions.

    This leads us to the world. It is too big. The game wants to be Skyrim so bad that it's embarrassing, but doesn't manage to pull it off. You see, there are about 12 regions or so, and most of them are so gigantic that there are plenty of places where absolutely nothing happens. While they are beautiful for the most part, they are also empty and lifeless. Yes, you can loot tons of herbs and minerals and what not, and there are quite many - boring - side quests. But why do the regions look so alike? They are almost all either rocky and rainy, forest-y, or a desert. If you've seen one of the desert regions, you've seen all three of them. Why not use less maps, and instead focus on making them more interesting? We have ONE city, and it is ridiculously tiny - Val Royeaux, not even the size of the Skyhold? What? Instead, you get the same minor quests again and again. Explore map, conquer camps, claim landmarks, collect the **** out of everything. Make note, Bioware: THIS IS BORING. These minor tasks are overwhelming and while you can ignore them for the most part, they make you feel like you are not playing 'right' if you don't do them. Also, if you ignore them completely, there really is not much substance left to the game, since the story is over so quickly.

    Finally, let's talk about the fighting. You now have to keep the mouse button pressed down to keep attacking, which is just about the most stupid design decision I've ever seen. The fights are more tactical than in DA 2 again, but much less than in Origins. Plus, the abilities are not all that great, many are quite useless, and there are no tooltips to help you know what they do in the heat of battle. You will forget many times what the spells in your attack list actually do, and randomly use them in fights to find out. I played on normal and it was indeed normal and occasionally challenging up to level 11 or so, then it got very easy, as in almost playing itself. My Inquisitor could let the others fight on their own and already run around to collect loot or start mining.

    Finally, the technical aspects. I played with every setting on Ultra, and the game does indeed look quite good and runs fluently on a 1 year old PC. At least the landscapes, whereas characters, especially hair, look a bit chunky. I had 3 or so crashes, a few issues where I had to minimize and maximize the window because dialogue choices did not highlight correctly, and regular sound issues in cutscenes, as well as some clipping and graphical issues.

    A summary: Bioware has focused on the wrong aspects in this one. I don't think anyone playing Dragon Age 2 thought to themselves: Man, this is good, but I want it to be more Skyrim. No, because while Skyrim is an entertaining game, what we want from a Bioware RPG is great story, great characters, depth and a sense of epicness. The constant running around in lifeless maps damages the overall atmosphere even more than the small, repeating dungeons of Dragon Age 2. I did have fun playing, but usually only for some time before it started being a drag again. This is the wrong direction for Dragon Age to head into.
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  3. May 22, 2015
    6
    Inquisition is a solid game for the first 30 hours, I give it that. But I don't quite get how it scored multiple GOTY awards last year. I guess it was just a generally bad year. I had it at a 7 at first by I downgraded it to a 6 while writing.

    The production value of the game is as amazing as you would expect. A RPG on the Frostbite Engine is just fantastic to look at. Dialogues are
    Inquisition is a solid game for the first 30 hours, I give it that. But I don't quite get how it scored multiple GOTY awards last year. I guess it was just a generally bad year. I had it at a 7 at first by I downgraded it to a 6 while writing.

    The production value of the game is as amazing as you would expect. A RPG on the Frostbite Engine is just fantastic to look at. Dialogues are fully and very profesionally voiced. I have to say though that the voice acting of the player character (male human at least) is the weakest of all main characters. He sounds like an easy to impress/astound little hipster with no authority or character whatsoever in his voice. Meh.

    The gameplay is very fun.. for the first 30 hours or so. The problem, at least for me, is, it plays like an offline MMO. So you wander around the map constantly picking up herbs hear, ore their, loot hide everywhere. You do this to craft items and such. That's all very good in an mmo but why do I have to do this as the head of an world saving organization? Don't we have some peasents to do that? On the first map you enjoy all these side activites. But as late as map 3 you realize it's the same procedure everywhere you go. They absolutely wen't for quantity over quality so they can claim to have generated 120 hours of "content" (I hate that word).

    The combat is very weak. On PC you have the choice between 3rd person MMO combat and group selction tactical combat. The latter is absolutely pointless. They did not even manage to put in such a zoom level that allows you to overlook even half the battlefield. So you're left with 3rd person combat, wich is boring. Click on an enemy, keep LMB pressed - auto attack, throw in to occasional spell or skill. The combat is one of the weak points in this game wich is baffling.

    I have issues with the world design as well. First of I'm not a big fan of Thedas in general. I find the Dragon Age universe very generic compared to places like the Forgotten Realms, Tamriel or even the Shadowrun or Wasteland universe. Humans are humans, elves live in the woods, dwarfs live in mountains. Yeah. I heard that a million times. But while other games and worlds have something to set them apart, there was nothing in Origins or Inquisition that really excited me to learn more about Thedas. It is the total opposite of the Mass Effect universe to me.

    Another major issue for me is how the game actively forces you to engange in religious motives. It starts out with you being public enemy no.1 and 45 min later you are the "herald of andraste" and the people lay at your feed. I don't have anything agains religious themes in games but I always had the choice to keep that seperate from my character. Not though in Inqiusition and that makes me really uncomfortable.

    I grew up on Baldurs Gate 2. It is my favorite game of all time and as my gaming life has gone on I more and more realize and enjoy that nothing will come close to it. It is still sad to see that it's original makers have somehow no idea how the recapture the essence of their old masterpieces. Bioware is officially beyond their prime.
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  4. Apr 24, 2016
    3
    Just like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera andJust like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera and glitchy combat, but the story and pacing are just all over the place and that's too much. Expand
  5. Apr 24, 2015
    6
    Well, the game is not bad for an RPG and not horrible for a Dragon Age. That being said there's much less to it, than you expect after first few hours.

    First of all, the game's world and graphics. Nothing to be mad about, game is really pretty and I loved the detailed characters, though cutscenes are uglier and seem to lag for no apparent reason, even though game runs perfecly smooth
    Well, the game is not bad for an RPG and not horrible for a Dragon Age. That being said there's much less to it, than you expect after first few hours.

    First of all, the game's world and graphics. Nothing to be mad about, game is really pretty and I loved the detailed characters, though cutscenes are uglier and seem to lag for no apparent reason, even though game runs perfecly smooth otherwise. The areas in game are MUCH more vast than in the previous installments, though on the other hand they're not exactly filled with many points of interest for exploration. Even the hidden dungeons feel somewhat bland. That being said they're very pretty and well designed and I mean both terrain, buildings and vegetation.

    Sound is definitely fine, voice acting also solid enough to be convincing.

    Gameplay-wise, it plays kind of like DAII mixed with something else. Fights are fast paced, but often repetitive and just based on slinging everything you've got at the enemy until it dies (then again, it's nothing exceptional for an RPG), overally interesting enough, but with not too many different kinds of enemies that would offer a varying experience.
    Boss or sub-boss fights are mostly boring and plagued with game's HORRIBLE leveling system. I tend to to every sidequest possible and it turns out THERE'S ACTUALLY A PROPER ORDER IN WHICH YOU HAVE TO DO THEM. If you don't you will end up like me being level 23 and killing level 15 enemies with one spell in some forsaken location. Or the opposite, level 17 team against 23 dragon, which will. fu*k. you. up. Unless you're running Vivienne which is basically playing the game in godmode.

    Oh and dragon fights are as un-epic as possible. Sure, they have cool sounds and animations, but killing them beyond the first one just doesn't feel like an accomplishment at all (and there's no execution animation). To top it off, while the game's crafting system is pretty neatly done, there's not really much you can use your hard earned materials for. You can never find all the schematics you want, since the drop is random, even if you do find something good, you can never be sure if there isn't something better waiting for you. It's just tempting and exciting on paper, but ultimately unsatisfying in practice.

    Skill trees are fine, though more spells (and more 'interesting' spells) certainly couldn't hurt the devs. Same goes for classes. There just isn't anything that made me say "daaamn I can't wait until I level up my necromancer, so I can get that cool thing and feel powerful". And don't get me started on necro class being weak, same goes for every other kind.

    As for items I got the feeling that there wasn't enough uniquety among them. Slapping purple color on the name and giving it increased stats doesn't make it incredible in my eyes. Then again I liked how various armors fit different races, also the ability to tailor parts of them to my visual needs.

    As for the plot, it's okay. Interesting enough to keep you going, though it sometimes feels like you're getting timeskips. Things just happen too... easily. "Yay, let's join the Inquisitor everyone!" kind of thing. But it isn't bad and the companions feel intriguing (as do most NPC's). It is a tad short and if you've been spending hours on sidequests, there's literally nothing left to do after the main storyline ends.

    Overall, a solid 6, maybe some more. The game is worth buying after some price reductions and I would recommend it, despite of the obvious flaws. It was fun, just not amazing (as expected from BioWare).
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  6. Aug 8, 2015
    3
    This review contains spoilers, click expand to view. Ok, so to start, yes I made an account solely to review this game but I legitimately hate this game and need to purge some of my rage, also I have the PS3 version but I' not posting on the PS3 page because no one will see and most of my complaints are about the game itself not the system port , but the port is still Very Bad, the PS3 version had a horrible 1st day, the game had rendering issues, clipping issues, dialogue issues, it was terrible, I've seen the other versions have better graphics and that frustrates me because it's obvious this is meant as a tech demo for those consoles, the updates for this have seen the game freeze and crash more easily and frequently on the WAR ROOM MAP screen which is disgraceful, beyond that the "update" has not fixed the numerous framerate issues and freezing bugs but has made the game worse during my 3rd attempt at play, all and all it's obvious that the game is meant as a tech demo for new consoles making the ps3 version unnecessary and painful to play considering now EA has given up on it, now for the game itself, it is shallow, the games story is copy and paste from every fantasy rpg ever, and often steals ideas from other better games, I call this stealing because that i exactly what it is, inspiration implies that you will work the concept into your story meaningfully and make it your own, but this game doesn't, the dragons, while a cool addition and challenge, serve no purpose other than to exist, the recruitment system for random npcs is pointless as you will never see them again and notice no change in faction resources which themselves are pointless and shallow, The game forces you to garner resources and materials for no other reason than, "You might need it" but in all honesty you never do, the strongholds you conquer are useless and are simply camps with stores that sell useless gear considering the crafting system, which Is will admit is extremly deep and well thought out, makes buying weapons pointless seeing as how you will either find the gear from drops or make it yourself, quests are tedious and frustratingly dull, go here kill this, go there find item A give to person B who is dead leading to combat C, over and over again, "RIFT CLOSING" is exactly what I dreaded it to be, kill fade monsters, use hand on rift for buff, kill weakened monster, close rift with boring button press and weak animation "yay", combat requires no strategy because of the actually really competent friendly AI and the "rush you hit you" enemy AI with predictable and abuseable movement and attack patterns, progression is unstable and down right cheap, with you being completely weak and unable to kill any enemy at one level, but one level and bam your unstoppable, there is no skill point distribution anymore, nor any non combat skill trees, but instead, skill trees with "abilities" ripped straight from "babies guide to rpgs" this loss of depth makes combat even more weak it becomes tedious and difficult to feel strong when there is no way to see your base number stats, this games idea of big number means better is idiotic and not bioware should be doing if it still wants to stay relevant, the characters are dull recreations of bioware trope characters, with some given differing sexuality or racial preference, as a way for bioware and EA to get a participation medal from the LGBT community for there "crafting of breakout gay characters" which are just stereotypes or characters who were simply made gay last minute, the game is unforgiving to new players and old fans in its story as those who have not read the entire lore of the dragon age will never understand what is going on and even then it is never explained how the the main "villain" is alive after being slain in a past game beyond "idunno" the ending is an annoying cliffhanger and a set of slideshows with descriptions on our choices as apposed to actually showing us a cutscene of our decision, how this game gets away with a cliffhanger ending is beyond my comprehension. the answers none of the questions left in previous games, and for those who wish to argue that it should be judged as a single story and game, YOU CAN'T, the game relies on it predecesores and references them constantly making this an undoubtable third game in a series, other than that for those who used DA Keep in order to recreate your story, prepare to be met with a insert your decision here option with no real effect on the world of the game. All and all this game is a thrown together mess that was made by EA and EA alone seeing as has Bioware has ceased to care about its creations and only wishes to exist as a way to make money off of dlc and microtransactions. I was extremely hyped for this game and convinced many of my friends to pre order it, I as exstatic when I bought this game, and now I can safely say that this is my most hated game that I have ever played, if you really wish to buy this game, buy it used or rent it EA doesn't deserve a dime. Expand
  7. MKJ
    Nov 12, 2015
    5
    The first impression is great, but when I play more and more, it starts become dull. I think controls in pc is a little bit complicated and the story is a little dull and I have no feeling when playing the game. I think I enjoyed playing Dragon Age Origins than Inquisition. But good job at the graphics and the effects when in battle, but lack in the story.
  8. Nov 13, 2015
    4
    Dragon Age Origins is one of my 3 favorite franchises of all time. How disappointed I am on this when it became... well.. this game that I don't recognize. The marketing pr for this game is so different from the final product. I pre-ordered this based on what they extensively shown, more fool I am.

    I am not giving this a 0 because at the end of the day it ran smoothly with almost no
    Dragon Age Origins is one of my 3 favorite franchises of all time. How disappointed I am on this when it became... well.. this game that I don't recognize. The marketing pr for this game is so different from the final product. I pre-ordered this based on what they extensively shown, more fool I am.

    I am not giving this a 0 because at the end of the day it ran smoothly with almost no problem on my rig.
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  9. May 16, 2016
    4
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill options are limited and dull.

    Hopefully you'll see the critic to user score comparisons and avoid buying this, because in comparison to other third person fantasy titles it falls grossly short.
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  10. Jul 3, 2018
    10
    This review contains spoilers, click expand to view. Me fascino esta entrega de la saga Dragon Age, considero que tiene el mejor protagonista, los mapas son muy hermosos, tiene un gran contenido secundario, y la historia... que puedo decir de lo maravilloso que es, es muy épico tener que formar la Inquisition, y la cantidad de decisiones importantes que ocurre a lo largo del juego. La única queja es la misión final, que me pareció muy corto, pero lo salva mucho la expansión del "Intruso".
    Quiero ya mismo Dragon Age 4.
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  11. Feb 21, 2021
    4
    Simply put, combat in this game is SO TERRIBLE, that its kiling whole game. Literally. Could not force myself suffer from it more than couple of hours, in multiple tries. It's just so ... rigid, constant source of frustration. Big no no, and its pity. With better combat, it would be great game...
  12. Oct 17, 2018
    5
    Pros :
    -Graphics are good
    -Some entertaining companion dialogue -Dubs are good -Some event in the main story line Cons : -A world with no consistency -No lore explanation or good sidequest to remind things, with background characters -Dull combat with no strategy, whatever the difficulty -Few classes are fun to play, Mage will all play the same for example. -Terrible side quest
    Pros :
    -Graphics are good
    -Some entertaining companion dialogue
    -Dubs are good
    -Some event in the main story line

    Cons :
    -A world with no consistency
    -No lore explanation or good sidequest to remind things, with background characters
    -Dull combat with no strategy, whatever the difficulty
    -Few classes are fun to play, Mage will all play the same for example.
    -Terrible side quest with mmorpg fedex quality that nobody care
    -Boring collecting on maps with marker everywhere
    -Tons of pointless things to do to increase some xp bar that unlock things you don't care, and don't even know what it does
    -Half open world with tedious level design, 4 years after Skyrim it's a shame.
    -Blank NPC and world
    -Disastrous UI to manage equipment, with pointless crafting
    -Another "save the world" quest where you are the hero but still have to do chores.
    -Most NPC made ugly on purpose because of the dev team political agenda
    -Only 2 option(on8) for a male hetero romance

    DA:I is a RPG for people who don't want to play a RPG, the game fail at almost everything this genre should provide. It's not a terrible game, it's average for common users... But it's a bad RPG.

    DA:I is the perfect example of how AAA game and huge prod value can still be meaningless if you don't put some real talent for the writing and the game design.
    You can have the best engine and the best technician your game will still feel like an empty shell.
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  13. Aug 11, 2018
    5
    This review contains spoilers, click expand to view. I have spent 314 hours of my life on this game playing every class and almost all the races (except Qunari). I am a huge fantasy fan and Dragon Age has one of the best lore foundations IMO (their interpretation of magic, dwarven culture, elven history, vast and intricate history of Thedas including the various religions etc. is just amazing!) This being said the game is the one thing it should never have been and that is average. I will list shortly the pros and cons and then give a short conclusion to why this game is heart-breaking.

    Pros:
    + Great lore still there although somewhat hidden or of less importance
    + Voice acting is pretty decent
    + Some weapons and armour looks cool although the variety is poor
    + Skyhold probably the coolest castle in any RPG I have seen although it’s not important in any way.
    + Mounts look cool although not very useful
    + Graphics is good especially the Emerald Graves (but by no means great)
    + Companions are much better than DA2, but not nearly as good as DAO, that being said it is light years better than any other non-Bioware RPG
    +Dragon fights are cool and can be exciting (where is the dragon fight at Skyhold?)

    The Cons
    - One of the most boring combat systems I have ever played, even WoW is better.
    - The ridiculously small number of abilities that are tied to your attributes I mean it has at most 5 active abilities per tree and ~4 passives. WHY?!?
    - Gone are the days of personalizing your character, dexterous warrior, strength rogue, tank mage NO, now you must follow a simple tree. IMO you could just leave your companions to auto level up.
    - The game's balance is broken as an example the arcane knight can kill Hakkon Wintersbreath 1v1 on nightmare with Even Ground, Walk Softly, Rest Easy, and Rub Some Dirt on It trails active. While the warrior and the rogue cannot survive even one hit.
    - Its pacing is of and that negatively effects the story as you are constantly busy with side quests and don't feel the rush to do any main quests (and you must do side quests to complete main quests this ties in with next point)
    - I am a completionist and must finish and area before continuing to the next area and this is really challenging in the beginning (Hinterlands) but as you level it becomes tedious even with trails active.
    -The collectables is irritating to a completionist and the amount of it is just ridiculous and why lock the coolest (dragon decor) behind Multiplayer or DLC.
    -Controls and PC optimization is really bad
    -AI can be infuriating and the tactical screen is useless, the AI do not obey basic commands
    -I feel that a lot of good lore was disregarded for this Mage/Templar war, it’s not bad, but come on, they trampled on the Wardens, making them into scared puppets.
    - It has a bad replayability as your choices are actually inconsequential so the only reason you will replay it is to try different races and classes and even that does not make a big difference as in DAO and then the grinding on top of all this just kills all motivation there was to do it.
    - The DLC’s are average and they feel like they could have been added to the base game (except Trespasser), some areas in the base game (hissing wastes, Storm coast etc.) have no real impact on story just like DLC and are only there to farm for Power and to lengthen the game.
    -Lastly and most damning, who is this game made for, kids? It has sex violence and all the other goodies, but its gameplay is for dummies (it literally has no learning curve), gone are the dark or gritty dialogue options (killing all the elves in DAO as an example) and the story is predicable with no real branching of narratives just one big grind fest.

    In conclusion the third instalment of my favourite fantasy RPG series has truly disappointed me. It is by no means a bad game in fact in 2014 it was probably the best RPG, but that's not saying much when the competition was that bad. I will probably never come back to play this game, which is sad because I have over a 1000 hours in DAO and still play it. Most worrying of all is that recently (2018 I think?) EA announced that they feel that single player games are dying and DA:I is proof of their mentality in 2014 already!! It is a MMORPG in an action-RPG skin. I have no problem with Action RPG's not everyone likes games like Divinity: Original Sin 2, but this game is neither. It tries to be tactical but is not and the “action” is boring. This game has made me worried that all companies will follow this trend of reaching for a wider audience (dumbing down) and creating larger and longer games that feel emptier and more tedious (Shadow of War). Lastly a good game is not measured in the game’s length or size or graphics, but in how emotionally attached you become to the world and its story, characters etc. and in this regard the game fails spectacularly.
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  14. Aug 15, 2018
    7
    While your team probably isn't as memorable as that of Origin's, they aren't downright forgettable in my opinion. It's a good game, with some interesting decisions, my issue with the game is it feels like a slog to get through at times. The sheer amount of basically worthless fetch quests is tiring, and it could take a week or two to complete the game. I recommend only doing side quests toWhile your team probably isn't as memorable as that of Origin's, they aren't downright forgettable in my opinion. It's a good game, with some interesting decisions, my issue with the game is it feels like a slog to get through at times. The sheer amount of basically worthless fetch quests is tiring, and it could take a week or two to complete the game. I recommend only doing side quests to gain power and quests for your companions, other than that it's a waste of time. Some hubs could feel so large that it gets tiring and overwhelming. The villain in this game is the least fleshed out villain in all the Dragon Age Universe, and the ending isn't anything massive, but the DLC does flesh out the story a lot more. Expand
  15. Jan 25, 2021
    0
    Mediocre and empty game that plays and feels like grind-based MMO, yet it is single player and classes system is degenerated.
  16. Sep 20, 2020
    4
    If you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that hadIf you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that had deep customization many and useful spells and abilities and a lot of skill slotsto implement them and play around with myriad different builds and ways even if you played the game a builds do not exist here. You only have 8 skills lots with 2 or 3 being always taken by 3 must have spells especially if you play on nightmare which you should if you want an rpg experience otherwise rpg is the wrong genre for you. The only 8 skill slot limit do nothing to the game play or the combat other that making it repearive and destroying the possibilities of having characters that are good with different abilities on different situations. The ai tactics that were one of the best things in dragon age 1 and even the bad 2 are removed Co pletetly and now you are left with stupid ai doing nothing right especially not the combos. You can't andthere aren't any good debuffs or buffs since the aspect of healing buffing and debuffing or heavy control speabilities have also been removed to linear spammable boring and bad spells. The bad abilities and the game play chosen make it impossible and boring to play with fiendy fire on which is the way any rpgs should be played by the way. And that is only criticizing the combat. The game offers nothing but click and kill quests boring keep managent and blant open world areas. I don't know how bioware from the legendary kotor Dao me etc has been brought down to this and I can't play only EA for it. You will only like this game if you don't play rpgs in general and haven't played any good ones or if you are an ultra casual gamer playing 1 hour a week. 5th time or more. Dai feels like a Expand
  17. Dec 10, 2020
    0
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items. You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items.
    You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the collectible items you won't end up using. Once you figure out how the crafting works, you'll just go for the higher tier ones. Also, crafting breaks the game, you can get overpowered really quick.

    The gameplay is atrocious without mods. There's no tactical aspect to it, just run around, hack/slash/dodge use skills and wait for the cooldown to use them again. Bioware's idea of difficulty is just turning enemies into HP Sponges to make battles take forever at times. You're never in any real danger other than from bad camera, bad movement and useless tactical option. In an open world area enemies will plenty of times just spawn out of no where continuously or de-spawn just as you reach them.
    The areas are just bland "oh here's a desert, here's a jungle, here's a forest, here are the plains" type of business.

    The main story is weak from the start. You're the chosen one just because and your enemy is a recycled generic silly goose from DA2 DLC who disappears through most of the game and just shows up to be beat up. Also his only motivation is evil for evil's sake, which is boring. There's zero connection between what you do in the world and the way the story progresses in terms of enemy strength and adding or reducing challenges in the main missions.

    Character creation is simply cosmetic and barely affects your role-playing. Either human or qunari you're just the same boring inquisitor and your background barely matters other than a couple lines of dialogue here and there. The way you interact with npcs and your companions barely matters and the hidden approval system is just confusing. There's almost no differentiation in the way you'll build your character should you decide to play multiple times, since there are very few useful skills in each tree, you'll end up picking them and forget the useless ones otherwise you're just setting yourself up for long repetitive battles due to the HP sponge nature of enemies.

    There's this thing called the war table that forces you to return to it plenty of times throughout the game to select missions that take real time to complete. It's like the game saying "Ok, you've played enough, go do something else for 30 minutes to 24 hours before you can advance this... fortunately, there are mods.

    The only decent thing is the scope of the dragon fights and the way they're massive. But even then, most are basically the same fight, just slight different weaknesses and powers they'll throw at you.

    This was a waste of time and it destroyed not only the world building done by DA:O and to a much lesser extent DA:2 but it showed clearly that Bioware is on the way out in terms of quality gameplay and storytelling. I won't even get into the whole forced "wokeness" inserted into this.

    I didn't comment on graphics because I don't care for them. Graphics are supposed to be secondary to the story and gameplay, not something you advertise your game on, unless of course you're making a dumb game and you use shiny gimmicks to distract dummies who'll give this a 10. Also, this game is clear proof that so called professional reviewers don't really play the games and are corrupted by perks the companies give them in exchange for a good rating. Always go by the user score, after all they actually play the games and after some time has passed the consensus is always superior to a biased reviewer who drinks the company's kool aid.
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  18. Dec 12, 2020
    6
    The game seems very fun at first, after some time it gets very repetetive though and does not encourage you to explore more of it. The strongest aspect I see is relations with followers. I don't like the mining and crafting though. And the combat system does not seem very excitng.
  19. Jun 22, 2015
    7
    Dragon Age II with bits and pieces of Origins tacked on, it excels in mediocrity; this game exists as a forced compromise between the prior two games, and feels like it. The resulting experience continues Bioware's long-term, downward slide in quality that began with Dragon Age II. Though an improvement on said predecessor, it can't help but feel like both a slightly better version of DA2,Dragon Age II with bits and pieces of Origins tacked on, it excels in mediocrity; this game exists as a forced compromise between the prior two games, and feels like it. The resulting experience continues Bioware's long-term, downward slide in quality that began with Dragon Age II. Though an improvement on said predecessor, it can't help but feel like both a slightly better version of DA2, a mediocre version of Origins, and more the former than the latter.

    Some glaring issues include: a return of the brawn-over-brains combat system from Dragon Age II, extremely repetitive enemy types, which cannot number more than 10, the repetitive Oblivion gate knock-offs, the endless fetch quests, which actually ruin the pacing of the game by leveling your character up too quickly, the total lack of instruction in regard to the level requirements of each area, and the total uselessness of money through much of the game.

    The ending is also pretty shockingly short; this game isn't a total rush-job, but the content is definitely quite thin and only moderately worth your time.

    The game does, at least, offer some grudging RPG mechanics like the stat-crunching and loot collecting that all rpg fans love and enjoy, and some vestige of the multi-series storylines and Origins characters that players have come to love and expect. The game also thankfully has player commands and a tactical camera, despite being clear afterthoughts.

    It's only worth playing if you've gone through pretty much every other RPG out there.
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  20. Oct 29, 2020
    7
    Weak story compared to previous games, not interesting characters, boring open world gameplay.
  21. Mar 1, 2017
    4
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are performing much better.
    Buy if it's 75% off and you love grinding.
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  22. Jul 19, 2015
    3
    The controls are funky, the game doesn't know if it wants to be a tactical RPG or an action RPG and screws up at being either. Making the game more immediately responsive and permitting multiple simultaneous actions (moving, strafing attacking) would have helped it out. Alternately, the game would be much improved by just pulling out the Baldur's Gate UI and using that to navigate thisThe controls are funky, the game doesn't know if it wants to be a tactical RPG or an action RPG and screws up at being either. Making the game more immediately responsive and permitting multiple simultaneous actions (moving, strafing attacking) would have helped it out. Alternately, the game would be much improved by just pulling out the Baldur's Gate UI and using that to navigate this world. Splitting the difference is a lamentable choice.

    While it looks nice and character customization seems deep at first, the level of fine detail is overwhelmed by some locked in facial forms that push male and female facial structures close enough together that one must actively avoid signaling as the opposite sex. Cutscenes, of which there are few, seem half realized with characters holding their limbs awkwardly and facing in weird directions. The overall feel is very alien as if made by someone only casually familiar with what people look like, or whose only human interaction was with the most gawky and awkward teens the world has produced.

    I'm sure with some heavy modding this game could really turn heads, but as it stands the game doesn't seem very well realized and I'd recommend passing on this game. Normally I'd call a game like this average, but it doesn't pass the basic test of being on the same level as free to play games.
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  23. Dec 9, 2015
    5
    Another port from console, with bad controls system. You can switch between 3-d person view (World of Warcraft-style) and "tactical" view (Baldur's Gate style) but in the tactical view the camera can't be zoomed out high enough to actually see the enemies. The camera is almost crawling on the ground and can only capture about 1/4 of the range of your spells (when you have a mage selected).Another port from console, with bad controls system. You can switch between 3-d person view (World of Warcraft-style) and "tactical" view (Baldur's Gate style) but in the tactical view the camera can't be zoomed out high enough to actually see the enemies. The camera is almost crawling on the ground and can only capture about 1/4 of the range of your spells (when you have a mage selected). This means that you have to move the camera like crazy to just issue the simplest of orders. Imagine an old man with extremely bad eyesight trying to read a newspaper by holding it 10 cm in front of his eyes and moving the head along each line of text. That's basically how tactical mode plays here. You even see farther away in the 3-d person view. So basically the tactical mode is useless and you need to play console-style, viewing each of the characters from behind. But that's too tedious and it's easier to play just one of them (e.g. your main) and leave everyone else on AI-assist mode. And then it doesn't even feel like a game where you control a group of characters or even as an RPG in general.

    The dialog system is handled in console style as well: the "ring" with short replies which don't always match what the character says after you select that option. What a mess really... This game might be good for console players but definitely not for desktop or RPG players.
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  24. Mar 21, 2017
    6
    Up front I'll tell you now, I thought DA Origins was very good and DA 2 very poor. Also, I'm scoring this game based on its status as a AAA game with the legacy of DA Origins to live up to.

    This game is better than the 2nd and tries to address many of it's faults. It has large and varied locations, many of which are beautiful to behold. The combat has less button mashing and is
    Up front I'll tell you now, I thought DA Origins was very good and DA 2 very poor. Also, I'm scoring this game based on its status as a AAA game with the legacy of DA Origins to live up to.

    This game is better than the 2nd and tries to address many of it's faults. It has large and varied locations, many of which are beautiful to behold. The combat has less button mashing and is closer to Origins, most of the characters are more interesting and engaging (though still nothing to shout about) and the plot feels more coherent.

    However, there are many things that are still lacking. As mentioned above, though the characters and story are an improvement over DA2, as a story driven Bioware Rpg, they are still mostly sub-par. Some are cliched, some are shallow, some seem like they come out of a modern day sitcom. The script is uneven, as are their motivations and reactions to events.

    The combat is the main problem though. Increased difficulty changes nothing about enemy variety, tactics or ability use. They simply have crap tons of health, meaning your tactics are exactly the same, just that the battles take longer and end up in a game over screen more often that on easier settings. Worse still, getting you characters to stay still and do what you say is horrible. If you don't turn off their AI they do some terribly stupid things, like running up to shoot people with bows point blank and getting caught in AoE attacks alongside the melee character currently engaging a foe. If you turn off their AI, you have to micro manage them and given that moving around the battle is atrocious due to the awfully fiddly camera and lack off high above view, this is a colossal chore. Worse still, even then they still sometimes ignore your commands. Put a mage and crossbowman on a high vantage point (to get skill tree bonuses) and guess what? They'll get down and move closer to the enemy based on it's movement, or they'll just stop shooting for no reason.

    Enemies are moderately varied, but for a game this big, it wasn't that good. Speaking of big, the areas are very large and give a great sense of adventure, visually speaking, however most of the things to do involve collect items and going to placemarkers, Ubisoft style. It's bland and repetitive.

    The crafting system seems like it had potential but there was very little variety to the properties you give weapons and armour and just getting the resources to do so is tedious.

    I think it's worth mentioning that this game won awards in a particularly weak year for big, AAA games or popular franchises, particularly multi-platform games. Even then, it didn't win a particularly large amount of awards. I feel Alien Isolation (niche), Shadows of Mordor (new franchise), Bayonetta 2 (WiiU exclusive), Dark Souls 2(niche), Divinity Original Sin (kickstarter based turn based strat) and Mario Kart 8 (WiiU excl) were all far better games, and that's just off the top of my head. Some of them still won GOTY awards though, in preference to DA:I, in spite of their disadvantages compared to a mass-appeal, hugely hyped and marketed, multi-plat, 3rd game in a popular series.

    I'm sure they'll make at least one more but I don't feel the need as I think this series has nothing left to offer in its current form and with its current direction. I also think it got inflated scores partly because people were so relieved it wasn't as awful as DA2, but I'm just guessing :)
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  25. Oct 21, 2017
    5
    Bioware seems to have completely forgotten what DA:O made so great and just unleashed a collection playground. While looking gorgeous and having nice music, the characters are blant. I couldn't care less for any of them. How is that possible? The first one managed to have so rich and deep characters, which I loved and worried about.

    DA:I Is just a huge map with icons, running around,
    Bioware seems to have completely forgotten what DA:O made so great and just unleashed a collection playground. While looking gorgeous and having nice music, the characters are blant. I couldn't care less for any of them. How is that possible? The first one managed to have so rich and deep characters, which I loved and worried about.

    DA:I Is just a huge map with icons, running around, jumping in fights and that's it.
    No soul.
    at all.
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  26. Dec 25, 2019
    5
    I was skipping this title for a long time, as I've heard a lot of negative critics. But now I've just decided to check it out, maybe they've fixed the flaws, I thought, and it's not that bad after all these years.
    Well, the game looked promising at first, and after a few hours in, the world, the characters, the graphics, etc. are looks good, but the actual gameplay itself... they've made
    I was skipping this title for a long time, as I've heard a lot of negative critics. But now I've just decided to check it out, maybe they've fixed the flaws, I thought, and it's not that bad after all these years.
    Well, the game looked promising at first, and after a few hours in, the world, the characters, the graphics, etc. are looks good, but the actual gameplay itself... they've made a REALLY simple battle mechanics. The good old tactical mechanism is completly gone (well, not completly, as there is an option for it, but it's 1) useless 2) needles). What you got instead, is an equally simple and bad 3rd person hack-and-slash solution, where all you have to do is keep pulling the trigger to attack and unleash your skills/spells, when they're refilled. That's it. No tactics, no skill based 3rd person action, it feels and plays like a mobile game, really.
    And although everything looks interesting, I'd love to explore the world (there seems to be a LOT to do), I'm just bored by this unchallanging combat and lame looting.
    Also, the levelling is too slow, and when you finally level up, all you get is ONE (1) skill point. Are you kidding me? Some FPS/non RPG games have more RPG elements than this game.

    Bottom line: I really wanted to love this game, as I loved DA:O and also DA2 (yes, it was more simple, but I still liked it), I wanted to play a good fantasy RPG, but this just feels like a mobile-like, single player MMO.
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  27. Aug 19, 2015
    4
    I really wanted to like this game, the first roughly 10 hours I was thoroughly enjoying it. However, 10-15 hours later that view changed. I began forcing myself to continue, I felt way too overwhelmed by the boring side quests and grind to continue. Myself personally felt like it was never going to end (the context i mean as it dragged on), I just wanted to progress through the story andI really wanted to like this game, the first roughly 10 hours I was thoroughly enjoying it. However, 10-15 hours later that view changed. I began forcing myself to continue, I felt way too overwhelmed by the boring side quests and grind to continue. Myself personally felt like it was never going to end (the context i mean as it dragged on), I just wanted to progress through the story and feel like a hero but that never came. I put the game down because it felt more like a chore than a game.

    I loved DA:O and it kept me drawn in all the way to the end, I've even gone back to play it a few times but DA:I just doesn't cut it.

    I tried coming back to the game several times, to see if I could get into it but each time failed.

    Overall it could have been an amazing game but it sadly fell short.
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  28. Jul 11, 2015
    3
    PC controls are really bad, there is no way to command your companions. It has not good story too. Whoever rate this game with 10 or 100, I can assume they dont not play this game at all, first games were very good but this one is awful.
  29. Oct 12, 2018
    8
    Too many boring side quest and not a strong ,main story - that was bad. But despite i liked combat system, graphic and beautiful open world. Role playing is good enough too. So without criticism this is quite good game
  30. Jun 24, 2016
    3
    It should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. AndIt should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. And there is constant lag and freeze, and so on.
    Preset eyebrows and hair for characters are just plain **** you need to mod those right from the start. Then apparently dialogues have consequences and if you god forbid believe in andraste you can't choose option for do it because it is right, that makes leliana devine and so on. Too many companions that you have to bother about and advisors are actually the most interesting characters that let you skip whole approval mess. If in da1 or 2 you needed to press button constantly to highlight things, here the R is you new always press on button, since it is a "manual auto-attack". Game drags on with hours of wait on war missions, or traveling, or collecting crap. So I don't think you can bother replaying if you choose wrong dialogue. Now companions wtf is that super anoying cole? viviene and sera are just boring/annoying, the idea that sex is easy only appeals to men so quinari companion is also disgusting, in addition to having low intellectual humor. Advisers are only normal ones and they are not companions.
    Voice actors fro protagonist suck big one, it is either English or american accent of a person that just reads text without any emotion, no "female Shepard "on this one for sure. Their voices are too plain too, voice actors need to have nice voice, not common, ask Japanese!
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  31. Jul 17, 2015
    5
    The graphics are good, but far from brilliant as it demolishes system resources when compared to games like the Witcher 3 where I run everything on Ultra plus it looks 10x better but not nearly as taxing on my sytem... Then the controls..where to start!! I hate every moment that i played with a melee character (rogue). You literally have to stand ONTOP of a mob/npc to talk to them orThe graphics are good, but far from brilliant as it demolishes system resources when compared to games like the Witcher 3 where I run everything on Ultra plus it looks 10x better but not nearly as taxing on my sytem... Then the controls..where to start!! I hate every moment that i played with a melee character (rogue). You literally have to stand ONTOP of a mob/npc to talk to them or attack them, to further this frustration, the character doesn't run towards the enemy when clicked on, you have to crawl towards them then mash the crap out of your mouse or keyboard to attack... The story line is absolute crap and full of cliche facepalm moments that will last you a lifetime. Bioware completely destroyed tactical mode gaming which was the best part of the original Dragon Age: Origins.(GO BACK TO WHAT YOU DID IN ORIGINS) The Massive open world I really like a lot, there are a TON of (mediocre) quests and side quests to keep you busy, but unfortunately the lack of tactical gameplay and the way the horses and characters run / move about makes this game unplayable. Waste of my money. I LOVED dragon age 1 and 2 (bought them both plus all dlc) but really.. Expand
  32. Aug 9, 2015
    5
    This review contains spoilers, click expand to view. I liked the first Dragon Age game. It wasn't perfect but it was a classic BIOWARE role playing game focused on storytelling. After the huge mess that was DA2 I really had hopes for this game...

    The storyline in DA Inquisition is boring as hell with no real suspense, no interesting plot twists and no real choices maybe except for some political decisions and romance options. The plot is unrealistic.. I mean I am the mighty inquisitor and in the process of saving the world I must gather herbs, stones, animal skin and help every bastard everywhere to do whatever . The big problem is that If u choose to do only the main quests u need a specific amount of power for each mission. And power is gained by doing some **** side quests like helping farmers and killing bandits.

    I liked some of the story references to the first two games of the series (like meeting Morrigan or hawke). The graphics looks ok I guess. I liked the dragon design and the different environments but the gameplay is a big **** YOU to PC users. The controls are just bad...

    The conversations are juvenile, full of clichés and the plot seems like a Disney good versus evil story in which the hero defeats the bad guy and they all live happily ever after. I never felt like one of the characters was in danger or that my actions would somehow influence their fate like in Mass Effect 2.

    Regardless of how you play, the game will end the same... there is no good / evil ending like in KOTOR or Jade Empire. At least in DAO you had some options related to how you could complete the final mission.

    DAI is not a bad game it's just mediocre at its best. The main problem this game had was that BIOWARE and EA brainwashed us into thinking this was going to be a game of epic proportions thanks to all the **** trailers and promises from the developers. But in reality it's just an average game. Too bad BIOWARE is not what it used to be.
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  33. Jul 24, 2015
    5
    Dragon Age:Inquisition feels like an incredible opportunity... wasted. While visually impressive and with a solid gameplay, the game ends up feeling more like an MMO than an actual RPG. The locations in the game are huge but mostly shallow and filled with Fetch quests and 'kill those bandits' quests with no content, hence why I mentioned earlier that it feels like an MMO. The story, whichDragon Age:Inquisition feels like an incredible opportunity... wasted. While visually impressive and with a solid gameplay, the game ends up feeling more like an MMO than an actual RPG. The locations in the game are huge but mostly shallow and filled with Fetch quests and 'kill those bandits' quests with no content, hence why I mentioned earlier that it feels like an MMO. The story, which developer Bioware are renowned for, has a few good moments but overall is uninteresting with a weak villain and a terrible ending. The characters in the game are a mixed bag; some of them are good, particularly your advisors and some cameos from previous games, but for the most part they are weak: with the exception of three, the rest of your companions are forgettable due to in large because of the weak dialog throughout the game and the poorly done side missions. At the end of the day, you spend the entire game gathering resources and power for the Inqusition, only to find out that you might as well didn't do it, since the final battle doesn't put any of them at use.
    Overall, it's not a bad game, at times you can have fun with it, but it is most certainly the weakest entry in the franchise and overall fails to deliver what was promised to us.
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  34. Feb 22, 2018
    9
    It took me 10 hours or so for me to 'click' that this is not a tactical RPG like DAO. This is an an action RPG set in the same universe. A completely different type of game. If you're looking for a DAO3 - this isn't it.

    However - I have to say I've ended up really enjoying DAI after some initial doubts. It reminds me of Skyrim at times. I care about the characters and storyline; game
    It took me 10 hours or so for me to 'click' that this is not a tactical RPG like DAO. This is an an action RPG set in the same universe. A completely different type of game. If you're looking for a DAO3 - this isn't it.

    However - I have to say I've ended up really enjoying DAI after some initial doubts. It reminds me of Skyrim at times. I care about the characters and storyline; game mechanics are solid, and the graphics are pretty good too for my low-spec machine.
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  35. Dec 11, 2018
    8
    Story - Good
    Gameplay - Normal
    Visual - Very Good
    Microtransactions - Yes (Only in multiplayer)
    Pointless open world - Yes
  36. Dec 10, 2016
    6
    For what is, assuming DA:I wants to be a Michael Bay medieval film, it is a solid game that achieved what it intended. Big budget, flashy non-buggy gameplay, ‘epic’ scenes, and lots of fanservice. Asides open world, it achieved its goals, and thus it’s a solid game.

    However as a Dragon Age game, which originally was based off much different roots, this strayed even farther off than DA2
    For what is, assuming DA:I wants to be a Michael Bay medieval film, it is a solid game that achieved what it intended. Big budget, flashy non-buggy gameplay, ‘epic’ scenes, and lots of fanservice. Asides open world, it achieved its goals, and thus it’s a solid game.

    However as a Dragon Age game, which originally was based off much different roots, this strayed even farther off than DA2 and is very disappointing.

    PROS:

    +Vivienne and Dorian are the most consistent written characters.

    + Races are back, plus qunari.

    + Frostbite Engine can make very beautiful environments at times

    + You can make good looking heros in the CC. If you avoid Tumblr and refer to real life photos that is.

    + The game tackles faith and belief, which is something you can roleplay your character.

    + For my hero, I was satisfied with his story, dialogue, and the mistakes he was forced to make

    ++ Astariums

    +++ Loghain wasn’t butchered.

    CONS

    - Bad writing couldn’t rescue the save the world plot

    - A very bland open world was the cause of this

    - And Sera too, probably.

    - Alistair’s face is forever mauled.

    - Many other things others have nitpicked.

    Overall, as a standalone game it delievred what it aimed.

    But as Dragon Age game, this has shown how little of the old Bioware remains.

    Read the GlassDoor reviews and you will understand why its old self will never come back.

    C grade, overall.
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  37. Jan 21, 2017
    5
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once. But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies. On "Easy" "Normal" and "Hard" the game
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once.
    But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies.
    On "Easy" "Normal" and "Hard" the game feels more like an action game like Diablo.
    But on "nightmare + individual settings" it becomes a pretty good RPG.
    Update: Game turns out to be no fun anymore at level 12. You are completely overequipped and overpowered. Not a single fight in this game is a challenge anymore. I even tried to edit the difficulty with the difficulty-mod at nexus but only effect is that the fights take a little bit longer due to more enemy health but your warrior still will tank just everything and cant be harmed.
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  38. Feb 15, 2017
    5
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one... I loved DA:O even the smallest quest led to some sort of choice, or even OP
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one...
    I loved DA:O even the smallest quest led to some sort of choice, or even OP specialization.
    If you wanna buy this game, then be prepared to fetch and return and fetch and return...
    Gool old bioware is gone guys. And You should blame EA for that.
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  39. Mar 3, 2017
    2
    It's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's aIt's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's a good idea to place lots of mountains (with things you want on them) everywhere. You spend hours trying to find a way up, jumping in just the right place and timing. I'm 40 hours into it and I'm ready to give up. As others point out, the controls aren't designed right. Why do I have to walk right up to something to pick it up - isn't 3 feet away good enough? All in all, it's the Diablo 3 of the series. Either you like the style (and quirks) or you don't. I clearly don't. Expand
  40. Apr 8, 2017
    4
    По сравнению со второй частью все-же шажок вперед, (но это не заслуга инквизиции уж больно вторая часть шлаком была) все недостатки ДА2 остались и тут (кроме пожалуй масштабности тут в отличии от ДА2 не 2 локации - мир игры масштабный, правда при этом он абсолютно пуст - и только бесконечный гринд заполняет эти масштабы) - банальный сюжет, клишированые персонажи, детскость во всем -По сравнению со второй частью все-же шажок вперед, (но это не заслуга инквизиции уж больно вторая часть шлаком была) все недостатки ДА2 остались и тут (кроме пожалуй масштабности тут в отличии от ДА2 не 2 локации - мир игры масштабный, правда при этом он абсолютно пуст - и только бесконечный гринд заполняет эти масштабы) - банальный сюжет, клишированые персонажи, детскость во всем - диалоги, мотивация героев и.т.д
    Ну и конечно в очередной раз Биотвари прогнулись пред меньшинствами - в этот раз феминистке постарались, поэтому красивых девушек - для романтического интереса у ГГ не будет .
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  41. Nov 15, 2017
    8
    After playing through the entire game, I felt compelled to come back here and change my negative review, I put a lot of time into the game when I made that review, but after finishing the game it's clear I did not put enough.

    Dragon Age: Inquisition is every bit as compelling as its predecessors, and perhaps even more so. Originally I couldn't stand the new combat scheme, I felt the
    After playing through the entire game, I felt compelled to come back here and change my negative review, I put a lot of time into the game when I made that review, but after finishing the game it's clear I did not put enough.

    Dragon Age: Inquisition is every bit as compelling as its predecessors, and perhaps even more so. Originally I couldn't stand the new combat scheme, I felt the open world areas were overly large without much to do, and the characters weren't really grabbing me nor was the story. That all changed when I got further in. As you get more skills to play with combat becomes and exciting affair, I started over as a 2h sword warrior and immediately fell in love with all the combos and the feeling of raw power in my abilities. I didn't understand that there were skills you actually need to "hold down" like whirlwind or shield guard, and every class has access to a few.

    The crafting system is robust and you'll find yourself scouring merchants for rare schematics to really boost your offensive, defensive or magical power. This is a pretty important part of the game because it can take you some time before you find the right gear for your character. Truly you can craft marvels well beyond the power of what you find in the game. But herein lies the one real issue I had with the game, the power creep is real, and before long content will seem trivial, even on the highest difficulty settings. The first Dragon I fought was a real challenge, but after crafting specialized weapons and armor I found them to be a mere chore.

    The graphics are absolutely top notch, the open world is never repetitive and features no recycled terrain, every huge map has an astonishing level of detail and the world is full of story and lore. In terms of exploration no game has done this better, and everywhere you go you're presented with charming details and a myriad of side quests. For a long time I didn't think the game would ever end, and I didn't even buy any of the DLC.

    The characters, their private motivations and your interactions with them through the story line are of course where this game really shines. There are many tough choices to make, many familiar faces from previous games, and your interactions with them have the subtlest effect on how the story unfolds. Bioware has a record of creating compelling stories and characters, and this game is a shining example of what they can do.

    Reading over the negative reviews I get a sense people were unhappy with one or two aspects, sometimes because they were expecting something similar to what they came to know from previous games. Inquisition is a LOT different than the previous titles in many ways, but taken for itself it is a far superior experience than its predecessors. There are many details that made me fall in love with the game, one of the cool parts was the bard in the tavern who would sing songs about the current events in the story. I found myself stopping in just to listen for a moment. It was a minor part to me that stood out as such a wonderful touch, and the game is filled with little treasures such as these if you just stop once in awhile and let yourself appreciate them.
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  42. Oct 31, 2017
    7
    This game had so much potential... But it got wasted
    +main quests are long and interesting
    + beautiful locations
    + good feeling of leading army

    - side quests dont have any plots behind them
    - locations feel empty and without any life
    - completely bad system that forces us to do repetitive quests
    - unsatisfying combat
    - skills look similar and dont have very big impact on combat
  43. Oct 3, 2018
    9
    I used to hate this game and I even uninstalled it the first time I tried it. I'm glad I gave it another shot because it is overall a very fun game (this is my third play through- back to back). The game is much better if you played DA Origin (don't be put off by the age of this game - it's the best game of the three) and DA 2 before, because you feel much more connected to the world andI used to hate this game and I even uninstalled it the first time I tried it. I'm glad I gave it another shot because it is overall a very fun game (this is my third play through- back to back). The game is much better if you played DA Origin (don't be put off by the age of this game - it's the best game of the three) and DA 2 before, because you feel much more connected to the world and its characters. In DA Inquisition, you just need to pick and choose what side quest you want to do (you don't have to do them all - it can become tedious after a while). The relationships are very good, but not as in depth as in DA Origin and some romance are better than others. As a female player, it's the first time I enjoyed playing as a male warrior (I made him an alpha-male Templar, addicted to lyrium!). But I also had a blast as a female rogue (one word : Cullen!) Expand
  44. Mar 30, 2019
    8
    Besides the idiotic voice acting of the protagonist, which I think is maybe the worst I have ever encountered in a good game, I had a surprising enjoyable experience.
    I don't know why I avoided this game for 5 years..I was not the biggest fan of the first one; I had a problem with the combat system, back then. Well...this one is a totally different soup; and worth my time.
  45. Jan 25, 2020
    10
    Adoro questo capitolo della saga, ancora lontano da origins ma degno di nota
  46. Nov 23, 2018
    8
    Despite its flaws.. namely that it's too much of an MMO wannabee in some areas, I really enjoy this game.. the political intrigue, the story, the NPCs, the music, and the voice acting are all top notch. It's also a very pretty game.
  47. Feb 22, 2020
    8
    Good game with many content in it. Beautiful and variegated locations but most of the quests which you get by reading books or notes (in most cases) are boring. Very happy with integration of old characters of DA series.
    Very bad control which is't configured for PC.
  48. Apr 10, 2021
    5
    Game mechanics and graphics are great transition between third person and first person is almost flawless and smooth

    but the story sucks hairy balls tries to be like skyrim but skyrim is miles ahead, too many female characters and after 2 hours you are stuck with trash side missions because the game doesn't want you progress and instead It wants you to do billions of garbage meaningless
    Game mechanics and graphics are great transition between third person and first person is almost flawless and smooth

    but the story sucks hairy balls tries to be like skyrim but skyrim is miles ahead, too many female characters and after 2 hours you are stuck with trash side missions because the game doesn't want you progress and instead It wants you to do billions of garbage meaningless side quests the way this is done is they basically gave no **** and put creatures 5 levels above you in a normal zone which leads to main quests.
    For example you go to a lvl 4 farm area talk to the npc there he gives you a lame mission not far from the farm area you go there to do the mission and bam you are destroyed by 12 lvl elite creatures
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  49. Jan 25, 2020
    6
    Pros
    ====
    - Very nice sceneries and graphics, even for 2019 - Huge world with huge maps - A lot of skilltrees with a ton of skills - If you use the tactical mode in combat, it can be quite funny to use all the skills and spells - Some interesting charcters - Lots of loot - Main Story is ok, maybe a bit lackluster - Very long game (min. 100 hrs) Cons ==== - Too many fetch
    Pros
    ====
    - Very nice sceneries and graphics, even for 2019
    - Huge world with huge maps
    - A lot of skilltrees with a ton of skills
    - If you use the tactical mode in combat, it can be quite funny to use all the skills and spells
    - Some interesting charcters
    - Lots of loot
    - Main Story is ok, maybe a bit lackluster
    - Very long game (min. 100 hrs)

    Cons
    ====
    - Too many fetch quests. This is too much!!!
    - Play like an MMO
    - Side quests lack of emotion
    - A bit repetetive combat
    - Dialogues are very superficial and often meaningless
    - Inventory is messed up, but you will get used to it

    So overall I would rate this game 6/10. It can be fun to play if you don't mind doing many fetch quests and want to relax a little. But please don't expect something like Witcher 3.

    In the end I was able to enjoy it by experimenting with all the skills and leveling up a lot.
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  50. Nov 15, 2019
    8
    First Dragon Age game I ever played, and it was very fun :)
    Great visuals and mechanics, good written story :)
  51. Jan 3, 2020
    6
    Pros:
    - Open world
    - More romance options than in previous DA - Graphic is quite good - Nice system of upgrading stuff - Main story isn't bad (but only main story) - You can upgrade your living place Cons: - IT'S open world, but it's fulfilled with poor quests like just go and find something and over and over again, that makes game really boring to start play again eg to try
    Pros:
    - Open world
    - More romance options than in previous DA
    - Graphic is quite good
    - Nice system of upgrading stuff
    - Main story isn't bad (but only main story)
    - You can upgrade your living place

    Cons:

    - IT'S open world, but it's fulfilled with poor quests like just go and find something and over and over again, that makes game really boring to start play again eg to try new character
    - commanding comrades is simpler than in previous DA games to that extend, its completly useless. your companions are just walkiing around and dying and you can not command them to stay behind or something. this is the biggest degression and thing i really really dont like.
    - Idk about other platforms, but character control is much more annoying that it was (with mouse and keyboard)
    - there is no option to SPRINT with your character, its so painful. and it should be implemented on such a big open areas.
    - jumping is poor implemented, you feel like a puppet in the theater when jumping, sigh.
    - enemy AI is poor as your companions AI.
    - The only one thing I really loved in Dragon Age 2 was dynamic melee combat. Here combat is less dynamic and worse than in DA2. Another degression.

    I could say that DA: inqusition is someting between DAO and DA2, but it is not.
    It's much worse than DAO and different than DA2.
    DA3 is just retarded child of DAO and DA2.

    If they are planning Dragon Age 4, they just should take everything from DAO and add dynamic combat from DA2 and it would be masterpiece.
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  52. Aug 13, 2020
    6
    Dragon Age: Inquisition( i will call it just DAI) is a strange game.
    It has bad battling system, but yet it is very spectacular with different effects.
    It has bad plot, but has great DLCs plot.

    It has the worst and the best bioware's villains in one game!

    Damn, it is quite hard to judge this game. But for a lot of grind quest and bad side quest, dead world i can give it 6/10.
  53. Feb 4, 2020
    7
    This is really controversial game with awesome features as well as terrible decisions.

    Good things: 1. Exceptional interaction with backstory - your decisions in previous games really affects world; 2. Awesome deep lore (I can't say the storytelling is good, though); 3. Decent graphic; 4. Quality & design of visual content: statues, interiors, paintings; 5. Many various types of
    This is really controversial game with awesome features as well as terrible decisions.

    Good things:
    1. Exceptional interaction with backstory - your decisions in previous games really affects world;
    2. Awesome deep lore (I can't say the storytelling is good, though);
    3. Decent graphic;
    4. Quality & design of visual content: statues, interiors, paintings;
    5. Many various types of locations (developers probably have listen to critic towards DA2);
    6. Charismatic and nefarious antagonist;
    7. You can judge your prisoners! I have waited for this feature to return since DAO:Awakening;
    8. There are interactions with environment for all types of classes - mage can create bridges, warrior can break the walls;
    9. Balanced choice of companions - we have 3 mages, 3 rogues and 3 warriors.

    Bad things:
    1. Stereotyped plot;
    2. Badly written and generally boring companions (with exceptional Cole and Solas);
    3. Bad romances. Seriously, even in DA2 romances were more exciting!
    4. Excruciatingly slow and boring combat;
    5. Huge empty spaces in all locations (ther reminded me of Mass Effect 1 - in a bad sense);
    6. Quests like "gather 30 flowers" - I would really like to look into eyes of man who thought smth like "yeah, it's great idea, players will enjoy this!"
    7. Bad design of locations - sometimes you have to go across half of the map to climb on a mountain, and no, you can't give your hero a target and click on it like "go there". Even in DA2 that was possible;
    8. Max level reached too fast.

    Overall it was not a bad game. Not complete disaster (like I thought it would be when I first saw it). But still Bioware can do much better then this.
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  54. Dec 12, 2021
    8
    Overall this game was enjoyable. For context i played for about 70hrs (about 99% completion) on hard difficutly.
    The biggest downside for me is the rather bad and basic gameplay, mediocre interface and inventory system and the huge amount of busy work quests. The rpg elements (customization, skill tree, etc) were all right but could be much more extensive imo. Also the speed of looting
    Overall this game was enjoyable. For context i played for about 70hrs (about 99% completion) on hard difficutly.
    The biggest downside for me is the rather bad and basic gameplay, mediocre interface and inventory system and the huge amount of busy work quests. The rpg elements (customization, skill tree, etc) were all right but could be much more extensive imo. Also the speed of looting and traversing could be sped up a little. I encountered sooo many bugs: clipping, engine breaking, stutter stepping, cutscene bugs ...
    There are 2 things that stand out and carry the show: Firstly the characters including your hero are memorable have a lot to say in virtually every situation and pretty well voice acted. And secondy the diverse enviroments filled with world building.
    I would never play this game again the core systems are busted and unbalanced but its worth one playthrough id say.
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  55. Sep 13, 2020
    10
    Когда играешь в эту часть DA складывается ощущение что игру не доделали поскольку большинство локаций наполовину пустые, а боевая система сырая и даже если ты найдёшь или скрафтишь лучшую бронюоружие и изучишь большую часть доступных навыков то всё равно приходится закликивать врагов как будто ты вообще не прокачивался. Сюжет же очень хороший но его слишком мало и немалую его частьКогда играешь в эту часть DA складывается ощущение что игру не доделали поскольку большинство локаций наполовину пустые, а боевая система сырая и даже если ты найдёшь или скрафтишь лучшую бронюоружие и изучишь большую часть доступных навыков то всё равно приходится закликивать врагов как будто ты вообще не прокачивался. Сюжет же очень хороший но его слишком мало и немалую его часть распилили на DLC из за чего люди которые прошли игру без DLC не увидели концовку но за это надо сказать "спасибо" издателю но игра не настолько плоха как люди говорят но их можно понять ведь я тоже ждал куда большего. В конце концов остаётся ждать что в следующей части разработчики исправят хотя бы часть недостатков и не добавят новых что очень даже может случится ведь биовары уже не те что раньше ! Expand
  56. Aug 16, 2022
    8
    This review contains spoilers, click expand to view. I loved that game, just for getting back into this world after all these years. I played the game in 2020, during quarantine and finished it twice. Apart from a few bad side quests, i believe the game holds very well. All RPG elements are here, with character customization specifically providing some very good ideas i still haven't seen in other games.
    The Dlc were very good, even though i felt annoyed to say the least by the fact that the real ending of the game is in dlc and not in the main game.
    It is a shame knowing what the developers were going for, but being forced to tone it down a notch or two because of EA.
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  57. Feb 2, 2023
    10
    It's an absolutely fantastic game, the best of BioWare and Dragon Age. Can't wait for the DA:D sequel.
  58. Jul 2, 2023
    8
    A good game, nice characters and races... but I will not forgive the fact that they eliminated the possibility of us romancing Varric over an extremely boring, lame and idiotic Bianca! It was better that they never revealed Bianca to us.
  59. Feb 19, 2015
    0
    Jeez, the industry is going even further down, isn't it? Stupid generic plot copying Oblivion, bad graphics with tons and tons of blur and bloom and a **** MMORPG-style gameplay just don't make it good at all. How the hell it got GOTY 2014? Ground Zeroes or Far Cry 4 deserve it a lot more.
  60. imw
    Dec 21, 2014
    0
    First of all, sorry for my english.
    This is my first time to give my opinion about a game i hate so much.. Why? because i have high hopes for Dragon Age titles.. I love dragon age origins a lot, and wanted a sequel.. but this? This is a huge blow for me.
    In my opinion a video game must have a combination of enjoyable gameplay and a good story to keep me interested to play. I won't play
    First of all, sorry for my english.
    This is my first time to give my opinion about a game i hate so much.. Why? because i have high hopes for Dragon Age titles.. I love dragon age origins a lot, and wanted a sequel.. but this? This is a huge blow for me.

    In my opinion a video game must have a combination of enjoyable gameplay and a good story to keep me interested to play. I won't play a game for just a story, because it's called a video game. If I want a story, I could just read a book or watch a movie..

    The gameplay evolved to nearly an action game, and the promised tactical view didn't help at all. Even the 1st game have much better tactical battle than this. And don't get me wrong, I also love action game... But, in DA:I, it feels much 'less' action then other games i played. It's clearly that Bioware want's a broader audience, but it didn't please both audience in my opinion. For action RPG i would play Dark Souls over this..

    And since the gameplay is horrible, i could't even play the game for more than 1 hour.. And the first impression of the game's story isn't superb either. DAO's first hour in the game is much better at pulling me into the game's world.

    I almost bought this game after reading some reviews at major sites.. But since it's not on steam, I delayed my purchase.. I'm lucky i've tried this game at my friend's place.. So, maybe the best thing EA/Bioware did to me is not distribute this game on steam. Thanks for DAO, and so long Bioware
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  61. Dec 24, 2014
    3
    This review contains spoilers, click expand to view. When you mock players with such a disastrous looting and crafting system, they're gonna mock you right back with crappy reviews. So here you go Bioware / EA.

    Getting lvl 4 grey items in the end game from the loot chests in dungeons is simply ridiculous.

    The alternative to loot?
    Masterwork tier 3 - there are myths that a couple of vendors might sell them, but I've never seen one in 100h of gameplay and 50+ visits to each of those vendors. What's more, an influence perk is required in order to get this seemingly null chance of finding the schematics at the vendors. I'm not even going to start about perks...

    High-end materials for crafting runes? Random drop from a high-level rifts -> you might finish the game without having gotten enough mats for a single superior rune.
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  62. Jan 14, 2015
    3
    I created a MetaCritic account just to review this game, and hopefully save gamers some scratch while I'm at it. Let me start off by saying I had high hopes for DA:I. I loved, no LOVED, DA:O. After the lackluster DA:2, I hoped DA:I would learn from the mistakes made in DA:2.

    And it did not. The story is mediocre at best, certainly not on-par with Bioware's other offerings. The whole
    I created a MetaCritic account just to review this game, and hopefully save gamers some scratch while I'm at it. Let me start off by saying I had high hopes for DA:I. I loved, no LOVED, DA:O. After the lackluster DA:2, I hoped DA:I would learn from the mistakes made in DA:2.

    And it did not. The story is mediocre at best, certainly not on-par with Bioware's other offerings. The whole game feels like EA wanted to make an MMO using the Dragon Age IP, and then said, "Na, let's make this single-player."

    The whole thing is grindy, almost ALL of the...ahem..."side-quests" are fetch or "go kill X number of beasts and bring back X number of hides." The whole endeavor feels uninspired, and it is honestly a chore to grind through enemy re-spawn after enemy re-spawn to gain XP so I can venture further in a particular area. And the combat. Combat is your run of the mill MMO combat with just enough left-clicking to justify an "Action-RPG" label.

    All in all, I had more fun with Alpha Protocol. Wait for this game to come down to $20. It's worth having at that price. Not a penny more in my opinion.
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  63. Jan 19, 2015
    0
    Bottom Line: Combat was not fun.

    In a series about adventuring and party-oriented cross-class slugfests (with usually decent and poignant story to back it up and lend purpose) DA:I is simply missing the key components to make it enjoyable. I cannot comment on story because I realized it would be a miserable aggravation to play through and returned it after thirty minutes. I loved DAO
    Bottom Line: Combat was not fun.

    In a series about adventuring and party-oriented cross-class slugfests (with usually decent and poignant story to back it up and lend purpose) DA:I is simply missing the key components to make it enjoyable. I cannot comment on story because I realized it would be a miserable aggravation to play through and returned it after thirty minutes.

    I loved DAO and even DA:2 despite it's drawbacks. What lead me to my conclusion was:

    Tactics: huge downgrade from the flexibility and behavior controllability of Dragon Age 2. There is no auto attack and the character you control will not snap to it's orders. it has to be physically placed and then repeatedly told to attack by the player. Even indicating a target and holding the attack command will result in your character sitting still and swiping uselessly at air unless you personally move him into position. In a series about party management where combat relies on precise positioning, it turns the slick action into an impossible hassle.

    Simple movement through the world was instantly aggravating. My character moved as though he was trudging through knee-deep molasses in the heat of combat, a useless quality in a dual-wielding rogue.

    Interface: the interface is large, blocking up way too much of the screen, and far more visually complex than what it should be. The DA2 interface was sleek, somewhat minimalist, and highly functional. Coming from DA2 where I could snap around the battlefield like an overcaffeinated god and issue timely and effective orders that the AI could rapidly and properly execute, this was a mess. Getting a good view of the battle was often very difficult.

    Customizeability: in DAO and DA 2 there is tons of leeway in how to spec your characters to succeed even when using wildly different builds on the same character. In DAI this is essentially gone, because the computer assigns your stat points for you. Building the ultimate specific-purpose character is no longer a possibility.

    If you are coming from DOA or DA 2 and are looking to carry on the good high-octane work, you will be very disappointed in the basic gameplay of this installment, as I was.
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  64. Aug 6, 2015
    0
    The world is empty and feel like a theme park,
    All the character are out of context they're out of place ferelden is supposed to be brutal and harsh yet all of them feel like they com from a teen sitcom.
  65. Jan 20, 2015
    0
    First of all i rated DA:I with 0 not because deserves a zero but because it carries the name as a title and as Bioware game.The last is under question of course since it is mostly a console game for button mashing when you fight.
    i grow up with games like Baldur's Gate,Icewind Dale,Neverwinter Nights and then DAO came.What an apocalypse,a truly turn based RPG,great story,great combat
    First of all i rated DA:I with 0 not because deserves a zero but because it carries the name as a title and as Bioware game.The last is under question of course since it is mostly a console game for button mashing when you fight.
    i grow up with games like Baldur's Gate,Icewind Dale,Neverwinter Nights and then DAO came.What an apocalypse,a truly turn based RPG,great story,great combat system,great companions.
    Then DA2 came,felt strange but it is a game that you can enjoy even if it is more action playstyle oriented.
    After a long anticipation DA3 came and...what a dissapointment...
    Not a turned base/strategic fights RPG non a pure action oriented..
    The game is obvious made for consoles and NOT a Pc,you really cant click to move,cant click to loot,menu is really bad,no tooltips on spells!,have to press the attack button all the time...camera is also terrible.
    Graphics look good to me overall but i really strugle to play it in fights and i do not enjoy it.
    Call me romantic but i reall miss the old black isle/bioware titles,games for more "hardcore" players for sure but they are great for my taste.I wrote this review more becouse i am dissapointed than to give an overall picture of the game.
    Worst thing is that looks so cheap and convenient in may ways,from story,questing to the characters design and their psychology.Also i can not find any reason of using the "tactical" camera.Today i bought the game and played some hours and i feel dissapointed and i admit it,sad.
    My last words,if you are a romantic old rpg player like BG and the other bioware-black isle games,if DAOrigins was the next big thing for you after them then i strongly suggest NOT to buy this game.
    If you just do not care and want to have some fun then this title could be interesting for you.
    As for me if i am to play an epic action game that i smash my ps pad buttons i prefer to play something like God of War instead.But then i suppose this is called evolution?Thanks but not good for me.
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  66. Dec 29, 2014
    3
    Me likes to gather herbs.
    Me likes to charge the enemies.
    Me likes click-fest. Me pities combat tactics. Me pities autofire. Me pities healing spells. Me likes dialogue wheel. Me pities long elaborate sentences. Me likes crazy camera. Me pities far zoom. Me likes fed-ex quests. Me likes clumsy controls. Me pities keyboard mouse. Me likes making sex. Me pities making history.
    Me likes to gather herbs.
    Me likes to charge the enemies.
    Me likes click-fest.
    Me pities combat tactics.
    Me pities autofire.
    Me pities healing spells.
    Me likes dialogue wheel.
    Me pities long elaborate sentences.
    Me likes crazy camera.
    Me pities far zoom.
    Me likes fed-ex quests.
    Me likes clumsy controls.
    Me pities keyboard mouse.
    Me likes making sex.
    Me pities making history.

    Signed,
    Bob Mmorpg
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  67. Dec 13, 2014
    3
    This review contains spoilers, click expand to view. This is *not* and RPG...at all. The only difference my "choices" made was how my companions felt about me which in the end did not affect the game at all. NWN2 if you pissed off one badly enough they joined the evil boss and you had to kill them in the end. Now *that* is a consequence.

    I don't mind slide show endings but what happened to my companions? What about the areas I spent hours in saving people and squishing bad guys? What happened to them? Better or worse off, I'll never know.

    I took my time at Dragon Keep the second play through hoping it would change something. Maybe it was my fault the game felt so hollow? No, it wasn't. The game is just that-hollow and empty. The "story" was so watered down and the bad guy? You actually felt bad for him in the end because he started to remind you of an angry old man. I half expected him to scream "BACK IN MY DAY WE WALKED TO SCHOOL 20 MILES IN THE SNOW TO SCHOOL AND DIDN"T COMPLAIN." While bashing my head with a cane.

    The final battle? It would have been funny if Cory wasn't CONSTANTLY saying the *same* thing over and over and over again. "I will not suffer this outrage!!!" Okay dude, I get it...please say something else.
    Feel like having only warriors in the final battle? That's cool except Cory will spend 15 min on a space which you can not get to so you get to stare at him awkwardly until he decides to come down again. Which won't be for awhile because he imps to yet ANOTHER space you can't get to....for another 15 min

    I'm not even going into the controls. Tactical camera?! No....just no. It's so close to everything that it's worthless and companions? Don't bother telling them what to do because they fly off doing whatever they want in combat.

    I feel duped and I bought into the hype thinking *maybe* this would do DA:O justice after the abysmal DA:2....it did not.
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  68. Dec 14, 2014
    5
    Ok, First, I'm going to be exceedingly harsh here because this is Bioware and they can do better (they HAVE done better. much, much better). Second, this review is going to be long because this game is massive (I just finished a 'completionist' playthrough and it clocked in at ~200 hours. So here goes.

    Point #1:This game feels like it was created by developers who had no vision
    Ok, First, I'm going to be exceedingly harsh here because this is Bioware and they can do better (they HAVE done better. much, much better). Second, this review is going to be long because this game is massive (I just finished a 'completionist' playthrough and it clocked in at ~200 hours. So here goes.

    Point #1:This game feels like it was created by developers who had no vision of their own so they had to copy every other game's ideas. The result is an identity-conflicted "me too!" title that doesn't do anything particularly well. It tries to be an MMO, but it's still a single player game. It tries to copy Skyrim with its giant explorable game world, but it lacks all the wanderlust-inducing exploration and free roam that define the Elder Scrolls series.. It tries to copy Witcher 2's political intrigue in the Orlais portion of the game (and at the war table) and fails miserably at it. It tries to capture the NPC personality depth that made DA:O such a great game, but it fails there too.

    Point #2: The F*cking Combat. I gotta hand it to Bioware. I didn't think they could do worse than what they gave is in DA2. But surprise, surprise! They've pulled it off. It's absolutely terrible. It's a button mashing epic affair that only a Neanderthal would love. And there's no depth to the system whatsoever. You're still limited to 3 classes, only they've drastically reduced the number of spells your mage can use. They've streamlined Rogues and Warriors. The overall system itself has been dumbed down even further than the abomination that was DA2. (you can no longer choose your tactics, you can no longer point-buy your stats) And don't get me started on the tactical camera. There's nothing tactical about it. It's broken. It cannot be used to target enemies who are not currently ON TOP OF YOU engaging in melee--because you can't see the battlefield with it. you can only see your currently controlled character. Ridiculous. ( Really, Mike Laidlaw? THIS is the game you've always wanted to make?)

    Point #3: The story is all right. And I do like how they addressed the dangling plotlines that they shamelessly cliff-hanged in the first two games (Morrigan and the Old God Baby; What is Flemeth; the Red Lyrium; What happened to Hawke; What happened to the Warden; Where do the Eluvians lead. etc.

    Other Points of various importance:

    -While this game does not suffer from the recycled maps phenomenon that ruined DA2, it DOES still induce that samey-samey feel after a while. In fact, just about everything feels mass produced and repeated, ad-nausea -- Like the quests. Especially the quests. EVERY quest is a collection quest. And there are hundreds. Find 26 bottles, discover 12 secrets, locate 6 journal entries, find 20 books, secure 10 camps etc. I remember back when Bioware used to be the gaming industry's BEST quest writers. Now they're about the worst.

    -Loot Itemization. As a die-hard fantasy RPG fan, this is important to me and, right on cue, Bioware F*cks it up in DA:I. Loot is bland in this game. The first magic item you will find in this game's prologue is a ring that increases the effectiveness of one of your talents by 30%. 200 hours later, when you're about to face the final boss, you will loot a container that contains.... a ring that increases one of your talents by 30%.. The whole game is like that. From beginning to end, the loot in this game is tragically banal, lazily designed, and totally uninspired. But I suppose it has to be...in order to force you to craft your own loot, which you must if you don't wish to die of boredom. Of course that is not to say that the crafting system in this game is anything resembling exciting. it isn't. it's simply the only way to acquire something that isn't the very definition of GENERIC.

    TL;DR: I would caution against buying this game, even if Bioware later fixes the obnoxious console port-controlls that many people are complaining about, and that Bioware swore they wouldn't give us. The game's CORE DESIGN is deeply flawed, and there's no fixes for that.
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  69. Jan 3, 2015
    5
    I've played DA 1 & 2 and this game was a huge disappointment. In my opinion this is the worst game of the DA series. The whole game felt like playing an MMO instead of an offline rpg.

    positive compared to previous games: - nice-looking big world - combat graphics have somewhat improved since DA2 - nice character creation options negative compared to previous games: - the
    I've played DA 1 & 2 and this game was a huge disappointment. In my opinion this is the worst game of the DA series. The whole game felt like playing an MMO instead of an offline rpg.

    positive compared to previous games:
    - nice-looking big world

    - combat graphics have somewhat improved since DA2

    - nice character creation options

    negative compared to previous games:
    - the story writing is extremely bad

    - weird dialog (bad voice acting, weird choices, still no good facial expressions, linear gameplay)

    - boring and repetitive side quests

    - very limited combat options (only 6 attacks possible, controlling multiple characters at once seems worthless and impossible)

    - extremely bad combat controls on pc (in melee combat I often find myself fighting air or attacking the wrong opponents, attacking moving opponents with melee is almost impossible, the flashy combat makes it often impossible to see what you're doing, tactical view seems worthless and often gets stuck in walls or ceilings, etc., etc.)

    If you like games like WOW you might also like this game, but in my opinion this game doesn't pass as a good story driven RPG.
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  70. Jan 11, 2015
    3
    Bought it first day of release, was very excited to play only to be disappointed that the PC port I am playing is terrible. I was forced to use a controller but the interface is what enrages me just is just made really for a console. Up to now I cant finish the game even if I tried. I just hate it. just 8 hrs into it and can not tolerate it no longer. In short don't buy this for PC!
  71. Jan 17, 2015
    1
    Made a metacritic account simply to post the following.

    Dragon Age 1 set the bar for modern day crpgs; very few titles come close. DA2, while there were changes I over all didn't find them too frustrating I was intrigued by the story and how dynamic things had become. DA3.... The graphics as others have written are the main selling point. They crippled how you could customize your
    Made a metacritic account simply to post the following.

    Dragon Age 1 set the bar for modern day crpgs; very few titles come close. DA2, while there were changes I over all didn't find them too frustrating I was intrigued by the story and how dynamic things had become. DA3.... The graphics as others have written are the main selling point. They crippled how you could customize your character, the inventory screen has become almost unusable.

    Voice acting is decent but not up to the par of previous games. It feels like they tried to merge DA1 and DA2, and managed to take the most frustrating parts of DA1 and the most stupid parts of DA2 and cram them into well 1 + 2 does equal 3. The abilities have been nerfed into something resembling spam. Instead of many ways to spend talent points you have 4 paths.

    While the talents seem interesting the farther one progresses in the game one realizes just how menial they all are.

    SWTOR is amazing,
    Mass Effect is amazing.
    The Dragon Age series has more or less sunk into a toilet.

    It's somewhat depressing that the people that brought us the original Fallout(s), Icewind Dale, Planescape Torment, and Baulders Gate have completely forgotten how to make a CRPG.

    Don't waste your money. It's not worth it until it goes into the $9.99 sales bin, even then it's a complete let down.

    2 stars for graphics alone. Voice acting is sub par, story is actually disengaging as it just drags drags drags drags, the actual gameplay is purely stupid. Bioware removed extra options to the lowest possible denominator. So controls are simple... but its literally mashing 2-3 buttons over and over and over. Party AI has been improved ever so slightly, but they removed the vast majority of ways you could issue orders. It's like they tried to make it stupid proof and in the process managed to kill the customization of characters and ways to make the party work together as they all do their own thing.

    "Everybody from warrior to mage do the exact same things but with different animations to make them feel special" is the motto of this game.

    And @ DragonKnight.... If you claim EA has 'glorious enlightenment and guidance'.... I'll leave others to bash on you for saying that. You have demonstrated you are somebody who has no idea what they are talking about and can be disregarded.

    If I were in charge of Bioware I'd take a careful look at how the *users* hated it and how the critics loved it. Helllllloooooo Electronic Arts influence.
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  72. Mar 11, 2015
    0
    DAI's storyline is a continuation from the dreadful DA2. The choices you make have little to no consequences. The power system is flawed. Characters feel bland and derivative. Voice acting is lacklustre and there are no memorable lines. For example, "Swooping is bad". Essentially, I'm done with the Dragon Age series and sick of the developers pandering to lowest common denominator. ThisDAI's storyline is a continuation from the dreadful DA2. The choices you make have little to no consequences. The power system is flawed. Characters feel bland and derivative. Voice acting is lacklustre and there are no memorable lines. For example, "Swooping is bad". Essentially, I'm done with the Dragon Age series and sick of the developers pandering to lowest common denominator. This dreck was a waste of my time and money. Do yourself a favour by avoiding this spew bucket of a game. Expand
  73. Mar 18, 2015
    0
    I don't know how it is legal in this day and age to produce such utter tripe. I have never played a game this buggy and boring in my entire life. The whole development team and the producers (EA aka Evil Assbandits) need a slap in the face.
  74. May 10, 2015
    0
    This game is terrible . Critics were paid off for sure, sell outs. As others have said the bulk of gameplay is mmorpg collect x of y. It is very boring, very meaningless and a huge grind fest. The story isnt that engaging though I couldn't plow through to the end.
  75. Jul 30, 2017
    0
    Smoking gas up one's A** - The best way to describe Dragon age inquisition.
    It was a disaster of a game.
    Regular and repitative fetch quests. Bioware This is how u F*** up dragon age series coz The real fans are so dissapointed in it . When the First game , orgins, was way better compared to this crap. Its the second time u guys pulled this on us. I have lost Trust in BIOWAre Dragon
    Smoking gas up one's A** - The best way to describe Dragon age inquisition.
    It was a disaster of a game.
    Regular and repitative fetch quests. Bioware This is how u F*** up dragon age series coz The real fans are so dissapointed in it .
    When the First game , orgins, was way better compared to this crap.
    Its the second time u guys pulled this on us. I have lost Trust in BIOWAre Dragon age games... PERIOD.
    NO more wasting money on this series
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  76. Feb 21, 2015
    1
    I have never felt robbed by buying a game until the day I decided to buy Dragon Age: Inquisition. I always thought : "well it's ok I knew that this game probably isn't designed for me or it wasn't my type" Still I felt good for knowing that my money were going to developers that tried their best. With Dragon Age: Inquisition I feel that the developers deceived me on purpose in order to getI have never felt robbed by buying a game until the day I decided to buy Dragon Age: Inquisition. I always thought : "well it's ok I knew that this game probably isn't designed for me or it wasn't my type" Still I felt good for knowing that my money were going to developers that tried their best. With Dragon Age: Inquisition I feel that the developers deceived me on purpose in order to get my money . They promised me a great tactical RPG but instead they gave me a third-person-hold-your mouse-and-see-how-something attacks automatically-and-let- the-other-characters do their-thing game. This isn't fun at all, I feel like a chore playing this game , trying to make the camera work in the aerial view , trying to make the loot system make sense (You need to get close to the item you want to pick it up and then click it with the cursor.. why? why? ), trying to like the characters, trying to like what is unlike-able I wanted to belive that it was going to be a good game, I even trusted the critics reviews and disregarded the huge amount of negative feedback by the users. Never again Expand
  77. DNU
    Jan 6, 2015
    4
    Sadly, this game has become a chore more than entertainment. You end up, for the most part, reading quest giver text and performing an endless series of fetch, activate and kill quests, as if this was World of Warcraft. There is little to no responsiveness, impact or story in these quests, defying what Dragon Age is famous for.

    The zones are huge, which is probably why there is little
    Sadly, this game has become a chore more than entertainment. You end up, for the most part, reading quest giver text and performing an endless series of fetch, activate and kill quests, as if this was World of Warcraft. There is little to no responsiveness, impact or story in these quests, defying what Dragon Age is famous for.

    The zones are huge, which is probably why there is little in the way of story or interaction in them; they've gone for a quantity not quality approach. They're attractive, but wandering around them doesn't evoke a sense of exploration so much as a feeling of frustration: "I want to go there, but you're not letting me, and are forcing me through all this filler to get to the cool stuff".

    The classes have also been watered down, having devolved into a bunch of passive abilities and low-impact active ones that now rely on your standard attacks rather than having any weight of their own, and making combat into a grind-fest, again like old style MMO's. The "tactical" combat, whilst giving a bit more info during battle, is incredibly clunky and counter-intuitive to use, and they've slimmed down the AI of companions so that they never use the right abilities at the right time, do not stay in position or do what you request, and require you to constantly micro-manage them.

    Big world changing decisions don't seem to actually mean anything, as they rarely result in any demonstrable change, and the limited variety of customisation available to you, your companions and the keep is a let down.

    Dragon battles are mostly fun, but are exhausting and can grow tedious quickly

    Primarily, the game becomes a grinding, grating chore, and there's little in the way of story or depth beyond the main quest.

    To balance this somewhat, the companions, whilst mostly grating are quite interesting, the keep is fun if stale and non-interactive, judgements are cool, the areas are beautiful, and the main story is intriguing and gives some great revelations, it just lacks any of the emotional weight and depth of Dragon Age 2, which was the high point of the series despite its few, over-blown flaws (primarily repeated environments and enemies).
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  78. Jan 10, 2015
    1
    Warning ;- Best to wait until the game is finished before buying it. Releasing unfinished games is becoming a habit with companies these days. Fight back - do not pre-order any games ever!!! Then read reviews from the suckers who did buy before doing so yourself. Also the more the hype is the more suspicious you need to be, don't believe anything the devs tell you till you see it forWarning ;- Best to wait until the game is finished before buying it. Releasing unfinished games is becoming a habit with companies these days. Fight back - do not pre-order any games ever!!! Then read reviews from the suckers who did buy before doing so yourself. Also the more the hype is the more suspicious you need to be, don't believe anything the devs tell you till you see it for yourself. OR you can ignore this advice and continue to be ripped off with unfinished buggy games like this DAI is. Expand
  79. Jan 19, 2015
    3
    The game is boooooring
    No, let's put it as follows - the main line is OK, but you can't follow it until you complete some side quests to gain points/level/crafting materials etc, and those side quests they really kill the pleasure. Because they're senseless and boooooring, and take 80% of the gameplay.
    I was always a fan of Bioware - BG, DAO, Mass Effect - because they tell you a story,
    The game is boooooring
    No, let's put it as follows - the main line is OK, but you can't follow it until you complete some side quests to gain points/level/crafting materials etc, and those side quests they really kill the pleasure. Because they're senseless and boooooring, and take 80% of the gameplay.
    I was always a fan of Bioware - BG, DAO, Mass Effect - because they tell you a story, exciting and involving.
    But not in this case. This is not a one piece game, it's just a set of unconnected riddles and limericks
    It definitely doesn't worth 70$ - may be 5; at any rate you better play DA:O one more time - it will be more entertaining.

    ps And, oh yes, characters are UGLY, sometimes just plainly mad; after some time playing the game i stopped taking care of them; i didn't even talk to them to get their quests or whatever(well, except Cullen - his quest was a good one) - **** them i don't care if they approve or not
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  80. Jan 20, 2015
    3
    I loved DA Origins...it was a true RPG

    DA 2 started leaning more like Mass Effect combat...more shooter than strategy or tactics. But I loved the story and the character development. The NPC's made up for the lack of depth of combat...I really liked them. I have a really nice Naga mouse...it does really well in shooter games...useless in DA. This game is a button mashing nightmare.
    I loved DA Origins...it was a true RPG

    DA 2 started leaning more like Mass Effect combat...more shooter than strategy or tactics. But I loved the story and the character development. The NPC's made up for the lack of depth of combat...I really liked them.

    I have a really nice Naga mouse...it does really well in shooter games...useless in DA. This game is a button mashing nightmare. Your companions are a side note in this terror of an experience. More like attack dogs with no program ability that is helpful. Scenery is nice...love the music. I need a mass harvest button and an auto loot option WTF????? I should sue them for hand surgery I'm going to need after this.

    Next part is the worst, as I could suffer the bad mechanics for good story and character development (DA 2 at least did that). The script and npc interaction is written by someone out of teen magazine. Some of the most juvenile sexist tripe I have seen. Sometimes I would let them die just to shut them up. Like Mass Effect 3 they over thought the story and got lost in the confusion. Should have just stuck to the story of a Mage/Templar war (like the the end of DA 2 ). Instead they got fancy and now I'm playing a bad version of Rift's.

    Another thought....wouldn't it have been nice if we could import a character from the original 2 games (like Mass Effect). But they did let you rewrite or import the history of the previous game saves.

    Wait till they run promo on this for $10 or less. It will be fully patched then also.
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  81. Jan 6, 2015
    1
    I'm compelled to write my first ever game review because I can't believe how high this game scores with critics. It certainly feels that modern day reviewers are getting paid for their reviews and frankly aren't trustworthy anymore. This game runs fine on my PC (a GTX 680) with all settings at their highest. It still looks horrible because it just looks bad - bad animation, bad characterI'm compelled to write my first ever game review because I can't believe how high this game scores with critics. It certainly feels that modern day reviewers are getting paid for their reviews and frankly aren't trustworthy anymore. This game runs fine on my PC (a GTX 680) with all settings at their highest. It still looks horrible because it just looks bad - bad animation, bad character details and uninspiring world. The story is worse - I'm left wondering constantly how people can come up with this type of trash? It's boring, repetitive and frankly one of the worst games of the year. I'm not a big RPG gamer but I have played and enjoyed immensely games in that genre ... this is not one of them. Expand
  82. Dec 21, 2014
    3
    This review contains spoilers, click expand to view. I've tried. I've really tried. I've read the reviews, I've watched some Youtube channels. I was hoping for the best beyond hope...
    But the very first scene have ruined it. Just smashed actually.

    Why? Ask yourself for a moment how did the Seeker and Leliana know that the mark can close the rift? Just... Who told them? Why did they think about it in a first place? And why, God why, did the Seeker say "You are lying!" but then all of a sudden changed her mind and set you free? And then she decided to get your to the place by herself... The Seeker... She commands soldiers of the Chantry! Why didn't she take along a squad of her men?

    The answer is simple... This game is just another one in the newest line of WOW products (films, games, books). One doesn't need to think while playing it. Just: "WOW! Look, I am enchained! WOW! Look, two mean looking women are coming at me! WOW! Look, they set me free! WOW! Look, there is the rift! WOW! Look, there are demons!... WOW! Look, they remember that there was the Inquisition once! WOW! Look, they make me their leader!"

    WOW! Look, the game of the year!
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  83. Dec 10, 2014
    6
    On the lines of base simplicity, Dragon Age: Inquisition is a lacking game. A good one, but lacking.

    When the developers had announced that their method of gameplay was going to base highly based on MMORPG mechanics, I can't say I was too happy; not to say MMORPG mechanics are inherently bad, but they often derail into metagame, in which you lose interest when you feel as though you're
    On the lines of base simplicity, Dragon Age: Inquisition is a lacking game. A good one, but lacking.

    When the developers had announced that their method of gameplay was going to base highly based on MMORPG mechanics, I can't say I was too happy; not to say MMORPG mechanics are inherently bad, but they often derail into metagame, in which you lose interest when you feel as though you're playing the same game twice.

    To observe the faults of Dragon Age: Inquisition, this, above all things, is the factor that makes or breaks whether or not the player will love or hate the game. If you love MMORPG's, and their subsequent mechanics, you'll love Dragon Age: Inquisition, but if you despise it in any form, you're not in for any sort of treat. Though I usually attempt not to compare games to their predecessors, given the differences of gameplay (See: FROM's Souls series), I feel like it's a good standpoint to view Inquisition from, given its -whether good or ill- similarities from its predecessors. The team of Inquisition weren't dealing with some sort of complete tradeout in teams; people comparing this game to "Morrowind and Oblivion's tradeout" is downright ridiculous. But it's true nonetheless, and there is furthermore no true "innovation" in Inquisition itself; the game, in all honesty, feels like a more high-fantasy Dragon's Dogma, but with a better map and companion system.

    Though I don't quite see why "story" should always be a main factor in an INPUT based game, I see where this is lacking as well: There aren't really any connections forge-able between the people you meet in the game. Each just feels like their importance comes from what stereotype they represent, an obvious sign that Bioware was a bit too careful in trying to appease every Social Justice Warrior alive by trying to make the game "equal opportunity" when they could have spent more time polishing repetitive gameplay, or making less caricature-like representations of groups that actually have more personality than "Look at me, I'm gay! See? Look how far we've come guys!". I still firmly believe that Bioware's writing team, above all others, requires an overhaul. I understand the benefit in appealing to a wider audience, but Bioware also needs to remember that its main aggregates in that field were, unsurprisingly, people who didn't even play video games and just wanted something to complain about.

    Honestly, this game received a 6/10 rather than a 5/10 from me for no other reason than that I enjoy MMORPG's, and there mechanics. But it fails heavily in seeming like anything other than a polished MMORPG. The idea Inquisition planted itself firmly on would have been downright amazing five years ago, when the MMO market wasn't overflowing, but when games like Tera exist now, with similar mechanics and similar polishing, it's hard to see what exactly makes Inquisition so special.

    And I won't even begin to comment on how much Bioware has been coercing critics to praise the game, else outing them as "misogynists."
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  84. Dec 30, 2014
    3
    REVIEW

    PROTAGONIST AND COMPANIONS Protagonist character got no story, no background, no development, no motivation. You not play your story, but someone else story, which is so confusing. Actualy, entire story is to get some random unknown person (protagonist) to kill unknown boss without any motivation. Companions's stories are extremly weak too. Companions are interesting as
    REVIEW

    PROTAGONIST AND COMPANIONS

    Protagonist character got no story, no background, no development, no motivation.
    You not play your story, but someone else story, which is so confusing. Actualy, entire story is to get some random unknown person (protagonist) to kill unknown boss without any motivation.

    Companions's stories are extremly weak too. Companions are interesting as persons but not so interesting as party members. And even that is their entire potencial is lost. Absolutly no emotions there.
    This is the worst for Solas, who is actualy MAIN character of game, but the game is not going to tell you! Companions got nothing special, they not part of story, they got no special powers or weaknes. They affect nothing. Nothing. They are just dolls in armor for you.

    Romances are extremly short and the most sexy character available for your protagonist CANNOT be member of your party!!!

    Nothing you do is affecting world or game. Everyting is the same or randomly generated.

    COMBAT

    Combat looks wierd. Especialy when you watching your main character with huge axe making his strongest special attack which tears rocks apart and making ground into fire and lava and… that peacefull forest animal you hit lost just 10% of health…

    Character camera is wierd and you will NEVER (!) feel like you are in game, in combat, in action. Never. Not posible. Camera is totaly wrong, its killing entire action feeling. You ll never be conected with your protagonist.

    Tactic camera and tactic mode is horrible and unusable.

    Characters moves are wierd. Sometimes they move unnaturaly extremly fast and sometimes when its needed (avoid danger) extremly slow or they stuck and die.

    Entire combat system is very simple. Nothing awesome, nothing special, its just simple and fine.

    Hardest difficulty of game is not rewarding. At first its confusing and unbalanced (single character cannot win one-to-one combat) and at second too easy. No tactics needed. All tactic is to let party spam RANDOM (!) spells until enemies die.

    Combat is too short. If there is like 24 abilities for your character and all combats takes just few seconds… thats wierd.

    DRAGONS

    They awesome. Good work I say. Combat with them is fine too.

    FINAL BOSS

    You can do one shoot kill final boss at hardest difficulty. Its not challenging or epic or… Its just awfull.

    CRAFTING

    Its not part of game mechanics. Its based just on farming and spending hours in endless and pointless farming. So if you bored and actually love running in empty areas farming texts and numbers, then this is perfect game for you.

    REPLAY VALUE

    None. Game is absolutly the same, no matter what choices, races, classes, skills or any other things you choose or do. Nothing mather and alter.

    ENGINE

    Games engine is awesome and game and all areas looks extremly pretty. Ill say for engine grafic is like 9/10.
    But… level design is horible. Actualy there is no such thing like level design. There is no design at all. All maps and/or levels are the same wierdo boring areas.
    GRAFIC and DESIGN Sorry, game got NO design and NO grafic (grafic and engine are different things, engine is awesome in this game) TARROT CARDS They so awesome. Very pretty. But the are just on load screens. They not part of game. Their grafic is not part of game too. So sad. MUSIC and SOUND Sound effects… I dont remember them so they not good. Boring and unnoticed. Music is fine, but without main theme and too many genres, very cheap music. USER INTERFACE (PC) Horrible, horrible, horrible. There is no excuse. This is totaly wrong. CUSTOMER SERVICE (digital purchase) Horrible. It takes too much effort to run the game. Extremly boring and annoying too. RESULT Boring, repetive game, without depth. Too large empty areas with few random enemies. Battles short and too easy. Awfull unacceptable level desing. Farming. To many scatter NPC but no real deep story. PC control and interface is mess. No emotions, not rewarding. No challenge. Final boss one shooted (hardest difficulty). - Blackmorn sorry for my english
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  85. Jan 1, 2015
    4
    Like many others, I liked DAO, but DA2 was lacking. Bioware/EA should’ve learned from previous mistakes, but this was not the case. There are too many negatives for DAI to receive a good rating:

    - The K+M controls are awful. - The tactical view is horrendous and difficult to use. This was an easily avoidable mistake. - The tactics and strategy have been severely downgraded, if not
    Like many others, I liked DAO, but DA2 was lacking. Bioware/EA should’ve learned from previous mistakes, but this was not the case. There are too many negatives for DAI to receive a good rating:

    - The K+M controls are awful.
    - The tactical view is horrendous and difficult to use. This was an easily avoidable mistake.
    - The tactics and strategy have been severely downgraded, if not removed altogether. DA:O had better strategy, and felt more rewarding using it.
    - The combat has devolved into holding the K+M buttons down, and not doing much else.
    - There is no auto-attack, which is beyond senseless. This makes controlling the characters much more difficult, especially warriors and rogues.
    - The AI is deplorable, with the squad often not following orders.
    - The menus are unnecessarily unwieldy – the DAO menus and inventory management were better.
    - Having to manually loot is a big pain.
    - The game engine is not at all optimised, which is quite disappointing. It maxes out the CPU, GPU and RAM while delivering mediocre FPS. Even with top-line rigs, many have complained about the lag and FPS volatility.
    - Unlike DAO and many other games, the game does not stop processing when the user Alt-Tabs back to the desktop. Thus, it keeps chewing resources for no good reason.
    - While the graphics quality is quite good, it is still below par for what one would expect for a 2014 game. A modified Skyrim (2011) and ME3 (2012) matches or perhaps surpasses DAI when graphics settings are maxed, and without the lags.
    - While the voice acting is generally good, it doesn’t seem to match the quality from the ME series. Something just seems off with the VO in DAI.
    - The choice of topic in the conversation menu often results in lines which are quite different to what the user had chosen.
    - The party banter is often banal, often discussing matters that are not remotely interesting or funny. Both DAO and DA2 were far ahead in this respect.
    - Given the issues with the VO in DAI, Bioware would’ve been better off focusing on producing better conversations and higher quality VO, rather than having four sets of VO (quantity over quality).
    - The development of the most important character, the Inquisitor, is completely lacking.
    - Likewise, the development of the squad is impotent, at best. The ME series, including DAO, was far better in this respect. Only Cassandra appears to have developed over the course of the game, and is probably the most interesting because of this.
    - The story felt quite underwhelming, and severely disjointed. It felt that choices didn’t matter, resulting in no clear good or bad paths, just a whole lot of grey decisions that don’t really mean anything.
    - Bioware has tried producing a hybrid RPG and MMORPG, and has failed in both aspects.
    - The MMORPG aspect is clearly designed to appeal to those types of players, and keeps users in the game far longer than is justified. The grinding for resources turns what should be an epic game into an unsatisfying slog.
    - The War Table is the Bioware’s attempt to introduce some small token of strategy (or at least the feeling of), but has simply reproduced ME3’s failed ‘assets gathering’ strategy which leads to nothing more than an endless variety of flavours of the same type (vanilla). It has no real effect on the game, especially the ending.
    - It makes no sense at all, from an RPG perspective, to have the player accumulate power points in order to proceed to the next phase of the story.
    - Closing the numerous Fade Rifts, which is tied in to the primary story, has been rendered into another meaningless chore.
    - The removal of healing spells and auras has made the game worse, removing a cornerstone of both RPGs and MMORPGs. Spamming potions is the new tactic which feels cheap, and is automatically restocked when travelling back to camp.
    - The endless and pointless quests get tiresome; it does nothing for advancing or making the story better. The ‘fetch my pet goat’ quests can only be recycled so much. Someone who is the head of the powerful Inquisition should not even be provided the option of doing these utterly inane quests.
    - The neutering of the talents, especially the mage, degrades the game. The option for a blood mage, which is one of the cornerstones of the DA series, doesn’t exist. It would’ve been better to have an option to train to become a blood mage, rather than introduce the three new schools.
    - There are no skills, apart from the general ones (Inquisition perks). It makes no sense that these neutered skills should accrue according to some generalised ‘influence’ meter. DAO had the correct implementation: skills become available as the character’s experience increases.

    After ME3’s horrible ending and subsequent debacle, Bioware should’ve learned its lesson: focus on the story, the whole story, and nothing but the story. With DAI, it is clear this did not occur. The result is a game that is far below its potential - it could’ve been so much more.
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  86. Jan 10, 2015
    1
    I'm Big fan of RPG, i love Dragon Age 1, i really like Dragon Age 2, but this... i really don't have idea why this game is so bad. I try to play it, but i cant try more than 5 hours. It is just terrible, no story, no game-play... just nothing. I also don't believe in all this negative reviews, so i have try it by myself. But believe me, this game is not worth trying. I play only by XBOXI'm Big fan of RPG, i love Dragon Age 1, i really like Dragon Age 2, but this... i really don't have idea why this game is so bad. I try to play it, but i cant try more than 5 hours. It is just terrible, no story, no game-play... just nothing. I also don't believe in all this negative reviews, so i have try it by myself. But believe me, this game is not worth trying. I play only by XBOX pad, so my review is not determined by controling (it is ok). This 5 hours i play this game, feels like playing very poor MMORPG... Expand
  87. Jan 15, 2015
    3
    This series has fallen far from where it once started off with the games getting more lazy and less exciting and now more MMO and needless gathering quests or crafting. It has become an MMO with a 15 hours story because of the hours of grinding you will need to do to deal with getting good crafting material to deal with higher difficult because the new gimmicky tactic camera is hardlyThis series has fallen far from where it once started off with the games getting more lazy and less exciting and now more MMO and needless gathering quests or crafting. It has become an MMO with a 15 hours story because of the hours of grinding you will need to do to deal with getting good crafting material to deal with higher difficult because the new gimmicky tactic camera is hardly useful.

    On top of which you will have to deal with bugs galore. Bugs that corrupt your files including but not limited to autosaves and milestone autosaves. Bugs that freeze your console or game as they load a save on top of the already long loading screens and horrible pop in textures and dialogue that freezes as well. Some bugs are related to save files and textures but then you get into the other HUNDREDS of bugs all being reported and encountered by fans AFTER TWO PATCHES which Bioware has done nothing about.

    The bugs can be anywhere from skills, items and abilities not working at all to working differently than described. There are entire skills trees that are bugged [rift mage for some and necromancer for a good portion and all the other trees have there bugs. Not a single skill tree works as it should after it's implementation ] which means you have to forcefully play and gimp your character by using one of the broken skill trees which you CANNOT back out of of unless you revert to a save hours upon hours ago when you get the points to put into a tree that doesn't work or pick a cookie cutter build from the MOSTLY working trees.

    And skills in multiplayer are bugged as well. On top of which bioware has failed yet again. Instead of the entire team working on single player they had separate teams working on crowbarring in a subpar multiplayer that puts money in EA's pockets via microtransactions to skip grinding to open unlockable chests ranging from many generic items to a chance at a a rare item.

    This game is a mess from single to multiplayer. Riddled with bugs and tempting players with microtransactions to skip multiplayer grinding. This game need more quality assurance and more time in development.

    100's of game of the year awards? How interesting because that would be an average of 5 bugs per award this game has. Had this game been pushed back into 2015 then it would have rightfully earned GOTY 2015. But that is not the case. It's a buggy, glitchy, gamebreaking game broken game with loading screens so long you can read 3 entire codexs and still be waiting for the next area to pop in with broken textures.

    This was the nail in Bioware's coffin. They have fallen so far after becoming a subsidiary of EA. Bioware is long and dead. Bioware has been castrated above the eyebrows. They have continued to betrayed their loyal core audience They have lost their heart and have lost their way.

    This game is not worth 30 dollars even with all the issues fixed. Which may never come.

    4/10. It's barely worth the space on your hard drive if you torrent it. I do not suggest buying this game unless you are buying it for an RPG fan you hate.
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  88. Jan 22, 2015
    3
    Pros - It is an enormous playground, the Characters and story are relatively engaging, and ties together the previous games quiet nicely. Can be very pretty.

    Cons - Lots..... It is buggy beyond belief and almost to the level of unplayable. Graphically I can live with if it is a bit much from a AAA game running on a pretty fast rig. But much worse is the AI. The friendly AI is stupid
    Pros - It is an enormous playground, the Characters and story are relatively engaging, and ties together the previous games quiet nicely. Can be very pretty.

    Cons - Lots.....
    It is buggy beyond belief and almost to the level of unplayable.
    Graphically I can live with if it is a bit much from a AAA game running on a pretty fast rig. But much worse is the AI. The friendly AI is stupid and ignores most of your commands, this in turn makes any and all tactical decisions you make, even if you micro manage everything pointless - so not much fun.

    So go and hack and slash in first person mode.... This would be brilliant - see Assassins Creed, Kingdoms of Amular, Star Wars - Forces Unleashed, or even Witcher style combat. Nope this just gives you a button mash feast with no blocking or dodging, just stand and trade blows. So how do you beat the game where any control you might have is irrelevant (Even on hard and Nightmare)? just play to level up, until you are a couple of levels above the character you need to knock the snot out off and then knock the snot out of them... Final showdown included.

    So Bioware's story telling and choice your own moral adventure style? Well even if you back one party and take a very definite stance on something the game will ignore this and basically in an FYou just make the game play out in a direction that you may or may not have chosen. Just finished the game and the epilogue, left me, angry even after 100+ hours of weird OCD masochistic playing angry enough to take to the internet.

    Game play wise, Inquisition had so much potential. Origins was amazing, even DA2 had its moments, this was unremittingly dreadful. Shame because Mass Effect the just got better and better each game, they went the other way round with this one.
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  89. Mar 13, 2015
    2
    This is by far the biggest disappointment of my gaming years, which are well over 20 now. It is a single player MMO. DA:O was a fantastic game and I enjoyed every minute of it, I did not like DA2 as much, but it was still a good experience. DA:I is worse in everything, compared to DA:O and in almost everything in comparison to DA2. I cannot even begin to say what is wrong with this game:This is by far the biggest disappointment of my gaming years, which are well over 20 now. It is a single player MMO. DA:O was a fantastic game and I enjoyed every minute of it, I did not like DA2 as much, but it was still a good experience. DA:I is worse in everything, compared to DA:O and in almost everything in comparison to DA2. I cannot even begin to say what is wrong with this game: it is a damn console port, combat feels clunky, it is virtually unplayable with keyboard and mouse. Tactical camera is there just so the developers can say it is there, it does nothing, but the game is so basic and easy you do not need it anyway. There is no click to move or click to loot, you basically have to go to every object and click on it. The world, although beautiful, feels lifeless and empty and the story is confusing. At times I did not even know what I have to do in order to progress in story, so I just went to an area, closed rifts and grinded sill, stupid and redundant side quests and that opened up the main story progression. The characters are not memorable at all, I will never forgive Bioware what they did to poor Varrick. There is no sense of progression, because all skilltrees are just not interesting and you end up filling everything anyway. But again, it does not matter, because the combat is not challenging at all. There is no excitement when opening chest or looting fallen enemies, because gear is simply boring in this game. It would be an eye-candy, but alas, all the characters seem like made of vex and what the hell is going on with hair? It sits there in place just like a damn helmet. Avoid spending money on this cash grabbing fraud, which is, naturally, the way that EA does things. Dragon Age and Mass Effect were the only games I bought from EA, but now I can safely say that I will never buy anything from EA again. Avoid! Expand
  90. Mar 26, 2015
    3
    It could be a masterpiece. Really. Developers have had everything to make one. But instead we have a single-player MMO, with poor controls, underdone tactical mode and boring fetch quests in boring static open-world. Shame on you Bioware!
  91. Jul 5, 2015
    0
    i am huge fan of old DA series but this game is a lame bad joke. First of all the game combat: look like a korean hack and slash mmo for dummies. the keybord/mouse is impossible to use and with gamepad is slow and messy. The side quests are simply boring and stupid. When you realize (quickly indeed) that the fragments quests as well as astrarium is totally useless you simply ignore it.i am huge fan of old DA series but this game is a lame bad joke. First of all the game combat: look like a korean hack and slash mmo for dummies. the keybord/mouse is impossible to use and with gamepad is slow and messy. The side quests are simply boring and stupid. When you realize (quickly indeed) that the fragments quests as well as astrarium is totally useless you simply ignore it. The game itself look like an expression of a bad bangalore software house: a nanic mace with 9 magic or 9 will? Are you f***ing stupid? the armor of dead for dwarf appear at 15-17 lvl and you play with formal suit that have more hp than a full paladin armor? Who develop this game dont have the idea how the games works (not rpgs but whole games). Open world? hahaha a stupid standard pattern that you follow and if you try to find a alternative patthern well you simply die (yep lol die!) such in the quest of pool of sorrow. The AI is simply ankward, not only companions but for enemy npc also. Underlevelled i kill giant simply i stay under a small door, the giant cant go away and cant hit me ... well done bioware! The whole game is about 30 hours of main quest and the rest look like a lame korean mmo, grind create and grind again.
    This game is classical example how the mindless greedy managers and management world work: give the contract to a incompetent indian/korean/china software company for maximize the profit then bribe the main game site for a good score. That's in new world profit baby! What a Sh***!
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  92. Oct 13, 2015
    0
    It felt like work to me...boring repetitive work. I had to keep convincing myself to start the game up, and forcing myself to keep playing...when every fibre of my being was screaming at me to quit and uninstall. But I paid $50 for it, and I didn't like my refund prospects, so I soldiered on...for Queen and country...and the economy...and...the...boys and girls...fighting abroad for ourIt felt like work to me...boring repetitive work. I had to keep convincing myself to start the game up, and forcing myself to keep playing...when every fibre of my being was screaming at me to quit and uninstall. But I paid $50 for it, and I didn't like my refund prospects, so I soldiered on...for Queen and country...and the economy...and...the...boys and girls...fighting abroad for our freedoms...and......and............Oh! Sorry, I nodded off for a sec there. Odd....it felt EXACTLY like the five minute mark of a DA:I session.

    My ocularum indicates that there were.........5 SJW consultants within the vicinity of this game's development at all times. They must have a very low opinion of RPG gamers if they think this hyped-up trojan horse will sway anyone to their 'cause'. They've clearly never played a good RPG...of any sort...ever!

    Good grief!

    And I don't hold Origins in as high regard as most other reviewers either. It was OK, but I don't think it was 'epic' or 'classic'. It just felt like less 'work' than its successors(Anyone else remember the hype surrounding the original Dragon Age? I do!). But this? This is one part cynical pandering to the lowest common denominator and one part SJW crusade(a sticky-nosed busy-body by any other name is still an INQUISITOR). ;-)

    It was neither immersive nor compelling in any way. An empty, soul-less pixel fest.

    And what was with the Emo/whiny teenager/ghost/empath douche? Sheeeesh! Go off and masturbate...or somethin', will ya! We're tryin' to save the world over here!!

    Rated 0/10...for balance....and for false advertising. I'd probably give it a 5/10 otherwise.
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  93. Jul 8, 2015
    0
    the cc and opening opening mission is the high point in this game. and even that is plagued by the annoying computer controlled character's that have mind's of their own apparently, after that your faced with a bug ridden game with music that doesn't play , the same types of enemies from start to finish, plenty of the same garbage pointless stuff on every map, with a few morethe cc and opening opening mission is the high point in this game. and even that is plagued by the annoying computer controlled character's that have mind's of their own apparently, after that your faced with a bug ridden game with music that doesn't play , the same types of enemies from start to finish, plenty of the same garbage pointless stuff on every map, with a few more somewhat more sophisticated sidequest to undercover loot.

    the game is a cartoonish mess with a dwarf with a toy cross bow , a lesbian elf wo say's eat it eat it to much, a aids infested elf who talks about the artifacts of his people, a few black character's for political correctness and even the look weird, a overly masculine gay qunari named iron bull,
    cheesy end villian couldnt get much worse

    this game is a pit of creativity, , no where close to dao and much worse then a b rated movie.

    using the dragon age namesake to sell copies
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  94. Jan 1, 2015
    4
    I give this game a 4,that's terrible news for an AAA game...so much marketing,so much hype...for so little joy.

    I have played 50 hours on PC version,i have not finished the game and i just don't want to play anymore,this game is that boring. Let's begin with the cons: - Multiple side quests...yes,this is a negative here,because mostly of them are pointless and repetitive and
    I give this game a 4,that's terrible news for an AAA game...so much marketing,so much hype...for so little joy.

    I have played 50 hours on PC version,i have not finished the game and i just don't want to play anymore,this game is that boring.

    Let's begin with the cons:

    - Multiple side quests...yes,this is a negative here,because mostly of them are pointless and repetitive and accomplish absolutely nothing,i have played 50 hours making side quests and the majority of main quests...i don't want to finish this game anymore...
    - No tactical combat...actually i just use the tactical camera to see the weakness of the enemies and nothing else,it's just useless,the game is an improved hack' n' slash button mashing from the previous game,the control is odd also...
    - **** ugly character movements and emotions...yes the graphic has improved but the game is just...weird,the armors are ugly,the enemies look all the same and what the hell happened with the badass Darkspawn from DAO?
    - **** of glitches...i mean,a lot,people poping in,bears flying,giants flying,two Cassandras in a cut scene,not beginning quests...
    - What happened with those nice spells from DAO?Now it is just some explosion or circles in the ground...just meh...i liked the spells in DAO graphically speaking

    Now the Pros

    - Voice acting is good
    - Story doesn't compromise but it's just average
    - Mention on the Hero of Ferelden and cameo of the Champion
    - Skyhold is nice
    - The war table as a good idea,need improvement tough
    - Music and sound are really good
    - Companions

    Unfortunately the pros doesn't even come close with the cons,i actually regret buying this game...even after the deception from DA2...i guess no more Dragon Age...unfortunately they will never deliver something close with DAO that is a masterpiece.
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  95. Feb 17, 2015
    3
    This review contains spoilers, click expand to view. I signed up just to write about how much this game sucks. Why? Well...

    1st: Awful console port. Controls are clearly designed for PS4/XBOne. You can't even use the mouse to clic and grab something that is more than 3 feet away from you.

    2nd: Awful combat system. No more epic battles like in DAO. Now it's all like "smash all the buttons, drink some potions, win".

    3rd: Open world? I'm not sure. You have many huge maps that in one game, but that doesn't feel like open world. And many times you have to take a specific path to go from A to B. It's really annoying.

    4th: Boring story. What started like an epic journey in DAO with the Grey Wardens vs archidemons faded away and now is a boring political story (mages vs templars) plus a demon trying destroy everything (that should be the main story, but feels like a background story).

    5th: Plot holes. Everywhere. Templars siding with the demon? / The most important person in the world (the inquisitor) doing missions like "hey, I lost my ring, go find it" / A tranquil with feelings? (Samson) / Dalish clans not hidden and dwarven ruins all around the world? / And lots of stuff like this that doesn't make sense.

    6th: A LOT of trivial quest that doesn't make the game better or enjoyable. 80% of the game is based in this kind of quests. You feel like you're losing your time.

    7th: Lame optimization.

    And I could go on and on...
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  96. Feb 18, 2015
    3
    Game started off very slow and then really hit the breaks. The hairstyles in the character generator really set the pace for the entire game. There's a fairly constant amount of action but everything leads to a fight you just wish had ended 2 seconds after it began. The world is massive but also massively boring and not worth exploring unless maybe you have insomnia. The story wasGame started off very slow and then really hit the breaks. The hairstyles in the character generator really set the pace for the entire game. There's a fairly constant amount of action but everything leads to a fight you just wish had ended 2 seconds after it began. The world is massive but also massively boring and not worth exploring unless maybe you have insomnia. The story was bland and predictable, never really impressed. Action and fighting were too similar to DA2 for me to enjoy. I'd just play that game again but oh that one was just as bad. The engine was very unimpressive. In fact I actually prefer DAO in almost every aspect. I'm guessing there was either no competition or a very fat bribe was used for DAI to get game of the year. I give this game a 3 and nothing higher due to price vs. quality. If I had paid $5, this game would have received a 10 but at full retail, 3 is probably more than it deserves. Also, not worth a replay. Expand
  97. Mar 10, 2015
    1
    I'm so sad and mad and dissappointed. So much I decided to register only to post this review. If I see it works properly instead of showing a liar 5.8 average score, I will keep on reviewing stuff. But right now the score shown makes no sense if you have a minimal grasp on math.

    I'm not gonna enter into a detail over the clumsy PC gameplay, the horrible tactical camera (camera bumping
    I'm so sad and mad and dissappointed. So much I decided to register only to post this review. If I see it works properly instead of showing a liar 5.8 average score, I will keep on reviewing stuff. But right now the score shown makes no sense if you have a minimal grasp on math.

    I'm not gonna enter into a detail over the clumsy PC gameplay, the horrible tactical camera (camera bumping into terrain obstacles? seriously?), having to move the mouse pointer away and back to the thing you want to click (be it a dialog line or an object), having to make do with only 8 active skills, etc etc. I'm even willing to forget about being forced to wear what I can only describe as a concentration camp uniform, even when I had to live all the romance scenes dressed in THAT. Bugs and crashes? Lots but let's forget them. I can bypass it all if I'm given a good game.

    What I'm really sad about is the story and dialogs for the most part. That's what makes a good game or, like in this case, ruins it.

    Bioware's strong point was always characters first and story a close second. This time with the exception of a couple of beautifully written characters, it all falls really short. It's like the suits at EA said "it's okay, the people that will buy the game won't mind". It's bland, used a million times before, there's no sense of epicness, I don't feel a connection to my companions or to the world in general. For the most part it didn't make me feel ANYTHING and I'm someone that cried a lot playing Planescape: Torment and felt utterly afraid during most of NWN2.

    Up until the end I kept waiting and waiting. I kept saying to myself that the good parts would come at the end, that the 220+ hours invested (yeah I pause a lot) completing everything will pay off somehow. People I helped will come to my aid, companions I befriended will act according to that friendship, war table operations will influence somehow the outcome. None of this ever happens and none of it really matters. None. You can rush through the game and be given the same bland story, and whether your companions like you or not, it makes no difference. The good parts never come.

    After the starved less-than-10-slides epilogue and when the credits started to roll, that's when I started to feel something: a mixture of profound sadness and rage towards the company. Selling this game as a "back to the roots, true DA:O sequel" is a rip-off, no matter how cheap you charge for it. It's a LIE. That's what the world has become, that's where it's headed. A profit-driven lie, where quality is stomped on if it means saving a few bucks in staff or developing time.

    I read somewhere that the best writers left Bioware at the end of ME2. I'd love to know where they're working now so I can buy their games, but never from Bioware again.

    Because Bioware is dead.
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  98. Mar 12, 2015
    1
    I created an account here solely for writing this review.
    The game feels so bad there can not be enough negative reviews, so here goes.
    The game DA:Inquisition is not inspiring, challenging or fun to play. The combat has no feedback compared to other RPGs, and for comparison, is nowhere near Dark Souls franchise or wow, for example. The dialogues are dull and 1 hour into the game
    I created an account here solely for writing this review.
    The game feels so bad there can not be enough negative reviews, so here goes.

    The game DA:Inquisition is not inspiring, challenging or fun to play.
    The combat has no feedback compared to other RPGs, and for comparison, is nowhere near Dark Souls
    franchise or wow, for example.
    The dialogues are dull and 1 hour into the game everything is repetition with no actual meaning.

    Do not even get me started on the "quests" - they feel like computer-generated fillers. Whatever they needed to be able to promise "x hours of content". Yes, sure.
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  99. Apr 29, 2016
    0
    I thought there will be no worst game than dragon age 2 well glad they prove us wrong by shoving dragon age inquisition. while the plot and story is amazing the gameplay is awfull from theattribute poin thing, potion, control,etc i don't feel like playing dragon age at all... i feel like playing newgame.. which has dragon age character on it as a cameo.
  100. Feb 18, 2015
    3
    Beautiful graphics, nice sound, poor character development and overall story, childish equipment system and castle management.

    Looting is what I found worst while playing the game. It's so slow and annoying. You'll spend 10 hours on the game and 5 of these hours will be spent on picking things up and organizing your characters. It's awfully boring. The combat system feels like a
    Beautiful graphics, nice sound, poor character development and overall story, childish equipment system and castle management.

    Looting is what I found worst while playing the game. It's so slow and annoying. You'll spend 10 hours on the game and 5 of these hours will be spent on picking things up and organizing your characters. It's awfully boring.

    The combat system feels like a single player mmorpg where you spam-click 2 or 3 buttons the whole time.

    The characters in this game are uninsteresting.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.