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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Nov 19, 2014
    9
    I'll be honest here, I play RPG games for the story and characters, not the hardcore tactical mechanics. So if you want to read another review that's moaning about how they gutted the tactics system, look elsewhere.

    From a story/character perspective, this game is incredible. It takes the epic story of Dragon Age Origins and the interesting and multifaceted characters from Dragon Age II
    I'll be honest here, I play RPG games for the story and characters, not the hardcore tactical mechanics. So if you want to read another review that's moaning about how they gutted the tactics system, look elsewhere.

    From a story/character perspective, this game is incredible. It takes the epic story of Dragon Age Origins and the interesting and multifaceted characters from Dragon Age II (the characters being one of the few things that the sequel actually did right) and combines them to great effect. Even more so than other games with a similar story formula, you really feel like your character is just some ordinary person thrust into greatness, whether it's wanted or not.

    As for the gameplay, well, like I said, they gutted the tactical system so people who REALLY enjoyed setting up party member tactics are probably disappointed (so disappointed, in fact, that most of them are ignoring all the things this game does right and giving a 0 score just because of that one thing). On the other hand, if that one aspect of DAO didn't appeal to you, then DAI does just about everything right. Combat is fluid, controls are responsive, and it's just plain fun.

    And then there's the graphics. Not the best, obviously, but then BioWare has NEVER been the best at graphics. They've actually got a pretty horrible track record in that department, stretching all the way back to even before the first Mass Effect. That said, the graphics in this game are definitely a massive leap forward from their previous offerings.

    I'm glad they went with a more open-world design for this game. It definitely benefits from that, since they decided to go big when it came to area design. Just the Hinterlands area around Redcliffe is bigger than the entirety of DA II (and possibly most or all of DAO as well), and that's only a small fraction of the game world. And these massive areas aren't empty; they're filled with content to explore and enemies to fight.

    All in all, I'd say that the only downside of this game, at least from my perspective, is the obviously console-inspired menus. The interface is one of the many things that Origins did much better than Dragon Age II, but one of the only things that Inquisition didn't improve on.
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  2. Nov 18, 2014
    10
    This review contains spoilers, click expand to view. Do these people even play the game? Or do they just want to see Bioware fail? They tried to fix a lot of the DA2 problems and contrast to the reb-blue-green travesty of an ending in ME3 this one is actually quite good. Expand
  3. Nov 18, 2014
    10
    Brilliant, truly "AAA" and "next generation" game that has polish *and* the heart/writing of a classic bioware game.

    The hybrid of open world and strong story can be a little awkward sometimes- don't get bogged down in the sidequests and you won't be disappointed- just do them as you come across them and progress the main story whenever you can.
  4. Nov 18, 2014
    10
    All these negative reviews are fake or from bots. Just read their stupid comments that don't detail any specifics about the game, and then see they only have one review history with recent account creation. Metacritic should be ashamed to let this happen.

    Truly grand RPG for PC. Graphics are best of any game to date. Voice acting is excellent. Combat is very fun, especially when
    All these negative reviews are fake or from bots. Just read their stupid comments that don't detail any specifics about the game, and then see they only have one review history with recent account creation. Metacritic should be ashamed to let this happen.

    Truly grand RPG for PC. Graphics are best of any game to date. Voice acting is excellent. Combat is very fun, especially when favoring use of rogue stealth and evasion mechanics or warrior charge abilities. The free-roam exploration where you just happen to run into quests and the unexpected is not at all linear and reminiscent of Skyrim.

    The tactical combat so many prefer from Origins is present in all its glory, although there is a clear console-oriented simplicity to it, which may be a let-down for some. I prefer to only use tactical actions during boss fights or when being overwhelmed, so this doesn't bother me so much. However, the AI tactics you can configure for each character is very simplified, only a fraction of what was available in origins. I prefer the simplicity right now, but will probably reverse this stance when I go for a max difficulty second playthrough.

    Crafting is solid and well designed. Not too overwhelming that players would ignore it. The potion design, upgrade, and replenishment mechanic is well thought out when you consider how camps are established throughout the various areas.

    I had no intention of playing this game with a mouse and keyboard, and havn't tried it, but from all my gameplay with a controller I can't imagine that it is as good as with a controller. This doesn't really bother me though. For years i've favored the couch + controller over my desk + mouse/keyboard.

    I strongly recommend a high end graphics card with 3GB or more of memory to max out the game settings. Very memory intensive.

    Playing on PC with PS4 controller (xbox 360 controller emulation via DS4Windows). PC specs 3770k, 16GB ram, GTX 970.
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  5. Nov 18, 2014
    10
    I am liking it so far. The world is pretty massive bigger than both dragon age origins and dragon age 2 combined. Not sure why people would complain about that. And some people calling it Single player mmo rpg wtf !! what are you people smoking ???? anyway i would give this game 9/10 because i played like 20 hours haven't meet any crash or bug yet. Its a solid game. Graphics looks amazing.I am liking it so far. The world is pretty massive bigger than both dragon age origins and dragon age 2 combined. Not sure why people would complain about that. And some people calling it Single player mmo rpg wtf !! what are you people smoking ???? anyway i would give this game 9/10 because i played like 20 hours haven't meet any crash or bug yet. Its a solid game. Graphics looks amazing. Load time is pretty good even though i am not using SSD. I think it was a good purchase. You guys should get it. Expand
  6. Nov 18, 2014
    10
    I feel sorry for people who are bashing this game without even playing it or only playing half of the prologue (unless they are bashing it because of crashes/performance, which is understandable). They are missing out on a really, really nice game. While they're busy being miserable and hating on a game they haven't experienced, I will have a fun and immersive experience. The more I play,I feel sorry for people who are bashing this game without even playing it or only playing half of the prologue (unless they are bashing it because of crashes/performance, which is understandable). They are missing out on a really, really nice game. While they're busy being miserable and hating on a game they haven't experienced, I will have a fun and immersive experience. The more I play, the better it gets. What a HUGE world to explore; it's endless. Beautiful vistas, deep dungeons, secret treasures, beautiful armor (with crafting, naming, customization options), engaging dialogue, the list goes on. The controls are rather annoying but once you get used to them, the combat can also be really fun. Overall, as someone who thought this game was going to suck (until watching gameplay vids shortly before release), I am impressed. Expand
  7. Nov 19, 2014
    10
    I truly enjoyed this game. This is probably due to the fact that I am older than 10. If you liked Dragon Age: Origins but disliked Dragon Age 2, this game will not disappoint. I will say, it's probably best to have either played through Origins and 2 or at least read through the synopsis online.
  8. Nov 18, 2014
    10
    In my oppinion, the best dragon age ever, amazin effects and World, first class dialogues, thank you bioware for this beatiful sequel, the only things i dont like are the a little bit too much console like controls
  9. Nov 18, 2014
    9
    An amazing game. Definitely better than DA2, roughly on par with the first. Massssive. Gigantic game. Visually beautiful. Writing is pretty damn rad, if I may say so myself.

    It's not without issues, though. There's some pop-in with respawning enemies, some minor fps issues, and the controls take a little bit to get used to. There are a lot of fluff quests, but the number of
    An amazing game. Definitely better than DA2, roughly on par with the first. Massssive. Gigantic game. Visually beautiful. Writing is pretty damn rad, if I may say so myself.

    It's not without issues, though. There's some pop-in with respawning enemies, some minor fps issues, and the controls take a little bit to get used to. There are a lot of fluff quests, but the number of quests that aren't fluff is still.. most of them. The open world is a bit of a facade; the parts of the giant maps in which you actually do anything doesn't /really/ surpass DAO.

    Despite the issues, very much worth playing.
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  10. Nov 18, 2014
    10
    So I rarely write reviews, but the fact that there are so many negative reviews makes me write this.
    Anyone trying to compare this game to Skyrim is at the same level as when people compared Skyrim to Dark Souls.
    The controls are fine, it works great for PC. I played for a few hours and had no issues. The open worlds are massive. Some are smaller than others, but the first real place
    So I rarely write reviews, but the fact that there are so many negative reviews makes me write this.
    Anyone trying to compare this game to Skyrim is at the same level as when people compared Skyrim to Dark Souls.
    The controls are fine, it works great for PC. I played for a few hours and had no issues.
    The open worlds are massive. Some are smaller than others, but the first real place you go to is actually quite huge.
    Anyone commenting on the story you should take with a grain of salt. Most professional reviews I saw said the game takes at least 80/90 hours to complete and that's with not having done everything... so that means people wrote a review based on a few hours of gameplay.
    I myself am currently only 3 hours into the game and just BARELY started your first actual Inquisition mission.
    I honestly believe the red reviews are Bioware and EA haters. The only thing I will say that is somewhat true is the game has the occasional stutter in a cutscene. But that was mentioned in professional reviews and if you are going to let that get in the way of your game... you have problems.

    Bioware has, so far anyone, made an incredible game that is VERY fun. I would say the 8.5 to 9.5 average reviews are accurate. Great job Bioware.
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  11. Nov 18, 2014
    9
    Given the vast landscape, impressive graphics, compelling characters, fun game-play and beautiful soundtrack and voice acting, I was amazed at the number of user reviews that give this game a "zero" rating. So I started looking at the reviewers who gave their "0" (along with a few lines of text in the vein of "this sucks").

    Out of the tens of thousands of games that are out there, a
    Given the vast landscape, impressive graphics, compelling characters, fun game-play and beautiful soundtrack and voice acting, I was amazed at the number of user reviews that give this game a "zero" rating. So I started looking at the reviewers who gave their "0" (along with a few lines of text in the vein of "this sucks").

    Out of the tens of thousands of games that are out there, a vast majority of these zero raters have rated exactly...one game. This one. That's it. And they decided this earns a zero. I don't know exactly what that means, but it seems curious, doesn't it?

    Full disclosure - this is my first rating too, but there was no other way to comment on what I was seeing!
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  12. Nov 18, 2014
    10
    This game is just awesome. Massive and complex story, amazing characters, a vast world to explore and that special ingredient that is present in all bioware games: The ability to induce strong emotions in the player.
  13. Dec 21, 2014
    10
    So you have problems with the controls and you give 0 point? you have problem with the hair, you give 0 points? This is ridiculous at best. Why are the casual, 10 year old kids even playing this game? It is unclear for me.

    I agree, the game has some minor flews, but let's be realistic, it deserves at least 8.5 points for the immense amount of content alone, let alone for the Bioware
    So you have problems with the controls and you give 0 point? you have problem with the hair, you give 0 points? This is ridiculous at best. Why are the casual, 10 year old kids even playing this game? It is unclear for me.

    I agree, the game has some minor flews, but let's be realistic, it deserves at least 8.5 points for the immense amount of content alone, let alone for the Bioware level storytelling. My final verdict is around 9.-9,5 but I give 10 to somewhat even the score.
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  14. Nov 18, 2014
    8
    + Graphics are gorgeous at max settings.
    + Great voice acting (for main characters), music, ambient sound.
    + Environments are varied, refreshing to go from a snowy area in the mountains to a grassy zone, etc. + Fun combat minus horrible autoattack controls that take time to get used to. + Character creator is very detailed. - Non-cutscene dialogue with sidequest NPCs is dull. No
    + Graphics are gorgeous at max settings.
    + Great voice acting (for main characters), music, ambient sound.
    + Environments are varied, refreshing to go from a snowy area in the mountains to a grassy zone, etc.
    + Fun combat minus horrible autoattack controls that take time to get used to.
    + Character creator is very detailed.

    - Non-cutscene dialogue with sidequest NPCs is dull. No camera angle changes. Your character just stands there and speaks to the NPC at the default camera angle. Can't see facial animations or anything like that.
    - FETCH QUESTS. "Go here and collect X ram meat." "Go here and unlock camp." "Go here and discover landmark." "Go here and collect shard." You get the idea... I would have preferred DA: Origin's style of a more directed experience. Yes, it's an open world game, but open world doesn't mean you need repetitive MMO-style fetch quests (for example, look at TES or Fallout: New Vegas).
    - Attack system requires holding down R or left-click. You will find yourself constantly accidentally attacking when you meant to left-click on something. Dumb change, more suitable for a hack n slash game. Picking up loot requires walking next to the loot first, before you are allowed to right-click and collect it.
    - Tactical view is too zoomed in. Clunker than DA:O's.
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  15. Nov 18, 2014
    10
    As someone who played both the first two games I believe I am entitled to an honest opinion on this game...for starters, playing with a gamepad is a must in this one- the U.I. is simply designed for it (and it works very very well). Although the gamepad is basically a must at this point, it works so well that I cannot lower my score based simply upon that fact. Graphics in this game areAs someone who played both the first two games I believe I am entitled to an honest opinion on this game...for starters, playing with a gamepad is a must in this one- the U.I. is simply designed for it (and it works very very well). Although the gamepad is basically a must at this point, it works so well that I cannot lower my score based simply upon that fact. Graphics in this game are beautiful, and even though I don't have mantle the game has been running near perfect since launch. Only bug i've encountered so far is the NPC's voice volume dropping sharply during conversations. Combat in this game is very fun--------------------------------------------------------------------------------------and I am loving that tactical cam. Expand
  16. Nov 18, 2014
    10
    AMAZING title! Epic in scope with characters and story. The people complaining are butthurt PC fanboys that want another rehashed Origins. If you love RPG games, buy this.
  17. Nov 18, 2014
    9
    DA:O was one of my favorite games of all time (scored a 10 here) and DA2 was a huge let-down (scored a 3 here). I'm only 5 hours in, so this is mostly a placeholder score, but it's returned more to DA:O in terms of scope, immersion and characters.

    Running on an i7 with a 1-year old graphic card, everything looks great, and I don't have any graphics complaints. I haven't experienced any
    DA:O was one of my favorite games of all time (scored a 10 here) and DA2 was a huge let-down (scored a 3 here). I'm only 5 hours in, so this is mostly a placeholder score, but it's returned more to DA:O in terms of scope, immersion and characters.

    Running on an i7 with a 1-year old graphic card, everything looks great, and I don't have any graphics complaints. I haven't experienced any crashes (yet), but I'd take a point off for very slow loadtimes on nearly every screen. Skyrim and similar games load in about 5-10 seconds on my rig, whereas DAI is taking a minimum of 30 seconds and once took about 3 minutes, to the point I thought the game had crashed.

    Camera and controls are a bit wonky, but not as bad as other ports I've played.

    The characters were better than I was expecting coming out of DA2.

    Will update this up or down as I progress, but wanted to plant a flag that personal experience isn't as buggy/crashy as other reviews are indicating.
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  18. Nov 19, 2014
    10
    I didn't play this game yet but I will not allow anyone to threaten the lands of Thedas. The beauty of Val Royeux will not be insulted nor harrassed in this manner.
  19. Nov 21, 2014
    10
    I'll rate this game a ten, to counter all the nonsense thta's been written here. I really used to believe in user reviews. A lot more than in the professional reviews, but since the past year or two years i changed my opinion. Every game that's been released under a big company like EA, Activision or Ubisoft get tons of negative reviews. Just because these companies are "the devil". II'll rate this game a ten, to counter all the nonsense thta's been written here. I really used to believe in user reviews. A lot more than in the professional reviews, but since the past year or two years i changed my opinion. Every game that's been released under a big company like EA, Activision or Ubisoft get tons of negative reviews. Just because these companies are "the devil". I knew that when i was going to open the reviews, this game would get loads of BS 0/10 reviews. Perhaps 10% of these reviews actually give arguments, but even then a 0/10 is way exaggerated. I loved DA:O, finished that and the expansion several times. I kinda liked DA2, but it did have it flaws and it certainly was a fast cash grab. Still, it did have some positive points. But now DA:I makes up a lot. I understand the criticism for the consolized UI and such, but giving it a 0/10 is just stupid. today is the last day i will ever take user reviews into account when buying a game. They really used to be a lot more reliable than the professional reviews, but nowadays there are just too many idiots here. Not saying this game is perfect or doesn't deserve criticism, but ffs put some effort in your reviews and actually give arguments and a realistic score. Expand
  20. Nov 19, 2014
    10
    As usual MC has devolved into a gripe fest, so I have to give it a 10 to balance all the 0's...Really guys? After one day you give it a 0 as in completely unplayable? DA2 was crap and deserved a 4.6, but this game while it does have some shortcomings is NOT a 5.6 so gimme a break, if you're all hardcore and butthurt about these new streamlined rpgs go install Baulders Gate or one of theAs usual MC has devolved into a gripe fest, so I have to give it a 10 to balance all the 0's...Really guys? After one day you give it a 0 as in completely unplayable? DA2 was crap and deserved a 4.6, but this game while it does have some shortcomings is NOT a 5.6 so gimme a break, if you're all hardcore and butthurt about these new streamlined rpgs go install Baulders Gate or one of the newer old school style rpgs that came out this year. This game is at the very least a 7. Yes there are some issues with animations and the combat has taken a step back imo not to mention it's light on some of the rpg elements. However the setting is beautiful and the sheer amount of content is staggering. Many of the quests are standard rpg/mmo kill these and gather that type, but the world feels alive and that your actions have impact. Very few games can accomplish this task. Personally this is a giant step in the right direction for Bioware after the disaster that was DA:2...Although I have a feeling Witcher 3 will put this game to shame. Expand
  21. Nov 18, 2014
    10
    The general consensus was that Dragon Age 2 was the ultimate RPG experience to date, PC gamer crowned it the RPG of the decade. With such high expectations most developers would be afraid to even attempt expanding on such greatness, Bioware not only attempted, they succeed.

    The return to Thedas as the Inquisitor is spectacular! With an engrossing story and environment which
    The general consensus was that Dragon Age 2 was the ultimate RPG experience to date, PC gamer crowned it the RPG of the decade. With such high expectations most developers would be afraid to even attempt expanding on such greatness, Bioware not only attempted, they succeed.

    The return to Thedas as the Inquisitor is spectacular! With an engrossing story and environment which seamlessly fits with the action packed gameplay, you once again think like a general and fight like a spartan. Again Bioware delivers a deep and complicated cast who truly become more actual friends than mere characters in a story. A prime example of this is the enigmatic Iron Bull voiced by acting virtuoso Freddie Prinze Jr, who reunites with Bioware after voicing Mass Effect 3's breakout star James Vega.

    Dragon Age 3 must be played to be truly believed. It is sad to see so many homophoibic trolls downrating this brilliant game. Don't be dissuaded by their hate and negativity, this is one purchase you won't regret!
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  22. Nov 18, 2014
    10
    Awesome rpg, tons of staff and great large world. Interesting story and heroes. Lot's of hard fights. Haha first dragon would one-shot your party. Nice graphics and music. You can really feel atmosphere of this world. Lots of quests and good jokes. Haters gonna hate.
  23. Nov 18, 2014
    9
    This rating system is getting ridiculous. Also the whining and b*tching about Denuvo is only from the pirates. There are NO performance issues because of this. If the game has performance issues it is your own gaming system that is failing.
  24. Dec 23, 2014
    10
    Last update after completing the game (and a major patch):

    Pros: - the writing is amazing - the environment looks great - the voice acting is extremely good - action looks and feels great - great atmosphere - plethora of interesting characters - multiple romance options - dumbed-down yet interesting character customization - really nice recurring things and imported key choices
    Last update after completing the game (and a major patch):

    Pros:
    - the writing is amazing
    - the environment looks great
    - the voice acting is extremely good
    - action looks and feels great
    - great atmosphere
    - plethora of interesting characters
    - multiple romance options
    - dumbed-down yet interesting character customization
    - really nice recurring things and imported key choices from the previous games
    - sense of greatness
    - it has 100+ hours of content (with a single playthrough)
    - multiplayer is kind of simplistic, but oddly addictive
    - the world reflects to your choices (including your character pick)

    Cons:
    - some small polish is missing (small things like followers disappear after mounting and some odd animations)
    - HORRIBLE PC controls
    - tactical view is useless
    - the hair texture looks like something from 10 years ago
    - the armors look great, but they lack variety
    - STUPID fetch quests (although they are optional)
    - I personally disliked the war table mechanics (at least the way it was implemented)

    Overall I think the game is a very nice one. It is a really nice comeback, well done.
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  25. Jan 14, 2015
    3
    I still remember first dialogue in DA:O after your emerge from prologue. You've met the bandits, who asked you to "pay taxes" in the name of the dead king in order to pass through. And you could:
    1) pay them
    2) kill them without any questions 3) tell them that you are the Grey Warden and they will just lay off 3) tell them that you are the Grey Warden and ask them to "donate some money
    I still remember first dialogue in DA:O after your emerge from prologue. You've met the bandits, who asked you to "pay taxes" in the name of the dead king in order to pass through. And you could:
    1) pay them
    2) kill them without any questions
    3) tell them that you are the Grey Warden and they will just lay off
    3) tell them that you are the Grey Warden and ask them to "donate some money to order", which was hilarious

    and thats was just one small dialogue in very begining of the game.

    The point here: in DA:I after the prologue, you get big, beautiful location (The Hinterlands) with literally ZERO QUESTS OR DIALOGUES OR CHOICE OR STORY OR CHARACTERS. I've mean it. There is no meaningful dialogue (aside of 3-4 characters which you could invite to the Inquisition - and where you have only 2 options - to accept or to decline with zero sense in option two - who in the right mind will decline if accepting have no penalty?). This location has dozens of quest like gather 10 {item} or kill 3 {animal}, but... god why?

    Then, of course you have to participate in "story" mission, which means "very linear, dialogue-fiiled sections where your choice mean very little". Seriously i've not felt that dialogue options can actually solve problem without fight, or save life, or kill character, or effect world in any way.

    So game (i've not finished it yet however) is single player early World of Warcraft sections without dialogues and choices + linear story filled sections with meaningless dialogues and almost no choice.

    Also:
    1) locations are stunning sometimes, but character models are dated, plastic and lifeless
    2) my character is pointless. He is non-existent. Dialogue options in homebase are all dull. I'am playing as dwarf-rogue with shady past in carta but all i could be is some degree of neutral faceless character. I've miss Dark Shepard. I could not "play a role".
    3) characters are ok, Casandra and Varic especially ok, but they have zero reaction to anything. "... approves" or ".. slightly disapproves" is all it gets. ok, they approve so what?..
    4) strategy element is non existing. you have one resource - power, which if you play WOW sections is limitless and "missions" and "agents" which all have 100% success rate. All you "weapons supplies" and "ships" you buy with resources does not affect strategy in any way, they just give you + 1 power.
    5) story is (so far) bland. So where are rifts in the sky and someone behind all of it, so you must close it. No politics, no difficult decisions, no drama, no characters, no choices.
    6) combat is ok, but nothing more than it.

    I'am disappointed so much.
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  26. Jan 13, 2015
    0
    This review contains spoilers, click expand to view. Bought this game and had high hope at the beginning was playable but after patch 2 all the bad things about this game show up, bad coding freeze/stuttering and crashes all the time.

    No communication or fix from Bioware at all and no FIX for PC version

    Stay AWAY from this game, do NOT waist your hard earned money.

    This bug ridden game won the "Game of the Year" award ???
    Did the buy it ??
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  27. Dec 29, 2014
    3
    Buggy. My girlfriend and I both tried starting new games and about 2 hours in, the game froze up and had lots of bugs. Besides that, I didn't like switching to different party members and using time based tactics. It was too simple in the wrong ways and too complicated in other wrong ways for my taste. I got rid of this game.
  28. Apr 3, 2015
    0
    EA destroyed bioware and turned it into a **** console game making garbage factory. This game is at best a console turd designed for pot head children of gen x'ers. Does reading anything at all make you sick? Do you only care about a generic spreadsheet of relative data that scales automatically with time so all your decisions are completely irrelevant? Do you engaging story lines but LOVEEA destroyed bioware and turned it into a **** console game making garbage factory. This game is at best a console turd designed for pot head children of gen x'ers. Does reading anything at all make you sick? Do you only care about a generic spreadsheet of relative data that scales automatically with time so all your decisions are completely irrelevant? Do you engaging story lines but LOVE moronic repetitive and pointless/endless combat? THEN BUY THIS GAME!!! Expand
  29. Jan 2, 2015
    3
    As others, I am super disappointed. I was eagerly anticipating this game; had fully bought into the hype that DAI would make up for the shortfalls of DA2 (which I actually liked but clearly they could have done so much better with that title). However, DAI is clearly a console game first. I'm just telling you, don't waste your money on the PC; it's practically unplayable. What's real badAs others, I am super disappointed. I was eagerly anticipating this game; had fully bought into the hype that DAI would make up for the shortfalls of DA2 (which I actually liked but clearly they could have done so much better with that title). However, DAI is clearly a console game first. I'm just telling you, don't waste your money on the PC; it's practically unplayable. What's real bad is that I can see the core of a decent game in there somewhere. There are other reviews with details so I'll leave it at that: If you're a real RPG game player and play on a PC, DAI is pure frustration. My guess is that console gamers don't know any better and so will give you a more positive spin. Expand
  30. Apr 15, 2015
    0
    This review contains spoilers, click expand to view. I really, really wanted to love this game. I pre-ordered, waited with bated breath for it to be finally playable, and my word, what a let down. I'll skip over the mechanics, I can live with that (clearly not a PC game made for PC players, but anyway). What I found most unforgivable was the boring, boring story. I can't stress how boring the storyline was. I'd go days without playing as there was nothing that hooked me and made me want to spend hours carefully following the plot. If I can cope with driving the bloody Mako around uncharted worlds and still love Mass Effect, why couldn't they have put a bit more into making this game actually enjoyable? This game has no redeeming features. The characters are unmemorable (apart from maybe The Tevinter bloke, who's name I've forgotten), unsympathetic (Iron Bull, a fan favourite? Really??), and downright annoying (hugely unattractive elf bird who was the lesbian romance choice - cheers for that). Coryphyface was so underwhelming as a boss, I defeated him in about two minutes flat, so overpowered was my character by the time I faced him. And that's due to all the grind I put in, as I always play side quests first in any RPG. I didn't realise there was really no need to find all the shards/mosaic pieces (not that you can)/astrariums and I really tried to. I'm never, ever going to pre-order a game from Bioware again, I'm going to wait to see what the actual fans say (you know, the honest people who play the game, and not one negative score from the critics?? PC Gamer has lost all credibility in my opinion) in their reviews, then probably not buy it, because let's face it, Bioware is dead. Long live Obsidian.

    By the way, I've never bothered to review a game before, this is my first. I'm so gutted I had to do it. After hearing about what's happening with ME4, I very much mourn Bioware, I genuinely loved their previous games...
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  31. Mar 26, 2015
    0
    Thank you, BioWare, for saving me a *massive* amount of time not having to play this title. As of now, the combat system is unplayable. I did enjoy reading the story online, since I can't actually play the game; but, as Dragon Age has always been a tactical squad-based RPG, I have to give it a zero. If it had been marketed as a choose-your-own-adventure movie, I suppose I would haveThank you, BioWare, for saving me a *massive* amount of time not having to play this title. As of now, the combat system is unplayable. I did enjoy reading the story online, since I can't actually play the game; but, as Dragon Age has always been a tactical squad-based RPG, I have to give it a zero. If it had been marketed as a choose-your-own-adventure movie, I suppose I would have given it a score somewhere in the 7-9 range (can't be a 10 due to choppy graphics), based on voice acting, quests, and overall engagement of the story -- but I didn't make it that far.

    While the combat system in Origins was awesome at the time, I found that after playing DA2 that I had grown too accustomed to the mechanics of DA2 to ever play Origins again -- cannot stand getting hit from 30 yards away by a 2H warrior who I ran away from when he started his swing 10 seconds ago. But I gave both games a 10: the party members basically did what you told them to do when you told them to do it, and could easily be ordered to move to position X, or two or more members grouped and made to go to position X or attack enemy Y or whatever. Not in DA:I. It's gone. No more tactics = no more Dragon Age.

    I had been playing a lot of DA2 (and even tried DA:O again) in the run-up to the DA:I release, because I was so jonesing for this style of combat, and I was really looking forward to DA:I so I could finally experience some new character types and new story elements, etc. What the hell happened?

    Whereas I had spent hundreds of hours on each of the previous titles, having done several play-throughs in each, I have been spared the missing of sleep and other activities that comes with the addictiveness of a new game. I guess I'm happy in a way, but the disappointment is still a little raw, and I'll need a little time for the bitterness and sadness to subside.
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  32. Dec 28, 2014
    1
    Game has framerate drops, plays like single player MMO, and other issues described by other comments.

    What I particularly disliked though is the inclulsivity for the sake of inclusivity. Game setting is a universe of butch women and effeminate/gay men. I find it difficult to take the game seriously when my war counsel consists of a bunch of 20 yr old chicks and when a guard captain is a
    Game has framerate drops, plays like single player MMO, and other issues described by other comments.

    What I particularly disliked though is the inclulsivity for the sake of inclusivity. Game setting is a universe of butch women and effeminate/gay men. I find it difficult to take the game seriously when my war counsel consists of a bunch of 20 yr old chicks and when a guard captain is a dwarven(?) girl who looks like she's in her early teens. I am all for more female protagonists but turning women into men by giving them swords, dressing them in heavy armor, and making sure their over-masculine behavior contrasts well next to a bunch of weak male characters is beyond stupid. What happened to all the nice women anyway? DAI doesn't have any. But if you like butch/dominatrix girls who 'don' need a man', then this game is for you.
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  33. Dec 31, 2014
    1
    Extremely poor map design. You will waste a lot of time trying to travel, both horizontally and vertically.

    Extremely poor fillers. You will waste a lot of time searching for items placed in pointless areas of the map.

    Extremely poor graphics. You will see a lot of plastic faces that can't smile/frown/cry.

    Side quests are tedious/boring.
  34. Jan 13, 2015
    3
    This game was clearly rushed out for the holiday season, they had to hot-fix the only patch they've released and are now maintaining radio silence. Unacceptable, but hey they made their money so who cares! Broken animations, broken controls, broken quests, broken character models, everything you want in an epic RPG!
  35. Jun 3, 2015
    3
    Worst Bioware game ever...
    1. Dump and linear main quest.
    2. Repetitive mmo-like side quests (hello grind)
    3. Absolutely useless tactical camera on pc
    4. Beautiful but empty huge maps with eternal spawn mobs (hello grind again?)
    5. 80% of dialogs are nonsense
  36. Jan 1, 2015
    1
    Just really uninspiring. Can't engage with any characters, awful controls, boring combat. Recommend staying clear of this game whether you are a fan of the genre or the franchise. Plays like an MMORPG which in my opinion is not a good thing.
  37. Dec 10, 2016
    3
    I don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat areI don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat are stunningly even more dumbed down than DA2 which I didn't know was possible. You don't even get to roll your own starting stats anymore and your character is locked into two to three skill trees that you pretty much just mindlessly grab abilities from because they all do the same damn thing.

    Do you love 3rd person party-based action games that try to incorporate **** ledge-jumping mechanics but fail miserably every time? This one is for you. Or how about mindlessly holding down the attack button until all of the enemies are dead regardless of your class? The tactics menu has been gutted so badly there's no reason to open it, ever. That wouldn't be THAT bad since I didn't use it that much in DA:O but it is paired with the fact that your party has the worst AI they could have possibly given it. It's almost like it was an afterthought. It doesn't help to manually give each character orders either (which would be mind numbingly boring in most encounters). Tell your mage to hang back and cast a spell and as soon as you switch to another character he'll run into melee range of whatever he was attacking like a god damn moron.

    I was just fighting a dragon 3 levels below me and lost the fight because my two tanks were just standing next to my rogue with their thumbs up their asses while it attacked them, no matter how many times I ordered them to attack. They'd run up, finish their attack, and then stand still. **** brilliant, Bioware.

    Please don't make another Dragon Age. We've been through enough.
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  38. Dec 30, 2014
    3
    I was looking very much forward to this game, especially after the not so good second part. On the PC the controls are TERRIBLE!

    Really, you can not klick to move, can not make the view follow the mouse all the time and the entire thing feels like a console controller game badly patched up to also be a PC game. EA, I really do not like you and Bioware: I am very dissapointed. . I have
    I was looking very much forward to this game, especially after the not so good second part. On the PC the controls are TERRIBLE!

    Really, you can not klick to move, can not make the view follow the mouse all the time and the entire thing feels like a console controller game badly patched up to also be a PC game. EA, I really do not like you and Bioware: I am very dissapointed.
    .
    I have a very new and good system 16GB RAM and Geforvce GTX 980 and a intel i7. And it does not run fluidly in the cutscenes. This is really a crap game and things like that keep me from ever seeing the good parts, simply because this crap is not playable, but a simple pain in the ass.

    I am very annoyed.
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  39. Mar 26, 2015
    4
    From a standpoint of view of having played all the Dragon Age series, the biggest disappointment was the combat system. It's gone. I really tried to love this game, being one of my favorite series. I really tried. Storyline isn't that bad but worst than the previous. Bugs where not game breaking after fixing it for a couple of weeks. Conversations where, meh. But I would overlook all ofFrom a standpoint of view of having played all the Dragon Age series, the biggest disappointment was the combat system. It's gone. I really tried to love this game, being one of my favorite series. I really tried. Storyline isn't that bad but worst than the previous. Bugs where not game breaking after fixing it for a couple of weeks. Conversations where, meh. But I would overlook all of that if it were not for the COMBAT SYSTEM. That is what I truly loved about the others in the series. Tactical realtime combat with pause button. You really got inmersed with your secondary characters development, even taking control of them and mastering their skills in battle.

    DA:I is a "shooter". No real tactics. No relevant pausing to actually change the tide of a battle. It just doesn't work. They killed the best part of the game for me. I could have lived with everything else.

    Bioware. Just no. Where are you going?
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  40. Dec 24, 2015
    2
    feels like a offline MMO
    some years ago, bioware was practically the king of RPGs, then they started to become EA
    dragon age origins and mass effect 1 was pretty decent as RPG mass effect 2 was reasonably good you can skip dragon age inquisition, dragon age 2 and mass effect 3 if you like (grinding) sidequests, go there and kill 5 monster, go there and take 10 items, then this game is
    feels like a offline MMO
    some years ago, bioware was practically the king of RPGs, then they started to become EA
    dragon age origins and mass effect 1 was pretty decent as RPG
    mass effect 2 was reasonably good
    you can skip dragon age inquisition, dragon age 2 and mass effect 3
    if you like (grinding) sidequests, go there and kill 5 monster, go there and take 10 items, then this game is for you
    well claimed by the critics, even though EA is one of the richest companies around
    since they started to "consolize" RPGs, they started to kill it, now we only receive Action games with some RPG elements from AAA titles
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  41. Apr 12, 2016
    0
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again. Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master. But it's not from Bioware, but a raising star in the video game world. Bioware, on the
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again.

    Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master.

    But it's not from Bioware, but a raising star in the video game world. Bioware, on the other hand, is a falling star (or a fallen star if you take Mass Effect out of the equation for once). That's history's irony. Once the best RPG developer and today (see Inquisition) they have totally forgotten what a good RPG is made of. It's almost like the Roman Empire which fell (partly) due to its decadence.

    Honestly, if they make RPGs with a meaningless huge world where picking roots is the most exiting activity, then they better die away for good.
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  42. Dec 29, 2014
    3
    Dragon Age: Inquisition is the biggest disappointment of the year for me. I loved Origins and was disappointed by Dragon Age 2 so I really had high hopes for Inquisition after a string of disappointments that were Dragon Age 2, Mass Effect 3 and Star Wars: The Old Republic. It should have been a return to form for Bioware. But no, they made the same mistakes all over again. .

    First of
    Dragon Age: Inquisition is the biggest disappointment of the year for me. I loved Origins and was disappointed by Dragon Age 2 so I really had high hopes for Inquisition after a string of disappointments that were Dragon Age 2, Mass Effect 3 and Star Wars: The Old Republic. It should have been a return to form for Bioware. But no, they made the same mistakes all over again. .

    First of all: combat. It completely lack any depth. It's basically a button mashing fest. They have turned auto attack off, so every time you want to hit you have to click. It's stupid that after Origins, a game that had amazing tactical combat, they dumb the combat system down so much.

    Second: the game lacks any form of challenge. It's too easy. I've played the game on hard and I didn't need to change characters at all and tactics are completely useless.

    Third: the story. Both the story and the characters are mediocre and cliched. None of the characters are memorable which is sad because Origins had an amazing set of characters.

    This game is the last nail in the Bioware coffin. I will never buy any of their games
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  43. Dec 27, 2014
    4
    Problem after problem, screen occasional freeze, cut scene lag, tried alot of things and none seem to solve the screen freeze and crash. Could been a good game if i can play the damn game without it bugging on me.
  44. Dec 28, 2014
    1
    I cannot explain how disappointed I was with this game. Upon starting the game, the first thing that surprised me was the fact that the graphics were unbelievably sub par in comparison to most of the contemporary AAA titles. However, the biggest problem I have with this title is the abysmal job the voice actors did. The plot was very unimaginative, but the voice acting should have servedI cannot explain how disappointed I was with this game. Upon starting the game, the first thing that surprised me was the fact that the graphics were unbelievably sub par in comparison to most of the contemporary AAA titles. However, the biggest problem I have with this title is the abysmal job the voice actors did. The plot was very unimaginative, but the voice acting should have served to cover it up. Instead, it just added fuel to the fire.

    Furthermore, the characters in said cutscenes were very poorly animated, which made it even more difficult to immerse in the already lackluster story. Characters are very difficult to control due to bad camera work, thus rendering the combat part nearly impossible for me to enjoy. To cap it all off, the tactical screen was very confusing and not well-done.

    In conclusion, an unbelievable disappointment and a disgrace to the BioWare franchise. If there is any possibility you can avoid this game, save yourself the time and money and do so.
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  45. Dec 29, 2014
    1
    Wow...wow I waited so long for this..Here is what I found

    Terribly clunky - I played with mouse and keyboard Did not feel nice,
    Low FPS (so much for 1 year old pc) - Sound issues
    Was bored of the story right away

    Would like a refund but i doubt that will ever happen,
  46. Jan 1, 2015
    3
    Very disappointing. World is definitely beautiful but the rest lacks. I love the original - the story just sucked you in and you WANTED to progress in the game to see what happens next. I really wanted to like this game and get into the story... it just kept pushing me back. Very boring, it does feel lime a single player mmorpg, characters are not interesting... Also the game felt reallyVery disappointing. World is definitely beautiful but the rest lacks. I love the original - the story just sucked you in and you WANTED to progress in the game to see what happens next. I really wanted to like this game and get into the story... it just kept pushing me back. Very boring, it does feel lime a single player mmorpg, characters are not interesting... Also the game felt really made for consoles - the great mouse control form the first game is gone. This tactical view is cheesy and again feels like I am playing on a console. I just had no interest to log back in... and this is after about 8 hours of gameplay. Not going back. Expand
  47. May 18, 2015
    0
    I really tried to like this game but I just can't get into it.

    Fetch quests suck. Characters are annoying. Combat is boring & just basically devoid of soul.

    Basically its an MMO style RPG without the MMO in it.
  48. May 18, 2015
    0
    I'm going into functionality, and not just story. Because Story can be argued. For a PC gamer, with a GOOD PC, This game is CLUNKY. It doesn't function correctly. Period. The battle system is not very fluid, and to even loot things wastes time and movement that isn't needed. Cutscenes play capped at 30 FPS, despite the fact my computer can easily play it in 60 FPS or more.

    The story
    I'm going into functionality, and not just story. Because Story can be argued. For a PC gamer, with a GOOD PC, This game is CLUNKY. It doesn't function correctly. Period. The battle system is not very fluid, and to even loot things wastes time and movement that isn't needed. Cutscenes play capped at 30 FPS, despite the fact my computer can easily play it in 60 FPS or more.

    The story does not feel like it's Dragon Age. My hard work and dedication in the previous games can all come down to a story I can generate in a matter of seconds, making it feel like you wasted time. (Opt instead once you beat the game to allow you to make the story maybe?)

    The game is FULL of glitches. Absolutely full of glitches. Characters I found to be not nearly as compelling and interesting as previous Dragon Age titles.

    The story feels INCONSISTENT with previous tiles! These issues we see seem completely made up just for this game.

    This game would've better been released as an Open World, No Pressure on Story Guys Take Your Time. There is NO urgency because there are these random things you have to do that are not really interesting or important to saving the world!

    This feels like an attempted MMO that fell through a hole in the ground and got made into DA I instead! We have no real direction of story, instead you just do your own thing and make the entire world wait.

    Console gamers do not experience the FPS problems because FPS was capped for worst computers. This CAP needs to be lifted! Having a nicer computer does not give rights to be punished!

    I am very heartbroken about this title. I wasted over three hours just fighting with glitches alone upon release, and still fight with glitches when I try to play it today.
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  49. Dec 20, 2015
    1
    Boring as hell. Game waste your time running around your stupid castle. Gave it a one cause the controls are at least better than Witcher. The quest are similar to MMO's. The game world looks nice but is empty. Couldn't even finish the game cause it was so damn boring. I hate to say this, but DA2 was better than this and I thought DA2 sucked.
  50. May 2, 2015
    0
    I was at the part in the hinterlands where you do the special fight with a special firey creature (no spoilies) near the top a bit east of the map. What could of been a cool thing was ruined by a huge dick move by Bio-giant-douche-ware. You inexplicably CANNOT SAVE anywhere in this area, I put faith in the developer to know what the **** they were doing and trudged forward. I spotted out 4I was at the part in the hinterlands where you do the special fight with a special firey creature (no spoilies) near the top a bit east of the map. What could of been a cool thing was ruined by a huge dick move by Bio-giant-douche-ware. You inexplicably CANNOT SAVE anywhere in this area, I put faith in the developer to know what the **** they were doing and trudged forward. I spotted out 4 shards, of which 2 are a bit of a pain in crappy "jump" type puzzles (your character warps and slides around like crazy) and after some pains finally picked them up. I explored around the decent sized area and gathered quite a plenty of things like royal and regular elfroot, obsidian ore, and other varied loots as well. While exploring and looting this area I probably killed 12+ roaming mini-big-creatures (no spoilies). I also killed a red lyrium vein. This took quite a bit of time, but like I said I assumed the developers of the game weren't an incompetent bunch of jackasses and since I couldn't save went into the further up area to do battle with the big creature who was waiting, but ended up losing (had used way too many potions much earlier and was under-leveled a bit too much). The automatic save of the game, instead of showing a single solitary modicum of a shred of competence and just putting me back right before this last fight, instead put me back at the start of ALL OF THIS LOSING ALL OF MY PROGRESS, and I was powerless to do anything SINCE THE ****ING SAVE IS ****ING DISABLED THE WHOLE ****ING TIME in this area.

    The reason why I am so pissed isn't even for the most part THAT I lost all this time, but WHY. I just don't understand why, why I basically had to lose this time because some **** for no discernible reason other then to be a giant stupid dick made it so you count as being in battle the whole time, even when you are not and thus can't save. I even tried to save before going into the big battle with the creature, but no saving allowed. Why, why go out of your way to disable saving during this whole point, why go out of your way to disable saving LOOONG before a big and serious battle? When there are plenty of others things that you can do in the area before you even get to this part of the area. I just don't get it. It is absolutely ****ing retarded.

    Maybe find more ways to make the game fun and engaging rather then finding ways to waste players time, that would be a start at bioware reclaiming their former glory. Just an idea. Screw you bioware.
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  51. Mar 23, 2015
    4
    Very pretty game to look at, but not much going on under the bonnet, other than a plethora of MMO type 'fetch/carry/kill' quests, which leave the experience feeling like it is soulless.

    The visual effects are gorgeous at times, and the sound effects/ambiance are adequate for the settings. The voice acting is solid, and I particularly liked the style of NPC interactions, which felt like
    Very pretty game to look at, but not much going on under the bonnet, other than a plethora of MMO type 'fetch/carry/kill' quests, which leave the experience feeling like it is soulless.

    The visual effects are gorgeous at times, and the sound effects/ambiance are adequate for the settings. The voice acting is solid, and I particularly liked the style of NPC interactions, which felt like an exchange had actually taken place.

    I didn't experience any bugs or glitches, other than the party members sometimes taking up very odd positions (e.g. balancing on a rope, standing on a goat). My party members freaked me out too often for me to like them, always lurking a few steps behind me, and appearing to embarrassingly scatter if they ever did get in my way. It was liked I was being stalked by characters who wanted to be my friend, but didn't ever actually say anything to me.

    The party AI and tactics are nothing less than appalling. Mages and rangers tend to pile in to melee positions, ruining any tactics planned, sometimes they just run about like headless chickens not knowing what to do. The equipment and provisions are so clumsy to equip that you can't make tactical decisions on the fly anyway ( e.g. easily swapping from range to melee weapons mid-combat). If you leave your character to try to rectify this by taking over one of the others, your main character then decides the best tactic is to do the opposite of what he was doing under your control, so if you flit back to him, your plans are ruined.

    DA:I has, quite probably the worst UI ever invented as far back as I remember, with virtually everything going through the start button each time you want to make a slight change, look at the map etc - this coupled with an over exuberance for useless titbits of lore information completely destroys any immersion.

    I really wanted to enjoy this game, but had to call it a day after 20 hours or so, because it just felt like a chore, rather than a pleasure to play.
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  52. Jun 19, 2015
    2
    Let me tell you something. This game deserves all the bad reviews it gets. Some may not be that eloquent and others may not present good arguments but you only have to read a few other reviews to understand why so many fans are unhappy with DAI. I was so excited for this game but nothing prepared me for the massive disappointment that it ended up to be. I am a huge Dragon Age fan. I loveLet me tell you something. This game deserves all the bad reviews it gets. Some may not be that eloquent and others may not present good arguments but you only have to read a few other reviews to understand why so many fans are unhappy with DAI. I was so excited for this game but nothing prepared me for the massive disappointment that it ended up to be. I am a huge Dragon Age fan. I love DAO with a passion and I also enjoyed DA2 very much despite all its obvious flaws. The thing I love about those two games is that it had a very compelling storyline, interesting PC, intriguing and likable NPCs with an enjoyable combat. With DAI I feel like all of that went down the drain.

    The controls in this game are terrible on PC because it's an obvious console port. The UI, specially in inventory, is not PC friendly. Things like click to walk and click to loot are no longer there and auto-attack was also not present until recently when they decided to patch it in because of the fans outrage. The best part is that they said in a video that DAI was made specifically for PC. They also said the tactical camera in DAI is exactly like Origins. Laughable at best. This "great" tactical camera of theirs has no edge scrolling, bumps into every freaking object and it constantly gets stuck on cliffs, fences, etc. It's completely useless indoors because you can't see past the ceiling, so basically you can't see sh*t because it's so close to the ground. And even outdoors, trees and buildings can get in your way.

    The combat is just terrible and incredibly limited. Mages suffered a complete downgrade, all the variety of spells we had are gone. And remember those badasses, scary enemy mages that could wipe out your entire party in seconds? In DAI, mages are these weirdos with flying books who constantly spam fire and ice mines and that's it. Everything looks like a circus show, with flashy lights everywhere. Then there's the stupid AI. The "hold position" command is the most infuriating thing. You can send Solas to a top of a rock to stay away from melee fight and tell him to hold position but as soon as you change characters, he will run straight to the middle of the fight. You have to constantly babysit everyone otherwise they will chug down all health potions within the first 2 seconds of a fight and then get themselves killed another second later. And all of this happens because there is no tactics! A complete downgrade from the last two games. We also can't choose attributes for our characters, the game does it for you. There is also no class diversity, no more archers or dual wielding warriors, mages can't even pick up a sword. Then there's the slots limit, only 8 skills! You can't even access your spell trees during a fight, same with changing weapons. And don't forget the 3 potion slots and incredibly limited health potions. Oh but wait, there's more, no more healing spells! Because you know, they want us to feel "challenged" or something! So they expect us to just ignore the fact that healing magic randomly disappears from Thedas all of a sudden.

    Everything else, story, characters and the Inquisitor are just mediocre. The Inquisitor is this complete blank slate that has no personality, no background and no connection to the villain. They are just this random person who fell out of the sky and suddenly became the savior of the world. And because they are the leader of this big organization you can only have diplomatic dialogue choices, no more being a smartass or plain evil like the warden, or being sarcastic like Hawke. The main storyline is cliche, the villain is cliche, just the typical maniac that wants to destroy the world because "muahaha evil". There is no real struggle, everything is handed down to you, there are no consequences, no one dies or suffers, everything is rainbows and butterflies. The so called villain disappears in the beginning of the game and let's you destroy all of his plans and then shows up at the ending only for you to kill him with only 3 people at your side in a 5 minute ending. Completely rushed and anti-climatic. The worlds are empty, static. NPCs are like statues, they show no emotions and I believe part of that is because when you are exploring these huge worlds and interacting with NPCs, you don't get a single cutscene. Because of that I felt really disconnected from the worlds and NPCs. The worlds are also filled with filler quests (go fetch this, go kill that) and are overwhelmingly huge. They have nothing to do with main story and they are there only for exploration purposes, not story. Generic mobs constantly spawning 5 seconds after you killed them. Companions overall feel very weak, I felt like the game didn't give me enough opportunities for me to feel something for these characters. With the expecting of a couple of characters, I feel like most were forgettable, just like everything else in this game.
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  53. Apr 4, 2015
    4
    I've seen all the positive reviews but in truth this game is not nearly that good. Yes it has many redeeming qualities, being triple A title, bioware old school decision based RPG with adequate story, good voice acting, characters that really look badass, decent graphic ... but quasi MMO skill /combat system now seems arbitrary and underwhelming. Skills are generic and ...unrealistic? II've seen all the positive reviews but in truth this game is not nearly that good. Yes it has many redeeming qualities, being triple A title, bioware old school decision based RPG with adequate story, good voice acting, characters that really look badass, decent graphic ... but quasi MMO skill /combat system now seems arbitrary and underwhelming. Skills are generic and ...unrealistic? I know, we've been spoiled by dark souls but arcade-timing-moveset based combat was not invented by DS, it was here long time ago. If you adapting to console at least follow right trends.

    I won't even mention clumsy PC port, we got used to it more or less but game has zero immersion. Map has personality of cereal box, no challenge, no thrill of exploring. Whole map is littered by small meaningless tasks and minigames, "you've claimed 7/17 landmark! you've picked 12/25 shard!" it reminds me of bloody ipad game. It just have no soul. Dumb console game for mass market. For a shame.
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  54. Aug 3, 2015
    1
    Poor Boring Gameplay + Ugly armor = Terrible RPG

    Also- Bioware is usually good at telling stories but they injected a SJW agenda into it somehow.... so I lost interest. I miss when games were about killing dragons and bad guys and less about whats on the news everyday. I GET IT ALREADY transgender rights,gay rights, green rights blue rights!!! what do these have to do with Dragon
    Poor Boring Gameplay + Ugly armor = Terrible RPG

    Also-
    Bioware is usually good at telling stories but they injected a SJW agenda into it somehow.... so I lost interest. I miss when games were about killing dragons and bad guys and less about whats on the news everyday. I GET IT ALREADY transgender rights,gay rights, green rights blue rights!!! what do these have to do with Dragon age???? Nothing against any of them but jeez whats this have to do with dragon age?
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  55. Dec 30, 2014
    1
    the games seems fine but the difficulty is just broken!
    sometimes its too easy other times too difficult, tactical camera sucks,
    party orders suck, your party members do anything they want the guard break ability is broken,
    only 8 ability solts!!! 8!!
    free to play mmo's have a more polished gameplay than this
  56. Jan 9, 2015
    6
    Seeing that this game gets totally awesome reviews I was a bit bedazzled when I finally starting to play it.

    RPG elements has been further dumbed down to please causal gamers and consoles even beyond Mass Effect 3 level (but at least in Mass Effect 3 you still had story, better fights and guiding). DA3 takes more from Star Wars Online but not in a good way, the massive areas are
    Seeing that this game gets totally awesome reviews I was a bit bedazzled when I finally starting to play it.

    RPG elements has been further dumbed down to please causal gamers and consoles even beyond Mass Effect 3 level (but at least in Mass Effect 3 you still had story, better fights and guiding).

    DA3 takes more from Star Wars Online but not in a good way, the massive areas are beautiful but the majority of the quests fetch this and fetch that and this is even rooted into all the strange changes they have dont to the RPG, like crafting, leveling up, low XP gain and so on, so while Bioware tells us they want us to choose how to play it, in reality we are forced to explore and gather and craft (I am not one for crafting) and do all the dumbed down bits and pieces, and it is obvious that the game has been designed not by gaming experts but by some kind of executive board, answering questions like "How can we make sure they gather every single flower?", answer should have been, they dont it should be up to the player.

    THe combat as other has mentioned does not have much tactical flowered, you cannot control a lot of commands and behavior control is limited to idiocity and the AI is not that clever either (what happened here Bioware, have you forgotten your past?) The skill/spell three is limited which has unfortunately become some kind of Bioware standard which means that already at level 3 you pretty much unlocked most of the pleasures or pain of combat (ok some things come later but its not like in a true RPG where you masterfully build up charactes and unlock new great fighting capabilites)

    I didnt even thing DA 2 was that bad, yes it did reuse a lot of areas but at least it had some story, and again even though some people find the story good, I find DA3s story to be really boring, as well as your companions and all the talk, it is like they somehow magically made all the characters really irritation, boring and you just keep wondering "Who are these people around me? Get away!" anyone that has played earlier Bioware games knows how interesting the person gallery can be and how the story and the people drives the story and the game, but this? What is this? It's a kind of Star Wars Online (which is still a good game) in DA universe, not online and without star wars and somehow without the magic touch to make it a great game.

    Controls are also an issue, as guessed it was for consoles, and even though you can somehow learn to live with it, there are quite a few irritating aspects here, also the tactical view is somewhat totally useless. (I would think that is something they would fix in a patch, but has not happened till now in patch 2)

    Still, there are good things, the game world is large and consists of many, many areas and you can get a little Elder Scrolls (IV) Feeling. And it is not as bad as some people say, you can still waste some time playing this game as long as you accept the shortcomings and it will give you an experience which is a little above ok. Bioware during time has made some of my favorite games and with a little bit of old love they could still make more of those, but they need to look deep into themselves and rediscover some of that magic.
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  57. Apr 4, 2015
    4
    The combat in this game is beyond boring. I typically love RPG games, but felt incredibly bored. The story could be much better and didn't engage me much. It was okay and definitely a new experience for me, but the poor combat, lack of variety in talent trees, and lack of the feeling of accomplishment throughout just made me sell this game after a few hours of gameplay.
  58. May 2, 2015
    2
    There seems to be a huge disconnect between the "professional critic reviews" and the actual gamers' reviews. Apparently almost all of the professional reviewers are now being paid by the game developers.

    Like Skyrim, this game just puts me to sleep. This really shouldn't be called Dragon Age, it's nothing like the two previous title as far as gameplay goes and the story gets lost in
    There seems to be a huge disconnect between the "professional critic reviews" and the actual gamers' reviews. Apparently almost all of the professional reviewers are now being paid by the game developers.

    Like Skyrim, this game just puts me to sleep. This really shouldn't be called Dragon Age, it's nothing like the two previous title as far as gameplay goes and the story gets lost in the extremely boring crap and poor immersive world execution attempt. The controls are useless, the combat is inane, the side quests are mind-numbing. I was hoping that after DA2 and ME3, Bioware would look to return more to the original DA:O , but they sadly chose to try to be an MMO pretending to be an RPG and failed. If you like the previous DA titles, it is unlikely you'll enjoy crap of want to be great game. Bioware/EA had some great ideas, but it's almost like they went "Skyrim sold a lot let's make DA:I more like it to sell more, while completely ignoring our loyal gamer base." I'm done with Bioware, I feel like they pulled a bait and switch. DA:O was such a great game, with a huge amount of replayability. This game, I can't even make it through a single playthrough. It is one of the worst RPGs I have ever played.
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  59. Jan 18, 2015
    5
    It's still better than DA2 but not as good as DAO. They really pushed the whole "open world" concept as their main marketing strategy, so it's a shame they forgot to make the world actually interesting. Perhaps if they integrated the story into the world instead of filling it with silly fetch/kill quests the game wouldn't seem like such an effort to complete.

    And not once did I feel
    It's still better than DA2 but not as good as DAO. They really pushed the whole "open world" concept as their main marketing strategy, so it's a shame they forgot to make the world actually interesting. Perhaps if they integrated the story into the world instead of filling it with silly fetch/kill quests the game wouldn't seem like such an effort to complete.

    And not once did I feel like the character all the NPC's spoke in awe of. It's hard to when you're forced to do grunt work as the head of this self-proclaimed powerful organization. That 100 elfroot wont gather itself after all. The game's mechanics don't help the story at all, they just damage it.

    Bioware, please give us another DAO, not this MMO disguised as a single player game. And please don't ever include time travel in any future game you develop. The dialogue and writing for the rebel mages path was so nonsensical and downright lazy I almost quit then and there.
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  60. Jul 6, 2015
    5
    This game got a lot of praise from reviewers and i heard terms like "Bioware is returning to form" being thrown around. I don't know what these people are talking about. In my opinion this game is mediocre at best. I will say that it feels like a honest attempt to make a good rpg compared to Dragon Age 2 but the result is just not especially good in my opinion.

    Lets start with the
    This game got a lot of praise from reviewers and i heard terms like "Bioware is returning to form" being thrown around. I don't know what these people are talking about. In my opinion this game is mediocre at best. I will say that it feels like a honest attempt to make a good rpg compared to Dragon Age 2 but the result is just not especially good in my opinion.

    Lets start with the technical problems. There are bugs, physics issues, insane loading times and performance issues. The loading times in particularly were truly horrible. But hey i might have been the unlucky one so lets ignore the technical stuff and look at the actual game.

    The story is pretty weak in itself. They are trying to explore a bunch of different stuff in the story but the story is basically limited to very few actual story missions which causes most of the story to feel underdeveloped. I don't want to spoil stuff but i just found the main plot to be fairly uninteresting and underdeveloped not to mention that there is a lot of dumb **** in it.

    There are some nice character interaction with your companions in the base though and i would guess that this is the saving grace for some people. The dialogue wheel is back and it is awful as normal but there are a bunch of romances and stuff and people into this **** will probably get their fix from this.

    But the biggest problem with the story and its character is that 90 % of your time with the game will be spent exploring the different environments in the game. And this is basically totally separated from the plot completely. Sure you can have your companions with you but they don't offer any input or dialogue options except from some party banter so who cares.

    These areas do for the most part completely lack interesting quest, dialogue options, companion input or any meaningful stuff that you would expect from a roleplaying game. It is basically just the standard ubisoft open world nonsense combined with some boring as hell mmo grindy quests. I do like the the environments and how varied they are but they are just filled with complete nonsense.

    So the majority of the game is just complete filler that has very little to do with the main story and its characters. This could be acceptable if the combat was enjoyable but it gets old really fast. The tactical camera is **** so you want to play this game with the third person camera. Jumping between characters with the third person camera is a bother and since you don't really need to do this at the normal difficulty you will just play it as a normal mmo. This is completely mindless and gets boring really fast.

    And even if you are a masochist and want to try to be tactical there are still not a whole bunch of interesting abilities to use.

    Being forced to spend so much time doing something that is boring and not plot important is bad enough but it also destroys the pacing of the story entirely.

    I am getting sick of writing about this game but here are some more stuff that i would like to complain about.

    - Lot less character customization. Only ability points left.
    -Gui suck
    - less equipment slots than before
    -boring effects on rings
    -few meaning full choices
    -war room nonsense
    -beep beep beep .... searching mechanic

    Overall it was just a very mediocre game. Absolutely not terrible but at the same time not anywhere near being good. I should mention that i have completed the game.
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  61. Jan 19, 2015
    6
    Lemme preface this by saying I'm a huge fan of DA:O, and I enjoyed DA2 on my second playthrough well enough (though I still consider it a game with many, MANY problems).

    While not a bad game, DA:I simply does way too many things wrong (and worse than both its predecessors) to be considered anything more than decent. I won't say the cash spent on this game was wasted - my time spent with
    Lemme preface this by saying I'm a huge fan of DA:O, and I enjoyed DA2 on my second playthrough well enough (though I still consider it a game with many, MANY problems).

    While not a bad game, DA:I simply does way too many things wrong (and worse than both its predecessors) to be considered anything more than decent. I won't say the cash spent on this game was wasted - my time spent with it was enjoyable enough - but the direction BioWare is taking this franchise worries me greatly.

    This game feels like an MMO.
    The world is absolutely huge... and at the same time, filled with nearly nothing but boring fetch quests and bland NPCs whose names you will forget 30 seconds after talking to them. The main storyline, while rather engaging, probably amounts for about 10h at best, with the rest being collectibles and "collect 10 boar brains" types of quests. Interesting side-quests are practically non-existent.

    The main storyline... well, I wouldn't put it as a minus, given that I really enjoyed it, but still... it feels like a missed opportunity. It's rather generic, truth be told - save the world, like most RPGs - and I can't really fathom why they went this way, instead of focusing a lot more on the much-hyped Mage-Templar War, and perhaps the Orlais Civil War. Oh well, too bad.

    The companions - typically the highlight of any BioWare game - simply... did not click with me, much. Even Varric, whom I carried around with me everywhere in DA2. They feel less connected with your character than in the previous games, perhaps because all of them join your team for reasons that have nothing to do with YOU (and everything with the Inquisition). They're all very well-written, of that there is no doubt, but they still failed to establish any sort of emotional connection with me.

    Your main character is the blandest protagonist of the series so far. The Warden, while voiceless, was at least given great backstory through the origin stories, which are IMO essential to truly get "inside" and role-play your character. Hawke's story began fairly early in his life and had us witness all of it's goods and bads, which again helped me feel connected to him. The Inquisitor... we get a short note of where the heck he came from, and some stuff related to his past happens... through text messages on the War Table. Yeah. It didn't help that I thought both male voices were rather bad (the British one sounds like Will Scarlet from Kevin Costner's Robin Hood movie, which made me restart my character after a few hours, and the American is hilariously, overly deep and macho).

    The combat felt shallow and dull, hamstrung by the ridiculous decision to remove the tactics screen (for f**k's sake, Varric, GET OUT OF MELEE RANGE WITH YOUR CROSSBOW!) and limit you to 8 skills (which really isn't much for a mid-late game mage) really turned me off. I don't enjoy the more action-focused style of it, either, but that's really down to personal preference. I prefer the more tactical approach of DA:O, myself. (Don't even mention the tactical view. That's such a disaster, at least on the PC, I'm not even bothered to mention it for existing...).

    Add to that the clearly console-ported UI, awful controls on PC, numerous bugs (most annoyingly the prevalent banter bug and other sound problems...), performance problems and other crap I can't be bothered to write up anymore, and you'll see why I laugh off the pretense that DA:I is anywhere near Game of the Year material.

    However, that's not to say it's all bad and no good. The graphics are absolutely beautiful - this game truly is a looker, very much worthy of the next-gen tag. The sounds (when they work) are very immersive, but the soundtrack is woefully underused - there are some really incredible tracks in there, but I'll never understand the decision to play 20 seconds of it every 5 minutes at best. Really weird design decision, I'd say. The banter (again, when it actually works) is funny and clever, as usual.

    There are many more points that should be touched upon in a full review, but given my lack of will to do so (and the limited space) I think I'd touched upon the more important ones. If you're interested in this game, but haven't bought it yet, consider it really well. Read some of the problems people keep mentioning on the forums (where BioWare for unfathomable reasons ignores them nearly completely). If you're willing to look past the problems, then you'll likely enjoy yourself well enough. But don't expect a ground-breaking, earth-shattering revolution in the genre. It's nowhere near that. It's not even a great game, in my opinion.
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  62. Jan 17, 2015
    6
    I've invested more than 100 hours into this game and if I were to rate it as objectively as possible, I'd give it a 6/10. Let's see why:

    First and most importantly of all, DA:I is very different from its predecessors. This is not the story driven RPG-adventure like DA:O or DA2, but rather an MMORPG-like third person sandbox with an incredible amount of collect/fetch/kill tasks. No, not
    I've invested more than 100 hours into this game and if I were to rate it as objectively as possible, I'd give it a 6/10. Let's see why:

    First and most importantly of all, DA:I is very different from its predecessors. This is not the story driven RPG-adventure like DA:O or DA2, but rather an MMORPG-like third person sandbox with an incredible amount of collect/fetch/kill tasks. No, not quests, but simple meaningless tasks like "collect 36 pieces of ... spread throughout the world". This is by far the most salient aspect of the game and if you are completionist-ish, it will consume at least 80 percent of your time (but more like 90). It's only due to these simple tasks that DA:I takes such a long time to beat.

    You can, of course, skip everything and focus only on the story and important side quests. But the problem is there almost aren't any. There are only few main story quests and some of them only function as an unlock for others. The quests take on average 1-2 hours, so I would say that the total story missions time is about 10-12 hours. There are few "full featured" side quests that have their own special locations and mini-bosses. However, like story missions, they are rather short and scare. They're also completely isolated from the rest of the game as if they were DLCs.

    Many people complained about bugs and I am one of them. On my GTX660 @ Win 8.1, the game was constantly crashing (only in the cutscenes and at the war table, not in normal gameplay) due to DirectX errors. I recently bought GTX970 and reinstalled the system, and the problems disappeared. That doesn't mean the issues were on my side, however. The bugs are EA confirmed and they just don't manifest in my current configuration.

    Most of the people say that the combat system and tactical camera are atrocious, but here I'd say one can get used to it. Especially the tactical camera is really really stupid, but you're not forced to use it. What's worse are the tactics and AI of your allies, which often do not follow you orders or get stuck in a corner etc. In harder battles this can get very frustrating.

    But DA:I also has some bright moments. Although very short, the story missions are awesome and reminiscence of DA:O and DA2. The characters are typically Bioware complex with lots of romance options, conversations, and they react to each other. Even with all of its problems, the combats are fun and challenging (some battles even on normal difficulty). The are really powerful abilities for all classes that add variability to the combat system. Also on full details, the graphics looks very nice.

    In my opinion, most people are just frustrated that the game did not turn out to be what they exptected and hance the low scores. DA:I is not a bad game, but not 85+ AAA hit either. In overall, the game feels somewhat empty, bloated with extremely dull, boring, repetitive, and meaningless MMO-sandbox-ish "content", with occasional spikes of Bioware brilliance. But as with others, being a victim of EA marketing and a fan of Bioware games my expectations were also much much higher, and despite of all the good things this game has to offer, I'd label DA:I as the biggest disappointment in years.
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  63. Mar 5, 2015
    5
    True review by Slazar

    After buying game for PC, i started to play... When i saw controls on mouse and keyboard, i shut down the game. Then after 2 months i gave it one more try, but this time i connect PS4 controller, i played it for 30-40 hours, and this is my review. PROS: Graphic and Music CONS: Everything else Content of the game is huge, but 80% of that content is boring as
    True review by Slazar

    After buying game for PC, i started to play... When i saw controls on mouse and keyboard, i shut down the game. Then after 2 months i gave it one more try, but this time i connect PS4 controller, i played it for 30-40 hours, and this is my review.

    PROS: Graphic and Music
    CONS: Everything else

    Content of the game is huge, but 80% of that content is boring as hell. Example no.1 - You need to connect starts, in basics you connect dots with lines(last time i did this in kindergarten), you need to connect all dots in one area (and there is several places to do so), so you can revel location of some kind of loot. And then you will repeat this process in other areas also. Example no.2 - You need to scout the area with some kind of magnifying glass to look for the shards, then you need to go and collect that shards in the area, then you need to take that shards in some cave, also to collect some kind of loot, then you will repeat this over and over and over. Sounds fun. Ok, enough about boring stuff, lets talk about combat. Tactical combat is something worst i ever experienced in last 20 years of gaming. Its so bad, its like when i engage in combat, i wish i could collect some more shards and connecting dots. View is horrible, controls are horrible, AI is horrible (and no! you cant adjust your party members), they are just idiotic, yea they will cast fire spells on fire immunity creature. So your solution is to turn of AI and manually coordinate every single move, so that every fight will last half hour, half hour of terrible view and controls. Second combat alternative is to play in real time with over the shoulder cam. In that case you lover your game difficulty, and jump around while your party members deal with enemy`s. Who would not want that ?

    To summarize, i played it for 30-40 hours and i really wanted to give this game a chance, especially it was not cheap, but i just could not play it any more, i give up. At the end of story i rate this game 5/10. And i feel really generous today. Cya all.
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  64. May 16, 2015
    3
    [PC player] I've seen a lot of reviews giving a 0 or something like that, and as much as DA:I is flawed, that is simply not a fair score.

    I bought this via Origin and thankfully could return it thanks to their GG guarantee, so I didn't loose any money at least. To begin with, the graphics and sound are awesome, Quite fantastic really, with light effects and everything. That makes
    [PC player] I've seen a lot of reviews giving a 0 or something like that, and as much as DA:I is flawed, that is simply not a fair score.

    I bought this via Origin and thankfully could return it thanks to their GG guarantee, so I didn't loose any money at least.

    To begin with, the graphics and sound are awesome, Quite fantastic really, with light effects and everything. That makes this a very beautiful game, and the graphics alone gives the game a few points. No doubt about that.

    However, the flaws are everywhere:

    Character creation: This was a fun exercise, but I didn't get to know 'me' well enough as I did in the first two games. There is little to no no character development, and for all it's flaws, DA 2 at least had the feature you could turn your Hawke into a real personality. Here, not so much.

    Another flaw is that you start with a whole bunch of NPCs, whereas in most games you need to meet, greet and get to know them first, one at the time. It felt rushed - 'ok, here's your team, now go out and save the world!' WTF? An RPG is meant to be played out slowly - get to know the world, the people around you, the controls... And speaking of which:

    The controls are simply atrocious for PC. I have played my fair share of bad ports, but this was one of the worst offenders. Camera control, combat, everything is botched. For me, that is a major turnoff (and it was the main reason to why I returned the game) when I can't configure the controls to work in a logical, free-flowing manner.

    To get back to the core of the game... It sucks. I was thrown into the game with little explanation of who I was, what I was doing, where and why. I didn't stay long enough to see if that hand thingy I had would be explained, but I thought that I would at least get a hint to why I had it? Why not him or her?

    Also, there is so much handholding it gets overbearing - there are markers everywhere, and for a game where you should concentrate on squashing a mage rebellion, you spend an awful lot of time picking flowers and junk.

    Finally, I think I should say something about imports, and that was a real disappointment: You can't import a sav from DA 2. No, you can't. You could do it fine in DA 2, but not here. Instead, you had to go to a webpage, fill in whatever you remember about what happened in BOTH the earlier games in a kind of tapestry (which admittedly looked quite fine), but to not be able to actually import a game is... Just infuriating. I remember The Witcher 2 had a flaw with that in that even if you could import a save, the game shat over that and put it's own spin on it. But at least you COULD import a save! This took away a major part of the immersion of the game world from me, because I knew I would never see my Warden-Commander or Hawke in the flesh, simply because I couldn't define how they looked. It detached DA:I from the rest of the Dragon Age universe and the game triology, and that is a such a shame.

    Also, I understand the story is pretty much an Oblivion ripoff (I didn't experience the game enough to see the connection, mind you) And that just makes me... mad. They had a perfect setup for a final showdown in a third game, and they blew it.

    Bioware have done a lot of really good games in the past. Unfortunately, that is in the past. They don't any longer. And if you don't believe me on that, remember their inclusion of the AWESOME button in Dragon Age 2. That should make it abundantly clear that Bioware is well past their prime.
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  65. Aug 13, 2015
    3
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations are correct. Well... so much for the "pro" reviews. The gme turned out to be a complete disappointment.

    Let me first list the good things about this game:
    - environment graphics is great. Areas, weather effects, lights - everything is very nicely done.
    - sound track is nice (though, short for the amount of time one has to spend while new area is loading).
    And that is it... That is REALLY it!!! Everything else about this game is falling very short of expectations, to say the least( and I don't mean bugs, game is solid enough in that respect).

    So, what are the "bad" things:

    One of the things that you will notice (besides very long times to load an area) in this game is the incredible amount of fodder content: something that you don't really need, but its there just to make up for the volume. The perfect example is jumping out even during the character design stage - for female character most of your hairstyles are some sort of "bald", with only couple of options of somewhat longer hair. Another nice example is the "mounts".

    In general in the game you have all sorts of things to do: drive sticks into the ground near each stone with a picture; repaint castle walls, collect plants and stones so that you will be able to create items which are inferior to the one's you find in loot; collect mosaics; collect shards; do puzzles... while your "agents" are capturing spies and tracking whatever without you participating to it. And much of the content is going to be presented to you in written form.

    The game play is fairly bad. While game has some notion of advanced battle system, equipment design and augmentation - the basic battle and equipment systems are oversimplified, while advanced features are way too over-complicated. And the main problem is that you can progress easy by using the oversimplified versions.

    But the biggest let down is the story. BioWare was always good at presenting stories. Well, unlike DA:O or DA:2 here you have something like 15 seconds of intro animation and a bunch of black boxes of text to tell you your past. The rest of the story is also very predictable. It is pretty much linear, with couple of choices, that will take you along one path or the other. What is funny, however, is that while main story sometimes gets a back box, where you would really expect to have an animation sequence,- you will have an almost longish animated dialog about some LBGT who is being mistreated in the corner of the empire. Divine gets blown to pieces together with the whole castle of leaders - 1 second of animation. A gay son has a cliche reunion with traditional father - minutes of high quality rendering. Why didn't they include something about the Obamacare or skin cancer into the game, just for the heck of it?

    Characters are also pretty shallow, and, in parts, repulsive. To make the things worse, your character is hysterically serious. You don't have any humor, your companions don't have much as well. On top of that, nobody is actually evolving over the course of the game. Both you and your companions have already accomplished personalities, and you only help them to handle their issues with the past.

    So, to summarize, in DA:I they have:
    - failed to create a decent main plot
    - failed to create companions which you want to sympathise with
    - failed to create a likable main character
    - failed to create a consistent and unique atmosphere

    What you have is lots of secondary content pulled together to wrap around poorly designed main plot. And that makes a very boring game to say the least. The replay value is close to 0 (considering that I cant force myself to even do it once. And if you've spent more then 10 Eur on it, you'd probably regret it.
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  66. Aug 17, 2015
    1
    Well, that's a lesson learned; do not rely on a developer's reputation (Bioware) and do not rely on professional critics' opinions.

    I'm not one of those who instinctively believes critics are 'encouraged' to give certain games high marks; I find it hard to believe that high profile magazines would engage in such nefariousness, but it is hard to understand why they have given such high
    Well, that's a lesson learned; do not rely on a developer's reputation (Bioware) and do not rely on professional critics' opinions.

    I'm not one of those who instinctively believes critics are 'encouraged' to give certain games high marks; I find it hard to believe that high profile magazines would engage in such nefariousness, but it is hard to understand why they have given such high marks to a game which is so obviously flawed.

    Others have extensively listed the failings of this game but I will list a few out of a sense of catharsis:

    -- The tactical camera is dire; you can't really see what is going on and which skills are being used. The classic Bioware games used to have, for instance, text windows displaying all the actions and numerical values. Of course given that the combat in this game is little more than simplistic button mashing, the limited feedback hardly matters.

    And why on earth did the developers think it was good idea to have the camera stick on terrain and environment objects. It's strange that this quirk was in the original game but it has remained in place after all the patches. Bizarre.

    -- Fetching and collecting. Most of this game consists of mind-numbing fetching and collection. Simply walking over to a point marked on a map to pick something up does not feel like gaming to me.

    -- Respawning. This makes the boring easy combat even more pointless. At least without respawning there would be a some purpose to the boring combat as you clear an area, with respawning the combat is boring AND pointless.

    -- Game difficultly is poorly balanced. The game is way too easy on normal level. To this complaint one might respond that there is a difficulty option which can be turned up but really a game should be released with the 'normal' level correctly balanced. Otherwise the player might be faced with unbalanced boss fights. Turning difficulty up and down, if required, throughout a game is not satisfying.

    -- Levelling up is unsatisfying and boring. You can't allocate ability points, it's done automatically. And the skill trees are crap. Not only are the options limited but many of them simply add percentage improvements rather than interesting new abilities. There attempting to maximise your abilities would really be a dull exercise in mathematics rather than of tactical judgement.

    -- Too much emphasis on crafting rather than finding exciting equipment. A lengthy boss fight almost invariably results in loot of lower standard than could be crafted. Cf the satisfaction achieved after defeating a difficult enemy in Baldur's Gate or Origins.

    --The open world is usually fake. Topography (hills, mountains) are used to artificially limit access and railroad linear play.

    -- Romance. I have no problem with the developers wanting to break new ground. However, it as absurd that all the intriguing romances are for minority gamers.

    -- The minigames are pointless. The first time I came across and Astrarium and the Ocularium I thought they were cool ideas. I didn't expect same minigames to be repeated multiple times in every area. What were the developers thinking in believing gamers would want to play a minigame repeatedly that would be too simplistic for a Game & Watch game from 30 years ago?

    Reading the interviews from the games developers, anyone who believes they have been chastened by the negative user reviews here are mistaken. Unfortunately sufficient numbers have, like myself, been taken in by the critics' reviews and developer promises.

    Hopefully gamers displeasure with Bioware's direction will be made obvious and when they release their next RPG.
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  67. Jun 23, 2015
    2
    There're quite a few bad things about this game, but the worst part is that it's not rewarding to actually play it.

    After 20 hours you'll feel like you've just wasted time - game won't value your extra effords in research of the maps or game mechanics, it won't value you reading texts and dialogues, it won't value your choices, it won't value which skills you choose, it won't punish you
    There're quite a few bad things about this game, but the worst part is that it's not rewarding to actually play it.

    After 20 hours you'll feel like you've just wasted time - game won't value your extra effords in research of the maps or game mechanics, it won't value you reading texts and dialogues, it won't value your choices, it won't value which skills you choose, it won't punish you for bad plays, it won't reward you either, you have 0.0% chance of doing anything special or finding any item/location which all the other players won't find as well.

    It's just a **** pop-corn, not an RPG. One game in dota2 has more RPG elements / difficult choices than this whole game.
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  68. Apr 6, 2015
    4
    Every score point I gave for this game was earned by the art and level designers. The game's positive features are that is good looking and it has a lot of content. Most of the game is ruined though by the horrible controls and the frustrating combat. The actions of the characters never turn out like I wanted and the characters may do or may not what I tell them to do. It is not fun, it isEvery score point I gave for this game was earned by the art and level designers. The game's positive features are that is good looking and it has a lot of content. Most of the game is ruined though by the horrible controls and the frustrating combat. The actions of the characters never turn out like I wanted and the characters may do or may not what I tell them to do. It is not fun, it is just frustrating and annoying.

    The game has a lot of content, but it is rather boring content like claiming some barren wasteland for the 'Inquisition' that you do not need anyways, because you can always just go and punch the final boss in the face and end this mess of a game.

    The character development suffers greatly from the horrible combat. I found the combat to be so terrible that I just wanted the game to end. With such a terrible combat implementation there is no motivation to experiment with different builds.

    To sum it up:
    Only one playthrough, I am never going to touch this game again. Not fun, not epic, just a huge let down.
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  69. May 19, 2015
    3
    Bioware used to be a guarantee for good games. But this game is just terrible!
    Graphics are pretty nice, there are some astonishing places in the game, but unfortunately that`s all I can say in favor of the game. I spent (wasted) almost 20 hours with the game, but then it became so unbearably boring, that I had to play something else.
    Storytelling is boring with very slow pacing (ok,
    Bioware used to be a guarantee for good games. But this game is just terrible!
    Graphics are pretty nice, there are some astonishing places in the game, but unfortunately that`s all I can say in favor of the game. I spent (wasted) almost 20 hours with the game, but then it became so unbearably boring, that I had to play something else.
    Storytelling is boring with very slow pacing (ok, there are worse, but not so many), characters are very boring, skilltrees boring, controls are terrible...
    In my opinion this is the worst game I played in 2014, maybe I expected too much from a dragon age, as I really liked the other parts.
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  70. May 31, 2015
    3
    I wonder how one can make a battle system WORSE. It so dumb and impossible to control, I namely have no words. Nothing from original controls so far, 3rd person view is fine until you try controlling at least TWO characters! "Tactical" view sucks much more: a tiny camera lift leaves nothing from tactics here. By the way, about tactics, those who liked DAO tactics and even those, who wereI wonder how one can make a battle system WORSE. It so dumb and impossible to control, I namely have no words. Nothing from original controls so far, 3rd person view is fine until you try controlling at least TWO characters! "Tactical" view sucks much more: a tiny camera lift leaves nothing from tactics here. By the way, about tactics, those who liked DAO tactics and even those, who were "OKAY" with DA2 tactics, forget about it. All you have here is a dumb skills spam. Expand
  71. Jun 1, 2015
    3
    Like most people I was really amped to play DA:I but I was left disappointed. It seemed like everything I wanted: free exploration, huge maps, choice and consequence, meaningful characters etc. it was everything I could ever ask for in a game like Dragon Age.

    I banked a lot of hours into Dragon Age but the game just didn't feel right, I kept playing and playing hoping to reach that
    Like most people I was really amped to play DA:I but I was left disappointed. It seemed like everything I wanted: free exploration, huge maps, choice and consequence, meaningful characters etc. it was everything I could ever ask for in a game like Dragon Age.

    I banked a lot of hours into Dragon Age but the game just didn't feel right, I kept playing and playing hoping to reach that "turning point" everyone talks about where the game gets better but it never came. It felt so hollow like Bioware just through in content for the sake of having content. The game manages to be so enormous but lacks the depth you'd expect from Bioware. I wanted loads of content but I wanted it to be meaningful, I wanted to care about the world and the characters but nothing truly grabbed me.

    DA:I being an RPG, needed to a world that the player can immerse himself in by creating a unique character that can interact with the world in a meaningful way. Having a gazillion hollow side quests with poor dialogue removes that sense of immersion. In short DA:I has all the quantity you could ever ask for but lacks the quality you would expect from it.

    If you like being overwhelmed by worthless hollow content that will definitely take hundreds of hours to complete, then Dragon Age Inquisition is for you. Otherwise, go play a true RPG like the Mass Effect series or Fallout New Vegas.
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  72. Jun 9, 2015
    4
    Worst villain EVER!!
    How da **** does anyone fear this douche, i mean he is worst Military commander in Theadas,****ed up in Golden City,Kidnapped Divine at summit where you would think are massive amounts of solders but forgets to lock the door,Drop his almighty ball just as his green particle effect about to spawn, then stares at it like an idiot as it rolled away,Attacked a tiny little
    Worst villain EVER!!
    How da **** does anyone fear this douche, i mean he is worst Military commander in Theadas,****ed up in Golden City,Kidnapped Divine at summit where you would think are massive amounts of solders but forgets to lock the door,Drop his almighty ball just as his green particle effect about to spawn, then stares at it like an idiot as it rolled away,Attacked a tiny little mountain village with a massive army and a archdemon and then loses miserably,Tries to corrupt the Grey Wardens with there taint he controls and then ofc fails,Sends his entire army into the Arbor Wilds where they are almost immediately annihilated and then fails to drink water from a ****ing POND.I think cartoon Coyote has better success rate that him,i mean it's nothing short of a miracle that Corypheus doesn't get himself killed in one of his idiotic plans, i mean he even had a mage who can travel trough TIME and still failed to make better plans than what he did, "Great Strategist"
    The closest Corypheus gets to his moment of triumph is at Haven, where he sacrifices most of hes army to destroy a small village, again proving he has no clue what he is doing, in fact i fail to take him seriously, i think Turner D.Century or Egg Fu is better villain than Corypheus.

    As for the game it's easy even on nightmare, Main Story is mediocre,Side quests have no context nor do they aid you in your struggle against this laughable foe (Corypheus)
    rendering them completely useless or not worth your time.

    Gameplay is made for violent 12 year-olds kids, games fast pace and MMO-like combat makes any attempt of skillful strategy useless as game gives you option to just charge in and button mash your opponent to death making tactical screen useless.

    Not to mention i want to kill almost every character in the game aside from Solas, Sera and Jossie.Even my Origins favorites like Morrigan, and (unusually happy considering the situation Redhead rouge named ) Leliana.

    Overall Dragon Age Inquisition is a mediocre game somehow worst game then its predecessors, made by a studio that is at this point in time a mere shadow of its former glory.
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  73. Aug 26, 2015
    2
    Why, why, why...? Why did I spent my time playing this game till I finished?
    It felt good for the first couple of hours, but the after that... Yes, this have some really nice graphics... but... Here are some straight points.
    1.- Your main character feels empty... I thought It was because the appearance I gave to it... but was more than that... 2.- Apart from some guys training, all the
    Why, why, why...? Why did I spent my time playing this game till I finished?
    It felt good for the first couple of hours, but the after that... Yes, this have some really nice graphics... but... Here are some straight points.
    1.- Your main character feels empty... I thought It was because the appearance I gave to it... but was more than that...
    2.- Apart from some guys training, all the NPCs are static... I "forgave" that in the previous games, as in the Mass Effect serie, but in a game launched in the fourteenth year of the 21 century? Even in the Witcher one, the characters are walking around and even run when it is raining... And that leads to the next point...
    3.- Static environments? Always the same hour of the day (per scenery), allways the same weather? 2014... Really?
    4.- I read people saying this game was made to use with a game controller, not with keyboard and mouse... Wrong... I used a 360 controller and the camera also stinks with this... it gets stuck everywhere all the time... Good is really bad. And you can't even alter the distance in-game (just modifying a config file).
    5.- Boring... meaningless sidequests... everything have been told about that.
    6.- Confusing maps... You can try to go from point A to point B and choose a route just to find (after many battles on the way) you can't pass through there. I can understand that could be a tactic in small maps, if you want them to seem bigger... But this maps are already really big... why to do that?
    When I was about the 60% I stopped making side quests... almost at the end I just lowered the difficulty because I just wanted to finish it so I could wipe it from my hard drive... It left me no good feeling when I finished it... (the last time I felt great and excited after finishing a Bioware game was with Mass Effect 2)...
    Is logic there are people who liked it... There is diversity in the world... But I'll never trust on critic's reviews to buy a game. I'll just check the gamers opinions.
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  74. Nov 2, 2015
    4
    Somehow the bioware games just keep falling farther and farther from what made bioware great. I can sure as hell tell you it wasn't random fetch quests where you had to go hunt 10 spiders or go find a bunch of iron ore deposits to upgrade your army. As inquisitor you seem more like the damn boyscout in funny pajamas either running around the immense, basically devoid empty maps trying findSomehow the bioware games just keep falling farther and farther from what made bioware great. I can sure as hell tell you it wasn't random fetch quests where you had to go hunt 10 spiders or go find a bunch of iron ore deposits to upgrade your army. As inquisitor you seem more like the damn boyscout in funny pajamas either running around the immense, basically devoid empty maps trying find the 10th stone or herb or whatever that you found on the other 15 maps or around the castle doing nothing.

    The game is a total slog of just useless things they tried to consider as features but to anyone who doesn't want to spend 20 hours straight running from place to place to place trying to collect junk. If someone wants to play a game to collect 1000 little things on their OWN time for something outside of gameplay like an achievement great but to make me have to run around like some crack head collecting 1000 little things of LITTLE value annoys the crap outta me. I want to have a strong game and have a character which means something not one which I spend half my game running around because if I didn't do this mindless task my game wouldn't be strong. There was literally a map called the hissing wastes where I put the damn controller down on my desk so it would autorun forward for 5 minutes because it was literally WASTING my time and the map was that big and empty.

    Dragon age 1 great, Dragon age 2 good-ok, Dragon age Inquisition failure.
    Mass effects 1-3 great except the ending.

    They seem to be screwing up more the closer they get to game endings.

    For the record there are so many more gripes I have about this game it just isn't worth my time to put them into words because this game is just that bad it's not worth the review.
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  75. rpm
    Dec 15, 2015
    6
    This is not technically a "review" because, though I've tried a half dozen times to play it, Dragon Age:Inquisition has just not interested me enough to keep going. It is like if you pay for an expensive meal but your first couple of bites are really bland and uninteresting so you only continue to eat because you paid for an expensive meal and you're hungry. I plan to keep trying but thereThis is not technically a "review" because, though I've tried a half dozen times to play it, Dragon Age:Inquisition has just not interested me enough to keep going. It is like if you pay for an expensive meal but your first couple of bites are really bland and uninteresting so you only continue to eat because you paid for an expensive meal and you're hungry. I plan to keep trying but there are little things that have already really turned me off to this game...and little things add up. For example...

    When I want to interact with something (or someone) I have to be right next to it/them. In many games, if you want to interact with something/someone you can click on it and your character will move to it.

    Second, when I do stop to talk or interact with someone/something, my companions look like they drank too many energy drinks and cannot find a spot to settle. During dialogues it looks absurd for my companion's to nervously move around in and out of the camera view. Ok people, just chill! I'm trying to have a conversation here!

    Third, there are several interface design choices I dislike. It seems quite console oriented and not designed for PC. I am not AT ALL a fan of console games or PC games that function like console ports. Just for one example, it is unclear when leveling up whether a skill is selected, selectable, or "unselectable". This comes down to too subtle indications via color and contrast choices.

    Forth...Inquisition? This name brings up two memories for me and neither is conducive to my wanting to be a part of this organization and in no way elicits any sort of "heroic" feeling. First, I of course think of the Spanish Inquisition and their horrible reputation for torture, murder, etc. in the name of religion. Why would I want to be part of an organization called the "Inquisition" when the sole reference in most people's minds to the word is a part of human history most people would be ashamed of or disgusted by?! The second memory that comes to mind is Monty Python and their spoof of the Spanish Inquisition (torturing people with a "comfy pillow"!). These two memories have applied a permanent uncomfortable mixture in my mind of disgust and giggles. Either way, there is no room for any positive connotation of the word Inquisition.

    I absolutely loved DA:O, played through DA:2 even though the repeating locations really bothered me, but I can't get into this one yet. Several review sites express the necessity of sticking with it and that the first 10 or so hours are very boring.

    I do plan to keep trying to get into it as it was expensive meal and I am pretty hungry.
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  76. May 14, 2015
    4
    This game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doingThis game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doing it wrong.

    Third person view is forced, which takes away a good bit of what could otherwise be a very immersive world.

    I got bored after about two hours.
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  77. Nov 19, 2015
    2
    Would give 4 if it would not be a Bioware game. But I have a much higher standard for them. Or had.

    The positives: it's very nice, and has good voice acting, the animations are OK, the load times are not horrible, the coop multiplayer has a nice atmosphere, although buggy. Now to the negatives. The story is shallow, predictable and boring. The characters are not engaging at all,
    Would give 4 if it would not be a Bioware game. But I have a much higher standard for them. Or had.

    The positives: it's very nice, and has good voice acting, the animations are OK, the load times are not horrible, the coop multiplayer has a nice atmosphere, although buggy.

    Now to the negatives.
    The story is shallow, predictable and boring.
    The characters are not engaging at all, they have very few actually interesting topics. The characters themselves are mostly boring, or forcedly "interesting".
    The gameplay is dumbed down for controller control. Tactical mode is basically useless. Combat plays like DA2 but even worse.
    The open world is dead and empty. Yes, it's full of random encounters, animals and fetch quests, but barely any meaningful. It's static, if you have a house fire, it will be burning for years if you don't progress the story. Characters stay in place.

    The whole game plays like an MMORPG, with it's combat mechanics and static "open" world and shallow characters. The trick is, you don't have other people to play with, which gives the most enjoyment for MMORPGs.

    Not recommended at all. Dragon Age stopped at the second installment.
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  78. Mar 16, 2016
    5
    I really, really wanted to like this game. Dragon Age: Origins is one of my favorites, but man... is this game not designed very well in terms of story or side quests. I was burnt out playing this game cause I had little interest in the story or side quests. If you want a better experience, Witcher 3 is a HELL more fun to play than this game. This game could have been great but lacksI really, really wanted to like this game. Dragon Age: Origins is one of my favorites, but man... is this game not designed very well in terms of story or side quests. I was burnt out playing this game cause I had little interest in the story or side quests. If you want a better experience, Witcher 3 is a HELL more fun to play than this game. This game could have been great but lacks characters and story and you can literally be stuck in the Hinterlands for hours. Expand
  79. Jan 16, 2015
    6
    The game seems unpolished with all the crashing and terrible camera angles. The plot is very unoriginal. You are the chosen one as always. There's lots of rather unrewarding side quests that mostly involve lots of running from one place to another. The best thing about this game are the conversations with your companions that this series is known for. Many other side quest characters areThe game seems unpolished with all the crashing and terrible camera angles. The plot is very unoriginal. You are the chosen one as always. There's lots of rather unrewarding side quests that mostly involve lots of running from one place to another. The best thing about this game are the conversations with your companions that this series is known for. Many other side quest characters are quite robotic and annoying to listen to. Pretty much all the quests are borrowed from other games. Combat tactics are rather limited and often don't work the way you would want. The most impressive fights are the dragons which are outside the plot or quests. If you do too many side quests you're going to end up with very unchallenging main plot since everything is bound to certain levels and does not scale to match the player level. At some point all the equipment you find is also worse than what you're wearing and just becomes a burden to carry to the shop. There's very little use for money also so you'll end up with lots of excess. Besides the dialogues this is a very basic RPG with not much new except the war table as a mechanism to give you new things as you gain more power. Expand
  80. Apr 28, 2015
    5
    This game... was disappointing, to say the least. I will sum it up in point form to a better analysis.

    Graphics: Amazing and beautiful world we have here. The details are incredible! The landscape is stunning and the attacks are flashy. No complaints here. Character Customization: Unless you're amazingly artistic, and spend about two hours here, you characters can be passable at
    This game... was disappointing, to say the least. I will sum it up in point form to a better analysis.

    Graphics: Amazing and beautiful world we have here. The details are incredible! The landscape is stunning and the attacks are flashy. No complaints here.

    Character Customization: Unless you're amazingly artistic, and spend about two hours here, you characters can be passable at best. The awkward green lighting during this process throws off alot of things. I had no idea my character's lips were that shiny until I hit the ingame cutscene. Lack of hair was also sad. Wait for future mods to improve on this

    Companions: Only near the end of the game do you even care about them. Whereas DA:2 make you baby sit your companions and do like 50 quests for them, here, we have like one personal quest or maybe 2. And the interaction conversations are short, and lacking in substance. Which is quite sad because the chars have a very solid personality, it's just not executed well by the way your inquisitor interacts with them. It can be SO much better, like in DA;O. Btw, besides Lelianna (the person working on her spent all his time on her face than everyone else), Vivinne, Cullen, Varric, Dorian and maybe Solas, everyone looks terrible, especially NPC. Yea, even Celene looked bad. Or at least average.

    Gameplay: THIS THING SUCKS FOR PC. WHAT THE HELL WHERE THEY THINKING? DID NO ONE TEST THIS ON PC?! Forget using the tactical mode, you'll want to break your screen. And the frickng tactics system was horrible. I was utterly appalled. DA:O and DA:2 had a very deep and good tactics system. They didn't even try for this one! You literally have like 4 commands, two of which is drink pots and move. As for skill usage, you can only set to using it alot, moderately or disable it. WTF?!

    They removed healing, which is completely stupid. Now you have to backtrack constantly to stock up on pots. Barriers just doesn't cut it. When you're playing on hard or higher difficulty, you'll want to pull your hair out. Your companions are stupid and need to be micromanaged every second because tactics sucks, you'll run out of pots constantly and overall it's a huge step down from DA:2 battles or DA:O tactical battles. It's like Bioware tried to combine both and made the world's ugliest baby.

    Btw you can't arrange skills. It's automatic, even if you don't like it.

    World: I said the world was beautiful and all but it's INSANELY BIG. There was no need for it to be this bi, especially if there's nothing interesting happening. Thank god you can teleport when you find campsites. Finding people and places are a chore. Sometimes there's up a level or down a level and you're circling around the glowing spot on the map like an idiot.

    Story: Uhhhhh.... so after running around, killing things for hours, we get a very anti-climatic boss fight at the end. The mage rebellion and grey warden parts of the story was perfect, so that saved the story. But after that, nothing much happens really. Anything that did happen, was cliche and unmoving or boring. It felt like padding and it was disappointing. Your inquisitor seemed pretty mellow about the whole thing to be honest. Like they tried to be inspiring and be a hero but it sorta felt flat. Or they were just an **** and didn't really care. The humor type was amusing at times though.

    From the series, in terms of world and story, DA:O is superior. In terms of gameplay, DA:2 is the best (I'm slightly biased here) and DA:O... just has the best graphics. I got so tired of the game I didn't bother finishing an entire area of quests.
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  81. Jul 17, 2015
    1
    I really liked Dragon Age: Origins. There was lots of replay value with different character builds. Dragon Age II was pretty good, but there was not as much thought put into the story line. Inquisition ... well, to be as kind as possible ... stinks. They "fixed" everything that made Origins fun to play. There is some bug in the sound, that makes it echo and stutter, to the extent thatI really liked Dragon Age: Origins. There was lots of replay value with different character builds. Dragon Age II was pretty good, but there was not as much thought put into the story line. Inquisition ... well, to be as kind as possible ... stinks. They "fixed" everything that made Origins fun to play. There is some bug in the sound, that makes it echo and stutter, to the extent that it is so annoying as to be unplayable and the interface has been made complex and awkward. It would seem that EA has incorporated all the "improvements" that drove me away from Everquest and World of Warcraft.
    I have seen this before. It happened with Sir-Tech's Wizardry and Sid Meir's Civilization. Sony ruined Everquest and Blizzard has substituted housekeeping and managing for adventuring, with seven or eight different "currencies" to by things that contribute nothing but cosmetics to the game.
    I will give Inquisition one point for nostalgia, but the trial version is not worth the time it took to install, or play.
    I won't be spending money on this one.
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  82. Jun 12, 2015
    1
    On Metacritic, it's not allowed to write reviews in ALL CAPS.

    At BIOWARE CORP, they love CAPS: every codex entry is written with it, every item description also, every dialogue response and every quest desription too. So if you LOVE reading text in ALL CAPS, you will greatly ENJOY this game. If you DON'T: it will be a PAIN, and you will be FORCED to skip most of the text. Note
    On Metacritic, it's not allowed to write reviews in ALL CAPS.

    At BIOWARE CORP, they love CAPS: every codex entry is written with it, every item description also, every dialogue response and every quest desription too.

    So if you LOVE reading text in ALL CAPS, you will greatly ENJOY this game.
    If you DON'T: it will be a PAIN, and you will be FORCED to skip most of the text.

    Note that some of the text is tiny (item properties for instance), and depending of your system, you will have more or less difficulties to read it, some people can't even decipher it, and the fact that text is written in capitals is not helping at all.

    - If you like static sky and clouds, you will be glad: nice paintings.
    - Six month after the release, there is still huge bugs like one of you team member frozen during combat, especially melee characters. They are ordered to attack, but they are stuck, not moving, not doing anything. If you try to move them by controlling them, it's impossible, you will have to manually use an ability first, then it's ok.
    - Quite often, the camera control breaks during combat: i'm on PC, and right click won't work anymore for any character, so if it's challenging engagement, you'll just die.

    NB: I currently have 152 hours of gameplay, and not yet finished the game. I suppose I love the Dragon Age franchise...
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  83. Jun 5, 2016
    4
    Very boring "quests" in the MMO style, empty map where you can just kill or collect.... no epic and memorable characters and unexciting ending. Good graphics.
  84. Jun 29, 2015
    5
    If this video game was not a video game but a manual entitled "How to Ruin a trilogy", I would give it 10/10 any day of the week. Unforunately, this video game is not a useful manual, but a video game. It's a really bad video game.

    The Grey Walden, Ferelden Blight --------------> Champion of Kirkwall ------------------> The Inquisitor. Does this progression from game to game make
    If this video game was not a video game but a manual entitled "How to Ruin a trilogy", I would give it 10/10 any day of the week. Unforunately, this video game is not a useful manual, but a video game. It's a really bad video game.

    The Grey Walden, Ferelden Blight --------------> Champion of Kirkwall ------------------> The Inquisitor.

    Does this progression from game to game make sense to you? It doesn't to me.
    Why the need to project the player to ever greater levels of global significance? To me it doesn't feel genuine, but rather quite forced - far better surely to build on the strengths of the original game.

    It was quickly apparent that with the Dragon Age series, the devs simply made the games they wanted to make in the way they wanted to make them - unfortunately for us fans of Origins, this meant breaking what wasn't already broken - in the way combat was overhauled in Dragon Age 2 for example.
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  85. Mar 6, 2015
    6
    A big and pretty, but shallow experience. If your computer can handle the technically stuttery implementation. Mantle made it playable, when they got it working, but even that they patched for worse again.

    The companions are flat, and even more so is the story. Everyone, from peasant to lord talks and talks in winded sentences forever. With the appearance of major plot drivers from
    A big and pretty, but shallow experience. If your computer can handle the technically stuttery implementation. Mantle made it playable, when they got it working, but even that they patched for worse again.

    The companions are flat, and even more so is the story. Everyone, from peasant to lord talks and talks in winded sentences forever. With the appearance of major plot drivers from Origins the game picks up against the finale, but it's to short, to late, and in the end ... it felt more like a forced addition.This is not Origins.

    The open world is nice, if you're into that, but really ... it's a drag. I did finish all the quests, so combat, even exploring were fun for a long time, but the hardly existent difficulty, zero strategy requirements, unneeded equipment and thin story killed the game in the end. I'm glad it's finished. The ending was ... well, it ended. For now.
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  86. Nov 20, 2015
    1
    This is easily one of the worst RPG games ever made for PC. I just had to write this review so that game developers finally wake up and stop throwing out unplayable sh*t made for console peasants which isn't even that great on consoles either.

    I think the most annoying thing in DA:I are the controls. Believe me when I say that the controls are a big steaming pile of CRAP! I don't
    This is easily one of the worst RPG games ever made for PC. I just had to write this review so that game developers finally wake up and stop throwing out unplayable sh*t made for console peasants which isn't even that great on consoles either.

    I think the most annoying thing in DA:I are the controls. Believe me when I say that the controls are a big steaming pile of CRAP! I don't understand how beta testers on PC could even test the game with these controls unless they used a gamepad. But I don't want no stinking gamepad!! We use mouse and keyboard for a reason and that is because gamepads SUCK! If I wanted to play with a gamepad I would buy myself a fricking console. I say it one more time: DO NOT FORCE CONSOLE CONTROLS ON PC PLAYERS!!!!! I will never ever buy a game again that is not explicitly designed for PC controls. Actually I had to stop playing the game after the first fight because I couldn't stand it anymore. Controlling your character feels so unnatural it makes you wanna bang your head against the wall.

    Inventory is a mess. Slightly better than in Fallout 4 but still... it's a list of LISTS!!! Come on, you can do better than that, can't you?

    And then comes looting stuff. You gotta be kidding me?! What do I need a mouse cursor for when I can click the loot only when standing directly next to it? I have to walk up to the loot by hitting W while pressing the right mouse button and moving the mouse to steer and then I have to stop exactly where the loot is while keeping it in view at the same time so that I can point my mouse cursor at it without keeping the right mouse button pressed and then press the right mouse button to... F*CK YOU!!!

    I can't say anything about quests and such as I stopped playing after 5 minutes in. But I just don't care. Other people have written enough about how bad quests are.

    The graphics are ok I think, but the hair looks really really ugly. It's so unbelievably ugly that... uh no, just read the other reviews. There's also enough rant about the hair already.

    One last thing I'd like to mention are the loading times. This game must have the longest loading times of all games I've come across in the last 25 years. And I played almost every single game that was ever released. You can say bad things about Fallout 4, but it loads A LOT faster.

    I was so disappointed with Fallout 4 that I thought I could give DA:I a chance. But it turned out that Fallout 4 is a masterpiece compared to this ridiculous attempt at creating a RPG. I'm not even sure if they actually tried to make a RPG. It doesn't have anything in common with DA:O and isn't worth wasting a single minute on it.

    Dear game developers: Stop making games like this. Just stop. I beg you! Try to make games with spirit, with atmosphere, with controls suited to the platform. Just like you did 10 years ago.
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  87. Jun 16, 2015
    4
    DA3 wasn't BAD. It was just run of the mill, maybe a bit below. The game play wasn't very good. It was a single player MMORPG at heart. And progress was slow, and the zoning for high level and lower level creatures was very lopsided. Like you'd be fighting wolves that no longer yield experience for your level, and then a level 9000 zombie comes flying in out of nowhere. It made no senseDA3 wasn't BAD. It was just run of the mill, maybe a bit below. The game play wasn't very good. It was a single player MMORPG at heart. And progress was slow, and the zoning for high level and lower level creatures was very lopsided. Like you'd be fighting wolves that no longer yield experience for your level, and then a level 9000 zombie comes flying in out of nowhere. It made no sense whatsoever. Fighting pointless, grey level enemies then getting clobbered by a red elite just isn't fun.

    I liked it, but then all the little things started taking the fun out of it. Gameplay, the world wasn't immersive, it wasn't like DA2 enough for my tastes, cookie-cutter character builds, cookie-cutter NPC's with low-content convo, strange looking people with shiny lips and skin that looked like they were wearing baby oil, poor mob level zoning, cookie-cutter quests, long drawn out missions, slow gameplay, clunky interface, no easier difficulty setting, large low content zones that got depressing and dragged on forever.

    It didn't really deliver on what it said it was, like it only made a half-hearted attempt, kind of like they half-arsed it and then said it met their criterion. I didn't really want to live in that world and couldn't get immersed in it as much as I did in DA2. I missed the snappy conversations, easy and quick quick action, and cheesy yet charming Hollywood-style convos and gameplay.

    It was fun but the newness wore off. I'd say DA3 was maybe a 4. Which means it really isn't worth playing in the long run. I spent the $60 and at first I liked it, but after about a week when the newness wore off, I found the game to be depressing and disappointed. I'd say it's really a $20 dollar game. I probably won't revisit it, since there will always be something better to play, and if I need to, DA2 hits the spot for my Dragon Age fix.

    For these reasons, I must reluctantly chop the game with a big red 4. It's 'almost' an average game that I could replay. But not quite.
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  88. Jun 26, 2016
    4
    I bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in manyI bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in many departments.

    Graphics are nice and most locations are well designed, there are many different armor models (a big plus), but faces of NPCs look kind of odd, cartoonish sometimes, similar art direction to DA2 which is not good at all, bald female characters in the character creation get a huge and unnatural looking top of their head. And dont get me started on the unnatural looking ears and terrible hairstyles. Qunari look like humanoid cows. Many characters from DA1 that appear in DA3 underwent a bad redesign and look much worse than in DA1, some dont even resemble the look from DA1. And the game seems pretty big if you explore everything which is a plus, but again ruined by too much grinding.

    Combat-the core of any RPG and the place where DA3 spectaculary fails, party based RPG that DOESNT HAVE AUTOATTACK, automatic fail of the highest category, game was obviously designed for consoles and more arcade RPG players, was it so difficult to implement autoattack for PC version? Seems so according to EA. Lack of autoattack makes the combat nothing more than button mashing.

    Also there is NO AUTOLOOT and your character does not move when you click on the container, you must literally walk up right to it, also you cannot click on a location and have your character move there like in DA1, you must use WASD all the time or extremely poorly done top view.

    Reputation/power points-while it is logical you need to gather influence for your cause the way it is implemented in the game is terrible, you literally grind pointless side quests and farm for ingredients so you can gain enough Power that is necessary to unlock missions. This has two big downsides, first this artificially makes the playthrough much longer and is boring to do, second it makes replayability low because do you really want to go through all that grinding again and again? I dont. They should have scrapped this and do it like in DA1, you need to gather allies through quests. Visiting new areas serves no purpose whatsoever than gather power in usually pointless grinding quests, here and there some quests are more interesting, but that doesnt happen too often. What makes it even worse you cant even cheat on that for your new playthroughs, I didnt find any console commands to get power.

    Squadmates-generally not very interesting at all, some are even outright annoying or one sided (Sera/Iron Bull). I cant believe they didnt bring back any squadmate from DA1. I felt zero connection and empathy towards my squadmates, unlike DA1 where I really enjoyed all of them, even those I didnt like because they had character and were well written.

    Story and quests-they range from stupid and one sided to some pretty well written ones, most of them are stupid and one sided, also game confines you to certain decisions you cannot reject or overrule, including some pretty stupid twists, that are also lore breaking, only idiots at EA can write, but after Mass Effect 3 ending nothing should surprise us it seems.

    If you loved DA1 but didnt like DA2 then dont buy this game, you will be disappointed. If you are really that keen on giving it a try, buy it when it gets dirt cheap like I did. Favorable "critic" reviews are not to be believed, game is bland and lacks depth and atmosphere, has terrible combat and your decisions are mostly cosmetic similar to DA2, while in the first game your choices actually mattered and had an impact on the world, you could choose many paths, goody two shoes, neutral or outright sadistic psychopath, hell you could even execute your whole party except for Oghren and Morrigan. Having Alistair for the whole game and then siding with Anora and letting her execute him was priceless, that amount of freedom of choice is non existent in DA3. EA basically decided everything for you and let you have a few choices that dont really make any significant difference. And by the way even if you killed Leliana in DA1 she will appear in DA3, how? Well the Maker brought her back of course.

    EA can go **** themselves with a baseball bat wrapped in barbed wire for ruining franchises with games like this.
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  89. Apr 25, 2015
    4
    If you're expecting a Dragon Age game then don't buy this. While it may boast the title this is not the Dragon Age game we PC gamers have come to love. The graphics are very good, however, for some reason does not look like a Dragon Age game, at least not to me. This is very much a console port; the UI is dreadful for mouse a keyboard users, the entire combat is quite obviously made for aIf you're expecting a Dragon Age game then don't buy this. While it may boast the title this is not the Dragon Age game we PC gamers have come to love. The graphics are very good, however, for some reason does not look like a Dragon Age game, at least not to me. This is very much a console port; the UI is dreadful for mouse a keyboard users, the entire combat is quite obviously made for a gamepad, however, I also found playing with a gamepad to be tedious and the skills to be obnoxious.

    Overall I was looking for a game that found a middle-ground between Dragon age: Origins and Dragon Age 2, with a little something extra to spice things up. What I got was a very small amount of the Dragon Age I loved (mostly the lore) and a whole lot of the something extra that, instead of spicing things up, ruined the entire meal.
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  90. May 14, 2015
    4
    Game was okay initially, but as I played through I couldn't get past the horrible UI. Seems this game was created with console players in mind and then porting to the PC was just a sloppy afterthought they cared not to give much resources to.
    Additionally, the pop-up tool tips need work. I find myself having to flip back and forth between menus constantly in order to find the details I
    Game was okay initially, but as I played through I couldn't get past the horrible UI. Seems this game was created with console players in mind and then porting to the PC was just a sloppy afterthought they cared not to give much resources to.
    Additionally, the pop-up tool tips need work. I find myself having to flip back and forth between menus constantly in order to find the details I want regarding skill and inventory management.
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  91. May 22, 2015
    5
    Well, the game is very refined to say the least. Nice graphics, excellent map layout. Unfortunately, due to shaky pc controls and a higher learning curve than the previous two games, I quit playing DAI after a few hours. Just wasn't worth my time and effort to slug my way through it. Maybe some day I'll actually get bored enough to have another go at it, but so far I'm very disappointed inWell, the game is very refined to say the least. Nice graphics, excellent map layout. Unfortunately, due to shaky pc controls and a higher learning curve than the previous two games, I quit playing DAI after a few hours. Just wasn't worth my time and effort to slug my way through it. Maybe some day I'll actually get bored enough to have another go at it, but so far I'm very disappointed in the results. Having only played for Expand
  92. Jul 4, 2015
    4
    This game is awful, not as awful as dragon age 2, but awful to the point where I cant bring myself to even finish it
    Pros:
    Excellent Graphics
    Open World
    Cons:
    **** story
    **** characters
    **** missions
    **** combat
    **** dialogue system with minor conversations
    **** pacing
    no replayability
    DID I MENTION THE SIDE QUESTS ARE AWFULLY BORING
  93. Aug 28, 2015
    6
    Disappointing.

    That's what I feel when I think about this game. I absolutely loved DAO and I actually didn't think the second game was terrible. It had a lot of flaws, but it was somewhat entertaining and had some memorable characters. Sadly, I felt DAI was a slightly above average RPG. So here goes: Time Invested: 75 hours. Story/Characters The most important element to me
    Disappointing.

    That's what I feel when I think about this game. I absolutely loved DAO and I actually didn't think the second game was terrible. It had a lot of flaws, but it was somewhat entertaining and had some memorable characters. Sadly, I felt DAI was a slightly above average RPG. So here goes:

    Time Invested: 75 hours.

    Story/Characters

    The most important element to me in an RPG is the story and its characters. I did not find many memorable characters in DAI besides the Inquisitor and Morrigan. Morrigan really doesn't even count unless you have played DAO since most of my interest to her stems from unanswered questions from the first game. I didn’t care for any of the companion characters as they all seemed dull and unexciting. As a result, I found myself engaging in less and less conversations with my companions as I progressed through the game because I could care less about them. Additionally, I did not romance a character because, as stated above, I didn’t really like or find any of the companions interesting so why put the effort in.

    The overall story was just pretty “plain Jane.” Bad guy tries to take over world and good versus evil. Nothing new or really exciting here as well. To be honest I thought it was a bit boring and the villain was lame which added to this factor.

    There is a lot of content in this game. However, the problem is much of it is mundane. Such as go to spot A to get this and come back to B. The quests just are not very engaging or have much of anything going on. I will say that the world itself has an atmosphere that it adds to the game and I thought it did exceedingly well at looking as a war ravaged land when it needed to.

    I will say that the world state import was a very clever and unique idea by Bioware. Fans of the previous games will probably enjoy that they are able to customize what happened in the previous two games.

    Gameplay:

    The controls and menus for the PC are best described as clunky. The tactical camera is awkward and it will take a little bit to get use to; the whole four times that you do decide to use it. Combat feels like a hack/slash and difficulty is lacking which means it stops being fun after about 15 hours. The only real challenge in combat is fighting the High Dragons, but after your first few, it can be a little tiresome since they have so much HP.

    Your companions have terrible AI which can be painful at times. They constantly move out of position and fail to follow directions which makes you want slap them. However, the lack of difficulty makes up for their incompetence.

    The outfits and weaponry look really cool, but as with many RPGs, I wish there was more customization to your character. Speaking of customization, your stats are really dumbed down in this game. Basically you can only pick certain abilities, but your character auto-levels his/her stats. This was quite disappointing.

    This game came with a lot of bugs. Many of them have been cleaned up, but it still does not run nearly as smooth and clean as it should. The first few days of owning it and dealing with the bugs was terrible.

    Long load screens….need I say more.

    Graphics/Sound:

    I am not the type of gamer where graphics really are a big deal to me. I know many people would disagree, but I thought the game looked fantastic. The environment was wide open with great sights and had a lot of details.

    One thing that Bioware seems to always get right is voice acting and it is top notch here. I will say that the music is amazing as well, but it is not playing nearly enough.

    Conclusion:

    I admit that I had high expectations for this game which is why it was just a letdown. Don’t get me wrong, there is a ton of content here and room for a lot of fun, but I just expected much more from this series which seems to be declining with each new entry. The button mashing combat, clunky mechanics, bugs, hollow characters, and ordinary story is what makes this game average. I would say it is a slightly above average RPG because of its sheer size and loads of content. If you’re a fan of RPGs it is definitely worth a try, but you won’t be missing much if you do decide to skip it.
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  94. Nov 5, 2015
    4
    Dragon Age Inquisition expands upon the story of a DLC of a previous installment, and it shows. It is the Dragon Age equivalent to the movie adaption of “The Hobbit” (The Hobbit here being the dlc “Legacy”).

    To me, story must always be the selling point on any rpg game, and DA:I absolutely does not deliver. You should stay away from DA:I because of the story alone, but you may also
    Dragon Age Inquisition expands upon the story of a DLC of a previous installment, and it shows. It is the Dragon Age equivalent to the movie adaption of “The Hobbit” (The Hobbit here being the dlc “Legacy”).

    To me, story must always be the selling point on any rpg game, and DA:I absolutely does not deliver. You should stay away from DA:I because of the story alone, but you may also consider staying away due to:

    - Pitiful voice acting (but thanks to Robyn Addison (Sera) and Ramon Tikaram (Dorian) there are glimpses of light.)
    - Abysmal crafting system (utterly pointless and useless)
    - Too many bugs (they won't break your game, but they'll definitely annoy you)
    - Absolutely no choice and consequence (The War Table was touted to be a choice and consequence minigame but it is not. It comes with no mutual exclusivity, no priority, and no significant impact on the game.)
    - Combat is hopeless. (I’ll blame it on a pathetic PC port, but it is absolutely hopeless and disengaging. Shame on you Bioware.)

    And lastly, a word to Bioware: If you want to do Dragon Age “4” right, simply re-release Dragon Age: Origins with a Voice Pack for the Player Character. Done.
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  95. Nov 22, 2015
    5
    This review contains spoilers, click expand to view. This is a very, very bad game for a PC owner. After waiting for crapload of patches, dlc's the game is still not optimized for PC.
    Simple pros and cons will seal the deal I guess.

    + Graphics are kinda nice. Most people hate them, but it is mostly due to the shiny faces effect.
    + Some of old characters have an action here.
    + Locations diversity.
    + Magic and spell effects feel more satisfying visually than previous games.

    Now its time to tell why there is so much rant about DAI. Some caps might appear, so excuse me for that.

    - Controls suck. Mouseover spells and attacks, the added feature of rightclick is a fake - character still attacks the same **** way, you just dont hold the mouse. Animations are long, and static - playing with melee class is pain in ass, since your char doesnt move an inch while performing 2 **** SECOND ANIMATION OF AUTOATTACK. No click - move to loot, no mass loot, no chain spells, all is dumbed down enough so your 6-year old console player wouldn't feel overwhelmed.

    - AI is stupid. they don't know what range mean - all chars go to fight melee, doesnt matter if they have bow, dagger or staff. They do not know how to use abilities, and you cant really adjust that - characters behavior menu became a healing pot macro. Do not teach your characters activatable static stances (like cassandra's) - they will use it and go afk. Game becomes retarded on hard and gothic 3 release on nightmare simply because you basically fight alone.

    - Tactical camera doesnt work.it is too small, doesnt cover all battlefield and range of orders is limited.

    - Tactical pause doesnt work for real here. No matter what order you issue in tactical pause, it will be ignored. like, why?

    - Story is stupid. Random guy/grill just had the mark appear on his palm without any decent explanation. Gratz, this makes you one of the most important personas in the history. However, it is no use, since...

    - 80% of the time is Korean MMO style grindfest. Gather 10 elfroots, kill 5 monsters, explore 5 places. get 6 librarium(or what is that **** called) pieces. Game itself is barely 10 hours, it is stretched forcefully by being unable to level without grinding.

    - Tolerance. Bioware became so tolerant lately. There are 3 types of female characters in the game - 1) lesbian 2) ugly as **** 3) unavailable in the party; 2 types of males - 1) gachigasm gayboys 2) Blackwall. Bioware is forcing you to become minority, to love and adore homosexuals. NO IT DOESNT WORK LIKE THAT. if you like that, you can have gay activities back there in your places or wherever you like. Not in my game.

    - No healing magic. Oh yeah, now you use potions. only potions. craft potions, gather stuff for potions, save at camps for potions - your group, as mentioned is stupid as **** and tend to receive damage a lot. And now you cant even heal them, yay! How not a challenging difficulty spike (sarcasm)? Basically the game on higher difficulty is - go to random location, find camp - fight enemies - run out of potions - return to camp - enemies spawned again - fight enemies - run out of potions.... should i continue the loop?

    - Final boss. Oh my god, they ****ed it up so hard ////SPOILER SPOILER DONT READ IF AFRAID the final boss is dlc guy from 2nd dragon age//// WERE THERE NO BADASS ENEMIES IN THE WHOLE DA FOLKLORE? Even infamous Mass effect 3 ending did it better.

    - Optimization. Game unexpectedly runs better on windows 10 (kappa sellout), but dont expect decent framerate if you are using something which is weaker than Geforce 970. Forget about the game if you thought about playing it on laptop. Fps drops, fps locks, constant stuttering - all ****gasm of the poor console ports you can experience right here right in the game.

    You have it. This game is not worth money, not worth time. You have good RPG to play - DA 1 and 2, Witcher 1-3, SWKOTOR 1-2, Pillars of eternity, Divinity, etc. Not this. This is call of duty from the RPG world. However, COD can be really fun in multiplayer unlike DAI, since

    - Multiplayer is pay2win chest opening simulator.
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  96. Dec 9, 2015
    5
    The stupid AI isn't any better, the tactical view isn't any less boring, nobody wants it, but you need it, because the AI is so stupid. At least the game has a very good controller support and feels a little bit more like an action game. But it doesn't obscure the fact that combat is pretty boring most of the time. It is repetetive and some battles take a ridiculous long time and whileThe stupid AI isn't any better, the tactical view isn't any less boring, nobody wants it, but you need it, because the AI is so stupid. At least the game has a very good controller support and feels a little bit more like an action game. But it doesn't obscure the fact that combat is pretty boring most of the time. It is repetetive and some battles take a ridiculous long time and while most enemies are a joke, some are really hard to crack. This problem will be increased due to the fact that missions and areas don't have any level recommendation.

    So the only thing that keeps you going is the story and the beautiful landscape. The story certainly has it's moments and choices seem to matter, but sometimes it is somewhat frustrating as you expect a big battle or something big to happen and then there is only a short video sequence.
    The game isn't really open world. It is divided into several areas, which are big enough to explore. And there certainly is enough to explore, but it seems like a waste of time like in most games. And some areas are so screwed-up like a labyrinth to keep you busy.

    And then there are bugs! Many of them. Especially AI bugs or falling through the floor. Very frustrating.
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  97. Jun 11, 2016
    4
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which involves going to a location and killing wolves, "solving" the mystery of missing Grey Wardens which involves going to 4 different places and reading 4 journals on the floor, which all tell literally the same boring story, and squashing a murder plot against you which is basically finding items on the floor until you unlock an area which you go and kill everyone there. (Other "side quests," which are hardly quests at all but are what you'll end up losing 80% of your time doing, are walking around killing random monsters with no story relevance, closing tens of rifts that all play the same, and setting up camps---i.e., pressing 'A' at given locations---across the maps.)

    Yes, basically all side quests I encountered don't involve actually talking with anyone or making any decision. (Except I guess for NPC recruitment, which is basically "Yes, join" "No, don't" conversation.) If you like this kind of game, side quests which have no story or decision-making, then you'll love this game. If your time has a cost, and you only want to do things that are actually meaningful, then stay away from this horrible game.
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  98. Aug 17, 2018
    6
    While to me Dragon Age Inquisition's main story felt bland and boring, where the game really shines is it's characters. when playing the game for a while you really start feeling like you're building connections and relationships with these characters, and interactions feel human and realistic,also being able to change your world state or previous game history, was a nice way to revisitWhile to me Dragon Age Inquisition's main story felt bland and boring, where the game really shines is it's characters. when playing the game for a while you really start feeling like you're building connections and relationships with these characters, and interactions feel human and realistic,also being able to change your world state or previous game history, was a nice way to revisit the old games quickly or refresh your memories if you hadn't played them in a while. Another thing i really liked was the amount of choices in dialogue. Being able to control what your character says almost every time he/she speaks was nifty even if useless. The music is also phenomenal but seems to be rarely used to great effect and only really has any emotional impact right at the end of the game.

    Where the game falls flat is with it's bad but playable Mouse and keyboard controls, useless Tactical Camera, War Table feeling like a tacked on mechanic to fool players into thinking there's more content then there really is, useless and unrewarding chores like finding crystals or connecting star constellations whenever you go to an open area to explore that makes doing anything but big side quests or the main quests feel tacked on or boring, and the inability to transfer previous game saves on pc which felt like a bad attempt at making the experience ever so slightly worse for pirates.

    The only side activities i really enjoyed were the dives into the history of Thedas. Either the side quests that involved previous characters or just historical figures of thedas, or the walls of text that enlighten you about previous events in the world, that probably no one would read unless they really cared about the history or world of the game.

    In the end it feels like a good game for anyone looking for a good story and some fun game-play but not for anyone looking for a classic RPG. I would love to see a Dragon Age Inquisition 2, but i also want a true sequel to Origins and Dragon Age 2
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  99. Feb 25, 2021
    1
    DRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering genericDRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering generic enemies - randomly spawning in templars and mages that fight each other and all look alike or wildlife and sometimes demonspawn. The AI seems to have problems with elevations as I noticed enemies often times not responding to you if you are higher or lower than them, not always, but frequently.
    The story is as generic as it gets and the pacing really poor: you go from prime suspect of murdering a holy woman to savior of the world in 20 minutes. The neverending templars vs. mages story is really getting boring as well, oh yes and of course racism is an issue here as well, because we cannot have a game that does not take a political stance on racism. YAWN! Add totally uninteresting NPCs with no character, tedious collect/fetch/craft & escort quests and DRAGON AGE INQUISITION quickly becomes a chore rather than an adventure. It was lucky to have come out before THE WITCHER 3: WILD HUNT, it would have been even more embarrassing if it had come out after.
    The PC version feels like a very lazy port of the console versions: the HUD is way too large with no scaling option and looks ugly and the controls are atrocious, from picking up items (right-click in a small circle while standing within a pixel range of the item brings up a menu of items to collect), to maneuvering the inventory which is unintuitive. Generally it feels more like an MMO than a single player RPG.
    Also it seems Bioware was more interested in squeezing as many SJW elements into the game rather than bringing an immersive and believable fantasy world to life, with cringe-worthy "being transgender is OK!" dialogues that really do not fit into the story.
    I've played some really bad RPGs and DRAGON AGE: INQUISITION is the worst of them all.
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  100. Apr 5, 2017
    3
    One of the worst games I have ever played. The storytelling, which is supposedly the biggest DA draw, is absolutely horrific, uninspired and tasteless. What would you expect from the worst company in the world?
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.