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8.6

Generally favorable reviews- based on 9926 Ratings

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  1. Mar 29, 2013
    6
    I'm just going to put a 6/10 since I'm feeling generous.
    Columbia isn't even half the environment of Rapture for one and the world isn't given nearly as much explanation and depth. The map is no longer open like the previous Bioshock games. There's a 2 weapon limit, and you can't duel wield powers and weapons. There isn't special ammo. There's no hacking. You can't use health kits or
    I'm just going to put a 6/10 since I'm feeling generous.
    Columbia isn't even half the environment of Rapture for one and the world isn't given nearly as much explanation and depth. The map is no longer open like the previous Bioshock games. There's a 2 weapon limit, and you can't duel wield powers and weapons. There isn't special ammo. There's no hacking. You can't use health kits or salt kits as inventory items. The father/daughter relationship is really ham handed and was done better in Bioshock 2. The guns are relatively unremarkable. The tonics are replaced by rather boring clothes that aren't nearly as game impacting as the tonics were.
    The vigors are really cool though, shame how they couldn't be upgraded as well as in Bioshock 2 and 1. The heavy hitters were interesting, but could be easily destroyed by RPG fire. The story was mediocre, and the ending was done in many other media as well. The ending of Nier and even EYE: Divine Cybermancy was better.
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  2. Mar 29, 2013
    10
    It's impossible to accurately describe what makes Bioshock Infinite the masterpiece that it is. In large part it's due to the storytelling and the characters, but Ken Levine obviously has learned, from his years of game design, how to create a world that feels real, and that sucks you in.

    Colombia is beautiful, but troubled. At first glance, you're walking into a utopia built upon a
    It's impossible to accurately describe what makes Bioshock Infinite the masterpiece that it is. In large part it's due to the storytelling and the characters, but Ken Levine obviously has learned, from his years of game design, how to create a world that feels real, and that sucks you in.

    Colombia is beautiful, but troubled. At first glance, you're walking into a utopia built upon a christian jingoist cult and you will be absolutely awestruck by the vistas sprawling out before you. Remember that feeling you got when you started Bioshock 1 for the first time? It's like that, but tenfold. The combat is also excellent, and low-scoring reviewers obviously were more accustomed to run-and-gun COD style gameplay, not realizing that FPS titles existed long before the new franchises that kids have grown up with today, and there is so much more to gaming than l33t no-scope headshots and hiding behind walls. The best way I can think of describing it is a combination of Halo, Half Life 2, Bioshock 1, and perhaps a bit of COD thrown into the mix for iron sights and cover-based shooting moments. Vigors (read: plasmids) work much better in this title than they did in previous Bioshock installments, and have far more uses. If you really want to get the most out of combat in this game, use your vigors creatively, use the sky hook, and use the entire battlefield instead of just one corner. I can't think of another title that let me fire a chaingun at robotic George Washingtons while sliding along a rail, only to jump off and decapitate a machine gunner on the dismount, in one fluid and satisfying motion. I also can't think of another FPS title in recent memory that presents you with enemies that are immune to things like grenades.

    However, while the combat is fun, the real strength of Bioshock Infinite is in it's storytelling and chaaracters. It's difficult if not near impossible to not fall for Elizabeth when you first meet her, the Luteces are perfect companion characters that provide necessary comic relief as well as important exposition, and everything just makes sense the more you play. As with all Bioshock games, there is a twist, but I will not spoil it for you and will not even tell you when to expect it. Suffice to say, the game gets deep and keeps going, and by the end you might have the best kind of headache.

    It might be harsh to say, but the reviews below that are scoring Bioshock Infinite at anything between 0 and 6 simply... didn't understand it, and that's OK. Unfortunately, if the majority of the world disagrees with you, they're not the ones who are wrong. Play it again; get absorbed, get lost in it, get involved in it. It's not "stupid" to invest yourself emotionally in this game. that's the entire point of playing it.

    This is one of those games that you need to seriously devote some thought to. It will twist your brain and test your emotions. The only way it could be called "mediocre" is if you tried to play a game like this like you would play a yearly installment of COD and paid absolutely no attention whatsoever to the environments, characters, storyline, or original gameplay. You don't just grab a gun and go to town on evil nazi zombies, you are defending yourself, and that is what makes all the difference.

    Buy Bioshock Infinite. It's the most satisfying, brilliant, and fresh take on the FPS genre since Half Life 2.
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  3. Mar 29, 2013
    9
    A beautifully crafted and well-written game with some... ambitious combat that is unfortunately dragged down from perfection by a sluggish and only sparsely interesting middle. Memorable and well worth the money, to be sure, but not without its faults! The middle part of the game is a bit of a slog and once you figure out a gun/vigor combination that works for you there's little reason toA beautifully crafted and well-written game with some... ambitious combat that is unfortunately dragged down from perfection by a sluggish and only sparsely interesting middle. Memorable and well worth the money, to be sure, but not without its faults! The middle part of the game is a bit of a slog and once you figure out a gun/vigor combination that works for you there's little reason to ever deviate, even on the higher difficulties. That being said, you're not likely to play another game with such jaw-dropping setpieces and captivating storytelling this year. Even the original Bioshock doesn't quite stand up. Expand
  4. Mar 29, 2013
    10
    I was never really excited for this. Enjoyed the original two Bioshock's, but I wouldn't really go crazy over them. This though, this was the biggest surprise of my life. It is genuinely the best game I've ever played, best game ever made IMO. The characters and dialogue are so well crafted, visually it is beautiful, gameplay is exciting, it's the whole package. Some may argue the lack ofI was never really excited for this. Enjoyed the original two Bioshock's, but I wouldn't really go crazy over them. This though, this was the biggest surprise of my life. It is genuinely the best game I've ever played, best game ever made IMO. The characters and dialogue are so well crafted, visually it is beautiful, gameplay is exciting, it's the whole package. Some may argue the lack of choice is a bad thing, but upon completing the game you should realize why there aren't many choices to be made. Overall, it was a mind blowing experience, which I loved. The most perfect game I have ever set my eyes upon. Expand
  5. Mar 29, 2013
    10
    Absolutely fantastic game. Irrational are the best devs out there. I ran into not a single glitch in the 13 hours it took me to play through the game. The story is amazing. The gameplay is amazing. It's the best game of this generation.
  6. Mar 29, 2013
    6
    Pretty mediocre. The gameplay is generally boring, the enemies are stupid, the "vigors" (read: plasmids) are often interchangeable (3 out of the total 8 can be summarized as "stun") and there is far too few of them, and the skylines are a gimmick. The graphics and the level design are neat-o, but graphics don't make a game. The story failed to grip me, perhaps because it is full of clichesPretty mediocre. The gameplay is generally boring, the enemies are stupid, the "vigors" (read: plasmids) are often interchangeable (3 out of the total 8 can be summarized as "stun") and there is far too few of them, and the skylines are a gimmick. The graphics and the level design are neat-o, but graphics don't make a game. The story failed to grip me, perhaps because it is full of cliches or because I was already bemused by the other lackluster parts of the game. Expand
  7. Mar 29, 2013
    10
    I was waiting for this game from the moment when I first saw the trailer. I couldn't wait to install and play. The game didn't let me down. Graphics are amazing, gameplay is awesome. I never believed I'd care so much about a character in a game (Elizabeth). The whole time I was frightened she would run away or be taken away. The ending made me get goosebumps all over my body and I startedI was waiting for this game from the moment when I first saw the trailer. I couldn't wait to install and play. The game didn't let me down. Graphics are amazing, gameplay is awesome. I never believed I'd care so much about a character in a game (Elizabeth). The whole time I was frightened she would run away or be taken away. The ending made me get goosebumps all over my body and I started crying. This is the first game that made me cry. If this game doesn't deserve 10/10 then I don't know what does.

    The only thing I still don't like about BSI is FOV. Even maxed out still seems too low. Maybe that's just because I am used to Quake 3 with 120 FOV. Should be good enough for casuals.
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  8. Mar 29, 2013
    8
    Graphics are excellent and the setting is fantastic. I also really enjoyed the story and thought the characters were interesting and having Elizabeth as a partner was very fun and worked really well. Points deducted for repetitive combat and repetitive enemies. The powers are not very inspired and have a simplistic "fire at enemy or lay a trap". The game stutters when loading new areasGraphics are excellent and the setting is fantastic. I also really enjoyed the story and thought the characters were interesting and having Elizabeth as a partner was very fun and worked really well. Points deducted for repetitive combat and repetitive enemies. The powers are not very inspired and have a simplistic "fire at enemy or lay a trap". The game stutters when loading new areas even with solid 60fps (gtx 570, settings on med/high) and thus breaks the immersion. You can only carry two guns which is disappointing and I pretty much went the entire game with raven power, shock power, sniper rifle and machine gun. I very rarely changed tactics and progressed easily with this setup. Was also dissapointed to find med kits had been removed and you cannot carry additional salts to power up your abilities when running low (have to rely on Elizabeth or the surrounding area). Was a good solid game, however the original Bioshock is still my favourite. Expand
  9. Mar 29, 2013
    9
    This game is truly amazing! A must buy! The visuals in this game are truly amazing. I haven't seen something so amazing in a really long time! Just every detail in there is truly breath taking and wonderful. Further you go in the story the more confused and interested you get in it. No it's not confused in a bad way but more of a mystery. As you progress things go deeper and you're left toThis game is truly amazing! A must buy! The visuals in this game are truly amazing. I haven't seen something so amazing in a really long time! Just every detail in there is truly breath taking and wonderful. Further you go in the story the more confused and interested you get in it. No it's not confused in a bad way but more of a mystery. As you progress things go deeper and you're left to wonder what the hell is going on here and you just feel the need to progress and they explain but only so much that they want you to keep going to the end. It's really well told! The gameplay is pretty much the same except for the Skyrail which is a very amazing addition. Challenge is up to you. I selected Hard for my first play through and holy crap was it Hard. I found myself dying often as the AI overruned me. Length is about 9 or 10 hours if you spend it looking through everywhere yet I still somehow missed some things. I also think that's due to how many times I died. I will be playing this game a second time and I want to see the bad ending myself. So this game is truly amazing and shines in dark times of this horrendous gaming industry. Great Job Irrational Games, 2K Marin, Human Head Studios, 2K Games. You gave IG as much time as they needed and it shows in this masterpiece. This game just barely shys away from a 10 due to almost no changes in the combat from previous BioShocks but it still lands a 9 because of... well everything. This will always be in my collection and it should always be in yours! Expand
  10. Mar 29, 2013
    9
    Mechanically, I think BioShock Infinite is actually superior to BioShock. I found the first game to involve a considerable amount of shooting the same baddie, to the point of tedium. In Infinite, this happens occasionally, but normally it makes more sense. There aren't any tiny mobs which just take hours to kill.

    Story-wise, it's pretty strong, the inclusion of a focus character, and
    Mechanically, I think BioShock Infinite is actually superior to BioShock. I found the first game to involve a considerable amount of shooting the same baddie, to the point of tedium. In Infinite, this happens occasionally, but normally it makes more sense. There aren't any tiny mobs which just take hours to kill.

    Story-wise, it's pretty strong, the inclusion of a focus character, and the inclusion of lots of random people walking the streets make the world feel alive, and the characterisation's generally pretty good. I get the feeling that the plot in Infinite, although engaging, isn't quite as well thought out as in the first one. All in all, this is an excellent game, which after about 7 hours, I'm enjoying far more than I did BioShock. Well worth buying, especially if you like the other games in the series.
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  11. Mar 29, 2013
    9
    At a glance 'infinite' is a compelling struggle between two diametrical opposites, but delve into the world of Colombia and you will find that there is something much bigger driving this story. Fail to pick this gem up and miss out on one of the generation, you simply NEED to experience this story. Gameplay: it stands head and shoulders above its fps counterparts. The diversity of enemiesAt a glance 'infinite' is a compelling struggle between two diametrical opposites, but delve into the world of Colombia and you will find that there is something much bigger driving this story. Fail to pick this gem up and miss out on one of the generation, you simply NEED to experience this story. Gameplay: it stands head and shoulders above its fps counterparts. The diversity of enemies will keep you on your toes and force you to constantly transform your strategy. Motorised patriots will have you dashing for cover, boys of silence will force you to creep silently by in the shadows, sirens will surround you with armies of dead soldiers, the fire-men of 'infinite' are not protectors but devious arsonists and as for the handy man, you are in for a fight to rival the big daddies of the original 'bioshock'. The scenery is breathtaking, the atmosphere invigorating. Battles take place on gigantic scales, engaging in flying and ground units simultaneously while zipping along on skylines. Now all that said I did encounter a few problems with this game and I think it is out done by the original in a few gameplay elements. My biggest issue was something that I haven't seen mentioned anywhere else, so by no mean allow my limitation to become your limitation, but I really did find the audio frustrating throughout the game. The voice acting and music itself is excellent but a design choice has been implemented which throughout the game broke my immersion in the city of colombia. Here it is: when something or someone is speaking or playing music or whatever, you can hear them from a great distance by looking straight at them, turn to your right and you can no longer here it, thats fine; however the same thing happens even if your standing right next to the person/object, and its only when you turn to the right side! For example you are standing in front of Elizabeth who is talking to you, you can hear her, you turn to your left, you can still hear her, you turn to face the opposite direction, you can still hear her, turn left again (so you are facing right of her) and SILENCE! Now why is this a problem?? Well half the time I'm running along and I hear someone start talking but I don't know where they are but as I'm turning around (and to the right) I can't hear them, and I want to hear them because the dialogue is so GOOD! I don't want to miss out. Sometimes I won't even have realised Elizabeth said anything. There was even a cut scene with the song bird and Elizabeth when I couldn't hear what she was saying! (And don't say turn it up, because it was and its SILENT). I turned subtitles on, so at least I didn't miss anything. But its also really annoying with music, for example, I'm listening to a nice tune from a radio, but as I'm walking around the room, it keeps going silent when I'm facing to the right of it, even if I'm right next to it! I understand the idea behind this, you only hear stuff your focused on (and therefore looking at). But for me this continually broke the immersion, because I want to hear the music and people as I walk around. But the main thing is not hearing the voices. It was weird, I didn't like it, Nobody else seems to have trouble with this so good for you but I'm just saying for me it broke immersion on a number of occasions. The other problems I had was with the weapons interface. Only two guns at a time, seriously? Again this works really well on certain occasions so I can see why they did this; for instance when you are in a big open area, you use Elizabeth to open tears, then ride the rails to get guns, so your constantly moving around and changing weapons. But here is the problem. The environment of 'Infinite' requires very different weapon types. For instance, I found that I usually always needed, at least one long range weapon, a medium/close weapon. But as you are encountering a lot of heavy units; I found myself sticking with either RPG or grenade launcher for most the game. The problem is its very hard to hit an enemy above you on a gunship with an RPG, but I can't carry a sniper rifle and an RPG, cause I'd run out of ammo for close quarters; so basically i have to go with the machine gun or the burst gun, cause they can do a bit of both. But the machine gun still fails over long distance. Also what is the point of having a pistol in the game then? Never used it after the first level, even though it was a good pistol. SO carry unlimited guns next time, no more of this COD two weapon rubbish! Furthermore the guns did not special ammo and crafting unlike the original bioshock, no exploding bullets The uprgrades system was worse in my opinion as it is all money based and the upgrades are not visible on your gun. Also could not scroll through more than two vigors at a time WTF! Also vigors my opinon ordinary, no telekinesis Sorry to spend so much of the review whining, because this is one of my favourite games of the generation. But I don't want to spoil story. I loved this game! Expand
  12. Mar 29, 2013
    10
    This has to be one of the best games of this year, maybe even this decade. It brings together so many aspects of gameplay and plot and blends them together into a perfect mix full of thrills, shocks, scares and overall enjoyment. This instalment in the series sees a new character (Booker DeWitt) arriving at the flying city of Columbia to rescue a girl (Elizabeth) who has the powers to openThis has to be one of the best games of this year, maybe even this decade. It brings together so many aspects of gameplay and plot and blends them together into a perfect mix full of thrills, shocks, scares and overall enjoyment. This instalment in the series sees a new character (Booker DeWitt) arriving at the flying city of Columbia to rescue a girl (Elizabeth) who has the powers to open ‘tears’ in space and time. In addition to this amazing setting, Booker is helped with a variety of guns and special powers know as ‘Vigors’, whilst traversing zip line like ‘Skylines’ that bring new heights to battle. You don’t have to be a Bioshock fan to enjoy this game, its a new start that uses old aspects from the previous games, but also brings a whole new set of cards to the table. This game feels like a benchmark in gaming, everything about the game shines with perfection. Overall defiantly a 10/10, Read on for my look at what I feel is most important about gaming and how this game stacks up. Plot Many people are probably thinking that as this game is the third in the series, you would need to play the previous two games to know what is going on. That is not the case. Infinite is a completely new standalone game that brings a much needed revamp to the series overall. While playing the previous two games would give you an understanding of how to play the game, the story is brand new. The story takes place in the mysterious flying city of Columbia, a Utopian vision of 1912 America. The player assumes the role of Booker DeWitt, a mercenary who has been hired to rescue a super powered girl (Elizabeth) from the city in order to wipe away his debt. Throughout the game, you find out more and more about the city around you, these clues are left like breadcrumbs for the player to pick up upon and work out for themselves, something most games don’t do. Overall the story is a masterpiece that beats any campaign in any other game. By far 11/10. Gameplay This game plays just like the previous Bioshock games. Plasmids are now revamped into 'Vigors' that require 'Salt' to work instead of Eve, these can be used exactly the same as the first two games, except there is now a trap mode on each. The weapons have been upgraded and feel much more solid and mechanical, there is also a much wider range of weapons overall. Booker has a ferocious ‘Sky-Hook’ that can be used for melee attacks that will snap necks and behead opponents. There are however a few additions that many gamers will be familiar with. This game introduces features like an overshield, sprint and sights on most guns. All of these additions feel at home on this game, so no complaints there. 10/10. Setting The game takes place in an American Utopia that is flying in the sky. Everywhere you look is another gorgeous set piece that draws your eye. The city feels so alive, something that previous Bioshock’s have not had. Each character brings a new interaction or a new persona that makes them all unique. The city is buzzing with activity, it truly feels like a work of art that could actually happen. 10/10.

    Characters This game is the first Bioshock to actually have characters that you can see and interact with. Booker has his own personality that clashes with Comstock (He’s the bad guy) and sees the kindness in Elizabeth’s heart. Liz’s AI is remarkable, she is completely unscripted and will do whatever she wants, whilst staying close to Booker and helping out as much as she can. She will open tears to bring through new objects into battle or scavenge for loot that could save your life. 10/10.
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  13. Mar 29, 2013
    8
    the game looks amazing but this is not even close to Graphics when we talk about details, if you look at :let's say roses they are freaking drawn on paper(and this is on ultra settings).In terms of combat at the start was fun but by the time you get to the last"boss" (defending the zepp) it kinda feels like serious sam just wave after wave. sound assets are great, just amazing voicethe game looks amazing but this is not even close to Graphics when we talk about details, if you look at :let's say roses they are freaking drawn on paper(and this is on ultra settings).In terms of combat at the start was fun but by the time you get to the last"boss" (defending the zepp) it kinda feels like serious sam just wave after wave. sound assets are great, just amazing voice acting. Mid-game and the end game was a bit to long(compared to other objectives in game it just took so long...Let's look a bit at the ending [Loading screen][move][Press F] [Loading screen][move][Press F] [Loading screen][move][Press F] [Loading screen][move][Press F] [Loading screen][move][Press F] [Loading screen][move][Press F] they could just made a big cutscene because that's what it was Expand
  14. Mar 29, 2013
    10
    Have not seen better game since original Bioshock of new era. This is a masterpiece no matter what anyone personal feeling of setup is. Game works as a game it keep you with the game world as game should, mechanics works pretty well, although, as an shooter it's a bit choppy time to time, but since you just wanna see more of it it doesn't even bother. The engine sense I think graphicsHave not seen better game since original Bioshock of new era. This is a masterpiece no matter what anyone personal feeling of setup is. Game works as a game it keep you with the game world as game should, mechanics works pretty well, although, as an shooter it's a bit choppy time to time, but since you just wanna see more of it it doesn't even bother. The engine sense I think graphics looks great they could of done better job at optimizing it as running pretty heavy setups and yet can't get ultra or even very high to work in playable fps tells me something could of been done better. I'll rate this 10 any day over stuff I have seen in past 2 years in gaming. Hell, having hard time to even compare this at old school shooters which were good as this one, but this sure will be one of golden pieces in gaming history remembered for whole year 2013. Expand
  15. Mar 29, 2013
    10
    This review contains spoilers, click expand to view. The game is my candidate for Game of the Year, with it's graphics, style of locations, audio track. Irrational Games gives us again one of the greatest jaw-dropping plot twist ever, the story after about 5-6 hours of gameplay starts to feel like we're back in Rapture of Bioshock 1 and 2, as it is getting more and more grim, serious. The last sections of the game I spend with my jaw reaching the floor, of pure awesomeness of the story. If you thought that Bioshock "Would you kindly?" twist was excellent, then your mind will be blown by Infinite's twist. Expand
  16. Mar 29, 2013
    10
    This game is just perfect. Awesome plot, brilliant fighting system (improved, comparing to Bioshock 1 and 2) and ELIZABETH. Won't say anything else just go and buy this game. It's delicious
  17. Pat
    Mar 29, 2013
    9
    Enjoyed the experience a good bit due to the crazy setting and story but just like the original Bioshock, the combat that you are doing throughout the entire game is lacking.
  18. Mar 29, 2013
    9
    It is so rare that I get so deeply impressed by a game, as I did by Bioshock Infinite. This game almost made me cry, not because its a sad game or because I got it completed, but because its just so damm good. It makes it very hard to explain why it is so good, maybe by saying that if you buy this game, you will see things you have never seen before in a game. It is worth all your money,It is so rare that I get so deeply impressed by a game, as I did by Bioshock Infinite. This game almost made me cry, not because its a sad game or because I got it completed, but because its just so damm good. It makes it very hard to explain why it is so good, maybe by saying that if you buy this game, you will see things you have never seen before in a game. It is worth all your money, so go get it. Expand
  19. Mar 29, 2013
    10
    There are games and there is Art. This game is the latter. It's not just a great shooter (which it also is), but it's a game where you emotionally bond with the characters and the story, with a very detailed world, great dialogues, a couple of good jokes and easter eggs. The game is also rather bald in the way it mocks religion, racism and patriotism and portrays the early America. TheThere are games and there is Art. This game is the latter. It's not just a great shooter (which it also is), but it's a game where you emotionally bond with the characters and the story, with a very detailed world, great dialogues, a couple of good jokes and easter eggs. The game is also rather bald in the way it mocks religion, racism and patriotism and portrays the early America. The gameplay itself is in perfection: the way they innovated the idea of a proper gameplay companion, the tactical combat (tears and skylines with constant lack of proper ammunition), the choice of vigor upgrades and weapons, the nice RPG elements it's all there. The difficulty is challenging on the "hard" difficulty, I died about 10 times before the last combat scene, and I was unable to finish the last combat mission on "hard" in 4 attempts (lowered the difficulty because I really wanted to find out what happens in the end). The challenge is increased due to the "auto-save" system, which I found appropriate for this game. I enjoyed everything about this game except for the ending. Without giving away any spoilers I will just say, that I find it in contradiction with the plot and simply not enjoyable with too much mysticism for my rational mind to handle. I would also like to say that the game runs really smooth on my nvidea 570gtx with no lags. I was unable to find any bugs during the gameplay. It's an example of a successfull port from the console. 10 for graphics and optimization 10 for gameplay
    10 for originality and concept
    10 for character and game design 8 for the plot (mostly because of the ending). It's good, just not as great as it could be in my oppinion.
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  20. Mar 29, 2013
    9
    "Bioshock Infinite" combines clever gameplay with dynamic action and usefull AI. The story is mindblowing from start to finish, Elizabeth will help you out in combat without making it to easy, Vigors and Salts work better than Plasmids and Eve, and the atmosphere is breathtaking. The only minor downside in my opinion, is that in very few moments, the voice work and the character's emotion"Bioshock Infinite" combines clever gameplay with dynamic action and usefull AI. The story is mindblowing from start to finish, Elizabeth will help you out in combat without making it to easy, Vigors and Salts work better than Plasmids and Eve, and the atmosphere is breathtaking. The only minor downside in my opinion, is that in very few moments, the voice work and the character's emotion don't fully match, but besides from that it's a wonderfull game. Expand
  21. Mar 29, 2013
    10
    Game of the year! Very interesting gameplay, nice level-design and great, memorable story. Very sad that most negative reviews here is about graphics. 10/10 must have!
  22. Mar 29, 2013
    10
    By far the best game I've played in several years. I made a vow to myself that after a certain game, I would no longer buy games until I felt like the developer deserved that money; this one certainly did and will be purchasing it from Steam.

    The story was brilliant, I was confused towards the end and by the time I finished the game everything wrapped itself up nicely and was overall
    By far the best game I've played in several years. I made a vow to myself that after a certain game, I would no longer buy games until I felt like the developer deserved that money; this one certainly did and will be purchasing it from Steam.

    The story was brilliant, I was confused towards the end and by the time I finished the game everything wrapped itself up nicely and was overall very pleasing. The textures were great even at medium setting, those seeing underwhelming textures should play this game on a DX11 card, instead of a DX10 car like a lot of those complaining about subpar graphics, but having a subpar card... With the amount of abilities and weapons in this game, you can control the game play. Overall an incredible game.
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  23. Mar 29, 2013
    10
    This game is amazing! The best Bioshok so far and the best FPS shooter of the year. The art style is awesome. Anna Maleva (Elizabeth) is so beutiful that I cant stop watching her in front of me. Its been awhile since my last enhoyment of the game's world. This game MUST be played on PC with graphics on MAX, otherwise it wont be that enjoyable. As for the plot.. maaan, most of scie-fieThis game is amazing! The best Bioshok so far and the best FPS shooter of the year. The art style is awesome. Anna Maleva (Elizabeth) is so beutiful that I cant stop watching her in front of me. Its been awhile since my last enhoyment of the game's world. This game MUST be played on PC with graphics on MAX, otherwise it wont be that enjoyable. As for the plot.. maaan, most of scie-fie movies lose to Bioshock in many fields. a MUST PLAY GAME OF THE YEAR! Expand
  24. Mar 29, 2013
    8
    This game... oh man, this game. It's a weird one: not making any sense, and then plunging you into the action, and the player just waddles along. But, then the mystery begins, and that's where this game shines, along with the fabulous (highest quality) graphics..... that my PC cannot handle (yet).... as for the combat... it's really a nice, fast paced and furious appetizer for the crazyThis game... oh man, this game. It's a weird one: not making any sense, and then plunging you into the action, and the player just waddles along. But, then the mystery begins, and that's where this game shines, along with the fabulous (highest quality) graphics..... that my PC cannot handle (yet).... as for the combat... it's really a nice, fast paced and furious appetizer for the crazy plot of this story (which will keep you guessing until the end). I got this game through steam pre-order, and I can say with all my heart that this was worth it, even if it only took 10 hours to complete the main game and half the achievements (as for the rest of them *sigh*).
    Overall, a very good game, without any major bugs or glitches (that aren't story breaking: the ones I found were hilarious!), that is deserving of good praise, but not the 10/10's I'm seeing everywhere. Good job, 2K, keep up the amazing work!
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  25. Mar 29, 2013
    10
    probably THE best game i played in my life its not the game of the year its the game of the decade.
    This game is a masterpiece something that will last for life.
  26. Mar 28, 2013
    8
    I've been anticipating Bioshock Infinite for quite some time. I have to say that it didn't disappoint me in the slightest. I've been reading through most of the negative reviews here and a lot of them are pretty poorly written. I'll try my best to address some of the main points that were commonly brought up in them in my review here. To start, this game looks beautiful. Does it use lotsI've been anticipating Bioshock Infinite for quite some time. I have to say that it didn't disappoint me in the slightest. I've been reading through most of the negative reviews here and a lot of them are pretty poorly written. I'll try my best to address some of the main points that were commonly brought up in them in my review here. To start, this game looks beautiful. Does it use lots of bloom and god rays and volumetric lighting? Yes. Does this get in the way? No. Are there minor graphical issues occasionally? Yes. Bioshock Infinite isn't meant to have to-of-the-line graphics. It seems like peoples' standards for graphics are ridiculously high after having seen games like Crysis 3. People expect every single texture to have crisp definition and for the game to run on any machine. Bioshock Infinite has a very refined visual style, and the guys at Irrational Games did an amazing job at budgeting the graphics for the most optimal balance between performance and visuals to accommodate the game's art direction. It's superb. Anyone who doesn't really understand graphics won't know that this game looks amazing. Yes it has graphical issues here and there, but every game has that. Nothing is perfect. People have also been complaining about linearity, and seem to be expecting games to always have moral choices that affect the ending ever since games like Mass Effect came out. Sure, Bioshock 1 and 2 had these things, but the different endings were honestly really weak and uninspired. Infinite has a mind-blowingly bizarre and AWESOME single ending to it. I promise anyone who plays this game that they won't see it coming. Infinite has a few "choices" you can make, but they don't really change anything to be honest, and the ending kind of explains why, actually. Gameplay is what you'd expect. I really didn't like the fact that they limit you to two weapons. I love old school shooters much more, so being able to carry 8 or 10 weapons at all times is something I love, but it wasn't enough to make me hate the game or anything. The Vigors (basically plasmids) are pretty damn awesome though. Much more "inventive" than the plasmids from Bioshock 1 and 2. I would have liked to see more big battles involving sky rails, as that was easily my favorite gameplay feature. There's only 3 or 4 really enjoyable battles where you can ride sky lines and drop-attack enemies. Firefights that take place exclusively on ground tend to be a bit boring and tedious after you experience the vertical elements of the environment. They did a good job in pacing you though. There are lengthy segments where you just explore the world without having to fire your gun. In fact your character sort of holsters his weapon during these parts. The first two games were a bit different since the environment was mainly tunnels connecting large rooms. They used AI that would randomly wander around the environment and attack you on sight (except for Big Daddies), so you were getting in to fights more frequently than in Infinite. However, Infinite's environments were sprawling towns with alleys and courtyards and boardwalks that all sort of interconnect with each other, so Irrational had to compensate by scripting battles more often. The good thing is, these battles tend to be MUCH larger in scale. The drawback to this method is that everything feels more scripted in general, whereas the first two games were much more organic when it came to unimportant fights. I personally don't see this as a major issue since Infinite wasn't supposed to be just like the other two games. The brand new setting (which I prefer over Rapture; though I still LOVE Rapture) was only one of the major differences to the game. Regarding the guns, there are upgrades, but they're strictly statistical upgrades. Since you're limited to two weapons at a time, having upgrades modify your weapon's look would be a bit odd since you'd be dropping guns all the time. I really don't understand why they decided to go the two weapons only route. I guess it was to be able to make the vigor system more feasible. In Bioshock 2, you always duel wielded a plasmid and gun, but the system was really wonky and nobody liked it at all. Infinite uses the same essential system, but it's vastly improved on so it's easy to use. I guess limiting how many weapons you can carry was part of fixing the issue...though it was honestly not worth it. Again, not enough to ruin the game, but definitely a downside for me. Lastly, people crying over the slavery theme need to realize that the setting of Columbia was meant to be like Colonial America. During those times, racism was normal. When you combine those ideals with an extreme antagonist, of course it's going to be a prominent theme in the story. Hell, at one point in the game, you enter a building where they worship John Wilkes Booth and portray Abraham Lincoln as a devil. If you don't understand the significance of that, brush up on your US History. Expand
  27. Mar 28, 2013
    6
    I haven't got through this game too far yet but I just don't understand why people love it so much. To put it bluntly I'm starting to find this is a bit of a grind. Enter an area, kill the faceless dull enemies, grab the loot, complete task, kill some more faceless enemies on the way out, grab the loot, move onto the next area. Repeat until end of game.
    It is also very odd that the
    I haven't got through this game too far yet but I just don't understand why people love it so much. To put it bluntly I'm starting to find this is a bit of a grind. Enter an area, kill the faceless dull enemies, grab the loot, complete task, kill some more faceless enemies on the way out, grab the loot, move onto the next area. Repeat until end of game.
    It is also very odd that the Prophet is trying to stop you escaping with Elizabeth but he only sends half a dozen goons at a time to stop you. "What, those 6 goons didn't kill you? Well, just wait till you get to the next zone where there will be another 6 goons waiting".
    The game really lacks the horror and terror I got from Bioshock 2. The first time you encounter a big sister or big daddy in Bioschock scares the crap out of you. I haven't had the same feeling with Infinite yet.
    Bottom line: I just don't find Infinite fun. Usually when I get a new game I play for hours on end until my back starts spasming. With Infinite I play for maybe 30 minutes at a time, at least until I get to the next checkpoint (why can't I save the game when I want, and why can't I save multiple games? Crazy).
    I hope Infinite gets better the further I get into this game otherwise I may end up not finishing it.
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  28. Mar 28, 2013
    8
    I really enjoyed playing through the game. The praises well there is so much buzz around this game that I'm sure you know the good bits. There were a few irritants, though ...

    1) The enemies aren't fantastic. I don't fault the AI as much as other people; the enemies just weren't as fantastic or varied as in past Bioshock games. It's aggravating that there were even commercials
    I really enjoyed playing through the game. The praises well there is so much buzz around this game that I'm sure you know the good bits. There were a few irritants, though ...

    1) The enemies aren't fantastic. I don't fault the AI as much as other people; the enemies just weren't as fantastic or varied as in past Bioshock games. It's aggravating that there were even commercials featuring the Boys of Silence enemy type, because they really do anything. The majority of the fights are between you, cops, street rabble, and a handful of robots. Combat itself is kind of boring, too, attacking with maybe a third of the available weapon types and only 1 type of enemy using anything resembling a vigor.

    2) Level interaction was weird and limited. Sometimes, I could walk off the city and die. Other times, I couldn't jump over a handrail to fight in the street.

    3) Most weapons and powers felt like a waste of time. The vigors seemed to be tailored to really specific situations, mostly, with a couple of them appropriate for general applications. The same with the guns.
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  29. Mar 28, 2013
    5
    This is more of a first impression rather than a full review. So far I've played about an hour of the game but that's enough to get a good feel for every thing except the story which seems twin peakish in nature. I played Bio-shock 1 before playing infinite and a couple of things struck me as I payed: This game was optimized for consoles, not PC's, as the save feature has been removedThis is more of a first impression rather than a full review. So far I've played about an hour of the game but that's enough to get a good feel for every thing except the story which seems twin peakish in nature. I played Bio-shock 1 before playing infinite and a couple of things struck me as I payed: This game was optimized for consoles, not PC's, as the save feature has been removed in favor of a check point system and the game has been dumbed down over all. Graphics are not cutting edge but not that bad either. Characters look plastic and robotic and often go through a short animation loop. Through my play through the character voices didn't sync with the mouth movement of the characters speaking. Guns are much easier to use. Noticed the "infinite" machine gun has no recoil which differs from the first game where the tommy-gun had a noticeable kick back (like a real one would). I encountered my first game breaking glitch about 15 to 20 minutes in at the fair before the raffle. I was at the shotgun shooting booth and when I finished the game wouldn't allow me to exit out. All the other booths worked fine. So far the game isn't gripping me like the first one did. The anti-christian, anti-american under tone is a bit heavy handed and clumsy. Would be nice for a bit more nuance in the story. Games not bad but also no great. Definitely not as good as the reviews are making it out to be. To sum up: The first game was leagues better and this by comparison is over simplified and lack luster.

    On a side note I'd like to comment on the odd influx of 10 scores so quickly since the game was released seems suspicious. I'm guessing a fair number of those tens might be from 2K stooges hired to fluff the meta critic score. Buyer beware I suppose but it's still insulting to me as a consumer.
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  30. Mar 28, 2013
    8
    It's Bioshock, but without the amazing writing and atmosphere (still miles ahead of any other game out there atm though). Irrational tried too hard to make Columbia be another Rapture, but fell somewhat short. Having said that, the combat is as fun as in the original game. There are however pacing issues, where you spend more time searching countless containers scrounging for cash thanIt's Bioshock, but without the amazing writing and atmosphere (still miles ahead of any other game out there atm though). Irrational tried too hard to make Columbia be another Rapture, but fell somewhat short. Having said that, the combat is as fun as in the original game. There are however pacing issues, where you spend more time searching countless containers scrounging for cash than actually shooting stuff; the first couple hours are particularly slow and tedious. There are also far too many long, scripted sequences. This is very unfortunate, as Bioshock had the perfect balance between action and story.

    Graphically, and artistically, the game is very pleasant (I played on ultra settings). One of the disappointing things about the original Bioshock was that you only got a sense of the massiveness of the city in the sub ride at the beginning; the rest of the game was very claustrophobic. Not so in this game, the developers were not shy in constantly showing off Columbia's size and splendor.

    All in all, it's a solid shooter with a good story, and a must for any Bioshock fans. Just don't go in expecting the same epicness of the original and you won't be disappointed.
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  31. Mar 28, 2013
    9
    This is a solid Bioshock game with alot of added new things. If your a fan of the first game youll love it.
    The character thats with you (elizabeth) is actually likeable and very helpful. The skylines you ride on are awesome especially fighting on them. Its a new and fresh idea to a game like this. Theres still alot of things to click on and collect like the other bioshock games, so they
    This is a solid Bioshock game with alot of added new things. If your a fan of the first game youll love it.
    The character thats with you (elizabeth) is actually likeable and very helpful. The skylines you ride on are awesome especially fighting on them. Its a new and fresh idea to a game like this. Theres still alot of things to click on and collect like the other bioshock games, so they do a good job of making it new but not taking away from that bioshock feel. overall a great solid game. The reason i just couldnt give it a 10 is grahics are kinda outta date about 4 yrs. ago looks like fable 2. and characters are laughable at times, they do a great job with using smoke to hide the look of the game in places but other than that get this game...awesome
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  32. Mar 28, 2013
    10
    This game is superb. While far from perfect NPCs are repetitious, some textures are a bit blurry, the game is very linear, and a few other minor things it is a masterpiece in creating it's environment. The level design is the best I have seen in a LONG, LONG time. The maps are well put together and you have fun just running around and exploring the locations. I spent a lot of time justThis game is superb. While far from perfect NPCs are repetitious, some textures are a bit blurry, the game is very linear, and a few other minor things it is a masterpiece in creating it's environment. The level design is the best I have seen in a LONG, LONG time. The maps are well put together and you have fun just running around and exploring the locations. I spent a lot of time just running around looking for barrels and coin for the sheer pleasure of it more than that of a chore like other games. Looking for the next voxaphone or the kinetiscope to see how it all came together the background was very fun for me. The art style is pleasing and the artists did a fantastic job at capturing and maintaining it's aesthetic. The NPC wardrobes while repetitious in some instances give the game that period feeling it's trying to create. The colours, while brighter than the original and it's sequel, give the game a cheerful feeling at the beginning and it gets darker as the story progresses at a balanced pace. It's not Crysis 3 but then again it never claimed, nor should it ever strive, to be. They nailed artistic coherence and atmosphere all around simply beautiful!

    The combat is straightforward and limited. There is no real weapon variety aside from the skyline hook which is unique *as a weapon* as it is mostly a couple of weapons 5 or 6 if I'm not mistaken divided in 2 categories 2 pistols, 2 automatic rifles, etc. and only 8 vigors magic That said, it really doesn't matter because the combat is fast paced and fun at least in hard and 1999 difficulty, which were the only ones I played I never felt the combat lacking or boring at any time and you can upgrade your favorite flavor of weapon to make it more powerful, hold more ammo and so on. Vigors can be ugraded as well and I found myself upgrading a couple on my first playthrough then picking others for variety. So while it is limited in a sense, it never feels dull or lacking because of it.

    The story is fantastic. I could see past the storyline in a handful of moments but it is well written and progresses well with the art style as the game goes deeper into it the art style gets progressively grittier and darker although never as dark or as gritty as the first 2 games, mind you. I was constantly looking for story items voxaphones and kinetiscopes just to see how it all tied together, I thought it was fantastic!

    I could have given the game the 8 or 9 it deserves but I'm instead giving it a 10 to counteract the number of reviews I saw from people that blatantly did not play the game, because it deserves it. It is a fantastic game in a sea of utter crap that has been releasing for the past 4-5 years and I cannot recommend it enough.
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  33. Mar 28, 2013
    7
    THE ENDING OH GOD IT HURTS MY BRAIN!
    The game was awesome but just the ending.
    What were they thinking it makes no sense.
    Also the twins make no sense
  34. Mar 28, 2013
    10
    This game is amazing. Really, I don't know how else to explain it. Irrational games has done it again. Compelling characters, enthralling story lines, engaging gameplay... Where did they go wrong? For those who loved the plot twists and engagement of Bioshock 1 and for those who loved the world beauty of Bioshock 2, this game combines the best of both to create an entirely new experience.This game is amazing. Really, I don't know how else to explain it. Irrational games has done it again. Compelling characters, enthralling story lines, engaging gameplay... Where did they go wrong? For those who loved the plot twists and engagement of Bioshock 1 and for those who loved the world beauty of Bioshock 2, this game combines the best of both to create an entirely new experience. Though I was controlling the character, I found myself often stopping and looking at elements of the game, not just breezing through areas. They made this game for users to experience it, not just to enjoy it. Amazing! I hope Irrational continues to make these quality games. Expand
  35. Mar 28, 2013
    10
    The game was amazing. The story was engaging, the gunplay was smooth, and the graphics were stunning. Very rarely does a game make me pause to examine the scenery, but the last half hour of this game stopped me dead in my tracks with wonder. I highly recommend you purchase this game. My only critique is that it was on the shorter side (it took me about 11 hours to beat), but each of thoseThe game was amazing. The story was engaging, the gunplay was smooth, and the graphics were stunning. Very rarely does a game make me pause to examine the scenery, but the last half hour of this game stopped me dead in my tracks with wonder. I highly recommend you purchase this game. My only critique is that it was on the shorter side (it took me about 11 hours to beat), but each of those eleven hours was expertly crafted. Expand
  36. Mar 28, 2013
    10
    Bioshock Infinite is one of the best games I have purchased this year. From the start until the end of the credits, you will be amazed by every single detail and efforts the developers have put into this game.
    From the ground to the sky-line combat, it just jolts you with joy. The controls are fluent making gameplay an ease, the AI's do a good job at interacting with almost everything in
    Bioshock Infinite is one of the best games I have purchased this year. From the start until the end of the credits, you will be amazed by every single detail and efforts the developers have put into this game.
    From the ground to the sky-line combat, it just jolts you with joy. The controls are fluent making gameplay an ease, the AI's do a good job at interacting with almost everything in sight and the story has its charm that would grip you for hours on end. I definitely have replay value with Bioshock Infinite.
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  37. Mar 28, 2013
    10
    Never before have I played a game that I can describe as beautiful in such an eclectic sense. Columbia looks absolutely stunning on the PC. The story is rich and provoking, keeping you guessing and revising your theories as you play. The final scenes will haunt you, driving you (or at least many) to the forums to absorb and discuss thoughts on the plot possibilities. The music isNever before have I played a game that I can describe as beautiful in such an eclectic sense. Columbia looks absolutely stunning on the PC. The story is rich and provoking, keeping you guessing and revising your theories as you play. The final scenes will haunt you, driving you (or at least many) to the forums to absorb and discuss thoughts on the plot possibilities. The music is captivating and enthralling, with all of its drama. With extra orchestral stabs to accent details such as how you finish an enemy, the experience really feels complete and integrated. The gameplay is familiar for fans of the previous Bioshock games, with new innovations to spice things up. Zipping around Columbia and dealing out devastating blows is both effective and immensely satisfying. No game is perfect, as no form of entertainment/art is immune to subjectivity but this game comes so close that it deserves a 10/10 for being worth every single coin spent on it. Expand
  38. Mar 28, 2013
    10
    I really love this game. The stroy is really amazing, and the graphics and the combat system is fun. I was able to connect with Elizabeth and Booker better than any other game characters. The enviorment in Columbia was really good. The part when Elizabeth said she didnt want to go back locked up again by a baddie. This is what made me feel like i had a duty to do. It made me care forI really love this game. The stroy is really amazing, and the graphics and the combat system is fun. I was able to connect with Elizabeth and Booker better than any other game characters. The enviorment in Columbia was really good. The part when Elizabeth said she didnt want to go back locked up again by a baddie. This is what made me feel like i had a duty to do. It made me care for Elizabeth and dieing was not an option to me. The skyline system was very well done. I actually repeated several mission because the skyline action was just too awesome. This is the first game i ever gave a 10 rating, and it deserves that. Expand
  39. Mar 28, 2013
    10
    The Good

    +Solid story and narrative that really draws the player in +Very thematically ambitious +Gorgeous world really draws you into the experience +Solid gameplay mechanics +A lot of variety in ability and gear to help change up the experience +Elizabeth is a very well crafted character +The music and audio is very good; the voice acting is fantastic The Bad -Slight dips
    The Good

    +Solid story and narrative that really draws the player in
    +Very thematically ambitious
    +Gorgeous world really draws you into the experience
    +Solid gameplay mechanics
    +A lot of variety in ability and gear to help change up the experience
    +Elizabeth is a very well crafted character
    +The music and audio is very good; the voice acting is fantastic

    The Bad

    -Slight dips in framerate from time to time
    -Death can feel a little disorienting
    -Some choice decisions fail to have an impact

    ---

    Note: The Following Review is Long

    In 2007 the original Bioshock came out and added a layer to gaming that few games have been able to do. The game was not nearly as big of a success as other titles of the year such as Halo or Call of Duty: Modern Warfare. A game that Bioshock Infinite is here and it reaches. In some regards, perhaps even higher than the one that started it all.

    You play as Booker Dewitt. He's got some debts to settle and believes he can do so. He must first venture to the floating city of Columbia. There he must rescue a young woman named Elizabeth. But it will not be easy. Columbia is a city ruled under the watchful eye of Father Comstock, a prophet who can supposedly see the future. It isn't long before Booker realizes that rescuing Elizabeth and escaping the city of Columbia will be much more difficult than he imagined. Quickly branded as a false prophet, Booker comes under attack.

    Like the first game, Bioshock Infinite is a very thematically ambitious game. One that begins to elevate storytelling in gaming. There will surely be a lot of discussion to follow with this one. There's a lot of care taken with the world in which it takes place in, as well as with some of the themes it handles. And Bioshock Infinite opts to hold very little back. Here you'll be tackling themes such as racism, religion, false prophets, gender roles, even moments that will test your own morals. It's got a lot to say. The story and the world also come to life in the same way that Rapture does. While Columbia is not as dazzling as the trip into the underwater world, it does have a pulse just the same. You'll find Voxphones scattered throughout. These, like the original Bioshocks audio diaries, add a lot more to the tale at hand. They add to the story, the world and the atmosphere. To ignore them is to miss out on a considerable portion of the game. For those very curious about the world they're playing in, they will most certainly want to pick these up.

    From the outset it doesn't seem as though there is much which separates Bioshock Infinite from it's predecessor. Indeed, it takes a moment to get there. Many aspects will be familiar to you from the outset. Instead of Plasmids, for example, you have Vigors. These allow you to do things such as possess machines and make them attack your enemies, or hurl explosive fireballs at your foes. If there are crows an area you can even turn them against your foes. There's a lot variety with the vigors, as well as many different ways to use them. There is a limit, of course, you need salts to be able to use them. Like the original there are also vending machines around where you can use currency to buy upgrades for your vigors or guns. You can also restore health.

    Unlike the original, however, you don't stock up on health packs that will be used immediately when your life reaches zero. Rather you have one life gauge that doesn't recharge at all. You must find food or other means of sustenance to restore your health. There is, however, a shield you'll get early on that does recharge. If you can find cover in the midst of a gun fight or keep from taking damage your shield will recharge and you'll be ready again. This seems like it'll make the game particularly difficult at first, but Bioshock Infinite is not too challenging in and of itself. Sometimes the enemies can come in large waves. But should you bite the dust you are never punished too harshly. You'll respawn really close to where you died and you'll be given some health and some ammo. Your enemies will also have some of their health restored as well, so whatever killed you is usually still lurking. The only downside is that there will be times when you respawn and you'll need to take time to adjust to your surroundings. Though you never respawn far from where you've died, there are times when you'll feel disoriented and turned around when you do.

    There is also gear you can put on to help you out along the way. These will enhance your abilities. And if you mix and match things will change. One piece of gear, for instance, allows you to run faster when your shield burst. Another lets you set people on fire wh
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  40. Mar 28, 2013
    7
    This review contains spoilers, click expand to view. All right. I don't play many fps games recently as most of them are just military games which I have no interest in whatsoever. The only single player fps games I've played in recent 4 years were: MirrorsEdge which I lost interest to at around 3h in, HardReset which i still need to finish, Rage which glitched out on me in later part of the game and lost all my saves so i never bothered to go trough it again, Bioshock1 which shooting mechanics were very poor and never finished it, Portal& Half-Life Series which I actually finished all 4 games and expansions, and in last year I've played a lot of Blacklight and a bit of QuakeLive. Now you know where I'll be coming from, let's move on to the review. The story is basically another version of wizzard of oz. Unfortunately the mature subject matters that it speaks off feel unbaked, and the religion aspect just feel biased. It would be nice if instead of getting an opinionated answers, the game would create a questions and invite us in to conversation outside of the game. The characters were entertaining, thought somewhat inconsistent in their actions, behaving illogical at points. I guess I could just call those moment plot movers. However I did started to care about them in the second part of the game, and they were few moments that did touch me the whole bit in the future in the asylum where you're meeting up with old Elizabeth Elizabeth herself is animated really well, and I would even go as far as to say it's almost pixar quality. Shame that song bird is almost absent. I would have thought judging by early videos that I would have to fight that creature on few occasions, which would be a blast. Its story is also underwhelming.

    The setting is something that is up to personal preferences and taste, but it did resonate with me a lot. I do like that surreal vibe, and to me it feel most visionary part of the game. It's dramatic and full of detail (playing on Ultra). It made me want to continue the game to see what else have the art team prepared. However due to the fact that it was made for consoles, there was no huge outdoors areas like the ones we have seen in the pitch videos, which is a real shame as everything does feel a bit narrow. Only in the final portion of the game you have a little bit of branching paths. The character design is very cool. While the outside areas feel very refreshing, the indoors do look like first game. Thought invisible walls were starting getting irritating after a while. A lot of people say that combat was simple, but I did find it a bit difficult, which maybe due to the controls, which are a bit of a mixed bag. Now, I did tweak them, and got used to them more in the second part of the game, but they did feel somewhat off. The KB layout was pretty weird. And the movement itself has got some issue, like I don't understand why I can reload while running, but why I can't start running while reloading. Also choice of press shift to run instead hold shift to run is beyond me. But the worst offender is the UI. So much for Ken Levin's talk in the interviews that they work hard to make pc version control good. To his credit thought the gun play was much tighter then original BS(but that's not pc specific feature). Guns themselves are not very distinguishable, giving me hard time to differentiate them, but they feel pretty good. I ended up just using arm cannon(or whatever it was called) and rpg, sometimes carabin. Didn't really seam like it matters much which gun i use anyway as long as i stick to short range/long range rule. The battles are pretty good but they really get better in the second portion of the game, in which the game start throwing at you a lot of different types of enemies at once. It did made my heart pumping faster. Also the rails are really cool addition to quickly navigate the environments and I found myself using them more and more with enjoyment. Also, as I mentioned in the beginning of this review, I didn't play much BS1 so for me upgrading was all right in this game. Also loot is everywhere and I know it is made to ocd your exploration, but not sure if it does favor to create better mood. Technically i had not much issues with the game, aside from one game breaking bug in the beginning ot the game at the festival. I love the soundtrack. Imagine industrial music played by string quartet and interpreted as it would be a movie soundtrack. Overall I had a blast with the game, but looking at it from the distance of several days, I can see that the game is slightly unfinished and It is a shame that I feel like console limitation hold it back from achieving the grander scale presented in the pitch videos that it could have had. Game would certainly benefit from more exploration, better variety of weapons, better structured story and character, more objective critique. and better pc controls. Game is really good but It could have been "smarter".
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  41. Mar 28, 2013
    10
    I love how the first thing people that rating this game poorly due is make a jab at the graphics.
    I think they are forgetting this game had to play on consoles that are by today's standards very dated, to keep such a large scale working on a console, said consoles that only have half a gig of ram, they needed to keep the graphics very close to the quality of the first Bioshock. It's easy
    I love how the first thing people that rating this game poorly due is make a jab at the graphics.
    I think they are forgetting this game had to play on consoles that are by today's standards very dated, to keep such a large scale working on a console, said consoles that only have half a gig of ram, they needed to keep the graphics very close to the quality of the first Bioshock. It's easy to tell that these people are comparing it's graphics to games like, CoD or other FPS games where players are stuck on a map that is very small, and easier to run with higher graphics.

    That being said the artistic direction of the game was extremely beautiful, and the story was amazing, this game gets a perfect score from me because it is not often that I finish a game and instantly want to play it again.

    This game will make you stop and think about everything being said by every character, the story carries in a way that makes you question every single word being said to you, you look for patterns and keywords, anything for some kind of hint at the bigger picture and that is a level of immersion that is lost in stories for most games.

    People say the world was stupid and they hated the main character, well clearly this game wasn't for you, with a world like never before seen, and a main character that is designed to be just as confused and lost as the player is story wise, it makes you relate to him even more.

    He goes from wanting to repay his gambling debt, to simply wanting to get Elisabeth out of this nightmarish world, the game leads you along in such a way where all you want to do is keep playing to figure out who the hell you really are.

    I also hear the main complaint people that loved the game have is the middle felt padded, and I disagree there too, until the game actually ended, I had no idea how close it even was to being done, and time I was turned around in a direction away from what seemed like the main plot, you find yourself learning more about the worlds messed up past.

    I guess my only complaint is I found that outside of combat sometimes Elisabeth more or less vanished on me, but this was only a few rare cases.
    I would have loved to see more interaction between the two in a game play sense.
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  42. Mar 28, 2013
    3
    I must say im a little confused. I didn't play the original Bioshock as the subject didn't appeal. However, ive was gifted a copy of this one and was looking forward to it based on his praise. The subsequent guilt caused by what im about to say isn't enough to told my tongue!

    Why is this game scored so high by so many people? i don't get it. The game is a simple run and gun with ugly
    I must say im a little confused. I didn't play the original Bioshock as the subject didn't appeal. However, ive was gifted a copy of this one and was looking forward to it based on his praise. The subsequent guilt caused by what im about to say isn't enough to told my tongue!

    Why is this game scored so high by so many people? i don't get it. The game is a simple run and gun with ugly graphic, poor animations, and weak linear level design. Horrible style mash-up, poor UI, and clunky controls. Aliens: Colonial Marines got ripped apart last month (By myself included) for being a very average game with a big set of boots to fill. However i wouldnt say this game is technically any better. It feels like a very average last gen game to me. I prefer gameplay to graphics but i found this game lacking in both. I am genuinely confused by the gushing reviews of "perfection" this and "masterpiece" that.

    It was a constant race toward the reason to switch it off. Between the boredom and the motion sickness caused by the poor mouse sensitivity settings, i got no enjoyment from this title at all. The motion sickness piped it in the end and i gladly quit after only a few hours ....probably forever.

    For goodness sake play a demo! I guess this game is love it or hate it. P.S. If someone wants to pay me a large amount in used notes, i will say its great aswell!
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  43. Mar 28, 2013
    10
    This game truly captures what an amazing video game can be. The world itself leaves you wanting to explore more and see what else there is to offer. On top of the world the level design is brilliant, with various sights to see, reasons to explore and the urge to see what Elizabeth will find or point out. The graphics are stunning as while you walk down various parts of the game the sunThis game truly captures what an amazing video game can be. The world itself leaves you wanting to explore more and see what else there is to offer. On top of the world the level design is brilliant, with various sights to see, reasons to explore and the urge to see what Elizabeth will find or point out. The graphics are stunning as while you walk down various parts of the game the sun glare and just various reflections make it to be a highly immersing world. The combat is very enjoyable, and enjoyable enough that after beating the game twice it still has a lot of entertainment value left in it. Possibly one of the greatest aspects of the game though is it's story, and the themes it touches on. The story mixed in throughout the world always leaves you wanting to know just a little bit more. The development of the story throughout though at a perfect pace where you don't feel bored or rushed through any part of the game. It all coming to a climax at the astounding ending, leaving you left to think deeply about the game, as well as drawing you back into it to play it again. Also Elizabeth, one of my most memorable characters to see in a video game, all credit to the Liz Squad at Irrational for making her feel real. This is an experience I haven't had in a video game in I can't remember how long and is probably going to hold the spot of one of the best video games I've ever played, if not the best. All the praise and credit they are getting is well deserved for this journey that you have to experience for yourself. Expand
  44. Mar 28, 2013
    9
    Nowadays, games are constantly churned out with thrown together stories, programming, and pointless DLC. Bioshock Infinite defies all of those characteristics. The game immerses you into the story-line so quickly and with such force, it takes your breath away. All I could imagine was the quality games of my childhood, where the passion of the developers was in plain view for the world toNowadays, games are constantly churned out with thrown together stories, programming, and pointless DLC. Bioshock Infinite defies all of those characteristics. The game immerses you into the story-line so quickly and with such force, it takes your breath away. All I could imagine was the quality games of my childhood, where the passion of the developers was in plain view for the world to witness.I was distracted by the attention to detail the game provided, and would catch myself listening to a barber shop quartet instead of following the task at hand. The graphics in this game are impeccable, especially because I was playing it on PC in the highest detail. It may not be Crysis 3, but it is exceptionally good for being such a story driven game. While strolling through the streets of Columbia, I felt as though I was in Disney World making my way down Main Street USA. It is beyond fascinating how this game is able to include history into its story. If you do pick up this game, take your time with it. There is no reason to run through game just to say you beat it, because that destroys what the game was for. Exploration and becoming involved in the story is what games are for, not going for achievements or kill streaks, and this game capitalizes on that through its tremendous story-telling ability. Expand
  45. Mar 28, 2013
    8
    Bioshock Infinite brought back the feeling of wonders when you first enter Rapture in Bioshock 1, Columbia is a city that's both beautiful and surreal, the every changing city blocks constantly remind you that you are walking in a city that's 2000 feet above the ground. This is the first Bioshock game where you have a companion, Elizabeth, and she is one of the best AI companion I haveBioshock Infinite brought back the feeling of wonders when you first enter Rapture in Bioshock 1, Columbia is a city that's both beautiful and surreal, the every changing city blocks constantly remind you that you are walking in a city that's 2000 feet above the ground. This is the first Bioshock game where you have a companion, Elizabeth, and she is one of the best AI companion I have seen in recent years. She rarely gets in your way and often points out interesting things that you might have missed and provides supplies in combat, it really makes you miss her when she is not around.

    However when it comes down to the game-play and the story-line, Infinite have its flaws. The gun play is mediocre, and the weapons are less interesting than those in the past Bioshock games. The super powers (Vigor) are also a step back from previous titles, many Vigors are essentially novelty and not actually useful in combat (especially on hard or higher difficulties). The gene bank have been replaced by gears, the gears center around enhancing sky-line combat, melee or health/ammo replenish, but not many of them synergize well together to support a completely different play-style like in Bioshock 2.

    The setting of the game is good, but I am not really a fan of the story line because the direction it took. While this may be a little bias because I was disappointed that the twist is just as I imaged and I spent the better half of the game hoping I would be wrong. The twist towards the end feels like a cop-out, and I felt the game missed its big opportunity of not **possible spoiler**giving the player a choice, like the one Elizabeth hinted you may have to make right before riding the elevator to Comstock.

    Overall this is a good game that's definitely worth playing, it is regrettable that its story and atmosphere still cannot match that of Bioshock 1 and the combat aren't as interesting as Bioshock 2.
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  46. Mar 28, 2013
    10
    Game of the year. Incredible story line, if you're a fan of the Bioshock series, this is definitely going to rock your world. Graphics are astonishing, lighting is incredible and voice acting is superb.

    I did miss some of the "creepiness" of the other series, but i have to see beyond that in this masterpiece of a game. I think it might have been the best game I've played in a loong
    Game of the year. Incredible story line, if you're a fan of the Bioshock series, this is definitely going to rock your world. Graphics are astonishing, lighting is incredible and voice acting is superb.

    I did miss some of the "creepiness" of the other series, but i have to see beyond that in this masterpiece of a game. I think it might have been the best game I've played in a loong time, and I've played a lot.
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  47. Mar 28, 2013
    6
    I can't help but wonder: If we took the Bioshock name off the title, would it still be receiving such praise? Frankly, most of the elements that were unique to BioShock have been utterly stripped from this title. There's still plasmids (Vigors) and a steampunk setting but that is where the similarities cease. The hacking elements are gone, lockpicking is taken away from the player andI can't help but wonder: If we took the Bioshock name off the title, would it still be receiving such praise? Frankly, most of the elements that were unique to BioShock have been utterly stripped from this title. There's still plasmids (Vigors) and a steampunk setting but that is where the similarities cease. The hacking elements are gone, lockpicking is taken away from the player and given to an AI, the research camera is removed, and paying attention to health has been replaced with the all-too-generic "regenerating health" mechanic. BioShock's "Big Daddies" are replaced with "Handymen" who are seen far too infrequently, and "Motorized Patriots" which are overused. The vast majority of the enemy AI are merely footsolders who are easy to defeat (and completely stupid) even on the hardest setting. The shooting mechanics have never been particularly strong in the BioShock franchise but BioShock Infinite strips it down further, allowing players to carry only two weapons at any given time like any other stock FPS title. In addition, the vigor powers themselves are lackluster and chances are you'll go through the entire game running with Possession (the hacking "replacement") and Bucking Bronco or Murder of Crows (the two Vigors which have the most effect on enemy mobs loss of control and stun+damage, respectively). We get Vigor powers like "Shock Jockey" (the name should tell you what it does) and the game points out how we can use it to power up devices but then we only get one particular device to use it on and little reason to use it again. So this leaves us with the story which seems to be getting the most praise. However, the story itself is a series of walking cliches and tropes about multiverse theory and time-space manipulation and, frankly, has been addressed better elsewhere in countless science fiction novels, movies, TV shows, and even comic books. When the game explains the concepts of "constants and variables" in the multiverse it feels more like they're attempting to justify why the game took such a hard 90 degree turn away from previous gameplay demos in order to proffer this metaphysical theme. Where, for example, is the Elizabeth AI we were shown where she fought along side of us? Gone and replaced with a cowering AI that gets in the way and offers little help but tossing us items from time to time. Where, for example, were the critical moments in the game shown during gameplay demos of E3's past? Gone and replaced with overly cerebral tropes about quantum mechanics and multiple realities. Where, for example, are all the examples of how the sky-rail plays a critical role in the game? Just gone, entirely. Don't get me wrong, the story is heads and shoulders better than MOST games these days and the attention to detail is second to none. For those reasons alone the game should be experienced at least once. It's just the story isn't nearly as new OR earth shattering as many claim it to be and, if I didn't care about spoilers, I could point out how Infinite almost perfectly parallels the story of Walter and Peter Bishop from the TV show Fringe. While the story is better than most it really doesn't make the shortcomings of the gameplay easier to bear. Finally, for a game which was designed exclusively for single player, the game is very short, clocking in at a total of 14 hours on the hard difficulty setting with most of the collectibles obtained. Given the fact that many elements were chopped out of the gameplay videos, I can't help but wonder how much is sitting on the cutting room floor, or if key parts were stripped in order to push out fast DLC. There's no reason this game shouldn't have been AT LEAST 20 hours in length, especially given how linear it is designed. All in all, it's a decent game but painfully average in terms of gameplay and only barely above average in terms of story. Levine spent so much time on the metaphysical that it feels like he and the development team forgot that it was all of the elements, combined, that made BioShock so distinct and enjoyable. It's worth playing at least once to soak in all the wonder but, sadly, you won't really be going back to play it again since nothing (except difficulty) changes between play throughs. Expand
  48. Mar 28, 2013
    10
    Bioshock Infinite is Bioshock PERFECTION!! The original Bioshock was my first introduction to FPS. Infinite brings it to 11. Well done! It's going to be difficult to compete with this one.
  49. Mar 28, 2013
    10
    This game is not only graphically stunning, but also wonderfully story driven with tons of questions and theories to make up while you play. I myself could not put it down for at least the first 5 hours just because i had so many questions. This is a prime example of how video games are an art form. 11/10
  50. Mar 28, 2013
    10
    Balls out, best game i have ever played. It even tops the half life serie. The game is beautiful to look at. Especially in the first 10 minutes of the game they really show you how amazing it looks. My mouth was open and my eye's were getting dry. I just didn't want to miss a second of it.
    After the first few minutes of looking around en enjoying EVERYTHING, you get thrown into the
    Balls out, best game i have ever played. It even tops the half life serie. The game is beautiful to look at. Especially in the first 10 minutes of the game they really show you how amazing it looks. My mouth was open and my eye's were getting dry. I just didn't want to miss a second of it.
    After the first few minutes of looking around en enjoying EVERYTHING, you get thrown into the action, AND ACTION IT IS! you get alot of guns and special attacks, and the way of fighting is amazing.
    The storyline is also REALLY good. I"m the kind of person that reads the newspaper on the ground, and listens to recordings. But if you rather play the game and have some action, even then the story is clear. And it's not like this easy half written weak story, no, not at all. It's beatiful :)
    I don't care what 2013 may bring us, THIS is the game of the year right here.
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  51. Mar 28, 2013
    10
    Fantastic game that redefines the genre. The graphics are not on par with the new Tomb Raider or Crysis 3 but the art direction is sublime. Gameplay is simply fun. It takes a while to get used to the commands but it's very rewarding in the end switching plasmides/weapons and choosing the best tactic in every situation.
    Great story.
  52. Mar 28, 2013
    5
    The graphic quality of the game is very impressive and really wows you from the beginning. The problems though that I have with this game are numerous. First of all the setting is really not my cup of tea at all with the nazi americans and racism which is uncomfortable to listen to. I do not like the racism, I know its the bad guys saying all that stuff but its a bit much. Next the combatThe graphic quality of the game is very impressive and really wows you from the beginning. The problems though that I have with this game are numerous. First of all the setting is really not my cup of tea at all with the nazi americans and racism which is uncomfortable to listen to. I do not like the racism, I know its the bad guys saying all that stuff but its a bit much. Next the combat is VERY dumbed down, no hacking, rediculous amount of health and salt everywhere and if you run out Elizabeth just magically gives you more for free, infinite ammunition (I loved the previous games where ammo was sparse and you had to think about what weapon to use and how to proceed). The combat is also painfully easy and I was playing on hard mode. The weapons are not nearly as fun as previous games and the upgrade system is much more basic and limited. If you die you just respawn in the same area and the carry on. The combat was one of my favourite features of bioshock and in this game its heavily nerfed, the game really likes to hold your hand. The game is pretty linear, sure you could explore if you wanted to but there is no real reason to do so. I can see how people would love its but for me personally its overated. Expand
  53. Mar 28, 2013
    10
    This is one of if not the most immersive game i have ever played. You will lose yourself in the brilliant gameplay and amazing mind-bending story that you feel like you are actually a part of it. It's an absolute masterpiece.
  54. Mar 28, 2013
    10
    Bioshock Infinite is a gem. Very few games this generation succeeded in delivering the kind of atmosphere this game provides. Everything is so detailed and the surroundings are spectacular. Booker and Elizabeth have a great chemistry and there relationship grows as the game progresses. The game is about 10-12 hours on the first run but 1999 mode adds replay value. The skyhook gameplay isBioshock Infinite is a gem. Very few games this generation succeeded in delivering the kind of atmosphere this game provides. Everything is so detailed and the surroundings are spectacular. Booker and Elizabeth have a great chemistry and there relationship grows as the game progresses. The game is about 10-12 hours on the first run but 1999 mode adds replay value. The skyhook gameplay is enthralling and never gets old. It has a story and ending that people will not forget, some might not like it but unlike the Mass Effect 3 ending, this ending makes sense in the Bioshock universe and will explain important questions in the end. Do not let this game get past by you, this is an experience every gamer should try. If this is the direction games are going in terms of story and great atmosphere, thenI cannot wait for what Irrational Games has in store for us. Expand
  55. Mar 28, 2013
    10
    Wow!!! I am so blown away by this game! I absolutely loved Bioshock, rapture was an amazing environment for gamers to explore and the era it was set in just made it an unforgettable experience. I bought Bioshock 2 on release day, played it for an hour and then it sat gathering dust for a few years i cant explain why, but it was the same as Bioshock in so many ways, yet different or maybeWow!!! I am so blown away by this game! I absolutely loved Bioshock, rapture was an amazing environment for gamers to explore and the era it was set in just made it an unforgettable experience. I bought Bioshock 2 on release day, played it for an hour and then it sat gathering dust for a few years i cant explain why, but it was the same as Bioshock in so many ways, yet different or maybe too similar. When I eventually got round to playing it i did enjoy it but not as much as the first game. With Bioshock 2 in mind, i wasnt really excited for Infinite, it wasnt rapture, the environment didnt look eerie and gone where the flooded hallways and ghostly empty apartments, no big daddies etc. All replaced with blue skies and colour! Only when reading the reviews did my interest in this game spike, so i went out and bought it on release day. Firstly its beautiful, thats the first thing you'll notice, Columbia is in every way just as amazing as Rapture, its what Rapture probably looked like before it fell into ruin. You will find yourself wondering around and taking in the sites, listening in to conversations and playing with the many interactive objects in the environment. The game is set in 1912 and the game really does make you feel like you've been sent back in time, theyve captured the era well, from the views and opinions of the middle class white people on the street to the black man mopping up in the toilets, youll stop and listen to radio broadcasts and the music really helps to set the scene just right and helps to immerse yourself in the game even more. The story so far is pretty good, Elizabeth is great character and her sweet personality and innocence has you feeling sorry for her, I havent personally been in combat with her yet but apparently she can take care of herself (so the game has told me). The game plays much like the previous Bioshocks where combat is concerned but getting around Columbia via skyline is an awesome addition to the game, its like being on a roller-coaster but at the end you get to execute someone with a pretty brutal skyline hook execution. Overall I suppose the best compliment i can pay this game is believe in the hype, i didnt until a week ago and now I cant get enough of Bioshock Infinite. The only minor thing i can point out and it is minor is that when you get up close to some posters objects they get quite blocky and lose their smoothness, maybe thats more to do with the Xbox though. Bottom line if you liked the original Bioshock, you need Bioshock Infinite in your life, if you've never played a Bioshock game before, Bioshock Infinite is an amazing place to start. Expand
  56. Mar 28, 2013
    10
    A piece of art through and through.
    The amazing art style, the graphics, the narrative, the story, the characters, the gameplay just everything are in perfect harmony.

    One of the best shooters of all time!
  57. Mar 28, 2013
    10
    There are very few games that I place upon a pedestal as some of the greatest games I've ever had the pleasure to experience. Portal 2, Telltale's Walking Dead, the original Bioshock and Mass Effect 2 are a few. Bioshock: Infinite is now on this pedestal. The story is simply a masterpiece, the visuals are gorgeous and the voice acting nothing short of astounding. My complaints are few andThere are very few games that I place upon a pedestal as some of the greatest games I've ever had the pleasure to experience. Portal 2, Telltale's Walking Dead, the original Bioshock and Mass Effect 2 are a few. Bioshock: Infinite is now on this pedestal. The story is simply a masterpiece, the visuals are gorgeous and the voice acting nothing short of astounding. My complaints are few and don't affect my rating in any way simply because the story makes up for any sins of the game. To get those two sins out of the way, both are console only problems. The first is that textures tend to be a lower resolution due to hardware limitations and the second is the dial required to swap vigors (previously known as plasmids). While the dial is an eloquent solution to the physical limitations of the console controller, a better hot key system could have been devised as the game pauses while you're searching for your vigor. This does pull you out of the action, but it's faster than most other ideas would have been. Neither of these are problems if you're playing on PC as you can hot key your vigors and the extra power of the hardware should let you run it on Ultra High graphics, removing any rough textures. With those gripes out of the way, let's move on. The story is simply the best that I've encountered in a game to date, and should have people talking about it for months to come, the theoretical implications and the possibilities of the DLC. Personally, I can't wait for the DLC and I've already bought the season pass because of it. The world Irrational has created will make you want to explore and discover like no other game. I spent so much time simply taking in the world, listening to people and finding voxophones that it probably added an extra 5 hours of game time. The actual game will probably run around 8 or 9 hours on normal difficulty if you don't spend a lot of time exploring. If you play on hard or 1999 mode, then it should add either 3 extra hours for hard or 6 or 7 for 1999 mode. Regardless of how you play, Infinite isn't a game you can afford to miss and if you can only buy 1 game for the next 6 months then make it Bioshock: Infinite. Expand
  58. Mar 28, 2013
    9
    Sometimes there was too much pointless shooting. But in my opinion that is the only disadvantage. Plot is quite beautiful and interesting. Makes the game worth playing. It is noticable that this game is not another sequel made for money. Creators of BioShock gave their best to put into this world as many details as it was possible like in first game. Player can truly enjoy walking throughSometimes there was too much pointless shooting. But in my opinion that is the only disadvantage. Plot is quite beautiful and interesting. Makes the game worth playing. It is noticable that this game is not another sequel made for money. Creators of BioShock gave their best to put into this world as many details as it was possible like in first game. Player can truly enjoy walking through game and trying to reach each bonus item (like diaries). The most important thing in new BioShock is a climate that you can feel while playing when you walk through city streets, protect Elizabeth, etc. It is also thing that most of modern games lacks of. That's the best reason to play BS: Infinite. Especially if you loved for those reasons Bioshock 1. Expand
  59. Mar 28, 2013
    10
    I have a new Favorite Game. Bioshock Infinte is better than i have think. Great Story and Gameplay. Tons of Weapons and Ways. It's the Best Game ever. Like first time playing Half Life or like first time see The Matrix. Bioshock Fans and FPS Player Buy It. Bioshock Infinte show you a World that you never have seen before. The Reviews saying it "Unforgettable" and "it'll blow you away" ThisI have a new Favorite Game. Bioshock Infinte is better than i have think. Great Story and Gameplay. Tons of Weapons and Ways. It's the Best Game ever. Like first time playing Half Life or like first time see The Matrix. Bioshock Fans and FPS Player Buy It. Bioshock Infinte show you a World that you never have seen before. The Reviews saying it "Unforgettable" and "it'll blow you away" This Game will Reborn you. Welcome to the Sky. halleluja* 10/10 GOTY 2013 Expand
  60. Mar 28, 2013
    10
    Bioshock Infinite: The best pc game of 2013, I am 100% sure of it. Story is brilliant, even though the ending takes some time to settle in, once you dig into it, it all makes sense. The setting is perfect, even though I was a bit suspicious about moving away from my beloved Rapture. Enemies are superb, well thought through and some are a bit challenging at times. This game follows up theBioshock Infinite: The best pc game of 2013, I am 100% sure of it. Story is brilliant, even though the ending takes some time to settle in, once you dig into it, it all makes sense. The setting is perfect, even though I was a bit suspicious about moving away from my beloved Rapture. Enemies are superb, well thought through and some are a bit challenging at times. This game follows up the good Bioshock series by keeping the game mechanics and the good feel, unlike most other new games coming out nowadays (See Far Cry 3, DmC, Tomb Raider, Dead Space 3, Hitman Absolution and so on..) The graphics are so-so. At a distance the graphics truly shine and some of the effects are just beautiful, but at close some items and textures are really poorly drawn, but nothing big. Here might be my favorite part: No quicktime events. I was really scared this game would follow up to the usual crap new console ported games come with, but Bioshock Infinite didn't bring anything awful from the consoles, it all worked very well on PC. No multiplayer however, unlike in Bioshock 2, but it wasn't really needed, even though it worked perfectly in Bio 2. My only complain about this game is that, it's too short. 15 hours of gameplay and it left me feeling like there should have been more gameplay with the Vox Populi for example. I hope the game developers decide to make tons of future dlcs for this game, as it needs more content. All in all, a fresh breath from all the crap we've seen come out in the last few years. Bioshock Infinite has all the major aspects put just where they need to be. 10/10. Expand
  61. Mar 28, 2013
    7
    Bioshock Infinite has very good story and vivid character, especially the NPC. It's like the play within a play in Bioshock. But, the E3 Demo(2011 15min) is the another Bioshock series? some elements are missing in the Game. Where is it?
  62. Mar 28, 2013
    8
    The BioShock franchise and the team in Boston redefine gaming once again with BioShock Infinite. The original game was a masterpiece upon release, it still aged very gracefully.. I know this more appropriately now because I just slammed my way through both BS1 and BS2 before tonight's midnight launch. And no, I have not finished Bioshock Infinite. However, I am going to review this gameThe BioShock franchise and the team in Boston redefine gaming once again with BioShock Infinite. The original game was a masterpiece upon release, it still aged very gracefully.. I know this more appropriately now because I just slammed my way through both BS1 and BS2 before tonight's midnight launch. And no, I have not finished Bioshock Infinite. However, I am going to review this game based on my 5 hours of gameplay... why? you may ask? Because the first 2 HOURS of gameplay were more enjoyable than the entire BioShock series. It sucks you in, immediately, and never let's go. If you bought this game on launch for $60 give yourself a pat on the back. You truly made a strong purchasing decision that just helped the gaming industry as a whole. This game just paved the way for what we expect in our next gen titles! Expand
  63. Mar 28, 2013
    9
    BioShock Infinite is the latest in the acclaimed BioShock series, and it doesn’t disappoint. This game is more than a simple shooter. Set in the flying city of Columbia the payer is tasked with rescuing the mysterious girl Elizabeth and bringing her safely to a mysterious group in exchange for wiping away the character’s past debts. It is a story driven experience with a great story, plotBioShock Infinite is the latest in the acclaimed BioShock series, and it doesn’t disappoint. This game is more than a simple shooter. Set in the flying city of Columbia the payer is tasked with rescuing the mysterious girl Elizabeth and bringing her safely to a mysterious group in exchange for wiping away the character’s past debts. It is a story driven experience with a great story, plot and characters. The shooting itself is fun and an exhilarating brake from the generic shooters of the last few years. When in combat it is hectic and fast paced as you attempt to fend off or fight through a variety of enemies, each with their own challenges. The powers provided to the player through vigors as well as the platforming elements provided by the player’s sky-hook offer an even greater diversity in gameplay. Unlike most modern games the player’s health doesn’t magically regenerate offering an ever greater challenge. However, many of the weapons and powers provided by vigors do feel too similar to each other.
    The world of Columbia is a fresh, beautiful and lively place that the player could spend hours exploring. The plot itself is also highly engaging and it is something that anyone who is interested in a good story should come back too. Fighting in the game is, at times gory with enemies becoming blood-soaked or screaming with pain as they are incinerated. Gore, torture and other dark themes are also present throughout the game.
    Elizabeth is one of the best characters and companions I have ever encountered in a game. She is well animated, voiced and programmed; she can a times seem like a real person. Her help in combat can also be indispensible as she rushes to provide you with extra ammo and health kits and she has saved me from death many times.
    The game plays well on the PC with great graphics and performance. It also has a full options menu with a wide range of settings that can be adjusted as well as fully rebindable controls. The lack of user controlled saving however is a disadvantage and it at times feels like it is punishing players who have to leave the game. Fortunately this isn’t a problem when dying in combat.
    Overall BioShock Infinite is one of the best games this year. It will be a great adventure from start to end with great characters, story and combat for all those interested. Even if you haven’t played a BioShock game before this is a great place to start and it won’t provide any spoilers to the other games.
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  64. Mar 28, 2013
    10
    This game is one of the best story experiences i have ever played. The art/design is amazing, really showing what a floating city in the sky can be seen as. The graphics compliment this really well too. The combat is fun, especially because of the skylines and different vigors. The story is also amazing, the ending is the most amazing and confusing ending I have ever seen.
  65. Mar 28, 2013
    10
    The quality of this game is almost unparalleled. Graphics that amaze, a winding story that keeps you on the edge of your seat with deep characters that are believable. A game that will be looked back on as one of gaming's greatest achievements 15 years from now. Great job Irrational Games!
  66. Mar 28, 2013
    7
    The combat was boring. The story failed to create any emotional connection to anything. I would compare it to Inception which was just a mental circle jerk that failed to create any characters or relationships that were interesting. The graphics are decent but not as good as Tomb Raider. Overall I didn't expect much from this game since whenever the media goes crazy and starts throwing outThe combat was boring. The story failed to create any emotional connection to anything. I would compare it to Inception which was just a mental circle jerk that failed to create any characters or relationships that were interesting. The graphics are decent but not as good as Tomb Raider. Overall I didn't expect much from this game since whenever the media goes crazy and starts throwing out 10/10's its usually a warning sign, but I expected one fragment of goodness from the first Bioshock. Nothing. This game is nothing like the first Bioshock. In Bioshock 1 you get a concrete sense of the world and atmosphere and you enjoy the exploration. Each location had a personality and a character to explore but Infinite is just a mess of boring locations and irrelevant characters. You just kinda wander and fight with no purpose until you reach the ending and get a vague sense of what it was all about only to realize you don't care about anything in the world of Colombia. If the gameplay was amazing I would give this game a 9/10 but it was all just very average, none of the guns felt cool and of the 7-8 vigors only one of them was entertaining. Everything Infinite tries to do, Bioshock 1 does better. Expand
  67. Mar 28, 2013
    8
    Okay, updating this to an 8 since I find it gets quite repetitive later on in... Good visuals for the Unreal 3 engine but mostly enhanced volumetric/lighting fx as overall its quite low-polygon (Its using all cores on my i5 3570K and getting 60fps all options maxed @1080p on the HD7870) Game play and controls are good no complaints at all.
  68. Mar 28, 2013
    10
    After playing the original Bioshock game with it's incredible plot and themes I thought I had experienced the pinnacle of story-telling. However, Bioshock Infinite easily makes any game before it seem primitive. This is not so much a game with a background, but a living story told by the characters and the player together. What drives you to complete the game is not the first personAfter playing the original Bioshock game with it's incredible plot and themes I thought I had experienced the pinnacle of story-telling. However, Bioshock Infinite easily makes any game before it seem primitive. This is not so much a game with a background, but a living story told by the characters and the player together. What drives you to complete the game is not the first person shooter aspect of it (although that too is truly unique and incredible) but the NEED to know what happens next in the story. The plot is nothing I would have ever expected in the most wonderful of ways and it made this possibly my most enjoyable gaming experience. The final moments of the game were incredibly emotional; joyful, confused, sadness, horror, and vindication. This game is unlike anything I have ever experienced before, and I urge everyone who wants to play (which should be EVERYONE) not to spoil ANY part of the plot. The way you learn it through the game is a work of art; much like the game which is a masterpiece. Expand
  69. Mar 28, 2013
    4
    Four hours into the game and I am still not convinced. Loved the trailers and hoped for a great experience, but it still feels awkward, somehow untouchable. For me, it's like walking and fighting through a picture which has a cartoon-ques look with brutal content and no soul, no vibe, no grounding, just a lot of details. I will not complain about the rosebushes made of "concrete", theFour hours into the game and I am still not convinced. Loved the trailers and hoped for a great experience, but it still feels awkward, somehow untouchable. For me, it's like walking and fighting through a picture which has a cartoon-ques look with brutal content and no soul, no vibe, no grounding, just a lot of details. I will not complain about the rosebushes made of "concrete", the birds who are able to fly under water and through statues or the washy pixels when you get closer to walls or any other objects. The graphics are not sensational, but OK. The disturbing part is, that they are supporting the strange atmosphere of this game by blocking you to immerse into it. I hope for the better in the hours to come, but I have little hope that I will warm up. What a shame. Expand
  70. Mar 28, 2013
    10
    There are certain games that live up to their hype, Bioshock being one of them. Far from the confined and cold halls of rapture we move to Columbia. A beautiful city in the sky, with busy streets and always things going on. Not many games draw you in completely but this one succeeds. Without going in to to much more detail the only thing i can conclude on is if you are a gamer you mustThere are certain games that live up to their hype, Bioshock being one of them. Far from the confined and cold halls of rapture we move to Columbia. A beautiful city in the sky, with busy streets and always things going on. Not many games draw you in completely but this one succeeds. Without going in to to much more detail the only thing i can conclude on is if you are a gamer you must play this game Expand
  71. Mar 28, 2013
    10
    How can people say this game is a horrible game? Don't you think about the hard work that someone did to make this?
    I find this game amazing, a poem. 10/10 for me.
    Irration Game is amazing, you did a work much better than Bioshock (another amazing game): so please, take care of this game and make it always better with new updates and dlc!
  72. Mar 28, 2013
    9
    I finally finished the campaign after 19 well spent hours of exploration...

    (some of those spent redoing massive shooting battles of death, and at least 3 of those on one specific battle by the end of the game... but anyway~) ...and I've got to say: this game deserves a score of 10 for the whole experience, but gets a 9 for some minor problems: non-optimized mouse gamepad axis
    I finally finished the campaign after 19 well spent hours of exploration...

    (some of those spent redoing massive shooting battles of death, and at least 3 of those on one specific battle by the end of the game... but anyway~)

    ...and I've got to say: this game deserves a score of 10 for the whole experience, but gets a 9 for some minor problems:

    non-optimized mouse gamepad axis sensivity, bad FOV, fake "modern" shooter challenge in the form of infinite soldiers, repeated guns just to reinforce a plot device, position bugs glitches, bad collision box, some plot inconsistencies.

    All other aspects voice acting, gameplay, graphics, scenery, environment, appeal, etecetera deserve a 10 without a doubt.
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  73. Mar 27, 2013
    8
    16 hours, (smelling all the roses, one play-through half on hard half on medium difficulties) Now I go to watch lets play's from my favourite commentators and scarer Youtube and the "internets" for anything trivially connected to BioShock (including playing Dishonored from Bethesda!) I don't want to be done with BioShock, I want more. A position which most story tellers would want16 hours, (smelling all the roses, one play-through half on hard half on medium difficulties) Now I go to watch lets play's from my favourite commentators and scarer Youtube and the "internets" for anything trivially connected to BioShock (including playing Dishonored from Bethesda!) I don't want to be done with BioShock, I want more. A position which most story tellers would want their patrons to be in. Now to critique the game. The Good I feel that much of the game's developers deserves awards big time! The sound and art in particular the composers, designers, artists. Did one almighty polish of this game. The best thing about most AAA computer games experience these days is that they are separate from Hollywood, in this case better too. In the future I have no doubt this will be even more prominent.

    The Bad Balance. For a polished game being over budget and over developed the balance and combat design is far sub-par of the rest of the experience. Partially understandable, since in a lot of places the combat takes a back seat to the overall experience (within context). This combat is suppose to be largely about vigor's, whilst there was nods to it, there were no large NPC emphasis. I can count on one hand the NPC's that used vigor's. I guess it was slightly better then constant quick time events. This by far was the weakest of the overall BioShock experience, though forgiveable given the rest of the experience. Some people would say lack of manual save games, i would agree. Performance was a little gluey in some areas. The sky line. I would of preferred a little more use of it. There is a certain upgrade that makes you invulnerable jumping on and off it, that was a bit of a balance cheat, however its upto the patron to want to do that or use another character upgrade. The Ugly Character modelling was sub-par, I don't think this cities was meant to be about clones [maybe it was] I can't tell if that was a short-cut, a convenience or a limitation or if it made sense once you get most of the story. Too much of the textures were basic 3d meshes, not sure if that was intentional.
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  74. Mar 27, 2013
    10
    10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said. 10. Enough said.
  75. Mar 27, 2013
    9
    For me, this game is Portal 2 all over again. As a game compared to universal standards it's awesome, but compared to its predecessor (I only acknowledge the first), it falls short. But it certainly goes pretty far to meet the bar set by the original Bioshock. The beginning is an atmospheric masterpiece, but after a minor complication with your first escape attempt the plot loses someFor me, this game is Portal 2 all over again. As a game compared to universal standards it's awesome, but compared to its predecessor (I only acknowledge the first), it falls short. But it certainly goes pretty far to meet the bar set by the original Bioshock. The beginning is an atmospheric masterpiece, but after a minor complication with your first escape attempt the plot loses some steam. Later in the game, the plot turns upside down in typical Bioshock fashion, and though it's well executed I didn't much care for it. As always, the ending is mindblowing and anyone who uploads a video of it should be shot on sight. Graphics aren't earth-shattering, but the lip-syching and voice acting are phenomenal. Probably the best part of the whole game is the interactions between Booker and Elizabeth as their relationship changes throughout the story. Conversations are believable with just the right amount of ambiguity to keep you guessing about the story, and Elizabeth is by far the best videogame support character in history, barely nudging out Alyx Vance of the Half-Life series. This game should never be sold for less than $50, but I do take issue with the "pre-purchase DLC" scam they've got going on on Steam. Expand
  76. Mar 27, 2013
    10
    I don't know if I've ever given any game a 10. But if any game deserves it, it's this one. The graphical detail, the voice-overs, the sounds, the innovative storyline and the game play are unsurpassed in any game I've played in the last several years. Really an incredible gaming experience. This is the type of game that makes you want to go out and spend big money on a PC upgrade. II don't know if I've ever given any game a 10. But if any game deserves it, it's this one. The graphical detail, the voice-overs, the sounds, the innovative storyline and the game play are unsurpassed in any game I've played in the last several years. Really an incredible gaming experience. This is the type of game that makes you want to go out and spend big money on a PC upgrade. I won't get into details plenty of others have. Just suffice it to say that if you're a PC gamer, you NEED to play this game. Awesome job, 2k! Expand
  77. Mar 27, 2013
    10
    This is a wonderful game. I won't say it's on the same level as the original Bioshock was, as that was one of the greatest games of all time. But, this will easily be the game of the year for alot of people and I have a difficult time seeing something else even coming close to its level. There are so many things this game does right and so very few things it does wrong. The gameplay isThis is a wonderful game. I won't say it's on the same level as the original Bioshock was, as that was one of the greatest games of all time. But, this will easily be the game of the year for alot of people and I have a difficult time seeing something else even coming close to its level. There are so many things this game does right and so very few things it does wrong. The gameplay is wonderful. The skyline attacks can feel a bit tacked on but once you get the hang of it, then there should be no problems at all going forward. The atmosphere of the game is unlike anything seen since the original Bioshock. The first time you enter Columbia really sets the stage for later on in the game. The characters are great and Elizabeth has some of the best A.I. for a companion character ever seen in video games. The story is superb. Very little I can say without spoiling something here but it's beyond wonderful. If there's anything wrong with this game it's that the story kinda drags on toward the beginning of the game. In between getting to the city and finding the girl, there's alot of nothing going on here. It's only for a very short time but it does kinda stink. Plus, the powers in this game are not as good as the first games, IMO. I'm sure other people like them, but I found myself using one or two exclusively after I collected them all. However, neither of those things are enough for me to lower this score from a 10. I loved this game and I personally think it's of the best games to come out in a long time. I do not think it's as good as the original Bioshock, for alot of reasons, but this is a game everyone should play. I'd recommend playing the first Bioshock before this to kinda understand the gameplay elements but it's not a super big concern in the long run. Buy this game and beat it as fast as you can, but take the time to stop and enjoy the sights on your way through. You won't regret it. Expand
  78. Mar 27, 2013
    6
    This review contains spoilers, click expand to view. Visual and display is stunning. The background is very interesting and creative that I give 10/10 for those. But in many way, it disappoints me a lot.
    The choices in the game, which appeared a lot in the gameplay trailer, are hardly found and doesn't have effect at all.The title enemy, songbird, has no presence that It rarely come out. Also, fighting with (probably spoiler) mother ghost and trumpet enemy makes no sense. Not to mention that the game didn't much talk about the 10/10 background setting. The conflict between anarchist and patriot were limited and only thing that player can do is 'spectating'
    The game developer also appeared a lot about Elizabeth but the only thing I remember about her was punching my face and scavenging like beggar. Where's the Elizabeth in the gamplay trailer? The ending was surprising truthfully but makes no connection with Colombia and all that fighting I had done. It's like mixture of Taken, Inception, and Stein;Gate.
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  79. Mar 27, 2013
    10
    Never have I thought that a game that has its core built around quantum physics and philosophy would be so perfectly crafted. No cut scenes, 100% immersion, perfect attention to detail, and a story that blew my mind more so than it's predecessor. This... is easily thee best game I've played. Sure, there's the golden oldies that I still love, but Bioshock Infinite has launched a new era ofNever have I thought that a game that has its core built around quantum physics and philosophy would be so perfectly crafted. No cut scenes, 100% immersion, perfect attention to detail, and a story that blew my mind more so than it's predecessor. This... is easily thee best game I've played. Sure, there's the golden oldies that I still love, but Bioshock Infinite has launched a new era of cinematic immersion games. Games that shape the way we ask questions, ponder life, and live in our imaginations. In an ironic twist, it almost makes me wish I never played it, because now I know that every game that's released with money-grabbing intention is just that... pure crap. Expand
  80. Mar 27, 2013
    6
    Very very visually stunning but none of your choices make any game impacting events nor do they change the outcome of the end.
    the story is MEH at best with out givining 2 much away they go very doctor who on us....
    the voice acting is top notch the guns are limited to say the least no real upgrades like the other games and no custom ammo the vigors are boring aswell most are exact
    Very very visually stunning but none of your choices make any game impacting events nor do they change the outcome of the end.
    the story is MEH at best with out givining 2 much away they go very doctor who on us....
    the voice acting is top notch
    the guns are limited to say the least no real upgrades like the other games and no custom ammo
    the vigors are boring aswell most are exact remakes of ones we have already seen and only 2 are useful at best your also never forced to use them burning down a wall charging a generator) environmental interaction is very linear with the rifts.
    you are only doing what they want you to do with very little alternitves i think people are blinded by the clouds and angles to truely compare to the quality of the other bioshocks.
    6.5 at most not game of the year
    farcry 3 much better imo
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  81. Mar 27, 2013
    10
    This game is one of the best story experiences i have ever played. The art/design is amazing, really showing what a floating city in the sky can be seen as. The graphics compliment this really well too. The combat is fun, especially because of the skylines and different vigors. The story is also amazing, the ending is the most amazing and confusing ending I have ever seen.
  82. Mar 27, 2013
    10
    MASTERPIECE FLAWLESS, REMARKABLE, BREATHTAKING, UNTHINKABLE, DIVINE, PERFECTION. I can muster a thousand words that try to accomplish what this game entitles. But only you can experience what it beholds. To say a must buy would only tarnish it's beauty. To say it's plot would only corrupt it's experience. To say it replay-ability is an unknown to what presents in quantity. The reality isMASTERPIECE FLAWLESS, REMARKABLE, BREATHTAKING, UNTHINKABLE, DIVINE, PERFECTION. I can muster a thousand words that try to accomplish what this game entitles. But only you can experience what it beholds. To say a must buy would only tarnish it's beauty. To say it's plot would only corrupt it's experience. To say it replay-ability is an unknown to what presents in quantity. The reality is this, that I of a gamer, have never written a review that I could not forsake a flaw that I identified in game play. For my wish is to find an error, but such a circumstance I cannot find. Irrational Games is the holy grail of life, the one I always wished to find. Now I have the experience to witness at least it's mortality of beauty. Thank Irrational Game, you have made my gaming experience, not for a decade, but a life time of gaming memories...................

    VIRUS
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  83. Mar 27, 2013
    10
    Perhaps one of the greatest games I have played.
    The first was a marker stone in gaming history and this topped that marker.

    Each piece is a well written, well executed mesmerizing moment in time. I have yet to find something wrong or out of place in this game.

    10/10
  84. Mar 27, 2013
    9
    I just finishend is and. Maybe one of the endings in video game history. Both gameplay and story wise. Even if some things doesnt make sense yet. Guess that's what drives a good story if people can speculate about it. Gameplay was amazing, best shooter in years. No cover mechanic or health regen. Just bare gameplay. "Plasmids" aka Vigors where somewhat unecessary but that doesnt changeI just finishend is and. Maybe one of the endings in video game history. Both gameplay and story wise. Even if some things doesnt make sense yet. Guess that's what drives a good story if people can speculate about it. Gameplay was amazing, best shooter in years. No cover mechanic or health regen. Just bare gameplay. "Plasmids" aka Vigors where somewhat unecessary but that doesnt change the fact that this is one of the best games i ever played in my life. Expand
  85. Mar 27, 2013
    10
    Probably the most amazing game I have played in the past 10 years every review that has given the game more than 9.5 is true; it really is THAT good. This game is almost like movie in how it is presented story-wise. There is so much depth within it that makes you wonder about the character development like no other game. The characters are so rich and fleshed out that they are like theyProbably the most amazing game I have played in the past 10 years every review that has given the game more than 9.5 is true; it really is THAT good. This game is almost like movie in how it is presented story-wise. There is so much depth within it that makes you wonder about the character development like no other game. The characters are so rich and fleshed out that they are like they are living flesh in blood that you care about. The combat is super smooth and, might I say, much better than the first 2 in the series. There is also a ton of customization in how you want to upgrade your vigors and your strengths. All-in-all, this game definitely deserves a 10/10.

    Great job Irrational; great job indeed.
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  86. Mar 27, 2013
    10
    Bioshock Infinite has lived up to its legendary predecessor in almost every way. With some of the most breathe taking environments and the characters with personalities of more than your average protagonist Infinite is much more engaging than your average FPS game with a story that rival that of ANY game I have played to date (assuming of course you are diligent enough and patient enoughBioshock Infinite has lived up to its legendary predecessor in almost every way. With some of the most breathe taking environments and the characters with personalities of more than your average protagonist Infinite is much more engaging than your average FPS game with a story that rival that of ANY game I have played to date (assuming of course you are diligent enough and patient enough to put the MANY at times confusing pieces into some rational order. Graphics
    I am in NO way an artist but I feel I must take a moment to mention how beautiful this game is… I have been playing on Max settings and between the lighting effects that must have taken years to get perfect and the original level design I challenge anyone to call this game ugly with a straight face.

    Story

    The story itself is truly something to experience for yourself and it seems that you get out of it what you are willing to put in. Infinite IS NOT the kind of story fans of Halo and Call of Duty fans are use too. With Many layers of complexity and playing with difficult to comprehend subjects like String Theory and Quantum Mechanics player who are only use to using their minds for the most basic of reaction based skills will no doubt struggle to understand the plot to its fullest. But to those of you who are willing to try to understand what it is you’re actually seeing Infinite has some of the most jaw dropping mind blowing moments I have ever had the privilege to enjoy. I find it hard to communicate the significance and magnitude of this games story without using spoilers… so let me simply say that it is truly a triumphant of FPS games and the games industry in general

    Combat

    Combat plays out much as it did in the first Bioshock were for the most part, you slaughter all those who stand in your way until reaching an slight larger, more powerful enemy were something that MIGHT just start to resemble tactics MIGHT be needed to successfully eliminate the threat. Even on 1999 mode I found that if I stuck with the sniper rifle and my trusty Hand Cannon I rarely had any need for “Plasmids” (Don’t even say it…. They are PLASMIDS! or anything else for that matter. This in no way removes that absolute joy of setting your flesh crazed Murder of Crows on fire with Devils Kiss while you watch your helpless pray get burned AND eaten alive, or sending your targets floating out of cover with Bucking Bronco before sending them falling to their deaths with a well-placed Rocket. Or my personal favorite, forcing some poor helpless grunt to draw the fire of his allies with Possession while you pick them off one by one at range with a sniper. Though combat may feel a bit tedious at times due to the rather low difficulty there is fun to be had by simply trying to get the best kill in the most creative way.

    Conclusion

    During my 2 playthroughs, I have been more deeply entangled with the world of Colombia then almost any game I have yet to play, so much so that I had to set timers to remind me to do things like eat…. Or shower, or give the cat his pills…. Personally I would recommend playing on Hard or 1999 game modes due to the rather easy combat and disable the sprint button if you really want to get the most of this Fantastic Game of the Year winning title. When my biggest complaint is the Checkpoint saving system you know we have ourselves a good game….
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  87. Mar 27, 2013
    10
    This game is worthy of a perfect review. It has so much attention to detail as well as great gameplay. Easily the best game of the year, possibly the decade.
  88. Mar 27, 2013
    10
    If you are going to do a single player game, it becomes about the story and the experience. While it dragged in the middle a little, over all this game has a fantastic narrative. Normally I like to take my time with games and explore all the corners. This game had me skipping over corners in a rush follow the story, but when you did stop to look the whole world is flushed out completely.If you are going to do a single player game, it becomes about the story and the experience. While it dragged in the middle a little, over all this game has a fantastic narrative. Normally I like to take my time with games and explore all the corners. This game had me skipping over corners in a rush follow the story, but when you did stop to look the whole world is flushed out completely. If the combat and the mechanics were crap (which they are not) the story would still command a 9 out of 10. Lately with some games it seems like you have to make allowances for play styles or over the top graphics, and while they are fun in their own way they don't reward the player. Playing this game is a reward, it is fun and exciting and interesting. Irrational Games has done something wonderful here. If you like good stories, and enjoy single player experiences, then you owe it to yourself to play this Bioshock. Part of me is sad because now the bar is set really high for the next game, but I can't wait to see what they manage to do. Expand
  89. Mar 27, 2013
    10
    The quality of this game is almost unparalleled. Graphics that amaze, a winding story that keeps you on the edge of your seat with deep characters that are believable. A game that will be looked back on as one of gaming's greatest achievements 15 years from now. Great job Irrational Games!
  90. Mar 27, 2013
    10
    Revolution, Regret, and Quantum Mechanics The thing that is going to guarantee Bioshock Infinite a place in gaming history is the story. That isn’t to say that the game doesn’t have a myriad of other strengths, but all of those are in service of the story and its presentation. The graphics, while not ultra-bleeding-edge, are still extremely high quality, and like everything else in theRevolution, Regret, and Quantum Mechanics The thing that is going to guarantee Bioshock Infinite a place in gaming history is the story. That isn’t to say that the game doesn’t have a myriad of other strengths, but all of those are in service of the story and its presentation. The graphics, while not ultra-bleeding-edge, are still extremely high quality, and like everything else in the game, presented with an exquisite attention to detail. You will be hard pressed to not spend the first few hours running around taking screenshots of things that amaze you. The sound is presented in equally as high of quality, with positional audio of very high, paranoia inducing quality. NPCs converse, preach, and sing in ways that add a very distinct life to Columbia. The AI behind Elizabeth will serve as a clarion call to other game developers, and will set the bar on what is and is not acceptable going forward. The gameplay is, not too shockingly, reminiscent of Bioshock, with some small refinements. If you have FPS experience and are looking for a challenge, I would recommend starting on Hard mode, as veterans may find Normal too simple. The story… well, the story is executed expertly at pretty much every juncture. In most games I find myself tiring of hunting down things like audio recordings, but in Columbia, there are so many questions that want to be asked, you may find yourself going well out of your way to ensure you didn’t miss something. All of this is wrapped up with and ending that is likely to keep you thinking for a good long time after the credits finish rolling. Expand
  91. Mar 27, 2013
    10
    This game is nothing short but amazing. It's story will impact you for years to come, as it goes so deep into the human spirit that it is destined to leave a mark.
  92. Mar 27, 2013
    10
    This game is a perfection in just about every department. The story inspires a variety of emotions, it is complex and controversial but avoids many mistakes that others before have done in this genre. The graphics and artwork create an amazing atmosphere to make you feel like a part of the world and the changes in the story are perfectly reflected in the environment. The gameplay isThis game is a perfection in just about every department. The story inspires a variety of emotions, it is complex and controversial but avoids many mistakes that others before have done in this genre. The graphics and artwork create an amazing atmosphere to make you feel like a part of the world and the changes in the story are perfectly reflected in the environment. The gameplay is nothing special, but it is functional and very balanced. All powers and weapons have their strengths and weaknesses, making you actually have to plan what to use rather than zerg everything. All around this is one of the best games of all time and will probably remain at the top for a long time. Expand
  93. Mar 27, 2013
    10
    Bioshock Infinite is a huge relief in an industry whose releases are saturated with non-inspired and recycled crap in order to make a buck or two. It's not perfect downsides include tedious looting, easy combat and some pacing issues towards the last third of the game. But Infinite shines in its artistic direction, and really pulls you into its environment with so much rich attention toBioshock Infinite is a huge relief in an industry whose releases are saturated with non-inspired and recycled crap in order to make a buck or two. It's not perfect downsides include tedious looting, easy combat and some pacing issues towards the last third of the game. But Infinite shines in its artistic direction, and really pulls you into its environment with so much rich attention to detail. Columbia really is something to behold. The set pieces are massive and will leave you in constant awe of what you just saw. It's definitely on par with Bioshock 1 and might even edge itself ahead. Definite GOTY contender. You can't miss this one. Expand
  94. Mar 27, 2013
    10
    An absolutely beautiful game. The graphics are stunning, and the overall mood of the game is fantastic. Also the music changes dynamicly if your in battle, and it makes the battles very intense. The levels are full of secrets, locked doors and collectibles. The world is very beautiful. I often find myself just exploring the world outside of where I'm supposed to go, because it's soAn absolutely beautiful game. The graphics are stunning, and the overall mood of the game is fantastic. Also the music changes dynamicly if your in battle, and it makes the battles very intense. The levels are full of secrets, locked doors and collectibles. The world is very beautiful. I often find myself just exploring the world outside of where I'm supposed to go, because it's so beautiful. It also helps that I always find secrets when exploring. Fantastic game! Expand
  95. Mar 27, 2013
    10
    You are absolutely absurd. You down rate the game for such reasons as you don't like the thematic, it's not realistic enough, or just to be a troll. Do you realize how many years ago this game started to be advertised, and yet here you are having bought it, IF you don't like these kinds of games why do you buy them in the first place. Take for example, I don't like Guild Wars 2, I don'tYou are absolutely absurd. You down rate the game for such reasons as you don't like the thematic, it's not realistic enough, or just to be a troll. Do you realize how many years ago this game started to be advertised, and yet here you are having bought it, IF you don't like these kinds of games why do you buy them in the first place. Take for example, I don't like Guild Wars 2, I don't play it, but most people say it's an excellent game...why am I going to go troll about it and give the game a bad rating since I already know beforehand I am not going to like it? Moreover, if you want a game that's tailored to your every need and desire, why don't you go make your own game? exactly! You don't have to sit here and be a troll and ruin it for others who would have probably liked the game. They weren't making the game only for you, like your very own personalized version or something like that. You do not gain anything by trolling, if a person want to buy the game they will do it regardless of what you post here, because it is their choice that they can make, and no matter what some troll on the internet says is going to stop them ok. By have a nice day. Expand
  96. Mar 27, 2013
    0
    The game is a disappointment. It was hyped so much that in the end it just shatters before succeeding in what it is trying to do. Bioshock 1 was a lot better than this. I really don't understand why are people so overwhelmed by this game. Lets see first thing is graphics, well this is such a clever ruse, all that bloom, fog and light shafts are well placed to cover poor models andThe game is a disappointment. It was hyped so much that in the end it just shatters before succeeding in what it is trying to do. Bioshock 1 was a lot better than this. I really don't understand why are people so overwhelmed by this game. Lets see first thing is graphics, well this is such a clever ruse, all that bloom, fog and light shafts are well placed to cover poor models and textures in general. Next thing is horrible collision zones, at first it was not a big deal but it became more and more annoying. Also difficulty is pretty low i cannot even imagine how easier the game could get on lower difficulties.

    I bought this game mainly for the story and characters, but it is not that good, and are mix up of several clichés with several ups and downs and for once finally useful sidekick on the contrary enemy AI is quite poor and you will see big number of enemies stucked in some obstacle. There is also that unpleasant fact that this game embrace only checkpoint saves.

    This game is quite average, and people need to start thinking for themselves and not pay attention to "Professional" reviewers, who are always biased, and have a hidden agenda with their reviews. Look at IGN for example they had the "exclusive" review, so they obviously wont rate it with less than a stellar review.

    Professional reviews suck, and that is just the plain truth.
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  97. Mar 27, 2013
    10
    May be one of the best games I have played during the last five years or so. The art style, the sounds, the connection with Elizabeth, the game play, I'm blown away. Add to that an interesting and intriguing plot with a twist in it that will make you go "What?!"

    This is a rare find when it comes to games nowadays, I'm glad they took the time developing it instead of rushing it out like
    May be one of the best games I have played during the last five years or so. The art style, the sounds, the connection with Elizabeth, the game play, I'm blown away. Add to that an interesting and intriguing plot with a twist in it that will make you go "What?!"

    This is a rare find when it comes to games nowadays, I'm glad they took the time developing it instead of rushing it out like most companies does these days. Did explore everything, got a good 19 hours out of it.

    Brilliant! Buy and play this game NOW!
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  98. Mar 27, 2013
    10
    Well, I'm fresh from completing the game. And I must admit, I never in my gamer-life played one so good, with so well written plot, heavily filled with emotions, with amazing written characters meaning by it, of course Elizabeth, but also Rosalind and Robert Lutece, Comstock, and many, many more. Last hours of game are an emotional rollercoaster. And the ending left me on my knees allWell, I'm fresh from completing the game. And I must admit, I never in my gamer-life played one so good, with so well written plot, heavily filled with emotions, with amazing written characters meaning by it, of course Elizabeth, but also Rosalind and Robert Lutece, Comstock, and many, many more. Last hours of game are an emotional rollercoaster. And the ending left me on my knees all choked up.
    I never were so bewitched(and I'm a woman!) with a game companion like that since Half Life2. Damn, I deem Elizabeth as even higher than Alyx.
    With such great, well thought plot comes also very dynamic, satysfying, maybe sometimes chaotic gameplay that shows that it is a true shooter. But this game is enhancing every part of it. I never really was into gameplay, but in this game it was very pleasurable experience. Elizabeth only makes it better. Believe me she makes the difference :)
    Also, soundtrack is masterpiece. I especially love "Will the circle be unbroken" but there's a lot of music in game dynamic during fights, heating your blood, sometimes nostalgic when needed, and there's also Cindy Lauper ;)
    I can't say anything bad about this game. It's the most perfectly made game I had a pleasure to play. Well done Irrational, well done indeed. You rocked my world. Now... would you kindly give us even more such mind blowing games? :)
    Buy it, play it, you won't regret this. This game has a soul.
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  99. Mar 27, 2013
    10
    The game is brilliant in alot of ways, it has elements that are the best you have ever played.
    you can really see why it got delayed 3 times, this game was made with love, the creators wanted it to be perfect and I clap for the studios for letting them.
    The good: -Stunning visuals in a game that makes you feel like you're a part of it. -The story is the best that I have ever seen in
    The game is brilliant in alot of ways, it has elements that are the best you have ever played.
    you can really see why it got delayed 3 times, this game was made with love, the creators wanted it to be perfect and I clap for the studios for letting them.

    The good:
    -Stunning visuals in a game that makes you feel like you're a part of it.
    -The story is the best that I have ever seen in a video game.
    -Creative combat.

    The bad:
    The combat already feels repetitve when you are in the last stages.
    Some indoor enviroments are ugly.

    While the game has flaws I still give it a 9.8/10 for the visuals and the story which are the best I have ever seen in a video game.
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  100. Mar 27, 2013
    10
    After playing this game I have one word to describe how I feel about it. Wow; it was one of the most fascinating and well thought out games that I've ever had the pleasure of getting my fingers on. It runs well on a wide variety of machines and my goodness the ending? It will set your brain on fire. I'd like to congratulate Irrational Games on this monumental triumph and I have to say IAfter playing this game I have one word to describe how I feel about it. Wow; it was one of the most fascinating and well thought out games that I've ever had the pleasure of getting my fingers on. It runs well on a wide variety of machines and my goodness the ending? It will set your brain on fire. I'd like to congratulate Irrational Games on this monumental triumph and I have to say I look forward to more Bioshock in the future and maybe if we're lucky we can see more of Booker Dewitt and Elizabeth. Expand
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]