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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Dec 4, 2014
    2
    After playing Dragon Age Origins and Dragon Age 2, I thought Inquisition would be just as good - if not better - than its predecessors. I mean, how do you make something worse when the formula for the game is so established?

    I started up the game for the first time 2 hours ago. When I first started it up, I noticed some extremely minimalistic menus: maybe 4 options displayed under each
    After playing Dragon Age Origins and Dragon Age 2, I thought Inquisition would be just as good - if not better - than its predecessors. I mean, how do you make something worse when the formula for the game is so established?

    I started up the game for the first time 2 hours ago. When I first started it up, I noticed some extremely minimalistic menus: maybe 4 options displayed under each menu item with scrolling required to see them all. The font was abnormally large, as if the developers assumed I were losing my vision and needed jumbo fonts.

    When I began playing, the very first thing I experienced was a framerate between 20 and 70 frames per second. That huge variation is a big red flag for me. It suggests optimization problems.

    Second were the controls. This is obviously a console-only game. Controls for the mouse are extremely limited and frustrating. Baffling choices for default control mappings (especially comparing it to the superb control mappings of the previous 2 games), a camera that can only be controlled by a keyboard when in tactical mode, a lot of functionality removed from the game like auto attacking and clicking to move to a location.

    I have already requested and received a refund for this and I will purchase another bioware game in the future if they choose to deign games with PCs in mind rather than just a bandaid afterthought.
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  2. Dec 21, 2014
    2
    First off, be aware that even in the user reviews there are several paid lackeys posting multiple 10/10 scores for this game. This http://www.metacritic.com/user/ChrisMattar is just one of many examples.

    I would also like to state that I am/was a huge Bioware & Dragon Age Series fan along with all the Elder Scrolls games. Back in the day, I was a modder for both DA:O and DA2. Despite
    First off, be aware that even in the user reviews there are several paid lackeys posting multiple 10/10 scores for this game. This http://www.metacritic.com/user/ChrisMattar is just one of many examples.

    I would also like to state that I am/was a huge Bioware & Dragon Age Series fan along with all the Elder Scrolls games. Back in the day, I was a modder for both DA:O and DA2. Despite the bugs and repetitive areas in DA2, I found myself enjoying the game & storyline. However, I will point out that it was the community not Bioware who produced a viable import fix and gained access to a lot of valuable, immersive dialogue. Orgins, as I'm sure users' have stated, is a masterpiece. It may be buggy as hell, but it's still one of my favorite games of all time.

    Now onto my actual review.

    Pros

    - Breathtaking graphics (despite the fact eye candy is possibly the sole thing developers focused on)

    - I enjoyed the artistic Tarot cards used on the party selection screen. They changed throughout he game and were based on choices you made and how they affected your companions. Some (esp Varric's) were especially haunting - even moving.

    - They listened to fans regarding the involvement of Heroes from previous games and unique dialogue based on choices/romance from their former games in the series.

    - The tavern music. Touching, haunting, gorgeous.

    Cons

    - Repetitive, mind-numbing "quests." I don't feel particularly comfortable acknowledging these grinds as quests. These tasks remind me of grinding in MMOs for faction/raid gear etc. Except, you aren't playing online with your guild gabbing away in mumble/vent/teamspeak while grinding/crawling through a dungeon. You are alone running around static area after area listening to your inquisitor's footsteps. This type of experience composes the majority of the game. I'm not kidding.

    - My companions felt like 2-D cardboard cutouts - as did my inquisitor. Their see-through personalities and bland, un-creative (not to mention rare) banter made me wish I was playing my lone wanderer in Skyrim. That game had a ridiculous amount of quests & content yet Elder Scrolls didn't sacrifice quality for quantity. The endless fluff/filler "quests" feel like chores - not even the companion quests were spared. For instance, each follower has 2 personal quests. However, only one per follower actually contained story content. The rest were the same - fetch x of this y of that z of the other thing so on and so forth. They didn't even try with Vivienne - both of her quests are grindy and mmo like and her brief cut-scene is ... I can't even describe it but let's just say my 7 year old niece could put their creativity to shame.

    - PC controls. I refuse to even try a melee class. I found some decent tricks for my archer & mage but I can't imagine a warrior or dual wielding rogue build would be playable.

    - Jumping puzzles. Maybe it's less frustrating on console, but who in their right mind puts a jumping puzzle in a tactical, story based RPG?

    - We all know Bioware failed to patch numerous bugs in both former games. However, there were always ways for you to set up your parties' tactics to account for combat glitches. Even without user-generated fixes, it worked reasonably well. Some modders who were far more talented than myself published combat fixes and/or tweaks to the system that made it more enjoyable. Well, users no longer need to fret over followers failing to listen. Now we have a tactical game with no tactics. I wouldn't have believed it if I hadn't experienced it. Trust me, it makes no sense. You can't even set followers to aggressive or ranged so your squishy mages and archers will stand in front of a mob's great sword and pretend to tank or camp out in AOEs. You can't order followers to use x ability under y circumstances so they'll waste their stuns, barriers, stealth, etc on random enemies or an ally who already has a barrier. Then when you need said ability, well, too bad. Warriors can no longer be ordered to intercept enemies attacking your ranged followers. They have 2 options:
    1) mindlessly attack your ONE target
    2) stand next to your controlled character to *guard* him/her. In reality, the warrior just stands there being useless.

    - The "puzzles." First they aren't truly puzzles. They remind me of team-work exercises we had the kiddos do in 3rd grade. The most complex one I came across was "everyone light the fire at the same time." However, it took me 2 hours to complete this simplistic puzzle because the *HOLD* command is broken and followers randomly decide to run off and do their own thing.

    - This game confuses annoying for difficult. There are examples of frustrating, ridiculous scenarios across the board but I'll focus on the blatantly obvious ones. They have certain mobs (terrors esp) who repeatedly knock your party down. Normally, you would be able to adjust your party's tactics to account for this but, well, tactics were removed remember? Not to mention the fact – it doesn't really matter. The ability barely does any damage but “Terrors” are one of the most frequent mobs in the entire game and they will force you to lay there doing nothing over and over and over again. Sound like fun to you?

    That concludes my con list. The rest I'm not comfortable listing as either positive or negative because it depends on the audience. However, I have a difficult time picturing anyone enjoying this game who hasn't read the books and played through DA2 DLC. The entire game is based on content from the book series and that one DLC. For me, the fact I had so much background on characters alleviated the monotony. In conclusion, the game is... boring, uncreative, and I find my attention wandering constantly – and this is coming from someone who can tell you which NPCs are mangling elven pronunciation. It took a lot to drive me away.
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  3. Jan 11, 2015
    3
    I'll begin by stating that I have put over 100 hours into this game, and reserved my opinions on DA:I until completion. I have played through the entire "story" and completed every side quest I could find. I played as a 2h Dwarf Warrior and also have spent quite a few hours messing around on a Qunari Rogue and a Human Mage.

    I ultimately found myself painfully wishing it would end within
    I'll begin by stating that I have put over 100 hours into this game, and reserved my opinions on DA:I until completion. I have played through the entire "story" and completed every side quest I could find. I played as a 2h Dwarf Warrior and also have spent quite a few hours messing around on a Qunari Rogue and a Human Mage.

    I ultimately found myself painfully wishing it would end within hours, but I chose to stick it out (since the majority of 10/10 reviewers are citing the bad reviews as people who "only played a few hours").

    I decided to play this game with an open mind, I had neither high nor low expectations going in, I loved DA:O and struggled to enjoy DAII. I played the PC version using a 4770k / ASUS 290x, all settings maxed.

    Visually with the settings maxed the environments are very nice, especially coastline scenery with waves crashing into the beach. I do agree with most reviews that it seems most objects and characters in the game are coated with "wax", giving a plastic effect on everything from characters to paintings on the walls.

    The opening of the game made it seem like this would be a great game with an in depth story, but after being released in the Hinterlands I became quite confused and the boredom began to set in. After opening each new area in the war room, I was never certain which quest was even main quest related, I just cleared the entire area and that was enough to progress. The story line became utterly non-existent, it seems the story had an intro, a half way event (leading to skyhold) and the final events, packed with ~70 hours of filler in between. Every area felt the same, find the oculara shards, complete the astrariums, loot plants and ore, kill nonhostile and hostile creatures for crafting quests (that did seemingly nothing upon completion as far as the strength of my "army" and character development, which ultimately had zero bearing on anything). I literally only found one side quest in this game rewarding as it resulted in an upgraded sword for my character. Everything else only left me with a bit more experience, which leads to the point: This game is a mindless grind festival, every reviewer stating "Single Player MMORPG" hits the nail on the head, I felt like I was playing a dumbed down WoW alone. Also, the war table scout missions were mostly worthless, send somebody out anywhere from 14 minutes to 23 hours and receive an ultimately useless reward, again no noticeable bearing on the story. And the amount of Oblivion gates, excuse me I mean fade rifts that were all the exact same to close was mind numbing. I literally spoiled and covered 99% of this game in this paragraph.

    Character Development: I was left supremely disappointed. The acting has almost zero appeal to this type of fantasy game. Never in my life have I had a problem with women in video games, I thought Morrigan was awesome in DA:O, but this game is just over the top. Nearly every character in a position of power was a woman, and their attitudes were typical of a rotten "empowered" liberal. I don't care that Sera "likes girls too", it just makes my head hurt. I understand wanting to cater to minorities and LGBT crowds, but this game is at a level of insanity IMO, of course people will rant and rave over this comment but it's true, this was clearly done for PR and sales. I'll leave the neo-political rant at that. Aside from that, development was very boring, one minute everybody hated me because I was a stupid dwarf guilty of murder, then I'm the Herald of Andraste and worshiped by all, nothing in between.

    Customization: Nonexistent in this game. Stats are automatically increased based on the skills you pick, I found that for each character you just pick a tree, put a "point" in everything, after that mostly working to get every passive possible and working up the specialization tree. It had no effect on the difficulty, this game is 100% run into a pack of monsters, mash every spell that's recharged and keep swinging. I played on normal, did not set up any tactics for my allies, never told them what to do, and I believe I did not die once in battle.

    Other: Within 10 minutes I realized this was a console port, I gave up on playing with K+M and switched to an xbox controller. Tactical camera as pointed out relentlessly is totally unusable, don't even bother with it. There is little diversity to equipment, no item sets, just armor and helm (with a few moddable additions in slots), I had zero interest in "finding" gear. No party tactics, no control over allies like DA:O and as promised. The game was jokingly easy and required ZERO thought to beat. This was NOT a game for PC gamers, that statement is an utter lie. It was designed for consoles, with console players in mind. This was NOT an RPG. It's also very buggy.

    The good: My 3 year old nephew enjoyed jumping off of cliffs and dying. That's the only thing I've gained in my time with DA:I.
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  4. Mar 27, 2015
    2
    Singleplayer MMO with fetch quests and a poor story. It's Bioware cashing in on Skyrims formula. It's the MacDonalds Big Mac of the Bioware catalog. Big, but filled with a whole lot of filler and very little meat.
  5. Dec 23, 2014
    1
    It has become a repetitive pattern nowadays. Consoles spoiled so many good games. It's really a pity to see the DA going down the same way. I will always cherish all those long hours spent on the rich game which was DA:O...the sequels are just garbage.
    Oh and please stop using the term "Role-playing-game" for anything that has some character progression and is set in a fantasy universe
    It has become a repetitive pattern nowadays. Consoles spoiled so many good games. It's really a pity to see the DA going down the same way. I will always cherish all those long hours spent on the rich game which was DA:O...the sequels are just garbage.
    Oh and please stop using the term "Role-playing-game" for anything that has some character progression and is set in a fantasy universe with Swords and Boards. Anyways, I was pretty sure this was the outcome. Bioware is no longer in my "Insta-buy-title" list...it has ceased to be a long time ago.
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  6. Nov 24, 2014
    4
    Not as good as the first one, not as bad as the second one. Just meh. Minus one point because controls on the PC suck at the moment, though patch is in the works. I'd wait before it goes on sale.
  7. Nov 22, 2014
    1
    BLUF:
    What the game does well: voice acting.
    What the game does not-so-well: plot development, character development, graphics, game play. Plot Development: Candy crush evokes more emotion than the story line of Dragon Age: Inquisition. In the beginning of the game, you wake up on the field of battle with special powers that make almost everyone want to follow you. Those that
    BLUF:
    What the game does well: voice acting.

    What the game does not-so-well: plot development, character development, graphics, game play.

    Plot Development: Candy crush evokes more emotion than the story line of Dragon Age: Inquisition. In the beginning of the game, you wake up on the field of battle with special powers that make almost everyone want to follow you. Those that don't want to follow, hate. There is no depth to the development of your character, or any other character for that matter.

    Character development: Who are these people and why are they following you? Who knows.... For the most part, they are simply too lazy to lead themselves, or anyone else for that matter, so they follow the guy with the glowing hand that can apparently close the demon doors into this world. "What is this glowing hand and how did you develop the power to close these doors" you might ask? Who knows.. The pain of playing the game to find the answer makes you quickly forget why you bought the game in the first place.

    Graphics and performance: I am running a PC powered by an i7 4770k CPU, GTX 780-Ti, 16 GB ram and I STILL experience stuttering quite frequently. How do you spend this much money developing a game only to have j/v issues like this!? The world is extremely un-polished and looks as though it were covered in shiny plastic.

    Game play: Skills and abilities available to your group are limited, leaving your inner tactician thirsting for more options. It was almost like playing an MMORPG with no-one else online.... dull...as...hell....
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  8. Nov 25, 2014
    1
    I felt compelled to create an account and write my first review just because how disappointed I was at this game...

    Most BW fans play BW games for the story and companions, gameplay has never been their greatest strengths. The gameplays were interesting, but 'niche,' like DAO and felt like chess or turn-based in a way. And that was okay! In fact great! But in this iteration, (at least
    I felt compelled to create an account and write my first review just because how disappointed I was at this game...

    Most BW fans play BW games for the story and companions, gameplay has never been their greatest strengths. The gameplays were interesting, but 'niche,' like DAO and felt like chess or turn-based in a way. And that was okay! In fact great! But in this iteration, (at least playing as a mage, supposedly the 'most tactical' class) gameplay is instead relegated to face-planting on the keyboard as fast as possible. After playing for ~45 hours, I realized I've not use the tactical camera once besides moving my archer (Sera), because the AI is so inanely bad your squishy DPS will just stand there face-tanking damage and waste potions! They will NOT use their 'escapes' like back-jump and stealth, because the AI use them for 'damage' and 'opener' respectively. WTF! No, all you ever do is hold the mouse button (no AA), and spam your cooldowns...the only slight 'tactical area of gameplay' is just deciding when to use your barrier...

    Another thing about the gameplay. The potion cap and no healing was put in to create 'artificial filler' to increase game completion time because you would almost always have to teleport back to camp after a tough encounter and completely backtrack to where you were. Meet a troll? Teleport back and back track after. Meet a Red Templar Behemoth? Teleport back and back track after. And not to mention farking respawning enemies every 5 minutes!! I've literally loaded a game and landed right on top of a group of enemies..More fking filler...

    Another thing about gameplay, it is EXTREMELY easy to 'cheese' the AI. Say if you're down to one person, just run away; the enemy will chase for a bit but they have invisible walls they will never cross and they don't regenerate health. So just run away way until the game exits combat mode, have your team revive, barrier, and attack until dead; repeat if necessary. This is not the case in DAO where enemies (and you) would regen HP completely, while any downed companions will have injuries, causing a disadvantage. Also unlike DAO, attacks don't register unless it 'connects' to the character model, meaning you can just jump around and cheese like in fking Arkham Asylum! In Dragon Age! Far from 'as promised similar to' DAO indeed...Feel like an MMO (WoW) without other humans, if you can imagine that...

    Also, if an encounter gives you trouble go easy mode and just pick knight enchanter, (unlimited) repec all points to KE, cast barrier, hold sword cast. You'll solo the game on nightmare no problem.

    Now let's get to what BW does best. The story and NPC interactions! Basically the story and atmosphere sucked donkey dongs, like big throbbing donkey dongs...No climax, no 'gravity', no sense of 'dread' such as in DAO. Terrible atmosphere and no investment. Remember how in the first DA the world and weather was bleak and you can feel the hopelessness and the menace of the Darkspawn and demons? How it made you feel it was going to be a long, hard, uphill battle but in the end a glorious crusade to save the world proper of a true dark fantasy game? Well, hope you hated that feeling since there's none of that here. Sunny days except for maybe 3 areas, closing green jello floating in the air. That's your atmosphere. Also, I did not give a single fk about any of the companions. The banter count is low, maybe once per 2 hours?! There are no interesting back stories like in DAO, like how Alistar was the king's illegitimate son and he was actually a good leader. Or how Leliana was an assassin prior to her repentance. Or how Morrigan was just a vessel for her mother's immortality. Nope, none of that here, you get run of the mill Grey Warden who live in solitude in the woods, mage with grudge against his former teacher, Qunari warrior, etc...You also cannot talk unless at the keep! WTF!

    And the ending! OMFG was that abrupt! It will disappoint I GUAREEN-FKING-TEE it! Without the fetch filler quest and 'power' (another artificial filler), you can complete the game in 15 hours. On hard! 15 hours of 'real gameplay and story' bloated to ~40. Fking GG.

    Basically BW fked it up, severely bad. Fk'd the story/NPCs, fk'd the atmosphere, and fk'd the gameplay/AI.

    Give it a 1 out of 10 because Morrigan and Lelianna were actually pretty hot in game as opposed to the art, about the only thing worth the triple A budget lmao. Morrigan's face look the most developed out of all in the game, her lips actually move realistically and you can ACTUALLY tell what her emotions are!! If I wasn't a diehard DAO fan I would have refunded after 20 minutes in the Hinterlands. I will be more wary of 'critic reviews' of EA games and all games next time!

    I've droned on long enough. Vote with your wallet!

    BioWare is dead. Thanks EA...I hope one day EA just sells all the IP to Larian Studios, an indie, or whatever and close down this shameful reversal of the once great development studio.
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  9. Dec 17, 2014
    2
    I miss good old DA that was reall game not this.

    Awfull combat that doesnt even reqiure to think. just use one guy and let rest of your team do whatever they want.

    Where are heallers ? Support auras ? this game is so riped. Combat camera is awfull

    just anoter game with great name and awfull everything.
  10. Nov 11, 2015
    6
    My second review, now on the PS4. When I purchased the game at release on PS3, it was broken to say the least. Now some months later I purchased it again for a second chance after purchasing a PS4. Apparently the updates have fixed a number of the issues I encountered because the game is much improved on PS4. Still to many nonsense quest, and the ending was terrible. The characterMy second review, now on the PS4. When I purchased the game at release on PS3, it was broken to say the least. Now some months later I purchased it again for a second chance after purchasing a PS4. Apparently the updates have fixed a number of the issues I encountered because the game is much improved on PS4. Still to many nonsense quest, and the ending was terrible. The character dialogue and relationship building is the lowest in the series. Basically a hack n' slash with passable main story. It is a 6/10 at best. Expand
  11. Nov 20, 2014
    0
    How is this getting 80+ from critics on the PC platform? This is a terrible console port.

    The Keyboard/Mouse functionality and 'tactical' combat are awful and those are two of the three areas (along with graphics) that should set the PC version apart from the console versions.

    If you must have the game, get it on a PS4.
  12. Nov 23, 2014
    2
    So I've played about 10 hours of this game and I've worked pretty hard at keeping a positive attitude and ignoring the naysayers forming my own opinion. I've been on Youtube and watched peoples tips on how to make the most of the tactical camera. It's not quite as crap as it first appears and that kept me in the game a little longer... but it's still pretty terrible and ultimately I gotSo I've played about 10 hours of this game and I've worked pretty hard at keeping a positive attitude and ignoring the naysayers forming my own opinion. I've been on Youtube and watched peoples tips on how to make the most of the tactical camera. It's not quite as crap as it first appears and that kept me in the game a little longer... but it's still pretty terrible and ultimately I got incredibly frustrated with it. The only real way to play the game is in hack'n'slash mode, and I'm just not into that kind of thing. As you encounter various parts of the game, you can kind of almost hear the executives at Bioware discussing them in a meeting. "I'm sorry Paul but all these attribute stats are going to put off our console gamers, we'd better *streamline* that bit." Well guess what, you've just turned off 75% of your PC audience. Many of us like all that nerdy stuff and we don't really want to play a Tomb Raider action/adventure clone that's set on Fereldan.

    I note there's a lot of people on here saying that it's too soon to slam the game with a negative review. Well when would be a good time? If you've just paid £40 (plus the cost of a new graphics card) to play the damn thing, and you've had to give up on day two because you're bored to tears and you can't take it any more what else can you say except that it's crap and that other people shouldn't buy it? Professional reviews are all about judging each part of the game in turn and giving a balanced opinion on whether you think the average person will enjoy it. User reviews are simply (and often more helpful) they just answer the question "Did I enjoy it?" and if enough people say "No!" then that's quite an interesting statistic. Personally, I'm extremely suspicious about the professional reviews for this game. So many of them seemed to parrot the official EA line about it being "Back to it's root" that when most users discover that it so transparently isn't, one has to question if there's a significant degree of corruption going on.

    I suppose I shouldn't finish this review without saying at least some of what I found positive. The graphics and the world are probably the prettiest I've ever seen. They're incredibly varied, and I feel so sad for all those hard working artists and programmers who'd done a fantastic job but ultimately have ended up with their game getting panned because the execs wanted to push for a mass market lowest common denominator style of game.
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  13. Dec 21, 2014
    3
    I feel really sad about Dragon Age I. Horrible story line. side quest non related with main story. Why, Bioware make DA:I like this? Too many transformation from DAO till the game loss of originality of Dragon Age Series game. Combat system, control, dramatic movement, skill tree, fighting view, all it's nightmare for who really fan DA series. This game made not for Dragon Age SeriesI feel really sad about Dragon Age I. Horrible story line. side quest non related with main story. Why, Bioware make DA:I like this? Too many transformation from DAO till the game loss of originality of Dragon Age Series game. Combat system, control, dramatic movement, skill tree, fighting view, all it's nightmare for who really fan DA series. This game made not for Dragon Age Series Fan,it's looks like Skyrim version with 4 party controller. You really disappoint me Bioware! Expand
  14. Nov 20, 2014
    3
    I just want to say first off that I am a big fan of the Dragon Age Universe. I have both Dragon Age: Origins and Dragon Age 2. I wasn't too found of DA2, but I did enjoy the story line. Now on to my review of DA:I.

    I have to agree with other critics and say this game has a feel of a single player MMO. This game feels like as if EA was working on an MMO game and then felt as if it wasn't
    I just want to say first off that I am a big fan of the Dragon Age Universe. I have both Dragon Age: Origins and Dragon Age 2. I wasn't too found of DA2, but I did enjoy the story line. Now on to my review of DA:I.

    I have to agree with other critics and say this game has a feel of a single player MMO. This game feels like as if EA was working on an MMO game and then felt as if it wasn't going to sell because of games like Destiny and Witcher 3. So at a last minute they changed it to a Dragon Age game with the same characters. That is why I have a feeling there is no Warden in this game. Then they delayed it another year because they need to fix the kinks from the original format to make it work as a Dragon Age game.

    Second part that supports my theory above is the fact PC keyboard and mouse support is awful. This game feels like it was ported from a console to PC instead of the other way around. I generally try to press F5 to quick save and it doesn't work.

    My other beef with this game is the fact you can't distribute attribute points like the other games. Your best way to increase your attributes is your equipment. I have even found rare equipment that I can't use for another few levels. Which goes to my other beef is XP is so slow in this game compared to the other games.
    Even carrying limited 8 potions is lame and when you run out, you run out. They said your health bar would increase slow after a battle, but wow talk about it is really, really slow.

    My last beef with this game is the fact that there is no healing spells. There is a skill that lets you revive and heal them, but it is so far up the tree that it is hard to get to especially with low xp rewards you get. I have ran into a high dragon already in the game at level 4 and got killed. They say you have to use strategy and I had no choice to face them. Even if you ran they follow you till you are dead.

    Fanboys can't fathom the fact that this game has it's flaws. All they seem to care is that the fact this game has good graphics and it's a Dragon Age game.
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  15. Dec 13, 2014
    0
    WHY GOD WHY?? ULTRACASUAL SINGLEPLAYER MMO WITH MULTIPLAYER CASHGRAB WHYYYY???

    Everything is worse than Origins! How is that even possible?? This game is pure frustration on nightmare. Not because it's actually challenging but because NOTHING **** WORKS! You will have 3 main enemies on nightmare: - terrible terrible camera, sweet mother of jesus i can barely interact with rifts
    WHY GOD WHY?? ULTRACASUAL SINGLEPLAYER MMO WITH MULTIPLAYER CASHGRAB WHYYYY???

    Everything is worse than Origins! How is that even possible??

    This game is pure frustration on nightmare. Not because it's actually challenging but because NOTHING **** WORKS!

    You will have 3 main enemies on nightmare:

    - terrible terrible camera, sweet mother of jesus i can barely interact with rifts when using this. It doesnt show anything! It's ultra zoomed in and you have to awkwardly move the middle of your screen to do anything.

    - NO usable Tactics menu! YOU GET 5 TACTICS OPTIONS WHICH ARE PRETTY MUCH ALL RELATED TO POTIONS AND YOU CANT CHANGE THAT!!! You cant tell your party any useful "if ... then cast / use ability -> .... " commands THEY SIMPLY DO NOT EXIST IN THIS GAME! DA FAK????

    - The AI is the dumbest group of idiots i have ever seen. Sure they will autocast their spells if you allow them.. but da fak!!! There is a spell named "Barrier" that gives a massive second life bar for a short duration to absorb damage but when does your AI companion cast it??? Not when someone in your party is actually dropping low on health ohhh no no way THEY CAST IT BEFORE THE BLOODY START OF THE BATTLE WHILE YOU ARE WALKING UP TO THE ENEMIES SO IT RUNS OUT BEFORE YOU HAVE EVEN TAKEN ONE GODDAMN HIT!!!

    Seriously the combat is broken! Not fun at all pure frustration. Maybe if you play on easy and nobody is even able to die from anything ( Ohh btw there is a spec in the game that is designed so retardedly op that it solos nightmare difficulty by just tapping 2 buttons repeatedly! Just throwing that out..)

    And the Story OOOHHHH MYYYY GOOOOD!
    Imagine a world where everyone only says the most obvious things ever. " I am a healer. I am in need of herbs. It's dangerous outside so please collect them for me." Response: "Ohh so you're a healer and in need of herbs?" " Yes look at the list of herbs on the table"

    ^This is an adequate representation of all dialoge in the game even the story missions. Speaking of story missions.. The story in this game progresses like ever 4 hours with a single 15 minute quest that is more ultraobvious talk.

    GOD ITS SOOOOO BAD. Words can not explain how bad this game really is. How much worse it is than it's predecessors (YES THAT INCLUDES DA2!!!!)

    I have seriously waited to buy this .. read a billion of reviews most of which were positive and I LITERALLY HAVE NO IDEA HOW ANYONE CAN GIVE THIS DUNG HEAP MORE THAN 6/10 . Geeeezzzz it's sooooooo baaaaaaad.

    If you want to play a good RPG, buy Divinity Original Sin instead!!!

    ALL OFFICIAL REVIEWERS OF THIS GAME HAVE BEEN PAID BY EA!!!!!
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  16. Nov 19, 2014
    0
    There is a lot of bloating being done by EA employees and fans on one side and EA haters on another. If you want to get a real understanding of whether or not to play this game, I would recommend watching a silent play through of the prologue and some random scenes. You shouldn't rely solely on these reviews alone. Anyways, lets me get to why I gave a negative score to Dragon AgeThere is a lot of bloating being done by EA employees and fans on one side and EA haters on another. If you want to get a real understanding of whether or not to play this game, I would recommend watching a silent play through of the prologue and some random scenes. You shouldn't rely solely on these reviews alone. Anyways, lets me get to why I gave a negative score to Dragon Age Inquisition. First let me try to keep my history with the Dragon Age series short and sweet. Dragon Age Origins was the first game that I played which granted me a lot of freedom that I was not used to seeing from a game. It gave a Dungeon and Dragons sort of feeling that was fun. The mechanics, story, characters, and so much more left me quite hopeful for the future of this series back in 2010. Dragon Age II comes along, and I was sort of disappointed. It was an okay game with its own ups and downs, but it did not give off the same sort of freedom and atmosphere that Origins had provided. The game had a linear story, and I, along with many others, assumed that it functioned rather as sort of prequel or prologue to Dragon Age III. I was renewed with happiness and excitement while waiting for this game. Up until about year and a half ago, when I looked more into this series that I enjoyed, I started to lose hope for it. First it came with the delay. I understood that they wanted to perfect it before release and added the multiple origin feature to the game, but I was still disappointed in the delayed release. I started looking into some of the writers, developers, and other people who were working on the series, and my heart sank in my chest. I will not be naming names, but some of them did not even play video games or seemed to be appropriate. Some of their previous works were far below par in contrast to what one would expect for such a big name title. After some time, there was the 30 minute game play release; I was hopeful. I was then disappointed again. I noted a lot of clipping issues, poor game play mechanics, and just terribly writing. I had planned on not getting this game for some time either used or when the price dropped, but a friend of mine had gotten me a copy as a present. (It was an PlayStation 3 copy, and I was used to playing these games on the desktop computer, so that may have skewed my opinion on it.) So I spent the night playing it yesterday. It was bland and bad. The graphics were below my expectations. Textures seemed very clunky or rough. The characters were fairly unattractive and disappointing. There were a lot of bugs with some scenes and game play (which I was aware of ahead of time from the game play presentation but not for those horrid scenes). The animations were very robotic, rigid, or stiff; it was as if the game was made a decade ago. The dialogue and writing was compatible to what I would expect to find on a fan fiction website or deviant art. The companion characters themselves were varying. I do not want to give to my spoilers, but one character was just particularly terrible in regards to interaction. They also seemed to be aimed at one general opinion which was disappointing. Rather than a diverse group of characters with different opinions, there was just different wrapping on them. That is not to say there were clones of each other or agreed with everyone else, but it is hard to explain with providing spoilers. Let me go on to most important part, the game play. It was not fun. There were bugs with the camera and enemy AIs. The mechanics and level system was not improved much from Dragon Age II. It is described by one YouTuber as being as if it was an MMO. I am not fond of most MMO games, so this may be why I am not fond of the game play. There is more that I could go into about this game, but I do not believe that will change your feelings on this game. When it comes down to it, you can either to play it or do not. After telling my opinion on it, I can not sway your curiosity. Even I wanted to see it, but instead of buying it new or at the current price, wait for used copies to be sold, a decrease in price, borrow it, rent it, or something where you don't spend too much on it. If you like it, support the developers and give your opinion on it. If you do not like it, don't support the developers and give your opinion why. I would also recommend that you do not trust most of these game reviews by "professionals" critics as they tend to be more dishonest then a used car salesman. So either buy it or don't. I would recommend you don't and just borrow it from a friend if you have to buy it. Expand
  17. Nov 20, 2014
    0
    I played around 20 hours on both SP and MP mode and yes I just created Metacritic account just for DA: I. Here's what I thought :

    Awful game, I played both DA: O and DA2, this game is slightly better than DA2. I'm not saying I want this game to be the next DA:O in terms of gameplay etc, I'm okay with a brand new system but DA:I simply failed in almost every aspect. The combat feels
    I played around 20 hours on both SP and MP mode and yes I just created Metacritic account just for DA: I. Here's what I thought :

    Awful game, I played both DA: O and DA2, this game is slightly better than DA2. I'm not saying I want this game to be the next DA:O in terms of gameplay etc, I'm okay with a brand new system but DA:I simply failed in almost every aspect. The combat feels clunky and sluggish, the characters' textures and models are just horrid and weird, the voice acting quality is under par, the tactical camera is basically unusable on PC, the user interface is so not PC friendly (yes they said they're fixing it), the story is mediocre at best, the skills system and variation are very little, the Tactics (AI settings for characters) is very very horrible and simplified as though as this is a mobile game.

    Now for the MP, the amount of active skills you can bring to a mission is 4 maximum, so most of the time I just press and hold left mouse button to auto attack. There's not even a number indicator on both the HP bar and MP/Stamina bar. The worst part of the MP is they're using P2P for the MP, about 80% of the time I simply got dc'ed and no, there's nothing wrong with my connection, I played WoW, Diablo 3, RIFT, Dragon Nest, Battlefield 4, CS:GO, FF XIV etc perfectly and no major dc just like DA:I. I already try to clear the TCP/IP, change the DNS, turned off my firewall and AV but still dc'ed a lot. Also even when I got connected and got a "bad" host, the game is simply lagged a lot due to P2P system.
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  18. Nov 20, 2014
    0
    If you heard somewhere that there is a tactical camera in this game then you are fooled. There is NO tactical camera in this game! Period! But a virtual magnifying glass for floor textures IS.
  19. Nov 20, 2014
    4
    Inquisition will be very fun for you if you enjoy MMO-like design in RPG's. I quite like that, I find some care-free grinding and exploration relaxing and it helps me get immersed in the world. The game takes its time and implements those mechanics well. However, if you prefer RPG's that are shorter and more to the point (like Witcher 2), you may get bored here. The story and dialogue isInquisition will be very fun for you if you enjoy MMO-like design in RPG's. I quite like that, I find some care-free grinding and exploration relaxing and it helps me get immersed in the world. The game takes its time and implements those mechanics well. However, if you prefer RPG's that are shorter and more to the point (like Witcher 2), you may get bored here. The story and dialogue is also great and moves at a fine pace, but in order for you to not constantly wonder what the hell is going on I recommend that you refresh your knowledge of the Dragon Age world and lore, as well as what happened in the previous games. The Keep website is a good place to start and you should definitely do that, but I'd also recommend reading up on the world's different factions and what they are about, it will really help you appreciate the methodic world building that's going on here.

    Unfortunately, the game has one fatal flaw: crashing. Performance-wise, I had no problems on ultra (4790k, 16g ram, 780 Ti, Win 8.1), but it crashed probably around once every hour. All my drivers are of course up to date, and I don't have any hardware or temperature issues (just finished Far Cry 4 without a single problem). I have no idea what's causing this. Could be engine related, could be DRM-related, I couldn't say. Will they fix it? Probably, but I decided not to risk waiting and refunded the game through Origin (and kudos to them for allowing you to do so if you are not satisfied, as opposed to Steam).

    As a result, although the game seemed very interesting, I can't in good conscience rate it high if it was unstable enough for me to get a refund. You might not have problems with it though, so I guess there's nothing stopping you from checking it out and then getting a refund if you are unhappy.
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  20. Nov 19, 2014
    0
    If you buy something that is super-hyped up and when it FIRST comes out, then chances are it will be buggy and you will be very disappointed. That is exactly what happened with Inquisition.

    The Problems: The combat is disorienting (camera control issues), and is more of a click fest versus strategic. The graphics are okay, but nothing spectacular. Dialogue is generic and at times
    If you buy something that is super-hyped up and when it FIRST comes out, then chances are it will be buggy and you will be very disappointed. That is exactly what happened with Inquisition.

    The Problems: The combat is disorienting (camera control issues), and is more of a click fest versus strategic. The graphics are okay, but nothing spectacular. Dialogue is generic and at times seemingly pointless. Controlling character via keyboard and mouse is a struggle, especially so during combat (no auto-attack). The menus are not sized right, and thus cumbersome to work with. Too often companions will do this 'instant teleportation' where they pretty much fall out of the sky besides you if the distance between you and them gets too great. If you are looking for immersion, this probably won't cut it for you, and contrary to what has been said - I didn't find it an open world at all. Case in point - combat to me means sometimes pulling back (trying to get away). Being chased down, running for your life is fun. Inquisition, you have none of this, as NPC's seem range bound to a specific area. If you step within their area they come after you, but the moment you step out - you don't exist to them. Besides these points, the game overall is just plain boring. There is nothing that grabbed my attention. No 'wow' factor, just a big bloated, clunky game, that tries to do everything and as a consequence doesn't do any one particular thing exceptionally well.

    The last point I want to mention is the story. It is uninspired, boring, and though I realize it could get better with time - how much time we talking? If the story can't grab me within the first 12 hours, then sorry you have missed the mark

    Honestly, I really wanted to like this game. I totally bought the hype up, and preordered it. That will be the very last time I ever do that again with any game. Really disgusted with the professional/critic reviewers for giving Inquisition stellar reviews of 85% and up (one of them gave it a 100% - someone is on Bioware or EA payroll). I just can't see how anyone could play this and give it above 80% - unless maybe this is the first game they ever played and have no reference point.
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  21. Nov 22, 2014
    3
    The game is like playing an MMORPG game with a single player mode. The story is rather lacking with a lot of cliche moments that you find in some Multiplayer-only games it just feels like the story is forced into the game also the combat does not have any kind of strategy you just mash the most powerful combat choices and you can easily win your opponent. As for the graphics theThe game is like playing an MMORPG game with a single player mode. The story is rather lacking with a lot of cliche moments that you find in some Multiplayer-only games it just feels like the story is forced into the game also the combat does not have any kind of strategy you just mash the most powerful combat choices and you can easily win your opponent. As for the graphics the environments look great but unfortunately the animations (especially the human animations) are poorly designed they look like similar to plastic dolls which is rather disappointing for a 2014 type of game....
    Also i am having bizarre stuttering with a Core i7 3.9GHZ / 16GB Ram / GTX780 and i am not sure if it is because of this new stupid DRM called DEVUNO or because the game is just an unoptimized piece of sh*tty software because normally my system should be powerful enough to play this game even with max graphic settings
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  22. Nov 24, 2014
    3
    While the game is beautiful and characters appealing - it quickly becomes obvious that it wasn't created with PC gamers in mind...The control is beyond broken with kb+m, there is no tactical mode to speak of as it's broken as well, and in general it's so frustrating that it made me quit after 2 hours. No auto-attacks didn't help either as you have to mash buttons like you are playing it onWhile the game is beautiful and characters appealing - it quickly becomes obvious that it wasn't created with PC gamers in mind...The control is beyond broken with kb+m, there is no tactical mode to speak of as it's broken as well, and in general it's so frustrating that it made me quit after 2 hours. No auto-attacks didn't help either as you have to mash buttons like you are playing it on console. Honestly can't say how much I feel betrayed , by all the promises of "going back to the tactical mode of DAO" crap that Bioware pushed down our throats,. Also by all the positive reviews, here and in other places as well, as they are all payed for these, as no sane person would give it positive score on PC.

    I just don't understand how is it possible to **** up this bad controls on PC, when you already had them nailed down on DAO...it just feels like MMO but worse than SWTOR - their own MMO. I will be refunding the game until all this is fixed, or if not will look in other titles to support.

    Basically what Bioware did here, was to tell us to bend down little further while they are standing behind us unzipping..
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  23. Nov 20, 2014
    4
    Listen I'm not going to say this game is the worst heap of garbage to ever grace a console or PC, but I will say that if you really love RPG's and are in to challenge then don't buy this game. if you love modern warfare games or loved the second game in the series then go for it. However, if those descriptions don't fit you then I would recommend you wait for The Witcher 3, which will beListen I'm not going to say this game is the worst heap of garbage to ever grace a console or PC, but I will say that if you really love RPG's and are in to challenge then don't buy this game. if you love modern warfare games or loved the second game in the series then go for it. However, if those descriptions don't fit you then I would recommend you wait for The Witcher 3, which will be a far superior game in every respect. On a side note I have made a note of every critic that has given this game glowing reviews and will now avoid their opinions on any ever game reviews. Expand
  24. Nov 21, 2014
    4
    This game looks like a real good one, and I mean it. I will not rant here much, the others said everything.

    There is no PC version. This is like the Resident Evil 4 PC release: you are imitating a gamepad with the keyboard, because the program cant deal with the mouse. In this form this game is an autotargeting shooter colsole port. Its now more like the Diablo 3 console version,
    This game looks like a real good one, and I mean it. I will not rant here much, the others said everything.

    There is no PC version. This is like the Resident Evil 4 PC release: you are imitating a gamepad with the keyboard, because the program cant deal with the mouse.

    In this form this game is an autotargeting shooter colsole port. Its now more like the Diablo 3 console version, like any Dragon Age, or any tactical game supposed to use with people with brains.

    The UI uses too big console fonts and nonsense menus-into-menus on PC. But why? I am not playing on TV, i am sitting in front of a 32" monitor.

    If we get a patch where they fix the controls and the UI I will gladly give it a 8 or 9, with no problems.

    But until then it is ridiculos console shooter.
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  25. Nov 21, 2014
    2
    Were bad game =(( After so long time of developing , and aftret soo many promeses .... GAme for 13/14 old boys. stubid /ease wery hard to control with keybord =((
  26. Dec 30, 2014
    0
    Worst game of ALL TIME!! Where should We start hmm? Ok, so first when I bought this game i had the deluxe edition, and DID not receive any of my deluxe items. Also I did the red lyrium side quest for more gear and it said it was mailed, never got it. I had to call Origin to ask for a Refund becuz the game was so bad but i decided to buy the regular version for $40 n it still sucks. ThereWorst game of ALL TIME!! Where should We start hmm? Ok, so first when I bought this game i had the deluxe edition, and DID not receive any of my deluxe items. Also I did the red lyrium side quest for more gear and it said it was mailed, never got it. I had to call Origin to ask for a Refund becuz the game was so bad but i decided to buy the regular version for $40 n it still sucks. There is absolutely no storyline what so ever, its more like do whatever you want which is annoying I wish the game had some direction... Combat targetting system is absolutely terrible. mounting is super bad. In all honesty, U guys should be ashamed to put out a game like this. The other dragon age were magical idk what happened with this one but you guys need to kick it up a notch or go hhome Expand
  27. Nov 20, 2014
    0
    -Awful visuals
    -You don't have to use Tactical mode even on Nightmare
    -Cringe-worthy dialogues
    -Not actually an Open world game (alot of invisible walls)
    -Your choices don't matter
    -Social Marxist and Misandric propaganda
  28. Nov 22, 2014
    4
    Once again, I'm reminded *not* to trust Critic Reviews. (GG fails in every way, except the ridiculous inaccuracy of 'professional' reviewers.)

    I loved Origins - I liked *some* parts of 2. (not a lot - the combat was ridiculously simple & I'm a very casual gamer. I did not like the 'Hawke' idea, because it felt like playing someone else's story/character, but the actual character of
    Once again, I'm reminded *not* to trust Critic Reviews. (GG fails in every way, except the ridiculous inaccuracy of 'professional' reviewers.)

    I loved Origins - I liked *some* parts of 2. (not a lot - the combat was ridiculously simple & I'm a very casual gamer. I did not like the 'Hawke' idea, because it felt like playing someone else's story/character, but the actual character of Hawke was agreeable enough, if weirdly passive & lacking in any heroism/heroic journey.)

    Inquisition may get better, but I doubt very much I'll play long enough to find out.

    First, I hate the combat. I really despise it. It's awkward, slow, unsatisfying and feels badly conceived. (mage was best - I tried all but 2h warrior) Character creation is ok - the hair is horrible, however. (hair matters!)

    However, while the combat would put me off, it's the story that really shocked me. Unlike the brilliant start of Origins, & the at least initially involving story of 2, I do not care in any way about Inquisition. It makes little sense - in the space of a few minutes (if that) you are moved from 'everyone hates you' to 'exalted one!' For no good reason, other than some people saw a glowing woman and decided she's Andraste. They'd seen her before, too, but you vaguely touching green stuff changed their mind. For some reason.

    It has to get better, but I don't feel compelled to find out. My character is bland. Almost nothing. Whether elf or Qunari - just - eh. (and their voices are all the same between races, so - eh. That's ok, but certainly isn't impressive..) You get drawn into the 'Inquisition' - again, for some reason, with no real input of your own.

    Truly, most off-putting is your first companion, Cassandra. I absolutely loathed her - and I say this as a feminist type myself. She seems to be yelling at you constantly, she's abusive, she's sneering, she's obnoxious. I've heard people say you have to read the comments, & the only response to that is, "No." If I wanted to spend hours with an angry companion, I could - I don't know - hang out in the subway! Or DMV.

    The name, too, remains questionable. Joining & recruiting into something called 'The Inquisition' could be comic, but doesn't exactly inspire confidence. If I can't scream, "NOBODY EXPECTS...!" then it doesn't work. Neither does Cassandra's incessant 'Most Holy' comments. She comes off as an angry fanatic, & I don't care if her back story involves sad puppies. It's obnoxious, & reason to avoid.

    Maybe the action is better on consoles - but I don't enjoy console games. Either way, the characters & story really lack whatever it takes to gain interest & keep it, & get me, at least, to play again.
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  29. Nov 22, 2014
    0
    Ужасное управление, никак не оптимизировано под мышку и клавиатуру. Минимальные системы требования не позволяют играть без частых вылитов, ужасной долгой загрузки (10 мин). И за это я заплатил 2000 руб.? Желаю чтобы затраты на партирование на пк не окупились!Ужасное управление, никак не оптимизировано под мышку и клавиатуру. Минимальные системы требования не позволяют играть без частых вылитов, ужасной долгой загрузки (10 мин). И за это я заплатил 2000 руб.? Желаю чтобы затраты на партирование на пк не окупились!
  30. Nov 22, 2014
    2
    Corypheus is not worth enough to be a world class boss.
    And your paying DAI is like playing a beta-play-test version of badly made TES5.
    Finished one campaign in 60 hours and don't want another at all.
    Keep doing so, Bioware, and I will be so done with your games.
  31. Dec 12, 2014
    0
    This review contains spoilers, click expand to view. Simply not worth the time on the PC. Clearly a poorly ported console game that is virtually impossible to control using a keyboard and mouse. Also, the first half hour is simply underwhelming... "Run here! Fight that! Run there! Who cares! Not me! Ooh, it's dark! So what!" The story, from what I've gathered in game and online is... just, bleurgh. Basically, a wizard did it. Nice one. Thanks.

    I'm sure the console fanboys will flame me, but whatever... I'm a PC gamer with over 20 years of games under my belt: I know rushed, dumbed down, poorly thought through junk when I see it.

    Never again, Bioware. You almost broke me with ME3 - This utter garbage finished me off. I'll not waste my time and money on you anymore at least - I suppose there is a bright side.
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  32. Nov 23, 2014
    5
    I am very disappointed. This release was so hyped. I am so disappointed and the reviewers from all-around 'serious' game sites/magazines are to blame. This game has many flaws, in some aspects it is better over very bas DA:2, however the honest score should be nowhere near 87 metascore. The interface and especially camera control on PC are horrible and are spoiling most of the fun. TheI am very disappointed. This release was so hyped. I am so disappointed and the reviewers from all-around 'serious' game sites/magazines are to blame. This game has many flaws, in some aspects it is better over very bas DA:2, however the honest score should be nowhere near 87 metascore. The interface and especially camera control on PC are horrible and are spoiling most of the fun. The world is large by means of a 'walkable area' however everything is a dummy. You enter a house full of books, fruits, items, etc. You can't touch/check anything! They're all dummies. You can interact with only a few percent of NPC (at most), dialogues are dull and minimal, which makes all characters flat and uninteresting. What's worse the game does not make any effort at all to convince the player that his dialogue options have any meaning for the gameplay. Basically it doesn't really matter what you will say to NPC. All this together make this game a mediocre action rpg, with much more action elements than rpg. EAwere committed an atrocity on the genre. My last ever pre-order from western producers/distributors. Nothing left to do but wait in sorrow for the Witcher 3 and Pillars of Light. Expand
  33. Nov 23, 2014
    1
    I give 1 out of 10 to this game until they fix problems with crashes, freezes and keyboard controls. It is not possible to play this game properly on PC!
  34. Nov 20, 2014
    0
    Beautiful, but almost unplayable as melee with these horrible pc controls, sad but true... :( I really looked forward to this game and it could be great, if the DA:O controls would be implemented, for that you can play proper with mouse and keyboard...
  35. Dec 2, 2014
    2
    For a start: I loved DA Origins, the depth of its story and especially the characters: Morrigan made it to my list of favorites, behind Dak'kon. And I even enjoyed playing DA 2.

    But DA Inquisition I had to stop playing. The story does not develop any depth at all, the companions are equally exchangeable (maybe one exception) but what bothers me most are the extremely boring side
    For a start: I loved DA Origins, the depth of its story and especially the characters: Morrigan made it to my list of favorites, behind Dak'kon. And I even enjoyed playing DA 2.

    But DA Inquisition I had to stop playing. The story does not develop any depth at all, the companions are equally exchangeable (maybe one exception) but what bothers me most are the extremely boring side "quests". Obviously made to add game time and to cover the shallow story telling.

    Bioware: You lost the ability to create immersive games. And No, I do not think that these days games need to be shallow, easy to consume, with tons of simply time consuming side quests. The success of Skyrim and Bethesda show that the majority of RPC fans think that way.
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  36. Dec 15, 2014
    2
    This is one of the worst sequels I have ever played for any particular game but for a Dragon Age game its a terrible let down. First off let me just say the controls for the PC are so atrocious, just playing the game is trying and not fun. Then they went and took all the features that made this game a great tactical RPG out of the game and made it into an action RPG. Tactics for yourThis is one of the worst sequels I have ever played for any particular game but for a Dragon Age game its a terrible let down. First off let me just say the controls for the PC are so atrocious, just playing the game is trying and not fun. Then they went and took all the features that made this game a great tactical RPG out of the game and made it into an action RPG. Tactics for your party members has been gutted and is largely worthless, attributes are there for looks only, there is no customization of them at all. The skill trees are all bland and no special ones such as the last 2 games had. There is no more click to move, click to loot, auto attack, lock on target, no more healing spells in the game. Like I am utterly speechless that they could take such an amazing game series and just ruin it by turning into another clickfest action game like so many these days.

    I have now watched EA ruin good developers after buying them up. Series like F.E.A.R. (not EA), SimCity, dead space, Mass Effect, and now Dragon age ruined, or turned into nothing more than mindless action games to appease all these young CoD/MW kids and their short attention spans. I'm sick to my stomach about PC gaming these days and I have been a PC gamer for more than twenty years now.

    At least now I know to pass on ME4, which was one of my all time favorite series, however I no longer have trust in Bioware to put out a good product that is bug free and ported correctly to the PC.
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  37. Dec 15, 2014
    2
    Combat is so simplistic it's borderline boring. Character animations are VERY slow and unresponsive, (e.g. Click to autoattack with rogue, animation starts - want to cancel it and move? Wait 3 seconds.)
    Tactical view is rubbish and doesn't control well, the team tactics are reduced to pathetic few options consisting of drink/don't drink, use/don't use abilities etc. Inventory management
    Combat is so simplistic it's borderline boring. Character animations are VERY slow and unresponsive, (e.g. Click to autoattack with rogue, animation starts - want to cancel it and move? Wait 3 seconds.)
    Tactical view is rubbish and doesn't control well, the team tactics are reduced to pathetic few options consisting of drink/don't drink, use/don't use abilities etc. Inventory management is horrific, you can see up to 6(wow!) items max in inventory and many more such gems. Add to all of it the mod unfriendly frostbite engine and hope of the game getting better with time dies fast.

    TL;DR Boring combat, boring quests, frustrating controls, basically unmoddable.
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  38. Dec 30, 2014
    2
    I have that urge to rant about this game too. I must admit: I`ve never been a fan of fantasy RPGs and being a completionist, but I`ve been trying to play these games and be a completionist for a past year. I`ve been doing a pretty good job at understanding those complicated skill and other kinds of systems and finishing as much stuff as I can find in maps (still hate multiplayer), but whenI have that urge to rant about this game too. I must admit: I`ve never been a fan of fantasy RPGs and being a completionist, but I`ve been trying to play these games and be a completionist for a past year. I`ve been doing a pretty good job at understanding those complicated skill and other kinds of systems and finishing as much stuff as I can find in maps (still hate multiplayer), but when I bumpped into DA:I I felt... frustrated. Not a lot of technical issues, but gameplay, game paste... I wanna do stuff and move to another area, but this game makes me come back if I don`t wanna miss anything. I really hate those boring sidequests, but I gave them a try. However, in this game I cannot even do many of those as some areas are locked for certain level. And why the hell they put 12 or whatever level monsters in a starting area? I wanna leave it as fast as possible, but game makes me come back and deal with those rifts and demons when I level up! And I can`t even get to some places as moving around is so complicated. People said "leave the Hinterlands". I did. Same stuff all over the world. I wanna do thngs and move on, not backtrack! And I have to force my self to play this. I hate when there is too much stuff going on and I lose track of things. Those areas on war table - I`ll forget what I haven`t accoplished in some of those. OK, I think many people find it great to explore every inch of theese kind of games, but for me it`s nightmare. It seems like there is interesting stuff to see and to do, but all theese will have to be done later. I don`t wanna go back later! I wanna just move on and experience the story. Expand
  39. Dec 14, 2014
    4
    Bought it since I liked Origins, and there were "parts" of DA2 I could enjoy.
    This was like playing a single-player MMO, having to grind and do sidequests for hours between every main quest.
    The story is nonsensical with major clichés, written like it was done by a 14 year old who's only experience with Fantasy is through videogames, using simplistic events to bring the story forward,
    Bought it since I liked Origins, and there were "parts" of DA2 I could enjoy.
    This was like playing a single-player MMO, having to grind and do sidequests for hours between every main quest.
    The story is nonsensical with major clichés, written like it was done by a 14 year old who's only experience with Fantasy is through videogames, using simplistic events to bring the story forward, i.e. "use the magic sword". The story lacks basic storytelling structure and is just the good guy winning and being cool, thanks to a very bad plot device, [spoiler] time travel. [/spoiler] This might seem like a stretch, but I got more out of the "story" in Dragon Age 2. DA2 was a bad game in all respects that had three different stories going on, but atleast I can recall what those stories were. This was a generic fight between a good guy and bad guy.

    Mixed in with all that there's Freemium iphone app devices like having the player wait x amount of hours to get small rewards.

    It's amazing that an AAA game can be this bad, and yet a game like "The Banner Saga", which was made by 3 people, can make all of the same aspects for so much less and be so much better.

    In total I spent about 40 hours on the game, about which I assume 6 were around the main storyline. Nothing outside of that felt like it mattered, and as if it was thought "more time spent" = good game.
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  40. Dec 23, 2014
    4
    Besides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you areBesides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you are having trouble sleeping. I have to mention the main story again because it is one of the worst story lines every conceived in my opinion. It would be best to have a more linear, well written and memorable product like DA:O than something fluffy without substance and generic. Expand
  41. Nov 23, 2014
    3
    My god, it is truly baffling to witness the number of perfect reviews this game is receiving. With a team of hundreds of “professional” game developers and a budget of hundreds of millions the result is a game that is plagued by graphical anomalies and performance issues. My two 4GB GTX 670s struggle to maintain 60fps even on medium/high settings at a measly 1080p resolution.

    I can’t
    My god, it is truly baffling to witness the number of perfect reviews this game is receiving. With a team of hundreds of “professional” game developers and a budget of hundreds of millions the result is a game that is plagued by graphical anomalies and performance issues. My two 4GB GTX 670s struggle to maintain 60fps even on medium/high settings at a measly 1080p resolution.

    I can’t believe I was once hyped for the release of this game. Having played a couple of hours, it consists of a banal series of quests, vacuous writing and the most mind numbingly boring combat. I’ve never had such an intense urge to close and uninstall a game than when I witnessed my Qunari pc suddenly flip and twirl about causing me to fall off a mountainside.

    The levelling system is shallow and the whole RPG aspect of the game is completely dumbed-down to its most basic form. The UI is annoyingly large and completely disregards PC controls. The companions have no redeeming features and the poor animations in this game works against their hideous design – I have no idea what their designers where thinking. This was BioWare’s last chance to prove that they can still produce anything work playing.
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  42. Nov 24, 2014
    4
    Hard to follow the story as you're lost in large areas for hours doing tedious quests in order to level up.

    Gathering enough crafting materials to make just a few items takes forever, causing you to stop every 30 seconds to pick a flower, or "mine" an ore node. PC controls are very clunky. I repeat, very clunky. Targeting is bad, Camera angles are hard to control. You
    Hard to follow the story as you're lost in large areas for hours doing tedious quests in order to level up.

    Gathering enough crafting materials to make just a few items takes forever, causing you to stop every 30 seconds to pick a flower, or "mine" an ore node.

    PC controls are very clunky. I repeat, very clunky. Targeting is bad, Camera angles are hard to control. You basically become the tag-along in your party, as opposed to being the hero, because every AI controlled character is leaps and bounds ahead of what you can do stuck fumbling with controls and camera angles.

    Alot of spells share timers, so even if you want to use them, you're suck auto attacking most of the time. I don't care how cool an attack animation looks, after you've seen it for the 1000th time, it gets old.

    Undefined leveling areas. I'm constantly running into enemies that are 6 levels above me and then being lost on where to go next.

    I'm about 15 hours in and really don't feel like playing it anymore
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  43. Dec 5, 2014
    2
    I'm a huge fan of Dragon Age Origins...must have replayed it 10 times because it was so fun. DA2 was a little disappointing only because I was hoping to be able to explore Orlais and Tevinter...the combat system was great for both of those games and the writers of DAO were top notch....DA2 lost some in writing but the gameplay was still fun and the game was replayable. DAI is nothing likeI'm a huge fan of Dragon Age Origins...must have replayed it 10 times because it was so fun. DA2 was a little disappointing only because I was hoping to be able to explore Orlais and Tevinter...the combat system was great for both of those games and the writers of DAO were top notch....DA2 lost some in writing but the gameplay was still fun and the game was replayable. DAI is nothing like the first two installments....I've played 10 hours hoping it would get better and frankly I'm bored. The Story had potential but the execution left me feeling cheated. What's an RPG game that doesn't give you the ability to customize your attributes? The ability trees are worse than DA2 and the combat is not fun at all. Kingdom of Amular is more fun to play than DAI. Atleast the combat in Kingdom of Amular was fun with the fate shift and the cinematic fate kills. DAI felt like a wanna be Skyrim than couldn't come close to measuring up. Bottom line is DAI isn't worthy of being in the Dragon Age franchise...and I feel I've wasted my money. If you are a huge fan of DA Origins...Do not buy this game, you will be bored and feel as cheated as I do. Expand
  44. Dec 5, 2014
    2
    This game made me want to play wow. - It painfully reminds of MMO. The grind is enjoyable but this game doesn't make it more enjoyable than wow makes it.

    Let me explain this bit - its like a game can't figure out whether it wants more content in its side quests to make it feel like a rich story driven RPG or less content to make it a fast-paced grind that doesn't bore you and focuses
    This game made me want to play wow. - It painfully reminds of MMO. The grind is enjoyable but this game doesn't make it more enjoyable than wow makes it.

    Let me explain this bit - its like a game can't figure out whether it wants more content in its side quests to make it feel like a rich story driven RPG or less content to make it a fast-paced grind that doesn't bore you and focuses you on the action and exploring the world without constraining you too much.

    So what it essentially does - is both - Tries to put boring conversation that give you 5 options to investigate and then asks you to go to A to kill 5 Bs and after you are done - it just gives you "THANK YOU". No reason for why you asked those 5 questions - the npc will never talk to you again apart from to say "Hi, inquisitor". Nor will anything you did for him matter beyond you getting some xp and some influence that aren't even needed as you can just as easily buy them from a merchant in a 100 times bigger quantity.

    So I felt like I had no reason to play this over wow. The fact that I felt that way should tell you just how unimaginative the side quests are.

    I haven't seen other people complain about it much, but it bothers me a lot. Where are the quests that feel meaningful? Like the quest in the DA:O Alienage where I had to deal with a bunch of slavers? Or the quest where you had a chance to help out an elf by taking his virginity or to help him get a girlfriend? Or in DA:2 which many said was a bad game - the side quests included you dealing with a criminal who was mentally insane and thought demons were telling him to kill girls because they were beautiful. Or where are any sidequests at all that influence main story? They did that in mass effect - where if you screw up certain amount of sidequests - alliance between Geth and Quarians becomes impossible. Or where you actually had a chance to let the cerberus bomb explode - by entirely ignoring that piece of content. Thus dooming hundreds of krogan.

    May be I didn't get that far in the game? But I'm 70 hours in and I'm running around some yellow coloured halla to try and get its AI to go where I want it to go... I'm really not enjoying it at all. I don't know if its because I'm a completionist and don't feel happy until I clear every single quest in a location, but in no other game did it feel like too much of a chore. Not even in WoW.
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  45. Dec 22, 2014
    2
    Connection issues, Quests that are literally fetch this and that and doesn't contribute to the main story line, and also a paper thin character development. Such a let down from Bioware. If you want to play Dragon Age, stick to the first two. Dun waste your moolah on this one.
  46. Jan 12, 2015
    0
    Uninteresting story, boring buttonmash combat, clunky controls, "plastic" world without any interactivity... This is basically a 1981 game with modern graphics and sound.
    NPCs are blinking statues with one line dialogues, quests are boring and pointless, all feels fake and there is no way you can get immersed in the game's world, or even suspend your disbelief for a couple seconds.
  47. Jan 16, 2015
    0
    If you enjoy walking around expansive environments, fighting a very limited number of mobs, clicking on plants, ore, and little bags then you have found nirvana. This game is like Wow, without all of the things that made Wow any fun. Unfortunately it is NOTHING like Dragonage, which was the reason most of us bought this. I have spent the last 3 years defending Bioware for the ME3 endingIf you enjoy walking around expansive environments, fighting a very limited number of mobs, clicking on plants, ore, and little bags then you have found nirvana. This game is like Wow, without all of the things that made Wow any fun. Unfortunately it is NOTHING like Dragonage, which was the reason most of us bought this. I have spent the last 3 years defending Bioware for the ME3 ending (which I was fine with) and telling everyone that Bioware is the best. But this game has done everything it can to shatter my view of Bioware. I have only played about 6 hours, and I am thinking of unloading and reloading my dishwasher as a way to add some fun into my evening. I only paid $32.00 for this. It was about $31.50 too much. Expand
  48. Feb 28, 2015
    0
    Feces on a plate. Clunky controls, buggy all the way through, repetitive and filled with lame dialogue. The same conflict from both previous DA games, mages vs Templars, Stupid crafting system, stupid combat system, and the choice to remove healing magic means it's one fight, run back to camp, one fight, run back to camp. A stupid game for stupid people, by stupid people. The positiveFeces on a plate. Clunky controls, buggy all the way through, repetitive and filled with lame dialogue. The same conflict from both previous DA games, mages vs Templars, Stupid crafting system, stupid combat system, and the choice to remove healing magic means it's one fight, run back to camp, one fight, run back to camp. A stupid game for stupid people, by stupid people. The positive reviews from critics show how corrupt the video game review system really is. The only thing dumber are the people that still pretend BioWare is anything but EA. Expand
  49. Feb 3, 2015
    0
    well what can i say about this game i love it specially the "BSOD'S". without any patch that work. it probably deserve the "CRASH OF THE YEAR WITH LIMITLESS GRINDING MEANING LESS SIDEQUEST" game award.
  50. Nov 23, 2014
    3
    This game was so disappointing, I have to create an account on metacritic !

    Honestly, I have only one problem with DA:I : it's was designed for consoles, and you can see that within the first minutes. And do you know what's the problem with games for consoles ? The UI and controls are awful on K&B and it's painful to simply play the game and you just can't appreciate the story ! I'll
    This game was so disappointing, I have to create an account on metacritic !

    Honestly, I have only one problem with DA:I : it's was designed for consoles, and you can see that within the first minutes. And do you know what's the problem with games for consoles ? The UI and controls are awful on K&B and it's painful to simply play the game and you just can't appreciate the story !

    I'll just take an example, the damned left click ! If you play a warrior, you have to be right next to your foes to hit them, otherwise you just play your attack animation against the wind ! Sincerely, I think I killed more air molecules than mobs ! Worst, I have to maintain it for "auto-attack" ... Yeah ! Great ! Wonderful ! Until your opponent moves on and I returns to attack the wind !

    Did you even try the K&B during the testing phase ? (I'm talking to you Bioware) ...

    My list of complaint is all but comprehensive, unfortunately my Eglish isn't good enough to spit out all my bile so I'll end here.

    Oh, wait ! I just remembered : your companions are useless ! Or worst, because you can't program their behaviour (like ... hum ... In DA:O ?), they keep firebolling me every time ! What's on their minds ? "Hum, I see my dear is in danger ! He's fighting hand-to-hand with a gruesome demon ... Fireball !!! "
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  51. 2md
    Nov 22, 2014
    0
    Usually i dont do reviews or even rate games, i didnt even have an account here...
    but after 2 hours of of DA:I i just hat to give my frustrations an outlet.
    first of all, i loved DA:O and didnt particularly like DA2. I had hoped they would do a better job with DA:I.... they didnt. -_- DA:I isnt a PC game, its just a console port. thats pretty much everything that needs to be
    Usually i dont do reviews or even rate games, i didnt even have an account here...
    but after 2 hours of of DA:I i just hat to give my frustrations an outlet.

    first of all, i loved DA:O and didnt particularly like DA2. I had hoped they would do a better job with DA:I....
    they didnt. -_-

    DA:I isnt a PC game, its just a console port.
    thats pretty much everything that needs to be said, really.

    the whole gameplay is focused for console use and the pc is just an afterthought.
    thats why the mouse/keyboard control just doesn't work, it wasn't designed for it.

    the tactic view is pointless, i think they only included it to lure pc gamers ( like me -_- ) into buying the game because they thought they learned from DA2

    if you like another "rpg like hack and slash console game" go right ahead, but if you hoped for a pc game like DA:O -> you will be sorely disappointed
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  52. Nov 20, 2014
    0
    I'm sad, Dragon Age Inquisition is a standard action-RPG.
    I was expecting DAI to be a Dragon-Age-like RPG :
    - only a few skils avaible - no way to view skill when creating character : you have to play the first chapter - mouse control sucks : no click to walk - tactical mode is a joke : can't see alll enemies - can't loot or attack : when you click to attack your character slash even
    I'm sad, Dragon Age Inquisition is a standard action-RPG.
    I was expecting DAI to be a Dragon-Age-like RPG :
    - only a few skils avaible
    - no way to view skill when creating character : you have to play the first chapter
    - mouse control sucks : no click to walk
    - tactical mode is a joke : can't see alll enemies
    - can't loot or attack : when you click to attack your character slash even if your target is far away
    - ... try it and ask a refund : maybe you'll find some good sides.
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  53. Nov 20, 2014
    0
    NOTE: DO NOT BUY THIS GAME ON PC IF YOU HAVE A SOLID STATE DRIVE, THE 'Denuvo' DRM WILL BRICK IT & EVEN WITHOUT IT ONE CAUSES MASSIVE FRAME DROPS & CPU USAGE, INCLUDING CRASHES
    DA:I Is honestly one of the most disappointing games I've ever played, certainly up there with BRINK.
    From the very beginning the story has awful pacing, questionable consistency, and overall a lack of
    NOTE: DO NOT BUY THIS GAME ON PC IF YOU HAVE A SOLID STATE DRIVE, THE 'Denuvo' DRM WILL BRICK IT & EVEN WITHOUT IT ONE CAUSES MASSIVE FRAME DROPS & CPU USAGE, INCLUDING CRASHES
    DA:I Is honestly one of the most disappointing games I've ever played, certainly up there with BRINK.

    From the very beginning the story has awful pacing, questionable consistency, and overall a lack of interaction and connection with the player and player-character. As the story progresses the 'meaningful choices' boil down to the same basic decisions we've seen in every western RPG for the past decade going as far back as I've been in this hobby.

    Dialogue is absolutely atrocious, as are the awkward pauses mid-conversation, and the very limited and developer-biased choices you have in them. In several points of the game when the game doesn't directly punish you for selecting certain dialogue options, you often come to points where there IS NO DIFFERENCE IN ANY OF THE DIALOGUE CHOICES; not even a different response from the people you're talking to, but sometimes from the player character as well!

    On the topic of dialogue, as with the previous games & Bioware's Mass Effect trilogy, almost every selectable option in dialogue is a summary; so there are dozens of situations where the outcome of a choice is obfuscated by the game's poor condensation of what was going to be done/said.

    The dialogue isn't the only place the game's writing suffers however, characters are bland and forgettable, or worse disgusting caricatures of transgendered and homosexual people (Which I find absolutely offensive as a gay male myself when one of the characters literally has no personality outside of LOOK AT ME IM SO GAY IM SUCH A **** I LOVE MAN ASS AND COCK.); the story is also in shambles for most of the first 2 acts, and even when everything finally ties together proper for the player to actually be involved and care about it; even I had a hard time giving the slightest damn about the story, despite having loved DA:O and enjoyed DA2.

    Another issue with the game is it's complete dismissal of the lore of the first 2 games, whether it's turning Quan into giant-horned cartoon characters and completely retconning their society and culture from DA:O, to completely bastardizing and changing things in the established history, which was one of the series' strongest points due to the numerous chances you got to delve into the histories of places and read the lore of people and events in the universe.

    (Note: There is a large issue with ignored decisons from DA:O/2, but that's too large a list to tackle in this simple review.)

    The characters don't stop at being blatant cardboard cutouts of sexualities and life choices however; what's even worse is the forced romances; an Issue from DA2 that has carried over in spades. Unlike in Bioware's ME trilogy where romances culminated at key points no matter who you pursued and gave you the option to turn that character away if you weren't pursuing anyone; DA:I seems to think that the Player-Character wants to be ridden like the town bicycle and constantly throws awfully written romance attempts at the player, which at worse cause the character to permaneatly react negatively to you if you refuse their advances, and at best you ACCIDENTALLY ACCEPT and get some of the worst, most terribly animated sex scenes I've seen since, well, DA2.

    Now then, onto the meat of the game: Combat. As many others have said it plays like a single player MMORPG. This is not a compliment. The strategic mode is effectively unneeded outside of a few select types of enemies and bosses that require frequent re-casting of certain abilities. What's worse is that almost every encounter in the game can be beaten by ordering one party member to Hold Ground a suitable distance away, while the rest suicidally charge in and endlessly respawn.

    Player Progression is laughable at best, and DA:O and DA2 both had better systems in place for the very shallow and thinned trees of progression; not to mention this streamlining of actual content led to things like the removal of most routes of Healing, leaving you with just a bag full of potions to guzzle.

    The music is actually kind of alright, though most of the other sound design is mediocre AT BEST, ranging from entirely out-of-place spell sound effects to misplaced sounds when doing certain things (Sounds of wooden floor while running outside in the snow, etc) to generally unsatisfying and silly/cartoony sound design for simple attacks and actions.

    The graphics are an absolute shame compared to the art direction of DA:O; and even DA2 had superior atmosphere. Textures and objects constantly pop-in from a pitiful distance, some models dont have hands, facial features, or feet for civilians, and things that are out-of-the-way often have 24x24 pixel textures stretched over low-poly models (This is especially bad when inside buildings).

    Final Thoughts: Absolutely mediocre game, disappointing ending to trilog
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  54. Nov 24, 2014
    3
    I'm disappointed by the game so much that I felt the need to write a review.

    DAI is Kingdom of Amalur added with KOTOR II, adding the worst elements of both. DAI is an enjoyable game. and some of the major choices you make are indeed engaging. But the Main story is lacking at best. The ending and the pacing is just off. and much of it seems reminiscent of the mistakes done in KOTOR II
    I'm disappointed by the game so much that I felt the need to write a review.

    DAI is Kingdom of Amalur added with KOTOR II, adding the worst elements of both.
    DAI is an enjoyable game. and some of the major choices you make are indeed engaging.
    But the Main story is lacking at best. The ending and the pacing is just off. and much of it seems reminiscent of the mistakes done in KOTOR II
    The characters are interesting however after finishing it all, I can't seem to get that closure or satisfaction I gained from KOTOR I ME2 DAO or the baldurs gate game
    The MMORPG semi open world fools gamers in believing that there is more to it, but you later find out most of the missions relevant nor worth the time.

    It seems that DAI is the embodiment of what bioware was and what it's trying to be.
    Sadly, much of what it was reflects the mistakes which Bioware made
    and What it's trying to be deviates from what used to make Bioware great.

    I do think they tried harder then Dragon age II. And it is indeed an enjoyable game
    However, I truly hope they search into their masterpieces, and try to go back to their roots for their next (maybe final) installment of DA series. MMORPGS and Slacky main stories cannot be tolerated, however interesting character plots and contents are.
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  55. Jan 15, 2015
    2
    Dragon Age: Origins - Fantastic. From the environments to the quests and overall story.

    Dragon Age II - Terrible writing. Recycled, recycled, recycled locations. Dragon Age: Inquisition - Terrible writing. Recycled, recycled, recycled quests. ----------------------------------------------- Bioware responded to the apt criticism of an obviously rushed DA2's recycled environments
    Dragon Age: Origins - Fantastic. From the environments to the quests and overall story.

    Dragon Age II - Terrible writing. Recycled, recycled, recycled locations.

    Dragon Age: Inquisition - Terrible writing. Recycled, recycled, recycled quests.

    -----------------------------------------------

    Bioware responded to the apt criticism of an obviously rushed DA2's recycled environments by going all in environment-wise... and then failing mightily by choosing to recycle piss poor quests.

    I honestly have zero hope left for the studio formerly known as Bioware.
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  56. Nov 22, 2014
    5
    also first-posting and I couldn't agree more to this users feedback on the bioware forum:
    "My first time posting here and wanted to share my thoughts... I would really like to enjoy this game but I can't due to the controls. Sure it's not completely unplayable, but it sure does take the enjoyment out of the game. Along with terrible UI, framerate issues, game breaking bugs, and crashes
    also first-posting and I couldn't agree more to this users feedback on the bioware forum:
    "My first time posting here and wanted to share my thoughts... I would really like to enjoy this game but I can't due to the controls. Sure it's not completely unplayable, but it sure does take the enjoyment out of the game. Along with terrible UI, framerate issues, game breaking bugs, and crashes that other PC gamers are having. It really makes me wonder if they even tested it on PC before release? As a loyal Bioware fan and a PC gamer, I find the current state of the PC version of this game to be unacceptable. I will give them SOME credit for "looking into these issues" but some of these issues shouldn't even be here in the first place."
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  57. Nov 23, 2014
    1
    Alright, i'm tried not look into horrible acting where main character looking like an idiot, i'm trying not look into stupid mmo like quests... but honestly that game is no different like shadow of Mordor, farcry4, assassin's creed and other consoles **** and PC controls... OMG! they are terrible... even one stupid thing, why i can't just walk, why i always running like and idiot andAlright, i'm tried not look into horrible acting where main character looking like an idiot, i'm trying not look into stupid mmo like quests... but honestly that game is no different like shadow of Mordor, farcry4, assassin's creed and other consoles **** and PC controls... OMG! they are terrible... even one stupid thing, why i can't just walk, why i always running like and idiot and sliding afterwards... EA says that they will release some kind of patch for that, but it's idiotic didn't they saw that PC controls are terrible before they release the game? And i not even talking about game it self, that is stupid like others EA games... Expand
  58. Dec 1, 2014
    0
    It's unplayable on a PC. Bioware, that's a shame.
    Moreover, the game really doesn't know what it wants and, not surprisingly, does nothing in an outstanding way. It's a Skyrim-DA:O-Witcher-Mix that falls short to its competitors in all aspects. I want to mention two aspects in particular:
    First, the fights are a joke and insult my intellectual capacities. Seriously, in an RPG I want to
    It's unplayable on a PC. Bioware, that's a shame.
    Moreover, the game really doesn't know what it wants and, not surprisingly, does nothing in an outstanding way. It's a Skyrim-DA:O-Witcher-Mix that falls short to its competitors in all aspects. I want to mention two aspects in particular:
    First, the fights are a joke and insult my intellectual capacities. Seriously, in an RPG I want to be challenged and to solve tough fights with my party. I don't want to want to watch cool animations without really using my brain....
    Second, how am I supposed to feel I am THE INQUISITOR if I am running around like a schoolboy earning a few more cents for collecting and delivering rubbish to some unimportant people? Guys, just remember once again when we were playing Baldur's Gate: There was not a single quest that didn't convey the feeling of our importance and that we are really changing events. Oh how I miss the old Bioware (luckily, luckily, luckily we have independent studios that have a good chance of becoming a classical bioware, just look for: divinity original sins and pillars of eternity - so in a way, let Bioware be what it wants to be...).
    Anyway, to keep it short: Many people will like Inqusition, but for RPG gamers that want challenging combat, party building and an exciting story that you shape: believe me, don't waste your money on Inquisition. If you still want to have a look at it: wait for a year until there will be special offers.
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  59. Jan 14, 2015
    0
    As a standalone game this isn't a bad Mass Effect style game worth at least 6-7, but as the next chapter in DA RPG series it is appalling and deserves 0-2. That said DA 2 is crap and I played it for 30 minutes before giving up.

    Just like the recent xcom game it appears that style takes precedence over substance with every aspect of the game streamlined down to make it "accessible".
    As a standalone game this isn't a bad Mass Effect style game worth at least 6-7, but as the next chapter in DA RPG series it is appalling and deserves 0-2. That said DA 2 is crap and I played it for 30 minutes before giving up.

    Just like the recent xcom game it appears that style takes precedence over substance with every aspect of the game streamlined down to make it "accessible".

    Combat is boring and has no tactics apart from button mashing. At a certain level you can pretty much hold the trigger until the battle is over.. Revenants are a joke - in origins you could guarentee one could annihilate your party single handed until you learned how to defeat them. Try simply clicking on one of the Baldurs Gates or NWN enemies...

    NPC AI is woeful, you knock out an enemy and they ignore them.. Err, he isn't dead keep hitting him. And the NPCs.. God they are terrible - hearing Morrigan and then listening to Sera the fart joke making lesbian not elf; or Solas the elven version of Spock... Makes you miss the ability in BG to kill your own party members.....

    The best comparison is probably Mass Effect 3 with the same fuzzy characters, lame carrying through of decisions, moralistic grandstanding and "inspiring speeches". In fact, it has the same saviour of the galaxy storyline.. Plus, this game probably uses the same engine and game mechanics as ME4 will. So in fact dragonage has become a reskinned mass effect 3... Perhaps they should have called the main character shepard to keep things simple..

    Another annoyance with modern RPGs is crafting.. It has gone overboard in that one of the fun things about Baldurs Gate 1&2, DA:O was that you had to find the best weapons; they were legendary. Whereas DA:I like Elder Scrolls it is about farming dead dragons to get the ultamite bow / sword / armour. Instead of being a hero you are now a blacksmith / gardener / tanner...

    The controls are dire as well.. Jump / Collect button combined? So you are in a fight and try to jump to escape only to pick up some cloth. Or you are trying to collect something and jump about five times instead. Same with talking to people / opening doors etc.

    Character stats seem pointless as they don't seem to actually do anything? Increasing constitution doesn't seem to affect stamina (or is it willpower that increases that?). Don't know as it doesn't really matter.

    The art direction also seems to have gone a bit strange, the best rogue armour (prowler) looks like something from pride and prejudice.. It looks really awful and the heavy armour, well it doesn't really look heavy does it (battlemaster etc). Plus, the armour magically changes depending which member or your party wears it.. WTF? Darkspawn look pretty bizarre and not at all frightening, they look like they are wearing chinese coolie hats.
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  60. Dec 18, 2014
    0
    Dragon Age Origins (the first) was a great game, I don't understand why they've changed the gameplay. Even here in Inquisition sequel, the combat system is boooooring and very worse, in tactical view you can see the 5% of battle land, characters jump... why? What's the problem with DAO system? It work, it make the game one of the best, why change it ? Biowere have lost the way with Dragon Age.
  61. Dec 3, 2014
    1
    BioWare definitely put forth effort into the development and creation of DA:I. However, the gameplay, story and companion/NPC interaction feels shallow and unfufilling. With DA2 and DA:I, i've NEVER felt so unmotivated to move forward. One BioWare title gone wrong(DA2) can be overlooked, but I can't believe i'm saying that i'm bored with a second BioWare title. This is no longer theBioWare definitely put forth effort into the development and creation of DA:I. However, the gameplay, story and companion/NPC interaction feels shallow and unfufilling. With DA2 and DA:I, i've NEVER felt so unmotivated to move forward. One BioWare title gone wrong(DA2) can be overlooked, but I can't believe i'm saying that i'm bored with a second BioWare title. This is no longer the same company that produced the RPGs of legend. Expand
  62. Nov 27, 2014
    4
    This is my first metacritric comment, and sorry for my english since i´m german speaking!
    I have played tons of RPG´s since late 80´s and nearly all of Biowares RPG´s including Jade Empire, Dragon Age, Baldurs Gate, KOTOR, Mass Effect,.....
    I bought DO:I on Origin and returned the game after 5 hours because of the tactical view. This is the worst mouse/keyboard/tacticalview ever seen on
    This is my first metacritric comment, and sorry for my english since i´m german speaking!
    I have played tons of RPG´s since late 80´s and nearly all of Biowares RPG´s including Jade Empire, Dragon Age, Baldurs Gate, KOTOR, Mass Effect,.....
    I bought DO:I on Origin and returned the game after 5 hours because of the tactical view. This is the worst mouse/keyboard/tacticalview ever seen on PC.
    After spending 170 hours in Divine Divinity Original Sin this was a real disappointment !!
    This may be a great game for consols and action RPG players but I am playing Wasteland 2 now.
    PC seems to be dead for Bioware...
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  63. Nov 21, 2014
    1
    Again disappointing of year.
    Very poor optimization. Open world, and not as open as announced. Terrible control on PC. Graphics does not meet the requirements.
  64. Nov 19, 2014
    0
    I gave 0 because THAT IS NOT what I expected. Lets be clear - this is not as bad as DA2... but lets be serious - it is NOT POSSIBLE to make worst game than DA2. But to be in clear - this nothing like DA1 - which is BEST!
  65. Dec 29, 2014
    1
    I am an old DA:Origins player and after much hesitation decided to give this game a shot despite its poor critics. After 1h of playing some simple questions come into my mind. We're on late 2014, technology has greatly evolved, developers have very strong tools on their hands that 10 years ago wouldn't dream of. Right? How come they can't design a decent inventory???

    Tell me, why do I
    I am an old DA:Origins player and after much hesitation decided to give this game a shot despite its poor critics. After 1h of playing some simple questions come into my mind. We're on late 2014, technology has greatly evolved, developers have very strong tools on their hands that 10 years ago wouldn't dream of. Right? How come they can't design a decent inventory???

    Tell me, why do I have to navigate between dozens of windows to change a bloody armor? And why the hell are inventory icons so big? What are we, blind? Even on the old days when graphics were crap, inventories were designed to be practical and to offer a good overview of all your items, characters, skills etc. In DA:I its the complete opposite. You don't have any overview at all.

    Another thing that bothered me right from the beginning is the overall control/camera/fighting system of the game. I don't know where to start, its like the developers decided in secret to mess with their old fans. The tactical camera is only "tactical" by name because you can't see almost anything.

    No matter how much you zoom out the camera is fixed very close to the team leader and in order to see whats around you you're obliged to change the view into 3rd person!! Now imagine how confusing this can be in the middle of a battle. This poor implemented system results in many headaches making it rather impossible to create tactics and enjoy the game. You just attack the bad guy and watch out whether anyone from the party is low on health to heal him. That's the whole "strategy" of the game, poor and primitive.

    And here comes the next question. Why didn't they use the same tactical camera of DA:O which was almost perfect? Was it hard to implement? Why cant we PC users enjoy and take advantage of the keyboard+mouse combination, haven't we payed for the PC version of the game after all?? For heaven's sake I don't want to use an xbox controller for a game that should meant to be played with keyboard and mouse! I wont take it any further and speak for other flaws for the ones I mentioned are enough to spoil my experience...

    After this abomination of a game at best, I will turn my back on this company and never buy any of their filthy products again. Only pirate them, because that's what they truly deserve.
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  66. Nov 19, 2014
    2
    Simulator black screen and download.
    +Graphics
    -Plot
    -fighting system
    -optimization
    -price
    -gameplay
    Inqusition much worse origins and the more other members of the RPG genre.
  67. Nov 19, 2014
    0
    i was really hoping this would be a good game, I know bioware is capable of making them, ME1, ME2 and DA:O were all great games. they dropped the ball on DA2 and ME3, they said they learned lessons and we're listening to the fans. the sad part is that they probably were listening to the fans, but making a game solely for fan service is disastrous. maybe if you think skyrim is the best RPGi was really hoping this would be a good game, I know bioware is capable of making them, ME1, ME2 and DA:O were all great games. they dropped the ball on DA2 and ME3, they said they learned lessons and we're listening to the fans. the sad part is that they probably were listening to the fans, but making a game solely for fan service is disastrous. maybe if you think skyrim is the best RPG ever and you only play games on consoles you'll like this game. if you wanted combat similar to DA:O like they promised you, you're out of luck. if you're a mouse and keyboard user, I hope you like to mash LMB a lot. Expand
  68. Nov 21, 2014
    0
    Terrible for PC, Clunky menus and button mash combat, plays terribly on high spec system. Clearly a console port. Not fun and disappointing

    Frustrating, RIP DA:O
  69. Nov 23, 2014
    4
    *This review is for the PC version.*

    I cannot talk about story, quests, characters etc because I never got to experience them. I never got to see what this game is about (which probably is a shame because it seems that there is some quality content there). After the first couple of hours I got so frustrated and angry with the mouse & keyboard controls that I had to quit. I asked a
    *This review is for the PC version.*

    I cannot talk about story, quests, characters etc because I never got to experience them. I never got to see what this game is about (which probably is a shame because it seems that there is some quality content there). After the first couple of hours I got so frustrated and angry with the mouse & keyboard controls that I had to quit.

    I asked a refund immediately after.

    (For the record, DAO was one of my favorite games, I actually liked DA2 and I LOVED the Mass Effect series, ending and all, so no BIOWARE grunge here. Also no EA grunge either, they were polite and quick to refund).

    Positives: The game looks beautiful (if a little plasticy), when it doesn't crash... As I wrote the refund was issued immediately so kudos to EA/Origin for that I guess...

    As a side note it's incredible that all "professional" reviewers who supposedly played DO:I on PC, seem to be so blasé about the Kb&mouse controls. In my 20 years of gaming I do not remember ever having to quit a game because of frustration (and I have played Gothic 2). Yet it seems that every "critic" simply feels that the controls and UI are not something worth mentioning or have any impact on the rating...

    So let me me help some poor souls, if you plan to buy on PC and don't own a controller (or don't like using one) you had better wait for a patch...
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  70. Nov 28, 2014
    3
    I'm really amazed at all the positive reviews this game has. For pc the controls are really clunky, combat is difficult, not because of game mechanics, but just because you its difficult to target what you need to target. I really don't understand how all reviewers can just skip this important part over. A lesson of 60 euros to teach me to trust user reviews above critic reviews..
  71. Dec 17, 2014
    3
    EA just keeps laying it on people and most people accept it; fascinating. I read all the bad reviews and all the good. The good reviews for this game must be by people whom are new to the gaming world, not playing on a PC, or simple minded (sorry). There are so many bad things with this game that it baffles me that peeps are actually enjoying this; Mobs disappear, graphics stutter, lessEA just keeps laying it on people and most people accept it; fascinating. I read all the bad reviews and all the good. The good reviews for this game must be by people whom are new to the gaming world, not playing on a PC, or simple minded (sorry). There are so many bad things with this game that it baffles me that peeps are actually enjoying this; Mobs disappear, graphics stutter, less then 30fps frequently on my gtx980, combat is silly, and poor character creation.
    I own many, many games dating all the way back to boxed version of Kings quest, The Dig, and UO. I have watched EA's steady march to greed before content since the mid 90's with the entire debacle of Ultima 9 and the treatment of Lord British. I am a gamer with a bit of extra cash sometimes so I do mind giving a company who distributed such a classic as U7 and Bards tale (original) the chance to make things good. Sooooo, after all the zero score user reviews, the high scoring critic reviews, my curiosity was peeked; could EA be handing out monies to critics, or are there that many EA haters out there that are bashing a game they never played? So, I bought the game, downloaded, starting playing via in home streaming through steamos.
    Many of the bad reviews spoke of awkward controls via mouse/keyboard. So I used my ps4 controller with my steamos; works great just like a console game should (note I said console not PC); that's my first point for the good. 2nd point pretty combat graphics for makes. 3rd is the fact that the game is refundable via Origin. That is really the only positives I found in this game. Sorry folks but it's true.
    I will not refund this game because I am Soooo curious if EA is going to patch all the problems away or is this it? I gotta know how bad a company can get, it is just so much fun watching it happen.
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  72. Nov 24, 2014
    0
    This game may be ok for some console players but is far from the glorious way of Baldur's Gate, Neverwinter Nights and Dragon Age Origins, so why should I enjoy a game that I have no intention to play? I wanted an RPG and they sold me an Action-RPG, it would have been better as a spin-off but this thing worth zero as the game that it's title suggest. I like ARPG as Elder Scrolls but theyThis game may be ok for some console players but is far from the glorious way of Baldur's Gate, Neverwinter Nights and Dragon Age Origins, so why should I enjoy a game that I have no intention to play? I wanted an RPG and they sold me an Action-RPG, it would have been better as a spin-off but this thing worth zero as the game that it's title suggest. I like ARPG as Elder Scrolls but they were born ARPG, also there are plenty of ARPG in the World but really few real RPG, think about that. If you want real RPG go for Wasteland 2, Divinity Original Sin, Pillars of Eternity, Torment Tides of Numenera, that's the way lost by Bioware. Expand
  73. Nov 20, 2014
    0
    Why, Bioware, why? What have we ever done to you that you hate us so much? You said you would listen to us and bring back the splendor of Origins. So, where is it? No traces of it in Inquisition. You said PC was your primary platform. Then why do you treat your most loyal fans to this rotten console port?

    This game could so great, so epic. I awaited it so eagerly and I was excited when
    Why, Bioware, why? What have we ever done to you that you hate us so much? You said you would listen to us and bring back the splendor of Origins. So, where is it? No traces of it in Inquisition. You said PC was your primary platform. Then why do you treat your most loyal fans to this rotten console port?

    This game could so great, so epic. I awaited it so eagerly and I was excited when it finally arrived. Now I'm looking at a singleplayer MMO (gather X of Y, yes) with crazy camera, emasculated combat system and a storyline that couldn't be any more trite. I have no words to describe how I feel...
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  74. Nov 21, 2014
    4
    Software Engine:
    Generally speaking, the story writing/momentum in Dragon Age: Inquisition is of poor quality compared to Dragon Age: Origins because the "frostbite engine" took up far to much resources/focus/time. While the "intentions/ideas" behind Dragon Age: Inquisition is fantastic, it never "rise" above the standards of an "expansion pack" on it's own. As a side-note: Dragon Age 2
    Software Engine:
    Generally speaking, the story writing/momentum in Dragon Age: Inquisition is of poor quality compared to Dragon Age: Origins because the "frostbite engine" took up far to much resources/focus/time. While the "intentions/ideas" behind Dragon Age: Inquisition is fantastic, it never "rise" above the standards of an "expansion pack" on it's own. As a side-note: Dragon Age 2 was actually developed from the start as an "expansion pack" for Dragon Age: Origins.

    Dragon Age: Origins did run on the "Eclipse Engine" and Dragon Age 2 on the "Lycium Engine", while lot of bad things can be said about the "character designs" in Dragon Age 2 and lack of fluff features found in Dragin Age: Origins the "Lycium Engine" did a really good job, and here we have the core of the problem: Dragon Age: Inquisition is using the "frostbite engine" that has been butchered into something it's not meant to do, and it really shows.

    For the sake of discussion; - If BioWare had tweaked the "Lycium Engine" and put all content/resources/time there we would have had a "true" successor to Dragon Age: Origins that most players would have had a "connection with", but as of now jumping into a First person shooter/car driving engine was a terrible bad call!

    Design flaws:
    To re-invent a "working concept" is a dangerous thing, and how Electronic Art's could allow BioWare to mess with their best IP like this is for me a riddle since each years FIFA only has some new logos/text and still sell good...

    Really, if BioWare and Electronic Arts (with respect said) had swallowed their "inflated pride" and contacted Bethesda Softworks and told them about Dragon Age: Inquisition and if they could get a license to use Bethesda's own "Creation Engine" we would have had a fantastic game. Skyrim (running on the Creation Engine) with player-made mods has support for serveral companions and amazing features. So I am not the least exaggerating when I say: Bethesda's "Creation Engine" can do anything Frostbite does right now much better excluding multiplayer.

    But oh no, it had to be Frostbite, and here we are just like with Dragon Age 2, a lackluster story that somehow fails to play out as "intended". The best thing that could happen with Dragon Age: Inquisition is that somehow a dedicated player-base convert it all to a mod for Dragon Age: Origins or Skyrim.

    While the PR department did a really good job in sending out copies for "early reviews", everything got over-hyped just like a glass of water in a dry desert, and "design flaws" (aka design-compromises) with a "lackluster story" more or less (as usual) was ignored by the major reviewers.

    Why all the dual-core hate:
    While most people acknowledge that "dual cores" are in the twilight years by now, it was a strike under the belt to "code in" a software non-start routine for the owners of such computers, even if the minimum restrictions is listed as quad-core to run the game. It might even be so that the "Denuvo DRM" demands so much resources on PC so that is the main reason why dual-cores can't play the game (food for thought)...

    Multiplayer co-op:
    I found a quite alarming newsflash on the internet "EA to "retire" online support for select games" - and my logical question now is what will happen with the co-op multiplayer and "the keep" when EA decide to retire Dragon Age: Inquisition?
    Source: http://www.pcgamer.com/ea-to-retire-online-support-for-select-games

    When looking on the "EA Online Service Updates" (their own official list with all titles they terminated support for) I see that the Dragon Age franchise already got hit "Dragon Age Legends for Facebook and Google+".
    Source: http://www.ea.com/1/service-updates

    With a future like this in store for Dragon Age: Inquisition I would think it really would benefit the game with the following changes (mentioned for the sake of discussion).

    a. include a offline co-op mode
    b. include co-op LAN support
    c. include co-op Direct IP support
    d. include "The Keep" as a DLC (for "future compatibility") since something similar was done for Mass Effect 2 when a port was done for Playstation 3.

    People who buy DA:I should not have a "critical parts" of the game "die on them" just because they don't have internet access or EA shut down support for their game (remember what happened when Gamespy shut down multiplayer support?)

    Final words: Dragon Age: Inquisition does not play well in a semi-open corridor environment. The Frostbite Engine is a fiasco and the Lycium Engine, Unreal Engine or Bethesda's "Creation Engine" had done much more justice to Dragon Age: Inquisition.

    Final Score: Buyer beware!
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  75. Nov 19, 2014
    0
    A step up from 2 and still 10 short of anything near Origins. The developers angle of politicizing their content rather than producing anything worth playing is obvious. It's the same old story really: Create controversy, agues those who disagree with valid points of 'isms' and cash the money before anyone release what ride they were just taken on.

    Awful characters, awful voices, muddy
    A step up from 2 and still 10 short of anything near Origins. The developers angle of politicizing their content rather than producing anything worth playing is obvious. It's the same old story really: Create controversy, agues those who disagree with valid points of 'isms' and cash the money before anyone release what ride they were just taken on.

    Awful characters, awful voices, muddy ugly graphics, more money in marketing than development.

    Another typical EA game really.
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  76. Dec 12, 2014
    3
    This review contains spoilers, click expand to view. i loved DAO to the core, and i actually love DA2 as well. but no game has made me more exited then DAI, But christ was i dissapointed with the Keyboard+mouse, its so frustrating i can't play it, i get so fxxxxx mad after 30 minute's, i played mage which seems to be the only class capable of Keyboard+mouse, but rogue and warrior for me are almost impossible to play, ive tried them to level 3 and forget it i quit, and the fact u can't even run using mouse like almost every fuxxxx game prior in the gaming HISTORY have been using, including DAO, and DA2, is beyond my understanding, it's a set back that is just unbeliveble how they could actually come up with this piece of crap controlls! i mean did they even try itthem self??? Expand
  77. Nov 25, 2014
    0
    Let me guess EA is again using the employes to make accounts and try to boost the score.

    The game is one awful port like others have mentioned, nice graphics with mediocre gameplay, crappy controls and some bugs. No worthy of a huge review since i got my refund and the first line sums up the experience Honest score 4/10 score 3 of those points goes to origin refund policy the other
    Let me guess EA is again using the employes to make accounts and try to boost the score.

    The game is one awful port like others have mentioned, nice graphics with mediocre gameplay, crappy controls and some bugs. No worthy of a huge review since i got my refund and the first line sums up the experience

    Honest score 4/10 score 3 of those points goes to origin refund policy the other one left to the "game", for using the troll squad again and boosting 10 all around here is your 0 enjoy it.
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  78. Nov 21, 2014
    6
    After 40h of DAI game play (nightmare) I would like to say well done Bioware....

    You just redid the trilogy of Mass Effect all over again... I will start by saying that I had played all Dragon age Game and DLC, and was a fan of the DAO combat system, and the depth of its lore, DA II was a bad attempt to bring casual/console player in with a stupid and unfinished Korean action RPG style,
    After 40h of DAI game play (nightmare) I would like to say well done Bioware....

    You just redid the trilogy of Mass Effect all over again... I will start by saying that I had played all Dragon age Game and DLC, and was a fan of the DAO combat system, and the depth of its lore, DA II was a bad attempt to bring casual/console player in with a stupid and unfinished Korean action RPG style, non linear story and god awful/shameful reuse of assets..

    With the hype behind DAI, and multiple reviewers/youtuber I had hope Bioware would have stopped the hemoragy and try to gain back the core PC player of DAO. While, they stopped the hemorrhage they didn't seems to understand why most of us hated DA II... And bear in mind that I'm reviewing it while keeping in mind PC GAMES FEATURE, not consoles....

    First the good points:
    - Decent graphic,
    - Decent PC portage, but still lack features,
    - Fully voiced over character,
    - Eye candy feature like renaming crafted item, customizing character, few logic mini-games...
    - Multiples wink to the old character we loved/hated from DAO / DAO II
    - The story behind DAI seems ok so far, but discussion choice of your character seems to have less "anti-human/chantry/social" option as in DAO

    The bad:
    - Mix of the combat system of DAO/DA II is a failure,
    - Console shrinked UI, and UI settings,
    DA II character/BAG UI was bad, well, it's even worst in DAI...
    - Camera zoom option/UI scaling non existant
    - Lack of Key-binding ability
    You could literally plug a controller on your PC and play DAI as if you're in a console
    - Weird hit box on player/ spell range
    Probably due to their fail attempt of creating an Action type RPG game making the game playing with Friendly Fire on painful,
    - Trying to recreate and sandbox GTA/FarCry like game
    Lot of useless side quests/gathering artifacts, zone that have no point but to make you grind XP/Loot
    - Multiples annoying bug like:
    Instant respawn of mobs you just killed
    Don't even try to use "hold" ability to ask your companion to stand still, it's broken.
    Character teleporting left and right,
    Broken tactical
    - Infinite loading screen:
    I have a decent machine and installed the game on a SSD, and yet trying to load a new area (not the one you're currently is way too slow) with random drop of frame-rate from time to time (even when in area were my R9 290 shouldn't be struggling, in a house for example)

    The Ugly:
    - They got rid of every tactical feature that made DAO micromanagement useful for a hack and slash type game play
    I used to spend 5 to 10 min with each of my character in order to create the best tactical script which and help smarten the IA... Well, forget that in DAI because the IA is dumb and will forever be...
    - Tactical camera is almost useless and lack multiples feature like:
    * Detailed command,
    * Detailed character routing option,
    - Cannot have a clear overview of the battlefield:
    The camera is zoomed too closed to the ground that you cannot see anything beside the few mobs in your melee range.
    - Attribute point from leveling nonexistent
    Instead you gain your stat point in your talent/ability tree... thanks for dumbing it down for us Bioware

    Bottom line, Dragon Age Inquisition is a game to play, but not the way you used too. Sit down behind your screen, brainlessly hack and slash your way to the end with a decent story behind it. Trying to play it in nightmare seems to be a waste of time since the mobs still react as if they are heavier punching bags... Not the real challenge you would have expect....
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  79. Nov 24, 2014
    0
    I created this accout, just to write this review. The game is terrible, DO NOT BUY IT. Terrible optimization, keyboard/mouse controls are horrible, "tactical" camera is a joke, combat/quests are: "mindless console button smashing, which might please a 5 year old that really think that smashing bottons really is great "gameplay" and really makes him think/feel he is accomplishing anythingI created this accout, just to write this review. The game is terrible, DO NOT BUY IT. Terrible optimization, keyboard/mouse controls are horrible, "tactical" camera is a joke, combat/quests are: "mindless console button smashing, which might please a 5 year old that really think that smashing bottons really is great "gameplay" and really makes him think/feel he is accomplishing anything other than being witness to a terrible movie that not even remotely resembles what people would define as a RPG and a million lightyears away from the tactical combat in dragon age: origins. Expand
  80. Nov 25, 2014
    0
    Even though my PC is better than the recommended requirements, Dragon Age: Inquisition caused it to crash every 5 to 15 minutes. Hours of troubleshooting with EA's customer service didn't help, nor did any of the suggested solutions posted in various forums. It was completely unplayable. So glad I was able to get a refund. Single worst purchase I've ever made.
  81. Nov 26, 2014
    0
    Bioware stated in August that DA:I is game "From PC-Gamers for PC-Gamers". What we have now is just a bad console port. More like "A game from a greedy company, which cared once about the community which made them big, for console gamers".

    You can smell console in every aspect of the game. Some examples: - confusing console interface - bad controls, because they were designed for
    Bioware stated in August that DA:I is game "From PC-Gamers for PC-Gamers". What we have now is just a bad console port. More like "A game from a greedy company, which cared once about the community which made them big, for console gamers".

    You can smell console in every aspect of the game.

    Some examples:

    - confusing console interface
    - bad controls, because they were designed for a gamepad and just ported to the pc
    - no need of tactics, just dumb attackbutton-smashing, because thats what concole gamers like

    If you liked DA:O, then DONT BUY THIS GAME!!! At least not in its current version.
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  82. Nov 20, 2014
    0
    To start with I must mark that this is not the review of the game, because to rate a game you first have to be able to play it and I will NEVER EVER play a game with DENUVO protection system. I urge all the players to check what this "new technology" does to your SSD drive before you order it. The attitude of EA is unacceptable. I will never buy any more EA games unless they change theirTo start with I must mark that this is not the review of the game, because to rate a game you first have to be able to play it and I will NEVER EVER play a game with DENUVO protection system. I urge all the players to check what this "new technology" does to your SSD drive before you order it. The attitude of EA is unacceptable. I will never buy any more EA games unless they change their policy. I will however pre-order Witcher 3 to support developers that don't use any DRM whatsoever. If you love games and you are a keen player I ask you to do the same, unless you like to be perceived by EA as a potential pirate that has to be monitored and has to have his computer scanned all the time. Expand
  83. Nov 21, 2014
    5
    Game feels like a long boring checklist of fetch and kill quests rather than the tight story focused games that Bioware is generally known for. If your going to do open world, populate it with deep interesting quest chains that diverge from the main plot; not kill x, grab y, find viewpoint z. If it's a long game, fill it with content, don't increase it's run-time with superfluous fluff andGame feels like a long boring checklist of fetch and kill quests rather than the tight story focused games that Bioware is generally known for. If your going to do open world, populate it with deep interesting quest chains that diverge from the main plot; not kill x, grab y, find viewpoint z. If it's a long game, fill it with content, don't increase it's run-time with superfluous fluff and time sinks.

    Other things that bothered me but weren't game breakers include:
    -weird looking character models; everyone looked oily and moved in very jagged unnatural motions
    -random crashes, as in, I couldn't really replicate them or find the cause, the game will just crash from time to time
    -extremely long load times, I have this game installed on my HDD and it would take a minute or two before I can get into game and due to the random crashes...this can get rather annoying. I am considering putting this game onto my SSD partition
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  84. Nov 20, 2014
    4
    I'm a new metacritic user for the simple sake of sharing my disappointment with the game. I really like DA 2 because it felt more like an interactive movie with some decent action scenes. Yes, the on-rails gameplay and zone reuse was horrible, but it was still a fun game. I saw how my decisions changed the environment and each time I had to make a choice I felt the weight of it. It wasI'm a new metacritic user for the simple sake of sharing my disappointment with the game. I really like DA 2 because it felt more like an interactive movie with some decent action scenes. Yes, the on-rails gameplay and zone reuse was horrible, but it was still a fun game. I saw how my decisions changed the environment and each time I had to make a choice I felt the weight of it. It was also my introduction to the DA series. I tried DA: O but just couldn't get into it. I've played through ME 3 and part of ME 2. I really enjoyed SWToR, with it's fully voiced dialog and good class stories.

    It is true that the reuse problem in DA 2 is gone with this game. But "open environment" is really not. It's some very large zones that you can load into--if you've unlocked them. This is not the complete open, wander where you wish, land of an ES or Fallout game. What Bioware has done right is to sprinkle treasure chests around to encourage exploration. And there are plenty of interesting things to see and do. But I'm already less interested in crawling over every inch--since, in many cases, invisible walls prevent it.

    Many seem to think the dialog is disappointing. It's certainly not up to my expectations nor to the level of other Bioware creations I've played. DA 2's group banter was so entertaining. Event the characters in Mass Effect were worth talking to. It was one of Bioware's big selling points with me. What happened?

    But arguably the biggest problem I have with this game is the character textures and complete lack of facial expression. It's the uncanny Valley of Plastic Skinned Robots with every dialog cutscene. The graphics and animations just don't feel like they are up to standards for a single player game. Is this a result of having MP in the game? Is the engine just not able to handle better?

    As far as controls go and combat. I started playing as a dual wielding rogue, but find that in combat, I spend more time using Varric. I just don't understand how the devs missed this so badly. Melee is a pain. Tactical camera? Yeah, don't use it so much as I haven't found it to be very useable. I must blame consoles. If a game is designed for consoles, the PC interface fails. With DA 2 and ME 2 & 3, I was constantly jumping into the tactical mode to manage a fight. It just seems easier to stand back with range and let the NPCs run around. The statement from the game's producer that said PC user experience won't suffer was complete and utter BS. Menus and character control very much favor a console controller. Why do I still believe what these people say?

    I'll keep playing just to finish it, but unless some fixes are incoming, I don't recommend this game. And I'll take a wait and see attitude with any new Bioware game.
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  85. Nov 24, 2014
    2
    First game ever in my 30+ years of gaming I've asked for a refund on. I really wanted to like this game. As a DA:O fan I loved the lore and tactical feel as well as I bought the story and all the filler in between. DA:I is a mess, one big mess of partial systems trying to work.. but don't.

    The tactical Camera, terrible, not worth using. The graphics are poor at best. Expect frame
    First game ever in my 30+ years of gaming I've asked for a refund on. I really wanted to like this game. As a DA:O fan I loved the lore and tactical feel as well as I bought the story and all the filler in between. DA:I is a mess, one big mess of partial systems trying to work.. but don't.

    The tactical Camera, terrible, not worth using.

    The graphics are poor at best. Expect frame rates in the low 20's at best. During actual engagements this causes a mess and you cant make out what's going on at all. My rogue would flank and stab at the air while registering hits on the enemy. Debuffs and buffs happening at the same time. Too many things going on at once.

    Lip movements are not even close to the dialogue. Shiny hair and immovable facial features. After awhile you will start to dread any conversation and quickly escape to something else.

    Armor/Weapon design is BRUTAL. I purchased the DA:I special edition and my coveted Dragon Armor looks like it was designed by Liberace himself. My dark rouge prancing around in Gold and Furs with shiny coins all over the front screaming left me swapping it for lower versions. I got some Dragon type dagger that looked like my moms Sterling silver serving fork with a lion on the handle.

    The Audio seem ok, but get used to the same sound for footsteps drilling into your head like a badly tuned set of drums.

    I give this a 2 because Origin online has the great game guarantee and they allowed me to return this game for refund, very respectable. I suggest that if you are thinking of this game but it on Origin and try it. Let the experience speak for itself.

    I am actually questioning the critics scores on this one... Average user score is 5.4 but the Critics are 8.4? Seems like shilling to me.

    Save your money and disappointment.
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  86. Nov 26, 2014
    5
    I won't be one of those reviewers who plan to bash the game incessantly. My goal here is to write a comprehensive review for anyone who might actually be interested in the game, but hasn't tried it yet. Most of the reviews here seem to be simple rambling.
    As a whole, I didn't like the game. I'm a big fan of the Dragon Age series, and this felt like the worst of the games, even including
    I won't be one of those reviewers who plan to bash the game incessantly. My goal here is to write a comprehensive review for anyone who might actually be interested in the game, but hasn't tried it yet. Most of the reviews here seem to be simple rambling.
    As a whole, I didn't like the game. I'm a big fan of the Dragon Age series, and this felt like the worst of the games, even including as a separate product the Awakening expansion for Origins.
    Here are the positive things about Inquisition:
    Technically speaking the developers delivered on what they promised for the environments. They are big, they are gorgeous, they are never reused, and there's no but in this sentence. The story line is interesting. The cast of characters is great - I didn't like only one of the companions. The companion quests were awesome as a whole, there were some profoundly funny and touching moments. There's a lot of reactivity towards player decisions and your class/race/gender specifics. The proverbial gem in the game, at least for me, were the decisions. In the past games, decisions could be placed on a scale of "good", "neutral", and "bad" and you just picked whichever fit your character better. I'm glad to say that here every decision you make follows an argumented logic that makes it gray. There isn't a wrong or right decision, there are just decisions you believe in, stripped of moral.
    The negative:
    I played on PC and controls are a wreck, as well as some technical aspects of the game. The developers supposedly confirmed months ago that the leading platform for the game is PC. I honestly don't believe that. The controls themselves shout console louder than any PR. The tactical camera mode is to put it mildly, a joke. Its viewing angles are unusable - environments don't become transparent when you go over them, meaning you can be stuck looking at a tree while your party fights, and you can't select more than 1 character even in this mode. I said I won't bash the game too much and to retain some measure of neutral tone I will say this - you won't understand how annoying PC controls are, until you try it out.
    The AI is bad and incosistent, gameplay itself is button mashing at its "finest" since every enemy in the game has more HP than before, so every battle takes longer.
    Don't be surprised. Bioware told you the game will be tactical, but there's nothing tactical about this game. As an example, I'll tell you about one of the dragon battles that were supposed to be a highlight in the game. The dragon lay in something resembling a pond. My party attacked it from up close. From then on the battle proceeded in the following way: we were next to the dragon, with me controlling my main character and literally holding 1 key, and occasionally casting a barrier spell that basically gives you temporary HP. We were standing in one place, and the dragon was standing in one place. The dragon hit us with a paw and from time to time by breathed fire, and we hit the dragon with weapons. The dragon's HP was 200K. By using my specialization's ability, my weapon was doing 300 damage on each attack. Does this paint the picture enough?
    From time to time the dragon decided to mix things up and fly. That was maybe once every 5 minutes. He flew away and used one area of effect spell on us from above, then landed, and we repeated the process until it was dead, which took maybe 15-20 minutes.
    This is it. This basically represents every battle in the game. Maybe I missed some things, like the dragon hopping about and me having to chase it, but the core is the same for every battle.
    As shocking as it may sound, there are no actual side quests in the game. Maybe 15 of every 20 quests are taken by you finding a note that says go to X place and kill the guys there. No cutscene, nothing you can immerse yourself in, maybe if you're lucky you get a one liner from your party a la "They deserved it!" I've never experienced such emptiness in a Bioware game before. The supposed inspiration for the game was Skyrim, but it seems to me this game resembles more a single player MMORPG. There's a lot of grinding with little context , leveling up is slow, and the more immersive story is lost between long and bland intervals of doing chores you can't care about.
    Party banter... It seems instead of funny, the writers decided to emphasize on conflict. This resulted in the party banter being bickering between characters all the time. By the 10th time I was groaning.
    Then there's the cutscenes. I don't know what to say. On my i74790K, GTX970, 16 GB 2400 mhz Ram configuration cutscenes were choppy, laggy, with screen tearing. And that's on the options the game proposed to me.
    To conclude it all, I can live with the laggy cutscenes, boring combat, even the lack of side quests. What ruined the game for me is what feels like an extremely short storyline. If you take away sidequests it stands to reason you'd get a bigger main quest.
    But you don't.
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  87. Nov 27, 2014
    0
    I love DAO.

    But Dragon age 2 is a huge disappointment.

    This one, I even wanted refund (this is the first time in my life I wanted to refund a game I purchased) but obviously it is non-refundable. It is not like DAO at all. It is kind of like skyrim, but far worse.

    What is EA thinking these days?
  88. Dec 1, 2014
    4
    Dear Diary,

    today i played Dragon Age: Inquisition again. First i did one of those main-quests where there are cool movies. It started with an awesome movie. After that i needed to clear 3/3 spots from bad creatures because they were overwhelming my people. then there was another awesome movie and after that i was somewhere else. In that new place i needed to search for 8/8 memories
    Dear Diary,

    today i played Dragon Age: Inquisition again.

    First i did one of those main-quests where there are cool movies.
    It started with an awesome movie. After that i needed to clear 3/3 spots from bad creatures because they were overwhelming my people. then there was another awesome movie and after that i was somewhere else. In that new place i needed to search for 8/8 memories and 5/5 fears, that was so amazing! Because it wasn't easy. There were so many cool fights on the way it was really awesome. When i was done, there was another fight and then a great movie again. How exciting!

    After that i went to a new area to explore. First i met an elf. He wanted to join me - i have no idea why - but then there was a papa-elf that didn't like me and he didn't allow that. So i started some quests to get that papa-elf to like me. I collected 4/4 glyphs, 3/3 parts of a key, a talisman and a letter for the elfs. Plus i lead some kind of elk to one of the elfs.

    Sadly papa-elf still didn't like me too much. And then something really bad happend. By accident i attacked one of those elks next to papa-elf and killed it. This is a bad thing because the elfs think those elks are holy. I was so afraid papa-elf would be very angry with me, but luckily he didn't even notice.

    So i went on to help the elfs. I collected 5/5 Spindleweed, 10/10 Elfroot, 10/10 canine leather, 5/5 iron, 3/3 bear pelts and after that, papa-elf really liked me. He allowed that first elf i met to join. Since then i haven't seen or met that elf, nor have i any idea where he might be. But i feel very happy, that i managed it!

    Until now i had very much fun, but then i went into a cave where i had to do something. I had no idea what had to be done and there were no questmarkers at all. That's just unfair! So i went to the internet and there was a video about what i had to do. I don't know how that guy from the internet knew what had to be done. I guess he must've been a developer.
    So before i played on i emailed the developers, that their game is far to complicated and that the next game had to be a little easier. I'd like to have fun ALL the time.

    After i was done with that stupid cave i met a dragon. Awesome! There was a huge fight with great graphics and even explosions and fire! But it was far too hard and the dragon killed me. I wanted to lower the difficulty but i was playing on easy already and there was no easier level. After another 8 tries i was able to kill the dragon. That fight was far too hard.

    Once the dragon was gone i searched for 16/16 shards, marked 15/15 poi, established 3/3 camps, closed 11/11 rifts and burned dead bodies in 4/4 places and blew into a horn. Awesome! Plus, i finally found a ring i needed to deliver to some person. This time it was no wedding-ring though...
    The person i brought the ring to was so happy! To thank me, she asked me to find 10/10 supply chests and her friend wanted me to collect 7/7 letters for him.

    Once i did all that i was done in that area and didn't had anything left to do there, it had been a LOT of fun again though.

    But then mama told me it's bedtime so i have to wait until tomorrow to play further.

    Dear diary, i had no idea RPG's are so much fun! I thought they are just boring and you have to think all the time when you play them. Dragon Age: Inquisition is just so awesome and fun to play. Next to wonderful quests there is just so much of great fighting and so much to collect and search for. I still wonder though, why there was yet no tower to climb to get into the next area.

    But before i'll start playing tomorrow i have to write another email to the developers, because that fight against the dragon was far too difficult.
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  89. Nov 20, 2014
    5
    I bought the game, guess i should review it.

    Its amusing and it is decent, but boy was it a disappointment after all the hype. 80% of the game is like a single player MMO, I am currently hunting rams because i need 15 units of ram meat to feed some random villager. Like wtf, why would i ever want to do this? And why am I doing this you might ask? Well, you have to complete side
    I bought the game, guess i should review it.

    Its amusing and it is decent, but boy was it a disappointment after all the hype.
    80% of the game is like a single player MMO, I am currently hunting rams because i need 15 units of ram meat to feed some random villager. Like wtf, why would i ever want to do this?
    And why am I doing this you might ask?

    Well, you have to complete side quests to "unlock" main missions. At the moment i need 11 "power" which means 11 sidemissions i give no **** about. yay.

    The controls are also horrible, you cant click where you want to move and you cant autoattack. During 15 minute bossfigts that mean i probably spam buttons 500 times, and i have to use WASD to keep up with the hostiles who moves around. I quickly stopped playing with my main character and now only control ranged characters, because the controls are so flawed.

    But as I said before, I keep grinding because I enjoy the main missions and they make the game decent. But holy **** would i love if they just removed all the silly sidequest. I am 15 hours into the game and i kid you not, maybe 3 hours of that is actually storyline. Rest is collect item X and run around a **** and kill enemies which are easy but takes a long time.

    I would rate it 5/10, buy it if you have an extra 60 euro, or not, you wont miss anything.
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  90. Nov 19, 2014
    0
    Buy used.
    "this game has become a landmark achievement in failure."
    As a fan of Dragon Age: Origins I must say this is, without a shadow of a doubt, the worst Bioware game that EA has published to date. Everything from the writing to the animations are atrocious, and the ending beggars belief in how horribly handled it is. Breaking every promise that was given to us and pandering far
    Buy used.
    "this game has become a landmark achievement in failure."

    As a fan of Dragon Age: Origins I must say this is, without a shadow of a doubt, the worst Bioware game that EA has published to date. Everything from the writing to the animations are atrocious, and the ending beggars belief in how horribly handled it is. Breaking every promise that was given to us and pandering far harder than any title I know of, this game has become a landmark achievement in failure. The combat is also very poorly done but that's somewhat forgivable since this is an RPG where story takes precedent. Sadly, the story here is, as I said, horribly written (which is the most I can say without giving away spoilers).
    Honestly the only saving grace which really can't even be called that considering how poorly written this tripe is, is Cassandra. Her voice actress, her character and admittedly even her design are all well executed. Sadly the rest of this game can be executed in a different fashion, by being purchased used.

    EA does not deserve your money for a product so poorly designed, so atrociously written, and so mind-bogglingly constructed.
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  91. Nov 19, 2014
    0
    I made an account in the hope of saving you $60. I'm usually pretty generous in my opinions of games, but this is terrible. DAO was a great game, DA2 was meh, so I was hoping this would be a bounceback. I was wrong.

    Most of the reviews complained about the graphics (which are fine), the story (which is meh), or the voice actors (which are horrendous). I can deal with those things if the
    I made an account in the hope of saving you $60. I'm usually pretty generous in my opinions of games, but this is terrible. DAO was a great game, DA2 was meh, so I was hoping this would be a bounceback. I was wrong.

    Most of the reviews complained about the graphics (which are fine), the story (which is meh), or the voice actors (which are horrendous). I can deal with those things if the combat is fun. It isn't.

    I am struggling to put in to words how bad it is, you almost have to experience it for yourself. I played a mage for a couple hours and a melee character for a couple hours. The mage wasn't too bad. It's pretty much point and click. The melee was beyond useless. The camera jumps around like crazy, from 15 feet behind your character to almost a first person view, especially against bosses. This makes it incredibly frustrating to actually land attacks. So many miss, and with the long attack animations makes for a death sentence.

    The "tactical camera", if you can call it that, is barely higher than the zoomed out 3rd person view. It doesn't give even close enough to a big enough view of the battlefield.

    The camera is so bad that you'll constantly be accidentally clicking new party members trying to focus your attacks as the camera has a seizure.

    The WASD controls with Q and E to strafe are so clunky I feel like I'm playing Super Mario Brothers on Nintendo.

    There's a reason the console user reviews of this game are 2-3 points higher - it's a blatant console port. I'm going to give it a whirl with a controller, but if you plan on playing this game with a keyboard and mouse (which worked beautifully in DAO), save your time and money.
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  92. Nov 23, 2014
    0
    So, my faith in Bioware as symbol of the greatest RPGs in history is now completely lost.
    Now, its just a label whith the only purpose - make more money for the Big Greedy company.
    Awful controls, weird tactical camera, console simplification in many aspects, MMORPG-style quests, cutted skills tree, a lot of bugs and technical issues, avoiding game even from launching... This, and many
    So, my faith in Bioware as symbol of the greatest RPGs in history is now completely lost.
    Now, its just a label whith the only purpose - make more money for the Big Greedy company.

    Awful controls, weird tactical camera, console simplification in many aspects, MMORPG-style quests, cutted skills tree, a lot of bugs and technical issues, avoiding game even from launching... This, and many others things, makes gameplay just indigestible.

    So i wont buy it, and i wont give it a single score, becouse IMO such approach in RPG game developement is not acceptable and shouldn't be encouraged.
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  93. Nov 19, 2014
    3
    This game treats the player character exactly like a trained waiter at an overpriced French restaurant treats a customer. Please, right this way, MONSIEUR, how was your day today, everything good? *without listening to response* Ho-ho-ho that is perfect! A menu for you, MONSIEUR, and if MONSIEUR needs anything, please call.

    Then brings you one mayo-covered potato in a comically large
    This game treats the player character exactly like a trained waiter at an overpriced French restaurant treats a customer. Please, right this way, MONSIEUR, how was your day today, everything good? *without listening to response* Ho-ho-ho that is perfect! A menu for you, MONSIEUR, and if MONSIEUR needs anything, please call.

    Then brings you one mayo-covered potato in a comically large plate and charges 69 euros.

    Honestly, this isn't even infuriating or annoying. It's just boring. Characters bicker, **** and moan at each other and about everything in the world, but the moment they address you it HAS to be in this bland, artificial tone of fake and unearned respect.

    "Warden/Champion/Inquisitor, clearly you're the only one deserving of respect in this joint of half-wits and whores. What do YOU think of my incredibly private opinions that you've never demonstrated any competence or interest in whatsoever? Oh, I see your point. Hmm, perhaps you are right. Now go kill 10 monsters and report back. You are awesome."

    This is the AAA games business formula. They're not telling you a story or giving you a game to play, they're just servicing your presumed needs. Mostly a manufactured feeling of power and control over a fantasy populated by one-dimensional fetishes.
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  94. Nov 19, 2014
    0
    I played Origins and DA2. I dont compare them, I soly look at Inquisition and try to explain abit of background why I say its only 3 out of 10.

    Origins had a stunning story back in that day for me. When I saw the last cutscene I was just woow - Blown away! And I could'nt think of other things this day. I never experienced anything like this, only in extremly rare good movies. Not only
    I played Origins and DA2. I dont compare them, I soly look at Inquisition and try to explain abit of background why I say its only 3 out of 10.

    Origins had a stunning story back in that day for me. When I saw the last cutscene I was just woow - Blown away! And I could'nt think of other things this day. I never experienced anything like this, only in extremly rare good movies. Not only the story had depth, also the fighting mechanics, characters itself and their skillpath. The world itself made me want to know more.

    DA2 was disappointing at first. Only this one city as location? I was wrong: 1 small city and 3 small recycled maps with a namechange. Absoluty no-go. Story was okay tho, enjoyable. I dont agree on the lack of tactic. The camera was very well done, I diddnt miss a thing.

    The soundtrack and immersion in both games - very good.

    - - -

    Dragon Age Inquisition
    I was excited for over a year since I heard of its release. I never preordered before but this is how it worked out for me.

    The controls: Worse than Dark Souls console port, which I deleted straight away. I cant express how F*CKING bad this is. What idiots tested this on PC!?

    The Story: Boring. Where are the heads of todays developer? The plot was the most important part once. The only reason its called Dragon Age is of marketing it seems. Very Few intersting parts, nothing cool or epic. It hurts to see another franchise ruined.

    Voicing/Animations: Wow, just wow how bad. Its 2014. No expressions.

    + + +

    The only 3 good things are following:
    Excellent character creation, next level
    Sountrack as usual
    Graphics

    So, basically its not worth to play it. + Its an insane(!) struggle to fight against the camera and movement.
    Everybody who gives DAI a higher score - stay away demon!
    I wont give up because I hope Bioware patches the controls ASAP so it becomes playable.

    Meanwhile 03/10 imo and pardon my english, very late.
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  95. Dec 19, 2014
    4
    I wanted the story and depth of DA:O with the visceral and intense combat of DA2.
    I got neither.
    But, on the plus side, DA:I has something new to offer. The new AI is leaps and bounds ahead of both DA:O and DA2 in terms of godawful idiocy. One could almost believe that it's human. And that it hates you. And your family. All in all, if you liked Dragon Age Origins or Dragon Age 2 (I
    I wanted the story and depth of DA:O with the visceral and intense combat of DA2.
    I got neither.

    But, on the plus side, DA:I has something new to offer. The new AI is leaps and bounds ahead of both DA:O and DA2 in terms of godawful idiocy. One could almost believe that it's human. And that it hates you. And your family.

    All in all, if you liked Dragon Age Origins or Dragon Age 2 (I liked both), then do not play this game.

    Summary
    -Combat is terrible, mechanics are really really clunky, bugged, slow, and impractical. Expect to get pushed back by auto-attacking your enemy so that your next auto-attack misses from the distance. Expect to get stuck on a pebble. Expect to miss your opponent because you tripped him and you can't reach him when he's lying down.
    -Story is impersonal. At no point do you feel drawn into your character and immersed.
    -Conversation options feel fairly limited, and unlike the two previous games, I frequently felt that my desired path through the dialogue was unavailable. Prepare to be religious at worst, reverent at best.

    -Dumbed down, and then dumbed down some more. For those who enjoyed the combo system of DA:O, and then sort of could appreciate the team combo-setup system of DA2, this new version is terrible. The new AI system (that you aren't allowed to customize anymore) is so damn terrible that a pidgeon would offer superior tactical choices.
    -Ugly people. For some reason, Bioware decided that everyone should be ugly. No more hotties (male or female), now it's ugly for everyone. (Note that this one is pretty damn subjective.)
    -Why the hell are Qunari talking about transexual lifechoices? What in the nine hells does this have to do with Dragon Age? Take your ideological agendas elsewhere you douchenozzles. I seriously recommend you switch your lead writer. (I think he/she would be happier in HR anyhoo.)
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  96. Nov 25, 2014
    4
    This poor PC port compelled me to write my first review. First off I have to say the game isn't terrible, it's not great, but not terrible. Unfortunately I haven't been able to get that far into the game due to game breaking bugs. I'm on my fourth character now due to said bugs. My first character, a Qunari, wasn't able to level up because the Character Record was locked forever afterThis poor PC port compelled me to write my first review. First off I have to say the game isn't terrible, it's not great, but not terrible. Unfortunately I haven't been able to get that far into the game due to game breaking bugs. I'm on my fourth character now due to said bugs. My first character, a Qunari, wasn't able to level up because the Character Record was locked forever after leveling in the prologue. My second attempt, a Dwarf, was stuck inside the area of the first cut scene with the spiders and the glowing lady after the cut scene was done playing, unable to do anything. I tried another Dwarf and it did the exact same thing.

    Bugs aside though unfortunately you can tell this is a poorly done console to PC port, the "tactical camera", if you could even call it that, is clunky and weird and obviously made for console controllers and not keyboard and mouse. The tactical aspect of this game, and a big selling point for most PC gamers that bought the previous DA games, is completely swept aside and irrelevant in this game due to poor AI programming and lack of tactic scripting the player was able to due in the previous entries. Bioware has obviously catered to the console and casual players with this entry by getting rid of the need to use your brain and instead just running into groups of enemies and slashing away at them instead of giving every engagement thought and planning. And that's fine for console gamers, but PC gamers 9 times out of 10 are not 12 and want to use our brains to gain the advantage in battle and make the experience of every enemy fulfilling and not seem like your just slashing away at a mindless drone.

    The graphics are decent if your rig can handle, if not be prepared for hair that looks like it's wrapped in saran wrap. Also, the cutscenes are locked at 30 fps in-game rendering, why? If they were pre rendered cutscenes it would be a different story, but when your normally getting well above 30 fps and a cutscene kicks in and your all of a sudden shot down to 30 fps it's very noticeable and creates stuttering effects. Why was this decision made? I guess it'll just go down as another corporate mystery that we plebes will never know, just like why Destiny was cut and hacked like a Jeffrey Dahmer victim. Also the UI is not that great, giant buttons overtake the bottom of your screen, and a simplistic mini map that shows no detail at all except for icons and your pointer. And good luck seeing any loot unless your standing right next to it.

    But in the end the game has a bunch of shiny things, and unfortunately in todays gaming industry that's all it needs to make money.
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  97. Nov 25, 2014
    3
    I was incredibly excited about this game and now I am just disappointed. Only 6 hours into the game I knew it was a mistake and after 20 hours I attempted to return it to EA, but was too late. The combat does not feel meaningful, nor do the choices. I feel nothing for any of my companions, and find myself skipping through the dialogue, feeling safe I am missing nothing important. There isI was incredibly excited about this game and now I am just disappointed. Only 6 hours into the game I knew it was a mistake and after 20 hours I attempted to return it to EA, but was too late. The combat does not feel meaningful, nor do the choices. I feel nothing for any of my companions, and find myself skipping through the dialogue, feeling safe I am missing nothing important. There is non of the drama and dark fantasy feeling that made DAO and DA2 good games. In fact I am forced to admit that I enjoyed DA2 more.
    I expect a lot more from bioware and wish I could return this terrible, and disappointing waste of space and money.
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  98. Dec 25, 2014
    2
    Bunch of features removed to be able to release to consoles, no tactics at all.

    tactical camera is bugged, and is useless.

    really boring and dissapointing
  99. Jan 17, 2015
    2
    One word: Consolitis! What did i even expect from a game that still gets developed for 10 year old consoles... Its a shame what devs nowadays dare to sell as a full price AAA title. A game for PC gamers by PC gamers? Well, go **** yourself Bioware, sincerely - a real PC gamer.
  100. Nov 20, 2014
    0
    Another typical EA letdown that at first sight even seems worse than the ME3 disappointment. I was one of the few that actually liked DA2, yet I had to stop playing DAI yesterday after 2 hours as it was just unbearable.
    First, the character generator is easily on par with that of ME3 - just terrible! All pre-made faces look awful. DA1 and DA2 (also ME1 and ME2 but not ME3) had decently
    Another typical EA letdown that at first sight even seems worse than the ME3 disappointment. I was one of the few that actually liked DA2, yet I had to stop playing DAI yesterday after 2 hours as it was just unbearable.
    First, the character generator is easily on par with that of ME3 - just terrible! All pre-made faces look awful. DA1 and DA2 (also ME1 and ME2 but not ME3) had decently pre-made / stock appearances. Its even more shameful as the first NPC you see (Cassandra) has actually a very nicely made facial design.
    Speaking of NPC as nicely as Cassandra looks, they completely messed up Varric and the Elf. Just terrible. In general the body designs seems awkward too.
    Combat view/perspective is also terrible and the ability trees seem to be a further step back compared with DA1 (very good) and DA2 (decent).
    The UI also seems to be much less intuitive and assessible than DA1 and DA2.
    The biggest failure in my opinion is the attempt to put DAI into a realistically looking environment. Maybe it is because the realism is poorly designed (see faces/bodies/motions) but to me the much less realistic design of DA1 and DA2 seemed to work a lot better.
    The bottom line is I really wanted to like this game but after just 2 hours I removed the disk, which really is a as bad an indication as it gets. Right now playing DA1 or even DA2 one more time seems to be more enjoyable.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.