User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

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  1. Jul 22, 2023
    2
    The story is good. One of the best in Diablo. As you start the game and discover the game and the map you have fun and grow powerful. After 20h you realise you have seen everything in the game. The map is big and there are many dungeons, but they are just reskins of the same 5 dungeons. The enemy variety also ends quickly. As you grow, you find that enemies scale with you, so you getThe story is good. One of the best in Diablo. As you start the game and discover the game and the map you have fun and grow powerful. After 20h you realise you have seen everything in the game. The map is big and there are many dungeons, but they are just reskins of the same 5 dungeons. The enemy variety also ends quickly. As you grow, you find that enemies scale with you, so you get weaker and weaker and you level up, only having the upper hand on some level up capstones. Same with items. The vast majority of item effects are just stat changes, very few have interesting effects that change how you play. And if you find something you like, there is a 50/50 that is a non viable build that you wouldn't know is horrible until you search for guides. Not to mention some classes are vastly weaker than others.
    End game is grindy in a bad way, easily making it boring and not worth after the story is done. Side question are repeated over and over, same for dungeons and end game events.
    Add that to the new Season 1, in which everything was nerfed to make it grindier and make players weaker, just signs for a continuation of a bad gameplay.
    if you love Diablo, you'll take 20 or 30 hours of fun out it. Otherwise, not worth the AAA price tag
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  2. Jul 22, 2023
    1
    Hoo-boy this started out with such promise. The game was never great from the get-go, but it had such incredible potential. Instead of fixing bugs and problems that were known, and instead of prioritizing implementing HIGHLY requested features, the developers chose to go the complete opposite route and just unload a massive, steamy dump all over the game and making everything moreHoo-boy this started out with such promise. The game was never great from the get-go, but it had such incredible potential. Instead of fixing bugs and problems that were known, and instead of prioritizing implementing HIGHLY requested features, the developers chose to go the complete opposite route and just unload a massive, steamy dump all over the game and making everything more inconvenient and grindy for what can only be interpreted as a "we see you're having fun here, it'd be a terrible shame if..". Their faces during the last developer live-stream (campfire, as they call it) said it all. I WISH I could be the fly on the wall come the time the developers have to defend these decisions to their higher-ups, and explain why suddenly it's one of the lowest rated games in recent times (which is an accomplishment, given all the aweful releases in 2023) and why there's a mass-exodus of players. Save your money, buy the good Diablo on the battle-net launcher instead (D2R) and enjoy hours upon hours of fun. Expand
  3. Jul 22, 2023
    0
    Diablo III was a let down from previous versions with the "always on" requirement. IV goes a step further by introducing dev ego patches. You may only play the game the dev wants, and if you don't the dev changes the rules to force you to play the way they want. Dev's have no accountability for testing pre release, they'll just keep changing the experience until you do what they want.Diablo III was a let down from previous versions with the "always on" requirement. IV goes a step further by introducing dev ego patches. You may only play the game the dev wants, and if you don't the dev changes the rules to force you to play the way they want. Dev's have no accountability for testing pre release, they'll just keep changing the experience until you do what they want. Wish I could get a refund for this purchase. Expand
  4. Jul 22, 2023
    2
    "Game" is maybe too big a word, BETA GAME for 70 EURO, one of the most expensive productions in the history of games with an additional store with micro-transactions because you haven't paid enough for the FINAL GAME yet! This is just a scandal and a SCAM. The creator apparently mixed up business models. I understand micro-transactions and general shop in a game that is in the form of FREE"Game" is maybe too big a word, BETA GAME for 70 EURO, one of the most expensive productions in the history of games with an additional store with micro-transactions because you haven't paid enough for the FINAL GAME yet! This is just a scandal and a SCAM. The creator apparently mixed up business models. I understand micro-transactions and general shop in a game that is in the form of FREE TO PLAY, but adding such treatments to a game for which you call 70 EURO and more depending on the version is just greed and **** players. I will pass over the latest patch once a battle pass because there are no words for it, how you can make a SLOW RPG from the ARPG genre. Free skins on the Battle Pass path are just a mockery and spit in the face of people who bought this game mostly in PRE-Order and spent a lot of money on it. Just one big SCAM and a cash grab, without QUALITY, RELIABILITY and IDEA. Expand
  5. Jul 22, 2023
    0
    They don't respect your time, they respect their own quotas. We only live once and in the big scheme of things life is very short.. so this game is NOT something you want to spend your time on as they do not care about you or RESPECT you.
  6. Jul 22, 2023
    0
    DON'T BUY THIS SH*T

    The concept is just more item levels (rare, magic, legendary, ancestral, ancient, blah blah blah...) and bosses that are way too hard. The progression of the player is unbalanced compared to his advancement, we are just forced to die & retry. There are thousands of types of objects to know, evil, flawed, I don't know what, immortal, blah blah too many bulls*it,
    DON'T BUY THIS SH*T

    The concept is just more item levels (rare, magic, legendary, ancestral, ancient, blah blah blah...) and bosses that are way too hard.
    The progression of the player is unbalanced compared to his advancement, we are just forced to die & retry.

    There are thousands of types of objects to know, evil, flawed, I don't know what, immortal, blah blah too many bulls*it, to mask the lack of creativity.

    In short, just play diablo 3 or 2, don't make the mistake of buying it like me.
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  7. Jul 22, 2023
    1
    망해가는 길로 가는중이나
    소통을 하는척이라도 해서 0점 줄거 1점줌
  8. Jul 25, 2023
    0
    This review contains spoilers, click expand to view. This game needed a minimum of 1 to 2 years of development. Buyer beware this is not a completed title.

    There is no end game content, you spam dungeons over and over and over. The games overall balancing is not very good, many mechanics will one shot kill you.

    Blizzard likely rushed this game due to poor world of warcraft dragon flight sales.
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  9. Jul 25, 2023
    1
    Not playable after 70 lvl. Terrible end game loop. No chase items. No crafting. No agency on the contents and rewards. Bad itemization. Forced builds by devs. Buggy and imbalanced tuning.
  10. Jul 25, 2023
    3
    I've been playing Diablo since D1. It has always been a smash and grab game with high intensity. D4 is none of that. Blizzard has released another barely beta ready product as a cash grab.

    In the open world you've been given a horse to ride about, but it is so buggy and janky you'd rather walk. The mob count is so sparse and objectives are so spread out that stopping to kill trash
    I've been playing Diablo since D1. It has always been a smash and grab game with high intensity. D4 is none of that. Blizzard has released another barely beta ready product as a cash grab.

    In the open world you've been given a horse to ride about, but it is so buggy and janky you'd rather walk. The mob count is so sparse and objectives are so spread out that stopping to kill trash packs on the way is such a time sink it seems pointless. Then if you do stop and kill mobs the items and gold dropped are more like clutter than anything. Most of the time I don't bother picking up the items or the gold. Not picking up gold in a video game? That should be enough of a design flaw to get anyone's attention.

    Everything in the game scales with your level. Killing a mob at level 1 feels the same at level 50. You don't feel stronger. The cost of items at the vendor scale too with everything being just out of your price range with the gold in your bags until you have gear that is so much better you would never use the vendor. So, why have one selling me blue items I'll never want?

    The dungeons are empty. You can walk about for literally a minute and not encounter anything. Then when you do find something it's like 6 mobs. Then your resources all drain before you find the next tiny pack.

    The dungeons are also insanely repetitive in both map design and objectives. I just completed 4 of the exact same instance. Same map, same mobs, same objective. Not the same dungeon 4 times but 4 different ones that ended up being exactly the same. The objectives are really frustrating. Normally you're picking up an item or using a lever as far East as possible then the next one is as far West as possible then returning to the middle to a barrier that has dropped. Pray there aren't 3 or more objectives blocking your progress or you will be running in circles backtracking over empty areas that you've previously cleared. Sound fun to run for minutes through an empty dungeon over and over and over? I don't think anyone that makes the game plays the game.

    All the running about just feels pointless. You're looking for demons and can't find them. And when you do, you don't care because they don't drop much of anything. It all feels like the game is set up just to keep you logged in and inflate their engagement metrics.

    They also implemented some hot garbage called renown from World of Warcraft. It is reputation with minor rewards with each zone in the game. Apparently, you need to re-grind it every season. Hard, 100% pass. This alone is why I won't be playing any more. Zero interest in re-doing the same boring content repeatedly. I'm here to save the world and kill demons not re-activate the town portals.

    The last unforgivable transgression is the 'battle pass". I'm a sucker and purchased the pre-sale of the game and forgot it had one month's free battle pass. I was drilling in the menus for season one to see how much it cost and what the rewards would be. The game automatically cashed in my freebie with no confirmation. Thankfully it was free as I would have been furious to purchase an actual battle pass. It comes with nearly nothing. Some crappy "transmogs" and a mount I'll never use. It further insults your intelligence and wallet by giving you some in game currency. Is it platinum? Who cares what it is called as they give you less than the amount to purchase the cheapest item in the in-game store.

    One of Diablo's core tenants has been hardcore. I wouldn't bother much unless you are a true die hard. They seem to be trying to make the game an MMO and the loading between zones will lag out for several seconds just moving about on a solid internet connection. Enough time to get gibbed by some trash for sure. There is no reason hard core players shouldn't be able to play in an offline mode.

    There is no in-game communication to speak of. No global channel. Very hard to find new friends. There is a clunky interact menu to wave at people or inspect their gear. And there is a guild finder, but the few times I checked it there weren't many offerings.

    With all that negativity there are also some great points. The campaign is fantastic with the exception of the minority 'girl power' forced narrative. The art, video and sound work are all outstanding. The cut scenes are great and smashing a mob into 1000 bits feels immersive with deep crushing sounds. The implementation of the Butcher is awesome!

    Unless you just have to play now with your friends, i'd wait and buy it on sale. The campaign is worth the price of a movie ticket, but not $70. Maybe they will fix some of the systems, but i doubt it based on their track record.
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  11. Jul 25, 2023
    1
    The graphics and art team did an amazing job creating a visually stunning game that the balance and gameplay team destroyed with their terrible decision making. Truly a shame that they are so out of touch with what their playerbase wants that they have destroyed what should have been an amazing game.
  12. Jul 25, 2023
    1
    The developers are clearly out of touch with the community by delivering nerfs no one asked for and promising future buffs that will make it better. How is it possible to have gone through all this in D3 to not have learned a single lesson? and worse to repeat the very same mistakes again! I give up, you win Blizzard, but you will never get my money again, I'm done, GG WP.
  13. Jul 25, 2023
    3
    Game is shallow, more design and care put into aesthetic skin items that are sold via a in-game store rather then functionalities and game mechanics... we have given the developer plenty of feedback about what needs to be changed, and they constantly fail to act on jf.

    Maybe I'll return to the game in a year or two and things will be different but in its current state the game is just bad.
  14. Jul 25, 2023
    0
    Blizzard had years to work on this game. They had experience from working on Diablo 1, 2, 3, World of Warcraft, and other titles. They ran several beta tests before launch. And this is the trash phone game that they decided to port onto PC and consoles?

    Braindead item design. Recycled dungeons and mobs. Garbage world bosses. Invisible walls. Broken quest NPCs. Unlinkable items. No
    Blizzard had years to work on this game. They had experience from working on Diablo 1, 2, 3, World of Warcraft, and other titles. They ran several beta tests before launch. And this is the trash phone game that they decided to port onto PC and consoles?

    Braindead item design. Recycled dungeons and mobs. Garbage world bosses. Invisible walls. Broken quest NPCs. Unlinkable items. No button to respec. Stupid UX design. Too incompetent to add stash tabs.
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  15. Jul 25, 2023
    0
    Diablo 4 has been on my mind since the day diablo 3 released becausec d3 really missed my expectations. I had hope that with more time and billions more dollars, Blizzard would be able to nail that formula that made Diablo 2 so amazing. Boy was I wrong. This game feels like an empty hollow shell of a game with small diablo influences but nothing feels right. The gameplay is not satisfying,Diablo 4 has been on my mind since the day diablo 3 released becausec d3 really missed my expectations. I had hope that with more time and billions more dollars, Blizzard would be able to nail that formula that made Diablo 2 so amazing. Boy was I wrong. This game feels like an empty hollow shell of a game with small diablo influences but nothing feels right. The gameplay is not satisfying, the side quests are boring and immemorable, the grinding is boring and lifeless, the gear is all the same and nothing stands out like uniques in D2, the stats on gear feel pointless and dont make the game more fun. This game feels like it was released 4 years too early and it's just and empty shell of a game. Diablo series is so important for me that this game broke my heart. Blizzard killed the Diablo series and monetized it's lifeless corpse. Expand
  16. Jul 25, 2023
    0
    This was my first time playing a Diablo game, was okay at first then came nerf after nerf after nerf, repetitive reused fights that are dull and bland, and items they continue to add in that you will never see in your entire lifetime. Will never buy another Diablo game again and would honestly like my money back
  17. Jul 25, 2023
    1
    My personal opinion and I think most can agree, The aesthetics and feel of the game is TOP tier, the bosses and their mechanics, itemization, skill tree, UI, etc… is probably C-D tier. I’ve played the game when it first came out and don’t get me wrong it was fun. But slowly I started to realize the problems it has. I think the game came out way to early. I tried to start a fresh seasonalMy personal opinion and I think most can agree, The aesthetics and feel of the game is TOP tier, the bosses and their mechanics, itemization, skill tree, UI, etc… is probably C-D tier. I’ve played the game when it first came out and don’t get me wrong it was fun. But slowly I started to realize the problems it has. I think the game came out way to early. I tried to start a fresh seasonal character and thought to myself, wtf is the point I have nothing to work for…. Uber Lilith? Who cares really…. Expand
  18. Jul 25, 2023
    0
    Total crash. NO FUN, no motivation to play. Very disappointed in this release
  19. Jul 25, 2023
    2
    i felt this game could've been so much more, however, execution fell flat. since Diablo 3 the devs have tried to go in a different direction with Diablo, they need to go back to the roots of the first two titles and abandon the thought of an "action RPG" because Diablo 3 and 4 lack good Action. "Skill zigzag/Tree" is a joke, Items suck, they need more variety. and i just hate how thei felt this game could've been so much more, however, execution fell flat. since Diablo 3 the devs have tried to go in a different direction with Diablo, they need to go back to the roots of the first two titles and abandon the thought of an "action RPG" because Diablo 3 and 4 lack good Action. "Skill zigzag/Tree" is a joke, Items suck, they need more variety. and i just hate how the magic/wrath/essence and such is needed to cast skills. I won't buy any more Diablo titles as long as they continue these substandard Diablo titles. Expand
  20. Jul 25, 2023
    3
    As long as you do not go out into the world you will enjoy this game.
    What I mean by that is, you need to find a couple of friends and just spam dungeons.
    Then when you need to get to level 50 and then spam NM dungeons. Nothing else. Because when you go out and experience the rest of the content, you are immediately confronted with a unfinished beta experience. This game is without a
    As long as you do not go out into the world you will enjoy this game.
    What I mean by that is, you need to find a couple of friends and just spam dungeons.
    Then when you need to get to level 50 and then spam NM dungeons.
    Nothing else.
    Because when you go out and experience the rest of the content, you are immediately confronted with a unfinished beta experience.
    This game is without a doubt not ready for release.
    You are a paying beta tester until at least season 3.
    But mark my words if they actually add some end game content like more bosses then there is a chance it will make it, but in it's current state you are better off waiting for a sale and or season 3 at minimum. And even then I would wait to see if they fix what is wrong with the game by then.
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  21. Jul 25, 2023
    0
    Only good thing abute the game was the beta so i dident hade to wast money on this game.
    I miss old blizzard..
  22. Jul 25, 2023
    3
    I played this game during the beta test weekend. I feel that was the best part of the game. Now I really don't trust betas after this nor do I trust Blizzard marketing ever again. The campaign was ok but short. The story had some gory and grisly elements to it. Donan's son Yorin and Feodor were interesting. My fav runs are Hopes Light and Kor Dragan. What bothers me is the menu systemI played this game during the beta test weekend. I feel that was the best part of the game. Now I really don't trust betas after this nor do I trust Blizzard marketing ever again. The campaign was ok but short. The story had some gory and grisly elements to it. Donan's son Yorin and Feodor were interesting. My fav runs are Hopes Light and Kor Dragan. What bothers me is the menu system looks like a mobile interface. Diablo 3 had a much better menu system. Despite the graphics and mechanics being ok, their isn't much to do with them. Once you finish the campaign and get the mount, You tend to ride past the areas you'd have to fight to go through which makes the open world useless. You can't raid dungeons overpowered and clear them fast because of the leveling. It would take quite some time to clear them all. The HT and NM are ok but they get old fast. The season pass is a cash grab to sell you gear they should have put in a game people paid $70 - $100 for. The season patch took the wind out of my sails. If you read the SEC filings for Activision-Blizzard, they elaborate in great detail about soaring profits due to player investment in games and how to increase revenue even further. Don't mind working people getting paid but last time I checked Blizzard doesn't even pay their employees well. What the hell are they doing with all the money? Pay the workers good money to make good games and take the business staff to devils island and let them fend for themselves. If Blizzard ran Pac Man, they'd charge you for every dot you ate. F Bobby Kotick. Expand
  23. Jul 25, 2023
    2
    Not a review bomber over the patch. I don't care about the patch because honestly I haven't been able to muster up the interest or energy to force myself to play long enough to reach high enough level for it to matter.

    After the streamlined arcade game that was Diablo 3, Diablo 4 is an improvement. However, it's only that; an improvement over Diablo 3. Anyone who was looking for some
    Not a review bomber over the patch. I don't care about the patch because honestly I haven't been able to muster up the interest or energy to force myself to play long enough to reach high enough level for it to matter.

    After the streamlined arcade game that was Diablo 3, Diablo 4 is an improvement. However, it's only that; an improvement over Diablo 3. Anyone who was looking for some manner of return to D1/D2, even in a small way, is going to be massively disappointed.

    Virtually no D1/D2 gameplay elements make a comeback here. Instead, the mistakes made with D3 are mostly fixed or otherwise improved. As such, there's no identifying items, no scrolls of town portal, it's free and unlimited instead, no stat leveling, no weapons for everyone.

    Combat is more varied now, as there's actually a use for more types of attacks and spells rather than havin to rely only on splash damage attacks to deal with the endless swarms like D3. There's still no real Attack button so your Sorcerers and Necromancers still can't use swords and spears and shields, but at the very least they actually hold their equipped weapons when performing their skills/spells, instead of havin them disappear like in D3.

    The D3 "Infinite Potion" system is back, although at the very least they make it so that health pickups do not automatically heal you but give you "potions", of which you can hold 4-5 charges to heal when you need. If you run out of potion charges, you can't heal. It's a rather clumsy attempt to be more like D1/D2 without abandoning the streamlining of D3.

    Unfortunately it seems they either ran out of ideas with the skills or ran out of time to make them feel particularly different. Worst offender I can see thus far is the Necromancer havin many different selectable skills that all basically amount to "Hold out hand and a colorful wave flies at enemy, damage is done".

    The Sorcerer/Sorceress has the best skills, with plenty of variety and some D2-era skills returning to flesh it all out properly. Others unfortunately are severely lacking. The Barbarian is just boring, with only 3 shouts and a sequence of generic attacks that mostly amount to "swing weapon in a slightly different way". And they don't even get to use shields.

    The Druid as well feels like it was the primary victim of the "ran out of time" hypothesis. Basically, there is no "transform" option for the Druid. Instead, you get a skill that is assigned to Wolf or Bear, and when you use it, you instantly transform into a Wolf or Bear. Then as soon as you use a different skill, you will instantly transform back human. Not only does this look underwhelming but it means you can't mix up skills, or do things like summon or command creatures while in Wolf/Bear form.

    The game world itself, so far, has been very underwhelming. There is no more Act system; instead it's one big world, like an MMORPG. You also see other players wandering around at the same time as you, like an MMORPG. They can join in your battles or clog up the merchant's doorways with their 30 skeleton minions. There's also a ton of quests you can track at any time in a list, like an MMORPG. There's also no way of keeping track of completed quests, you can't coordinate sidequests with parties, and oftentimes you will end up with party members missing out on cutscenes or dialogue due to them being out of place. Some reviews I've seen have said you basically need a "designated clicker" because of this idiocy.

    tl;dr, the more time I put into Diablo 4, the more miserable the experience gets. Each class has so few actual skills to play with that I'm switching out classes whenever I get bored and thus basically repeating all the starter quests.

    By level 25, you've unlocked every possible skill, so all the skill points just go into "make it slightly stronger" or "add some mediocre little buff" for min-max play. There's no sense of POWER in any magic items like in D1/D2; unique items offer boosts like "+2% to Close Attack when Barrier is active" or "+4% to critical with each Core skill hit on a Stunned enemy"

    None of that means anything to me. D2 items had things like "Ignore enemy armor", "+50 to strength", "Half poison duration", "50 charges of lvl 20 Teleport". Actual visible benefits.

    I've been playing D3 and D2R leading up to D4's release. I finished D3 and put it away. It was fun the first time, but had 0 replayability. D2R I started about a month before D4 came out.

    Now almost 2 months after D4 has come out, for every 1 hour I put into D4, I find myself putting 2 hours into D2R, and enjoying it much more.

    Diablo 2 Resurrected just has more to offer than Diablo 4 in almost every way. Bigger and more interesting maps, more skills, more items and weapons, more interesting story, no long boring in-game cutscenes, and just a better, more fun experience overall.
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  24. Jul 25, 2023
    0
    Complete waste of money. Devs are incompetent. Fixes are far and not enough. New season is bland and uninnovative. Would love nothing more than a refund.
  25. Jul 25, 2023
    0
    There is nothing to play in endgame.Sidestories are also boring except chapter one.(They just want you to think this game is wonderful in beta.And after you buy the full version,they don't care about you anymore)
  26. Jul 26, 2023
    1
    For the game videos I can put only 1 point and that's it. Nothing new, nothing special, completely boring and buggy game. I bought the digital deluxe version and would refund the money if I could. Can't imagine such a huge company can't make a good game
  27. Jul 26, 2023
    0
    Bought the early access game for 90 euros. Played few characters. Season 1 dropped (have season passa included in my early access edition) - went to play Path of exile for free. Pretty much sums up the game.
  28. Jul 26, 2023
    0
    I paid the most expensive edition of the game to receive the same game I played during Closed Beta in September 2022, with all the bugs that I reported during beta included. Not good.
  29. Jul 26, 2023
    0
    Unfinished game launched early to destroy Last Epoch and Path of Exile 2 chance for market share.

    Diablo Immortal, their app game ruined by monetization, had way more to do than Diablo 4 on launch. It's pathetic. Battlegrounds, raid instances, better social, etc were all in there from launch. D4 endgame loop is not fun at all. As many people have said before, we all love the nostalgia
    Unfinished game launched early to destroy Last Epoch and Path of Exile 2 chance for market share.

    Diablo Immortal, their app game ruined by monetization, had way more to do than Diablo 4 on launch. It's pathetic. Battlegrounds, raid instances, better social, etc were all in there from launch. D4 endgame loop is not fun at all. As many people have said before, we all love the nostalgia that Blizzard games bring to us. But I think they are truly just a corporate swamp now. I suggest no one buys any cosmetics or passes until we see rich content and features added. Reskinning dungeons is not enough. Just because it was done in the past and worked, doesn't mean it's the winning formula for the future. They spent maybe 50 million on worldwide advertisement when the game was basically selling itself. If they just spent half of that on a massive development team, they would be making even more money on cosmetics right now!!!!! Such a shame....

    The game deserves a slightly better score but hopefully these ratings will pressure them to fix things sooner.

    Background on me: I've been playing blizzard games since I found warcraft 1-2 at CompUSA . A few years later, i snuck in diablo 1 in my moms shopping cart at Costco. That should give you my age range... lol
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  30. Jul 26, 2023
    1
    This game is a heartbreaking disappointment, and proves that Blizzard no longer has enough industry acumen or talented developers to create a fun experience.

    The lack of experience on the team is resounding - from terrible communication to extreme patches that fluctuate player experiences multiple times per week, to a general display of a lack of both confidence in their product and
    This game is a heartbreaking disappointment, and proves that Blizzard no longer has enough industry acumen or talented developers to create a fun experience.

    The lack of experience on the team is resounding - from terrible communication to extreme patches that fluctuate player experiences multiple times per week, to a general display of a lack of both confidence in their product and respect for their customers. It's almost as though the company still believes it's the best studio in the world, and isn't able to see its own failures.

    This game was very clearly made to be a p2w cash grab in the vein of Diablo Immortal, but after customer backlash changed this game's destiny, it slowly developed into the worst of both worlds - all of the grindy awful gameplay to push a player to a pay to win cash shop mixed with an arrogant design team that both doesn't understand their own game math and also doesn't understand what their customers want.

    This game should have and could have been Blizzard's saving grace - but clearly, it falls far short of the mark - and it's not the art, the visual style, or the sound - it's the game developers and their lack of ability or care to create something great shining through.

    Do yourself a favor - skip this game. Go play literally anything else. This game is the definition of "Not worth $70".
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Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.