User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

User score distribution:

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  1. Jul 26, 2023
    0
    Blizzard is dead, we all know and we stubborn anyway, only cash grab after cash grab, i think they're kinda dumb too, if done right they could be three times larger. Every game they've been releasing lately its been a flop on PR, they must have so much money they don't rly care about PR at this point. I'm tired of them, they managed to be the worst on the market selling crap, I played thisBlizzard is dead, we all know and we stubborn anyway, only cash grab after cash grab, i think they're kinda dumb too, if done right they could be three times larger. Every game they've been releasing lately its been a flop on PR, they must have so much money they don't rly care about PR at this point. I'm tired of them, they managed to be the worst on the market selling crap, I played this game only because i've won it, even so i would love some refund lol. I could put the countless issues with the game here, but it would be redundant. baldurs gate and poe2 send its regards! Expand
  2. Jul 26, 2023
    0
    I've played every Diablo title extensively. The failure of this game tops even Diablo 3, because of the incredible company-wide amnesia led them to make all the exact same mistakes. Boring, lonely, restrictive. It'll be worth looking at again in 5 years when they desperately try to save face a la D3.
  3. Jul 26, 2023
    1
    For the game videos I can put only 1 point and that's it. Nothing new, nothing special, completely boring and buggy game. I bought the digital deluxe version and would refund the money if I could. Can't imagine such a huge company can't make a good game
  4. Jul 26, 2023
    1
    The game was fun for a few hours - you know, cool visuals and stuff... Then it revealed itself to be shallow, repetitive and pointless tedium. The introduction of battle pass is insolence beyond belief! Tolerate bad games, and you will get more bad games in the future.

    Do yourself a favor and avoid this steaming pile of manure.
  5. Jul 26, 2023
    0
    Bought the early access game for 90 euros. Played few characters. Season 1 dropped (have season passa included in my early access edition) - went to play Path of exile for free. Pretty much sums up the game.
  6. Jul 26, 2023
    0
    This review contains spoilers, click expand to view. The problem is BLIZZARD and unique objective NO enjoy the game only Nerf,Nerf and Nerf. Expand
  7. Jul 26, 2023
    3
    This game wasn't ready for release. There are a ton of things that are just unpolished and unfinished. Lots of rubberbanding which is not ok when all you want to do is play a game alone. I managed to grind one character to 100 and it was completely unrewarding and repetetive and just not fun. Then they continuously change the game so you don't know what your character is going to be likeThis game wasn't ready for release. There are a ton of things that are just unpolished and unfinished. Lots of rubberbanding which is not ok when all you want to do is play a game alone. I managed to grind one character to 100 and it was completely unrewarding and repetetive and just not fun. Then they continuously change the game so you don't know what your character is going to be like after next patch. Basically they took everything that was bad in Diablo III and dubble down on them. Just without the auction house. But with horses instead. Just not a fun time. Now that Season 1 is live I managed to get a character to 40 but grew bored again. Maybe will boot it up in a few months again and see what it's like. Expand
  8. Jul 26, 2023
    0
    Inventory stash is a joke.Every 10% of the Dungeon u need ro teleport to the main city and sell ur inventory. Sad State
  9. Jul 26, 2023
    0
    Only 2 playable classes for high tier. Resistances are all broken. Get one shot with no chance of dodging or mechanics to avoid. Not a fun game at all. 42 year old gamer and played all previous Diablo this one’s crap !!!
  10. Jul 26, 2023
    2
    I enjoyed only the art and atmosphere of this game, also the story a bit. When it comes to bosses and mechanics there is nothing to say more than meh.
  11. Jul 26, 2023
    0
    Nerf everything all the time. Disappointed. PoE is way more better. A speaking camel?
  12. Jul 26, 2023
    0
    I'm going to start with the seasonal content, in case anyone is reading reviews for that purpose.

    The Season of the Malignant is an astoundingly lazy addition to a badly underdeveloped game. The only free cosmetics are the pieces of a generic merchant outfit, the silly novelty of which might be worth the grind, except that the final piece is premium content. Setting aside how
    I'm going to start with the seasonal content, in case anyone is reading reviews for that purpose.

    The Season of the Malignant is an astoundingly lazy addition to a badly underdeveloped game. The only free cosmetics are the pieces of a generic merchant outfit, the silly novelty of which might be worth the grind, except that the final piece is premium content. Setting aside how unspeakably greedy that is, the outfit is identical for all classes, so it's not exactly a quality asset, however novel.

    I personally doubt I'll ever give Blizzard another dime of my money after my experience with this game, so that's one bandana I'll never unlock.

    Apart from premium cosmetics, all of the new content expires in October, so it's essentially an opportunity for Blizzard to beta-test experimental new mechanics without ever having to balance them, while tempting players to spend money with four-fifths of a stupid merchant costume.

    The actual gameplay content of the season is dreary and boring. Some of the monsters have a creepy new material effect, and you have to kill them twice, for a chance to unlock ephemeral items that will be deleted in two months. There are also several new holes in the ground for you to jump into, and a half-baked story involving exactly one new boss and one new NPC.

    Even the premium seasonal content essentially amounts to a couple of cosmetic sets and a merchant hat. Blizzard is a triple-A studio, and I am astonished at how little new artwork this season contains.

    Ordinarily, starting a new character after completing the campaign comes with a number of quality-of-life improvements. For a seasonal character, in addition to losing all of your stored equipment and accumulated resources, you lose most of your Renown, and your Codex of Power. Losing access to your gold and items is one thing, but the entire appeal of the Renown and Codex mechanics was that they rewarded the investment of your time by applying their benefits to all future characters.

    As for the game itself, it has some enjoyable moments when it isn't loading or crashing, but it's far from a triumph of game design. A good game will show you how to play, without telling you how to play. This game does neither.

    Grinding from levels 1-70 was a reasonably smooth and enjoyable experience. I chose a combination of abilities that seemed useful, and selected equipment to synergize accordingly. The transition to Tier 3 was compelling, with difficulty scaled roughly in line with the skills I had developed as a player, and rewards befitting that accomplishment.

    The transition to Tier 4 was comparatively juvenile. The game abruptly ceases to reward individuality or creativity, in jarring contrast to the preceding hours of gameplay. A clever build that was effortlessly surfing the Helltide in Tier 3 might cease to function entirely in Tier 4, forcing most players to search online for an overpowered build developed by a professional streamer, and start from scratch.

    Blizzard aggressively balances the game against about a dozen builds that actually function at this difficulty, which only narrows the number of viable builds, since those changes also have an impact on players who don't play the game professionally.

    While the limit of six active skills makes for a superficially simple RPG, the final combination of skills, aspects, and paragon glyphs is fiendishly complicated. There are thousands of options to choose from, only about 10% of which form any part of a viable build, and the game waits until Tier 4 to inform you that 90% of your choices were wrong.

    Most online guides for character creation advise the use of one build from levels 1-70, and a radically different build for level 70+. So far, the only corrective measure Blizzard has announced is the promise to reduce the cost of resetting a character by about 40% in the coming weeks. This will make it easier for players to trade a build that has stopped working, for one that wouldn’t have worked before.

    The time you spend playing a game should gradually equip you with the knowledge and skills required to succeed. Instead, Diablo 4 spends hundreds of hours rewarding bad habits and weak abilities, only to drop the hammer abruptly at level 70, while providing no further instruction.

    Apart from the game design issues, I don’t think I’ve ever played a game with such a clumsy disregard for player experience when it comes to networking problems, which is particularly egregious given the mandatory nature of online play.

    Overall, I can't recommend Diablo 4. A lot of talented artists and programmers worked on this game, but they work for sick and greedy people, who have no respect for your time or your intelligence. Please be kind to yourself, and play a better game instead. Maybe give Deep Rock Galactic a shot, their seasonal content is always pretty fun.
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  13. Jul 26, 2023
    3
    Beautiful world and character designs. The rest feels like a chore to do, levelling glyphs only in Nightmare dungeons?!? Renown Farm the SAME story missions again?!?

    The "changes" through patches feel not thought out and somehow give me the feeling I am a beta tester that doesn't get paid but paid 70$ for refining mechanics as the game goes a long. Not to unearth small performance bugs
    Beautiful world and character designs. The rest feels like a chore to do, levelling glyphs only in Nightmare dungeons?!? Renown Farm the SAME story missions again?!?

    The "changes" through patches feel not thought out and somehow give me the feeling I am a beta tester that doesn't get paid but paid 70$ for refining mechanics as the game goes a long. Not to unearth small performance bugs or story bugs no to actually fine-tune the game mechanics in a way that playing today might not be the same tomorrow and than the week after...

    I stopped playing when I loaded the game and just didn't know what to do...exploring the beautiful world with so many cool areas is not wanted since it doesn't give you XP, Tree of Whispers with a reward that is the same or worth than your average on map event completed in a fraction of the time?!?

    In summary lots of things happening without anything happening at all
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  14. Jul 26, 2023
    3
    Boring, no endgame, buggy, many features not working. Season 1 and latest patch ... killed the game
  15. Jul 25, 2023
    2
    Game feels rushed, lacks polish and endgame becomes boring really quick.

    On a positive note, the campaign is good (even though it takes some time to actually become engaging), and the art direction is probably the best thing about that game. Could have been a 5/10, but with the patch 1.1.0 release, there's nothing left to save anymore after the campaign: everything is slow and feels
    Game feels rushed, lacks polish and endgame becomes boring really quick.

    On a positive note, the campaign is good (even though it takes some time to actually become engaging), and the art direction is probably the best thing about that game.

    Could have been a 5/10, but with the patch 1.1.0 release, there's nothing left to save anymore after the campaign: everything is slow and feels like an absolute chore; a lot of bugs are still there (VRAM leaks, items or entire builds not working properly, ...) and all QoL changes asked by the players since the betas are still missing (search bar in inventory, gem bag, ...).
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  16. Jul 25, 2023
    0
    Season 1 brings 0 interesting things to do. XP process is not enhanced in a ny way. Diablo 4 is like Diablo 3 with better graphics and worse mechanics.
  17. Jul 25, 2023
    0
    Cost more than kidney. Blizzard does dirty to gamers. They need to fix and change things in game asap.
  18. Jul 25, 2023
    0
    Hey why is there no negative score here?

    Perverts who never see users playing games comfortably
  19. Jul 25, 2023
    1
    This is a good game, but an atrocious Diablo-game. The storyline is gone through in 2 hours, and from then on its farm farm farm.
    But the farming is not even fun, everything is done alone.
    No 8 players games where you can do dungeons together. No rooms to join. There is litterely not a single multiplayer experience except for a world boss which is laughable easy and loot is evenly
    This is a good game, but an atrocious Diablo-game. The storyline is gone through in 2 hours, and from then on its farm farm farm.
    But the farming is not even fun, everything is done alone.
    No 8 players games where you can do dungeons together.
    No rooms to join.
    There is litterely not a single multiplayer experience except for a world boss which is laughable easy and loot is evenly laughable ...
    overall VERY disappointing game!
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  20. Jul 25, 2023
    2
    This game is trash. Maybe they improve it over time, but I imagine the only thing they will improve on is further monetization. PoE is better in every level. You could buy a 5 dollar game from a small developer that has more depth. The only great thing about this game are the pathetic few cinematics. I generously give it a two, because it is functional...ish.
  21. Jul 25, 2023
    1
    Open a video of paint drying on your second monitor so you'll have something fun to do while playing this game.
  22. Jul 25, 2023
    5
    I'll start with the good. The game is pretty. The controller support is S-tier. The skill tree and paragon system are good. If you are casual player, the game is approachable and enjoyable.

    Now the bad. Resistances don't work. The endgame is severely lacking in content. Balance is in a bad place. Stash tabs are too limited. Bosses are boring and too weak. Arter the recent experience
    I'll start with the good. The game is pretty. The controller support is S-tier. The skill tree and paragon system are good. If you are casual player, the game is approachable and enjoyable.

    Now the bad. Resistances don't work. The endgame is severely lacking in content. Balance is in a bad place. Stash tabs are too limited. Bosses are boring and too weak. Arter the recent experience nerfs the leveling pace becomes tedious in the 40s. There is just a lot of stuff that is broken, and due to the way they overengineered their systems is not easily fixable. For example, they can't add more stash tabs because they designed the game to load every players entire stash into memory, which will cause lag if they expand stashes. That sort of design philosophy doesn't give me much faith for the future of the game.

    Overall it's an inferior game to Path of Exiles, but easier to learn for casual player.
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  23. Jul 25, 2023
    0
    For the price, completely not worth it. 0/10.

    For $20 it could barely be a 5/10.
  24. Jul 25, 2023
    0
    Just like the tradition of 2023 Blizzard, they dont try to make the game fun to play, instead they mess with players by killing every aspect of the game so that players have to suffer and spend more time. Doesnt worth the money. Just like their every other games.
  25. Jul 25, 2023
    1
    Blizzard use to be the gold star on how to make a game. Now it's the gold star on how to ruin an IP.

    I've put in hundreds of hours in both D2 and D3. I still go back and play them. Each had there downfalls but was still fun to play. D4 looks great and the campaign was okay but that's about it. For a game that supposed to have atmosphere the mobs severely lack noises and the ones that do,
    Blizzard use to be the gold star on how to make a game. Now it's the gold star on how to ruin an IP.

    I've put in hundreds of hours in both D2 and D3. I still go back and play them. Each had there downfalls but was still fun to play. D4 looks great and the campaign was okay but that's about it. For a game that supposed to have atmosphere the mobs severely lack noises and the ones that do, are annoying. I'm looking at you fallen shamen. The skill tree gives the illusion of flexibility, then you realise about 4-5hrs in "oh most of the skills suck, looks like its spin to win baby". On my Necro, I want to use minions but are mediocre against mobs and are useless against bosses. Speaking of the bosses, they are straight boring. D2 Andarial and Durial were an absolute pain but was satisfying to beat, D4 snoozefest. The pacing of the game feels slow, particularly after the 1.1 disaster. Maybe if you had a PTR Blizzard, we could of told you before you implemented it, how bad it is. WoW has had one for years, where is it?

    They got rid of set items because they wanted more variety in game play. Yet they gave us these super rare items aspects that make or break a build. Whats the difference??? At least with the sets I could build to something. In D3 I got the same set item, sweet I can transmute to another item in the set. Sure it wasn't guaranteed but it gave a better chance.

    In all fairness, it took D3 years before it got better. But surely after 3 games you learn from mistakes. Each game people have wanted more stash space, this is not is a diablo alone complaint. People like collecting, in games and IRL. What is even more perplexing is they had the "let's load the stash when you see another player" problem in D3. Seriously, did no one question this system going into D4??? Nah let's just give less stash instead. We just want to hoard. Let the people hoard!!!!!!

    I could go on and on but I've already wasted enough time on D4.

    After my rant, my point is simply, the game is not fun!
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  26. Jul 25, 2023
    2
    I played the beta, bought the premium game, and purchased the battle pass. They got everything they wanted from me and gave me little in return. I loved the campaign, story, and cinematics, but everything else is a worthless grind. They stared down decades of innovation from PoE and took a massive step behind Diablo 2. If you're into the story, play it for the story, and maybe check outI played the beta, bought the premium game, and purchased the battle pass. They got everything they wanted from me and gave me little in return. I loved the campaign, story, and cinematics, but everything else is a worthless grind. They stared down decades of innovation from PoE and took a massive step behind Diablo 2. If you're into the story, play it for the story, and maybe check out the new content every few years. Because they promised so much, I feel let down. I wish I hadn't played it. Expand
  27. Jul 25, 2023
    0
    Literally ruined the game before Season 1 launch, and good fixes wont happen before Season 2. And leaderboards for Season 3? Released a barely pre alpha test game with a 70$ price tag, yikes avoid at all cost
  28. Jul 25, 2023
    0
    There is nothing to play in endgame.Sidestories are also boring except chapter one.(They just want you to think this game is wonderful in beta.And after you buy the full version,they don't care about you anymore)
  29. Jul 25, 2023
    2
    Not a review bomber over the patch. I don't care about the patch because honestly I haven't been able to muster up the interest or energy to force myself to play long enough to reach high enough level for it to matter.

    After the streamlined arcade game that was Diablo 3, Diablo 4 is an improvement. However, it's only that; an improvement over Diablo 3. Anyone who was looking for some
    Not a review bomber over the patch. I don't care about the patch because honestly I haven't been able to muster up the interest or energy to force myself to play long enough to reach high enough level for it to matter.

    After the streamlined arcade game that was Diablo 3, Diablo 4 is an improvement. However, it's only that; an improvement over Diablo 3. Anyone who was looking for some manner of return to D1/D2, even in a small way, is going to be massively disappointed.

    Virtually no D1/D2 gameplay elements make a comeback here. Instead, the mistakes made with D3 are mostly fixed or otherwise improved. As such, there's no identifying items, no scrolls of town portal, it's free and unlimited instead, no stat leveling, no weapons for everyone.

    Combat is more varied now, as there's actually a use for more types of attacks and spells rather than havin to rely only on splash damage attacks to deal with the endless swarms like D3. There's still no real Attack button so your Sorcerers and Necromancers still can't use swords and spears and shields, but at the very least they actually hold their equipped weapons when performing their skills/spells, instead of havin them disappear like in D3.

    The D3 "Infinite Potion" system is back, although at the very least they make it so that health pickups do not automatically heal you but give you "potions", of which you can hold 4-5 charges to heal when you need. If you run out of potion charges, you can't heal. It's a rather clumsy attempt to be more like D1/D2 without abandoning the streamlining of D3.

    Unfortunately it seems they either ran out of ideas with the skills or ran out of time to make them feel particularly different. Worst offender I can see thus far is the Necromancer havin many different selectable skills that all basically amount to "Hold out hand and a colorful wave flies at enemy, damage is done".

    The Sorcerer/Sorceress has the best skills, with plenty of variety and some D2-era skills returning to flesh it all out properly. Others unfortunately are severely lacking. The Barbarian is just boring, with only 3 shouts and a sequence of generic attacks that mostly amount to "swing weapon in a slightly different way". And they don't even get to use shields.

    The Druid as well feels like it was the primary victim of the "ran out of time" hypothesis. Basically, there is no "transform" option for the Druid. Instead, you get a skill that is assigned to Wolf or Bear, and when you use it, you instantly transform into a Wolf or Bear. Then as soon as you use a different skill, you will instantly transform back human. Not only does this look underwhelming but it means you can't mix up skills, or do things like summon or command creatures while in Wolf/Bear form.

    The game world itself, so far, has been very underwhelming. There is no more Act system; instead it's one big world, like an MMORPG. You also see other players wandering around at the same time as you, like an MMORPG. They can join in your battles or clog up the merchant's doorways with their 30 skeleton minions. There's also a ton of quests you can track at any time in a list, like an MMORPG. There's also no way of keeping track of completed quests, you can't coordinate sidequests with parties, and oftentimes you will end up with party members missing out on cutscenes or dialogue due to them being out of place. Some reviews I've seen have said you basically need a "designated clicker" because of this idiocy.

    tl;dr, the more time I put into Diablo 4, the more miserable the experience gets. Each class has so few actual skills to play with that I'm switching out classes whenever I get bored and thus basically repeating all the starter quests.

    By level 25, you've unlocked every possible skill, so all the skill points just go into "make it slightly stronger" or "add some mediocre little buff" for min-max play. There's no sense of POWER in any magic items like in D1/D2; unique items offer boosts like "+2% to Close Attack when Barrier is active" or "+4% to critical with each Core skill hit on a Stunned enemy"

    None of that means anything to me. D2 items had things like "Ignore enemy armor", "+50 to strength", "Half poison duration", "50 charges of lvl 20 Teleport". Actual visible benefits.

    I've been playing D3 and D2R leading up to D4's release. I finished D3 and put it away. It was fun the first time, but had 0 replayability. D2R I started about a month before D4 came out.

    Now almost 2 months after D4 has come out, for every 1 hour I put into D4, I find myself putting 2 hours into D2R, and enjoying it much more.

    Diablo 2 Resurrected just has more to offer than Diablo 4 in almost every way. Bigger and more interesting maps, more skills, more items and weapons, more interesting story, no long boring in-game cutscenes, and just a better, more fun experience overall.
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  30. Jul 25, 2023
    0
    Complete waste of money. Devs are incompetent. Fixes are far and not enough. New season is bland and uninnovative. Would love nothing more than a refund.
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.