User Score
7.1

Mixed or average reviews- based on 33698 Ratings

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  1. Dec 17, 2020
    7
    Reviewers that get paid to give it a perfect score even when they said the game is flawed and buggy should be excluded permanently because of highly unreliable or biased!
  2. Dec 17, 2020
    5
    The game has a bigger problem than its unfinished state at launch. It's a FarCry/Rage type experience that just isn't as good as the latest versions of those games.

    When the bugs have been ironed out (LOTS of work to do there) what you're left with is a mildly entertaining action game with RPG-lite elements. This is NOT the new Deus Ex, if that's what you're expecting.
  3. Dec 14, 2020
    6
    I am about 15 hours into the game so far. The game is good, not great, doesn't live up to the hype, but it is not terrible either.

    pro: - graphics and atmosphere are pretty good on high gfx settings. - Story is engaging so far, want to know what happens next. - The world LOOKS cool and dense. - Music is good, very futuristic cyberpunky. - Interesting characters in the story so far.
    I am about 15 hours into the game so far. The game is good, not great, doesn't live up to the hype, but it is not terrible either.

    pro:
    - graphics and atmosphere are pretty good on high gfx settings.
    - Story is engaging so far, want to know what happens next.
    - The world LOOKS cool and dense.
    - Music is good, very futuristic cyberpunky.
    - Interesting characters in the story so far. Good voice acting performances.

    cons:
    - Open world is set dressing mostly. I have been mostly ignoring it, because nothing interesting happens.
    - Buggy: not a big deal to me, but can be distracting from the immersion when objects are clipping in cutscenes etc.
    - Side quests are just fetch quests. biggest disappointment for me, as this is one of the strongest points from the Witcher 3, side quests actually add to the world building and immersion. Here not at all.
    - Seems like the developers wasted time implementing stuff such as genitals in character customization, but forgot to focus on fleshing out the world.
    - stealth and hacking gameplay seem like a chore. i have just been going guns blazing out of frustration.
    - menus are confusing and convoluted.

    All in all, an okay experience, but ultimately disappointing. Seems like the devs suffered from wanting to do too much, and in the end, couldn't deliver and failed to get the game out the door in a fully finished state.
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  4. Dec 17, 2020
    5
    The game is impressive with it's ambition & theme. It's definetly fun to play. I respect that.

    However, the finished product is barebones, barely tested & full of bugs. So much features are plain, lackluster or sub-par. The story is somewhat immersive, but shallow. Characters and dialogues do not have a great depth, cyberpunk themes are lacking. Cops spawn directly next to you when
    The game is impressive with it's ambition & theme. It's definetly fun to play. I respect that.

    However, the finished product is barebones, barely tested & full of bugs. So much features are plain, lackluster or sub-par. The story is somewhat immersive, but shallow. Characters and dialogues do not have a great depth, cyberpunk themes are lacking.

    Cops spawn directly next to you when you commit a crime. Collision has repeated problems. Multiple display problems. You cannot change the scale of the minimap. You cannot change the colors of the HUD. AI is simplistic and combat feels non-interactive, worst I've seen in AAA in years. Few customization options. Driving is a nightmare with mouse and keyboard. Frustrating quest triggers. Frequent in-game limitations.

    Moreover, most storylines could take place in any universe with technology or magic. Cyberpunk themes are under-used, under-developed and often reduced to tropes.

    They sold us hype. We bought. They did not deliver up to their sales pitch. Consumers are treated like beta testers again
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  5. Dec 17, 2020
    7
    Fabuła mistrz, ale ilość błędów i słaba optymalizacja to jakiś żart. W dniu premiery to jest beta a nie gotowy produkt
  6. Dec 16, 2020
    7
    First of all I have to say that I played the game on PS4. 35 hours was very tiring for me. FPS problem, hang-ups, late loading of the skins could sometimes be annoying. However, going back to the game, I think it had a good storytelling and action. I must say that supporting the action with moving music excites me. I would also like to say that sometimes conversations are very long andFirst of all I have to say that I played the game on PS4. 35 hours was very tiring for me. FPS problem, hang-ups, late loading of the skins could sometimes be annoying. However, going back to the game, I think it had a good storytelling and action. I must say that supporting the action with moving music excites me. I would also like to say that sometimes conversations are very long and tiring.
    Generally as follows:
    Story 7/10
    Gameplay 6/10
    Action 7/10
    Music 9/10
    Night City 9/10
    Bugs 10/10
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  7. Jan 17, 2021
    7
    El juego tiene muy buenos gráficos, una historia excelente para el genero Cyberpunk pero corta, cuenta con muchos detalles agradables y un sin fin de referencias de películas, series, animes y videojuegos, tiene una IA y físicas pobres además de muchos bugs y con un rendimiento no tan bueno pero con una jugabilidad extraordinaria, me gusto bastante el juego pero aun así me quede conEl juego tiene muy buenos gráficos, una historia excelente para el genero Cyberpunk pero corta, cuenta con muchos detalles agradables y un sin fin de referencias de películas, series, animes y videojuegos, tiene una IA y físicas pobres además de muchos bugs y con un rendimiento no tan bueno pero con una jugabilidad extraordinaria, me gusto bastante el juego pero aun así me quede con una sensación agridulce Expand
  8. Dec 31, 2020
    6
    It is a good game based on its narrative, the problem is that many people had the idea that it would be a Gta when it has nothing to do with it and that is why they bought something that was not to their liking, before buying stupidly, look at streamer and ready.
  9. Dec 17, 2020
    5
    The game is not mediocre, but neither is it the great open world innovation that was promised. Worst of all is how the press (as always) was absolutely bought to put 10/10 on this. I also believe that the reason why the game came out early was due to pressure from shareholders. But yes, the game is not up to what it was proposed to do.
  10. Dec 13, 2020
    7
    Honestly... pretty disappointed, the story is much less thrilling than what we've come to expect from CDPR, aside from the technical issues, melee combat is simply not fun and side quests are extremely forgettable for the most part
  11. Dec 13, 2020
    7
    For a game about "body modification," there is surprisingly almost no actual body modification. You will see hundreds of people with bionic arms, legs, necks, faces, hands, skin etc, but none of that is available to the player, not even cosmetics. You aren't even allowed to take your own *piercings* out if you select some during character creation.
  12. Jan 27, 2021
    5
    This game failed to deliver, it is not what CD PROJEKT RED led us to believe it would be.

    Life paths have no meaningful impact on the game, they add flavour dialog and a couple of unique quests and do not majorly alter the game as was promised. Dialog choices are more illusion than anything as they lead to the same outcome. The AI is bare bones, in combat enemies will just sit there
    This game failed to deliver, it is not what CD PROJEKT RED led us to believe it would be.

    Life paths have no meaningful impact on the game, they add flavour dialog and a couple of unique quests and do not majorly alter the game as was promised. Dialog choices are more illusion than anything as they lead to the same outcome.

    The AI is bare bones, in combat enemies will just sit there while you take your sweet time head shooting them, police spawn out of the thin air and don't react to gun fire from gangs shooting over their heads. theirs’s no police car chases either. No bounty hunters, max-tac coming after you. They simply can't chase you in vehicles and have you noticed there are no other bikes on the road only in scripted events.

    Crafting Is imbalanced and unrewarding. You can craft clothing mods from basic components and disassemble them into more advanced components. somehow you can disassemble consumables like soda drinks and craft high tech weapons from them which makes zero sense.

    Upgrading weapons only offer a small increase in damage and becomes ridiculously expensive. when upgrading legendary weapons you use very expense components for an extra 10 points of damage etc. This feature was meant to allow the player to keep their favourite guns but is not even remotely balanced for this.

    Hacking is overpowered which is not helped by the dumb AI and the minigame itself becomes very tedious.

    The perk tree is all over the place. some give 50% extra headshot damage while others give 3% extra damage. a lot of the icons don't match what the perk provides. it is full of padding. One perk disassembles valuable junk together with the common junk costing the player 1000's in money. Skills should add interesting mechanics and abilities.

    Driving is a mess, the POV when driving first person is messed up on a lot of cars you can barely see over the steering wheel. breaking is almost none existent. Some time you are blinded by daylight when driving first person, this is more common in the Badlands.

    The arm augmentations which where advertised as game changing like gorilla arms allowing you force open doors is no longer a feature though the item description is still there.

    Inventory is a nightmare to organise. It would have made more sense to find the gun with a standard skin and allow the player customise it ourselves. Levelled guns and armour means you are constantly changing guns I think I spent most of my time going through my inventory. Late game rare and epic guns drop all the time which makes them feel common and not like epic loot.

    Bugs everywhere, T-posing pedestrians, car drivers, in cut scenes etc. floating cigarettes, guns, frame rate drops. Cars driving through wall, sliding nps in cutscenes. Dead still talking to the player, dying when jumping down 4 feet, dropping off the top of ladders. grenades not been thrown when pressing the button.

    I could go on but the main thing is this game is not what CD PROJEKT RED promised and is an average game.
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  13. Dec 14, 2020
    7
    30hr gameplay. 5600x, RTX 2080, 32g RAM with no issue. All high settings, DLSS on, RTX high, stable 1080p 60fps. People rating 0 are just jealous of not playing it first-hand. Upgrade your GPU driver at least.

    Stop talking BS like "oh I got a GTX660Ti and only got 20fps," or "worse than EA! Ubisoft! Or Indie studio" cause you can't even upgrade your own drivers! Many people are
    30hr gameplay. 5600x, RTX 2080, 32g RAM with no issue. All high settings, DLSS on, RTX high, stable 1080p 60fps. People rating 0 are just jealous of not playing it first-hand. Upgrade your GPU driver at least.

    Stop talking BS like "oh I got a GTX660Ti and only got 20fps," or "worse than EA! Ubisoft! Or Indie studio" cause you can't even upgrade your own drivers! Many people are comparing the game with Watchdog Legion, you know what, recruiting any NPCs is the single selling point of the new Watchdog, and the character designs and abilities are useless. There are only 3 or 4 agents that I use the most and other agents will just stay on the street doing nothing. All the recruitment missions are just random templates and you are saying it is better than Cyberpunk? What? You want more NPC? Better AI? Ask if your PC or console can handle the computation. What a joke.

    I know there are several drawbacks like the crafting system or the driving experience, or no metro, lack of outfit customization. But they don't make the game a 0/10. You guys are just downright braindead and pathetic.

    And yeah, 1st personal view is a bad idea for this game.
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  14. Dec 17, 2020
    5
    The games kinda ok in its current state. its got a a lot of bugs and at some parts just unenjoyable. the game without the bugs would be atleast a 9/10 but it will take them at least a year to patch all of these out. the lifepaths only change the first part of the game then they meet in the middle then split apart again (best way i can put it). The perks and upgrades are really fun to messThe games kinda ok in its current state. its got a a lot of bugs and at some parts just unenjoyable. the game without the bugs would be atleast a 9/10 but it will take them at least a year to patch all of these out. the lifepaths only change the first part of the game then they meet in the middle then split apart again (best way i can put it). The perks and upgrades are really fun to mess around with. the games main story is 25-40 hours long depending on how you play it. There are alot of great side missions some better than the main story. but overall this game is good i wouldn't recommend to console players in its current state but if you have a decent pc it is a great game and i recommend it if you dont mind the bugs now and again Expand
  15. Dec 18, 2020
    7
    I can't see any reason that justifies Cyberpunk 2077 being open-world rather than linear. There is a very good game at the heart of Cyberpunk but it is buried under a deluge of padding, poor AI, an archaic loot system, and bugs.
    You start the game by customising your character and choosing a lifepath. Appearance and gender affect your romance options while the lifepath gives you one of 3
    I can't see any reason that justifies Cyberpunk 2077 being open-world rather than linear. There is a very good game at the heart of Cyberpunk but it is buried under a deluge of padding, poor AI, an archaic loot system, and bugs.
    You start the game by customising your character and choosing a lifepath. Appearance and gender affect your romance options while the lifepath gives you one of 3 introductions along with differing dialogue options down the line.

    Once the intro is over, the 3 lifepath stories coalesce into an engaging story about a Mcguffin biochip, weaving in and out of the major Cyberpunk themes. As a fan of the genre, I found the main story and most of the side quests to be fascinating and the most engaging parts of the game. Unfortunately, there are a lot of preriferal objectives and activities surrounding the quality missions that weigh down the experience as a whole.

    The map is plastered with icons that represent activities of varying quality. Unfortunately, most will see you going to a location and killing some people with little context beyond "they are bad guys". These activities will be framed by soulless phone calls and end with money and exp materialising in your pocket. It is blatant padding, present to give the illusion that Night City is a place where stuff happens, while in reality there isn't much going on at all. At a glance, the city is gorgeous, sporting all of the neon and mismatched architecture a Cyberpunk city should have. Yet the inhabitants of Night City are mostly mindless drones. Seriously, the AI of pedestrians and drivers is Driver 3 levels of basic. Pedestrians have a stock crouch animation when things get violent and there seems to be no variation in their responses to your actions. The most glaring routines are those of the children. They wander around, unaccompanied, doing nothing. In the Witcher 3, kids would play tag, kick around in the mud and gawp at Geralt's swords. Why are these kids now so emotionless and why are they all missing their guardians?

    Things only get worse when you start driving. The only response other drivers ever have is to stop their vehicles and beep the horn. Park your car slightly off the curb? Cars will stop (even when there's space to go around) and beep their horn. Crash into a van at 120mph, they will stop and beep their horn. Shoot at them.. they don't really do anything when you do that actually but you get the idea. I am not a huge GTA fan but I have to admit, Rockstar nails pedestrian AI. Seeing the various reactions of crowds is one of the many joys an open-world city can provide. Without it the world feels so superficial.

    This feeling extends to the available cars too. Cars cannot be customised and are pretty much just a cosmetic option. Yes, they have differing speeds but the layout of Night City does not lend itself to fast driving and the car controls are average at best. This wouldn't bother me too much, but flying cars are present throughout the game, so it's pretty galling that you never get your hands on one or customise an existing car to fly.

    As an RPG there is also an in depth levelling system. There are over a dozen perk trees to fill out with the general buffs and upgrades you would expect, like increase health or do more damage. You can also buy upgrades like a rocket launcher in your wrist which is very cool, or a quickhack that sets enemies on fire. It is a typical RPG character progression system, it works well but it's not groundbreaking and the UI needs some work. Aside from character progression there is also loot which is handled very poorly. The game drowns you in weapons and clothing but most of it is useless. Throughout the game I have encountered about 6 guns that I actually use, these are "iconic" guns that can be upgraded. Despite this, almost every mission will end with my inventory being stuffed with a dozen new (weaker) assault rifles and pistols. The constant routine of running back and forth to a vendor is exhausting and the kind of thing we all had enough of in Skyrim, almost a decade ago. Similarly, you will frequently discover an entire new wardrobe. There are lots of cool clothing items in Cyberpunk but each of them has an arbitrary armour number so you will spend the majority of the game wearing a stupid mismatched outfit to maximise your armour.

    The gameplay itself is very basic FPS-RPG action. Bullet sponge enemies are frequent and your options are usually just stealth or kill everything. I enjoyed it, but the AI is simple and quickhacks are never as impactful as Geralt's Signs were.

    If you like the genre of Cyberpunk and have a system that can run it, you will love this game. If you are looking for the new benchmark for Open-Worlds you will be sorely dissappointed. I can't wait to see what CD Projekt red improves over the next year but as is, the open-world element of this game has glaring flaws that we have seen in dozens of lower budget games before it.
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  16. Dec 16, 2020
    7
    At the current state, this game is like the deformed kid from the Goonies. Great story and character, and pretty cinematic, high octane moments in the main questline are marred by frequent bugs, dumb AI, and cut content. I have hope that this will become an 8 or even 9 someday.
  17. Dec 14, 2020
    6
    I've put 32 hours into the game, finished the base story and while it was fun to drive the cool cars, drive through the cool city, I have come to the conclusion that this game is not worth your money. Cyberpunk 2077 sells itself very well, especially in the prologue. I was sucked into the game, It seemed like the most ambitious game I've ever played, while Cyberpunk 2077 is ambitious itsI've put 32 hours into the game, finished the base story and while it was fun to drive the cool cars, drive through the cool city, I have come to the conclusion that this game is not worth your money. Cyberpunk 2077 sells itself very well, especially in the prologue. I was sucked into the game, It seemed like the most ambitious game I've ever played, while Cyberpunk 2077 is ambitious its overall underwhelming, driving through the city isn't as enjoyable as you'd think, the cars themselves handle ok, but driving through the city isn't satisfying except for the in game radio stations, the soundtrack is pretty good. Cyberpunk 2077 has everything you'd expect, and that's about it. Nothing really new and interesting. I dragged myself through the ending of the main mission which was left in the air. This game offers multiple play throughs and different life paths, but honestly I don't see myself playing this again. Perhaps with future updates it will be something worth investing more time. I'm happy I experienced this game, it's not all bad, there are some amazing playable cutscenes, the vehicles look awesome to be Frank. The city's design is pretty cool for the most part, but it still felt underwhelming, there are plenty of NPC's, but overall this game feels entirely half baked. The writing is decent, but the overall story was interesting at first but my story's conclusion was lame and left in the air. Dialogue isn't as in depth as I hoped, with few dialogue options that don't actually affect the plot, but offer a bit more lore or information. Cyberpunks main missions are by far the best part of the game, as underwhelming and fragmented the story is, there are some cool missions that really suck you in, only to be let down by the rest of the game. Side missions are pretty generic, find stuff, kill people. There is plenty of clutter in Night City to waste your time. Overall it's well polished, but a turd nonetheless. Expand
  18. Dec 15, 2020
    6
    The quality of the game is beyond average, but the fake advertising and demo can not be tolerant.
  19. Dec 15, 2020
    7
    A great story hampered by a unimpressive world. Night City is a beautiful yet hollow place where NPCs feel like they are from a PS2 game and the cops spawn in behind you because they dont have cars. I really want to drive home the fact that the story is fantastic, its the only reason I still enjoy playing the game. To be completely honest though, this game would have been better off asA great story hampered by a unimpressive world. Night City is a beautiful yet hollow place where NPCs feel like they are from a PS2 game and the cops spawn in behind you because they dont have cars. I really want to drive home the fact that the story is fantastic, its the only reason I still enjoy playing the game. To be completely honest though, this game would have been better off as a linear story game because at the end of the day, the open world rpg elements dont enhance the story, rather they detract from it by surrounding it in a pointless shallow shell. Expand
  20. Dec 16, 2020
    5
    All the aspects of the game are done at 80%. Like, "make it work" level. If you multiply them all together, you get very low percentage. Witcher 3 had everything beyond 100%, so even some issues like boring combat mechanics didn't matter.
  21. Dec 16, 2020
    7
    How often does a game that's visually beautiful, luxurious, and laden with high tech weaponry and seductive design elements have you struggling to keep your eyes open half the time?

    Cyberpunk is rare in this regard, as rare as it is uneven; Conversations that drag to infinity, until the music picks up and empty words start to have a little zing. Characters blowing up your phone like
    How often does a game that's visually beautiful, luxurious, and laden with high tech weaponry and seductive design elements have you struggling to keep your eyes open half the time?

    Cyberpunk is rare in this regard, as rare as it is uneven; Conversations that drag to infinity, until the music picks up and empty words start to have a little zing. Characters blowing up your phone like Hiroshima, until you play certain missions that allow you to get to know them. Tons of upgrades and cool hacking abilities, but with no real reason to invest in them.

    And a story that want to breath, but is suffocated by jerky, stop-and-go progression and too many characters popping in and out with no rhyme or reason.

    Then there's V. A guy (in my case) who's as confused as the player; getting jerked around by everyone he comes across, unable to make heads or tails of anything. Where did he come from? What does he want? What is he doing at any given time, and why? Questions the game can't answer, because it's too busy throwing everything it's got at the player in the most uncoordinated way possible, and then doing nothing at all. Leaving the conversations to keep the momentum going on their own, which they usually fail miserably at.

    Where is the energy? Where is the forward momentum? Where are the critical moments where the player takes charge and the protagonist comes to life? They exist, but only as high-points along a largely passionless journey.

    It's too bad. This game has so many great ideas, and some of them come to fruition, but Cyberpunk 2077 fails to bring them together with enough calculation, consistency, and determination to make the game's inner diamond shine to it's maximum luster.
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  22. Dec 17, 2020
    6
    Sure there are plenty of side missions and interesting gigs, but this game stinks of cut content and ideas. I had almost convinced myself after an unhealthy 80 hours.

    The issue is they clearly cut a lot from the game to make the date. Here are the main issues from someone who pre-ordered, loved the Witcher series and really wanted this to work: 1. The city feels vapid and empty despite
    Sure there are plenty of side missions and interesting gigs, but this game stinks of cut content and ideas. I had almost convinced myself after an unhealthy 80 hours.

    The issue is they clearly cut a lot from the game to make the date. Here are the main issues from someone who pre-ordered, loved the Witcher series and really wanted this to work:
    1. The city feels vapid and empty despite NPCs - they just wander up and down - the same fat guy with the waddle with different clothes, the guy with an itchy shoulder with different clothes. The same gangs, in the same areas. The police who appear out of thin air, but also lose interest within a block of drivingrunning.
    2. Sure a lot of houses you entered in TW3 were samey, but at least you could go in them. In CB2027 you simply cannot go into many buildings in the city, you are kept almost exclusively on the street until a particular mission. The lifts in buildings only go to the floors related to your current mission.
    3. There is no real progression of my character, other than some stats. I cannot upgrade my apartment, or move. My car is what I buy or get as a reward - no customisation at all . Even with Roach I could add a new saddle, trophy...
    4. They didn't keep the mechanic from TW3 where the character you are following will match your speed. You either are slowed to a walk, or if you break out of the "envelope" they run after you!
    5. You jog everywhere, you cannot just walk, which makes point 4 weird!
    6. It is clear that the more open nature of missions was cut from earlier demonstrations - remember Meredith, they showed you scouting it out with Jackie - which makes more sense with the conversation with the guard about whether you are alone.
    7. Sick of the breaching mechanic after the 50th time.
    8. 90% of conversation options have zero effect on the outcome, and in many cases how they respond to you.

    Bugs aside, I was looking forward to this game and feel severely let down. Despite having had a fair chunk of time playing it and enjoying some of it, it still feels like a poor facade for what the original intent promised.
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  23. Dec 18, 2020
    5
    To call this Role-Playing is misleading. There are no relevant choices for the Character to label it as RPG imho. It is an ok Action Shooter.
  24. Dec 18, 2020
    5
    In short it runs decent on my pc but the open world is lifeless and unappealing. Run from side mission to side mission, kill a bunch of brainless goons and loot some unremarkable loot that all looks the same. Sooo much content is missing it will take years to bring up to pace with current open world games kind of a shame Steam isn't offering refunds. I really feel bad for anyone who workedIn short it runs decent on my pc but the open world is lifeless and unappealing. Run from side mission to side mission, kill a bunch of brainless goons and loot some unremarkable loot that all looks the same. Sooo much content is missing it will take years to bring up to pace with current open world games kind of a shame Steam isn't offering refunds. I really feel bad for anyone who worked on this game and gave it their all it will always be a black stain on their resume. :( Expand
  25. Dec 23, 2020
    5
    Potential is there and it really was a fun game but so many bugs, issues with basic mechanics, terrible rendering, zero customization, very linear, and the end game makes no sense. These are all things that could be fine-tuned to win GOTY, however, based on this terrible release I would keep this at a 5 since it was fun but zero immersion.
  26. Jan 19, 2021
    5
    There are definite parts of this game that would scream game of the year but.....This game was rushed out and there are multiple spots that seems to be just missing from the game. Lack of Interactive characters, police system, car mechanics/driving, living night city npcs, reputation system, fully realized crafting system, tram system, and more in depth life path system other than just inThere are definite parts of this game that would scream game of the year but.....This game was rushed out and there are multiple spots that seems to be just missing from the game. Lack of Interactive characters, police system, car mechanics/driving, living night city npcs, reputation system, fully realized crafting system, tram system, and more in depth life path system other than just in the intros are some of the few things.

    What you do see is that at it's core there is a base of an amazing game. From what story there is, it is pretty good but what it was meant to be it is vastly inferior when compared to Witcher 3, Red Dead Redemption 2, GTA 5, and choice consequences of Wasteland 3 in which it was striving to be. The music and score is amazing and ebbs and flow with what the world is. The architecture is there further giving life to the city as a whole. It's amazing to go through the map and have the scenery change and know you're in a different area.

    In all CD Projekt Red gave only half a game. I can only give half a score out of 10 for this. There is great potential there but there needs to be a vast overhaul to the game to receive that 10/10 to deliver on their promise of an industry changing RPG.
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  27. Jan 25, 2021
    6
    As someone has said before, "this game is an empty shell". There are elements here and there that are good, but there is too few things to do in the world except short and easily handled side jobs. Meaningful and interesting side quests are few. The game world doesn't feel alive.

    Some characters in the game are good and the atmosphere is nice too. I like thee lvl system and the way the
    As someone has said before, "this game is an empty shell". There are elements here and there that are good, but there is too few things to do in the world except short and easily handled side jobs. Meaningful and interesting side quests are few. The game world doesn't feel alive.

    Some characters in the game are good and the atmosphere is nice too. I like thee lvl system and the way the game looks. These things hints at what the game could have been.

    The way that CDPR have acted to promote the game and flat out lied to potential customers and shareholders should be acted upon - which, thankfully seems to be happening.

    All this is too bad. We needed that CDPR that gave us the immortal Witcher 3 game.
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  28. Feb 26, 2021
    7
    A gem I miss playing for the first time, truly. You may hear that people's experience in Cyberpunk 2077 has been hindered by the implications of its buggy release even with over eight-years in development, but completing it after 40+ hours doing side missions and whatnot for the first time, I was blown away. Through my years of playing story-driven video games, I have never cried to aA gem I miss playing for the first time, truly. You may hear that people's experience in Cyberpunk 2077 has been hindered by the implications of its buggy release even with over eight-years in development, but completing it after 40+ hours doing side missions and whatnot for the first time, I was blown away. Through my years of playing story-driven video games, I have never cried to a finale until now.

    In fact, when I first opened Cyberpunk 2077, doubts were circling in my mind about the bugs and optimisation issues, however, on Medium settings, it is somewhat playable on an RTX 2060 Super and the bugs were infrequent. Driving through Night City, or looking at it from a distance is a sight to see. Everything from the world-building to its highly developed characters/story was breathtaking (you totally didn't see that reference coming!)

    Not to mention, I think it was breath of fresh air to play an RPG that was relatively short, as it allows for greater replayability in my opinion, and that stands true because I am onto my third character. Additionally, the messaging system is a cool side feature that forms a connection between the player and character more. The voice acting was phenomenal, and they definitely helped bring the characters to life. The romance side of things is... acceptable, to say the least. I was a little disappointed at the lack of screen time between V and the partner of your choice with only one intimate mission.

    The combat is the most fun I have had in an RPG before. Augmentations were cool to experiment with and the first-person animations feel satisfying (that Malorian Arms 3516 animation, though). Stealth, along with hacking security, felt entirely optional but definitely an interesting way to play through the missions. Although Cyberpunk 2077 isn't labelled as an RPG title, it still plays like one, however, not the most advanced I have seen; where are the choices that actually have consequences!

    Cars handle well and are realistically heavier than some other notable games like Grand Theft Auto V. Admittedly, they are buggy, and bikes have questionable physics that don't work very well. Cyberpunk 2077 also has other neat minor features like Photo Mode that allows you to pause the game and interact with the environment or adding post-processing effects/filters to take the perfect screenshot outside the perspective of V, something I would like to see in more games.

    I have been spending a lot of time praising this game, except understand there are many downsides as well. Some I felt during the gameplay was how useless crafting felt since I never really had to do it that much. For quality-of-life features, too much, unfortunately. No way to change the appearance of your physical attributes and clothing, really CDPR? Some of these were actually in their previous popular title, The Witcher 3: Wild Hunt, so I don't understand? From a technical standpoint, you can tell the game was made at the last minute, like how it crashes upon minimising, FPS drops, poorly coded AI and duplication or disappearance of items during cutscenes. Also, side missions ceasing to continue? Come on, you're better than that.

    Lastly, the score is incredible; one of the best I have ever heard. Whether you dislike Cyberpunk 2077 or not, it is difficult to say otherwise.

    Edit: After months of contemplating, my view of the game has negatively changed, therefore the score of this review will drop from an eight to a seven. Learning about the false promises that CD Projekt Red said they would deliver has certainly made me upset with their decisions. The 2018 gameplay trailer showed a completely different game and although they labelled it as "Work In Progress", it is blatant the trailer was produced in such a sleazy way that made the company hope they could be redeemed from the bad press. What a shame it didn't work. Ultimately, it was a method of deception to make us believe the gameplay shown could be improved. Instead, what we actually got was a watered-down version.

    Cyberpunk 2077 is, by all means, a good game if you overlook the nasty marketing and fundamental problems/bugs. However, I will not accept the dirty corporate implementations in advertising a game that we thought was in good hands. Apparently, no AAA gaming company can deliver the product we paid for, huh?

    And as what Johnny Silverhand would say: **** the corps.
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  29. Dec 16, 2020
    6
    While the gameplay felt alright (when it was working), and the main story was intriguing and well acted the rest of the game falls very short. Everything outside of the main quest feels shallow and incomplete, from "Lifepaths" having an effect on the story to interacting with the open world. So much of the game feels cut or scrapped to save time. Even if they fix all of the bugs in theWhile the gameplay felt alright (when it was working), and the main story was intriguing and well acted the rest of the game falls very short. Everything outside of the main quest feels shallow and incomplete, from "Lifepaths" having an effect on the story to interacting with the open world. So much of the game feels cut or scrapped to save time. Even if they fix all of the bugs in the game I would not feel the need to play it again. Expand
  30. Dec 17, 2020
    6
    V's movement reminds me of GTA Vice City. There is no inertia, your guy literally moonwalks when you switch from left to right. The physics in the game are bad. The gunplay is stiff, clunky and overall it feels like it's straight out of 2008 game. The soundtrack is exceptional. The storytelling is top-notch.
  31. Dec 12, 2020
    6
    The good- Story, Graphics, Art direction. If these weren't as good as they are, this game would be a 4/10

    The mediocre- Combat- It's fine, but not even close to as groundbreaking as CDPR lead us to believe. Weapon options- There's a number of weapons that are semi unique to Cyberpunk, but it's mostly pretty bog standard weapons. Driving- Again, it's "fine". No where even close
    The good- Story, Graphics, Art direction. If these weren't as good as they are, this game would be a 4/10

    The mediocre-

    Combat- It's fine, but not even close to as groundbreaking as CDPR lead us to believe.

    Weapon options- There's a number of weapons that are semi unique to Cyberpunk, but it's mostly
    pretty bog standard weapons.

    Driving- Again, it's "fine". No where even close to as good as GTA V, way better than Watch Dogs 1.

    The bad-
    Buggy, poor performance,pop in issues, audio crackling

    Immersion- There's very little immersion in the world. You can't interact with arcade machines, sit and get a drink at the bar, etc... this would go in the mediocre section except for the fact CDPR marketed this as the "most immersive open world game ever". BS.

    Customization- Outside of the initial character creator(which is "meh" at best anyways), the only customization is clothing, which you can't really enjoy since the coolest looking threads have poor armor ratings, and no transmog. Can't get a haircut, can't repaint your nails, get cyber contacts, can't decide to swap your dick for a cyber-vag.

    AI- Garbage, plain and simple.

    Civilian NPCs are lifeless. They just do their pre-scripted actions and thats it.

    Kill a gang member that HAS A BOUNTY? 5-10 Cops appear out of no where to murder you. Be in the general vicinity of a cop? They attack, and then 5-10 Cops appear out of no where to murder you. Kill just about anyone outside of a mission, even if you're miles away in the badlands with nobody around? 5-10 Cops appear out of no where to murder you. Somehow run away with your life after 5-10 Cops appear out of no where to murder you? Cops completely give up the chase, there is zero car chases outside of missions.
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  32. Dec 15, 2020
    6
    Bad A.I., below average gunplay, below average stealth mechanics, poor rpg elements. His saving graces are the world itself and the story and dialogues, but not even these are worth more than an 8/10. Fun experience, but nothing more than that.
  33. Dec 16, 2020
    6
    THE WORLD OF CYBERPUNK 2077 IS DEAD, ITS PLASTIC AND FAKE. A real disappointment.
    They are not only technical errors or bugs.
    The details and the interaction with the world in this game is 0. The player does not even leave footprints in the mud, the puddles are ground directly, nor do they sound. It's just an example. I say this as a small interaction with the environment, which is
    THE WORLD OF CYBERPUNK 2077 IS DEAD, ITS PLASTIC AND FAKE. A real disappointment.
    They are not only technical errors or bugs.
    The details and the interaction with the world in this game is 0.
    The player does not even leave footprints in the mud, the puddles are ground directly, nor do they sound.
    It's just an example.
    I say this as a small interaction with the environment, which is null at all.
    The effect under water is bad.
    Cars are useless
    The street npcs and their reactions are the worst we've ever seen.
    Information and tutorials are missing from the menus.
    The police teleport instead of going with one of those flying vehicles as we see at the beginning of the story, they don't follow you with the car either.
    Some npcs are presented directly by phone without seeing them first. etc etc.
    It is impossible not to compare it to other open world games like GTA or RDR2 where the detail is incredible and the world feels alive, in this game it is NOT.
    The story is good and interesting. The gameplay is good and fun but it looks tainted by all its bugs and crappy things.
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  34. Dec 25, 2020
    6
    There are too many issues in this game that you cannot ignore. One of my biggest issues is the joke of the checkpoints - I'm having checkpoints at times when I'm about to die. The mission where you have to get the flathead makes a checkpoint where you can get detected by the cameras and midway through killing one of the npcs - I have about 19 health when I start the checkpoint andThere are too many issues in this game that you cannot ignore. One of my biggest issues is the joke of the checkpoints - I'm having checkpoints at times when I'm about to die. The mission where you have to get the flathead makes a checkpoint where you can get detected by the cameras and midway through killing one of the npcs - I have about 19 health when I start the checkpoint and sometimes even when I mash the shoot button I will still die instantly. This is just absolutely shocking and should not be released when this happens.

    Glad the keybinding issue was fixed fairly early as not being able to do this as a leftie would have docked the score a couple points down to 4.

    Graphics are decent but nothing spectacular.

    Game overall seems very convoluted with the power ups etc. Way too complicated - just make it a simple rpg where you level your characters like on Mass Effect. No need for all the ridiculous customisation.

    Gameplay is good when it works - 7
    Graphics - 8
    Ease - 3
    Longevity - 9

    Clearly there's a lot to do in the game which saves this from a very low score from me. Fix the crippling issues in game with all the bugs and the absolute joke of the checkpoint issues and it'll get an 8.
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  35. Dec 16, 2020
    7
    To start with, I am a big CDPR fanboy, Witcher fanboy. ETC. So i had such High Hopes for Cyberpunk 2077 but as much as i want to give this gave a higher score, no game ever made deserves a 10, an 8 or a 9 IF this game delivered on all its promises but masterpieces just don't exist.

    I am still playing through many of the great side quests, finished the main story line and got one of the
    To start with, I am a big CDPR fanboy, Witcher fanboy. ETC. So i had such High Hopes for Cyberpunk 2077 but as much as i want to give this gave a higher score, no game ever made deserves a 10, an 8 or a 9 IF this game delivered on all its promises but masterpieces just don't exist.

    I am still playing through many of the great side quests, finished the main story line and got one of the endings but sitting at around 35 hours or so. I have loved it and the game looks amazing, managed to run the game on high/ultra settings with Ray Tracing and get 60fps on average unless i'm speeding through the city or enter a crowded market its just a shame despite so many NPCs walking the streets the game feels pretty baren.

    I had one crash and it was during my first few minutes when i was changing graphics settings over and over to find the best setting for my rig. The bugs i encountered were that of T poses here and there as well as once or twice my car or bike falling through the ground, lastly was a bug where the scanner function would get stuck and i had to reload my save to fix it. In the grand scheme of things none of these bugs made me mad or anything but I was just lucky.

    Unfortunately, CDPR over sold the capabilities of this game, there's no hairdressers, ripper docs don't have further unlockable cosmetic cyberware for V to equip, I see so many characters with different cyberware and even some characters with chrome arms or bodies, V can't get anything like that, the bigest changes for V you can make are the Arms, like Mantis blades and Gorilla Arms but its honestly pretty minimal.
    There's no car customisation, not even being able to change the colour some them. Took ages to grind for the cash to buy many of them. The Quadra from the trailer, that nice black one with the spoiler and such, the one i bought in game is a bright ass aqua colour or something.

    The life path you chose impacts so little, in a bunch of conversations you get you Nomad, Street kid and Corpo dialogue options, but they don't actually do much to change events or anything.

    The people giving 0s, 1s, 2s and 8s, 9s and 10s are **** idiots with their heads up their own asses. The game isn't the messiah many wanted nor is it a steaming pile of **** that is unplayable and should be thrown in the bargain bin. It is a fun game, but just not the one we were led to believe. The issue is basically we didn't get the whole pie, things were cut out or left for DLC i suspect.
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  36. Dec 12, 2020
    6
    "A city like any other, just bigger." - V

    Accurate description for Cyberpunk 2077. A game obviously intended to be rich with choice and story, but the open world play style Projeckt Red offers copies previous open world games these big corporate studios now regurgitate over and over (collect this, get that, talk to her, take him out, etc.). I feel like I am doing chores. We really need
    "A city like any other, just bigger." - V

    Accurate description for Cyberpunk 2077. A game obviously intended to be rich with choice and story, but the open world play style Projeckt Red offers copies previous open world games these big corporate studios now regurgitate over and over (collect this, get that, talk to her, take him out, etc.). I feel like I am doing chores. We really need some freshness injected into game development right now. Character customization and the leveling system are also incredibly stale for 2020 standards.

    Hugely disappointing game considering so many of us have been wait 3-4-5 years for the promise of CD Projekt Red's latest offering. They offered us an edgier version of Fallout 4, which was stale 5 years ago.
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  37. Dec 11, 2020
    7
    i like the concept the music and the story
    i dislike the graphics because even on the highest setting i run it at 50 fps which is good enough but the textures just wont load and i'm stuck with unloaded **** graphics
    and wtf even is this launch
    haven't seen a launch as buggy as this for a while
    like.. you do play the game while coding it right? to see if it's okay?
  38. Nov 12, 2022
    7
    kaliteli hikaye sahibi basarili bir rpg oyunu olmasina ragmen ciktiginda olusturdugu cyberbug 2077 doneminden dolayi bir turlu dunyasina giremedigim bir oyun.
  39. Dec 12, 2020
    6
    Let's ignore release bugs which will be fixed in next two months. Here is few good and bad parts about the game that imprtant to me.

    Pros: City and characters design, beautiful graphics. Story and quests (overall). Sound and music. Cons: Terrible, terrible AI especially for cars and police; city feels fake and immersion breaking because of that. The AI looks like straight
    Let's ignore release bugs which will be fixed in next two months. Here is few good and bad parts about the game that imprtant to me.

    Pros:
    City and characters design, beautiful graphics.

    Story and quests (overall).

    Sound and music.

    Cons:
    Terrible, terrible AI especially for cars and police; city feels fake and immersion breaking because of that.
    The AI looks like straight from GTA: SA, which is mind you 16 years old game, that is nothing like RDR2 and Watchdogs 2 in comparison,

    Lifepaths are useless, lacking proper introductory quests, which leads to lack of connection with the character
    and ruins the immersion.
    It feels like 6 to 8 hours of introductory gameplay are missing for each lifepath before we even met Jackie and begin current prologue, also "Jackie and V in night city cinematics" should be done as real quests.

    My vision is at minimum 6 hours of unique prologue for each lifepath + 10 hours of current prologue where V and Jackie sequence replaced by quests.

    Overall a good game yet nothing spectacular.

    I hope CDPR will be brave enough to redesign AI from scratch and adds proper lifepaths prologues in future DLC's.
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  40. Dec 17, 2020
    7
    A lot of bugs. AI is not good, to put it mildly. But still. THIS IS AWESOME. THIS WORLD. THIS ATMOSPHERE. THESE LINES AND CHARACTERS. THEY ARE AWESOME. I guess it's just a matter of time when they remove all the bugs and the game will become better. Plus, remember that the pandemic really influenced the development and brought a lot of obstacles. I see that developers put their soul inA lot of bugs. AI is not good, to put it mildly. But still. THIS IS AWESOME. THIS WORLD. THIS ATMOSPHERE. THESE LINES AND CHARACTERS. THEY ARE AWESOME. I guess it's just a matter of time when they remove all the bugs and the game will become better. Plus, remember that the pandemic really influenced the development and brought a lot of obstacles. I see that developers put their soul in this game and I believe them. Yes, they didn't manage to implement all their ideas. The game has a lot of bugs. But I still love this game. These bugs do not interfere with me. I believe in CD Project and hope they will work it out. Expand
  41. Dec 13, 2020
    6
    Из-за багов играть невозможно! 20 часов играл и всё упёрся в баг который не проходит!
  42. Dec 11, 2020
    6
    Let's get the good down, the story is good, the side quests are really fleshed out, the gunplay isn't the best out there but its not bad for a "open world RPG". The graphics are some of the best I've seen in an open world game, this city looks incredible. melee is powerful enough to be viable and the hacking is pretty dope.

    Now the bad, its missing a ton of basic open world features, no
    Let's get the good down, the story is good, the side quests are really fleshed out, the gunplay isn't the best out there but its not bad for a "open world RPG". The graphics are some of the best I've seen in an open world game, this city looks incredible. melee is powerful enough to be viable and the hacking is pretty dope.

    Now the bad, its missing a ton of basic open world features, no car customization, no barber shops, or plastic surgeons to change appearance, no driving AI at all, the cops appear they don't drive to you or chase you in vehicles, the NPCs don't react to getting hit or obstacles they will just stop and wait, the lifepaths are kinda pointless in the big picture, you can preview clothes when purchasing or guns. Most basic open world features you expect from a GTA, Saints Row or red dead for example are missing. There are also a lot of bugs but mostly visual I haven't had any game breaking bugs yet.
    All in all not bad but not what was marketed or what i was expecting from a "next - gen open world experience".
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  43. Dec 16, 2020
    6
    Story and game atmosphere are amazing, but the world... It looks huge and full of NPCs, but actually after couple minutes of going around, you can see it is empty. I visit many places and there are no interactions inside. Cars behavior is awful, texture collision i just funny. There are some bugs like blocking scanner that force to load a save again (it happened for me around 10x). IStory and game atmosphere are amazing, but the world... It looks huge and full of NPCs, but actually after couple minutes of going around, you can see it is empty. I visit many places and there are no interactions inside. Cars behavior is awful, texture collision i just funny. There are some bugs like blocking scanner that force to load a save again (it happened for me around 10x). I stopped playing, because for now it is not worth. I don't understand how ppl give 8-10 note when the game works like crap. I will wait for some updates and then play. Expand
  44. Dec 12, 2020
    5
    The game is a game. The mechanics of it are pretty shallow overall. It's also essentially "The Witcher 3" in a cyberpunk form... which works for a medieval landscape with compelling characters and plotlines, with vast fields to explore and deep lore. But it does not work for a city filled with what should be interactable people, locations, activities, etc.

    The lack of compelling AI,
    The game is a game. The mechanics of it are pretty shallow overall. It's also essentially "The Witcher 3" in a cyberpunk form... which works for a medieval landscape with compelling characters and plotlines, with vast fields to explore and deep lore. But it does not work for a city filled with what should be interactable people, locations, activities, etc.

    The lack of compelling AI, likable characters in a shallow story with little player impact, and a hollow, open-world make this a bit bizarre. Melee combat has no weight. Gunplay is just at the bar of playable. The UI, keybinds, etcetera are a total mess. And the RPG elements might as well not exist—the whole game reeks of something that needed another year or two. It has some nice graphics if you have a beefy rig.

    But even then, much of the gloss and glimmer appears like tacky neon-lit plastic. It's disappointing. Still, it's a mostly playable game (I have had around 4 crashes across 20 hours, one of which forcibly shut down my machine, which for having an i9 / 2080 RTX is somewhat crazy).

    I would not recommend it in its current state as much more than that. A barely playable amalgam of hopes and dreams without the punch of a great story or flare of a dynamic, thrilling cyberpunk world. What good it has is squandered by hollow spectacle without much depth.
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  45. Dec 12, 2020
    5
    This review contains spoilers, click expand to view. It's very hard for me to admit this because I love this game and have played it for ~20 hours so far, but it is painfully average. No, I'm not just talking about the technical issues (bugs, glitches etc), those can be fixed in time and can be forgiven by the majority of players if the game is good. I'm talking about the core RP elements that are nonexistent and/or missing, some of which should've been in the game but were clearly taken out because of its current state.

    Personally, I think CDPR shot themselves in the foot when they decided to go 1st-person view. Because in 1st-person the focus is heavy on animations and immersion, many of which are lacking in this game. I'd guess another year of development would turn this game into the RPG we were promised, but that's just an opinion. Furthermore, I have full faith in CDPR to turn this into a masterpiece, long as they don't give up on it.

    So, what do I mean by nonexistent/missing core RP elements? well let's go through a list I compiled using sources from reddit threads. All credit goes to reddit. Also, I'm excluding the scripted RP elements, such as story mission elements.

    Quality of Life:
    - Missing key remapping for many elements.
    - Missing key separation for many elements, such as dash, crouch and skip dialogue.
    - Missing the ability to respec attributes, not just perks.
    - Missing loot by area and autoloot features.
    - Missing 'stash all' key.
    - Missing 'tabs' in character creation window, currently all options are ordered as a list.

    Immersion:
    - Missing body slider customization, such as height, weight and muscle mass.
    - Missing animations for eating, drinking, picking up items, installing cybernetics (limbs and chips), opening doors/windows/boxes, and also missing many interactive items such as chairs, benches, toilets, gym equipment, showers, smartphones, taxis, dumpsters, dancing floors, arcades and gaming tables. You might consider those redundant, but for a 1st-person perspective they can help a lot to immerse you in the character you're playing.
    - Missing vehicle and/or apartment customization.
    - Missing cosmetic slots and/or transmog.
    - Missing garages and/or parking lots.
    - The main character, V, has a lackluster personality and it's very hard to construct a meaningful one. As a player you get to make choices that affect the ending, but as V you have no persona.
    - Missing appearance shops, such as barbershops, tattoo parlors and plastic surgeons.
    - Very few character reflection elements in game, such as mirrors here and there.
    - Missing preview option for wardrobe and weapon purchases.

    Gameplay
    - I haven't looked into this, but apparently you can only own 1 apartment? so I guess, missing variety and quantity of apartments that you, V, should be able to buy and own. Feel free to correct me on this.
    - Npcs and crowds have almost no reaction and awareness to the world, except cussing at you or running away. Furthermore, there are very few interactive npcs outside of missions and side quests.
    - A huge lack of non-action, story oriented quests that go deep into the themes of the Cyberpunk dystopia.
    - Perk trees are, for the most part, redundant. They don't introduce game-changing features, instead most of them are just numerical improvements to combat.
    - There is a short amount of dynamic events and triggers in the game world, most of which are also not varied.
    - There is no ownership of items, besides the items that you, V, own. You can steal everything without any issues. Furthermore, there is no prison and/or crime system to complement that.
    - The 'wanted system' is underdeveloped, NCPD spawns out of thin air to attack you when you are wanted and disappears after.
    - Current sets of cybernetics lack variety that can alter the gameplay, except for the limb weapons most cybernetics are numerical improvements.
    - The lifepaths are brief and irrelevant. They have little impact other than some dialogue choices and your V is the same character regardless of chosen lifepath.
    - The loot system is overdone and uninteresting, you can find somewhat better items almost everywhere and you can't form an attachment to your weapons and fashion choices.
    - The stealth system often forces you to commit to frontal assault, instead of sneaking your way through.
    - The 'verticality' is quite lacking, most buildings are closed and there are few options to flank your enemies from different directions using verticality.
    - Train infrastructure is visible, yet there are no trains that I've come across. Correct me on this if you have.

    That's it for now, feel free to add your own. I hope this review gives you an idea of the game and hopefully we'll see some changes from CDPR in 2021.
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  46. Dec 12, 2020
    5
    This review contains spoilers, click expand to view. The game play is pretty good for the most part. Combats good. There are glitches here and there but over all that's good.
    The story has lots of issues. You would think after Mass Effect 3 AAA companies would have learned not to make game endings that invalidate everything the player has done with a "You lose. Good day sir." In every ending your character dies or finds out he will die. The second half of the game has been for nothing. Then to break immersion they put you back in the game right before the final mission. On replay I've discovered you cannot reject the ontial quest or kill the fixer who sets you up for ultimate disaster. You can even leave the area of the city you are in without accepting what ultimately becomes a suicide mission. Choices don't matter in this game. It's a linear suicide rpg.
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  47. Dec 13, 2020
    6
    It is a very interesting title which made me want to play every minute i have spare.
    The game has several bugs that i expect to be corrected soon.
  48. Dec 13, 2020
    7
    Game is undercooked, in a year it could be easly 9-10/10 game but for now there is a lot of silly visual bugs and sometimes game needs reload because some scripts aren't firing.
  49. Dec 18, 2020
    6
    1. Нет фонарика
    2. Мир не интерактивный, не добавили казино, мини игр
    3. Баги минусом не считаю (серьезно), хотя это и меняет всю концепцию игры, пропадает серьезность 4. Интерфейс непонятный 5. Прокачка непонятная, что вкачивать я для себя так и не разобрался за 30 часов игры Но даже не смотря на всё это, играть очень интересно, всё что я написал вверху было бы приятным бонусом,
    1. Нет фонарика
    2. Мир не интерактивный, не добавили казино, мини игр
    3. Баги минусом не считаю (серьезно), хотя это и меняет всю концепцию игры, пропадает серьезность
    4. Интерфейс непонятный
    5. Прокачка непонятная, что вкачивать я для себя так и не разобрался за 30 часов игры

    Но даже не смотря на всё это, играть очень интересно, всё что я написал вверху было бы приятным бонусом, если бы это добавили, но есть как есть. Сюжет я не прошел, но завязка интригующая, да и судя по отзывам от очень хороший. Стрелять, стелсить, нетранерить, всё это очень интересно и за 30 часов никак не надоело. Игра определённо лучшая за последние годы, и онлайн в стиме который с момента релиза держится на отметке в 1 миллион тому подтверждение
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  50. Feb 21, 2022
    7
    Cyberpunk "2077 bugs en el juego". Es una alpha completamente. Cambiare mi nota en el futuro.
    Edit: Recientemente pude jugarlo, aun teniendo bastantes bugs, pero honestamente la historia es muy buena, la sensación de libertad se ve limitada, el mapa es bastante grande pero no hay tanta libertad como a uno le gustaría, tras platinarlo y hacer todas las secundarias y disfrutarlo, cambio mi
    Cyberpunk "2077 bugs en el juego". Es una alpha completamente. Cambiare mi nota en el futuro.
    Edit: Recientemente pude jugarlo, aun teniendo bastantes bugs, pero honestamente la historia es muy buena, la sensación de libertad se ve limitada, el mapa es bastante grande pero no hay tanta libertad como a uno le gustaría, tras platinarlo y hacer todas las secundarias y disfrutarlo, cambio mi nota de un 0 a un 7.
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  51. Dec 13, 2020
    5
    May this be a lesson to all of us not to EVER **** trust any hype on games until they actually deliver and we see the game in action for ourselves.
    DO NOT get me wrong.....the game is so much fun. It just was delivered in a really bad state.
  52. Dec 11, 2020
    7
    Okay, at first I must say that all the 10/10 and 1/10 or 0/10 reviews are utter garbage 10/10 means that the game is perfect and it cannot be improved (which is certainly false), and 0/10 means that the game is so bad you couldn't even get it running, or you quit playing it after 10 minutes because you hated it so much (which makes you pretty much ineligible for writing a review becauseOkay, at first I must say that all the 10/10 and 1/10 or 0/10 reviews are utter garbage 10/10 means that the game is perfect and it cannot be improved (which is certainly false), and 0/10 means that the game is so bad you couldn't even get it running, or you quit playing it after 10 minutes because you hated it so much (which makes you pretty much ineligible for writing a review because you didn't play it: you should write a support ticket instead or get a refund).

    The reality is that this game is about average as it is now. It suffers from bugs and performance issues that will be surely fixed, and it has a bad AI, clumsy menus and pretty unrealistic physics. All of these are things that can be still fixed in the future patches. As an RPG this game is not very good and offers very limited choices, but then again, the CRPG genre is no longer alive at all. However, as a GTA-like action game with some RPG-ish elements such as limited character development and some dialogue, it's pretty decent.

    Nonetheless, the game looks beautiful. I'd say after some patches and DLC this could be easily a strong 8/10. I was really hoping for a co-op mode but nah, maybe later.
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  53. Dec 12, 2020
    6
    This game is beautiful, has exciting and unique music, and an epic story, yet the world beyond what you can see, hear and read is sallow and empty; from not having options to customize your character after the begging, to a dump AI, this game lacks the fine details that make an open-world one you can get lost in.
  54. Dec 11, 2020
    6
    It's fine. It's a fine game; very standard open world action RPG, nothing new or unique about it. It does what any other one does, but it suffers from a bad overhype. Better was expected, and it failed to deliver.
    For me, the two biggest complaints is that I don't like any of the characters. As well as the fact that everything it does has been done just as well, if not better, by
    It's fine. It's a fine game; very standard open world action RPG, nothing new or unique about it. It does what any other one does, but it suffers from a bad overhype. Better was expected, and it failed to deliver.
    For me, the two biggest complaints is that I don't like any of the characters. As well as the fact that everything it does has been done just as well, if not better, by something else. The Outer Worlds did the hyper capitalist corporatocracy aspect better; Dragon Age does the role playing video game aspect better; Fallout and the Elder Scrolls do open worlds better; GTA has better driving; and while I don't know of any cyberpunk style games, any cyberpunk anime does it better.

    Over all, its a very average game that was marketed and hyped FAR over what it delivered. Lower your expectations if you still want it.
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  55. Dec 11, 2020
    5
    Game is full of bugs, runs poorly on my computer, characters are generic and bland, music doesnt fit the setting, the setting doesn't fit the genre and most of all there's more cutscenes than gameplay.
    Gameplay that's a generic shooter with bad melee combat and almost no choices in dialog options.
  56. Dec 11, 2020
    6
    This game tries to implement great features from other games, but it didn't do it very well. The game is overall is 'meh'. Do not expect much from this game, just go into it with an open mind and you will be satisfied, but not in the good way... more like "that meal was ok, but what should I plan to eat tomorrow?".
  57. Dec 18, 2020
    7
    I usually stick to multiplayer shooters like EFT, Insurgency and PUBG, and went into the game expecting nothing. I did not pre-order it and tried to limit my expectations to the minimum as much as I could, especially due to the fact that a game with so many years of development with no constant audience feedback (alphas and betas) is bound to have a few issues.

    Also, I run a GTX 1080
    I usually stick to multiplayer shooters like EFT, Insurgency and PUBG, and went into the game expecting nothing. I did not pre-order it and tried to limit my expectations to the minimum as much as I could, especially due to the fact that a game with so many years of development with no constant audience feedback (alphas and betas) is bound to have a few issues.

    Also, I run a GTX 1080 with an intel i9-8th gen and granted, in some densely populated areas my frames drop to 50 in medium settings.

    With that being said, this game got to me in the first 10 hours. Honestly having excited and craving for more. After that, it became superficial, superfluous, with no real skin in the game. Decisions became mundane with no real impact on the game and defeating enemies was all too easy (even in the hardest difficulty). I felt like a tourist on NC, admiring it, but never a part of it.

    Pros:

    >Music - never had such an amazing audiophile experience like this. Truly immersive and a masterpiece in all regards (especially on critical missions)
    >Gunplay - Sometimes a little arcady for my hardcore taste, but when mixed with the melee and hacking and stealth and cover system it ends up being a really fun and exciting combination
    > Story - really dark and engaging, pretty short from the W3, but still good.

    Cons:

    > Driving - I've never been a fan of driving games and for me this is tedious and just a means to an end when I want to get quickly to my next quest. The driving system is also quite meh
    >Ambition - I mention this as a con because of the high number of angry people that cannot play this game properly (even above 30fps) due to the sheer size of the world, which is backfiring on them. Sadly, if you do not have a powerful gaming rig, you will not be able to enjoy this game for now :(
    >Weapon modifications - being an avid hardcore shooting gamer, I am used to be able to modify weapons extensively. Here you have max 2 attachments per gun (after 12 hours of playing), very poor for an FPS game

    It is not a perfect game and it does have a few funny bugs here and there. Sure it needs polishing and optimization, but if you are able to tolerate that (I have average framerates of 80 in low populated areas) this is a fun game, which sadly reeks of mediocrity considering the time they spent on it. Honestly, the game has little innovation to offer when compared to similar titles.

    It is a shame that CDPR was not more transparent for our fellow console players and should receive the fallout for it.

    Keanu Reaves was a good addition, but far from being a key piece in delivering a game that feels like a 2015 FPS.
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  58. Dec 18, 2020
    7
    PC - 45hrs / Street kid path - 7.5/10 - spoiler free review

    First things first, I have to put it out that I am an RPG, Grand Strategies, MOBA and Indie player. Thus, my hopes for the game were higher for the typical RPG aspects and lower for the shooting/combat aspects (as I dont like FPS games). Optimalisation: Sadly, here on the launch we all were met with harsh reality, the
    PC - 45hrs / Street kid path - 7.5/10 - spoiler free review

    First things first, I have to put it out that I am an RPG, Grand Strategies, MOBA and Indie player. Thus, my hopes for the game were higher for the typical RPG aspects and lower for the shooting/combat aspects (as I dont like FPS games).

    Optimalisation: Sadly, here on the launch we all were met with harsh reality, the advertised high was new low. Do not even want to mention what old gen consoles had to experience. That was false advertising to get people to buy a game that their PC / Laptops / consoles would not be able to run. Also bugs. Annoying and sometimes game breaking bugs…

    Graphics: Now here we have something good to say. The neons, the shades, the looks the graphics. This is truthfully an eyegasm. Even with meteoker settings it was a joy to look at night city, especially on panoramic! Wonderful views that are indeed “breathtaking”. Although rendering sometimes lagged behind

    Music: Another bull’s eye just like in Witcher 3, CDPR amazed us with music that just does “it”. The combat music, the radio, the cut scenes – it just hits you there. Great work!

    Animation: Now for the animations… It good. However, it doesn’t match the Witcher 3 quality. Sometimes I really thought that the character models were just broken. The mouth animation is also missed. It lags a bot behind the real time which after some time becomes noticeable and quite annoying. However, there are some advances, especially when it comes to character movement during “talks & walks” it feels very natural and not … artificial like in other RPG’s.

    Voice over: I do think that voice overs are very subjective however I often had a feeling that V’s or other characters lines were … out of character/situation. IT really annoyed me. However not as much as Keanu. I am really sorry but as much as I love the guy his voice was stale and empty. It lacked engagement, passion, or emotions.

    Combat: CDPR has done it. The combat really differs from the W3 format of “just spam right-click to win”. Weaponry varies it has its ups and downs and there is depth to it! Its genuinely enjoyable! Moreover, multi-classing is easy and genuinely a core to the game. The hacking is also amazing! Quick hacks are done the way Watchdogs should have done it in the 1st place!

    Progression system: It was a good concept, however the execution failed in some places. While perks for damage or hacks are great, the system of “need 6 in this category to sue this dialog option” is bad. It does not add anything (or change) while requiring levels. However, use of the stats to unlock faster progression in instances is a great idea!

    AI: Sadly, the AI is lacklustre, teleports and spawns behind you and is generally annoying. While the pre-spawned npc’s are absolutely opposite and are great – especially guars and their patrol mechanics. I do hope it will get tweaked as it really annoys the player.

    Story line: Its great, CDPR made it once again and shown that they know their stuff. Both Main story and side quests (which I really recommend you do fully) are great and flesh out the world. To be honest the story asks questions that are hard for us and it makes you uncomfortable which is great! It has an impact on you. However… the way the ACT 1/prologue are treated is a crime and joke. The part when we meet Jackie and develop our bond should not be sped up as it is in game. It was an unnecessary treatment.

    Characters: Once again, great job! Each character has its motives, way of talking, movement, quirks they are unique which really helps to immerse in this world. It really enjoyable to develop the side story lines and flesh out the world even more. Will not say more, just try it for yourself.

    Immersion: A good job, but not a great one. The city feels “alive” but with hours it becomes more and more of a husk. Lack of customization in game (beside clothing) and interaction with the “casual” world hurt the immersion effect I the world. I do hope it will be remodeled as it was later on with W3 too but so far it really bothers me.

    Romances: Now, listen CDPR. I have never been so disappointed with in game romances as I was in this game. They are uneven, with only 4 on the board. From them all only 1 feels fully developed while the other 3 are just a throwaway and feel so …. Artificial and forced. Few more quests and it would be so much better! Also, the sex scenes in first person were a mistake. Huge one.

    Endings: God damnit, they made me cry again. Even that I reached the final mission way early (do not rush main story please) and focused on side missions after I felt crushed by the endings. Absolutely trashed. They are heavy. Because they affect us out of the game too. I do hope that they will be followed in the future DLCs because this is a harsh way to finish the story and we need MORE
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  59. Dec 11, 2020
    7
    Cyberpunk 2077 is as uneven and unfinished as it is captivating and brilliant. As an RPG it fizzles, but as an open world action game, it shines with the brightness of a million neon signs. Even with its glaring flaws.
  60. Jun 14, 2021
    7
    Updated: Close to the end, I've noticed the quirks and the general emptiness of the game. I never had a crash though and I liked the story. It's just it doesn't look so good once you scratch the varnish. I've adjusted the score accordingly.

    Original: Cyberpunk 2077 is a dark, sometimes depressing, dystopian, resolutely adult-only game with an accurate take on the cyberpunk genre.
    Updated: Close to the end, I've noticed the quirks and the general emptiness of the game. I never had a crash though and I liked the story. It's just it doesn't look so good once you scratch the varnish. I've adjusted the score accordingly.

    Original:

    Cyberpunk 2077 is a dark, sometimes depressing, dystopian, resolutely adult-only game with an accurate take on the cyberpunk genre. Gamer discretion is advised : there is violence, gore even, and it doesn't shy from sexual references.

    The rendering is beautiful and the music fits well with the atmosphere. The ray-tracing clearly adds the the realism.
    I've found the story very enjoyable. The characters I've encountered are well fleshed out. I love interacting with them, it's fantastic. It has been a long time since I felt an emotional response to a video game character. The world feels alive, even if it's for a short time given that violence is never far.
    During some transitions, I feel like in a good movie. Sometimes a depressing scene reminds me of the original Blade Runner.

    If I wanted to be nitpicking, ...
    One thing that could be improved as far as I'm concerned is the key customization. I've been able to reconfigure what I needed but I would like to be able to reconfigure everything.
    Also, I've encountered once an issue consistent in one pedestrian disappearing mid-walk.

    I've heard some people had performance issue, my machine isn't exactly weak though, and the game is installed on an high-speed NVMe.

    This is the best game I've played in a long time, by far : I'm not easily pleased.

    If you are an adult attracted by good stories, dystopian worlds, role-play in general and you own a relatively powerful computer, preferably with an RTX card, you have to try this one.
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  61. Dec 13, 2020
    6
    I went into this game with low expectations. The hype was through the roof and I knew the game couldn't be everything people wanted it to be. But it is so much worse than that.
    Worst part is the performance. There was no official footage of consoles or lower end PC prior to launch and just as expected, game is extremely buggy and badly optimized. I have PC with specs somewhere between
    I went into this game with low expectations. The hype was through the roof and I knew the game couldn't be everything people wanted it to be. But it is so much worse than that.
    Worst part is the performance. There was no official footage of consoles or lower end PC prior to launch and just as expected, game is extremely buggy and badly optimized. I have PC with specs somewhere between minimum and closer to recommended settings. I didn't expect high settings, but even on the lowest settings, game often dips under 25 FPS.
    Bugs are frequent. Most of them only immersion breaking (textures not loading, clipping, NPC talking over each other,...), but I experienced some that forced me to restart the game (unable to pick up items, npc not reacting,... ) and of course game crashes. It was very deceptive to show the game only on the best hardware and only on PCs where they knew game will run great.

    Night city was promised to be "the most believable city in an open world game to date". So that was a f.cking lie. People in the city are absolutely soulless. They cant be interacted with, only respond by running away a little bit and then just standing still or simply all crouching down simultaneously. They talk to you with their one line of dialogue and that's it. "Random events" are very underwhelming. For example scavengers bullying homeless man is just few people standing around crouched homeless man, not doing anything and if you kill them the saved man doesn't move at all.
    Police AI is laughably bad. If you kill anyone the just spawn nearby and more you kill the more they spawn. Wanted stars don't mean anything expect for number of spawned cops. If you run away even a little bit, they won't bother chasing you.
    Driving AI is same story. Like I said cops just spawn behind you, they don't drive cars. There is small number of predetermined paths that NPC cars follow and that's it. If you block a road, they wont deviate even a little bit to continue their path. Driving within a mission is better, but only because missions can be defined more precisely.

    Shooting is ok, nothing groundbreaking. Inventory management and equipment could use and overhaul, especially when you're forced to choose between good stats of the thousands of items you pick up and roleplay of what your V would wear and wield.
    interactivity in open world is sorely missing (transmog, game machines, shops, garage, apartment and body customization, barbershops, tattoo artists, interactions with objects,...). A lot of these features are found in RPG games more than decade old. It doesn't have to be all of them but even some would bring life to this visually beautiful yet empty city.

    I didn't beat the game yet, only about 8 missions so I won't touch on story too much. The cyberpunk aspect of game touches only the surface of cyberpunk genre. From what I seen and heard from people who beat the story the game doesn't explore the themes and goals of cyberpunk too much. Dystopian shooter with androids is not necessarily cyberpunk. I may be wrong (it doesn't affect my score too much) and might change this after I beat the game. It's distressing that there is a generation of people for whom this will their introduction to cyberpunk genre. This should have been revival of cyberpunk and instead we got lukewarm corporate friendly "cyberpunk".

    Musical and art direction is beautiful. It's the only redeeming factor really. People working on this side of the game deserve all the credit they can.

    I might revisit the game after some time, when things are fixed and with better hardware and then revise my score. But now, the game is only playable on PC with the best hardware and even there it doesn't deliver the experience promised.
    Let this serve as a yet another reminder for Gamers™ to not trust corporations. Who am I kidding, they don't care. Flashy game with sexy androids is cyberpunk enough for them.
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  62. Dec 14, 2020
    6
    I have never seen a game with higher highs and lower lows.

    The world of CP2077 is genuinely incredible, both from a technical and design perspective. Night City feels like a real place rather than a playground with building-shaped props. The lighting is mesmorizing. Among games that attempt photorealism, this is one of the best looking games ever made. I haven't found the writing to be
    I have never seen a game with higher highs and lower lows.

    The world of CP2077 is genuinely incredible, both from a technical and design perspective. Night City feels like a real place rather than a playground with building-shaped props. The lighting is mesmorizing. Among games that attempt photorealism, this is one of the best looking games ever made. I haven't found the writing to be on the same caliber as the Witcher's, but it's by no means bad.

    This is also the first CDP game to actually have good combat. The shooting feels just as good as most FPS's.

    Unfortunately, there's where the praise ends. You should know by now how buggy this game is. If not just check r/gamephysics or r/cyberpunkgame, it's everywhere up there. It even has its own bug subreddit, r/cyberpunkgamebugs. Many of the bugs are merely visual, but some affect the gameplay -- there is a bug where an enemy becomes friendly (sometimes this happens to every enemy in a location, and you just stroll through enemy territory); one where the enemy model doesn't draw behind cover so a floating gun shoots at you; one where the detection meter continues to increase even after you went back to hiding; one where the crosshair continues to show in ADS; police spawning right in front of you; there are so many more. These bugs also happen with extreme frequency. But knowing CDPR, I would expect them to keep working on the game and eventually fix most if not all of the bugs. Nevertheless, the polish on this game ATM is rougher than sandpaper.

    There are also lots of things that aren't bugs but just bad designs. The NPCs have extremely simple AIs, they don't react to getting bumped into, drawing a gun in front of them, monkeying around them, and there are videos of NPCs with synchronized panic animations after something blows up. The police stops pursuing you after losing sight for maybe 15 seconds, or immediately if you talk to a vendor. This is especially immersion braking if you become wanted in the story; at one point V basically commits terroism, and after fleeing the scene for 15 seconds the in-game police no longer cared, and after hiding for one night they just come back to the city like nothing had happened.

    Prior to the Dec 11 patch, my performance was unsatisfactory. my PC is a midrange i7-4790 / GTX1070ti, and I was getting around 35FPS on low-medium setting. The patch has done a good job in improving my performance, boosting the framerate by 10-20. I feel like the visuals were compromised a bit, but I'll sacrifice visual for a playable framerate any day of the week.
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  63. Dec 13, 2020
    6
    optimization is very bad. Fps is too low. There are too many errors. some bugs prevent progress in missions
  64. Dec 12, 2020
    6
    This game is an unfinished mess. If your thibking about buying it, don't. Wait and see if they fix it. There is no AI for enemies, cops, or most NPCs in general. If you leave you car in the street other drivers will just pile up behind you because they aren't scripted properly. Enemies will atand in place while you shoot them. Cops dont drive to your location when you commit a crime, theyThis game is an unfinished mess. If your thibking about buying it, don't. Wait and see if they fix it. There is no AI for enemies, cops, or most NPCs in general. If you leave you car in the street other drivers will just pile up behind you because they aren't scripted properly. Enemies will atand in place while you shoot them. Cops dont drive to your location when you commit a crime, they literally just spawn in behind you. This is on top of countless visual glitches. Worse several major features are missing. You can't change your hair You cant change your appearance at all after starting the game.

    This whole game is just woefully unfinished and was rushed out the door for christmas. I'll try to get a refund. If they ever fix the game I'll buy it then.
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  65. Dec 14, 2020
    6
    The degree of discrepancy between the critics and the gamers is astonishing. I blame this on the cancel culture that permeates every single social interaction nowadays. Critics are simply afraid of being honest about giving a disparaging review for fear of losing their jobs. The irony is that gamers are to blame for this. If they disagree with a review they react too harshly against theThe degree of discrepancy between the critics and the gamers is astonishing. I blame this on the cancel culture that permeates every single social interaction nowadays. Critics are simply afraid of being honest about giving a disparaging review for fear of losing their jobs. The irony is that gamers are to blame for this. If they disagree with a review they react too harshly against the critic, and this in turn makes the critic undesirable for the company they work for as their purpose is to be popular among gamers in order to stay relevant, and in business. Let's end this cancel culture, let's be tolerant about other people's opinions and that way everybody wins. Expand
  66. Dec 14, 2020
    6
    Feels like a beta test. The AI in the game is terrible. Enemies that don't fight back, friendly NPCs that don't help you. Weird glitches that prevent you completing quests. The world looks pretty but feels fake. Pedestrians walk no where in particular. Vehicles drive no where in particular. You'll hear the same conversations and comments from pedestrians over and over again. The world ofFeels like a beta test. The AI in the game is terrible. Enemies that don't fight back, friendly NPCs that don't help you. Weird glitches that prevent you completing quests. The world looks pretty but feels fake. Pedestrians walk no where in particular. Vehicles drive no where in particular. You'll hear the same conversations and comments from pedestrians over and over again. The world of the Witcher 3 felt more lived in. You could stumble across so many side quests just by traversing the world. Cyberpunk doesnt feel that way, atleast so far. The theme, music, and main story are what are carrying it for me so far but the game's issues make me feel that they could have used another 1 or 2 and just released it on next gen consoles and PC Expand
  67. Dec 13, 2020
    5
    Overhyped and overrated game. Full of bugs and glitches like in Fallout 76, the amount is insane. Played 1 hour with corrupted vision which started after a specific cutscene. Thought it's due to the mission, but after an hour i thought this can't be. Saved and exited the game to look if it's gone after the restart, and it fixed it. NPC's popping out of nowhere in front of you orOverhyped and overrated game. Full of bugs and glitches like in Fallout 76, the amount is insane. Played 1 hour with corrupted vision which started after a specific cutscene. Thought it's due to the mission, but after an hour i thought this can't be. Saved and exited the game to look if it's gone after the restart, and it fixed it. NPC's popping out of nowhere in front of you or disappearing. Horrible optimization, even with a 3080 the game runs like crap. No immersion thanks to the glitches and bugs, you can't dive into the world of night city. The gunplay is pretty bad, enemys are bullet sponges and on top of that your ammo is limited! Driving with keyboard is also horrible. The open world is small compared to other games, everthing looks the same. Boring soulless world which has nothing to offer. The AI is maybe the worst in the last years what i saw. Very disappointing pile of trash when you consider what the devs promised, the best thing about this game is the story. Would rate it with a 5/10 Expand
  68. Dec 17, 2020
    6
    I’m going to start by saying this game is not GOTY nor do I believe it’s game of the decade or even will be that memorable in 5 or 6 years; unlike the Witcher 3.

    What I will say is it is a good fun game. I’m enjoying the game and happy with the purchase. However, I did not have the hype expectations that others had. Here’s my breakdown and very early impressions. This is a narrative
    I’m going to start by saying this game is not GOTY nor do I believe it’s game of the decade or even will be that memorable in 5 or 6 years; unlike the Witcher 3.

    What I will say is it is a good fun game. I’m enjoying the game and happy with the purchase. However, I did not have the hype expectations that others had. Here’s my breakdown and very early impressions.

    This is a narrative driven game, that must be emphasized. What that means is the world you will be hearing a lot about in reviews and discussion takes a back seat to the narrative. Most of what you will be doing is talking to important characters and progressing multiple story arcs. I’m not saying that in a negative way.

    The hype: The hype for this game was overwhelming. I was one of those people that didn’t have very high expectations for this game. If you did come into this game thinking it would be revolutionary or change gaming for years to come you will be disappointed. I will say, from my perspective, it was cool to play a game on launch day that had so much hype. It’s cool to get in on the ground level of a medium like a season premier of a beloved show or hotly anticipated game such as Cyberpunk and experience it along with millions of other people in your generation. It was a first for me and I truly did enjoy the moment.

    Now, I did not believe going into this game that it would be what everyone was praising it to be. I was not disappointed. My expectations were realistic coming in.

    Gameplay: The gameplay is average. It’s honestly a fun game but again it’s nothing groundbreaking. Let’s talk about combat. I find the gunplay to be fun. It feels responsive enough for an RPG. It doesn’t do anything special and it doesn’t critically fail in any arena. Just as a side note so you can compare my perspective to your own; my favorite FPS game for the past few years has been Escape From Tarkov.

    Onto the driving, It’s not atrocious but it can be a pain in the dick with mouse and keyboard. I find driving in first person very difficult while driving in 3rd person is manageable with some time. I refuse to play games with controllers but if you don’t mind and want a smoother experience while traveling around it may be worth it and may bring a more positive experience to your time with the game.

    The AI is not the most ferocious of adversaries and their driving is pretty abysmal so just watch out.

    Bugs: I’m sure you’ve heard so I’ll keep it brief. Yes, I’ve experienced a fair amount of bugs that left me scratching my head as to how some managed to leave the testing space. Some were game breaking and required reloads or even restarts.

    Graphics: Looks good and plays well. I’m running a system that I would consider High end even though my hardware is outdated at this point. I have a I7 6770K - paired with a 1080 TI and 32 gigs of DDR4 at 3200. I’m missing out on the RTX but the game runs well with settings at the highest settings. I have a high refresh rate monitor and experience smooth gameplay.

    Atmosphere: This is probably the most talked about aspect of this game. I don’t agree with everything people have said about the atmosphere of the city. It has been lauded for being the most livelike city people have experienced. I disagree with this. It’s a very cool looking place don’t get me wrong but the NPCs in the crowd feel like NPCs from any other game you have played. I would even say that the crowd structure of this game doesn’t do anything different than a game like Oblivion or Skyrim. It’s cool, but I enjoyed the narrative experience far more than I did being in the world itself.
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  69. Dec 20, 2020
    6
    I finished the game. Took me around 35 hours with some side quests done but not all. Probably could finish all the rest in 20 additional hours or so.

    I'm going to make it short: until the very end, there are no choices that matter. Only your decisions in the final mission really make a difference... for nothing, because you can't remain in the world of Cyberpunk post-ending. This lack
    I finished the game. Took me around 35 hours with some side quests done but not all. Probably could finish all the rest in 20 additional hours or so.

    I'm going to make it short: until the very end, there are no choices that matter. Only your decisions in the final mission really make a difference... for nothing, because you can't remain in the world of Cyberpunk post-ending. This lack of continuity, in which you can't remain in this game after all is done and waiting for future content while you do side quests and additional content, is what bothers me most. The game will force you to return to a save state previous to the final mission. You can't see how the world of Cyberpunk lives on after your story, or should I say, the story of Johnny Silverhand? Because most of the time it feels like they are forced to give him more protagonism since "he is Keanu Reeves".

    Being first-person only even strengthens this feeling that you are just there watching how things happen in front of you, without much to do there.

    There is only 1 light machine gun and 1 heavy machine gun in the game. You can't customize your cybernetic implants and see them, because you never see your character.

    I think the development of this game started to go downhill the moment they decided to make it an FPS. Most of the time it does not feel like an actual RPG, and you feel like you're just playing some sort of futuristic first-person GTA.

    The problem with this game is that many of the things that they kept promising over the years are just not there. And as a consequence, the players feel scammed.

    You can't upgrade or customize your cars, or your house, most of the nicest vehicles in the game, you can't have them. Some of them, you can't even drive them. 90% of the doors are locked and there is no way to unlock them. Not even with the tech skill that is supposed to do exactly that. I came to realize that the content is just not there, so the game can't show you what's inside.

    When you see all those amazing flying vehicles, you start to think that later in the game, you will be flying them in this so-called "vertical" city. But nope. You never pilot or have anything of the sort in your possession.

    In the end, you can't promise so much and give so little. And the little you give, so buggy. I am left disappointed because it lacks continuity and that's not what gamers expect today. They created a 2012 game in 2020, so I can't stop thinking maybe CDPR was never the right developer for this game. Other studios could probably do better.
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  70. Dec 11, 2020
    7
    It's a good game with many troubles. Arhaic graphics with pop style. Many funny bugs. A strange, unremarkable story. Russian voice acting is a shame. On the other hand, you get a lot of content. Music is really cool. References to classic of Masamune Shirow. The game has its own atmosphere. Nice try to look into the future.
  71. Dec 11, 2020
    6
    After playing about 15 hours - game met all my expectations: unfinished, flat, cut, but still interesting. There are many bugs of course, but it's not the main problem. Little attention to details - thats what brings me pain, whole game is just a permanent copypast. Stupid AI, these are just zombies walking around not giving a sh*t about naked person walking on the streets. Many promisedAfter playing about 15 hours - game met all my expectations: unfinished, flat, cut, but still interesting. There are many bugs of course, but it's not the main problem. Little attention to details - thats what brings me pain, whole game is just a permanent copypast. Stupid AI, these are just zombies walking around not giving a sh*t about naked person walking on the streets. Many promised things were cut, but i believe that they'll add them with DLCs: 3d-person view, metro, half of the factions and much more. Few branches in the mainstory, extra quests are also weak. Graphics are pretty close to the Witcher 3, like many other bad things were copied from that game - crazy inventory, for example. But after all things - it's still playable and enjoyable in the moment, i like the gameplay, it feels like 3d Hotline Miami for me. This game has a sense of taste and style and when it will be finished (couple more years of work, bunch of DLCs etc.) - it can be solid 8-9/10, but when it's so raw it feels more like a 6. I think studio was just too ambitious and their work didn't quite met with that. Expand
  72. Dec 11, 2020
    6
    A bit sad that after all that happened and was said, it ended being that way, i actually was quite interested in the title, and i can't deny i enjoyed it quite a bit. But it doesn't change the fact of the promises that were said and how some of the systems in the game ended being, AI is quite simple, performance in some consoles and even PC's with those that are supposed to be recommended,A bit sad that after all that happened and was said, it ended being that way, i actually was quite interested in the title, and i can't deny i enjoyed it quite a bit. But it doesn't change the fact of the promises that were said and how some of the systems in the game ended being, AI is quite simple, performance in some consoles and even PC's with those that are supposed to be recommended, isnt optimal, game is quite buggy and so on. Without really talking about the lack of inmersion in really scripted scenes where you really have no choose over what is going on. I just hope they can fix the game in a similar way to what happened with no man's sky Expand
  73. Dec 12, 2020
    6
    When this game is firing on all cylinders, it looks nothing short of stunning. One of the big complaints with Witcher 3 was the lighting engine downgrade, which had ripple effects through many other aspects of the game. Textures and geometry were also downgraded, sometimes significantly. That is not the case here. Textures look stunning. The lighting is absolutely excellent. The one minorWhen this game is firing on all cylinders, it looks nothing short of stunning. One of the big complaints with Witcher 3 was the lighting engine downgrade, which had ripple effects through many other aspects of the game. Textures and geometry were also downgraded, sometimes significantly. That is not the case here. Textures look stunning. The lighting is absolutely excellent. The one minor complaint I have is with rain. Rain that falls on surfaces, like windows for example, looks good, but the actual rain itself isn't the least bit impressive. A game that did rain correctly was Arkham Knight. The rain in Cyberpunk is more like a flat, semi transparent white sheet. There is no refraction present, so I am not sure if it's a large texture sheet or clustered (or individual) raindrops. This is likely a tradeoff made to not worsen framerates. I only mention the rain because it's sort of a staple for Cyberpunk as a genre. Everything else I have seen however, looks phenomenal - including RTX features - with the downside being that RTX absolutely tanks performance. This might not be as big of an issue had we not seen what was essentially paper launches from both AMD and Nvidia - but judging from people with those cards, they are faring only slightly better.

    Optimization is atrocious. I say that knowing full well that "optimization" doesn't happen with the press of a button. It takes time. Unfortunately, CDPR didn't take enough time. GPU utilization ebbs and flows on the low end for me (2080 Super) anywhere from 25-40%, while CPU usage (3900x) is hovering nearly maxed out. RTX randomly slows the game to a crawl on a 20 series card, regardless of if I am running in 2560x1080 or 3440x1440. DLSS manages to keep the game from dropping down into single digits, but I experience regular and persistent drops into the low 20s. There are countless other issues as I mentioned earlier - NPCs floating, weird physics, disappearing or magically appearing cars, light rays flickering, light sources like muzzle flashes visible through walls, etc. These are the types of issues that, like it or not, have become baked into large AAA launches. I won't be too harsh about it, because ultimately, I fully expect that these performance issues and bugs will be addressed - and done so pretty early on. Nothing can compare to Arkham Knight's disastrous launch on PC, where WB actually pulled the game off shelves and Steam for the better part of 2-3 months, at least I hope.

    Some of these performance issues however seem to be tied in part to crowd density - which brings me to another point of contention: Just what the hell are these NPCs doing? Very few appear to have actual routines. Many are spawned in from nowhere as you enter the surrounding area and despawned when you leave. Turning around and going back and you will see completely different NPCs occupying the same spaces, clipping through each other. There are relatively few vendors that you can actually buy ♥♥♥♥ from or interact with. Contrast this with Kingdom Come: Deliverance - another game that runs rather roughly even today. KC:D's NPCs all have functions. They all have routines and jobs. Very few here do, and while the variety is far greater than what we got in Witcher 3 (with parts of faces, hair, eyes, mouths and clothes swapped around in a half dozen different configurations), it isn't difficult at all to see identical NPCs standing right next to each other.

    Furthermore, this problem affects gameplay. Cops spawn in from nowhere. Shoot someone in a closed alleyway, and watch as NCPD magically appears and starts blasting. Contrast that with KC:D, where guards would actually come from guard towers, where crimes actually had to be witnessed. The AI is also notably unintelligent. A cop can get blasted, laying on the ground, while another cop stands there bored. Shooting in public will make half the NPCs cower down, while the other half walk about like nothing has happened. Can we really call this next gen with a serious face? I understand that implementing any sort of real solution to a game of this scale would be problematic, and I am confident that I don't have a solution - but Cyberpunk's multitude of issues with NPCs and AI should frankly be an complete embarrassment for CDPR. Even worse than that is that it isn't something that will likely be fixed quickly (or possibly even at all without official modding tools, as that would require some major AI and scripting changes.)

    As such, at this point, I am honestly more inclined to say wait a month and see how things progress.
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  74. Dec 12, 2020
    5
    Main storyline is interesting, but the side quests are supremely lackluster. Like a lot of other user reviews here, I too feel that Night City is... a shell. It feels very empty and gives me serious GTA III (2003) vibes -- and not in a good way. The graphics are very pretty, and the city itself *looks* great, but I didn't buy this game to just look at pretty pictures. I don't know... feelsMain storyline is interesting, but the side quests are supremely lackluster. Like a lot of other user reviews here, I too feel that Night City is... a shell. It feels very empty and gives me serious GTA III (2003) vibes -- and not in a good way. The graphics are very pretty, and the city itself *looks* great, but I didn't buy this game to just look at pretty pictures. I don't know... feels bad, man. Expand
  75. Dec 12, 2020
    6
    Awesome game, brilliant story and mechanics bud damn is it filled with bugs... So disappointing, texture pop-ups, npc appear out of thin air, reflection that shift.
    Not to mention I got stuck behind a door I couldn't open because an npc was in there and no longer could get out, had to reload to a save game at the start of the quest..

    Pity :((
    Expected more, the Witcher was flawless
  76. Dec 12, 2020
    6
    Unfinished, way overhyped, shallow and mediocre. Great style and visuals. Big disappointment.
  77. Dec 16, 2020
    6
    This review contains spoilers, click expand to view. First of all the game is above average 6 or 7 without bugs it's not a great game or a bad game and it's not an RPG it's an action advance with RPG leveling if I'm saying that right

    Starting off with the Story it is short just about 9 missions the game ends just like that and before anyone says something about the side quests be clear about one thing there are side quests and gigs not the same
    Some people keep mixing this up there are a ton of gigs like hits, thief, rescue, sabotage and cyber phycho these are just repetitive the game tries to give them more context but you stop caring about that after a few dozens of them And there are the side quests like panam ,Judy,river, Kerry, Johnny and I liked the politician brainwash thing too bad it just ended and fighting and raceing for some reason you can't do after finishing their quests There are three or four missions for each of these and only panam, Johnny and your preferred romance option have any major impact on the ending asides from that there aren't any meaningful choices on the game Life paths do not matter aside from some extra dialogue it's useless. Spiking of romance there is only 1for each
    Gay m 1 straight m 1 gay f 1 straight f 1 and they aren't anything new some are disappointing

    If cut out the repetition gigs and only did the side quests it lasts about 30 to 40 Hours that what matters and when the game ends there aren't any happy or good endings you get sad, bittersweet and very sad. It leaves you empty and hopeless This game for me is an one and done It's sad because when I finished witcher 3 I felt bittersweet it's over but I loved the journey made a new save immediately that's what this game lacks the most the journey there's No Replay value if aren't experimenting with builts if you want to see defferent endings load a save before the final mission you'll get everything

    If you haven't seen any marketing for this then you will have an descent time on pc but if you are like me followed it from the start then you would understand the fustration in this sub riddit I don't blame the Dev's I blame the marketing for making it look like something it isn't Also for the people saying witcher was too long it's like reading a book read one chapter and continue when you have down time or on weekends I have an 9 to 5 job that's how I play the witcher was an long adventure I could get lost in it was great fun escape form real life and that's what games are After all is said and done and the bug's fixed this game will be forgotten as an above average experience Shame because CDPR built an bueatiful city it's lifeless Buildings don't make the city the people do and after you finish the sidequests all you have is an world that is a shooting gallery nothing else

    There I think I'm done with this game
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  78. Dec 17, 2020
    6
    The game is very over-hyped. The main story is very short, our choices have little influence on the story. Driving cars is very bad. Cars seems too big for the small streets. In the city I don't feel the traffic, because there are max 1-3 cars on the streets. The whole game has too much side quests, but not enough main quests. Characters seems like they don't have emotions. NPC-'s behaviorThe game is very over-hyped. The main story is very short, our choices have little influence on the story. Driving cars is very bad. Cars seems too big for the small streets. In the city I don't feel the traffic, because there are max 1-3 cars on the streets. The whole game has too much side quests, but not enough main quests. Characters seems like they don't have emotions. NPC-'s behavior is very simple, like in GTA 3. They don't do anything instead of walking on the streets. I think the game is unfinished. Expand
  79. Dec 14, 2020
    5
    A little bit disappointed by the game. It's you typical new age console game. Boring gameplay, hand holding mission everywhere, not interesting and "edgy" stereotypical characters and overall feel of the game.
    Interface too cluttered, you can't understand a thing there.
    I`m not even mentioning the heaps of bugs i encountered. Refunded.
  80. Dec 11, 2020
    7
    I've bee waiting for the game since I was kid in 2013, it has introduced me to cyberpunk genere (so I fell in love with books, films and games) and was always praising the game on with just getting over excited with everything devs posted about the game. Even bought collector edition. So i was pretty hyped but there are tons of things that killed it in me. So I will starts with cons
    I've bee waiting for the game since I was kid in 2013, it has introduced me to cyberpunk genere (so I fell in love with books, films and games) and was always praising the game on with just getting over excited with everything devs posted about the game. Even bought collector edition. So i was pretty hyped but there are tons of things that killed it in me. So I will starts with cons
    • First of all bugs - I don't think there are any aspects of the game that aren't broken. NPCs, floating guns and cars, looting system, AI, audio, interface and the list goes on. It's not like those bugs are any kind of game breaking but you get them constantly. You want to change car camera? Well, first you need to leave car. You want to loot something? Stand on it and stare down. Tons of characters don't even open their mouths.
    • Performance - I might not have a killer PC but holy game automatically started on ultra - nice. I'm not.gojng to talk about fps(got around 60 when went to medium settings), but the whole game renders so fu❤️king long. You can just run it o character and it will look like pre 2000 NPC. Same goes for cars. You often need to zoom into them for game to render them properly. Same goes with your weapon. Running with invisible katana is horrible. Overall the game looks nice, it has nice graphics when they works but I've experienced so many ugly animations so far that it's unbelievable.
    • Lack of content - you can't customise your character during the game, you can walk, you are forced to wear cloths that give you good armor and look horrible. Skill tree might looks huge but overall it seems to work like weapon modifications / most of the stats doesn't make sense. Broken economy, broken crafting. Also your screen is almost whole.the time full of some information which is distracting
    • And one more time AI is broken. Police spawns in dozens of unites in a few second but when you run for 20 secs then just give up on chasing on you. Drivers will always stay behind your car. Enemies often just stop shooting at you or it takes seconds for them to realise that someone is shooting at them. Stealth is horrible, after spending hounded hours in dishonored and Deus Ex I don't even consider trying it - it's so horribly dumb and scripted. Also interaction with people was better in postal So much for negatives. Didn't make whole story so not gonna talk about it for know. How about good things?
    • I like the combat. It's dynamic and satisfying. It's probably not everyones story but after you level up with your guns it becomes more and more fun
    • Its generally entertaining. I'm currently doing some basic quests but the whole lore and SF atmosphere really works out for the game. City is full of activities you can just encounter and discover • City is amazing. It's really big, beautiful and full of things to do. Looks amazing at night. Never even thought about fast travel
    • Music is dope as fu@k. Both score and radio are amazing • Quests and story so far are great. You really want to dig some others characters story I still recommend this game. I know that CDRP will definitely fix it and will work on it a lot (although they really lost tons of respect, currently game is not even close to what they promised on social media). It feels like good game but that's it. I was really hoping for 10/10 game but the best it can get is 8/10. It just lacks too much and doesn't deliver in many basic aspects of the gameplay. If CDRP take more care of it then it probably can almost become what Witcher 3 has accomplished. For now it's just better to wait and hope for patches. They now that they screw up, they know that it's not final product and that there should be another delay, they are not blind. The only thing is how king will it take to fix it. Game is in horrible state right now. Enjoyable but it just hurts how much potential they have wasted. If you are not in a hurry - don't buy it now. Cyberpunk 2077 has a lot to offer but right now you might just not feel it. As someone who was hugely hyped for game, it's a kind of sad, because I know that devs wanted to give a great game but something has f$cked up during development..


    After some more time in the game the story seems really gun, I love the idea they went with. Characters are well written and it's always nice to come back to them and get to know more. Really wished it wouldn't be so rushed. Game has potential but it way to flat in too many levels going below avarage of game's that we have already played in the past
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  81. Dec 20, 2020
    6
    THIS GAME STILL NEEDS A LOT OF WORK! But...

    Story: 8 Main story characters: 8.5 Overall content: 5 PC Performance/optimization: 6.5 Score based on bugs (no bugs/a lot of bugs): 2.5 World: 9.5 Combat: 6 Combat variety: 6.5 Overall NPC AI (pedestrians, cars, police etc.): 3 Overall controls (fluidity, control options etc.): 6.5 Combined score: 6,2 (Time put into the game as
    THIS GAME STILL NEEDS A LOT OF WORK! But...

    Story: 8
    Main story characters: 8.5
    Overall content: 5
    PC Performance/optimization: 6.5
    Score based on bugs (no bugs/a lot of bugs): 2.5
    World: 9.5
    Combat: 6
    Combat variety: 6.5
    Overall NPC AI (pedestrians, cars, police etc.): 3
    Overall controls (fluidity, control options etc.): 6.5

    Combined score: 6,2

    (Time put into the game as of writing this: 30 hours)
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  82. Dec 14, 2020
    6
    This game has the worst AI I have ever seen in videogames. This game was obviously not finished upon release.
  83. Dec 11, 2020
    5
    On PC, it's a solid 5/10 action adventure game with RPG elements. A combination of bugs on release, obvious short cuts to push it out this side of 2021 and being clearly tailored to specific new GPU technologies pull it down from the 7 it'll no doubt end up being in its GOTY release. It has its moments of genuine excellence in the odd side quest but feels curiously like an amalgam ofOn PC, it's a solid 5/10 action adventure game with RPG elements. A combination of bugs on release, obvious short cuts to push it out this side of 2021 and being clearly tailored to specific new GPU technologies pull it down from the 7 it'll no doubt end up being in its GOTY release. It has its moments of genuine excellence in the odd side quest but feels curiously like an amalgam of elements of various games hammered together not always successfully or coherently.

    I get the impression that the game was meant to be a visual feast to cover over a whole host of things which just aren't quite 'right' but that feast is currently gated behind a fantasy PC build for most gamers, and even the next step down limited by supply of the GPUs with the needed features.

    Personally, I was hoping for a game which would take on the cyberpunk genre with thought but this is really more in tune with Altered Carbon than Bladerunner 2049. You're left wondering whether subjects and issues are thrown in just for the tittilation rather than from any desire to engage seriously with them at any level beyond the most superficial.

    In the end, I've found it to be a cluster of cliches bathed in ray traced lighting. As vapid and insubstantial as the clouds of smoke filling each room and corridor.
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  84. Feb 18, 2021
    6
    I will not be talking about the bugs in this review, as I want to just strictly talk about the content of the game. Cyberpunk 2077 is one of the most hollow games I have ever played. The first 5 hours are the best. You're really into it, driving around Night City doing missions, and having a blast. But than after that first 5 hours, the game gets boring real fast. When you first open upI will not be talking about the bugs in this review, as I want to just strictly talk about the content of the game. Cyberpunk 2077 is one of the most hollow games I have ever played. The first 5 hours are the best. You're really into it, driving around Night City doing missions, and having a blast. But than after that first 5 hours, the game gets boring real fast. When you first open up the map, you are overwhelmed by the amount of markers and waypoints sprawling across the map. But than you realize it's only 3 fetch quest, dotted all over the map, with a couple of side missions here and there. The story is pretty decent, but not good enough to pull me in. The game looks gorgeous and night city looks incredible, but underneath the glowing lights and bustling buildings you see and empty game with no soul. NPS's are stupid, struggling to even walk in a straight line. Instead of getting into high speed police chases, like in GTA 5, police just spawn behind you. They don't even use their cars, so if you commit a crime, you can just drive away and wait for them to stop spawning. It is an extremely disappointing game that is leagues below The Witcher 3. Hopefully CD Project Red learns from their mistakes, and starts making good games again. A man can only dream. Expand
  85. Dec 12, 2020
    5
    tl;dr Will be a good game in about a year once all the bugs are ironed out. Until then, this thing is a mess.

    The visuals are great and the story elements are great. The world seems a bit sparse and superficial though. Additionally, the combat feels stiff, clunky, and not really all that much fun. But the biggest issue by far are the bugs, which pull you out of the immersion often and
    tl;dr Will be a good game in about a year once all the bugs are ironed out. Until then, this thing is a mess.

    The visuals are great and the story elements are great. The world seems a bit sparse and superficial though. Additionally, the combat feels stiff, clunky, and not really all that much fun. But the biggest issue by far are the bugs, which pull you out of the immersion often and make the game downright unplayable at times. It definitely should have been held back longer to fix these issues before release. I couldn't recommend this game to anyone at this point.
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  86. Dec 17, 2020
    6
    Yes .. We came to the end of another game with its pain and sweetness. If it comes to what I need to tell about the game, it is far below the effect it gives to the players ... Anyway, let's talk about the positive things at first. The action pleasure in the game is amazing, I can say that it is a feature that can really lock the player, whether it is the music played in the conflictYes .. We came to the end of another game with its pain and sweetness. If it comes to what I need to tell about the game, it is far below the effect it gives to the players ... Anyway, let's talk about the positive things at first. The action pleasure in the game is amazing, I can say that it is a feature that can really lock the player, whether it is the music played in the conflict sequence or the atmosphere. The universe of the game is also well studied. Night City is a dreamy environment. Although the episode design and story start flat at first, it can attract the actor in the middle. Besides, the variety in the game attracted my attention. There is nothing in the game ... You can do everything ... And let's get to the parts that upset us ... One of the biggest mistakes of CD Projekt Red was that they announced the game too early. Seven years ago, all the actors gassed with a trailer. But it was under the gas that I was afraid of me anyway .. There is no such thing as optimized in the game and it is technically deprived. In every sequence of the game, every time you play, there are bugs and many more errors... As a result, if we say for today, Cyberpunk 2077 is not a game that I can recommend from technical aspects and gameplay. But if any of you are curious about the story, there is a good story above average. Get it, play it. Or enjoy your torrenting (xd) But play it after 5 months.

    Gameplay: 6/10
    Graphics: 7/10
    Voices: 5/10
    Musics: 7/10
    Atmosphere: 8/10
    Story: 6/10
    Characters: 5/10
    Map & Universe: 9/10

    My Average: 6.6 / 10
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  87. Feb 8, 2021
    7
    It's a shame that this game came out somewhat unfinished. Yes, there are quite a few bugs and other things that aren't quite finished.
    But the game beneath those bugs is truly amazing. Great story with very emotional endings, interesting and (dis)likable characters, well-written-dialogue, great sidemissions that effect the main story. gorgeous open world, very high immersion due to to the
    It's a shame that this game came out somewhat unfinished. Yes, there are quite a few bugs and other things that aren't quite finished.
    But the game beneath those bugs is truly amazing. Great story with very emotional endings, interesting and (dis)likable characters, well-written-dialogue, great sidemissions that effect the main story. gorgeous open world, very high immersion due to to the first-person perspective. The combat is incredibly fun (with the right cyberware and weapons) , though sometimes unbalanced. For me, the story and immersion can almost make up for the game's problems. This is a story and world I won't forget. Still, there's a hell of a lot of cut content, missing or unfinished features and immersion-breaking bugs.
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  88. Dec 12, 2020
    5
    На данном этапе не рекомендую покупать игру, если у вас видеокарта ниже RTX 2060. Игра сыра, с моим конфигом (в описании профиля) на QHD, средне-высоких настройках около 40-50 фпс, причем картинка дерганная. Помогает только 3D downscaling, но тогда получаем мыло. В итоге получаем уныние и боль. Плюсом почему-то "шуршит" звук.На данном этапе не рекомендую покупать игру, если у вас видеокарта ниже RTX 2060. Игра сыра, с моим конфигом (в описании профиля) на QHD, средне-высоких настройках около 40-50 фпс, причем картинка дерганная. Помогает только 3D downscaling, но тогда получаем мыло. В итоге получаем уныние и боль. Плюсом почему-то "шуршит" звук.
  89. Jan 21, 2021
    6
    Every part of this game feels unfinished, bugs, glitches, broken animation, cars falling from the sky, broken ai, missing features, texture pop-in, bad ui, useless mini map, broken quests, unstable framerate and the list goes on and on, even on my new high end computer with a rtx 3080 did the game run poorly. Last time I was this disappointed in a game was Mass Effect Andromeda, at leastEvery part of this game feels unfinished, bugs, glitches, broken animation, cars falling from the sky, broken ai, missing features, texture pop-in, bad ui, useless mini map, broken quests, unstable framerate and the list goes on and on, even on my new high end computer with a rtx 3080 did the game run poorly. Last time I was this disappointed in a game was Mass Effect Andromeda, at least the writing, voice acting and animation (when they work) are all great in Cyberpunk and there is a good game hidden somewhere in this whole mess.

    It's good that Cd Projekt Red is committed to fixing the game but I have already finished it and played every ending, there is no reason for me to come back, I already had my first impression and that is most likely how I will always remember the game.

    I really wanted to love this game, but unlike a lot of other fans this was nothing but a sad experience for me and I am not okay with paying full price for an alpha version, last time I will buy a full priced game from Cd Projekt Red .
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  90. Dec 12, 2020
    5
    Cyberpunk 2077 is a very mediocre and very overhyped game. I didn't wait any revolution or even something special, but I wanted the level of Witcher 3 (fantastic main story and sidequests).
    I can (hardly) turn a blind eye to a number of bugs, mediocre graphics and pretty pure gameplay. But the last nail in the coffin is absence of good side quests. I cannot even name it "quests", it's
    Cyberpunk 2077 is a very mediocre and very overhyped game. I didn't wait any revolution or even something special, but I wanted the level of Witcher 3 (fantastic main story and sidequests).
    I can (hardly) turn a blind eye to a number of bugs, mediocre graphics and pretty pure gameplay. But the last nail in the coffin is absence of good side quests. I cannot even name it "quests", it's some damn grind of cyberpsychos. In the Witcher 3 (even in Witcher 2) every sidequest was a little masterpiece with it's own good written story. That's what Cyberpunk doesn't have and that's something I can't accept.
    Atmosphere, music and pretty good main story basically save this game. Without them it would be 0/10, but as for me - it's 6/10 right now.
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  91. Dec 12, 2020
    5
    On the base ps4 this game is extremely difficult to play although the 1.04 hotfix has improved things. I recommend the PC edition as with some tweaking you can play it just fine.
  92. Dec 13, 2020
    5
    I followed this game for almost 10 years and this is the best they could do?
  93. Dec 12, 2020
    6
    The game has 2020 graphical ambitions (!ambitions!) with the gameplay of a 2014 FPS RPG. You will spend more time listening to dialogue than actually doing anything fun.
  94. Dec 13, 2020
    5
    No había jugado un juego con tantos bugs como este. Ya he reiniciado el juego fácil como 10 veces, 4 horas de juego y la calidad cada vez va bajando, terrible. Me decepcionó mucho la verdad ya que tenía bastante potencial. No es nada customizable el personaje como nos lo pintaban.
  95. Dec 11, 2020
    7
    Game is ok as an RPG, better than most games out there, the PC version of the game runs not great, not terrible, very CPU intensive for some reason, my i7 3770k @4.8 GHz bottlenecks the game at only 60 fps even on lowest settings at 720p, in the end I settled on high with ray tracing on medium and DLSS on balance, getting 40-50 fps with an RTX 2070 super.

    There are frequent bugs that
    Game is ok as an RPG, better than most games out there, the PC version of the game runs not great, not terrible, very CPU intensive for some reason, my i7 3770k @4.8 GHz bottlenecks the game at only 60 fps even on lowest settings at 720p, in the end I settled on high with ray tracing on medium and DLSS on balance, getting 40-50 fps with an RTX 2070 super.

    There are frequent bugs that break immersion and gameplay too, characters often clip through walls, you can get catapulted by walking and clipping into some obstacle, enemies can get stuck, the vehicle you call rains down from the sky ecc, this game probably should have been delayed another 4-5 months, this is almost as bad as Red Dead Redemption 2 at release, almost unplayable but at least it launches.

    I expected more from the city, most buildings you still cannot interact with, but some are still accessible, and definitely more compared to last gen open worlds, still, the city and the landscapes look gorgeous. For some reason there are no cars parked on the side of the street in the entire city.

    Combat element is fun, the enemies are a bit spongy and level based but makes sense for an RPG, the driving what I find to be very lacking for how they advertised it, no manual transmission, the handling is totally unrealistic, cars start drifting randomly sometimes, there is no way to control the cruising speed, the accelerator is either all the way or nothing and to there is very little traffic for a city of that size, traffic AI is bad, traffic lights turn green as you approach them, I would be surprised if the person who designed the driving experience had a driving license.

    In summary, good world, good combat, good rpg, awful driving, technically disgusting.
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  96. Dec 11, 2020
    7
    Very buggy, underdeveloped game that over promised. There is a solid game at its core but the plethora of technical issues cannot be ignored. If you can only play the game on a high end PC or Next Gen consoles.
  97. Dec 11, 2020
    6
    It's pretty good game when it's playable. On PC I didn't encounter so many bugs just a few. But this game needs a urgent patch/update for fix the optimization. On my system I can play games like Doom Eternal, Yakuza Kiwami 2, Death Stranding, Horizon Zero Dawn, MS Flight Simulator on High setting with 60FPS but in CP2077 with same system with high settings I usually get 35-45FPS in BD itIt's pretty good game when it's playable. On PC I didn't encounter so many bugs just a few. But this game needs a urgent patch/update for fix the optimization. On my system I can play games like Doom Eternal, Yakuza Kiwami 2, Death Stranding, Horizon Zero Dawn, MS Flight Simulator on High setting with 60FPS but in CP2077 with same system with high settings I usually get 35-45FPS in BD it goes down to 20FPS. Cyberpunk 2077 is a great game... if you don't experience techincal issues. Also in 8th generation consoles Cyberpunk 2077 is broken, unplayable, full of bugs and glitches and runs at 20FPS. Unless CDPR fixes these their eight years of work will be wasted. Expand
  98. Dec 11, 2020
    7
    TL;DR; I would call this an "early access" game. If CDPR acknowledge issues and address them - it would be a great game. Otherwise it's a below average.

    The hype was high, and quite a lot of features was promised. But so far those promises were not fulfilled. Game lacks quite a lot of Quality of Life features, which makes gameplay uncomfortable. Balancing issues all over the place, like
    TL;DR; I would call this an "early access" game. If CDPR acknowledge issues and address them - it would be a great game. Otherwise it's a below average.

    The hype was high, and quite a lot of features was promised. But so far those promises were not fulfilled. Game lacks quite a lot of Quality of Life features, which makes gameplay uncomfortable. Balancing issues all over the place, like the rate with which you get in-game currency, or how "beefy" enemies are. On technical side of thing, not so recent, but definitely not obsolete or undepowered GTX 1080ti barely gets you 60 fps on medium settings, which look fancy, but not so fancy to keep frame rate this low.

    On bright side of things we have great story and interesting characters. Writing is quite good, as for setting and idea in general which can still let you enjoy the game.
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  99. Dec 14, 2020
    7
    Ok i am angry.... but lets be objective. This game is about 7/10 if they fix all bugs it will be 8/10. But it is not NEXT GEN. This game is good in story, animation. But RPG is really poor, gameplay is horrible boring :(. I was refund it and i will never play it again. Its is not RPG for me...it is stupid copy of GTA.
  100. Dec 12, 2020
    6
    Эта игра заслуживает оценку в 6-7 баллов на мой взгляд. Тут есть неплохой сюжет, поставлены катсцены, прописаны диалоги. Персонажи в игре интересные.. но это всё касается лишь сюжетной линии. Мне нравится работа над окружением и... и всё? Помимо основного сюжета игра пуста, в ней нечем заняться ( нет ничего интересного). Все игровые механики не плохие, но и не хорошие. Я бы описал эту игруЭта игра заслуживает оценку в 6-7 баллов на мой взгляд. Тут есть неплохой сюжет, поставлены катсцены, прописаны диалоги. Персонажи в игре интересные.. но это всё касается лишь сюжетной линии. Мне нравится работа над окружением и... и всё? Помимо основного сюжета игра пуста, в ней нечем заняться ( нет ничего интересного). Все игровые механики не плохие, но и не хорошие. Я бы описал эту игру как проходняк или "ни рыба, ни мясо" Expand
Metascore
86

Generally favorable reviews - based on 92 Critic Reviews

Critic score distribution:
  1. Positive: 76 out of 92
  2. Negative: 1 out of 92
  1. CD-Action
    Jun 9, 2021
    90
    The best metaphor for Cyberpunk 2077 is Johnny Silverhand himself. A messiah, a mix of Kurt Cobain and Che Guevara, a talented singer who loves to shape his own legend and has a charming personality but loses the struggle with his own demons. The same goes for the game. It tells a great story and forced me to ask myself difficult questions, but many of its gameplay mechanics do not evolve and its technical state upon release was abysmal. Cyberpunk’s true hero is not a person, but Night City – a vibrant, living creature of great diversity. The beauty of the metropolis is striking. [01/2021, p.22]
  2. May 28, 2021
    90
    Cyberpunk 2077 is one of the most disturbing and mind-blowing RPGs in history, where every decision has a deep impact on our trail. CD Projekt RED tosses us to the center of a city filled with disgusting delights where every character deserves our attention in an immersive experience and overall, very rewarding. From the sarcastic and shadowy tone imposed by the countless scenes in the game, to the flexibility we have on the choices to face every situation that is presented, Night City is truly memorable. It’s a shame that the countless bugs spoil or diminish the impact of some resounding moments, but we are without a question, in the presence of one of the best games in 2020.
  3. Mar 3, 2021
    88
    Measured against the extreme expectations, Cyberpunk 2077 can't fulfill any of them. But all in all, despite the countless small weaknesses and inconsistences, with interesting characters, great story and dialogues or the freedom concerning gameplay, CD Projekt delivers a unique and great RPG that every fan of the genre needs to play.