User Score
8.6

Generally favorable reviews- based on 9926 Ratings

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  1. May 18, 2013
    9
    Infinite delivers a well told story that other games have not gone to. It's setting is new and along with its very well made narrative.It grips your balls onto the story. But then you have the combat, the combat is not that game changing, kinda gets a little boring after you spent a lot of time just shooting people. And the game does not really put into ball gripping emotions except forInfinite delivers a well told story that other games have not gone to. It's setting is new and along with its very well made narrative.It grips your balls onto the story. But then you have the combat, the combat is not that game changing, kinda gets a little boring after you spent a lot of time just shooting people. And the game does not really put into ball gripping emotions except for the one you have with Elizabeth. You wouldn't really feel any other emotions towards others except for her. I would give this game a 8/10, but since it's story takes a new direction in narrative i give this game a must own. Expand
  2. May 18, 2013
    6
    It is not a bad game at all. But it is just another FPS. It has no special things on it and the story was only average. The graphics are really awesome. And it was really funny for a long while. But for me it's just another FPS.
  3. May 17, 2013
    8
    The story and characters deserve a perfect 10. Unfortunately, I can't say the game for gameplay. It is only so-so, and I even found myself bored at times (and I've played my share of shooters in my life). The combat, despite others' claims, is not that diverse. I found myself going through the game using only 2 powers and 2 of my favorite guns. Combat areas feel small and scripted, and ofThe story and characters deserve a perfect 10. Unfortunately, I can't say the game for gameplay. It is only so-so, and I even found myself bored at times (and I've played my share of shooters in my life). The combat, despite others' claims, is not that diverse. I found myself going through the game using only 2 powers and 2 of my favorite guns. Combat areas feel small and scripted, and of the interesting confrontations there is only a handful. I also had to crank up the difficulty to Hard because the combat was a bit too easy. While there are some really awesome moments when fighting some of the tougher enemies, I didn't feel very excited about playing the game. What really drove me forward was the desire to advance the story. Elizabeth, you (Booker DeWitt), and the supporting cast of characters are thoroughly fleshed out. The quality of dialogue and acting puts many movies to shame. The story is very interesting and the ending is just breathtaking. Starting this game without finishing should be a punishable offense. It is a beautifully crafted epic with gritty undertones (racism, Americanism, and such) and a complex structure. Now if the gameplay was just on par with the story... Expand
  4. May 17, 2013
    7
    BIOSHOCK INFINITE gives you far fetched plot, so so gameplay, good art style combined with some unbelievably bad textures.
    Overall, just a mediocre game with stunning art style. A must buy but absolutely overrated.
  5. May 17, 2013
    4
    What's all the hype about with this game?! I'm a seasoned FPS gamer, and have played all previous Bioshock games. I found this incarnation to be the weakest from the series by far, so much so I've actually stopped playing before even completing it...and doubt I'll ever go back to do so.

    The graphics are ok, certainly not revolutionary or ground breaking. All the shimmering and light
    What's all the hype about with this game?! I'm a seasoned FPS gamer, and have played all previous Bioshock games. I found this incarnation to be the weakest from the series by far, so much so I've actually stopped playing before even completing it...and doubt I'll ever go back to do so.

    The graphics are ok, certainly not revolutionary or ground breaking. All the shimmering and light bloom is just smoke and mirrors to obscure you from the fact that the environments are pretty uninteresting and repetitive, with bad models and textures. Models are shamelessly repeated throughout the levels (you shoot the same guy dead about 1000 times by the game end).

    Gameplay is slow I felt, and ridiculously easy, even on harder settings. Weapons and modding was dull and uninventive, nothing new here. Bad guys came at you in the same form over and over again, with terrible AI leading them to certain death in the same way over and over again. I wasn't captivated by the story, which seemed a bit bizarre and disjointed. The characters weren't intriguing and I felt no attachment to them, even hours in.

    A vastly overrated game, hyped up by an expensive media campaign, but ultimately shallow and generic.
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  6. May 17, 2013
    0
    Extremely overrated game. Combat is a major lackluster it uses a cheap but emotionally stunning plot twist at the end which could last for days until you wake up and realize that this game has major flaws. Apparently all those "official" reviews were still dreaming while scoring it.
  7. May 17, 2013
    2
    This review contains spoilers, click expand to view. The first thing thatt came into mind was a deep dissapointment when i saw users criticizing the gale and calling it overhyped, i bought the game with expectations that it wont be able to touch the original bioshock. I am here to say i couldnt have been more wrong. When first entering columbia, i was in complete awe. The city felt like heavan on earth and for the first time playing a video game, i truly believed that this was the most remarkable city i have ever seen. That doesnt come to say it has an amazing cast of characters. Our broken protagonist Booker plays at first your typical antihero, but evolves to become a character i geniounly care about due to his relationship with elizabeth. Oh elizabeth, words cannot describe her. She truly is the heart of the game. The changes she goes through in the game is both spectacular and heart wrenching. Seeing her evolve from the innocent girl who was locked away in a tower for 20 years and a desire to explore the world and go to Paris to a broken girl who had to commit violent acts to escape the horrors of Columbia. Booker also sympathizes with these emotions as he troes to deperately help Elizabeth escape. The story is excellent and well paced. The gameplay is engaging thpugh at times feels limited, but that doesnt detract from the game. This game is at par or even better than the original bioshock. Truly remarkeable work andI hope that the game comes out with dlcs soon. Expand
  8. May 16, 2013
    9
    Bioshock Infinite takes everything we know about linear gameplay and does it all right. With an unrivalled plot, the likes of which overwhelm all but the 'A-est' of the A-list Hollywood movies, The most compelling efforts of the writers is to convey the underlying themes that don't become apparent until late on in the story and with a beautifully devious twist of an ending, it certainlyBioshock Infinite takes everything we know about linear gameplay and does it all right. With an unrivalled plot, the likes of which overwhelm all but the 'A-est' of the A-list Hollywood movies, The most compelling efforts of the writers is to convey the underlying themes that don't become apparent until late on in the story and with a beautifully devious twist of an ending, it certainly leaves the player wanting to get on the wiki site ti learn more. Bioshock Infinite is certainly one to be remembered, and with the nourishing level of detail, forgetting the beauty (and ensuing chaos) of Columbia will prove difficult for any gamer. With the physics engines and graphics cards of 2013, Infinite leaves us thinking "Damn, if only Rapture had looked this good."

    If anything could be said against the game, it would be Irrational's lack of effort towards creating a fully function AI society. Whilst the player is indeed submerged in a city with non-aggressive AI to bolster the feeling that you are in a real human settlement and not just a war zone, Irrational struggles to do this improvement over the game's predecessors any real justice with the lack of interaction between the AI and the player itself. One finds themself questioning the difference between taking stuff from a chest of drawers and taking stuff from a chest of drawers with the word 'steal' at the bottom of the screen, demonstrating the scripted incidents carried out by the competely robotic artificial intelligence.
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  9. May 16, 2013
    10
    Bioshock infinite is a work of art. If you play it how it is meant to be played- by taking your time and exploring the game is extremely satisfying. The combat is fast paced and exciting but the best part is the story. The same level as a movie such as Inception. The game is beautiful and captivating.
  10. May 16, 2013
    9
    There was alot of hype concerning BioShock Infinite and eventually i had to check it out. Having never played any BioShock games it took me a minute to adjust to its certain gameplay style but after about an hour i couldn't put the controller down.
    This game i would say has been one of my favorites in a long time. The level of creativity and detail is truly wonderful and much appreciated.
    There was alot of hype concerning BioShock Infinite and eventually i had to check it out. Having never played any BioShock games it took me a minute to adjust to its certain gameplay style but after about an hour i couldn't put the controller down.
    This game i would say has been one of my favorites in a long time. The level of creativity and detail is truly wonderful and much appreciated. while combat can at times feel tiresome after waves and waves of enemies the story keeps you going and what a story it is! loved the surreal story here and the plot twists, its just a really fun game all the way through and that feels rare these days.
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  11. May 16, 2013
    9
    This review contains spoilers, click expand to view. I think that this game was great though a little easy and you were in the clouds the clouds and clombia was great but the game couldve been longer and couldve made more sence about the story like the cage i think theres another ending Expand
  12. May 16, 2013
    10
    This was absolutely one of the best games I have ever played. The graphic style is not too cartoony but also not realistic. The gameplay was addicting and always intense. This game is a must own.
  13. May 16, 2013
    8
    A gorgeous world and intriguing story, inspired by utopian/dystopian fiction and American history. Expertly-crafted and beautiful game-world with enough stop-and-stare moments to fill your hat. Very polished and technically almost perfect. However, I would agree with some of the comments here that the gameplay just isnt' quite as good. The shooting is a fun experience, but nothing thatA gorgeous world and intriguing story, inspired by utopian/dystopian fiction and American history. Expertly-crafted and beautiful game-world with enough stop-and-stare moments to fill your hat. Very polished and technically almost perfect. However, I would agree with some of the comments here that the gameplay just isnt' quite as good. The shooting is a fun experience, but nothing that stands out. You won't remember the game for its gunfight action, but you will be mesmerised and propelled along by the sheer craft of the world, characters and unfolding story. If they had this world, mixed in with the kind of multi-choice gameplay dynamic of something like Dishonored, then the game could have got top marks. I'll certainly go back and play through again in the future a solid 8-8.5. Thanks Irrational! Expand
  14. May 15, 2013
    9
    The game that managed to attract the attention of the masses.

    By today standards, games are categorized in sub-genres that belong to other sub-genres making something "Unique" impossible in this era. Reviews are often skewed because of the erroneous approach reviewers take. Games are now compared to one another, and judged on perspective. This method would be the ideal method to
    The game that managed to attract the attention of the masses.

    By today standards, games are categorized in sub-genres that belong to other sub-genres making something "Unique" impossible in this era. Reviews are often skewed because of the erroneous approach reviewers take. Games are now compared to one another, and judged on perspective. This method would be the ideal method to criticize a game in a perfect world, where a perfect game could exist and we could compare anything to it and simply measure up. Sadly that is just wishful thinking and we live in an imperfect world full of imperfect people and imperfect scores.
    To the matter, the game Bioshock: Infinite cannot, be a unique game, it is just not possible in any way. I have read time and time again how Bioshock: Infinite is a copy paste of it's predecessors and so on, but the part that reviewers neglect to see is that a brand is a brand for one thing, it is easily recognized, it has a theme and therefore sticks to its core. If Bioshock Infinite were to not resemble Bioshock in any way, we would have a list of complains about how the game wasn't a "Bioshock" title.
    Games should not be compared to each other, it clouds vision and impairs judgement. This is the reason why I can say Bioshock Infinite is not an RPG, nor an FPS.
    "Bioshock Infinite was/is Bioshock Infinite and nothing more."

    --Combat: The combat in this game was fun but gets repetitive by the time you approach the ending. It is loud and messy, nothing bad with that but I see ways it could have been improved greatly by changing a few things such as more interactive environment, and possibly a bit more "freedom" not necessarily non-linear but a bit of freedom is always welcome.

    --Gameplay: Enjoyably and easy to get used to. It doesn't take much to be immersed in the world of Columbia. The voice acting fits nicely with the situations and provides a smooth gaming session. Speed varied according to the situation, fast during action/combat and slow during interactive cut scenes and some dialogue.

    --Graphics: The cartoonish, steampunk theme went rather nice together, and to an extend I dare to say It reminded me of Dishonored, The textures were good where they mattered (occasionally you can find bad patches of low res textured in hidden places). Overall it is visually pleasing.

    --Story: This is where the game shines. The story of this game can be easily categorized to the user in two different groups. Amazing and Boring. I have heard both sides to the argument over the story of Bioshock Infinite and after a really good moment of observation I can conclude that the more ignorant the person, the boring the story gets. Nice and simple as that. Sorry for not sugar coating, but I am not here for that. The story of Columbia revolves around concepts and theories that exist in our world, in other words, Bioshock Infinite puts some of said theories to practice and reveal a probable view of those theories. The story requires a high amount of attention to detail and if you can't pick up, you know what category you fall under. On the other hand, if you can grasp even the basics of the core elements of the story, you are in for great enjoyment and continuous amusement and awe.

    --I could go on with categories but I believe the four mentioned are the most important. The game itself is a great title, a title worth playing and burning a few brain cells over trying to understand the twist and turns flooding the story. a game 10/10 doesn't exist yet and chances are that game will never exist, there isn't such thing as a perfect 10, but we can only hope to aim close. The game has some faults here and there that I can just wish I could change to fit my liking, but seeing how that is not possible at the moment I'll let it slide into a general opinion.

    Personal Score 9/10.
    I recommend, as I have with friends, to play the game only if thrills are your thing, recommend to the one with a bit of witts to understand puzzles, and complex thinking.
    Try to approach the game as a game of its own, do not taint a rather good game with expectations, senseless labeling and comparisons. Play the game, have fun, and move on in the quest for the perfect game.
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  15. May 15, 2013
    4
    A VERY mediocre and average game probably the most over-hyped game of recent times.

    If I see a review on an established gaming site and see a game given a rating of 9.0/10, I'd would expect a game which would capture me from start to end, with plenty of new ideas, amazing graphics and story, a game you simply cannot put down until you played it to the end. Bioshock Infinite is a
    A VERY mediocre and average game probably the most over-hyped game of recent times.

    If I see a review on an established gaming site and see a game given a rating of 9.0/10, I'd would expect a game which would capture me from start to end, with plenty of new ideas, amazing graphics and story, a game you simply cannot put down until you played it to the end.

    Bioshock Infinite is a very average "run off the mill" shooter where you do what gamers do and did already for decades in first person shooters and there is nothing remotely innovative or new. The combat very quickly becomes extremely boring. The story is "bizarre" while at the same time, just a rehash of other, similar stories in countless FPS. Graphics are overall a joke, someone called it rightfully a "last gen" game. The only thing speaking for it are some "interesting" ways how the engine makes use of lights, but still from a technical perspective the graphics are abysmal, low poly-count characters/objects etc.

    What bugged me most about this game was not only that it was a sub-average shooter with no new ideas, but that the player is forced to play in the same environment (that city) for the entire time. I became quickly tired of the appearance of the city which AT FIRST (right in the beginning!) was full of life, but later on becomes boring with repeated elements, the same mobs, the same weapons etc..etc..

    I only had one "Oh Great!" moment, this was all the way in the beginning of the game where you enter that fair with all the characters and are eager just to stroll around and see the city and interact with the characters. But unlike a great sand-box style game where you would be able to continue to explore, the game then just becomes a mediocre shooter which rally doesn't bring anything notable to the table.

    There is only ONE plus point I want to give the game: As someone else already mentioned, the game has a phenomenal, fantastic sound atmosphere. This worked so great that you can play with headphones and you can literally pin point the location of where a sound comes from, better than what I've seen (I mean: heard) in any other game today. For example: I remember early on in the game I was in a part of town and started to hear muffled, far-away music. I was able to find the source of the music "by ear" just by listening to the sound as only help. This is done exceptionally well.

    As a side-note: This game in particular now will be my final proof never ever again to trust game reviews, including reviews by users here on MC. I see people rating this game a 10 saying "it is truly innovative" (which it is, BY FAR, not) and how the graphics are "fantastic". (They are "ok" for a modern system but far from "fantastic", let alone impressive). I also think its hilarious how so many are making the comparison to HL2, a game which is now 9 (nine!) years old. Ironically, HL2, although almost a decade old, had elements which are much better than this average, extremely overrated little game! Even the graphics of HL2, after about a decade can still stand up against this game, unless you are overly impressed by the better lighting effects of this game. Needless to say, HL2 (and many other games in that genre) did a lot of things better. THIS game is a game which I already forgot since there was nothing (literally) staying in my memory which one would expect from a "9 rated" game.
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  16. May 15, 2013
    7
    The game looks absolutely beautiful but it just is repeating itself from earlier Bioshock games. And it ain't half as intriguing or exciting in my book. I had hoped the developer would have come up with some new concepts but it is rather lacking in innovation in comparison to the first one. Where is big daddy..?! Competent game but not a GOTY. Kinda like Diablo 3 from last year.
  17. May 14, 2013
    10
    One of the best games story wise and graphical immersion I've played You will instantly get submersed into the world of Columbia the second you get into it, the games main characters are easily likeable and interesting at the same time, it met my hype with all expectations, while indeed far different from traditional bioshock games as of a "creepy not sure what's around the corner" styleOne of the best games story wise and graphical immersion I've played You will instantly get submersed into the world of Columbia the second you get into it, the games main characters are easily likeable and interesting at the same time, it met my hype with all expectations, while indeed far different from traditional bioshock games as of a "creepy not sure what's around the corner" style its more about the whole "surreal" and "mind blowing" effect this time around, You can without a doubt tell this this is one polished Triple-A game, the ONLY complaint I have is the ending is a tad hard to comprehend at first but with some quick searching online and maybe another replay its understandable. Expand
  18. May 14, 2013
    7
    Bioshock infinity is an above average game. It does may things well but not great, many of the games faults are outweighed by it charm, and tenacity as FPS go. I cannot in good conscience recommend it over the original Bioshock.
    Although graphically dated. The original used story, atmosphere and sound to a high and mature degree. That being said Bioshock infinity is a really good game,
    Bioshock infinity is an above average game. It does may things well but not great, many of the games faults are outweighed by it charm, and tenacity as FPS go. I cannot in good conscience recommend it over the original Bioshock.
    Although graphically dated. The original used story, atmosphere and sound to a high and mature degree. That being said Bioshock infinity is a really good game, but if this game didn't use the bioshock legacy and name with it. The game itself would have been better for it. Good game and solid fun.
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  19. May 14, 2013
    7
    -------tldr: "Underwhelming"-------

    As someone who played through System Shock 1, System Shock 2, Bioshock, and Bioshock 2 (enjoying each one, flaws and all), I was prepared for another interesting step in the "Shock" series (as advertised to me by every reviewer I've seen) but what I got instead was something closer to "disappointment." Everyone tried to tell me that the combat is
    -------tldr: "Underwhelming"-------

    As someone who played through System Shock 1, System Shock 2, Bioshock, and Bioshock 2 (enjoying each one, flaws and all), I was prepared for another interesting step in the "Shock" series (as advertised to me by every reviewer I've seen) but what I got instead was something closer to "disappointment." Everyone tried to tell me that the combat is great... it's not. I personally don't enjoy seeing a series that once gave you freedom of choice as far as character building through either various upgrades & Plasmids/Psychic-Powers (each power is versatile and each weapon has 3 different types of ammunition) just boiled down to "see guy... shoot him with 1 of your 2 gunz. Want cool? Use special power that feels almost like the previous power you were using earlier, except with different graphix." Not to mention that the meaningful fights against mutated humans, many which still hold enough humanity in them to almost make each encounter seem tragic, have been replace by drooling, raving Racists that have no regard for their personal well-being while throwing logic to the curb and suicide run themselves towards your Regenerating-Shielded self. The enemies, with no logic behind it, are just regular humans that can absorb multiple bullets to the face in any difficulty that's higher than "Normal." (The mutated creatures got away with that in SS2/BS1-2 because there was still a in-game Leveling System through the Cyber-Modules/Camera that increase your abilities). The story also left the worst taste in my mouth. What started with a very interesting look at both racism and American "super-Jingoism," is quickly forgotten about. midway through the game, opting out for an episode of Sliders/Doctor Who. They've squandered the city they created, the side-characters they've introduced, the compelling themes at the beginning of the game, and what could've been a great look on the effects of both racism and the consequences of the "Revolution" that has been going on, and rendered them all moot by the last half of the game. I'm still not 100% sure what can be considered "Art" in video games, but in my honest opinion, this isn't it. Nothing is being said. Nothing is learned. Nothing is gained. 7/10 for still being kind of fun most of the time, but failing to meet up with the expectations given to me and having less meaningful content than its predecessors
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  20. May 13, 2013
    9
    This game is a very intriguing game, however, the actual gameplay isn't all that great. An FPS has to be mostly rated on the action experience. Nevertheless, a great storyline, good experience, and barely overrated is overrated at all.
  21. May 13, 2013
    9
    This game is absolutely astounding. Gorgeous graphics, and one of the best stories. The only real problem is the Game play is fairly mediocre. It is nothing special, the game play alone is a 6 alone, but other then that this game is tremendous. The world is absolutely breathtaking. My advice if you are not to into the game play of a game and want a good story, and gorgeous visuals, this isThis game is absolutely astounding. Gorgeous graphics, and one of the best stories. The only real problem is the Game play is fairly mediocre. It is nothing special, the game play alone is a 6 alone, but other then that this game is tremendous. The world is absolutely breathtaking. My advice if you are not to into the game play of a game and want a good story, and gorgeous visuals, this is your game. Expand
  22. May 13, 2013
    8
    While my heart really wants to give this a 10, I would be lying. Don't get me wrong, the game is a fantastic, undogettable experience like no other. However after you play through a second time you start to see where the game falls short. The story, while very engaging, has some issues and the combat, while better than Bioshock #1 and most other FPS games, is fairly uninspired. It's worthWhile my heart really wants to give this a 10, I would be lying. Don't get me wrong, the game is a fantastic, undogettable experience like no other. However after you play through a second time you start to see where the game falls short. The story, while very engaging, has some issues and the combat, while better than Bioshock #1 and most other FPS games, is fairly uninspired. It's worth a play through despite all this, and I'd even say its worth the $60 if you can afford it. I think the game deserves a 8.5/10 because despite its flaws, it has resonated with me like no other game. Expand
  23. May 13, 2013
    5
    Being a huge fan of Bioshock and the shock series i was very excited to get into Infinite but as i played the game it became more and more clear to me how much more linear,stock-shootery and scripted this game was.the characters in the world were either not very interessting or well fleshed out and the gunplay was boring and felt terrible.
  24. May 12, 2013
    10
    Story, art direction, voice acting, gameplay, graphics, soundtrack... You name it and this game make it perfectly. Specially story. Wow... Just WOW! It's been a long time since a game don't blows my mind like this one, and you'll see it when you get to the end.
    To be fair, the gameplay has nothing new (only a few tweaks), so if you didn't like the first Bioshock games you won't like this
    Story, art direction, voice acting, gameplay, graphics, soundtrack... You name it and this game make it perfectly. Specially story. Wow... Just WOW! It's been a long time since a game don't blows my mind like this one, and you'll see it when you get to the end.
    To be fair, the gameplay has nothing new (only a few tweaks), so if you didn't like the first Bioshock games you won't like this one from this perspective. But let's be honest: how to NOT like Bioshock? Only if you are fan of braindead shooters like COD, I guess.
    VERY strong candidate for GOTY.
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  25. May 12, 2013
    10
    Didn't care much for Bioshock 1, got bored 30mins in to the 2nd but Bioshock Infinite is my opinion a perfect game! Great story, well crafted characters an amazing twist... just out right enjoyable all around! It's so great to have such a colorful and refreshing experience.
  26. May 12, 2013
    0
    This game is a joke. Easily the most over rated and over hyped game in recent years. The graphics are laughable at best, the enemy ai may as well not exist, which obviously means the game is terribly easy to beat...in ONE sitting. Sure up the difficulty to the 1999 mode, then it will take you two sittings to beat. This game rode on the success of its previous titles and relied on hype toThis game is a joke. Easily the most over rated and over hyped game in recent years. The graphics are laughable at best, the enemy ai may as well not exist, which obviously means the game is terribly easy to beat...in ONE sitting. Sure up the difficulty to the 1999 mode, then it will take you two sittings to beat. This game rode on the success of its previous titles and relied on hype to make sales. Bottom line, bad graphics, no challenge, takes no time to beat, no replay value. Expand
  27. May 11, 2013
    8
    The things I loved most about this game were; it's atmosphere, it's plot and the weapons. The reason I'm giving this an 8 instead of a 10 is because, it was way to easy, even on hard mode and because the last mission was a pain in the butt.
  28. May 11, 2013
    8
    Fantastic story and storytelling and an amazing world however the run and gun gameplay itself is quiet bland, everything is just a sponge. Weapon and armour upgrade system feel awkward and hamfisted (no visual representation of upgrades, c'mon this is a AAA title guys). If you're like me you were always too cautious to actually use Salts due to the randomness of obtaining them.
  29. May 10, 2013
    10
    A STANK ASS GAME IT STAN|K YO IT SUCKED YO IT SUCKED LIKE DIARRHEA

    Well I can start by saying. It is a very unique and artistic setting. The visuals are great. To be quite honest it isn't as good as the game deserves. I found it to
  30. May 10, 2013
    7
    The game reaches great heights for sure. The story line draws you in, and the scenes are wonderful. I enjoy the movement and the weapon use. A great sequel for sure. But in an age of open world, free to explore games, it falls far short of the perfect ten that it has been given by so many sites and magazines. The developer hit the mark with every other item of this game. But I have becomeThe game reaches great heights for sure. The story line draws you in, and the scenes are wonderful. I enjoy the movement and the weapon use. A great sequel for sure. But in an age of open world, free to explore games, it falls far short of the perfect ten that it has been given by so many sites and magazines. The developer hit the mark with every other item of this game. But I have become spoiled by games like, Far Cry, Fallout and Skyrim. Games that give me a choice. I can't play games anymore that have me standing on a treadmill headed down a tunnel. Hopefully the next edition will be more open. Expand
  31. May 10, 2013
    0
    Don't believe the media, this game is just another stylized call of duty clone. The most frequent argument of fans is about storyline, but who cares about it if it's still unplayable? I actually don't want to smash LMB+W for 10 hours just to learn new things about in-game pretty cliche world events. First game of franchise was really awesome, a new word in rpg genre, this one doesn't hasDon't believe the media, this game is just another stylized call of duty clone. The most frequent argument of fans is about storyline, but who cares about it if it's still unplayable? I actually don't want to smash LMB+W for 10 hours just to learn new things about in-game pretty cliche world events. First game of franchise was really awesome, a new word in rpg genre, this one doesn't has anything with original, putting player on railway through copy-pasted bad designed decorations. These pseudo contrasts of blue and yellow colors are also awful, while being crammed on each square meter, making sick after first 10 minutes. Expand
  32. May 10, 2013
    7
    Bioshock Infinite is an above average game, but it is not worth the 94 metascore it has received. When I saw this score, along with it's (at the time) 8.9 metascore, I figured I would be in for an amazing game experience. Instead, I received a pretty game with a nice story, with gameplay tacked on.

    What Bioshock Infinite does extremely well, is that it is an absolutely beautifully
    Bioshock Infinite is an above average game, but it is not worth the 94 metascore it has received. When I saw this score, along with it's (at the time) 8.9 metascore, I figured I would be in for an amazing game experience. Instead, I received a pretty game with a nice story, with gameplay tacked on.

    What Bioshock Infinite does extremely well, is that it is an absolutely beautifully rendered world with a great story-line. I was simply amazed with the graphics and experienced no slow-downs at max settings on my HD7970 it is very well optimized, whereas most games are not. Elizabeth is a character you really can fall in love with during your adventure with her.

    I picked the "Hard" difficulty to play the game with, as I'm somewhat seasoned in FPS games and love a good challenge. What Bioshock Infinite defines as "hard" however, is not actually something challenging. You just die a bit more than you would on the other game modes, with 0 set-backs/punishments for failure. Death can actually be a rewarding experience as you come back to life with more ammo and your health reset, in basically the same location with all enemies you killed still dead. The difficulty setting itself is almost entirely irrelevant.

    Gameplay seemed somewhat similar to a borefest I played recently (again, overly praised) called "Borderlands 2". You get a couple of guns at a time, your character can melee and you get "special moves" such as the ability to possess people, throw grenades or uppercut them across the room. Interesting abilities but not anything that radically change the game. Once you find Elizabeth in the game, she also has the ability to open "tears" of your choice, which can give you access to med-packs, extra ammo, an automated turret, etc... which introduces extra tactics into the game. Which are ultimately negated by the fact that you CAN NOT FAIL at this game (again, my gripe with difficulty).

    When I see "94 out of 100", I expect an amazing gameplay experience. Instead what I got, was amazing graphics and story with gameplay tacked on. If that's what you look for in your gaming, go with Bioshock.
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  33. May 10, 2013
    4
    I Have mixed opinions. The game is good, but I don`t think people get the overwhelming subliminal context. First of all it was released on Indians Martyr day before Patriots day. Main character is unlikeble normal american who is familiar with guns. In this game Christians are pictured as demon lovers and founding fathers of USA are demonised. Why such context when America has gun controlI Have mixed opinions. The game is good, but I don`t think people get the overwhelming subliminal context. First of all it was released on Indians Martyr day before Patriots day. Main character is unlikeble normal american who is familiar with guns. In this game Christians are pictured as demon lovers and founding fathers of USA are demonised. Why such context when America has gun control in mind and why such a big marketing? I`m not bashing the game but I´m warning you to be aware. Expand
  34. May 9, 2013
    4
    Formulaic 'waves' of enemies in set areas ruin this otherwise beautiful game. Gone is the sense of freedom, exploration and choices that made the first two Bioshocks so much fun. This is, instead, a repetitive shooter with little to draw you in, and even less to keep you there.
  35. May 9, 2013
    10
    Let's be honest, the gameplay itself it's mediocre, normal shooter with some special powers BUT the story and climate of this game are just perfect. The way the story is told, and it's construction leave player open-mouthed and shocked. The graphics aren't as flashy as Far Cry 3 graphics but artistically they stand on a very high level, the music is very subtle and perfectly adjusted toLet's be honest, the gameplay itself it's mediocre, normal shooter with some special powers BUT the story and climate of this game are just perfect. The way the story is told, and it's construction leave player open-mouthed and shocked. The graphics aren't as flashy as Far Cry 3 graphics but artistically they stand on a very high level, the music is very subtle and perfectly adjusted to what's happening on screen. Hands down for me it's gonna GotY in FPS category. Expand
  36. May 8, 2013
    10
    BioShock Infinite. It had good graphic, good AI programming, good Campaign, just what could be wrong? NOTHING, this game is epic, Elizabeth's programming is also perfect, she's useful unlike a girl on the other games. Epic, Just epic, this is the GOTY of 2013.
  37. May 8, 2013
    10
    Every few years a game comes along that reminds you what video games are capable of. They can be beautiful, mesmerizing, brilliant, and art. And, maybe, most importantly, worthy of your time and money. BioShock Infinite is that rare game that combines all the best qualities of video games and blends them into a masterpiece.
  38. May 7, 2013
    5
    This review contains spoilers, click expand to view. This is a negatively toned review because there are plenty of orgasmic reviews to sing the praises of Bioshock Infinite.

    Story-- 4
    "Infinite" is an appropriate descriptor considering the increasing prevalence of deus ex machina moments in games. Infinite saddles you with a sappy, labyrinthian story that relies on quantum mechanics to tie some of its nonsensical ramblings together. You are set up from the very beginning with false pretenses of the most basic mechanics of the world you're dropped into. It cheapens, if not outright destroys, the sense of victory and accomplishment expected at the conclusion of a game.

    Another offender on the story train is the killjoy twist element. Every time things appear to be looking up for our depressed protagonists, some bastard writer decides it's the perfect time to throw a nasty curve their way. The ending, I'm displeased to say, contains a rapid-fire series of these as a disgusting means of attempting to tie the spaghetti mess together into a coherent narrative. While I realize that most endless stories tend to thrive on conflict, it does not, by any means, need to be so pervasive that it destroys the elation of success or outright eliminates it.

    Mechanics-- 6
    One gameplay mechanic that was poorly implemented, and overwhelming misrepresented in early gameplay demos, is Elizabeth's "assistance." In combat, she'll occasionally "toss" you items, such as health or ammunition when you're running low on resources. While this is useful, it is a poor attempt to cover how ludicrously limited your inventory is (that is to say, there is none, as with previous Bioshock entries). In this day and age, this is an unforgivable decision/omission.

    There are difficulty levels for a reason. Some people prefer the hardcore difficulties that present a challenge in all aspects of the game, not just combat. Others, myself included, prefer to sit back and enjoy a game with plenty of frenetic action, but without the time-consuming mania of resource micromanagement.

    Returning to Elizabeth's assist mechanic, outside of combat she will occasionally (read rarely) toss currency your way. I experimented a bit to see if there was any specific trigger for her behavior, but I could not consistently reproduce her behavior. I would enter an area, spy some loose currency and approach, ignore, and pass by it. She neglected to respond to this direct stimulus. However, in certain areas, where I could swear a swept the floor, she would out of nowhere miraculously produce currency. Imagine my dismay when even Booker neglected to respond in most cases, rarely offering a word of simple acknowledgment, let alone thanks. (It's the small things.)

    Graphics-- 7
    The visuals in Bioshock Infinite are a mixed bag. The ocean effects are quite stunning. Textures are good in two places. Elizabeth and Elizabeth. That's about it. Just about everything else appears to be orders of resolution less stunning and detailed. At one point you see Elizabeth's back with a disturbingly realistic bruise on it. It was a jarring juxtaposition given the art style. Water effects on other materials are quite nice, but in their common appearance on wood planks you find that sometimes planks intersect in unlikely ways that tug at the immersion factor.

    To counter the apparent endless attention on making sure Elizabeth looks stunning at all times, she acquires a brooch that she attaches to her choker. From then on you are treated to a distracting show where the brooch follows her head movement and not the choker (her neck).

    Gameplay-- 4
    It's Bioshock, not your average FPS. The treasure hunting aspects is typical and consistent with other entries in the franchise. Generally boring to a fault and a failed opportunity to involve the player in the backstory of the world.

    Weapons are abysmal and underpowered as always. How many shotgun blasts can your average, unarmored metro cop take? More than you'd think, and twice as many as you'd imagine. How many weapons can Booker hold? Not enough. Apparently he's never heard of slings or holsters. And with all the ammo he's carrying around (read a handful) you'd think he was storing it in his mouth.

    How many rockets does it take to kill a patriot automaton? Far too many for even a sliver of realism. Granted, I did play the game on the hard difficulty, but let's stop scaling everything against the player and scale it both ways (they do more damage and so do I) that way the realism is enhanced not thrown completely out the window. Honestly, you'd never find a rocket launcher. But if you did, it would kill anything it hit in a single shot. How satisfying is it to acquire "the best weapon in the game" only to have it inflict only a spoonful more damage than the rest of your arsenal?

    Conclusion-- 5 (not average)
    I beat the game in 14 hours. I wasn't trying to. I was walking around lazily gazing at the scenery for most of that time. But the last several scenes are incredibly frantic. Wait for a sale.
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  39. May 7, 2013
    10
    Buy this game right now. The gameplay, graphics, story, characters,and setting are all amazing! Kept me entertained the entire time! Most of the time and I played for several hours without stopping and never wanted to.
  40. May 7, 2013
    8
    Bioshock Infinite has fantastic art direction, narrative, atmosphere and setting. The gun fights could have been better and more exciting though. There is no need of strategy to the encounters that were such a big and important part of the original Bioshock.

    But still. This is a game with so much ambition and heart that I easily recommend this to any shooter fan out there.
  41. May 7, 2013
    7
    Honestly, this game isn't half bad. It succeeds far more than it fails. However I just couldn't get into it. It's a good game but no where near a perfect 10 like I keep seeing all over the place. Worth checking out but don't expect anything truly inspired.
  42. May 6, 2013
    7
    I found this game, sometimes amazing and sometimes just an average shooter. The difficultly level seemed not to be stable. I played the game at "hard" setting and found it a challenge, but every entertaining until I fought the "bosses" eg. lady Comstock and all of the sudden it became impossible to pass! and had to lower the level to "normal". Graphics were very well done, as were soundI found this game, sometimes amazing and sometimes just an average shooter. The difficultly level seemed not to be stable. I played the game at "hard" setting and found it a challenge, but every entertaining until I fought the "bosses" eg. lady Comstock and all of the sudden it became impossible to pass! and had to lower the level to "normal". Graphics were very well done, as were sound and the music.
    Overall I found this game entertaining and interesting, but as a whole. I am giving this game a 7 out of 10.
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  43. May 6, 2013
    8
    Bioshock Infinite is not an innovative title, of course. The mechanics are the ones you see already in the tens of FPS on the market, they are just a bit more refined. However the plot manages to be interesting for the entire duration of the title, which holds up the interest of the player for all 8 hours necessary to complete it to the level of normal difficulty. Of course, after 4 yearsBioshock Infinite is not an innovative title, of course. The mechanics are the ones you see already in the tens of FPS on the market, they are just a bit more refined. However the plot manages to be interesting for the entire duration of the title, which holds up the interest of the player for all 8 hours necessary to complete it to the level of normal difficulty. Of course, after 4 years of development was reasonable to expect something more, but Bioshock Infinite is still a good title, but do not expect that title monstrous that will change your life. Expand
  44. May 6, 2013
    10
    Bioshock Infinite is a masterpieces game. Game, not something else. Because only here Ken Levin as general director of the game combined shooter, narrative, LIVE characters and give us blow-away mix of plot and the whole story itself.
    From the beginning till the final this game will give you unstoppable action not on monitor, but in your head. Your minds and thoughts will kill you in
    Bioshock Infinite is a masterpieces game. Game, not something else. Because only here Ken Levin as general director of the game combined shooter, narrative, LIVE characters and give us blow-away mix of plot and the whole story itself.
    From the beginning till the final this game will give you unstoppable action not on monitor, but in your head. Your minds and thoughts will kill you in dead try to understand how it all works here. And if you think you know, please... Check the final of the game.
    The gameplay itself gives to the player options. Even here we have freedom of choice story touch this theme We can only shoot by guns, or we can only use vigors. We can combine them, we can not it's only our choice. Somebody see here a problem, but I'm not. You want to survive on 1999 mod dif-ty? Use everything you have. No? Your choice, but then don't complain. We have lots of weapons and 8 vigors. How to use you decide.
    Elizabeth is alive. She is not like alive, she is alive. You trust her, you worship on her. It's hard to imagine what work Irrational Games had done, because how Liz moves, act, look at something, how she even talk impress you. This is you SHOCK, BIO comes from Vigors.
    For me it's hard to describe Bioshock in a few words. Cause this is a huge product, huge game. This is a story, an art which should be in each creator's mind. How Levin loves details and how shock us next corner. Of course there are minuses. Sometimes you don't want to shoot and just want pass through enemies, but they don't give you a chance. May be old versions of the levels were better and more large, open. And somebody can looks differently on the gameplay freedom to shoot with or without vigors. But please, where did you see the game or something without minuses? As Lutece twins said: "This is just a point of perspective. I see Dead. And I see alive."
    Bioshock Infinite is a must have game. Because this is not only a game as we use to think or use to play, this is an art, drama, new world itself.
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  45. May 5, 2013
    10
    This review is the xbox 360 build of Bioshock Infinite- Game was played on normal difficulty and took about 11 hours to complete. Very minor spoilers ahead.

    Be The bee.......... Bioshock Infinite is a rare gem. Not only in gaming but in over all fantasy story telling and lore. However, not only is Bioshock Infinite an incredible story and setting but it's also one of the greatest FPS
    This review is the xbox 360 build of Bioshock Infinite- Game was played on normal difficulty and took about 11 hours to complete. Very minor spoilers ahead.

    Be The bee..........

    Bioshock Infinite is a rare gem. Not only in gaming but in over all fantasy story telling and lore. However, not only is Bioshock Infinite an incredible story and setting but it's also one of the greatest FPS ever made. Yes. It's that good.

    Before, this review get's into the nitty gritty of the game, lets set up the setting and narrative arc. You play as Booker Dewitt- a pinkerton, a hired gun and over all renegade, who's only interested in the job- bring the girl, and wipe away the debt. From the very offset of Bioshock Infinite- it's clear that this will be no simple search and rescue type of mission for good ole' Booker. The intro- Like many of the Shock games, starts in an ominous way. Booker being rowed along in a boat by two faceless NPC's that lead on they no more than they are inclinded to share. They take you to a light house, form their your journey begins.

    The ascention to the grand, epic and awe inspiring city in the sky, Columbia, is an incredible moment. It's gorgeous and the since of awe is astounding. It's hard to believe that with a 8 year old console devs are still putting out graphical fidelity seen in game like Bioshock Infinite. This game, much like it's addorable Elizabeth, is beautiful. The lighting, the shadders and art style is awesome. However, their are some frame rate issues and some. SOME. Muddy textures, but this game is gorgeous.

    Upon arriving in Columbia, it's clear that this place is "off", and things quickly turn violent. Very, very Violent. But Booker is no N00b in the art of killing- quite the opposite. The combat in Bioshock Infinite is innovative, immersive and fun as hell. You get guns- shotguns, pistols- the hand cannon is amazing, machine guns- lots of varitey, sniper rifle and rpg's and explosive delivery type weapons. But the real star of the show is the vigors. Much like Plasmids in Bioshock 1, the vigors are the x factor of Bioshock's combat.These powers are awesome and are great at crowd control battles- the majority of combat in the game. My favorites are Murder of Crows and Return to Sender. Hell, there's even a vigor for all you Mass Effect vanguard fan boy's out there with charge- awesome. But it's not just about the incredible guns and awesome powers, but also the environment and how using the rails to get around and gain advantages over the incredilble AI of the game is in itself amazing. Destroying a certain aerial vehicle and and a certain fight that set's up the colmination of the game require's you to not only be sharp with your shooter and vigor skills but also keep's you on your toes and using the environment to gain verticality and line of sight on enemies. The combat of Bioshock infinite is great and rewarding.

    The visuals and combat are only equaled by the games incredibly engrossing setting, story and voice acting- most notably Courtnee Drapper who plays Elizabeth. Drapper is amazing and did an incredible job with Elizabeth. And that's where the game shines. Lives or dies. All in. With the character of Elizabeth and her relationship with Booker. She's not just some dumb AI- she's very helpful in combat, but she's actually an incredible sympathetic character and one of the greatest NPC's in gaming history. The game would either fall or soar with her, and needless to say it tears through the sky like an F-35 raptor.

    The plot and narrative of this game is absolutely ground breaking. I can't stress how far and above it is beyond anything else in gaming. But suffice it to say that nothing is what it seems in this universe that Ken Levine has created. Nothing and noone is who they are in this game, and duplicity is a central theme of this game. The plot and narrative will lose many, but those who can keep up- As it is truly "high level" storytelling, will be rewarded with one of the greatest narrative arcs in recent fictional storytelling. Again, it's that good. Creators like Ken Levine are rare. Creators like Levine in the game industry are even rarer. Hopefully, he stays in the industry because the medium needs creative minds like his. Much like his games, Levine truly set's the standard for creative storytelling in games. Bioshock Infinite is a prime example of that.

    Bottome Line: This is the greatest single player FPS since Half Life 2. Yes, I said it. Bioshock Infinite is the greatest game I've played since Mass Effect 2. It takes it's place among the greatest titles of this generation. It ascends past it's predecessor and shockingly raises the FPS bar again. Buy it. Play it. Love it.

    A 10 out of 10. Perfection.
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  46. May 5, 2013
    8
    BioShock Infinite.
    Graphics. Filters and more filters, but very pretty. Blowing this up to a very large screen I found no fault in any texture The cartoon look to a certain perfection, one could say.
    Voice actors were very well done, minus the repetitive enemies. How many times do we really need to hear Nate Drake in a game? Don't get me wrong the guy is getting well paid and I
    BioShock Infinite.
    Graphics. Filters and more filters, but very pretty. Blowing this up to a very large screen I found no fault in any texture The cartoon look to a certain perfection, one could say.
    Voice actors were very well done, minus the repetitive enemies. How many times do we really need to hear Nate Drake in a game? Don't get me wrong the guy is getting well paid and I have no complaint with his voice, but every time I hear his voice I just think "why?"
    Game play: Why the guns knocked down to 2? Why why why?! I found this very annoying, and the energy weapons? Some were fun, but I found no use for most of them. Are they running out of ideas for the third game? Enemies were copy and paste through most of the game. I found whether I shot them or ran past them, most times it made no difference. The Ms. of the game (ai) was extremely useful. I run out of health, energy, or even ammo and there she is tossing me some more. I can't put my finger on it, but I found myself rushing through the last half to get done with it. Things felt bland after awhile.
    Environment: If this is your first time playing BioShock, good for you. The floating city was quite amazing. If you have played, you may find yourself a bit let down. At no time did I feel dread or fear of something lurking like I did the first two. A bit too happy to the eyes, perhaps?
    Length: A good ten to fifteen hour game, depending on your play style.
    Story: Alas, the world of BioShock for some reason always must throw the twist at us. Fun, but I kept feeling I was watching a combination of shows and books I've seen or read recently. Maybe too many directions you could go with this kind of storytelling, but I was happy it was over when it was. Felt a bit rushed at the end. I "get it" but I was still wondering why they did it and I rolled my eyes.
    So...Good game, not the greatest in my opinion, but one can't deny the positive reviews.
    Rent it first if you love the first, but felt a little meh towards the second. Ask yourself how you really feel about a floating sky and random storytelling.
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  47. May 5, 2013
    6
    Good game but there is no replay value after finishing it The game world and the story are a bit ridiculous for my taste and the graphics are very "cartoonish". I gave it a 7 for being a good game but this is not a classic as it is majorly overhyped by some people
  48. May 5, 2013
    9
    I would give this game a 10 for plot and emotional impact, but I have to take off a point for gratuitous violence and the extremely annoying display of the 2K brand each time you play. The plot is more sophisticated than any other game I've played and the lead NPC is more engaging than I've previously experienced. If you don't mind fountains of blood and some extremely hectic moments, thisI would give this game a 10 for plot and emotional impact, but I have to take off a point for gratuitous violence and the extremely annoying display of the 2K brand each time you play. The plot is more sophisticated than any other game I've played and the lead NPC is more engaging than I've previously experienced. If you don't mind fountains of blood and some extremely hectic moments, this game will sharpen your reactions and stretch your ability to improvise under pressure. Most people will finish with the question "What just happened?" Fortunately, there is a good explanation available online for those who struggle to comprehend, as I did. I have to ask, why waste so much talent on an environment and story, only to pitch this adventure to the lowest common denominator of blood-and-guts adolescents? Expand
  49. May 4, 2013
    10
    There's an awful lot of love and hate for this game. So for the purpose of keeping things simple, I'd like to give a in depth review (no spoilers) that looks at the positive and negative side of the argument to help people decide whether or not to buy it.
    First off, don't go into this game expecting a fast paced FPS or you will be dissappointed. This is a story driven game. There are
    There's an awful lot of love and hate for this game. So for the purpose of keeping things simple, I'd like to give a in depth review (no spoilers) that looks at the positive and negative side of the argument to help people decide whether or not to buy it.
    First off, don't go into this game expecting a fast paced FPS or you will be dissappointed. This is a story driven game. There are plenty of actions sequences, but playing just for them will leave you dissapointed. Infinite's story is one of the best I've ever seen. However, you need to get in the habit of slowing down and really taking in the world around you. Hunting for voxophones and listening to conversations really brings the world to life. The story can be a bit confusing as a lot of things have symbolism that won't be apparent until late in the game, but it's the kind of story that will make you want to go back and play again to better understand these points. I won't give away the ending, but it really does end with a bang.
    Secondly, the gameplay. veterans of the series will notice right off that weapon slots have been reduced to two. This is both a positive and negative thing. Personally, it steered me more towards using the powers rather than just run and gunning. However, it takes away the ability to swap ammo types, which feels limiting. The vigors (plasmids) are a lot of fun to use, but are incredibly unbalanced. The first one you get can possess enemies, and when upgraded, causes soldiers to fight for you, then suicide when the timer runs out, allowing entire rooms to be cleared by turning everyone against each other. While they are varied and fun, more work needed to be done to ensure balance.
    Third, the world. Leaving Rapture was a risk that paid off. The first time you set foot in Columbia made my jaw drop. The vibrant colors were a great change of pace from Rapture and any other game in recent months. The city is widely varied and beautiful to look at. However, while work was put into the design, the textures are not as high as could be. This doesn't really take away from the experience, but it could have made a great city even better. Character models work nice though. Some people say it's linear, but in a story driven game, that's almost a necessity. A open world would have lost focus on the main story. I'm not saying it absolutly wouldn't work, but it would have required a major redesign.
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  50. May 4, 2013
    9
    I thought this game was really great. I consider myself a strong Christian and I wasn't offended at all. I think that there are cults in the game which much like the first Bioshock, have a tendency to walk along the lines of Christian stories and twist them. That's what makes an enemy a good one, they are false teachers and psychotic in their thinking. I'm getting the jist that KenI thought this game was really great. I consider myself a strong Christian and I wasn't offended at all. I think that there are cults in the game which much like the first Bioshock, have a tendency to walk along the lines of Christian stories and twist them. That's what makes an enemy a good one, they are false teachers and psychotic in their thinking. I'm getting the jist that Ken Lavine is atheist and his perspective of Christianity is what a person would think from seeing it from the outside. Much like people like Bill Murray and other prominent atheists alike.

    The story arc is somewhat convoluted and can really cause someone to think for a few days after beating it. But with the help of site commentaries I was able to get some good insight and understanding of all that happened. Even with such a convoluted story you do come to peace with the overall story and everything wraps up pretty nicely in contrast to movies like Inception and Prometheus leave you with more questions than answers. You can also go through the game over again and check out video snippets throughout the campaign that give further insight and detail.

    The only bad parts were the middle section of the game that seems somewhat muddied and has senseless parts, but they aren't long enough to disengage you from the final experience.
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  51. May 4, 2013
    10
    Easily one of my favorite games, Bioshock Infinite doesn't fail to please. Its gripping gameplay and intense storyline make it a game everybody should play.
  52. May 4, 2013
    10
    One of gaming's biggest achievements.Bioshock Infinite is not only one of the best games of this generation but also has one of the best stories told in a gaming history.

    Pros:
    One of the best stories of this generation.
    Great characters,The Elizabeth AI is a perfect.
    Perfect shooting mechanics.
    Great boss fights.
    Superb ending.

    This game no cons,it is totally perfect.
  53. May 4, 2013
    2
    Absolute Rubbish. Sorry but this is not some groundbreaking tour de force. It is a VERY boring, very very dull run and gun. It's only "deep and meaningful" if you are a naive teenager and the graphics flatter to deceive. I am stupid enough to have paid over £20 for this on pc and it is a total waste of money. You cannot interect with people you just run about shooting things and sufferingAbsolute Rubbish. Sorry but this is not some groundbreaking tour de force. It is a VERY boring, very very dull run and gun. It's only "deep and meaningful" if you are a naive teenager and the graphics flatter to deceive. I am stupid enough to have paid over £20 for this on pc and it is a total waste of money. You cannot interect with people you just run about shooting things and suffering patronizing "clever" storytelling. YAWNTASTIC. I give it a 3 because it was interesting for the first hour and it hasn't crashed. All this pathetic hyperbole by reviewers is actually mystifying:- "visionary", "groundbreaking"....no not at all, in fact very mediocre, unless i've woken up in about 2003. MUST TRY HARDER Expand
  54. May 4, 2013
    10
    Ahem....
    Are we getting another lighthouse soon? :D
  55. May 4, 2013
    9
    I'm a totally fan of first Bioshock. And I had the same feeling when we played it for the first time: a new world very well crafted and convincing. I love Elizabeth, a great character. The combat is a bit chaotic, though.
  56. May 3, 2013
    9
    BioShock is an awesome game that most people should have already known about. It might not feature Big Daddy like usual (Well, at least where i'm up to) but it is a must play for all shooter fans.
  57. May 3, 2013
    10
    In my 29 years of gaming I have never felt more engaged by a story and a setting. This game has changed my expectations permanently. I have never been so immersed in a gaming experience.
  58. May 3, 2013
    10
    Bioshock Infinite is one of the best works of Irrational Games. The Steampunk atmosphere and also the story are so charming. If you want to play a game with good story and if you want to play a game for surviving in a good atmosphere, don't miss that game
  59. May 3, 2013
    3
    Like others, I'm confused as to why this game is being glorified as one of the best games ever made. I've run the gauntlet of pc gaming ever since the pre-Windows days and have had the pleasure of enjoying some of the most amazing pc games ever produced in history. With that said, this game is extremely average at best. I'm around 75% of the way through, and I'm struggling through theLike others, I'm confused as to why this game is being glorified as one of the best games ever made. I've run the gauntlet of pc gaming ever since the pre-Windows days and have had the pleasure of enjoying some of the most amazing pc games ever produced in history. With that said, this game is extremely average at best. I'm around 75% of the way through, and I'm struggling through the repetitive boredom to try and finish it.

    Without rambling in to every single thing I'm disappointed in, I'll simply say a lot of the game is repetitive (almost every fight scene plays out the same way), boring (so much down time explaining a story that is too confusing to absorb the first time), and unnecessary (80% of the weapons, vigors, and clothing is rarely used).

    It's a very disappointing game, and it's rather insulting to give something that is nowhere near a perfectly polished game such high reviews.
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  60. May 3, 2013
    3
    This review contains spoilers, click expand to view. Bioshock Infinite is not a game that is what it sets out to be and what many people claim. It is and has been from the beginning trying to being taken seriously. So I took it as seriously as possible and in the end it ended up me being disappointed. The game is nothing more than a normal first person shooter. The game which gives you quite a few vigors and quite a few guns makes you pretty much pick your favorite two since in the end you won't have enough money to have too many. While a lot of the plot tries it's hardest to get a narrative going it doesn't truly stick to one other than its multiverse theory. Which it does not deliver a good and meaningful ending that it has been bragging about since the first trailer which showed quite a lot of promise. It kept to the insanity of the old Shock games while being in this serene seeming place.
    Instead of Elizabeth just throwing you med kits and tearing portals open she would strengthen your vigors which seemed amazing. She would actually be helpful instead of helpful in the way of finding an item on the ground is. The complete lack of changing how she acts throughout the item giving process can complete kill any mood the plot has set up. In one scene where she feels betrayed by Booker she complete refuses to talk to him and only utters comments that are to make him feel worse. Then the next second you're in a battle and she happily says, "Here take this health kit." I literally bursted out laughing.

    They also try throughout the game to make Comstock and his white elistest into these bad men, which can be done there is nothing I will say about that. But then halfway through the game you enter a portal where the Vox Populi are now these horrible people which makes the gesture of the game going, "Well see we're not racist or picking sides." Which is a cop-out. As well as in the section where you're in the museum and Comstock retells these tragic events that were horrid and not truly knowing what happens unless you learned in history what actually happened it makes absolutely no impact nor does it matter because it amounts to nothing other than say, "Oh look he's a bad guy."
    Finally at the end of the game where they want to make such an impactful resolution to end up their game that is to be taken seriously, what they do is end Booker's life and somehow that takes away all of what Comstock did. How could this be true? An adult Booker and only one Booker out of the infinite number of them has decided for it. What about the one we saw just before the ending? What if he decided No Ii don't want to die? Then it wouldn't do anything. It explains nothing and gives an end to this very mediocre game.
    Bioshock Infinite should be taken for what it is. A normal first person shooter type of game that says, "Oh look at the pretty graphics. Look we are going to put a slightly arbitrary plot that we can't fully explain or give meaning to while giving characters with little to no depth. We are clearly one of the best games out there." and somehow it worked. I enjoyed it for a little while before it started sinking in and it made me dislike it. I felt like I was playing a dumbed down version of Bioshock with a wider appeal to the casual first person fanbase.
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  61. Edd
    May 3, 2013
    10
    Absolutely a fantastic game well It's not like the other two Bioshocks but Its good part is that it's very different comparing the other two I mean It happens in the sky graphics are good,storyline OK characters well good Its not 100 epic but its a well done masterpiece and I enjoyed it a lot The sad part in the game was that you can only had to carry to weapons instead of a numberAbsolutely a fantastic game well It's not like the other two Bioshocks but Its good part is that it's very different comparing the other two I mean It happens in the sky graphics are good,storyline OK characters well good Its not 100 epic but its a well done masterpiece and I enjoyed it a lot The sad part in the game was that you can only had to carry to weapons instead of a number of them like the other two bioshock series But in rest the game is fantastic Another part that I wanted to expect is the enemies there weren't that many and were easy to beat even on normal And what I seen like with no words to describe the part was the ending In conclusion I like to say that I enjoyed Bioshock 1 and 2 and Infinite Still its nice it's a nice masterpiece based on the graphics and weapons and music and on the characters but the storyline is kinda complicated to understand Expand
  62. May 3, 2013
    5
    This is Bioshock only so far as it has clunky shooting mechanics, is full of moral ambiguity, and makes heavy reference to a historical period. That is the end of the resemblance. Level design is linear and frightfully dull. None of the weapons is actually satisfying to use. The story is multi-layered and imaginative, but simply falls flat in regards to making the player interested orThis is Bioshock only so far as it has clunky shooting mechanics, is full of moral ambiguity, and makes heavy reference to a historical period. That is the end of the resemblance. Level design is linear and frightfully dull. None of the weapons is actually satisfying to use. The story is multi-layered and imaginative, but simply falls flat in regards to making the player interested or invested in anything. Original Bioshock was weird, scary, and immersive; this is just weird.

    Orignal Bioshock, I remember several instances where I felt motivated to plan out an assault; where and how am I going to engage these guys? This Bioshock; "there are some guys, I'm going to shoot them. If they shoot me, I will hide behind this corner here, wait until they stop shooting, then pop out and shoot them some more. Then I will loot their corpses and eat a can of beans."

    Pros; a couple of interesting complex fights utilizing multiple levels and choices of which structure you'll have Elizabeth "warp" into existence. Attractive environments.

    Bottom line: It is attractive and the artwork is very imaginative, but it simply isn't fun to play.
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  63. May 2, 2013
    10
    One of the best games I've ever played. It's not superior than other top games in a particular way. The game as a whole is just astonishing, and it's artistically so great that you'll probably overlook its technical flaws. And that's actually good, since a game is just entertainment. Games that are technically perfect but fail to deliver an unique experience (like Bioshock series) areOne of the best games I've ever played. It's not superior than other top games in a particular way. The game as a whole is just astonishing, and it's artistically so great that you'll probably overlook its technical flaws. And that's actually good, since a game is just entertainment. Games that are technically perfect but fail to deliver an unique experience (like Bioshock series) are actually kinda boring, there's no purpose to finishing the game. Expand
  64. May 2, 2013
    9
    This review contains spoilers, click expand to view. Let me start with this Bioshock Infinite was a great game, there is no doubting that. From the minute I landed in Columbia I was hooked. Now I may be a little bias, this being the only bioshock game i've played, but after playing this one I defiantly want to go back and play the first two games.
    From the first line to the last note played I was amazed. I had never felt so much for a game. I found myself sitting down and planing to play for an hour but then realized that when I had finally turned off my Xbox it had been four hours. I just wanted more and more. Knowing that there was a great twist ahead all I wanted to do was to see it unfold. I also wanted to see if the game could deliver a twist. Now I did call 2/3 of the ending. I had guessed that Elizabeth was his daughter and that he was Comstock, but when the ending came around I found my self awestruck and dumbfounded.
    Now some one thing that I found wrong with the game was minor thing. I think that the fact that I was on my xbox held the game back from looking as good as it could have been if I had to play on PC, and thats really the only thing I found wrong with it. I know that the middle part has you going back and forth, but I didn't find a problem with that.
    Now I think that somethings that were looked over in the game where choses. My friends say that they wish they could change the outcome of the game. When in fact you have. This game deals with time travel as well as parallel universal travel. Which means by picking the bird or the cage you have altered the universe you are in to be the one where he picks the bird.
    I thought that the game had great flow with no stupid loading screen every time I died and trust me I died a lot. A problem I had with that was that sometimes I would be brought back in room where there was no bad guys and found my self confused as to where they went, but with a push of a button I could figure out where to go. I thought that it was better than any map they could have given. I don't really enjoy maps as I find my self checking them every three seconds. enemies were hard to kill at some points and defiantly were smart as the would follow me where ever I go. Now I found enemies hard but something that balanced them out was that I had vigors and they didn't which gave me a little bit of the upper hand.
    Elizabeth a.k.a Anna dewitt was amazing. she didn't get in my way and I never had to worry about her safety, because the game is set up that they want to kill booker and not her, and I love that she would give things such as ammo, salts, and health. but even better not all the time as she had to look for them. Which made a game about a floating city in the sky very realistic.
    I would be happy with this being the last game of the series, and it defiantly felt like it was. This game doesn't need another sequel. This game did its job. It showed up when people were doubting it and provided a great story and an even greater twist, and it revitalized the series.
    Thats why I give this game a 9/10 (for consoles). This is a must own must have game.
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  65. May 2, 2013
    5
    This review contains spoilers, click expand to view. The start of the game was a blast. The visuals and the art are really awesome and it does a great job on introducing the player into the world of the game.

    But after one hour playing, all the colorful illusion starts to fall apart. At the beginning, I got extremely excited with the non-regenerative health bar thinking that I would need to look after my health and keep always exploring that epic city looking for health items, but a dozen battles later, somebody throws me a bucket of cold water when I am forced to pick a power-up that gives me a Halo-ish regenerative shield.
    The gunplay is terrible. All guns fells weak, looks bad, have wimpy sounds, and can't kill unless you hit the head. Enemies are very static. You can hit them in the leg, in the arm, from behind, it doesn't matters. They will never react differently to your attacks. They look like motionless robots.

    There are cool melee executions, but the system to perform them is broken. I think it has a 3/4 chance of failing at it and killing the enemy with a regular melee attack. This is extremely frustrating.
    And, I can't forget to mention the extremely boring, unmemorable, and uninspired soundtrack.

    The game has some very good points. Very good visuals, Elizabeth is an excellent companion, good narrative, but I think these points are not enough to justify the aforementioned problems, and are not enough for saving this game from falling into the "generic shooter" category.
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  66. May 2, 2013
    10
    Bioshock Infinite in many ways puts me in mind of Half Life 2. When I first played Valve's magnum opus back in 2005, I realized that a new benchmark had been set for first person shooters. Valve's attempt to craft a narrative-based fps was truly unique at the time. City 17 felt like a real place, and the characters had a level of depth which you rarely see in any genre, let alone firstBioshock Infinite in many ways puts me in mind of Half Life 2. When I first played Valve's magnum opus back in 2005, I realized that a new benchmark had been set for first person shooters. Valve's attempt to craft a narrative-based fps was truly unique at the time. City 17 felt like a real place, and the characters had a level of depth which you rarely see in any genre, let alone first person shooters. The inclusion of Alyx Vance as the deuteragonist was a giant leap forward. Female characters rarely find a place in video games, and when they do, they are often shallow and underdeveloped.

    Irrational Games has built upon Valve's success, creating their own immersive, fully realized world with captivating characters and an unbelievable story. Elizabeth is the heart of the game. She and the player character forge a close connection, and you genuinely begin to care for her. Courtnee Draper's performance is remarkable. At times I found myself forgetting that Elizabeth is actually an npc. Once I had finished Infinite, I went back and replayed Half Life 2 to see how the two games stack up. Alyx's character seems lifeless in comparison with Elizabeth. Irrational Games should be commended for what they have accomplished. Bioshock Infinite isn't just a game. It is a work of art that explores a myriad of complex themes including (inter alia) the evils of Christian absolutism, racism, love, loss, and the human desire for redemption.
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  67. May 1, 2013
    6
    The game is a decent shooter but it's honestly pretty over hyped.

    Some talking points: Story- Honestly it started out fine but by the end the twists and illogical plot points became overwhelming. Without spoiling anything it completely invalidates the entire journey up to that point (even bioshock 1+2) as trivial and unnecessary. It was a pretty huge disappointment in my eyes.
    The game is a decent shooter but it's honestly pretty over hyped.

    Some talking points:

    Story- Honestly it started out fine but by the end the twists and illogical plot points became overwhelming. Without spoiling anything it completely invalidates the entire journey up to that point (even bioshock 1+2) as trivial and unnecessary. It was a pretty huge disappointment in my eyes.

    Graphics: I've seen others complain about this and they definitely have a point. The bloom, fog, and light shaft effects are fairly shoddy looking throughout the game (noticeable right off the bat when you start in the rowboat). The actual art style itself is pretty damn good though I have to give them that... very steampunk and classic bioshock.

    Gameplay- Overall it was decent but came up lacking in a few areas. The gun selections didn't seem to matter in the slightest- there weren't many upgrades available and you could pretty much faceroll through most of the game on the standard difficulty with any of them. For instance (despite trying different weapons) I found that none of them truly mattered and ended up melee-stomping 95% of my enemies to break the monotony.

    There was little to no benefit in saving ammo, exploring, or being tactical. Elizabeth constantly refills you on salts (mana), health, ammo, money, and points out useful objects.

    There wasn't a whole lot of variation to the enemies and a lot of models were simply reused later on (under a different banner with slightly different skins). They also added an upgradable shield mechanism (like in Halo) which seemed entirely unnecessary and made the game easier than it needed to be.

    I did enjoy the gear upgrades (though they made my melee almost unstoppable) and the vigors were pretty decent. I would have liked the vigors more if they had more upgrades available and were actually necessary for survival instead of just there for fun if you wanted them.

    Overall it's a decent game.
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  68. May 1, 2013
    8
    This game seem godlike to everyone, I think it is a decent game, but nothing too special. Besides the immersion and the combat features, it isn't any better than the original BioShock, and is plain easier than any of its predecessors (including BS2, where you used a Big Daddy, which makes thinks very, very, very easier). My guess is that everyone just gives a 10 to any USA game and a 7 orThis game seem godlike to everyone, I think it is a decent game, but nothing too special. Besides the immersion and the combat features, it isn't any better than the original BioShock, and is plain easier than any of its predecessors (including BS2, where you used a Big Daddy, which makes thinks very, very, very easier). My guess is that everyone just gives a 10 to any USA game and a 7 or 8 to a equal or better Japanese game. Besides that I don't think it is a bad game at any rate. It tells a good story, has gorgeous visuals and is fun. Expand
  69. May 1, 2013
    10
    I have never been interested in Bioshock series before. But Bioshock Infinite completely changed my point of wiev. This game is totally awesome. Firstly, I have never seen such a storyy in computer games. After end, I couldn't stop thinking about it and I had to play this game again. Secondly, Elizabeth replace Alyx V. as the most interesting NPC in games. Her emotions is so natural thatI have never been interested in Bioshock series before. But Bioshock Infinite completely changed my point of wiev. This game is totally awesome. Firstly, I have never seen such a storyy in computer games. After end, I couldn't stop thinking about it and I had to play this game again. Secondly, Elizabeth replace Alyx V. as the most interesting NPC in games. Her emotions is so natural that there is no way to dislike her. And these two things create propably the best game I've ever played! Now I'm getting familiar with previous parts of Bioshock. Expand
  70. May 1, 2013
    5
    I wonder how come not even 1 critic either give negative or mixed review for BioShock Infinite?! Did the producers of this game persuaded Metacritic to show only positive reviews??
    Whatever, for me it's just an average game!
  71. Apr 30, 2013
    7
    Bioshock Infinite is a fine example of quality game-making. The mechanics are smooth, the story is (mostly) well told, the world is immersive and the sound design is some of the best in the industry. However, I have a number of problems with the game as a whole.
    First and foremost, the game is almost fatally repetitive. It is a strange thing because games are, by their very nature, a
    Bioshock Infinite is a fine example of quality game-making. The mechanics are smooth, the story is (mostly) well told, the world is immersive and the sound design is some of the best in the industry. However, I have a number of problems with the game as a whole.
    First and foremost, the game is almost fatally repetitive. It is a strange thing because games are, by their very nature, a repetitious art-form, but Infinite has this weird quality about it where you can't help but feel like you're just being pulled along from one firefight to the other. The original Bioshock had a very palpable sense of tension and survival to it. The player got a real sense that the inhabitants of Rapture were universally hostile and bent on killing anything that was foreign to their territory. In Bioshock Infinite, enemies just sort of show up out of nowhere in little waves and start shooting you, over, and over, and over, and over again.
    Bioshock Infinite is also ridiculously easy. I played through the game on Normal and only ran into one instance where I died more than once, and this instance was the final boss-fight. Bioshock had a much stronger emphasis on the importance of looting and resource management. I remember constantly having to juggle between weapons in that game because at any given moment half of them would be out of ammo and I would have to make due with what I currently had. Money was also much more scarce. Conversely, I was practically tripping over money and resources in Infinite. I believe I beat the game with over $6,000 in my wallet and therefore I never even came close to running out of ammo or health. I know that there is the infamous 1999 mode, but Normal difficulty should still pose more of a challenge than that.
    Another issue I have is with the vigors, in that they seem totally arbitrary within the world of Columbia. Now, a friend pointed out to me that they seem to be more of a new thing to Columbia and that is why only a select few (the crow and fire men) have them, but it's still strange to play a bioshock game where vigors, for all intents and purposes, add NOTHING to the plot whatsoever. Plasmids and Adam were essential to the plot of Bioshock and now here are vigors, which are the exact same thing only this time they don't have a reason for being in the world aside from "well, it's a Bioshock game." Another strange thing about the vigors is that I was constantly forgetting to even use them. This isn't to say that they're totally ineffective, but the plasmids in Bioshock were ESSENTIAL to one's survival, whereas here I found that I was getting along just fine most of the time with just capping enemies off with my carbine, at which point I would realize I was incredibly bored and then I would remember "Oh yeah, I can set people on fire."
    Lastly, if you ever take the time to stop and look at anything in Bioshock Infinite closely, you will see that it all looks hideous. Bioshock Infinite is plagued by muddy, low-res textures that the gorgeous lighting effects strain to make up for but never quite do. I have a hard time believing that the game is "too big" for better textures because Far Cry 3 looks generally marvelous and that game has a hell of a lot more to render at any given time than Infinite could ever dream of.
    After all of this, the game is still worth playing and it's actually quite brilliant in small doses. I have issues with the story as well, but I don't want to write a spoiler-y review. Just know that if you take a good, honest look at Bioshock Infinite, you probably won't find the revolutionary, generation-defining masterpiece that everyone is heralding it as. We already got that game and it was just called "Bioshock."
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  72. Apr 30, 2013
    10
    Very good Graphics are nice, a New world above the clouds with new weapons and Story's I would suggest this game To all my heart its amazing! Oh forgot Your Partner witch is a AI actually Doesn't annoy you I would buy a game just for that! The Story is also very Well written well to me.
  73. Apr 30, 2013
    9
    This game blew me away flawless story, gorgeous direction, addictive game play as near perfect a FPS as possible. The pace is just right eases you into the world lets you absorb the environment, play with the controls, then jumps you head first into the action/story. Highly recommend even if you haven't played the first two Bioshocks.
  74. Apr 30, 2013
    6
    The story is what you will play this game for You might start out impressed with the art style but that will fade and the enemy AI is pretty poor.
    However the story is very strong but drags in some places around the three quarter mark.
    The enemies are so easy its just a walk in the park until the last few moments of the game. I didn't like the first two games in the series and i did
    The story is what you will play this game for You might start out impressed with the art style but that will fade and the enemy AI is pretty poor.
    However the story is very strong but drags in some places around the three quarter mark.

    The enemies are so easy its just a walk in the park until the last few moments of the game.
    I didn't like the first two games in the series and i did play them but i really did enjoy this game although i cant see myself playing it through again.

    Also super powers are freely available on the street but you are the only person in the whole city to use them that's just poor design. i would rather fight a harder enemy who had the same tools as me.
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  75. Apr 30, 2013
    6
    This review contains spoilers, click expand to view. From all the hype since the sneak-peek at this game in 2010, I was really expecting a masterpiece. Instead, we are presented with a game that seems to get less fun the more you play it and in all honestly, I eventually found myself playing the game as much as possible, just to get it over and done with. The graphics are fantastic, the city architecture is outstanding, but Bioshock Infinite's shortfalls are quite unappealing. Firstly, the patriot/religious theme goes from interesting to overused within the first 2 hours of the game. Secondly, the railing system is underused. You can only rail at designated locations which adds to the already extremely linear plot and does not even allow you to explore the wonderful city as freely as what you would like. This means that all the effort into the landscape and buildings is just backdrop instead of allowing it to be a reality that you can move around however you like. Thirdly, the plot of the story starts off a little shaky, but by the end of the game I had no idea what the hell was going on, and due to the ridiculous story-line and constant change in Elizabeth's behaviour, I couldn't have cared less. You would also expect your game-long sidekick to be of some use, but she never once assists with enemies at all. She has got to be the most useless side-kick of any game, only offering you extra supplies at random intervals which you need to actually take a break from shooting, look towards her, catch the supplies and then carry on. While enemies are allowed to continue taking free hits. Finishing the game gives more relief than awe. The enemies AI, although not terrible, isn't great either. The game is completely linear apart from 'optional quests' which allow you to find codes that decrypt certain messages written on walls to allow you into a secret room. The weapons are boring and not too many. The magic powers, although fun at the start, become useless later on in the game and only 3 are actually effective later on. You can collect lockpicks to unlock secret areas, however later on in the game, there are so few secret areas that you will probably finish the game with 20+ lockpicks. Did I saw wtf is up with the ending?? I really expected more from this game. Or in this sense, less. Expand
  76. Apr 30, 2013
    6
    This game has a nice story. Not an extraordinary, ground breaking, shocking, we-never-heard-about-this-before kind story, but a nice one. And a good one to experience. But other than the story; this game is worthless. Graphics are overrated, sound and music are also overrated, game play is terrible; just a little more than a 'shoot everything that moves' game. If you like FPS games thisThis game has a nice story. Not an extraordinary, ground breaking, shocking, we-never-heard-about-this-before kind story, but a nice one. And a good one to experience. But other than the story; this game is worthless. Graphics are overrated, sound and music are also overrated, game play is terrible; just a little more than a 'shoot everything that moves' game. If you like FPS games this could be a good choice, but DO NOT expect something revolutionary. This is not Half Life. Expand
  77. Apr 30, 2013
    0
    the worst and most overrated game in the history of gaming.. it's terrible really, it's extremely tedious, it literally has the most repetitive gameplay ever, You spend the whole game shooting the same people in different places, jeez they even all have the same model, it really feels like you're killing that same guy millions of times, and damn that guy just wont die.. It's below average,the worst and most overrated game in the history of gaming.. it's terrible really, it's extremely tedious, it literally has the most repetitive gameplay ever, You spend the whole game shooting the same people in different places, jeez they even all have the same model, it really feels like you're killing that same guy millions of times, and damn that guy just wont die.. It's below average, the gameplay has nothing special, it's a normal shooter, they added some "super-powers" trying to give a false feeling that this game has something special, but those powers are just a week imitation of mass effect 3 and other ARPG games.. the game is full of redundant missions, just to make more tedious gameplay hours, like that mission where you get the electricity ability, or when that rebel takes your plane, so you go bring her some weapons from a gunsmith, which leads to another useless mission.. Sky city environment is kinda good.. but nothing is really thrilling about the graphics, cartoon-ish graphics can be good but they never can be awesome.
    I was playing far cry 3 for the second time (repeating outposts) while playing Bioshock,, and i definitely enjoyed far cry 3 second-side-missions-walkthrough way more than bioshock infinite.
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  78. Apr 30, 2013
    9
    It is an awesome game. i like it very much. The graphics are a little bit old-fashioned compared to tomb raider and other games. It sucks that you can only carry 2 weapons at a time. I have 3 favourite guns and i can only carry 2 of them. That's the only thing I have to say.
  79. Apr 30, 2013
    10
    very good game, i even made my friend to buy it even he is not a gamer he told me that he finished it in 2 days because he couldn't stop playing. BUY IT
  80. Apr 29, 2013
    9
    Bioshock is an amazing game, and beautiful to look at. I couldn't look away because it was so beautiful. It was like "I WANT TO BE THERE!" and they DEFITNELY did a good job at it. Irration games took a huge risk in Bioshock Infinite to take the setting from, the deep seas of Rapture to the floating sky of Columbia, almost the complete opposite. But they completely stunned me, and I wasBioshock is an amazing game, and beautiful to look at. I couldn't look away because it was so beautiful. It was like "I WANT TO BE THERE!" and they DEFITNELY did a good job at it. Irration games took a huge risk in Bioshock Infinite to take the setting from, the deep seas of Rapture to the floating sky of Columbia, almost the complete opposite. But they completely stunned me, and I was happy with the new setting. The AI has also improved tremendously, but I sometimes I felt like they weren't really playing tactical, and they were just rushing my position. Another thing to think about is how Elizabeth interacts with you, and how they set it up. Elizabeth's AI is AMAZING, she is NEVER annoying and never really gets in your way; its also never one of those escort missions were you have to keep her alive and I hate those. The gameplay as improved, but is almost the same as Bioshock 1 and 2, without much change. The ending sort of has you thinking about the whole story line, and is a bit trippy. The game is sort of easy, even on hard difficulty. Another thing to take not on is the skylines. The skylines, in my opinion, are the BEST thing the developers, have EVER thought of. Soaring through the sky like you're on the rollercoaster! It got me into the game much more, and I felt as if I was THERE. The bad things, which are in very litter number, are that the game no longer has multiplayer, which I can understand, would of delayed the game a bit more. But it gave you something to do after you finished the game. This game defitnely deserves the metacritic score it has, and if you have the money GO BUY THIS GAME. Expand
  81. Apr 29, 2013
    7
    This game is so linear it hurts to play. The coin and weapon/vigor upgrade system can be ignored. I generally play a game for a couple hours on normal and then switch to the hardest level once I get the fundamentals down. I had the fundamentals down when I first pressed start and never bothered starting it over because of how linear the game is. The story was decent, and the graphicsThis game is so linear it hurts to play. The coin and weapon/vigor upgrade system can be ignored. I generally play a game for a couple hours on normal and then switch to the hardest level once I get the fundamentals down. I had the fundamentals down when I first pressed start and never bothered starting it over because of how linear the game is. The story was decent, and the graphics were steampunk cartoonish... just ok. The game mechanics and gameplay are sound, the AI is better than most games. Once I noticed that money was worthless and I could get by without really using vigors and only upgrading the carbine, I just powered through the game without looking in every trash can for money. Elizabeth throws you rounds in a battle so its pretty much worthless to purchase rounds. They should of made the normal play called easy and notched up the toughness a little bit. But in today's day of advanced computers and seasoned programmers, why they still make such extremely linear games is beyond me. I was bored with it after about three hours of play, so I just powered through as fast as I could and beat it in 7 total hours. There is little replay worthiness for me. This game's smooth programming for AI is what you are paying for. Expand
  82. Apr 29, 2013
    0
    I don't usually do this, but the score this game has been getting is a flat out lie. Honestly, it should be a 5-7 rating, I'm just trying to weigh in.

    The game itself is not bad. The presentation was amazing, I loved the graphics and audio. And its functional: you run around, shoot things, and use powers. But that's it, as far as game-play goes. It doesn't really add anything
    I don't usually do this, but the score this game has been getting is a flat out lie. Honestly, it should be a 5-7 rating, I'm just trying to weigh in.

    The game itself is not bad. The presentation was amazing, I loved the graphics and audio. And its functional: you run around, shoot things, and use powers. But that's it, as far as game-play goes. It doesn't really add anything substantial to what Bio-Shock already did (yeah the skylines were neat, but mostly forgettable). Elizabeth as an AI is nothing spectacular the award winning trailers are a shameful *lie*, none of the cool things they were claiming would be in the game are actually there. She's an invulnerable NPC that follows you around, leans against walls, and gives you stuff.

    All of that would've been fine, but the story... that's where I went from having an "ok" time playing to downright hating the game. The characters lack definition and coherence, I never got a good sense of who they were, what they were doing, and why. They changed their tone and motivation from one scene to another, and the ones that didn't were just flat and one-dimensional. There were scenes that would have been perfectly fine on their own, but there was never any meaningful progression between them due to the inconsistent character development. In the end I just didn't care about any of them, downright despised Elizabeth (I really wanted to like her), and was glad when it was over.

    The narrative itself isn't anything special. It makes no commentary that stands out on it's own, it just basically regurgitates the popular opinion that's already been well established in the mainstream, but manages do it in a way that's both pretentious *and* condescending at the same time! It has no grasp on the subject matter (if there is any) and no grasp on the characters, but pretends to have both. Not every game needs to say something profound through it's narrative, but it should at least *know* what's it trying to do and what it isn't. The problem with BS:I is that it thinks it's something it's not, and is very obviously pleased with itself.

    It seems to me that the reason it's been getting such high marks is mainly due to hype, where people have convinced themselves that this game *has* to be an outstanding artistic success, or else the reviewers themselves happen to align with it's superficial take on human nature and don't mind that it's execution is frankly embarrassing. If you don't mind any of that, then you might have a good enough time running around shooting things. Or maybe you're simply a fan of the series. Either way, I would recommend you buy the game but strongly suggest you not spend $60 on it. It's worth $20 bucks... maybe. But if you care about a well-told story with strong, believable characters that you actually care about, I recommend you only try the game as an example of how *not* to tell a story through a game.
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  83. Apr 29, 2013
    10
    This game is the inception of a new kind of game rarely ever seen these days. from the Amazing story to the impressive game play, it feels fresh and new.
  84. Apr 29, 2013
    6
    Good enough. It looked beautiful but the vigors were never really needed. I only started using possession towards the end.

    It just never really did it the same way that Bioshock 1 did. I think the main problem was that they loved the creative side too much and then failed to focus on the details of the fighting mechanics. Ultimately all the vigors were pretty wasted on me because i
    Good enough. It looked beautiful but the vigors were never really needed. I only started using possession towards the end.

    It just never really did it the same way that Bioshock 1 did. I think the main problem was that they loved the creative side too much and then failed to focus on the details of the fighting mechanics.

    Ultimately all the vigors were pretty wasted on me because i didn't need them and that sums up a lot of the combat. I didn't really need to think just empty the machine gun into anything that moved.

    Pet quibbles Using frames seemed like a deus ex machina effort. And how come people just carried these huge boxes that they left around when they died and why did the sniper have loads of machine gun and pistol ammo on him.....

    Won't replay
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  85. Apr 29, 2013
    9
    Bioshock Infinite is a promised and delivered game that all Bioshock fans have waited the extended dates for. Not only is the gameplay mechanics the best part about this game, the story will drive you to figure out what's going on and what to do. It turns into a simple task of search and rescue into the most mind-blowing chain of events a game has ever created. The soundtrack will make youBioshock Infinite is a promised and delivered game that all Bioshock fans have waited the extended dates for. Not only is the gameplay mechanics the best part about this game, the story will drive you to figure out what's going on and what to do. It turns into a simple task of search and rescue into the most mind-blowing chain of events a game has ever created. The soundtrack will make you feel at ease or tense your spine from the hardcore action. It changes from the walking around under the ocean to mid sky battles on the rails. I rather find it interesting what they have done with the game and was worth the hype and money. Not perfect since of some minor bugs in the game, but definitely better than a 7. Give this game a go, and see what the game has to offer. Its beautiful, brilliant, and a must have. Expand
  86. Apr 28, 2013
    10
    Everything in the game in the game is perfect, the story, the gameplay, the mood, and the music. The replay value is so good, the game feels different the second time through, and it stays with you for weeks. if you're a gamer of any genre, Do not miss this, this is the game of our generation. This is the first game i want to play over and over again.
  87. Apr 28, 2013
    10
    This is a game that I not only enjoyed for game play, featuring a companion I could not only tolerate but grew to even care about but was also great in terms of narrative. If you take the time to explore the areas, to listen to what there is to hear, to consider what certain elements mean, you will enjoy this game.

    If however you are used to games that spoon feed you, games that are
    This is a game that I not only enjoyed for game play, featuring a companion I could not only tolerate but grew to even care about but was also great in terms of narrative. If you take the time to explore the areas, to listen to what there is to hear, to consider what certain elements mean, you will enjoy this game.

    If however you are used to games that spoon feed you, games that are simply COD clones, then please don't play this game, you will be disappointed.
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  88. Apr 28, 2013
    5
    This review contains spoilers, click expand to view. The game-play was all repetitive. The same enemies, just repeated, the same goddamn tactics being repeated too. Honestly its a shame that they didn't use those enemies in the art-book; perhaps it would had made it more interesting. The vigor powers basically did similar things: They lay traps (some bigger and more lasting) or attacked directly (some with a bigger range and blast). Only 3 of them did a drastically different thing. There was really no need for all them, frankly some of them where useless in the heat of a battle. I did however pretty much used them all at some point. If I was the developer I would had spent more time planning and implementing the vigors.

    The only way to gain an upgrade is to pay for it and the machine. To get money you have to search through bodies, trash cans, desks etc. but wait... they tried to make you think! They include items that take can take away your health or take away something and give you something back. However I really didn't care, I was just spamming [F] all over the environment because I just wanted to get all the gold. I never ever did not take something, I always took everything because I just was not bothered. Its like the system was broken; Its like they tried to make an mechanic more interesting but ultimately failed at it. Perhaps upgrading should had happened through other means?

    During the game I was careful not to kill civilians; thinking that It would have some out come later in the game, but I couldn't be more wrong; the game couldn't care less and frankly you would be better off killing them for loot.

    I also think that they were too few guns for the scope and longevity of the game. Perhaps they should had also invented some of their own instead of relying on real life ones. They had the classic shotgun, the classic sniper, the machine gun etc. They should had added some fantasy to it in-order to keep it interesting. They already have quantum physics, flying cities multiple dimensions and yet they don't have a quantum gun or some weird stuff like that. After a few hours you get bored of using the same things over and over again.

    After a few hours I found myself playing it just to complete it; I really wanted to know how the story ends. I didn't really find the game fun anymore; I got bored of the same mechanics, the same enemies being used.

    Boss fights are just more powerful enemies (why couldn't they design something more unique for the occasion?). The only potentially good boss-fight was the bird; but Instead Elizabeth decides to kill it for you. Perhaps they should had turned Comstock into boss fight; considering Comstock is Booker and considering he has access to some impressive technology, he could had held a good fight (even though hes an old man) but that would go against him being a "holly" man.

    Instead of having a final boss, the game decides to give you a defend your Zeppelin reactor (em tower defense), which for some reason Comstock thought it was a good idea to locate it on top of his ship, so that it is easy to hit by his enemies (though if I was the enemy I would probably just not even bother with going on board and just blow it up from far).

    There is no true exploration, its just a singular path for most of the time. To make it more interesting they thrown in a key fetch quest (Elizabeth suddenly forgot how pick-lock an ordinary looking lock).

    The game is probably one of the most repetitive games I've played lately. Its not a game that deserves a score of 9/10 or 10/10 its a game that deserves a score of 6/10, 7/10. It just that this game doesn't really bring anything new to the table, its all been done before, and whatever it does it does it in cycles and cycles. Apart from the production values, the score, and the thought evoking game ending (though the story could had been explained better) there isn't nothing really to it Its like they were trying hard to be like Hollywood but they forget to make sure the game-play remains interesting and fun though out all the adventure and not only for the first few hours.
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  89. Apr 28, 2013
    9
    I just finished the game and felt the need to write a review immediately. This is easily one of the best FPS I've ever played. Absolutely beautiful setting, aesthetic, and music bring the world of Columbia to life and completely immerse the player into the game. While it appears some people would disagree, I found the story to be fantastic, particularly the ending. Elizabeth was great asI just finished the game and felt the need to write a review immediately. This is easily one of the best FPS I've ever played. Absolutely beautiful setting, aesthetic, and music bring the world of Columbia to life and completely immerse the player into the game. While it appears some people would disagree, I found the story to be fantastic, particularly the ending. Elizabeth was great as both a character and an NPC. I found her to be both realistic and helpful without ever being annoying... which is pretty rare for a companion NPC. The gameplay is pretty similar to the original Bioshock and is perfectly adequate when compared to other top-tier FPS games. I did find that certain vigor/equipment/gun combinations were completely overpowered though, so there could have been a bit more balance. I also wish that the textures were higher resolution and that the game put more emphasis on exploration, but that's just me nitpicking. Overall it was an amazing experience. Expand
  90. Apr 28, 2013
    9
    It is a excelent, ambitious, wonderfully designed, almost bug-free, stunning looking game, and the voice acting is also superb. The only downside in my opinion, is the lack of different consequences, to your actions in game, and the story is a lot confusing, if you really got interested in the world of Bioshock Infinite, you will have to probably replay the game, very carefully, listen toIt is a excelent, ambitious, wonderfully designed, almost bug-free, stunning looking game, and the voice acting is also superb. The only downside in my opinion, is the lack of different consequences, to your actions in game, and the story is a lot confusing, if you really got interested in the world of Bioshock Infinite, you will have to probably replay the game, very carefully, listen to all voxophones, pay attention to as many dialogues as possible, an the list goes on. I agree, it is a bit overrated however. I also didn't found the story to be long enough. Expand
  91. Apr 28, 2013
    6
    This review contains spoilers, click expand to view. Re-skin of Bioshock 1. The story is OK, I wanted to complete it to know the story, i was really interested. And since I was spoiled about the end by the THOUSANDS of spoilers around the internet, it just got me more interested in the story. So I decided to give it another try. Got up to the part where Elizabeth kills Daisy Fitzroy. Story is average till now. I REALLY want to know the whole story, but I'd rather watch a 'Bioshock Infinite The Movie' then grind through the God-awful gameplay. Skylines are an attempt to try and give you a break from the awful combat. The re-named Vigors are just plain ol' copies of powers from various games, including Bioshock 1,2 and Dishonored. Elizabeth was interesting, and at least kept me interested enough to keep playing. Gameplay: 4/10. Graphics: 9/10. Story: 7/10.Enemy design and AI: 2/10. Originality: 3/10. Protagonist 1/10. overall: 6/10.

    I'd advise anyone to play infinite if they don't have any other game to play and have played EVERY SINGLE game in their collection. If they are bored and have nothing to do. you over-hyped users who gave false reviews and made me lose my 60 bucks.
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  92. Apr 28, 2013
    9
    This game is a must play. If you love games and haven't played this you are missing out on an amazing game. The graphical details of this game will blow you away.

    The game play is fluid and the fights are challenging (depeding on your skill and setting
  93. Apr 28, 2013
    9
    Bioshock infinite entered 2013 as one of the most hyped-up games of the year. After spending 17 hours on this game, I am proud to say it is lived up to the hype 100%. The atmosphere is provides is excellent, and will drag players in with a great story that will leave you staring at the screen as the credits role. Elizabeth and Booker feel like real characters, and even the villains of theBioshock infinite entered 2013 as one of the most hyped-up games of the year. After spending 17 hours on this game, I am proud to say it is lived up to the hype 100%. The atmosphere is provides is excellent, and will drag players in with a great story that will leave you staring at the screen as the credits role. Elizabeth and Booker feel like real characters, and even the villains of the game are fleshed out. The game also touches on many themes. In addition to the story told up front, there are 80 or-so "voxophones" that provide additional back story and insight to the characters and history of the floating city of Columbia. And speaking about Columbia, it is a brilliant creation. Created in a very different art style than the original bioshock's rapture, Columbia is no less visually appealing and carefully created than the former. Graphically, besides the wonderful art direction, Infinite's graphics are only average, even on highest settings on the PC. Gameplay wise Infinite is only above-average. Many of the guns are near-useless because of the ability to only carry 2 weapons. The vigors are very enjoyable to use, and I enjoyed experimenting with them until i found a combination that I liked. Hard mode is definitely the way to play, as it makes Infinite seem much more fast paced. Gameplay is also varied slightly with the addition of an AI "follower", Elizabeth, one of Infinite's main characters, who will provide you with health, ammo, and vigors. I never found that Elizabeth was annoying or infringing on gameplay. One more thing that annoyed me was the fact that the FOV was pretty low, mouse sensitivity was too high, and the game relied on a checkpoint system. All considered, Bioshock Infinite's scores are:
    Gameplay: 9
    Graphics: 8.5
    Story: 10
    Other (UI, options): 9
    This is a great game that deserves to be bought and played by all.
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  94. Apr 27, 2013
    10
    This is one of the best games ever made! The game play, the graphics and especially the story adds up to one of, maybe BEST game experiences ever! 11 out of 10
  95. Apr 27, 2013
    7
    I really enjoyed the gameplay but it wasn't all that different from the other Bioshock games other than the added regeneration shield making it rather easy in comparison to its predecessor and restricted to two weapons. The story was very interesting in the beginning with its take on American History dealing with themes like racism and equality and a unexpected ending that either leave youI really enjoyed the gameplay but it wasn't all that different from the other Bioshock games other than the added regeneration shield making it rather easy in comparison to its predecessor and restricted to two weapons. The story was very interesting in the beginning with its take on American History dealing with themes like racism and equality and a unexpected ending that either leave you confused or shocked. However, the story felt rather flat half way into the story picking up towards the end. Its is different from the previous game as its is more linear with the morale choices you make throughout the game having very little impact on the story. Most of the character were kinda dull other than Elizabeth and felt over the top at times. The setting is a fresh start for the series and the art direction they took. I would have given it a higher score if it wasn't as linear but I understand the direction they took when they made this game. Expand
  96. Apr 27, 2013
    7
    As usual the gaming media, seem to be incredibly generous in scoring these AAA games. BioShock Infinite looks beautiful, stunning even on many an occasion (at least on the outdoor levels) and the voice acting is decently done. However, for an FPS its rather lacking. The enemy AI comes across as limited, with enemies rarely using cover, charging right into your sights on most occasions,As usual the gaming media, seem to be incredibly generous in scoring these AAA games. BioShock Infinite looks beautiful, stunning even on many an occasion (at least on the outdoor levels) and the voice acting is decently done. However, for an FPS its rather lacking. The enemy AI comes across as limited, with enemies rarely using cover, charging right into your sights on most occasions, vigour's/plasmids seem to lack oomph and are rather unbalanced, you'll soon find that only 1 or 2 are really worth using. The same can be said for the weapons. As with all the previous BioShocks, death is a momentary setback, before you respawn next to the half dead creatures you were previously fighting, which cheapens the whole affair.

    Overall, a solid game that's been overhyped to godly proportions. Do yourself a favour and grab a copy when the price drops.
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  97. Apr 27, 2013
    10
    amazing game, amazing characters, amazing story, amazing gameplay, AMAZING EVERYTHING (although compared to the original bioshock it does have a great emphasis on gunplay)
  98. Apr 27, 2013
    8
    This game has the most imaginative setting ever seen, a half way decent main plot, but its mechanics are borring and repetitive. Sure theirs magic and every thing but in the end you feel disconnected from the combat scenes. The guns are borring, the magic is alright and there is no change in combat the mechanics are shoot, shoot, shoot, magic, mele, and then rinse and repeat. The world isThis game has the most imaginative setting ever seen, a half way decent main plot, but its mechanics are borring and repetitive. Sure theirs magic and every thing but in the end you feel disconnected from the combat scenes. The guns are borring, the magic is alright and there is no change in combat the mechanics are shoot, shoot, shoot, magic, mele, and then rinse and repeat. The world is fully imagined which is why I have not torn it apart. But I have to wonder how this slipped by the developers. The graphics are reasonable. The story is good for a video game and I don't mean setting plot to different things. Bio shock is worth getting does it deserve a ten NO NO NO NO NO NO Things like IGN and people overate things way to much Expand
  99. Apr 27, 2013
    10
    I greatly enjoyed Bioshock and Bioshock 2 so I was looking forward to Bioshock Infinite and I am very pleased to say that it has lived up to and totally seceded my expatiation. The graphics where great, but maybe not all together mind blowing. The game play was great, but also not all together mind blowing. The story on the other hand, the story was not only great, it was all together mindI greatly enjoyed Bioshock and Bioshock 2 so I was looking forward to Bioshock Infinite and I am very pleased to say that it has lived up to and totally seceded my expatiation. The graphics where great, but maybe not all together mind blowing. The game play was great, but also not all together mind blowing. The story on the other hand, the story was not only great, it was all together mind blowing. I don't have words to describe how great the story of this game was but let me tell you, I only understand half of it!
    Games nowadays are mostly simple in story and design in order to reach a broader range of consumers. In these times it is absolutely wonderful to play one of the rare games that can fascinate you, keep you deeply emerge and then blow your mind to bits.
    The ones that wrote the script of this game are either insane or brilliant, regardless this game is well worth the price if only for the story in it.
    I did however also find it to be very entertaining in it's game play. Jumping around Skylines, hook-device in one hand and my gun in the other, dropping down on my enemies and unleashing hails of bullets, murderous crows or shocks blots was in it self very entertaining. Though the game is linear and some what repetitive in game play and story it succeed in never making me feel like it was. I never wanted to stop playing and only did so when reality needed my attention.
    (Damn reality... always messing my game up)
    I recommend this game to everyone whose got at least half a wit to think with and desire to challenge it. I dare you to make sense of what happens/happened/is happening/will happen/"happenth"? to you in Bioshock Infinite.
    (You'll 'get' that last reference if you complete the game)
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  100. c3p
    Apr 27, 2013
    8
    The Story, Graphics ect. is extremly strong.
    The Core gameplay is a bit,...average. I can't really lay my finger on it, but it felt in huge parts a bit like a railway shooter. (That is an exaggerration, but at the end i just rushed through the combats to enhance the story)
    Also there are really nice ideas (Shield and AI partner,that throws ammunition to you, to get a better flow were
    The Story, Graphics ect. is extremly strong.
    The Core gameplay is a bit,...average. I can't really lay my finger on it, but it felt in huge parts a bit like a railway shooter. (That is an exaggerration, but at the end i just rushed through the combats to enhance the story)
    Also there are really nice ideas (Shield and AI partner,that throws ammunition to you, to get a better flow were great ideas, it wasn't really my style)
    In Conclusion 9/10, best FPS since >1 year.
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Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]